Ajout mineurs correction anime
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2 changed files with 199 additions and 0 deletions
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@ -495,6 +495,102 @@
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="agree">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_oui.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="angry">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_levee_poing.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="applaud">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_applaudire.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="bow">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_salut_incline.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="bye">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_salut.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="disagree">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_non.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="kneel">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_salut2.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="laugh">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_rire.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="sad">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_shoote_poussiere.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="thank">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_salut_incline.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="unhappy">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_poing_contre_poing.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="wave">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="FY_HOF_salut.anim"/>
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<ATOM Name="head controlable" Value="false"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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</STRUCT>
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<STRUCT/>
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<STRUCT/>
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@ -0,0 +1,103 @@
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<?xml version="1.0"?>
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<FORM Revision="$Revision: 1.1 $" State="modified">
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<STRUCT>
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<STRUCT Name="idle">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="tr_mo_sagass_selle_idle.anim"/>
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</STRUCT>
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</ARRAY>
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<ATOM Name="LodCharacterAnimation" Value="tr_mo_sagass_selle_idle.anim"/>
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</STRUCT>
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<STRUCT Name="backward">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="tr_mo_sagass_selle_recul.anim"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="turn_left">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="tr_mo_sagass_selle_demitour_gauche.anim"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="filename" Value="tr_mo_sagass_selle_straff_gauche.anim"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="filename" Value="tr_mo_sagass_selle_tourne_gauche.anim"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="turn_right">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="tr_mo_sagass_selle_demitour_droite.anim"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="filename" Value="tr_mo_sagass_selle_tourne_droit.anim"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="turn_left_to_walk">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="tr_mo_sagass_selle_demitour_gauche.anim"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="filename" Value="tr_mo_sagass_selle_tourne_gauche.anim"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="turn_right_to_walk">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="tr_mo_sagass_selle_demitour_droite.anim"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="filename" Value="tr_mo_sagass_selle_tourne_droit.anim"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="turn_left_to_backward">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="tr_mo_sagass_selle_demitour_gauche.anim"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="filename" Value="tr_mo_sagass_selle_tourne_gauche.anim"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="turn_right_to_backward">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="tr_mo_sagass_selle_demitour_droite.anim"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="filename" Value="tr_mo_sagass_selle_tourne_droit.anim"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="strafe_right">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="tr_mo_sagass_selle_straff_droit.anim"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="impact">
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<ARRAY Name="animations">
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<STRUCT>
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<ATOM Name="filename" Value="tr_mo_sagass_selle_impact.anim"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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</STRUCT>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<COMMENTS></COMMENTS>
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<LOG></LOG>
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</FORM>
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