merging to lirria
This commit is contained in:
commit
7df2d195de
27 changed files with 524 additions and 355 deletions
|
@ -14,15 +14,15 @@
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</STRUCT>
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<STRUCT Name="MovementSpeeds">
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<ATOM Name="WalkSpeed" Value="2.5"/>
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<ATOM Name="RunSpeed" Value="5"/>
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<ATOM Name="RunSpeed" Value="20"/>
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<ATOM Name="GroupDispersion" Value="0.7"/>
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</STRUCT>
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<ATOM Name="life" Value="80"/>
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<ATOM Name="life" Value="800"/>
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<ATOM Name="AttackSpeed" Value="3"/>
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<ATOM Name="LifeRegen" Value="0.109589041"/>
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<ATOM Name="AttackLevel" Value="1"/>
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<ATOM Name="DefenseLevel" Value="1"/>
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<ATOM Name="XPLevel" Value="3"/>
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<ATOM Name="XPLevel" Value="10"/>
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<ATOM Name="TauntLevel" Value="0"/>
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<ATOM Name="MeleeReachValue" Value="0"/>
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<ATOM Name="RegionForce" Value="1"/>
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@ -14,15 +14,15 @@
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</STRUCT>
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<STRUCT Name="MovementSpeeds">
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<ATOM Name="WalkSpeed" Value="2.5"/>
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<ATOM Name="RunSpeed" Value="5"/>
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<ATOM Name="RunSpeed" Value="30"/>
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<ATOM Name="GroupDispersion" Value="0.7"/>
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</STRUCT>
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<ATOM Name="life" Value="80"/>
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<ATOM Name="life" Value="800"/>
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<ATOM Name="AttackSpeed" Value="3"/>
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<ATOM Name="LifeRegen" Value="0.109589041"/>
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<ATOM Name="AttackLevel" Value="1"/>
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<ATOM Name="DefenseLevel" Value="1"/>
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<ATOM Name="XPLevel" Value="3"/>
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<ATOM Name="XPLevel" Value="10"/>
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<ATOM Name="TauntLevel" Value="0"/>
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<ATOM Name="MeleeReachValue" Value="0"/>
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<ATOM Name="RegionForce" Value="1"/>
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@ -6,8 +6,8 @@
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<ATOM Name="fy_hom" Value="fy_hom.animset_mode"/>
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<ATOM Name="dag" Value="dag.animset_mode"/>
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<ATOM Name="arma" Value="arma.animset_mode"/>
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<ATOM Name="arma_mount" Value="arma_mount.animset_mode"/>
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<ATOM Name="sagass_selle" Value="sagass_selle.animset_mode"/>
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<ATOM Name="arma_mount" Value="armamount.animset_mode"/>
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<ATOM Name="sagass_mount" Value="sagass_selle.animset_mode"/>
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</ARRAY>
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</STRUCT>
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<STRUCT/>
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@ -495,6 +495,102 @@
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="agree">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_oui.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="angry">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_levee_poing.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="applaud">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_applaudire.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="bow">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_salut_incline.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="bye">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_salut.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="disagree">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_non.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="kneel">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_salut2.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="laugh">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_rire.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="sad">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_shoote_poussiere.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="thank">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_salut_incline.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="unhappy">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_poing_contre_poing.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="wave">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_salut.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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</STRUCT>
