Adding translations and extract_bot_names useful files
This commit is contained in:
parent
99cb534b56
commit
8f05922110
6 changed files with 360 additions and 250 deletions
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@ -465,42 +465,6 @@ CHARGE_GOT (dyn_string_id id)
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}
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// HASH_VALUE 796891D2FF0397A8
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CHIANG_1 ()
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{
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chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).]
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}
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// HASH_VALUE CE9F5DA90A1A84FE
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CHIANG_2 ()
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{
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chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.]
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}
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// HASH_VALUE 52CD13AB9A18F20B
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CHIANG_3 ()
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{
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chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).]
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}
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// HASH_VALUE 4C944E02F775D491
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CHIANG_4 ()
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{
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chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.]
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}
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// HASH_VALUE 5663A8D03DAC6ABA
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CHIANG_WELCOME ()
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{
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chiang_welcome [Greetings Freesoftware Fellow,\n
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I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!]
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}
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// HASH_VALUE AAB0EDFE15B088FD
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COMBAT_ACTOR_CRITICAL_HIT (entity e)
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{
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@ -22663,6 +22627,48 @@ TEST_damagetype (damagetype d)
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}
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// HASH_VALUE D968B756A8CA0C98
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TEXT_INTRO_NEWBIE_1 (player p)
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{
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(p.gender = male)
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text_intro_newbie_1 [&bbl&coi Oublieux .i lo .uil'i. ka cmene mi .i do zanvi'e]
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(p.gender = female)
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text_intro_newbie_1 [&bbl&coi Oublieuse .i lo .uil'i. ka cmene mi .i do zanvi'e]
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}
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// HASH_VALUE AB18544F79AFDE14
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TEXT_INTRO_NEWBIE_2 (player p)
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{
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text_intro_newbie_2 [&bbl&*Notice the surprise and starts again*\n
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Hello, Forgotting. My name is Uil'i, welcome.]
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}
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// HASH_VALUE 1A64AB8E3C8DB647
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TEXT_INTRO_NEWBIE_3 (player p)
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{
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text_intro_newbie_3 [&bbl&This is lirri'a, a time when nothing is certain. Reality is moving, Fogs change everything in a day.\n
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With some ra, I try to maintain a small stable area around here. There was a time I was working in the Dispensary. I try to make it alive here again ; some many Forgotting are coming from Fogs in the Jungle.]
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}
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// HASH_VALUE BD24A5851CED0D70
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TEXT_INTRO_NEWBIE_4 (player p)
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{
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text_intro_newbie_4 [&bbl&This minaret seems to work properly, as the reborn system associated to it. But don't take any risk, nothing is certain. This is lirri'a...]
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}
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// HASH_VALUE EAE714F2BEBD4094
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TEXT_INTRO_NEWBIE_5 (player p)
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{
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text_intro_newbie_5 [&bbl&If you have any questions... You should go and find Caet, the nurse.\n
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She should be around… ]
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}
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// HASH_VALUE E01C8654D93B4D04
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TOO_ENCUMBERED ()
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{
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@ -22758,17 +22764,66 @@ WEAPONS_ONLY_CAN_BEEN_RECHARGED ()
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}
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// HASH_VALUE 2C740B4DAB9A9E5F
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WELCOME_RYZOM_CORE_DESC ()
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// HASH_VALUE 5CA2437BFCA8CB09
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WELCOME_RA_1 ()
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{
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[Kill yubo and earn money!]
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welcome_ra_1 [&bbl&Beware of Osquallo and Deed tests, some of them are deadly..]
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}
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// HASH_VALUE 5831C8655A767F6D
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WELCOME_RYZOM_CORE_TITLE ()
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// HASH_VALUE 294D3E54BD2B0CD3
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WELCOME_RA_2 ()
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{
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[Need Money?]
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welcome_ra_2 [&bbl&Beware Zatalyz's whip!]
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}
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// HASH_VALUE F17C3247571E3B6B
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WELCOME_RA_3 ()
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{
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welcome_ra_3 [&bbl&Have you tasted Lyne's tea?]
