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77 lines
2.1 KiB
C
77 lines
2.1 KiB
C
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef CL_RADIO_CONTROLLER_H
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#define CL_RADIO_CONTROLLER_H
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#include "nel/misc/types_nl.h"
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// Client.
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#include "control.h"
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#include "radio_button.h"
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#include <vector>
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using std::vector;
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/**
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* CRadioController : manage several CRadioButtons objects, ensuring only one is selected at a time
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* \author Fleury David
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* \author Nevrax France
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* \date 2001
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*/
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class CRadioController : public CControl
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{
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typedef vector<CRadioButton *> TVectButtons;
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/// the radio buttons controled by this radio controller
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TVectButtons _Buttons;
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public:
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/// Constructor.
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CRadioController(uint id);
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/// Destructor.
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~CRadioController();
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/// Do nothing
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virtual void display() {}
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/// Manage the click of the mouse for the control
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virtual void click(float x, float y, bool &taken);
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/// does nothing
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virtual void resize(uint32 width, uint32 height) {}
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/// does nothing
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virtual void ref(float x, float y, float width, float height) {}
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/// Add a button to the group; Return true if the button have been inserted.
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bool add(CRadioButton *button);
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/// Select the button corresponding to the id.
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void select(uint id);
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/// Return the number of buttons.
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uint size() {return (uint)_Buttons.size();}
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/**
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* unselect all the radio buttons
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*/
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void unselectAll();
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};
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#endif // CL_RADIO_CONTROLLER_H
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/* End of radio_button.h */
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