Add initial
This commit is contained in:
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2d84c53f0e
1690 changed files with 187377 additions and 0 deletions
8
leveldesign/DFN/_attack_radius.typ
Normal file
8
leveldesign/DFN/_attack_radius.typ
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<?xml version="1.0"?>
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<TYPE Type="UnsignedInt" UI="EditSpin" Default="200" Min="200" Max="2000" Version="0.0" State="modified">
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<DEFINITION Label="Human" Value="200"/>
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||||||
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<DEFINITION Label="Small_Creature" Value="500"/>
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<DEFINITION Label="Large_Creature" Value="2000"/>
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||||||
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<COMMENTS>Converted from old format</COMMENTS>
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||||||
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<LOG>Fri May 17 15:24:01 2002 (corvazier) File converted from old format</LOG>
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</TYPE>
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8
leveldesign/DFN/_fog.dfn
Normal file
8
leveldesign/DFN/_fog.dfn
Normal file
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@ -0,0 +1,8 @@
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<?xml version="1.0"?>
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<DFN Version="0.0" State="modified">
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<ELEMENT Name="Near" Type="Type" Filename="float.typ"/>
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<ELEMENT Name="Far" Type="Type" Filename="float.typ"/>
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<ELEMENT Name="Color" Type="Dfn" Filename="_rgba.dfn"/>
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<COMMENTS>Converted from old format</COMMENTS>
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||||||
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<LOG>Fri May 17 15:24:01 2002 (corvazier) File converted from old format</LOG>
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</DFN>
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9
leveldesign/DFN/_light.dfn
Normal file
9
leveldesign/DFN/_light.dfn
Normal file
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@ -0,0 +1,9 @@
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<?xml version="1.0"?>
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<DFN Version="0.0" State="modified">
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<ELEMENT Name="Direction" Type="Dfn" Filename="_vector.dfn"/>
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<ELEMENT Name="Ambiant" Type="Dfn" Filename="_rgba.dfn"/>
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||||||
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<ELEMENT Name="Diffuse" Type="Dfn" Filename="_rgba.dfn"/>
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<ELEMENT Name="Specular" Type="Dfn" Filename="_rgba.dfn"/>
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||||||
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<COMMENTS>Converted from old format</COMMENTS>
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||||||
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<LOG>Fri May 17 15:24:02 2002 (corvazier) File converted from old format</LOG>
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||||||
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</DFN>
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17
leveldesign/DFN/_primitive.dfn
Normal file
17
leveldesign/DFN/_primitive.dfn
Normal file
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@ -0,0 +1,17 @@
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<?xml version="1.0"?>
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<DFN Version="0.0" State="modified">
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<ELEMENT Name="Collisionable" Type="Type" Filename="boolean.typ"/>
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<ELEMENT Name="CollisionMask" Type="Type" Filename="uint32.typ"/>
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<ELEMENT Name="OcclusionMask" Type="Type" Filename="uint32.typ"/>
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<ELEMENT Name="Obstacle" Type="Type" Filename="boolean.typ"/>
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<ELEMENT Name="Absorbtion" Type="Type" Filename="float.typ"/>
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<ELEMENT Name="BoxWidth" Type="Type" Filename="float.typ"/>
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<ELEMENT Name="BoxDepth" Type="Type" Filename="float.typ"/>
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<ELEMENT Name="Height" Type="Type" Filename="float.typ"/>
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<ELEMENT Name="Radius" Type="Type" Filename="float.typ"/>
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<ELEMENT Name="Type" Type="Type" Filename="primitive.typ"/>
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<ELEMENT Name="Reaction" Type="Type" Filename="reaction.typ"/>
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<ELEMENT Name="Trigger" Type="Type" Filename="trigger.typ"/>
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<COMMENTS>Converted from old format</COMMENTS>
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<LOG>Fri May 17 15:24:02 2002 (corvazier) File converted from old format</LOG>
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</DFN>
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9
leveldesign/DFN/_rgba.dfn
Normal file
9
leveldesign/DFN/_rgba.dfn
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@ -0,0 +1,9 @@
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<?xml version="1.0"?>
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<DFN Version="0.0" State="modified">
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<ELEMENT Name="R" Type="Type" Filename="int.typ"/>
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<ELEMENT Name="G" Type="Type" Filename="int.typ"/>
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<ELEMENT Name="B" Type="Type" Filename="int.typ"/>
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<ELEMENT Name="A" Type="Type" Filename="int.typ"/>
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<COMMENTS>Converted from old format</COMMENTS>
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<LOG>Fri May 17 15:24:02 2002 (corvazier) File converted from old format</LOG>
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</DFN>
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8
leveldesign/DFN/_vector.dfn
Normal file
8
leveldesign/DFN/_vector.dfn
Normal file
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@ -0,0 +1,8 @@
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<?xml version="1.0"?>
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<DFN Version="0.0" State="modified">
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<ELEMENT Name="X" Type="Type" Filename="float.typ"/>
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<ELEMENT Name="Y" Type="Type" Filename="float.typ"/>
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<ELEMENT Name="Z" Type="Type" Filename="float.typ"/>
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<COMMENTS>Converted from old format</COMMENTS>
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<LOG>Fri May 17 15:24:02 2002 (corvazier) File converted from old format</LOG>
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</DFN>
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10
leveldesign/DFN/basics/_data_elem.dfn
Normal file
10
leveldesign/DFN/basics/_data_elem.dfn
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@ -0,0 +1,10 @@
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<?xml version="1.0"?>
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<DFN Revision="$Revision: 1.1 $" State="modified">
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<ELEMENT Name="name" Type="Type" Filename="string.typ"/>
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<ELEMENT Name="type" Type="Type" Filename="_data_elem.typ"/>
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<ELEMENT Name="persistant" Type="Type" Filename="boolean.typ"/>
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<ELEMENT Name="mirror" Type="Type" Filename="boolean.typ"/>
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<ELEMENT Name="weight" Type="Type" Filename="int.typ"/>
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<ELEMENT Name="is a list" Type="Type" Filename="boolean.typ"/>
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<LOG>Tue Sep 24 16:46:37 2002 (cado) Dfn Structure = </LOG>
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</DFN>
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15
leveldesign/DFN/basics/_data_elem.typ
Normal file
15
leveldesign/DFN/basics/_data_elem.typ
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@ -0,0 +1,15 @@
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<?xml version="1.0"?>
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<TYPE Type="String" UI="NonEditableCombo" Version="0.1" State="modified">
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<DEFINITION Label="unknown" Value="unknown"/>
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<DEFINITION Label="sint8" Value="sint8"/>
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<DEFINITION Label="uint8" Value="uint8"/>
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<DEFINITION Label="sint16" Value="sint16"/>
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<DEFINITION Label="uint16" Value="uint16"/>
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<DEFINITION Label="sint32" Value="sint32"/>
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<DEFINITION Label="uint32" Value="uint32"/>
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<DEFINITION Label="sint64" Value="sint64"/>