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}
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// HASH_VALUE 147E30AC5A144197
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WELCOME_RA_4 ()
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{
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welcome_ra_4 [&bbl&Give me a klum pie or I'll break everything!]
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}
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// HASH_VALUE 5754C46E1A63C35A
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WELCOME_RA_5 ()
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{
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chiang_5 [&bbl&This is lirri'a…]
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}
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// HASH_VALUE CC015D054571AC4E
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WELCOME_RA_6 ()
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{
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welcome_ra_6 [&bbl&Seems to me I have seen a scoui running over there…]
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}
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// HASH_VALUE 6428208DBD5B6F76
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WELCOME_RA_7 ()
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{
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welcome_ra_7 [&bbl&Don't forget to clean with the broom for the evening.]
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}
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// HASH_VALUE 4560B500F7F0301C
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WELCOME_RA_8 ()
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{
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welcome_ra_8 [&bbl& Glory to the K ! Glory to the K ! Ahem, to the Khan !]
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}
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// HASH_VALUE A72969DE18D4549F
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WELCOME_RA_WELCOME ()
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{
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welcome_ra_welcome [WELCOME_RA_WELCOME !]
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}
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@ -495,97 +495,6 @@ CHARGE_GOT (dyn_string_id id)
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}
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/* OLD VALUE : [
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CHIANG_1 ()
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{
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[&bbl&The freedom to run the program, for any purpose (freedom 0).]
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}
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] */
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// Clause 0 : identifier changed.
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// HASH_VALUE 796891D2FF0397A8
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CHIANG_1 ()
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{
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chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).]
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}
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/* OLD VALUE : [
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CHIANG_2 ()
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{
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[&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.]
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}
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] */
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// Clause 0 : identifier changed.
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// HASH_VALUE CE9F5DA90A1A84FE
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CHIANG_2 ()
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{
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chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.]
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}
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/* OLD VALUE : [
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CHIANG_3 ()
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{
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[&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).]
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}
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] */
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// Clause 0 : identifier changed.
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// HASH_VALUE 52CD13AB9A18F20B
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CHIANG_3 ()
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{
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chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).]
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}
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/* OLD VALUE : [
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CHIANG_4 ()
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{
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[&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.]
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}
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] */
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// Clause 0 : identifier changed.
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// HASH_VALUE 4C944E02F775D491
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CHIANG_4 ()
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{
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chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.]
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}
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/* OLD VALUE : [
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CHIANG_WELCOME ()
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{
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[Greetings Freesoftware Fellow,\n
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I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!]
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}
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] */
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// Clause 0 : identifier changed.
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// HASH_VALUE 5663A8D03DAC6ABA
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CHIANG_WELCOME ()
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{
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chiang_welcome [Greetings Freesoftware Fellow,\n
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I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!]
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}
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// HASH_VALUE AAB0EDFE15B088FD
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COMBAT_ACTOR_CRITICAL_HIT (entity e)
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{
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@ -25077,6 +24986,53 @@ TEST_damagetype (damagetype d)
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}
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// HASH_VALUE D968B756A8CA0C98
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TEXT_INTRO_NEWBIE_1 (player p)
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{
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(p.gender = male)
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text_intro_newbie_1 [&bbl&coi Oublieux .i lo .uil'i. ka cmene mi .i do zanvi'e]
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(p.gender = female)
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text_intro_newbie_1 [&bbl&coi Oublieuse .i lo .uil'i. ka cmene mi .i do zanvi'e]
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}
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// HASH_VALUE AB18544F79AFDE14
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TEXT_INTRO_NEWBIE_2 (player p)
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{
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(p.gender = male)
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text_intro_newbie_2 [&bbl&*Remarque l'air perplexe et reprend*\n
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Bonjour Oublieux. On m'appelle Uil'i. Sois le bienvenu.]
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(p.gender = female)
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text_intro_newbie_2 [&bbl&*Remarque l'air perplexe et reprend*\n
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Bonjour Oublieuse. On m'appelle Uil'i. Sois la bienvenue.]
