Adding vertical rotation to camera

This commit is contained in:
yannk 2022-01-20 15:04:58 +01:00
parent 88f41a742c
commit 7b0dc04921

View file

@ -1,15 +1,16 @@
extends Node3D
var camera_rotation_horizontal = 0
var starting_point = Vector2(DisplayServer.window_get_size().x / 2, DisplayServer.window_get_size().y / 2)
func _ready():
# Place the mouse à the center of the screen
# Place the mouse at the center of the screen
get_viewport().warp_mouse(starting_point)
func _input(event):
# If right mouse button is pressed and mouse moves, pan horizontally camera
# and rotate vertically
if Input.is_mouse_button_pressed( 2 ):
if event is InputEventMouseMotion:
$horizontal_root.rotate_y( event.relative.x *0.01 )
$horizontal_root/vertical_root.rotate_x( event.relative.y * 0.01 )