Add some missing part of indoors configuration
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c12c8176a1
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5 changed files with 69 additions and 3 deletions
17
continents/indoors.worldedit
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17
continents/indoors.worldedit
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<?xml version="1.0"?>
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<NEL_WORLD_EDITOR_PROJECT>
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<VERSION>2</VERSION>
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<DATA_DIRECTORY VALUE="W:\worldedit\jungle"/>
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<CONTEXT VALUE=""/>
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<DATABASE_ELEMENT FILENAME="W:\database\landscape\ligo\jungle\indoors.land" TYPE="landscape">
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<PRIMITIVES VERSION="1">
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<ROOT_PRIMITIVE TYPE="CPrimNode">
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<ALIAS LAST_GENERATED="0"/>
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>landscape</STRING>
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</PROPERTY>
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</ROOT_PRIMITIVE>
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</PRIMITIVES>
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</DATABASE_ELEMENT>
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</NEL_WORLD_EDITOR_PROJECT>
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49
primitives/indoors/region_indoors.primitive
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49
primitives/indoors/region_indoors.primitive
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<?xml version="1.0"?>
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<PRIMITIVES VERSION="1">
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<ROOT_PRIMITIVE TYPE="CPrimNode">
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<ALIAS LAST_GENERATED="1"/>
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<CHILD TYPE="CPrimZone">
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<PT X="19997.003906" Y="-319.947723" Z="0.000000"/>
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<PT X="19997.003906" Y="-641.147705" Z="0.000000"/>
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<PT X="21281.804688" Y="-638.947693" Z="0.000000"/>
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<PT X="21279.603516" Y="-319.947723" Z="0.000000" SELECTED="true"/>
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<PROPERTY TYPE="string">
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<NAME>alias</NAME>
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<STRING>26956687</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>continent</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>id</NAME>
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<STRING>indoors</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>continent_indoors</STRING>
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</PROPERTY>
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<CHILD TYPE="CPrimAlias">
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<ALIAS VALUE="1"/>
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>alias</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>alias</STRING>
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</PROPERTY>
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</CHILD>
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<CHILD TYPE="CPrimNode">
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>start_villages</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>start_villages</STRING>
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</PROPERTY>
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</CHILD>
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</CHILD>
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</ROOT_PRIMITIVE>
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</PRIMITIVES>
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@ -29,7 +29,7 @@
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# *** ECOSYSTEM AND CONTINENT NAMES ***
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EcosystemName = "desert"
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EcosystemName = "jungle"
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EcosystemPath = "ecosystems/" + EcosystemName
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ContinentName = "indoors"
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ContinentPath = "continents/" + ContinentName
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@ -40,7 +40,7 @@ ProcessToComplete += [ "ai_wmap" ]
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# *** ECOSYSTEM AND CONTINENT NAMES ***
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EcosystemName = "desert"
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EcosystemName = "jungle"
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EcosystemPath = "ecosystems/" + EcosystemName
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ContinentName = "indoors"
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ContinentPath = "continents/" + ContinentName
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@ -74,7 +74,6 @@ ProjectsToProcess += [ "continents/indoors" ] # Note: must be after other contin
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InstallShardDataDirectories = [ ]
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InstallShardDataDirectories += [ "data_mainland_common_primitives" ]
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InstallShardDataDirectories += [ "data_common" ]
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InstallShardDataDirectories += [ "data_language" ]
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InstallShardDataDirectories += [ "data_leveldesign" ]
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@ -99,6 +98,7 @@ InstallShardDataMultiDirectories += [ [ "data_r2_roots", [ ] ] ] # TODO
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# [ [ "<target_package>", [ "<source_dir>", "<source_dir>" ] ] ] target_dir under shard data, source_dir under primitives
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InstallShardDataPrimitivesDirectories = [ ]
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InstallShardDataPrimitivesDirectories += [ [ "data_game_share", [ "" ] ] ]
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InstallShardDataPrimitivesDirectories += [ [ "data_mainland_common_primitives", [ "indoors" ] ] ]
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InstallShardDataPrimitivesDirectories += [ [ "data_newbieland_primitives", [ "newbieland" ] ] ]
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# [ [ "<target_package>", [ "<target_executable>", "<source_executable>" ], [ "<default_config>", "<default_config>" ], [ "<data_file>", "<data_file>" ] ] ]
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