283 lines
11 KiB
Python
283 lines
11 KiB
Python
#!/usr/bin/python
|
|
#
|
|
# \file directories.py
|
|
# \brief Directories configuration
|
|
# \date 2010-05-24 06:34GMT
|
|
# \author Jan Boon (Kaetemi)
|
|
# \date 2001-2005
|
|
# \author Nevrax
|
|
# Python port of game data build pipeline.
|
|
# Directories configuration.
|
|
#
|
|
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
# Copyright (C) 2010 Winch Gate Property Limited
|
|
#
|
|
# This program is free software: you can redistribute it and/or modify
|
|
# it under the terms of the GNU Affero General Public License as
|
|
# published by the Free Software Foundation, either version 3 of the
|
|
# License, or (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU Affero General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU Affero General Public License
|
|
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
#
|
|
|
|
|
|
# *** ECOSYSTEM AND CONTINENT NAMES ***
|
|
|
|
EcosystemName = "desert"
|
|
EcosystemPath = "ecosystems/" + EcosystemName
|
|
ContinentName = "r2_desert"
|
|
ContinentPath = "continents/" + ContinentName
|
|
CommonName = ContinentName
|
|
CommonPath = ContinentPath
|
|
|
|
|
|
# *** SOURCE DIRECTORIES LEVELDESIGN/WORLD ***
|
|
ContinentLeveldesignWorldDirectory = ContinentName
|
|
|
|
|
|
# *** SOURCE DIRECTORIES IN THE DATABASE ***
|
|
|
|
# Shape directories
|
|
ShapeSourceDirectories = [ ]
|
|
|
|
# Maps directories
|
|
MapSourceDirectories = [ ]
|
|
|
|
MapUncompressedSourceDirectories = [ ]
|
|
|
|
# Ligo directories
|
|
LigoBaseSourceDirectory = "landscape/ligo/" + EcosystemName
|
|
LigoMaxSourceDirectory = LigoBaseSourceDirectory + "/max"
|
|
|
|
# Zone directories
|
|
ZoneSourceDirectory = [ "landscape/zones/" + ContinentName ] # For old snowballs style landscape when not using ligo
|
|
|
|
# ZoneLight directories
|
|
WaterMapSourceDirectories = [ ]
|
|
WaterMapSourceDirectories += [ "landscape/water/meshes/" + EcosystemName ]
|
|
|
|
# RBank directories
|
|
RBankCmbSourceDirectories = [ ]
|
|
|
|
# Ig directories
|
|
IgLandSourceDirectories = [ ]
|
|
# IgLandSourceDirectories += [ "landscape/zones/" + ContinentName ] # For old snowballs style landscape when not using ligo
|
|
IgOtherSourceDirectories = [ ]
|
|
IgPrimitiveSourceDirectories = [ ]
|
|
IgPrimitiveSourceDirectories += [ "primitive/" + ContinentName ] # Contains plants (trees, etc) primitive made with world editor
|
|
|
|
# Tiles root directory
|
|
TileRootSourceDirectory = "landscape/_texture_tiles/" + EcosystemName
|
|
|
|
# Displace directory
|
|
DisplaceSourceDirectory = "landscape/_texture_tiles/" + EcosystemName + "/displace"
|
|
|
|
# Ligo primitive directory used in the client
|
|
PsSourceDirectories = [ ]
|
|
PsSourceDirectories += [ "primitive_microlife/" + ContinentName ]
|
|
|
|
|
|
# *** LOOKUP DIRECTORIES WITHIN THE BUILD PIPELINE *** (TODO: use these instead of search_pathes in properties(_base).cfg)
|
|
|
|
# Ig lookup directories used by rbank
|
|
IgLookupDirectories = [ ]
|
|
IgLookupDirectories += [ ContinentPath + "/ig_land" ]
|
|
IgLookupDirectories += [ ContinentPath + "/ig_other" ]
|
|
|
|
# Shape lookup directories used by rbank
|
|
ShapeLookupDirectories = [ ]
|
|
ShapeLookupDirectories += [ "common/sfx/ps" ]
|
|
ShapeLookupDirectories += [ "common/sfx/shape_optimized" ]
|
|
ShapeLookupDirectories += [ "common/sfx/shape_with_coarse_mesh" ]
|
|
ShapeLookupDirectories += [ "common/construction/shape_optimized" ]
|
|
ShapeLookupDirectories += [ "common/construction/shape_with_coarse_mesh" ]
|
|
ShapeLookupDirectories += [ EcosystemPath + "/shape_optimized" ]
|
|
ShapeLookupDirectories += [ EcosystemPath + "/shape_with_coarse_mesh" ]
|
|
ShapeLookupDirectories += [ ContinentPath + "/shape_optimized" ]
|
|
ShapeLookupDirectories += [ ContinentPath + "/shape_with_coarse_mesh" ]
