Commit graph

756 commits

Author SHA1 Message Date
dfighter1985
d301c46c27 Merged default branch into gui-refactoring.
--HG--
branch : gui-refactoring
2012-07-02 22:46:08 +02:00
dfighter1985
ec51a4f340 CHANGED: #1471 Moved the basic interface expression user functions into the NELGUI library under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-07-02 05:07:13 +02:00
dfighter1985
65f038bf4e CHANGED: #1471 CViewPointer is now part of the NELGUI library and is under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-07-02 03:21:42 +02:00
dfighter1985
803bdc6272 CHANGED: #1471 Broke up CViewPointer into a generic and a Ryzom game related class.
--HG--
branch : gui-refactoring
2012-07-02 02:50:47 +02:00
dfighter1985
31482e873b CHANGED: #1471 CInterfaceTrack and CInterfaceAnim are now part of the NELGUI library and are under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-07-01 04:13:24 +02:00
dfighter1985
cbb55e5133 CHANGED: #1471 CGroupHTML, CGroupParagraph, CViewLink are now part of the NELGUI library and are under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-07-01 03:11:24 +02:00
dfighter1985
bb698212bf CHANGED: #1471 Decoupled CGroupHTML, CGroupParagraph, CViewLink from Ryzom game related code.
--HG--
branch : gui-refactoring
2012-06-30 05:58:02 +02:00
dfighter1985
b65e0ca0c5 CHANGED: #1471 CGroupTable and CGroupCell are now part of the NELGUI library and are under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-29 06:58:14 +02:00
dfighter1985
4ba859dc7c CHANGED: #1471 CDBGroupComboBox is now part of the NELGUI library and is under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-29 02:57:29 +02:00
kaetemi
d79e04e4dd Fixed: Valgrind warnings 2012-06-28 11:30:58 +02:00
kaetemi
e9f75e639d Fixed: Valgrind warnings 2012-06-28 11:08:36 +02:00
dfighter1985
9cb78fe4f5 CHANGED: #1471 CDBGroupSelectNumber is now part of the NELGUI library and is under the NLGUI namespace. Also had to add a workaround so that the linker doesn't drop the seemingly unused code from the library. Thanks goes to Kaetami for that!
--HG--
branch : gui-refactoring
2012-06-28 11:06:36 +02:00
dfighter1985
cabff5c8e5 CHANGED: #1471 CDBViewQuantity is now part of the NELGUI library and is under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-28 07:35:11 +02:00
dfighter1985
c1148532b9 CHANGED: #1471 CDBViewNumber is now part of the NELGUI library and is under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-28 07:16:15 +02:00
dfighter1985
5e6cada535 CHANGED: CDBViewDigit is now part of the NELGUI library and is under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-28 07:07:44 +02:00
dfighter1985
00ab7b9fa4 CHANGED: #1471 CDBViewBar3 is now part of the NELGUI library and is under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-24 04:51:30 +02:00
dfighter1985
6ac90d848c CHANGED: #1471 CDBViewBar is now part of the NELGUI library and is under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-24 04:30:12 +02:00
dfighter1985
14247e9659 CHANGED: CGroupHeader is now part of the NELGUI library and is under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-24 04:08:15 +02:00
dfighter1985
862c846e43 CHANGED: CGroupTab and CCtrlTabButton are now part of the NELGUI library and are under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-24 03:53:15 +02:00
dfighter1985
3f3b8a35b0 CHANGED: #1471 CViewTextMenu, CGroupSubMenu, CGroupMenu are now part of the NELGUI library and are under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-23 22:38:10 +02:00
dfighter1985
d4d4041895 CHANGED: #1471 CGroupScrollText is now part of the NELGUI library and is under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-23 21:24:48 +02:00
dfighter1985
b9ac80f41a CHANGED: #1471 CGroupContainer is now part of the NELGUI library and is under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-23 07:21:32 +02:00
dfighter1985
aa5562b166 CHANGED: #1471 CGroupContainer no longer depends on CInterfaceManager, CViewPointer and the Ryzom game client time values.
