2014-02-20 02:10:06 +00:00
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#!/usr/bin/python
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#
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# \file directories.py
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# \brief Directories configuration
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# \date 2014-02-13 20:32GMT
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# \author Jan Boon (Kaetemi)
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# Python port of game data build pipeline.
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# Directories configuration.
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#
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# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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# Copyright (C) 2014 by authors
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Affero General Public License as
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# published by the Free Software Foundation, either version 3 of the
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# License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Affero General Public License for more details.
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#
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# You should have received a copy of the GNU Affero General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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from buildsite import *
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import os
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# *** COMMON NAMES AND PATHS ***
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CommonName = "data_leveldesign"
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CommonPath = "shard/" + CommonName
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# *** DIRECT SOURCE DIRECTORIES ***
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# Copy dir directories
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CopyDirectSourceDirectories = [ ]
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CopyDirectSourceFiles = [ WorldEditorFilesDirectory + "/world_editor_classes.xml" ]
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# *** SOURCE DIRECTORIES IN LEVELDESIGN ***
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2014-02-20 20:20:21 +00:00
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CopyLeveldesignSourceDirectories = [ "game_element/emotes" ]
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2014-02-20 02:10:06 +00:00
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CopyLeveldesignSourceFiles = [ "game_elem/sheet_id.bin", "game_elem/localisation.localisation_table" ]
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2014-02-20 19:39:54 +00:00
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CopyLeveldesignWorldSourceDirectories = [ "" ]
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CopyLeveldesignWorldSourceFiles = [ ]
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2014-02-20 21:39:44 +00:00
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CopyLeveldesignDfnSourceDirectories = [ "basics", "game_elem/_emote", "world" ]
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CopyLeveldesignDfnSourceFiles = [ "game_elem/localisation_table.dfn", "game_elem/_localisation_table_line.dfn", "game_elem/_item/item_shield_category.typ", "game_elem/_item/item_slot.typ", "game_elem/_item/item_mp_group.typ", "_light.dfn", "_rgba.dfn", "_vector.dfn", "game_elem/weather_function.dfn", "game_elem/weather_function_modifier.dfn", "game_elem/weather_function_params.dfn", "game_elem/weather_function_visual.dfn" ]
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2014-02-20 02:10:06 +00:00
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# *** SOURCE DIRECTORIES IN THE DATABASE ***
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# Copy dir directories
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CopyDatabaseSourceDirectories = [ ]
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CopyDatabaseSourceFiles = [ ]
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# *** INSTALL DIRECTORIES IN THE CLIENT DATA ***
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# Common data install directory
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CopyInstallDirectory = CommonName
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