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<STRUCT/>
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<STRUCT/>
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@ -497,6 +497,102 @@
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="agree">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_oui.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="angry">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_levee_poing.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="applaud">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_applaudire.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="bow">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_salut_incline.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="bye">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_salut.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="disagree">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_non.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="kneel">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_salut2.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="laugh">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_rire.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="sad">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_shoote_poussiere.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="thank">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_salut_incline.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="unhappy">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_poing_contre_poing.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="wave">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_salut.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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</STRUCT>
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<STRUCT/>
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<STRUCT/>
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@ -4,7 +4,7 @@
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<STRUCT Name="idle">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="TR_MO_mektoub_selle_idle.anim"/>
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<ATOM Name="filename" Value="tr_mo_pachyderme_idle.anim"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="filename" Value="tr_mo_pachyderme_idle_engarde.anim"/>
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@ -16,30 +16,30 @@
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<ATOM Name="filename" Value="tr_mo_arma_grattefesse.anim"/>
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</STRUCT>
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</ARRAY>
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<ATOM Name="LodCharacterAnimation" Value="TR_MO_mektoub_selle_idle.anim"/>
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<ATOM Name="LodCharacterAnimation" Value="tr_mo_pachyderme_idle.anim"/>
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</STRUCT>
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<STRUCT Name="idle_to_walk">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="TR_MO_mektoub_selle_marche.anim"/>
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<ATOM Name="filename" Value="tr_mo_pachyderme_marche.anim"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="walk">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="TR_MO_mektoub_selle_marche.anim"/>
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||||
<ATOM Name="filename" Value="tr_mo_pachyderme_marche.anim"/>
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</STRUCT>
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</ARRAY>
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<ATOM Name="LodCharacterAnimation" Value="TR_MO_mektoub_selle_marche.anim"/>
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<ATOM Name="LodCharacterAnimation" Value="tr_mo_pachyderme_marche.anim"/>
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</STRUCT>
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<STRUCT Name="run">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="TR_MO_mektoub_selle_course.anim"/>
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<ATOM Name="filename" Value="tr_mo_pachyderme_course.anim"/>
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</STRUCT>
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</ARRAY>
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<ATOM Name="LodCharacterAnimation" Value="TR_MO_mektoub_selle_course.anim"/>
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<ATOM Name="LodCharacterAnimation" Value="tr_mo_pachyderme_course.anim"/>
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</STRUCT>
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<STRUCT Name="backward">
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<ARRAY Name="animations">
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|
@ -51,60 +51,60 @@
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<STRUCT Name="turn_left">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="TR_MO_mektoub_selle_tournegauche.anim"/>
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<ATOM Name="filename" Value="tr_mo_pachyderme_tourne_gauche.anim"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="filename" Value="TR_MO_mektoub_selle_demitour_gauche.anim"/>
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<ATOM Name="filename" Value="tr_mo_pachyderme_demitour_gauche.anim"/>
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</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="turn_right">
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||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
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<ATOM Name="filename" Value="TR_MO_mektoub_selle_tournedroite.anim"/>
|
||||
<ATOM Name="filename" Value="tr_mo_pachyderme_tourne_droite.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="TR_MO_mektoub_selle_demitour_droit.anim"/>