--HG--
branch : gui-refactoring
2012-06-23 06:24:09 +02:00
dfighter1985
30ddbcd0b9 CHANGED: #1471 Moved some code from interface_options_ryzom to interface_options ( needed for CGroupContainer )
--HG--
branch : gui-refactoring
2012-06-23 04:23:52 +02:00
dfighter1985
595999580b CHANGED: #1471 CGroupEditBox is now in the NELGUI library and is under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-23 03:27:49 +02:00
dfighter1985
c746f81499 CHANGED: #1471 CGroupList is now part of NELGUI library, and is under NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-22 06:48:19 +02:00
dfighter1985
3f7d55c443 CHANGED: #1471 CGroupTree is now part of NELGUI library, and is under NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-22 05:37:55 +02:00
dfighter1985
1d0a1e8f7f CHANGED: #1471 CViewBitmapCombo is now part of NELGUI library, and is under NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-22 04:40:34 +02:00
dfighter1985
8193f484bf CHANGED: #1471 CViewBitmapCombo no longer depends on CViewPointer.
--HG--
branch : gui-refactoring
2012-06-22 04:27:53 +02:00
dfighter1985
8b84170dec CHANGED: #1471 CViewBitmap is now part of NELGUI library, and is under NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-22 03:49:43 +02:00
dfighter1985
5dd0ce01f6 CHANGED: #1471 CViewBitmap no longer depends on CGroupContainer.
--HG--
branch : gui-refactoring
2012-06-21 23:05:12 +02:00
dfighter1985
47a1769dea CHANGED: #1471 CCtrlTextButton is now part of NELGUI library, and is under NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-21 22:20:02 +02:00
dfighter1985
90a1049934 CHANGED: #1471 CViewTextIDFormated is now part of the NELGUI library and is under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-21 20:31:10 +02:00
dfighter1985
a1b52bd8a5 CHANGED: #1471 CViewTextFormated is now part of NELGUI library, and is under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-21 10:32:46 +02:00
dfighter1985
d257a3e896 CHANGED: #1471 CViewTextID is now part of the NELGUI library and is under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-21 07:18:25 +02:00
dfighter1985
84d826462d CHANGED: #1471 CGroupWheel is now in NELGUI library and is under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-17 21:21:20 +02:00
dfighter1985
1ddba090b6 CHANGED: #1471 CViewText is now part of NELGUI library and is under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-17 02:49:00 +02:00
dfighter1985
7acd93ff7c CHANGED: #1471 CViewText no longer depends on CInterfaceManager.
--HG--
branch : gui-refactoring
2012-06-17 02:08:21 +02:00
dfighter1985
1222e35012 CHANGED: #1471 moved some ucstring handling code to the NELGUI library ( required for CViewText )
--HG--
branch : gui-refactoring
2012-06-16 22:21:14 +02:00
dfighter1985
b51dea4654 CHANGED: #1471 CViewPolygon is now part of the NELGUI library and is under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-16 21:05:16 +02:00
dfighter1985
c480f9804f CHANGED: #1471 CViewQuad is now part of the NELGUI library and is under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-16 20:53:58 +02:00
dfighter1985
0bdb8f7149 CHANGED: #1471 CCtrlTooltip is now in the NELGUI library and is under NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-16 04:16:12 +02:00
dfighter1985
cd8b37eca5 CHANGED: #1471 CCtrlColPick is now in the NELGUI library and is under NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-16 03:39:23 +02:00
dfighter1985
beb9fa96dc CHANGED: #1471 CCtrlPolygon is now in the NELGUI library and is under NLGUI.
--HG--
branch : gui-refactoring
2012-06-16 02:55:19 +02:00
dfighter1985
dbec432a19 CHANGED: #1471 CCtrlQuad is now in the NELGUI library under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-16 02:34:07 +02:00
dfighter1985
a062e563bf CHANGED: #1471 CCtrlScroll is now part of NELGUI, and is under the NLGUI namespace. Also added a new class CGroupSubMenuBase.
--HG--
branch : gui-refactoring
2012-06-16 02:06:53 +02:00
dfighter1985
a90445fa03 CHANGED: #1471 CCtrlButton is now under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-16 00:49:40 +02:00
dfighter1985
aca24ff510 CHANGED: #1471 CCtrlButton is now part of the NEL GUI library.
--HG--
branch : gui-refactoring
2012-06-16 00:23:20 +02:00
dfighter1985
bf7d3afd38 CHANGED: #1471 CCtrlBaseButton is now part of the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-15 23:30:27 +02:00
dfighter1985
dfb1f0ed37 CHANGED: #1471 CCtrlBaseButton is now part of the NELGUI Library.
