commit 2d84c53f0e587d3f7b4608b1497cd31cfc752a0d Author: kaetemi Date: Wed Jul 24 21:45:31 2013 +0200 Add initial diff --git a/leveldesign/DFN/_attack_radius.typ b/leveldesign/DFN/_attack_radius.typ new file mode 100644 index 0000000..4c3faed --- /dev/null +++ b/leveldesign/DFN/_attack_radius.typ @@ -0,0 +1,8 @@ + + + + + + Converted from old format + Fri May 17 15:24:01 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/_fog.dfn b/leveldesign/DFN/_fog.dfn new file mode 100644 index 0000000..18609f1 --- /dev/null +++ b/leveldesign/DFN/_fog.dfn @@ -0,0 +1,8 @@ + + + + + + Converted from old format + Fri May 17 15:24:01 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/_light.dfn b/leveldesign/DFN/_light.dfn new file mode 100644 index 0000000..c0774b5 --- /dev/null +++ b/leveldesign/DFN/_light.dfn @@ -0,0 +1,9 @@ + + + + + + + Converted from old format + Fri May 17 15:24:02 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/_primitive.dfn b/leveldesign/DFN/_primitive.dfn new file mode 100644 index 0000000..3d528d0 --- /dev/null +++ b/leveldesign/DFN/_primitive.dfn @@ -0,0 +1,17 @@ + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:02 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/_rgba.dfn b/leveldesign/DFN/_rgba.dfn new file mode 100644 index 0000000..9c4519e --- /dev/null +++ b/leveldesign/DFN/_rgba.dfn @@ -0,0 +1,9 @@ + + + + + + + Converted from old format + Fri May 17 15:24:02 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/_vector.dfn b/leveldesign/DFN/_vector.dfn new file mode 100644 index 0000000..91013f9 --- /dev/null +++ b/leveldesign/DFN/_vector.dfn @@ -0,0 +1,8 @@ + + + + + + Converted from old format + Fri May 17 15:24:02 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/basics/_data_elem.dfn b/leveldesign/DFN/basics/_data_elem.dfn new file mode 100644 index 0000000..4e5c776 --- /dev/null +++ b/leveldesign/DFN/basics/_data_elem.dfn @@ -0,0 +1,10 @@ + + + + + + + + + Tue Sep 24 16:46:37 2002 (cado) Dfn Structure = + diff --git a/leveldesign/DFN/basics/_data_elem.typ b/leveldesign/DFN/basics/_data_elem.typ new file mode 100644 index 0000000..24d55df --- /dev/null +++ b/leveldesign/DFN/basics/_data_elem.typ @@ -0,0 +1,15 @@ + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/basics/_typ.dfn b/leveldesign/DFN/basics/_typ.dfn new file mode 100644 index 0000000..04c70e8 --- /dev/null +++ b/leveldesign/DFN/basics/_typ.dfn @@ -0,0 +1,7 @@ + + + + + Converted from old format + Fri May 17 15:24:34 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/basics/_type.typ b/leveldesign/DFN/basics/_type.typ new file mode 100644 index 0000000..669f0ff --- /dev/null +++ b/leveldesign/DFN/basics/_type.typ @@ -0,0 +1,10 @@ + + + + + + + + Converted from old format + Fri May 17 15:24:34 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/basics/boolean.typ b/leveldesign/DFN/basics/boolean.typ new file mode 100644 index 0000000..3eacccd --- /dev/null +++ b/leveldesign/DFN/basics/boolean.typ @@ -0,0 +1,7 @@ + + + + + Converted from old format + Fri May 17 15:24:33 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/basics/color.typ b/leveldesign/DFN/basics/color.typ new file mode 100644 index 0000000..e546c65 --- /dev/null +++ b/leveldesign/DFN/basics/color.typ @@ -0,0 +1,6 @@ + + + Mon Oct 21 17:55:45 2002 (Nicolas Vizerie) Type Default = 0;0;0 +Mon Oct 21 17:55:45 2002 (Nicolas Vizerie) Type Type = Color +Thu Oct 24 18:21:00 2002 (Nicolas Vizerie) Type UI = ColorEdit + diff --git a/leveldesign/DFN/basics/dataset.dfn b/leveldesign/DFN/basics/dataset.dfn new file mode 100644 index 0000000..ec2fcb1 --- /dev/null +++ b/leveldesign/DFN/basics/dataset.dfn @@ -0,0 +1,7 @@ + + + + + + Mon Sep 23 12:11:21 2002 (cado) Dfn Structure = + diff --git a/leveldesign/DFN/basics/edit.typ b/leveldesign/DFN/basics/edit.typ new file mode 100644 index 0000000..0a1ab8b --- /dev/null +++ b/leveldesign/DFN/basics/edit.typ @@ -0,0 +1,5 @@ + + + Tue Aug 27 16:48:17 2002 (corvazier) Type Type = String +Tue Aug 27 16:48:17 2002 (corvazier) Type UI = BigEdit + diff --git a/leveldesign/DFN/basics/filename.typ b/leveldesign/DFN/basics/filename.typ new file mode 100644 index 0000000..0b409c4 --- /dev/null +++ b/leveldesign/DFN/basics/filename.typ @@ -0,0 +1,5 @@ + + + Converted from old format + Fri May 17 15:24:33 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/basics/float.typ b/leveldesign/DFN/basics/float.typ new file mode 100644 index 0000000..0b73be9 --- /dev/null +++ b/leveldesign/DFN/basics/float.typ @@ -0,0 +1,5 @@ + + + Converted from old format + Fri May 17 15:24:33 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/basics/iboolean.typ b/leveldesign/DFN/basics/iboolean.typ new file mode 100644 index 0000000..f6db719 --- /dev/null +++ b/leveldesign/DFN/basics/iboolean.typ @@ -0,0 +1,7 @@ + + + + + Converted from old format + Fri May 17 15:24:33 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/basics/int.typ b/leveldesign/DFN/basics/int.typ new file mode 100644 index 0000000..6cd5792 --- /dev/null +++ b/leveldesign/DFN/basics/int.typ @@ -0,0 +1,5 @@ + + + Converted from old format + Fri May 17 15:24:33 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/basics/sint16.typ b/leveldesign/DFN/basics/sint16.typ new file mode 100644 index 0000000..f8861fc --- /dev/null +++ b/leveldesign/DFN/basics/sint16.typ @@ -0,0 +1,5 @@ + + + Converted from old format + Fri May 17 15:24:39 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/basics/sint32.typ b/leveldesign/DFN/basics/sint32.typ new file mode 100644 index 0000000..8a5296c --- /dev/null +++ b/leveldesign/DFN/basics/sint32.typ @@ -0,0 +1,5 @@ + + + Converted from old format + Fri May 17 15:24:39 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/basics/sint64.typ b/leveldesign/DFN/basics/sint64.typ new file mode 100644 index 0000000..7a40ae7 --- /dev/null +++ b/leveldesign/DFN/basics/sint64.typ @@ -0,0 +1,5 @@ + + + Converted from old format + Fri May 17 15:24:40 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/basics/sint8.typ b/leveldesign/DFN/basics/sint8.typ new file mode 100644 index 0000000..1d91d83 --- /dev/null +++ b/leveldesign/DFN/basics/sint8.typ @@ -0,0 +1,5 @@ + + + Converted from old format + Fri May 17 15:24:40 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/basics/string.typ b/leveldesign/DFN/basics/string.typ new file mode 100644 index 0000000..6fc6017 --- /dev/null +++ b/leveldesign/DFN/basics/string.typ @@ -0,0 +1,5 @@ + + + Converted from old format + Fri May 17 15:24:33 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/basics/type_property.typ b/leveldesign/DFN/basics/type_property.typ new file mode 100644 index 0000000..3ecf7c5 --- /dev/null +++ b/leveldesign/DFN/basics/type_property.typ @@ -0,0 +1,16 @@ + + + + + + + + + + + + + + Add Sid type + Fri May 17 15:24:40 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/basics/uint16.typ b/leveldesign/DFN/basics/uint16.typ new file mode 100644 index 0000000..1238ab3 --- /dev/null +++ b/leveldesign/DFN/basics/uint16.typ @@ -0,0 +1,5 @@ + + + Converted from old format + Fri May 17 15:24:40 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/basics/uint32.typ b/leveldesign/DFN/basics/uint32.typ new file mode 100644 index 0000000..7647748 --- /dev/null +++ b/leveldesign/DFN/basics/uint32.typ @@ -0,0 +1,5 @@ + + + Converted from old format + Fri May 17 15:24:41 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/basics/uint64.typ b/leveldesign/DFN/basics/uint64.typ new file mode 100644 index 0000000..8f119d9 --- /dev/null +++ b/leveldesign/DFN/basics/uint64.typ @@ -0,0 +1,5 @@ + + + Converted from old format + Fri May 17 15:24:41 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/basics/uint8.typ b/leveldesign/DFN/basics/uint8.typ new file mode 100644 index 0000000..d50d925 --- /dev/null +++ b/leveldesign/DFN/basics/uint8.typ @@ -0,0 +1,5 @@ + + + Converted from old format + Fri May 17 15:24:41 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/People.typ b/leveldesign/DFN/game_elem/People.typ new file mode 100644 index 0000000..bff2d96 --- /dev/null +++ b/leveldesign/DFN/game_elem/People.typ @@ -0,0 +1,61 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed May 12 19:55:03 2004 (fleury) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_Plant/_plant.plant b/leveldesign/DFN/game_elem/_Plant/_plant.plant new file mode 100644 index 0000000..58aae15 --- /dev/null +++ b/leveldesign/DFN/game_elem/_Plant/_plant.plant @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:17 2002 (corvazier) File converted from old format +Tue Jan 27 10:28:17 2004 (vizerie) .3D.SpringFX.FXName = brazierB.ps + diff --git a/leveldesign/DFN/game_elem/_Plant/_plant_3D_info.dfn b/leveldesign/DFN/game_elem/_Plant/_plant_3D_info.dfn new file mode 100644 index 0000000..5aeaf5b --- /dev/null +++ b/leveldesign/DFN/game_elem/_Plant/_plant_3D_info.dfn @@ -0,0 +1,25 @@ + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:17 2002 (corvazier) File converted from old format +Mon Nov 18 10:52:15 2002 (Nicolas Vizerie) Dfn Structure = +Mon Nov 18 16:00:26 2002 (Nicolas Vizerie) Dfn Structure = +Thu Jul 03 18:40:47 2003 (Nicolas Vizerie) Dfn Structure = +Thu Jul 03 19:03:12 2003 (Nicolas Vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_Plant/_plant_fx_info.dfn b/leveldesign/DFN/game_elem/_Plant/_plant_fx_info.dfn new file mode 100644 index 0000000..0c100d8 --- /dev/null +++ b/leveldesign/DFN/game_elem/_Plant/_plant_fx_info.dfn @@ -0,0 +1,49 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Jul 03 18:34:54 2003 (Nicolas Vizerie) Dfn Structure = +Wed Jul 09 14:37:40 2003 (Nicolas Vizerie) Dfn Structure = +Mon Aug 04 12:01:43 2003 (Nicolas Vizerie) Dfn Structure = +Mon Aug 04 12:05:37 2003 (Nicolas Vizerie) Dfn Structure = +Tue Aug 05 15:56:00 2003 (Nicolas Vizerie) Dfn Structure = +Tue Dec 02 17:54:51 2003 (vizerie) Dfn Structure = +Tue Dec 02 17:56:21 2003 (vizerie) Dfn Structure = +Fri Jan 16 11:50:11 2004 (vizerie) Dfn Structure = +Fri Jan 16 14:34:24 2004 (vizerie) Dfn Structure = +Mon Jan 19 15:01:32 2004 (vizerie) Dfn Structure = +Tue Jan 20 18:56:40 2004 (vizerie) Dfn Structure = +Wed Jan 21 10:30:52 2004 (vizerie) Dfn Structure = +Wed Mar 17 11:37:08 2004 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_Plant/_plant_game_param.dfn b/leveldesign/DFN/game_elem/_Plant/_plant_game_param.dfn new file mode 100644 index 0000000..1eb3e2b --- /dev/null +++ b/leveldesign/DFN/game_elem/_Plant/_plant_game_param.dfn @@ -0,0 +1,9 @@ + + + + + + + Converted from old format + Fri May 17 15:24:18 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_Plant/_plant_instance.dfn b/leveldesign/DFN/game_elem/_Plant/_plant_instance.dfn new file mode 100644 index 0000000..b3ff7ab --- /dev/null +++ b/leveldesign/DFN/game_elem/_Plant/_plant_instance.dfn @@ -0,0 +1,11 @@ + + + + + + + Converted from old format + Fri May 17 15:24:18 2002 (corvazier) File converted from old format +Wed Jan 21 15:01:55 2004 (vizerie) Dfn Structure = +Wed Jan 21 15:04:13 2004 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_Plant/timed_fx_mode.typ b/leveldesign/DFN/game_elem/_Plant/timed_fx_mode.typ new file mode 100644 index 0000000..0a81f76 --- /dev/null +++ b/leveldesign/DFN/game_elem/_Plant/timed_fx_mode.typ @@ -0,0 +1,10 @@ + + + + + + + Mon Aug 04 12:00:40 2003 (Nicolas Vizerie) Type Default = 0 +Mon Aug 04 12:00:40 2003 (Nicolas Vizerie) Type Predef = +Mon Aug 04 12:05:20 2003 (Nicolas Vizerie) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_XpTables/_paliers.dfn b/leveldesign/DFN/game_elem/_XpTables/_paliers.dfn new file mode 100644 index 0000000..6d504c1 --- /dev/null +++ b/leveldesign/DFN/game_elem/_XpTables/_paliers.dfn @@ -0,0 +1,10 @@ + + + + + + Mon Jun 17 21:07:58 2002 (saffray) Dfn Structure = +Mon Jun 17 21:09:09 2002 (saffray) Dfn Structure = +Tue Aug 26 10:43:39 2003 (saffray) Dfn Structure = +Fri Dec 05 14:58:11 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_XpTables/_skill_stage_association.dfn b/leveldesign/DFN/game_elem/_XpTables/_skill_stage_association.dfn new file mode 100644 index 0000000..3d814dd --- /dev/null +++ b/leveldesign/DFN/game_elem/_XpTables/_skill_stage_association.dfn @@ -0,0 +1,8 @@ + + + + + + Tue Jun 18 13:48:40 2002 (saffray) Dfn Structure = +Wed Jun 26 12:04:13 2002 (saffray) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_XpTables/_type.dfn b/leveldesign/DFN/game_elem/_XpTables/_type.dfn new file mode 100644 index 0000000..0ccbc86 --- /dev/null +++ b/leveldesign/DFN/game_elem/_XpTables/_type.dfn @@ -0,0 +1,6 @@ + + + + Mon Jun 17 21:25:16 2002 (saffray) Dfn Structure = +Mon Jun 17 21:25:27 2002 (saffray) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_XpTables/action_xp_factor.dfn b/leveldesign/DFN/game_elem/_XpTables/action_xp_factor.dfn new file mode 100644 index 0000000..78013a8 --- /dev/null +++ b/leveldesign/DFN/game_elem/_XpTables/action_xp_factor.dfn @@ -0,0 +1,5 @@ + + + + Mon May 24 11:06:42 2004 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_XpTables/skill_stage_type_table.dfn b/leveldesign/DFN/game_elem/_XpTables/skill_stage_type_table.dfn new file mode 100644 index 0000000..d613645 --- /dev/null +++ b/leveldesign/DFN/game_elem/_XpTables/skill_stage_type_table.dfn @@ -0,0 +1,5 @@ + + + + Tue Jun 18 13:51:26 2002 (saffray) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_XpTables/xp_table.dfn b/leveldesign/DFN/game_elem/_XpTables/xp_table.dfn new file mode 100644 index 0000000..38d0415 --- /dev/null +++ b/leveldesign/DFN/game_elem/_XpTables/xp_table.dfn @@ -0,0 +1,6 @@ + + + + Mon Jun 17 21:11:22 2002 (saffray) Dfn Structure = +Tue Jun 25 14:12:17 2002 (saffray) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_action_server.typ b/leveldesign/DFN/game_elem/_ai/_ai_action_server.typ new file mode 100644 index 0000000..fb60b2f --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_action_server.typ @@ -0,0 +1,5 @@ + + + + + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_animal.dfn b/leveldesign/DFN/game_elem/_ai/_ai_animal.dfn new file mode 100644 index 0000000..134809d --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_animal.dfn @@ -0,0 +1,5 @@ + + + + Tue Jun 25 17:21:37 2002 (Administrateur) Dfn Parents = + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_attribut.typ b/leveldesign/DFN/game_elem/_ai/_ai_attribut.typ new file mode 100644 index 0000000..1d5d525 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_attribut.typ @@ -0,0 +1,6 @@ + + + + + + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_bag.dfn b/leveldesign/DFN/game_elem/_ai/_ai_bag.dfn new file mode 100644 index 0000000..c4f0966 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_bag.dfn @@ -0,0 +1,9 @@ + + + + + Mon Aug 12 15:33:33 2002 (chafik) Dfn Parents = +Mon Aug 12 15:33:33 2002 (chafik) Dfn Structure = +Mon Aug 12 15:34:05 2002 (chafik) Dfn Structure = +Mon Aug 12 15:36:13 2002 (chafik) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_behaviour.dfn b/leveldesign/DFN/game_elem/_ai/_ai_behaviour.dfn new file mode 100644 index 0000000..21dc7ab --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_behaviour.dfn @@ -0,0 +1,8 @@ + + + + + + This DFN describes an operator and its parameters, to be included in a creature. + Fri Aug 02 11:24:55 2002 (robert) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_behaviour_param.dfn b/leveldesign/DFN/game_elem/_ai/_ai_behaviour_param.dfn new file mode 100644 index 0000000..b8716ba --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_behaviour_param.dfn @@ -0,0 +1,5 @@ + + + + + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_combatif.dfn b/leveldesign/DFN/game_elem/_ai/_ai_combatif.dfn new file mode 100644 index 0000000..5428171 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_combatif.dfn @@ -0,0 +1,20 @@ + + + + + + + + + + + + + + Thu Jul 18 15:59:41 2002 (chafik) Dfn Parents = +Thu Jul 18 15:59:41 2002 (chafik) Dfn Structure = +Thu Sep 12 15:30:10 2002 (robert) Dfn Parents = +Fri Sep 13 10:14:36 2002 (robert) Dfn Parents = +Fri Sep 13 10:19:00 2002 (robert) Dfn Parents = +Fri Sep 13 10:20:35 2002 (robert) Dfn Parents = + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_creature.dfn b/leveldesign/DFN/game_elem/_ai/_ai_creature.dfn new file mode 100644 index 0000000..7b263b1 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_creature.dfn @@ -0,0 +1,36 @@ + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:24 2002 (corvazier) File converted from old format +Thu Jul 18 16:07:29 2002 (chafik) Dfn Structure = +Thu Jul 18 17:03:21 2002 (Administrateur) Dfn Structure = +Fri Jul 19 11:01:54 2002 (Administrateur) Dfn Structure = +Fri Jul 19 11:04:46 2002 (Administrateur) Dfn Parents = +Fri Jul 19 11:04:46 2002 (Administrateur) Dfn Structure = +Mon Jul 22 10:21:52 2002 (chafik) Dfn Structure = +Mon Jul 22 17:03:29 2002 (chafik) Dfn Structure = +Mon Jul 22 17:03:39 2002 (chafik) Dfn Structure = +Mon Jul 22 17:45:19 2002 (chafik) Dfn Structure = +Tue Jul 23 11:22:59 2002 (chafik) Dfn Structure = +Wed Jul 24 11:57:08 2002 (chafik) Dfn Structure = +Wed Jul 24 16:35:54 2002 (chafik) Dfn Structure = +Wed Jul 24 16:36:41 2002 (chafik) Dfn Structure = +Thu Jul 25 14:56:11 2002 (robert) Dfn Structure = +Fri Jul 26 12:40:37 2002 (chafik) Dfn Structure = +Fri Jul 26 12:44:01 2002 (chafik) Dfn Structure = +Fri Jul 26 15:02:55 2002 (chafik) Dfn Structure = +Mon Aug 12 14:47:43 2002 (Administrateur) Dfn Structure = +Fri Sep 13 10:33:37 2002 (robert) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_creature_elem.dfn b/leveldesign/DFN/game_elem/_ai/_ai_creature_elem.dfn new file mode 100644 index 0000000..f9d742b --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_creature_elem.dfn @@ -0,0 +1,9 @@ + + + + + + + Converted from old format + Fri May 17 15:24:23 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_creature_spawn.dfn b/leveldesign/DFN/game_elem/_ai/_ai_creature_spawn.dfn new file mode 100644 index 0000000..c68c50b --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_creature_spawn.dfn @@ -0,0 +1,9 @@ + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_creature_type.typ b/leveldesign/DFN/game_elem/_ai/_ai_creature_type.typ new file mode 100644 index 0000000..3114685 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_creature_type.typ @@ -0,0 +1,7 @@ + + + + + Converted from old format + Fri May 17 15:24:23 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_dynmaic_object.dfn b/leveldesign/DFN/game_elem/_ai/_ai_dynmaic_object.dfn new file mode 100644 index 0000000..2924c11 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_dynmaic_object.dfn @@ -0,0 +1,5 @@ + + + + + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_fish.dfn b/leveldesign/DFN/game_elem/_ai/_ai_fish.dfn new file mode 100644 index 0000000..a2d4a52 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_fish.dfn @@ -0,0 +1,5 @@ + + + + Fri Sep 20 14:30:04 2002 (Administrateur) Dfn Parents = + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_gabari.dfn b/leveldesign/DFN/game_elem/_ai/_ai_gabari.dfn new file mode 100644 index 0000000..cf96694 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_gabari.dfn @@ -0,0 +1,5 @@ + + + + + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_game_var.dfn b/leveldesign/DFN/game_elem/_ai/_ai_game_var.dfn new file mode 100644 index 0000000..254077c --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_game_var.dfn @@ -0,0 +1,6 @@ + + + + + Wed Jul 24 16:39:03 2002 (chafik) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_group_action.dfn b/leveldesign/DFN/game_elem/_ai/_ai_group_action.dfn new file mode 100644 index 0000000..ed9c340 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_group_action.dfn @@ -0,0 +1,10 @@ + + + + + + Wed Oct 02 14:21:17 2002 (Administrateur) Dfn Parents = +Wed Oct 02 14:21:17 2002 (Administrateur) Dfn Structure = +Wed Oct 02 14:22:35 2002 (Administrateur) Dfn Structure = +Wed Oct 02 17:11:51 2002 (Administrateur) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_group_attack.typ b/leveldesign/DFN/game_elem/_ai/_ai_group_attack.typ new file mode 100644 index 0000000..4111f08 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_group_attack.typ @@ -0,0 +1,12 @@ + + + + + + + + Wed Oct 02 14:19:30 2002 (Administrateur) Type Predef = +Wed Oct 02 15:27:44 2002 (Administrateur) Type Predef = +Wed Oct 02 17:51:51 2002 (Administrateur) Type Predef = +Mon Oct 07 11:24:33 2002 (Administrateur) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_group_move.typ b/leveldesign/DFN/game_elem/_ai/_ai_group_move.typ new file mode 100644 index 0000000..e5efec9 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_group_move.typ @@ -0,0 +1,9 @@ + + + + + + + Wed Oct 02 14:19:30 2002 (Administrateur) Type Predef = +Mon Oct 07 11:25:00 2002 (Administrateur) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_herbe.dfn b/leveldesign/DFN/game_elem/_ai/_ai_herbe.dfn new file mode 100644 index 0000000..8718a05 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_herbe.dfn @@ -0,0 +1,4 @@ + + + + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_init_var.dfn b/leveldesign/DFN/game_elem/_ai/_ai_init_var.dfn new file mode 100644 index 0000000..a2a1596 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_init_var.dfn @@ -0,0 +1,16 @@ + + + + + Wed Jul 03 15:44:49 2002 (robert) Dfn Structure = +Wed Jul 03 16:38:04 2002 (robert) Dfn Structure = +Wed Jul 03 17:33:46 2002 (robert) Dfn Structure = +Fri Jul 05 11:37:21 2002 (robert) Dfn Structure = +Fri Jul 05 14:40:20 2002 (robert) Dfn Structure = +Fri Jul 05 14:42:29 2002 (robert) Dfn Structure = +Thu Jul 25 15:19:37 2002 (robert) Dfn Structure = +Thu Jul 25 15:19:47 2002 (robert) Dfn Structure = +Thu Jul 25 15:22:49 2002 (robert) Dfn Structure = +Thu Jul 25 17:02:34 2002 (robert) Dfn Structure = +Fri Jul 26 14:57:50 2002 (chafik) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_init_var.typ b/leveldesign/DFN/game_elem/_ai/_ai_init_var.typ new file mode 100644 index 0000000..cb35d70 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_init_var.typ @@ -0,0 +1,15 @@ + + + + + + + Fri Jul 05 11:07:40 2002 (robert) Type Default = Health +Fri Jul 05 11:07:40 2002 (robert) Type Predef = +Fri Jul 05 11:07:40 2002 (robert) Type Type = String +Fri Jul 05 11:07:40 2002 (robert) Type UI = NonEditableCombo +Thu Jul 25 16:42:25 2002 (robert) Type Predef = +Thu Jul 25 16:54:05 2002 (robert) Type Predef = +Fri Jul 26 14:56:59 2002 (chafik) Type Predef = +Thu Aug 22 15:22:29 2002 (chafik) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_init_var_value.dfn b/leveldesign/DFN/game_elem/_ai/_ai_init_var_value.dfn new file mode 100644 index 0000000..d80e542 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_init_var_value.dfn @@ -0,0 +1,8 @@ + + + + + + Fri Jul 26 12:39:58 2002 (chafik) Dfn Structure = +Fri Jul 26 12:42:47 2002 (chafik) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_location.dfn b/leveldesign/DFN/game_elem/_ai/_ai_location.dfn new file mode 100644 index 0000000..af3e467 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_location.dfn @@ -0,0 +1,8 @@ + + + + + + Tue Jul 02 11:38:59 2002 (Administrateur) Dfn Structure = +Thu Jul 04 18:34:33 2002 (Administrateur) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_manager.dfn b/leveldesign/DFN/game_elem/_ai/_ai_manager.dfn new file mode 100644 index 0000000..7fcba84 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_manager.dfn @@ -0,0 +1,19 @@ + + + + + + + + + + + Converted from old format + Fri May 17 15:24:23 2002 (corvazier) File converted from old format +Tue Jul 02 18:36:54 2002 (Administrateur) Dfn Structure = +Tue Jul 02 18:41:30 2002 (Administrateur) Dfn Structure = +Tue Jul 02 18:51:24 2002 (Administrateur) Dfn Structure = +Tue Jul 02 18:51:27 2002 (Administrateur) Dfn Structure = +Tue Jul 02 19:02:30 2002 (Administrateur) Dfn Structure = +Tue Jul 02 19:02:51 2002 (Administrateur) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_manager_param.dfn b/leveldesign/DFN/game_elem/_ai/_ai_manager_param.dfn new file mode 100644 index 0000000..23a4250 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_manager_param.dfn @@ -0,0 +1,8 @@ + + + + + + + Tue Jul 02 18:40:27 2002 (Administrateur) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_motivation.dfn b/leveldesign/DFN/game_elem/_ai/_ai_motivation.dfn new file mode 100644 index 0000000..62b8569 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_motivation.dfn @@ -0,0 +1,15 @@ + + + + + Wed Jul 03 15:44:49 2002 (robert) Dfn Structure = +Wed Jul 03 16:38:04 2002 (robert) Dfn Structure = +Wed Jul 03 17:33:46 2002 (robert) Dfn Structure = +Fri Jul 05 11:37:21 2002 (robert) Dfn Structure = +Fri Jul 05 14:40:20 2002 (robert) Dfn Structure = +Fri Jul 05 14:42:29 2002 (robert) Dfn Structure = +Thu Jul 25 15:19:37 2002 (robert) Dfn Structure = +Thu Jul 25 15:19:47 2002 (robert) Dfn Structure = +Thu Jul 25 15:22:49 2002 (robert) Dfn Structure = +Thu Jul 25 17:02:34 2002 (robert) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_motivation.typ b/leveldesign/DFN/game_elem/_ai/_ai_motivation.typ new file mode 100644 index 0000000..f32f4a1 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_motivation.typ @@ -0,0 +1,14 @@ + + + + + + + Fri Jul 05 11:07:40 2002 (robert) Type Default = Health +Fri Jul 05 11:07:40 2002 (robert) Type Predef = +Fri Jul 05 11:07:40 2002 (robert) Type Type = String +Fri Jul 05 11:07:40 2002 (robert) Type UI = NonEditableCombo +Thu Jul 25 16:42:25 2002 (robert) Type Predef = +Thu Jul 25 16:54:05 2002 (robert) Type Predef = +Fri Aug 02 11:22:51 2002 (robert) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_motivation_influence.dfn b/leveldesign/DFN/game_elem/_ai/_ai_motivation_influence.dfn new file mode 100644 index 0000000..b3ac71f --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_motivation_influence.dfn @@ -0,0 +1,10 @@ + + + + + Force must be between -100 (max inhibition) and +100 (max excitation) + + Fri Aug 02 11:23:28 2002 (robert) Dfn Structure = +Fri Aug 02 11:23:28 2002 (robert) Header Comments = Force must be between -100 (max inhibition) and +100 (max excitation) + + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_motivation_value.typ b/leveldesign/DFN/game_elem/_ai/_ai_motivation_value.typ new file mode 100644 index 0000000..aab6e13 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_motivation_value.typ @@ -0,0 +1,7 @@ + + + Thu Jul 25 17:00:26 2002 (robert) Type Default = 10 +Thu Jul 25 17:00:26 2002 (robert) Type Max = 100 +Thu Jul 25 17:00:26 2002 (robert) Type Min = 0 +Tue Sep 10 15:47:11 2002 (robert) Type Default = 50 + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_mouvable.dfn b/leveldesign/DFN/game_elem/_ai/_ai_mouvable.dfn new file mode 100644 index 0000000..4ec993b --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_mouvable.dfn @@ -0,0 +1,6 @@ + + + + + + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_object.dfn b/leveldesign/DFN/game_elem/_ai/_ai_object.dfn new file mode 100644 index 0000000..efa3a29 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_object.dfn @@ -0,0 +1,15 @@ + + + Converted from old format + Fri May 17 15:24:24 2002 (corvazier) File converted from old format +Fri Jul 19 11:07:34 2002 (Administrateur) Dfn Structure = +Fri Jul 19 11:11:44 2002 (Administrateur) Dfn Structure = +Fri Jul 19 11:12:05 2002 (Administrateur) Dfn Structure = +Mon Jul 22 10:20:57 2002 (chafik) Dfn Structure = +Fri Sep 13 09:57:55 2002 (robert) Dfn Structure = +Fri Sep 13 10:11:42 2002 (robert) Dfn Structure = +Fri Sep 13 10:13:15 2002 (robert) Dfn Structure = +Fri Sep 13 10:13:32 2002 (robert) Dfn Structure = +Fri Sep 13 10:31:50 2002 (robert) Dfn Structure = +Fri Sep 13 10:32:22 2002 (robert) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_object_type.typ b/leveldesign/DFN/game_elem/_ai/_ai_object_type.typ new file mode 100644 index 0000000..a27f026 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_object_type.typ @@ -0,0 +1,7 @@ + + + + + Converted from old format + Fri May 17 15:24:24 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_operational.dfn b/leveldesign/DFN/game_elem/_ai/_ai_operational.dfn new file mode 100644 index 0000000..2473441 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_operational.dfn @@ -0,0 +1,5 @@ + + + + + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_operator.typ b/leveldesign/DFN/game_elem/_ai/_ai_operator.typ new file mode 100644 index 0000000..0645d3b --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_operator.typ @@ -0,0 +1,24 @@ + + + + + + + + + + + + + List of operators to use to create a creature + Thu Jul 18 16:06:57 2002 (Administrateur) Type Predef = +Mon Jul 22 16:14:40 2002 (chafik) Type Predef = +Mon Aug 12 11:34:16 2002 (Administrateur) Type Predef = +Tue Aug 13 14:20:39 2002 (Administrateur) Type Predef = +Tue Aug 13 14:20:40 2002 (Administrateur) Type Predef = +Tue Aug 13 16:19:02 2002 (Administrateur) Type Predef = +Tue Aug 27 12:13:07 2002 (chafik) Type Predef = +Fri Aug 30 13:56:15 2002 (chafik) Type Predef = +Mon Sep 02 15:49:08 2002 (chafik) Type Predef = +Wed Oct 02 17:26:32 2002 (chafik) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_pastatoid.dfn b/leveldesign/DFN/game_elem/_ai/_ai_pastatoid.dfn new file mode 100644 index 0000000..65293bf --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_pastatoid.dfn @@ -0,0 +1,5 @@ + + + + + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_pastatoid_def.dfn b/leveldesign/DFN/game_elem/_ai/_ai_pastatoid_def.dfn new file mode 100644 index 0000000..13e33bb --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_pastatoid_def.dfn @@ -0,0 +1,6 @@ + + + + + + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_patate.dfn b/leveldesign/DFN/game_elem/_ai/_ai_patate.dfn new file mode 100644 index 0000000..c7227f8 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_patate.dfn @@ -0,0 +1,7 @@ + + + + + Converted from old format + Fri May 17 15:24:24 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_path_elm.dfn b/leveldesign/DFN/game_elem/_ai/_ai_path_elm.dfn new file mode 100644 index 0000000..33e0612 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_path_elm.dfn @@ -0,0 +1,7 @@ + + + + + Converted from old format + Fri May 17 15:24:24 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_path_finding.dfn b/leveldesign/DFN/game_elem/_ai/_ai_path_finding.dfn new file mode 100644 index 0000000..2533132 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_path_finding.dfn @@ -0,0 +1,7 @@ + + + + + Converted from old format + Fri May 17 15:24:25 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_player.dfn b/leveldesign/DFN/game_elem/_ai/_ai_player.dfn new file mode 100644 index 0000000..540b497 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_player.dfn @@ -0,0 +1,13 @@ + + + + + + Fri Oct 25 11:38:09 2002 (chafik) Dfn Structure = +Fri Oct 25 11:50:47 2002 (chafik) Dfn Structure = +Fri Oct 25 11:51:40 2002 (chafik) Dfn Structure = +Fri Oct 25 11:55:33 2002 (chafik) Dfn Structure = +Fri Oct 25 11:57:58 2002 (chafik) Dfn Structure = +Fri Oct 25 12:02:02 2002 (chafik) Dfn Structure = +Fri Oct 25 13:50:19 2002 (chafik) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_population.dfn b/leveldesign/DFN/game_elem/_ai/_ai_population.dfn new file mode 100644 index 0000000..aed8870 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_population.dfn @@ -0,0 +1,18 @@ + + + + + + + + + + Tue Jul 02 11:36:55 2002 (Administrateur) Dfn Structure = +Tue Jul 02 18:45:49 2002 (Administrateur) Dfn Structure = +Wed Jul 03 16:24:59 2002 (Administrateur) Dfn Structure = +Wed Jul 17 10:42:35 2002 (chafik) Dfn Structure = +Wed Jul 17 16:17:17 2002 (chafik) Dfn Structure = +Mon Jul 22 14:55:31 2002 (chafik) Dfn Structure = +Wed Sep 11 17:22:11 2002 (chafik) Dfn Structure = +Wed Sep 11 17:22:25 2002 (chafik) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_relation.dfn b/leveldesign/DFN/game_elem/_ai/_ai_relation.dfn new file mode 100644 index 0000000..58cee30 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_relation.dfn @@ -0,0 +1,7 @@ + + + + + Mon Jul 22 17:02:37 2002 (chafik) Dfn Structure = +Tue Jul 23 11:25:57 2002 (chafik) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_saison.typ b/leveldesign/DFN/game_elem/_ai/_ai_saison.typ new file mode 100644 index 0000000..ba288ab --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_saison.typ @@ -0,0 +1,8 @@ + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_static_object.dfn b/leveldesign/DFN/game_elem/_ai/_ai_static_object.dfn new file mode 100644 index 0000000..a670c6b --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_static_object.dfn @@ -0,0 +1,5 @@ + + + + + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_static_type.dfn b/leveldesign/DFN/game_elem/_ai/_ai_static_type.dfn new file mode 100644 index 0000000..80d4055 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_static_type.dfn @@ -0,0 +1,7 @@ + + + + + Converted from old format + Fri May 17 15:24:25 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_type.typ b/leveldesign/DFN/game_elem/_ai/_ai_type.typ new file mode 100644 index 0000000..aaa12a8 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_type.typ @@ -0,0 +1,7 @@ + + + + + + + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_type_def.dfn b/leveldesign/DFN/game_elem/_ai/_ai_type_def.dfn new file mode 100644 index 0000000..5e9b741 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_type_def.dfn @@ -0,0 +1,6 @@ + + + + + Wed Jul 24 16:38:53 2002 (chafik) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_virtual_dfn_arry.dfn b/leveldesign/DFN/game_elem/_ai/_ai_virtual_dfn_arry.dfn new file mode 100644 index 0000000..af706ac --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_virtual_dfn_arry.dfn @@ -0,0 +1,5 @@ + + + + Thu Sep 12 14:44:44 2002 (chafik) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/_ai_vitesse.dfn b/leveldesign/DFN/game_elem/_ai/_ai_vitesse.dfn new file mode 100644 index 0000000..a654152 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/_ai_vitesse.dfn @@ -0,0 +1,8 @@ + + + + + + Fri Jun 28 18:27:21 2002 (mauduit) Dfn Structure = +Thu Jul 18 15:33:58 2002 (chafik) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/actions_groupe.dfn b/leveldesign/DFN/game_elem/_ai/actions_groupe.dfn new file mode 100644 index 0000000..f5066d4 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/actions_groupe.dfn @@ -0,0 +1,12 @@ + + + + + + + + Wed Oct 02 14:30:26 2002 (Administrateur) Dfn Parents = +Wed Oct 02 14:30:26 2002 (Administrateur) Dfn Structure = +Wed Oct 02 14:30:56 2002 (Administrateur) Dfn Structure = +Wed Oct 02 17:04:35 2002 (Administrateur) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/ai_group_move.typ b/leveldesign/DFN/game_elem/_ai/ai_group_move.typ new file mode 100644 index 0000000..6e8d15d --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/ai_group_move.typ @@ -0,0 +1,7 @@ + + + + + Wed Oct 02 14:20:47 2002 (Administrateur) Type Predef = +Wed Oct 02 15:26:51 2002 (Administrateur) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_ai/ai_manager.dfn b/leveldesign/DFN/game_elem/_ai/ai_manager.dfn new file mode 100644 index 0000000..7947611 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/ai_manager.dfn @@ -0,0 +1,7 @@ + + + + + + Tue Jul 02 11:13:15 2002 (Administrateur) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/ai_pastatoid_def.dfn b/leveldesign/DFN/game_elem/_ai/ai_pastatoid_def.dfn new file mode 100644 index 0000000..13e33bb --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/ai_pastatoid_def.dfn @@ -0,0 +1,6 @@ + + + + + + diff --git a/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param01.dfn b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param01.dfn new file mode 100644 index 0000000..231ca85 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param01.dfn @@ -0,0 +1,9 @@ + + + + + + + Converted from old format + Fri May 17 15:24:26 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param02.dfn b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param02.dfn new file mode 100644 index 0000000..a8057ff --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param02.dfn @@ -0,0 +1,9 @@ + + + + + + + Converted from old format + Fri May 17 15:24:26 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param03.dfn b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param03.dfn new file mode 100644 index 0000000..7f3e8e5 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param03.dfn @@ -0,0 +1,9 @@ + + + + + + + Converted from old format + Fri May 17 15:24:26 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param04.dfn b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param04.dfn new file mode 100644 index 0000000..04d0d0e --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param04.dfn @@ -0,0 +1,9 @@ + + + + + + + Converted from old format + Fri May 17 15:24:26 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param05.dfn b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param05.dfn new file mode 100644 index 0000000..af2ddba --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param05.dfn @@ -0,0 +1,9 @@ + + + + + + + Converted from old format + Fri May 17 15:24:27 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param06.dfn b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param06.dfn new file mode 100644 index 0000000..1cc781d --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param06.dfn @@ -0,0 +1,9 @@ + + + + + + + Converted from old format + Fri May 17 15:24:27 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param07.dfn b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param07.dfn new file mode 100644 index 0000000..6c4c555 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param07.dfn @@ -0,0 +1,9 @@ + + + + + + + Converted from old format + Fri May 17 15:24:27 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param08.dfn b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param08.dfn new file mode 100644 index 0000000..20ced20 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param08.dfn @@ -0,0 +1,9 @@ + + + + + + + Converted from old format + Fri May 17 15:24:27 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param09.dfn b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param09.dfn new file mode 100644 index 0000000..4048b12 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param09.dfn @@ -0,0 +1,9 @@ + + + + + + + Converted from old format + Fri May 17 15:24:27 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param10.dfn b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param10.dfn new file mode 100644 index 0000000..9245997 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param10.dfn @@ -0,0 +1,9 @@ + + + + + + + Converted from old format + Fri May 17 15:24:28 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param11.dfn b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param11.dfn new file mode 100644 index 0000000..1fd5dc4 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param11.dfn @@ -0,0 +1,9 @@ + + + + + + + Converted from old format + Fri May 17 15:24:28 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param12.dfn b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param12.dfn new file mode 100644 index 0000000..0f488eb --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param12.dfn @@ -0,0 +1,9 @@ + + + + + + + Converted from old format + Fri May 17 15:24:28 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param13.dfn b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param13.dfn new file mode 100644 index 0000000..d866645 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param13.dfn @@ -0,0 +1,9 @@ + + + + + + + Converted from old format + Fri May 17 15:24:28 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param14.dfn b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param14.dfn new file mode 100644 index 0000000..e33a066 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param14.dfn @@ -0,0 +1,9 @@ + + + + + + + Converted from old format + Fri May 17 15:24:28 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param15.dfn b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param15.dfn new file mode 100644 index 0000000..1084c58 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param15.dfn @@ -0,0 +1,9 @@ + + + + + + + Converted from old format + Fri May 17 15:24:29 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param16.dfn b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param16.dfn new file mode 100644 index 0000000..51b1f32 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param16.dfn @@ -0,0 +1,9 @@ + + + + + + + Converted from old format + Fri May 17 15:24:29 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param17.dfn b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param17.dfn new file mode 100644 index 0000000..4586d09 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param17.dfn @@ -0,0 +1,9 @@ + + + + + + + Converted from old format + Fri May 17 15:24:29 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param18.dfn b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param18.dfn new file mode 100644 index 0000000..957e5e9 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param18.dfn @@ -0,0 +1,9 @@ + + + + + + + Converted from old format + Fri May 17 15:24:29 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param19.dfn b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param19.dfn new file mode 100644 index 0000000..17822a9 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param19.dfn @@ -0,0 +1,9 @@ + + + + + + + Converted from old format + Fri May 17 15:24:30 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param20.dfn b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param20.dfn new file mode 100644 index 0000000..5346372 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param20.dfn @@ -0,0 +1,26 @@ + + + 1179603533 + 0 + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_ai/caster_attack_group_action.dfn b/leveldesign/DFN/game_elem/_ai/caster_attack_group_action.dfn new file mode 100644 index 0000000..5d1c0a1 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/caster_attack_group_action.dfn @@ -0,0 +1,16 @@ + + + + + + + + + + + Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Parents = +Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Structure = +Wed Oct 02 14:51:54 2002 (Administrateur) Dfn Structure = +Wed Oct 02 16:17:52 2002 (Administrateur) Dfn Structure = +Wed Oct 02 16:55:10 2002 (Administrateur) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/caster_buffer_group_action.dfn b/leveldesign/DFN/game_elem/_ai/caster_buffer_group_action.dfn new file mode 100644 index 0000000..20c0e2a --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/caster_buffer_group_action.dfn @@ -0,0 +1,16 @@ + + + + + + + + + + + Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Parents = +Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Structure = +Wed Oct 02 14:51:54 2002 (Administrateur) Dfn Structure = +Wed Oct 02 16:17:53 2002 (Administrateur) Dfn Structure = +Wed Oct 02 16:55:09 2002 (Administrateur) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement.dfn b/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement.dfn new file mode 100644 index 0000000..48ae84c --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement.dfn @@ -0,0 +1,16 @@ + + + + + + + + + + + Thu Aug 29 15:52:29 2002 (chafik) Dfn Structure = +Thu Aug 29 16:59:28 2002 (chafik) Dfn Structure = +Fri Aug 30 13:59:16 2002 (chafik) Dfn Structure = +Fri Sep 06 14:15:31 2002 (robert) Dfn Structure = +Thu Oct 03 10:55:38 2002 (chafik) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_chase.dfn b/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_chase.dfn new file mode 100644 index 0000000..7b778b9 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_chase.dfn @@ -0,0 +1,18 @@ + + + + + Thu Aug 29 15:52:11 2002 (chafik) Dfn Parents = +Thu Aug 29 15:52:11 2002 (chafik) Dfn Structure = +Fri Aug 30 13:53:42 2002 (chafik) Dfn Parents = +Fri Aug 30 13:53:42 2002 (chafik) Dfn Structure = +Fri Aug 30 13:54:00 2002 (chafik) Dfn Structure = +Fri Aug 30 13:54:34 2002 (chafik) Dfn Structure = +Fri Aug 30 13:54:51 2002 (chafik) Dfn Structure = +Fri Aug 30 13:55:27 2002 (chafik) Dfn Structure = +Fri Aug 30 13:55:50 2002 (chafik) Dfn Structure = +Fri Aug 30 13:56:08 2002 (chafik) Dfn Structure = +Fri Aug 30 14:50:23 2002 (corvazier) Dfn Parents = +Mon Sep 09 16:49:48 2002 (robert) Dfn Structure = +Mon Sep 09 16:51:13 2002 (robert) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_eat.dfn b/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_eat.dfn new file mode 100644 index 0000000..f3ca34b --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_eat.dfn @@ -0,0 +1,11 @@ + + + + + Thu Aug 29 15:52:11 2002 (chafik) Dfn Parents = +Thu Aug 29 15:52:11 2002 (chafik) Dfn Structure = +Fri Aug 30 13:53:42 2002 (chafik) Dfn Parents = +Fri Aug 30 13:53:42 2002 (chafik) Dfn Structure = +Mon Sep 09 16:49:58 2002 (robert) Dfn Structure = +Mon Sep 09 16:51:42 2002 (robert) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_explore.dfn b/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_explore.dfn new file mode 100644 index 0000000..357c6b7 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_explore.dfn @@ -0,0 +1,17 @@ + + + + + Thu Aug 29 15:52:11 2002 (chafik) Dfn Parents = +Thu Aug 29 15:52:11 2002 (chafik) Dfn Structure = +Fri Aug 30 13:53:42 2002 (chafik) Dfn Parents = +Fri Aug 30 13:53:42 2002 (chafik) Dfn Structure = +Fri Aug 30 13:54:00 2002 (chafik) Dfn Structure = +Fri Aug 30 13:54:34 2002 (chafik) Dfn Structure = +Fri Aug 30 13:54:51 2002 (chafik) Dfn Structure = +Fri Aug 30 13:55:27 2002 (chafik) Dfn Structure = +Fri Aug 30 13:55:50 2002 (chafik) Dfn Structure = +Thu Sep 05 14:05:00 2002 (chafik) Dfn Structure = +Mon Sep 09 16:49:35 2002 (robert) Dfn Structure = +Mon Sep 09 16:51:49 2002 (robert) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_fight.dfn b/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_fight.dfn new file mode 100644 index 0000000..b8b1ff6 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_fight.dfn @@ -0,0 +1,13 @@ + + + + + Thu Aug 29 15:52:11 2002 (chafik) Dfn Parents = +Thu Aug 29 15:52:11 2002 (chafik) Dfn Structure = +Fri Aug 30 13:53:42 2002 (chafik) Dfn Parents = +Fri Aug 30 13:53:42 2002 (chafik) Dfn Structure = +Fri Aug 30 13:54:00 2002 (chafik) Dfn Structure = +Fri Aug 30 14:52:24 2002 (corvazier) Dfn Parents = +Mon Sep 09 16:50:06 2002 (robert) Dfn Structure = +Mon Sep 09 16:52:10 2002 (robert) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_sleep.dfn b/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_sleep.dfn new file mode 100644 index 0000000..8b0b640 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_sleep.dfn @@ -0,0 +1,15 @@ + + + + + Thu Aug 29 15:52:11 2002 (chafik) Dfn Parents = +Thu Aug 29 15:52:11 2002 (chafik) Dfn Structure = +Fri Aug 30 13:53:42 2002 (chafik) Dfn Parents = +Fri Aug 30 13:53:42 2002 (chafik) Dfn Structure = +Fri Aug 30 13:54:00 2002 (chafik) Dfn Structure = +Fri Aug 30 13:54:34 2002 (chafik) Dfn Structure = +Fri Aug 30 13:54:51 2002 (chafik) Dfn Structure = +Fri Aug 30 14:52:07 2002 (corvazier) Dfn Parents = +Mon Sep 09 16:50:11 2002 (robert) Dfn Structure = +Mon Sep 09 16:52:16 2002 (robert) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_tolk.dfn b/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_tolk.dfn new file mode 100644 index 0000000..fc998bd --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_tolk.dfn @@ -0,0 +1,14 @@ + + + + + Thu Aug 29 15:52:11 2002 (chafik) Dfn Parents = +Thu Aug 29 15:52:11 2002 (chafik) Dfn Structure = +Fri Aug 30 13:53:42 2002 (chafik) Dfn Parents = +Fri Aug 30 13:53:42 2002 (chafik) Dfn Structure = +Fri Aug 30 13:54:00 2002 (chafik) Dfn Structure = +Fri Aug 30 13:54:34 2002 (chafik) Dfn Structure = +Fri Aug 30 14:51:45 2002 (corvazier) Dfn Parents = +Mon Sep 09 16:50:17 2002 (robert) Dfn Structure = +Mon Sep 09 16:52:32 2002 (robert) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_walk.dfn b/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_walk.dfn new file mode 100644 index 0000000..449ed5a --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_walk.dfn @@ -0,0 +1,19 @@ + + + + + Thu Aug 29 15:52:11 2002 (chafik) Dfn Parents = +Thu Aug 29 15:52:11 2002 (chafik) Dfn Structure = +Fri Aug 30 13:53:42 2002 (chafik) Dfn Parents = +Fri Aug 30 13:53:42 2002 (chafik) Dfn Structure = +Fri Aug 30 13:54:00 2002 (chafik) Dfn Structure = +Fri Aug 30 13:54:34 2002 (chafik) Dfn Structure = +Fri Aug 30 13:54:51 2002 (chafik) Dfn Structure = +Fri Aug 30 13:55:27 2002 (chafik) Dfn Structure = +Fri Aug 30 13:55:50 2002 (chafik) Dfn Structure = +Thu Sep 05 14:05:00 2002 (chafik) Dfn Structure = +Mon Sep 09 16:49:35 2002 (robert) Dfn Structure = +Mon Sep 09 16:51:49 2002 (robert) Dfn Structure = +Wed Oct 02 17:27:57 2002 (chafik) Dfn Structure = +Wed Oct 02 17:31:04 2002 (chafik) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/creature/_ai_fame.dfn b/leveldesign/DFN/game_elem/_ai/creature/_ai_fame.dfn new file mode 100644 index 0000000..95883bf --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/creature/_ai_fame.dfn @@ -0,0 +1,45 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Aug 29 14:29:53 2002 (chafik) Dfn Structure = +Tue Sep 10 17:29:51 2002 (robert) Dfn Structure = +Thu Oct 31 16:03:14 2002 (receveur) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/creature/_ai_food.dfn b/leveldesign/DFN/game_elem/_ai/creature/_ai_food.dfn new file mode 100644 index 0000000..6b51772 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/creature/_ai_food.dfn @@ -0,0 +1,10 @@ + + + + + + + Thu Aug 29 14:29:53 2002 (chafik) Dfn Structure = +Tue Sep 10 16:30:32 2002 (robert) Dfn Structure = +Thu Sep 19 17:47:59 2002 (robert) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/creature/_ai_is_a.dfn b/leveldesign/DFN/game_elem/_ai/creature/_ai_is_a.dfn new file mode 100644 index 0000000..12be923 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/creature/_ai_is_a.dfn @@ -0,0 +1,7 @@ + + + + + Thu Sep 12 15:23:56 2002 (robert) Dfn Structure = +Thu Sep 12 16:10:52 2002 (robert) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/creature/_ai_lair.dfn b/leveldesign/DFN/game_elem/_ai/creature/_ai_lair.dfn new file mode 100644 index 0000000..72cb80c --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/creature/_ai_lair.dfn @@ -0,0 +1,11 @@ + + + + + + + + Thu Aug 29 14:29:53 2002 (chafik) Dfn Structure = +Thu Sep 12 11:55:57 2002 (robert) Dfn Structure = +Thu Sep 19 17:49:58 2002 (robert) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/creature/_ai_model_creature.dfn b/leveldesign/DFN/game_elem/_ai/creature/_ai_model_creature.dfn new file mode 100644 index 0000000..0b79be2 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/creature/_ai_model_creature.dfn @@ -0,0 +1,50 @@ + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:24 2002 (corvazier) File converted from old format +Thu Jul 18 16:07:29 2002 (chafik) Dfn Structure = +Thu Jul 18 17:03:21 2002 (Administrateur) Dfn Structure = +Fri Jul 19 11:01:54 2002 (Administrateur) Dfn Structure = +Fri Jul 19 11:04:46 2002 (Administrateur) Dfn Parents = +Fri Jul 19 11:04:46 2002 (Administrateur) Dfn Structure = +Mon Jul 22 10:21:52 2002 (chafik) Dfn Structure = +Mon Jul 22 17:03:29 2002 (chafik) Dfn Structure = +Mon Jul 22 17:03:39 2002 (chafik) Dfn Structure = +Mon Jul 22 17:45:19 2002 (chafik) Dfn Structure = +Tue Jul 23 11:22:59 2002 (chafik) Dfn Structure = +Wed Jul 24 11:57:08 2002 (chafik) Dfn Structure = +Wed Jul 24 16:35:54 2002 (chafik) Dfn Structure = +Wed Jul 24 16:36:41 2002 (chafik) Dfn Structure = +Thu Jul 25 14:56:11 2002 (robert) Dfn Structure = +Fri Jul 26 12:40:37 2002 (chafik) Dfn Structure = +Fri Jul 26 12:44:01 2002 (chafik) Dfn Structure = +Fri Jul 26 15:02:55 2002 (chafik) Dfn Structure = +Mon Aug 12 14:47:43 2002 (Administrateur) Dfn Structure = +Thu Aug 29 15:54:46 2002 (chafik) Dfn Structure = +Thu Aug 29 15:57:08 2002 (chafik) Dfn Structure = +Thu Aug 29 16:00:25 2002 (chafik) Dfn Structure = +Thu Aug 29 16:02:06 2002 (chafik) Dfn Structure = +Thu Aug 29 16:13:40 2002 (chafik) Dfn Structure = +Thu Aug 29 16:16:43 2002 (chafik) Dfn Structure = +Thu Aug 29 17:22:44 2002 (chafik) Dfn Structure = +Thu Aug 29 17:23:06 2002 (chafik) Dfn Structure = +Thu Aug 29 17:23:35 2002 (chafik) Dfn Structure = +Thu Sep 12 15:28:47 2002 (robert) Dfn Parents = +Thu Sep 12 15:28:47 2002 (robert) Dfn Structure = +Fri Sep 13 09:58:55 2002 (robert) Dfn Parents = +Fri Sep 13 11:03:22 2002 (robert) Dfn Structure = +Fri Sep 13 11:03:27 2002 (robert) Dfn Structure = +Thu Sep 19 18:02:56 2002 (robert) Dfn Structure = +Thu Sep 19 18:05:48 2002 (robert) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_dfn.dfn b/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_dfn.dfn new file mode 100644 index 0000000..80242cc --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_dfn.dfn @@ -0,0 +1,11 @@ + + + + + + + + Thu Aug 29 14:44:23 2002 (chafik) Dfn Structure = +Thu Sep 05 14:31:28 2002 (chafik) Dfn Structure = +Fri Sep 06 14:11:52 2002 (robert) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_explore.dfn b/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_explore.dfn new file mode 100644 index 0000000..9e1eb3e --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_explore.dfn @@ -0,0 +1,18 @@ + + + + + Wed Jul 03 15:44:49 2002 (robert) Dfn Structure = +Wed Jul 03 16:38:04 2002 (robert) Dfn Structure = +Wed Jul 03 17:33:46 2002 (robert) Dfn Structure = +Fri Jul 05 11:37:21 2002 (robert) Dfn Structure = +Fri Jul 05 14:40:20 2002 (robert) Dfn Structure = +Fri Jul 05 14:42:29 2002 (robert) Dfn Structure = +Thu Jul 25 15:19:37 2002 (robert) Dfn Structure = +Thu Jul 25 15:19:47 2002 (robert) Dfn Structure = +Thu Jul 25 15:22:49 2002 (robert) Dfn Structure = +Thu Jul 25 17:02:34 2002 (robert) Dfn Structure = +Thu Sep 05 14:24:06 2002 (chafik) Dfn Structure = +Thu Sep 05 14:24:58 2002 (chafik) Dfn Structure = +Thu Sep 05 14:25:22 2002 (chafik) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_fatigue.dfn b/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_fatigue.dfn new file mode 100644 index 0000000..edcfa86 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_fatigue.dfn @@ -0,0 +1,17 @@ + + + + + Wed Jul 03 15:44:49 2002 (robert) Dfn Structure = +Wed Jul 03 16:38:04 2002 (robert) Dfn Structure = +Wed Jul 03 17:33:46 2002 (robert) Dfn Structure = +Fri Jul 05 11:37:21 2002 (robert) Dfn Structure = +Fri Jul 05 14:40:20 2002 (robert) Dfn Structure = +Fri Jul 05 14:42:29 2002 (robert) Dfn Structure = +Thu Jul 25 15:19:37 2002 (robert) Dfn Structure = +Thu Jul 25 15:19:47 2002 (robert) Dfn Structure = +Thu Jul 25 15:22:49 2002 (robert) Dfn Structure = +Thu Jul 25 17:02:34 2002 (robert) Dfn Structure = +Thu Sep 05 14:27:02 2002 (chafik) Dfn Structure = +Thu Sep 05 14:27:16 2002 (chafik) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_health.dfn b/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_health.dfn new file mode 100644 index 0000000..969c9a4 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_health.dfn @@ -0,0 +1,19 @@ + + + + + Wed Jul 03 15:44:49 2002 (robert) Dfn Structure = +Wed Jul 03 16:38:04 2002 (robert) Dfn Structure = +Wed Jul 03 17:33:46 2002 (robert) Dfn Structure = +Fri Jul 05 11:37:21 2002 (robert) Dfn Structure = +Fri Jul 05 14:40:20 2002 (robert) Dfn Structure = +Fri Jul 05 14:42:29 2002 (robert) Dfn Structure = +Thu Jul 25 15:19:37 2002 (robert) Dfn Structure = +Thu Jul 25 15:19:47 2002 (robert) Dfn Structure = +Thu Jul 25 15:22:49 2002 (robert) Dfn Structure = +Thu Jul 25 17:02:34 2002 (robert) Dfn Structure = +Thu Sep 05 14:24:06 2002 (chafik) Dfn Structure = +Thu Sep 05 14:24:58 2002 (chafik) Dfn Structure = +Thu Sep 05 14:25:22 2002 (chafik) Dfn Structure = +Thu Sep 05 14:25:55 2002 (chafik) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_hunger.dfn b/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_hunger.dfn new file mode 100644 index 0000000..8374f0f --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_hunger.dfn @@ -0,0 +1,18 @@ + + + + + Wed Jul 03 15:44:49 2002 (robert) Dfn Structure = +Wed Jul 03 16:38:04 2002 (robert) Dfn Structure = +Wed Jul 03 17:33:46 2002 (robert) Dfn Structure = +Fri Jul 05 11:37:21 2002 (robert) Dfn Structure = +Fri Jul 05 14:40:20 2002 (robert) Dfn Structure = +Fri Jul 05 14:42:29 2002 (robert) Dfn Structure = +Thu Jul 25 15:19:37 2002 (robert) Dfn Structure = +Thu Jul 25 15:19:47 2002 (robert) Dfn Structure = +Thu Jul 25 15:22:49 2002 (robert) Dfn Structure = +Thu Jul 25 17:02:34 2002 (robert) Dfn Structure = +Thu Sep 05 14:27:02 2002 (chafik) Dfn Structure = +Thu Sep 05 14:27:16 2002 (chafik) Dfn Structure = +Thu Sep 05 14:32:13 2002 (chafik) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_param.dfn b/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_param.dfn new file mode 100644 index 0000000..50c4e14 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_param.dfn @@ -0,0 +1,12 @@ + + + + + + + Thu Aug 29 14:57:53 2002 (chafik) Dfn Structure = +Thu Aug 29 16:08:48 2002 (chafik) Dfn Parents = +Thu Aug 29 16:08:48 2002 (chafik) Dfn Structure = +Thu Aug 29 17:13:09 2002 (chafik) Dfn Structure = +Thu Aug 29 17:13:49 2002 (chafik) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_param_fatigue.dfn b/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_param_fatigue.dfn new file mode 100644 index 0000000..adfed5b --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_param_fatigue.dfn @@ -0,0 +1,14 @@ + + + + + + + Thu Aug 29 14:57:53 2002 (chafik) Dfn Structure = +Thu Aug 29 16:08:48 2002 (chafik) Dfn Parents = +Thu Aug 29 16:08:48 2002 (chafik) Dfn Structure = +Thu Aug 29 17:13:09 2002 (chafik) Dfn Structure = +Thu Aug 29 17:13:49 2002 (chafik) Dfn Structure = +Thu Sep 05 14:28:21 2002 (chafik) Dfn Parents = +Thu Sep 05 14:30:13 2002 (chafik) Dfn Parents = + diff --git a/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_param_hunger.dfn b/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_param_hunger.dfn new file mode 100644 index 0000000..b137afe --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_param_hunger.dfn @@ -0,0 +1,13 @@ + + + + + + + Thu Aug 29 14:57:53 2002 (chafik) Dfn Structure = +Thu Aug 29 16:08:48 2002 (chafik) Dfn Parents = +Thu Aug 29 16:08:48 2002 (chafik) Dfn Structure = +Thu Aug 29 17:13:09 2002 (chafik) Dfn Structure = +Thu Aug 29 17:13:49 2002 (chafik) Dfn Structure = +Thu Sep 05 14:28:21 2002 (chafik) Dfn Parents = + diff --git a/leveldesign/DFN/game_elem/_ai/creature/_ai_timer.typ b/leveldesign/DFN/game_elem/_ai/creature/_ai_timer.typ new file mode 100644 index 0000000..fc3af5c --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/creature/_ai_timer.typ @@ -0,0 +1,8 @@ + + + + + + Thu Aug 29 17:09:47 2002 (chafik) Type Predef = +Thu Aug 29 17:09:47 2002 (chafik) Type Type = Double + diff --git a/leveldesign/DFN/game_elem/_ai/faber_group_action.dfn b/leveldesign/DFN/game_elem/_ai/faber_group_action.dfn new file mode 100644 index 0000000..0b1c225 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/faber_group_action.dfn @@ -0,0 +1,16 @@ + + + + + + + + + + + Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Parents = +Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Structure = +Wed Oct 02 14:51:54 2002 (Administrateur) Dfn Structure = +Wed Oct 02 16:14:14 2002 (Administrateur) Dfn Structure = +Wed Oct 02 16:55:08 2002 (Administrateur) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/flesh/_ai_charogne.dfn b/leveldesign/DFN/game_elem/_ai/flesh/_ai_charogne.dfn new file mode 100644 index 0000000..7526f96 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/flesh/_ai_charogne.dfn @@ -0,0 +1,4 @@ + + + + diff --git a/leveldesign/DFN/game_elem/_ai/flesh/_ai_nourriture.dfn b/leveldesign/DFN/game_elem/_ai/flesh/_ai_nourriture.dfn new file mode 100644 index 0000000..54f9a9a --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/flesh/_ai_nourriture.dfn @@ -0,0 +1,4 @@ + + + + diff --git a/leveldesign/DFN/game_elem/_ai/flesh/_ai_poisson.dfn b/leveldesign/DFN/game_elem/_ai/flesh/_ai_poisson.dfn new file mode 100644 index 0000000..7526f96 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/flesh/_ai_poisson.dfn @@ -0,0 +1,4 @@ + + + + diff --git a/leveldesign/DFN/game_elem/_ai/flesh/_ai_vegetal.dfn b/leveldesign/DFN/game_elem/_ai/flesh/_ai_vegetal.dfn new file mode 100644 index 0000000..24395a0 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/flesh/_ai_vegetal.dfn @@ -0,0 +1,4 @@ + + + + diff --git a/leveldesign/DFN/game_elem/_ai/flesh/_ai_vegetal_terrestre.dfn b/leveldesign/DFN/game_elem/_ai/flesh/_ai_vegetal_terrestre.dfn new file mode 100644 index 0000000..677a0c0 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/flesh/_ai_vegetal_terrestre.dfn @@ -0,0 +1,4 @@ + + + + diff --git a/leveldesign/DFN/game_elem/_ai/flesh/_ai_viande.dfn b/leveldesign/DFN/game_elem/_ai/flesh/_ai_viande.dfn new file mode 100644 index 0000000..7526f96 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/flesh/_ai_viande.dfn @@ -0,0 +1,4 @@ + + + + diff --git a/leveldesign/DFN/game_elem/_ai/flesh/_ai_viande_terrestre.dfn b/leveldesign/DFN/game_elem/_ai/flesh/_ai_viande_terrestre.dfn new file mode 100644 index 0000000..e8cf237 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/flesh/_ai_viande_terrestre.dfn @@ -0,0 +1,4 @@ + + + + diff --git a/leveldesign/DFN/game_elem/_ai/gameDev/game_creature.typ b/leveldesign/DFN/game_elem/_ai/gameDev/game_creature.typ new file mode 100644 index 0000000..c04ed0c --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/gameDev/game_creature.typ @@ -0,0 +1,4 @@ + + + + diff --git a/leveldesign/DFN/game_elem/_ai/group_actions.dfn b/leveldesign/DFN/game_elem/_ai/group_actions.dfn new file mode 100644 index 0000000..24c3e5a --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/group_actions.dfn @@ -0,0 +1,12 @@ + + + + + + + + + + + Wed Oct 02 15:04:26 2002 (Administrateur) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/harvester_group_action.dfn b/leveldesign/DFN/game_elem/_ai/harvester_group_action.dfn new file mode 100644 index 0000000..e1a69c1 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/harvester_group_action.dfn @@ -0,0 +1,16 @@ + + + + + + + + + + + Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Parents = +Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Structure = +Wed Oct 02 14:51:54 2002 (Administrateur) Dfn Structure = +Wed Oct 02 16:17:54 2002 (Administrateur) Dfn Structure = +Wed Oct 02 16:55:02 2002 (Administrateur) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/healer_group_action.dfn b/leveldesign/DFN/game_elem/_ai/healer_group_action.dfn new file mode 100644 index 0000000..de7ca87 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/healer_group_action.dfn @@ -0,0 +1,16 @@ + + + + + + + + + + + Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Parents = +Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Structure = +Wed Oct 02 14:51:54 2002 (Administrateur) Dfn Structure = +Wed Oct 02 16:17:51 2002 (Administrateur) Dfn Structure = +Wed Oct 02 16:55:01 2002 (Administrateur) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/lair.dfn b/leveldesign/DFN/game_elem/_ai/lair.dfn new file mode 100644 index 0000000..bce29fe --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/lair.dfn @@ -0,0 +1,5 @@ + + + + Fri Aug 09 16:33:48 2002 (Administrateur) Dfn Parents = + diff --git a/leveldesign/DFN/game_elem/_ai/lair/ai_charognard_lair.dfn b/leveldesign/DFN/game_elem/_ai/lair/ai_charognard_lair.dfn new file mode 100644 index 0000000..05e9879 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/lair/ai_charognard_lair.dfn @@ -0,0 +1,6 @@ + + + + Mon Sep 23 14:15:21 2002 (robert) Dfn Parents = +Mon Sep 23 14:17:42 2002 (robert) Dfn Parents = + diff --git a/leveldesign/DFN/game_elem/_ai/lair/ai_herbivore_lair.dfn b/leveldesign/DFN/game_elem/_ai/lair/ai_herbivore_lair.dfn new file mode 100644 index 0000000..5877281 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/lair/ai_herbivore_lair.dfn @@ -0,0 +1,6 @@ + + + + Mon Sep 23 14:15:21 2002 (robert) Dfn Parents = +Mon Sep 23 14:17:50 2002 (robert) Dfn Parents = + diff --git a/leveldesign/DFN/game_elem/_ai/lair/ai_omnivore_lair.dfn b/leveldesign/DFN/game_elem/_ai/lair/ai_omnivore_lair.dfn new file mode 100644 index 0000000..f30778c --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/lair/ai_omnivore_lair.dfn @@ -0,0 +1,6 @@ + + + + Mon Sep 23 14:15:21 2002 (robert) Dfn Parents = +Mon Sep 23 14:17:56 2002 (robert) Dfn Parents = + diff --git a/leveldesign/DFN/game_elem/_ai/lair/ai_poisson_lair.dfn b/leveldesign/DFN/game_elem/_ai/lair/ai_poisson_lair.dfn new file mode 100644 index 0000000..333d7f1 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/lair/ai_poisson_lair.dfn @@ -0,0 +1,6 @@ + + + + Mon Sep 23 14:15:21 2002 (robert) Dfn Parents = +Mon Sep 23 14:18:02 2002 (robert) Dfn Parents = + diff --git a/leveldesign/DFN/game_elem/_ai/lair/ai_predateur_lair.dfn b/leveldesign/DFN/game_elem/_ai/lair/ai_predateur_lair.dfn new file mode 100644 index 0000000..f8f6cc2 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/lair/ai_predateur_lair.dfn @@ -0,0 +1,6 @@ + + + + Fri Aug 09 16:33:48 2002 (Administrateur) Dfn Parents = +Mon Sep 23 14:18:06 2002 (robert) Dfn Parents = + diff --git a/leveldesign/DFN/game_elem/_ai/melee_fighter_group_action.dfn b/leveldesign/DFN/game_elem/_ai/melee_fighter_group_action.dfn new file mode 100644 index 0000000..058c093 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/melee_fighter_group_action.dfn @@ -0,0 +1,16 @@ + + + + + + + + + + + Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Parents = +Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Structure = +Wed Oct 02 14:51:54 2002 (Administrateur) Dfn Structure = +Wed Oct 02 16:17:55 2002 (Administrateur) Dfn Structure = +Wed Oct 02 16:55:00 2002 (Administrateur) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/range_fighter_group_action.dfn b/leveldesign/DFN/game_elem/_ai/range_fighter_group_action.dfn new file mode 100644 index 0000000..12a0032 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/range_fighter_group_action.dfn @@ -0,0 +1,16 @@ + + + + + + + + + + + Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Parents = +Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Structure = +Wed Oct 02 14:51:54 2002 (Administrateur) Dfn Structure = +Wed Oct 02 16:17:57 2002 (Administrateur) Dfn Structure = +Wed Oct 02 16:54:59 2002 (Administrateur) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_ai/table.group_actions b/leveldesign/DFN/game_elem/_ai/table.group_actions new file mode 100644 index 0000000..b3f6245 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/table.group_actions @@ -0,0 +1,2601 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 02 17:11:22 2002 (Administrateur) .Faber.Healer.defavorable.Attack = Seek +Wed Oct 02 17:11:22 2002 (Administrateur) .Faber.Healer.defavorable.Move = Seek +Wed Oct 02 17:52:07 2002 (Administrateur) .Faber.Harvester.tres_defavorable.Attack = Normale +Wed Oct 02 17:52:07 2002 (Administrateur) .Faber.Harvester.tres_defavorable.Move = IfNeeded +Wed Oct 02 17:52:07 2002 (Administrateur) .Faber.Harvester.tres_defavorable.Target = caster attack +Fri Oct 04 17:06:54 2002 (Administrateur) .Faber.Harvester.tres_defavorable.Move = IfNeeded +Fri Oct 04 17:06:54 2002 (Administrateur) .Faber.Harvester.tres_defavorable.Target = range fighter +Mon Oct 07 11:36:59 2002 (favre) .Faber.Faber.defavorable.Attack = Rien +Mon Oct 07 11:36:59 2002 (favre) .Faber.Faber.defavorable.Move = Defense +Mon Oct 07 11:36:59 2002 (favre) .Faber.Faber.defavorable.Target = caster healer +Mon Oct 07 11:36:59 2002 (favre) .Faber.Faber.equilibre.Attack = Rien +Mon Oct 07 11:36:59 2002 (favre) .Faber.Faber.equilibre.Move = Defense +Mon Oct 07 11:36:59 2002 (favre) .Faber.Faber.equilibre.Target = caster healer +Mon Oct 07 11:36:59 2002 (favre) .Faber.Faber.favorable.Attack = Normale +Mon Oct 07 11:36:59 2002 (favre) .Faber.Faber.favorable.Move = IfNeeded +Mon Oct 07 11:36:59 2002 (favre) .Faber.Faber.tres favorable.Attack = Normale +Mon Oct 07 11:36:59 2002 (favre) .Faber.Faber.tres favorable.Move = IfNeeded +Mon Oct 07 11:36:59 2002 (favre) .Faber.Faber.tres_defavorable.Attack = Forte +Mon Oct 07 11:36:59 2002 (favre) .Faber.Faber.tres_defavorable.Move = IfNeeded +Mon Oct 07 11:36:59 2002 (favre) .Faber.Harvester.tres_defavorable.Target = harvester +Mon Oct 07 11:37:25 2002 (favre) .Faber.Harvester.tres_defavorable.Attack = Forte +Mon Oct 07 11:37:25 2002 (favre) .Faber.Harvester.tres_defavorable.Move = IfNeeded +Mon Oct 07 11:37:39 2002 (favre) .Faber.Harvester.defavorable.Attack = Forte +Mon Oct 07 11:37:39 2002 (favre) .Faber.Harvester.defavorable.Move = IfNeeded +Mon Oct 07 11:37:39 2002 (favre) .Faber.Harvester.defavorable.Target = harvester +Mon Oct 07 11:37:56 2002 (favre) .Faber.Harvester.equilibre.Attack = Rien +Mon Oct 07 11:37:56 2002 (favre) .Faber.Harvester.equilibre.Move = Defense +Mon Oct 07 11:37:56 2002 (favre) .Faber.Harvester.equilibre.Target = caster healer +Mon Oct 07 11:38:08 2002 (favre) .Faber.Harvester.favorable.Attack = Normale +Mon Oct 07 11:38:08 2002 (favre) .Faber.Harvester.favorable.Move = IfNeeded +Mon Oct 07 11:38:08 2002 (favre) .Faber.Harvester.favorable.Target = harvester +Mon Oct 07 11:38:18 2002 (favre) .Faber.Harvester.tres favorable.Attack = Normale +Mon Oct 07 11:38:18 2002 (favre) .Faber.Harvester.tres favorable.Move = IfNeeded +Mon Oct 07 11:38:18 2002 (favre) .Faber.Harvester.tres favorable.Target = harvester +Mon Oct 07 11:38:44 2002 (favre) .Faber.Trader.defavorable.Attack = Rien +Mon Oct 07 11:38:44 2002 (favre) .Faber.Trader.defavorable.Move = Defense +Mon Oct 07 11:38:44 2002 (favre) .Faber.Trader.defavorable.Target = caster healer +Mon Oct 07 11:38:44 2002 (favre) .Faber.Trader.tres_defavorable.Attack = Normale +Mon Oct 07 11:38:44 2002 (favre) .Faber.Trader.tres_defavorable.Move = IfNeeded +Mon Oct 07 11:38:44 2002 (favre) .Faber.Trader.tres_defavorable.Target = shopkeeper +Mon Oct 07 11:38:51 2002 (favre) .Faber.Trader.equilibre.Attack = Rien +Mon Oct 07 11:38:51 2002 (favre) .Faber.Trader.equilibre.Move = Defense +Mon Oct 07 11:38:51 2002 (favre) .Faber.Trader.equilibre.Target = caster healer +Mon Oct 07 11:39:02 2002 (favre) .Faber.Trader.favorable.Attack = Normale +Mon Oct 07 11:39:02 2002 (favre) .Faber.Trader.favorable.Move = IfNeeded +Mon Oct 07 11:39:02 2002 (favre) .Faber.Trader.favorable.Target = shopkeeper +Mon Oct 07 11:39:16 2002 (favre) .Faber.Trader.tres favorable.Attack = Normale +Mon Oct 07 11:39:16 2002 (favre) .Faber.Trader.tres favorable.Move = Defense +Mon Oct 07 11:39:16 2002 (favre) .Faber.Trader.tres favorable.Target = shopkeeper +Mon Oct 07 11:39:48 2002 (favre) .Faber.Healer.tres_defavorable.Attack = Forte +Mon Oct 07 11:39:48 2002 (favre) .Faber.Healer.tres_defavorable.Move = IfNeeded +Mon Oct 07 11:39:48 2002 (favre) .Faber.Healer.tres_defavorable.Target = caster healer +Mon Oct 07 11:40:01 2002 (favre) .Faber.Healer.defavorable.Attack = Rien +Mon Oct 07 11:40:01 2002 (favre) .Faber.Healer.defavorable.Move = Defense +Mon Oct 07 11:40:01 2002 (favre) .Faber.Healer.defavorable.Target = caster healer +Mon Oct 07 11:40:08 2002 (favre) .Faber.Healer.equilibre.Attack = Rien +Mon Oct 07 11:40:08 2002 (favre) .Faber.Healer.equilibre.Move = Defense +Mon Oct 07 11:40:08 2002 (favre) .Faber.Healer.equilibre.Target = caster healer +Mon Oct 07 11:40:18 2002 (favre) .Faber.Healer.favorable.Attack = Normale +Mon Oct 07 11:40:18 2002 (favre) .Faber.Healer.favorable.Move = IfNeeded +Mon Oct 07 11:40:18 2002 (favre) .Faber.Healer.favorable.Target = caster healer +Mon Oct 07 11:40:29 2002 (favre) .Faber.Healer.tres favorable.Attack = Normale +Mon Oct 07 11:40:29 2002 (favre) .Faber.Healer.tres favorable.Move = Defense +Mon Oct 07 11:40:29 2002 (favre) .Faber.Healer.tres favorable.Target = caster healer +Mon Oct 07 11:40:53 2002 (favre) .Faber.Melee fighter.tres_defavorable.Attack = Forte +Mon Oct 07 11:40:53 2002 (favre) .Faber.Melee fighter.tres_defavorable.Move = IfNeeded +Mon Oct 07 11:40:53 2002 (favre) .Faber.Melee fighter.tres_defavorable.Target = melee fighter +Mon Oct 07 11:41:03 2002 (favre) .Faber.Melee fighter.defavorable.Attack = Rien +Mon Oct 07 11:41:03 2002 (favre) .Faber.Melee fighter.defavorable.Move = Defense +Mon Oct 07 11:41:03 2002 (favre) .Faber.Melee fighter.defavorable.Target = caster healer +Mon Oct 07 11:41:14 2002 (favre) .Faber.Melee fighter.equilibre.Attack = Rien +Mon Oct 07 11:41:14 2002 (favre) .Faber.Melee fighter.equilibre.Move = Defense +Mon Oct 07 11:41:14 2002 (favre) .Faber.Melee fighter.equilibre.Target = caster healer +Mon Oct 07 11:41:22 2002 (favre) .Faber.Melee fighter.favorable.Attack = Normale +Mon Oct 07 11:41:22 2002 (favre) .Faber.Melee fighter.favorable.Move = IfNeeded +Mon Oct 07 11:41:22 2002 (favre) .Faber.Melee fighter.favorable.Target = melee fighter +Mon Oct 07 11:41:33 2002 (favre) .Faber.Melee fighter.tres favorable.Attack = Normale +Mon Oct 07 11:41:33 2002 (favre) .Faber.Melee fighter.tres favorable.Move = IfNeeded +Mon Oct 07 11:41:33 2002 (favre) .Faber.Melee fighter.tres favorable.Target = melee fighter +Mon Oct 07 11:42:00 2002 (favre) .Faber.Caster buffer.tres_defavorable.Attack = Tres forte +Mon Oct 07 11:42:00 2002 (favre) .Faber.Caster buffer.tres_defavorable.Move = Seek +Mon Oct 07 11:42:00 2002 (favre) .Faber.Caster buffer.tres_defavorable.Target = caster buffer +Mon Oct 07 11:42:10 2002 (favre) .Faber.Caster buffer.defavorable.Attack = Forte +Mon Oct 07 11:42:10 2002 (favre) .Faber.Caster buffer.defavorable.Move = Seek +Mon Oct 07 11:42:10 2002 (favre) .Faber.Caster buffer.defavorable.Target = caster buffer +Mon Oct 07 11:42:20 2002 (favre) .Faber.Caster buffer.equilibre.Attack = Rien +Mon Oct 07 11:42:20 2002 (favre) .Faber.Caster buffer.equilibre.Move = Defense +Mon Oct 07 11:42:20 2002 (favre) .Faber.Caster buffer.equilibre.Target = caster buffer +Mon Oct 07 11:42:32 2002 (favre) .Faber.Caster buffer.favorable.Attack = Normale +Mon Oct 07 11:42:32 2002 (favre) .Faber.Caster buffer.favorable.Move = Seek +Mon Oct 07 11:42:32 2002 (favre) .Faber.Caster buffer.favorable.Target = caster buffer +Mon Oct 07 11:42:45 2002 (favre) .Faber.Caster buffer.tres favorable.Attack = Normale +Mon Oct 07 11:42:45 2002 (favre) .Faber.Caster buffer.tres favorable.Move = Seek +Mon Oct 07 11:42:45 2002 (favre) .Faber.Caster buffer.tres favorable.Target = caster buffer +Mon Oct 07 11:43:06 2002 (favre) .Faber.Range fighter.tres_defavorable.Attack = Tres forte +Mon Oct 07 11:43:06 2002 (favre) .Faber.Range fighter.tres_defavorable.Move = Seek +Mon Oct 07 11:43:06 2002 (favre) .Faber.Range fighter.tres_defavorable.Target = range fighter +Mon Oct 07 11:43:13 2002 (favre) .Faber.Range fighter.defavorable.Attack = Forte +Mon Oct 07 11:43:13 2002 (favre) .Faber.Range fighter.defavorable.Move = Seek +Mon Oct 07 11:43:13 2002 (favre) .Faber.Range fighter.defavorable.Target = range fighter +Mon Oct 07 11:43:23 2002 (favre) .Faber.Range fighter.equilibre.Attack = Rien +Mon Oct 07 11:43:23 2002 (favre) .Faber.Range fighter.equilibre.Move = Defense +Mon Oct 07 11:43:23 2002 (favre) .Faber.Range fighter.equilibre.Target = range fighter +Mon Oct 07 11:43:35 2002 (favre) .Faber.Range fighter.favorable.Attack = Normale +Mon Oct 07 11:43:35 2002 (favre) .Faber.Range fighter.favorable.Move = Seek +Mon Oct 07 11:43:35 2002 (favre) .Faber.Range fighter.favorable.Target = range fighter +Mon Oct 07 11:43:45 2002 (favre) .Faber.Range fighter.tres favorable.Attack = Normale +Mon Oct 07 11:43:45 2002 (favre) .Faber.Range fighter.tres favorable.Move = Seek +Mon Oct 07 11:43:45 2002 (favre) .Faber.Range fighter.tres favorable.Target = range fighter +Mon Oct 07 11:44:01 2002 (favre) .Faber.Caster Attack.tres_defavorable.Attack = Tres forte +Mon Oct 07 11:44:01 2002 (favre) .Faber.Caster Attack.tres_defavorable.Move = Seek +Mon Oct 07 11:44:01 2002 (favre) .Faber.Caster Attack.tres_defavorable.Target = caster attack +Mon Oct 07 11:44:10 2002 (favre) .Faber.Caster Attack.defavorable.Attack = Rien +Mon Oct 07 11:44:10 2002 (favre) .Faber.Caster Attack.defavorable.Move = Defense +Mon Oct 07 11:44:10 2002 (favre) .Faber.Caster Attack.defavorable.Target = caster attack +Mon Oct 07 11:44:17 2002 (favre) .Faber.Caster Attack.equilibre.Attack = Rien +Mon Oct 07 11:44:17 2002 (favre) .Faber.Caster Attack.equilibre.Move = Defense +Mon Oct 07 11:44:17 2002 (favre) .Faber.Caster Attack.equilibre.Target = caster attack +Mon Oct 07 11:44:26 2002 (favre) .Faber.Caster Attack.favorable.Attack = Normale +Mon Oct 07 11:44:26 2002 (favre) .Faber.Caster Attack.favorable.Move = Seek +Mon Oct 07 11:44:26 2002 (favre) .Faber.Caster Attack.favorable.Target = caster attack +Mon Oct 07 11:44:34 2002 (favre) .Faber.Caster Attack.tres favorable.Attack = Normale +Mon Oct 07 11:44:34 2002 (favre) .Faber.Caster Attack.tres favorable.Move = Seek +Mon Oct 07 11:44:34 2002 (favre) .Faber.Caster Attack.tres favorable.Target = caster attack +Mon Oct 07 11:46:40 2002 (favre) .Healer.Healer.tres_defavorable.Attack = Cast +Mon Oct 07 11:46:40 2002 (favre) .Healer.Healer.tres_defavorable.Move = Hide +Mon Oct 07 11:46:53 2002 (favre) .Healer.Healer.defavorable.Attack = Cast +Mon Oct 07 11:46:53 2002 (favre) .Healer.Healer.defavorable.Move = Hide +Mon Oct 07 11:46:58 2002 (favre) .Healer.Healer.equilibre.Attack = Cast +Mon Oct 07 11:46:58 2002 (favre) .Healer.Healer.equilibre.Move = Hide +Mon Oct 07 11:47:04 2002 (favre) .Healer.Healer.favorable.Attack = Cast +Mon Oct 07 11:47:04 2002 (favre) .Healer.Healer.favorable.Move = Hide +Mon Oct 07 11:47:26 2002 (favre) .Healer.Harvester.tres_defavorable.Attack = Cast +Mon Oct 07 11:47:26 2002 (favre) .Healer.Harvester.tres_defavorable.Move = Hide +Mon Oct 07 11:47:32 2002 (favre) .Healer.Harvester.defavorable.Attack = Cast +Mon Oct 07 11:47:32 2002 (favre) .Healer.Harvester.defavorable.Move = Hide +Mon Oct 07 11:47:38 2002 (favre) .Healer.Harvester.equilibre.Attack = Cast +Mon Oct 07 11:47:38 2002 (favre) .Healer.Harvester.equilibre.Move = Hide +Mon Oct 07 11:47:43 2002 (favre) .Healer.Harvester.favorable.Attack = Cast +Mon Oct 07 11:47:43 2002 (favre) .Healer.Harvester.favorable.Move = Hide +Mon Oct 07 11:47:50 2002 (favre) .Healer.Harvester.tres favorable.Attack = Cast +Mon Oct 07 11:47:50 2002 (favre) .Healer.Harvester.tres favorable.Move = Hide +Mon Oct 07 11:48:00 2002 (favre) .Healer.Healer.tres favorable.Attack = Cast +Mon Oct 07 11:48:00 2002 (favre) .Healer.Healer.tres favorable.Move = Hide +Mon Oct 07 11:48:14 2002 (favre) .Healer.Caster buffer.tres_defavorable.Attack = Cast +Mon Oct 07 11:48:14 2002 (favre) .Healer.Caster buffer.tres_defavorable.Move = Hide +Mon Oct 07 11:48:19 2002 (favre) .Healer.Caster buffer.defavorable.Attack = Cast +Mon Oct 07 11:48:19 2002 (favre) .Healer.Caster buffer.defavorable.Move = Hide +Mon Oct 07 11:48:24 2002 (favre) .Healer.Caster buffer.equilibre.Attack = Cast +Mon Oct 07 11:48:24 2002 (favre) .Healer.Caster buffer.equilibre.Move = Hide +Mon Oct 07 11:48:31 2002 (favre) .Healer.Caster buffer.favorable.Attack = Cast +Mon Oct 07 11:48:31 2002 (favre) .Healer.Caster buffer.favorable.Move = Hide +Mon Oct 07 11:48:36 2002 (favre) .Healer.Caster buffer.tres favorable.Attack = Cast +Mon Oct 07 11:48:36 2002 (favre) .Healer.Caster buffer.tres favorable.Move = Hide +Mon Oct 07 11:48:45 2002 (favre) .Healer.Caster Attack.tres_defavorable.Attack = Cast +Mon Oct 07 11:48:45 2002 (favre) .Healer.Caster Attack.tres_defavorable.Move = Hide +Mon Oct 07 11:48:50 2002 (favre) .Healer.Caster Attack.defavorable.Attack = Cast +Mon Oct 07 11:48:50 2002 (favre) .Healer.Caster Attack.defavorable.Move = Hide +Mon Oct 07 11:48:58 2002 (favre) .Healer.Caster Attack.defavorable.Move = Hide +Mon Oct 07 11:48:58 2002 (favre) .Healer.Caster Attack.equilibre.Attack = Cast +Mon Oct 07 11:48:58 2002 (favre) .Healer.Caster Attack.equilibre.Move = Hide +Mon Oct 07 11:49:03 2002 (favre) .Healer.Caster Attack.favorable.Attack = Cast +Mon Oct 07 11:49:03 2002 (favre) .Healer.Caster Attack.favorable.Move = Hide +Mon Oct 07 11:49:08 2002 (favre) .Healer.Caster Attack.tres favorable.Attack = Cast +Mon Oct 07 11:49:08 2002 (favre) .Healer.Caster Attack.tres favorable.Move = Hide +Mon Oct 07 11:49:20 2002 (favre) .Healer.Melee fighter.defavorable.Attack = Cast +Mon Oct 07 11:49:20 2002 (favre) .Healer.Melee fighter.defavorable.Move = Hide +Mon Oct 07 11:49:20 2002 (favre) .Healer.Melee fighter.tres_defavorable.Attack = Cast +Mon Oct 07 11:49:20 2002 (favre) .Healer.Melee fighter.tres_defavorable.Move = Hide +Mon Oct 07 11:49:26 2002 (favre) .Healer.Melee fighter.equilibre.Attack = Cast +Mon Oct 07 11:49:26 2002 (favre) .Healer.Melee fighter.equilibre.Move = Hide +Mon Oct 07 11:49:30 2002 (favre) .Healer.Melee fighter.favorable.Attack = Cast +Mon Oct 07 11:49:30 2002 (favre) .Healer.Melee fighter.favorable.Move = Hide +Mon Oct 07 11:49:35 2002 (favre) .Healer.Melee fighter.tres favorable.Attack = Cast +Mon Oct 07 11:49:35 2002 (favre) .Healer.Melee fighter.tres favorable.Move = Hide +Mon Oct 07 11:49:49 2002 (favre) .Healer.Range fighter.defavorable.Attack = Cast +Mon Oct 07 11:49:49 2002 (favre) .Healer.Range fighter.defavorable.Move = Hide +Mon Oct 07 11:49:49 2002 (favre) .Healer.Range fighter.tres_defavorable.Attack = Cast +Mon Oct 07 11:49:49 2002 (favre) .Healer.Range fighter.tres_defavorable.Move = Hide +Mon Oct 07 11:49:54 2002 (favre) .Healer.Range fighter.equilibre.Attack = Cast +Mon Oct 07 11:49:54 2002 (favre) .Healer.Range fighter.equilibre.Move = Hide +Mon Oct 07 11:49:59 2002 (favre) .Healer.Range fighter.favorable.Attack = Cast +Mon Oct 07 11:49:59 2002 (favre) .Healer.Range fighter.favorable.Move = Hide +Mon Oct 07 11:50:04 2002 (favre) .Healer.Range fighter.tres favorable.Attack = Cast +Mon Oct 07 11:50:04 2002 (favre) .Healer.Range fighter.tres favorable.Move = Hide +Mon Oct 07 11:50:19 2002 (favre) .Healer.Trader.tres_defavorable.Attack = Cast +Mon Oct 07 11:50:19 2002 (favre) .Healer.Trader.tres_defavorable.Move = Hide +Mon Oct 07 11:50:24 2002 (favre) .Healer.Trader.defavorable.Attack = Cast +Mon Oct 07 11:50:24 2002 (favre) .Healer.Trader.defavorable.Move = Hide +Mon Oct 07 11:50:29 2002 (favre) .Healer.Trader.equilibre.Attack = Cast +Mon Oct 07 11:50:29 2002 (favre) .Healer.Trader.equilibre.Move = Hide +Mon Oct 07 11:50:33 2002 (favre) .Healer.Trader.favorable.Attack = Cast +Mon Oct 07 11:50:33 2002 (favre) .Healer.Trader.favorable.Move = Hide +Mon Oct 07 11:50:38 2002 (favre) .Healer.Trader.tres favorable.Attack = Cast +Mon Oct 07 11:50:38 2002 (favre) .Healer.Trader.tres favorable.Move = Hide +Mon Oct 07 11:50:47 2002 (favre) .Healer.Faber.tres_defavorable.Attack = Cast +Mon Oct 07 11:50:47 2002 (favre) .Healer.Faber.tres_defavorable.Move = Hide +Mon Oct 07 11:50:52 2002 (favre) .Healer.Faber.defavorable.Attack = Cast +Mon Oct 07 11:50:52 2002 (favre) .Healer.Faber.defavorable.Move = Hide +Mon Oct 07 11:50:57 2002 (favre) .Healer.Faber.equilibre.Attack = Cast +Mon Oct 07 11:50:57 2002 (favre) .Healer.Faber.equilibre.Move = Hide +Mon Oct 07 11:51:03 2002 (favre) .Healer.Faber.favorable.Attack = Cast +Mon Oct 07 11:51:03 2002 (favre) .Healer.Faber.favorable.Move = Hide +Mon Oct 07 11:51:08 2002 (favre) .Healer.Faber.tres favorable.Attack = Cast +Mon Oct 07 11:51:08 2002 (favre) .Healer.Faber.tres favorable.Move = Hide +Mon Oct 07 11:52:58 2002 (favre) .Healer.Harvester.defavorable.Target = harvester +Mon Oct 07 11:52:58 2002 (favre) .Healer.Harvester.equilibre.Target = harvester +Mon Oct 07 11:52:58 2002 (favre) .Healer.Harvester.favorable.Target = harvester +Mon Oct 07 11:52:58 2002 (favre) .Healer.Harvester.tres favorable.Target = harvester +Mon Oct 07 11:52:58 2002 (favre) .Healer.Harvester.tres_defavorable.Target = harvester +Mon Oct 07 11:53:19 2002 (favre) .Healer.Healer.defavorable.Target = caster healer +Mon Oct 07 11:53:19 2002 (favre) .Healer.Healer.equilibre.Target = caster healer +Mon Oct 07 11:53:19 2002 (favre) .Healer.Healer.favorable.Target = caster healer +Mon Oct 07 11:53:19 2002 (favre) .Healer.Healer.tres favorable.Target = caster healer +Mon Oct 07 11:53:19 2002 (favre) .Healer.Healer.tres_defavorable.Target = caster healer +Mon Oct 07 11:54:26 2002 (favre) .Healer.Caster buffer.defavorable.Target = caster buffer +Mon Oct 07 11:54:26 2002 (favre) .Healer.Caster buffer.equilibre.Target = caster buffer +Mon Oct 07 11:54:26 2002 (favre) .Healer.Caster buffer.favorable.Target = caster buffer +Mon Oct 07 11:54:26 2002 (favre) .Healer.Caster buffer.tres favorable.Target = caster buffer +Mon Oct 07 11:54:26 2002 (favre) .Healer.Caster buffer.tres_defavorable.Target = caster buffer +Mon Oct 07 11:54:51 2002 (favre) .Healer.Caster Attack.defavorable.Target = caster attack +Mon Oct 07 11:54:51 2002 (favre) .Healer.Caster Attack.equilibre.Target = caster attack +Mon Oct 07 11:54:51 2002 (favre) .Healer.Caster Attack.favorable.Target = caster attack +Mon Oct 07 11:54:51 2002 (favre) .Healer.Caster Attack.tres favorable.Target = caster attack +Mon Oct 07 11:54:51 2002 (favre) .Healer.Caster Attack.tres_defavorable.Target = caster attack +Mon Oct 07 11:55:08 2002 (favre) .Healer.Melee fighter.defavorable.Target = melee fighter +Mon Oct 07 11:55:08 2002 (favre) .Healer.Melee fighter.equilibre.Target = melee fighter +Mon Oct 07 11:55:08 2002 (favre) .Healer.Melee fighter.favorable.Target = melee fighter +Mon Oct 07 11:55:08 2002 (favre) .Healer.Melee fighter.tres favorable.Target = melee fighter +Mon Oct 07 11:55:08 2002 (favre) .Healer.Melee fighter.tres_defavorable.Target = melee fighter +Mon Oct 07 11:55:22 2002 (favre) .Healer.Range fighter.defavorable.Target = range fighter +Mon Oct 07 11:55:22 2002 (favre) .Healer.Range fighter.equilibre.Target = range fighter +Mon Oct 07 11:55:22 2002 (favre) .Healer.Range fighter.favorable.Target = range fighter +Mon Oct 07 11:55:22 2002 (favre) .Healer.Range fighter.tres favorable.Target = range fighter +Mon Oct 07 11:55:22 2002 (favre) .Healer.Range fighter.tres_defavorable.Target = range fighter +Mon Oct 07 11:55:45 2002 (favre) .Healer.Trader.defavorable.Target = shopkeeper +Mon Oct 07 11:55:45 2002 (favre) .Healer.Trader.equilibre.Target = shopkeeper +Mon Oct 07 11:55:45 2002 (favre) .Healer.Trader.favorable.Target = shopkeeper +Mon Oct 07 11:55:45 2002 (favre) .Healer.Trader.tres favorable.Target = shopkeeper +Mon Oct 07 11:55:45 2002 (favre) .Healer.Trader.tres_defavorable.Target = shopkeeper +Mon Oct 07 11:57:08 2002 (favre) .range_fighter.Range fighter.defavorable.Attack = Forte +Mon Oct 07 11:57:08 2002 (favre) .range_fighter.Range fighter.defavorable.Move = IfNeeded +Mon Oct 07 11:57:08 2002 (favre) .range_fighter.Range fighter.defavorable.Target = range fighter +Mon Oct 07 11:57:08 2002 (favre) .range_fighter.Range fighter.equilibre.Attack = Forte +Mon Oct 07 11:57:08 2002 (favre) .range_fighter.Range fighter.equilibre.Move = IfNeeded +Mon Oct 07 11:57:08 2002 (favre) .range_fighter.Range fighter.equilibre.Target = range fighter +Mon Oct 07 11:57:08 2002 (favre) .range_fighter.Range fighter.tres_defavorable.Attack = Tres forte +Mon Oct 07 11:57:08 2002 (favre) .range_fighter.Range fighter.tres_defavorable.Move = IfNeeded +Mon Oct 07 11:57:08 2002 (favre) .range_fighter.Range fighter.tres_defavorable.Target = range fighter +Mon Oct 07 11:57:17 2002 (favre) .range_fighter.Range fighter.favorable.Attack = Forte +Mon Oct 07 11:57:17 2002 (favre) .range_fighter.Range fighter.favorable.Move = IfNeeded +Mon Oct 07 11:57:17 2002 (favre) .range_fighter.Range fighter.favorable.Target = range fighter +Mon Oct 07 11:57:26 2002 (favre) .range_fighter.Range fighter.tres favorable.Attack = Normale +Mon Oct 07 11:57:26 2002 (favre) .range_fighter.Range fighter.tres favorable.Move = IfNeeded +Mon Oct 07 11:57:26 2002 (favre) .range_fighter.Range fighter.tres favorable.Target = range fighter +Mon Oct 07 11:57:43 2002 (favre) .range_fighter.Caster Attack.tres_defavorable.Attack = Tres forte +Mon Oct 07 11:57:43 2002 (favre) .range_fighter.Caster Attack.tres_defavorable.Move = IfNeeded +Mon Oct 07 11:57:43 2002 (favre) .range_fighter.Caster Attack.tres_defavorable.Target = caster attack +Mon Oct 07 11:59:19 2002 (favre) .range_fighter.Caster Attack.defavorable.Attack = Normale +Mon Oct 07 11:59:19 2002 (favre) .range_fighter.Caster Attack.defavorable.Move = Seek +Mon Oct 07 11:59:19 2002 (favre) .range_fighter.Caster Attack.defavorable.Target = caster attack +Mon Oct 07 11:59:19 2002 (favre) .range_fighter.Caster Attack.equilibre.Attack = Normale +Mon Oct 07 11:59:19 2002 (favre) .range_fighter.Caster Attack.equilibre.Move = Seek +Mon Oct 07 11:59:19 2002 (favre) .range_fighter.Caster Attack.equilibre.Target = caster attack +Mon Oct 07 11:59:19 2002 (favre) .range_fighter.Caster Attack.favorable.Attack = Normale +Mon Oct 07 11:59:19 2002 (favre) .range_fighter.Caster Attack.favorable.Move = IfNeeded +Mon Oct 07 11:59:19 2002 (favre) .range_fighter.Caster Attack.favorable.Target = caster attack +Mon Oct 07 11:59:19 2002 (favre) .range_fighter.Caster Attack.tres favorable.Attack = Normale +Mon Oct 07 11:59:19 2002 (favre) .range_fighter.Caster Attack.tres favorable.Move = IfNeeded +Mon Oct 07 11:59:19 2002 (favre) .range_fighter.Caster Attack.tres favorable.Target = caster attack +Mon Oct 07 11:59:19 2002 (favre) .range_fighter.Caster Attack.tres_defavorable.Move = Seek +Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.defavorable.Attack = Tres forte +Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.defavorable.Move = Seek +Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.defavorable.Target = caster buffer +Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.equilibre.Attack = Forte +Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.equilibre.Move = Seek +Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.equilibre.Target = caster buffer +Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.favorable.Attack = Normale +Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.favorable.Move = IfNeeded +Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.favorable.Target = caster buffer +Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.tres favorable.Attack = Normale +Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.tres favorable.Move = IfNeeded +Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.tres favorable.Target = caster buffer +Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.tres_defavorable.Attack = Tres forte +Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.tres_defavorable.Move = Seek +Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.tres_defavorable.Target = caster buffer +Mon Oct 07 12:03:20 2002 (favre) .range_fighter.Range fighter.tres_defavorable.Move = Seek +Mon Oct 07 12:03:25 2002 (favre) .range_fighter.Range fighter.defavorable.Move = Seek +Mon Oct 07 12:03:38 2002 (favre) .range_fighter.Range fighter.defavorable.Attack = Normale +Mon Oct 07 12:03:38 2002 (favre) .range_fighter.Range fighter.equilibre.Attack = Normale +Mon Oct 07 12:04:37 2002 (favre) .range_fighter.Range fighter.defavorable.Attack = Forte +Mon Oct 07 12:04:37 2002 (favre) .range_fighter.Range fighter.equilibre.Move = Seek +Mon Oct 07 12:04:37 2002 (favre) .range_fighter.Range fighter.favorable.Attack = Normale +Mon Oct 07 12:04:37 2002 (favre) .range_fighter.Range fighter.favorable.Move = Seek +Mon Oct 07 12:04:37 2002 (favre) .range_fighter.Range fighter.tres favorable.Move = Seek +Mon Oct 07 12:05:02 2002 (favre) .range_fighter.Healer.defavorable.Target = caster healer +Mon Oct 07 12:05:02 2002 (favre) .range_fighter.Healer.equilibre.Target = caster healer +Mon Oct 07 12:05:02 2002 (favre) .range_fighter.Healer.favorable.Target = caster healer +Mon Oct 07 12:05:02 2002 (favre) .range_fighter.Healer.tres favorable.Target = caster healer +Mon Oct 07 12:05:02 2002 (favre) .range_fighter.Healer.tres_defavorable.Target = caster healer +Mon Oct 07 12:05:43 2002 (favre) .range_fighter.Healer.defavorable.Attack = Normale +Mon Oct 07 12:05:43 2002 (favre) .range_fighter.Healer.defavorable.Move = Seek +Mon Oct 07 12:05:43 2002 (favre) .range_fighter.Healer.equilibre.Attack = Normale +Mon Oct 07 12:05:43 2002 (favre) .range_fighter.Healer.equilibre.Move = Seek +Mon Oct 07 12:05:43 2002 (favre) .range_fighter.Healer.favorable.Attack = Normale +Mon Oct 07 12:05:43 2002 (favre) .range_fighter.Healer.favorable.Move = Seek +Mon Oct 07 12:05:43 2002 (favre) .range_fighter.Healer.tres favorable.Attack = Normale +Mon Oct 07 12:05:43 2002 (favre) .range_fighter.Healer.tres favorable.Move = Defense +Mon Oct 07 12:05:43 2002 (favre) .range_fighter.Healer.tres_defavorable.Attack = Forte +Mon Oct 07 12:05:43 2002 (favre) .range_fighter.Healer.tres_defavorable.Move = IfNeeded +Mon Oct 07 12:07:18 2002 (favre) .range_fighter.Faber.defavorable.Attack = Normale +Mon Oct 07 12:07:18 2002 (favre) .range_fighter.Faber.defavorable.Move = Seek +Mon Oct 07 12:07:18 2002 (favre) .range_fighter.Faber.equilibre.Attack = Normale +Mon Oct 07 12:07:18 2002 (favre) .range_fighter.Faber.equilibre.Move = Seek +Mon Oct 07 12:07:18 2002 (favre) .range_fighter.Faber.favorable.Attack = Normale +Mon Oct 07 12:07:18 2002 (favre) .range_fighter.Faber.favorable.Move = Defense +Mon Oct 07 12:07:18 2002 (favre) .range_fighter.Faber.tres favorable.Attack = Normale +Mon Oct 07 12:07:18 2002 (favre) .range_fighter.Faber.tres favorable.Move = Defense +Mon Oct 07 12:07:18 2002 (favre) .range_fighter.Faber.tres_defavorable.Attack = Forte +Mon Oct 07 12:07:18 2002 (favre) .range_fighter.Faber.tres_defavorable.Move = IfNeeded +Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.defavorable.Attack = Normale +Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.defavorable.Move = Seek +Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.defavorable.Target = shopkeeper +Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.equilibre.Attack = Normale +Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.equilibre.Move = Defense +Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.equilibre.Target = +Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.favorable.Attack = Normale +Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.favorable.Move = Defense +Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.favorable.Target = +Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.tres favorable.Attack = Normale +Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.tres favorable.Move = Defense +Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.tres favorable.Target = +Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.tres_defavorable.Attack = Forte +Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.tres_defavorable.Move = IfNeeded +Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.tres_defavorable.Target = shopkeeper +Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.defavorable.Attack = Forte +Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.defavorable.Move = Seek +Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.defavorable.Target = melee fighter +Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.equilibre.Attack = Normale +Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.equilibre.Move = Seek +Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.equilibre.Target = melee fighter +Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.favorable.Attack = Normale +Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.favorable.Move = IfNeeded +Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.favorable.Target = melee fighter +Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.tres favorable.Attack = Normale +Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.tres favorable.Move = IfNeeded +Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.tres favorable.Target = melee fighter +Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.tres_defavorable.Attack = Tres forte +Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.tres_defavorable.Move = Seek +Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.tres_defavorable.Target = melee fighter +Mon Oct 07 12:11:17 2002 (favre) .range_fighter.Harvester.defavorable.Target = harvester +Mon Oct 07 12:11:17 2002 (favre) .range_fighter.Harvester.equilibre.Target = harvester +Mon Oct 07 12:11:17 2002 (favre) .range_fighter.Harvester.favorable.Target = harvester +Mon Oct 07 12:11:17 2002 (favre) .range_fighter.Harvester.tres favorable.Target = harvester +Mon Oct 07 12:11:17 2002 (favre) .range_fighter.Harvester.tres_defavorable.Target = harvester +Mon Oct 07 12:11:54 2002 (favre) .range_fighter.Harvester.defavorable.Attack = Normale +Mon Oct 07 12:11:54 2002 (favre) .range_fighter.Harvester.defavorable.Move = Seek +Mon Oct 07 12:11:54 2002 (favre) .range_fighter.Harvester.equilibre.Attack = Normale +Mon Oct 07 12:11:54 2002 (favre) .range_fighter.Harvester.equilibre.Move = Seek +Mon Oct 07 12:11:54 2002 (favre) .range_fighter.Harvester.favorable.Attack = Normale +Mon Oct 07 12:11:54 2002 (favre) .range_fighter.Harvester.favorable.Move = Seek +Mon Oct 07 12:11:54 2002 (favre) .range_fighter.Harvester.tres favorable.Attack = Normale +Mon Oct 07 12:11:54 2002 (favre) .range_fighter.Harvester.tres favorable.Move = Defense +Mon Oct 07 12:11:54 2002 (favre) .range_fighter.Harvester.tres favorable.Target = +Mon Oct 07 12:11:54 2002 (favre) .range_fighter.Harvester.tres_defavorable.Attack = Forte +Mon Oct 07 12:11:54 2002 (favre) .range_fighter.Harvester.tres_defavorable.Move = IfNeeded +Mon Oct 07 13:49:29 2002 (favre) .melee_fighter.Harvester.defavorable.Target = harvester +Mon Oct 07 13:49:29 2002 (favre) .melee_fighter.Harvester.equilibre.Target = harvester +Mon Oct 07 13:49:29 2002 (favre) .melee_fighter.Harvester.favorable.Target = caster healer +Mon Oct 07 13:49:29 2002 (favre) .melee_fighter.Harvester.tres favorable.Target = harvester +Mon Oct 07 13:49:29 2002 (favre) .melee_fighter.Harvester.tres_defavorable.Attack = Forte +Mon Oct 07 13:49:29 2002 (favre) .melee_fighter.Harvester.tres_defavorable.Move = IfNeeded +Mon Oct 07 13:49:29 2002 (favre) .melee_fighter.Harvester.tres_defavorable.Target = harvester +Mon Oct 07 13:50:46 2002 (favre) .melee_fighter.Harvester.defavorable.Attack = Normale +Mon Oct 07 13:50:46 2002 (favre) .melee_fighter.Harvester.defavorable.Move = Seek +Mon Oct 07 13:50:46 2002 (favre) .melee_fighter.Harvester.equilibre.Attack = Normale +Mon Oct 07 13:50:46 2002 (favre) .melee_fighter.Harvester.equilibre.Move = Seek +Mon Oct 07 13:50:46 2002 (favre) .melee_fighter.Harvester.favorable.Attack = Seek +Mon Oct 07 13:50:46 2002 (favre) .melee_fighter.Harvester.favorable.Move = Defense +Mon Oct 07 13:50:46 2002 (favre) .melee_fighter.Harvester.favorable.Target = +Mon Oct 07 13:50:46 2002 (favre) .melee_fighter.Harvester.tres favorable.Attack = Seek +Mon Oct 07 13:50:46 2002 (favre) .melee_fighter.Harvester.tres favorable.Move = Defense +Mon Oct 07 13:50:46 2002 (favre) .melee_fighter.Harvester.tres favorable.Target = +Mon Oct 07 13:52:41 2002 (favre) .melee_fighter.Healer.tres_defavorable.Attack = Forte +Mon Oct 07 13:52:41 2002 (favre) .melee_fighter.Healer.tres_defavorable.Move = IfNeeded +Mon Oct 07 13:52:41 2002 (favre) .melee_fighter.Healer.tres_defavorable.Target = caster healer +Mon Oct 07 13:53:45 2002 (favre) .melee_fighter.Healer.defavorable.Attack = Normale +Mon Oct 07 13:53:45 2002 (favre) .melee_fighter.Healer.defavorable.Move = Seek +Mon Oct 07 13:53:45 2002 (favre) .melee_fighter.Healer.defavorable.Target = caster healer +Mon Oct 07 13:53:45 2002 (favre) .melee_fighter.Healer.equilibre.Attack = Normale +Mon Oct 07 13:53:45 2002 (favre) .melee_fighter.Healer.equilibre.Move = Seek +Mon Oct 07 13:53:45 2002 (favre) .melee_fighter.Healer.equilibre.Target = caster healer +Mon Oct 07 13:53:45 2002 (favre) .melee_fighter.Healer.favorable.Attack = Normale +Mon Oct 07 13:53:45 2002 (favre) .melee_fighter.Healer.favorable.Move = Seek +Mon Oct 07 13:53:45 2002 (favre) .melee_fighter.Healer.favorable.Target = caster healer +Mon Oct 07 13:53:45 2002 (favre) .melee_fighter.Healer.tres favorable.Attack = Seek +Mon Oct 07 13:53:45 2002 (favre) .melee_fighter.Healer.tres favorable.Move = Defense +Mon Oct 07 13:53:45 2002 (favre) .melee_fighter.Healer.tres favorable.Target = +Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.defavorable.Attack = Normale +Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.defavorable.Move = Seek +Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.defavorable.Target = caster buffer +Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.equilibre.Attack = Normale +Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.equilibre.Move = Seek +Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.equilibre.Target = caster buffer +Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.favorable.Attack = Normale +Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.favorable.Move = Seek +Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.favorable.Target = caster buffer +Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.tres favorable.Attack = Normale +Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.tres favorable.Move = Seek +Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.tres favorable.Target = caster buffer +Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.tres_defavorable.Attack = Tres forte +Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.tres_defavorable.Move = IfNeeded +Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.tres_defavorable.Target = caster buffer +Mon Oct 07 14:04:33 2002 (favre) .melee_fighter.Caster Attack.defavorable.Target = caster attack +Mon Oct 07 14:04:33 2002 (favre) .melee_fighter.Caster Attack.equilibre.Target = caster attack +Mon Oct 07 14:04:33 2002 (favre) .melee_fighter.Caster Attack.favorable.Target = caster attack +Mon Oct 07 14:04:33 2002 (favre) .melee_fighter.Caster Attack.tres favorable.Target = caster attack +Mon Oct 07 14:04:33 2002 (favre) .melee_fighter.Caster Attack.tres_defavorable.Target = caster attack +Mon Oct 07 14:05:12 2002 (favre) .melee_fighter.Caster Attack.tres_defavorable.Attack = Tres forte +Mon Oct 07 14:05:12 2002 (favre) .melee_fighter.Caster Attack.tres_defavorable.Move = IfNeeded +Mon Oct 07 14:05:17 2002 (favre) .melee_fighter.Caster Attack.defavorable.Attack = Tres forte +Mon Oct 07 14:05:17 2002 (favre) .melee_fighter.Caster Attack.defavorable.Move = IfNeeded +Mon Oct 07 14:05:26 2002 (favre) .melee_fighter.Caster Attack.equilibre.Attack = Forte +Mon Oct 07 14:05:26 2002 (favre) .melee_fighter.Caster Attack.equilibre.Move = IfNeeded +Mon Oct 07 14:05:37 2002 (favre) .melee_fighter.Caster Attack.favorable.Attack = Normale +Mon Oct 07 14:05:37 2002 (favre) .melee_fighter.Caster Attack.favorable.Move = Seek +Mon Oct 07 14:05:37 2002 (favre) .melee_fighter.Caster Attack.tres favorable.Attack = Normale +Mon Oct 07 14:05:37 2002 (favre) .melee_fighter.Caster Attack.tres favorable.Move = Seek +Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.defavorable.Attack = Forte +Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.defavorable.Move = IfNeeded +Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.defavorable.Target = melee fighter +Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.equilibre.Attack = Forte +Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.equilibre.Move = IfNeeded +Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.equilibre.Target = melee fighter +Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.favorable.Attack = Forte +Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.favorable.Move = IfNeeded +Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.favorable.Target = melee fighter +Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.tres favorable.Attack = Normale +Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.tres favorable.Move = IfNeeded +Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.tres favorable.Target = melee fighter +Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.tres_defavorable.Attack = Tres forte +Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.tres_defavorable.Move = IfNeeded +Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.tres_defavorable.Target = range fighter +Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.defavorable.Attack = Normale +Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.defavorable.Move = Seek +Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.defavorable.Target = range fighter +Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.equilibre.Attack = Normale +Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.equilibre.Move = Seek +Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.equilibre.Target = range fighter +Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.favorable.Attack = Normale +Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.favorable.Move = Seek +Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.favorable.Target = range fighter +Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.tres favorable.Attack = Normale +Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.tres favorable.Move = Seek +Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.tres favorable.Target = range fighter +Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.tres_defavorable.Attack = Tres forte +Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.tres_defavorable.Move = Seek +Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.tres_defavorable.Target = range fighter +Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.defavorable.Attack = Normale +Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.defavorable.Move = Seek +Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.defavorable.Target = shopkeeper +Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.equilibre.Attack = Normale +Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.equilibre.Move = Defense +Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.equilibre.Target = +Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.favorable.Attack = Normale +Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.favorable.Move = Defense +Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.favorable.Target = +Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.tres favorable.Attack = Normale +Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.tres favorable.Move = Defense +Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.tres favorable.Target = +Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.tres_defavorable.Attack = Forte +Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.tres_defavorable.Move = IfNeeded +Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.tres_defavorable.Target = shopkeeper +Mon Oct 07 14:15:50 2002 (favre) .melee_fighter.Faber.defavorable.Attack = Normale +Mon Oct 07 14:15:50 2002 (favre) .melee_fighter.Faber.defavorable.Move = IfNeeded +Mon Oct 07 14:15:50 2002 (favre) .melee_fighter.Faber.equilibre.Attack = Normale +Mon Oct 07 14:15:50 2002 (favre) .melee_fighter.Faber.equilibre.Move = IfNeeded +Mon Oct 07 14:15:50 2002 (favre) .melee_fighter.Faber.favorable.Attack = Normale +Mon Oct 07 14:15:50 2002 (favre) .melee_fighter.Faber.favorable.Move = Defense +Mon Oct 07 14:15:50 2002 (favre) .melee_fighter.Faber.tres favorable.Attack = Normale +Mon Oct 07 14:15:50 2002 (favre) .melee_fighter.Faber.tres favorable.Move = Defense +Mon Oct 07 14:15:50 2002 (favre) .melee_fighter.Faber.tres_defavorable.Attack = Forte +Mon Oct 07 14:15:50 2002 (favre) .melee_fighter.Faber.tres_defavorable.Move = IfNeeded +Mon Oct 07 14:18:22 2002 (favre) .caster_buffer.Harvester.defavorable.Attack = Cast +Mon Oct 07 14:18:22 2002 (favre) .caster_buffer.Harvester.defavorable.Move = Hide +Mon Oct 07 14:18:22 2002 (favre) .caster_buffer.Harvester.defavorable.Target = harvester +Mon Oct 07 14:18:22 2002 (favre) .caster_buffer.Harvester.equilibre.Attack = Cast +Mon Oct 07 14:18:22 2002 (favre) .caster_buffer.Harvester.equilibre.Move = Hide +Mon Oct 07 14:18:22 2002 (favre) .caster_buffer.Harvester.equilibre.Target = harvester +Mon Oct 07 14:18:22 2002 (favre) .caster_buffer.Harvester.favorable.Attack = Cast +Mon Oct 07 14:18:22 2002 (favre) .caster_buffer.Harvester.favorable.Move = Defense +Mon Oct 07 14:18:22 2002 (favre) .caster_buffer.Harvester.tres favorable.Attack = Cast +Mon Oct 07 14:18:22 2002 (favre) .caster_buffer.Harvester.tres favorable.Move = Defense +Mon Oct 07 14:18:22 2002 (favre) .caster_buffer.Harvester.tres_defavorable.Attack = Cast +Mon Oct 07 14:18:22 2002 (favre) .caster_buffer.Harvester.tres_defavorable.Move = Hide +Mon Oct 07 14:18:22 2002 (favre) .caster_buffer.Harvester.tres_defavorable.Target = harvester +Mon Oct 07 14:19:44 2002 (favre) .caster_buffer.Healer.tres_defavorable.Attack = Cast +Mon Oct 07 14:19:44 2002 (favre) .caster_buffer.Healer.tres_defavorable.Move = Hide +Mon Oct 07 14:19:44 2002 (favre) .caster_buffer.Healer.tres_defavorable.Target = caster healer +Mon Oct 07 14:19:53 2002 (favre) .caster_buffer.Healer.defavorable.Attack = Cast +Mon Oct 07 14:19:53 2002 (favre) .caster_buffer.Healer.defavorable.Move = Hide +Mon Oct 07 14:19:53 2002 (favre) .caster_buffer.Healer.defavorable.Target = caster healer +Mon Oct 07 14:20:08 2002 (favre) .caster_buffer.Healer.equilibre.Attack = Cast +Mon Oct 07 14:20:08 2002 (favre) .caster_buffer.Healer.equilibre.Move = Hide +Mon Oct 07 14:20:08 2002 (favre) .caster_buffer.Healer.equilibre.Target = caster healer +Mon Oct 07 14:20:15 2002 (favre) .caster_buffer.Healer.favorable.Attack = Cast +Mon Oct 07 14:20:15 2002 (favre) .caster_buffer.Healer.favorable.Move = Defense +Mon Oct 07 14:20:24 2002 (favre) .caster_buffer.Healer.tres favorable.Attack = Cast +Mon Oct 07 14:20:24 2002 (favre) .caster_buffer.Healer.tres favorable.Move = Defense +Mon Oct 07 14:21:22 2002 (favre) .caster_buffer.Caster buffer.defavorable.Attack = Cast +Mon Oct 07 14:21:22 2002 (favre) .caster_buffer.Caster buffer.defavorable.Move = Hide +Mon Oct 07 14:21:22 2002 (favre) .caster_buffer.Caster buffer.defavorable.Target = caster buffer +Mon Oct 07 14:21:22 2002 (favre) .caster_buffer.Caster buffer.equilibre.Attack = Cast +Mon Oct 07 14:21:22 2002 (favre) .caster_buffer.Caster buffer.equilibre.Move = Hide +Mon Oct 07 14:21:22 2002 (favre) .caster_buffer.Caster buffer.equilibre.Target = caster buffer +Mon Oct 07 14:21:22 2002 (favre) .caster_buffer.Caster buffer.favorable.Target = caster buffer +Mon Oct 07 14:21:22 2002 (favre) .caster_buffer.Caster buffer.tres favorable.Target = caster buffer +Mon Oct 07 14:21:22 2002 (favre) .caster_buffer.Caster buffer.tres_defavorable.Attack = Cast +Mon Oct 07 14:21:22 2002 (favre) .caster_buffer.Caster buffer.tres_defavorable.Move = Hide +Mon Oct 07 14:21:22 2002 (favre) .caster_buffer.Caster buffer.tres_defavorable.Target = caster buffer +Mon Oct 07 14:21:32 2002 (favre) .caster_buffer.Caster buffer.favorable.Attack = Cast +Mon Oct 07 14:21:32 2002 (favre) .caster_buffer.Caster buffer.favorable.Move = Hide +Mon Oct 07 14:21:32 2002 (favre) .caster_buffer.Caster buffer.tres favorable.Attack = Cast +Mon Oct 07 14:21:32 2002 (favre) .caster_buffer.Caster buffer.tres favorable.Move = Hide +Mon Oct 07 14:22:20 2002 (favre) .caster_buffer.Caster Attack.defavorable.Target = caster attack +Mon Oct 07 14:22:20 2002 (favre) .caster_buffer.Caster Attack.equilibre.Target = caster attack +Mon Oct 07 14:22:20 2002 (favre) .caster_buffer.Caster Attack.favorable.Target = caster attack +Mon Oct 07 14:22:20 2002 (favre) .caster_buffer.Caster Attack.tres_defavorable.Target = caster attack +Mon Oct 07 14:22:25 2002 (favre) .caster_buffer.Caster Attack.tres_defavorable.Attack = Cast +Mon Oct 07 14:22:25 2002 (favre) .caster_buffer.Caster Attack.tres_defavorable.Move = Hide +Mon Oct 07 14:22:29 2002 (favre) .caster_buffer.Caster Attack.defavorable.Attack = Cast +Mon Oct 07 14:22:29 2002 (favre) .caster_buffer.Caster Attack.defavorable.Move = Hide +Mon Oct 07 14:22:34 2002 (favre) .caster_buffer.Caster Attack.equilibre.Attack = Cast +Mon Oct 07 14:22:34 2002 (favre) .caster_buffer.Caster Attack.equilibre.Move = Hide +Mon Oct 07 14:22:38 2002 (favre) .caster_buffer.Caster Attack.favorable.Attack = Cast +Mon Oct 07 14:22:38 2002 (favre) .caster_buffer.Caster Attack.favorable.Move = Hide +Mon Oct 07 14:22:49 2002 (favre) .caster_buffer.Caster Attack.tres favorable.Attack = Cast +Mon Oct 07 14:22:49 2002 (favre) .caster_buffer.Caster Attack.tres favorable.Move = Defense +Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.defavorable.Attack = Cast +Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.defavorable.Move = Hide +Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.defavorable.Target = melee fighter +Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.equilibre.Attack = Cast +Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.equilibre.Move = Hide +Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.equilibre.Target = melee fighter +Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.favorable.Attack = Cast +Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.favorable.Move = Hide +Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.favorable.Target = melee fighter +Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.tres favorable.Attack = Cast +Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.tres favorable.Move = Hide +Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.tres favorable.Target = melee fighter +Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.tres_defavorable.Attack = Cast +Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.tres_defavorable.Move = Hide +Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.tres_defavorable.Target = melee fighter +Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.defavorable.Attack = Cast +Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.defavorable.Move = Hide +Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.defavorable.Target = range fighter +Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.equilibre.Attack = Cast +Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.equilibre.Move = Hide +Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.equilibre.Target = range fighter +Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.favorable.Attack = Cast +Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.favorable.Move = Hide +Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.favorable.Target = range fighter +Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.tres favorable.Attack = Cast +Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.tres favorable.Move = Defense +Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.tres_defavorable.Attack = Cast +Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.tres_defavorable.Move = Hide +Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.tres_defavorable.Target = range fighter +Mon Oct 07 14:26:21 2002 (favre) .caster_buffer.Trader.defavorable.Attack = Cast +Mon Oct 07 14:26:21 2002 (favre) .caster_buffer.Trader.defavorable.Move = Hide +Mon Oct 07 14:26:21 2002 (favre) .caster_buffer.Trader.defavorable.Target = shopkeeper +Mon Oct 07 14:26:21 2002 (favre) .caster_buffer.Trader.equilibre.Attack = Cast +Mon Oct 07 14:26:21 2002 (favre) .caster_buffer.Trader.equilibre.Move = Defense +Mon Oct 07 14:26:21 2002 (favre) .caster_buffer.Trader.favorable.Attack = Cast +Mon Oct 07 14:26:21 2002 (favre) .caster_buffer.Trader.favorable.Move = Defense +Mon Oct 07 14:26:21 2002 (favre) .caster_buffer.Trader.tres favorable.Attack = Cast +Mon Oct 07 14:26:21 2002 (favre) .caster_buffer.Trader.tres favorable.Move = Defense +Mon Oct 07 14:26:21 2002 (favre) .caster_buffer.Trader.tres_defavorable.Attack = Cast +Mon Oct 07 14:26:21 2002 (favre) .caster_buffer.Trader.tres_defavorable.Move = Hide +Mon Oct 07 14:26:21 2002 (favre) .caster_buffer.Trader.tres_defavorable.Target = shopkeeper +Mon Oct 07 14:27:11 2002 (favre) .caster_buffer.Faber.defavorable.Attack = Cast +Mon Oct 07 14:27:11 2002 (favre) .caster_buffer.Faber.defavorable.Move = Hide +Mon Oct 07 14:27:11 2002 (favre) .caster_buffer.Faber.equilibre.Attack = Cast +Mon Oct 07 14:27:11 2002 (favre) .caster_buffer.Faber.equilibre.Move = Defense +Mon Oct 07 14:27:11 2002 (favre) .caster_buffer.Faber.favorable.Attack = Cast +Mon Oct 07 14:27:11 2002 (favre) .caster_buffer.Faber.favorable.Move = Defense +Mon Oct 07 14:27:11 2002 (favre) .caster_buffer.Faber.tres favorable.Attack = Cast +Mon Oct 07 14:27:11 2002 (favre) .caster_buffer.Faber.tres favorable.Move = Defense +Mon Oct 07 14:27:11 2002 (favre) .caster_buffer.Faber.tres_defavorable.Attack = Cast +Mon Oct 07 14:27:11 2002 (favre) .caster_buffer.Faber.tres_defavorable.Move = Hide +Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.defavorable.Attack = Normale +Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.defavorable.Move = Defense +Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.defavorable.Target = caster healer +Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.equilibre.Attack = Normale +Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.equilibre.Move = Defense +Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.equilibre.Target = caster healer +Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.favorable.Attack = Normale +Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.favorable.Move = IfNeeded +Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.favorable.Target = harvester +Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.tres favorable.Attack = Normale +Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.tres favorable.Move = IfNeeded +Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.tres favorable.Target = harvester +Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.tres_defavorable.Attack = Forte +Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.tres_defavorable.Move = IfNeeded +Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.tres_defavorable.Target = harvester +Mon Oct 07 14:30:19 2002 (favre) .harvester.Healer.defavorable.Target = caster healer +Mon Oct 07 14:30:19 2002 (favre) .harvester.Healer.equilibre.Target = caster healer +Mon Oct 07 14:30:19 2002 (favre) .harvester.Healer.favorable.Target = caster healer +Mon Oct 07 14:30:19 2002 (favre) .harvester.Healer.tres_defavorable.Attack = Forte +Mon Oct 07 14:30:19 2002 (favre) .harvester.Healer.tres_defavorable.Move = IfNeeded +Mon Oct 07 14:30:19 2002 (favre) .harvester.Healer.tres_defavorable.Target = caster healer +Mon Oct 07 14:30:24 2002 (favre) .harvester.Healer.defavorable.Attack = Forte +Mon Oct 07 14:30:24 2002 (favre) .harvester.Healer.defavorable.Move = IfNeeded +Mon Oct 07 14:31:16 2002 (favre) .harvester.Healer.equilibre.Attack = Normale +Mon Oct 07 14:31:16 2002 (favre) .harvester.Healer.equilibre.Move = Defense +Mon Oct 07 14:31:16 2002 (favre) .harvester.Healer.favorable.Attack = Normale +Mon Oct 07 14:31:16 2002 (favre) .harvester.Healer.favorable.Move = IfNeeded +Mon Oct 07 14:31:16 2002 (favre) .harvester.Healer.tres favorable.Attack = Normale +Mon Oct 07 14:31:16 2002 (favre) .harvester.Healer.tres favorable.Move = Defense +Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.defavorable.Attack = Forte +Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.defavorable.Move = Hide +Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.defavorable.Target = caster buffer +Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.equilibre.Attack = Rien +Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.equilibre.Move = Defense +Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.equilibre.Target = caster buffer +Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.favorable.Attack = Normale +Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.favorable.Move = Seek +Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.favorable.Target = caster buffer +Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.tres favorable.Attack = Normale +Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.tres favorable.Move = Seek +Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.tres favorable.Target = caster buffer +Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.tres_defavorable.Attack = Tres forte +Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.tres_defavorable.Move = Seek +Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.tres_defavorable.Target = caster buffer +Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.defavorable.Attack = Rien +Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.defavorable.Move = Defense +Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.defavorable.Target = caster attack +Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.equilibre.Attack = Rien +Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.equilibre.Move = Defense +Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.equilibre.Target = caster attack +Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.favorable.Attack = Normale +Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.favorable.Move = Seek +Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.favorable.Target = caster attack +Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.tres favorable.Attack = Normale +Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.tres favorable.Move = Seek +Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.tres favorable.Target = caster attack +Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.tres_defavorable.Attack = Tres forte +Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.tres_defavorable.Move = Seek +Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.defavorable.Attack = Rien +Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.defavorable.Move = Defense +Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.defavorable.Target = caster healer +Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.equilibre.Attack = Rien +Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.equilibre.Move = Defense +Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.equilibre.Target = caster healer +Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.favorable.Attack = Normale +Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.favorable.Move = IfNeeded +Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.favorable.Target = melee fighter +Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.tres favorable.Attack = Normale +Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.tres favorable.Move = IfNeeded +Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.tres favorable.Target = melee fighter +Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.tres_defavorable.Attack = Forte +Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.tres_defavorable.Move = IfNeeded +Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.tres_defavorable.Target = melee fighter +Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.defavorable.Attack = Forte +Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.defavorable.Move = Seek +Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.defavorable.Target = range fighter +Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.equilibre.Attack = Rien +Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.equilibre.Move = Defense +Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.equilibre.Target = range fighter +Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.favorable.Attack = Normale +Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.favorable.Move = IfNeeded +Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.favorable.Target = range fighter +Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.tres favorable.Attack = Normale +Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.tres favorable.Move = IfNeeded +Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.tres favorable.Target = range fighter +Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.tres_defavorable.Attack = Tres forte +Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.tres_defavorable.Move = Seek +Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.tres_defavorable.Target = range fighter +Mon Oct 07 14:43:29 2002 (favre) .harvester.Trader.tres_defavorable.Attack = Normale +Mon Oct 07 14:43:29 2002 (favre) .harvester.Trader.tres_defavorable.Move = IfNeeded +Mon Oct 07 14:43:29 2002 (favre) .harvester.Trader.tres_defavorable.Target = shopkeeper +Mon Oct 07 14:43:43 2002 (favre) .harvester.Trader.defavorable.Attack = Rien +Mon Oct 07 14:43:43 2002 (favre) .harvester.Trader.defavorable.Move = IfNeeded +Mon Oct 07 14:43:43 2002 (favre) .harvester.Trader.defavorable.Target = caster healer +Mon Oct 07 14:43:53 2002 (favre) .harvester.Trader.equilibre.Attack = Rien +Mon Oct 07 14:43:53 2002 (favre) .harvester.Trader.equilibre.Move = Defense +Mon Oct 07 14:43:53 2002 (favre) .harvester.Trader.equilibre.Target = caster healer +Mon Oct 07 14:44:08 2002 (favre) .harvester.Trader.favorable.Attack = Normale +Mon Oct 07 14:44:08 2002 (favre) .harvester.Trader.favorable.Move = IfNeeded +Mon Oct 07 14:44:08 2002 (favre) .harvester.Trader.favorable.Target = shopkeeper +Mon Oct 07 14:44:22 2002 (favre) .harvester.Trader.tres favorable.Attack = Normale +Mon Oct 07 14:44:22 2002 (favre) .harvester.Trader.tres favorable.Move = Defense +Mon Oct 07 14:45:22 2002 (favre) .harvester.Faber.defavorable.Attack = Rien +Mon Oct 07 14:45:22 2002 (favre) .harvester.Faber.defavorable.Move = Defense +Mon Oct 07 14:45:22 2002 (favre) .harvester.Faber.defavorable.Target = caster healer +Mon Oct 07 14:45:22 2002 (favre) .harvester.Faber.equilibre.Attack = Rien +Mon Oct 07 14:45:22 2002 (favre) .harvester.Faber.equilibre.Move = Defense +Mon Oct 07 14:45:22 2002 (favre) .harvester.Faber.equilibre.Target = caster healer +Mon Oct 07 14:45:22 2002 (favre) .harvester.Faber.favorable.Attack = Normale +Mon Oct 07 14:45:22 2002 (favre) .harvester.Faber.favorable.Move = IfNeeded +Mon Oct 07 14:45:22 2002 (favre) .harvester.Faber.tres favorable.Attack = Normale +Mon Oct 07 14:45:22 2002 (favre) .harvester.Faber.tres favorable.Move = Defense +Mon Oct 07 14:45:22 2002 (favre) .harvester.Faber.tres_defavorable.Attack = Normale +Mon Oct 07 14:45:22 2002 (favre) .harvester.Faber.tres_defavorable.Move = IfNeeded +Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.defavorable.Attack = Rien +Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.defavorable.Move = Defense +Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.defavorable.Target = caster healer +Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.equilibre.Attack = Rien +Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.equilibre.Move = Defense +Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.equilibre.Target = caster healer +Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.favorable.Attack = Normale +Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.favorable.Move = IfNeeded +Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.favorable.Target = harvester +Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.tres favorable.Attack = Normale +Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.tres favorable.Move = Defense +Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.tres_defavorable.Attack = Normale +Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.tres_defavorable.Move = IfNeeded +Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.tres_defavorable.Target = harvester +Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.defavorable.Attack = Rien +Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.defavorable.Move = Defense +Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.defavorable.Target = caster healer +Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.equilibre.Attack = Rien +Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.equilibre.Move = Defense +Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.equilibre.Target = caster healer +Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.favorable.Attack = Normale +Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.favorable.Move = IfNeeded +Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.favorable.Target = caster healer +Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.tres favorable.Attack = Normale +Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.tres favorable.Move = Defense +Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.tres favorable.Target = +Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.tres_defavorable.Attack = Normale +Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.tres_defavorable.Move = IfNeeded +Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.tres_defavorable.Target = caster healer +Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.defavorable.Attack = Rien +Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.defavorable.Move = Defense +Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.defavorable.Target = caster buffer +Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.equilibre.Attack = Rien +Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.equilibre.Move = Defense +Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.equilibre.Target = caster buffer +Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.favorable.Attack = Normale +Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.favorable.Move = Seek +Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.favorable.Target = caster buffer +Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.tres favorable.Attack = Normale +Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.tres favorable.Move = Defense +Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.tres_defavorable.Attack = Forte +Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.tres_defavorable.Move = Seek +Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.tres_defavorable.Target = caster buffer +Mon Oct 07 15:03:48 2002 (favre) .trader.Caster Attack.defavorable.Attack = Rien +Mon Oct 07 15:03:48 2002 (favre) .trader.Caster Attack.defavorable.Move = Defense +Mon Oct 07 15:03:48 2002 (favre) .trader.Caster Attack.defavorable.Target = caster attack +Mon Oct 07 15:03:48 2002 (favre) .trader.Caster Attack.equilibre.Attack = Rien +Mon Oct 07 15:03:48 2002 (favre) .trader.Caster Attack.equilibre.Move = Defense +Mon Oct 07 15:03:48 2002 (favre) .trader.Caster Attack.equilibre.Target = caster attack +Mon Oct 07 15:03:48 2002 (favre) .trader.Caster Attack.tres_defavorable.Attack = Forte +Mon Oct 07 15:03:48 2002 (favre) .trader.Caster Attack.tres_defavorable.Move = IfNeeded +Mon Oct 07 15:03:48 2002 (favre) .trader.Caster Attack.tres_defavorable.Target = caster attack +Mon Oct 07 15:04:02 2002 (favre) .trader.Caster Attack.favorable.Attack = Normale +Mon Oct 07 15:04:02 2002 (favre) .trader.Caster Attack.favorable.Move = Seek +Mon Oct 07 15:04:02 2002 (favre) .trader.Caster Attack.favorable.Target = caster attack +Mon Oct 07 15:04:10 2002 (favre) .trader.Caster Attack.tres favorable.Attack = Normale +Mon Oct 07 15:04:10 2002 (favre) .trader.Caster Attack.tres favorable.Move = Defense +Mon Oct 07 15:04:47 2002 (favre) .trader.Melee fighter.defavorable.Attack = Normale +Mon Oct 07 15:04:47 2002 (favre) .trader.Melee fighter.defavorable.Move = Defense +Mon Oct 07 15:04:47 2002 (favre) .trader.Melee fighter.tres_defavorable.Attack = Forte +Mon Oct 07 15:04:47 2002 (favre) .trader.Melee fighter.tres_defavorable.Move = IfNeeded +Mon Oct 07 15:04:47 2002 (favre) .trader.Melee fighter.tres_defavorable.Target = melee fighter +Mon Oct 07 15:04:57 2002 (favre) .trader.Melee fighter.equilibre.Attack = Rien +Mon Oct 07 15:04:57 2002 (favre) .trader.Melee fighter.equilibre.Move = Defense +Mon Oct 07 15:04:57 2002 (favre) .trader.Melee fighter.equilibre.Target = caster healer +Mon Oct 07 15:05:06 2002 (favre) .trader.Melee fighter.favorable.Attack = Normale +Mon Oct 07 15:05:06 2002 (favre) .trader.Melee fighter.favorable.Move = IfNeeded +Mon Oct 07 15:05:06 2002 (favre) .trader.Melee fighter.favorable.Target = melee fighter +Mon Oct 07 15:05:16 2002 (favre) .trader.Melee fighter.tres favorable.Attack = Normale +Mon Oct 07 15:05:16 2002 (favre) .trader.Melee fighter.tres favorable.Move = Defense +Mon Oct 07 15:05:20 2002 (favre) .trader.Melee fighter.tres favorable.Target = melee fighter +Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.defavorable.Attack = Rien +Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.defavorable.Move = Defense +Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.defavorable.Target = range fighter +Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.equilibre.Attack = Rien +Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.equilibre.Move = Defense +Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.equilibre.Target = range fighter +Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.favorable.Attack = Normale +Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.favorable.Move = Seek +Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.favorable.Target = range fighter +Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.tres favorable.Attack = Normale +Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.tres favorable.Move = Defense +Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.tres favorable.Target = +Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.tres_defavorable.Attack = Forte +Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.tres_defavorable.Move = Seek +Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.tres_defavorable.Target = range fighter +Mon Oct 07 15:07:28 2002 (favre) .trader.Trader.defavorable.Attack = Rien +Mon Oct 07 15:07:28 2002 (favre) .trader.Trader.defavorable.Move = Defense +Mon Oct 07 15:07:28 2002 (favre) .trader.Trader.defavorable.Target = caster healer +Mon Oct 07 15:07:28 2002 (favre) .trader.Trader.equilibre.Attack = Rien +Mon Oct 07 15:07:28 2002 (favre) .trader.Trader.equilibre.Move = Defense +Mon Oct 07 15:07:28 2002 (favre) .trader.Trader.equilibre.Target = caster healer +Mon Oct 07 15:07:28 2002 (favre) .trader.Trader.favorable.Attack = Normale +Mon Oct 07 15:07:28 2002 (favre) .trader.Trader.favorable.Move = IfNeeded +Mon Oct 07 15:07:28 2002 (favre) .trader.Trader.favorable.Target = shopkeeper +Mon Oct 07 15:07:28 2002 (favre) .trader.Trader.tres_defavorable.Attack = Normale +Mon Oct 07 15:07:28 2002 (favre) .trader.Trader.tres_defavorable.Move = IfNeeded +Mon Oct 07 15:07:28 2002 (favre) .trader.Trader.tres_defavorable.Target = shopkeeper +Mon Oct 07 15:07:37 2002 (favre) .trader.Trader.tres favorable.Attack = Normale +Mon Oct 07 15:07:37 2002 (favre) .trader.Trader.tres favorable.Move = Defense +Mon Oct 07 15:08:31 2002 (favre) .trader.Faber.defavorable.Attack = Rien +Mon Oct 07 15:08:31 2002 (favre) .trader.Faber.defavorable.Move = Defense +Mon Oct 07 15:08:31 2002 (favre) .trader.Faber.defavorable.Target = caster healer +Mon Oct 07 15:08:31 2002 (favre) .trader.Faber.equilibre.Attack = Rien +Mon Oct 07 15:08:31 2002 (favre) .trader.Faber.equilibre.Move = Defense +Mon Oct 07 15:08:31 2002 (favre) .trader.Faber.equilibre.Target = caster healer +Mon Oct 07 15:08:31 2002 (favre) .trader.Faber.favorable.Attack = Normale +Mon Oct 07 15:08:31 2002 (favre) .trader.Faber.favorable.Move = IfNeeded +Mon Oct 07 15:08:31 2002 (favre) .trader.Faber.tres favorable.Attack = Normale +Mon Oct 07 15:08:31 2002 (favre) .trader.Faber.tres favorable.Move = Defense +Mon Oct 07 15:08:31 2002 (favre) .trader.Faber.tres_defavorable.Attack = Normale +Mon Oct 07 15:08:31 2002 (favre) .trader.Faber.tres_defavorable.Move = IfNeeded +Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.defavorable.Attack = Cast +Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.defavorable.Move = Hide +Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.defavorable.Target = harvester +Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.equilibre.Attack = Normale +Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.equilibre.Move = Defense +Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.equilibre.Target = +Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.favorable.Attack = Normale +Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.favorable.Move = Defense +Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.favorable.Target = +Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.tres favorable.Attack = Normale +Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.tres favorable.Move = Defense +Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.tres favorable.Target = +Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.tres_defavorable.Attack = Cast +Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.tres_defavorable.Move = Hide +Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.tres_defavorable.Target = harvester +Mon Oct 07 15:10:43 2002 (favre) .caster_attack.Healer.defavorable.Attack = Cast +Mon Oct 07 15:10:43 2002 (favre) .caster_attack.Healer.defavorable.Move = Hide +Mon Oct 07 15:10:43 2002 (favre) .caster_attack.Healer.defavorable.Target = caster healer +Mon Oct 07 15:10:43 2002 (favre) .caster_attack.Healer.equilibre.Attack = Cast +Mon Oct 07 15:10:43 2002 (favre) .caster_attack.Healer.equilibre.Move = Hide +Mon Oct 07 15:10:43 2002 (favre) .caster_attack.Healer.equilibre.Target = caster healer +Mon Oct 07 15:10:43 2002 (favre) .caster_attack.Healer.tres_defavorable.Attack = Cast +Mon Oct 07 15:10:43 2002 (favre) .caster_attack.Healer.tres_defavorable.Move = Hide +Mon Oct 07 15:10:43 2002 (favre) .caster_attack.Healer.tres_defavorable.Target = caster healer +Mon Oct 07 15:10:49 2002 (favre) .caster_attack.Healer.favorable.Attack = Normale +Mon Oct 07 15:10:49 2002 (favre) .caster_attack.Healer.favorable.Move = Defense +Mon Oct 07 15:10:52 2002 (favre) .caster_attack.Healer.tres favorable.Attack = Normale +Mon Oct 07 15:10:52 2002 (favre) .caster_attack.Healer.tres favorable.Move = Defense +Mon Oct 07 15:11:29 2002 (favre) .caster_attack.Caster buffer.defavorable.Target = caster buffer +Mon Oct 07 15:11:29 2002 (favre) .caster_attack.Caster buffer.equilibre.Target = caster buffer +Mon Oct 07 