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aed39436df
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update mesh import
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2022-03-28 22:46:51 +02:00 |
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3ee3ab7656
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merge main
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2022-03-25 21:27:19 +01:00 |
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98eabd0455
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update import
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2022-03-25 21:21:32 +01:00 |
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2c3ffc67b4
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switch to godot 4 alpha 5
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2022-03-25 20:52:26 +01:00 |
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e29fa2f4dd
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improve code to move player
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2022-03-25 19:20:34 +01:00 |
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a1940e3d45
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adding screenshot and update for feature #1 & #5
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2022-03-07 22:58:16 +01:00 |
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d26ec0da5c
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update feature #5 & #1
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2022-03-06 22:28:43 +01:00 |
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9ab0c999d8
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activate function to edit control
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2022-02-25 01:28:14 +01:00 |
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4a29b547e5
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update HUD space between each button
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2022-02-24 23:18:47 +01:00 |
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63044b31a7
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update windows control and locales
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2022-02-24 23:08:03 +01:00 |
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a928406d36
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update version godot 4.0 alpha3
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2022-02-24 01:23:00 +01:00 |
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38eff1491c
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update alpha 2
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2022-02-15 23:33:53 +01:00 |
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yannk
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cc483aaf10
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Reorganizing folders and maps
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2022-02-15 23:20:47 +01:00 |
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yannk
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3dfcfd65ff
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Trying to solve the white material moutain bug
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2022-02-15 17:37:28 +01:00 |
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yannk
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0f3eee24ef
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Adding other types of microvegetation to check the mix/deployment
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2022-02-15 17:13:43 +01:00 |
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yannk
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93278262d9
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Adding simple Multimesh microvegetation for tests
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2022-02-15 15:41:07 +01:00 |
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