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||||
<ATOM Name="filename" Value="tr_mo_pachyderme_demitour_droite.anim"/>
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||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="turn_left_to_walk">
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||||
<ARRAY Name="animations">
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||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="TR_MO_mektoub_selle_tournegauche.anim"/>
|
||||
<ATOM Name="filename" Value="tr_mo_pachyderme_tourne_gauche.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="TR_MO_mektoub_selle_demitour_gauche.anim"/>
|
||||
<ATOM Name="filename" Value="tr_mo_pachyderme_demitour_gauche.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="turn_right_to_walk">
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||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="TR_MO_mektoub_selle_tournedroite.anim"/>
|
||||
<ATOM Name="filename" Value="tr_mo_pachyderme_tourne_droite.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="TR_MO_mektoub_selle_demitour_droit.anim"/>
|
||||
<ATOM Name="filename" Value="tr_mo_pachyderme_demitour_droite.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="turn_left_to_backward">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="TR_MO_mektoub_selle_tournegauche.anim"/>
|
||||
<ATOM Name="filename" Value="tr_mo_pachyderme_tourne_gauche.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="TR_MO_mektoub_selle_demitour_gauche.anim"/>
|
||||
<ATOM Name="filename" Value="tr_mo_pachyderme_demitour_gauche.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="turn_right_to_backward">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="TR_MO_mektoub_selle_tournedroite.anim"/>
|
||||
<ATOM Name="filename" Value="tr_mo_pachyderme_tourne_droite.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="TR_MO_mektoub_selle_demitour_droit.anim"/>
|
||||
<ATOM Name="filename" Value="tr_mo_pachyderme_demitour_droite.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
|
@ -118,21 +118,21 @@
|
|||
<STRUCT Name="stun_begin">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_mektoub_selle_stun_init.anim"/>
|
||||
<ATOM Name="filename" Value="tr_mo_pachyderme_stun_init.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="stun_loop">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_mektoub_selle_stun_loop.anim"/>
|
||||
<ATOM Name="filename" Value="tr_mo_pachyderme_stun_loop.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="stun_end">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_mektoub_selle_stun_end.anim"/>
|
||||
<ATOM Name="filename" Value="tr_mo_pachyderme_stun_end.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
|
@ -162,57 +162,6 @@
|
|||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<COMMENTS>Converted from old format</COMMENTS>
|
||||
<LOG>Thu Dec 12 16:14:11 2002 (puzin)
|
||||
Mon Dec 16 14:55:33 2002 (beaume) .death.LodCharacterAnimation = TR_MO_Chien_mort.anim
|
||||
Mon Dec 16 14:55:33 2002 (beaume) .death_idle.LodCharacterAnimation = TR_MO_Chien_mort_idle.anim
|
||||
Mon Dec 16 14:55:33 2002 (beaume) .idle.LodCharacterAnimation = TR_MO_Chien_idle.anim
|
||||
Mon Dec 16 14:55:33 2002 (beaume) .run.LodCharacterAnimation = TR_MO_Chien_course.anim
|
||||
Mon Dec 16 14:55:33 2002 (beaume) .walk.LodCharacterAnimation = TR_MO_Chien_marche.anim
|
||||
Fri Mar 21 10:29:44 2003 (arnaudb) .impact.animations[0].filename = TR_MO_Chien_idle_impact.anim
|
||||
Fri Mar 21 10:29:44 2003 (arnaudb) formName Resized = 1
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_recule.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .death.LodCharacterAnimation = TR_MO_dag_mort.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.LodCharacterAnimation = TR_MO_dag_mort_idle.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_mort_idle.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_idle.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_idle1.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle2.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[3].filename = TR_MO_dag_idle_aboie.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[4].filename = TR_MO_dag_levelapatte.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .idle_to_walk.animations[0].filename = TR_MO_dag_idle_to_marche.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .run.LodCharacterAnimation = TR_MO_dag_course.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitour_gauche.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitour_gauche.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitour_gauche.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitour_droite.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitour_droite.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitour_droite.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .walk.LodCharacterAnimation = TR_MO_dag_marche.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .walk_to_run.animations[0].filename = TR_MO_dag_marche_to_course.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) formName Resized = 1
|
||||
Fri Apr 18 11:56:42 2003 (arnaudb) .rest_mode.animations[0].filename = TR_MO_dag_dormir_init.anim
|
||||
Fri Apr 18 14:52:04 2003 (arnaudb) .combat_mode.animations[0].filename = TR_MO_dag_idle_to_engarde.anim
|
||||
Fri Apr 18 14:52:04 2003 (arnaudb) formName Resized = 1
|
||||
Fri Jun 06 16:54:35 2003 (beaume) .death_mode.animations[0].filename = TR_MO_dag_mort.anim
|
||||
Fri Jun 06 16:54:35 2003 (beaume) formName Resized = 1
|
||||
Mon Dec 01 14:26:41 2003 (beaume) .stun_begin.animations[0].filename = TR_MO_dag_stun_init.anim
|
||||
Mon Dec 01 14:26:41 2003 (beaume) .stun_end.animations[0].filename = TR_MO_dag_stun_end.anim
|
||||
Mon Dec 01 14:26:41 2003 (beaume) .stun_loop.animations[0].filename = TR_MO_dag_stun_loop.anim
|
||||
Mon Dec 01 14:26:41 2003 (beaume) formName Resized = 1
|
||||
Fri Jun 04 11:46:36 2004 (beaume) .idle.animations[5].filename = TR_MO_dag_idle_gratte.anim