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<DEFINITION Label="uint64" Value="uint64"/>
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<DEFINITION Label="float" Value="float"/>
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<DEFINITION Label="double" Value="double"/>
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<DEFINITION Label="string" Value="string"/>
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</TYPE>
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7
leveldesign/DFN/basics/_typ.dfn
Normal file
7
leveldesign/DFN/basics/_typ.dfn
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<?xml version="1.0"?>
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<DFN Version="0.0" State="modified">
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<ELEMENT Name="Designation" Type="Type" Filename="string.typ"/>
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<ELEMENT Name="Substitute" Type="Type" Filename="string.typ"/>
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<COMMENTS>Converted from old format</COMMENTS>
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<LOG>Fri May 17 15:24:34 2002 (corvazier) File converted from old format</LOG>
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</DFN>
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10
leveldesign/DFN/basics/_type.typ
Normal file
10
leveldesign/DFN/basics/_type.typ
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<?xml version="1.0"?>
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<TYPE Type="String" UI="NonEditableCombo" Version="0.0" State="modified">
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<DEFINITION Label="string" Value="string"/>
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<DEFINITION Label="sint" Value="sint"/>
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<DEFINITION Label="uint" Value="uint"/>
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<DEFINITION Label="double" Value="double"/>
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<DEFINITION Label="filename" Value="filename"/>
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<COMMENTS>Converted from old format</COMMENTS>
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<LOG>Fri May 17 15:24:34 2002 (corvazier) File converted from old format</LOG>
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</TYPE>
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7
leveldesign/DFN/basics/boolean.typ
Normal file
7
leveldesign/DFN/basics/boolean.typ
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@ -0,0 +1,7 @@
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<?xml version="1.0"?>
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<TYPE Type="String" UI="NonEditableCombo" Default="false" Version="0.0" State="modified">
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<DEFINITION Label="true" Value="true"/>
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<DEFINITION Label="false" Value="false"/>
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<COMMENTS>Converted from old format</COMMENTS>
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<LOG>Fri May 17 15:24:33 2002 (corvazier) File converted from old format</LOG>
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</TYPE>
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6
leveldesign/DFN/basics/color.typ
Normal file
6
leveldesign/DFN/basics/color.typ
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<?xml version="1.0"?>
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<TYPE Type="Color" UI="ColorEdit" Default="0;0;0" Revision="$Revision: 1.1 $" State="modified">
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<LOG>Mon Oct 21 17:55:45 2002 (Nicolas Vizerie) Type Default = 0;0;0
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Mon Oct 21 17:55:45 2002 (Nicolas Vizerie) Type Type = Color
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Thu Oct 24 18:21:00 2002 (Nicolas Vizerie) Type UI = ColorEdit</LOG>
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</TYPE>
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7
leveldesign/DFN/basics/dataset.dfn
Normal file
7
leveldesign/DFN/basics/dataset.dfn
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@ -0,0 +1,7 @@
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<?xml version="1.0"?>
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<DFN Revision="$Revision: 1.2 $" State="modified">
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<ELEMENT Name="properties" Type="Dfn" Filename="_data_elem.dfn" Array="true"/>
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<ELEMENT Name="max number of rows or entities" Type="Type" Filename="sint32.typ"/>
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<ELEMENT Name="entity types" Type="Type" Filename="string.typ" Array="true"/>
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<LOG>Mon Sep 23 12:11:21 2002 (cado) Dfn Structure = </LOG>
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</DFN>
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5
leveldesign/DFN/basics/edit.typ
Normal file
5
leveldesign/DFN/basics/edit.typ
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<?xml version="1.0"?>
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<TYPE Type="String" UI="BigEdit" Version="0.1" State="modified">
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<LOG>Tue Aug 27 16:48:17 2002 (corvazier) Type Type = String
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Tue Aug 27 16:48:17 2002 (corvazier) Type UI = BigEdit</LOG>
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</TYPE>
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5
leveldesign/DFN/basics/filename.typ
Normal file
5
leveldesign/DFN/basics/filename.typ
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<?xml version="1.0"?>
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<TYPE Type="String" UI="FileBrowser" Version="0.0" State="modified">
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<COMMENTS>Converted from old format</COMMENTS>
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<LOG>Fri May 17 15:24:33 2002 (corvazier) File converted from old format</LOG>
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</TYPE>
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5
leveldesign/DFN/basics/float.typ
Normal file
5
leveldesign/DFN/basics/float.typ
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<?xml version="1.0"?>
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<TYPE Type="Double" UI="EditSpin" Default="0.0" Min="-3.402823466e+38" Max="3.402823466e+38F" Version="0.0" State="modified">
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<COMMENTS>Converted from old format</COMMENTS>
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<LOG>Fri May 17 15:24:33 2002 (corvazier) File converted from old format</LOG>
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</TYPE>
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7
leveldesign/DFN/basics/iboolean.typ
Normal file
7
leveldesign/DFN/basics/iboolean.typ
Normal file
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@ -0,0 +1,7 @@
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<?xml version="1.0"?>
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<TYPE Type="UnsignedInt" UI="NonEditableCombo" Default="0" Min="0" Max="1" Version="0.0" State="modified">
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<DEFINITION Label="true" Value="1"/>
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<DEFINITION Label="false" Value="0"/>
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<COMMENTS>Converted from old format</COMMENTS>
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||||||
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<LOG>Fri May 17 15:24:33 2002 (corvazier) File converted from old format</LOG>
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</TYPE>
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5
leveldesign/DFN/basics/int.typ
Normal file
5
leveldesign/DFN/basics/int.typ
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<?xml version="1.0"?>
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||||||
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<TYPE Type="SignedInt" UI="EditSpin" Default="0" Min="-9223372036854775808" Max="9223372036854775807" Version="0.0" State="modified">
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<COMMENTS>Converted from old format</COMMENTS>
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||||||
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<LOG>Fri May 17 15:24:33 2002 (corvazier) File converted from old format</LOG>
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||||||
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</TYPE>
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5
leveldesign/DFN/basics/sint16.typ
Normal file
5
leveldesign/DFN/basics/sint16.typ
Normal file
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||||||
|
<?xml version="1.0"?>
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||||||
|
<TYPE Type="SignedInt" UI="EditSpin" Default="0" Min="-32768" Max="32767" Version="0.0" State="modified">
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||||||
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<COMMENTS>Converted from old format</COMMENTS>
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||||||
|
<LOG>Fri May 17 15:24:39 2002 (corvazier) File converted from old format</LOG>
|
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</TYPE>
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5
leveldesign/DFN/basics/sint32.typ
Normal file
5
leveldesign/DFN/basics/sint32.typ
Normal file
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@ -0,0 +1,5 @@
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||||||
|
<?xml version="1.0"?>
|
||||||
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<TYPE Type="SignedInt" UI="EditSpin" Default="0" Min="-2147483648" Max="2147483647" Version="0.0" State="modified">
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||||||