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}
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// HASH_VALUE 1A64AB8E3C8DB647
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TEXT_INTRO_NEWBIE_3 (player p)
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{
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text_intro_newbie_3 [&bbl&Nous sommes dans le lirri'a, temps où tout est incertain. La réalité est mouvante, les Brumes changent tout d'un jour à l'autre.\n
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Avec quelques ra, je tente de maintenir une petite poche de stabilité ici. Autrefois, je travaillais au Dispensaire. Je tente de le faire revivre ici ; nombre d'Oublieux arrivent depuis les poches de Brumes dans la Jungle.]
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}
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// HASH_VALUE BD24A5851CED0D70
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TEXT_INTRO_NEWBIE_4 (player p)
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{
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text_intro_newbie_4 [&bbl&Ce minaret semble fonctionnel, ainsi que la borne de revif qui lui est associée. Mais ne prend pas de risque pour autant : rien n'est sûr. C'est le lirri'a…]
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}
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// HASH_VALUE EAE714F2BEBD4094
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TEXT_INTRO_NEWBIE_5 (player p)
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{
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text_intro_newbie_5 [&bbl&Si tu as des questions… Je te conseille de trouver Caet, l'infirmière.\n
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Elle doit être quelque part par là… ]
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}
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// HASH_VALUE E01C8654D93B4D04
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TOO_ENCUMBERED ()
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{
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@ -25174,17 +25130,66 @@ WEAPONS_ONLY_CAN_BEEN_RECHARGED ()
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}
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// HASH_VALUE 2C740B4DAB9A9E5F
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WELCOME_RYZOM_CORE_DESC ()
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// HASH_VALUE 5CA2437BFCA8CB09
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WELCOME_RA_1 ()
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{
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[Tuez des yubos et gagnez des dappers !]
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welcome_ra_1 [&bbl&Méfiez-vous des expérimentations d'Osquallo et Deed, certaines sont mortelles..]
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}
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// HASH_VALUE 5831C8655A767F6D
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WELCOME_RYZOM_CORE_TITLE ()
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// HASH_VALUE 294D3E54BD2B0CD3
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WELCOME_RA_2 ()
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{
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[Besoin de dappers ?]
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welcome_ra_2 [&bbl&Attention au fouet de Zat !]
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}
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// HASH_VALUE F17C3247571E3B6B
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WELCOME_RA_3 ()
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{
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welcome_ra_3 [&bbl&Avez-vous goûté le thé de Lyne ?]
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}
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// HASH_VALUE 147E30AC5A144197
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WELCOME_RA_4 ()
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{
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welcome_ra_4 [&bbl&Donnez-moi une tarte aux klums ou je fais un malheur !]
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}
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// HASH_VALUE 5754C46E1A63C35A
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WELCOME_RA_5 ()
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{
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chiang_5 [&bbl&C'est le lirri'a…]
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}
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// HASH_VALUE CC015D054571AC4E
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WELCOME_RA_6 ()
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{
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welcome_ra_6 [&bbl&J'ai cru voir passer un scoui…]
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}
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// HASH_VALUE 6428208DBD5B6F76
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WELCOME_RA_7 ()
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{
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welcome_ra_7 [&bbl&Et n'oubliez pas de passer le balai en fin de journée.]
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}
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// HASH_VALUE 4560B500F7F0301C
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WELCOME_RA_8 ()
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{
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welcome_ra_8 [&bbl&Gloire à K ! Gloire à K ! Euh, au Khan !]
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}
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// HASH_VALUE A72969DE18D4549F
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WELCOME_RA_WELCOME ()
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{
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welcome_ra_welcome [WELCOME_RA_WELCOME !]
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}
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@ -469,97 +469,6 @@ CHARGE_GOT (dyn_string_id id)
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}
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/* OLD VALUE : [
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CHIANG_1 ()
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{
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[&bbl&The freedom to run the program, for any purpose (freedom 0).]
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}
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] */
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// Clause 0 : identifier changed.
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// HASH_VALUE 796891D2FF0397A8
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CHIANG_1 ()
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{
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chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).]
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}
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/* OLD VALUE : [
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CHIANG_2 ()
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{
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[&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.]
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}
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] */
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// Clause 0 : identifier changed.