|
||||
Fri Jun 04 11:46:36 2004 (beaume) .idle.animations[6].filename = TR_MO_dag_faire_beau.anim
|
||||
Fri Jun 04 11:46:36 2004 (beaume) formName Resized = 7
|
||||
Mon Jun 07 17:34:07 2004 (beaume) formName Resized = 6</LOG>
|
||||
<COMMENTS></COMMENTS>
|
||||
<LOG></LOG>
|
||||
</FORM>
|
||||
|
|
|
@ -1,219 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<FORM Revision="$Revision: 1.1 $" State="modified">
|
||||
<STRUCT>
|
||||
<STRUCT Name="idle">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_pachyderme_sentir_danger.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="TR_MO_mektoub_selle_idle.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
<ATOM Name="LodCharacterAnimation" Value="TR_MO_mektoub_selle_idle.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_mektoub_selle_idle2.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_mektoub_selle_idle3.anim"/>
|
||||
</STRUCT>
|
||||
|
||||
<STRUCT Name="idle_to_walk">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="TR_MO_mektoub_selle_marche.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="walk">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="TR_MO_mektoub_selle_marche.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
<ATOM Name="LodCharacterAnimation" Value="TR_MO_mektoub_selle_marche.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="walk_to_run">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="TR_MO_mektoub_selle_course.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="run">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="TR_MO_mektoub_selle_course.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
<ATOM Name="LodCharacterAnimation" Value="TR_MO_mektoub_selle_course.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="backward">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_pachyderme_reculer.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="turn_left">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="TR_MO_mektoub_selle_tournegauche.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="TR_MO_mektoub_selle_demitour_gauche.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="turn_right">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="TR_MO_mektoub_selle_tournedroite.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="TR_MO_mektoub_selle_demitour_droit.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="turn_left_to_walk">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="TR_MO_mektoub_selle_tournegauche.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="TR_MO_mektoub_selle_demitour_gauche.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="turn_right_to_walk">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="TR_MO_mektoub_selle_tournedroite.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="TR_MO_mektoub_selle_demitour_droit.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="turn_left_to_backward">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="TR_MO_mektoub_selle_tournegauche.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="TR_MO_mektoub_selle_demitour_gauche.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="turn_right_to_backward">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="TR_MO_mektoub_selle_tournedroite.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="TR_MO_mektoub_selle_demitour_droit.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="impact">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_pachyderme_impact.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="stun_begin">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_mektoub_selle_stun_init.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="stun_loop">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_mektoub_selle_stun_loop.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="stun_end">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_mektoub_selle_stun_end.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="death_mode">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_pachyderme_mort.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="rest_mode">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_pachyderme_dormir_init.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
</STRUCT>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<COMMENTS>Converted from old format</COMMENTS>
|
||||
<LOG>Thu Dec 12 16:14:11 2002 (puzin)
|
||||
Mon Dec 16 14:55:33 2002 (beaume) .death.LodCharacterAnimation = TR_MO_Chien_mort.anim
|
||||
Mon Dec 16 14:55:33 2002 (beaume) .death_idle.LodCharacterAnimation = TR_MO_Chien_mort_idle.anim
|
||||
Mon Dec 16 14:55:33 2002 (beaume) .idle.LodCharacterAnimation = TR_MO_Chien_idle.anim
|
||||
Mon Dec 16 14:55:33 2002 (beaume) .run.LodCharacterAnimation = TR_MO_Chien_course.anim
|
||||
Mon Dec 16 14:55:33 2002 (beaume) .walk.LodCharacterAnimation = TR_MO_Chien_marche.anim
|
||||
Fri Mar 21 10:29:44 2003 (arnaudb) .impact.animations[0].filename = TR_MO_Chien_idle_impact.anim
|
||||
Fri Mar 21 10:29:44 2003 (arnaudb) formName Resized = 1
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_recule.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .death.LodCharacterAnimation = TR_MO_dag_mort.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.LodCharacterAnimation = TR_MO_dag_mort_idle.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_mort_idle.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_idle.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_idle1.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle2.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[3].filename = TR_MO_dag_idle_aboie.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[4].filename = TR_MO_dag_levelapatte.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .idle_to_walk.animations[0].filename = TR_MO_dag_idle_to_marche.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .run.LodCharacterAnimation = TR_MO_dag_course.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitour_gauche.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitour_gauche.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitour_gauche.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitour_droite.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitour_droite.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitour_droite.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .walk.LodCharacterAnimation = TR_MO_dag_marche.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .walk_to_run.animations[0].filename = TR_MO_dag_marche_to_course.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) formName Resized = 1
