mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-26 17:16:20 +00:00
Make gpu programs use abstract gpu program class
--HG-- branch : multipass-stereo
This commit is contained in:
parent
97c9c26690
commit
1fa02cae9e
17 changed files with 552 additions and 599 deletions
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@ -151,9 +151,10 @@ protected:
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TVBDrvInfoPtrList _VBDrvInfos;
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TIBDrvInfoPtrList _IBDrvInfos;
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TPolygonMode _PolygonMode;
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TVtxPrgDrvInfoPtrList _VtxPrgDrvInfos;
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TPixelPrgDrvInfoPtrList _PixelPrgDrvInfos;
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TShaderDrvInfoPtrList _ShaderDrvInfos;
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TGPUPrgDrvInfoPtrList _GPUPrgDrvInfos;
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// TPixelPrgDrvInfoPtrList _PixelPrgDrvInfos;
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// TGeomPrgDrvInfoPtrList _GeomPrgDrvInfos;
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// TShaderDrvInfoPtrList _ShaderDrvInfos;
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uint _ResetCounter;
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@ -317,11 +318,6 @@ public:
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virtual bool setupMaterial(CMaterial& mat)=0;
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/**
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* Activate a shader, NULL to disable the current shader.
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*/
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virtual bool activeShader(CShader *shd)=0;
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/** Special for Faster Specular Setup. Call this between lot of primitives rendered with Specular Materials.
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* Visual Errors may arise if you don't correctly call endSpecularBatch().
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*/
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@ -1303,9 +1299,10 @@ protected:
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friend class CTextureDrvShare;
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friend class ITextureDrvInfos;
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friend class IMaterialDrvInfos;
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friend class IVertexProgramDrvInfos;
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friend class IPixelProgramDrvInfos;
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friend class IShaderDrvInfos;
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// friend class IVertexProgramDrvInfos;
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// friend class IPixelProgramDrvInfos;
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// friend class IShaderDrvInfos;
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friend class IGPUProgramDrvInfos;
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/// remove ptr from the lists in the driver.
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void removeVBDrvInfoPtr(ItVBDrvInfoPtrList vbDrvInfoIt);
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@ -1313,9 +1310,10 @@ protected:
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void removeTextureDrvInfoPtr(ItTexDrvInfoPtrMap texDrvInfoIt);
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void removeTextureDrvSharePtr(ItTexDrvSharePtrList texDrvShareIt);
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void removeMatDrvInfoPtr(ItMatDrvInfoPtrList shaderIt);
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void removeShaderDrvInfoPtr(ItShaderDrvInfoPtrList shaderIt);
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void removeVtxPrgDrvInfoPtr(ItVtxPrgDrvInfoPtrList vtxPrgDrvInfoIt);
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void removePixelPrgDrvInfoPtr(ItPixelPrgDrvInfoPtrList pixelPrgDrvInfoIt);
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// void removeShaderDrvInfoPtr(ItShaderDrvInfoPtrList shaderIt);
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// void removeVtxPrgDrvInfoPtr(ItVtxPrgDrvInfoPtrList vtxPrgDrvInfoIt);
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// void removePixelPrgDrvInfoPtr(ItPixelPrgDrvInfoPtrList pixelPrgDrvInfoIt);
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void removeGPUPrgDrvInfoPtr(ItGPUPrgDrvInfoPtrList gpuPrgDrvInfoIt);
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private:
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bool _StaticMemoryToVRAM;
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83
code/nel/include/nel/3d/geometry_program.h
Normal file
83
code/nel/include/nel/3d/geometry_program.h
Normal file
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@ -0,0 +1,83 @@
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/** \file geometry_program.h
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* Geometry program definition
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*/
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/* Copyright, 2000, 2001 Nevrax Ltd.
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*
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* This file is part of NEVRAX NEL.
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* NEVRAX NEL is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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* NEVRAX NEL is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with NEVRAX NEL; see the file COPYING. If not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
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* MA 02111-1307, USA.
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*/
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#ifndef NL_GEOMETRY_PROGRAM_H
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#define NL_GEOMETRY_PROGRAM_H
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#include <nel/misc/types_nl.h>
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#include <nel/misc/smart_ptr.h>
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#include <nel/3d/gpu_program.h>
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#include <nel/3d/gpu_program_source.h>
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#include <list>
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namespace NL3D {
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/**
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* \brief CGeometryProgramInfo
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* \date 2013-09-07 15:00GMT
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* \author Jan Boon (Kaetemi)
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* Read-only information structure.
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*/
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struct CGeometryProgramInfo
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{
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public:
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std::string DisplayName;
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/*enum TFeatures
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{
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};*/
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// Bitfield containing features used by this geometry program
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uint Features;
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// Indices of parameters used by features
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// ...
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};
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class CGeometryProgram : public IGPUProgram
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{
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public:
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/// Constructor
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CGeometryProgram(CGPUProgramSourceCont *programSource);
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/// Destructor
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virtual ~CGeometryProgram ();
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/// Build feature information
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void buildInfo(const char *displayName, uint features);
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/// Get feature information
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inline const CGeometryProgramInfo *getInfo() const { return _Info; }
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private:
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/// Feature information
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CGeometryProgramInfo *_Info;
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};
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} // NL3D
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#endif // NL_GEOMETRY_PROGRAM_H
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/* End of vertex_program.h */
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@ -1,6 +1,6 @@
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/**
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* \file gpu_program.h
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* \brief CGPUProgram
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* \brief IGPUProgram
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* \date 2013-09-07 15:00GMT
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* \author Jan Boon (Kaetemi)
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* IGPUProgram
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@ -38,110 +38,33 @@
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namespace NL3D {
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/**
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* \brief CVertexProgramInfo
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* \date 2013-09-07 15:00GMT
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* \author Jan Boon (Kaetemi)
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* Read-only information structure.
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*/
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struct CVertexProgramInfo
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// List typedef.
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class IDriver;
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class IGPUProgramDrvInfos;
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typedef std::list<IGPUProgramDrvInfos*> TGPUPrgDrvInfoPtrList;
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typedef TGPUPrgDrvInfoPtrList::iterator ItGPUPrgDrvInfoPtrList;
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// Class for interaction of vertex program with Driver.
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// IGPUProgramDrvInfos represent the real data of the GPU program, stored into the driver (eg: just a GLint for opengl).
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class IGPUProgramDrvInfos : public NLMISC::CRefCount
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{
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private:
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IDriver *_Driver;
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ItGPUPrgDrvInfoPtrList _DriverIterator;
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public:
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std::string DisplayName;
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IGPUProgramDrvInfos (IDriver *drv, ItGPUPrgDrvInfoPtrList it);
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// The virtual dtor is important.
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virtual ~IGPUProgramDrvInfos(void);
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enum TFeatures
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{
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// World
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// transform
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// Lights
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Ambient = 0x0001,
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Sun = 0x0002,
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PointLight0 = 0x0004,
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PointLight1 = 0x0008,
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PointLight2 = 0x0010,
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// Lights, additional parameters for user shaders
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/// Adds an enabled/disabled parameter to all of the lights
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DynamicLights = 0x0020,
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};
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/// Bitfield containing features used by this vertex program.
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uint Features;
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/// Indices of parameters used by features.
