16 lines
554 B
GDScript
16 lines
554 B
GDScript
extends Node3D
|
|
|
|
var starting_point = Vector2(DisplayServer.window_get_size().x / 2, DisplayServer.window_get_size().y / 2)
|
|
|
|
func _ready():
|
|
# Place the mouse at the center of the screen
|
|
get_viewport().warp_mouse(starting_point)
|
|
|
|
|
|
func _input(event):
|
|
# If right mouse button is pressed and mouse moves, pan horizontally camera
|
|
# and rotate vertically
|
|
if Input.is_mouse_button_pressed( 2 ):
|
|
if event is InputEventMouseMotion:
|
|
$horizontal_root.rotate_y( event.relative.x *0.01 )
|
|
$horizontal_root/vertical_root.rotate_x( event.relative.y * 0.01 )
|