Commit graph

50 commits

Author SHA1 Message Date
YannK
0ea042b328 Playing with lighting and environment effects - Adding another light for tests 2022-12-12 16:29:06 +01:00
YannK
d9b2695b1b Playing with lighting and environment effects 2022-12-12 16:14:52 +01:00
YannK
caad5245c1 Adding a new interior map from Ryzom assets 2022-11-23 23:55:35 +01:00
cc45f82636 update godot 4.0 alpha 13 2022-09-05 22:29:23 +02:00
yannk
229bd51674 Adding seats to test basic interaction with object - related to #15 2022-04-27 23:29:29 +02:00
yannk
ab6678b079 Correcting small alpha issue for zabr/stigi superposition 2022-04-15 19:00:27 +02:00
yannk
d91b9ea126 Managing superposition of celestial objects in passing over each other 2022-04-14 17:41:23 +02:00
yannk
3dd5d7edd8 Adding stigi - no superposition in shader 2022-04-13 13:08:40 +02:00
yannk
a845088619 Adding respective distance zabr and samayun for display priority in the sky 2022-04-13 12:40:14 +02:00
yannk
e9aeddbf28 Adding zabr to sky shader 2022-04-13 12:12:38 +02:00
yannk
cfe12a3066 Adding alpha to moon display 2022-04-13 11:20:25 +02:00
yannk
c46f5c0c7e Adding Samayun dynamic positionning - Thanks to Simon Rodriguez technique : http://blog.simonrodriguez.fr/articles/2015/06/un_ciel_dans_le_shader.html 2022-04-12 19:19:40 +02:00
1c115ac66e adding text label on 3D environment 2022-03-30 00:30:32 +02:00
3ee3ab7656 merge main 2022-03-25 21:27:19 +01:00
e29fa2f4dd improve code to move player 2022-03-25 19:20:34 +01:00
yannk
fabbf2992b Adding fog test in natural zone 2022-03-16 13:18:54 +01:00
yannk
2d1a57a2e2 Refining objects placement and Dispensaire preview 2022-03-15 11:40:40 +01:00
yannk
a6e6e6de1a Replacing placeholder for dispensaire ground by an actual sculpted mesh for tests 2022-03-08 17:29:22 +01:00
yannk
564b9ccc4f Upscaling a bit to 0.9 scale of dispensaire zone 2022-03-08 13:30:37 +01:00
yannk
55b2261550 Scaling down Dispensaire zone to 80% for former size 2022-03-08 11:58:58 +01:00
yannk
81ce84b775 Reexporting boat with volume exclusion for water - Create a second scene with the same boat to not delete anything important in the first one 2022-03-07 22:26:34 +01:00
d9f3d4d4d0 merge 2022-02-16 22:29:17 +01:00
yannk
e2ab0c442b Adding first draft blocking for dispensaire 01 zone for milestone 01 2022-02-15 23:22:23 +01:00
yannk
b23f73088c Adding a tree model 2022-02-15 17:15:35 +01:00
yannk
93278262d9 Adding simple Multimesh microvegetation for tests 2022-02-15 15:41:07 +01:00
yannk
da22d36003 First test with ground shading 2022-02-15 00:50:11 +01:00
yannk
e2a169b309 Minor corections to scaling/collisions in models from conversion Alpha1 to Alpha2 2022-02-12 19:09:41 +01:00
b937f2bcdf correct collision fro floor 2022-02-12 17:55:35 +01:00
56afc07d83 update to use Godot_v4.0-alpha2 2022-02-12 14:16:26 +01:00
3a737f0888 Merge branch 'main' into aleajactaest 2022-02-06 23:43:23 +01:00
yannk
adc0925df2 Creation of Physical World Environment in basic_setup scene, and transfer of the sun in it 2022-02-06 23:36:58 +01:00
4a05c059fd Merge branch 'main' into aleajactaest 2022-02-06 23:16:53 +01:00
4abc38c26a update with new animation fly 2022-02-06 16:02:02 +01:00
yannk
63c5b1f286 Adding dummy panel different from panel 2022-02-06 15:02:24 +01:00
yannk
efa65e57ca Adding dummy In-Game information panel 2022-02-06 14:32:04 +01:00
yannk
bb8366ebb8 Moving scene elements to sub-scenes 2022-02-06 14:10:26 +01:00
yannk
4714617c0e Testing markers usages 2022-02-05 17:48:37 +01:00
25d20d11f8 move waypoint 2022-02-05 14:24:16 +01:00
8a25994210 update script start-khanat-client.sh to e/force download/uncompress, and disable uncompress if target exist 2022-02-05 14:14:17 +01:00
yannk
ad2fd38a42 Replacing starting place of player 2022-02-05 00:05:27 +01:00
yannk
87dae1b4d9 Adding a water zone 2022-02-04 17:06:52 +01:00
yannk
faa6a4db90 Cleaning folders organization for clearer view of elements 2022-02-04 16:38:47 +01:00
yannk
b52a1c2b26 Adding ramp 2022-02-04 16:31:40 +01:00
yannk
3df6c1d585 Adding a small cave 2022-02-04 15:42:59 +01:00
yannk
955711d51f Adding moutain and its collisions 2022-02-04 15:12:32 +01:00
yannk
ebc6a541c9 Adding proper collisions to test obstacles 2022-02-04 14:09:31 +01:00
yannk
07f277fe6f Adding moving latform 2022-02-04 13:59:18 +01:00
4a6692050c adding rotate camera and player follow direction 2022-02-03 00:01:07 +01:00
yannk
9912e8a018 Adding basic grid world triplanar texture for better scale vizualisation 2022-02-02 16:18:17 +01:00
yannk
815ceb6ff0 Re-organize folders and new project icon 2022-01-20 17:59:04 +01:00
Renamed from basic_setup.tscn (Browse further)