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<COMMENTS>Converted from old format</COMMENTS>
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||||||
|
<LOG>Fri May 17 15:24:39 2002 (corvazier) File converted from old format</LOG>
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||||||
|
</TYPE>
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5
leveldesign/DFN/basics/sint64.typ
Normal file
5
leveldesign/DFN/basics/sint64.typ
Normal file
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@ -0,0 +1,5 @@
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||||||
|
<?xml version="1.0"?>
|
||||||
|
<TYPE Type="SignedInt" UI="EditSpin" Default="0" Min="-9223372036854775808" Max="9223372036854775807" Version="0.0" State="modified">
|
||||||
|
<COMMENTS>Converted from old format</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:40 2002 (corvazier) File converted from old format</LOG>
|
||||||
|
</TYPE>
|
5
leveldesign/DFN/basics/sint8.typ
Normal file
5
leveldesign/DFN/basics/sint8.typ
Normal file
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@ -0,0 +1,5 @@
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||||||
|
<?xml version="1.0"?>
|
||||||
|
<TYPE Type="SignedInt" UI="EditSpin" Default="0" Min="-128" Max="127" Version="0.0" State="modified">
|
||||||
|
<COMMENTS>Converted from old format</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:40 2002 (corvazier) File converted from old format</LOG>
|
||||||
|
</TYPE>
|
5
leveldesign/DFN/basics/string.typ
Normal file
5
leveldesign/DFN/basics/string.typ
Normal file
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|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<TYPE Type="String" UI="Edit" Version="0.0" State="modified">
|
||||||
|
<COMMENTS>Converted from old format</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:33 2002 (corvazier) File converted from old format</LOG>
|
||||||
|
</TYPE>
|
16
leveldesign/DFN/basics/type_property.typ
Normal file
16
leveldesign/DFN/basics/type_property.typ
Normal file
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@ -0,0 +1,16 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<TYPE Type="String" UI="NonEditableCombo" Default="uint32" Version="0.2" State="modified">
|
||||||
|
<DEFINITION Label="uint8" Value="0"/>
|
||||||
|
<DEFINITION Label="sint8" Value="1"/>
|
||||||
|
<DEFINITION Label="uint16" Value="2"/>
|
||||||
|
<DEFINITION Label="sint16" Value="3"/>
|
||||||
|
<DEFINITION Label="uint32" Value="4"/>
|
||||||
|
<DEFINITION Label="sint32" Value="5"/>
|
||||||
|
<DEFINITION Label="uint64" Value="6"/>
|
||||||
|
<DEFINITION Label="sint64" Value="7"/>
|
||||||
|
<DEFINITION Label="float" Value="8"/>
|
||||||
|
<DEFINITION Label="double" Value="9"/>
|
||||||
|
<DEFINITION Label="Sid" Value="10"/>
|
||||||
|
<COMMENTS>Add Sid type</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:40 2002 (corvazier) File converted from old format</LOG>
|
||||||
|
</TYPE>
|
5
leveldesign/DFN/basics/uint16.typ
Normal file
5
leveldesign/DFN/basics/uint16.typ
Normal file
|
@ -0,0 +1,5 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<TYPE Type="UnsignedInt" UI="EditSpin" Default="0" Min="0" Max="65535" Version="0.0" State="modified">
|
||||||
|
<COMMENTS>Converted from old format</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:40 2002 (corvazier) File converted from old format</LOG>
|
||||||
|
</TYPE>
|
5
leveldesign/DFN/basics/uint32.typ
Normal file
5
leveldesign/DFN/basics/uint32.typ
Normal file
|
@ -0,0 +1,5 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<TYPE Type="UnsignedInt" UI="EditSpin" Default="0" Min="0" Max="4294967295" Version="0.0" State="modified">
|
||||||
|
<COMMENTS>Converted from old format</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:41 2002 (corvazier) File converted from old format</LOG>
|
||||||
|
</TYPE>
|
5
leveldesign/DFN/basics/uint64.typ
Normal file
5
leveldesign/DFN/basics/uint64.typ
Normal file
|
@ -0,0 +1,5 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<TYPE Type="UnsignedInt" UI="EditSpin" Default="0" Min="0" Max="18446744073709551615" Version="0.0" State="modified">
|
||||||
|
<COMMENTS>Converted from old format</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:41 2002 (corvazier) File converted from old format</LOG>
|
||||||
|
</TYPE>
|
5
leveldesign/DFN/basics/uint8.typ
Normal file
5
leveldesign/DFN/basics/uint8.typ
Normal file
|
@ -0,0 +1,5 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<TYPE Type="UnsignedInt" UI="EditSpin" Default="0" Min="0" Max="255" Version="0.0" State="modified">
|
||||||
|
<COMMENTS>Converted from old format</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:41 2002 (corvazier) File converted from old format</LOG>
|
||||||
|
</TYPE>
|
61
leveldesign/DFN/game_elem/People.typ
Normal file
61
leveldesign/DFN/game_elem/People.typ
Normal file
|
@ -0,0 +1,61 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<TYPE Type="String" UI="NonEditableCombo" Default="common" Revision="$Revision: 1.3 $" State="modified">
|
||||||
|
<DEFINITION Label="fyros" Value="Fyros"/>
|
||||||
|
<DEFINITION Label="matis" Value="Matis"/>
|
||||||
|
<DEFINITION Label="tryker" Value="Tryker"/>
|
||||||
|
<DEFINITION Label="zorai" Value="Zorai"/>
|
||||||
|
<DEFINITION Label="karavan" Value="Karavan"/>
|
||||||
|
<DEFINITION Label="tribe" Value="Tribe"/>
|
||||||
|
<DEFINITION Label="common" Value="Common"/>
|
||||||
|
<DEFINITION Label="arma" Value="Arma"/>
|
||||||
|
<DEFINITION Label="balduse" Value="Balduse"/>
|
||||||
|
<DEFINITION Label="bul" Value="Bul"/>
|
||||||
|
<DEFINITION Label="capryni" Value="Capryni"/>
|
||||||
|
<DEFINITION Label="chonari" Value="Chonari"/>
|
||||||
|
<DEFINITION Label="clapclap" Value="Clapclap"/>
|
||||||
|
<DEFINITION Label="cococlaw" Value="Cococlaw"/>
|
||||||
|
<DEFINITION Label="cute" Value="Cute"/>
|
||||||
|
<DEFINITION Label="dag" Value="Dag"/>
|
||||||
|
<DEFINITION Label="diranak" Value="Diranak"/>
|
||||||
|
<DEFINITION Label="estrasson" Value="Estrasson"/>
|
||||||
|
<DEFINITION Label="filin" Value="Filin"/>
|
||||||
|
<DEFINITION Label="frahar" Value="Frahar"/>
|
||||||
|
<DEFINITION Label="gibbai" Value="Gibbai"/>
|
||||||
|
<DEFINITION Label="hachtaha" Value="Hachtaha"/>
|
||||||
|
<DEFINITION Label="jungler" Value="Jungler"/>
|
||||||
|
<DEFINITION Label="kakty" Value="Kakty"/>
|
||||||
|
<DEFINITION Label="kalab" Value="Kalab"/>
|
||||||
|
<DEFINITION Label="kami" Value="Kami"/>
|
||||||
|
<DEFINITION Label="kazoar" Value="Kazoar"/>
|
||||||
|
<DEFINITION Label="kitifly" Value="Kitifly"/>
|
||||||
|
<DEFINITION Label="kitihank" Value="Kitihank"/>
|
||||||
|
<DEFINITION Label="kitiharak" Value="Kitiharak"/>
|
||||||
|
<DEFINITION Label="kitikil" Value="Kitikil"/>
|
||||||
|
<DEFINITION Label="kitimandib" Value="Kitimandib"/>
|
||||||
|
<DEFINITION Label="kitin" Value="Kitin"/>
|
||||||
|
<DEFINITION Label="kitinagan" Value="Kitinagan"/>
|
||||||
|
<DEFINITION Label="kitinega" Value="Kitinega"/>
|
||||||
|
<DEFINITION Label="kitinokto" Value="Kitinokto"/>
|
||||||
|
<DEFINITION Label="lightbird" Value="Lightbird"/>
|
||||||
|
<DEFINITION Label="mektoub" Value="Mektoub"/>
|
||||||
|
<DEFINITION Label="mektoubpacker" Value="MektoubPacker"/>
|
||||||
|
<DEFINITION Label="mektoubmount" Value="MektoubMount"/>
|
||||||
|
<DEFINITION Label="pucetron" Value="Pucetron"/>
|
||||||
|
<DEFINITION Label="regus" Value="Regus"/>
|
||||||
|
<DEFINITION Label="ryzerb" Value="Ryzerb"/>
|
||||||
|
<DEFINITION Label="ryzoholo" Value="Ryzoholo"/>
|
||||||
|
<DEFINITION Label="ryzoholok" Value="Ryzoholok"/>
|
||||||
|
<DEFINITION Label="vampignon" Value="Vampignon"/>
|
||||||
|
<DEFINITION Label="varinx" Value="Varinx"/>
|
||||||
|
<DEFINITION Label="yber" Value="Yber"/>
|
||||||
|
<DEFINITION Label="zerx" Value="Zerx"/>
|
||||||
|
<DEFINITION Label="cephaloplant" Value="Cephaloplant"/>
|
||||||
|
<DEFINITION Label="electroalgs" Value="Electroalgs"/>
|
||||||
|
<DEFINITION Label="phytopsy" Value="Phytopsy"/>
|
||||||
|
<DEFINITION Label="sapenslaver" Value="SapEnslaver"/>
|
||||||
|
<DEFINITION Label="spittingweeds" Value="SpittingWeeds"/>
|
||||||
|
<DEFINITION Label="swarmplants" Value="Swarmplants"/>
|
||||||
|
<DEFINITION Label="source" Value="Source"/>
|
||||||
|
<DEFINITION Label="unknown" Value="Unknown"/>
|
||||||
|
<LOG>Wed May 12 19:55:03 2004 (fleury) Type Predef = </LOG>
|
||||||
|
</TYPE>
|
22
leveldesign/DFN/game_elem/_Plant/_plant.plant
Normal file
22
leveldesign/DFN/game_elem/_Plant/_plant.plant
Normal file
|
@ -0,0 +1,22 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<FORM Revision="$Revision: 1.4 $" State="modified">
|
||||||
|
<STRUCT>
|
||||||
|
<STRUCT Name="3D">
|
||||||
|
<ATOM Name="Bounding Radius"/>
|
||||||
|
<ATOM Name="LOD 0 min"/>
|
||||||
|
<ATOM Name="LOD 0 max" Value="100.0"/>
|
||||||
|
<ATOM Name="LOD 1 min" Value="110.0"/>
|
||||||
|
<ATOM Name="LOD 1 max" Value="200.0"/>
|
||||||
|
<STRUCT Name="SpringFX">
|
||||||
|
<ATOM Name="FXName" Value="brazierB.ps"/>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<COMMENTS>Converted from old format</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:17 2002 (corvazier) File converted from old format
|
||||||
|
Tue Jan 27 10:28:17 2004 (vizerie) .3D.SpringFX.FXName = brazierB.ps</LOG>
|
||||||
|
</FORM>
|
25
leveldesign/DFN/game_elem/_Plant/_plant_3D_info.dfn
Normal file
25
leveldesign/DFN/game_elem/_Plant/_plant_3D_info.dfn
Normal file
|
@ -0,0 +1,25 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Revision="$Revision: 1.6 $" State="modified">
|
||||||
|
<ELEMENT Name="Shape" Type="Type" Filename="filename.typ"/>
|
||||||
|
<ELEMENT Name="Shadow Shape" Type="Type" Filename="filename.typ"/>
|
||||||
|
<ELEMENT Name="Bounding Radius" Type="Type" Filename="float.typ"/>
|
||||||
|
<ELEMENT Name="LOD 0 min" Type="Type" Filename="float.typ"/>
|
||||||
|
<ELEMENT Name="LOD 0 max" Type="Type" Filename="float.typ"/>
|
||||||
|
<ELEMENT Name="LOD 1 min" Type="Type" Filename="float.typ"/>
|
||||||
|
<ELEMENT Name="LOD 1 max" Type="Type" Filename="float.typ"/>
|
||||||
|
<ELEMENT Name="Collision Radius" Type="Type" Filename="float.typ"/>