15:11:29 2002 (favre) .caster_attack.Caster buffer.favorable.Target = caster buffer +Mon Oct 07 15:11:29 2002 (favre) .caster_attack.Caster buffer.tres favorable.Target = caster buffer +Mon Oct 07 15:11:29 2002 (favre) .caster_attack.Caster buffer.tres_defavorable.Attack = Cast +Mon Oct 07 15:11:29 2002 (favre) .caster_attack.Caster buffer.tres_defavorable.Move = Hide +Mon Oct 07 15:11:29 2002 (favre) .caster_attack.Caster buffer.tres_defavorable.Target = caster buffer +Mon Oct 07 15:11:40 2002 (favre) .caster_attack.Caster buffer.defavorable.Move = Hide +Mon Oct 07 15:11:40 2002 (favre) .caster_attack.Caster buffer.equilibre.Move = Hide +Mon Oct 07 15:11:40 2002 (favre) .caster_attack.Caster buffer.favorable.Move = Hide +Mon Oct 07 15:11:40 2002 (favre) .caster_attack.Caster buffer.tres favorable.Move = Hide +Mon Oct 07 15:11:52 2002 (favre) .caster_attack.Caster buffer.defavorable.Attack = Cast +Mon Oct 07 15:11:52 2002 (favre) .caster_attack.Caster buffer.equilibre.Attack = Cast +Mon Oct 07 15:11:52 2002 (favre) .caster_attack.Caster buffer.favorable.Attack = Cast +Mon Oct 07 15:11:52 2002 (favre) .caster_attack.Caster buffer.tres favorable.Attack = Cast +Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.defavorable.Attack = Cast +Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.defavorable.Move = Hide +Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.defavorable.Target = caster attack +Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.equilibre.Attack = Cast +Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.equilibre.Move = Hide +Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.equilibre.Target = caster attack +Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.favorable.Attack = Cast +Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.favorable.Move = Hide +Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.favorable.Target = caster attack +Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.tres favorable.Attack = Cast +Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.tres favorable.Move = Hide +Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.tres favorable.Target = caster attack +Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.tres_defavorable.Attack = Cast +Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.tres_defavorable.Move = Hide +Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.tres_defavorable.Target = caster attack +Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.defavorable.Attack = Cast +Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.defavorable.Move = Hide +Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.defavorable.Target = melee fighter +Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.equilibre.Attack = Cast +Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.equilibre.Move = Hide +Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.equilibre.Target = melee fighter +Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.favorable.Attack = Cast +Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.favorable.Move = Hide +Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.favorable.Target = melee fighter +Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.tres favorable.Attack = Normale +Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.tres favorable.Move = Defense +Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.tres_defavorable.Attack = Cast +Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.tres_defavorable.Move = Hide +Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.tres_defavorable.Target = melee fighter +Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.defavorable.Attack = Cast +Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.defavorable.Move = Hide +Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.defavorable.Target = range fighter +Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.equilibre.Attack = Cast +Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.equilibre.Move = Hide +Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.equilibre.Target = range fighter +Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.favorable.Attack = Cast +Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.favorable.Move = Hide +Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.favorable.Target = range fighter +Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.tres favorable.Attack = Normale +Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.tres favorable.Move = Defense +Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.tres_defavorable.Attack = Cast +Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.tres_defavorable.Move = Hide +Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.tres_defavorable.Target = range fighter +Mon Oct 07 15:16:19 2002 (favre) .caster_attack.Trader.defavorable.Attack = Normale +Mon Oct 07 15:16:19 2002 (favre) .caster_attack.Trader.defavorable.Move = Defense +Mon Oct 07 15:16:19 2002 (favre) .caster_attack.Trader.equilibre.Attack = Normale +Mon Oct 07 15:16:19 2002 (favre) .caster_attack.Trader.equilibre.Move = Defense +Mon Oct 07 15:16:19 2002 (favre) .caster_attack.Trader.favorable.Attack = Normale +Mon Oct 07 15:16:19 2002 (favre) .caster_attack.Trader.favorable.Move = Defense +Mon Oct 07 15:16:19 2002 (favre) .caster_attack.Trader.tres favorable.Attack = Normale +Mon Oct 07 15:16:19 2002 (favre) .caster_attack.Trader.tres favorable.Move = Defense +Mon Oct 07 15:16:19 2002 (favre) .caster_attack.Trader.tres_defavorable.Attack = Cast +Mon Oct 07 15:16:19 2002 (favre) .caster_attack.Trader.tres_defavorable.Move = Hide +Mon Oct 07 15:16:19 2002 (favre) .caster_attack.Trader.tres_defavorable.Target = shopkeeper +Mon Oct 07 15:17:10 2002 (favre) .caster_attack.Faber.defavorable.Attack = Normale +Mon Oct 07 15:17:10 2002 (favre) .caster_attack.Faber.defavorable.Move = Defense +Mon Oct 07 15:17:10 2002 (favre) .caster_attack.Faber.equilibre.Attack = Normale +Mon Oct 07 15:17:10 2002 (favre) .caster_attack.Faber.equilibre.Move = Defense +Mon Oct 07 15:17:10 2002 (favre) .caster_attack.Faber.favorable.Attack = Normale +Mon Oct 07 15:17:10 2002 (favre) .caster_attack.Faber.favorable.Move = Defense +Mon Oct 07 15:17:10 2002 (favre) .caster_attack.Faber.tres favorable.Attack = Normale +Mon Oct 07 15:17:10 2002 (favre) .caster_attack.Faber.tres favorable.Move = Defense +Mon Oct 07 15:17:10 2002 (favre) .caster_attack.Faber.tres_defavorable.Attack = Cast +Mon Oct 07 15:17:10 2002 (favre) .caster_attack.Faber.tres_defavorable.Move = Hide + diff --git a/leveldesign/DFN/game_elem/_ai/test.typ b/leveldesign/DFN/game_elem/_ai/test.typ new file mode 100644 index 0000000..666e846 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/test.typ @@ -0,0 +1,6 @@ + + + + + Liste de chaine de caract貥 pour d馩nir les ensembles pour les cr顴ures. + diff --git a/leveldesign/DFN/game_elem/_ai/trader_group_action.dfn b/leveldesign/DFN/game_elem/_ai/trader_group_action.dfn new file mode 100644 index 0000000..90c4813 --- /dev/null +++ b/leveldesign/DFN/game_elem/_ai/trader_group_action.dfn @@ -0,0 +1,16 @@ + + + + + + + + + + + Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Parents = +Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Structure = +Wed Oct 02 14:51:54 2002 (Administrateur) Dfn Structure = +Wed Oct 02 16:17:48 2002 (Administrateur) Dfn Structure = +Wed Oct 02 16:54:58 2002 (Administrateur) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_anim/animation.dfn b/leveldesign/DFN/game_elem/_anim/animation.dfn new file mode 100644 index 0000000..34feccf --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/animation.dfn @@ -0,0 +1,34 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Tue May 20 14:54:06 2003 (puzin) +Wed Nov 19 19:51:45 2003 (vizerie) Dfn Structure = +Mon Nov 24 21:42:20 2003 (vizerie) Dfn Structure = +Mon Jan 03 12:21:32 2005 (berenguier) Dfn Structure = +Mon Jan 03 12:25:07 2005 (berenguier) Dfn Structure = +Mon Jan 03 12:26:59 2005 (berenguier) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_anim/animation_set.dfn b/leveldesign/DFN/game_elem/_anim/animation_set.dfn new file mode 100644 index 0000000..115238d --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/animation_set.dfn @@ -0,0 +1,331 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Mon Feb 17 15:35:04 2003 (puzin) + + diff --git a/leveldesign/DFN/game_elem/_anim/animation_state.dfn b/leveldesign/DFN/game_elem/_anim/animation_state.dfn new file mode 100644 index 0000000..c2a7137 --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/animation_state.dfn @@ -0,0 +1,10 @@ + + + + + + + + + Wed Jul 01 21:10:31 2003 (puzin) + diff --git a/leveldesign/DFN/game_elem/_anim/animset_list.dfn b/leveldesign/DFN/game_elem/_anim/animset_list.dfn new file mode 100644 index 0000000..6eb39dc --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/animset_list.dfn @@ -0,0 +1,6 @@ + + + + Wed Dec 11 12:13:32 2002 (puzin) +Tue Jul 08 19:35:15 2003 (puzin) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_anim/animset_mode.dfn b/leveldesign/DFN/game_elem/_anim/animset_mode.dfn new file mode 100644 index 0000000..a364935 --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/animset_mode.dfn @@ -0,0 +1,17 @@ + + + + + + + + + + + + + + + Wed Dec 11 11:29:57 2002 (puzin) +Thu Dec 09 14:18:23 2004 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_anim/animset_type.dfn b/leveldesign/DFN/game_elem/_anim/animset_type.dfn new file mode 100644 index 0000000..87c7b8e --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/animset_type.dfn @@ -0,0 +1,40 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Mar 27 18:30:43 2003 (puzin) + diff --git a/leveldesign/DFN/game_elem/_anim/automaton.dfn b/leveldesign/DFN/game_elem/_anim/automaton.dfn new file mode 100644 index 0000000..90552a2 --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/automaton.dfn @@ -0,0 +1,19 @@ + + + + + + + + + + + + + + + + Added: 'comments' and 'move dist'. + Fri May 30 16:30:00 2003 (puzin) +Thu Aug 21 11:19:33 2003 (puzin) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_anim/automaton_atk_states.dfn b/leveldesign/DFN/game_elem/_anim/automaton_atk_states.dfn new file mode 100644 index 0000000..b0090d7 --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/automaton_atk_states.dfn @@ -0,0 +1,22 @@ + + + + + + + + + + + + + + + + + + + + + Fri May 30 16:30:00 2003 (puzin) + diff --git a/leveldesign/DFN/game_elem/_anim/automaton_generic_states.dfn b/leveldesign/DFN/game_elem/_anim/automaton_generic_states.dfn new file mode 100644 index 0000000..8bdf526 --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/automaton_generic_states.dfn @@ -0,0 +1,10 @@ + + + + + + + Tue May 20 19:15:31 2003 (puzin) Dfn Structure = +Tue May 20 19:16:21 2003 (puzin) Dfn Structure = +Tue May 20 19:19:45 2003 (puzin) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_anim/automaton_list.dfn b/leveldesign/DFN/game_elem/_anim/automaton_list.dfn new file mode 100644 index 0000000..74f68f1 --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/automaton_list.dfn @@ -0,0 +1,6 @@ + + + + Tue Dec 10 17:27:40 2002 (puzin) Dfn Structure = +Tue Dec 10 17:32:06 2002 (puzin) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_anim/automaton_mode_states.dfn b/leveldesign/DFN/game_elem/_anim/automaton_mode_states.dfn new file mode 100644 index 0000000..b8505ae --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/automaton_mode_states.dfn @@ -0,0 +1,15 @@ + + + + + + + + + + + + + + Fri May 30 16:30:00 2003 (puzin) + diff --git a/leveldesign/DFN/game_elem/_anim/automaton_motion_states.dfn b/leveldesign/DFN/game_elem/_anim/automaton_motion_states.dfn new file mode 100644 index 0000000..91b543f --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/automaton_motion_states.dfn @@ -0,0 +1,20 @@ + + + + + + + + + + + + + + + + + + + Fri May 30 16:30:00 2003 (puzin) + diff --git a/leveldesign/DFN/game_elem/_anim/automaton_other_states.dfn b/leveldesign/DFN/game_elem/_anim/automaton_other_states.dfn new file mode 100644 index 0000000..d1b9e5c --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/automaton_other_states.dfn @@ -0,0 +1,32 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Fri May 30 16:30:00 2003 (puzin) + diff --git a/leveldesign/DFN/game_elem/_anim/automaton_spell_states.dfn b/leveldesign/DFN/game_elem/_anim/automaton_spell_states.dfn new file mode 100644 index 0000000..17fc569 --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/automaton_spell_states.dfn @@ -0,0 +1,127 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Fri May 30 16:30:00 2003 (puzin) + diff --git a/leveldesign/DFN/game_elem/_anim/automaton_state.dfn b/leveldesign/DFN/game_elem/_anim/automaton_state.dfn new file mode 100644 index 0000000..7a90ae5 --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/automaton_state.dfn @@ -0,0 +1,53 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Sun Mar 16 02:02:00 2003 (puzin) + diff --git a/leveldesign/DFN/game_elem/_anim/fx/animation_fx.dfn b/leveldesign/DFN/game_elem/_anim/fx/animation_fx.dfn new file mode 100644 index 0000000..06789da --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/fx/animation_fx.dfn @@ -0,0 +1,25 @@ + + + + + + + + + + + + + + + Mon Oct 13 17:25:01 2003 (Nicolas Vizerie) Dfn Structure = +Mon Oct 13 17:39:31 2003 (Nicolas Vizerie) Dfn Structure = +Mon Oct 13 19:40:33 2003 (Nicolas Vizerie) Dfn Structure = +Tue Oct 14 19:26:40 2003 (Nicolas Vizerie) Dfn Structure = +Wed Oct 15 14:30:57 2003 (Nicolas Vizerie) Dfn Structure = +Tue Oct 21 15:21:23 2003 (Nicolas Vizerie) Dfn Structure = +Thu Nov 13 19:02:59 2003 (vizerie) Dfn Structure = +Mon Nov 24 15:44:56 2003 (vizerie) Dfn Structure = +Fri Mar 18 12:02:41 2005 (vizerie) Dfn Structure = +Mon Mar 21 10:15:39 2005 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_anim/fx/animation_fx_set.dfn b/leveldesign/DFN/game_elem/_anim/fx/animation_fx_set.dfn new file mode 100644 index 0000000..518b901 --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/fx/animation_fx_set.dfn @@ -0,0 +1,20 @@ + + + + + + + + + + + + + + + Mon Oct 13 17:26:04 2003 (Nicolas Vizerie) Dfn Structure = +Mon Oct 13 17:49:15 2003 (Nicolas Vizerie) Dfn Structure = +Wed Oct 15 13:50:41 2003 (Nicolas Vizerie) Dfn Structure = +Tue Mar 22 14:07:42 2005 (vizerie) Dfn Structure = +Tue Mar 22 14:41:25 2005 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_anim/fx/animation_fx_set_by_lvl.dfn b/leveldesign/DFN/game_elem/_anim/fx/animation_fx_set_by_lvl.dfn new file mode 100644 index 0000000..fa6f426 --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/fx/animation_fx_set_by_lvl.dfn @@ -0,0 +1,10 @@ + + + + + + + + Mon Oct 13 17:53:06 2003 (Nicolas Vizerie) Dfn Structure = +Thu Nov 20 19:36:54 2003 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_anim/fx/animation_magic.dfn b/leveldesign/DFN/game_elem/_anim/fx/animation_magic.dfn new file mode 100644 index 0000000..ef0f119 --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/fx/animation_magic.dfn @@ -0,0 +1,7 @@ + + + + + + Wed Oct 15 14:42:05 2003 (Nicolas Vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_anim/fx/cast_fx.dfn b/leveldesign/DFN/game_elem/_anim/fx/cast_fx.dfn new file mode 100644 index 0000000..f1f65d5 --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/fx/cast_fx.dfn @@ -0,0 +1,15 @@ + + + + + + + + + Wed Oct 15 14:42:05 2003 (Nicolas Vizerie) Dfn Structure = +Fri Nov 21 15:09:30 2003 (vizerie) Dfn Structure = +Fri Nov 21 15:50:36 2003 (vizerie) Dfn Structure = +Tue Jan 06 11:04:59 2004 (vizerie) Dfn Structure = +Tue Jan 06 11:05:12 2004 (vizerie) Dfn Structure = +Tue Jan 06 11:05:43 2004 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_anim/fx/spell.dfn b/leveldesign/DFN/game_elem/_anim/fx/spell.dfn new file mode 100644 index 0000000..c1d1c15 --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/fx/spell.dfn @@ -0,0 +1,12 @@ + + + + + + + Wed Oct 15 13:43:28 2003 (Nicolas Vizerie) Dfn Structure = +Thu Oct 16 19:35:24 2003 (Nicolas Vizerie) Dfn Structure = +Thu Nov 13 14:54:21 2003 (vizerie) Dfn Structure = +Thu Nov 13 19:04:22 2003 (vizerie) Dfn Structure = +Thu Nov 13 19:06:28 2003 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_anim/fx/spell_id.dfn b/leveldesign/DFN/game_elem/_anim/fx/spell_id.dfn new file mode 100644 index 0000000..3077a93 --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/fx/spell_id.dfn @@ -0,0 +1,12 @@ + + + + + + Wed Oct 15 18:12:14 2003 (Nicolas Vizerie) Dfn Structure = +Wed Oct 15 18:12:57 2003 (Nicolas Vizerie) Dfn Structure = +Wed Oct 15 19:40:08 2003 (Nicolas Vizerie) Dfn Structure = +Fri Nov 21 14:13:23 2003 (vizerie) Dfn Structure = +Fri Nov 21 14:26:58 2003 (vizerie) Dfn Structure = +Fri Nov 21 15:12:14 2003 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_anim/fx/spell_list.dfn b/leveldesign/DFN/game_elem/_anim/fx/spell_list.dfn new file mode 100644 index 0000000..d259b80 --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/fx/spell_list.dfn @@ -0,0 +1,6 @@ + + + + Wed Oct 15 18:13:32 2003 (Nicolas Vizerie) Dfn Structure = +Fri Nov 07 10:30:04 2003 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_anim/fx/stick_mode.dfn b/leveldesign/DFN/game_elem/_anim/fx/stick_mode.dfn new file mode 100644 index 0000000..ba8ab3e --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/fx/stick_mode.dfn @@ -0,0 +1,7 @@ + + + + + Thu Nov 13 18:03:15 2003 (vizerie) Dfn Structure = +Wed Nov 19 14:27:08 2003 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_anim/fx_repeat_mode.typ b/leveldesign/DFN/game_elem/_anim/fx_repeat_mode.typ new file mode 100644 index 0000000..643efa9 --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/fx_repeat_mode.typ @@ -0,0 +1,7 @@ + + + + + + Mon Nov 24 15:44:03 2003 (vizerie) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_anim/job_mode.typ b/leveldesign/DFN/game_elem/_anim/job_mode.typ new file mode 100644 index 0000000..9310ca1 --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/job_mode.typ @@ -0,0 +1,18 @@ + + + + + + + + + + + + + + Mon Jan 03 12:20:22 2005 (berenguier) Type Default = None +Mon Jan 03 12:20:22 2005 (berenguier) Type UI = NonEditableCombo +Mon Jan 03 12:20:33 2005 (berenguier) Type Default = 0 +Mon Jan 03 12:22:56 2005 (berenguier) Type Default = None + diff --git a/leveldesign/DFN/game_elem/_anim/spell_cast_stage.typ b/leveldesign/DFN/game_elem/_anim/spell_cast_stage.typ new file mode 100644 index 0000000..b57b359 --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/spell_cast_stage.typ @@ -0,0 +1,8 @@ + + + + + + + Tue Jan 06 11:02:01 2004 (vizerie) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_anim/spell_id.typ b/leveldesign/DFN/game_elem/_anim/spell_id.typ new file mode 100644 index 0000000..dd57124 --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/spell_id.typ @@ -0,0 +1,31 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Jan 27 10:58:22 2004 (vizerie) Type Default = 0 +Tue Jan 27 10:58:22 2004 (vizerie) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_anim/spell_mode.typ b/leveldesign/DFN/game_elem/_anim/spell_mode.typ new file mode 100644 index 0000000..f23918f --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/spell_mode.typ @@ -0,0 +1,7 @@ + + + + + + Wed Oct 15 13:39:57 2003 (Nicolas Vizerie) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_anim/spell_type.typ b/leveldesign/DFN/game_elem/_anim/spell_type.typ new file mode 100644 index 0000000..92d2a71 --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/spell_type.typ @@ -0,0 +1,8 @@ + + + + + + Fri Nov 21 14:10:44 2003 (vizerie) Type Predef = +Fri Nov 21 15:12:17 2003 (vizerie) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_anim/stick_mode.typ b/leveldesign/DFN/game_elem/_anim/stick_mode.typ new file mode 100644 index 0000000..a4d48dd --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/stick_mode.typ @@ -0,0 +1,23 @@ + + + + + + + + + + + + Mon Oct 13 17:38:14 2003 (Nicolas Vizerie) Type Predef = +Tue Oct 14 14:23:38 2003 (Nicolas Vizerie) Type Predef = +Wed Nov 26 11:52:52 2003 (vizerie) Type Predef = +Fri Jan 09 10:54:39 2004 (vizerie) Type Predef = +Mon Jan 12 15:18:29 2004 (vizerie) Type Predef = +Mon Jan 12 15:18:34 2004 (vizerie) Type Predef = +Fri Feb 18 19:05:55 2005 (vizerie) Type Predef = +Thu Mar 17 19:02:31 2005 (vizerie) Type Predef = +Tue Mar 22 10:15:58 2005 (vizerie) Type Predef = +Tue Mar 22 10:19:38 2005 (vizerie) Type Predef = +Wed Apr 11 16:41:04 2007 (nouveau) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_anim/string_array.dfn b/leveldesign/DFN/game_elem/_anim/string_array.dfn new file mode 100644 index 0000000..e33544a --- /dev/null +++ b/leveldesign/DFN/game_elem/_anim/string_array.dfn @@ -0,0 +1,5 @@ + + + + Thu Oct 23 13:58:24 2003 (puzin) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_bot_chat/bot_chat.dfn b/leveldesign/DFN/game_elem/_bot_chat/bot_chat.dfn new file mode 100644 index 0000000..1bb44ee --- /dev/null +++ b/leveldesign/DFN/game_elem/_bot_chat/bot_chat.dfn @@ -0,0 +1,28 @@ + + + + + + + + + + + + + + + Thu Dec 05 11:31:39 2002 (Nicolas Vizerie) Dfn Structure = +Thu Dec 05 19:43:46 2002 (Nicolas Vizerie) Dfn Structure = +Fri Dec 06 10:33:46 2002 (Nicolas Vizerie) Dfn Structure = +Mon Jan 27 16:00:15 2003 (Nicolas Vizerie) Dfn Structure = +Tue Jan 28 19:26:27 2003 (Nicolas Vizerie) Dfn Structure = +Mon Mar 10 19:04:41 2003 (Nicolas Vizerie) Dfn Structure = +Tue Mar 11 18:41:57 2003 (Nicolas Vizerie) Dfn Structure = +Wed Mar 12 11:47:28 2003 (Nicolas Vizerie) Dfn Structure = +Wed Mar 12 15:11:47 2003 (Nicolas Vizerie) Dfn Structure = +Wed Mar 12 17:47:49 2003 (Nicolas Vizerie) Dfn Structure = +Wed Mar 12 17:51:39 2003 (Nicolas Vizerie) Dfn Structure = +Wed Mar 26 12:01:09 2003 (Nicolas Vizerie) Dfn Structure = +Wed Apr 02 14:52:53 2003 (Nicolas Vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_bot_chat/bot_chat_action.typ b/leveldesign/DFN/game_elem/_bot_chat/bot_chat_action.typ new file mode 100644 index 0000000..8882483 --- /dev/null +++ b/leveldesign/DFN/game_elem/_bot_chat/bot_chat_action.typ @@ -0,0 +1,14 @@ + + + + + + Wed Jan 29 12:03:54 2003 (Nicolas Vizerie) Type Predef = +Wed Jan 29 15:16:04 2003 (Nicolas Vizerie) Type Predef = +Wed Jan 29 17:34:44 2003 (Nicolas Vizerie) Type Predef = +Wed Jan 29 18:17:30 2003 (Nicolas Vizerie) Type Type = String +Wed Jan 29 19:11:06 2003 (Nicolas Vizerie) Type Predef = +Wed Mar 12 15:15:40 2003 (Nicolas Vizerie) Type Predef = +Wed Mar 12 18:35:50 2003 (Nicolas Vizerie) Type Predef = +Mon Jun 02 15:48:57 2003 (Nicolas Vizerie) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_bot_chat/bot_chat_choice_list.typ b/leveldesign/DFN/game_elem/_bot_chat/bot_chat_choice_list.typ new file mode 100644 index 0000000..1e02da2 --- /dev/null +++ b/leveldesign/DFN/game_elem/_bot_chat/bot_chat_choice_list.typ @@ -0,0 +1,10 @@ + + + + + + + Tue Mar 11 16:25:59 2003 (Nicolas Vizerie) Type Predef = +Wed Mar 12 19:15:20 2003 (Nicolas Vizerie) Type Type = String +Mon Jun 16 16:33:43 2003 (Nicolas Vizerie) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_bot_chat/bot_chat_family.typ b/leveldesign/DFN/game_elem/_bot_chat/bot_chat_family.typ new file mode 100644 index 0000000..853c976 --- /dev/null +++ b/leveldesign/DFN/game_elem/_bot_chat/bot_chat_family.typ @@ -0,0 +1,25 @@ + + + + + + + + + + + + + + + + + + + + Wed Mar 12 17:47:52 2003 (Nicolas Vizerie) Type Predef = +Wed Mar 12 19:15:18 2003 (Nicolas Vizerie) Type Type = String +Wed Jun 11 11:02:01 2003 (Nicolas Vizerie) Type Predef = +Mon Jun 16 16:30:16 2003 (Nicolas Vizerie) Type Predef = +Tue Aug 12 11:01:24 2003 (besson) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_bot_chat/bot_chat_option.dfn b/leveldesign/DFN/game_elem/_bot_chat/bot_chat_option.dfn new file mode 100644 index 0000000..6f17c71 --- /dev/null +++ b/leveldesign/DFN/game_elem/_bot_chat/bot_chat_option.dfn @@ -0,0 +1,19 @@ + + + + + + + Thu Dec 05 19:15:32 2002 (Nicolas Vizerie) Dfn Structure = +Mon Jan 27 16:00:18 2003 (Nicolas Vizerie) Dfn Structure = +Tue Jan 28 14:26:34 2003 (Nicolas Vizerie) Dfn Structure = +Wed Jan 29 12:03:25 2003 (Nicolas Vizerie) Dfn Structure = +Tue Mar 11 12:21:42 2003 (Nicolas Vizerie) Dfn Structure = +Tue Mar 11 14:08:40 2003 (Nicolas Vizerie) Dfn Structure = +Tue Mar 11 18:41:58 2003 (Nicolas Vizerie) Dfn Structure = +Wed Mar 12 15:11:50 2003 (Nicolas Vizerie) Dfn Structure = +Wed Mar 26 11:52:40 2003 (Nicolas Vizerie) Dfn Structure = +Wed Apr 02 12:16:50 2003 (Nicolas Vizerie) Dfn Structure = +Wed Apr 02 14:29:40 2003 (Nicolas Vizerie) Dfn Structure = +Mon Jun 16 17:17:41 2003 (Nicolas Vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_bot_chat/bot_chat_page.typ b/leveldesign/DFN/game_elem/_bot_chat/bot_chat_page.typ new file mode 100644 index 0000000..f3cce9e --- /dev/null +++ b/leveldesign/DFN/game_elem/_bot_chat/bot_chat_page.typ @@ -0,0 +1,45 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Jan 29 11:59:23 2003 (Nicolas Vizerie) Type Predef = +Wed Jan 29 18:16:43 2003 (Nicolas Vizerie) Type Type = String +Wed Mar 12 15:20:21 2003 (Nicolas Vizerie) Type Predef = +Wed Mar 12 17:47:58 2003 (Nicolas Vizerie) Type Predef = +Wed Mar 12 17:59:30 2003 (Nicolas Vizerie) Type Predef = +Wed Mar 12 18:21:39 2003 (Nicolas Vizerie) Type Predef = +Wed Mar 12 19:15:16 2003 (Nicolas Vizerie) Type Type = String +Wed Apr 02 14:53:15 2003 (Nicolas Vizerie) Type Predef = +Wed Jun 11 10:59:17 2003 (Nicolas Vizerie) Type Predef = +Wed Jun 11 19:42:51 2003 (Nicolas Vizerie) Type Predef = +Mon Jun 16 16:30:14 2003 (Nicolas Vizerie) Type Predef = +Mon Jun 16 16:44:01 2003 (Nicolas Vizerie) Type Predef = +Tue Aug 12 11:00:51 2003 (besson) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_bot_chat/bot_chat_program.typ b/leveldesign/DFN/game_elem/_bot_chat/bot_chat_program.typ new file mode 100644 index 0000000..a77ec77 --- /dev/null +++ b/leveldesign/DFN/game_elem/_bot_chat/bot_chat_program.typ @@ -0,0 +1,24 @@ + + + + + + + + + + + Thu Dec 05 11:30:07 2002 (Nicolas Vizerie) Type Default = 0 +Thu Dec 05 11:30:07 2002 (Nicolas Vizerie) Type Predef = +Tue Jan 07 16:14:32 2003 (Nicolas Vizerie) Type Predef = +Tue Jan 07 16:15:20 2003 (Nicolas Vizerie) Type Predef = +Wed Jan 08 16:52:59 2003 (Nicolas Vizerie) Type Predef = +Wed Jan 29 18:17:19 2003 (Nicolas Vizerie) Type Type = String +Wed Jan 29 18:17:27 2003 (Nicolas Vizerie) Type Type = UnsignedInt +Wed Mar 12 19:15:14 2003 (Nicolas Vizerie) Type Type = String +Thu Mar 13 12:09:27 2003 (Nicolas Vizerie) Type Predef = +Thu Mar 13 15:15:27 2003 (Nicolas Vizerie) Type Predef = +Wed Apr 02 14:52:57 2003 (Nicolas Vizerie) Type Predef = +Wed Jun 11 11:01:58 2003 (Nicolas Vizerie) Type Predef = +Tue Aug 12 11:01:38 2003 (besson) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_brick/_brick_basics.dfn b/leveldesign/DFN/game_elem/_brick/_brick_basics.dfn new file mode 100644 index 0000000..d7f0023 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_brick_basics.dfn @@ -0,0 +1,57 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:07 2002 (corvazier) File converted from old format +Mon Jun 24 21:42:12 2002 (fleury) Dfn Structure = +Tue Jun 25 15:48:52 2002 (fleury) Dfn Structure = +Tue Jun 25 15:49:21 2002 (fleury) Dfn Structure = +Tue Jun 25 15:49:35 2002 (fleury) Dfn Structure = +Mon Jul 01 11:15:43 2002 (fleury) Dfn Structure = +Tue Jul 23 11:24:43 2002 (besson) Dfn Structure = +Thu Jul 25 11:28:31 2002 (brigand) Dfn Structure = +Thu Jul 25 11:29:31 2002 (brigand) Dfn Structure = +Tue Jul 30 15:30:46 2002 (fleury) Dfn Structure = +Thu Aug 22 16:53:29 2002 (fleury) Dfn Structure = +Mon Sep 16 10:49:23 2002 (fleury) Dfn Structure = +Tue Oct 08 11:07:44 2002 (fleury) Dfn Structure = +Tue Oct 08 11:09:36 2002 (fleury) Dfn Structure = +Wed Nov 13 10:47:31 2002 (fleury) Dfn Structure = +Mon Nov 18 11:36:40 2002 (fleury) Dfn Structure = +Tue Dec 03 18:21:13 2002 (fleury) Dfn Structure = +Wed Dec 04 12:24:05 2002 (fleury) Dfn Structure = +Wed Dec 11 10:49:07 2002 (brigand) Dfn Structure = +Wed Dec 11 11:04:15 2002 (brigand) Dfn Structure = +Wed Feb 12 16:04:53 2003 (fleury) Dfn Structure = +Wed Mar 05 15:03:21 2003 (fleury) Dfn Structure = +Wed May 05 14:04:10 2004 (nouveau) Dfn Structure = +Wed May 05 14:35:20 2004 (nouveau) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/_brick_client.dfn b/leveldesign/DFN/game_elem/_brick/_brick_client.dfn new file mode 100644 index 0000000..638eaf5 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_brick_client.dfn @@ -0,0 +1,34 @@ + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:07 2002 (corvazier) File converted from old format +Mon Jun 24 21:42:12 2002 (fleury) Dfn Structure = +Tue Jun 25 15:48:52 2002 (fleury) Dfn Structure = +Tue Jun 25 15:49:21 2002 (fleury) Dfn Structure = +Tue Jun 25 15:49:35 2002 (fleury) Dfn Structure = +Mon Jul 01 11:15:43 2002 (fleury) Dfn Structure = +Tue Jul 23 11:24:43 2002 (besson) Dfn Structure = +Thu Jul 25 11:28:31 2002 (brigand) Dfn Structure = +Thu Jul 25 11:29:31 2002 (brigand) Dfn Structure = +Tue Jul 30 15:30:46 2002 (fleury) Dfn Structure = +Thu Aug 22 16:53:29 2002 (fleury) Dfn Structure = +Mon Sep 16 10:49:23 2002 (fleury) Dfn Structure = +Tue Oct 08 11:07:44 2002 (fleury) Dfn Structure = +Tue Oct 08 11:09:36 2002 (fleury) Dfn Structure = +Wed Nov 13 10:37:31 2002 (fleury) Dfn Structure = +Tue Dec 10 17:00:14 2002 (berenguier) Dfn Structure = +Tue Dec 10 17:00:38 2002 (berenguier) Dfn Structure = +Tue Dec 10 17:07:58 2002 (berenguier) Dfn Structure = +Mon Jun 16 10:39:48 2003 (berenguier) Dfn Structure = +Mon Jun 16 10:41:20 2003 (berenguier) Dfn Structure = +Wed Sep 10 14:11:23 2003 (berenguier) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/_brick_energy_type.typ b/leveldesign/DFN/game_elem/_brick/_brick_energy_type.typ new file mode 100644 index 0000000..a94cc27 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_brick_energy_type.typ @@ -0,0 +1,20 @@ + + + + + Fri Jun 14 18:36:04 2002 (fleury) Type Predef = +Thu Aug 22 17:10:09 2002 (fleury) Type Predef = +Mon Sep 16 13:51:17 2002 (fleury) Type Default = none +Mon Sep 16 13:51:17 2002 (fleury) Type Max = 19 +Mon Sep 16 13:51:17 2002 (fleury) Type Min = -1 +Mon Sep 16 13:51:17 2002 (fleury) Type Predef = +Mon Sep 16 13:51:42 2002 (fleury) Type Type = SignedInt +Tue Sep 17 10:48:09 2002 (fleury) Type Max = 20 +Tue Sep 17 10:48:09 2002 (fleury) Type Predef = +Tue Sep 17 10:48:32 2002 (fleury) Type Increment = 1 +Tue Oct 08 11:06:39 2002 (fleury) Type Default = Stamina +Tue Oct 08 11:06:39 2002 (fleury) Type Predef = +Tue Oct 08 11:06:39 2002 (fleury) Type Type = String +Tue Oct 08 11:08:12 2002 (fleury) Type Default = Stamina +Fri Nov 08 16:39:25 2002 (fleury) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_brick/_brick_families.typ b/leveldesign/DFN/game_elem/_brick/_brick_families.typ new file mode 100644 index 0000000..cbb48fc --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_brick_families.typ @@ -0,0 +1,545 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Fri Jan 03 17:49:53 2003 (fleury) Type Predef = +Tue Jan 07 16:49:54 2003 (fleury) Type Predef = +Fri Apr 25 17:55:48 2003 (fleury) Type Predef = +Fri Apr 25 17:55:48 2003 (fleury) Type Type = Color +Mon Sep 20 08:54:23 2010 (kervala) Type Type = String + diff --git a/leveldesign/DFN/game_elem/_brick/_brick_family.typ b/leveldesign/DFN/game_elem/_brick/_brick_family.typ new file mode 100644 index 0000000..d16e9cf --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_brick_family.typ @@ -0,0 +1,35 @@ + + + + + + + + + + + + + + + + + + + + + + + + + Fri Jun 14 18:36:04 2002 (fleury) Type Predef = +Thu Aug 22 17:10:09 2002 (fleury) Type Predef = +Mon Sep 16 13:51:17 2002 (fleury) Type Default = none +Mon Sep 16 13:51:17 2002 (fleury) Type Max = 19 +Mon Sep 16 13:51:17 2002 (fleury) Type Min = -1 +Mon Sep 16 13:51:17 2002 (fleury) Type Predef = +Mon Sep 16 13:51:42 2002 (fleury) Type Type = SignedInt +Tue Sep 17 10:48:09 2002 (fleury) Type Max = 20 +Tue Sep 17 10:48:09 2002 (fleury) Type Predef = +Tue Sep 17 10:48:32 2002 (fleury) Type Increment = 1 + diff --git a/leveldesign/DFN/game_elem/_brick/_brick_learning.dfn b/leveldesign/DFN/game_elem/_brick/_brick_learning.dfn new file mode 100644 index 0000000..117bff4 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_brick_learning.dfn @@ -0,0 +1,29 @@ + + + + + + + + Converted from old format + Fri May 17 15:24:07 2002 (corvazier) File converted from old format +Mon Jun 24 21:42:12 2002 (fleury) Dfn Structure = +Tue Jun 25 15:48:52 2002 (fleury) Dfn Structure = +Tue Jun 25 15:49:21 2002 (fleury) Dfn Structure = +Tue Jun 25 15:49:35 2002 (fleury) Dfn Structure = +Mon Jul 01 11:15:43 2002 (fleury) Dfn Structure = +Tue Jul 23 11:24:43 2002 (besson) Dfn Structure = +Thu Jul 25 11:28:31 2002 (brigand) Dfn Structure = +Thu Jul 25 11:29:31 2002 (brigand) Dfn Structure = +Tue Jul 30 15:30:46 2002 (fleury) Dfn Structure = +Thu Aug 22 16:53:29 2002 (fleury) Dfn Structure = +Mon Sep 16 10:49:23 2002 (fleury) Dfn Structure = +Tue Oct 08 11:07:44 2002 (fleury) Dfn Structure = +Tue Oct 08 11:09:36 2002 (fleury) Dfn Structure = +Wed Nov 13 14:54:17 2002 (fleury) Dfn Structure = +Wed Nov 13 14:54:57 2002 (fleury) Dfn Structure = +Wed Nov 13 14:56:49 2002 (fleury) Dfn Structure = +Wed Nov 13 14:57:05 2002 (fleury) Dfn Structure = +Wed Dec 11 11:54:45 2002 (brigand) Dfn Structure = +Thu Feb 13 14:45:06 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/_brick_level_adjustment_line.dfn b/leveldesign/DFN/game_elem/_brick/_brick_level_adjustment_line.dfn new file mode 100644 index 0000000..ef41190 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_brick_level_adjustment_line.dfn @@ -0,0 +1,9 @@ + + + + + + + Converted from old format + Fri May 17 15:24:11 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_brick/_brick_mp.dfn b/leveldesign/DFN/game_elem/_brick/_brick_mp.dfn new file mode 100644 index 0000000..eaf9e1b --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_brick_mp.dfn @@ -0,0 +1,9 @@ + + + + + Mon Sep 16 10:51:45 2002 (fleury) Dfn Structure = +Mon Sep 16 11:09:39 2002 (fleury) Dfn Structure = +Thu Sep 26 12:07:20 2002 (fleury) Dfn Structure = +Thu Sep 26 12:11:01 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/_brick_power.typ b/leveldesign/DFN/game_elem/_brick/_brick_power.typ new file mode 100644 index 0000000..159ce54 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_brick_power.typ @@ -0,0 +1,10 @@ + + + + + + + Converted from old format + Fri May 17 15:24:01 2002 (corvazier) File converted from old format +Wed Nov 13 16:20:16 2002 (fleury) Type Default = Minor + diff --git a/leveldesign/DFN/game_elem/_brick/_brick_type.typ b/leveldesign/DFN/game_elem/_brick/_brick_type.typ new file mode 100644 index 0000000..f8039e2 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_brick_type.typ @@ -0,0 +1,23 @@ + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:01 2002 (corvazier) File converted from old format +Mon Jul 01 12:47:13 2002 (fleury) Type Predef = +Tue Nov 05 16:19:57 2002 (saffray) Type Predef = +Tue Nov 05 16:21:31 2002 (saffray) Type Predef = +Thu Dec 19 17:07:13 2002 (fleury) Type Predef = +Mon Apr 07 16:20:14 2003 (fleury) Type Predef = +Wed Apr 23 20:42:44 2003 (fleury) Type Predef = +Wed Dec 10 14:16:48 2003 (fleury) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_brick/_brick_valid_targets.dfn b/leveldesign/DFN/game_elem/_brick/_brick_valid_targets.dfn new file mode 100644 index 0000000..b2963a9 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_brick_valid_targets.dfn @@ -0,0 +1,33 @@ + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:07 2002 (corvazier) File converted from old format +Mon Jun 24 21:42:12 2002 (fleury) Dfn Structure = +Tue Jun 25 15:48:52 2002 (fleury) Dfn Structure = +Tue Jun 25 15:49:21 2002 (fleury) Dfn Structure = +Tue Jun 25 15:49:35 2002 (fleury) Dfn Structure = +Mon Jul 01 11:15:43 2002 (fleury) Dfn Structure = +Tue Jul 23 11:24:43 2002 (besson) Dfn Structure = +Thu Jul 25 11:28:31 2002 (brigand) Dfn Structure = +Thu Jul 25 11:29:31 2002 (brigand) Dfn Structure = +Tue Jul 30 15:30:46 2002 (fleury) Dfn Structure = +Thu Aug 22 16:53:29 2002 (fleury) Dfn Structure = +Mon Sep 16 10:49:23 2002 (fleury) Dfn Structure = +Tue Oct 08 11:07:44 2002 (fleury) Dfn Structure = +Tue Oct 08 11:09:36 2002 (fleury) Dfn Structure = +Wed Nov 13 10:52:21 2002 (fleury) Dfn Structure = +Wed Nov 13 10:53:57 2002 (fleury) Dfn Structure = +Wed Nov 13 11:09:03 2002 (fleury) Dfn Structure = +Wed Nov 13 11:09:38 2002 (fleury) Dfn Structure = +Wed Jun 11 11:58:21 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/_effect_type.typ b/leveldesign/DFN/game_elem/_brick/_effect_type.typ new file mode 100644 index 0000000..fd72932 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_effect_type.typ @@ -0,0 +1,108 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Dec 03 17:35:51 2002 (fleury) Type Predef = +Tue Dec 03 17:35:51 2002 (fleury) Type Type = String +Tue Dec 03 17:35:51 2002 (fleury) Type UI = NonEditableCombo +Tue Dec 03 17:40:51 2002 (fleury) Type Predef = +Tue Dec 03 17:41:12 2002 (fleury) Type Default = UNKNOWN +Tue Dec 03 17:41:12 2002 (fleury) Type Predef = +Thu Dec 05 11:00:14 2002 (brigand) Type Predef = +Thu Dec 05 11:22:00 2002 (brigand) Type Predef = +Thu Dec 05 11:51:06 2002 (brigand) Type Predef = +Fri Dec 06 15:15:15 2002 (fleury) Type Predef = +Mon Jan 06 14:35:59 2003 (brigand) Type Predef = +Fri Jan 10 15:12:41 2003 (fleury) Type Predef = +Mon Jan 13 18:30:46 2003 (brigand) Type Predef = +Wed Jan 15 18:18:06 2003 (brigand) Type Predef = +Mon Jan 27 19:17:35 2003 (brigand) Type Predef = +Tue Jan 28 11:19:57 2003 (brigand) Type Predef = +Tue Jan 28 12:14:29 2003 (brigand) Type Predef = +Tue Jan 28 12:19:31 2003 (brigand) Type Predef = +Tue Jan 28 12:23:13 2003 (brigand) Type Predef = +Tue Jan 28 15:21:45 2003 (brigand) Type Predef = +Tue Jan 28 17:16:01 2003 (brigand) Type Predef = +Tue Jan 28 19:40:40 2003 (brigand) Type Predef = +Tue Jan 28 19:44:09 2003 (brigand) Type Predef = +Wed Jan 29 11:43:20 2003 (brigand) Type Predef = +Wed Jan 29 13:45:17 2003 (brigand) Type Predef = +Wed Jan 29 14:03:04 2003 (brigand) Type Predef = +Mon Mar 24 12:03:14 2003 (fleury) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_brick/_faction.typ b/leveldesign/DFN/game_elem/_brick/_faction.typ new file mode 100644 index 0000000..91f2e02 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_faction.typ @@ -0,0 +1,62 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_brick/_fauna_races.dfn b/leveldesign/DFN/game_elem/_brick/_fauna_races.dfn new file mode 100644 index 0000000..5c60737 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_fauna_races.dfn @@ -0,0 +1,49 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Jun 11 11:01:00 2003 (fleury) Dfn Structure = +Wed Jun 11 11:37:18 2003 (fleury) Dfn Structure = +Wed Jun 11 11:37:21 2003 (fleury) Dfn Structure = +Wed Jun 11 11:37:24 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/_flora_races.dfn b/leveldesign/DFN/game_elem/_brick/_flora_races.dfn new file mode 100644 index 0000000..2a56566 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_flora_races.dfn @@ -0,0 +1,10 @@ + + + + + + + + + Wed Jun 11 11:24:39 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/_functionality.dfn b/leveldesign/DFN/game_elem/_brick/_functionality.dfn new file mode 100644 index 0000000..ef6f4c6 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_functionality.dfn @@ -0,0 +1,7 @@ + + + + + Converted from old format + Fri May 17 15:24:12 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_brick/_functionality_attribute.dfn b/leveldesign/DFN/game_elem/_brick/_functionality_attribute.dfn new file mode 100644 index 0000000..380ad79 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_functionality_attribute.dfn @@ -0,0 +1,8 @@ + + + + + + Converted from old format + Fri May 17 15:24:12 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_brick/_homins_races.dfn b/leveldesign/DFN/game_elem/_brick/_homins_races.dfn new file mode 100644 index 0000000..f1a0ed8 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_homins_races.dfn @@ -0,0 +1,13 @@ + + + + + + + + + + + + Wed Jun 11 11:50:29 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/_learning_playable_races.typ b/leveldesign/DFN/game_elem/_brick/_learning_playable_races.typ new file mode 100644 index 0000000..aedc844 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_learning_playable_races.typ @@ -0,0 +1,12 @@ + + + + + + + + Thu Feb 13 14:44:37 2003 (fleury) Type Default = All +Thu Feb 13 14:44:37 2003 (fleury) Type Predef = +Thu Feb 13 14:44:37 2003 (fleury) Type Type = String +Thu Feb 13 14:44:37 2003 (fleury) Type UI = NonEditableCombo + diff --git a/leveldesign/DFN/game_elem/_brick/_localisation_slot.typ b/leveldesign/DFN/game_elem/_brick/_localisation_slot.typ new file mode 100644 index 0000000..5d7a2b4 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_localisation_slot.typ @@ -0,0 +1,21 @@ + + + + + + + + + + Wed Jun 19 12:06:08 2002 (fleury) Type Predef = +Tue Jun 25 19:27:05 2002 (puzin) Type Default = UNDEFINED +Tue Jun 25 19:27:05 2002 (puzin) Type Predef = +Fri Aug 09 18:39:21 2002 (saffray) Type Predef = +Wed Nov 13 11:41:14 2002 (fleury) Type Predef = +Thu Dec 12 19:26:53 2002 (fleury) Type Predef = +Thu Dec 12 19:33:57 2002 (fleury) Type Default = Undefined +Thu Dec 12 19:33:57 2002 (fleury) Type Predef = +Thu Dec 12 19:34:44 2002 (fleury) Type Predef = +Thu Aug 14 18:36:14 2003 (fleury) Type Predef = +Thu Aug 14 18:36:19 2003 (fleury) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_brick/_phrase_nature.typ b/leveldesign/DFN/game_elem/_brick/_phrase_nature.typ new file mode 100644 index 0000000..7f7289e --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_phrase_nature.typ @@ -0,0 +1,19 @@ + + + + + + + + + + + + Thu Aug 21 12:01:08 2003 (brigand) Type Default = +Thu Aug 21 12:01:08 2003 (brigand) Type Predef = +Thu Aug 21 12:01:08 2003 (brigand) Type Type = String +Thu Aug 21 12:01:08 2003 (brigand) Type UI = NonEditableCombo +Thu Aug 21 12:02:18 2003 (brigand) Type Default = OFFENSIVE +Thu Oct 02 15:40:05 2003 (fleury) Type Predef = +Thu Oct 02 15:40:39 2003 (fleury) Type Default = UNKNOWN + diff --git a/leveldesign/DFN/game_elem/_brick/_position_in_family.typ b/leveldesign/DFN/game_elem/_brick/_position_in_family.typ new file mode 100644 index 0000000..e97d639 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_position_in_family.typ @@ -0,0 +1,4 @@ + + + Thu Aug 14 15:48:23 2003 (fleury) Type Increment = 1 + diff --git a/leveldesign/DFN/game_elem/_brick/_sbrick_basics.dfn b/leveldesign/DFN/game_elem/_brick/_sbrick_basics.dfn new file mode 100644 index 0000000..fe69d31 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_sbrick_basics.dfn @@ -0,0 +1,83 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:07 2002 (corvazier) File converted from old format +Thu Aug 21 12:03:02 2003 (brigand) Dfn Structure = +Mon Aug 04 14:43:48 2003 (fleury) Dfn Structure = +Thu Aug 14 15:02:04 2003 (fleury) Dfn Structure = +Thu Aug 14 15:21:42 2003 (fleury) Dfn Structure = +Thu Aug 14 15:49:08 2003 (fleury) Dfn Structure = +Thu Aug 14 15:50:44 2003 (fleury) Dfn Structure = +Thu Aug 14 15:50:54 2003 (fleury) Dfn Structure = +Thu Aug 14 15:51:07 2003 (fleury) Dfn Structure = +Thu Aug 14 15:51:23 2003 (fleury) Dfn Structure = +Thu Aug 14 18:35:06 2003 (fleury) Dfn Structure = +Fri Aug 22 16:30:18 2003 (brigand) Dfn Structure = +Fri Aug 22 19:56:45 2003 (brigand) Dfn Structure = +Fri Aug 22 19:57:14 2003 (brigand) Dfn Structure = +Tue Sep 02 16:00:53 2003 (berenguier) Dfn Structure = +Tue Sep 09 12:01:35 2003 (berenguier) Dfn Structure = +Mon Sep 15 09:59:03 2003 (miller) Dfn Structure = +Wed Sep 17 12:23:17 2003 (cado) Dfn Structure = +Wed Sep 17 15:32:16 2003 (cado) Dfn Structure = +Wed Sep 17 15:35:09 2003 (cado) Dfn Structure = +Wed Sep 17 19:04:11 2003 (berenguier) Dfn Structure = +Thu Sep 18 12:04:39 2003 (berenguier) Dfn Structure = +Wed Nov 26 11:11:46 2003 (coutelas) Dfn Structure = +Tue Jan 13 15:03:41 2004 (fleury) Dfn Structure = +Tue Jan 13 15:06:08 2004 (fleury) Dfn Structure = +Tue Jan 13 15:09:55 2004 (fleury) Dfn Structure = +Wed Jan 14 14:13:33 2004 (coutelas) Dfn Structure = +Tue Feb 17 11:50:44 2004 (cado) Dfn Structure = +Tue Mar 16 18:01:36 2004 (nouveau) Dfn Structure = +Wed May 12 11:15:14 2004 (nouveau) Dfn Structure = +Tue Jul 13 15:49:48 2004 (coutelas) Dfn Structure = +Mon Sep 06 16:07:26 2004 (cado) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/_sbrick_credit.dfn b/leveldesign/DFN/game_elem/_brick/_sbrick_credit.dfn new file mode 100644 index 0000000..9c8e1d8 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_sbrick_credit.dfn @@ -0,0 +1,16 @@ + + + + + + + + + + + + + + + Wed Sep 03 17:38:08 2003 (berenguier) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/_sbrick_families.typ b/leveldesign/DFN/game_elem/_brick/_sbrick_families.typ new file mode 100644 index 0000000..89f38c7 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_sbrick_families.typ @@ -0,0 +1,478 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Jan 14 19:26:40 2004 (fleury) Type Predef = +Thu Jan 15 11:28:54 2004 (fleury) Type Predef = +Wed Feb 11 18:21:53 2004 (fleury) Type Predef = +Wed Feb 11 19:46:06 2004 (fleury) Type Predef = +Tue Feb 17 16:44:27 2004 (fleury) Type Predef = +Tue May 11 14:41:33 2004 (fleury) Type Predef = +Wed May 12 18:58:50 2004 (fleury) Type Predef = +Wed May 12 18:59:05 2004 (fleury) Type Predef = +Tue Jul 13 18:31:29 2004 (fleury) Type Predef = +Mon Aug 16 11:51:52 2004 (fleury) Type Predef = +Tue Aug 31 17:13:43 2004 (fleury) Type Predef = +Wed Sep 01 11:12:37 2004 (fleury) Type Predef = +Wed Sep 01 21:14:56 2004 (fleury) Type Predef = +Thu Sep 02 12:15:01 2004 (fleury) Type Predef = +Wed Mar 18 15:14:33 2009 (kervala) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_brick/_sbrick_mandatory.dfn b/leveldesign/DFN/game_elem/_brick/_sbrick_mandatory.dfn new file mode 100644 index 0000000..9c8e1d8 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_sbrick_mandatory.dfn @@ -0,0 +1,16 @@ + + + + + + + + + + + + + + + Wed Sep 03 17:38:08 2003 (berenguier) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/_sbrick_optional.dfn b/leveldesign/DFN/game_elem/_brick/_sbrick_optional.dfn new file mode 100644 index 0000000..86a149c --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_sbrick_optional.dfn @@ -0,0 +1,36 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Sep 03 17:38:08 2003 (berenguier) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/_sbrick_parameter.dfn b/leveldesign/DFN/game_elem/_brick/_sbrick_parameter.dfn new file mode 100644 index 0000000..2781475 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_sbrick_parameter.dfn @@ -0,0 +1,8 @@ + + + + + + + Wed Sep 03 17:38:08 2003 (berenguier) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/_sbrick_target_restriction.typ b/leveldesign/DFN/game_elem/_brick/_sbrick_target_restriction.typ new file mode 100644 index 0000000..5ada441 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_sbrick_target_restriction.typ @@ -0,0 +1,7 @@ + + + + + Wed Nov 05 15:02:22 2003 (puzin) Type Type = String +Wed Nov 05 15:03:16 2003 (puzin) Type Default = everybody + diff --git a/leveldesign/DFN/game_elem/_brick/_static_string.dfn b/leveldesign/DFN/game_elem/_brick/_static_string.dfn new file mode 100644 index 0000000..b14d103 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_static_string.dfn @@ -0,0 +1,6 @@ + + + + + Mon Jan 20 15:57:31 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/_success_chances_line.dfn b/leveldesign/DFN/game_elem/_brick/_success_chances_line.dfn new file mode 100644 index 0000000..e72750c --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_success_chances_line.dfn @@ -0,0 +1,13 @@ + + + + + + + Converted from old format + Fri May 17 15:24:12 2002 (corvazier) File converted from old format +Tue Sep 07 18:08:41 2004 (fleury) Dfn Structure = +Tue Sep 07 18:12:34 2004 (fleury) Dfn Structure = +Tue Sep 07 19:19:47 2004 (fleury) Dfn Structure = +Tue Sep 07 20:53:21 2004 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/_suffix_type.typ b/leveldesign/DFN/game_elem/_brick/_suffix_type.typ new file mode 100644 index 0000000..65ad2dc --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_suffix_type.typ @@ -0,0 +1,10 @@ + + + + + + Wed Mar 05 15:02:26 2003 (fleury) Type Default = None +Wed Mar 05 15:02:26 2003 (fleury) Type Predef = +Wed Mar 05 15:02:26 2003 (fleury) Type Type = String +Wed Mar 05 15:02:26 2003 (fleury) Type UI = NonEditableCombo + diff --git a/leveldesign/DFN/game_elem/_brick/_valid_target_races.dfn b/leveldesign/DFN/game_elem/_brick/_valid_target_races.dfn new file mode 100644 index 0000000..9e63531 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/_valid_target_races.dfn @@ -0,0 +1,12 @@ + + + + + + + + + Wed Jun 11 12:00:31 2003 (fleury) Dfn Structure = +Wed Jun 11 14:49:22 2003 (fleury) Dfn Structure = +Mon Jun 30 16:54:13 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/brick.dfn b/leveldesign/DFN/game_elem/_brick/brick.dfn new file mode 100644 index 0000000..f740749 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/brick.dfn @@ -0,0 +1,46 @@ + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:07 2002 (corvazier) File converted from old format +Mon Jun 24 21:42:12 2002 (fleury) Dfn Structure = +Tue Jun 25 15:48:52 2002 (fleury) Dfn Structure = +Tue Jun 25 15:49:21 2002 (fleury) Dfn Structure = +Tue Jun 25 15:49:35 2002 (fleury) Dfn Structure = +Mon Jul 01 11:15:43 2002 (fleury) Dfn Structure = +Tue Jul 23 11:24:43 2002 (besson) Dfn Structure = +Thu Jul 25 11:28:31 2002 (brigand) Dfn Structure = +Thu Jul 25 11:29:31 2002 (brigand) Dfn Structure = +Tue Jul 30 15:30:46 2002 (fleury) Dfn Structure = +Thu Aug 22 16:53:29 2002 (fleury) Dfn Structure = +Mon Sep 16 10:49:23 2002 (fleury) Dfn Structure = +Tue Oct 08 11:07:44 2002 (fleury) Dfn Structure = +Tue Oct 08 11:09:36 2002 (fleury) Dfn Structure = +Wed Nov 13 15:13:19 2002 (fleury) Dfn Structure = +Wed Nov 13 15:14:00 2002 (fleury) Dfn Structure = +Wed Nov 13 15:15:20 2002 (fleury) Dfn Structure = +Mon Nov 18 11:36:32 2002 (fleury) Dfn Structure = +Tue Nov 26 11:30:11 2002 (fleury) Dfn Structure = +Fri Nov 29 17:04:26 2002 (fleury) Dfn Structure = +Fri Nov 29 17:08:26 2002 (fleury) Dfn Structure = +Thu Feb 06 12:10:05 2003 (fleury) Dfn Structure = +Wed Mar 19 16:11:41 2003 (coutelas) Dfn Structure = +Wed Jun 11 12:01:29 2003 (fleury) Dfn Structure = +Fri Jun 13 16:57:38 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/brick_base.dfn b/leveldesign/DFN/game_elem/_brick/brick_base.dfn new file mode 100644 index 0000000..dd0aa44 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/brick_base.dfn @@ -0,0 +1,51 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:07 2002 (corvazier) File converted from old format +Mon Jun 24 21:42:12 2002 (fleury) Dfn Structure = +Tue Jun 25 15:48:52 2002 (fleury) Dfn Structure = +Tue Jun 25 15:49:21 2002 (fleury) Dfn Structure = +Tue Jun 25 15:49:35 2002 (fleury) Dfn Structure = +Mon Jul 01 11:15:43 2002 (fleury) Dfn Structure = +Tue Jul 23 11:24:43 2002 (besson) Dfn Structure = +Thu Jul 25 11:28:31 2002 (brigand) Dfn Structure = +Thu Jul 25 11:29:31 2002 (brigand) Dfn Structure = +Tue Jul 30 15:30:46 2002 (fleury) Dfn Structure = +Thu Aug 22 16:53:29 2002 (fleury) Dfn Structure = +Mon Sep 16 10:49:23 2002 (fleury) Dfn Structure = +Tue Oct 08 11:07:44 2002 (fleury) Dfn Structure = +Tue Oct 08 11:09:36 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/brick_level_adjustment_table.dfn b/leveldesign/DFN/game_elem/_brick/brick_level_adjustment_table.dfn new file mode 100644 index 0000000..ad644fb --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/brick_level_adjustment_table.dfn @@ -0,0 +1,6 @@ + + + + Converted from old format + Fri May 17 15:24:07 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_brick/carrier_phrases.dfn b/leveldesign/DFN/game_elem/_brick/carrier_phrases.dfn new file mode 100644 index 0000000..e17beac --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/carrier_phrases.dfn @@ -0,0 +1,15 @@ + + + + + + + + + + + Tue Mar 04 17:19:56 2003 (Administrateur) Dfn Structure = +Wed Mar 05 14:18:57 2003 (Administrateur) Dfn Structure = +Thu Mar 06 14:28:20 2003 (receveur) Dfn Structure = +Mon Apr 28 17:43:15 2003 (Administrateur) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/effect_type.typ b/leveldesign/DFN/game_elem/_brick/effect_type.typ new file mode 100644 index 0000000..3cdaa3f --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/effect_type.typ @@ -0,0 +1,13 @@ + + + + + + + + + + Thu Oct 02 17:07:05 2003 (ledorze) Type Default = NEGATIVE +Thu Oct 02 17:07:05 2003 (ledorze) Type Predef = +Thu Oct 02 17:07:05 2003 (ledorze) Type Type = String + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_absorb_score.