kaetemi
|
dac5b2d274
|
Merge with game-device
--HG--
branch : multipass-stereo
|
2014-07-31 02:07:20 +02:00 |
|
kaetemi
|
b1e2b60381
|
Add render target manager, issue #47
--HG--
branch : multipass-stereo
|
2014-07-31 00:46:00 +02:00 |
|
kaetemi
|
c461502dc7
|
Crash workaround in IG loading, ref #171
|
2014-07-31 19:50:25 +02:00 |
|
kaetemi
|
6b0d468240
|
Remove a debug assert
|
2014-07-29 14:39:07 +02:00 |
|
kervala
|
4b39f9640d
|
Changed: Minor optimization and warning
|
2014-07-19 14:01:44 +02:00 |
|
kervala
|
0bb464411b
|
Changed: Replaced tests with .size() by .empty() because faster
|
2014-07-19 14:01:03 +02:00 |
|
kaetemi
|
496f7f268c
|
Trash DirectInput
--HG--
branch : game-device
|
2014-07-12 17:17:24 +02:00 |
|
kaetemi
|
f281622d47
|
Trash DirectInput
--HG--
branch : game-device
|
2014-07-08 22:21:11 +02:00 |
|
kaetemi
|
353c74ff21
|
Don't enforce native fragment programs on modern hardware. Fixes water for the open source ATI/AMD driver, which reports fragment programs as not native (as they are translated to modern hardware).
|
2014-06-21 06:41:14 +02:00 |
|
kaetemi
|
cf3e779ae9
|
Fix compile
|
2014-06-20 23:38:44 +02:00 |
|
kaetemi
|
cec2970169
|
SSE2: Replace prefetch
--HG--
branch : sse2
|
2014-06-14 01:09:05 +02:00 |
|
kaetemi
|
71a598db7e
|
SSE2: Remove dead code
--HG--
branch : sse2
|
2014-06-13 22:21:07 +02:00 |
|
kaetemi
|
ac3e69b8ab
|
Merge with default
--HG--
branch : sse2
|
2014-06-20 03:01:32 +02:00 |
|
kaetemi
|
93e97c56cd
|
Implement occlusion queries for AMD/ATI in the OpenGL driver
|
2014-06-19 21:49:33 +02:00 |
|
kaetemi
|
fd6a95e3a3
|
Backed out changeset: f665fcc42968 (except dru.cpp)
|
2014-06-19 20:22:12 +02:00 |
|
kaetemi
|
43be0fd2a5
|
Fix D3D driver compile under MinGW
|
2014-06-18 16:29:02 +02:00 |
|
kaetemi
|
f4fd8bb669
|
Fix linking of OpenGL driver under MinGW
|
2014-06-18 01:21:05 +02:00 |
|
kaetemi
|
5bd6c5e06b
|
Fix compilation of NL3D under MinGW
|
2014-06-17 22:33:56 +02:00 |
|
kaetemi
|
d3fb390cf3
|
SSE2: Align CMatrix
--HG--
branch : sse2
|
2014-06-13 19:33:09 +02:00 |
|
kaetemi
|
15dc492690
|
Set additional preferred memory
|
2014-06-05 15:51:25 +02:00 |
|
kaetemi
|
ad0bf64b18
|
Cleanup extension initialization
|
2014-06-05 15:03:09 +02:00 |
|
kaetemi
|
766cace955
|
Implement volatile vertex buffer for opengl driver, should provide considerable performance improvements for particle systems. Needs additional testing.