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// HASH_VALUE CE9F5DA90A1A84FE
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CHIANG_2 ()
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{
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chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.]
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}
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/* OLD VALUE : [
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CHIANG_3 ()
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{
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[&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).]
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}
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] */
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// Clause 0 : identifier changed.
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// HASH_VALUE 52CD13AB9A18F20B
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CHIANG_3 ()
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{
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chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).]
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}
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/* OLD VALUE : [
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CHIANG_4 ()
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{
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[&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.]
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}
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] */
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// Clause 0 : identifier changed.
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// HASH_VALUE 4C944E02F775D491
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CHIANG_4 ()
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{
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chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.]
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}
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/* OLD VALUE : [
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CHIANG_WELCOME ()
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{
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[Greetings Freesoftware Fellow,\n
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I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!]
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}
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] */
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// Clause 0 : identifier changed.
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// HASH_VALUE 5663A8D03DAC6ABA
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CHIANG_WELCOME ()
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{
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chiang_welcome [Greetings Freesoftware Fellow,\n
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I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!]
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}
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|
||||
// HASH_VALUE AAB0EDFE15B088FD
|
||||
COMBAT_ACTOR_CRITICAL_HIT (entity e)
|
||||
{
|
||||
|
@ -23092,6 +23001,53 @@ TEST_damagetype (damagetype d)
|
|||
|
||||
}
|
||||
|
||||
// HASH_VALUE D968B756A8CA0C98
|
||||
TEXT_INTRO_NEWBIE_1 (player p)
|
||||
{
|
||||
(p.gender = male)
|
||||
text_intro_newbie_1 [&bbl&coi Oublieux .i lo .uil'i. ka cmene mi .i do zanvi'e]
|
||||
|
||||
(p.gender = female)
|
||||
text_intro_newbie_1 [&bbl&coi Oublieuse .i lo .uil'i. ka cmene mi .i do zanvi'e]
|
||||
|
||||
}
|
||||
|
||||
// HASH_VALUE AB18544F79AFDE14
|
||||
TEXT_INTRO_NEWBIE_2 (player p)
|
||||
{
|
||||
(p.gender = male)
|
||||
text_intro_newbie_2 [&bbl&*Remarque l'air perplexe et reprend*\n
|
||||
Bonjour Oublieux. On m'appelle Uil'i. Sois le bienvenu.]
|
||||
|
||||
(p.gender = female)
|
||||
text_intro_newbie_2 [&bbl&*Remarque l'air perplexe et reprend*\n
|
||||
Bonjour Oublieuse. On m'appelle Uil'i. Sois la bienvenue.]
|
||||
|
||||
}
|
||||
|
||||
// HASH_VALUE 1A64AB8E3C8DB647
|
||||
TEXT_INTRO_NEWBIE_3 (player p)
|
||||
{
|
||||
text_intro_newbie_3 [&bbl&Nous sommes dans le lirri'a, temps où tout est incertain. La réalité est mouvante, les Brumes changent tout d'un jour à l'autre.\n
|
||||
Avec quelques ras, je tente de maintenir une petite poche de stabilité ici. Autrefois, je travaillais au Dispensaire. Je tente de le faire revivre ici ; nombre d'Oublieux arrivent depuis les poches de Brumes dans la Jungle.]
|
||||
|
||||
}
|
||||
|
||||
// HASH_VALUE BD24A5851CED0D70
|
||||
TEXT_INTRO_NEWBIE_4 (player p)
|
||||
{
|
||||
text_intro_newbie_4 [&bbl&Ce minaret semble fonctionnel, ainsi que la borne de revif qui lui est associée. Mais ne prend pas de risque pour autant : rien n'est sûr. C'est le lirri'a…]
|
||||
|
||||
}
|
||||
|
||||
// HASH_VALUE EAE714F2BEBD4094
|
||||
TEXT_INTRO_NEWBIE_5 (player p)
|
||||
{
|
||||
text_intro_newbie_5 [&bbl&Si tu as des questions… Je te conseille de trouver Caet, l'infirmière.\n
|
||||
Elle doit être quelque part par là… ]
|
||||
|
||||
}
|
||||
|
||||
// HASH_VALUE E01C8654D93B4D04
|
||||
TOO_ENCUMBERED ()
|
||||
{
|
||||
|
@ -23186,17 +23142,66 @@ WEAPONS_ONLY_CAN_BEEN_RECHARGED ()
|
|||
|
||||
}
|
||||
|
||||
// HASH_VALUE 2C740B4DAB9A9E5F
|
||||
WELCOME_RYZOM_CORE_DESC ()
|
||||
// HASH_VALUE 5CA2437BFCA8CB09
|
||||
WELCOME_RA_1 ()
|
||||
{
|
||||
[Kill yubo and earn money!]