|
||||||
|
<ELEMENT Name="DeltaX" Type="Type" Filename="float.typ"/>
|
||||||
|
<ELEMENT Name="Pacs Shape" Type="Type" Filename="filename.typ"/>
|
||||||
|
<ELEMENT Name="MaxDist" Type="Type" Filename="float.typ" Default="-1"/>
|
||||||
|
<ELEMENT Name="CoarseMeshDist" Type="Type" Filename="float.typ" Default="-1"/>
|
||||||
|
<ELEMENT Name="SpringFX" Type="Dfn" Filename="_plant_fx_info.dfn"/>
|
||||||
|
<ELEMENT Name="SummerFX" Type="Dfn" Filename="_plant_fx_info.dfn"/>
|
||||||
|
<ELEMENT Name="AutomnFX" Type="Dfn" Filename="_plant_fx_info.dfn"/>
|
||||||
|
<ELEMENT Name="WinterFX" Type="Dfn" Filename="_plant_fx_info.dfn"/>
|
||||||
|
<COMMENTS>Converted from old format</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:17 2002 (corvazier) File converted from old format
|
||||||
|
Mon Nov 18 10:52:15 2002 (Nicolas Vizerie) Dfn Structure =
|
||||||
|
Mon Nov 18 16:00:26 2002 (Nicolas Vizerie) Dfn Structure =
|
||||||
|
Thu Jul 03 18:40:47 2003 (Nicolas Vizerie) Dfn Structure =
|
||||||
|
Thu Jul 03 19:03:12 2003 (Nicolas Vizerie) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
49
leveldesign/DFN/game_elem/_Plant/_plant_fx_info.dfn
Normal file
49
leveldesign/DFN/game_elem/_Plant/_plant_fx_info.dfn
Normal file
|
@ -0,0 +1,49 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Revision="$Revision: 1.7 $" State="modified">
|
||||||
|
<ELEMENT Name="FXName" Type="Type" Filename="string.typ"/>
|
||||||
|
<ELEMENT Name="Mode" Type="Type" Filename="timed_fx_mode.typ" Default="AlwaysStarted"/>
|
||||||
|
<ELEMENT Name="CycleDuration" Type="Type" Filename="float.typ" Default="24"/>
|
||||||
|
<ELEMENT Name="StartHourMin" Type="Type" Filename="float.typ"/>
|
||||||
|
<ELEMENT Name="StartHourMax" Type="Type" Filename="float.typ"/>
|
||||||
|
<ELEMENT Name="EndHourMin" Type="Type" Filename="float.typ"/>
|
||||||
|
<ELEMENT Name="EndHourMax" Type="Type" Filename="float.typ"/>
|
||||||
|
<ELEMENT Name="MinDuration" Type="Type" Filename="float.typ"/>
|
||||||
|
<ELEMENT Name="MaxDuration" Type="Type" Filename="float.typ"/>
|
||||||
|
<ELEMENT Name="UserParam0Min" Type="Type" Filename="float.typ" Default="0"/>
|
||||||
|
<ELEMENT Name="UserParam0Max" Type="Type" Filename="float.typ" Default="0"/>
|
||||||
|
<ELEMENT Name="UserParam1Min" Type="Type" Filename="float.typ" Default="0"/>
|
||||||
|
<ELEMENT Name="UserParam1Max" Type="Type" Filename="float.typ" Default="0"/>
|
||||||
|
<ELEMENT Name="UserParam2Min" Type="Type" Filename="float.typ" Default="0"/>
|
||||||
|
<ELEMENT Name="UserParam2Max" Type="Type" Filename="float.typ" Default="0"/>
|
||||||
|
<ELEMENT Name="UserParam3Min" Type="Type" Filename="float.typ" Default="0"/>
|
||||||
|
<ELEMENT Name="UserParam3Max" Type="Type" Filename="float.typ" Default="0"/>
|
||||||
|
<ELEMENT Name="InheritScale" Type="Type" Filename="boolean.typ" Default="true"/>
|
||||||
|
<ELEMENT Name="InheritRot" Type="Type" Filename="boolean.typ" Default="true"/>
|
||||||
|
<ELEMENT Name="DontRotate" Type="Type" Filename="boolean.typ" Default="false"/>
|
||||||
|
<ELEMENT Name="DontRotateAroundLocalZ" Type="Type" Filename="boolean.typ" Default="false"/>
|
||||||
|
<ELEMENT Name="ScaleMinX" Type="Type" Filename="float.typ" Default="1"/>
|
||||||
|
<ELEMENT Name="ScaleMinY" Type="Type" Filename="float.typ" Default="1"/>
|
||||||
|
<ELEMENT Name="ScaleMinZ" Type="Type" Filename="float.typ" Default="1"/>
|
||||||
|
<ELEMENT Name="ScaleMaxX" Type="Type" Filename="float.typ" Default="1"/>
|
||||||
|
<ELEMENT Name="ScaleMaxY" Type="Type" Filename="float.typ" Default="1"/>
|
||||||
|
<ELEMENT Name="ScaleMaxZ" Type="Type" Filename="float.typ" Default="1"/>
|
||||||
|
<ELEMENT Name="UniformScale" Type="Type" Filename="boolean.typ" Default="true"/>
|
||||||
|
<ELEMENT Name="WantScaling" Type="Type" Filename="boolean.typ" Default="false"/>
|
||||||
|
<ELEMENT Name="AngleMin" Type="Type" Filename="float.typ" Default="0"/>
|
||||||
|
<ELEMENT Name="AngleMax" Type="Type" Filename="float.typ" Default="70"/>
|
||||||
|
<ELEMENT Name="AlignOnWater" Type="Type" Filename="boolean.typ" Default="false"/>
|
||||||
|
<ELEMENT Name="ZOffset" Type="Type" Filename="float.typ" Default="0"/>
|
||||||
|
<LOG>Thu Jul 03 18:34:54 2003 (Nicolas Vizerie) Dfn Structure =
|
||||||
|
Wed Jul 09 14:37:40 2003 (Nicolas Vizerie) Dfn Structure =
|
||||||
|
Mon Aug 04 12:01:43 2003 (Nicolas Vizerie) Dfn Structure =
|
||||||
|
Mon Aug 04 12:05:37 2003 (Nicolas Vizerie) Dfn Structure =
|
||||||
|
Tue Aug 05 15:56:00 2003 (Nicolas Vizerie) Dfn Structure =
|
||||||
|
Tue Dec 02 17:54:51 2003 (vizerie) Dfn Structure =
|
||||||
|
Tue Dec 02 17:56:21 2003 (vizerie) Dfn Structure =
|
||||||
|
Fri Jan 16 11:50:11 2004 (vizerie) Dfn Structure =
|
||||||
|
Fri Jan 16 14:34:24 2004 (vizerie) Dfn Structure =
|
||||||
|
Mon Jan 19 15:01:32 2004 (vizerie) Dfn Structure =
|
||||||
|
Tue Jan 20 18:56:40 2004 (vizerie) Dfn Structure =
|
||||||
|
Wed Jan 21 10:30:52 2004 (vizerie) Dfn Structure =
|
||||||
|
Wed Mar 17 11:37:08 2004 (vizerie) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
9
leveldesign/DFN/game_elem/_Plant/_plant_game_param.dfn
Normal file
9
leveldesign/DFN/game_elem/_Plant/_plant_game_param.dfn
Normal file
|
@ -0,0 +1,9 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.0" State="modified">
|
||||||
|
<ELEMENT Name="Ressource 0 RM file" Type="Type" Filename="filename.typ"/>
|
||||||
|
<ELEMENT Name="Ressource 0 PS file" Type="Type" Filename="filename.typ"/>
|
||||||
|
<ELEMENT Name="Ressource 1 RM file" Type="Type" Filename="filename.typ"/>
|
||||||
|
<ELEMENT Name="Ressource 1 PS file" Type="Type" Filename="filename.typ"/>
|
||||||
|
<COMMENTS>Converted from old format</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:18 2002 (corvazier) File converted from old format</LOG>
|
||||||
|
</DFN>
|
11
leveldesign/DFN/game_elem/_Plant/_plant_instance.dfn
Normal file
11
leveldesign/DFN/game_elem/_Plant/_plant_instance.dfn
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Revision="$Revision: 1.4 $" State="modified">
|
||||||
|
<ELEMENT Name="File name" Type="Type" Filename="plant_name.typ"/>
|
||||||
|
<ELEMENT Name="Density" Type="Type" Filename="floradensity.typ"/>
|
||||||
|
<ELEMENT Name="Falloff" Type="Type" Filename="float.typ"/>
|
||||||
|
<ELEMENT Name="MicroLifeWeight" Type="Type" Filename="int.typ" Default="1"/>
|
||||||
|
<COMMENTS>Converted from old format</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:18 2002 (corvazier) File converted from old format
|
||||||
|
Wed Jan 21 15:01:55 2004 (vizerie) Dfn Structure =
|
||||||
|
Wed Jan 21 15:04:13 2004 (vizerie) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
10
leveldesign/DFN/game_elem/_Plant/timed_fx_mode.typ
Normal file
10
leveldesign/DFN/game_elem/_Plant/timed_fx_mode.typ
Normal file
|
@ -0,0 +1,10 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<TYPE Type="UnsignedInt" UI="Edit" Default="0" Revision="$Revision: 1.1 $" State="modified">
|
||||||
|
<DEFINITION Label="UseEndHour" Value="1"/>
|
||||||
|
<DEFINITION Label="UseDuration" Value="2"/>
|
||||||
|
<DEFINITION Label="Spawn" Value="3"/>
|
||||||
|
<DEFINITION Label="AlwaysStarted" Value="0"/>
|
||||||
|
<LOG>Mon Aug 04 12:00:40 2003 (Nicolas Vizerie) Type Default = 0
|
||||||
|
Mon Aug 04 12:00:40 2003 (Nicolas Vizerie) Type Predef =
|
||||||
|
Mon Aug 04 12:05:20 2003 (Nicolas Vizerie) Type Predef = </LOG>
|
||||||
|
</TYPE>
|
10
leveldesign/DFN/game_elem/_XpTables/_paliers.dfn
Normal file
10
leveldesign/DFN/game_elem/_XpTables/_paliers.dfn
Normal file
|
@ -0,0 +1,10 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Revision="$Revision: 1.6 $" State="modified">
|
||||||
|
<ELEMENT Name="SkillLevel" Type="Type" Filename="int.typ"/>
|
||||||
|
<ELEMENT Name="XpPerPointSkill" Type="Type" Filename="int.typ"/>
|
||||||
|
<ELEMENT Name="SpPointMultiplier" Type="Type" Filename="float.typ" Default="10.0"/>
|
||||||
|
<LOG>Mon Jun 17 21:07:58 2002 (saffray) Dfn Structure =
|
||||||
|
Mon Jun 17 21:09:09 2002 (saffray) Dfn Structure =
|
||||||
|
Tue Aug 26 10:43:39 2003 (saffray) Dfn Structure =
|
||||||
|
Fri Dec 05 14:58:11 2003 (fleury) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
|
@ -0,0 +1,8 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.2" State="modified">
|
||||||
|
<ELEMENT Name="Skill" Type="Type" Filename="_skills_and_specialized_skills.typ"/>
|
||||||
|
<ELEMENT Name="Type of Stage" Type="Type" Filename="int.typ"/>
|
||||||
|
<ELEMENT Name="TrainingGainCoef" Type="Type" Filename="float.typ" Default="1.0"/>
|
||||||
|
<LOG>Tue Jun 18 13:48:40 2002 (saffray) Dfn Structure =
|
||||||
|
Wed Jun 26 12:04:13 2002 (saffray) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
6
leveldesign/DFN/game_elem/_XpTables/_type.dfn
Normal file
6
leveldesign/DFN/game_elem/_XpTables/_type.dfn
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.2" State="modified">
|
||||||
|
<ELEMENT Name="Type" Type="Dfn" Filename="_paliers.dfn" Array="true"/>
|
||||||
|
<LOG>Mon Jun 17 21:25:16 2002 (saffray) Dfn Structure =
|
||||||
|
Mon Jun 17 21:25:27 2002 (saffray) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
5
leveldesign/DFN/game_elem/_XpTables/action_xp_factor.dfn
Normal file
5
leveldesign/DFN/game_elem/_XpTables/action_xp_factor.dfn
Normal file
|
@ -0,0 +1,5 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Revision="$Revision: 1.1 $" State="modified">
|
||||||
|
<ELEMENT Name="XpFactor" Type="Type" Filename="float.typ" Array="true"/>
|
||||||
|
<LOG>Mon May 24 11:06:42 2004 (fleury) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
|
@ -0,0 +1,5 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.1" State="modified">
|
||||||
|
<ELEMENT Name="SkillStageTable" Type="Dfn" Filename="_skill_stage_association.dfn" Array="true"/>
|
||||||
|
<LOG>Tue Jun 18 13:51:26 2002 (saffray) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
6
leveldesign/DFN/game_elem/_XpTables/xp_table.dfn
Normal file
6
leveldesign/DFN/game_elem/_XpTables/xp_table.dfn
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.2" State="modified">
|
||||||
|
<ELEMENT Name="XpParPalier" Type="Dfn" Filename="_type.dfn" Array="true"/>
