Organisation based around Blender Assets
Now that the Aset has been properly established in Blender, they could be used to manage the 3D assets for the game, documenting contributors, licence…
And tags could be of some use in the pipeline
Now that the Aset has been properly established in Blender, they could be used to manage the 3D assets for the game, documenting contributors, licence…
And tags could be of some use in the pipeline