|
2014-06-04 18:59:54 +02:00 |
|
kaetemi
|
db5c65fedf
|
Merge
|
2014-04-30 12:57:54 +02:00 |
|
kaetemi
|
1a4a7bafab
|
Backed out changeset: 897087f1fa71, 7c3f1f0dc9d8, 61d11f94e3ea
|
2014-04-30 12:54:20 +02:00 |
|
kervala
|
24fa8df5ff
|
Fusion avec default
--HG--
branch : compatibility
|
2014-04-24 19:16:42 +02:00 |
|
Nimetu
|
7cc1bf9f17
|
Fix compiling on linux with new OpenGL headers (issue #145)
--HG--
branch : Issue#145
|
2014-04-23 23:23:23 +03:00 |
|
kervala
|
ed1a84c99b
|
Changed: Updated OpenGL and OpenGL ES headers
--HG--
branch : compatibility
|
2014-04-17 10:44:03 +02:00 |
|
kervala
|
831758beb1
|
Fixed: nglXSwapIntervalEXT return type should be void
--HG--
branch : compatibility
|
2014-04-17 10:16:30 +02:00 |
|
kaetemi
|
5ed5cd5ea8
|
Add interface for HMD with player death support
|
2014-04-01 13:14:44 +02:00 |
|
kervala
|
8f6c32bd69
|
Backed out changeset: 3937923211ec
--HG--
branch : compatibility
|
2014-03-29 12:45:22 +01:00 |
|
kervala
|
c83afd649d
|
Changed: Replaced some Mac OS X warnings by TODO comments
--HG--
branch : compatibility
|
2014-03-27 16:36:00 +01:00 |
|
kervala
|
81881a583f
|
Fixed: Switch not handled warnings
--HG--
branch : compatibility
|
2014-03-27 15:53:19 +01:00 |
|
kervala
|
bfaf952f32
|
Fixed: Warnings with clang: wrong ! and == operators order
|
2014-03-27 15:50:58 +01:00 |
|
kervala
|
8fa24eeb4e
|
Fixed: Warnings with clang: wrong ! and == operators order
--HG--
branch : compatibility
|
2014-03-27 15:50:58 +01:00 |
|
kervala
|
a0801ebffe
|
Changed: Removed useless definitions
|
2014-03-27 13:39:46 +01:00 |
|
kervala
|
7ab7952dbd
|
Changed: Removed useless definitions
--HG--
branch : compatibility
|
2014-03-27 13:39:46 +01:00 |
|
kervala
|
def5243d06
|
Changed: Updated OpenGL headers
|
2014-03-27 13:39:16 +01:00 |
|
kervala
|
ee87716aa0
|
Changed: Updated OpenGL headers
--HG--
branch : compatibility
|
2014-03-27 13:39:16 +01:00 |
|
kervala
|
a77bddf265
|
Changed: Give priority to ARB extensions in tests
--HG--
branch : compatibility
|
2014-03-26 14:36:00 +01:00 |
|
kervala
|
55a29115ba
|
Changed: Detect available video memory with OpenGL extensions
|
2014-03-26 14:34:07 +01:00 |
|
kervala
|
d4fb36d1eb
|
Changed: Detect available video memory with OpenGL extensions
--HG--
branch : compatibility
|
2014-03-26 14:34:07 +01:00 |
|
kervala
|
0aaad7051b
|
Changed: Use OpenGL ES functions prototypes from official headers
|
2014-03-26 14:32:00 +01:00 |
|
kervala
|
3e30929867
|
Changed: Use OpenGL ES functions prototypes from official headers
--HG--
branch : compatibility
|
2014-03-26 14:32:00 +01:00 |
|
kervala
|
c59f9d8a5e
|
Changed: Optimize OpenGL driver PCH
|
2014-03-26 14:31:32 +01:00 |
|
kervala
|
406df1c59c
|
Changed: Optimize OpenGL driver PCH
--HG--
branch : compatibility
|
2014-03-26 14:31:32 +01:00 |
|
kervala
|
927ff14998
|
Changed: Use OpenGL functions prototypes from official headers
Fixed: glDeleteObjectBufferATI replaced by glFreeObjectBufferATI since 2002
|
2014-03-26 14:14:36 +01:00 |
|
kervala
|
713c07e1e6
|
Changed: Use OpenGL functions prototypes from official headers
Fixed: glDeleteObjectBufferATI replaced by glFreeObjectBufferATI since 2002
--HG--
branch : compatibility
|
2014-03-26 14:14:36 +01:00 |
|
kaetemi
|
4f2a1b7db2
|
Fix the bug that caused the shape exporter to crash
|
2014-02-09 22:12:44 +01:00 |
|
botanic
|
e728daa7cd
|
Add CMAKE option and NVIDIA PerfHUD support
|
2014-02-07 19:49:40 -08:00 |
|
kaetemi
|
40fe633dbe
|
Fix thread lockup in zone lighter
--HG--
branch : build_pipeline_py
|
2014-02-07 02:01:23 +01:00 |
|
kaetemi
|
89a2a2ce99
|
Do not select stereo display debugger when HMD is set to Auto in Snowballs
|
2014-02-04 20:52:15 +01:00 |
|
kervala
|
a5a9532a13
|
Changed: Best fix for Freetype new layout (we only just need to include ft2build.h as done in font_generator.h)
|
2014-01-26 11:03:33 +01:00 |
