ajout emote + essaie de reparer les animsets

This commit is contained in:
deed 2016-02-04 17:14:35 +01:00
parent b7ed3fbe7f
commit 4d4d58acfa
22 changed files with 97 additions and 1 deletions

View file

@ -7,7 +7,7 @@
<ATOM Name="dag" Value="dag.animset_mode"/>
<ATOM Name="arma" Value="arma.animset_mode"/>
<ATOM Name="arma_mount" Value="armamount.animset_mode"/>
<ATOM Name="sagass_mount" Value="sagassselle.animset_mode"/>
<ATOM Name="sagass_mount" Value="sagass_selle.animset_mode"/>
</ARRAY>
</STRUCT>
<STRUCT/>

View file

@ -497,6 +497,102 @@
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="agree">
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_oui.anim"/>
<ATOM Name="head controlable" Value="false"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="angry">
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_levee_poing.anim"/>
<ATOM Name="head controlable" Value="false"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="applaud">
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_applaudire.anim"/>
<ATOM Name="head controlable" Value="false"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="bow">
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_salut_incline.anim"/>
<ATOM Name="head controlable" Value="false"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="bye">
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_salut.anim"/>
<ATOM Name="head controlable" Value="false"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="disagree">
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_non.anim"/>
<ATOM Name="head controlable" Value="false"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="kneel">
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_salut2.anim"/>
<ATOM Name="head controlable" Value="false"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="laugh">
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_rire.anim"/>
<ATOM Name="head controlable" Value="false"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="sad">
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_shoote_poussiere.anim"/>
<ATOM Name="head controlable" Value="false"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="thank">
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_salut_incline.anim"/>
<ATOM Name="head controlable" Value="false"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="unhappy">
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_poing_contre_poing.anim"/>
<ATOM Name="head controlable" Value="false"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="wave">
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_salut.anim"/>
<ATOM Name="head controlable" Value="false"/>
</STRUCT>
</ARRAY>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>