|
||||
Fri Apr 18 11:56:42 2003 (arnaudb) .rest_mode.animations[0].filename = TR_MO_dag_dormir_init.anim
|
||||
Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_sentir_danger.anim
|
||||
Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_crainte.anim
|
||||
Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle.anim
|
||||
Fri Apr 18 12:06:12 2003 (arnaudb) formName Resized = 3
|
||||
Fri Jun 06 16:54:13 2003 (beaume) .death_mode.animations[0].filename = TR_MO_dag_mort.anim
|
||||
Fri Jun 06 16:54:13 2003 (beaume) formName Resized = 1
|
||||
Mon Dec 01 14:24:23 2003 (beaume) .stun_begin.animations[0].filename = TR_MO_dag_stun_init.anim
|
||||
Mon Dec 01 14:24:23 2003 (beaume) .stun_end.animations[0].filename = TR_MO_dag_stun_end.anim
|
||||
Mon Dec 01 14:24:23 2003 (beaume) .stun_loop.animations[0].filename = TR_MO_dag_stun_loop.anim
|
||||
Mon Dec 01 14:24:23 2003 (beaume) formName Resized = 1
|
||||
Mon Jun 07 17:34:51 2004 (beaume) .idle.animations[3].filename = TR_MO_dag_faire_beau.anim
|
||||
Mon Jun 07 17:34:51 2004 (beaume) formName Resized = 4</LOG>
|
||||
</FORM>
|
File diff suppressed because one or more lines are too long
|
@ -162,6 +162,16 @@
|
|||
<ATOM Name="filename" Value="tr_mo_pachyderme_dormir_init.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="swim_mode">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_mektoub_selle_nage_idle.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_mektoub_selle_nage_idle.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="mount_default_mode"/>
|
||||
<ARRAY Name="animations">
|
||||
|
@ -175,57 +185,6 @@
|
|||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<COMMENTS>Converted from old format</COMMENTS>
|
||||
<LOG>Thu Dec 12 16:14:11 2002 (puzin)
|
||||
Mon Dec 16 14:55:33 2002 (beaume) .death.LodCharacterAnimation = TR_MO_Chien_mort.anim
|
||||
Mon Dec 16 14:55:33 2002 (beaume) .death_idle.LodCharacterAnimation = TR_MO_Chien_mort_idle.anim
|
||||
Mon Dec 16 14:55:33 2002 (beaume) .idle.LodCharacterAnimation = TR_MO_Chien_idle.anim
|
||||
Mon Dec 16 14:55:33 2002 (beaume) .run.LodCharacterAnimation = TR_MO_Chien_course.anim
|
||||
Mon Dec 16 14:55:33 2002 (beaume) .walk.LodCharacterAnimation = TR_MO_Chien_marche.anim
|
||||
Fri Mar 21 10:29:44 2003 (arnaudb) .impact.animations[0].filename = TR_MO_Chien_idle_impact.anim
|
||||
Fri Mar 21 10:29:44 2003 (arnaudb) formName Resized = 1
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_recule.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .death.LodCharacterAnimation = TR_MO_dag_mort.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.LodCharacterAnimation = TR_MO_dag_mort_idle.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_mort_idle.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_idle.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_idle1.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle2.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[3].filename = TR_MO_dag_idle_aboie.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[4].filename = TR_MO_dag_levelapatte.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .idle_to_walk.animations[0].filename = TR_MO_dag_idle_to_marche.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .run.LodCharacterAnimation = TR_MO_dag_course.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitour_gauche.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitour_gauche.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitour_gauche.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitour_droite.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitour_droite.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitour_droite.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .walk.LodCharacterAnimation = TR_MO_dag_marche.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) .walk_to_run.animations[0].filename = TR_MO_dag_marche_to_course.anim
|
||||
Fri Apr 18 11:56:12 2003 (arnaudb) formName Resized = 1
|
||||
Fri Apr 18 11:56:42 2003 (arnaudb) .rest_mode.animations[0].filename = TR_MO_dag_dormir_init.anim
|
||||
Fri Apr 18 14:52:04 2003 (arnaudb) .combat_mode.animations[0].filename = TR_MO_dag_idle_to_engarde.anim
|
||||
Fri Apr 18 14:52:04 2003 (arnaudb) formName Resized = 1
|
||||
Fri Jun 06 16:54:35 2003 (beaume) .death_mode.animations[0].filename = TR_MO_dag_mort.anim
|
||||
Fri Jun 06 16:54:35 2003 (beaume) formName Resized = 1
|
||||
Mon Dec 01 14:26:41 2003 (beaume) .stun_begin.animations[0].filename = TR_MO_dag_stun_init.anim
|
||||
Mon Dec 01 14:26:41 2003 (beaume) .stun_end.animations[0].filename = TR_MO_dag_stun_end.anim
|
||||
Mon Dec 01 14:26:41 2003 (beaume) .stun_loop.animations[0].filename = TR_MO_dag_stun_loop.anim
|
||||
Mon Dec 01 14:26:41 2003 (beaume) formName Resized = 1
|
||||
Fri Jun 04 11:46:36 2004 (beaume) .idle.animations[5].filename = TR_MO_dag_idle_gratte.anim
|
||||
Fri Jun 04 11:46:36 2004 (beaume) .idle.animations[6].filename = TR_MO_dag_faire_beau.anim
|
||||
Fri Jun 04 11:46:36 2004 (beaume) formName Resized = 7
|
||||
Mon Jun 07 17:34:07 2004 (beaume) formName Resized = 6</LOG>
|
||||
<COMMENTS>t</COMMENTS>
|
||||
<LOG></LOG>
|
||||
</FORM>
|
|
@ -0,0 +1,81 @@
|
|||
<?xml version="1.0"?>
|
||||
<FORM Revision="$Revision: 1.1 $" State="modified">
|
||||
<STRUCT>
|
||||
