Commit graph

83 commits

Author SHA1 Message Date
kervala
6c10c9159d Fixed: ryzom.xpm should be 32x32 instead of 48x48 2012-09-22 21:07:35 +02:00
kervala
3a7d892164 Added: shape2obj project to convert NeL .shape to standard .obj file format 2012-09-19 19:38:37 +02:00
kervala
47a5ff22ec Fixed: Compilation under unices (syslog.h included before chat_displayer.h creates a conflict with LOG_WARNING) 2012-09-18 09:11:23 +02:00
sfb
335b49716c Fixed: #1490 Added a 'no context' object in the createNamedItemInBag admin function. 2012-09-12 14:25:01 -05:00
kervala
d0e0d17ff3 Changed: Reverted another previous fix (sorry again) 2012-09-11 23:15:56 +02:00
kervala
9e82e75f92 Changed: Reverted a previous fix (sorry) 2012-09-11 22:50:10 +02:00
kervala
48ffb44bb1 Changed: Synchronization with SVN 2012-09-11 21:49:37 +02:00
kervala
2ed41a937c Changed: Synchronization with SVN 2012-09-11 21:39:30 +02:00
kervala
feb608f121 Changed: Synchronization with SVN 2012-09-11 20:26:36 +02:00
kervala
2c40966765 Changed: Updated some object_viewer_qt french translations 2012-09-11 20:17:16 +02:00
kervala
c6647ffd66 Changed: #878 Fix typos in comments/code 2012-09-11 20:16:26 +02:00
kervala
c64a89a268 Fixed: cmake Xcode project generation broken 2012-09-05 15:08:12 +02:00
kaetemi
80a8da64f0 Fixed: A strange loading crash with bad textures 2012-07-28 12:40:36 +02:00
kaetemi
540387b4ce Fixed: Typos 2012-07-28 11:31:28 +02:00
kaetemi
36f5ec9ac2 Added: Implementation of timer tests for linux 2012-07-28 01:32:48 +02:00
kaetemi
26112d1aa4 Fixed: Missed something 2012-07-27 22:51:38 +02:00
kaetemi
e24d33e346 Changed: Simplify more 2012-07-27 22:49:17 +02:00
kaetemi
79527727a4 Changed: Use the high resolution local time function instead of the funky code when getting the local time in the client. Use the timer probe function to check if it is necessary to set the cpu mask in the client 2012-07-27 22:35:26 +02:00
kaetemi
d0de6deddc Changed: Simplify some things 2012-07-27 22:33:07 +02:00
kaetemi
e46a301ad0 Added: Function to prefer high resolution local time 2012-07-27 22:26:49 +02:00
kaetemi
e999a92369 Added: Function and tool to check system timer sanity across cpu cores 2012-07-27 21:20:07 +02:00
kaetemi
a91dd4212a Added: CMake projects for ryzom MFC tools (georges edit and world editor plugins) 2012-07-27 12:36:36 +02:00
kaetemi
a7e597bf9f Fixed: Compile error in MFC Object Viewer with sound sheet id as CSheetId 2012-07-25 10:15:04 +02:00
kaetemi
16ba557f83 Fixed: Compile error in mfc world editor primitive plugin 2012-07-25 10:13:58 +02:00
kervala
930bfbe742 Fixed: Bad path in ryzom.desktop.in 2012-07-20 18:51:50 +02:00
kaetemi
0971a773c7 Fixed: Valgrind warnings 2012-06-28 11:30:58 +02:00
kaetemi
1c66d545fe Fixed: Valgrind warnings 2012-06-28 11:08:36 +02:00
kaetemi
805c27b3c8 Changed: Different default type id for sound sheet id workaround 2012-06-05 19:11:43 +02:00
kaetemi
eb6050795e Changed: Reserve sheet id with short id 0 for unknown sheet for new sheet types 2012-06-05 15:13:13 +02:00
kaetemi
2a56fa9750 Changed: Small optimization for sheet id constructor with default type 2012-06-05 14:03:38 +02:00
kaetemi
0275a78bcd Reverted: Unnecessary changes to config and data from merge 2012-06-04 15:03:40 +02:00
kaetemi
0a411ec468 Merged: From sound_dev to default (Summary: Sound CSheetId implementation, improved manual rolloff function performance) 2012-06-04 14:53:50 +02:00
kaetemi
5be53b0b11 Fixed: Bad serialization of sound name in background sounds 2012-06-04 13:28:03 +02:00
kaetemi
9eef5919de Changed: Assign sane type id to temporary sound sheet ids 2012-06-04 13:27:12 +02:00
kaetemi
15309d7fa8 Changed: Tool build_soundbank can also work without sheet id bin 2012-06-04 12:37:56 +02:00
kaetemi
d1ab19ec8a Changed: Removed some debug messages 2012-06-04 12:35:34 +02:00
kaetemi
e639868a38 Fixed: Make build_soundbank tool work with latest changes 2012-06-03 16:00:43 +02:00
kaetemi
bc26f93893 Added: Temporary workaround for using sound sheet id without updated sheet id bin 2012-06-03 15:57:57 +02:00
kaetemi
7b6e88dff9 Changed: Also handle distMax with negative alpha in new manual rolloff function 2012-06-03 15:56:47 +02:00
kaetemi
a3616abd5c Changed: Avoid some more sqrt calculations 2012-06-03 02:00:32 +02:00
kaetemi
971f753706 Added: Specific code for amplitude based rolloff to avoid unneccesary log10 and pow calls and improve performance 2012-06-03 01:50:53 +02:00
kaetemi
0f9ee4ee8c Changed: Debug messages 2012-06-02 23:06:48 +02:00
kaetemi
f2fcd1fe62 Fixed: Sound CSheetId implementation 2012-06-02 18:12:38 +02:00
kaetemi
75936288f5 Fixed: Sound CSheetID implementation (part 3) (partially tested) 2012-06-02 16:06:10 +02:00
kaetemi
fe90c89d9a Fixed: Sound CSheetID implementation (part 2) (not tested) 2012-06-02 15:24:21 +02:00
kaetemi
b755bafdae Added: Additional constructor for CSheetId with default type, in case the user did not put the type with the sheet name 2012-06-02 15:21:03 +02:00
kaetemi
ec318f0393 Fixed: Sound CSheetId implementation (part 1) (not tested) 2012-06-02 14:54:39 +02:00
kaetemi
08a449153c Added: Missing implementation of initWithoutSheet to use CSheetId without a sheet_id.bin, required for leveldesign and build tools 2012-06-02 14:53:11 +02:00
kaetemi
5d0cf883e4 Merged: From default to sound_dev 2012-06-02 11:09:14 +02:00
kaetemi
782b460fce Merged: From gsoc2012-fabien r2211 to sound_dev 2012-06-02 10:57:01 +02:00