mattraykowski
a45cf415c3
Changed: if-statements for context menu selection - no logic
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--HG--
branch : branch-features-geqt-plugin
2012-10-21 13:58:44 -07:00
mattraykowski
c5cafc7acc
Changed: Enabled custom context menu signal to open a menu at the mouse position.
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--HG--
branch : branch-features-geqt-plugin
2012-10-21 13:48:02 -07:00
sfb
f7ffb4b865
GEQt Plugin: Starting to add the context menu back.
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--HG--
branch : branch-features-geqt-plugin
2012-10-18 20:56:31 -05:00
sfb
6560f0c473
Changed: #1306 Fixed index bug with form array rename.
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--HG--
branch : branch-features-geqt-plugin
2012-09-28 09:50:44 -05:00
sfb
cc5e8c043e
Changed: #1306 Moved creation of undo command for form array renames to the model.
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--HG--
branch : branch-features-geqt-plugin
2012-09-28 07:33:51 -05:00
sfb
c770c7ac78
Added: #1306 Added undo/redo action for renaming array entry names
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--HG--
branch : branch-features-geqt-plugin
2012-09-27 08:22:50 -05:00
sfb
a42a58590e
Changed: #1306 Radically changed the plugin in a new branch to match the way classic GE loads forms.
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- Refactored the tree view to show only structs, arrays, vstructs and eliminated atoms from its view.
- Refactored the form view to have a Qt Properties Browser
- Refactored the loader to use the classic GE addStruct/addArray.
- Moved some functionality into CFormItem.
- Added icons from classic GE and configured model/item to return them appropriately.
- Getting read for changes via undo commands.
- Eliminating/ignoring the hold/slots business from classic GE code.
--HG--
branch : branch-features-geqt-plugin
2012-09-20 16:39:21 -05:00
sfb
df07598a45
merging legacy dfn-based method into geqt. Warning: broke the build.
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--HG--
branch : branch-features-geqt-plugin
2012-09-17 15:12:01 -05:00
sfb
2007b33189
merge from default
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--HG--
branch : branch-features-geqt-plugin
2012-09-13 08:39:36 -05:00
sfb
e48a8bd13e
Fixed : #1490 Added a 'no context' object in the createNamedItemInBag admin function.
2012-09-12 14:25:01 -05:00
kervala
e2237d3971
Changed: Reverted another previous fix (sorry again)
2012-09-11 23:15:56 +02:00
kervala
32c376fefa
Changed: Reverted a previous fix (sorry)
2012-09-11 22:50:10 +02:00
kervala
f3828a0b92
Changed: Synchronization with SVN
2012-09-11 21:49:37 +02:00
kervala
eea1360021
Changed: Synchronization with SVN
2012-09-11 21:39:30 +02:00
kervala
8922f96b9a
Changed: Synchronization with SVN
2012-09-11 20:26:36 +02:00
kervala
f61d6c9ae2
Changed: Updated some object_viewer_qt french translations
2012-09-11 20:17:16 +02:00
kervala
429ac753e9
Changed: #878 Fix typos in comments/code
2012-09-11 20:16:26 +02:00
kervala
2f8b59e0ae
Fixed: cmake Xcode project generation broken
2012-09-05 15:08:12 +02:00
sfb
edbb168912
merge from default
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--HG--
branch : branch-features-geqt-plugin
2012-08-23 12:13:25 -05:00
kaetemi
1f5e08b20f
Fixed: A strange loading crash with bad textures
2012-07-28 12:40:36 +02:00
kaetemi
e029348d9a
Fixed: Typos
2012-07-28 11:31:28 +02:00
kaetemi
d14bbaf331
Added: Implementation of timer tests for linux
2012-07-28 01:32:48 +02:00
kaetemi
ebabe8ed73
Fixed: Missed something
2012-07-27 22:51:38 +02:00
kaetemi
