YannK
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0ea042b328
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Playing with lighting and environment effects - Adding another light for tests
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2022-12-12 16:29:06 +01:00 |
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YannK
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d9b2695b1b
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Playing with lighting and environment effects
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2022-12-12 16:14:52 +01:00 |
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YannK
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caad5245c1
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Adding a new interior map from Ryzom assets
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2022-11-23 23:55:35 +01:00 |
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0153e21b3f
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update godot version 4 beta 5
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2022-11-21 21:24:45 +01:00 |
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807c08ed48
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update godot version 4 beta 4
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2022-11-06 14:13:09 +01:00 |
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57691888ac
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adding method to check system and force import if different
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2022-11-06 14:03:17 +01:00 |
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deed
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6997b3752a
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error name artifact
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2022-11-01 15:27:54 +01:00 |
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deed
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cf01b994d5
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Update .gitlab-ci.yml file
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2022-11-01 11:24:09 +01:00 |
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deed
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31d426a22d
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Update .gitlab-ci.yml file
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2022-11-01 11:20:38 +01:00 |
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deed
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3c0328275a
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Update .gitlab-ci.yml
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2022-11-01 11:12:39 +01:00 |
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deed
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bcd407194b
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Update coquille
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2022-11-01 11:09:36 +01:00 |
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deed
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1d7e6c82cf
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Update .gitlab-ci.yml
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2022-11-01 11:08:54 +01:00 |
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249acab6dd
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update Player to use template https://github.com/ywmaa/Advanced-Movement-System-Godot.git
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2022-10-31 19:43:59 +01:00 |
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f45406cc4e
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update godot 4.0 alpha 14
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2022-09-07 00:27:28 +02:00 |
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cc45f82636
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update godot 4.0 alpha 13
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2022-09-05 22:29:23 +02:00 |
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ad3b3f3f67
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update godot 4.0 alpha 12
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2022-09-05 21:56:40 +02:00 |
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fa354fc980
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update godot 4 alpha 11
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2022-08-09 16:40:08 +02:00 |
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97a4144604
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implement NinePatchRect
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2022-06-26 15:20:42 +02:00 |
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be596f9c69
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upgrade godot to alpha9
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2022-06-15 22:53:34 +02:00 |
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0b975133e7
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correct import setting
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2022-05-24 23:32:25 +02:00 |
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fa5bc6b1a6
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Merge branch 'CI-tests' into 'main'
CI ready to run
See merge request yannk/godot-third-person-basic-scene!3
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2022-05-24 23:02:47 +02:00 |
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1736143a8f
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merge aleajactaest
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2022-05-24 22:59:03 +02:00 |
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5720ff1def
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Merge branch '25-add-a-configuration-file-to-save-user-preferences' into 'main'
Resolve "Add a configuration file to save user preferences"
Closes #25
See merge request yannk/godot-third-person-basic-scene!2
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2022-05-24 22:56:24 +02:00 |
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5c084efca6
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Merge branch '25-add-a-configuration-file-to-save-user-preferences' into aleajactaest
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2022-05-20 00:00:52 +02:00 |
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yannk
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db63b223d3
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Syntax error in path definition
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2022-05-19 19:54:39 +02:00 |
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YannK
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267bf37046
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Adding pre export stage with creation of commit.txt including branch and commit short hash - CI launched via commit message
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2022-05-19 19:37:58 +02:00 |
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YannK
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96bcbb5454
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Adding imported files
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2022-05-19 19:36:53 +02:00 |
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4535751b6d
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update godot version
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2022-05-17 21:42:14 +02:00 |
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b94760ffe1
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adding joypad
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2022-05-13 22:02:54 +02:00 |
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yannk
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05d1a2caf5
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Adding a material for decorations on ashtarie bench
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2022-04-27 23:38:37 +02:00 |
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yannk
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33310b9241
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Adding elements to add sound in natural ground area
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2022-04-27 23:36:38 +02:00 |
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yannk
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23bd957134
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Adding a saved shader with basic wind animation
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2022-04-27 23:32:03 +02:00 |
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yannk
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952a67ff59
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Adding wind animation shader for microvegetation
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2022-04-27 23:31:24 +02:00 |
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yannk
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229bd51674
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Adding seats to test basic interaction with object - related to #15
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2022-04-27 23:29:29 +02:00 |
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yannk
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52d8bdf306
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Implementing first use of configuration file with music volume
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2022-04-22 09:58:30 +02:00 |
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yannk
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3ce18ecbcd
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Adding basic functions to handle music volume with a config file to save user preferences
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2022-04-21 23:51:45 +02:00 |
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5597020a41
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adding joypad camera move
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2022-04-16 00:12:12 +02:00 |
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f451c4e3d4
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update README
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2022-04-15 22:31:48 +02:00 |
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ac36931140
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Merge branch 'main' into aleajactaest
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2022-04-15 22:31:06 +02:00 |
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yannk
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ab6678b079
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Correcting small alpha issue for zabr/stigi superposition
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2022-04-15 19:00:27 +02:00 |
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e2f8d61431
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update translation, windows theme & languages, and button exit
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2022-04-15 17:03:37 +02:00 |
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7949510e69
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activate reverse mouse mouvement
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2022-04-15 16:37:38 +02:00 |
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692aac7930
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activate button control
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2022-04-15 15:54:35 +02:00 |
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eab25005a1
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update control input
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2022-04-15 14:33:00 +02:00 |
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0811638fd1
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adding music manager
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2022-04-15 09:53:44 +02:00 |
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yannk
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d4f27611b2
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Working with Godot 4 Alpha 6 now
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2022-04-14 22:01:51 +02:00 |
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yannk
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b00ed70d34
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Merge branch '23-add-celestial-objects-in-the-sky' into 'main'
Adding celestial objects in skydome shader
Closes #23
See merge request yannk/godot-third-person-basic-scene!1
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2022-04-14 21:51:57 +02:00 |
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yannk
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d91b9ea126
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Managing superposition of celestial objects in passing over each other
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2022-04-14 17:41:23 +02:00 |
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yannk
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4e94507ac0
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Factorize uvmapping of celestial objects
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2022-04-13 13:33:55 +02:00 |
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yannk
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3dd5d7edd8
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Adding stigi - no superposition in shader
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2022-04-13 13:08:40 +02:00 |
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