|
|
# ShapeLookupDirectories += [ ContinentName + "/zone_light/water_shapes_lighted" ] huh?
|
|
ShapeLookupDirectories += [ "ecosystems/lacustre/shape_optimized" ] # additional
|
|
ShapeLookupDirectories += [ "ecosystems/lacustre/shape_with_coarse_mesh" ] # additional
|
|
ShapeLookupDirectories += [ "continents/fyros/shape_optimized" ] # additional
|
|
ShapeLookupDirectories += [ "continents/fyros/shape_with_coarse_mesh" ] # additional
|
|
|
|
# Map lookup directories used by shape
|
|
MapLookupDirectories = [ ]
|
|
MapLookupDirectories += [ "common/sfx/map_export" ]
|
|
MapLookupDirectories += [ "common/sfx/map_uncompressed" ]
|
|
MapLookupDirectories += [ "common/construction/map_export" ]
|
|
MapLookupDirectories += [ "common/construction/map_uncompressed" ]
|
|
MapLookupDirectories += [ EcosystemPath + "/map_export" ]
|
|
MapLookupDirectories += [ EcosystemPath + "/map_uncompressed" ]
|
|
# MapLookupDirectories += [ ContinentPath + "/map_export" ]
|
|
# MapLookupDirectories += [ ContinentPath + "/map_uncompressed" ]
|
|
MapLookupDirectories += [ "ecosystems/lacustre/map_export" ] # additional
|
|
MapLookupDirectories += [ "ecosystems/lacustre/map_uncompressed" ] # additional
|
|
MapLookupDirectories += [ "continents/fyros/map_export" ] # additional
|
|
MapLookupDirectories += [ "continents/fyros/map_uncompressed" ] # additional
|
|
|
|
# PacsPrim lookup directories used by ai_wmap
|
|
PacsPrimLookupDirectories = [ ]
|
|
PacsPrimLookupDirectories += [ EcosystemPath + "/pacs_prim" ]
|
|
|
|
# Properties search paths
|
|
PropertiesExportBuildSearchPaths = [ ]
|
|
PropertiesExportBuildSearchPaths += IgLookupDirectories
|
|
PropertiesExportBuildSearchPaths += ShapeLookupDirectories
|
|
PropertiesExportBuildSearchPaths += MapLookupDirectories
|
|
PropertiesExportBuildSearchPaths += PacsPrimLookupDirectories
|
|
|
|
|
|
# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE ***
|
|
|
|
# Map directories
|
|
MapExportDirectory = CommonPath + "/map_export"
|
|
MapUncompressedExportDirectory = CommonPath + "/map_uncompressed"
|
|
|
|
# Shape directories
|
|
ShapeTagExportDirectory = CommonPath + "/shape_tag"
|
|
ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized"
|
|
ShapeWithCoarseMeshExportDirectory = CommonPath + "/shape_with_coarse_mesh"
|
|
ShapeLightmapNotOptimizedExportDirectory = CommonPath + "/shape_lightmap_not_optimized"
|
|
ShapeAnimExportDirectory = CommonPath + "/shape_anim"
|
|
|
|
# Ligo directories
|
|
LigoEcosystemExportDirectory = EcosystemPath + "/ligo_es"
|
|
LigoEcosystemIgExportDirectory = LigoEcosystemExportDirectory + "/igs"
|
|
LigoEcosystemZoneExportDirectory = LigoEcosystemExportDirectory + "/zones"
|
|
LigoEcosystemZoneLigoExportDirectory = LigoEcosystemExportDirectory + "/zoneligos"
|
|
LigoEcosystemCmbExportDirectory = LigoEcosystemExportDirectory + "/cmb"