555336bbea
Changed: Simplify more
2012-07-27 22:49:17 +02:00
kaetemi
6404f8eafa
Changed: Use the high resolution local time function instead of the funky code when getting the local time in the client. Use the timer probe function to check if it is necessary to set the cpu mask in the client
2012-07-27 22:35:26 +02:00
kaetemi
1c9c2eeded
Changed: Simplify some things
2012-07-27 22:33:07 +02:00
kaetemi
bf70ca6bb2
Added: Function to prefer high resolution local time
2012-07-27 22:26:49 +02:00
kaetemi
96d8d45c1d
Added: Function and tool to check system timer sanity across cpu cores
2012-07-27 21:20:07 +02:00
kaetemi
09c3e0880d
Added: CMake projects for ryzom MFC tools (georges edit and world editor plugins)
2012-07-27 12:36:36 +02:00
kaetemi
d44cbd240c
Fixed: Compile error in MFC Object Viewer with sound sheet id as CSheetId
2012-07-25 10:15:04 +02:00
kaetemi
59bdae308e
Fixed: Compile error in mfc world editor primitive plugin
2012-07-25 10:13:58 +02:00
sfb
9d1d9d8bef
merge
2012-07-23 12:33:55 -05:00
sfb
1d35fd5b7b
Additional build path ignore.
2012-07-23 12:26:38 -05:00
kervala
0e1d8836a7
Fixed: Bad path in ryzom.desktop.in
2012-07-20 18:51:50 +02:00
kaetemi
d79e04e4dd
Fixed: Valgrind warnings
2012-06-28 11:30:58 +02:00
kaetemi
e9f75e639d
Fixed: Valgrind warnings
2012-06-28 11:08:36 +02:00
kaetemi
67c2eb523f
Changed: Different default type id for sound sheet id workaround
2012-06-05 19:11:43 +02:00
kaetemi
8a80c21661
Changed: Reserve sheet id with short id 0 for unknown sheet for new sheet types
2012-06-05 15:13:13 +02:00
kaetemi
6a806d82d2
Changed: Small optimization for sheet id constructor with default type
2012-06-05 14:03:38 +02:00
kaetemi
c618a29276
Reverted: Unnecessary changes to config and data from merge
2012-06-04 15:03:40 +02:00
kaetemi
5b22c91c93
Merged: From sound_dev to default (Summary: Sound CSheetId implementation, improved manual rolloff function performance)
2012-06-04 14:53:50 +02:00
kaetemi
a57881561b
Fixed: Bad serialization of sound name in background sounds
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--HG--
branch : sound_dev
2012-06-04 13:28:03 +02:00
kaetemi
fc8e83a0b9
Changed: Assign sane type id to temporary sound sheet ids
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--HG--
branch : sound_dev
2012-06-04 13:27:12 +02:00
kaetemi
36eb2a3057
Changed: Tool build_soundbank can also work without sheet id bin
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--HG--
branch : sound_dev
2012-06-04 12:37:56 +02:00
kaetemi
d3352cecf6
Changed: Removed some debug messages
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--HG--
branch : sound_dev
2012-06-04 12:35:34 +02:00
kaetemi
8a696b55e1
Fixed: Make build_soundbank tool work with latest changes
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--HG--
branch : sound_dev
2012-06-03 16:00:43 +02:00
kaetemi
497ae4d09b
Added: Temporary workaround for using sound sheet id without updated sheet id bin
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--HG--
branch : sound_dev
2012-06-03 15:57:57 +02:00
kaetemi
6bc3ef2ba6
Changed: Also handle distMax with negative alpha in new manual rolloff function
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--HG--
branch : sound_dev
2012-06-03 15:56:47 +02:00
kaetemi
2fc601c556
Changed: Avoid some more sqrt calculations
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--HG--
branch : sound_dev
2012-06-03 02:00:32 +02:00
kaetemi
19d2d91f86
Added: Specific code for amplitude based rolloff to avoid unneccesary log10 and pow calls and improve performance
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--HG--
branch : sound_dev
2012-06-03 01:50:53 +02:00