|
||||||
|
<LOG>Mon Jun 17 21:11:22 2002 (saffray) Dfn Structure =
|
||||||
|
Tue Jun 25 14:12:17 2002 (saffray) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
5
leveldesign/DFN/game_elem/_ai/_ai_action_server.typ
Normal file
5
leveldesign/DFN/game_elem/_ai/_ai_action_server.typ
Normal file
|
@ -0,0 +1,5 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<TYPE Type="UnsignedInt" UI="NonEditableCombo" Version="0.1" State="modified">
|
||||||
|
<DEFINITION Label="Eat" Value="0"/>
|
||||||
|
<DEFINITION Label="Take" Value="1"/>
|
||||||
|
</TYPE>
|
5
leveldesign/DFN/game_elem/_ai/_ai_animal.dfn
Normal file
5
leveldesign/DFN/game_elem/_ai/_ai_animal.dfn
Normal file
|
@ -0,0 +1,5 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.5" State="modified">
|
||||||
|
<PARENT Name="_ai_creature.dfn"/>
|
||||||
|
<LOG>Tue Jun 25 17:21:37 2002 (Administrateur) Dfn Parents = </LOG>
|
||||||
|
</DFN>
|
6
leveldesign/DFN/game_elem/_ai/_ai_attribut.typ
Normal file
6
leveldesign/DFN/game_elem/_ai/_ai_attribut.typ
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<TYPE Type="UnsignedInt" UI="NonEditableCombo" Version="0.1" State="modified">
|
||||||
|
<DEFINITION Label="Life" Value="0"/>
|
||||||
|
<DEFINITION Label="Reserve" Value="1"/>
|
||||||
|
<DEFINITION Label="Regen" Value="2"/>
|
||||||
|
</TYPE>
|
9
leveldesign/DFN/game_elem/_ai/_ai_bag.dfn
Normal file
9
leveldesign/DFN/game_elem/_ai/_ai_bag.dfn
Normal file
|
@ -0,0 +1,9 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.3" State="modified">
|
||||||
|
<PARENT Name="_ai_object.dfn"/>
|
||||||
|
<ELEMENT Name="ClassName" Type="Type" Filename="string.typ" Default="BaseBagItem"/>
|
||||||
|
<LOG>Mon Aug 12 15:33:33 2002 (chafik) Dfn Parents =
|
||||||
|
Mon Aug 12 15:33:33 2002 (chafik) Dfn Structure =
|
||||||
|
Mon Aug 12 15:34:05 2002 (chafik) Dfn Structure =
|
||||||
|
Mon Aug 12 15:36:13 2002 (chafik) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
8
leveldesign/DFN/game_elem/_ai/_ai_behaviour.dfn
Normal file
8
leveldesign/DFN/game_elem/_ai/_ai_behaviour.dfn
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="2.4" State="modified">
|
||||||
|
<ELEMENT Name="Operator" Type="Type" Filename="_ai_operator.typ"/>
|
||||||
|
<ELEMENT Name="Params" Type="Dfn" Filename="_ai_behaviour_param.dfn" Array="true"/>
|
||||||
|
<ELEMENT Name="MotivationInfluences" Type="Dfn" Filename="_ai_motivation_influence.dfn" Array="true"/>
|
||||||
|
<COMMENTS>This DFN describes an operator and its parameters, to be included in a creature.</COMMENTS>
|
||||||
|
<LOG>Fri Aug 02 11:24:55 2002 (robert) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
5
leveldesign/DFN/game_elem/_ai/_ai_behaviour_param.dfn
Normal file
5
leveldesign/DFN/game_elem/_ai/_ai_behaviour_param.dfn
Normal file
|
@ -0,0 +1,5 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.1" State="modified">
|
||||||
|
<ELEMENT Name="Name" Type="Type" Filename="string.typ"/>
|
||||||
|
<ELEMENT Name="Value" Type="Type" Filename="string.typ"/>
|
||||||
|
</DFN>
|
20
leveldesign/DFN/game_elem/_ai/_ai_combatif.dfn
Normal file
20
leveldesign/DFN/game_elem/_ai/_ai_combatif.dfn
Normal file
|
@ -0,0 +1,20 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Revision="$Revision: 1.3 $" State="modified">
|
||||||
|
<PARENT Name="_ai_object.dfn"/>
|
||||||
|
<ELEMENT Name="poids_rancune" Type="Type" Filename="float.typ" Default="1.0"/>
|
||||||
|
<ELEMENT Name="rancune_initiale" Type="Type" Filename="float.typ" Default="0.0"/>
|
||||||
|
<ELEMENT Name="seuil_belliqueux" Type="Type" Filename="float.typ" Default="20.0"/>
|
||||||
|
<ELEMENT Name="seuil_attaque" Type="Type" Filename="float.typ" Default="20.0"/>
|
||||||
|
<ELEMENT Name="poids_survie" Type="Type" Filename="float.typ" Default="2.0"/>
|
||||||
|
<ELEMENT Name="survie_initiale" Type="Type" Filename="float.typ" Default="0.0"/>
|
||||||
|
<ELEMENT Name="seuil_danger" Type="Type" Filename="float.typ" Default="20.0"/>
|
||||||
|
<ELEMENT Name="seuil_fuite" Type="Type" Filename="float.typ" Default="80.0"/>
|
||||||
|
<ELEMENT Name="blessure_critique" Type="Type" Filename="float.typ" Default="20.0"/>
|
||||||
|
<ELEMENT Name="Profile" Type="Type" Filename="int.typ" Default=""Basics.Profile""/>
|
||||||
|
<LOG>Thu Jul 18 15:59:41 2002 (chafik) Dfn Parents =
|
||||||
|
Thu Jul 18 15:59:41 2002 (chafik) Dfn Structure =
|
||||||
|
Thu Sep 12 15:30:10 2002 (robert) Dfn Parents =
|
||||||
|
Fri Sep 13 10:14:36 2002 (robert) Dfn Parents =
|
||||||
|
Fri Sep 13 10:19:00 2002 (robert) Dfn Parents =
|
||||||
|
Fri Sep 13 10:20:35 2002 (robert) Dfn Parents = </LOG>
|
||||||
|
</DFN>
|
36
leveldesign/DFN/game_elem/_ai/_ai_creature.dfn
Normal file
36
leveldesign/DFN/game_elem/_ai/_ai_creature.dfn
Normal file
|
@ -0,0 +1,36 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Revision="$Revision: 1.12 $" State="modified">
|
||||||
|
<PARENT Name="_ai_object.dfn"/>
|
||||||
|
<ELEMENT Name="Behaviours" Type="Dfn" Filename="_ai_behaviour.dfn" Array="true"/>
|
||||||
|
<ELEMENT Name="Fame" Type="Dfn" Filename="_ai_relation.dfn" Array="true"/>
|
||||||
|
<ELEMENT Name="Foods" Type="Dfn" Filename="_ai_relation.dfn" Array="true"/>
|
||||||
|
<ELEMENT Name="ClassName" Type="Type" Filename="string.typ" Default="BaseCreature"/>
|
||||||
|
<ELEMENT Name="InitFame" Type="Type" Filename="float.typ" Default="-50.0"/>
|
||||||
|
<ELEMENT Name="Connect" Type="Dfn" Filename="_ai_game_var.dfn" Array="true"/>
|
||||||
|
<ELEMENT Name="Motivations" Type="Dfn" Filename="_ai_motivation.dfn" Array="true"/>
|
||||||
|
<ELEMENT Name="InitValue" Type="Dfn" Filename="_ai_init_var_value.dfn" Array="true"/>
|
||||||
|
<ELEMENT Name="InitIaVar" Type="Dfn" Filename="_ai_init_var.dfn" Array="true"/>
|
||||||
|
<ELEMENT Name="Lairs" Type="Dfn" Filename="_ai_relation.dfn" Array="true"/>
|
||||||
|
<ELEMENT Name="IsA" Type="Dfn" Filename="_ai_is_a.dfn"/>
|
||||||
|
<COMMENTS>Converted from old format</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:24 2002 (corvazier) File converted from old format
|
||||||
|
Thu Jul 18 16:07:29 2002 (chafik) Dfn Structure =
|
||||||
|
Thu Jul 18 17:03:21 2002 (Administrateur) Dfn Structure =
|
||||||
|
Fri Jul 19 11:01:54 2002 (Administrateur) Dfn Structure =
|
||||||
|
Fri Jul 19 11:04:46 2002 (Administrateur) Dfn Parents =
|
||||||
|
Fri Jul 19 11:04:46 2002 (Administrateur) Dfn Structure =
|
||||||
|
Mon Jul 22 10:21:52 2002 (chafik) Dfn Structure =
|
||||||
|
Mon Jul 22 17:03:29 2002 (chafik) Dfn Structure =
|
||||||
|
Mon Jul 22 17:03:39 2002 (chafik) Dfn Structure =
|
||||||
|
Mon Jul 22 17:45:19 2002 (chafik) Dfn Structure =
|
||||||
|
Tue Jul 23 11:22:59 2002 (chafik) Dfn Structure =
|
||||||
|
Wed Jul 24 11:57:08 2002 (chafik) Dfn Structure =
|
||||||
|
Wed Jul 24 16:35:54 2002 (chafik) Dfn Structure =
|
||||||
|
Wed Jul 24 16:36:41 2002 (chafik) Dfn Structure =
|
||||||
|
Thu Jul 25 14:56:11 2002 (robert) Dfn Structure =
|
||||||
|
Fri Jul 26 12:40:37 2002 (chafik) Dfn Structure =
|
||||||
|
Fri Jul 26 12:44:01 2002 (chafik) Dfn Structure =
|
||||||
|
Fri Jul 26 15:02:55 2002 (chafik) Dfn Structure =
|
||||||
|
Mon Aug 12 14:47:43 2002 (Administrateur) Dfn Structure =
|
||||||
|
Fri Sep 13 10:33:37 2002 (robert) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
9
leveldesign/DFN/game_elem/_ai/_ai_creature_elem.dfn
Normal file
9
leveldesign/DFN/game_elem/_ai/_ai_creature_elem.dfn
Normal file
|
@ -0,0 +1,9 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.8" State="modified">
|
||||||
|
<ELEMENT Name="ClassName" Type="Type" Filename="_ai_creature_type.typ"/>
|
||||||
|
<ELEMENT Name="Quantity" Type="Type" Filename="int.typ"/>
|
||||||
|
<ELEMENT Name="Sheet" Type="Type" Filename="string.typ"/>
|
||||||
|
<ELEMENT Name="Class" Type="Type" Filename="_ai_creature_type.typ"/>
|
||||||
|
<COMMENTS>Converted from old format</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:23 2002 (corvazier) File converted from old format</LOG>
|
||||||
|
</DFN>
|
9
leveldesign/DFN/game_elem/_ai/_ai_creature_spawn.dfn
Normal file
9
leveldesign/DFN/game_elem/_ai/_ai_creature_spawn.dfn
Normal file
|
@ -0,0 +1,9 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.11" State="modified">
|
||||||
|
<ELEMENT Name="Population" Type="Type" Filename="float.typ" Default="20"/>
|
||||||
|
<ELEMENT Name="SpawnTime" Type="Type" Filename="float.typ" Default="20"/>
|
||||||
|
<ELEMENT Name="Type" Type="Type" Filename="filename.typ"/>
|
||||||
|
<ELEMENT Name="Class" Type="Type" Filename="_ai_creature_type.typ"/>
|
||||||
|
<ELEMENT Name="Name" Type="Type" Filename="string.typ"/>
|
||||||
|
<ELEMENT Name="UserType" Type="Type" Filename="game_creature.typ" Default="1"/>
|
||||||
|
</DFN>
|
7
leveldesign/DFN/game_elem/_ai/_ai_creature_type.typ
Normal file
7
leveldesign/DFN/game_elem/_ai/_ai_creature_type.typ
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<TYPE Type="String" UI="NonEditableCombo" Version="0.1" State="modified">
|
||||||
|
<DEFINITION Label="HominBavard" Value="0"/>
|
||||||
|
<DEFINITION Label="" Value=""/>
|
||||||
|
<COMMENTS>Converted from old format</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:23 2002 (corvazier) File converted from old format</LOG>
|
||||||
|
</TYPE>
|
5
leveldesign/DFN/game_elem/_ai/_ai_dynmaic_object.dfn
Normal file
5
leveldesign/DFN/game_elem/_ai/_ai_dynmaic_object.dfn
Normal file
|
@ -0,0 +1,5 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.5" State="modified">
|
||||||
|
<PARENT Name="_ai_object.dfn"/>
|
||||||
|
<ELEMENT Name="Gabari" Type="Dfn" Filename="_ai_gabari.dfn"/>
|
||||||
|
</DFN>
|
5
leveldesign/DFN/game_elem/_ai/_ai_fish.dfn
Normal file
5
leveldesign/DFN/game_elem/_ai/_ai_fish.dfn
Normal file
|
@ -0,0 +1,5 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.1" State="modified">
|
||||||
|
<PARENT Name="_ai_nourriture.dfn"/>
|
||||||
|
<LOG>Fri Sep 20 14:30:04 2002 (Administrateur) Dfn Parents = </LOG>
|
||||||
|
</DFN>
|
5
leveldesign/DFN/game_elem/_ai/_ai_gabari.dfn
Normal file
5
leveldesign/DFN/game_elem/_ai/_ai_gabari.dfn
Normal file
|
@ -0,0 +1,5 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.2" State="modified">