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_absorb_score.dfn new file mode 100644 index 0000000..558a48f --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_absorb_score.dfn @@ -0,0 +1,19 @@ + + + + + + + + + + + Thu Dec 05 14:56:20 2002 (fleury) Dfn Structure = +Thu Dec 05 15:05:28 2002 (fleury) Dfn Structure = +Thu Dec 05 15:12:18 2002 (fleury) Dfn Structure = + +Thu Dec 05 15:58:21 2002 (fleury) Dfn Structure = +Fri Dec 06 11:08:59 2002 (brigand) Dfn Structure = +Fri Dec 06 11:27:12 2002 (brigand) Dfn Structure = +Tue Apr 22 15:33:39 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_add_valid_target_type.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_add_valid_target_type.dfn new file mode 100644 index 0000000..344b82e --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_add_valid_target_type.dfn @@ -0,0 +1,8 @@ + + + + Tue Nov 26 14:30:04 2002 (fleury) Dfn Structure = +Thu Jan 30 19:48:04 2003 (fleury) Dfn Structure = +Mon Feb 03 16:13:17 2003 (fleury) Dfn Structure = +Wed Feb 05 14:48:13 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_affect_aggressors.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_affect_aggressors.dfn new file mode 100644 index 0000000..14e4c62 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_affect_aggressors.dfn @@ -0,0 +1,6 @@ + + + + + Tue Nov 26 11:33:54 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_area_effect.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_area_effect.dfn new file mode 100644 index 0000000..9779af2 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_area_effect.dfn @@ -0,0 +1,13 @@ + + + + + + + + Fri Nov 29 17:12:25 2002 (brigand) Dfn Structure = +Thu Jan 30 14:37:33 2003 (fleury) Dfn Structure = +Wed Feb 05 12:22:06 2003 (fleury) Dfn Structure = +Wed Feb 05 14:48:43 2003 (fleury) Dfn Structure = +Mon Jun 23 10:46:43 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_berserk.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_berserk.dfn new file mode 100644 index 0000000..f2c9448 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_berserk.dfn @@ -0,0 +1,2 @@ + + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_cancel_effect.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_cancel_effect.dfn new file mode 100644 index 0000000..870eea7 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_cancel_effect.dfn @@ -0,0 +1,10 @@ + + + + + + + Tue Jan 28 10:48:23 2003 (brigand) Dfn Structure = +Tue Jan 28 12:38:46 2003 (brigand) Dfn Structure = +Thu Jan 30 18:27:20 2003 (brigand) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_cancel_effet_type.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_cancel_effet_type.dfn new file mode 100644 index 0000000..9c982c0 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_cancel_effet_type.dfn @@ -0,0 +1,7 @@ + + + + Tue Nov 26 14:02:49 2002 (fleury) Dfn Structure = +Tue Nov 26 14:05:31 2002 (fleury) Dfn Structure = +Tue Nov 26 14:08:01 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_change_ai_state.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_change_ai_state.dfn new file mode 100644 index 0000000..6d902ac --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_change_ai_state.dfn @@ -0,0 +1,13 @@ + + + + + + + + + + Thu Jan 16 17:03:04 2003 (fleury) Dfn Structure = +Wed Feb 05 19:48:32 2003 (fleury) Dfn Structure = +Wed Feb 05 19:50:14 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_change_behaviour.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_change_behaviour.dfn new file mode 100644 index 0000000..816ea9a --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_change_behaviour.dfn @@ -0,0 +1,14 @@ + + + + + + + + + + + Tue Nov 26 11:37:53 2002 (fleury) Dfn Structure = +Tue Nov 26 11:38:51 2002 (fleury) Dfn Structure = +Wed Nov 27 19:12:27 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_change_sentence_latency.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_change_sentence_latency.dfn new file mode 100644 index 0000000..6b66b12 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_change_sentence_latency.dfn @@ -0,0 +1,6 @@ + + + + + Tue Nov 26 11:44:02 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_check_armor_set.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_check_armor_set.dfn new file mode 100644 index 0000000..034b9fb --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_check_armor_set.dfn @@ -0,0 +1,5 @@ + + + + Tue Nov 26 11:49:21 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_check_continent.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_check_continent.dfn new file mode 100644 index 0000000..e57e68b --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_check_continent.dfn @@ -0,0 +1,13 @@ + + + + + + + Tue Nov 26 15:02:42 2002 (fleury) Dfn Structure = +Thu Apr 24 16:19:33 2003 (fleury) Dfn Structure = +Thu Apr 24 16:42:17 2003 (fleury) Dfn Structure = +Thu Apr 24 16:43:02 2003 (fleury) Dfn Structure = +Thu Apr 24 16:43:22 2003 (fleury) Dfn Structure = +Fri Apr 25 11:25:57 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_check_target_actions.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_check_target_actions.dfn new file mode 100644 index 0000000..172847c --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_check_target_actions.dfn @@ -0,0 +1,13 @@ + + + + + + + + + + + + Mon Jan 13 16:20:03 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_check_target_level.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_check_target_level.dfn new file mode 100644 index 0000000..f2c9448 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_check_target_level.dfn @@ -0,0 +1,2 @@ + + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_cost_modifier.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_cost_modifier.dfn new file mode 100644 index 0000000..dc957aa --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_cost_modifier.dfn @@ -0,0 +1,6 @@ + + + + Mon Feb 03 13:58:09 2003 (brigand) Dfn Structure = +Mon Feb 03 13:59:51 2003 (brigand) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_damage_value.typ b/leveldesign/DFN/game_elem/_brick/functionalities/_damage_value.typ new file mode 100644 index 0000000..e93d537 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_damage_value.typ @@ -0,0 +1,12 @@ + + + + + + + Thu Dec 05 15:06:14 2002 (fleury) Type Predef = +Thu Dec 05 15:06:14 2002 (fleury) Type Type = String +Thu Dec 05 15:06:14 2002 (fleury) Type UI = NonEditableCombo +Thu Dec 05 17:50:48 2002 (fleury) Type Default = NONE +Thu Dec 05 17:50:48 2002 (fleury) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_difficulty_modifier.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_difficulty_modifier.dfn new file mode 100644 index 0000000..7998aaf --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_difficulty_modifier.dfn @@ -0,0 +1,6 @@ + + + + + Mon Feb 03 12:28:09 2003 (brigand) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_disengage.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_disengage.dfn new file mode 100644 index 0000000..cc939ea --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_disengage.dfn @@ -0,0 +1,5 @@ + + + + Fri Dec 13 16:03:09 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_display_static_texts.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_display_static_texts.dfn new file mode 100644 index 0000000..33b62f4 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_display_static_texts.dfn @@ -0,0 +1,13 @@ + + + + + + + + Mon Jan 20 16:06:42 2003 (fleury) Dfn Structure = +Fri Jan 24 14:00:27 2003 (fleury) Dfn Structure = +Fri Jan 24 14:01:01 2003 (fleury) Dfn Structure = +Fri Jan 24 17:07:03 2003 (fleury) Dfn Structure = +Wed Apr 09 10:52:42 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_duration_in_action_type.typ b/leveldesign/DFN/game_elem/_brick/functionalities/_duration_in_action_type.typ new file mode 100644 index 0000000..0e9a828 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_duration_in_action_type.typ @@ -0,0 +1,20 @@ + + + + + + + + + Tue Jan 14 15:16:54 2003 (brigand) Type Predef = +Tue Jan 14 15:16:54 2003 (brigand) Type UI = NonEditableCombo +Tue Jan 14 15:21:09 2003 (brigand) Type Default = 0 +Tue Jan 14 15:21:56 2003 (brigand) Type Type = UnsignedInt +Tue Jan 14 15:22:43 2003 (brigand) Type Type = String +Tue Jan 14 15:24:22 2003 (brigand) Type Type = UnsignedInt +Tue Jan 14 15:25:39 2003 (brigand) Type Default = INVALID +Fri Feb 07 17:40:04 2003 (brigand) Type Predef = +Fri Feb 07 17:40:04 2003 (brigand) Type Type = String +Fri Feb 07 17:41:16 2003 (brigand) Type Predef = +Fri Feb 07 17:41:38 2003 (brigand) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_effect.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_effect.dfn new file mode 100644 index 0000000..ccb4dc7 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_effect.dfn @@ -0,0 +1,93 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Nov 26 11:56:29 2002 (fleury) Dfn Structure = +Tue Nov 26 11:57:55 2002 (fleury) Dfn Structure = +Tue Nov 26 11:58:10 2002 (fleury) Dfn Structure = +Tue Nov 26 11:58:23 2002 (fleury) Dfn Structure = +Tue Nov 26 12:00:15 2002 (fleury) Dfn Structure = +Tue Nov 26 12:00:48 2002 (fleury) Dfn Structure = +Tue Nov 26 12:01:12 2002 (fleury) Dfn Structure = +Tue Nov 26 12:01:26 2002 (fleury) Dfn Structure = +Tue Nov 26 12:01:49 2002 (fleury) Dfn Structure = +Tue Nov 26 16:34:08 2002 (fleury) Dfn Structure = +Tue Nov 26 16:34:18 2002 (fleury) Dfn Structure = +Tue Nov 26 16:37:38 2002 (fleury) Dfn Structure = +Thu Nov 28 12:12:45 2002 (fleury) Dfn Structure = +Thu Nov 28 12:14:14 2002 (fleury) Dfn Structure = +Fri Nov 29 17:23:15 2002 (brigand) Dfn Structure = +Tue Dec 03 10:47:08 2002 (brigand) Dfn Structure = +Tue Dec 03 11:24:59 2002 (brigand) Dfn Structure = +Tue Dec 03 18:44:45 2002 (fleury) Dfn Structure = +Wed Dec 04 19:43:44 2002 (brigand) Dfn Structure = +Thu Dec 05 15:59:55 2002 (brigand) Dfn Structure = +Fri Dec 06 14:19:16 2002 (fleury) Dfn Structure = +Fri Dec 06 14:19:32 2002 (fleury) Dfn Structure = +Tue Dec 10 15:39:32 2002 (brigand) Dfn Structure = +Mon Dec 16 15:21:54 2002 (fleury) Dfn Structure = +Mon Dec 16 15:30:45 2002 (fleury) Dfn Structure = +Mon Dec 16 16:28:09 2002 (fleury) Dfn Structure = +Mon Dec 16 16:28:24 2002 (fleury) Dfn Structure = +Tue Dec 10 15:39:32 2002 (brigand) Dfn Structure = +Tue Dec 17 18:41:31 2002 (brigand) Dfn Structure = +Tue Jan 14 12:08:22 2003 (brigand) Dfn Structure = +Tue Jan 14 14:45:29 2003 (brigand) Dfn Structure = +Tue Jan 14 14:48:38 2003 (brigand) Dfn Structure = +Tue Jan 14 15:16:59 2003 (brigand) Dfn Structure = +Tue Jan 14 15:17:10 2003 (brigand) Dfn Structure = +Tue Jan 14 15:21:34 2003 (brigand) Dfn Structure = +Tue Jan 14 15:23:50 2003 (brigand) Dfn Structure = +Tue Jan 14 15:24:32 2003 (brigand) Dfn Structure = +Tue Jan 14 15:25:56 2003 (brigand) Dfn Structure = +Tue Dec 17 18:41:31 2002 (brigand) Dfn Structure = +Wed Jan 15 14:03:03 2003 (fleury) Dfn Structure = +Wed Jan 15 14:13:27 2003 (fleury) Dfn Structure = + +Mon Feb 10 15:13:14 2003 (fleury) Dfn Structure = +Mon Feb 10 15:14:01 2003 (fleury) Dfn Structure = +Mon Mar 24 19:10:20 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_effect_functions.typ b/leveldesign/DFN/game_elem/_brick/functionalities/_effect_functions.typ new file mode 100644 index 0000000..b6c2b26 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_effect_functions.typ @@ -0,0 +1,20 @@ + + + + + + + + + + + + Tue Jan 28 14:32:37 2003 (fleury) Type Default = None +Tue Jan 28 14:32:37 2003 (fleury) Type Predef = +Tue Jan 28 14:32:37 2003 (fleury) Type Type = String +Tue Jan 28 14:32:37 2003 (fleury) Type UI = NonEditableCombo +Wed Jan 29 11:40:18 2003 (fleury) Type Predef = +Mon Mar 24 12:04:22 2003 (fleury) Type Predef = +Mon Mar 31 17:23:43 2003 (fleury) Type Predef = +Tue May 13 12:07:57 2003 (fleury) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_effect_modifier.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_effect_modifier.dfn new file mode 100644 index 0000000..86e62f3 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_effect_modifier.dfn @@ -0,0 +1,24 @@ + + + + + + + Tue Nov 26 11:56:29 2002 (fleury) Dfn Structure = +Tue Nov 26 11:57:55 2002 (fleury) Dfn Structure = +Tue Nov 26 11:58:10 2002 (fleury) Dfn Structure = +Tue Nov 26 11:58:23 2002 (fleury) Dfn Structure = +Tue Nov 26 12:00:15 2002 (fleury) Dfn Structure = +Tue Nov 26 12:00:48 2002 (fleury) Dfn Structure = +Tue Nov 26 12:01:12 2002 (fleury) Dfn Structure = +Tue Nov 26 12:01:26 2002 (fleury) Dfn Structure = +Tue Nov 26 12:01:49 2002 (fleury) Dfn Structure = +Tue Nov 26 16:34:08 2002 (fleury) Dfn Structure = +Tue Nov 26 16:34:18 2002 (fleury) Dfn Structure = +Tue Nov 26 16:37:38 2002 (fleury) Dfn Structure = +Thu Nov 28 12:12:45 2002 (fleury) Dfn Structure = +Thu Nov 28 12:14:14 2002 (fleury) Dfn Structure = +Mon Dec 02 10:36:06 2002 (fleury) Dfn Structure = +Mon Dec 02 11:00:49 2002 (fleury) Dfn Structure = +Thu Jan 16 14:55:36 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_engage.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_engage.dfn new file mode 100644 index 0000000..66204c9 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_engage.dfn @@ -0,0 +1,7 @@ + + + + Tue Nov 26 15:03:06 2002 (fleury) Dfn Structure = +Wed Nov 27 16:44:52 2002 (fleury) Dfn Structure = +Wed Nov 27 16:46:01 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_engage_mode.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_engage_mode.dfn new file mode 100644 index 0000000..f517dfa --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_engage_mode.dfn @@ -0,0 +1,5 @@ + + + + Tue Nov 26 15:03:06 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_entity_msgs.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_entity_msgs.dfn new file mode 100644 index 0000000..118bd23 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_entity_msgs.dfn @@ -0,0 +1,12 @@ + + + + + + + + + + Mon Jan 20 16:06:42 2003 (fleury) Dfn Structure = +Fri Jan 24 13:59:51 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_faber_filter1.typ b/leveldesign/DFN/game_elem/_brick/functionalities/_faber_filter1.typ new file mode 100644 index 0000000..a752a94 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_faber_filter1.typ @@ -0,0 +1,30 @@ + + + + + + + + + + + + + + + + + + + + + + + + + Tue Jan 14 14:09:29 2003 (berenguier) Type Default = undefined +Tue Jan 14 14:09:29 2003 (berenguier) Type Predef = +Tue Jan 14 14:09:29 2003 (berenguier) Type Type = String +Tue Jan 14 14:09:29 2003 (berenguier) Type UI = NonEditableCombo +Tue Jan 14 14:26:07 2003 (berenguier) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_faber_filter2.typ b/leveldesign/DFN/game_elem/_brick/functionalities/_faber_filter2.typ new file mode 100644 index 0000000..231ae50 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_faber_filter2.typ @@ -0,0 +1,53 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Jan 14 14:16:49 2003 (berenguier) Type Default = undefined +Tue Jan 14 14:16:49 2003 (berenguier) Type Predef = +Tue Jan 14 14:16:49 2003 (berenguier) Type Type = String +Tue Jan 14 14:16:49 2003 (berenguier) Type UI = NonEditableCombo +Tue Jan 14 14:33:12 2003 (berenguier) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_global_resist.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_global_resist.dfn new file mode 100644 index 0000000..ee45eba --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_global_resist.dfn @@ -0,0 +1,16 @@ + + + + + + + + + + + + + + Tue Dec 03 14:50:17 2002 (brigand) Dfn Structure = +Mon Dec 16 17:22:00 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_ignore_protection.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_ignore_protection.dfn new file mode 100644 index 0000000..3ff0ff2 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_ignore_protection.dfn @@ -0,0 +1,7 @@ + + + + + Tue Nov 26 14:30:04 2002 (fleury) Dfn Structure = +Tue Nov 26 14:40:52 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_kamic_impregnation.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_kamic_impregnation.dfn new file mode 100644 index 0000000..4468c67 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_kamic_impregnation.dfn @@ -0,0 +1,9 @@ + + + + + + + Wed Feb 05 11:52:21 2003 (brigand) Dfn Structure = +Wed Feb 05 11:53:36 2003 (brigand) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_knowledge_market.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_knowledge_market.dfn new file mode 100644 index 0000000..da2ccfa --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_knowledge_market.dfn @@ -0,0 +1,7 @@ + + + + + Wed Feb 12 14:17:52 2003 (berenguier) Dfn Structure = +Tue Feb 18 16:12:18 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_knowledge_mp.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_knowledge_mp.dfn new file mode 100644 index 0000000..dccd4c6 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_knowledge_mp.dfn @@ -0,0 +1,6 @@ + + + + + Wed Feb 12 12:20:10 2003 (berenguier) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_latency_modifier.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_latency_modifier.dfn new file mode 100644 index 0000000..9203a41 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_latency_modifier.dfn @@ -0,0 +1,9 @@ + + + + + + + Wed Feb 05 11:20:36 2003 (brigand) Dfn Structure = + + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_length.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_length.dfn new file mode 100644 index 0000000..cdb668d --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_length.dfn @@ -0,0 +1,5 @@ + + + + Tue Nov 26 15:02:42 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_magical_damage.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_magical_damage.dfn new file mode 100644 index 0000000..b586581 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_magical_damage.dfn @@ -0,0 +1,33 @@ + + + + + + + + + + + + + + + + + + Tue Nov 26 12:05:39 2002 (fleury) Dfn Structure = +Thu Dec 19 17:44:53 2002 (fleury) Dfn Structure = +Thu Jan 02 16:23:01 2003 (fleury) Dfn Structure = +Thu Jan 02 16:34:14 2003 (fleury) Dfn Structure = +Thu Jan 02 17:17:49 2003 (fleury) Dfn Structure = +Fri Dec 20 17:39:19 2002 (brigand) Dfn Structure = +Fri Dec 20 17:44:38 2002 (brigand) Dfn Structure = +Mon Jan 06 15:01:37 2003 (brigand) Dfn Structure = +Fri Jan 10 15:03:49 2003 (fleury) Dfn Structure = +Thu Jan 16 17:17:59 2003 (brigand) Dfn Structure = +Fri Jan 17 14:30:30 2003 (brigand) Dfn Structure = +Tue Apr 22 15:34:42 2003 (fleury) Dfn Structure = +Tue Apr 22 15:35:46 2003 (fleury) Dfn Structure = +Thu Jun 26 10:40:45 2003 (fleury) Dfn Structure = +Thu Jun 26 10:57:32 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_modifier.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_modifier.dfn new file mode 100644 index 0000000..4e76580 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_modifier.dfn @@ -0,0 +1,16 @@ + + + + + + + + + + + + Wed Jan 15 13:56:59 2003 (fleury) Dfn Structure = +Wed Jan 15 14:00:58 2003 (fleury) Dfn Structure = +Thu Jan 16 14:48:28 2003 (fleury) Dfn Structure = +Thu Jan 16 14:48:39 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_modifier_mode.typ b/leveldesign/DFN/game_elem/_brick/functionalities/_modifier_mode.typ new file mode 100644 index 0000000..045e57e --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_modifier_mode.typ @@ -0,0 +1,9 @@ + + + + + + Tue Nov 26 11:42:15 2002 (fleury) Type Default = Modify +Tue Nov 26 11:42:15 2002 (fleury) Type Predef = +Tue Nov 26 11:42:15 2002 (fleury) Type Type = String + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_modify_var.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_modify_var.dfn new file mode 100644 index 0000000..cf79805 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_modify_var.dfn @@ -0,0 +1,36 @@ + + + + + + + + + + + + + + + + + + + Tue Nov 26 12:07:52 2002 (fleury) Dfn Structure = +Tue Jan 28 15:01:15 2003 (brigand) Dfn Structure = +Tue Jan 28 17:37:33 2003 (brigand) Dfn Structure = +Thu Jan 30 16:47:26 2003 (brigand) Dfn Structure = +Thu Jan 30 17:31:03 2003 (fleury) Dfn Structure = +Thu Jan 30 17:31:26 2003 (fleury) Dfn Structure = +Thu Jan 30 17:31:32 2003 (fleury) Dfn Structure = +Thu Jan 30 18:06:27 2003 (fleury) Dfn Structure = +Thu Jan 30 18:08:48 2003 (fleury) Dfn Structure = +Thu Jan 30 18:09:51 2003 (fleury) Dfn Structure = +Thu Jan 30 18:10:14 2003 (fleury) Dfn Structure = +Thu Jan 30 18:18:02 2003 (fleury) Dfn Structure = +Mon Feb 03 11:57:38 2003 (brigand) Dfn Structure = +Mon Feb 03 14:07:43 2003 (brigand) Dfn Structure = +Mon Feb 03 14:16:44 2003 (brigand) Dfn Structure = +Mon Feb 03 14:18:09 2003 (brigand) Dfn Structure = +Wed Apr 09 10:53:46 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_modify_var_temp.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_modify_var_temp.dfn new file mode 100644 index 0000000..fd32802 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_modify_var_temp.dfn @@ -0,0 +1,8 @@ + + + + + + Tue Nov 26 12:07:52 2002 (fleury) Dfn Structure = +Tue Nov 26 17:24:47 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_physical_damage.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_physical_damage.dfn new file mode 100644 index 0000000..bc233f5 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_physical_damage.dfn @@ -0,0 +1,38 @@ + + + + + + + + + + + + + + + + + + + + + + + + Tue Nov 26 12:11:49 2002 (fleury) Dfn Structure = +Tue Nov 26 12:12:07 2002 (fleury) Dfn Structure = +Tue Nov 26 12:16:43 2002 (fleury) Dfn Structure = +Tue Nov 26 12:17:00 2002 (fleury) Dfn Structure = +Fri Nov 29 17:29:20 2002 (brigand) Dfn Structure = +Mon Dec 02 15:36:28 2002 (brigand) Dfn Structure = +Tue Dec 03 18:58:58 2002 (fleury) Dfn Structure = +Tue Dec 03 19:03:17 2002 (fleury) Dfn Structure = +Thu Dec 05 14:05:45 2002 (fleury) Dfn Structure = +Thu Dec 05 15:13:41 2002 (fleury) Dfn Structure = +Thu Dec 05 17:55:00 2002 (brigand) Dfn Structure = +Thu Dec 05 19:25:21 2002 (brigand) Dfn Structure = +Fri Dec 06 16:20:31 2002 (fleury) Dfn Structure = +Tue Apr 22 15:28:44 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_range.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_range.dfn new file mode 100644 index 0000000..93e240d --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_range.dfn @@ -0,0 +1,15 @@ + + + + + + + + + Tue Nov 26 12:18:08 2002 (fleury) Dfn Structure = +Mon Dec 16 15:08:57 2002 (fleury) Dfn Structure = +Tue Jan 07 14:19:03 2003 (fleury) Dfn Structure = +Tue Jan 07 15:03:17 2003 (fleury) Dfn Structure = +Tue Apr 22 14:57:14 2003 (fleury) Dfn Structure = +Tue Apr 22 14:58:27 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_range_combat_damage_modifiers.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_range_combat_damage_modifiers.dfn new file mode 100644 index 0000000..f241c86 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_range_combat_damage_modifiers.dfn @@ -0,0 +1,11 @@ + + + + + + + Thu Dec 05 19:24:26 2002 (brigand) Dfn Structure = +Thu Dec 05 19:25:35 2002 (brigand) Dfn Structure = +Fri Dec 06 14:29:50 2002 (fleury) Dfn Structure = +Fri Dec 06 14:54:07 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_restore_mp.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_restore_mp.dfn new file mode 100644 index 0000000..6040ae6 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_restore_mp.dfn @@ -0,0 +1,12 @@ + + + + + + + + Thu Jan 02 19:07:12 2003 (fleury) Dfn Structure = +Thu Jan 02 19:15:52 2003 (fleury) Dfn Structure = +Thu Jan 02 19:18:28 2003 (fleury) Dfn Structure = +Thu Jan 02 19:20:48 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_root_add_to_train.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_root_add_to_train.dfn new file mode 100644 index 0000000..4e05131 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_root_add_to_train.dfn @@ -0,0 +1,12 @@ + + + + + + + Thu Dec 19 17:39:51 2002 (fleury) Dfn Structure = +Fri Mar 14 21:50:50 2003 (fleury) Dfn Structure = +Thu May 22 16:37:52 2003 (fleury) Dfn Structure = +Thu May 22 16:38:13 2003 (fleury) Dfn Structure = +Thu May 22 16:40:17 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_root_common.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_root_common.dfn new file mode 100644 index 0000000..aab7a9e --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_root_common.dfn @@ -0,0 +1,6 @@ + + + Tue Nov 26 12:18:52 2002 (fleury) Dfn Structure = +Wed Dec 04 16:05:48 2002 (brigand) Dfn Structure = +Wed Dec 04 16:18:23 2002 (brigand) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_root_default_attack.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_root_default_attack.dfn new file mode 100644 index 0000000..45d4b0d --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_root_default_attack.dfn @@ -0,0 +1,4 @@ + + + Tue Nov 26 12:18:52 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_root_faber.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_root_faber.dfn new file mode 100644 index 0000000..d6f8eaf --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_root_faber.dfn @@ -0,0 +1,7 @@ + + + Tue Nov 26 12:22:16 2002 (fleury) Dfn Structure = +Tue Jan 14 14:35:04 2003 (berenguier) Dfn Structure = +Thu Feb 06 11:51:47 2003 (fleury) Dfn Structure = +Mon Feb 24 15:12:20 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_root_harvest.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_root_harvest.dfn new file mode 100644 index 0000000..ca309c7 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_root_harvest.dfn @@ -0,0 +1,5 @@ + + + + Mon Dec 16 15:01:54 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_root_magic.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_root_magic.dfn new file mode 100644 index 0000000..6d1d383 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_root_magic.dfn @@ -0,0 +1,5 @@ + + + + Fri Jan 10 15:04:31 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_root_melee_combat.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_root_melee_combat.dfn new file mode 100644 index 0000000..90f50ac --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_root_melee_combat.dfn @@ -0,0 +1,25 @@ + + + + + + + + + + + + + Tue Nov 26 14:02:49 2002 (fleury) Dfn Structure = +Mon Dec 02 19:06:02 2002 (brigand) Dfn Structure = +Mon Dec 02 19:08:20 2002 (brigand) Dfn Structure = +Wed Dec 04 11:36:50 2002 (fleury) Dfn Structure = +Thu Dec 05 17:31:09 2002 (fleury) Dfn Structure = +Wed Dec 11 15:56:50 2002 (brigand) Dfn Structure = +Wed Dec 11 17:05:17 2002 (brigand) Dfn Structure = +Wed Dec 11 17:05:27 2002 (brigand) Dfn Structure = +Wed Dec 11 17:06:02 2002 (brigand) Dfn Structure = +Wed Dec 11 17:06:14 2002 (brigand) Dfn Structure = +Wed Dec 11 17:22:36 2002 (brigand) Dfn Structure = +Fri Dec 20 16:26:55 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_root_range_combat.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_root_range_combat.dfn new file mode 100644 index 0000000..7496d5a --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_root_range_combat.dfn @@ -0,0 +1,19 @@ + + + + + + + + + + + + Tue Nov 26 14:02:49 2002 (fleury) Dfn Structure = +Thu Nov 28 19:41:47 2002 (fleury) Dfn Structure = +Thu Nov 28 19:41:54 2002 (fleury) Dfn Structure = +Wed Dec 04 11:37:15 2002 (fleury) Dfn Structure = +Thu Dec 05 11:03:13 2002 (fleury) Dfn Structure = +Thu Dec 05 19:33:34 2002 (fleury) Dfn Structure = +Wed Jan 08 18:31:59 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_root_refine_item.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_root_refine_item.dfn new file mode 100644 index 0000000..68c5c3d --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_root_refine_item.dfn @@ -0,0 +1,5 @@ + + + Tue Nov 26 14:02:49 2002 (fleury) Dfn Structure = +Tue Nov 26 14:05:31 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_root_repair_item.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_root_repair_item.dfn new file mode 100644 index 0000000..68c5c3d --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_root_repair_item.dfn @@ -0,0 +1,5 @@ + + + Tue Nov 26 14:02:49 2002 (fleury) Dfn Structure = +Tue Nov 26 14:05:31 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_root_tame.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_root_tame.dfn new file mode 100644 index 0000000..1914291 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_root_tame.dfn @@ -0,0 +1,7 @@ + + + + Thu Dec 19 17:39:51 2002 (fleury) Dfn Structure = +Fri Mar 14 21:50:50 2003 (fleury) Dfn Structure = +Thu May 22 16:40:08 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_root_tracking.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_root_tracking.dfn new file mode 100644 index 0000000..f729b67 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_root_tracking.dfn @@ -0,0 +1,6 @@ + + + + + Thu Dec 19 17:39:51 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_root_training.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_root_training.dfn new file mode 100644 index 0000000..eb2e011 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_root_training.dfn @@ -0,0 +1,5 @@ + + + Thu Dec 19 17:39:51 2002 (fleury) Dfn Structure = +Fri Mar 14 21:50:50 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_sentence_modifier.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_sentence_modifier.dfn new file mode 100644 index 0000000..b51e13d --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_sentence_modifier.dfn @@ -0,0 +1,15 @@ + + + + + + + + + + + Fri Nov 29 17:40:11 2002 (brigand) Dfn Structure = +Mon Dec 16 17:15:27 2002 (fleury) Dfn Structure = +Mon Dec 16 17:32:07 2002 (fleury) Dfn Structure = +Mon Dec 16 17:32:11 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_sentence_modifier_operator.typ b/leveldesign/DFN/game_elem/_brick/functionalities/_sentence_modifier_operator.typ new file mode 100644 index 0000000..9ca0b3c --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_sentence_modifier_operator.typ @@ -0,0 +1,9 @@ + + + + + + Fri Nov 29 17:39:04 2002 (brigand) Type Predef = +Fri Nov 29 17:39:04 2002 (brigand) Type UI = NonEditableCombo +Tue Mar 04 15:06:01 2003 (fleury) Type Default = SET + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_set_dispell_transfert.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_set_dispell_transfert.dfn new file mode 100644 index 0000000..cb32e71 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_set_dispell_transfert.dfn @@ -0,0 +1,5 @@ + + + + Tue Jan 28 14:02:27 2003 (brigand) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_set_effect_duration.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_set_effect_duration.dfn new file mode 100644 index 0000000..8c40524 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_set_effect_duration.dfn @@ -0,0 +1,10 @@ + + + + + + + Tue Nov 26 15:02:42 2002 (fleury) Dfn Structure = +Fri Jan 03 13:31:08 2003 (fleury) Dfn Structure = +Fri Jan 03 13:53:25 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_set_effect_dynamic_modifier.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_set_effect_dynamic_modifier.dfn new file mode 100644 index 0000000..6e5be55 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_set_effect_dynamic_modifier.dfn @@ -0,0 +1,9 @@ + + + + + + Fri Jan 17 18:37:51 2003 (brigand) Dfn Structure = +Fri Jan 17 19:08:13 2003 (brigand) Dfn Structure = +Tue Jan 28 18:24:01 2003 (brigand) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_set_effect_modifier.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_set_effect_modifier.dfn new file mode 100644 index 0000000..07dded1 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_set_effect_modifier.dfn @@ -0,0 +1,9 @@ + + + + + + + Fri Jan 17 18:37:51 2003 (brigand) Dfn Structure = +Fri Jan 17 19:08:13 2003 (brigand) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_set_localisation.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_set_localisation.dfn new file mode 100644 index 0000000..49d4eb3 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_set_localisation.dfn @@ -0,0 +1,7 @@ + + + + Tue Nov 26 14:44:28 2002 (fleury) Dfn Structure = +Tue Nov 26 14:58:37 2002 (fleury) Dfn Structure = +Thu Dec 12 19:34:56 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_set_sentence_nb_cycles.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_set_sentence_nb_cycles.dfn new file mode 100644 index 0000000..68020be --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_set_sentence_nb_cycles.dfn @@ -0,0 +1,8 @@ + + + + + Thu Dec 05 19:00:51 2002 (fleury) Dfn Structure = +Thu May 29 17:01:33 2003 (fleury) Dfn Structure = +Thu May 29 18:12:58 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_static_string_params.typ b/leveldesign/DFN/game_elem/_brick/functionalities/_static_string_params.typ new file mode 100644 index 0000000..f6b7428 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_static_string_params.typ @@ -0,0 +1,19 @@ + + + + + + + + + + + + Mon Jan 20 15:55:54 2003 (fleury) Type Default = None +Mon Jan 20 15:55:54 2003 (fleury) Type Predef = +Mon Jan 20 15:55:54 2003 (fleury) Type Type = String +Mon Jan 20 15:55:54 2003 (fleury) Type UI = NonEditableCombo +Tue Apr 08 12:10:15 2003 (fleury) Type Predef = +Tue Apr 08 12:24:12 2003 (fleury) Type Predef = +Tue Apr 08 14:19:28 2003 (fleury) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_stun.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_stun.dfn new file mode 100644 index 0000000..5b3fdc6 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_stun.dfn @@ -0,0 +1,15 @@ + + + + + + + + + Tue Nov 26 15:03:43 2002 (fleury) Dfn Structure = +Wed Dec 04 19:38:42 2002 (fleury) Dfn Structure = +Thu Dec 05 17:18:20 2002 (brigand) Dfn Structure = +Thu Dec 19 18:06:50 2002 (fleury) Dfn Structure = +Thu Jun 26 19:44:01 2003 (fleury) Dfn Structure = +Thu Jun 26 19:49:07 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_target_beasts_train.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_target_beasts_train.dfn new file mode 100644 index 0000000..9a6b0c4 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_target_beasts_train.dfn @@ -0,0 +1,11 @@ + + + + Mon Feb 03 12:28:09 2003 (brigand) Dfn Structure = +Fri Apr 25 16:29:12 2003 (fleury) Dfn Structure = +Fri Apr 25 16:30:03 2003 (fleury) Dfn Structure = +Fri Apr 25 16:32:26 2003 (fleury) Dfn Structure = +Fri Apr 25 16:33:29 2003 (fleury) Dfn Structure = +Tue May 20 10:26:32 2003 (fleury) Dfn Structure = +Tue May 20 10:26:59 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_target_pets.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_target_pets.dfn new file mode 100644 index 0000000..61dd240 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_target_pets.dfn @@ -0,0 +1,16 @@ + + + + + + + + + Mon Feb 03 12:28:09 2003 (brigand) Dfn Structure = +Fri Apr 25 16:29:12 2003 (fleury) Dfn Structure = +Fri Apr 25 16:30:03 2003 (fleury) Dfn Structure = +Fri Apr 25 16:32:26 2003 (fleury) Dfn Structure = +Fri Apr 25 16:33:29 2003 (fleury) Dfn Structure = +Tue May 20 10:26:39 2003 (fleury) Dfn Structure = +Tue May 20 10:27:15 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_target_types.typ b/leveldesign/DFN/game_elem/_brick/functionalities/_target_types.typ new file mode 100644 index 0000000..054ae57 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_target_types.typ @@ -0,0 +1,20 @@ + + + + + + + + + + + + + + + + Thu Jan 30 19:47:38 2003 (fleury) Type Predef = +Thu Jan 30 19:47:38 2003 (fleury) Type Type = String +Thu Jan 30 19:47:38 2003 (fleury) Type UI = NonEditableCombo +Mon Feb 03 16:35:12 2003 (fleury) Type Default = unknown + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_temporal_acceleration.