|
kervala
|
09e3471f1b
|
Fixed: Compilation with freetype
|
2014-01-25 10:45:57 +01:00 |
|
kervala
|
b96ad682f5
|
Fixed: Compilation under Mac OS X
|
2013-11-13 22:23:24 +01:00 |
|
kervala
|
af1721a0a4
|
Changed: Don't need to change _PolygonSmooth if value is the same
|
2013-11-13 21:55:14 +01:00 |
|
kervala
|
166607f644
|
Changed: Implement VSync under Mac OS X
|
2013-11-13 21:54:45 +01:00 |
|
kervala
|
d8a6c9f966
|
Fixed: Warning with clang
|
2013-11-13 21:40:41 +01:00 |
|
kervala
|
b7082644f0
|
Changed: Updated OpenGL registry
|
2013-11-13 20:31:08 +01:00 |
|
kaetemi
|
563afd027c
|
Fix #67 bad NELID in vertex program parser
|
2013-10-06 20:06:53 +02:00 |
|
kervala
|
de43ea8d86
|
Fixed: Some warnings
|
2013-09-29 16:26:24 +02:00 |
|
kaetemi
|
3b4730c890
|
Fix warnings
|
2013-09-27 01:32:01 +02:00 |
|
kervala
|
bb7297f260
|
Fixed: Wrong variable used to compute array length
|
2013-09-22 13:23:03 +02:00 |
|
kervala
|
b7ddc2c0d2
|
Fixed: OpenGL ES driver compilation
|
2013-09-22 13:20:53 +02:00 |
|
kervala
|
6695a9064e
|
Changed: Created NELID macro to fix warning "multi-character character constant"
|
2013-09-22 13:10:57 +02:00 |
|
kaetemi
|
1a669307da
|
Fix typo
|
2013-09-14 19:05:54 +02:00 |
|
kaetemi
|
ce9e0a397b
|
Fix regression from stereo branch in wind tree
|
2013-09-14 18:58:23 +02:00 |
|
kaetemi
|
046e3c92da
|
Fix compile error in vertex program
|
2013-09-14 17:53:47 +02:00 |
|
kaetemi
|
3c099397d8
|
Update supportVertexProgram calls
|
2013-09-14 16:43:36 +02:00 |
|
kaetemi
|
256f7ff06c
|
Cleanup unused code
|
2013-09-14 16:23:11 +02:00 |
|
kaetemi
|
6dfc8d0a00
|
Rename
--HG--
branch : multipass-stereo
|
2013-09-14 00:46:10 +02:00 |
|
kaetemi
|
973215e1d0
|
Cleanup
--HG--
branch : multipass-stereo
|
2013-09-14 00:36:06 +02:00 |
|
kaetemi
|
d2bc32e598
|
Merge with default
--HG--
branch : multipass-stereo
|
2013-09-13 23:07:49 +02:00 |
|
kaetemi
|
cd9baf8f89
|
Cleanup
--HG--
branch : multipass-stereo
|
2013-09-13 23:02:35 +02:00 |
|
kaetemi
|
74cff50842
|
Use named indices with wind tree program
--HG--
branch : multipass-stereo
|
2013-09-13 22:20:52 +02:00 |
|
kaetemi
|
c766940e75
|
Use named indices for per pixel light vertex program
--HG--
branch : multipass-stereo
|
2013-09-13 21:47:42 +02:00 |
|
kaetemi
|
f9c9c1836a
|
Use named uniform indices for lighted vertex program
--HG--
branch : multipass-stereo
|
2013-09-13 21:31:47 +02:00 |
|
kaetemi
|
61af565bf9
|
Updated wind tree program container
--HG--
branch : multipass-stereo
|
2013-09-13 20:45:06 +02:00 |
|
kaetemi
|
c353121771
|
Use lighted vertex program container for per pixel light program
--HG--
branch : multipass-stereo
|
2013-09-13 20:00:20 +02:00 |
|
kaetemi
|
a72f25e763
|
Add container for lighted vertex program
--HG--
branch : multipass-stereo
|
2013-09-13 19:03:05 +02:00 |
|
kaetemi
|
ab231ea700
|
Adjust order for meshvp
--HG--
branch : multipass-stereo
|
2013-09-13 18:25:52 +02:00 |
|
kaetemi
|
278e19743c
|
Do not use old interface here
--HG--
branch : multipass-stereo
|
2013-09-13 17:17:11 +02:00 |
|
kaetemi
|
d5c2a0527d
|
Modify calls in bloom effect
--HG--
branch : multipass-stereo
|
2013-09-13 17:11:42 +02:00 |
|
kaetemi
|
5e14dc4458
|
Update veget implementation
--HG--
branch : multipass-stereo
|
2013-09-13 17:09:05 +02:00 |
|
kaetemi
|
9d93ae51a3
|
Fixes for d3d
--HG--
branch : multipass-stereo
|
2013-09-13 17:08:56 +02:00 |
|
kaetemi
|
21a70b4211
|
Update d3d implementation and add some debugging code
--HG--
branch : multipass-stereo
|
2013-09-11 01:12:37 +02:00 |
|
kaetemi
|
e8d77e23e0
|
Rename of a d3d specific class
--HG--
branch : multipass-stereo
|
2013-09-10 19:53:41 +02:00 |
|
kaetemi
|
c6139419ac
|
Partial update of veget vp
--HG--
branch : multipass-stereo
|
2013-09-10 19:52:14 +02:00 |
|
kaetemi
|
5fbb220795
|
Update some test code
--HG--
branch : multipass-stereo
|
