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Khanat is based upon OpenNeL engine, initiated by Nevrax and core systemp of Ryzom Core and Ryzom game.
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Travail en cours sur l'organisation des datas du client Khanat. L'objectif est de séparer les données Ryzom et celles de Khanat, d'alléger au maximum afin de repartir d'une base aussi légère que possible.
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Version minimaliste et empaqueté des datas de base pour le client Khanat.
Ces datas doivent suffire à lancer le client ; ensuite le patch va chercher le reste.
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Repository for the creation files for graphical assets :
multi-layers graphics (krita/gimp files) ; libraries of useful textures and 3D assets...This repository is now obsolete
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This is the repository created to handle assets through the OpenNeL Client, now obsolete
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This repository needs git LFS to work properly.
You can get more information about it on : https://khaganat.net/wikhan/fr:collabo_khanat_assets_sources
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