correction erreur sur les anim d'arma

This commit is contained in:
deed 2016-02-01 15:01:45 +01:00
parent c7f75d47b6
commit 601841490b
2 changed files with 502 additions and 502 deletions

View file

@ -45,7 +45,7 @@
<STRUCT Name="backward"> <STRUCT Name="backward">
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="tr_mo_pachyderme_recule.anim"/> <ATOM Name="filename" Value="tr_mo_pachyderme_reculer.anim"/>
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>

View file

@ -95,14 +95,14 @@
<STRUCT Name="strafe_left"> <STRUCT Name="strafe_left">
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="tr_mo_pachyderme_straff_gauche_engarde.anim"/> <ATOM Name="filename" Value="tr_mo_pachyderme_strafe_gauche_engarde.anim"/>
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="strafe_right"> <STRUCT Name="strafe_right">
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="tr_mo_pachyderme_straff_droit_engarde.anim"/> <ATOM Name="filename" Value="tr_mo_pachyderme_strafe_droit_engarde.anim"/>
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
@ -116,21 +116,21 @@
<STRUCT Name="stun_begin"> <STRUCT Name="stun_begin">
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="tr_mo_pachyderme_attack_stun_init.anim"/> <ATOM Name="filename" Value="tr_mo_pachyderme_engarde_stun_init.anim"/>
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="stun_loop"> <STRUCT Name="stun_loop">
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="tr_mo_pachyderme_attack_stun_loop.anim"/> <ATOM Name="filename" Value="tr_mo_pachyderme_engarde_stun_loop.anim"/>
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="stun_end"> <STRUCT Name="stun_end">
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="tr_mo_pachyderme_attack_stun_end.anim"/> <ATOM Name="filename" Value="tr_mo_pachyderme_engarde_stun_end.anim"/>
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
@ -169,7 +169,7 @@
<STRUCT Name="backward atk"> <STRUCT Name="backward atk">
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="tr_mo_pachyderme_reculer_atk.anim"/> <ATOM Name="filename" Value="tr_mo_pachyderme_reculer__atk.anim"/>
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
<ATOM Name="MeleeImpactDelay" Value="0.397"/> <ATOM Name="MeleeImpactDelay" Value="0.397"/>