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/// Lights, NeL supports:
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/// - Ambient light
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uint AmbientIdx; // (Ambient)
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/// - One directional light
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uint SunDirectionIdx; // (Sun)
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uint SunDiffuseIdx; // (Sun)
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/// - Zero to three point lights
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uint PointLight0PositionIdx; // (PointLight0)
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uint PointLight0DiffuseIdx; // (PointLight0)
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uint PointLight1PositionIdx; // (PointLight1)
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uint PointLight1DiffuseIdx; // (PointLight1)
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uint PointLight2PositionIdx; // (PointLight2)
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uint PointLight2DiffuseIdx; // (PointLight2)
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/// DynamicLights
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uint SunEnabledIdx; // (DynamicLights && Sun)
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uint PointLight0EnabledIdx; // (DynamicLights && PointLight0)
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uint PointLight1EnabledIdx; // (DynamicLights && PointLight1)
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uint PointLight2EnabledIdx; // (DynamicLights && PointLight2)
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virtual uint getParamIdx(char *name) const { return ~0; }; // STEREO_TODO
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};
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/**
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* \brief CPixelProgramInfo
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* \date 2013-09-07 15:00GMT
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* \author Jan Boon (Kaetemi)
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* Read-only information structure.
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*/
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struct CPixelProgramInfo
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{
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public:
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std::string DisplayName;
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enum TFeatures
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{
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/// Use texture stages from CMaterial as texture parameters
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MaterialTextures = 0x0001,
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/// Set driver fog parameters on this program
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Fog = 0x0002,
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/// Adds an enabled/disabled parameter to the fog, for user shaders
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DynamicFog = 0x0004,
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};
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// Bitfield containing features used by this pixel program
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uint Features;
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// Indices of parameters used by features
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uint FogEnabledIdx; // (Fog && DynamicFog) nlFogEnabled, fog enabled
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uint FogStartEndIdx; // (Fog) nlFogStartEnd, start and end of fog
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uint FogColorIdx; // (Fog) nlFogColor, fog color
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};
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class CGPUProgramSource;
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class CGPUProgramSourceCont;
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/**
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* \brief CGeometryProgramInfo
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* \date 2013-09-07 15:00GMT
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* \author Jan Boon (Kaetemi)
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* Read-only information structure.
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*/
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struct CGeometryProgramInfo
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{
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public:
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/*enum TFeatures
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{
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};*/
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/// Bitfield containing features used by this pixel program.
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// uint Features;
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/// Indices of parameters used by features.
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};
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/**
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* \brief CGPUProgram
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* \brief IGPUProgram
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* \date 2013-09-07 15:00GMT
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* \author Jan Boon (Kaetemi)
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* A compiled GPU program
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public:
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IGPUProgram();
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IGPUProgram(CGPUProgramSourceCont *programSource);
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virtual ~IGPUProgram();
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/// Get the idx of a parameter (ogl: uniform, d3d: constant, etcetera) by name. Invalid name returns ~0
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virtual uint getParamIdx(char *name) const = 0;
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inline uint getParamIdx(char *name) const { return _DrvInfo->getParamIdx(name); };
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void buildVPInfo(const char *displayName, uint features);
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void buildPPInfo(const char *displayName, uint features);
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void buildGPInfo(const char *displayName, uint features);
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/// Get the program
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inline const CGPUProgramSourceCont *getProgramSource() const { return _ProgramSource; };
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inline const CVertexProgramInfo *getVPInfo() const { return Info.VertexProgram; }
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inline const CPixelProgramInfo *getPPInfo() const { return Info.PixelProgram; }
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inline const CGeometryProgramInfo *getGPInfo() const { return Info.GeometryProgram; }
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protected:
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/// The progam source
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NLMISC::CSmartPtr<CGPUProgramSourceCont> _ProgramSource;
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public:
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/// The driver information. For the driver implementation only.
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NLMISC::CRefPtr<IGPUProgramDrvInfos> _DrvInfo;
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private:
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union
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{
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CVertexProgramInfo *VertexProgram;
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CPixelProgramInfo *PixelProgram;
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CGeometryProgramInfo *GeometryProgram;
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void *Ptr;
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} Info;
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}; /* class IGPUProgram */
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} /* namespace NL3D */
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@ -45,7 +45,7 @@ namespace NL3D {
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* \author Jan Boon (Kaetemi)
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* A single GPU program with a specific profile.
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*/
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struct CGPUProgramSource
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struct CGPUProgramSource : public NLMISC::CRefCount
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{
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public:
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std::string DisplayName;
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/// Minimal required profile for this GPU program
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IGPUProgram::TProfile Profile;
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char *SourcePtr;
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/// Copy the source string
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inline void setSource(char *source) { SourceCopy = source; SourcePtr = &source[0]; }
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/// Set pointer to source string without copying the string
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inline void setSourcePtr(char *sourcePtr) { SourceCopy.clear(); SourcePtr = sourcePtr; }
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const char *CodePtr;
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/// Copy the source code string
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inline void setCode(const char *source) { CodeCopy = source; CodePtr = &source[0]; }
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/// Set pointer to source code string without copying the string
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inline void setCodePtr(const char *sourcePtr) { CodeCopy.clear(); CodePtr = sourcePtr; }
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/// CVertexProgramInfo/CPixelProgramInfo/... NeL features
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uint Features;
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std::map<std::string, uint> ParamIndices;
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private:
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std::string SourceCopy;
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std::string CodeCopy;
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}; /* class CGPUProgramSource */
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* Container for the source code of a single GPU program, allowing
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* variations in different language profiles.
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*/
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struct CGPUProgramSourceCont
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struct CGPUProgramSourceCont : public NLMISC::CRefCount
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{
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public:
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std::vector<CGPUProgramSource> Sources;
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public:
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std::vector<NLMISC::CSmartPtr<CGPUProgramSource> > Sources;
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}; /* class CGPUProgramSourceCont */
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@ -1,7 +1,5 @@
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/** \file pixel_program.h
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* Pixel program definition
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*
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* $Id: pixel_program.h,v 1.1.2.3 2007/07/06 15:58:45 legallo Exp $
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*/
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/* Copyright, 2000, 2001 Nevrax Ltd.
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@ -28,81 +26,62 @@
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#include <nel/misc/types_nl.h>
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#include <nel/misc/smart_ptr.h>
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#include <nel/3d/gpu_program.h>
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#include <nel/3d/gpu_program_source.h>
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#include <list>
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namespace NL3D {
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// List typedef.
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class IDriver;
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class IPixelProgramDrvInfos;
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typedef std::list<IPixelProgramDrvInfos*> TPixelPrgDrvInfoPtrList;
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typedef TPixelPrgDrvInfoPtrList::iterator ItPixelPrgDrvInfoPtrList;
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// Class for interaction of pixel program with Driver.
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// IPixelProgramDrvInfos represent the real data of the pixel program, stored into the driver.
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class IPixelProgramDrvInfos : public NLMISC::CRefCount
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{
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private:
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IDriver *_Driver;
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ItPixelPrgDrvInfoPtrList _DriverIterator;
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public:
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IPixelProgramDrvInfos (IDriver *drv, ItPixelPrgDrvInfoPtrList it);
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// The virtual dtor is important.
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virtual ~IPixelProgramDrvInfos(void);
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};
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//-------------------------------------------------------------------------------
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class CPixelProgram : public NLMISC::CRefCount
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/**
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* \brief CPixelProgramInfo
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* \date 2013-09-07 15:00GMT
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* \author Jan Boon (Kaetemi)
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* Read-only information structure.
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*/
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struct CPixelProgramInfo
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{
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public:
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enum TProfile
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{
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// TODO:
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// If it's more useful, change this to a flags bitfield and
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// change the d3d (and gl) code to generate the bitfield of
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// supported modes instead of doing a >= version check.