|
||||
welcome_ra_1 [&bbl&Méfiez-vous des expérimentations d'Osquallo et Deed, certaines sont mortelles..]
|
||||
|
||||
}
|
||||
|
||||
// HASH_VALUE 5831C8655A767F6D
|
||||
WELCOME_RYZOM_CORE_TITLE ()
|
||||
// HASH_VALUE 294D3E54BD2B0CD3
|
||||
WELCOME_RA_2 ()
|
||||
{
|
||||
[Need Money?]
|
||||
welcome_ra_2 [&bbl&Attention au fouet de Zat !]
|
||||
|
||||
}
|
||||
|
||||
// HASH_VALUE F17C3247571E3B6B
|
||||
WELCOME_RA_3 ()
|
||||
{
|
||||
welcome_ra_3 [&bbl&Avez-vous goûté le thé de Lyne ?]
|
||||
|
||||
}
|
||||
|
||||
// HASH_VALUE 147E30AC5A144197
|
||||
WELCOME_RA_4 ()
|
||||
{
|
||||
welcome_ra_4 [&bbl&Donnez-moi une tarte aux klums ou je fais un malheur !]
|
||||
|
||||
}
|
||||
|
||||
// HASH_VALUE 5754C46E1A63C35A
|
||||
WELCOME_RA_5 ()
|
||||
{
|
||||
chiang_5 [&bbl&C'est le lirri'a…]
|
||||
|
||||
}
|
||||
|
||||
// HASH_VALUE CC015D054571AC4E
|
||||
WELCOME_RA_6 ()
|
||||
{
|
||||
welcome_ra_6 [&bbl&J'ai cru voir passer un scoui…]
|
||||
|
||||
}
|
||||
|
||||
// HASH_VALUE 6428208DBD5B6F76
|
||||
WELCOME_RA_7 ()
|
||||
{
|
||||
welcome_ra_7 [&bbl&Et n'oubliez pas de passer le balai en fin de journée.]
|
||||
|
||||
}
|
||||
|
||||
// HASH_VALUE 4560B500F7F0301C
|
||||
WELCOME_RA_8 ()
|
||||
{
|
||||
welcome_ra_8 [&bbl&Gloire à K ! Gloire à K ! Euh, au Khan !]
|
||||
|
||||
}
|
||||
|
||||
// HASH_VALUE A72969DE18D4549F
|
||||
WELCOME_RA_WELCOME ()
|
||||
{
|
||||
welcome_ra_welcome [WELCOME_RA_WELCOME !]
|
||||
|
||||
}
|
||||
|
||||
|
|
Binary file not shown.
|
@ -1,40 +1,85 @@
|
|||
|
||||
CHIANG_1 ()
|
||||
WELCOME_RA_1 ()
|
||||
{
|
||||
chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).]
|
||||
welcome_ra_1 [&bbl&Méfiez-vous des expérimentations d'Osquallo et Deed, certaines sont mortelles..]
|
||||
|
||||
}
|
||||
|
||||
CHIANG_2 ()
|
||||
WELCOME_RA_2 ()
|
||||
{
|
||||
chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.]
|
||||
welcome_ra_2 [&bbl&Attention au fouet de Zat !]
|
||||
|
||||
}
|
||||
|
||||
CHIANG_3 ()
|
||||
WELCOME_RA_3 ()
|
||||
{
|
||||
chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).]