--HG--
branch : gui-refactoring
2012-06-15 22:40:08 +02:00
dfighter1985
a05fe020c3 CHANGED: #1471 Moved back some more static methods from CLuaIHMRyzom to CLuaIHM, as CLuaIHM can now handle these too.
--HG--
branch : gui-refactoring
2012-06-09 22:18:29 +02:00
dfighter1985
c792abe091 CHANGED: #1471 The classes moved in the previous commit are now under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-09 03:57:40 +02:00
dfighter1985
56a75a90ab CHANGED: #1471 Finally moved some of the basic widget classes and the widget manager, action handler manager to the GUI lib. Also moved some GUI related methods back to CLuaIHM.
--HG--
branch : gui-refactoring
2012-06-09 01:37:43 +02:00
kaetemi
67c2eb523f Changed: Different default type id for sound sheet id workaround 2012-06-05 19:11:43 +02:00
kaetemi
8a80c21661 Changed: Reserve sheet id with short id 0 for unknown sheet for new sheet types 2012-06-05 15:13:13 +02:00
kaetemi
6a806d82d2 Changed: Small optimization for sheet id constructor with default type 2012-06-05 14:03:38 +02:00
kaetemi
fc8e83a0b9 Changed: Assign sane type id to temporary sound sheet ids
--HG--
branch : sound_dev
2012-06-04 13:27:12 +02:00
kaetemi
d3352cecf6 Changed: Removed some debug messages
--HG--
branch : sound_dev
2012-06-04 12:35:34 +02:00
kaetemi
8a696b55e1 Fixed: Make build_soundbank tool work with latest changes
--HG--
branch : sound_dev
2012-06-03 16:00:43 +02:00
kaetemi
497ae4d09b Added: Temporary workaround for using sound sheet id without updated sheet id bin
--HG--
branch : sound_dev
2012-06-03 15:57:57 +02:00
kaetemi
6bc3ef2ba6 Changed: Also handle distMax with negative alpha in new manual rolloff function
--HG--
branch : sound_dev
2012-06-03 15:56:47 +02:00
kaetemi
2fc601c556 Changed: Avoid some more sqrt calculations
--HG--
branch : sound_dev
2012-06-03 02:00:32 +02:00
kaetemi
19d2d91f86 Added: Specific code for amplitude based rolloff to avoid unneccesary log10 and pow calls and improve performance
--HG--
branch : sound_dev
2012-06-03 01:50:53 +02:00
kaetemi
221d04642a Changed: Debug messages
--HG--
branch : sound_dev
2012-06-02 23:06:48 +02:00
kaetemi
fc4d91fad2 Fixed: Sound CSheetId implementation
--HG--
branch : sound_dev
2012-06-02 18:12:38 +02:00
kaetemi
f79f3fca48 Fixed: Sound CSheetID implementation (part 3) (partially tested)
--HG--
branch : sound_dev
2012-06-02 16:06:10 +02:00
kaetemi
9cd7498fe9 Fixed: Sound CSheetID implementation (part 2) (not tested)
--HG--
branch : sound_dev
2012-06-02 15:24:21 +02:00
kaetemi
3608f0a429 Added: Additional constructor for CSheetId with default type, in case the user did not put the type with the sheet name
--HG--
branch : sound_dev
2012-06-02 15:21:03 +02:00
kaetemi
aa7598efe2 Fixed: Sound CSheetId implementation (part 1) (not tested)
--HG--
branch : sound_dev
2012-06-02 14:54:39 +02:00
kaetemi
35503d03e5 Added: Missing implementation of initWithoutSheet to use CSheetId without a sheet_id.bin, required for leveldesign and build tools
--HG--
branch : sound_dev
2012-06-02 14:53:11 +02:00
kaetemi
cab401fa13 Merged: From default to sound_dev
--HG--
branch : sound_dev
2012-06-02 11:09:14 +02:00
dfighter1985
0155fd6ed4 CHANGED: #1471 CViewRenderer no longer depends on CClientConfig, and is now part of NELGUI, under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-02 02:09:58 +02:00
sfb
af454dd1cf Fixed EOL issues and added .hgeol file. 2012-05-29 08:31:11 -05:00
Fabien_HENON
a55297c29a Changed: #1469 StringId conversion to CSheetId for sounds
--HG--
branch : gsoc2012-fabien
2012-05-26 23:40:27 +02:00
Fabien_HENON
dd6f2f2611 Changed: #1469 Getting last version from default branch
--HG--
branch : gsoc2012-fabien
2012-05-26 21:38:30 +02:00
Fabien_HENON
f70bdc4032 Changed: #1469 StringId conversion to SheetId for sounds V2 (DOES NOT COMPILE YET)
--HG--
branch : gsoc2012-fabien
2012-05-26 19:21:19 +02:00
dfighter1985
2db0a5d06e CHANGED: #1471 CInterfaceExpr, CInterfaceExprNode and related classes are now in NELGUI and under NLGUI namespace.
