dfighter1985
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13ce42c75b
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Posref changes in the editor should apply...
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2014-09-29 17:23:22 +02:00 |
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dfighter1985
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c017de0212
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Refactoring. Added CInterfaceFactory.
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2014-09-27 21:48:51 +02:00 |
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dfighter1985
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e3327c854b
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When moving a widget, save the reference to the hierarchy lookup map...
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2014-09-27 20:54:44 +02:00 |
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dfighter1985
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89e86d2c7b
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A little refactoring.
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2014-09-27 20:15:46 +02:00 |
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dfighter1985
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297d287f39
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Move the text too with the text button.
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2014-09-27 19:54:19 +02:00 |
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dfighter1985
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a32ce96dde
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Merged develop
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2014-09-27 18:22:44 +02:00 |
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dfighter1985
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4cec04d80d
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A little bit of refactoring.
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2014-09-27 01:04:49 +02:00 |
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dfighter1985
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ade36f7852
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Update coords when changing something.
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2014-09-27 01:00:52 +02:00 |
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dfighter1985
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2a7452d2da
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Merged develop.
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2014-09-27 00:08:06 +02:00 |
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dfighter1985
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dabbfc0f31
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Collapse the tree, and only expand the items that are needed to get to the selected items.
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2014-09-25 00:37:25 +02:00 |
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dfighter1985
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9f0d4c00ea
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When repareting a widget, remove the old item from the hierarchy and add a new one at the right place.
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2014-09-24 23:56:11 +02:00 |
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dfighter1985
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c0c5315e57
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Refactored IWidgetAdditionWatcher, now it's called IWidgetWatcher and it also reports widget moves.
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2014-09-24 23:32:24 +02:00 |
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dfighter1985
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627184184c
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No need for free floating elements when we can simply reparent to the top window...
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2014-09-24 22:59:40 +02:00 |
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dfighter1985
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35017fe059
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Orphaned widgets won't get stuck.
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2014-09-24 20:40:37 +02:00 |
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dfighter1985
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7907ee8cdb
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Add widget to a new parent when the widget being dragged is dropped, otherwise add it to the orphanlist so that it's drawn anyways. NOTE: The dropped widget can be clipped. If it is clipped, it never shows up even tho it's there.
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2014-09-24 18:45:52 +02:00 |
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dfighter1985
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40ccff720d
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Set dragged widgets' coordinates based on the move rather than the mouse pointer's coords.
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2014-09-24 16:31:26 +02:00 |
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dfighter1985
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b92159a98a
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Dragged elements will no longer disappear.
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2014-09-24 16:20:25 +02:00 |
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