<STRUCT Name="idle">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_mektoub_selle_nage_idle.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="walk">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_mektoub_selle_nage_nage.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="turn_left">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_mektoub_selle_nage_tournegauche.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="turn_right">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_mektoub_selle_nage_tournedroite.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="impact">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_mektoub_selle_nage_impact.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="stun_begin">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_mektoub_selle_nage_stun_init.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="stun_loop">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_mektoub_selle_nage_stun_loop.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="stun_end">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_mektoub_selle_nage_stun_end.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="mount_defaut">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_mektoub_selle_nage_idle.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="swim">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_mektoub_selle_nage_nage.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
</STRUCT>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<COMMENTS></COMMENTS>
|
||||
<LOG></LOG>
|
||||
</FORM>
|
|
@ -0,0 +1,103 @@
|
|||
<?xml version="1.0"?>
|
||||
<FORM Revision="$Revision: 1.1 $" State="modified">
|
||||
<STRUCT>
|
||||
<STRUCT Name="idle">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_idle.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
<ATOM Name="LodCharacterAnimation" Value="tr_mo_sagass_selle_idle.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="backward">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_recul.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="turn_left">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_demitour_gauche.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_straff_gauche.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_tourne_gauche.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="turn_right">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_demitour_droite.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_tourne_droit.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="turn_left_to_walk">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_demitour_gauche.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_tourne_gauche.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="turn_right_to_walk">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_demitour_droite.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_tourne_droit.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="turn_left_to_backward">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_demitour_gauche.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_tourne_gauche.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="turn_right_to_backward">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_demitour_droite.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_tourne_droit.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="strafe_right">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_straff_droit.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="impact">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_impact.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
</STRUCT>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<COMMENTS></COMMENTS>
|
||||
<LOG></LOG>
|
||||
</FORM>
|
|
@ -0,0 +1,103 @@
|
|||
<?xml version="1.0"?>
|
||||
<FORM Revision="$Revision: 1.1 $" State="modified">
|
||||
<STRUCT>
|
||||
<STRUCT Name="idle">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_idle.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
<ATOM Name="LodCharacterAnimation" Value="tr_mo_sagass_selle_idle.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="backward">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_recul.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="turn_left">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_demitour_gauche.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_straff_gauche.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_tourne_gauche.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="turn_right">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_demitour_droite.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_tourne_droit.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="turn_left_to_walk">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_demitour_gauche.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_tourne_gauche.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="turn_right_to_walk">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_demitour_droite.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_tourne_droit.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="turn_left_to_backward">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_demitour_gauche.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_tourne_gauche.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="turn_right_to_backward">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_demitour_droite.anim"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_tourne_droit.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="strafe_right">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_straff_droit.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT Name="impact">
|
||||
<ARRAY Name="animations">
|
||||
<STRUCT>
|
||||
<ATOM Name="filename" Value="tr_mo_sagass_selle_impact.anim"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
</STRUCT>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<COMMENTS></COMMENTS>
|
||||
<LOG></LOG>
|
||||
</FORM>
|
Loading…
Reference in a new issue