2013-09-10 16:42:51 +02:00 |
|
kaetemi
|
c53aa6958e
|
Small adjustment to landscape vp parameter setting
--HG--
branch : multipass-stereo
|
2013-09-10 16:24:45 +02:00 |
|
kaetemi
|
88cbc2f82b
|
Simplify
--HG--
branch : multipass-stereo
|
2013-09-10 15:59:31 +02:00 |
|
kaetemi
|
abafc9b1ef
|
Adjust landscape vertex program to use new interface
--HG--
branch : multipass-stereo
|
2013-09-10 15:42:42 +02:00 |
|
kaetemi
|
5ad617efb6
|
Use new program interface for water vertex program
--HG--
branch : multipass-stereo
|
2013-09-10 02:07:16 +02:00 |
|
kaetemi
|
32809d646a
|
Set driver parameters
--HG--
branch : multipass-stereo
|
2013-09-10 02:01:57 +02:00 |
|
kaetemi
|
64643e564b
|
Some fixes
--HG--
branch : multipass-stereo
|
2013-09-10 01:29:53 +02:00 |
|
kaetemi
|
0429e67903
|
Use CSmartPtr for vertex program
--HG--
branch : multipass-stereo
|
2013-09-10 00:31:26 +02:00 |
|
kaetemi
|
8f4fe87b7b
|
Set params from storage
--HG--
branch : multipass-stereo
|
2013-09-09 23:39:18 +02:00 |
|
kaetemi
|
e3dead19e4
|
Replace temporary CMaterial code
--HG--
branch : multipass-stereo
|
2013-09-09 21:44:14 +02:00 |
|
kaetemi
|
e9444ce36a
|
Implement param storage copy
--HG--
branch : multipass-stereo
|
2013-09-09 21:05:12 +02:00 |
|
kaetemi
|
bb625c33bd
|
Flag some TODO's
--HG--
branch : multipass-stereo
|
2013-09-09 20:55:23 +02:00 |
|
kaetemi
|
87b24bc4ab
|
Add glsl pixel program for stereo distortion
--HG--
branch : multipass-stereo
|
2013-09-09 20:49:59 +02:00 |
|
kaetemi
|
ac2e087fbf
|
Cleanup abstract gpu program interface
--HG--
branch : multipass-stereo
|
2013-09-09 18:33:38 +02:00 |
|
kaetemi
|
0d743d7f37
|
Implement new driver interface in Direct3D driver
--HG--
branch : multipass-stereo
|
2013-09-09 16:36:29 +02:00 |
|
kaetemi
|
81876009d3
|
Implement new driver interface in OpenGL driver
--HG--
branch : multipass-stereo
|
2013-09-09 14:43:10 +02:00 |
|
kaetemi
|
d1b93ac3d6
|
Expand parameter interface
--HG--
branch : multipass-stereo
|
2013-09-09 12:18:20 +02:00 |
|
kaetemi
|
e84e08b0f6
|
Reduce function duplication
--HG--
branch : multipass-stereo
|
2013-09-09 02:03:40 +02:00 |
|
kaetemi
|
afe6c16bf3
|
Separate count and size
--HG--
branch : multipass-stereo
|
2013-09-09 01:31:15 +02:00 |
|
kaetemi
|
05583d134a
|
Cleanup driver interface
--HG--
branch : multipass-stereo
|
2013-09-08 21:57:27 +02:00 |
|
kervala
|
0ccec811d6
|
Changed: Updated Freetype libraries variable
|
2013-09-08 12:54:05 +02:00 |
|
kaetemi
|
235bfcfd94
|
Add additional set functions
--HG--
branch : multipass-stereo
|
2013-09-08 01:49:34 +02:00 |
|
kaetemi
|
f0af3326e6
|
Add gpu program params storage structure
--HG--
branch : multipass-stereo
|
2013-09-08 01:36:01 +02:00 |
|
kaetemi
|
ee0396bd6f
|
Implement new gpu program interface in direct3d driver
--HG--
branch : multipass-stereo
|
2013-09-07 22:00:07 +02:00 |
|
kaetemi
|
350b580085
|
Implement new gpu program interface in opengl driver
--HG--
branch : multipass-stereo
|
2013-09-07 21:30:40 +02:00 |
|
kaetemi
|
1fa02cae9e
|
Make gpu programs use abstract gpu program class
--HG--
branch : multipass-stereo
|
2013-09-07 20:41:07 +02:00 |
|
kaetemi
|
97c9c26690
|
Add abstract gpu program and source classes
--HG--
branch : multipass-stereo
|
2013-09-07 18:33:18 +02:00 |
|
Thibaut Girka
|
ea8a845ab9
|
Add support for LibVR
--HG--
branch : multipass-stereo
|
2013-08-28 08:08:22 +02:00 |
|
kaetemi
|
7782576dfc
|
Merge with default
--HG--
branch : multipass-stereo
|
2013-09-07 16:25:45 +02:00 |
|
kervala
|
6d10e3189c
|
Changed: Formatting
|
2013-08-26 12:34:04 +02:00 |
|
kaetemi
|
71cdf88b81
|
Fix warning
--HG--
branch : multipass-stereo
|
2013-08-03 21:29:47 +02:00 |
|
kaetemi
|
96b2df8405
|
Merge with default
--HG--
branch : multipass-stereo
|
2013-08-01 23:02:49 +02:00 |
|
kaetemi
|
1c3fbf0256
|
Improve performance of UsedTexture debugging info in OpenGL driver
