Adding explanations about grid material
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@ -6,6 +6,12 @@ Project to have a basic third person scene for Godot 4 where to move a character
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Use only the official Alpha 1 Godot release : https://downloads.tuxfamily.org/godotengine/4.0/alpha1/
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## Tips & tricks
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The character is roughly 1m70 tall.
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The simple grid used is based on 50x50cm squares to give an idea of the scale and define texel density for objects. It is the `simple_grid.material` in `/maps` folder and is world triplanar to be used on any shape to check its scale.
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## Best practices
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- use only snake case for names
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