Commit graph

22 commits

Author SHA1 Message Date
c65da26e3d #21 - Add commit short hash to UI 2022-03-30 22:32:56 +02:00
b58bcca228 update #14 - touche Avancé qui recadre la caméra 2022-03-30 00:43:02 +02:00
1c115ac66e adding text label on 3D environment 2022-03-30 00:30:32 +02:00
dfc52c1857 update camera view front on touch pressed 2022-03-29 23:34:41 +02:00
aed39436df update mesh import 2022-03-28 22:46:51 +02:00
3ee3ab7656 merge main 2022-03-25 21:27:19 +01:00
98eabd0455 update import 2022-03-25 21:21:32 +01:00
2c3ffc67b4 switch to godot 4 alpha 5 2022-03-25 20:52:26 +01:00
e29fa2f4dd improve code to move player 2022-03-25 19:20:34 +01:00
a1940e3d45 adding screenshot and update for feature #1 & #5 2022-03-07 22:58:16 +01:00
d26ec0da5c update feature #5 & #1 2022-03-06 22:28:43 +01:00
9ab0c999d8 activate function to edit control 2022-02-25 01:28:14 +01:00
4a29b547e5 update HUD space between each button 2022-02-24 23:18:47 +01:00
63044b31a7 update windows control and locales 2022-02-24 23:08:03 +01:00
a928406d36 update version godot 4.0 alpha3 2022-02-24 01:23:00 +01:00
38eff1491c update alpha 2 2022-02-15 23:33:53 +01:00
005493fbe7 correct merge 2022-02-15 23:32:00 +01:00
472e975138 update swim and select theme 2022-02-15 23:21:57 +01:00
yannk
cc483aaf10 Reorganizing folders and maps 2022-02-15 23:20:47 +01:00
yannk
3dfcfd65ff Trying to solve the white material moutain bug 2022-02-15 17:37:28 +01:00
yannk
0f3eee24ef Adding other types of microvegetation to check the mix/deployment 2022-02-15 17:13:43 +01:00
yannk
93278262d9 Adding simple Multimesh microvegetation for tests 2022-02-15 15:41:07 +01:00