Deleting unused parameters from bot_object parent
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1 changed files with 1 additions and 56 deletions
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@ -32,60 +32,5 @@
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<LOG>Wed Sep 25 12:22:57 2002 (receveur) .Basics.Race = karavan
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Wed Sep 25 12:23:20 2002 (receveur) .Basics.MeleeFightingCompetences.HandToHand = "Basics.Level"*10
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Wed Sep 25 12:23:33 2002 (receveur) .Basics.RangeFightingCompetences.Pistol = "Basics.Level"*10
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Wed Sep 25 12:23:36 2002 (receveur) .Basics.RangeFightingCompetences.Rifle = "Basics.Level"*10
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Wed Sep 25 12:28:31 2002 (receveur) .Basics.MeleeFightingCompetences.Kick = "Basics.Level"*10
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Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.HeavyArmourWear = "Basics.Level"*10
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Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.LightArmourWear = "Basics.Level"*10
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Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.MediumArmourWear = "Basics.Level"*10
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Tue Oct 29 10:30:52 2002 (receveur) formName Pasted =
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Tue Oct 29 10:41:56 2002 (receveur) formName Resized =
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Tue Oct 29 15:12:56 2002 (receveur) .Basics.First Name = karavan
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Wed Feb 05 18:18:27 2003 (receveur) .Basics.Species = karavan
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Fri Sep 19 11:54:01 2003 (mauduit) .3d data.Automaton =
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Fri Sep 19 11:54:01 2003 (mauduit) .3d data.Skel = Ma_roadsign_1_skel.skel
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Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Equipment.Body.Item = Ma_roadsign_poteau_1.shape
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Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Race =
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Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Species =
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Fri Sep 19 11:54:24 2003 (mauduit) .Basics.DamageLocalisationTable =
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Fri Sep 19 11:54:24 2003 (mauduit) .Basics.Gender =
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Fri Sep 19 11:54:24 2003 (mauduit) .Basics.Size =
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Fri Sep 19 11:54:43 2003 (mauduit) Form Parents =
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Fri Sep 19 12:16:12 2003 (mauduit) .3d data.AnimSetBaseName = roadsign_1_default_.animation_set
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Thu Sep 25 14:44:56 2003 (mauduit) .3d data.AnimSetBaseName = roadsign_1
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Wed Mar 17 14:28:37 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_Altar_Kamik.shape
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Wed Mar 17 14:29:50 2004 (camerlo) .3d data.AnimSetBaseName =
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Wed Mar 17 14:29:50 2004 (camerlo) .3d data.Skel =
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Wed Mar 17 14:33:50 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_Altar_Karavan.shape
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Wed May 26 14:09:11 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_1_Caisse.shape
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Wed May 26 14:09:29 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_3_Caisse.shape
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Wed May 26 14:10:00 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_1_Tonneau.shape
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Tue Jun 22 16:20:46 2004 (ly) .Basics.Equipment.Body.Item = GEN_Mission_1_Tonneau.shape
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Tue Jun 22 17:25:22 2004 (ly) .Basics.Equipment.Body.Item = GE_Mission_1_Tonneau.shape
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Tue Jul 06 14:31:21 2004 (camerlo) .Collision.CollisionRadius = 0.7
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Thu Jul 08 18:34:47 2004 (camerlo) .Collision.CollisionRadius = 0.6
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Thu Jul 15 14:11:43 2004 (camerlo) .3d data.DisplayOSD = false
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Thu Jul 15 14:12:35 2004 (camerlo) .3d data.DisplayOSD =
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Thu Jul 15 14:12:47 2004 (camerlo) .Basics.Equipment.Body.Item =
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Thu Jul 15 14:13:30 2004 (camerlo) .Collision.CollisionRadius =
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Thu Jul 15 14:13:34 2004 (camerlo) .3d data.DisplayOSD = false
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Wed Jul 28 19:04:36 2004 (camerlo) .3d data.DisplayBars = false
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Wed Jul 28 19:04:36 2004 (camerlo) .3d data.DisplayInRadar = false
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Wed Jul 28 19:04:36 2004 (camerlo) .3d data.DisplayName = false
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Wed Jul 28 19:04:41 2004 (camerlo) .Collision.NotTraversable = true
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Wed Jul 28 19:05:09 2004 (camerlo) .Properties.Attackable = false
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Wed Jul 28 19:05:09 2004 (camerlo) .Properties.Curativable = false
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Wed Jul 28 19:05:09 2004 (camerlo) .Properties.Selectable = false
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Thu Nov 25 18:16:30 2004 (guignot) .Properties.Turn = false
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Thu Feb 10 17:29:20 2005 (monnerot) .attack_list0 = magic_cur_homin.attack_list
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Thu Feb 10 17:29:20 2005 (monnerot) .attack_list1 = magic_off_homin.attack_list
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Thu Feb 10 17:29:20 2005 (monnerot) .attack_list2 = melee.attack_list
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Thu Feb 10 17:29:20 2005 (monnerot) .attack_list3 = range.attack_list
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Thu Feb 10 17:29:20 2005 (monnerot) .attack_list4 =
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Thu Feb 10 17:29:20 2005 (monnerot) .item_r_stat =
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Thu Apr 14 18:08:13 2005 (monnerot) .Basics.Fame = none
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Mon Nov 21 14:28:27 2005 (monnerot) .Basics.MovementSpeeds.RunSpeed = 0
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Mon Nov 21 14:28:27 2005 (monnerot) .Basics.MovementSpeeds.WalkSpeed = 0</LOG>
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<LOG></LOG>
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</FORM>
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