--HG--
branch : gui-refactoring
2012-05-25 03:21:03 +02:00
kervala
e9692f5fea Fixed: Compilation under Mac OS X without -DWITH_STATIC_DRIVERS=ON 2012-05-24 20:28:19 +02:00
dfighter1985
4284b5f4d5 CHANGED: #1471 CInterfaceProperty is not part of the NELGUI library and is under NLGUI namespace.
--HG--
branch : gui-refactoring
2012-05-24 18:23:51 +02:00
dfighter1985
b834d9ea17 ADDED: #1471 added a global db manager for the GUI library, also added support for resizeing the CDB bank handler.
--HG--
branch : gui-refactoring
2012-05-24 00:55:50 +02:00
Fabien_HENON
5174e15521 Changed: #1469 StringId conversion to SheetId for sound (DOES NOT COMPILE YET)
--HG--
branch : gsoc2012-fabien
2012-05-23 22:27:39 +02:00
dfighter1985
f769f6fb0c CHANGED: #1471 Moved the stuff I moved to NELGUI library, under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-05-23 19:40:41 +02:00
dfighter1985
5a2a89b4fc CHANGED: #1471 Moved the previously refactored code to the NELGUI library.
--HG--
branch : gui-refactoring
2012-05-23 04:13:58 +02:00
kervala
b0c27a92ce Fixed: Some Windows.h inclusions 2012-05-21 10:03:08 +02:00
kervala
96372fb098 Changed: #878 Fix typos in comments/code 2012-05-19 23:43:42 +02:00
dfighter1985
1289f028a0 Moved some Lua stuff over to the NelGUI library.
--HG--
branch : gui-refactoring
2012-05-19 23:00:52 +02:00
dfighter1985
07b5992f94 Moved some Lua related string formatting methods from CInterfaceManager to
LuaHelperStuff namespace.

--HG--
branch : gui-refactoring
2012-05-19 00:00:09 +02:00
kervala
b0e48907d7 Fixed: #1328 Map time and weather Issue (synced with SVN, thanks!) 2012-05-18 20:53:59 +02:00
dfighter1985
b7feaa83cb Refactored the CEvent -> CEventDescriptor code in CInputHandlerManager. Extracted it as a new class CInputHandler, and moved some of it to CInterfaceManager.
--HG--
branch : gui-refactoring
2012-05-17 03:28:50 +02:00
kervala
097138eaba Changed: #1275 Compilation under Mac OS X 2012-05-15 12:58:20 +02:00
kervala
2e08d335ab Changed: #825 Remove all warnings when compiling Ryzom 2012-05-15 12:55:56 +02:00
kervala
d4372f4aa1 Changed: #1275 Use of NLDRIVERGL or NLDRIVERGLES namespaces with NL_STATIC to avoid duplicated symbols 2012-05-14 13:21:00 +02:00
kervala
db208efe92 Changed: #1275 Create an OpenGL ES driver 2012-05-13 17:43:46 +02:00
kervala
f7888cb7c9 Changed: #1275 Added OpenGL ES CMake module 2012-05-13 16:23:48 +02:00
kervala
5f04213d44 Changed: #1275 Create an OpenGL ES driver 2012-05-13 15:27:20 +02:00
kervala
dbd45081f4 Changed: Include OpenGL headers in "opengl" directory 2012-05-13 15:26:45 +02:00
kervala
7a23895df3 Changed: Update glext.h 2012-05-12 20:58:23 +02:00
kervala
26dd470afc Changed: #1275 Create an OpenGL ES driver 2012-05-12 20:56:37 +02:00
kervala
07dd298ed2 Changed: Include stdopengl.h in Objective-C files 2012-05-12 20:55:58 +02:00
kervala
f6c77399a9 Fixed: Renable PCH under for OpenGL driver under Mac OS X 2012-05-12 20:54:37 +02:00
kervala
cf5e9bc8d9 Changed: #1275 Create an OpenGL ES driver 2012-05-12 19:21:52 +02:00
dfighter1985
4996705ed7 Moved event descriptors under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-05-10 23:31:39 +02:00
dfighter1985
aed979a7fe Created NELGUI library, moved the GUI event descriptors there.
