kervala
1c0926cb23
Changed: Use all existing icons for Ryzom
2011-10-08 11:13:38 +02:00
kaetemi
aa39b753a8
Changed: #1093 Build pacs prim list to correct location.
2011-09-28 09:49:16 +02:00
kaetemi
1627939560
Changed: #1093 Move the visual_slot.tab to the right place after running sheets packer.
2011-09-26 22:10:48 +02:00
kaetemi
255dd33c2b
Removed: Visual slot file should not be in repository. It is built by the sheets packer.
2011-09-26 21:47:56 +02:00
kaetemi
eff20d2825
Changed: #28 Clean comments
2011-09-23 00:20:20 +02:00
kaetemi
3e9f042981
Fixed : #1364 Only transfer bonus item infos when context help string is used for tooltip
2011-09-23 00:14:51 +02:00
kaetemi
982666fc76
Added: Leveldesign sheets required for building client sheets used for newbieland.
2011-09-21 23:38:40 +02:00
kaetemi
8fdf39a2aa
Changed: #1093 Added generic helmets directory to export shape sources.
2011-09-21 23:17:39 +02:00
kaetemi
bca8fe24f1
Added: Missing plant and flora sheets required for building newbieland continent.
2011-09-20 18:11:12 +02:00
kaetemi
794c014036
Added: Missing mode2animset.string_array
2011-09-20 16:19:59 +02:00
kaetemi
ba3c423624
Added: #1093 Missing panoply_generique.cfg file.
2011-09-17 15:58:17 +02:00
kaetemi
bc9a35121d
Changed: #1093 Also try ryzom_client_r.exe instead of client_ryzom_r.exe for copying exedll bnp...
2011-09-16 13:57:13 +02:00
kervala
ac60393862
Changed: Replaced 32x32 pixmap by a 48x48 one
2011-09-11 16:41:16 +02:00
kervala
fedf6d5f77
Changed: New option WITH_INSTALL_LIBRARIES which allows user to install only final binaries and no development files (header, static libraries, etc...)
2011-09-11 14:44:37 +02:00
Fabien_HENON
09a6a9945b
#1304 : Guild Missions: Merge with default
2011-08-21 19:29:28 +02:00
sfb
2afb951103
Changed: #1323 Applied Molator's QtMain patch.
2011-08-20 11:54:55 -05:00
Fabien_HENON
607c00201c
Changed: #1304 : Updating world_editor documentation. Adding a primitive for guild missions
2011-08-14 19:39:35 +02:00
Fabien_HENON
6326967cd9
Changed: #1304 : Debug for the guild missions. Now it works !
2011-08-04 17:04:49 +02:00
Fabien_HENON
4f18078b20
Changed: #1304 : Message concerning the number of times a mission needs to be completed
2011-07-25 14:09:13 +02:00
Fabien_HENON
20cf2ab08c
Changed: #1304 : Update of CMissionStepDoMissions to support missions done several times (by different guild members)
2011-07-25 12:27:19 +02:00
Fabien_HENON
fc29dfdb40
Changed: #1304 : Checks in the mission compiler if the do_mission objective is correct (for a guild mission) when we add a number (the number of members from the guild needed to complete the mission) after a mission name
2011-07-23 18:14:31 +02:00
Fabien_HENON
69f29515d2
Changed: #1304 : Revert modifications for the objectives in the mission compiler (i changed the way i will do it)
2011-07-23 15:56:32 +02:00
Fabien_HENON
cee917b747
Changed: #1304 : Revert modifications for the objectives in the world_editor_classes.xml (i changed the way i will do it)
2011-07-23 15:51:46 +02:00
Fabien_HENON
a31ce679f1
Changed: #1304 : Implementation of the "guild" parameter for the "destroy_item" action
2011-07-20 22:09:01 +02:00
Fabien_HENON
03d94a6300
Changed: #1304 : Implementation of the "guild" parameter for the "recv_named_item" action
2011-07-20 21:08:53 +02:00
Fabien_HENON
0491eee97d
Changed: #1304 : Implementation of the "guild" parameter for the "recv_item" action
2011-07-20 20:33:52 +02:00
Fabien_HENON
2bc250b332
Changed: #1304 : Implementation of the "guild" parameter for the "recv_fame" action
2011-07-20 18:41:30 +02:00
Fabien_HENON
0604109b52
Changed: #1304 : Implementation of the "guild" parameter for the "recv_money" action
2011-07-19 19:10:12 +02:00
Fabien_HENON
8ec732ece9
Changed: #1304 : Parsing the "guild" parameter for the actions that need it.
2011-07-19 18:39:29 +02:00
Fabien_HENON
30221d900d
Changed: #1304 : Debug of the options added in the script (';' replaced by ':' for parameters separation)
2011-07-19 18:10:28 +02:00
Fabien_HENON
bdbd53266e
Changed: #1304 : Implementation of the cbClientGroupAbandonMission for the guilds
2011-07-18 19:37:59 +02:00
Fabien_HENON
4a2a66b03d
Changed: #1304 : Add implementation of functions to process mission events for guild missions
2011-07-04 15:57:02 +02:00
Fabien_HENON
78bc50b0bc
Changed: #1304 : Adding mission histories for CGuild
2011-07-04 15:06:11 +02:00
Fabien_HENON
cb07a91882
Changed: #1304 : Adding guild mission support in functions acceptExchange and processMissionEventList of the CCharacter class
2011-07-04 13:57:11 +02:00
Fabien_HENON
fc5d1d20a5
Changed: #1304 : Adding Guild mission support in function tickUpdate of CCharacter
2011-07-04 12:38:42 +02:00
Fabien_HENON
b16d22977b
Changed: #1304 : Implementation of basic CGuild functions for guild missions
2011-06-29 14:44:30 +02:00
Fabien_HENON
028af046fb
Changed: #1304 : Add guild missions prerequisites.
2011-06-20 16:08:12 +02:00
Fabien_HENON
255caa2b0c
Changed: #1304 : Instanciation of guild missions.
2011-06-20 15:15:07 +02:00
Fabien_HENON
e576e5e50d
Changed: #1304 : Updating CMissionGuild for guild missions.
...
Implementation of the functions:
- updateUsersJournalEntry
- clearUsersJournalEntry
2011-06-07 14:42:00 +02:00
Fabien_HENON
547bbd59f9
Changed: #1304 : mission_compiler actions: add new ones, check and script generation
...
Add 2 new actions for the mission compiler: recv_charge_point and
give_control.
Add the 'guild' option for some actions: check if the mission is
valid, and change the script generation to add this option.
2011-05-31 22:00:27 +02:00
Fabien_HENON
91ec5b26eb
Changed: #1304 : mission_compiler objectives: check and script generation
...
mission compiler now checks if we are not asking several guild
members to complete an objective whereas the mission is not a
guild mission.
It also generates the 'nb_guild_members_needed' parameter for
objectives in the script.
2011-05-31 16:22:57 +02:00
Fabien_HENON
86021990e4
Merge default to gsoc2011-guildmissions
2011-05-30 17:05:13 +02:00