godot-third-person-basic-scene/character/character.tscn

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2022-01-20 10:51:12 +00:00
[gd_scene load_steps=6 format=3 uid="uid://b13h30ye7lv3t"]
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cull_mode = 2
vertex_color_use_as_albedo = true
roughness = 0.5
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resource_name = "body-blue"
cull_mode = 2
vertex_color_use_as_albedo = true
albedo_color = Color(0.564572, 0.195029, 0.757957, 1)
roughness = 0.5
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resource_name = "development_character_animations_basemesh"
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