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_temporal_acceleration.dfn new file mode 100644 index 0000000..fae6479 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_temporal_acceleration.dfn @@ -0,0 +1,8 @@ + + + + + + + Wed Feb 05 11:20:36 2003 (brigand) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/functionalities/_transfert.dfn b/leveldesign/DFN/game_elem/_brick/functionalities/_transfert.dfn new file mode 100644 index 0000000..a631ffa --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/functionalities/_transfert.dfn @@ -0,0 +1,29 @@ + + + + + + + + + + + + + + + + + + Mon Jan 27 16:03:53 2003 (fleury) Dfn Structure = +Mon Jan 27 16:04:44 2003 (fleury) Dfn Structure = +Mon Jan 27 16:04:50 2003 (fleury) Dfn Structure = +Mon Jan 27 16:27:47 2003 (fleury) Dfn Structure = +Mon Jan 27 16:32:36 2003 (fleury) Dfn Structure = +Mon Jan 27 16:32:54 2003 (fleury) Dfn Structure = +Mon Jan 27 16:33:52 2003 (fleury) Dfn Structure = +Mon Jan 27 16:34:02 2003 (fleury) Dfn Structure = +Tue Jan 28 16:00:54 2003 (fleury) Dfn Structure = +Tue Feb 04 16:18:05 2003 (fleury) Dfn Structure = +Tue Feb 04 17:26:32 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/phrase.dfn b/leveldesign/DFN/game_elem/_brick/phrase.dfn new file mode 100644 index 0000000..c516ecf --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/phrase.dfn @@ -0,0 +1,24 @@ + + + + + + + + + + + + + + Tue Mar 04 17:17:07 2003 (Administrateur) Dfn Structure = +Tue Mar 04 17:27:34 2003 (Administrateur) Dfn Structure = +Wed Mar 05 14:17:47 2003 (Administrateur) Dfn Structure = +Wed Mar 05 14:23:25 2003 (Administrateur) Dfn Structure = +Wed Mar 05 14:24:20 2003 (Administrateur) Dfn Structure = +Wed Mar 05 14:24:37 2003 (Administrateur) Dfn Structure = +Thu Mar 06 11:45:50 2003 (fleury) Dfn Structure = +Thu Mar 06 11:48:38 2003 (fleury) Dfn Structure = +Thu Mar 06 11:49:03 2003 (fleury) Dfn Structure = +Thu Mar 06 12:00:30 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/saibrick.dfn b/leveldesign/DFN/game_elem/_brick/saibrick.dfn new file mode 100644 index 0000000..f83565a --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/saibrick.dfn @@ -0,0 +1,42 @@ + + + + + + + + + + + Converted from old format + Fri May 17 15:24:07 2002 (corvazier) File converted from old format +Mon Jun 24 21:42:12 2002 (fleury) Dfn Structure = +Tue Jun 25 15:48:52 2002 (fleury) Dfn Structure = +Tue Jun 25 15:49:21 2002 (fleury) Dfn Structure = +Tue Jun 25 15:49:35 2002 (fleury) Dfn Structure = +Mon Jul 01 11:15:43 2002 (fleury) Dfn Structure = +Tue Jul 23 11:24:43 2002 (besson) Dfn Structure = +Thu Jul 25 11:28:31 2002 (brigand) Dfn Structure = +Thu Jul 25 11:29:31 2002 (brigand) Dfn Structure = +Tue Jul 30 15:30:46 2002 (fleury) Dfn Structure = +Thu Aug 22 16:53:29 2002 (fleury) Dfn Structure = +Mon Sep 16 10:49:23 2002 (fleury) Dfn Structure = +Tue Oct 08 11:07:44 2002 (fleury) Dfn Structure = +Tue Oct 08 11:09:36 2002 (fleury) Dfn Structure = +Wed Nov 13 15:13:19 2002 (fleury) Dfn Structure = +Wed Nov 13 15:14:00 2002 (fleury) Dfn Structure = +Wed Nov 13 15:15:20 2002 (fleury) Dfn Structure = +Mon Nov 18 11:36:32 2002 (fleury) Dfn Structure = +Tue Nov 26 11:30:11 2002 (fleury) Dfn Structure = +Fri Nov 29 17:04:26 2002 (fleury) Dfn Structure = +Fri Nov 29 17:08:26 2002 (fleury) Dfn Structure = +Thu Feb 06 12:10:05 2003 (fleury) Dfn Structure = +Wed Mar 19 16:11:41 2003 (coutelas) Dfn Structure = +Wed Jun 11 12:01:29 2003 (fleury) Dfn Structure = +Fri Jun 13 16:57:38 2003 (fleury) Dfn Structure = +Fri Aug 01 14:25:00 2003 (fleury) Dfn Structure = +Mon Aug 04 14:16:21 2003 (fleury) Dfn Structure = +Mon Aug 04 14:18:47 2003 (fleury) Dfn Structure = +Mon Aug 04 14:24:58 2003 (fleury) Dfn Structure = +Wed Sep 03 17:44:29 2003 (berenguier) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/saiphrase.dfn b/leveldesign/DFN/game_elem/_brick/saiphrase.dfn new file mode 100644 index 0000000..569e1ff --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/saiphrase.dfn @@ -0,0 +1,122 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Mon Sep 08 10:59:01 2003 (besson) Dfn Structure = +Mon Sep 08 11:05:11 2003 (besson) Dfn Structure = +Mon Sep 08 11:10:26 2003 (besson) Dfn Structure = +Mon Sep 08 11:21:52 2003 (besson) Dfn Structure = +Fri Sep 19 11:16:51 2003 (berenguier) Dfn Structure = +Thu Oct 02 17:07:24 2003 (ledorze) Dfn Structure = +Thu Oct 02 17:08:32 2003 (ledorze) Dfn Structure = +Wed Oct 08 10:46:51 2003 (ledorze) Dfn Structure = +Wed Oct 08 11:12:41 2003 (ledorze) Dfn Structure = +Wed Oct 08 11:23:30 2003 (ledorze) Dfn Structure = +Wed Oct 08 11:44:52 2003 (ledorze) Dfn Structure = +Wed Oct 08 11:55:03 2003 (ledorze) Dfn Parents = +Wed Oct 08 11:55:03 2003 (ledorze) Dfn Structure = +Wed Oct 08 14:07:41 2003 (ledorze) Dfn Parents = + diff --git a/leveldesign/DFN/game_elem/_brick/sbrick.dfn b/leveldesign/DFN/game_elem/_brick/sbrick.dfn new file mode 100644 index 0000000..2fa9c64 --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/sbrick.dfn @@ -0,0 +1,42 @@ + + + + + + + + + + + Converted from old format + Fri May 17 15:24:07 2002 (corvazier) File converted from old format +Mon Jun 24 21:42:12 2002 (fleury) Dfn Structure = +Tue Jun 25 15:48:52 2002 (fleury) Dfn Structure = +Tue Jun 25 15:49:21 2002 (fleury) Dfn Structure = +Tue Jun 25 15:49:35 2002 (fleury) Dfn Structure = +Mon Jul 01 11:15:43 2002 (fleury) Dfn Structure = +Tue Jul 23 11:24:43 2002 (besson) Dfn Structure = +Thu Jul 25 11:28:31 2002 (brigand) Dfn Structure = +Thu Jul 25 11:29:31 2002 (brigand) Dfn Structure = +Tue Jul 30 15:30:46 2002 (fleury) Dfn Structure = +Thu Aug 22 16:53:29 2002 (fleury) Dfn Structure = +Mon Sep 16 10:49:23 2002 (fleury) Dfn Structure = +Tue Oct 08 11:07:44 2002 (fleury) Dfn Structure = +Tue Oct 08 11:09:36 2002 (fleury) Dfn Structure = +Wed Nov 13 15:13:19 2002 (fleury) Dfn Structure = +Wed Nov 13 15:14:00 2002 (fleury) Dfn Structure = +Wed Nov 13 15:15:20 2002 (fleury) Dfn Structure = +Mon Nov 18 11:36:32 2002 (fleury) Dfn Structure = +Tue Nov 26 11:30:11 2002 (fleury) Dfn Structure = +Fri Nov 29 17:04:26 2002 (fleury) Dfn Structure = +Fri Nov 29 17:08:26 2002 (fleury) Dfn Structure = +Thu Feb 06 12:10:05 2003 (fleury) Dfn Structure = +Wed Mar 19 16:11:41 2003 (coutelas) Dfn Structure = +Wed Jun 11 12:01:29 2003 (fleury) Dfn Structure = +Fri Jun 13 16:57:38 2003 (fleury) Dfn Structure = +Fri Aug 01 14:25:00 2003 (fleury) Dfn Structure = +Mon Aug 04 14:16:21 2003 (fleury) Dfn Structure = +Mon Aug 04 14:18:47 2003 (fleury) Dfn Structure = +Mon Aug 04 14:24:58 2003 (fleury) Dfn Structure = +Wed Sep 03 17:44:29 2003 (berenguier) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/sbrick_magic_range.dfn b/leveldesign/DFN/game_elem/_brick/sbrick_magic_range.dfn new file mode 100644 index 0000000..3c35dff --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/sbrick_magic_range.dfn @@ -0,0 +1,20 @@ + + + + + + + + + + + + + + Fri Aug 22 19:50:52 2003 (brigand) Dfn Structure = +Mon Aug 25 02:50:38 2003 (brigand) Dfn Structure = +Mon Aug 25 03:38:16 2003 (brigand) Dfn Structure = +Mon Oct 27 16:25:52 2003 (puzin) Dfn Structure = +Mon Oct 27 16:27:17 2003 (puzin) Dfn Structure = +Mon Oct 27 16:43:39 2003 (puzin) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_brick/sphrase.dfn b/leveldesign/DFN/game_elem/_brick/sphrase.dfn new file mode 100644 index 0000000..a78753b --- /dev/null +++ b/leveldesign/DFN/game_elem/_brick/sphrase.dfn @@ -0,0 +1,126 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Mon Sep 08 10:59:01 2003 (besson) Dfn Structure = +Mon Sep 08 11:05:11 2003 (besson) Dfn Structure = +Mon Sep 08 11:10:26 2003 (besson) Dfn Structure = +Mon Sep 08 11:21:52 2003 (besson) Dfn Structure = +Fri Sep 19 11:16:51 2003 (berenguier) Dfn Structure = +Thu Oct 02 17:07:24 2003 (ledorze) Dfn Structure = +Thu Oct 02 17:08:32 2003 (ledorze) Dfn Structure = +Wed Oct 08 10:46:51 2003 (ledorze) Dfn Structure = +Wed Oct 08 11:12:41 2003 (ledorze) Dfn Structure = +Wed Oct 08 11:23:30 2003 (ledorze) Dfn Structure = +Wed Oct 08 11:44:52 2003 (ledorze) Dfn Structure = +Wed Oct 08 11:55:03 2003 (ledorze) Dfn Parents = +Wed Oct 08 11:55:03 2003 (ledorze) Dfn Structure = +Wed Oct 08 14:07:41 2003 (ledorze) Dfn Parents = +Wed Nov 26 11:11:27 2003 (coutelas) Dfn Structure = +Thu Jul 29 17:09:56 2004 (berenguier) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_building_power.dfn b/leveldesign/DFN/game_elem/_building_power.dfn new file mode 100644 index 0000000..f2c9448 --- /dev/null +++ b/leveldesign/DFN/game_elem/_building_power.dfn @@ -0,0 +1,2 @@ + + diff --git a/leveldesign/DFN/game_elem/_building_powers.dfn b/leveldesign/DFN/game_elem/_building_powers.dfn new file mode 100644 index 0000000..1b5e8ea --- /dev/null +++ b/leveldesign/DFN/game_elem/_building_powers.dfn @@ -0,0 +1,25 @@ + + + + + + + + + + + + + + + + + + + + + + + Mon May 17 16:58:34 2004 (nouveau) Dfn Structure = +Mon May 17 16:58:52 2004 (nouveau) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_classification_types.typ b/leveldesign/DFN/game_elem/_classification_types.typ new file mode 100644 index 0000000..95ca05c --- /dev/null +++ b/leveldesign/DFN/game_elem/_classification_types.typ @@ -0,0 +1,25 @@ + + + + + + + + + + + + + + + + + + + + + + + + Mon Mar 21 15:27:28 2005 (fleury) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_combat_move.dfn b/leveldesign/DFN/game_elem/_combat_move.dfn new file mode 100644 index 0000000..4c1f794 --- /dev/null +++ b/leveldesign/DFN/game_elem/_combat_move.dfn @@ -0,0 +1,6 @@ + + + + Converted from old format + Fri May 17 15:24:11 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_create_perso/_default_equipment.dfn b/leveldesign/DFN/game_elem/_create_perso/_default_equipment.dfn new file mode 100644 index 0000000..857ac50 --- /dev/null +++ b/leveldesign/DFN/game_elem/_create_perso/_default_equipment.dfn @@ -0,0 +1,39 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Sep 10 18:32:46 2002 (saffray) Dfn Structure = +Wed Sep 11 18:37:33 2002 (saffray) Dfn Structure = +Fri Feb 06 17:35:37 2004 (besson) Dfn Structure = +Mon Dec 20 20:16:18 2004 (guignot) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_create_perso/_player_default_equipment.dfn b/leveldesign/DFN/game_elem/_create_perso/_player_default_equipment.dfn new file mode 100644 index 0000000..97de742 --- /dev/null +++ b/leveldesign/DFN/game_elem/_create_perso/_player_default_equipment.dfn @@ -0,0 +1,7 @@ + + + + + Tue Sep 10 18:32:46 2002 (saffray) Dfn Structure = +Wed Sep 11 18:37:33 2002 (saffray) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_create_perso/_player_skin.typ b/leveldesign/DFN/game_elem/_create_perso/_player_skin.typ new file mode 100644 index 0000000..7c0abe6 --- /dev/null +++ b/leveldesign/DFN/game_elem/_create_perso/_player_skin.typ @@ -0,0 +1,27 @@ + + + + + + + + Thu Jul 11 19:25:40 2002 (puzin) Type Default = None +Thu Jul 11 19:25:40 2002 (puzin) Type Predef = +Thu Jul 11 19:25:40 2002 (puzin) Type Type = SignedInt +Thu Jul 11 19:25:40 2002 (puzin) Type UI = NonEditableCombo +Thu Jul 11 19:25:52 2002 (puzin) Type Min = None +Thu Jul 11 19:28:04 2002 (puzin) Type Predef = +Thu Jul 11 19:28:51 2002 (puzin) Type Predef = +Thu Jul 11 19:30:24 2002 (puzin) Type Predef = +Thu Jul 11 19:30:43 2002 (puzin) Type Predef = +Thu Jul 11 19:31:05 2002 (puzin) Type Predef = +Thu Jul 11 19:53:25 2002 (puzin) Type Predef = +Thu Jul 18 18:27:23 2002 (puzin) Type Default = default +Thu Jul 18 18:27:23 2002 (puzin) Type Max = 4 +Thu Jul 18 18:27:23 2002 (puzin) Type Min = default +Thu Jul 18 18:27:23 2002 (puzin) Type Predef = +Thu Jul 18 18:27:23 2002 (puzin) Type Type = UnsignedInt +Thu Jul 18 19:24:03 2002 (puzin) Type Predef = +Mon Oct 07 14:47:48 2002 (puzin) Type Min = 0 +Mon Oct 07 14:47:53 2002 (puzin) Type Max = 3 + diff --git a/leveldesign/DFN/game_elem/_create_perso/_sentence.dfn b/leveldesign/DFN/game_elem/_create_perso/_sentence.dfn new file mode 100644 index 0000000..888b8b4 --- /dev/null +++ b/leveldesign/DFN/game_elem/_create_perso/_sentence.dfn @@ -0,0 +1,9 @@ + + + + + Converted from old format + Fri May 17 15:24:16 2002 (corvazier) File converted from old format +Wed Oct 09 12:05:17 2002 (fleury) Dfn Structure = +Fri Dec 06 17:09:42 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_create_perso/_training_progression.dfn b/leveldesign/DFN/game_elem/_create_perso/_training_progression.dfn new file mode 100644 index 0000000..5bda2bc --- /dev/null +++ b/leveldesign/DFN/game_elem/_create_perso/_training_progression.dfn @@ -0,0 +1,12 @@ + + + + + + + + + + + Fri Dec 13 19:38:02 2002 (saffray) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_create_perso/race_stats.dfn b/leveldesign/DFN/game_elem/_create_perso/race_stats.dfn new file mode 100644 index 0000000..ab020f5 --- /dev/null +++ b/leveldesign/DFN/game_elem/_create_perso/race_stats.dfn @@ -0,0 +1,31 @@ + + + + + + + + + + + + + + + + + + + + + + Tue Sep 10 18:32:46 2002 (saffray) Dfn Structure = +Wed Sep 11 18:37:33 2002 (saffray) Dfn Structure = +Fri Sep 27 15:28:20 2002 (saffray) Dfn Structure = +Mon Oct 07 14:48:56 2002 (puzin) Dfn Structure = +Fri Oct 25 14:37:55 2002 (chafik) Dfn Structure = +Fri Dec 13 19:39:07 2002 (saffray) Dfn Structure = +Tue Aug 12 16:51:11 2003 (Nicolas Vizerie) Dfn Structure = +Mon Aug 18 15:23:59 2003 (Nicolas Vizerie) Dfn Structure = +Tue Dec 16 19:04:46 2003 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_create_perso/role.typ b/leveldesign/DFN/game_elem/_create_perso/role.typ new file mode 100644 index 0000000..edefc18 --- /dev/null +++ b/leveldesign/DFN/game_elem/_create_perso/role.typ @@ -0,0 +1,21 @@ + + + + + + + Fri Oct 25 14:03:06 2002 (fleury) Type Default = melee fighter +Wed Nov 13 11:46:30 2002 (fleury) Type Predef = +Wed Nov 13 11:46:30 2002 (fleury) Type Type = String +Wed Nov 13 14:08:25 2002 (fleury) Type Default = Tous +Wed Nov 13 14:08:25 2002 (fleury) Type Predef = +Fri Nov 29 18:59:27 2002 (fleury) Type Default = All +Fri Nov 29 18:59:27 2002 (fleury) Type Predef = +Fri Nov 29 18:59:51 2002 (fleury) Type Predef = +Mon Dec 30 14:45:02 2002 (fleury) Type Predef = +Fri Feb 14 15:39:19 2003 (fleury) Type Predef = +Wed Apr 02 16:30:45 2003 (fleury) Type Predef = +Wed Apr 02 16:34:51 2003 (fleury) Type Predef = +Wed Apr 02 16:35:01 2003 (fleury) Type Predef = +Fri Feb 20 18:01:41 2004 (saffray) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_create_perso/starting_role.dfn b/leveldesign/DFN/game_elem/_create_perso/starting_role.dfn new file mode 100644 index 0000000..0737f55 --- /dev/null +++ b/leveldesign/DFN/game_elem/_create_perso/starting_role.dfn @@ -0,0 +1,12 @@ + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_3d.dfn b/leveldesign/DFN/game_elem/_creature/_creature_3d.dfn new file mode 100644 index 0000000..2933906 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_3d.dfn @@ -0,0 +1,40 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Mon Oct 09 16:42:38 2003 (puzin) +Thu Nov 20 17:36:46 2003 (vizerie) Dfn Structure = +Mon Jul 26 11:48:42 2004 (boucher) Dfn Structure = +Wed Jul 28 17:59:01 2004 (berenguier) Dfn Structure = +Wed Sep 01 19:48:50 2004 (boucher) Dfn Structure = +Mon Dec 20 12:25:38 2004 (guignot) Dfn Structure = +Mon Dec 20 19:38:38 2004 (guignot) Dfn Structure = +Mon Feb 14 18:40:54 2005 (vizerie) Dfn Structure = +Mon Feb 14 18:41:08 2005 (vizerie) Dfn Structure = +Mon Feb 14 19:15:50 2005 (vizerie) Dfn Structure = +Thu Feb 17 18:16:55 2005 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_3d_equipment.dfn b/leveldesign/DFN/game_elem/_creature/_creature_3d_equipment.dfn new file mode 100644 index 0000000..b405c28 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_3d_equipment.dfn @@ -0,0 +1,11 @@ + + + + + + Tue Jun 18 11:17:44 2002 (puzin) Dfn Structure = +Tue Jun 18 11:18:10 2002 (puzin) Dfn Structure = +Tue Jun 18 11:23:21 2002 (puzin) Dfn Structure = +Tue Jun 18 11:23:26 2002 (puzin) Dfn Structure = +Tue Jun 18 16:25:22 2002 (puzin) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_3d_eyes_color.typ b/leveldesign/DFN/game_elem/_creature/_creature_3d_eyes_color.typ new file mode 100644 index 0000000..705279a --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_3d_eyes_color.typ @@ -0,0 +1,38 @@ + + + + + + + + + + + + + Thu Jul 11 19:25:40 2002 (puzin) Type Default = None +Thu Jul 11 19:25:40 2002 (puzin) Type Predef = +Thu Jul 11 19:25:40 2002 (puzin) Type Type = SignedInt +Thu Jul 11 19:25:40 2002 (puzin) Type UI = NonEditableCombo +Thu Jul 11 19:25:52 2002 (puzin) Type Min = None +Thu Jul 11 19:28:04 2002 (puzin) Type Predef = +Thu Jul 11 19:28:51 2002 (puzin) Type Predef = +Thu Jul 11 19:30:24 2002 (puzin) Type Predef = +Thu Jul 11 19:30:43 2002 (puzin) Type Predef = +Thu Jul 11 19:31:05 2002 (puzin) Type Predef = +Thu Jul 11 19:53:25 2002 (puzin) Type Predef = +Tue Sep 24 16:31:26 2002 (puzin) Type Predef = +Tue Sep 24 17:54:35 2002 (puzin) Type Predef = +Tue Sep 24 18:35:33 2002 (puzin) Type Default = Default +Tue Sep 24 18:35:33 2002 (puzin) Type Predef = +Tue Sep 24 18:36:28 2002 (puzin) Type Max = Random +Tue Sep 24 18:36:28 2002 (puzin) Type Min = Default +Tue Sep 24 18:36:28 2002 (puzin) Type Predef = +Tue Sep 24 18:37:08 2002 (puzin) Type Predef = +Tue Sep 24 18:37:25 2002 (puzin) Type Max = Random (Nb Color) +Tue Sep 24 18:37:25 2002 (puzin) Type Predef = +Tue Sep 24 18:40:56 2002 (puzin) Type Predef = +Tue Sep 24 19:31:57 2002 (puzin) Type Predef = +Tue Sep 24 19:32:02 2002 (puzin) Type Max = Random +Fri Feb 07 11:24:24 2003 (puzin) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_3d_ground_fx.dfn b/leveldesign/DFN/game_elem/_creature/_creature_3d_ground_fx.dfn new file mode 100644 index 0000000..9b97efa --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_3d_ground_fx.dfn @@ -0,0 +1,7 @@ + + + + + Tue Aug 12 11:31:28 2003 (Nicolas Vizerie) Dfn Structure = +Tue Aug 12 12:12:44 2003 (Nicolas Vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_3d_hair_color.typ b/leveldesign/DFN/game_elem/_creature/_creature_3d_hair_color.typ new file mode 100644 index 0000000..90eded0 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_3d_hair_color.typ @@ -0,0 +1,23 @@ + + + + + + + + + + + Thu Jul 11 19:25:40 2002 (puzin) Type Default = None +Thu Jul 11 19:25:40 2002 (puzin) Type Predef = +Thu Jul 11 19:25:40 2002 (puzin) Type Type = SignedInt +Thu Jul 11 19:25:40 2002 (puzin) Type UI = NonEditableCombo +Thu Jul 11 19:25:52 2002 (puzin) Type Min = None +Thu Jul 11 19:28:04 2002 (puzin) Type Predef = +Thu Jul 11 19:28:51 2002 (puzin) Type Predef = +Thu Jul 11 19:30:24 2002 (puzin) Type Predef = +Thu Jul 11 19:30:43 2002 (puzin) Type Predef = +Thu Jul 11 19:31:05 2002 (puzin) Type Predef = +Thu Jul 11 19:53:25 2002 (puzin) Type Predef = +Wed Sep 25 11:07:02 2002 (puzin) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_3d_shadow.dfn b/leveldesign/DFN/game_elem/_creature/_creature_3d_shadow.dfn new file mode 100644 index 0000000..ea3d46e --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_3d_shadow.dfn @@ -0,0 +1,35 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Mon Jun 17 20:42:38 2002 (puzin) Dfn Structure = +Mon Jun 17 20:45:42 2002 (puzin) Dfn Structure = +Wed Jul 10 22:35:27 2002 (puzin) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_3d_skin.typ b/leveldesign/DFN/game_elem/_creature/_creature_3d_skin.typ new file mode 100644 index 0000000..4889a1e --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_3d_skin.typ @@ -0,0 +1,25 @@ + + + + + + + + Thu Jul 11 19:25:40 2002 (puzin) Type Default = None +Thu Jul 11 19:25:40 2002 (puzin) Type Predef = +Thu Jul 11 19:25:40 2002 (puzin) Type Type = SignedInt +Thu Jul 11 19:25:40 2002 (puzin) Type UI = NonEditableCombo +Thu Jul 11 19:25:52 2002 (puzin) Type Min = None +Thu Jul 11 19:28:04 2002 (puzin) Type Predef = +Thu Jul 11 19:28:51 2002 (puzin) Type Predef = +Thu Jul 11 19:30:24 2002 (puzin) Type Predef = +Thu Jul 11 19:30:43 2002 (puzin) Type Predef = +Thu Jul 11 19:31:05 2002 (puzin) Type Predef = +Thu Jul 11 19:53:25 2002 (puzin) Type Predef = +Thu Jul 18 18:27:23 2002 (puzin) Type Default = default +Thu Jul 18 18:27:23 2002 (puzin) Type Max = 4 +Thu Jul 18 18:27:23 2002 (puzin) Type Min = default +Thu Jul 18 18:27:23 2002 (puzin) Type Predef = +Thu Jul 18 18:27:23 2002 (puzin) Type Type = UnsignedInt +Thu Jul 18 19:24:03 2002 (puzin) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_IA.dfn b/leveldesign/DFN/game_elem/_creature/_creature_IA.dfn new file mode 100644 index 0000000..f301658 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_IA.dfn @@ -0,0 +1,9 @@ + + + This file is now out of date +I haven't deleted it somply so that the game designers +can looup the values they put in previously + Fri Dec 27 23:16:06 2002 (miller) Header Comments = This file is now out of date +I haven't deleted it somply so that the game designers +can looup the values they put in previously + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_bag.dfn b/leveldesign/DFN/game_elem/_creature/_creature_bag.dfn new file mode 100644 index 0000000..a4c4bb2 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_bag.dfn @@ -0,0 +1,5 @@ + + + + + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_basics.dfn b/leveldesign/DFN/game_elem/_creature/_creature_basics.dfn new file mode 100644 index 0000000..d34fb3e --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_basics.dfn @@ -0,0 +1,83 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Jun 26 11:50:43 2002 (fleury) Dfn Structure = +Tue Jul 09 11:44:36 2002 (puzin) Dfn Structure = +Fri Jul 19 17:27:09 2002 (nevrax) Dfn Structure = +Fri Jul 19 17:38:46 2002 (nevrax) Dfn Structure = +Fri Jul 19 17:58:50 2002 (nevrax) Dfn Structure = +Tue Aug 13 12:07:41 2002 (miller) Dfn Structure = +Tue Sep 03 11:59:14 2002 (saffray) Dfn Structure = +Mon Feb 03 16:51:55 2003 (fleury) Dfn Structure = +Wed Feb 26 16:46:28 2003 (puzin) Dfn Structure = +Wed Feb 26 16:54:26 2003 (puzin) Dfn Structure = +Wed Feb 26 17:23:43 2003 (puzin) Dfn Structure = +Mon Mar 17 14:24:10 2003 (saffray) Dfn Structure = +Fri Jun 06 12:04:42 2003 (mauduit) Dfn Structure = +Thu Oct 16 15:24:43 2003 (boucher) Dfn Structure = +Fri Oct 17 10:53:19 2003 (boucher) Dfn Structure = +Fri Nov 21 15:12:07 2003 (ledorze) Dfn Structure = +Tue Dec 02 12:08:53 2003 (ledorze) Dfn Structure = +Wed Jan 21 16:59:28 2004 (ledorze) Dfn Structure = +Wed Mar 17 12:13:15 2004 (ledorze) Dfn Structure = +Tue Mar 23 10:34:10 2004 (ledorze) Dfn Structure = +Mon May 10 17:44:16 2004 (fleury) Dfn Structure = +Mon May 10 17:50:14 2004 (fleury) Dfn Structure = +Tue Jul 13 17:22:54 2004 (fleury) Dfn Structure = +Tue Jul 13 17:23:39 2004 (fleury) Dfn Structure = +Tue Jul 13 17:24:13 2004 (fleury) Dfn Structure = +Tue Jul 13 17:24:45 2004 (fleury) Dfn Structure = +Thu Aug 26 15:15:29 2004 (ledorze) Dfn Structure = +Tue Oct 05 13:50:58 2004 (besson) Dfn Structure = +Wed Jan 05 12:27:40 2005 (fleury) Dfn Structure = +Mon May 09 17:51:35 2005 (vuarand) Dfn Structure = +Tue Aug 02 11:37:03 2005 (vuarand) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_basics_type.typ b/leveldesign/DFN/game_elem/_creature/_creature_basics_type.typ new file mode 100644 index 0000000..5b4a11d --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_basics_type.typ @@ -0,0 +1,15 @@ + + + + + + + + + Fri Jun 06 12:04:16 2003 (mauduit) Type Default = herbivore +Fri Jun 06 12:04:16 2003 (mauduit) Type Predef = +Fri Jun 06 12:04:16 2003 (mauduit) Type Type = String +Fri Jun 06 14:40:06 2003 (mauduit) Type Predef = +Wed Jun 11 15:37:38 2003 (portier) Type Predef = +Wed Jun 11 15:37:51 2003 (portier) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_characteristics.dfn b/leveldesign/DFN/game_elem/_creature/_creature_characteristics.dfn new file mode 100644 index 0000000..af96c57 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_characteristics.dfn @@ -0,0 +1,18 @@ + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:13 2002 (corvazier) File converted from old format +Thu Sep 04 15:31:34 2003 (boucher) Dfn Structure = +Wed Oct 15 11:26:33 2003 (fleury) Dfn Structure = +Wed Sep 29 17:29:18 2004 (boucher) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_chat_profile.typ b/leveldesign/DFN/game_elem/_creature/_creature_chat_profile.typ new file mode 100644 index 0000000..12e0ac6 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_chat_profile.typ @@ -0,0 +1,21 @@ + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_collision.dfn b/leveldesign/DFN/game_elem/_creature/_creature_collision.dfn new file mode 100644 index 0000000..2daf2b7 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_collision.dfn @@ -0,0 +1,23 @@ + + + + + + + + + + + + + + + Wed Jun 26 16:58:04 2002 (legros) Dfn Structure = +Wed Jun 26 17:05:59 2002 (legros) Dfn Structure = +Tue Jul 02 11:35:12 2002 (legros) Dfn Structure = +Tue Jul 02 11:38:40 2002 (legros) Dfn Structure = +Tue Aug 27 15:43:37 2002 (tran) Dfn Structure = +Tue Aug 27 15:48:25 2002 (tran) Dfn Structure = +Mon Jul 26 11:49:13 2004 (boucher) Dfn Structure = +Mon Jul 26 11:55:07 2004 (boucher) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_color_equipment.typ b/leveldesign/DFN/game_elem/_creature/_creature_color_equipment.typ new file mode 100644 index 0000000..b276b2a --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_color_equipment.typ @@ -0,0 +1,29 @@ + + + + + + + + + + + + Tue Jun 18 11:04:12 2002 (puzin) Type Default = 0 +Tue Jun 18 11:04:29 2002 (puzin) Type Max = 7 +Tue Jun 18 11:06:03 2002 (puzin) Type Predef = +Tue Jun 18 11:06:12 2002 (puzin) Type Predef = +Tue Jun 18 11:06:29 2002 (puzin) Type Predef = +Tue Jun 18 11:15:25 2002 (puzin) Type Predef = +Tue Jun 18 11:22:12 2002 (puzin) Type Type = SignedInt +Tue Jun 18 11:22:20 2002 (puzin) Type Default = -1 +Tue Jun 18 11:22:20 2002 (puzin) Type Min = -1 +Tue Jun 18 11:22:36 2002 (puzin) Type Predef = +Tue Jun 18 11:26:02 2002 (puzin) Type Increment = 1 +Tue Jun 18 11:26:32 2002 (puzin) Type Increment = +Fri Jul 12 17:44:03 2002 (puzin) Type Predef = +Fri Jul 12 17:44:09 2002 (puzin) Type Default = From Item +Fri Jul 12 17:44:09 2002 (puzin) Type Min = From Item +Fri Jul 12 17:48:23 2002 (puzin) Type Predef = +Fri Jul 12 17:48:55 2002 (puzin) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_combat.dfn b/leveldesign/DFN/game_elem/_creature/_creature_combat.dfn new file mode 100644 index 0000000..fb0ca2c --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_combat.dfn @@ -0,0 +1,36 @@ + + + + + + + + + + + + + + + + + + + + + + + + Thu Jan 30 14:32:17 2003 (Administrateur) Dfn Structure = +Wed Feb 12 11:41:22 2003 (Administrateur) Dfn Structure = +Wed Mar 19 02:31:02 2003 (miller) Dfn Structure = +Tue May 27 11:10:34 2003 (portier) Dfn Structure = +Tue May 27 11:36:09 2003 (portier) Dfn Structure = +Wed May 28 17:57:05 2003 (portier) Dfn Structure = +Mon Aug 25 15:43:24 2003 (ledorze) Dfn Structure = +Mon Aug 25 17:33:45 2003 (ledorze) Dfn Structure = +Mon Aug 25 17:34:44 2003 (ledorze) Dfn Structure = +Wed Jan 28 15:44:34 2004 (ledorze) Dfn Structure = +Wed Mar 23 17:05:09 2005 (vuarand) Dfn Structure = +Tue Mar 29 18:47:22 2005 (vuarand) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_combat_move.dfn b/leveldesign/DFN/game_elem/_creature/_creature_combat_move.dfn new file mode 100644 index 0000000..6eb2192 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_combat_move.dfn @@ -0,0 +1,6 @@ + + + + Converted from old format + Fri May 17 15:24:13 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_damage_shield.dfn b/leveldesign/DFN/game_elem/_creature/_creature_damage_shield.dfn new file mode 100644 index 0000000..18817f5 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_damage_shield.dfn @@ -0,0 +1,10 @@ + + + + + Tue Jul 23 19:46:30 2002 (miller) Dfn Structure = +Tue Jul 23 19:47:18 2002 (miller) Dfn Structure = +Tue Jul 23 19:47:40 2002 (miller) Dfn Structure = +Tue Mar 16 17:23:14 2004 (fleury) Dfn Structure = +Tue Mar 16 17:33:40 2004 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_derivated_scores.dfn b/leveldesign/DFN/game_elem/_creature/_creature_derivated_scores.dfn new file mode 100644 index 0000000..579a091 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_derivated_scores.dfn @@ -0,0 +1,20 @@ + + + + + + + + + + + + + + + Fri May 17 15:24:13 2002 (corvazier) File converted from old format +Fri Jun 21 15:50:03 2002 (mauduit) Dfn Structure = +Fri Jul 19 18:18:46 2002 (nevrax) Dfn Structure = +Tue Aug 13 12:09:05 2002 (miller) Dfn Structure = +Mon Aug 25 10:19:07 2003 (saffray) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_ecosystem.typ b/leveldesign/DFN/game_elem/_creature/_creature_ecosystem.typ new file mode 100644 index 0000000..73cb749 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_ecosystem.typ @@ -0,0 +1,19 @@ + + + + + + + + + + + Converted from old format + Fri May 17 15:24:19 2002 (corvazier) File converted from old format +Thu Sep 26 11:34:08 2002 (fleury) Type Predef = +Thu Sep 26 11:34:16 2002 (fleury) Type Max = 6 +Wed Mar 12 19:27:04 2003 (fleury) Type Predef = +Wed Mar 12 19:27:04 2003 (fleury) Type Type = String +Wed Mar 12 19:27:17 2003 (fleury) Type Predef = +Wed Mar 12 19:30:09 2003 (fleury) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_equipment.dfn b/leveldesign/DFN/game_elem/_creature/_creature_equipment.dfn new file mode 100644 index 0000000..3ae11ae --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_equipment.dfn @@ -0,0 +1,23 @@ + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_harvest.dfn b/leveldesign/DFN/game_elem/_creature/_creature_harvest.dfn new file mode 100644 index 0000000..dc0051c --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_harvest.dfn @@ -0,0 +1,16 @@ + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_items.dfn b/leveldesign/DFN/game_elem/_creature/_creature_items.dfn new file mode 100644 index 0000000..2e7456e --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_items.dfn @@ -0,0 +1,14 @@ + + + + + + + + Converted from old format + Fri May 17 15:24:13 2002 (corvazier) File converted from old format +Mon Jun 17 14:18:19 2002 (mauduit) Dfn Structure = +Thu Jul 04 23:02:03 2002 (saffray) Dfn Structure = +Fri Jul 05 14:05:14 2002 (puzin) Dfn Structure = +Mon Jul 08 15:38:42 2002 (puzin) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_loot.dfn b/leveldesign/DFN/game_elem/_creature/_creature_loot.dfn new file mode 100644 index 0000000..3783c81 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_loot.dfn @@ -0,0 +1,8 @@ + + + + Tue Jul 23 19:46:30 2002 (miller) Dfn Structure = +Tue Jul 23 19:47:18 2002 (miller) Dfn Structure = +Tue Jul 23 19:47:40 2002 (miller) Dfn Structure = +Wed Nov 08 17:07:36 2006 (coutelas) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_loot_harvest_state.typ b/leveldesign/DFN/game_elem/_creature/_creature_loot_harvest_state.typ new file mode 100644 index 0000000..c73c547 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_loot_harvest_state.typ @@ -0,0 +1,11 @@ + + + + + + + Wed Aug 28 16:26:00 2002 (fleury) Type Default = None +Wed Aug 28 16:26:00 2002 (fleury) Type Predef = +Wed Aug 28 16:26:00 2002 (fleury) Type Type = String +Wed Aug 28 16:26:00 2002 (fleury) Type UI = NonEditableCombo + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_movespeed.dfn b/leveldesign/DFN/game_elem/_creature/_creature_movespeed.dfn new file mode 100644 index 0000000..facfdbd --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_movespeed.dfn @@ -0,0 +1,7 @@ + + + + + + Mon Sep 01 15:57:53 2003 (ledorze) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_mp.dfn b/leveldesign/DFN/game_elem/_creature/_creature_mp.dfn new file mode 100644 index 0000000..01ded3c --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_mp.dfn @@ -0,0 +1,19 @@ + + + + + + + + + + Thu Aug 22 15:48:01 2002 (fleury) Dfn Structure = +Thu Aug 22 15:50:15 2002 (fleury) Dfn Structure = +Thu Aug 22 17:44:36 2002 (fleury) Dfn Structure = +Thu Aug 22 17:45:27 2002 (fleury) Dfn Structure = +Tue Aug 27 16:46:34 2002 (fleury) Dfn Structure = +Fri Sep 06 14:29:35 2002 (fleury) Dfn Structure = +Fri Sep 06 14:59:55 2002 (fleury) Dfn Structure = +Fri Sep 06 15:00:00 2002 (fleury) Dfn Structure = +Fri Sep 06 16:31:55 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_phrases.dfn b/leveldesign/DFN/game_elem/_creature/_creature_phrases.dfn new file mode 100644 index 0000000..24b0abf --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_phrases.dfn @@ -0,0 +1,10 @@ + + + + + + + + Tue Jul 23 20:59:27 2002 (miller) Dfn Structure = +Tue Jul 23 21:00:24 2002 (miller) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_phrases_buffer.dfn b/leveldesign/DFN/game_elem/_creature/_creature_phrases_buffer.dfn new file mode 100644 index 0000000..fb26e57 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_phrases_buffer.dfn @@ -0,0 +1,8 @@ + + + + + + + Tue Jul 23 20:35:14 2002 (miller) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_phrases_healer.dfn b/leveldesign/DFN/game_elem/_creature/_creature_phrases_healer.dfn new file mode 100644 index 0000000..e163275 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_phrases_healer.dfn @@ -0,0 +1,8 @@ + + + + + + + Tue Jul 23 20:35:14 2002 (miller) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_phrases_mage.dfn b/leveldesign/DFN/game_elem/_creature/_creature_phrases_mage.dfn new file mode 100644 index 0000000..0757fee --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_phrases_mage.dfn @@ -0,0 +1,8 @@ + + + + + + + Tue Jul 23 20:35:14 2002 (miller) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_phrases_melee.dfn b/leveldesign/DFN/game_elem/_creature/_creature_phrases_melee.dfn new file mode 100644 index 0000000..42bf2bc --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_phrases_melee.dfn @@ -0,0 +1,8 @@ + + + + + + + Tue Jul 23 20:35:14 2002 (miller) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_phrases_shooter.dfn b/leveldesign/DFN/game_elem/_creature/_creature_phrases_shooter.dfn new file mode 100644 index 0000000..68bc827 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_phrases_shooter.dfn @@ -0,0 +1,8 @@ + + + + + + + Tue Jul 23 20:35:14 2002 (miller) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_properties.dfn b/leveldesign/DFN/game_elem/_creature/_creature_properties.dfn new file mode 100644 index 0000000..43dfe8a --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_properties.dfn @@ -0,0 +1,25 @@ + + + + + + + + + + + + + Wed Jun 26 19:48:38 2002 (puzin) Dfn Parents = +Wed Jun 26 19:48:38 2002 (puzin) Dfn Structure = +Wed Jun 26 19:54:18 2002 (puzin) Dfn Structure = +Wed Jun 26 20:36:22 2002 (puzin) Dfn Structure = +Wed Aug 28 16:27:15 2002 (fleury) Dfn Structure = +Fri Aug 30 11:52:56 2002 (fleury) Dfn Structure = +Tue Nov 19 14:22:46 2002 (saffray) Dfn Structure = +Thu Feb 12 11:14:31 2004 (ledorze) Dfn Structure = +Thu Jun 03 11:37:03 2004 (fleury) Dfn Structure = +Thu Jun 03 11:38:53 2004 (fleury) Dfn Structure = +Thu Jun 03 12:12:23 2004 (fleury) Dfn Structure = +Thu Nov 25 18:11:13 2004 (guignot) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_race.typ b/leveldesign/DFN/game_elem/_creature/_creature_race.typ new file mode 100644 index 0000000..ce94271 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_race.typ @@ -0,0 +1,159 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 28 18:51:15 2002 (fleury) Type Predef = +Wed Sep 25 12:23:23 2002 (fleury) Type Predef = +Wed Sep 25 12:24:17 2002 (fleury) Type Increment = 1 +Wed Sep 25 12:24:17 2002 (fleury) Type Max = 47 +Wed Sep 25 12:24:17 2002 (fleury) Type Min = 0 +Wed Sep 25 12:24:17 2002 (fleury) Type Predef = +Wed Sep 25 12:24:17 2002 (fleury) Type UI = NonEditableCombo +Wed Sep 25 12:25:46 2002 (fleury) Type Predef = +Tue Oct 01 11:44:03 2002 (fleury) Type Predef = +Tue Oct 01 11:44:03 2002 (fleury) Type Type = String +Tue Oct 01 12:01:42 2002 (fleury) Type Predef = +Tue Oct 01 12:01:53 2002 (fleury) Type Predef = +Thu Sep 11 14:45:16 2003 (cado) Type Predef = +Mon Nov 24 18:33:25 2003 (cado) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_resists.dfn b/leveldesign/DFN/game_elem/_creature/_creature_resists.dfn new file mode 100644 index 0000000..b973189 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_resists.dfn @@ -0,0 +1,25 @@ + + + + + + + + + + + + + + + + + + Wed Feb 18 19:41:15 2004 (fleury) Dfn Structure = +Wed Feb 18 19:41:46 2004 (fleury) Dfn Structure = +Wed Feb 18 19:45:58 2004 (fleury) Dfn Structure = +Wed Feb 18 19:46:03 2004 (fleury) Dfn Structure = +Wed Feb 18 19:46:56 2004 (fleury) Dfn Structure = +Fri Feb 20 13:58:55 2004 (fleury) Dfn Structure = +Fri Feb 20 13:59:08 2004 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_shopkeeper_type.dfn b/leveldesign/DFN/game_elem/_creature/_creature_shopkeeper_type.dfn new file mode 100644 index 0000000..af321b5 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_shopkeeper_type.dfn @@ -0,0 +1,18 @@ + + + + + + + + + + + + + + + Wed Sep 18 15:37:59 2002 (saffray) Dfn Structure = +Wed Sep 18 15:50:28 2002 (saffray) Dfn Structure = +Mon Oct 07 17:19:52 2002 (brigand) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_size.typ b/leveldesign/DFN/game_elem/_creature/_creature_size.typ new file mode 100644 index 0000000..2981b90 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_size.typ @@ -0,0 +1,10 @@ + + + + + + Wed Jun 26 11:50:59 2002 (fleury) Type UI = NonEditableCombo +Wed Jun 26 11:51:04 2002 (fleury) Type Type = String +Wed Jun 26 11:51:10 2002 (fleury) Type Default = homin +Wed Jun 26 22:42:58 2002 (fleury) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_species.typ b/leveldesign/DFN/game_elem/_creature/_creature_species.typ new file mode 100644 index 0000000..adebf87 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_species.typ @@ -0,0 +1,88 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 28 18:51:15 2002 (fleury) Type Predef = +Wed Sep 25 12:23:23 2002 (fleury) Type Predef = +Wed Sep 25 12:24:17 2002 (fleury) Type Increment = 1 +Wed Sep 25 12:24:17 2002 (fleury) Type Max = 47 +Wed Sep 25 12:24:17 2002 (fleury) Type Min = 0 +Wed Sep 25 12:24:17 2002 (fleury) Type Predef = +Wed Sep 25 12:24:17 2002 (fleury) Type UI = NonEditableCombo +Wed Sep 25 12:25:46 2002 (fleury) Type Predef = +Tue Oct 01 11:44:03 2002 (fleury) Type Predef = +Tue Oct 01 11:44:03 2002 (fleury) Type Type = String +Tue Oct 01 12:01:42 2002 (fleury) Type Predef = +Tue Oct 01 12:01:53 2002 (fleury) Type Predef = +Mon Feb 03 16:51:06 2003 (fleury) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_text_id.dfn b/leveldesign/DFN/game_elem/_creature/_creature_text_id.dfn new file mode 100644 index 0000000..e0a3a77 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_text_id.dfn @@ -0,0 +1,5 @@ + + + + Mon Jan 27 14:44:17 2003 (Nicolas Vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_texture.typ b/leveldesign/DFN/game_elem/_creature/_creature_texture.typ new file mode 100644 index 0000000..9b358a8 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_texture.typ @@ -0,0 +1,9 @@ + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_texture_equipment.typ b/leveldesign/DFN/game_elem/_creature/_creature_texture_equipment.typ new file mode 100644 index 0000000..26fb3a8 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_texture_equipment.typ @@ -0,0 +1,14 @@ + + + + + + + + + + Tue Jun 18 16:23:59 2002 (puzin) Type Default = -1 +Tue Jun 18 16:23:59 2002 (puzin) Type Min = -1 +Tue Jun 18 16:24:11 2002 (puzin) Type Predef = +Tue Jun 18 16:26:28 2002 (puzin) Type Type = SignedInt + diff --git a/leveldesign/DFN/game_elem/_creature/_creature_type.typ b/leveldesign/DFN/game_elem/_creature/_creature_type.typ new file mode 100644 index 0000000..a382ca2 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/_creature_type.typ @@ -0,0 +1,10 @@ + + + + + + + Wed Jun 11 14:49:37 2003 (portier) Type Predef = +Wed Jun 11 14:49:37 2003 (portier) Type Type = String +Wed Jun 11 14:49:37 2003 (portier) Type UI = NonEditableCombo + diff --git a/leveldesign/DFN/game_elem/_creature/creature_stat.typ b/leveldesign/DFN/game_elem/_creature/creature_stat.typ new file mode 100644 index 0000000..34403c3 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/creature_stat.typ @@ -0,0 +1,5 @@ + + + + Mon Aug 25 10:16:51 2003 (saffray) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_creature/fight_config.dfn b/leveldesign/DFN/game_elem/_creature/fight_config.dfn new file mode 100644 index 0000000..10ad6f0 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/fight_config.dfn @@ -0,0 +1,12 @@ + + + + + + Fri Sep 26 16:32:02 2003 (ledorze) Dfn Structure = +Fri Sep 26 16:40:30 2003 (ledorze) Dfn Structure = +Fri Sep 26 17:54:44 2003 (ledorze) Dfn Structure = +Thu Oct 02 15:56:56 2003 (ledorze) Dfn Structure = +Wed Oct 08 11:13:49 2003 (ledorze) Dfn Structure = +Wed Oct 08 11:23:19 2003 (ledorze) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_creature/teleport_type.typ b/leveldesign/DFN/game_elem/_creature/teleport_type.typ new file mode 100644 index 0000000..2db8b87 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/teleport_type.typ @@ -0,0 +1,10 @@ + + + + + + Mon Oct 07 17:19:38 2002 (brigand) Type Default = None +Mon Oct 07 17:19:38 2002 (brigand) Type Predef = +Mon Oct 07 17:19:38 2002 (brigand) Type Type = String +Mon Oct 07 17:19:38 2002 (brigand) Type UI = NonEditableCombo + diff --git a/leveldesign/DFN/game_elem/_creature/text_id_correspondance.dfn b/leveldesign/DFN/game_elem/_creature/text_id_correspondance.dfn new file mode 100644 index 0000000..70eabb4 --- /dev/null +++ b/leveldesign/DFN/game_elem/_creature/text_id_correspondance.dfn @@ -0,0 +1,7 @@ + + + + + Mon Jan 27 14:42:50 2003 (Nicolas Vizerie) Dfn Structure = +Mon Jan 27 17:03:52 2003 (Nicolas Vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_deposit/_deposit_mp.dfn b/leveldesign/DFN/game_elem/_deposit/_deposit_mp.dfn new file mode 100644 index 0000000..374c3db --- /dev/null +++ b/leveldesign/DFN/game_elem/_deposit/_deposit_mp.dfn @@ -0,0 +1,9 @@ + + + + + Tue Sep 16 16:06:29 2003 (saffray) Dfn Structure = +Tue Sep 16 16:28:30 2003 (saffray) Dfn Structure = +Fri Nov 14 15:25:38 2003 (cado) Dfn Structure = +Fri Nov 14 15:25:44 2003 (cado) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_deposit/_deposit_mp_season.dfn b/leveldesign/DFN/game_elem/_deposit/_deposit_mp_season.dfn new file mode 100644 index 0000000..b7a523e --- /dev/null +++ b/leveldesign/DFN/game_elem/_deposit/_deposit_mp_season.dfn @@ -0,0 +1,12 @@ + + + + + + + + + + Tue Sep 16 16:29:15 2003 (saffray) Dfn Structure = +Tue Sep 16 16:38:55 2003 (saffray) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_difficulty_appreciation.typ b/leveldesign/DFN/game_elem/_difficulty_appreciation.typ new file mode 100644 index 0000000..2acc5aa --- /dev/null +++ b/leveldesign/DFN/game_elem/_difficulty_appreciation.typ @@ -0,0 +1,21 @@ + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:12 2002 (corvazier) File converted from old format +Tue Jun 25 17:21:29 2002 (fleury) Type Predef = +Fri Apr 18 17:27:02 2003 (fleury) Type Predef = +Fri Apr 18 17:27:14 2003 (fleury) Type Predef = +Fri Apr 18 17:27:28 2003 (fleury) Type Predef = +Fri Apr 18 17:27:37 2003 (fleury) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_economic/_bot_buy_sell.dfn b/leveldesign/DFN/game_elem/_economic/_bot_buy_sell.dfn new file mode 100644 index 0000000..15a5014 --- /dev/null +++ b/leveldesign/DFN/game_elem/_economic/_bot_buy_sell.dfn @@ -0,0 +1,6 @@ + + + + + Mon Nov 25 18:30:46 2002 (saffray) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_economic/prices_table.dfn b/leveldesign/DFN/game_elem/_economic/prices_table.dfn new file mode 100644 index 0000000..5521030 --- /dev/null +++ b/leveldesign/DFN/game_elem/_economic/prices_table.dfn @@ -0,0 +1,11 @@ + + + + + + + + + Mon Nov 25 18:31:57 2002 (saffray) Dfn Structure = +Tue Nov 26 14:34:49 2002 (saffray) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_emote/_text_emote.dfn b/leveldesign/DFN/game_elem/_emote/_text_emote.dfn new file mode 100644 index 0000000..69f667a --- /dev/null +++ b/leveldesign/DFN/game_elem/_emote/_text_emote.dfn @@ -0,0 +1,20 @@ + + + + + + + + + + + + + + + + + + Tue Apr 27 10:40:13 2004 (nouveau) Dfn Structure = +Wed Apr 28 18:39:18 2004 (nouveau) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_emote/emot.dfn b/leveldesign/DFN/game_elem/_emote/emot.dfn new file mode 100644 index 0000000..b3eb6ec --- /dev/null +++ b/leveldesign/DFN/game_elem/_emote/emot.dfn @@ -0,0 +1,6 @@ + + + + Wed Feb 12 19:02:00 2003 (puzin) Dfn Structure = +Wed Feb 12 19:02:07 2003 (puzin) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_emote/text_emotes.dfn b/leveldesign/DFN/game_elem/_emote/text_emotes.dfn new file mode 100644 index 0000000..2101dd5 --- /dev/null +++ b/leveldesign/DFN/game_elem/_emote/text_emotes.dfn @@ -0,0 +1,6 @@ + + + + Tue Apr 27 10:40:44 2004 (nouveau) Dfn Structure = +Tue Apr 27 10:52:27 2004 (nouveau) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_encyclopedia/encyclo_album.dfn b/leveldesign/DFN/game_elem/_encyclopedia/encyclo_album.dfn new file mode 100644 index 0000000..6472f91 --- /dev/null +++ b/leveldesign/DFN/game_elem/_encyclopedia/encyclo_album.dfn @@ -0,0 +1,11 @@ + + + + + + + Mon Nov 15 17:24:57 2004 (besson) Dfn Structure = +Tue Nov 16 10:49:35 2004 (besson) Dfn Structure = +Tue Nov 16 10:50:57 2004 (besson) Dfn Structure = +Tue Nov 16 10:51:30 2004 (besson) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_encyclopedia/encyclo_thema.dfn b/leveldesign/DFN/game_elem/_encyclopedia/encyclo_thema.dfn new file mode 100644 index 0000000..657515c --- /dev/null +++ b/leveldesign/DFN/game_elem/_encyclopedia/encyclo_thema.dfn @@ -0,0 +1,14 @@ + + + + + + + + + Mon Nov 15 17:27:40 2004 (besson) Dfn Structure = +Tue Nov 16 10:49:34 2004 (besson) Dfn Structure = +Tue Nov 16 10:51:19 2004 (besson) Dfn Structure = +Tue Nov 16 11:36:00 2004 (besson) Dfn Structure = +Mon Dec 06 11:38:26 2004 (besson) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_entity_types.typ b/leveldesign/DFN/game_elem/_entity_types.typ new file mode 100644 index 0000000..65648fd --- /dev/null +++ b/leveldesign/DFN/game_elem/_entity_types.typ @@ -0,0 +1,14 @@ + + + + + + + + + + + + + Mon Jun 24 18:25:33 2002 (fleury) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps.dfn b/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps.dfn new file mode 100644 index 0000000..b5742e9 --- /dev/null +++ b/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps.dfn @@ -0,0 +1,25 @@ + + + + + + + + + + + Converted from old format + Fri May 17 15:24:22 2002 (corvazier) File converted from old format +Thu Aug 01 18:12:44 2002 (puzin) Dfn Structure = +Thu Aug 01 18:14:10 2002 (puzin) Dfn Structure = +Thu Aug 01 18:17:02 2002 (puzin) Dfn Structure = +Thu Aug 01 18:18:46 2002 (puzin) Dfn Structure = +Tue Aug 06 16:28:58 2002 (puzin) Dfn Structure = +Tue Aug 06 17:57:01 2002 (puzin) Dfn Structure = +Wed Aug 07 14:06:49 2002 (puzin) Dfn Structure = +Wed Aug 07 15:48:14 2002 (puzin) Dfn Structure = +Mon Sep 23 19:12:47 2002 (puzin) Dfn Structure = +Mon Sep 23 19:15:42 2002 (puzin) Dfn Structure = +Mon Sep 23 19:18:07 2002 (puzin) Dfn Structure = +Mon Sep 23 19:26:51 2002 (puzin) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_critical.dfn b/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_critical.dfn new file mode 100644 index 0000000..95136f4 --- /dev/null +++ b/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_critical.dfn @@ -0,0 +1,20 @@ + + + + + + + Converted from old format + Fri May 17 15:24:22 2002 (corvazier) File converted from old format +Thu Aug 01 18:12:44 2002 (puzin) Dfn Structure = +Thu Aug 01 18:14:10 2002 (puzin) Dfn Structure = +Thu Aug 01 18:17:02 2002 (puzin) Dfn Structure = +Thu Aug 01 18:18:46 2002 (puzin) Dfn Structure = +Tue Aug 06 16:28:58 2002 (puzin) Dfn Structure = +Tue Aug 06 17:57:01 2002 (puzin) Dfn Structure = +Wed Aug 07 14:06:49 2002 (puzin) Dfn Structure = +Wed Aug 07 15:48:14 2002 (puzin) Dfn Structure = +Mon Sep 23 19:12:47 2002 (puzin) Dfn Structure = +Mon Sep 23 19:14:36 2002 (puzin) Dfn Structure = +Mon Sep 23 19:28:16 2002 (puzin) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_standard.dfn b/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_standard.dfn new file mode 100644 index 0000000..95c0cdd --- /dev/null +++ b/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_standard.dfn @@ -0,0 +1,20 @@ + + + + + + + Converted from old format + Fri May 17 15:24:22 2002 (corvazier) File converted from old format +Thu Aug 01 18:12:44 2002 (puzin) Dfn Structure = +Thu Aug 01 18:14:10 2002 (puzin) Dfn Structure = +Thu Aug 01 18:17:02 2002 (puzin) Dfn Structure = +Thu Aug 01 18:18:46 2002 (puzin) Dfn Structure = +Tue Aug 06 16:28:58 2002 (puzin) Dfn Structure = +Tue Aug 06 17:57:01 2002 (puzin) Dfn Structure = +Wed Aug 07 14:06:49 2002 (puzin) Dfn Structure = +Wed Aug 07 15:48:14 2002 (puzin) Dfn Structure = +Mon Sep 23 19:12:47 2002 (puzin) Dfn Structure = +Mon Sep 23 19:14:36 2002 (puzin) Dfn Structure = +Mon Sep 23 19:27:45 2002 (puzin) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_strong.dfn b/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_strong.dfn new file mode 100644 index 0000000..5320a1c --- /dev/null +++ b/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_strong.dfn @@ -0,0 +1,20 @@ + + + + + + + Converted from old format + Fri May 17 15:24:22 2002 (corvazier) File converted from old format +Thu Aug 01 18:12:44 2002 (puzin) Dfn Structure = +Thu Aug 01 18:14:10 2002 (puzin) Dfn Structure = +Thu Aug 01 18:17:02 2002 (puzin) Dfn Structure = +Thu Aug 01 18:18:46 2002 (puzin) Dfn Structure = +Tue Aug 06 16:28:58 2002 (puzin) Dfn Structure = +Tue Aug 06 17:57:01 2002 (puzin) Dfn Structure = +Wed Aug 07 14:06:49 2002 (puzin) Dfn Structure = +Wed Aug 07 15:48:14 2002 (puzin) Dfn Structure = +Mon Sep 23 19:12:47 2002 (puzin) Dfn Structure = +Mon Sep 23 19:14:36 2002 (puzin) Dfn Structure = +Mon Sep 23 19:27:59 2002 (puzin) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_strong_combo.dfn b/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_strong_combo.dfn new file mode 100644 index 0000000..26e6a43 --- /dev/null +++ b/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_strong_combo.dfn @@ -0,0 +1,20 @@ + + + + + + + Converted from old format + Fri May 17 15:24:22 2002 (corvazier) File converted from old format +Thu Aug 01 18:12:44 2002 (puzin) Dfn Structure = +Thu Aug 01 18:14:10 2002 (puzin) Dfn Structure = +Thu Aug 01 18:17:02 2002 (puzin) Dfn Structure = +Thu Aug 01 18:18:46 2002 (puzin) Dfn Structure = +Tue Aug 06 16:28:58 2002 (puzin) Dfn Structure = +Tue Aug 06 17:57:01 2002 (puzin) Dfn Structure = +Wed Aug 07 14:06:49 2002 (puzin) Dfn Structure = +Wed Aug 07 15:48:14 2002 (puzin) Dfn Structure = +Mon Sep 23 19:12:47 2002 (puzin) Dfn Structure = +Mon Sep 23 19:14:36 2002 (puzin) Dfn Structure = +Mon Sep 23 19:29:07 2002 (puzin) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_weak.dfn b/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_weak.dfn new file mode 100644 index 0000000..5f7fc84 --- /dev/null +++ b/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_weak.dfn @@ -0,0 +1,20 @@ + + + + + + + Converted from old format + Fri May 17 15:24:22 2002 (corvazier) File converted from old format +Thu Aug 01 18:12:44 2002 (puzin) Dfn Structure = +Thu Aug 01 18:14:10 2002 (puzin) Dfn Structure = +Thu Aug 01 18:17:02 2002 (puzin) Dfn Structure = +Thu Aug 01 18:18:46 2002 (puzin) Dfn Structure = +Tue Aug 06 16:28:58 2002 (puzin) Dfn Structure = +Tue Aug 06 17:57:01 2002 (puzin) Dfn Structure = +Wed Aug 07 14:06:49 2002 (puzin) Dfn Structure = +Wed Aug 07 15:48:14 2002 (puzin) Dfn Structure = +Mon Sep 23 19:12:47 2002 (puzin) Dfn Structure = +Mon Sep 23 19:14:36 2002 (puzin) Dfn Structure = +Mon Sep 23 19:27:21 2002 (puzin) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_weak_combo.dfn b/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_weak_combo.dfn new file mode 100644 index 0000000..c648e0a --- /dev/null +++ b/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_weak_combo.dfn @@ -0,0 +1,20 @@ + + + + + + + Converted from old format + Fri May 17 15:24:22 2002 (corvazier) File converted from old format +Thu Aug 01 18:12:44 2002 (puzin) Dfn Structure = +Thu Aug 01 18:14:10 2002 (puzin) Dfn Structure = +Thu Aug 01 18:17:02 2002 (puzin) Dfn Structure = +Thu Aug 01 18:18:46 2002 (puzin) Dfn Structure = +Tue Aug 06 16:28:58 2002 (puzin) Dfn Structure = +Tue Aug 06 17:57:01 2002 (puzin) Dfn Structure = +Wed Aug 07 14:06:49 2002 (puzin) Dfn Structure = +Wed Aug 07 15:48:14 2002 (puzin) Dfn Structure = +Mon Sep 23 19:12:47 2002 (puzin) Dfn Structure = +Mon Sep 23 19:14:36 2002 (puzin) Dfn Structure = +Mon Sep 23 19:28:32 2002 (puzin) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_fx(tmp)/_fx_trail.dfn b/leveldesign/DFN/game_elem/_fx(tmp)/_fx_trail.dfn new file mode 100644 index 0000000..f7ff468 --- /dev/null +++ b/leveldesign/DFN/game_elem/_fx(tmp)/_fx_trail.dfn @@ -0,0 +1,9 @@ + + + + Converted from old format + Fri May 17 15:24:22 2002 (corvazier) File converted from old format +Thu Aug 01 18:12:44 2002 (puzin) Dfn Structure = +Thu Aug 01 18:14:10 2002 (puzin) Dfn Structure = +Thu Aug 01 18:17:02 2002 (puzin) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_fx(tmp)/_fx_user_param.typ b/leveldesign/DFN/game_elem/_fx(tmp)/_fx_user_param.typ new file mode 100644 index 0000000..a86b417 --- /dev/null +++ b/leveldesign/DFN/game_elem/_fx(tmp)/_fx_user_param.typ @@ -0,0 +1,24 @@ + + + + Wed Aug 07 15:47:13 2002 (puzin) Type Default = default +Wed Aug 07 15:47:13 2002 (puzin) Type Increment = 0.1 +Wed Aug 07 15:47:13 2002 (puzin) Type Max = 1 +Wed Aug 07 15:47:13 2002 (puzin) Type Min = 0 +Wed Aug 07 15:47:13 2002 (puzin) Type Predef = +Wed Aug 07 15:47:13 2002 (puzin) Type Type = Double +Wed Aug 07 15:47:13 2002 (puzin) Type UI = EditSpin +Wed Aug 07 15:49:47 2002 (puzin) Type Max = 1.0 +Wed Aug 07 15:49:47 2002 (puzin) Type Min = 0.0 +Wed Aug 07 15:49:47 2002 (puzin) Type Predef = +Wed Aug 07 15:49:47 2002 (puzin) Type Type = Double +Wed Aug 07 15:52:15 2002 (puzin) Type Increment = +Wed Aug 07 15:52:15 2002 (puzin) Type Type = Double +Wed Aug 07 15:52:15 2002 (puzin) Type UI = Edit +Wed Aug 07 15:53:15 2002 (puzin) Type Default = 0.0 +Wed Aug 07 15:53:22 2002 (puzin) Type Predef = +Wed Aug 07 15:59:17 2002 (puzin) Type Default = default +Wed Aug 07 15:59:17 2002 (puzin) Type Increment = 0.01 +Wed Aug 07 15:59:17 2002 (puzin) Type Predef = +Wed Aug 07 15:59:17 2002 (puzin) Type UI = EditSpin + diff --git a/leveldesign/DFN/game_elem/_fx(tmp)/fx.dfn b/leveldesign/DFN/game_elem/_fx(tmp)/fx.dfn new file mode 100644 index 0000000..52585ec --- /dev/null +++ b/leveldesign/DFN/game_elem/_fx(tmp)/fx.dfn @@ -0,0 +1,12 @@ + + + + + Converted from old format + Fri May 17 15:24:22 2002 (corvazier) File converted from old format +Thu Aug 01 18:12:44 2002 (puzin) Dfn Structure = +Thu Aug 01 18:14:10 2002 (puzin) Dfn Structure = +Thu Aug 01 18:16:30 2002 (puzin) Dfn Structure = +Thu Aug 01 18:19:25 2002 (puzin) Dfn Structure = +Thu Aug 01 18:19:59 2002 (puzin) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_3d.dfn b/leveldesign/DFN/game_elem/_item/_item_3d.dfn new file mode 100644 index 0000000..7cfb9e6 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_3d.dfn @@ -0,0 +1,37 @@ + + + + + + + + + + + + + + + + + + + + Tue Jun 18 17:20:13 2002 (besson) Dfn Structure = +Tue Jun 25 16:14:15 2002 (puzin) Dfn Structure = +Tue Jun 25 16:28:18 2002 (puzin) Dfn Structure = +Wed Jul 03 22:09:57 2002 (puzin) Dfn Structure = +Fri Jul 05 13:51:00 2002 (puzin) Dfn Structure = +Fri Jul 05 14:56:36 2002 (puzin) Dfn Structure = +Fri Jul 12 18:36:26 2002 (puzin) Dfn Structure = +Mon Aug 05 10:50:53 2002 (puzin) Dfn Structure = +Tue Aug 06 20:13:39 2002 (puzin) Dfn Structure = +Thu Aug 08 16:42:09 2002 (puzin) Dfn Structure = +Tue Aug 27 11:20:33 2002 (miller) Dfn Structure = +Mon Sep 23 18:40:27 2002 (puzin) Dfn Structure = +Mon Sep 23 18:52:15 2002 (puzin) Dfn Structure = +Mon Sep 23 18:53:25 2002 (puzin) Dfn Structure = +Tue Apr 27 17:12:34 2004 (coutelas) Dfn Structure = +Thu Sep 23 16:12:27 2004 (coutelas) Dfn Structure = +Thu Sep 23 16:13:09 2004 (coutelas) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_3d_fx.dfn b/leveldesign/DFN/game_elem/_item/_item_3d_fx.dfn new file mode 100644 index 0000000..b0143f9 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_3d_fx.dfn @@ -0,0 +1,26 @@ + + + + + + + + + + + + Tue Aug 06 20:12:57 2002 (puzin) Dfn Structure = +Tue Aug 06 20:16:12 2002 (puzin) Dfn Structure = +Wed Sep 04 15:47:55 2002 (puzin) Dfn Structure = +Wed Sep 04 15:59:25 2002 (puzin) Dfn Structure = +Mon Sep 23 18:54:06 2002 (puzin) Dfn Structure = +Mon Dec 15 14:40:45 2003 (vizerie) Dfn Structure = +Wed Dec 17 18:55:50 2003 (vizerie) Dfn Structure = +Mon Jan 05 17:00:50 2004 (vizerie) Dfn Structure = +Thu Mar 18 16:48:54 2004 (gatto) Dfn Structure = +Thu Mar 18 16:49:06 2004 (gatto) Dfn Structure = +Thu Mar 18 16:49:35 2004 (gatto) Dfn Structure = +Tue Apr 27 16:58:19 2004 (vizerie) Dfn Structure = +Wed Sep 08 14:55:42 2004 (vizerie) Dfn Structure = +Wed Sep 08 14:58:49 2004 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_3d_fx_static.dfn b/leveldesign/DFN/game_elem/_item/_item_3d_fx_static.dfn new file mode 100644 index 0000000..72407b6 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_3d_fx_static.dfn @@ -0,0 +1,10 @@ + + + + + + + + Wed Sep 08 14:52:37 2004 (vizerie) Dfn Structure = +Fri Sep 10 11:19:56 2004 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_ammo.dfn b/leveldesign/DFN/game_elem/_item/_item_ammo.dfn new file mode 100644 index 0000000..c6b9af8 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_ammo.dfn @@ -0,0 +1,33 @@ + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:19 2002 (corvazier) File converted from old format +Wed Jul 24 18:39:46 2002 (miller) Dfn Structure = +Wed Jul 24 18:41:49 2002 (miller) Dfn Structure = +Wed Jul 24 18:48:50 2002 (miller) Dfn Structure = +Fri Aug 23 14:31:16 2002 (fleury) Dfn Structure = +Tue Aug 27 17:08:02 2002 (miller) Dfn Structure = +Mon Oct 21 16:07:53 2002 (fleury) Dfn Structure = +Tue Nov 12 18:04:57 2002 (fleury) Dfn Structure = +Tue Nov 12 18:06:19 2002 (fleury) Dfn Structure = +Tue Nov 12 18:06:52 2002 (fleury) Dfn Structure = +Tue Nov 12 18:08:15 2002 (fleury) Dfn Structure = +Tue Nov 12 18:10:30 2002 (fleury) Dfn Structure = +Tue Nov 12 18:15:42 2002 (fleury) Dfn Structure = +Wed Nov 27 15:32:01 2002 (fleury) Dfn Structure = +Wed Nov 27 15:34:31 2002 (fleury) Dfn Structure = +Mon Mar 03 15:08:35 2003 (fleury) Dfn Structure = +Wed Apr 02 18:05:48 2003 (fleury) Dfn Structure = +Mon Jun 02 19:16:39 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_armor.dfn b/leveldesign/DFN/game_elem/_item/_item_armor.dfn new file mode 100644 index 0000000..31b6be9 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_armor.dfn @@ -0,0 +1,17 @@ + + + + + Converted from old format + Fri May 17 15:24:19 2002 (corvazier) File converted from old format +Fri Jun 28 21:18:07 2002 (saffray) Dfn Structure = +Mon Jul 01 10:35:01 2002 (saffray) Dfn Structure = +Tue Jul 23 21:36:22 2002 (miller) Dfn Structure = +Tue Jul 23 21:47:47 2002 (miller) Dfn Structure = +Wed Jul 24 18:29:58 2002 (miller) Dfn Structure = +Wed Jul 24 18:34:39 2002 (miller) Dfn Structure = +Tue Aug 27 17:07:09 2002 (miller) Dfn Structure = +Wed Apr 02 18:05:39 2003 (fleury) Dfn Structure = +Thu Sep 04 17:36:26 2003 (brigand) Dfn Structure = +Mon Aug 16 15:06:44 2004 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_bag.dfn b/leveldesign/DFN/game_elem/_item/_item_bag.dfn new file mode 100644 index 0000000..1de6454 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_bag.dfn @@ -0,0 +1,7 @@ + + + + + + + diff --git a/leveldesign/DFN/game_elem/_item/_item_basics.dfn b/leveldesign/DFN/game_elem/_item/_item_basics.dfn new file mode 100644 index 0000000..7339970 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_basics.dfn @@ -0,0 +1,41 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:19 2002 (corvazier) File converted from old format +Thu Aug 28 17:50:51 2003 (saffray) Dfn Structure = +Wed Jan 28 14:19:28 2004 (nouveau) Dfn Structure = +Thu Feb 05 15:55:37 2004 (nouveau) Dfn Structure = +Thu Sep 02 10:52:00 2004 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_command_ticket.dfn b/leveldesign/DFN/game_elem/_item/_item_command_ticket.dfn new file mode 100644 index 0000000..6040adc --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_command_ticket.dfn @@ -0,0 +1,7 @@ + + + + + + + diff --git a/leveldesign/DFN/game_elem/_item/_item_consumable.dfn b/leveldesign/DFN/game_elem/_item/_item_consumable.dfn new file mode 100644 index 0000000..67a812f --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_consumable.dfn @@ -0,0 +1,23 @@ + + + + + + + + + + + + + + + + + + + Wed Apr 27 16:56:42 2005 (fleury) Dfn Structure = +Thu Apr 28 17:51:13 2005 (fleury) Dfn Structure = +Tue Jul 05 11:12:03 2005 (vuarand) Dfn Structure = +Tue Jul 05 11:12:30 2005 (vuarand) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_cosmetics.dfn b/leveldesign/DFN/game_elem/_item/_item_cosmetics.dfn new file mode 100644 index 0000000..50ab583 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_cosmetics.dfn @@ -0,0 +1,7 @@ + + + + Tue Nov 16 18:08:25 2004 (nouveau) Dfn Structure = +Tue Nov 16 18:12:37 2004 (nouveau) Dfn Structure = +Wed Nov 17 14:28:58 2004 (nouveau) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_crafting_tool.dfn b/leveldesign/DFN/game_elem/_item/_item_crafting_tool.dfn new file mode 100644 index 0000000..3ae1cc1 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_crafting_tool.dfn @@ -0,0 +1,16 @@ + + + + Converted from old format + Fri May 17 15:24:21 2002 (corvazier) File converted from old format +Tue Aug 27 11:13:33 2002 (fleury) Dfn Structure = +Tue Aug 27 11:25:09 2002 (fleury) Dfn Structure = +Tue Aug 27 11:25:37 2002 (fleury) Dfn Structure = +Tue Aug 27 11:41:41 2002 (fleury) Dfn Structure = +Tue Aug 27 11:50:51 2002 (fleury) Dfn Structure = +Fri Sep 27 15:32:44 2002 (fleury) Dfn Structure = +Fri Sep 27 15:34:33 2002 (fleury) Dfn Structure = +Tue Oct 01 15:36:33 2002 (fleury) Dfn Structure = +Wed Feb 26 17:08:06 2003 (fleury) Dfn Structure = +Wed Apr 02 18:00:35 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_effects.dfn b/leveldesign/DFN/game_elem/_item/_item_effects.dfn new file mode 100644 index 0000000..0cc6fa8 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_effects.dfn @@ -0,0 +1,9 @@ + + + + + + + Mon Oct 10 16:55:54 2005 (vuarand) Dfn Structure = +Mon Oct 10 16:56:02 2005 (vuarand) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_equipment_info.dfn b/leveldesign/DFN/game_elem/_item/_item_equipment_info.dfn new file mode 100644 index 0000000..9f9778d --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_equipment_info.dfn @@ -0,0 +1,7 @@ + + + + + Fri Jun 28 20:54:38 2002 (saffray) Dfn Structure = +Tue Jan 13 11:31:01 2004 (saffray) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_equipment_modifier.dfn b/leveldesign/DFN/game_elem/_item/_item_equipment_modifier.dfn new file mode 100644 index 0000000..2ac9d07 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_equipment_modifier.dfn @@ -0,0 +1,13 @@ + + + + + + + + + Fri Jun 28 20:51:48 2002 (saffray) Dfn Structure = +Fri Jun 28 20:57:43 2002 (saffray) Dfn Structure = +Mon Jul 01 10:48:27 2002 (saffray) Dfn Structure = +Tue Dec 10 14:23:52 2002 (saffray) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_faber.dfn b/leveldesign/DFN/game_elem/_item/_item_faber.dfn new file mode 100644 index 0000000..0ea0f5c --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_faber.dfn @@ -0,0 +1,57 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Mar 16 11:02:55 2005 (fleury) Dfn Structure = +Wed Mar 16 11:03:03 2005 (fleury) Dfn Structure = +Wed Mar 16 11:06:13 2005 (fleury) Dfn Structure = +Thu Mar 17 14:48:56 2005 (fleury) Dfn Structure = +Thu Mar 17 14:49:19 2005 (fleury) Dfn Structure = +Fri Mar 18 18:38:54 2005 (fleury) Dfn Structure = +Fri Mar 18 18:51:25 2005 (fleury) Dfn Structure = +Mon Mar 21 12:00:58 2005 (fleury) Dfn Structure = +Mon Mar 21 12:01:19 2005 (fleury) Dfn Structure = +Fri Aug 05 11:00:25 2005 (berenguier) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_faber_component.dfn b/leveldesign/DFN/game_elem/_item/_item_faber_component.dfn new file mode 100644 index 0000000..7f99741 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_faber_component.dfn @@ -0,0 +1,21 @@ + + + + Tue Nov 26 12:22:16 2002 (fleury) Dfn Structure = +Tue Jan 14 14:35:04 2003 (berenguier) Dfn Structure = +Thu Feb 06 11:51:47 2003 (fleury) Dfn Structure = +Tue Feb 11 13:56:55 2003 (fleury) Dfn Structure = +Tue Feb 11 14:16:34 2003 (fleury) Dfn Structure = +Tue Feb 11 14:18:53 2003 (fleury) Dfn Structure = +Tue Feb 11 14:20:06 2003 (fleury) Dfn Structure = +Tue Feb 11 14:20:40 2003 (fleury) Dfn Structure = +Tue Feb 11 14:38:48 2003 (fleury) Dfn Structure = +Tue Feb 11 14:48:48 2003 (fleury) Dfn Structure = +Tue Feb 11 16:34:53 2003 (fleury) Dfn Structure = +Tue Feb 11 17:12:33 2003 (fleury) Dfn Structure = +Tue Feb 11 17:56:56 2003 (fleury) Dfn Structure = +Thu Feb 20 17:48:53 2003 (fleury) Dfn Structure = +Thu Feb 20 17:49:01 2003 (fleury) Dfn Structure = +Tue Feb 25 16:43:36 2003 (fleury) Dfn Structure = +Mon May 05 16:17:13 2003 (boucher) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_faber_learning.dfn b/leveldesign/DFN/game_elem/_item/_item_faber_learning.dfn new file mode 100644 index 0000000..c8eddf9 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_faber_learning.dfn @@ -0,0 +1,28 @@ + + + + + + + Converted from old format + Fri May 17 15:24:07 2002 (corvazier) File converted from old format +Mon Jun 24 21:42:12 2002 (fleury) Dfn Structure = +Tue Jun 25 15:48:52 2002 (fleury) Dfn Structure = +Tue Jun 25 15:49:21 2002 (fleury) Dfn Structure = +Tue Jun 25 15:49:35 2002 (fleury) Dfn Structure = +Mon Jul 01 11:15:43 2002 (fleury) Dfn Structure = +Tue Jul 23 11:24:43 2002 (besson) Dfn Structure = +Thu Jul 25 11:28:31 2002 (brigand) Dfn Structure = +Thu Jul 25 11:29:31 2002 (brigand) Dfn Structure = +Tue Jul 30 15:30:46 2002 (fleury) Dfn Structure = +Thu Aug 22 16:53:29 2002 (fleury) Dfn Structure = +Mon Sep 16 10:49:23 2002 (fleury) Dfn Structure = +Tue Oct 08 11:07:44 2002 (fleury) Dfn Structure = +Tue Oct 08 11:09:36 2002 (fleury) Dfn Structure = +Wed Nov 13 14:54:17 2002 (fleury) Dfn Structure = +Wed Nov 13 14:54:57 2002 (fleury) Dfn Structure = +Wed Nov 13 14:56:49 2002 (fleury) Dfn Structure = +Wed Nov 13 14:57:05 2002 (fleury) Dfn Structure = +Wed Dec 11 11:54:45 2002 (brigand) Dfn Structure = +Tue Feb 11 17:11:29 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_faber_mp_parameters.dfn b/leveldesign/DFN/game_elem/_item/_item_faber_mp_parameters.dfn new file mode 100644 index 0000000..4f8a072 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_faber_mp_parameters.dfn @@ -0,0 +1,47 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Mon Oct 20 19:56:21 2003 (cado) Dfn Structure = +Thu Jan 08 15:01:23 2004 (berenguier) Dfn Structure = +Thu Jan 08 15:01:44 2004 (berenguier) Dfn Structure = +Fri Jun 18 11:33:13 2004 (coutelas) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_faber_plan.dfn b/leveldesign/DFN/game_elem/_item/_item_faber_plan.dfn new file mode 100644 index 0000000..f0406b3 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_faber_plan.dfn @@ -0,0 +1,29 @@ + + + + + + + + + + + + + + + + + + + + + + + + + Tue Nov 26 12:22:16 2002 (fleury) Dfn Structure = +Mon May 05 16:18:54 2003 (boucher) Dfn Structure = +Wed Jun 25 18:39:32 2003 (fleury) Dfn Structure = +Tue Jul 05 10:48:30 2005 (coutelas) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_food.dfn b/leveldesign/DFN/game_elem/_item/_item_food.dfn new file mode 100644 index 0000000..92395b5 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_food.dfn @@ -0,0 +1,6 @@ + + + + + Thu Jan 15 15:14:35 2004 (saffray) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_guild_option.dfn b/leveldesign/DFN/game_elem/_item/_item_guild_option.dfn new file mode 100644 index 0000000..b2cf49b --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_guild_option.dfn @@ -0,0 +1,8 @@ + + + + + + Mon Mar 15 14:19:49 2004 (nouveau) Dfn Structure = +Mon Mar 15 17:54:19 2004 (nouveau) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_harvest_tool.dfn b/leveldesign/DFN/game_elem/_item/_item_harvest_tool.dfn new file mode 100644 index 0000000..591e59a --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_harvest_tool.dfn @@ -0,0 +1,12 @@ + + + + Converted from old format + Fri May 17 15:24:21 2002 (corvazier) File converted from old format +Tue Aug 27 11:13:33 2002 (fleury) Dfn Structure = +Tue Aug 27 11:25:09 2002 (fleury) Dfn Structure = +Tue Aug 27 11:25:37 2002 (fleury) Dfn Structure = +Tue Aug 27 11:41:41 2002 (fleury) Dfn Structure = +Tue Aug 27 11:50:51 2002 (fleury) Dfn Structure = +Wed Apr 02 18:00:44 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_melee_weapon.dfn b/leveldesign/DFN/game_elem/_item/_item_melee_weapon.dfn new file mode 100644 index 0000000..06d099a --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_melee_weapon.dfn @@ -0,0 +1,24 @@ + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:19 2002 (corvazier) File converted from old format +Wed Jul 24 18:40:17 2002 (miller) Dfn Structure = +Wed Jul 24 18:41:53 2002 (miller) Dfn Structure = +Wed Jul 24 18:48:51 2002 (miller) Dfn Structure = +Tue Aug 27 17:07:38 2002 (miller) Dfn Structure = +Mon Mar 03 15:07:57 2003 (fleury) Dfn Structure = +Wed Apr 02 18:00:18 2003 (fleury) Dfn Structure = +Thu May 29 16:02:37 2003 (fleury) Dfn Structure = +Mon May 10 17:21:00 2004 (coutelas) Dfn Structure = +Wed Jun 16 15:15:49 2004 (coutelas) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_mp.dfn b/leveldesign/DFN/game_elem/_item/_item_mp.dfn new file mode 100644 index 0000000..de07e38 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_mp.dfn @@ -0,0 +1,18 @@ + + + + + + + + + + + + + + + Mon Dec 01 14:43:08 2003 (cado) Dfn Structure = +Mon Dec 15 15:51:46 2003 (cado) Dfn Structure = +Thu Jan 08 15:02:23 2004 (berenguier) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_mp_param.dfn b/leveldesign/DFN/game_elem/_item/_item_mp_param.dfn new file mode 100644 index 0000000..35383d9 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_mp_param.dfn @@ -0,0 +1,30 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_item/_item_pet.dfn b/leveldesign/DFN/game_elem/_item/_item_pet.dfn new file mode 100644 index 0000000..128e2bf --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_pet.dfn @@ -0,0 +1,8 @@ + + + + + + + Thu Jan 15 15:14:35 2004 (saffray) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_range_weapon.dfn b/leveldesign/DFN/game_elem/_item/_item_range_weapon.dfn new file mode 100644 index 0000000..f25d48f --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_range_weapon.dfn @@ -0,0 +1,26 @@ + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:19 2002 (corvazier) File converted from old format +Wed Apr 02 18:00:54 2003 (fleury) Dfn Structure = +Tue Jan 06 19:12:39 2004 (vizerie) Dfn Structure = +Wed Jan 07 11:59:12 2004 (vizerie) Dfn Structure = +Wed Jan 07 12:08:36 2004 (vizerie) Dfn Structure = +Wed Jan 07 14:18:16 2004 (vizerie) Dfn Structure = +Wed Jan 07 15:10:55 2004 (vizerie) Dfn Structure = +Wed Jan 07 15:13:26 2004 (vizerie) Dfn Structure = +Thu Jan 08 19:04:46 2004 (nouveau) Dfn Structure = +Thu Jan 08 19:17:45 2004 (nouveau) Dfn Structure = +Thu Jan 08 19:21:13 2004 (nouveau) Dfn Structure = +Thu Jan 08 19:54:06 2004 (nouveau) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_regen_characteristic_modifier.dfn b/leveldesign/DFN/game_elem/_item/_item_regen_characteristic_modifier.dfn new file mode 100644 index 0000000..c05af64 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_regen_characteristic_modifier.dfn @@ -0,0 +1,5 @@ + + + + + diff --git a/leveldesign/DFN/game_elem/_item/_item_regen_scores_modifier.dfn b/leveldesign/DFN/game_elem/_item/_item_regen_scores_modifier.dfn new file mode 100644 index 0000000..5c578bb --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_regen_scores_modifier.dfn @@ -0,0 +1,5 @@ + + + + + diff --git a/leveldesign/DFN/game_elem/_item/_item_scores_modifier.dfn b/leveldesign/DFN/game_elem/_item/_item_scores_modifier.dfn new file mode 100644 index 0000000..5c578bb --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_scores_modifier.dfn @@ -0,0 +1,5 @@ + + + + + diff --git a/leveldesign/DFN/game_elem/_item/_item_scroll.dfn b/leveldesign/DFN/game_elem/_item/_item_scroll.dfn new file mode 100644 index 0000000..757d9cf --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_scroll.dfn @@ -0,0 +1,5 @@ + + + + Thu Jul 21 18:40:06 2005 (vuarand) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_service.dfn b/leveldesign/DFN/game_elem/_item/_item_service.dfn new file mode 100644 index 0000000..bfcd702 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_service.dfn @@ -0,0 +1,7 @@ + + + + + Thu Feb 03 15:39:39 2005 (guignot) Dfn Structure = +Thu Feb 03 15:41:35 2005 (guignot) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_shield.dfn b/leveldesign/DFN/game_elem/_item/_item_shield.dfn new file mode 100644 index 0000000..2c124d1 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_shield.dfn @@ -0,0 +1,15 @@ + + + + Converted from old format + Fri May 17 15:24:21 2002 (corvazier) File converted from old format +Tue Jun 25 22:12:03 2002 (fleury) Dfn Structure = +Tue Jun 25 23:44:34 2002 (fleury) Dfn Structure = +Mon Jul 01 10:38:39 2002 (saffray) Dfn Structure = +Wed Apr 02 18:00:27 2003 (fleury) Dfn Structure = +Thu Sep 04 18:13:38 2003 (brigand) Dfn Structure = +Tue Feb 10 12:12:21 2004 (fleury) Dfn Structure = +Tue Feb 10 12:12:31 2004 (fleury) Dfn Structure = +Tue Feb 10 12:13:55 2004 (fleury) Dfn Structure = +Mon Aug 16 15:06:33 2004 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_skills_modifier.dfn b/leveldesign/DFN/game_elem/_item/_item_skills_modifier.dfn new file mode 100644 index 0000000..eb1d763 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_skills_modifier.dfn @@ -0,0 +1,5 @@ + + + + + diff --git a/leveldesign/DFN/game_elem/_item/_item_special_effect.dfn b/leveldesign/DFN/game_elem/_item/_item_special_effect.dfn new file mode 100644 index 0000000..cd7a44b --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_special_effect.dfn @@ -0,0 +1,25 @@ + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:19 2002 (corvazier) File converted from old format +Wed Jul 24 18:40:17 2002 (miller) Dfn Structure = +Wed Jul 24 18:41:53 2002 (miller) Dfn Structure = +Wed Jul 24 18:48:51 2002 (miller) Dfn Structure = +Tue Aug 27 17:07:38 2002 (miller) Dfn Structure = +Mon Mar 03 15:07:57 2003 (fleury) Dfn Structure = +Wed Apr 02 17:25:44 2003 (fleury) Dfn Structure = +Wed Apr 02 17:45:08 2003 (fleury) Dfn Structure = +Thu Apr 03 16:59:53 2003 (fleury) Dfn Structure = +Thu Apr 03 18:56:15 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_special_effects.dfn b/leveldesign/DFN/game_elem/_item/_item_special_effects.dfn new file mode 100644 index 0000000..826dabc --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_special_effects.dfn @@ -0,0 +1,17 @@ + + + + + + + + Converted from old format + Fri May 17 15:24:19 2002 (corvazier) File converted from old format +Wed Jul 24 18:40:17 2002 (miller) Dfn Structure = +Wed Jul 24 18:41:53 2002 (miller) Dfn Structure = +Wed Jul 24 18:48:51 2002 (miller) Dfn Structure = +Tue Aug 27 17:07:38 2002 (miller) Dfn Structure = +Mon Mar 03 15:07:57 2003 (fleury) Dfn Structure = +Wed Apr 02 17:53:20 2003 (fleury) Dfn Structure = +Wed Apr 02 17:54:01 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_taming_tool.dfn b/leveldesign/DFN/game_elem/_item/_item_taming_tool.dfn new file mode 100644 index 0000000..40c9ab0 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_taming_tool.dfn @@ -0,0 +1,20 @@ + + + + + + + Tue Aug 27 10:59:16 2002 (fleury) Dfn Structure = +Tue Aug 27 11:04:07 2002 (fleury) Dfn Structure = +Tue Aug 27 11:04:56 2002 (fleury) Dfn Structure = +Tue Aug 27 11:10:06 2002 (fleury) Dfn Structure = +Tue Aug 27 11:10:30 2002 (fleury) Dfn Structure = +Tue Aug 27 11:12:13 2002 (fleury) Dfn Structure = +Tue Aug 27 11:12:33 2002 (fleury) Dfn Structure = +Tue Aug 27 11:20:58 2002 (fleury) Dfn Structure = +Tue Aug 27 11:41:31 2002 (fleury) Dfn Structure = +Tue Aug 27 11:50:54 2002 (fleury) Dfn Structure = +Tue Aug 27 11:52:26 2002 (fleury) Dfn Structure = +Wed Apr 02 18:01:02 2003 (fleury) Dfn Structure = +Tue May 20 11:11:11 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_teleport.dfn b/leveldesign/DFN/game_elem/_item/_item_teleport.dfn new file mode 100644 index 0000000..c9aceb5 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_teleport.dfn @@ -0,0 +1,13 @@ + + + + + + + + Wed Dec 18 16:37:50 2002 (fleury) Dfn Structure = +Fri Jan 24 13:57:57 2003 (brigand) Dfn Structure = +Tue Feb 04 12:22:08 2003 (brigand) Dfn Structure = +Thu Jan 15 19:33:19 2004 (saffray) Dfn Structure = +Mon May 10 18:34:29 2004 (nouveau) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_training_tool.dfn b/leveldesign/DFN/game_elem/_item/_item_training_tool.dfn new file mode 100644 index 0000000..40eb7b3 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_training_tool.dfn @@ -0,0 +1,24 @@ + + + + + + + + Tue Aug 27 10:59:16 2002 (fleury) Dfn Structure = +Tue Aug 27 11:04:07 2002 (fleury) Dfn Structure = +Tue Aug 27 11:04:56 2002 (fleury) Dfn Structure = +Tue Aug 27 11:10:06 2002 (fleury) Dfn Structure = +Tue Aug 27 11:10:30 2002 (fleury) Dfn Structure = +Tue Aug 27 11:12:13 2002 (fleury) Dfn Structure = +Tue Aug 27 11:12:33 2002 (fleury) Dfn Structure = +Tue Aug 27 11:20:58 2002 (fleury) Dfn Structure = +Tue Aug 27 11:41:31 2002 (fleury) Dfn Structure = +Tue Aug 27 11:50:54 2002 (fleury) Dfn Structure = +Tue Aug 27 11:52:26 2002 (fleury) Dfn Structure = +Thu Mar 06 15:13:32 2003 (fleury) Dfn Structure = +Thu Mar 06 15:14:57 2003 (fleury) Dfn Structure = +Thu Mar 06 15:15:39 2003 (fleury) Dfn Structure = +Thu Mar 06 15:30:06 2003 (fleury) Dfn Structure = +Thu Apr 24 16:29:48 2003 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_item_xp_catalyser.dfn b/leveldesign/DFN/game_elem/_item/_item_xp_catalyser.dfn new file mode 100644 index 0000000..1ef7a4d --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_item_xp_catalyser.dfn @@ -0,0 +1,6 @@ + + + + + Tue Sep 19 10:47:45 2006 (coutelas) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/_protections.dfn b/leveldesign/DFN/game_elem/_item/_protections.dfn new file mode 100644 index 0000000..32271db --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/_protections.dfn @@ -0,0 +1,44 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Sep 04 17:13:16 2003 (brigand) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_item/item_ammo_type.typ b/leveldesign/DFN/game_elem/_item/item_ammo_type.typ new file mode 100644 index 0000000..6b42857 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_ammo_type.typ @@ -0,0 +1,8 @@ + + + + + Wed Nov 27 15:31:43 2002 (fleury) Type Default = Ammo1 +Wed Nov 27 15:31:43 2002 (fleury) Type Predef = +Wed Nov 27 15:31:43 2002 (fleury) Type UI = NonEditableCombo + diff --git a/leveldesign/DFN/game_elem/_item/item_animset.typ b/leveldesign/DFN/game_elem/_item/item_animset.typ new file mode 100644 index 0000000..129e1ce --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_animset.typ @@ -0,0 +1,34 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Fri Mar 28 11:12:43 2003 (puzin) + diff --git a/leveldesign/DFN/game_elem/_item/item_armor_max_protection.typ b/leveldesign/DFN/game_elem/_item/item_armor_max_protection.typ new file mode 100644 index 0000000..19ee73c --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_armor_max_protection.typ @@ -0,0 +1,10 @@ + + + + + + + Wed Jul 24 18:28:46 2002 (miller) Type Predef = +Wed Jul 24 18:29:00 2002 (miller) Type Predef = +Wed Jul 24 18:29:10 2002 (miller) Type Default = default + diff --git a/leveldesign/DFN/game_elem/_item/item_armor_protection.typ b/leveldesign/DFN/game_elem/_item/item_armor_protection.typ new file mode 100644 index 0000000..79a1659 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_armor_protection.typ @@ -0,0 +1,13 @@ + + + + + + + Converted from old format + Fri May 17 15:24:19 2002 (corvazier) File converted from old format +Fri Jul 12 17:02:34 2002 (fleury) Type Predef = +Tue Jul 23 21:31:42 2002 (miller) Type Predef = +Tue Jul 23 21:31:42 2002 (miller) Type Type = UnsignedInt +Tue Jul 23 21:31:42 2002 (miller) Type UI = Edit + diff --git a/leveldesign/DFN/game_elem/_item/item_attack_type.typ b/leveldesign/DFN/game_elem/_item/item_attack_type.typ new file mode 100644 index 0000000..5c84f05 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_attack_type.typ @@ -0,0 +1,7 @@ + + + + + + + diff --git a/leveldesign/DFN/game_elem/_item/item_category.typ b/leveldesign/DFN/game_elem/_item/item_category.typ new file mode 100644 index 0000000..5e68e82 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_category.typ @@ -0,0 +1,12 @@ + + + + + + + + Converted from old format + Fri May 17 15:24:19 2002 (corvazier) File converted from old format +Fri Jul 12 17:02:34 2002 (fleury) Type Predef = +Wed Apr 02 18:27:41 2003 (fleury) Type Default = + diff --git a/leveldesign/DFN/game_elem/_item/item_color.typ b/leveldesign/DFN/game_elem/_item/item_color.typ new file mode 100644 index 0000000..b58fdd5 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_color.typ @@ -0,0 +1,32 @@ + + + + + + + + + + + + + Tue Jun 18 11:04:12 2002 (puzin) Type Default = 0 +Tue Jun 18 11:04:29 2002 (puzin) Type Max = 7 +Tue Jun 18 11:06:03 2002 (puzin) Type Predef = +Tue Jun 18 11:06:12 2002 (puzin) Type Predef = +Tue Jun 18 11:06:29 2002 (puzin) Type Predef = +Tue Jun 18 11:15:25 2002 (puzin) Type Predef = +Tue Jun 18 11:22:12 2002 (puzin) Type Type = SignedInt +Tue Jun 18 11:22:20 2002 (puzin) Type Default = -2 +Tue Jun 18 11:22:20 2002 (puzin) Type Min = -2 +Tue Jun 18 11:22:36 2002 (puzin) Type Predef = +Tue Jun 18 11:26:02 2002 (puzin) Type Increment = 1 +Tue Jun 18 11:26:32 2002 (puzin) Type Increment = +Fri Jul 05 13:57:12 2002 (puzin) Type Predef = +Fri Jul 05 13:57:12 2002 (puzin) Type Type = SignedInt +Fri Jul 05 14:27:29 2002 (puzin) Type Predef = +Fri Jul 12 17:27:23 2002 (puzin) Type Predef = +Fri Jul 12 17:27:44 2002 (puzin) Type Default = None +Fri Jul 12 17:27:44 2002 (puzin) Type Min = None +Fri Jul 12 17:27:44 2002 (puzin) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_item/item_cosmetics_types.typ b/leveldesign/DFN/game_elem/_item/item_cosmetics_types.typ new file mode 100644 index 0000000..17fa3d8 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_cosmetics_types.typ @@ -0,0 +1,11 @@ + + + + + Tue Nov 16 17:47:14 2004 (nouveau) Type Predef = +Tue Nov 16 17:47:14 2004 (nouveau) Type UI = NonEditableCombo +Tue Nov 16 17:47:26 2004 (nouveau) Type Default = Hair +Tue Nov 16 17:53:58 2004 (nouveau) Type Default = +Tue Nov 16 18:05:10 2004 (nouveau) Type Default = Hair +Tue Nov 16 18:05:10 2004 (nouveau) Type Type = String + diff --git a/leveldesign/DFN/game_elem/_item/item_crafting_tool_type.typ b/leveldesign/DFN/game_elem/_item/item_crafting_tool_type.typ new file mode 100644 index 0000000..93df731 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_crafting_tool_type.typ @@ -0,0 +1,15 @@ + + + + + + + + + + Wed Feb 26 17:02:32 2003 (fleury) Type Default = None +Wed Feb 26 17:02:32 2003 (fleury) Type Predef = +Wed Feb 26 17:02:32 2003 (fleury) Type Type = String +Wed Feb 26 17:02:32 2003 (fleury) Type UI = NonEditableCombo +Fri Oct 10 01:52:01 2003 (saffray) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_item/item_damage_type.typ b/leveldesign/DFN/game_elem/_item/item_damage_type.typ new file mode 100644 index 0000000..4e587dc --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_damage_type.typ @@ -0,0 +1,8 @@ + + + + + + + Wed Apr 02 18:27:25 2003 (fleury) Type Default = + diff --git a/leveldesign/DFN/game_elem/_item/item_effect_type.typ b/leveldesign/DFN/game_elem/_item/item_effect_type.typ new file mode 100644 index 0000000..dc6cbaf --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_effect_type.typ @@ -0,0 +1,17 @@ + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:19 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_item/item_family.typ b/leveldesign/DFN/game_elem/_item/item_family.typ new file mode 100644 index 0000000..dc1c057 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_family.typ @@ -0,0 +1,49 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Tue Jan 06 17:41:00 2004 (saffray) Type Predef = +Mon Mar 15 17:06:59 2004 (nouveau) Type Predef = +Tue Nov 16 18:27:51 2004 (nouveau) Type Predef = +Mon Jan 24 16:44:25 2005 (guignot) Type Predef = +Wed Apr 27 11:47:11 2005 (fleury) Type Predef = +Fri Jul 15 15:26:09 2005 (vuarand) Type Predef = +Fri Oct 27 17:50:30 2006 (saffray) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_item/item_firing_range.typ b/leveldesign/DFN/game_elem/_item/item_firing_range.typ new file mode 100644 index 0000000..e955189 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_firing_range.typ @@ -0,0 +1,8 @@ + + + + + + Tue Nov 12 15:54:44 2002 (favre) Type Default = 0 +Wed Jun 25 11:19:28 2003 (fleury) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_item/item_guild_option_type.typ b/leveldesign/DFN/game_elem/_item/item_guild_option_type.typ new file mode 100644 index 0000000..8ba291e --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_guild_option_type.typ @@ -0,0 +1,14 @@ + + + + + + Mon Mar 15 14:17:39 2004 (nouveau) Type Default = Unknwon +Mon Mar 15 14:17:39 2004 (nouveau) Type Predef = +Mon Mar 15 14:17:39 2004 (nouveau) Type Type = String +Mon Mar 15 14:17:39 2004 (nouveau) Type UI = NonEditableCombo +Mon Mar 15 14:21:58 2004 (nouveau) Type Default = Unknown +Mon Mar 15 14:21:58 2004 (nouveau) Type Predef = +Mon Mar 15 17:50:25 2004 (nouveau) Type Predef = +Thu May 06 16:48:17 2004 (nouveau) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_item/item_magazine_size.typ b/leveldesign/DFN/game_elem/_item/item_magazine_size.typ new file mode 100644 index 0000000..5efe106 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_magazine_size.typ @@ -0,0 +1,13 @@ + + + + + + + + + Mon Oct 21 11:34:01 2002 (fleury) Type Default = one +Mon Oct 21 11:34:01 2002 (fleury) Type Min = +Mon Oct 21 11:34:01 2002 (fleury) Type Predef = +Mon Oct 21 11:34:01 2002 (fleury) Type UI = NonEditableCombo + diff --git a/leveldesign/DFN/game_elem/_item/item_map.typ b/leveldesign/DFN/game_elem/_item/item_map.typ new file mode 100644 index 0000000..b1347c8 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_map.typ @@ -0,0 +1,16 @@ + + + + + + + Tue Jun 18 16:23:59 2002 (puzin) Type Default = -1 +Tue Jun 18 16:23:59 2002 (puzin) Type Min = -1 +Tue Jun 18 16:24:11 2002 (puzin) Type Predef = +Tue Jun 18 16:26:28 2002 (puzin) Type Type = SignedInt +Fri Jul 12 18:33:46 2002 (puzin) Type Predef = +Fri Jul 12 18:34:02 2002 (puzin) Type Default = Default +Fri Jul 12 18:34:02 2002 (puzin) Type Max = 2 +Fri Jul 12 18:34:02 2002 (puzin) Type Min = Default +Fri Jul 12 18:34:02 2002 (puzin) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_item/item_memorization_slot_types.typ b/leveldesign/DFN/game_elem/_item/item_memorization_slot_types.typ new file mode 100644 index 0000000..e360398 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_memorization_slot_types.typ @@ -0,0 +1,27 @@ + + + + + + + + + + + + + + + + + + + + + + + + + Mon Sep 22 19:35:24 2003 (fleury) Type Predef = +Wed Oct 29 16:56:49 2003 (fleury) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_item/item_mp_category.typ b/leveldesign/DFN/game_elem/_item/item_mp_category.typ new file mode 100644 index 0000000..1b3ced8 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_mp_category.typ @@ -0,0 +1,9 @@ + + + + + + Tue Aug 27 10:44:04 2002 (fleury) Type Predef = +Tue Aug 27 10:44:04 2002 (fleury) Type Type = String +Tue Aug 27 10:44:04 2002 (fleury) Type UI = NonEditableCombo + diff --git a/leveldesign/DFN/game_elem/_item/item_mp_faber_property.typ b/leveldesign/DFN/game_elem/_item/item_mp_faber_property.typ new file mode 100644 index 0000000..141bb18 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_mp_faber_property.typ @@ -0,0 +1,24 @@ + + + + + + + + + Tue Aug 27 10:46:07 2002 (fleury) Type Predef = +Tue Aug 27 10:46:07 2002 (fleury) Type Type = String +Tue Aug 27 10:46:07 2002 (fleury) Type UI = NonEditableCombo +Fri Oct 25 16:27:06 2002 (fleury) Type Predef = +Fri Oct 25 16:30:19 2002 (fleury) Type Predef = +Fri Oct 25 16:34:10 2002 (fleury) Type Predef = +Fri Oct 25 16:37:13 2002 (fleury) Type Predef = +Fri Oct 25 16:37:52 2002 (fleury) Type Predef = +Fri Oct 25 16:39:26 2002 (fleury) Type Predef = +Fri Oct 25 16:40:07 2002 (fleury) Type Predef = +Fri Oct 25 16:41:42 2002 (fleury) Type Predef = +Fri Oct 25 16:41:42 2002 (fleury) Type Type = Color +Mon Oct 28 11:10:40 2002 (fleury) Type Predef = +Mon Oct 28 11:51:02 2002 (fleury) Type Predef = +Mon Sep 20 08:55:32 2010 (kervala) Type Type = String + diff --git a/leveldesign/DFN/game_elem/_item/item_mp_faber_type.typ b/leveldesign/DFN/game_elem/_item/item_mp_faber_type.typ new file mode 100644 index 0000000..27fa4b8 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_mp_faber_type.typ @@ -0,0 +1,33 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Aug 27 10:46:07 2002 (fleury) Type Predef = +Tue Aug 27 10:46:07 2002 (fleury) Type Type = String +Mon Oct 28 11:51:02 2002 (fleury) Type Predef = +Mon Sep 20 08:56:01 2010 (kervala) Type Type = String + diff --git a/leveldesign/DFN/game_elem/_item/item_mp_family.typ b/leveldesign/DFN/game_elem/_item/item_mp_family.typ new file mode 100644 index 0000000..0d856f4 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_mp_family.typ @@ -0,0 +1,794 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_item/item_mp_group.typ b/leveldesign/DFN/game_elem/_item/item_mp_group.typ new file mode 100644 index 0000000..a192889 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_mp_group.typ @@ -0,0 +1,36 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_item/item_mp_property.typ b/leveldesign/DFN/game_elem/_item/item_mp_property.typ new file mode 100644 index 0000000..c79c61b --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_mp_property.typ @@ -0,0 +1,24 @@ + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_item/item_mp_property_depth.typ b/leveldesign/DFN/game_elem/_item/item_mp_property_depth.typ new file mode 100644 index 0000000..6e66888 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_mp_property_depth.typ @@ -0,0 +1,9 @@ + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_item/item_mp_protection_type.typ b/leveldesign/DFN/game_elem/_item/item_mp_protection_type.typ new file mode 100644 index 0000000..f6a3ce1 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_mp_protection_type.typ @@ -0,0 +1,10 @@ + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_item/item_mp_use.typ b/leveldesign/DFN/game_elem/_item/item_mp_use.typ new file mode 100644 index 0000000..8e9ac04 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_mp_use.typ @@ -0,0 +1,12 @@ + + + + + + + Mon Feb 17 15:22:12 2003 (fleury) Type Default = Faber +Mon Feb 17 15:22:12 2003 (fleury) Type Predef = +Mon Feb 17 15:22:12 2003 (fleury) Type Type = String +Mon Feb 17 15:22:12 2003 (fleury) Type UI = NonEditableCombo +Wed Mar 12 19:22:01 2003 (fleury) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_item/item_origine.typ b/leveldesign/DFN/game_elem/_item/item_origine.typ new file mode 100644 index 0000000..59868fc --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_origine.typ @@ -0,0 +1,22 @@ + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:19 2002 (corvazier) File converted from old format +Mon Jul 01 10:43:38 2002 (saffray) Type Predef = +Mon Jul 01 10:43:38 2002 (saffray) Type Type = String +Mon Jul 01 10:49:52 2002 (saffray) Type Predef = +Fri Oct 25 10:37:10 2002 (fleury) Type Default = common +Fri Oct 25 10:37:10 2002 (fleury) Type Predef = +Thu Jul 03 17:54:13 2003 (saffray) Type Predef = +Thu Jan 08 19:15:48 2004 (cado) Type Predef = +Tue May 03 14:52:37 2005 (peloille) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_item/item_service.typ b/leveldesign/DFN/game_elem/_item/item_service.typ new file mode 100644 index 0000000..f06ba10 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_service.typ @@ -0,0 +1,12 @@ + + + + + + + + + + Thu Feb 03 15:41:03 2005 (guignot) Type Predef = +Thu Feb 03 15:56:22 2005 (guignot) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_item/item_shield_category.typ b/leveldesign/DFN/game_elem/_item/item_shield_category.typ new file mode 100644 index 0000000..d5d852d --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_shield_category.typ @@ -0,0 +1,6 @@ + + + + + + diff --git a/leveldesign/DFN/game_elem/_item/item_slot.typ b/leveldesign/DFN/game_elem/_item/item_slot.typ new file mode 100644 index 0000000..08f947e --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_slot.typ @@ -0,0 +1,27 @@ + + + + + + + + + + + + + + + + + + + + + + + + + Wed Jun 19 12:06:08 2002 (fleury) Type Predef = +Fri Aug 09 18:35:21 2002 (saffray) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_item/item_slot_type.typ b/leveldesign/DFN/game_elem/_item/item_slot_type.typ new file mode 100644 index 0000000..1bbd6b1 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_slot_type.typ @@ -0,0 +1,35 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Jun 19 12:06:08 2002 (fleury) Type Predef = +Tue Jun 25 19:27:05 2002 (puzin) Type Default = UNDEFINED +Tue Jun 25 19:27:05 2002 (puzin) Type Predef = +Fri Aug 09 18:39:21 2002 (saffray) Type Predef = +Wed Nov 13 11:41:14 2002 (fleury) Type Predef = +Mon Mar 17 14:40:30 2003 (puzin) Type Predef = +Tue Jun 08 12:21:11 2004 (saffray) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_item/item_taming_range.typ b/leveldesign/DFN/game_elem/_item/item_taming_range.typ new file mode 100644 index 0000000..5811c85 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_taming_range.typ @@ -0,0 +1,6 @@ + + + + + + diff --git a/leveldesign/DFN/game_elem/_item/item_taming_tool_type.typ b/leveldesign/DFN/game_elem/_item/item_taming_tool_type.typ new file mode 100644 index 0000000..cd72776 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_taming_tool_type.typ @@ -0,0 +1,12 @@ + + + + + + + Wed Feb 26 17:02:32 2003 (fleury) Type Default = None +Wed Feb 26 17:02:32 2003 (fleury) Type Predef = +Wed Feb 26 17:02:32 2003 (fleury) Type Type = String +Wed Feb 26 17:02:32 2003 (fleury) Type UI = NonEditableCombo +Tue May 20 11:10:34 2003 (fleury) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_item/item_teleport_type.typ b/leveldesign/DFN/game_elem/_item/item_teleport_type.typ new file mode 100644 index 0000000..aae5798 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_teleport_type.typ @@ -0,0 +1,10 @@ + + + + + + Tue Feb 04 12:21:40 2003 (brigand) Type Default = NONE +Tue Feb 04 12:21:40 2003 (brigand) Type Predef = +Tue Feb 04 12:21:40 2003 (brigand) Type Type = String +Tue Feb 04 12:21:40 2003 (brigand) Type UI = NonEditableCombo + diff --git a/leveldesign/DFN/game_elem/_item/item_type.typ b/leveldesign/DFN/game_elem/_item/item_type.typ new file mode 100644 index 0000000..804c3e4 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_type.typ @@ -0,0 +1,85 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Sep 02 10:51:46 2003 (saffray) Type Predef = +Fri Jun 18 11:04:28 2004 (fleury) Type Predef = +Fri Jun 18 14:40:09 2004 (fleury) Type Predef = +Wed Nov 17 11:47:58 2004 (nouveau) Type Predef = +Thu Nov 18 12:27:38 2004 (nouveau) Type Predef = +Thu Nov 18 12:27:38 2004 (nouveau) Type Type = Color +Thu Nov 