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// direct3d - 0xD3D0,major,minor
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ps_1_1 = 0xD3D00101,
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ps_1_2 = 0xD3D00102,
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ps_1_3 = 0xD3D00103,
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ps_1_4 = 0xD3D00104,
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ps_2_0 = 0xD3D00200,
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ps_2_x = 0xD3D00201, // not sure...
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ps_3_0 = 0xD3D00300,
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// opengl - 0x0610,bitfield
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// fp20 = 0x061B0001, // very limited and outdated, unnecessary
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// fp30 = 0x06100002, // NV_fragment_program, now arbfp1, redundant
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arbfp1 = 0x06100004, // ARB_fragment_program
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fp40 = 0x06100008, // NV_fragment_program2, arbfp1 with "OPTION NV_fragment_program2;\n"
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gp4fp = 0x06100010, // NV_gpu_program4
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gp5fp = 0x06100020, // NV_gpu_program5
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std::string DisplayName;
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enum TFeatures
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{
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/// Use texture stages from CMaterial as texture parameters
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MaterialTextures = 0x0001,
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/// Set driver fog parameters on this program
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Fog = 0x0002,
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/// Adds an enabled/disabled parameter to the fog, for user shaders
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DynamicFog = 0x0004,
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};
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/// Constructor
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CPixelProgram (const char* program);
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// Bitfield containing features used by this pixel program
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uint Features;
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// Indices of parameters used by features
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uint FogEnabledIdx; // (Fog && DynamicFog) nlFogEnabled, fog enabled
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uint FogStartEndIdx; // (Fog) nlFogStartEnd, start and end of fog
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uint FogColorIdx; // (Fog) nlFogColor, fog color
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};
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class CPixelProgram : public IGPUProgram
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{
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public:
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/// Constructor
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CPixelProgram(CGPUProgramSourceCont *programSource);
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/// Destructor
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virtual ~CPixelProgram ();
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/// Get the program
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inline const std::string& getProgram() const { return _Program; };
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/// Build feature information
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void buildInfo(const char *displayName, uint features);
|
||||
/// Get feature information
|
||||
inline const CPixelProgramInfo *getInfo() const { return _Info; }
|
||||
|
||||
/// The driver informations. For the driver implementation only.
|
||||
NLMISC::CRefPtr<IPixelProgramDrvInfos> _DrvInfo;
|
||||
private:
|
||||
|
||||
protected:
|
||||
|
||||
/// The progam
|
||||
std::string _Program;
|
||||
/// Feature information
|
||||
CPixelProgramInfo *_Info;
|
||||
};
|
||||
|
||||
|
||||
} // NL3D
|
||||
|
||||
|
||||
|
|
|
@ -24,73 +24,6 @@
|
|||
|
||||
namespace NL3D {
|
||||
|
||||
using NLMISC::CRefCount;
|
||||
|
||||
|
||||
class IDriver;
|
||||
|
||||
// List typedef.
|
||||
class IShaderDrvInfos;
|
||||
typedef std::list<IShaderDrvInfos*> TShaderDrvInfoPtrList;
|
||||
typedef TShaderDrvInfoPtrList::iterator ItShaderDrvInfoPtrList;
|
||||
|
||||
/**
|
||||
* Interface for shader driver infos.
|
||||
*/
|
||||
class IShaderDrvInfos : public CRefCount
|
||||
{
|
||||
private:
|
||||
IDriver *_Driver;
|
||||
ItShaderDrvInfoPtrList _DriverIterator;
|
||||
|
||||
public:
|
||||
IShaderDrvInfos(IDriver *drv, ItShaderDrvInfoPtrList it) {_Driver= drv; _DriverIterator= it;}
|
||||
// The virtual dtor is important.
|
||||
virtual ~IShaderDrvInfos();
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Shader resource for the driver. It is just a container for a ".fx" text file.
|
||||
*/
|
||||
/* *** IMPORTANT ********************
|
||||
* *** IF YOU MODIFY THE STRUCTURE OF THIS CLASS, PLEASE INCREMENT IDriver::InterfaceVersion TO INVALIDATE OLD DRIVER DLL
|
||||
* **********************************
|
||||
*/
|
||||
// --------------------------------------------------
|
||||
class CShader
|
||||
{
|
||||
public:
|
||||
CShader();
|
||||
~CShader();
|
||||
|
||||
// Load a shader file
|
||||
bool loadShaderFile (const char *filename);
|
||||
|
||||
// Set the shader text
|
||||
void setText (const char *text);
|
||||
|
||||
// Get the shader text
|
||||
const char *getText () const { return _Text.c_str(); }
|
||||
|
||||
// Set the shader name
|
||||
void setName (const char *name);
|
||||
|
||||
// Get the shader name
|
||||
const char *getName () const { return _Name.c_str(); }
|
||||
|
||||
public:
|
||||
// Private. For Driver only.
|
||||
bool _ShaderChanged;
|
||||
NLMISC::CRefPtr<IShaderDrvInfos> _DrvInfo;
|
||||
private:
|
||||
// The shader
|
||||
std::string _Text;
|
||||
// The shader name
|
||||
std::string _Name;
|
||||
};
|
||||
|
||||
|
||||
} // NL3D
|
||||
|
||||
|
||||
|
|
|
@ -19,90 +19,87 @@
|
|||
|
||||
#include "nel/misc/types_nl.h"
|
||||
#include "nel/misc/smart_ptr.h"
|
||||
#include "nel/3d/gpu_program.h"
|
||||
#include "nel/3d/gpu_program_source.h"
|
||||
|
||||
#include <list>
|
||||
|
||||
|
||||
namespace NL3D {
|
||||
|
||||
// List typedef.
|
||||
class IDriver;
|
||||
class IVertexProgramDrvInfos;
|
||||
typedef std::list<IVertexProgramDrvInfos*> TVtxPrgDrvInfoPtrList;
|
||||
typedef TVtxPrgDrvInfoPtrList::iterator ItVtxPrgDrvInfoPtrList;
|
||||
|
||||
// Class for interaction of vertex program with Driver.
|
||||
// IVertexProgramDrvInfos represent the real data of the vertex program, stored into the driver (eg: just a GLint for opengl).
|
||||
class IVertexProgramDrvInfos : public NLMISC::CRefCount
|
||||
/**
|
||||
* \brief CVertexProgramInfo
|
||||
* \date 2013-09-07 15:00GMT
|
||||
* \author Jan Boon (Kaetemi)
|
||||
* Read-only information structure.
|
||||
*/
|
||||
struct CVertexProgramInfo
|
||||
{
|
||||
private:
|
||||
IDriver *_Driver;
|
||||
ItVtxPrgDrvInfoPtrList _DriverIterator;
|
||||
|
||||
public:
|
||||
IVertexProgramDrvInfos (IDriver *drv, ItVtxPrgDrvInfoPtrList it);
|
||||
// The virtual dtor is important.
|
||||
virtual ~IVertexProgramDrvInfos(void);
|
||||
std::string DisplayName;
|
||||
|
||||
enum TFeatures
|
||||
{
|
||||
// World
|
||||
// transform
|
||||
|
||||
// Lights
|
||||
Ambient = 0x0001,
|
||||
Sun = 0x0002,
|
||||
PointLight0 = 0x0004,
|
||||
PointLight1 = 0x0008,
|
||||
PointLight2 = 0x0010,
|
||||
|
||||
// Lights, additional parameters for user shaders
|
||||
/// Adds an enabled/disabled parameter to all of the lights
|
||||
DynamicLights = 0x0020,
|
||||
};
|
||||
|
||||
/// Bitfield containing features used by this vertex program.