--HG--
branch : gui-refactoring
2012-05-10 22:17:04 +02:00
dfighter1985
10f7241449 Added new class CCDBManager, which encapsulates the separate CDB components into a easily (re)usable database solution. Also made CCDBSynchronized and CInterfaceManager use it.
--HG--
branch : cdb-refactoring
2012-04-27 22:49:38 +02:00
dfighter1985
982c57b70f Refactored the static branch observing code into a new class CCDBBranchObservingHandler. The CDB system *should* be fully reusable now!
--HG--
branch : cdb-refactoring
2012-04-22 06:45:35 +02:00
dfighter1985
decc92e75d Extracted the CDB bank handling code into a new class CCDBBankHandler, the CDB system should be now totally independent of Ryzom.
--HG--
branch : cdb-refactoring
2012-04-17 08:23:02 +02:00
dfighter1985
17eab4ef52 CDB is now part of NLMISC. However it still requires some work!
--HG--
branch : cdb-refactoring
2012-04-16 06:08:12 +02:00
kaetemi
b3260314ac Fixed: Crash on exit caused by incomplete music channel reset 2012-04-13 23:30:35 +02:00
kaetemi
adfffad551 Fixed: Typo 2012-04-13 14:15:04 +02:00
kaetemi
f17f7e726d Changed: #1459 Reserve functional group controller node names 2012-04-13 13:59:24 +02:00
kaetemi
def7d31721 Merge 2012-04-13 11:59:56 +02:00
kaetemi
cdb719130f Changed: #1459 Simplify the sound group controller interface 2012-04-13 11:54:20 +02:00
kervala
e3170b57bc Changed: #825 Remove all warnings when compiling Ryzom 2012-04-13 10:07:06 +02:00
kaetemi
de4e298fb6 Changed: Provide a fake sound name for fake CSound created by music channel 2012-04-13 03:10:13 +02:00
kaetemi
b13f0dcb34 Fixed: #1298 Replace assert with warning when physical sound source fails to play 2012-04-12 21:38:28 +02:00
kaetemi
4a02d20a4c Fixed: The default max distance for sources is now sqrt(numeric_limits<float>::max())
--HG--
branch : sound_dev
2012-04-12 18:16:53 +02:00
kaetemi
b371588b93 Added: Log warnings when setting excessively high max distances on sound sources
--HG--
branch : sound_dev
2012-04-12 18:06:33 +02:00
kaetemi
f9745080b5 Removed: Warning messages
--HG--
branch : sound_dev
2012-04-12 17:56:54 +02:00
kaetemi
d63bda28f4 Fixed: Relative positioning mode was not implemented in OpenAL library driver with manual rolloff enabled
--HG--
branch : sound_dev
2012-04-12 17:48:56 +02:00
kaetemi
b6025fc008 Fixed: Always commit 3d positioning when calling play on sources. This avoids having to wait for update call. Sources no longer cause loud noise when ryzom client finishes loading
--HG--
branch : sound_dev
2012-04-12 17:24:06 +02:00
kaetemi
015f47d71d Changed: #795 Handle safely when audio decoder fails to be created
--HG--
branch : sound_dev
2012-04-12 12:06:03 +02:00
kaetemi
a33f3e7e32 Merge
--HG--
branch : sound_dev
2012-04-12 00:28:10 +02:00
kaetemi
1cd4936ceb Changed: #795 #1460 Make sure the streaming thread safely stops in all cases
--HG--
branch : sound_dev
2012-04-12 00:25:26 +02:00
kaetemi
b486e22a96 Fixed: Typos and warnings
--HG--
branch : sound_dev
2012-04-11 23:34:36 +02:00
kaetemi
80bf70efbb Changed: Make CWinThread::start more sane, and fixed a typo
--HG--
branch : sound_dev
2012-04-11 22:05:18 +02:00
kaetemi
c0c5ee6d93 Fixed: Implementation for CPThread::isRunning()
--HG--
branch : sound_dev
2012-04-11 21:55:33 +02:00
kaetemi
1b49b59e02 Fixed: #795 Hang when stopping file stream source that is synchronously waiting for play
--HG--
branch : sound_dev
2012-04-11 21:51:01 +02:00
kaetemi
c03655b0ba Added: Some sort of implementation for CPThread::isRunning()
--HG--
