godot-third-person-basic-scene/player/character/character.tscn

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[gd_scene load_steps=2 format=3 uid="uid://cjklxedjnvc1c"]
2022-01-20 10:51:12 +00:00
[ext_resource type="PackedScene" uid="uid://dqy6r22nywdf8" path="res://player/character/import/development_character_animations_v7.glb" id="1_fjis3"]
2022-01-20 10:51:12 +00:00
[node name="character" instance=ExtResource( "1_fjis3" )]
2022-01-20 10:51:12 +00:00
[node name="Skeleton3D" parent="char_grp/rig" index="0"]
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bones/3/rotation = Quaternion(-0.0448341, 0.0624973, -0.000411609, 0.997037)
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bones/5/rotation = Quaternion(-0.26177, -0.382127, 0.371268, 0.804745)
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bones/10/rotation = Quaternion(0.00180305, -0.707375, -0.706836, 0.000303701)
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bones/40/rotation = Quaternion(0.0825578, -3.54794e-08, -0.0541637, 0.995113)
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bones/55/rotation = Quaternion(-0.0102621, 0.176619, 0.10336, 0.978783)
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bones/112/rotation = Quaternion(-0.519983, -0.438659, 0.605904, 0.412403)
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bones/117/rotation = Quaternion(-0.261771, -0.382127, 0.371268, 0.804745)
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bones/159/rotation = Quaternion(-0.315993, -0.586415, 0.514309, 0.54014)
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bones/162/rotation = Quaternion(-0.259727, 0.320276, -0.659829, 0.628164)
[node name="AnimationPlayer" parent="." index="1"]
autoplay = "CHAR_idle_bored"