|
||||
uint Features;
|
||||
|
||||
/// Indices of parameters used by features.
|
||||
|
||||
/// Lights, NeL supports:
|
||||
/// - Ambient light
|
||||
uint AmbientIdx; // (Ambient)
|
||||
/// - One directional light
|
||||
uint SunDirectionIdx; // (Sun)
|
||||
uint SunDiffuseIdx; // (Sun)
|
||||
/// - Zero to three point lights
|
||||
uint PointLight0PositionIdx; // (PointLight0)
|
||||
uint PointLight0DiffuseIdx; // (PointLight0)
|
||||
uint PointLight1PositionIdx; // (PointLight1)
|
||||
uint PointLight1DiffuseIdx; // (PointLight1)
|
||||
uint PointLight2PositionIdx; // (PointLight2)
|
||||
uint PointLight2DiffuseIdx; // (PointLight2)
|
||||
|
||||
/// DynamicLights
|
||||
uint SunEnabledIdx; // (DynamicLights && Sun)
|
||||
uint PointLight0EnabledIdx; // (DynamicLights && PointLight0)
|
||||
uint PointLight1EnabledIdx; // (DynamicLights && PointLight1)
|
||||
uint PointLight2EnabledIdx; // (DynamicLights && PointLight2)
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* This class is a vertex program.
|
||||
*
|
||||
* D3D / OPENGL compatibility notes:
|
||||
* ---------------------------------
|
||||
*
|
||||
* To make your program compatible with D3D and OPENGL nel drivers, please follow thoses directives to write your vertex programs
|
||||
*
|
||||
* - Use only v[0], v[1] etc.. syntax for input registers. Don't use v0, v1 or v[OPOS] etc..
|
||||
* - Use only c[0], c[1] etc.. syntax for constant registers. Don't use c0, c1 etc..
|
||||
* - Use only o[HPOS], o[COL0] etc.. syntax for output registers. Don't use oPos, oD0 etc..
|
||||
* - Use only uppercase for registers R1, R2 etc.. Don't use lowercase r1, r2 etc..
|
||||
* - Use a semicolon to delineate instructions.
|
||||
* - Use ARL instruction to load the adress register and not MOV.
|
||||
* - Don't use the NOP instruction.
|
||||
* - Don't use macros.
|
||||
*
|
||||
* -> Thoses programs work without any change under OpenGL.
|
||||
* -> Direct3D driver implementation will have to modify the syntax on the fly before the setup like this:
|
||||
* - "v[0]" must be changed in "v0" etc..
|
||||
* - "o[HPOS]" must be changed in oPos etc..
|
||||
* - Semicolon must be changed in line return character.
|
||||
* - ARL instruction must be changed in MOV.
|
||||
*
|
||||
* Behaviour of LOG may change depending on implementation: You can only expect to have dest.z = log2(abs(src.w)).
|
||||
* LIT may or may not clamp the specular exponent to [-128, 128] (not done when EXT_vertex_shader is used for example ..)
|
||||
*
|
||||
* Depending on the implementation, some optimizations can be achieved by masking the unused output values of instructions
|
||||
* as LIT, EXPP ..
|
||||
*
|
||||
* \author Cyril 'Hulud' Corvazier
|
||||
* \author Nevrax France
|
||||
* \date 2001
|
||||
*/
|
||||
class CVertexProgram : public NLMISC::CRefCount
|
||||
class CVertexProgram : public IGPUProgram
|
||||
{
|
||||
public:
|
||||
|
||||
/// Constructor
|
||||
CVertexProgram (const char* program);
|
||||
|
||||
CVertexProgram(CGPUProgramSourceCont *programSource);
|
||||
CVertexProgram(const char *nelvp);
|
||||
/// Destructor
|
||||
virtual ~CVertexProgram ();
|
||||
|
||||
/// Get the program
|
||||
const std::string& getProgram () const { return _Program; };
|
||||
/// Build feature information
|
||||
void buildInfo(const char *displayName, uint features);
|
||||
/// Get feature information
|
||||
inline const CVertexProgramInfo *getInfo() const { return _Info; }
|
||||
|
||||
private:
|
||||
/// The progam
|
||||
std::string _Program;
|
||||
|
||||
public:
|
||||
/// The driver information. For the driver implementation only.
|
||||
NLMISC::CRefPtr<IVertexProgramDrvInfos> _DrvInfo;
|
||||
/// Feature information
|
||||
CVertexProgramInfo *_Info;
|
||||
};
|
||||
|
||||
|
||||
} // NL3D
|
||||
|
||||
|
||||
|
|
|
@ -21,6 +21,40 @@
|
|||
|
||||
#include <vector>
|
||||
|
||||
/**
|
||||
* This class is a vertex program.
|
||||
*
|
||||
* D3D / OPENGL compatibility notes:
|
||||
* ---------------------------------
|
||||
*
|
||||
* To make your program compatible with D3D and OPENGL nel drivers, please follow thoses directives to write your vertex programs
|
||||
*
|
||||
* - Use only v[0], v[1] etc.. syntax for input registers. Don't use v0, v1 or v[OPOS] etc..
|
||||
* - Use only c[0], c[1] etc.. syntax for constant registers. Don't use c0, c1 etc..
|
||||
* - Use only o[HPOS], o[COL0] etc.. syntax for output registers. Don't use oPos, oD0 etc..
|
||||
* - Use only uppercase for registers R1, R2 etc.. Don't use lowercase r1, r2 etc..
|
||||
* - Use a semicolon to delineate instructions.
|
||||
* - Use ARL instruction to load the adress register and not MOV.
|
||||
* - Don't use the NOP instruction.
|
||||
* - Don't use macros.
|
||||
*
|
||||
* -> Thoses programs work without any change under OpenGL.
|
||||
* -> Direct3D driver implementation will have to modify the syntax on the fly before the setup like this:
|
||||
* - "v[0]" must be changed in "v0" etc..
|
||||
* - "o[HPOS]" must be changed in oPos etc..
|
||||
* - Semicolon must be changed in line return character.
|
||||
* - ARL instruction must be changed in MOV.
|
||||
*
|
||||
* Behaviour of LOG may change depending on implementation: You can only expect to have dest.z = log2(abs(src.w)).
|
||||
* LIT may or may not clamp the specular exponent to [-128, 128] (not done when EXT_vertex_shader is used for example ..)
|
||||
*
|
||||
* Depending on the implementation, some optimizations can be achieved by masking the unused output values of instructions
|
||||
* as LIT, EXPP ..
|
||||
*
|
||||
* \author Cyril 'Hulud' Corvazier
|
||||
* \author Nevrax France
|
||||
* \date 2001
|
||||
*/
|
||||
|
||||
/// Swizzle of an operand in a vertex program
|
||||
struct CVPSwizzle
|
||||
|
|
|
@ -167,6 +167,8 @@ SOURCE_GROUP(Driver FILES
|
|||
../../include/nel/3d/vertex_program_parse.h
|
||||
pixel_program.cpp
|
||||
../../include/nel/3d/pixel_program.h
|
||||
geometry_program.cpp
|
||||
../../include/nel/3d/geometry_program.h
|
||||
gpu_program.cpp
|
||||
../../include/nel/3d/gpu_program.h
|
||||
gpu_program_source.cpp
|
||||
|
|
|
@ -58,7 +58,7 @@ IDriver::~IDriver()
|
|||
nlassert(_MatDrvInfos.size()==0);
|
||||
nlassert(_VBDrvInfos.size()==0);
|
||||
nlassert(_IBDrvInfos.size()==0);
|
||||
nlassert(_VtxPrgDrvInfos.size()==0);
|
||||
nlassert(_GPUPrgDrvInfos.size()==0);
|
||||
}
|
||||
|
||||
|
||||
|
@ -94,14 +94,14 @@ bool IDriver::release(void)
|
|||
// NB: at IShader deletion, this->_MatDrvInfos is updated (entry deleted);
|
||||
delete *itmat;
|
||||
}
|
||||
|
||||
/*
|
||||
// Release Shader drv.
