Commit graph

119 commits

Author SHA1 Message Date
kaetemi
a6901fd00a Add glsl pixel program for stereo distortion 2013-09-09 20:49:59 +02:00
kaetemi
e6c0ea328b Cleanup abstract gpu program interface 2013-09-09 18:33:38 +02:00
kaetemi
6dba9a7117 Implement new driver interface in Direct3D driver 2013-09-09 16:36:29 +02:00
kaetemi
fd0b45c1db Implement new driver interface in OpenGL driver 2013-09-09 14:43:10 +02:00
kaetemi
381ffd1bc6 Expand parameter interface 2013-09-09 12:18:20 +02:00
kaetemi
b4cdeed369 Reduce function duplication 2013-09-09 02:03:40 +02:00
kaetemi
7fe71b9682 Builtin parameter set functions 2013-09-09 01:53:02 +02:00
kaetemi
bb80d71b9b Separate count and size 2013-09-09 01:31:15 +02:00
kaetemi
b0079c38be Cleanup driver interface 2013-09-08 21:57:27 +02:00
kaetemi
879fe9da61 Add additional set functions 2013-09-08 01:49:34 +02:00
kaetemi
c47fc285f1 Add gpu program params storage structure 2013-09-08 01:36:01 +02:00
kaetemi
dbcf366a57 Implement new gpu program interface in direct3d driver 2013-09-07 22:00:07 +02:00
kaetemi
08d3b876e5 Merge with default 2013-09-07 21:36:08 +02:00
kaetemi
b300cda50e Implement new gpu program interface in opengl driver 2013-09-07 21:30:40 +02:00
kaetemi
6491a288d1 Make gpu programs use abstract gpu program class 2013-09-07 20:41:07 +02:00
kaetemi
2248d13b3d Add abstract gpu program and source classes 2013-09-07 18:33:18 +02:00
Thibaut Girka
855dda7130 Add support for LibVR 2013-08-28 08:08:22 +02:00
kaetemi
8efbf91d78 Merge with default 2013-09-07 16:25:45 +02:00
kaetemi
8c40293f55 Fix warning 2013-08-03 21:29:47 +02:00
kaetemi
2d118078f7 Merge with default 2013-08-01 23:02:49 +02:00
kaetemi
1fdde1e56d Merge with default 2013-07-25 21:18:52 +02:00
kaetemi
b93ab158a5 Merge with default 2013-07-25 00:37:00 +02:00
kaetemi
cbe1872eb8 Merge with default 2013-07-19 18:12:08 +02:00
kaetemi
a7970b17ac Merge with default 2013-07-19 15:38:49 +02:00
kaetemi
efaf25fd95 Merge with default 2013-07-19 14:10:07 +02:00
kaetemi
f039c22f0c Merge with default 2013-07-18 23:05:25 +02:00
kaetemi
7aed5b709d Fix bad includes in snowballs, re #43 2013-07-06 21:58:26 +02:00
Michael Witrant
db58b68330 Fixed definition tests for optional LibOVR 2013-07-06 20:40:42 +02:00
Michael Witrant
1a397ec068 LibOVR is optional, and is disabled by default 2013-07-06 20:05:19 +02:00
Michael Witrant
48cc5ac5fe Added Win32 and Apple LibOVR build paths 2013-07-06 19:55:08 +02:00
Michael Witrant
6c049ae905 Fixed Linux build failure because a temporary pointer was passed, ref #43 2013-07-06 19:34:28 +02:00
Michael Witrant
c3490a2ee4 Added LibOVR finder and Linux support, ref #43 2013-07-06 19:33:07 +02:00
kaetemi
3f1a2fe6bd Handle head orientation in ryzom client, ref #43 2013-07-05 04:09:53 +02:00
kaetemi
a0140fd551 Don't render to texture when in wireframe mode, re #43 2013-07-05 03:42:38 +02:00
kaetemi
fc663f210f Put stereo render loop inside ryzom client main loop, see #43 2013-07-05 02:38:56 +02:00
kaetemi
fbb9ec7379 Init/release VR interfaces in ryzom client, ref #43 2013-07-05 02:04:34 +02:00
kaetemi
358fe91bbf Move some more updates out of the render code, see #43 2013-07-05 00:47:17 +02:00
kaetemi
df2835df4d Some necessary changes to camera setting, re #43 2013-07-05 00:17:09 +02:00
kaetemi
5fdb44ce04 Some more cleanup 2013-07-04 23:41:46 +02:00
kaetemi
eebe0c6b4e Make oversize screenshots be perfectly seamless 2013-07-04 23:11:15 +02:00
kaetemi
f7caadf8d8 Pull weather updates out of scene render 2013-07-04 22:39:05 +02:00
kaetemi
014ce65c70 Correctly apply bloom on oversize screenshots 2013-07-04 22:26:31 +02:00
kaetemi
c6daf905a3 Refactor fulldetail override 2013-07-04 22:18:19 +02:00
kaetemi
2e4a3c95b5 Merge with default 2013-07-04 21:12:34 +02:00
kaetemi
1ebc74f9d2 Distort 2D gui as well, ref #43 2013-07-04 21:12:11 +02:00
kaetemi
6b0c19b3d5 Correctly synchronize some more animation in snowballs, re #43 2013-07-04 20:43:49 +02:00
kaetemi
5fc257141c Fix particles being animated twice in stereo render, see #43 2013-07-04 00:42:06 +02:00
kaetemi
834f478700 Add stereo debugger for visually comparing rendered frames, ref #43 2013-07-04 00:09:10 +02:00
kaetemi
7cd5a94e4c Use width instead of height of screen for hmd fov, re #43 2013-07-03 06:04:37 +02:00
kaetemi
d700d01c6a Add minimal head model and world scale, ref #43 2013-07-03 05:21:32 +02:00