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142 lines
5 KiB
C++
142 lines
5 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef PERSISTENT_DATA_TREE_H
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#define PERSISTENT_DATA_TREE_H
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//-----------------------------------------------------------------------------
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// Includes
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//-----------------------------------------------------------------------------
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#include "nel/misc/smart_ptr.h"
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#include "persistent_data.h"
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//-----------------------------------------------------------------------------
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// class CPersistentDataTreeNode
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//-----------------------------------------------------------------------------
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class CPersistentDataTreeNode: public NLMISC::CRefCount
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{
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public:
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// typedefs
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typedef NLMISC::CSString TValue;
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typedef NLMISC::CSmartPtr<CPersistentDataTreeNode> TNodePtr;
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typedef NLMISC::CRefPtr<CPersistentDataTreeNode> TNodeRefPtr;
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typedef std::vector<TNodePtr> TChildren;
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typedef std::map<NLMISC::CSString,TNodePtr> TChildIndex;
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typedef std::map<NLMISC::CSString,int> TNextPoundValue;
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// ctor
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CPersistentDataTreeNode(const NLMISC::CSString& name=NLMISC::CSString(),CPersistentDataTreeNode* parent=NULL);
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CPersistentDataTreeNode(const NLMISC::CSString& name,CPersistentDataTreeNode* parent,uint32 idx);
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// attaching a node to a parent node
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// - note: it is not possible to detach a node once attached
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bool attachToParent(CPersistentDataTreeNode* parent);
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bool attachToParent(CPersistentDataTreeNode* parent,uint32 idx);
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// reading / writing pdr objects
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bool readFromPdr(CPersistentDataRecord& pdr);
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bool writeToPdr(CPersistentDataRecord& pdr) const;
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// writing to a text buffer
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bool writeToBuffer(NLMISC::CSString& buffer) const;
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// 'name' accessors
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const NLMISC::CSString& getName() const;
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NLMISC::CSString getNodeName() const;
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// accessor to find out whether this is a standard property or a map entry
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bool isMapEntry() const;
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// flag a branch as being a map (children are map entries)
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// returns true on success, false if the branch
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// contains a value or if the branch contains children that are not map entries
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bool flagAsMap();
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// 'value' accessors
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void setValue(const TValue& value);
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const TValue& getValue() const;
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const TValue& getValue(const NLMISC::CSString& nameList) const;
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// 'child' accessors
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const CPersistentDataTreeNode* getChild(const NLMISC::CSString& name) const;
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CPersistentDataTreeNode* getChild(const NLMISC::CSString& name);
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const TChildren& getChildren() const;
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CPersistentDataTreeNode* getDescendant(const NLMISC::CSString& nameList,bool createIfNotExist=false);
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// compare two tree nodes (verify that their contents are eqivalent)
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bool operator==(const CPersistentDataTreeNode& other) const;
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private:
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// private data common to all nodes
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NLMISC::CSString _Name;
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TNodeRefPtr _Parent;
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bool _IsValue;
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// value for leaf nodes
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TValue _Value;
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// containers for children and associated indexes etc for branch nodes
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TChildren _Children;
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TChildIndex _ChildIndex;
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TNextPoundValue _NextPoundValue;
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bool _IsMap;
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};
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//-----------------------------------------------------------------------------
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// class CPersistentDataTree
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//-----------------------------------------------------------------------------
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class CPersistentDataTree
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{
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public:
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// typedefs
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typedef CPersistentDataTreeNode::TValue TValue;
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typedef CPersistentDataTreeNode::TNodePtr TNodePtr;
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// ctor
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CPersistentDataTree();
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// reading from different sources
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bool readFromBuffer(const NLMISC::CSString& buffer);
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bool readFromFile(const NLMISC::CSString& fileName);
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bool readFromPdr(CPersistentDataRecord& pdr);
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// writing to different sources
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bool writeToBuffer(NLMISC::CSString& buffer) const;
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bool writeToFile(const NLMISC::CSString& fileName) const;
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bool writeToPdr(CPersistentDataRecord& pdr) const;
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// 'value' accessors
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void setValue(const TValue& nodeName,const NLMISC::CSString& value);
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const TValue& getValue(const NLMISC::CSString& nodeName) const;
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// accessors for navigaiting in the tree
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CPersistentDataTreeNode* getNode(const NLMISC::CSString& nodeName);
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// compare two data trees (verify that their contents are eqivalent)
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bool operator==(const CPersistentDataTree& other) const;
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private:
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// private data
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TNodePtr _Child;
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};
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//-----------------------------------------------------------------------------
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#endif
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