|
||||
ItShaderDrvInfoPtrList itshd;
|
||||
while( (itshd = _ShaderDrvInfos.begin()) != _ShaderDrvInfos.end() )
|
||||
{
|
||||
// NB: at IShader deletion, this->_MatDrvInfos is updated (entry deleted);
|
||||
delete *itshd;
|
||||
}
|
||||
}*/
|
||||
|
||||
// Release VBs drv.
|
||||
ItVBDrvInfoPtrList itvb;
|
||||
|
@ -119,12 +119,12 @@ bool IDriver::release(void)
|
|||
delete *itib;
|
||||
}
|
||||
|
||||
// Release VtxPrg drv.
|
||||
ItVtxPrgDrvInfoPtrList itVtxPrg;
|
||||
while( (itVtxPrg = _VtxPrgDrvInfos.begin()) != _VtxPrgDrvInfos.end() )
|
||||
// Release GPUPrg drv.
|
||||
ItGPUPrgDrvInfoPtrList itGPUPrg;
|
||||
while( (itGPUPrg = _GPUPrgDrvInfos.begin()) != _GPUPrgDrvInfos.end() )
|
||||
{
|
||||
// NB: at IVertexProgramDrvInfos deletion, this->_VtxPrgDrvInfos is updated (entry deleted);
|
||||
delete *itVtxPrg;
|
||||
// NB: at IVertexProgramDrvInfos deletion, this->_GPUPrgDrvInfos is updated (entry deleted);
|
||||
delete *itGPUPrg;
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -249,7 +249,7 @@ void IDriver::removeMatDrvInfoPtr(ItMatDrvInfoPtrList shaderIt)
|
|||
_MatDrvInfos.erase(shaderIt);
|
||||
}
|
||||
// ***************************************************************************
|
||||
void IDriver::removeShaderDrvInfoPtr(ItShaderDrvInfoPtrList shaderIt)
|
||||
/*void IDriver::removeShaderDrvInfoPtr(ItShaderDrvInfoPtrList shaderIt)
|
||||
{
|
||||
_ShaderDrvInfos.erase(shaderIt);
|
||||
}
|
||||
|
@ -262,6 +262,11 @@ void IDriver::removeVtxPrgDrvInfoPtr(ItVtxPrgDrvInfoPtrList vtxPrgDrvInfoIt)
|
|||
void IDriver::removePixelPrgDrvInfoPtr(ItPixelPrgDrvInfoPtrList pixelPrgDrvInfoIt)
|
||||
{
|
||||
_PixelPrgDrvInfos.erase(pixelPrgDrvInfoIt);
|
||||
}*/
|
||||
// ***************************************************************************
|
||||
void IDriver::removeGPUPrgDrvInfoPtr(ItGPUPrgDrvInfoPtrList vtxPrgDrvInfoIt)
|
||||
{
|
||||
_GPUPrgDrvInfos.erase(vtxPrgDrvInfoIt);
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
|
59
code/nel/src/3d/geometry_program.cpp
Normal file
59
code/nel/src/3d/geometry_program.cpp
Normal file
|
@ -0,0 +1,59 @@
|
|||
/** \file geometry_program.cpp
|
||||
* Geometry program definition
|
||||
*/
|
||||
|
||||
/* Copyright, 2000, 2001 Nevrax Ltd.
|
||||
*
|
||||
* This file is part of NEVRAX NEL.
|
||||
* NEVRAX NEL is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2, or (at your option)
|
||||
* any later version.
|
||||
|
||||
* NEVRAX NEL is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with NEVRAX NEL; see the file COPYING. If not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
|
||||
* MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
#include "std3d.h"
|
||||
|
||||
#include <nel/3d/geometry_program.h>
|
||||
|
||||
#include <nel/3d/driver.h>
|
||||
|
||||
namespace NL3D
|
||||
{
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
CGeometryProgram::CGeometryProgram(CGPUProgramSourceCont *programSource) : _Info(NULL), IGPUProgram(programSource)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
CGeometryProgram::~CGeometryProgram ()
|
||||
{
|
||||
delete _Info;
|
||||
_Info = NULL;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
void CGeometryProgram::buildInfo(const char *displayName, uint features)
|
||||
{
|
||||
nlassert(_Info == NULL);
|
||||
_Info = new CGeometryProgramInfo();
|
||||
CGeometryProgramInfo *info = _Info;
|
||||
info->DisplayName = displayName;
|
||||
info->Features = features;
|
||||
}
|
||||
|
||||
} // NL3D
|
|
@ -1,9 +1,9 @@
|
|||
/**
|
||||
* \file gpu_program.cpp
|
||||
* \brief CGPUProgram
|
||||
* \brief IGPUProgram
|
||||
* \date 2013-09-07 15:00GMT
|
||||
* \author Jan Boon (Kaetemi)
|
||||
* CGPUProgram
|
||||
* IGPUProgram
|
||||
*/
|
||||
|
||||
/*
|
||||
|
@ -35,157 +35,50 @@
|
|||
#include <nel/misc/string_mapper.h>
|
||||
|
||||
// Project includes
|
||||
#include <nel/3d/driver.h>
|
||||
|
||||
using namespace std;
|
||||
// using namespace NLMISC;
|
||||
|
||||
namespace NL3D {
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
IGPUProgramDrvInfos::IGPUProgramDrvInfos(IDriver *drv, ItGPUPrgDrvInfoPtrList it)
|
||||
{
|
||||
_Driver = drv;
|
||||
_DriverIterator = it;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
IGPUProgramDrvInfos::~IGPUProgramDrvInfos ()
|
||||
{
|
||||
_Driver->removeGPUPrgDrvInfoPtr(_DriverIterator);
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
IGPUProgram::IGPUProgram()
|
||||
{
|
||||
Info.Ptr = NULL;
|
||||
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
IGPUProgram::IGPUProgram(CGPUProgramSourceCont *programSource) : _ProgramSource(programSource)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
IGPUProgram::~IGPUProgram()
|
||||
{
|
||||
delete Info.Ptr;
|
||||
Info.Ptr = NULL;
|
||||
// Must kill the drv mirror of this program.