--HG--
branch : kaetemi-optimize
|
2013-07-29 03:41:10 +02:00 |
|
kaetemi
|
1e9771d054
|
Merge with default
--HG--
branch : multipass-stereo
|
2013-07-25 00:37:00 +02:00 |
|
kaetemi
|
e435a07bb6
|
Fix bug #45 crash in zone lighter with large number of CPU cores
|
2013-07-24 20:51:43 +02:00 |
|
Michael Witrant
|
293601e80e
|
Fixed definition tests for optional LibOVR
--HG--
branch : multipass-stereo
|
2013-07-06 20:40:42 +02:00 |
|
Michael Witrant
|
a33a0e5c56
|
LibOVR is optional, and is disabled by default
--HG--
branch : multipass-stereo
|
2013-07-06 20:05:19 +02:00 |
|
Michael Witrant
|
c60bd3e3f5
|
Added LibOVR finder and Linux support, ref #43
--HG--
branch : multipass-stereo
|
2013-07-06 19:33:07 +02:00 |
|
kaetemi
|
eab2386ff6
|
Don't render to texture when in wireframe mode, re #43
--HG--
branch : multipass-stereo
|
2013-07-05 03:42:38 +02:00 |
|
kaetemi
|
248f07ad9e
|
Put stereo render loop inside ryzom client main loop, see #43
--HG--
branch : multipass-stereo
|
2013-07-05 02:38:56 +02:00 |
|
kaetemi
|
b1aaf05bf6
|
Init/release VR interfaces in ryzom client, ref #43
--HG--
branch : multipass-stereo
|
2013-07-05 02:04:34 +02:00 |
|
kaetemi
|
352ee42571
|
Distort 2D gui as well, ref #43
--HG--
branch : multipass-stereo
|
2013-07-04 21:12:11 +02:00 |
|
kaetemi
|
dcd77495ca
|
Fix particles being animated twice in stereo render, see #43
--HG--
branch : multipass-stereo
|
2013-07-04 00:42:06 +02:00 |
|
kaetemi
|
bf8bd64f0d
|
Add stereo debugger for visually comparing rendered frames, ref #43
--HG--
branch : multipass-stereo
|
2013-07-04 00:09:10 +02:00 |
|
kaetemi
|
e68e7161d8
|
Use width instead of height of screen for hmd fov, re #43
--HG--
branch : multipass-stereo
|
2013-07-03 06:04:37 +02:00 |
|
kaetemi
|
1fe2b62eb1
|
Add minimal head model and world scale, ref #43
--HG--
branch : multipass-stereo
|
2013-07-03 05:21:32 +02:00 |
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kaetemi
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0dd8764e45
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Make bloom work together with render target used for the rift shader, ref #43
--HG--
branch : multipass-stereo
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2013-07-03 03:53:32 +02:00 |
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kaetemi
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52f4a37939
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Remove unnecessary user render target code from bloom, see #43
--HG--
branch : multipass-stereo
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2013-07-03 03:21:57 +02:00 |
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kaetemi
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391fa6dcff
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Add arbfp1 and fp40 barrel fragment programs, see #43
--HG--
branch : multipass-stereo
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2013-07-02 19:39:05 +02:00 |
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kaetemi
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73d3176f0c
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Test arbfp1, see #43
--HG--
branch : multipass-stereo
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2013-07-02 18:48:29 +02:00 |
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kaetemi
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d13da7a398
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Prefer NPOT texture over RECT texture
--HG--
branch : multipass-stereo
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2013-07-02 18:43:15 +02:00 |
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kaetemi
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43f8adff79
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Render left and right deformed view, re #43
--HG--
