khanat-client/scenes/creatures/ra/basemesh_humanoid_animated.tscn

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://assets/creatures/ra/basemesh_humanoid_animated.glb" type="PackedScene" id=1]
[ext_resource path="res://assets/creatures/ra/basemesh_humanoid.material" type="Material" id=2]
[node name="basemesh_humanoid_animated" instance=ExtResource( 1 )]
[node name="body" parent="metarig/Skeleton" index="0"]
material/0 = ExtResource( 2 )
[node name="hand_r_attachment" type="BoneAttachment" parent="metarig/Skeleton" index="1"]
transform = Transform( -0.999354, -0.0308115, 0.0184786, 0.032408, -0.995098, 0.0934347, 0.0155092, 0.0939735, 0.995454, -0.270437, 1.0472, -0.0492001 )
bone_name = "hand_r"
[node name="AnimationPlayer" parent="." index="1"]
autoplay = "idle"