|
|
LigoEcosystemTagExportDirectory = EcosystemPath + "/ligo_es_tag"
|
|
|
|
# Zone directories
|
|
ZoneExportDirectory = ContinentPath + "/zone"
|
|
|
|
# RBank directories
|
|
RBankCmbExportDirectory = CommonPath + "/rbank_cmb_export"
|
|
RBankCmbTagExportDirectory = CommonPath + "/rbank_cmb_tag_export"
|
|
|
|
# Smallbank directories
|
|
SmallbankExportDirectory = EcosystemPath + "/smallbank"
|
|
|
|
# Farbank directories
|
|
FarbankBuildDirectory = EcosystemPath + "/farbank"
|
|
|
|
# Tiles directories
|
|
DisplaceExportDirectory = EcosystemPath + "/diplace"
|
|
|
|
# Tiles directories
|
|
TilesExportDirectory = EcosystemPath + "/tiles"
|
|
|
|
# Ig directories
|
|
IgStaticLandExportDirectory = ContinentPath + "/ig_static_land" # Landscape IG eported from 3dsmax not elevated by the heightmap
|
|
IgStaticOtherExportDirectory = ContinentPath + "/ig_static_other" # Village or construction IGs exported from 3dsmax
|
|
IgStaticTagExportDirectory = ContinentPath + "/ig_static_tag" # Tag for exported 3dsmax files
|
|
|
|
# PS directories
|
|
PsExportDirectory = CommonPath + "/ps"
|
|
|
|
|
|
# *** BUILD DIRECTORIES FOR THE BUILD PIPELINE ***
|
|
|
|
# Map directories
|
|
MapBuildDirectory = CommonPath + "/map"
|
|
MapPanoplyBuildDirectory = CommonPath + "/map_panoply"
|
|
MapPanoplyHlsInfoBuildDirectory = CommonPath + "/map_panoply_hls_info"
|
|
MapPanoplyHlsBankBuildDirectory = CommonPath + "/map_panoply_hls_bank"
|
|
MapPanoplyCacheBuildDirectory = CommonPath + "/map_panoply_cache"
|
|
MapTagBuildDirectory = CommonPath + "/map_tag"
|
|
|
|
# Shape directories
|
|
ShapeClodtexBuildDirectory = CommonPath + "/shape_clodtex_build"
|
|
ShapeOptimizedBuildDirectory = CommonPath + "/shape_optimized"
|
|
ShapeWithCoarseMeshBuildDirectory = CommonPath + "/shape_with_coarse_mesh_builded"
|
|
ShapeLightmapBuildDirectory = CommonPath + "/shape_lightmap"
|
|
ShapeLightmap16BitsBuildDirectory = CommonPath + "/shape_lightmap_16_bits"
|
|
|
|
# Ligo directories
|
|
LigoZoneBuildDirectory = CommonPath + "/ligo_zones"
|
|
LigoIgLandBuildDirectory = CommonPath + "/ligo_ig_land" # Landscape IG found in ligo bricks not elevated by the heightmap
|
|
LigoIgOtherBuildDirectory = CommonPath + "/ligo_ig_other" # Village or construction IGs exported from ligo landscape
|
|
|
|
# Zone directories
|
|
ZoneWeldBuildDirectory = CommonPath + "/zone_weld"
|
|
ZoneDependBuildDirectory = CommonPath + "/zone_depend"
|
|
ZoneLightWaterShapesLightedExportDirectory = CommonPath + "/zone_lwsl_temp" #fixme
|
|
ZoneLightBuildDirectory = CommonPath + "/zone_lighted" #fixme
|
|
ZoneLightDependBuildDirectory = CommonPath + "/zone_lighted_depend" #fixme
|
|
ZoneLightIgLandBuildDirectory = CommonPath + "/zone_lighted_ig_land" #fixme
|
|
|
|
# Farbank directories
|
|
