Project to have a basic third person scene for Godot 4 where to move a character on a simple plane. Aim to be used as a test scene to add 3D content. If added in a project, it should be able to be launched without any dependencies with F6
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2023-04-11 00:12:51 +02:00
.godot update client godot 4.0.2 2023-04-07 14:59:11 +02:00
addons update shader water, update animation 2023-04-11 00:12:51 +02:00
locales update Player to use template https://github.com/ywmaa/Advanced-Movement-System-Godot.git 2022-10-31 19:43:59 +01:00
maps update shader water, update animation 2023-04-11 00:12:51 +02:00
music update godot 4.0 alpha 14 2022-09-07 00:27:28 +02:00
PlayerB update shader water, update animation 2023-04-11 00:12:51 +02:00
scenes update shader water, update animation 2023-04-11 00:12:51 +02:00
scripts update Player to use template https://github.com/ywmaa/Advanced-Movement-System-Godot.git 2022-10-31 19:43:59 +01:00
sounds/nature update godot 4.0 alpha 14 2022-09-07 00:27:28 +02:00
UI/themes update to godot 4.0 2023-04-07 13:41:06 +02:00
.gitattributes Initial commit 2022-01-20 11:51:12 +01:00
.gitignore adding method to check system and force import if different 2022-11-06 14:03:17 +01:00
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export_presets.cfg Adding export presets for Linux and Windows 2022-04-02 16:36:09 +02:00
icon.png Re-organize folders and new project icon 2022-01-20 17:59:04 +01:00
icon.png.import update to godot 4.0 2023-04-07 13:41:06 +02:00
LICENSE Adding A-GPL/CC BY SA licensing to content 2022-02-02 14:54:05 +01:00
precheck.gd update godot version 4 beta 5 2022-11-21 21:24:45 +01:00
project.godot update to godot 4.0 2023-04-07 13:41:06 +02:00
README.md update README 2022-04-15 22:31:48 +02:00
start-khanat-client.sh update client godot 4.0.2 2023-04-07 14:59:11 +02:00

Godot Third Person basic scene

Project to have a basic third person scene for Godot 4 where to move a character on a simple plane. Aim to be used as a test scene to add 3D content. If added in a project, it should be able to be launched without any dependencies with F6

Test client easily

  1. Download the repository
  2. Launch "start-khanat-client.sh" (work on Linux). Don't need to have Godot installed before !
  3. Enjoy.

Godot version used

Use only the official Alpha 6 Godot release : https://downloads.tuxfamily.org/godotengine/4.0/alpha6/

Tips & tricks

The character is roughly 1m70 tall.

The simple grid used is based on 50x50cm squares to give an idea of the scale and define texel density for objects. It is the simple_grid.material in /maps folder and is world triplanar to be used on any shape to check its scale.

Best practices

  • use only snake_case for names, with no capitals