branch : sound_dev
2012-04-11 20:20:02 +02:00
kaetemi
695dac7783 Added: #1460 Music channel on top of stream file source when driver does not have built-in music channels
--HG--
branch : sound_dev
2012-04-11 19:30:37 +02:00
kaetemi
2f504788f0 Added: #795 Synchronous loading of audio file streams
--HG--
branch : sound_dev
2012-04-11 18:07:16 +02:00
kaetemi
bbd291a089 Added: #795 Streamed audio file sound source
--HG--
branch : sound_dev
2012-04-11 17:39:46 +02:00
kaetemi
57aa8b4d74 Fixed: #795 Removed unused include
--HG--
branch : sound_dev
2012-04-11 15:45:59 +02:00
kaetemi
19599cd9f5 Changed: Allow changing looping parameter of audio decoder after init
--HG--
branch : sound_dev
2012-04-11 15:44:02 +02:00
kaetemi
1758ed6a96 Added: Function to set thread priority
--HG--
branch : sound_dev
2012-04-11 15:38:49 +02:00
kaetemi
268f2e247f Fixed: Potential bug in CWinThread, someone using a mutex on the stack again
--HG--
branch : sound_dev
2012-04-11 13:24:03 +02:00
kaetemi
1b88f2782b Moved: #795 CAudioDecoder from stream ogg vorbis sample to nlsound
--HG--
branch : sound_dev
2012-04-11 11:52:28 +02:00
kaetemi
09717924cf Removed: #795 CMusicBuffer from sound lowlevel
--HG--
branch : sound_dev
2012-04-11 11:40:42 +02:00
kaetemi
7a95fae1f9 Changed: Improve performance of ryzom client CSoundManager. Strange code, though.
--HG--
branch : sound_dev
2012-04-11 00:48:47 +02:00
kaetemi
b15e014a9d Changed: #795 Move vorbis dependency to nlsound and group project files
--HG--
branch : sound_dev
2012-04-10 20:40:24 +02:00
kaetemi
84f11c6327 Fixed: #1459 Done
--HG--
branch : sound_dev
2012-04-10 18:18:58 +02:00
kaetemi
11f0872a01 Added: #1459 Load group controller from sound sheets
--HG--
branch : sound_dev
2012-04-10 16:32:04 +02:00
kaetemi
0b64102ab8 Added: #1459 Group controllers for sound sources
--HG--
branch : sound_dev
2012-04-10 15:24:35 +02:00
kaetemi
57411c0a7b Added: FormatNotSet value for TBufferFormat
--HG--
branch : sound_dev
2012-04-10 00:06:05 +02:00
kaetemi
c4adc53a0f Removed: #795 XAudio2 music implementation
--HG--
branch : sound_dev
2012-04-09 21:46:07 +02:00
kaetemi
8491bd4829 Removed: OpenAL music implementation
--HG--
branch : sound_dev
2012-04-09 21:12:48 +02:00
kaetemi
dd02d76df8 Reverted: 3fdff8debe52 No comment
--HG--
branch : sound_dev
2012-04-09 20:28:14 +02:00
kaetemi
19546acade Reverted: a1603fc4efbf Only release internal resources in driver destructor, not the driver classes, otherwise there will be crashes on exit. The driver classes are deleted by the application.
--HG--
branch : sound_dev
2012-04-09 20:18:13 +02:00
kaetemi
f858bbfbe9 Added: Log warnings when setting excessively high max distances on sound sources
--HG--
branch : sound_dev
2012-04-09 20:00:53 +02:00
kaetemi
87ba382ef5 Reverted: dc87ef1a34b6 Parameter distMax depends on fixed values in sheets and other code. Using this to switch between rolloff and minimum sound is likely causing the glitchy sound volumes of background sounds. Must be fixed in whatever code is using too large value of distMax instead, and not here.
--HG--
branch : sound_dev
2012-04-09 19:03:48 +02:00
kaetemi
afdbc97039 Reverted: 2424536ec6f9 The setAsyncLoading function is used for a different purpose. In our case, async means that the file is read on the fly, and otherwise it is fully loaded into memory before being encoded. Synchronous mode is used for example during loading when hard disk access is not guaranteed.
--HG--
branch : sound_dev
2012-04-09 18:42:31 +02:00