correction erreur sur les anim d'arma
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parent
c7f75d47b6
commit
601841490b
2 changed files with 502 additions and 502 deletions
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@ -45,7 +45,7 @@
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<STRUCT Name="backward">
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<STRUCT Name="backward">
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<ARRAY Name="animations">
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<ARRAY Name="animations">
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<STRUCT>
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<STRUCT>
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<ATOM Name="filename" Value="tr_mo_pachyderme_recule.anim"/>
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<ATOM Name="filename" Value="tr_mo_pachyderme_reculer.anim"/>
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</STRUCT>
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</STRUCT>
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</ARRAY>
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</ARRAY>
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</STRUCT>
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</STRUCT>
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@ -95,14 +95,14 @@
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<STRUCT Name="strafe_left">
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<STRUCT Name="strafe_left">
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<ARRAY Name="animations">
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<ARRAY Name="animations">
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<STRUCT>
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<STRUCT>
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<ATOM Name="filename" Value="tr_mo_pachyderme_straff_gauche_engarde.anim"/>
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<ATOM Name="filename" Value="tr_mo_pachyderme_strafe_gauche_engarde.anim"/>
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</STRUCT>
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</STRUCT>
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</ARRAY>
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</ARRAY>
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</STRUCT>
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</STRUCT>
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<STRUCT Name="strafe_right">
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<STRUCT Name="strafe_right">
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<ARRAY Name="animations">
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<ARRAY Name="animations">
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<STRUCT>
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<STRUCT>
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<ATOM Name="filename" Value="tr_mo_pachyderme_straff_droit_engarde.anim"/>
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<ATOM Name="filename" Value="tr_mo_pachyderme_strafe_droit_engarde.anim"/>
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</STRUCT>
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</STRUCT>
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</ARRAY>
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</ARRAY>
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</STRUCT>
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</STRUCT>
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@ -116,21 +116,21 @@
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<STRUCT Name="stun_begin">
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<STRUCT Name="stun_begin">
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<ARRAY Name="animations">
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<ARRAY Name="animations">
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<STRUCT>
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<STRUCT>
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<ATOM Name="filename" Value="tr_mo_pachyderme_attack_stun_init.anim"/>
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<ATOM Name="filename" Value="tr_mo_pachyderme_engarde_stun_init.anim"/>
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</STRUCT>
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</STRUCT>
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</ARRAY>
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</ARRAY>
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</STRUCT>
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</STRUCT>
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<STRUCT Name="stun_loop">
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<STRUCT Name="stun_loop">
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<ARRAY Name="animations">
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<ARRAY Name="animations">
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<STRUCT>
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<STRUCT>
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<ATOM Name="filename" Value="tr_mo_pachyderme_attack_stun_loop.anim"/>
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<ATOM Name="filename" Value="tr_mo_pachyderme_engarde_stun_loop.anim"/>
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</STRUCT>
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</STRUCT>
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</ARRAY>
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</ARRAY>
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</STRUCT>
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</STRUCT>
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<STRUCT Name="stun_end">
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<STRUCT Name="stun_end">
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<ARRAY Name="animations">
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<ARRAY Name="animations">
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<STRUCT>
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<STRUCT>
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<ATOM Name="filename" Value="tr_mo_pachyderme_attack_stun_end.anim"/>
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<ATOM Name="filename" Value="tr_mo_pachyderme_engarde_stun_end.anim"/>
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</STRUCT>
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</STRUCT>
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</ARRAY>
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</ARRAY>
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</STRUCT>
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</STRUCT>
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@ -169,7 +169,7 @@
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<STRUCT Name="backward atk">
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<STRUCT Name="backward atk">
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<ARRAY Name="animations">
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<ARRAY Name="animations">
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<STRUCT>
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<STRUCT>
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<ATOM Name="filename" Value="tr_mo_pachyderme_reculer_atk.anim"/>
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<ATOM Name="filename" Value="tr_mo_pachyderme_reculer__atk.anim"/>
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</STRUCT>
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</STRUCT>
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</ARRAY>
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</ARRAY>
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<ATOM Name="MeleeImpactDelay" Value="0.397"/>
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<ATOM Name="MeleeImpactDelay" Value="0.397"/>
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