From 939cb592c7ec2b005dacc8162bd5e0bb367941a2 Mon Sep 17 00:00:00 2001 From: yannk Date: Wed, 2 Feb 2022 16:25:25 +0100 Subject: [PATCH] Adding explanations about grid material --- README.md | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/README.md b/README.md index 3167b29..e13e8ea 100644 --- a/README.md +++ b/README.md @@ -6,6 +6,12 @@ Project to have a basic third person scene for Godot 4 where to move a character Use only the official Alpha 1 Godot release : https://downloads.tuxfamily.org/godotengine/4.0/alpha1/ +## Tips & tricks + +The character is roughly 1m70 tall. + +The simple grid used is based on 50x50cm squares to give an idea of the scale and define texel density for objects. It is the `simple_grid.material` in `/maps` folder and is world triplanar to be used on any shape to check its scale. + ## Best practices - use only snake case for names