Commit graph

5132 commits

Author SHA1 Message Date
Quitta
3d5b5bd122 settings finished 2013-07-31 02:09:21 +02:00
Quitta
d954553c5d settings page is starting to look nice 2013-07-31 01:19:57 +02:00
Quitta
bea6735695 finally got some basic layout starting to look good! 2013-07-30 20:18:01 +02:00
Quitta
04bc363743 working o the basic layout 2013-07-30 19:13:32 +02:00
Quitta
6f0d52aabf trying to get basic layout done + removed the sidebar + added a scrollbar + the home button needs correct text. 2013-07-30 17:31:28 +02:00
Quitta
bda7fdcc9c fix for getting client working + possibly auto login for ingame part 2013-07-30 01:46:56 +02:00
kaetemi
32d9ee0c62 Merge with kaetemi-optimize 2013-07-29 03:41:31 +02:00
kaetemi
002b1ad4b3 Improve performance of UsedTexture debugging info in OpenGL driver 2013-07-29 03:41:10 +02:00
kaetemi
5ff1b42304 Merge with default 2013-07-29 03:04:22 +02:00
kaetemi
98d6facd71 NLGUI files dbgroup_combo_box.cpp and dbgroup_select_number.cpp were not linked 2013-07-28 21:39:54 +02:00
kaetemi
66c1f68359 Missed one 2013-07-28 18:22:35 +02:00
kaetemi
73d0a27338 Fix a typo 2013-07-28 18:19:51 +02:00
kaetemi
61f20594ae Merge 2013-07-28 18:04:13 +02:00
kaetemi
ff20fc1254 Fix another compile error 2013-07-28 18:02:43 +02:00
kaetemi
b910569f62 Can't include this here. A light header with all of these maximum constants might be handy 2013-07-28 17:59:05 +02:00
kaetemi
c04c3b294e Fix a compile error 2013-07-28 17:49:28 +02:00
kaetemi
04c0d6f832 Merge 2013-07-28 09:17:58 +02:00
kaetemi
02bc875e4b Merge with kaetemi-optimize 2013-07-28 09:17:23 +02:00
kaetemi
2638ec1c58 Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:DIRECTION"") 2013-07-28 09:06:11 +02:00
kaetemi
28fb8d779e Avoid redundant per-frame calls to getDbProp in outpost.xml and outpost.lua 2013-07-28 08:55:28 +02:00
kaetemi
160cf4c1c3 Make _ShowReticleLeaf static 2013-07-28 08:35:40 +02:00
kaetemi
930b341784 Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:CDB_INIT_IN_PROGRESS") 2013-07-28 08:22:53 +02:00
kaetemi
28487e8937 Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:MK_MOVE") 2013-07-28 08:19:54 +02:00
kaetemi
f78b08b5ef Avoid redundant per-frame calls to getDbProp("UI:SAVE:USER_CHAR_FADE") 2013-07-28 08:16:02 +02:00
kaetemi
bbdac717b4 Avoid redundant per-frame calls to getDbProp("SERVER:WEATHER:VALUE") 2013-07-28 08:13:19 +02:00
kaetemi
bef5ba382c Avoid redundant calls to getDbProp("UI:SAVE:INSCENE:...") 2013-07-28 07:55:16 +02:00
kaetemi
592e0d5e3e Avoid redundant calls to getDbProp in CEntityCL 2013-07-28 06:45:43 +02:00
kaetemi
041bf4cd99 Avoid redundant per-frame calls to getDbProp("UI:ENTITY:GUILD:#:ICON") 2013-07-28 05:48:59 +02:00
kaetemi
e936b06a01 Avoid per-frame 'set' action handler in map.xml when opening the respawn map 2013-07-28 05:21:05 +02:00
kaetemi
d441ad5d35 Avoid per-frame 'set' action handler in config.xml for blending day and night color 2013-07-28 05:21:00 +02:00
kaetemi
66815013c7 Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets 2013-07-28 05:10:07 +02:00
kaetemi
287bc8d811 Avoid redundant per-frame calls to getDbProp("SERVER:USER:DEFAULT_WEIGHT_HANDS") 2013-07-28 05:10:06 +02:00
kaetemi
35c0a4a6b7 Avoid redundant per-frame calls to getDbProp in CNetManager 2013-07-28 05:10:06 +02:00
kaetemi
ae97a6bbde Parse action handler condition for interface link in advance 2013-07-28 03:02:07 +02:00
kaetemi
2cc97d42e9 Avoid redundant per-frame calls to getDbProp in NLGUI::CWidgetManager 2013-07-28 00:48:34 +02:00
kaetemi
cc6e271607 Avoid redundant per-frame calls to getDbValue32(toString("SERVER:CHARACTER_INFO:CHARACTERISTICS%d:VALUE", i)) 2013-07-28 00:29:32 +02:00
kaetemi
2f6c264e7f Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:FPS", false) 2013-07-28 00:29:32 +02:00
kaetemi
4fca01efac Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:TOTAL_MALUS_EQUIP", false) 2013-07-28 00:29:32 +02:00
kaetemi
82f3defdbc Avoid redundant per-frame calls to getDbProp("UI:SAVE:SHOW_RETICLE") 2013-07-28 00:29:25 +02:00
kaetemi
8fd226d166 Build ligo outside the database 2013-07-27 04:03:05 +02:00
kervala
97f2154567 Fixed: prtab function not compiling with VC++ (define DEBUG_CRYPT if you want to debug crypt() method) 2013-07-26 09:33:32 +02:00
C?dric OCHS
89b395e644 Merged in StudioEtrange/ryzomcore/StudioEtrange/fix-some-probleme-with-spaces-in-path-on-1374699208398 (pull request #19)
Fix some problems with space char in path on windows
2013-07-26 08:07:42 +02:00
kaetemi
1fdde1e56d Merge with default 2013-07-25 21:18:52 +02:00
kaetemi
8225c0e2a0 Don't do EOL changes for database.xml and msg.xml, causes checksum difference 2013-07-25 18:06:32 +02:00
kaetemi
c3667b1aa9 Silently sneaking in a nicer splash image for ovqt 2013-07-25 02:39:07 +02:00
kaetemi
b93ab158a5 Merge with default 2013-07-25 00:37:00 +02:00
StudioEtrange
a60255b9fc PCHSupport.cmake edited online with Bitbucket 2013-07-24 21:57:52 +00:00
kaetemi
7faceb713f Remove some world editor leveldesign data 2013-07-24 23:36:41 +02:00
StudioEtrange
e3d6a799bb Fix some probleme with spaces in path on windows
PCHSupport.cmake edited online with Bitbucket
2013-07-24 20:53:33 +00:00
kaetemi
cc9fa78cd0 Remove build gamedata workspace 2013-07-24 22:49:01 +02:00