|
||||||
|
<ELEMENT Name="X" Type="Type" Filename="float.typ"/>
|
||||||
|
<ELEMENT Name="Y" Type="Type" Filename="float.typ"/>
|
||||||
|
</DFN>
|
6
leveldesign/DFN/game_elem/_ai/_ai_game_var.dfn
Normal file
6
leveldesign/DFN/game_elem/_ai/_ai_game_var.dfn
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.3" State="modified">
|
||||||
|
<ELEMENT Name="Name" Type="Type" Filename="character_characteristics.typ" Default="CurrentHitPoints"/>
|
||||||
|
<ELEMENT Name="Init" Type="Dfn" Filename="_ai_type_def.dfn"/>
|
||||||
|
<LOG>Wed Jul 24 16:39:03 2002 (chafik) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
10
leveldesign/DFN/game_elem/_ai/_ai_group_action.dfn
Normal file
10
leveldesign/DFN/game_elem/_ai/_ai_group_action.dfn
Normal file
|
@ -0,0 +1,10 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.3" State="modified">
|
||||||
|
<ELEMENT Name="Move" Type="Type" Filename="_ai_group_move.typ"/>
|
||||||
|
<ELEMENT Name="Attack" Type="Type" Filename="_ai_group_attack.typ"/>
|
||||||
|
<ELEMENT Name="Target" Type="Type" Filename="_career.typ"/>
|
||||||
|
<LOG>Wed Oct 02 14:21:17 2002 (Administrateur) Dfn Parents =
|
||||||
|
Wed Oct 02 14:21:17 2002 (Administrateur) Dfn Structure =
|
||||||
|
Wed Oct 02 14:22:35 2002 (Administrateur) Dfn Structure =
|
||||||
|
Wed Oct 02 17:11:51 2002 (Administrateur) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
12
leveldesign/DFN/game_elem/_ai/_ai_group_attack.typ
Normal file
12
leveldesign/DFN/game_elem/_ai/_ai_group_attack.typ
Normal file
|
@ -0,0 +1,12 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<TYPE Type="UnsignedInt" UI="Edit" Version="0.4" State="modified">
|
||||||
|
<DEFINITION Label="Forte" Value="0"/>
|
||||||
|
<DEFINITION Label="Normale" Value="1"/>
|
||||||
|
<DEFINITION Label="Tres forte" Value="2"/>
|
||||||
|
<DEFINITION Label="Cast" Value="3"/>
|
||||||
|
<DEFINITION Label="Rien" Value="new"/>
|
||||||
|
<LOG>Wed Oct 02 14:19:30 2002 (Administrateur) Type Predef =
|
||||||
|
Wed Oct 02 15:27:44 2002 (Administrateur) Type Predef =
|
||||||
|
Wed Oct 02 17:51:51 2002 (Administrateur) Type Predef =
|
||||||
|
Mon Oct 07 11:24:33 2002 (Administrateur) Type Predef = </LOG>
|
||||||
|
</TYPE>
|
9
leveldesign/DFN/game_elem/_ai/_ai_group_move.typ
Normal file
9
leveldesign/DFN/game_elem/_ai/_ai_group_move.typ
Normal file
|
@ -0,0 +1,9 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<TYPE Type="UnsignedInt" UI="Edit" Version="0.2" State="modified">
|
||||||
|
<DEFINITION Label="IfNeeded" Value="IfNeeded"/>
|
||||||
|
<DEFINITION Label="Defense" Value="Defense"/>
|
||||||
|
<DEFINITION Label="Seek" Value="Seek"/>
|
||||||
|
<DEFINITION Label="Hide" Value="Hide"/>
|
||||||
|
<LOG>Wed Oct 02 14:19:30 2002 (Administrateur) Type Predef =
|
||||||
|
Mon Oct 07 11:25:00 2002 (Administrateur) Type Predef = </LOG>
|
||||||
|
</TYPE>
|
4
leveldesign/DFN/game_elem/_ai/_ai_herbe.dfn
Normal file
4
leveldesign/DFN/game_elem/_ai/_ai_herbe.dfn
Normal file
|
@ -0,0 +1,4 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.1" State="modified">
|
||||||
|
<PARENT Name="_ai_vegetal_terrestre.dfn"/>
|
||||||
|
</DFN>
|
16
leveldesign/DFN/game_elem/_ai/_ai_init_var.dfn
Normal file
16
leveldesign/DFN/game_elem/_ai/_ai_init_var.dfn
Normal file
|
@ -0,0 +1,16 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.11" State="modified">
|
||||||
|
<ELEMENT Name="Name" Type="Type" Filename="_ai_init_var.typ"/>
|
||||||
|
<ELEMENT Name="RelativePower" Type="Type" Filename="_ai_motivation_value.typ" Default="10"/>
|
||||||
|
<LOG>Wed Jul 03 15:44:49 2002 (robert) Dfn Structure =
|
||||||
|
Wed Jul 03 16:38:04 2002 (robert) Dfn Structure =
|
||||||
|
Wed Jul 03 17:33:46 2002 (robert) Dfn Structure =
|
||||||
|
Fri Jul 05 11:37:21 2002 (robert) Dfn Structure =
|
||||||
|
Fri Jul 05 14:40:20 2002 (robert) Dfn Structure =
|
||||||
|
Fri Jul 05 14:42:29 2002 (robert) Dfn Structure =
|
||||||
|
Thu Jul 25 15:19:37 2002 (robert) Dfn Structure =
|
||||||
|
Thu Jul 25 15:19:47 2002 (robert) Dfn Structure =
|
||||||
|
Thu Jul 25 15:22:49 2002 (robert) Dfn Structure =
|
||||||
|
Thu Jul 25 17:02:34 2002 (robert) Dfn Structure =
|
||||||
|
Fri Jul 26 14:57:50 2002 (chafik) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
15
leveldesign/DFN/game_elem/_ai/_ai_init_var.typ
Normal file
15
leveldesign/DFN/game_elem/_ai/_ai_init_var.typ
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<TYPE Type="String" UI="NonEditableCombo" Default="Health" Version="0.5" State="modified">
|
||||||
|
<DEFINITION Label="rancune_max" Value="MaxRancune"/>
|
||||||
|
<DEFINITION Label="weight_life" Value="WeigthLife"/>
|
||||||
|
<DEFINITION Label="danger_perception" Value="DangerPerception"/>
|
||||||
|
<DEFINITION Label="Level" Value="Level"/>
|
||||||
|
<LOG>Fri Jul 05 11:07:40 2002 (robert) Type Default = Health
|
||||||
|
Fri Jul 05 11:07:40 2002 (robert) Type Predef =
|
||||||
|
Fri Jul 05 11:07:40 2002 (robert) Type Type = String
|
||||||
|
Fri Jul 05 11:07:40 2002 (robert) Type UI = NonEditableCombo
|
||||||
|
Thu Jul 25 16:42:25 2002 (robert) Type Predef =
|
||||||
|
Thu Jul 25 16:54:05 2002 (robert) Type Predef =
|
||||||
|
Fri Jul 26 14:56:59 2002 (chafik) Type Predef =
|
||||||
|
Thu Aug 22 15:22:29 2002 (chafik) Type Predef = </LOG>
|
||||||
|
</TYPE>
|
8
leveldesign/DFN/game_elem/_ai/_ai_init_var_value.dfn
Normal file
8
leveldesign/DFN/game_elem/_ai/_ai_init_var_value.dfn
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.2" State="modified">
|
||||||
|
<ELEMENT Name="IaName" Type="Type" Filename="string.typ"/>
|
||||||
|
<ELEMENT Name="Source" Type="Type" Filename="string.typ" Default="Basics.Scores"/>
|
||||||
|
<ELEMENT Name="VarName" Type="Type" Filename="character_characteristics.typ"/>
|
||||||
|
<LOG>Fri Jul 26 12:39:58 2002 (chafik) Dfn Structure =
|
||||||
|
Fri Jul 26 12:42:47 2002 (chafik) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
8
leveldesign/DFN/game_elem/_ai/_ai_location.dfn
Normal file
8
leveldesign/DFN/game_elem/_ai/_ai_location.dfn
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.2" State="modified">
|
||||||
|
<ELEMENT Name="LocationType" Type="Type" Filename="string.typ"/>
|
||||||
|
<ELEMENT Name="Boundary" Type="Type" Filename="string.typ"/>
|
||||||
|
<ELEMENT Name="Exclusions" Type="Type" Filename="string.typ" Array="true"/>
|
||||||
|
<LOG>Tue Jul 02 11:38:59 2002 (Administrateur) Dfn Structure =
|
||||||
|
Thu Jul 04 18:34:33 2002 (Administrateur) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
19
leveldesign/DFN/game_elem/_ai/_ai_manager.dfn
Normal file
19
leveldesign/DFN/game_elem/_ai/_ai_manager.dfn
Normal file
|
@ -0,0 +1,19 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.6" State="modified">
|
||||||
|
<ELEMENT Name="Name" Type="Type" Filename="string.typ"/>
|
||||||
|
<ELEMENT Name="CreatureLimit" Type="Type" Filename="int.typ"/>
|
||||||
|
<ELEMENT Name="Boundary" Type="Type" Filename="string.typ"/>
|
||||||
|
<ELEMENT Name="Exclusions" Type="Type" Filename="string.typ"/>
|
||||||
|
<ELEMENT Name="Spawn" Type="Type" Filename="string.typ" Array="true"/>
|
||||||
|
<ELEMENT Name="Population" Type="Dfn" Filename="_ai_population.dfn" Array="true"/>
|
||||||
|
<ELEMENT Name="Location" Type="Dfn" Filename="_ai_location.dfn" Array="true"/>
|
||||||
|
<ELEMENT Name="Children" Type="Dfn" Filename="_ai_manager.dfn" Array="true"/>
|
||||||
|
<COMMENTS>Converted from old format</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:23 2002 (corvazier) File converted from old format
|
||||||
|
Tue Jul 02 18:36:54 2002 (Administrateur) Dfn Structure =
|
||||||
|
Tue Jul 02 18:41:30 2002 (Administrateur) Dfn Structure =
|
||||||
|
Tue Jul 02 18:51:24 2002 (Administrateur) Dfn Structure =
|
||||||
|
Tue Jul 02 18:51:27 2002 (Administrateur) Dfn Structure =
|
||||||
|
Tue Jul 02 19:02:30 2002 (Administrateur) Dfn Structure =
|
||||||
|
Tue Jul 02 19:02:51 2002 (Administrateur) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
8
leveldesign/DFN/game_elem/_ai/_ai_manager_param.dfn
Normal file
8
leveldesign/DFN/game_elem/_ai/_ai_manager_param.dfn
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.12" State="modified">
|
||||||
|
<ELEMENT Name="PrimName" Type="Type" Filename="string.typ"/>
|
||||||
|
<ELEMENT Name="SpawnName" Type="Type" Filename="string.typ" Array="true"/>
|
||||||
|
<ELEMENT Name="Creature" Type="Dfn" Filename="_ai_creature_spawn.dfn" Array="true"/>
|
||||||
|
<ELEMENT Name="Object" Type="Dfn" Filename="_ai_static_type.dfn" Array="true"/>
|
||||||
|
<LOG>Tue Jul 02 18:40:27 2002 (Administrateur) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
15
leveldesign/DFN/game_elem/_ai/_ai_motivation.dfn
Normal file
15
leveldesign/DFN/game_elem/_ai/_ai_motivation.dfn
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.10" State="modified">
|
||||||
|
<ELEMENT Name="Name" Type="Type" Filename="_ai_motivation.typ"/>
|
||||||
|
<ELEMENT Name="RelativePower" Type="Type" Filename="_ai_motivation_value.typ" Default="10"/>
|
||||||
|
<LOG>Wed Jul 03 15:44:49 2002 (robert) Dfn Structure =
|
||||||
|
Wed Jul 03 16:38:04 2002 (robert) Dfn Structure =
|
||||||
|
Wed Jul 03 17:33:46 2002 (robert) Dfn Structure =
|
||||||
|
Fri Jul 05 11:37:21 2002 (robert) Dfn Structure =
|
||||||
|
Fri Jul 05 14:40:20 2002 (robert) Dfn Structure =
|
||||||
|
Fri Jul 05 14:42:29 2002 (robert) Dfn Structure =
|
||||||
|
Thu Jul 25 15:19:37 2002 (robert) Dfn Structure =
|
||||||
|
Thu Jul 25 15:19:47 2002 (robert) Dfn Structure =
|
||||||
|
Thu Jul 25 15:22:49 2002 (robert) Dfn Structure =
|
||||||
|
Thu Jul 25 17:02:34 2002 (robert) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
14
leveldesign/DFN/game_elem/_ai/_ai_motivation.typ
Normal file
14
leveldesign/DFN/game_elem/_ai/_ai_motivation.typ
Normal file
|
@ -0,0 +1,14 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<TYPE Type="String" UI="NonEditableCombo" Default="Health" Version="0.4" State="modified">
|
||||||
|
<DEFINITION Label="Hunger" Value="MoHunger"/>
|
||||||
|
<DEFINITION Label="Health" Value="MoHealth"/>
|
||||||
|
<DEFINITION Label="Explore" Value="MoExplore"/>
|
||||||
|
