essai pour comprendre les stats /craft objet

This commit is contained in:
deed 2016-08-16 22:26:02 +02:00
parent bae53a2a30
commit 66934b43a3
4 changed files with 47 additions and 3 deletions

View file

@ -0,0 +1,44 @@
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.1 $" State="modified">
<STRUCT>
<STRUCT Name="Basics">
<ATOM Name="FamilyId" Value="BCCMEA"/>
<ATOM Name="LearnRequiresOneOfSkills" Value="SC 20"/>
<ATOM Name="Action Nature" Value="CRAFT"/>
<ATOM Name="Skill" Value="SCM2MEM"/>
<ATOM Name="LearnRequiresBricks" Value="bcpa01.sbrick"/>
<ATOM Name="CivRestriction" Value="common"/>
</STRUCT>
<STRUCT Name="Client">
<ATOM Name="Icon" Value="MW_2h_sword.tga"/>
<ATOM Name="IconBack" Value="BK_generic_brick.tga"/>
<ATOM Name="IconOver" Value="FP_over.tga"/>
<ATOM Name="IconOver2"/>
</STRUCT>
<STRUCT Name="faber">
<ATOM Name="Tool type" Value="MeleeWeaponTool"/>
<ATOM Name="Durability Factor" Value="0.75"/>
<ATOM Name="Weight Factor" Value="1.2"/>
<ATOM Name="Item Max Level" Value="100"/>
<STRUCT Name="Create">
<ATOM Name="Crafted Item" Value="ic_sword_diam.sitem"/>
<ATOM Name="Nb built items" Value="1"/>
<ATOM Name="MP 1" Value="Raw Material for Hammer"/>
<ATOM Name="Quantity 1" Value="5"/>
<ATOM Name="MP 2" Value="Raw Material for Shaft"/>
<ATOM Name="Quantity 2" Value="4"/>
<ATOM Name="MP 3" Value="Raw Material for Grip"/>
<ATOM Name="Quantity 3" Value="4"/>
<ATOM Name="MP 4" Value="Raw Material for Counterweight"/>
<ATOM Name="Quantity 4" Value="4"/>
<ATOM Name="MP 5"/>
<ATOM Name="Quantity 5" Value="0"/>
</STRUCT>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG></LOG>
</FORM>

View file

@ -5,8 +5,8 @@
<STRUCT Name="basics"> <STRUCT Name="basics">
<ATOM Name="name" Value="refugee long sword"/> <ATOM Name="name" Value="refugee long sword"/>
<ATOM Name="origin" Value="refugee"/> <ATOM Name="origin" Value="refugee"/>
<ATOM Name="ItemType" Value="Two Hand Sword"/> <ATOM Name="ItemType" Value="Sword"/>
<ATOM Name="CraftPlan" Value="bcbmea11.sbrick"/> <ATOM Name="CraftPlan" Value="bccmea03.sbrick"/>
<ATOM Name="Saleable" Value="true"/> <ATOM Name="Saleable" Value="true"/>
</STRUCT> </STRUCT>
<STRUCT Name="melee weapon"> <STRUCT Name="melee weapon">
@ -16,7 +16,7 @@
<ATOM Name="shape" Value="GE_Mission_Epee_Diam.shape"/> <ATOM Name="shape" Value="GE_Mission_Epee_Diam.shape"/>
<ATOM Name="shape_female" Value="GE_Mission_Epee_Diam.shape"/> <ATOM Name="shape_female" Value="GE_Mission_Epee_Diam.shape"/>
<ATOM Name="map_variant" Value="Low Quality"/> <ATOM Name="map_variant" Value="Low Quality"/>
<ATOM Name="anim_set" Value="2H Sword"/> <ATOM Name="anim_set" Value="1H Sword"/>
<STRUCT Name="fx"> <STRUCT Name="fx">
<ATOM Name="Trail" Value="GE_TR_Wea_trib_Epee2M_trail_Gen.shape"/> <ATOM Name="Trail" Value="GE_TR_Wea_trib_Epee2M_trail_Gen.shape"/>
</STRUCT> </STRUCT>