145 lines
3.8 KiB
Text
145 lines
3.8 KiB
Text
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////////////////////////////////////////////////////////////////////////////////////
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// team related messages
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////////////////////////////////////////////////////////////////////////////////////
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TEAM_NEW_SUCCESSOR( player p)
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{
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[&SYS&$p$ is the successor of the leader of your team.]
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}
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TEAM_ALREADY_IN_TEAM()
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{
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team_already_in_team [&CHK&You already belong to a team, leave your present team before joining another one.]
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}
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TEAM_GOD_FORBIDDEN()
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{
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[&CHK&You or your target have unusual access right that forbid the formation of team.]
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}
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TEAM_CREATE()
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{
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team_create [&SYS&You have created a new team.]
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}
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TEAM_INVITE(player p)
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{
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team_invite [&AROUND&You offer $p$ to join your team.]
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}
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TEAM_PROPOSAL(player p)
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{
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(p.gender = male)
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team_proposal_m [$p$ offers you to join his team.]
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team_proposal_f [$p$ offers you to join her team.]
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}
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TEAM_ACCEPT(player p)
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{
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team_accept [&AROUND&$p$ joins your team.]
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}
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TEAM_DECLINE(player p)
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{
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team_decline [&AROUND&$p$ declines your offer to join your team.]
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}
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TEAM_YOU_DECLINE(player p)
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{
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team_you_decline [&SYS&You refuse to join the team of $p$.]
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}
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TEAM_YOU_JOIN(player p)
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{
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team_you_join [&AROUND&You join the team of $p$.]
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}
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TEAM_YOU_LEAVE(player p)
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{
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team_you_leave [&AROUND&You left the team of $p$.]
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}
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TEAM_YOU_LEAVE_LEADER(player p)
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{
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team_you_leave_leader [&AROUND&You left your team, $p$ is the new leader.]
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}
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TEAM_YOU_LEAVE_DISOLVE(player p)
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{
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team_you_leave_disolve [&AROUND&You left your team and it has been disolved.]
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}
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TEAM_LEAVE(player p)
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{
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team_leave [&AROUND&$p$ left your team.]
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}
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TEAM_DISOLVED()
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{
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team_disolved [&SYS&Your were the last member of your team, so it has been disolved and you no longer belong to a team.]
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}
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TEAM_YOU_NEW_LEADER(player p)
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{
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team_you_new_leader [&SYS&Your team leader,$p$, has left the team, you are the new leader.]
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}
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TEAM_NEW_LEADER(player former, player new)
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{
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team_new_leader [&SYS&Your team leader, $former$, has left the team, $new$ is the new leader.]
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}
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TEAM_KICKED_YOU(player p)
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{
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team_kicked_you [&AROUND&You have been kicked out of the team of $p$.]
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}
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TEAM_KICKED(player p)
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{
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team_kicked [&AROUND&$p$ has been kicked out of your team.]
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}
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TEAM_PVP_ATTACKER_KICKED_YOU(player v)
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{
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[&SYS& Vous avez attaqué $v$ de votre team, un enemie de votre faction. Vous ne pouvez pas rester dans cette team.]
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}
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TEAM_PVP_ATTACKER_KICKED(player a, player v)
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{
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[&SYS& $a$ a attaqué $v$, un enemie de sa faction. $a$ ne peut pas rester dans la même team que $v$.]
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}
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TEAM_PVP_HELPER_KICKED_YOU(player v)
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{
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[&SYS& Vous avez aidé $v$, un allié de votre faction qui n'est pas dans votre team, vous ne pouvez pas rester dans une team.]
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}
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TEAM_PVP_HELPER_KICKED(player a, player v)
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{
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[&SYS& $a$ a aidé $v$, un allié de sa faction. $a$ ne peut pas rester dans une team.]
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}
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TEAM_MAX_SIZE_REACHED()
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{
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team_max_size_reached [&CHK&The team has reached its size limit and cannot accept anymore players.]
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}
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TEAM_NOT_A_PLAYER(entity e)
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{
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team_not_a_player [&CHK&$e.da$ $e$ isn't a player. Only players can be teammates.]
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}
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TEAM_ALREADY_HAS_TEAM(player p)
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{
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team_already_has_team [&CHK&$p$ already belongs to a team.]
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}
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TEAM_ALREADY_HAS_PROPOSAL(player p)
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{
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team_already_has_proposal [&CHK&$p$ is already answering an invitation.]
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}
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TEAM_INVITED_CHARACTER_MUST_BE_ONLINE()
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{
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[&CHK&Invited character must be online.]
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}
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INVALID_TEAM_TARGET()
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{
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[&CHK& Your target cant be invited in a team]
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}
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TEAM_ALREADY_INVITED()
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{
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[&CHK& Your target is already being invited in a team]
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}
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TEAM_TARGET_ALREADY_IN_TEAM()
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{
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[&CHK& Your target is already in a team]
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}
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TEAM_CANT_INVITE_ENEMIE()
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{
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[&CHK& You can't invite an enemie in a team]
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}
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TEAM_CANT_INVITE()
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{
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[&CHK& You must be team leader or not in a team to invite someone]
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}
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