branch : multipass-stereo
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2013-07-02 03:34:49 +02:00 |
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kaetemi
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ce92c13289
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Test the barrel shader, see #43
--HG--
branch : multipass-stereo
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2013-07-02 02:40:27 +02:00 |
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kaetemi
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c5c6f7c871
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Render the scene to a target texture for the stereo rendering filter, ref #43
--HG--
branch : multipass-stereo
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2013-07-02 00:55:13 +02:00 |
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kaetemi
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7766116494
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Fix a render target issue, see #43
--HG--
branch : multipass-stereo
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2013-07-02 00:53:45 +02:00 |
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kaetemi
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c5e1235cbb
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Create stereo render target, see #43
--HG--
branch : multipass-stereo
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2013-07-01 23:23:54 +02:00 |
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kaetemi
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85109102b2
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Add interface for stereo display render targets, ref #43
--HG--
branch : multipass-stereo
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2013-07-01 21:23:47 +02:00 |
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kaetemi
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fe91e2a751
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Cleanup
--HG--
branch : multipass-stereo
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2013-07-01 20:15:55 +02:00 |
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kaetemi
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5f229667bc
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Create interface classes for stereo displays and head mounted displays, see #43
--HG--
branch : multipass-stereo
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2013-06-28 23:19:32 +02:00 |
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kaetemi
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1cc5848220
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Create a clipping frustum, ref #43
--HG--
branch : multipass-stereo
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2013-06-26 21:35:36 +02:00 |
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kaetemi
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e7842982a0
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Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
--HG--
branch : multipass-stereo
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2013-06-26 20:57:37 +02:00 |
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kaetemi
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38be9b5997
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Fix warning
--HG--
branch : multipass-stereo
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2013-06-26 20:10:30 +02:00 |
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kaetemi
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202413ab52
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Adjust 2D interface shift, re #43
--HG--
branch : multipass-stereo
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2013-06-26 19:58:27 +02:00 |
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