khanat-ressources-NeL/leveldesign/game_elem/creature/objects/_parent_botobject.creature

36 lines
1.2 KiB
XML

<?xml version="1.0"?>
<FORM Revision="$Revision: 1.6 $" State="modified">
<STRUCT>
<STRUCT Name="Basics">
<STRUCT Name="MovementSpeeds">
<ATOM Name="WalkSpeed" Value="0"/>
<ATOM Name="RunSpeed" Value="0"/>
</STRUCT>
<ATOM Name="Fame" Value="none"/>
</STRUCT>
<STRUCT Name="3d data">
<ATOM Name="DisplayOSD" Value="false"/>
<ATOM Name="DisplayInRadar" Value="false"/>
<ATOM Name="DisplayName" Value="false"/>
<ATOM Name="DisplayBars" Value="false"/>
</STRUCT>
<STRUCT Name="Collision">
<ATOM Name="NotTraversable" Value="true"/>
</STRUCT>
<STRUCT Name="Properties">
<ATOM Name="Selectable" Value="false"/>
<ATOM Name="Attackable" Value="false"/>
<ATOM Name="Curativable" Value="false"/>
<ATOM Name="Turn" Value="false"/>
</STRUCT>
<ATOM Name="attack_list0" Value="magic_cur_homin.attack_list"/>
<ATOM Name="attack_list1" Value="magic_off_homin.attack_list"/>
<ATOM Name="attack_list2" Value="melee.attack_list"/>
<ATOM Name="attack_list3" Value="range.attack_list"/>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG></LOG>
</FORM>