Basic collision and Kinematics for player character
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player.tscn
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17
player.tscn
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[gd_scene load_steps=3 format=3 uid="uid://cs8rlcwr3gu"]
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[ext_resource type="PackedScene" uid="uid://b13h30ye7lv3t" path="res://character/character.tscn" id="1_718i0"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_w6qjk"]
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radius = 0.220923
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height = 2.83965
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[node name="player" type="CharacterBody3D"]
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[node name="Mesh" type="Node3D" parent="."]
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[node name="character" parent="Mesh" instance=ExtResource( "1_718i0" )]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(0.999787, 0, 0, 0, 0.589349, 0, 0, 0, 0.371542, 0, 0.836561, 0)
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shape = SubResource( "CapsuleShape3D_w6qjk" )
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