FarbankBuildDirectory = EcosystemPath + "/farbank"
|
|
|
|
# Ig directories
|
|
IgElevLandPrimBuildDirectory = CommonPath + "/ig_elev_land_prim" # landscape IG generated by the prim exporter (already elevated by the land exporter)
|
|
IgElevLandLigoBuildDirectory = CommonPath + "/ig_elev_land_ligo" # Landscape IG found in ligo bricks from 3dsmax elevated by the heightmap
|
|
IgElevLandStaticBuildDirectory = CommonPath + "/ig_elev_land_static" # Landscape IG eported from 3dsmax elevated by the heightmap
|
|
IgTempLandMergeBuildDirectory = CommonPath + "/ig_temp_land_merge"
|
|
IgTempLandCompareBuildDirectory = CommonPath + "/ig_temp_land_compare" # Tmp final IG directory for landscape IGs before comparison
|
|
IgLandBuildDirectory = CommonPath + "/ig_land" # Final IG directory for landscape IGs
|
|
IgOtherBuildDirectory = CommonPath + "/ig_other" # Final IG directory for village or construction IGs
|
|
IgOtherLightedBuildDirectory = CommonPath + "/ig_other_lighted"
|
|
|
|
# Rbank directories
|
|
RbankBboxBuildDirectory = CommonPath + "/rbank_bbox"
|
|
RbankTessellationBuildDirectory = CommonPath + "/rbank_tessellation"
|
|
RbankSmoothBuildDirectory = CommonPath + "/rbank_smooth"
|
|
RbankRawBuildDirectory = CommonPath + "/rbank_raw"
|
|
RbankPreprocBuildDirectory = CommonPath + "/rbank_preproc"
|
|
RbankRetrieversBuildDirectory = CommonPath + "/rbank_retrievers"
|
|
RbankOutputBuildDirectory = CommonPath + "/rbank_output"
|
|
|
|
# AI Wmap directories
|
|
AiWmapBuildDirectory = CommonPath + "/ai_wmap"
|
|
AiWmapBuildTagDirectory = CommonPath + "/ai_wmap_tag"
|
|
|
|
# Packed zone directories
|
|
PackedZoneCacheBuildDirectory = CommonPath + "/pz_cache_zone"
|
|
PackedZoneCWMapCacheBuildDirectory = CommonPath + "/pz_cache_cwmap"
|
|
PackedZoneBuildDirectory = CommonPath + "/pz_col_meshes"
|
|
|
|
# Cartographer directories
|
|
CartographerBuildDirectory = CommonPath + "/cartographer"
|
|
|
|
|
|
# *** INSTALL DIRECTORIES IN THE CLIENT DATA ***
|
|
|
|
# Map directory
|
|
MapInstallDirectory = CommonName + "_maps"
|
|
BitmapInstallDirectory = MapInstallDirectory
|
|
|
|
# Shape directory
|
|
ShapeInstallDirectory = CommonName + "_shapes"
|
|
|
|
# Shape lightmaps directory
|
|
LightmapInstallDirectory = ShapeInstallDirectory
|
|
|
|
# Ig directory
|
|
IgInstallDirectory = CommonName + "_ig"
|
|
|
|
# Zone directory
|
|
ZoneInstallDirectory = CommonName + "_zones"
|
|
WaterMapsInstallDirectory = ZoneInstallDirectory
|
|
|
|
# PACS directory
|
|
PacsInstallDirectory = CommonName + "_pacs"
|
|
|
|
# PS directory
|
|
PsInstallDirectory = CommonName + "_ig"
|
|
|
|
# AI Wmap directory
|
|
AiWmapInstallDirectory = CommonName + "_ai"
|
|
|
|
# PZ directory
|
|
PackedZoneInstallDirectory = CommonName + "_pz"
|
|
|
|
# Cartographer directory
|
|
CartographerInstallDirectory = MapInstallDirectory
|