<DEFINITION Label="Fatigue" Value="MoFatigue"/>
|
||||||
|
<LOG>Fri Jul 05 11:07:40 2002 (robert) Type Default = Health
|
||||||
|
Fri Jul 05 11:07:40 2002 (robert) Type Predef =
|
||||||
|
Fri Jul 05 11:07:40 2002 (robert) Type Type = String
|
||||||
|
Fri Jul 05 11:07:40 2002 (robert) Type UI = NonEditableCombo
|
||||||
|
Thu Jul 25 16:42:25 2002 (robert) Type Predef =
|
||||||
|
Thu Jul 25 16:54:05 2002 (robert) Type Predef =
|
||||||
|
Fri Aug 02 11:22:51 2002 (robert) Type Predef = </LOG>
|
||||||
|
</TYPE>
|
10
leveldesign/DFN/game_elem/_ai/_ai_motivation_influence.dfn
Normal file
10
leveldesign/DFN/game_elem/_ai/_ai_motivation_influence.dfn
Normal file
|
@ -0,0 +1,10 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.1" State="modified">
|
||||||
|
<ELEMENT Name="Motivation" Type="Type" Filename="_ai_motivation.typ"/>
|
||||||
|
<ELEMENT Name="Force" Type="Type" Filename="float.typ"/>
|
||||||
|
<COMMENTS>Force must be between -100 (max inhibition) and +100 (max excitation)
|
||||||
|
</COMMENTS>
|
||||||
|
<LOG>Fri Aug 02 11:23:28 2002 (robert) Dfn Structure =
|
||||||
|
Fri Aug 02 11:23:28 2002 (robert) Header Comments = Force must be between -100 (max inhibition) and +100 (max excitation)
|
||||||
|
</LOG>
|
||||||
|
</DFN>
|
7
leveldesign/DFN/game_elem/_ai/_ai_motivation_value.typ
Normal file
7
leveldesign/DFN/game_elem/_ai/_ai_motivation_value.typ
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<TYPE Type="UnsignedInt" UI="Edit" Default="50" Min="0" Max="100" Revision="$Revision: 1.2 $" State="modified">
|
||||||
|
<LOG>Thu Jul 25 17:00:26 2002 (robert) Type Default = 10
|
||||||
|
Thu Jul 25 17:00:26 2002 (robert) Type Max = 100
|
||||||
|
Thu Jul 25 17:00:26 2002 (robert) Type Min = 0
|
||||||
|
Tue Sep 10 15:47:11 2002 (robert) Type Default = 50</LOG>
|
||||||
|
</TYPE>
|
6
leveldesign/DFN/game_elem/_ai/_ai_mouvable.dfn
Normal file
6
leveldesign/DFN/game_elem/_ai/_ai_mouvable.dfn
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.3" State="modified">
|
||||||
|
<PARENT Name="_ai_object.dfn"/>
|
||||||
|
<ELEMENT Name="Marche" Type="Dfn" Filename="_ai_vitesse.dfn"/>
|
||||||
|
<ELEMENT Name="Course" Type="Dfn" Filename="_ai_vitesse.dfn"/>
|
||||||
|
</DFN>
|
15
leveldesign/DFN/game_elem/_ai/_ai_object.dfn
Normal file
15
leveldesign/DFN/game_elem/_ai/_ai_object.dfn
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Revision="$Revision: 1.8 $" State="modified">
|
||||||
|
<COMMENTS>Converted from old format</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:24 2002 (corvazier) File converted from old format
|
||||||
|
Fri Jul 19 11:07:34 2002 (Administrateur) Dfn Structure =
|
||||||
|
Fri Jul 19 11:11:44 2002 (Administrateur) Dfn Structure =
|
||||||
|
Fri Jul 19 11:12:05 2002 (Administrateur) Dfn Structure =
|
||||||
|
Mon Jul 22 10:20:57 2002 (chafik) Dfn Structure =
|
||||||
|
Fri Sep 13 09:57:55 2002 (robert) Dfn Structure =
|
||||||
|
Fri Sep 13 10:11:42 2002 (robert) Dfn Structure =
|
||||||
|
Fri Sep 13 10:13:15 2002 (robert) Dfn Structure =
|
||||||
|
Fri Sep 13 10:13:32 2002 (robert) Dfn Structure =
|
||||||
|
Fri Sep 13 10:31:50 2002 (robert) Dfn Structure =
|
||||||
|
Fri Sep 13 10:32:22 2002 (robert) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
7
leveldesign/DFN/game_elem/_ai/_ai_object_type.typ
Normal file
7
leveldesign/DFN/game_elem/_ai/_ai_object_type.typ
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<TYPE Type="String" UI="NonEditableCombo" Default="dynamic" Version="0.0" State="modified">
|
||||||
|
<DEFINITION Label="static" Value="static"/>
|
||||||
|
<DEFINITION Label="dynamic" Value="dynamic"/>
|
||||||
|
<COMMENTS>Converted from old format</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:24 2002 (corvazier) File converted from old format</LOG>
|
||||||
|
</TYPE>
|
5
leveldesign/DFN/game_elem/_ai/_ai_operational.dfn
Normal file
5
leveldesign/DFN/game_elem/_ai/_ai_operational.dfn
Normal file
|
@ -0,0 +1,5 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.1" State="modified">
|
||||||
|
<PARENT Name="_ai_object.dfn"/>
|
||||||
|
<ELEMENT Name="OperatorName" Type="Type" Filename="string.typ" Array="true"/>
|
||||||
|
</DFN>
|
24
leveldesign/DFN/game_elem/_ai/_ai_operator.typ
Normal file
24
leveldesign/DFN/game_elem/_ai/_ai_operator.typ
Normal file
|
@ -0,0 +1,24 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<TYPE Type="String" UI="NonEditableCombo" Default="Eat" Version="0.11" State="modified">
|
||||||
|
<DEFINITION Label="Eat" Value="OpEat"/>
|
||||||
|
<DEFINITION Label="Fight" Value="OpFight"/>
|
||||||
|
<DEFINITION Label="Wander" Value="OpExplore"/>
|
||||||
|
<DEFINITION Label="Talk" Value="OpTalkAsker"/>
|
||||||
|
<DEFINITION Label="Sleep" Value="OpSleep"/>
|
||||||
|
<DEFINITION Label="Follow" Value="OpFollow"/>
|
||||||
|
<DEFINITION Label="Seek" Value="OpSeek"/>
|
||||||
|
<DEFINITION Label="Flee" Value="OpFlee"/>
|
||||||
|
<DEFINITION Label="Chase" Value="OpChase"/>
|
||||||
|
<DEFINITION Label="Walk" Value="OpPath"/>
|
||||||
|
<COMMENTS>List of operators to use to create a creature</COMMENTS>
|
||||||
|
<LOG>Thu Jul 18 16:06:57 2002 (Administrateur) Type Predef =
|
||||||
|
Mon Jul 22 16:14:40 2002 (chafik) Type Predef =
|
||||||
|
Mon Aug 12 11:34:16 2002 (Administrateur) Type Predef =
|
||||||
|
Tue Aug 13 14:20:39 2002 (Administrateur) Type Predef =
|
||||||
|
Tue Aug 13 14:20:40 2002 (Administrateur) Type Predef =
|
||||||
|
Tue Aug 13 16:19:02 2002 (Administrateur) Type Predef =
|
||||||
|
Tue Aug 27 12:13:07 2002 (chafik) Type Predef =
|
||||||
|
Fri Aug 30 13:56:15 2002 (chafik) Type Predef =
|
||||||
|
Mon Sep 02 15:49:08 2002 (chafik) Type Predef =
|
||||||
|
Wed Oct 02 17:26:32 2002 (chafik) Type Predef = </LOG>
|
||||||
|
</TYPE>
|
5
leveldesign/DFN/game_elem/_ai/_ai_pastatoid.dfn
Normal file
5
leveldesign/DFN/game_elem/_ai/_ai_pastatoid.dfn
Normal file
|
@ -0,0 +1,5 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.2" State="modified">
|
||||||
|
<ELEMENT Name="Pastatoide" Type="Type" Filename="string.typ"/>
|
||||||
|
<ELEMENT Name="Exclude" Type="Type" Filename="string.typ" Array="true"/>
|
||||||
|
</DFN>
|
6
leveldesign/DFN/game_elem/_ai/_ai_pastatoid_def.dfn
Normal file
6
leveldesign/DFN/game_elem/_ai/_ai_pastatoid_def.dfn
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.4" State="modified">
|
||||||
|
<ELEMENT Name="PathName" Type="Type" Filename="filename.typ" Array="true"/>
|
||||||
|
<ELEMENT Name="FileName" Type="Type" Filename="filename.typ"/>
|
||||||
|
<ELEMENT Name="PastatoidDef" Type="Dfn" Filename="_ai_pastatoid.dfn" Array="true"/>
|
||||||
|
</DFN>
|
7
leveldesign/DFN/game_elem/_ai/_ai_patate.dfn
Normal file
7
leveldesign/DFN/game_elem/_ai/_ai_patate.dfn
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.0" State="modified">
|
||||||
|
<ELEMENT Name="Name" Type="Type" Filename="string.typ"/>
|
||||||
|
<ELEMENT Name="Source" Type="Type" Filename="string.typ"/>
|
||||||
|
<COMMENTS>Converted from old format</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:24 2002 (corvazier) File converted from old format</LOG>
|
||||||
|
</DFN>
|
7
leveldesign/DFN/game_elem/_ai/_ai_path_elm.dfn
Normal file
7
leveldesign/DFN/game_elem/_ai/_ai_path_elm.dfn
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.0" State="modified">
|
||||||
|
<ELEMENT Name="Border" Type="Type" Filename="string.typ"/>
|
||||||
|
<ELEMENT Name="Exclude" Type="Type" Filename="string.typ" Array="true"/>
|
||||||
|
<COMMENTS>Converted from old format</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:24 2002 (corvazier) File converted from old format</LOG>
|
||||||
|
</DFN>
|
7
leveldesign/DFN/game_elem/_ai/_ai_path_finding.dfn
Normal file
7
leveldesign/DFN/game_elem/_ai/_ai_path_finding.dfn
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.0" State="modified">
|
||||||
|
<ELEMENT Name="PrimFile" Type="Type" Filename="string.typ"/>
|
||||||
|
<ELEMENT Name="PathElement" Type="Dfn" Filename="_ai_path_elm.dfn" Array="true"/>
|
||||||
|
<COMMENTS>Converted from old format</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:25 2002 (corvazier) File converted from old format</LOG>
|
||||||
|
</DFN>
|
13
leveldesign/DFN/game_elem/_ai/_ai_player.dfn
Normal file
13
leveldesign/DFN/game_elem/_ai/_ai_player.dfn
Normal file
|
@ -0,0 +1,13 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.7" State="modified">
|
||||||
|
<ELEMENT Name="Connect" Type="Dfn" Filename="_ai_game_var.dfn" Array="true"/>
|
||||||
|
<ELEMENT Name="IsA" Type="Dfn" Filename="_ai_is_a.dfn"/>
|
||||||
|
<ELEMENT Name="ClassName" Type="Type" Filename="string.typ" Default="BasicPlayer"/>
|
||||||
|
<LOG>Fri Oct 25 11:38:09 2002 (chafik) Dfn Structure =
|
||||||
|
Fri Oct 25 11:50:47 2002 (chafik) Dfn Structure =
|
||||||
|
Fri Oct 25 11:51:40 2002 (chafik) Dfn Structure =
|
||||||
|
Fri Oct 25 11:55:33 2002 (chafik) Dfn Structure =
|
||||||
|
Fri Oct 25 11:57:58 2002 (chafik) Dfn Structure =
|
||||||
|
Fri Oct 25 12:02:02 2002 (chafik) Dfn Structure =
|
||||||
|
Fri Oct 25 13:50:19 2002 (chafik) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
18
leveldesign/DFN/game_elem/_ai/_ai_population.dfn
Normal file
18
leveldesign/DFN/game_elem/_ai/_ai_population.dfn
Normal file
|
@ -0,0 +1,18 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.11" State="modified">
|
||||||
|
<ELEMENT Name="Name" Type="Type" Filename="string.typ"/>
|
||||||
|
<ELEMENT Name="Population" Type="Type" Filename="int.typ"/>
|
||||||
|
<ELEMENT Name="MinSpawnTime" Type="Type" Filename="int.typ"/>
|
||||||
|
<ELEMENT Name="MaxSpawnTime" Type="Type" Filename="int.typ"/>
|
||||||
|
<ELEMENT Name="CreatureType" Type="Type" Filename="filename.typ"/>
|
||||||
|
<ELEMENT Name="UserType" Type="Type" Filename="int.typ" Default="1"/>
|
||||||
|
<ELEMENT Name="Orientation" Type="Type" Filename="float.typ" Default="0"/>
|
||||||
|
<LOG>Tue Jul 02 11:36:55 2002 (Administrateur) Dfn Structure =
|
||||||
|
Tue Jul 02 18:45:49 2002 (Administrateur) Dfn Structure =
|
||||||
|
Wed Jul 03 16:24:59 2002 (Administrateur) Dfn Structure =
|
||||||
|
Wed Jul 17 10:42:35 2002 (chafik) Dfn Structure =
|
||||||
|
Wed Jul 17 16:17:17 2002 (chafik) Dfn Structure =