|
||||
_DrvInfo.kill();
|
||||
}
|
||||
|
||||
void IGPUProgram::buildVPInfo(const char *displayName, uint features)
|
||||
{
|
||||
nlassert(Info.VertexProgram == NULL);
|
||||
Info.VertexProgram = new CVertexProgramInfo();
|
||||
CVertexProgramInfo *info = Info.VertexProgram;
|
||||
info->DisplayName = displayName;
|
||||
info->Features = features;
|
||||
if (features & CVertexProgramInfo::Ambient)
|
||||
{
|
||||
info->AmbientIdx = getParamIdx("nlAmbient");
|
||||
if (info->AmbientIdx == ~0)
|
||||
{
|
||||
nlwarning("Missing 'nlAmbient' in gpu program '%s', Ambient disabled", displayName);
|
||||
info->Features &= ~CVertexProgramInfo::Ambient;
|
||||
}
|
||||
}
|
||||
if (features & CVertexProgramInfo::Sun)
|
||||
{
|
||||
if (features & CVertexProgramInfo::DynamicLights)
|
||||
{
|
||||
info->SunEnabledIdx = getParamIdx("nlSunEnabled");
|
||||
if (info->SunEnabledIdx == ~0)
|
||||
{
|
||||
nlwarning("Missing 'nlSunEnabled' in gpu program '%s', DynamicLights disabled", displayName);
|
||||
info->Features &= ~CVertexProgramInfo::DynamicLights;
|
||||
}
|
||||
}
|
||||
info->SunDirectionIdx = getParamIdx("nlSunDirection");
|
||||
info->SunDiffuseIdx = getParamIdx("nlSunDiffuse");
|
||||
if (info->SunDirectionIdx == ~0
|
||||
|| info->SunDiffuseIdx == ~0)
|
||||
{
|
||||
nlwarning("Missing 'nlSunDirection/nlSunDiffuse' in gpu program '%s', Sun disabled", displayName);
|
||||
info->Features &= ~CVertexProgramInfo::Sun;
|
||||
}
|
||||
}
|
||||
if (features & CVertexProgramInfo::PointLight0)
|
||||
{
|
||||
if (features & CVertexProgramInfo::DynamicLights)
|
||||
{
|
||||
info->PointLight0EnabledIdx = getParamIdx("nlPointLight0Enabled");
|
||||
if (info->PointLight0EnabledIdx == ~0)
|
||||
{
|
||||
nlwarning("Missing 'nlPointLight0Enabled' in gpu program '%s', DynamicLights disabled", displayName);
|
||||
info->Features &= ~CVertexProgramInfo::DynamicLights;
|
||||
}
|
||||
}
|
||||
info->PointLight0PositionIdx = getParamIdx("nlPointLight0Position");
|
||||
info->PointLight0DiffuseIdx = getParamIdx("nlPointLight0Diffuse");
|
||||
if (info->PointLight0PositionIdx == ~0
|
||||
|| info->PointLight0DiffuseIdx == ~0)
|
||||
{
|
||||
nlwarning("Missing 'nlPointLight0Position/nlPointLight0Diffuse' in gpu program '%s', PointLight0 disabled", displayName);
|
||||
info->Features &= ~CVertexProgramInfo::PointLight0;
|
||||
}
|
||||
}
|
||||
if (features & CVertexProgramInfo::PointLight1)
|
||||
{
|
||||
if (features & CVertexProgramInfo::DynamicLights)
|
||||
{
|
||||
info->PointLight1EnabledIdx = getParamIdx("nlPointLight1Enabled");
|
||||
if (info->PointLight1EnabledIdx == ~0)
|
||||
{
|
||||
nlwarning("Missing 'nlPointLight1Enabled' in gpu program '%s', DynamicLights disabled", displayName);
|
||||
info->Features &= ~CVertexProgramInfo::DynamicLights;
|
||||
}
|
||||
}
|
||||
info->PointLight1PositionIdx = getParamIdx("nlPointLight1Position");
|
||||
info->PointLight1DiffuseIdx = getParamIdx("nlPointLight1Diffuse");
|
||||
if (info->PointLight1PositionIdx == ~0
|
||||
|| info->PointLight1DiffuseIdx == ~0)
|
||||
{
|
||||
nlwarning("Missing 'nlPointLight1Position/nlPointLight1Diffuse' in gpu program '%s', PointLight1 disabled", displayName);
|
||||
info->Features &= ~CVertexProgramInfo::PointLight1;
|
||||
}
|
||||
}
|
||||
if (features & CVertexProgramInfo::PointLight2)
|
||||
{
|
||||
if (features & CVertexProgramInfo::DynamicLights)
|
||||
{
|
||||
info->PointLight2EnabledIdx = getParamIdx("nlPointLight2Enabled");
|
||||
if (info->PointLight2EnabledIdx == ~0)
|
||||
{
|
||||
nlwarning("Missing 'nlPointLight2Enabled' in gpu program '%s', DynamicLights disabled", displayName);
|
||||
info->Features &= ~CVertexProgramInfo::DynamicLights;
|
||||
}
|
||||
}
|
||||
info->PointLight2PositionIdx = getParamIdx("nlPointLight2Position");
|
||||
info->PointLight2DiffuseIdx = getParamIdx("nlPointLight2Diffuse");
|
||||
if (info->PointLight2PositionIdx == ~0
|
||||
|| info->PointLight2DiffuseIdx == ~0)
|
||||
{
|
||||
nlwarning("Missing 'nlPointLight2Position/nlPointLight2Diffuse' in gpu program '%s', PointLight2 disabled", displayName);
|
||||
info->Features &= ~CVertexProgramInfo::PointLight2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void IGPUProgram::buildPPInfo(const char *displayName, uint features)
|
||||
{
|
||||
nlassert(Info.PixelProgram == NULL);
|
||||
Info.PixelProgram = new CPixelProgramInfo();
|
||||
CPixelProgramInfo *info = Info.PixelProgram;
|
||||
info->DisplayName = displayName;
|
||||
info->Features = features;
|
||||
if (features & CPixelProgramInfo::Fog)
|
||||
{
|
||||
if (features & CPixelProgramInfo::DynamicFog)
|
||||
{
|
||||
info->FogEnabledIdx = getParamIdx("nlFogEnabled");
|
||||
if (info->FogEnabledIdx == ~0)
|
||||
{
|
||||
nlwarning("Missing 'nlFogEnabled' in gpu program '%s', DynamicFog disabled", displayName);
|
||||
info->Features &= ~CPixelProgramInfo::DynamicFog;
|
||||
}
|
||||
}
|
||||
info->FogStartEndIdx = getParamIdx("nlFogStartEnd");
|
||||
info->FogColorIdx = getParamIdx("nlFogColor");
|
||||
if (info->FogStartEndIdx == ~0
|
||||
|| info->FogStartEndIdx == ~0)
|
||||
{
|
||||
nlwarning("Missing 'nlFogStartEnd/nlFogColor' in gpu program '%s', Fog disabled", displayName);
|
||||
info->Features &= ~CPixelProgramInfo::Fog;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void IGPUProgram::buildGPInfo(const char *displayName, uint features)
|
||||
{
|
||||
nlassert(Info.GeometryProgram == NULL);
|
||||
Info.GeometryProgram = new CGeometryProgramInfo();
|
||||
}
|
||||
|
||||
|
||||
} /* namespace NL3D */
|
||||
|
||||
/* end of file */
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
/** \file pixel_program.cpp
|
||||
* Pixel program definition
|
||||
*
|
||||
* $Id: pixel_program.cpp,v 1.1.2.1 2007/04/27 17:35:07 legallo Exp $
|
||||
*/
|
||||
|
||||
/* Copyright, 2000, 2001 Nevrax Ltd.
