godot-third-person-basic-scene/player/character/character.tscn

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[gd_scene load_steps=2 format=3 uid="uid://ccctktndxnskh"]
2022-01-20 10:51:12 +00:00
[ext_resource type="PackedScene" uid="uid://ddgojwj55kqwv" path="res://player/character/import/development_character_animations_v4.glb" id="1_vqpxb"]
2022-01-20 10:51:12 +00:00
[node name="character" instance=ExtResource( "1_vqpxb" )]
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[node name="Skeleton3D" parent="char_grp/rig" index="0"]
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bones/2/rotation = Quaternion(-0.438851, -0.149045, -0.528447, 0.711294)
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bones/47/rotation = Quaternion(0.433082, -0.134603, -0.846937, 0.277523)
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bones/52/rotation = Quaternion(-0.381183, 0.322201, -0.682154, 0.53437)
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bones/110/rotation = Quaternion(-0.307262, -0.314094, -0.387365, 0.810484)
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bones/160/rotation = Quaternion(0.0914472, -0.0149098, 0.00764476, 0.995669)
[node name="AnimationPlayer" parent="." index="1"]
autoplay = "CHAR_idle_bored"