|
||||
welcome_ra_3 [&bbl&Avez-vous goûté le thé de Lyne ?]
|
||||
|
||||
}
|
||||
|
||||
CHIANG_4 ()
|
||||
WELCOME_RA_4 ()
|
||||
{
|
||||
chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.]
|
||||
welcome_ra_4 [&bbl&Donnez-moi une tarte aux klums ou je fais un malheur !]
|
||||
|
||||
}
|
||||
|
||||
CHIANG_WELCOME ()
|
||||
WELCOME_RA_5 ()
|
||||
{
|
||||
chiang_welcome [Greetings Freesoftware Fellow,\nI'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!]
|
||||
chiang_5 [&bbl&C'est le lirri'a…]
|
||||
|
||||
}
|
||||
|
||||
WELCOME_RYZOM_CORE_TITLE ()
|
||||
WELCOME_RA_6 ()
|
||||
{
|
||||
[Need Money?]
|
||||
welcome_ra_6 [&bbl&J'ai cru voir passer un scoui…]
|
||||
|
||||
}
|
||||
|
||||
WELCOME_RYZOM_CORE_DESC ()
|
||||
WELCOME_RA_7 ()
|
||||
{
|
||||
[Kill yubo and earn money!]
|
||||
welcome_ra_7 [&bbl&Et n'oubliez pas de passer le balai en fin de journée.]
|
||||
|
||||
}
|
||||
|
||||
WELCOME_RA_8 ()
|
||||
{
|
||||
welcome_ra_8 [&bbl&Gloire à K ! Gloire à K ! Euh, au Khan !]
|
||||
|
||||
}
|
||||
|
||||
WELCOME_RA_WELCOME ()
|
||||
{
|
||||
welcome_ra_welcome [WELCOME_RA_WELCOME !]
|
||||
|
||||
}
|
||||
|
||||
TEXT_INTRO_NEWBIE_1(player p)
|
||||
{
|
||||
(p.gender = male)
|
||||
text_intro_newbie_1 [&bbl&coi Oublieux .i lo .uil'i. ka cmene mi .i do zanvi'e]
|
||||
(p.gender = female)
|
||||
text_intro_newbie_1 [&bbl&coi Oublieuse .i lo .uil'i. ka cmene mi .i do zanvi'e]
|
||||
}
|
||||
|
||||
TEXT_INTRO_NEWBIE_2(player p)
|
||||
{
|
||||
(p.gender = male)
|
||||
text_intro_newbie_2 [&bbl&*Remarque l'air perplexe et reprend*\nBonjour Oublieux. On m'appelle Uil'i. Sois le bienvenu.]
|
||||
(p.gender = female)
|
||||
text_intro_newbie_2 [&bbl&*Remarque l'air perplexe et reprend*\nBonjour Oublieuse. On m'appelle Uil'i. Sois la bienvenue.]
|
||||
}
|
||||
|
||||
TEXT_INTRO_NEWBIE_3(player p)
|
||||
{
|
||||
text_intro_newbie_3 [&bbl&Nous sommes dans le lirri'a, temps où tout est incertain. La réalité est mouvante, les Brumes changent tout d'un jour à l'autre.\nAvec quelques ras, je tente de maintenir une petite poche de stabilité ici. Autrefois, je travaillais au Dispensaire. Je tente de le faire revivre ici ; nombre d'Oublieux arrivent depuis les poches de Brumes dans la Jungle.]
|
||||
}
|
||||
|
||||
TEXT_INTRO_NEWBIE_4(player p)
|
||||
{
|
||||
text_intro_newbie_4 [&bbl&Ce minaret semble fonctionnel, ainsi que la borne de revif qui lui est associée. Mais ne prend pas de risque pour autant : rien n'est sûr. C'est le lirri'a…]
|
||||
}
|
||||
|
||||
TEXT_INTRO_NEWBIE_5(player p)
|
||||
{
|
||||
text_intro_newbie_5 [&bbl&Si tu as des questions… Je te conseille de trouver Caet, l'infirmière.\nElle doit être quelque part par là… ]
|
||||
}
|
||||
|
|
Binary file not shown.
Loading…
Reference in a new issue