|
||||
|
@ -33,31 +31,49 @@ namespace NL3D
|
|||
{
|
||||
|
||||
// ***************************************************************************
|
||||
IPixelProgramDrvInfos::IPixelProgramDrvInfos (IDriver *drv, ItPixelPrgDrvInfoPtrList it)
|
||||
|
||||
CPixelProgram::CPixelProgram(CGPUProgramSourceCont *programSource) : _Info(NULL), IGPUProgram(programSource)
|
||||
{
|
||||
_Driver= drv;
|
||||
_DriverIterator= it;
|
||||
|
||||
}
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
IPixelProgramDrvInfos::~IPixelProgramDrvInfos ()
|
||||
|
||||
CPixelProgram::~CPixelProgram ()
|
||||
{
|
||||
_Driver->removePixelPrgDrvInfoPtr (_DriverIterator);
|
||||
delete _Info;
|
||||
_Info = NULL;
|
||||
}
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
CPixelProgram::CPixelProgram(const char* program) : _Program(program)
|
||||
|
||||
void CPixelProgram::buildInfo(const char *displayName, uint features)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
CPixelProgram::~CPixelProgram()
|
||||
{
|
||||
|
||||
nlassert(_Info == NULL);
|
||||
_Info = new CPixelProgramInfo();
|
||||
CPixelProgramInfo *info = _Info;
|
||||
info->DisplayName = displayName;
|
||||
info->Features = features;
|
||||
if (features & CPixelProgramInfo::Fog)
|
||||
{
|
||||
if (features & CPixelProgramInfo::DynamicFog)
|
||||
{
|
||||
info->FogEnabledIdx = getParamIdx("nlFogEnabled");
|
||||
if (info->FogEnabledIdx == ~0)
|
||||
{
|
||||
nlwarning("Missing 'nlFogEnabled' in gpu program '%s', DynamicFog disabled", displayName);
|
||||
info->Features &= ~CPixelProgramInfo::DynamicFog;
|
||||
}
|
||||
}
|
||||
info->FogStartEndIdx = getParamIdx("nlFogStartEnd");
|
||||
info->FogColorIdx = getParamIdx("nlFogColor");
|
||||
if (info->FogStartEndIdx == ~0
|
||||
|| info->FogStartEndIdx == ~0)
|
||||
{
|
||||
nlwarning("Missing 'nlFogStartEnd/nlFogColor' in gpu program '%s', Fog disabled", displayName);
|
||||
info->Features &= ~CPixelProgramInfo::Fog;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // NL3D
|
||||
|
|
|
@ -27,85 +27,4 @@ using namespace NLMISC;
|
|||
namespace NL3D
|
||||
{
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
CShader::~CShader()
|
||||
{
|
||||
// Must kill the drv mirror of this shader.
|
||||
_DrvInfo.kill();
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
CShader::CShader()
|
||||
{
|
||||
_ShaderChanged = true;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
void CShader::setText (const char *text)
|
||||
{
|
||||
_Text = text;
|
||||
_ShaderChanged = true;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
void CShader::setName (const char *name)
|
||||
{
|
||||
_Name = name;
|
||||
_ShaderChanged = true;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
bool CShader::loadShaderFile (const char *filename)
|
||||
{
|
||||
_Text = "";
|
||||
// Lookup
|
||||
string _filename = CPath::lookup(filename, false, true, true);
|
||||
if (!_filename.empty())
|
||||
{
|
||||
// File length
|
||||
uint size = CFile::getFileSize (_filename);
|
||||
_Text.reserve (size+1);
|
||||
|
||||
try
|
||||
{
|
||||
CIFile file;
|
||||
if (file.open (_filename))
|
||||
{
|
||||
// Read it
|
||||
while (!file.eof ())
|
||||
{
|
||||
char line[512];
|
||||
file.getline (line, 512);
|
||||
_Text += line;
|
||||
}
|
||||
|
||||
// Set the shader name
|
||||
_Name = CFile::getFilename (filename);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
nlwarning ("Can't open the file %s for reading", _filename.c_str());
|
||||
}
|
||||
}
|
||||
catch (const Exception &e)
|
||||
{
|
||||
nlwarning ("Error while reading %s : %s", _filename.c_str(), e.what());
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
IShaderDrvInfos::~IShaderDrvInfos()
|
||||
{
|
||||
_Driver->removeShaderDrvInfoPtr(_DriverIterator);
|
||||
}
|
||||
|
||||
} // NL3D
|
||||
|
|
|
@ -114,7 +114,13 @@ void CStereoDebugger::setDriver(NL3D::UDriver *driver)
|
|||
{
|
||||
nlassert(!m_PixelProgram);
|
||||
|
||||
NL3D::IDriver *drvInternal = (static_cast<CDriverUser *>(driver))->getDriver();
|
||||
NL3D::IDriver *drvInternal = (static_cast<CDriverUser *>(driver))->getDriver();
|
||||
|
||||
CGPUProgramSource *source = new CGPUProgramSource();
|
||||
CGPUProgramSourceCont *sourceCont = new CGPUProgramSourceCont();
|
||||
sourceCont->Sources.push_back(source);
|
||||
source->Features = CPixelProgramInfo::MaterialTextures;
|
||||
|
||||
/*if (drvInternal->supportPixelProgram(CPixelProgram::fp40) && drvInternal->supportBloomEffect() && drvInternal->supportNonPowerOfTwoTextures())
|
||||
{
|
||||
nldebug("VR: fp40");
|
||||
|
@ -122,8 +128,10 @@ void CStereoDebugger::setDriver(NL3D::UDriver *driver)
|
|||
}
|
||||
else*/ if (drvInternal->supportPixelProgram(CPixelProgram::arbfp1) && drvInternal->supportBloomEffect() && drvInternal->supportNonPowerOfTwoTextures())
|
||||
{
|
||||
nldebug("VR: arbfp1");
|
||||
m_PixelProgram = new CPixelProgram(a_arbfp1);
|
||||
nldebug("VR: arbfp1");
|
||||
source->Profile = IGPUProgram::arbfp1;
|
||||
source->setCodePtr(a_arbfp1);
|
||||
m_PixelProgram = new CPixelProgram(sourceCont);
|
||||
}
|
||||
/*else if (drvInternal->supportPixelProgram(CPixelProgram::ps_2_0))
|
||||
{
|
||||
|
|
|
@ -237,21 +237,33 @@ void CStereoOVR::setDriver(NL3D::UDriver *driver)
|
|||
{
|
||||
nlassert(!m_PixelProgram);
|
||||
|
||||
NL3D::IDriver *drvInternal = (static_cast<CDriverUser *>(driver))->getDriver();
|
||||
NL3D::IDriver *drvInternal = (static_cast<CDriverUser *>(driver))->getDriver();
|
||||
|
||||
CGPUProgramSource *source = new CGPUProgramSource();
|
||||
CGPUProgramSourceCont *sourceCont = new CGPUProgramSourceCont();
|
||||
sourceCont->Sources.push_back(source);
|
||||
source->Features = CPixelProgramInfo::MaterialTextures;
|
||||
|
||||
if (drvInternal->supportPixelProgram(CPixelProgram::fp40) && drvInternal->supportBloomEffect() && drvInternal->supportNonPowerOfTwoTextures())
|
||||
{
|
||||
nldebug("VR: fp40");
|
||||
m_PixelProgram = new CPixelProgram(g_StereoOVR_fp40);
|
||||
source->Profile = IGPUProgram::fp40;
|
||||
source->setCodePtr(g_StereoOVR_fp40);
|
||||
m_PixelProgram = new CPixelProgram(sourceCont);
|
||||
}
|
||||
else if (drvInternal->supportPixelProgram(CPixelProgram::arbfp1) && drvInternal->supportBloomEffect() && drvInternal->supportNonPowerOfTwoTextures())
|
||||
{
|
||||
nldebug("VR: arbfp1");
|
||||
m_PixelProgram = new CPixelProgram(g_StereoOVR_arbfp1);
|
||||
source->Profile = IGPUProgram::arbfp1;
|
||||
source->setCodePtr(g_StereoOVR_arbfp1);
|
||||
m_PixelProgram = new CPixelProgram(sourceCont);
|
||||
}
|
||||
else if (drvInternal->supportPixelProgram(CPixelProgram::ps_2_0))
|
||||
{
|
||||
nldebug("VR: ps_2_0");
|
||||
m_PixelProgram = new CPixelProgram(g_StereoOVR_ps_2_0);
|
||||
source->Profile = IGPUProgram::ps_2_0;
|
||||
source->setCodePtr(g_StereoOVR_ps_2_0);
|
||||
m_PixelProgram = new CPixelProgram(sourceCont);
|
||||
}
|
||||
|
||||
if (m_PixelProgram)
|
||||
|
|
|
@ -24,34 +24,131 @@
|
|||
namespace NL3D
|
||||
{
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
IVertexProgramDrvInfos::IVertexProgramDrvInfos (IDriver *drv, ItVtxPrgDrvInfoPtrList it)
|
||||
|
||||
CVertexProgram::CVertexProgram(CGPUProgramSourceCont *programSource) : _Info(NULL), IGPUProgram(programSource)
|
||||
{
|
||||
_Driver= drv;
|
||||
_DriverIterator= it;
|
||||
|
||||
}
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
IVertexProgramDrvInfos::~IVertexProgramDrvInfos ()
|
||||
|
||||
CVertexProgram::CVertexProgram(const char *nelvp) : _Info(NULL)
|
||||
{
|
||||
_Driver->removeVtxPrgDrvInfoPtr (_DriverIterator);
|
||||
CGPUProgramSource *source = new CGPUProgramSource();
|
||||
_ProgramSource = new CGPUProgramSourceCont();
|
||||
_ProgramSource->Sources.push_back(source);
|
||||
source->Profile = IGPUProgram::nelvp;
|
||||
source->setCode(nelvp);
|
||||
source->Features = 0;
|
||||
}
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
CVertexProgram::CVertexProgram (const char* program)
|
||||
{
|
||||
_Program=program;
|
||||
}
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
CVertexProgram::~CVertexProgram ()
|
||||
{
|
||||
// Must kill the drv mirror of this VB.