|
||||||
|
Mon Jul 22 14:55:31 2002 (chafik) Dfn Structure =
|
||||||
|
Wed Sep 11 17:22:11 2002 (chafik) Dfn Structure =
|
||||||
|
Wed Sep 11 17:22:25 2002 (chafik) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
7
leveldesign/DFN/game_elem/_ai/_ai_relation.dfn
Normal file
7
leveldesign/DFN/game_elem/_ai/_ai_relation.dfn
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.2" State="modified">
|
||||||
|
<ELEMENT Name="Name" Type="Type" Filename="filename.typ"/>
|
||||||
|
<ELEMENT Name="Weight" Type="Type" Filename="float.typ" Default="0.0"/>
|
||||||
|
<LOG>Mon Jul 22 17:02:37 2002 (chafik) Dfn Structure =
|
||||||
|
Tue Jul 23 11:25:57 2002 (chafik) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
8
leveldesign/DFN/game_elem/_ai/_ai_saison.typ
Normal file
8
leveldesign/DFN/game_elem/_ai/_ai_saison.typ
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<TYPE Type="UnsignedInt" UI="NonEditableCombo" Default="All" Version="0.3" State="modified">
|
||||||
|
<DEFINITION Label="Ete" Value="1"/>
|
||||||
|
<DEFINITION Label="Automne" Value="2"/>
|
||||||
|
<DEFINITION Label="Hiver" Value="4"/>
|
||||||
|
<DEFINITION Label="Printemps" Value="8"/>
|
||||||
|
<DEFINITION Label="All" Value="15"/>
|
||||||
|
</TYPE>
|
5
leveldesign/DFN/game_elem/_ai/_ai_static_object.dfn
Normal file
5
leveldesign/DFN/game_elem/_ai/_ai_static_object.dfn
Normal file
|
@ -0,0 +1,5 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.4" State="modified">
|
||||||
|
<PARENT Name="_ai_object.dfn"/>
|
||||||
|
<ELEMENT Name="Active" Type="Type" Filename="_ai_saison.typ" Array="true" Default="All"/>
|
||||||
|
</DFN>
|
7
leveldesign/DFN/game_elem/_ai/_ai_static_type.dfn
Normal file
7
leveldesign/DFN/game_elem/_ai/_ai_static_type.dfn
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.2" State="modified">
|
||||||
|
<ELEMENT Name="PatateName" Type="Type" Filename="string.typ"/>
|
||||||
|
<ELEMENT Name="FicheName" Type="Type" Filename="filename.typ"/>
|
||||||
|
<COMMENTS>Converted from old format</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:25 2002 (corvazier) File converted from old format</LOG>
|
||||||
|
</DFN>
|
7
leveldesign/DFN/game_elem/_ai/_ai_type.typ
Normal file
7
leveldesign/DFN/game_elem/_ai/_ai_type.typ
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<TYPE Type="String" UI="NonEditableCombo" Version="0.2" State="modified">
|
||||||
|
<DEFINITION Label="Float" Value="1"/>
|
||||||
|
<DEFINITION Label="String" Value="2"/>
|
||||||
|
<DEFINITION Label="sint32" Value="3"/>
|
||||||
|
<DEFINITION Label="sint16" Value="4"/>
|
||||||
|
</TYPE>
|
6
leveldesign/DFN/game_elem/_ai/_ai_type_def.dfn
Normal file
6
leveldesign/DFN/game_elem/_ai/_ai_type_def.dfn
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.3" State="modified">
|
||||||
|
<ELEMENT Name="Type" Type="Type" Filename="_ai_type.typ" Default="sint32"/>
|
||||||
|
<ELEMENT Name="Value" Type="Type" Filename="string.typ" Default="100.0"/>
|
||||||
|
<LOG>Wed Jul 24 16:38:53 2002 (chafik) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
5
leveldesign/DFN/game_elem/_ai/_ai_virtual_dfn_arry.dfn
Normal file
5
leveldesign/DFN/game_elem/_ai/_ai_virtual_dfn_arry.dfn
Normal file
|
@ -0,0 +1,5 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.8" State="modified">
|
||||||
|
<ELEMENT Name="IsA" Type="DfnPointer"/>
|
||||||
|
<LOG>Thu Sep 12 14:44:44 2002 (chafik) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
8
leveldesign/DFN/game_elem/_ai/_ai_vitesse.dfn
Normal file
8
leveldesign/DFN/game_elem/_ai/_ai_vitesse.dfn
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.5" State="modified">
|
||||||
|
<ELEMENT Name="Min" Type="Type" Filename="float.typ" Default="-10"/>
|
||||||
|
<ELEMENT Name="Max" Type="Type" Filename="float.typ" Default="+10"/>
|
||||||
|
<ELEMENT Name="Value" Type="Type" Filename="float.typ" Default="1.33"/>
|
||||||
|
<LOG>Fri Jun 28 18:27:21 2002 (mauduit) Dfn Structure =
|
||||||
|
Thu Jul 18 15:33:58 2002 (chafik) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
12
leveldesign/DFN/game_elem/_ai/actions_groupe.dfn
Normal file
12
leveldesign/DFN/game_elem/_ai/actions_groupe.dfn
Normal file
|
@ -0,0 +1,12 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.3" State="modified">
|
||||||
|
<ELEMENT Name="tres_defavorable" Type="Dfn" Filename="_ai_group_action.dfn"/>
|
||||||
|
<ELEMENT Name="defavorable" Type="Dfn" Filename="_ai_group_action.dfn"/>
|
||||||
|
<ELEMENT Name="equilibre" Type="Dfn" Filename="_ai_group_action.dfn"/>
|
||||||
|
<ELEMENT Name="favorable" Type="Dfn" Filename="_ai_group_action.dfn"/>
|
||||||
|
<ELEMENT Name="tres favorable" Type="Dfn" Filename="_ai_group_action.dfn"/>
|
||||||
|
<LOG>Wed Oct 02 14:30:26 2002 (Administrateur) Dfn Parents =
|
||||||
|
Wed Oct 02 14:30:26 2002 (Administrateur) Dfn Structure =
|
||||||
|
Wed Oct 02 14:30:56 2002 (Administrateur) Dfn Structure =
|
||||||
|
Wed Oct 02 17:04:35 2002 (Administrateur) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
7
leveldesign/DFN/game_elem/_ai/ai_group_move.typ
Normal file
7
leveldesign/DFN/game_elem/_ai/ai_group_move.typ
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<TYPE Type="UnsignedInt" UI="Edit" Version="0.2" State="modified">
|
||||||
|
<DEFINITION Label="Attack" Value="0"/>
|
||||||
|
<DEFINITION Label="HardAttack" Value="1"/>
|
||||||
|
<LOG>Wed Oct 02 14:20:47 2002 (Administrateur) Type Predef =
|
||||||
|
Wed Oct 02 15:26:51 2002 (Administrateur) Type Predef = </LOG>
|
||||||
|
</TYPE>
|
7
leveldesign/DFN/game_elem/_ai/ai_manager.dfn
Normal file
7
leveldesign/DFN/game_elem/_ai/ai_manager.dfn
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.9" State="modified">
|
||||||
|
<ELEMENT Name="Name" Type="Type" Filename="string.typ"/>
|
||||||
|
<ELEMENT Name="Prim" Type="Type" Filename="filename.typ"/>
|
||||||
|
<ELEMENT Name="Child" Type="Dfn" Filename="_ai_manager.dfn" Array="true"/>
|
||||||
|
<LOG>Tue Jul 02 11:13:15 2002 (Administrateur) Dfn Structure = </LOG>
|
||||||
|
</DFN>
|
6
leveldesign/DFN/game_elem/_ai/ai_pastatoid_def.dfn
Normal file
6
leveldesign/DFN/game_elem/_ai/ai_pastatoid_def.dfn
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.4" State="modified">
|
||||||
|
<ELEMENT Name="PathName" Type="Type" Filename="filename.typ" Array="true"/>
|
||||||
|
<ELEMENT Name="FileName" Type="Type" Filename="filename.typ"/>
|
||||||
|
<ELEMENT Name="PastatoidDef" Type="Dfn" Filename="_ai_pastatoid.dfn" Array="true"/>
|
||||||
|
</DFN>
|
|
@ -0,0 +1,9 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.0" State="modified">
|
||||||
|
<ELEMENT Name="Name" Type="Type" Filename="string.typ"/>
|
||||||
|
<ELEMENT Name="Border" Type="Dfn" Filename="_ai_patate.dfn"/>
|
||||||
|
<ELEMENT Name="Creation" Type="Dfn" Filename="_ai_creature_elem.dfn" Array="true"/>
|
||||||
|
<ELEMENT Name="Child" Type="Dfn" Filename="_ai_manager_param02.dfn" Array="true"/>
|
||||||
|
<COMMENTS>Converted from old format</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:26 2002 (corvazier) File converted from old format</LOG>
|
||||||
|
</DFN>
|
|
@ -0,0 +1,9 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.0" State="modified">
|
||||||
|
<ELEMENT Name="Name" Type="Type" Filename="string.typ"/>
|
||||||
|
<ELEMENT Name="Border" Type="Dfn" Filename="_ai_patate.dfn"/>
|
||||||
|
<ELEMENT Name="Creation" Type="Dfn" Filename="_ai_creature_elem.dfn" Array="true"/>
|
||||||
|
<ELEMENT Name="Child" Type="Dfn" Filename="_ai_manager_param03.dfn" Array="true"/>
|
||||||
|
<COMMENTS>Converted from old format</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:26 2002 (corvazier) File converted from old format</LOG>
|
||||||
|
</DFN>
|
|
@ -0,0 +1,9 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.0" State="modified">
|
||||||
|
<ELEMENT Name="Name" Type="Type" Filename="string.typ"/>
|
||||||
|
<ELEMENT Name="Border" Type="Dfn" Filename="_ai_patate.dfn"/>
|
||||||
|
<ELEMENT Name="Creation" Type="Dfn" Filename="_ai_creature_elem.dfn" Array="true"/>
|
||||||
|
<ELEMENT Name="Child" Type="Dfn" Filename="_ai_manager_param04.dfn" Array="true"/>
|
||||||
|
<COMMENTS>Converted from old format</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:26 2002 (corvazier) File converted from old format</LOG>
|
||||||
|
</DFN>
|
|
@ -0,0 +1,9 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.0" State="modified">
|
||||||
|
<ELEMENT Name="Name" Type="Type" Filename="string.typ"/>
|
||||||
|
<ELEMENT Name="Border" Type="Dfn" Filename="_ai_patate.dfn"/>
|
||||||
|
<ELEMENT Name="Creation" Type="Dfn" Filename="_ai_creature_elem.dfn" Array="true"/>
|
||||||
|
<ELEMENT Name="Child" Type="Dfn" Filename="_ai_manager_param05.dfn" Array="true"/>
|
||||||
|
<COMMENTS>Converted from old format</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:26 2002 (corvazier) File converted from old format</LOG>
|
||||||
|
</DFN>
|
|
@ -0,0 +1,9 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.0" State="modified">
|
||||||
|
<ELEMENT Name="Name" Type="Type" Filename="string.typ"/>
|
||||||
|
<ELEMENT Name="Border" Type="Dfn" Filename="_ai_patate.dfn"/>
|
||||||
|
<ELEMENT Name="Creation" Type="Dfn" Filename="_ai_creature_elem.dfn" Array="true"/>
|
||||||
|
<ELEMENT Name="Child" Type="Dfn" Filename="_ai_manager_param06.dfn" Array="true"/>
|
||||||
|
<COMMENTS>Converted from old format</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:27 2002 (corvazier) File converted from old format</LOG>
|
||||||
|
</DFN>
|
|
@ -0,0 +1,9 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<DFN Version="0.0" State="modified">
|
||||||
|
<ELEMENT Name="Name" Type="Type" Filename="string.typ"/>
|
||||||
|
<ELEMENT Name="Border" Type="Dfn" Filename="_ai_patate.dfn"/>
|
||||||
|
<ELEMENT Name="Creation" Type="Dfn" Filename="_ai_creature_elem.dfn" Array="true"/>
|
||||||
|
<ELEMENT Name="Child" Type="Dfn" Filename="_ai_manager_param07.dfn" Array="true"/>
|
||||||
|
<COMMENTS>Converted from old format</COMMENTS>
|
||||||
|
<LOG>Fri May 17 15:24:27 2002 (corvazier) File converted from old format</LOG>
|
||||||
|
</DFN>
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue