Adjust sheets configuration
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3 changed files with 3 additions and 27 deletions
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// -------------
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// Continent Cfg
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// -------------
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LandFile = "";
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LandDir = "";
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DfnDir = "L:";
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GameElemDir = "L:";
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LandBankFile = "";
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LandFarBankFile = "";
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LandTileNoiseDir = "";
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LandZoneWDir = "";
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OutIGDir = "";
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// -------------
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// Continent Cfg
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// -------------
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LandFile = "W:\Database\Landscape\ligo\jungle\matis.land";
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LandDir = "W:\Database\Landscape\ligo\jungle";
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DfnDir = "L:\leveldesign";
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GameElemDir = "L:\leveldesign";
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LandBankFile = "J:\data\3d\ecosystems\jungle\bank\jungle.smallbank";
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LandFarBankFile = "J:\data\3d\ecosystems\jungle\bank\jungle.farbank";
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LandTileNoiseDir = "W:\Database\Landscape\_texture_Tiles\jungle\displace";
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LandZoneWDir = "J:\data\3d\continents\matis\zones";
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OutIGDir = "J:\data\3d\continents\matis\ig";
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@ -40,12 +40,12 @@ CopyDirectSourceFiles = [ WorldEditorFilesDirectory + "/world_editor_classes.xml
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# *** SOURCE DIRECTORIES IN LEVELDESIGN ***
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CopyLeveldesignSourceDirectories = [ ]
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CopyLeveldesignSourceDirectories = [ "game_element/emotes" ]
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CopyLeveldesignSourceFiles = [ "game_elem/sheet_id.bin", "game_elem/localisation.localisation_table" ]
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CopyLeveldesignWorldSourceDirectories = [ "" ]
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CopyLeveldesignWorldSourceFiles = [ ]
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CopyLeveldesignDfnSourceDirectories = [ "basics", "game_elem/_item", "world" ]
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CopyLeveldesignDfnSourceFiles = [ "game_elem/light_cycle.dfn", "game_elem/_season_light_cycle.dfn", "game_elem/localisation_table.dfn", "game_elem/_localisation_table_line.dfn" ]
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CopyLeveldesignDfnSourceDirectories = [ "basics", "game_elem/_item", "world", "game_elem/_emote" ]
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CopyLeveldesignDfnSourceFiles = [ "game_elem/light_cycle.dfn", "game_elem/_season_light_cycle.dfn", "game_elem/localisation_table.dfn", "game_elem/_localisation_table_line.dfn", "_light.dfn", "_rgba.dfn", "_vector.dfn", "game_elem/weather_function.dfn", "game_elem/weather_function_modifier.dfn", "game_elem/weather_function_params.dfn", "game_elem/weather_function_visual.dfn" ]
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# *** SOURCE DIRECTORIES IN THE DATABASE ***
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