|
||||
_DrvInfo.kill();
|
||||
delete _Info;
|
||||
_Info = NULL;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
void CVertexProgram::buildInfo(const char *displayName, uint features)
|
||||
{
|
||||
nlassert(_Info == NULL);
|
||||
_Info = new CVertexProgramInfo();
|
||||
CVertexProgramInfo *info = _Info;
|
||||
info->DisplayName = displayName;
|
||||
info->Features = features;
|
||||
if (features & CVertexProgramInfo::Ambient)
|
||||
{
|
||||
info->AmbientIdx = getParamIdx("nlAmbient");
|
||||
if (info->AmbientIdx == ~0)
|
||||
{
|
||||
nlwarning("Missing 'nlAmbient' in gpu program '%s', Ambient disabled", displayName);
|
||||
info->Features &= ~CVertexProgramInfo::Ambient;
|
||||
}
|
||||
}
|
||||
if (features & CVertexProgramInfo::Sun)
|
||||
{
|
||||
if (features & CVertexProgramInfo::DynamicLights)
|
||||
{
|
||||
info->SunEnabledIdx = getParamIdx("nlSunEnabled");
|
||||
if (info->SunEnabledIdx == ~0)
|
||||
{
|
||||
nlwarning("Missing 'nlSunEnabled' in gpu program '%s', DynamicLights disabled", displayName);
|
||||
info->Features &= ~CVertexProgramInfo::DynamicLights;
|
||||
}
|
||||
}
|
||||
info->SunDirectionIdx = getParamIdx("nlSunDirection");
|
||||
info->SunDiffuseIdx = getParamIdx("nlSunDiffuse");
|
||||
if (info->SunDirectionIdx == ~0
|
||||
|| info->SunDiffuseIdx == ~0)
|
||||
{
|
||||
nlwarning("Missing 'nlSunDirection/nlSunDiffuse' in gpu program '%s', Sun disabled", displayName);
|
||||
info->Features &= ~CVertexProgramInfo::Sun;
|
||||
}
|
||||
}
|
||||
if (features & CVertexProgramInfo::PointLight0)
|
||||
{
|
||||
if (features & CVertexProgramInfo::DynamicLights)
|
||||
{
|
||||
info->PointLight0EnabledIdx = getParamIdx("nlPointLight0Enabled");
|
||||
if (info->PointLight0EnabledIdx == ~0)
|
||||
{
|
||||
nlwarning("Missing 'nlPointLight0Enabled' in gpu program '%s', DynamicLights disabled", displayName);
|
||||
info->Features &= ~CVertexProgramInfo::DynamicLights;
|
||||
}
|
||||
}
|
||||
info->PointLight0PositionIdx = getParamIdx("nlPointLight0Position");
|
||||
info->PointLight0DiffuseIdx = getParamIdx("nlPointLight0Diffuse");
|
||||
if (info->PointLight0PositionIdx == ~0
|
||||
|| info->PointLight0DiffuseIdx == ~0)
|
||||
{
|
||||
nlwarning("Missing 'nlPointLight0Position/nlPointLight0Diffuse' in gpu program '%s', PointLight0 disabled", displayName);
|
||||
info->Features &= ~CVertexProgramInfo::PointLight0;
|
||||
}
|
||||
}
|
||||
if (features & CVertexProgramInfo::PointLight1)
|
||||
{
|
||||
if (features & CVertexProgramInfo::DynamicLights)
|
||||
{
|
||||
info->PointLight1EnabledIdx = getParamIdx("nlPointLight1Enabled");
|
||||
if (info->PointLight1EnabledIdx == ~0)
|
||||
{
|
||||
nlwarning("Missing 'nlPointLight1Enabled' in gpu program '%s', DynamicLights disabled", displayName);
|
||||
info->Features &= ~CVertexProgramInfo::DynamicLights;
|
||||
}
|
||||
}
|
||||
info->PointLight1PositionIdx = getParamIdx("nlPointLight1Position");
|
||||
info->PointLight1DiffuseIdx = getParamIdx("nlPointLight1Diffuse");
|
||||
if (info->PointLight1PositionIdx == ~0
|
||||
|| info->PointLight1DiffuseIdx == ~0)
|
||||
{
|
||||
nlwarning("Missing 'nlPointLight1Position/nlPointLight1Diffuse' in gpu program '%s', PointLight1 disabled", displayName);
|
||||
info->Features &= ~CVertexProgramInfo::PointLight1;
|
||||
}
|
||||
}
|
||||
if (features & CVertexProgramInfo::PointLight2)
|
||||
{
|
||||
if (features & CVertexProgramInfo::DynamicLights)
|
||||
{
|
||||
info->PointLight2EnabledIdx = getParamIdx("nlPointLight2Enabled");
|
||||
if (info->PointLight2EnabledIdx == ~0)
|
||||
{
|
||||
nlwarning("Missing 'nlPointLight2Enabled' in gpu program '%s', DynamicLights disabled", displayName);
|
||||
info->Features &= ~CVertexProgramInfo::DynamicLights;
|
||||
}
|
||||
}
|
||||
info->PointLight2PositionIdx = getParamIdx("nlPointLight2Position");
|
||||
info->PointLight2DiffuseIdx = getParamIdx("nlPointLight2Diffuse");
|
||||
if (info->PointLight2PositionIdx == ~0
|
||||
|| info->PointLight2DiffuseIdx == ~0)
|
||||
{
|
||||
nlwarning("Missing 'nlPointLight2Position/nlPointLight2Diffuse' in gpu program '%s', PointLight2 disabled", displayName);
|
||||
info->Features &= ~CVertexProgramInfo::PointLight2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // NL3D
|
||||
|
|
Loading…
Reference in a new issue