khanat-client/README.md
2021-10-17 21:53:05 +02:00

1.9 KiB

Khanat

Launch Game

Download Version Godot

We use version GODOT : 3.3.3

wget https://downloads.tuxfamily.org/godotengine/3.3.3/Godot_v3.3.3-stable_x11.64.zip unzip Godot_v3.3.3-stable_x11.64.zip

Clone our project

git clone https://git.khaganat.net/khaganat/mmorpg_khanat/khanat-client.git (cd khanat-client;git checkout develop)

Launch Godot

./Godot_v3.3.3-stable_x11.64 khanat-client/project.godot

Add/update your language

Welcome to help us to improve our translation. We need clone our project.

Create a new language

  • On Linux :

Edit file : khanat-client/locale/locale.sh (You need add in section [# LIST LANGUAGE] your locale) After launch this script : bash khanat-client/locale/locale.sh

Edit your local

khanat-client/locale/<your locale].po

keyword msgid is Id used in khanat, and msgstr is translation (if you have some doubt, don't hesitate to see other translation)

  • msgid "MAIN_MENU_PLAY"
  • msgstr "Jouer"

Activate your language

Two option to activate (just use one)

1/ Use godot editor

in Parameter, localization, add your file

2/ Edit project.godot

Edit line :

translations=PoolStringArray( "res://locale/fr.po", "res://locale/en.po", "res//locale/.po" )

Push your update

To send your update, could you please create a branch and send us this branch?

Git sub modules

This repository uses submodule to git :

  • when updating the repository for the first time after the adition of submodules, you will have to pass these commands to be sure you will get the submodules downloaded and updated. From your repository folder, pass :
    • git submodule init
    • git submodule update

If you clone the repository for the first time, you can do everything in one command :

  • git clone --recurse-submodules ssh://git@git.khaganat.net:3543/khaganat/mmorpg_khanat/khanat-client.git