18 17:34:24 2004 (nouveau) Type Predef = +Fri Nov 26 11:31:56 2004 (nouveau) Type Predef = +Tue Jan 25 11:23:07 2005 (guignot) Type Predef = +Tue May 03 17:23:18 2005 (peloille) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_item/item_weapon_max_damage.typ b/leveldesign/DFN/game_elem/_item/item_weapon_max_damage.typ new file mode 100644 index 0000000..bc16314 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_weapon_max_damage.typ @@ -0,0 +1,11 @@ + + + + + + + Wed Jul 24 18:28:46 2002 (miller) Type Predef = +Wed Jul 24 18:29:00 2002 (miller) Type Predef = +Wed Jul 24 18:29:10 2002 (miller) Type Default = default +Wed Jul 24 18:45:19 2002 (miller) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_item/item_weight.typ b/leveldesign/DFN/game_elem/_item/item_weight.typ new file mode 100644 index 0000000..ff6b093 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_weight.typ @@ -0,0 +1,17 @@ + + + + + + + + + + + Wed Jul 24 18:28:46 2002 (miller) Type Predef = +Wed Jul 24 18:29:00 2002 (miller) Type Predef = +Wed Jul 24 18:29:10 2002 (miller) Type Default = default +Wed Jul 24 18:45:19 2002 (miller) Type Predef = +Wed Oct 02 14:40:18 2002 (fleury) Type Predef = +Wed Feb 19 18:10:56 2003 (Nicolas Vizerie) Type Type = Double + diff --git a/leveldesign/DFN/game_elem/_item/item_workshop_needed.typ b/leveldesign/DFN/game_elem/_item/item_workshop_needed.typ new file mode 100644 index 0000000..df6dad5 --- /dev/null +++ b/leveldesign/DFN/game_elem/_item/item_workshop_needed.typ @@ -0,0 +1,11 @@ + + + + + + + Tue Feb 11 17:54:27 2003 (fleury) Type Type = String +Tue Feb 11 17:54:27 2003 (fleury) Type UI = NonEditableCombo +Tue Feb 11 17:55:11 2003 (fleury) Type Predef = +Tue Feb 11 17:56:34 2003 (fleury) Type Default = None + diff --git a/leveldesign/DFN/game_elem/_localisation_size_adjustment.dfn b/leveldesign/DFN/game_elem/_localisation_size_adjustment.dfn new file mode 100644 index 0000000..0c2e5b8 --- /dev/null +++ b/leveldesign/DFN/game_elem/_localisation_size_adjustment.dfn @@ -0,0 +1,8 @@ + + + + + + Wed Jun 26 11:54:52 2002 (fleury) Dfn Structure = +Wed Jun 26 11:57:07 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_localisation_table_line.dfn b/leveldesign/DFN/game_elem/_localisation_table_line.dfn new file mode 100644 index 0000000..5b04513 --- /dev/null +++ b/leveldesign/DFN/game_elem/_localisation_table_line.dfn @@ -0,0 +1,7 @@ + + + + + + + diff --git a/leveldesign/DFN/game_elem/_loot.dfn b/leveldesign/DFN/game_elem/_loot.dfn new file mode 100644 index 0000000..6339831 --- /dev/null +++ b/leveldesign/DFN/game_elem/_loot.dfn @@ -0,0 +1,8 @@ + + + + + + + Tue Jul 23 19:51:38 2002 (miller) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_loot_tables/_loot_money.dfn b/leveldesign/DFN/game_elem/_loot_tables/_loot_money.dfn new file mode 100644 index 0000000..5090be7 --- /dev/null +++ b/leveldesign/DFN/game_elem/_loot_tables/_loot_money.dfn @@ -0,0 +1,7 @@ + + + + + + + diff --git a/leveldesign/DFN/game_elem/_loot_tables/_loot_set_row.dfn b/leveldesign/DFN/game_elem/_loot_tables/_loot_set_row.dfn new file mode 100644 index 0000000..a5c3ebe --- /dev/null +++ b/leveldesign/DFN/game_elem/_loot_tables/_loot_set_row.dfn @@ -0,0 +1,11 @@ + + + + + + Thu Aug 22 18:42:42 2002 (saffray) Dfn Structure = +Mon Nov 22 18:35:19 2004 (coutelas) Dfn Structure = +Tue Nov 23 14:08:07 2004 (coutelas) Dfn Structure = +Tue Nov 23 14:15:04 2004 (coutelas) Dfn Structure = +Tue Nov 23 14:24:17 2004 (coutelas) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_loot_tables/_loot_table_row.dfn b/leveldesign/DFN/game_elem/_loot_tables/_loot_table_row.dfn new file mode 100644 index 0000000..b3ec011 --- /dev/null +++ b/leveldesign/DFN/game_elem/_loot_tables/_loot_table_row.dfn @@ -0,0 +1,10 @@ + + + + + Thu Aug 22 18:42:42 2002 (saffray) Dfn Structure = +Mon Nov 22 18:35:19 2004 (coutelas) Dfn Structure = +Tue Nov 23 14:08:07 2004 (coutelas) Dfn Structure = +Tue Nov 23 14:15:04 2004 (coutelas) Dfn Structure = +Tue Nov 23 14:24:17 2004 (coutelas) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_loot_tables/loot_set.dfn b/leveldesign/DFN/game_elem/_loot_tables/loot_set.dfn new file mode 100644 index 0000000..0cb29f4 --- /dev/null +++ b/leveldesign/DFN/game_elem/_loot_tables/loot_set.dfn @@ -0,0 +1,5 @@ + + + + + diff --git a/leveldesign/DFN/game_elem/_loot_tables/loot_table.dfn b/leveldesign/DFN/game_elem/_loot_tables/loot_table.dfn new file mode 100644 index 0000000..79dd5a1 --- /dev/null +++ b/leveldesign/DFN/game_elem/_loot_tables/loot_table.dfn @@ -0,0 +1,9 @@ + + + + + Thu Aug 22 18:42:42 2002 (saffray) Dfn Structure = +Mon Nov 22 18:35:19 2004 (coutelas) Dfn Structure = +Tue Nov 23 14:08:07 2004 (coutelas) Dfn Structure = +Wed Oct 25 11:46:22 2006 (coutelas) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_mission/_mission_logic_table_entry.dfn b/leveldesign/DFN/game_elem/_mission/_mission_logic_table_entry.dfn new file mode 100644 index 0000000..5877c66 --- /dev/null +++ b/leveldesign/DFN/game_elem/_mission/_mission_logic_table_entry.dfn @@ -0,0 +1,7 @@ + + + + + Thu Feb 27 14:59:39 2003 (brigand) Dfn Structure = +Thu Feb 27 15:44:11 2003 (brigand) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_mission/mission_icon.dfn b/leveldesign/DFN/game_elem/_mission/mission_icon.dfn new file mode 100644 index 0000000..4236a1d --- /dev/null +++ b/leveldesign/DFN/game_elem/_mission/mission_icon.dfn @@ -0,0 +1,7 @@ + + + + + + Mon Dec 13 13:41:33 2004 (besson) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_mission/mission_logic_table.dfn b/leveldesign/DFN/game_elem/_mission/mission_logic_table.dfn new file mode 100644 index 0000000..8f573b9 --- /dev/null +++ b/leveldesign/DFN/game_elem/_mission/mission_logic_table.dfn @@ -0,0 +1,5 @@ + + + + Thu Feb 27 15:00:02 2003 (brigand) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_outposts/_outpost_building_driller.dfn b/leveldesign/DFN/game_elem/_outposts/_outpost_building_driller.dfn new file mode 100644 index 0000000..d85430e --- /dev/null +++ b/leveldesign/DFN/game_elem/_outposts/_outpost_building_driller.dfn @@ -0,0 +1,30 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Fri Sep 23 10:43:20 2005 (besson) Dfn Structure = +Fri Sep 23 11:04:16 2005 (besson) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_outposts/_outpost_building_driller_mp.dfn b/leveldesign/DFN/game_elem/_outposts/_outpost_building_driller_mp.dfn new file mode 100644 index 0000000..48e580b --- /dev/null +++ b/leveldesign/DFN/game_elem/_outposts/_outpost_building_driller_mp.dfn @@ -0,0 +1,6 @@ + + + + + Fri Sep 23 11:03:47 2005 (besson) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_outposts/outpost.dfn b/leveldesign/DFN/game_elem/_outposts/outpost.dfn new file mode 100644 index 0000000..6fca45b --- /dev/null +++ b/leveldesign/DFN/game_elem/_outposts/outpost.dfn @@ -0,0 +1,18 @@ + + + + + + + + + Thu Jan 27 12:45:30 2005 (nouveau) Dfn Structure = +Thu Jan 27 12:51:52 2005 (nouveau) Dfn Structure = +Thu Apr 21 10:33:16 2005 (besson) Dfn Structure = +Thu Apr 21 10:34:29 2005 (besson) Dfn Structure = +Thu Apr 21 10:36:27 2005 (besson) Dfn Structure = +Wed Sep 21 10:07:46 2005 (besson) Dfn Structure = +Thu Sep 29 11:38:01 2005 (besson) Dfn Structure = +Mon Oct 17 11:22:30 2005 (vuarand) Dfn Structure = +Wed Oct 19 15:23:24 2005 (vuarand) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_outposts/outpost_building.dfn b/leveldesign/DFN/game_elem/_outposts/outpost_building.dfn new file mode 100644 index 0000000..5c080c2 --- /dev/null +++ b/leveldesign/DFN/game_elem/_outposts/outpost_building.dfn @@ -0,0 +1,28 @@ + + + + + + + + + + + + + + + + + Tue Sep 20 18:14:55 2005 (besson) Dfn Structure = +Wed Sep 21 09:01:13 2005 (besson) Dfn Structure = +Wed Sep 21 09:41:46 2005 (besson) Dfn Structure = +Wed Sep 21 09:46:22 2005 (besson) Dfn Structure = +Wed Sep 21 09:51:52 2005 (besson) Dfn Structure = +Fri Sep 23 10:43:48 2005 (besson) Dfn Structure = +Fri Sep 23 11:05:09 2005 (besson) Dfn Structure = +Thu Sep 29 11:27:27 2005 (besson) Dfn Structure = +Mon Oct 03 18:45:35 2005 (besson) Dfn Structure = +Wed Oct 05 15:45:15 2005 (besson) Dfn Structure = +Thu Oct 06 11:50:18 2005 (besson) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_outposts/outpost_building_type.typ b/leveldesign/DFN/game_elem/_outposts/outpost_building_type.typ new file mode 100644 index 0000000..3cb13b0 --- /dev/null +++ b/leveldesign/DFN/game_elem/_outposts/outpost_building_type.typ @@ -0,0 +1,10 @@ + + + + + + Wed Sep 21 09:45:20 2005 (besson) Type Default = Empty +Wed Sep 21 09:45:20 2005 (besson) Type Predef = +Wed Sep 21 09:53:21 2005 (besson) Type Type = String +Wed Sep 21 09:53:21 2005 (besson) Type UI = NonEditableCombo + diff --git a/leveldesign/DFN/game_elem/_outposts/outpost_squad.dfn b/leveldesign/DFN/game_elem/_outposts/outpost_squad.dfn new file mode 100644 index 0000000..a8d30be --- /dev/null +++ b/leveldesign/DFN/game_elem/_outposts/outpost_squad.dfn @@ -0,0 +1,6 @@ + + + + Wed Mar 30 16:43:39 2005 (cado) Dfn Structure = +Tue Sep 27 10:48:46 2005 (guignot) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_pacts/_stats.dfn b/leveldesign/DFN/game_elem/_pacts/_stats.dfn new file mode 100644 index 0000000..cc94724 --- /dev/null +++ b/leveldesign/DFN/game_elem/_pacts/_stats.dfn @@ -0,0 +1,13 @@ + + + + + + + + + + Tue Jul 02 10:25:26 2002 (saffray) Dfn Structure = +Wed Feb 19 18:16:22 2003 (Nicolas Vizerie) Dfn Structure = +Fri Feb 28 18:16:56 2003 (Nicolas Vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_pacts/death_impact.dfn b/leveldesign/DFN/game_elem/_pacts/death_impact.dfn new file mode 100644 index 0000000..61078e7 --- /dev/null +++ b/leveldesign/DFN/game_elem/_pacts/death_impact.dfn @@ -0,0 +1,8 @@ + + + + + + Tue Jul 02 10:26:47 2002 (saffray) Dfn Structure = +Mon Feb 17 16:45:17 2003 (Nicolas Vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_plant_textureset.typ b/leveldesign/DFN/game_elem/_plant_textureset.typ new file mode 100644 index 0000000..a943f51 --- /dev/null +++ b/leveldesign/DFN/game_elem/_plant_textureset.typ @@ -0,0 +1,5 @@ + + + Converted from old format + Fri May 17 15:24:12 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_player(tmp)/_pacte_type.typ b/leveldesign/DFN/game_elem/_player(tmp)/_pacte_type.typ new file mode 100644 index 0000000..8157c7f --- /dev/null +++ b/leveldesign/DFN/game_elem/_player(tmp)/_pacte_type.typ @@ -0,0 +1,7 @@ + + + + + Converted from old format + Fri May 17 15:24:15 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_player(tmp)/_peuple.typ b/leveldesign/DFN/game_elem/_player(tmp)/_peuple.typ new file mode 100644 index 0000000..7b4634e --- /dev/null +++ b/leveldesign/DFN/game_elem/_player(tmp)/_peuple.typ @@ -0,0 +1,13 @@ + + + + + + + + + + + Enum was a string but values were 0, 1, 2 etc. Value return now a real string ex: FYROS for Fyros. + Fri May 17 15:24:15 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_player(tmp)/player.dfn b/leveldesign/DFN/game_elem/_player(tmp)/player.dfn new file mode 100644 index 0000000..a4500e2 --- /dev/null +++ b/leveldesign/DFN/game_elem/_player(tmp)/player.dfn @@ -0,0 +1,31 @@ + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:12 2002 (corvazier) File converted from old format +Fri Jun 14 16:31:27 2002 (saffray) Dfn Structure = +Wed Jun 26 15:49:53 2002 (berenguier) Dfn Structure = +Mon Sep 30 16:07:53 2002 (fleury) Dfn Structure = +Mon Sep 30 16:08:08 2002 (fleury) Dfn Structure = +Mon Sep 30 16:15:18 2002 (fleury) Dfn Structure = +Wed Oct 09 12:05:57 2002 (fleury) Dfn Structure = +Fri Dec 06 17:09:54 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_regen/_regen.dfn b/leveldesign/DFN/game_elem/_regen/_regen.dfn new file mode 100644 index 0000000..ef3dd66 --- /dev/null +++ b/leveldesign/DFN/game_elem/_regen/_regen.dfn @@ -0,0 +1,45 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Mar 05 18:52:11 2003 (saffray) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_regen/regen_table.dfn b/leveldesign/DFN/game_elem/_regen/regen_table.dfn new file mode 100644 index 0000000..89bb882 --- /dev/null +++ b/leveldesign/DFN/game_elem/_regen/regen_table.dfn @@ -0,0 +1,5 @@ + + + + Wed Mar 05 18:53:45 2003 (saffray) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_role/_action_nature.typ b/leveldesign/DFN/game_elem/_role/_action_nature.typ new file mode 100644 index 0000000..80145bd --- /dev/null +++ b/leveldesign/DFN/game_elem/_role/_action_nature.typ @@ -0,0 +1,10 @@ + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_role/_career.typ b/leveldesign/DFN/game_elem/_role/_career.typ new file mode 100644 index 0000000..8fa1d96 --- /dev/null +++ b/leveldesign/DFN/game_elem/_role/_career.typ @@ -0,0 +1,8 @@ + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_role/_characteristic.typ b/leveldesign/DFN/game_elem/_role/_characteristic.typ new file mode 100644 index 0000000..4bd76f1 --- /dev/null +++ b/leveldesign/DFN/game_elem/_role/_characteristic.typ @@ -0,0 +1,15 @@ + + + + + + + + + + + + Thu Mar 17 14:47:02 2005 (fleury) Type Predef = +Thu Mar 17 14:48:16 2005 (fleury) Type Predef = +Thu Mar 17 14:48:21 2005 (fleury) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_role/_job.typ b/leveldesign/DFN/game_elem/_role/_job.typ new file mode 100644 index 0000000..d6412e4 --- /dev/null +++ b/leveldesign/DFN/game_elem/_role/_job.typ @@ -0,0 +1,53 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Fri Oct 25 14:03:06 2002 (fleury) Type Default = melee fighter +Wed Nov 13 11:46:30 2002 (fleury) Type Predef = +Wed Nov 13 11:46:30 2002 (fleury) Type Type = String +Wed Nov 13 14:08:25 2002 (fleury) Type Default = Tous +Wed Nov 13 14:08:25 2002 (fleury) Type Predef = +Fri Nov 29 18:59:27 2002 (fleury) Type Default = All +Fri Nov 29 18:59:27 2002 (fleury) Type Predef = +Fri Nov 29 18:59:51 2002 (fleury) Type Predef = +Mon Dec 30 14:45:02 2002 (fleury) Type Predef = +Fri Feb 14 15:39:19 2003 (fleury) Type Predef = +Wed Apr 02 16:30:45 2003 (fleury) Type Predef = +Wed Apr 02 16:34:51 2003 (fleury) Type Predef = +Wed Apr 02 16:35:01 2003 (fleury) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_role/_role_master.typ b/leveldesign/DFN/game_elem/_role/_role_master.typ new file mode 100644 index 0000000..a5291e1 --- /dev/null +++ b/leveldesign/DFN/game_elem/_role/_role_master.typ @@ -0,0 +1,12 @@ + + + + + Fri Oct 25 14:03:06 2002 (fleury) Type Default = melee fighter +Wed Nov 13 14:55:58 2002 (fleury) Type Default = All +Wed Nov 13 14:55:58 2002 (fleury) Type Max = +Wed Nov 13 14:55:58 2002 (fleury) Type Min = +Wed Nov 13 14:55:58 2002 (fleury) Type Predef = +Wed Nov 13 14:55:58 2002 (fleury) Type Type = String +Mon Dec 02 14:47:38 2002 (fleury) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_role/_scores.typ b/leveldesign/DFN/game_elem/_role/_scores.typ new file mode 100644 index 0000000..47afc1f --- /dev/null +++ b/leveldesign/DFN/game_elem/_role/_scores.typ @@ -0,0 +1,13 @@ + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_role/_skill_category.typ b/leveldesign/DFN/game_elem/_role/_skill_category.typ new file mode 100644 index 0000000..c03ff54 --- /dev/null +++ b/leveldesign/DFN/game_elem/_role/_skill_category.typ @@ -0,0 +1,9 @@ + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_role/_skill_role_category.typ b/leveldesign/DFN/game_elem/_role/_skill_role_category.typ new file mode 100644 index 0000000..9121124 --- /dev/null +++ b/leveldesign/DFN/game_elem/_role/_skill_role_category.typ @@ -0,0 +1,7 @@ + + + + + + + diff --git a/leveldesign/DFN/game_elem/_role/_skill_type_and_associated_carac.dfn b/leveldesign/DFN/game_elem/_role/_skill_type_and_associated_carac.dfn new file mode 100644 index 0000000..755423e --- /dev/null +++ b/leveldesign/DFN/game_elem/_role/_skill_type_and_associated_carac.dfn @@ -0,0 +1,8 @@ + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_role/_specialized_skill_type_and_associated_carac.dfn b/leveldesign/DFN/game_elem/_role/_specialized_skill_type_and_associated_carac.dfn new file mode 100644 index 0000000..ecff0af --- /dev/null +++ b/leveldesign/DFN/game_elem/_role/_specialized_skill_type_and_associated_carac.dfn @@ -0,0 +1,7 @@ + + + + + + + diff --git a/leveldesign/DFN/game_elem/_role/role_definition.dfn b/leveldesign/DFN/game_elem/_role/role_definition.dfn new file mode 100644 index 0000000..6feb36a --- /dev/null +++ b/leveldesign/DFN/game_elem/_role/role_definition.dfn @@ -0,0 +1,10 @@ + + + + + + + Wed Feb 12 16:27:19 2003 (besson) Dfn Structure = +Tue Apr 29 14:17:39 2003 (saffray) Dfn Structure = +Tue Apr 29 14:18:26 2003 (saffray) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_season_light_cycle.dfn b/leveldesign/DFN/game_elem/_season_light_cycle.dfn new file mode 100644 index 0000000..e83f058 --- /dev/null +++ b/leveldesign/DFN/game_elem/_season_light_cycle.dfn @@ -0,0 +1,10 @@ + + + + + + + + Tue Oct 22 16:27:22 2002 (Nicolas Vizerie) Dfn Structure = +Fri Oct 25 15:18:23 2002 (Nicolas Vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_skills/Skills.csv b/leveldesign/DFN/game_elem/_skills/Skills.csv new file mode 100644 index 0000000..8ea780e --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/Skills.csv @@ -0,0 +1,228 @@ +SF;SF;None;20;0;Combat +SFM;M;SF;50;0;Combat +SFMC;C;SFM;100;0;Combat +SFMCA;A;SFMC;150;0;Combat +SFMCAD;D;SFMCA;200;0;Combat +SFMCADM;M;SFMCAD;250;0;Combat +SFMCAH;H;SFMCA;200;0;Combat +SFMCAHM;M;SFMCAH;250;0;Combat +SFM1;1;SFM;100;0;Combat +SFM1B;B;SFM1;150;0;Combat +SFM1BM;M;SFM1B;200;0;Combat +SFM1BMM;M;SFM1BM;250;0;Combat +SFM1BS;S;SFM1B;200;0;Combat +SFM1BSM;M;SFM1BS;250;0;Combat +SFM1P;P;SFM1;150;0;Combat +SFM1PS;S;SFM1P;200;0;Combat 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a/leveldesign/DFN/game_elem/_skills/_craft_skills.dfn b/leveldesign/DFN/game_elem/_skills/_craft_skills.dfn new file mode 100644 index 0000000..d6bbabc --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_craft_skills.dfn @@ -0,0 +1,140 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_craft_skills.typ b/leveldesign/DFN/game_elem/_skills/_craft_skills.typ new file mode 100644 index 0000000..ac70529 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_craft_skills.typ @@ -0,0 +1,141 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 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b/leveldesign/DFN/game_elem/_skills/_magic_alteration_skills.dfn @@ -0,0 +1,30 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_magic_alteration_skills.typ b/leveldesign/DFN/game_elem/_skills/_magic_alteration_skills.typ new file mode 100644 index 0000000..522586c --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_magic_alteration_skills.typ @@ -0,0 +1,43 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_magic_alteration_specialized_skills.typ b/leveldesign/DFN/game_elem/_skills/_magic_alteration_specialized_skills.typ new file mode 100644 index 0000000..2612424 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_magic_alteration_specialized_skills.typ @@ -0,0 +1,28 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_magic_attack_skills.dfn b/leveldesign/DFN/game_elem/_skills/_magic_attack_skills.dfn new file mode 100644 index 0000000..2426d54 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_magic_attack_skills.dfn @@ -0,0 +1,34 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_magic_attack_skills.typ b/leveldesign/DFN/game_elem/_skills/_magic_attack_skills.typ new file mode 100644 index 0000000..7ee65ab --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_magic_attack_skills.typ @@ -0,0 +1,41 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_magic_attack_specialized_skills.typ b/leveldesign/DFN/game_elem/_skills/_magic_attack_specialized_skills.typ new file mode 100644 index 0000000..2612424 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_magic_attack_specialized_skills.typ @@ -0,0 +1,28 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_magic_healer_skills.dfn b/leveldesign/DFN/game_elem/_skills/_magic_healer_skills.dfn new file mode 100644 index 0000000..ad87c96 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_magic_healer_skills.dfn @@ -0,0 +1,31 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_magic_healer_skills.typ b/leveldesign/DFN/game_elem/_skills/_magic_healer_skills.typ new file mode 100644 index 0000000..0e063d6 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_magic_healer_skills.typ @@ -0,0 +1,38 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_magic_healer_specialized_skills.typ b/leveldesign/DFN/game_elem/_skills/_magic_healer_specialized_skills.typ new file mode 100644 index 0000000..2612424 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_magic_healer_specialized_skills.typ @@ -0,0 +1,28 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_magic_skills.dfn b/leveldesign/DFN/game_elem/_skills/_magic_skills.dfn new file mode 100644 index 0000000..c36a365 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_magic_skills.dfn @@ -0,0 +1,22 @@ + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_magic_skills.typ b/leveldesign/DFN/game_elem/_skills/_magic_skills.typ new file mode 100644 index 0000000..34a8131 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_magic_skills.typ @@ -0,0 +1,23 @@ + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_magic_specialized_skills.typ b/leveldesign/DFN/game_elem/_skills/_magic_specialized_skills.typ new file mode 100644 index 0000000..530cb85 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_magic_specialized_skills.typ @@ -0,0 +1,4 @@ + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_melee_skills.dfn b/leveldesign/DFN/game_elem/_skills/_melee_skills.dfn new file mode 100644 index 0000000..c5e8fe6 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_melee_skills.dfn @@ -0,0 +1,50 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_melee_skills.typ b/leveldesign/DFN/game_elem/_skills/_melee_skills.typ new file mode 100644 index 0000000..6e60153 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_melee_skills.typ @@ -0,0 +1,51 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_melee_specialized_skills.typ b/leveldesign/DFN/game_elem/_skills/_melee_specialized_skills.typ new file mode 100644 index 0000000..530cb85 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_melee_specialized_skills.typ @@ -0,0 +1,4 @@ + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_move_competences.dfn b/leveldesign/DFN/game_elem/_skills/_move_competences.dfn new file mode 100644 index 0000000..6fe9142 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_move_competences.dfn @@ -0,0 +1,8 @@ + + + + + + Converted from old format + Fri May 17 15:24:15 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/_skills/_range_skills.dfn b/leveldesign/DFN/game_elem/_skills/_range_skills.dfn new file mode 100644 index 0000000..c5e8fe6 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_range_skills.dfn @@ -0,0 +1,50 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_range_skills.typ b/leveldesign/DFN/game_elem/_skills/_range_skills.typ new file mode 100644 index 0000000..6e60153 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_range_skills.typ @@ -0,0 +1,51 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_range_specialized_skills.typ b/leveldesign/DFN/game_elem/_skills/_range_specialized_skills.typ new file mode 100644 index 0000000..530cb85 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_range_specialized_skills.typ @@ -0,0 +1,4 @@ + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_skill_data.dfn b/leveldesign/DFN/game_elem/_skills/_skill_data.dfn new file mode 100644 index 0000000..9a88da0 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_skill_data.dfn @@ -0,0 +1,14 @@ + + + + + + + + + Tue Jun 18 13:48:40 2002 (saffray) Dfn Structure = +Wed Jun 26 12:04:13 2002 (saffray) Dfn Structure = +Wed Aug 06 18:19:53 2003 (saffray) Dfn Structure = +Wed Aug 06 18:21:01 2003 (saffray) Dfn Structure = +Wed Aug 06 18:22:56 2003 (saffray) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_skills/_skills.typ b/leveldesign/DFN/game_elem/_skills/_skills.typ new file mode 100644 index 0000000..7241d12 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_skills.typ @@ -0,0 +1,229 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_skillsCode.typ b/leveldesign/DFN/game_elem/_skills/_skillsCode.typ new file mode 100644 index 0000000..efca9b9 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_skillsCode.typ @@ -0,0 +1,228 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_skills_and_specialized_skills.typ b/leveldesign/DFN/game_elem/_skills/_skills_and_specialized_skills.typ new file mode 100644 index 0000000..2a3a1a8 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_skills_and_specialized_skills.typ @@ -0,0 +1,340 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_specialized_skills.typ b/leveldesign/DFN/game_elem/_skills/_specialized_skills.typ new file mode 100644 index 0000000..c3cd4d9 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_specialized_skills.typ @@ -0,0 +1,78 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_title.typ b/leveldesign/DFN/game_elem/_skills/_title.typ new file mode 100644 index 0000000..d6a7e65 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_title.typ @@ -0,0 +1,278 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 15 12:22:53 2003 (besson) Type Default = Refugee +Wed Oct 15 12:22:53 2003 (besson) Type Predef = +Wed Oct 15 12:22:53 2003 (besson) Type Type = String +Wed Oct 15 12:22:53 2003 (besson) Type UI = NonEditableCombo +Wed Oct 29 14:02:53 2003 (besson) Type Predef = +Mon Apr 05 17:14:16 2004 (nouveau) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_skills/_title_civ.typ b/leveldesign/DFN/game_elem/_skills/_title_civ.typ new file mode 100644 index 0000000..2d91c57 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_title_civ.typ @@ -0,0 +1,10 @@ + + + + + + + + + Wed Feb 25 13:35:34 2009 (kervala) Type Predef = + diff --git a/leveldesign/DFN/game_elem/_skills/_title_cult.typ b/leveldesign/DFN/game_elem/_skills/_title_cult.typ new file mode 100644 index 0000000..a7ce57f --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_title_cult.typ @@ -0,0 +1,8 @@ + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_title_unblock.dfn b/leveldesign/DFN/game_elem/_skills/_title_unblock.dfn new file mode 100644 index 0000000..8009af3 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_title_unblock.dfn @@ -0,0 +1,24 @@ + + + + + + + + + + + + + + + + + + Wed Oct 15 12:16:16 2003 (besson) Dfn Structure = +Wed Oct 15 12:23:33 2003 (besson) Dfn Structure = +Wed Oct 15 13:38:27 2003 (besson) Dfn Structure = +Wed Oct 13 11:34:51 2004 (besson) Dfn Structure = +Tue Nov 23 11:40:30 2004 (guignot) Dfn Structure = +Thu Mar 04 22:41:03 2010 (kervala) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_skills/_trading_skills.dfn b/leveldesign/DFN/game_elem/_skills/_trading_skills.dfn new file mode 100644 index 0000000..daed8da --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_trading_skills.dfn @@ -0,0 +1,19 @@ + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_trading_skills.typ b/leveldesign/DFN/game_elem/_skills/_trading_skills.typ new file mode 100644 index 0000000..0365b04 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_trading_skills.typ @@ -0,0 +1,30 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_trading_specialized_skills.typ b/leveldesign/DFN/game_elem/_skills/_trading_specialized_skills.typ new file mode 100644 index 0000000..530cb85 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_trading_specialized_skills.typ @@ -0,0 +1,4 @@ + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_training_characteristic_skills.dfn b/leveldesign/DFN/game_elem/_skills/_training_characteristic_skills.dfn new file mode 100644 index 0000000..c56fbad --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_training_characteristic_skills.dfn @@ -0,0 +1,12 @@ + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_training_characteristic_skills.typ b/leveldesign/DFN/game_elem/_skills/_training_characteristic_skills.typ new file mode 100644 index 0000000..e750214 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_training_characteristic_skills.typ @@ -0,0 +1,13 @@ + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_training_characteristic_specialized_skills.typ b/leveldesign/DFN/game_elem/_skills/_training_characteristic_specialized_skills.typ new file mode 100644 index 0000000..530cb85 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_training_characteristic_specialized_skills.typ @@ -0,0 +1,4 @@ + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_training_score_skills.dfn b/leveldesign/DFN/game_elem/_skills/_training_score_skills.dfn new file mode 100644 index 0000000..48fd4aa --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_training_score_skills.dfn @@ -0,0 +1,29 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_training_score_skills.typ b/leveldesign/DFN/game_elem/_skills/_training_score_skills.typ new file mode 100644 index 0000000..308a110 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_training_score_skills.typ @@ -0,0 +1,30 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_training_score_specialized_skills.typ b/leveldesign/DFN/game_elem/_skills/_training_score_specialized_skills.typ new file mode 100644 index 0000000..530cb85 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_training_score_specialized_skills.typ @@ -0,0 +1,4 @@ + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_training_skills.typ b/leveldesign/DFN/game_elem/_skills/_training_skills.typ new file mode 100644 index 0000000..c12fded --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_training_skills.typ @@ -0,0 +1,39 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/_skills/_training_specialized_skills.typ b/leveldesign/DFN/game_elem/_skills/_training_specialized_skills.typ new file mode 100644 index 0000000..530cb85 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/_training_specialized_skills.typ @@ -0,0 +1,4 @@ + + + + diff --git a/leveldesign/DFN/game_elem/_skills/generate_skills_dfn.bat b/leveldesign/DFN/game_elem/_skills/generate_skills_dfn.bat new file mode 100644 index 0000000..0122735 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/generate_skills_dfn.bat @@ -0,0 +1,18 @@ +skill_extractor_df.exe yes _melee_skills.dfn Skills.csv +Combat +skill_extractor_df.exe no _melee_skills.typ Skills.csv +Combat + +skill_extractor_df.exe no _range_skills.dfn Skills.csv +Combat +skill_extractor_df.exe no _range_skills.typ Skills.csv +Combat + +skill_extractor_df.exe no _craft_skills.dfn Skills.csv +Craft +skill_extractor_df.exe no _craft_skills.typ Skills.csv +Craft + +skill_extractor_df.exe no _magic_skills.dfn Skills.csv +Magic +skill_extractor_df.exe no _magic_skills.typ Skills.csv +Magic + +skill_extractor_df.exe no _harvest_skills.dfn Skills.csv +Harvest +skill_extractor_df.exe no _harvest_skills.typ Skills.csv +Harvest + +skill_extractor_df.exe no _skills.typ Skills.csv +Combat +Craft +Magic +Harvest + +Pause \ No newline at end of file diff --git a/leveldesign/DFN/game_elem/_skills/skill_extractor.cfg b/leveldesign/DFN/game_elem/_skills/skill_extractor.cfg new file mode 100644 index 0000000..a2735be --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/skill_extractor.cfg @@ -0,0 +1,5 @@ +CsvDir = "R:\code\ryzom\data_leveldesign\leveldesign\DFN\game_elem\_skills"; +DfnDir = "R:\code\ryzom\data_leveldesign\leveldesign\DFN\game_elem\_skills"; +SrcDir = "R:\code\ryzom\src_v2\game_share"; +PdsDir = "R:\code\ryzom\src_v2\gameplay_service"; +SkillTreeDir = "R:\code\ryzom\data_leveldesign\leveldesign\game_element\xp_table"; diff --git a/leveldesign/DFN/game_elem/_skills/skill_tree.dfn b/leveldesign/DFN/game_elem/_skills/skill_tree.dfn new file mode 100644 index 0000000..367fb3e --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/skill_tree.dfn @@ -0,0 +1,7 @@ + + + + Tue Jun 18 13:51:26 2002 (saffray) Dfn Structure = +Wed Oct 15 12:16:54 2003 (besson) Dfn Structure = +Tue Mar 16 11:51:40 2004 (besson) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/_skills/titles.dfn b/leveldesign/DFN/game_elem/_skills/titles.dfn new file mode 100644 index 0000000..7f39260 --- /dev/null +++ b/leveldesign/DFN/game_elem/_skills/titles.dfn @@ -0,0 +1,5 @@ + + + + Tue Mar 16 11:52:56 2004 (besson) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/actionlist.dfn b/leveldesign/DFN/game_elem/actionlist.dfn new file mode 100644 index 0000000..4265fc1 --- /dev/null +++ b/leveldesign/DFN/game_elem/actionlist.dfn @@ -0,0 +1,9 @@ + + + + Thu Oct 09 16:59:23 2003 (ledorze) Dfn Structure = +Thu Oct 09 17:00:20 2003 (ledorze) Dfn Structure = +Fri Oct 10 16:12:33 2003 (ledorze) Dfn Structure = +Tue Oct 14 15:25:44 2003 (ledorze) Dfn Structure = +Thu Dec 11 10:56:50 2003 (ledorze) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/aiaction.dfn b/leveldesign/DFN/game_elem/aiaction.dfn new file mode 100644 index 0000000..a177447 --- /dev/null +++ b/leveldesign/DFN/game_elem/aiaction.dfn @@ -0,0 +1,59 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Feb 03 20:07:06 2004 (fleury) Dfn Structure = +Fri Apr 09 14:15:01 2004 (ledorze) Dfn Structure = +Tue Apr 13 15:52:27 2004 (fleury) Dfn Structure = +Tue Apr 13 19:10:02 2004 (fleury) Dfn Structure = +Tue Apr 13 19:10:25 2004 (fleury) Dfn Structure = +Wed Apr 14 11:14:15 2004 (fleury) Dfn Structure = +Wed Apr 14 11:15:07 2004 (fleury) Dfn Structure = +Wed Apr 14 11:20:14 2004 (fleury) Dfn Structure = +Wed Apr 14 16:10:12 2004 (fleury) Dfn Structure = +Wed Aug 25 19:35:58 2004 (fleury) Dfn Structure = +Fri Dec 09 17:37:11 2005 (vuarand) Dfn Structure = +Thu Aug 03 16:07:19 2006 (puzin) Dfn Structure = +Thu Aug 03 18:25:35 2006 (puzin) Dfn Structure = +Thu Sep 28 16:40:56 2006 (puzin) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/aiaction_aiming_type.typ b/leveldesign/DFN/game_elem/aiaction_aiming_type.typ new file mode 100644 index 0000000..2739652 --- /dev/null +++ b/leveldesign/DFN/game_elem/aiaction_aiming_type.typ @@ -0,0 +1,15 @@ + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/aiaction_area_type.typ b/leveldesign/DFN/game_elem/aiaction_area_type.typ new file mode 100644 index 0000000..c0a98fd --- /dev/null +++ b/leveldesign/DFN/game_elem/aiaction_area_type.typ @@ -0,0 +1,8 @@ + + + + + + + + diff --git a/leveldesign/DFN/game_elem/aiaction_combat_damage_type.typ b/leveldesign/DFN/game_elem/aiaction_combat_damage_type.typ new file mode 100644 index 0000000..9f39a1c --- /dev/null +++ b/leveldesign/DFN/game_elem/aiaction_combat_damage_type.typ @@ -0,0 +1,18 @@ + + + + + + + + + + + + + + Thu Aug 03 16:04:35 2006 (puzin) Type Default = UNDEFINED +Thu Aug 03 16:04:35 2006 (puzin) Type Predef = +Thu Aug 03 16:04:35 2006 (puzin) Type Type = String +Thu Aug 03 16:04:35 2006 (puzin) Type UI = NonEditableCombo + diff --git a/leveldesign/DFN/game_elem/aiaction_effect_type.typ b/leveldesign/DFN/game_elem/aiaction_effect_type.typ new file mode 100644 index 0000000..407486c --- /dev/null +++ b/leveldesign/DFN/game_elem/aiaction_effect_type.typ @@ -0,0 +1,39 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/DFN/game_elem/aiaction_linkOTType.typ b/leveldesign/DFN/game_elem/aiaction_linkOTType.typ new file mode 100644 index 0000000..b74c2b3 --- /dev/null +++ b/leveldesign/DFN/game_elem/aiaction_linkOTType.typ @@ -0,0 +1,7 @@ + + + + + + Thu Nov 27 11:20:10 2003 (ledorze) Type Predef = + diff --git a/leveldesign/DFN/game_elem/aiaction_type.typ b/leveldesign/DFN/game_elem/aiaction_type.typ new file mode 100644 index 0000000..e840e37 --- /dev/null +++ b/leveldesign/DFN/game_elem/aiaction_type.typ @@ -0,0 +1,20 @@ + + + + + + + + + + + + + Thu Nov 27 11:00:46 2003 (ledorze) Type Predef = +Thu Nov 27 11:00:46 2003 (ledorze) Type Type = String +Thu Nov 27 11:29:14 2003 (ledorze) Type Predef = +Mon Feb 02 16:18:08 2004 (fleury) Type Predef = +Mon Feb 02 16:18:36 2004 (fleury) Type Predef = +Thu Aug 03 18:24:09 2006 (puzin) Type Default = UnknownType +Thu Aug 03 18:24:09 2006 (puzin) Type UI = NonEditableCombo + diff --git a/leveldesign/DFN/game_elem/armor.dfn b/leveldesign/DFN/game_elem/armor.dfn new file mode 100644 index 0000000..ef004e0 --- /dev/null +++ b/leveldesign/DFN/game_elem/armor.dfn @@ -0,0 +1,11 @@ + + + + + + + + + Mon Oct 13 11:42:14 2003 (ledorze) Dfn Structure = +Mon Oct 13 11:43:24 2003 (ledorze) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/armorpiece.dfn b/leveldesign/DFN/game_elem/armorpiece.dfn new file mode 100644 index 0000000..ac3051c --- /dev/null +++ b/leveldesign/DFN/game_elem/armorpiece.dfn @@ -0,0 +1,16 @@ + + + + + + + + + + + + + + + Mon Oct 13 11:46:48 2003 (ledorze) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/attack.dfn b/leveldesign/DFN/game_elem/attack.dfn new file mode 100644 index 0000000..fa11a7d --- /dev/null +++ b/leveldesign/DFN/game_elem/attack.dfn @@ -0,0 +1,48 @@ + + + + + + + + + + + + + + + + + + + + + + + + Tue Jan 27 10:48:41 2004 (vizerie) Dfn Structure = +Tue Jan 27 10:50:53 2004 (vizerie) Dfn Structure = +Tue Jan 27 11:01:56 2004 (vizerie) Dfn Structure = +Tue Jan 27 19:58:23 2004 (vizerie) Dfn Structure = +Wed Jan 28 10:55:10 2004 (vizerie) Dfn Structure = +Wed Jan 28 20:39:29 2004 (vizerie) Dfn Structure = +Wed Feb 04 15:00:30 2004 (vizerie) Dfn Structure = +Wed Feb 04 15:56:51 2004 (vizerie) Dfn Structure = +Thu Feb 05 11:40:36 2004 (vizerie) Dfn Structure = +Thu Feb 05 15:05:48 2004 (vizerie) Dfn Structure = +Thu Feb 05 17:20:40 2004 (vizerie) Dfn Structure = +Thu Feb 05 19:08:17 2004 (vizerie) Dfn Structure = +Fri Feb 13 16:04:58 2004 (vizerie) Dfn Structure = +Fri Feb 18 17:10:29 2005 (vizerie) Dfn Structure = +Thu Feb 24 10:37:09 2005 (vizerie) Dfn Structure = +Wed Mar 16 12:02:14 2005 (vizerie) Dfn Structure = +Thu Mar 17 17:55:04 2005 (vizerie) Dfn Structure = +Tue Mar 22 10:20:10 2005 (vizerie) Dfn Structure = +Tue Mar 22 10:29:27 2005 (vizerie) Dfn Structure = +Tue Mar 22 10:37:09 2005 (vizerie) Dfn Structure = +Tue Mar 22 11:13:33 2005 (vizerie) Dfn Structure = +Wed Mar 23 10:09:32 2005 (vizerie) Dfn Structure = +Wed Mar 23 10:15:35 2005 (vizerie) Dfn Structure = +Wed Mar 23 10:25:44 2005 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/attack_id.dfn b/leveldesign/DFN/game_elem/attack_id.dfn new file mode 100644 index 0000000..8bd83fc --- /dev/null +++ b/leveldesign/DFN/game_elem/attack_id.dfn @@ -0,0 +1,14 @@ + + + + + + + + + Wed Feb 04 15:06:13 2004 (vizerie) Dfn Structure = +Wed Feb 04 15:09:36 2004 (vizerie) Dfn Structure = +Wed Feb 04 18:22:31 2004 (vizerie) Dfn Structure = +Wed Mar 03 10:41:43 2004 (vizerie) Dfn Structure = +Tue Mar 29 14:11:36 2005 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/attack_list.dfn b/leveldesign/DFN/game_elem/attack_list.dfn new file mode 100644 index 0000000..42a9f82 --- /dev/null +++ b/leveldesign/DFN/game_elem/attack_list.dfn @@ -0,0 +1,5 @@ + + + + Wed Feb 04 15:13:25 2004 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/attack_list_entry.dfn b/leveldesign/DFN/game_elem/attack_list_entry.dfn new file mode 100644 index 0000000..b0be5b9 --- /dev/null +++ b/leveldesign/DFN/game_elem/attack_list_entry.dfn @@ -0,0 +1,6 @@ + + + + + Wed Feb 04 15:12:35 2004 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/attack_type.typ b/leveldesign/DFN/game_elem/attack_type.typ new file mode 100644 index 0000000..eb748cb --- /dev/null +++ b/leveldesign/DFN/game_elem/attack_type.typ @@ -0,0 +1,10 @@ + + + + + + + + Wed Feb 04 15:02:29 2004 (vizerie) Type Predef = +Tue Mar 29 16:42:09 2005 (vizerie) Type Predef = + diff --git a/leveldesign/DFN/game_elem/audioFX.dfn b/leveldesign/DFN/game_elem/audioFX.dfn new file mode 100644 index 0000000..393845f --- /dev/null +++ b/leveldesign/DFN/game_elem/audioFX.dfn @@ -0,0 +1,7 @@ + + + + + Converted from old format + Fri May 17 15:24:07 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/body_to_bone.dfn b/leveldesign/DFN/game_elem/body_to_bone.dfn new file mode 100644 index 0000000..fa79af7 --- /dev/null +++ b/leveldesign/DFN/game_elem/body_to_bone.dfn @@ -0,0 +1,17 @@ + + + + + + + + + + + + + Tue Dec 16 17:42:39 2003 (vizerie) Dfn Structure = +Tue Dec 16 17:45:34 2003 (vizerie) Dfn Structure = +Tue Dec 16 17:47:53 2003 (vizerie) Dfn Structure = +Tue Dec 16 19:04:48 2003 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/building.dfn b/leveldesign/DFN/game_elem/building.dfn new file mode 100644 index 0000000..c1722ab --- /dev/null +++ b/leveldesign/DFN/game_elem/building.dfn @@ -0,0 +1,15 @@ + + + + + + + + Converted from old format + Fri May 17 15:24:07 2002 (corvazier) File converted from old format +Thu Oct 16 11:50:01 2003 (nevrax) Dfn Structure = +Fri Oct 31 11:12:34 2003 (nevrax) Dfn Structure = +Fri Oct 31 11:14:08 2003 (nevrax) Dfn Structure = +Fri Oct 31 11:14:49 2003 (nevrax) Dfn Structure = +Mon May 17 16:59:11 2004 (nouveau) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/cast_ray.dfn b/leveldesign/DFN/game_elem/cast_ray.dfn new file mode 100644 index 0000000..a04daad --- /dev/null +++ b/leveldesign/DFN/game_elem/cast_ray.dfn @@ -0,0 +1,7 @@ + + + + + Fri Feb 18 11:04:39 2005 (vizerie) Dfn Structure = +Fri Feb 18 11:08:17 2005 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/characterdamagelocalisationtable.typ b/leveldesign/DFN/game_elem/characterdamagelocalisationtable.typ new file mode 100644 index 0000000..1495263 --- /dev/null +++ b/leveldesign/DFN/game_elem/characterdamagelocalisationtable.typ @@ -0,0 +1,15 @@ + + + + + + + + + + Fri Jul 19 17:32:28 2002 (nevrax) Type Predef = +Fri Jul 19 17:32:28 2002 (nevrax) Type Type = String +Fri Jul 19 17:32:28 2002 (nevrax) Type UI = NonEditableCombo +Thu Jan 30 16:32:22 2003 (fleury) Type Predef = +Mon Feb 03 16:57:52 2003 (fleury) Type Predef = + diff --git a/leveldesign/DFN/game_elem/civilisation.dfn b/leveldesign/DFN/game_elem/civilisation.dfn new file mode 100644 index 0000000..566cc4d --- /dev/null +++ b/leveldesign/DFN/game_elem/civilisation.dfn @@ -0,0 +1,6 @@ + + + + Converted from old format + Fri May 17 15:24:07 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/commission.dfn b/leveldesign/DFN/game_elem/commission.dfn new file mode 100644 index 0000000..2572b47 --- /dev/null +++ b/leveldesign/DFN/game_elem/commission.dfn @@ -0,0 +1,6 @@ + + + + Converted from old format + Fri May 17 15:24:08 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/continents.typ b/leveldesign/DFN/game_elem/continents.typ new file mode 100644 index 0000000..a0ce6a2 --- /dev/null +++ b/leveldesign/DFN/game_elem/continents.typ @@ -0,0 +1,10 @@ + + + + + + + Tue Feb 18 15:59:50 2003 (fleury) Type Predef = +Tue Feb 18 15:59:50 2003 (fleury) Type Type = String +Tue Feb 18 15:59:50 2003 (fleury) Type UI = NonEditableCombo + diff --git a/leveldesign/DFN/game_elem/creature.dfn b/leveldesign/DFN/game_elem/creature.dfn new file mode 100644 index 0000000..3a6e055 --- /dev/null +++ b/leveldesign/DFN/game_elem/creature.dfn @@ -0,0 +1,54 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Mar 31 16:54:16 2004 (ledorze) Dfn Structure = +Fri Feb 20 11:26:49 2004 (fleury) Dfn Structure = +Tue Mar 16 17:23:50 2004 (fleury) Dfn Structure = +Wed Mar 17 14:44:31 2004 (ledorze) Dfn Structure = +Wed Mar 17 14:44:31 2004 (ledorze) Dfn Structure = +Mon Apr 05 17:10:58 2004 (ledorze) Dfn Structure = +Thu May 13 15:58:49 2004 (ledorze) Dfn Structure = +Wed Jun 02 14:15:05 2004 (ledorze) Dfn Structure = +Tue Aug 30 12:02:22 2005 (typhainel) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/damage_shield_type.typ b/leveldesign/DFN/game_elem/damage_shield_type.typ new file mode 100644 index 0000000..28a65dd --- /dev/null +++ b/leveldesign/DFN/game_elem/damage_shield_type.typ @@ -0,0 +1,9 @@ + + + + + + + + Tue Mar 29 14:08:57 2005 (vizerie) Type Predef = + diff --git a/leveldesign/DFN/game_elem/deathpact.dfn b/leveldesign/DFN/game_elem/deathpact.dfn new file mode 100644 index 0000000..9059ad9 --- /dev/null +++ b/leveldesign/DFN/game_elem/deathpact.dfn @@ -0,0 +1,7 @@ + + + + + Converted from old format + Fri May 17 15:24:08 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/deposit.dfn b/leveldesign/DFN/game_elem/deposit.dfn new file mode 100644 index 0000000..e6caad3 --- /dev/null +++ b/leveldesign/DFN/game_elem/deposit.dfn @@ -0,0 +1,14 @@ + + + + + + + + + Fri Nov 14 15:21:04 2003 (cado) Dfn Structure = +Fri Nov 14 15:27:03 2003 (cado) Dfn Structure = +Fri Nov 14 15:30:31 2003 (cado) Dfn Structure = +Fri Nov 14 15:33:08 2003 (cado) Dfn Structure = +Mon Nov 17 18:11:00 2003 (cado) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/forage_source.dfn b/leveldesign/DFN/game_elem/forage_source.dfn new file mode 100644 index 0000000..cb9c292 --- /dev/null +++ b/leveldesign/DFN/game_elem/forage_source.dfn @@ -0,0 +1,13 @@ + + + + + + + Thu Dec 18 11:43:31 2003 (cado) Dfn Structure = +Thu Dec 18 11:48:24 2003 (cado) Dfn Structure = +Thu Dec 18 14:41:33 2003 (cado) Dfn Structure = +Thu Dec 18 16:25:27 2003 (cado) Dfn Structure = +Tue Dec 23 11:31:58 2003 (cado) Dfn Structure = +Wed Oct 26 10:54:35 2005 (vuarand) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/gender.typ b/leveldesign/DFN/game_elem/gender.typ new file mode 100644 index 0000000..5f4b6b0 --- /dev/null +++ b/leveldesign/DFN/game_elem/gender.typ @@ -0,0 +1,8 @@ + + + + + + Converted from old format + Fri May 17 15:24:08 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/id_to_string.dfn b/leveldesign/DFN/game_elem/id_to_string.dfn new file mode 100644 index 0000000..c9f7cd4 --- /dev/null +++ b/leveldesign/DFN/game_elem/id_to_string.dfn @@ -0,0 +1,9 @@ + + + + + Thu Oct 23 13:58:24 2003 (puzin) Dfn Structure = +Tue Dec 09 19:19:26 2003 (vizerie) Dfn Structure = +Wed Dec 10 15:02:48 2003 (vizerie) Dfn Structure = +Wed Dec 10 15:04:30 2003 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/id_to_string_array.dfn b/leveldesign/DFN/game_elem/id_to_string_array.dfn new file mode 100644 index 0000000..67cc870 --- /dev/null +++ b/leveldesign/DFN/game_elem/id_to_string_array.dfn @@ -0,0 +1,5 @@ + + + + Tue Dec 09 19:23:11 2003 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/item.dfn b/leveldesign/DFN/game_elem/item.dfn new file mode 100644 index 0000000..8c8b4eb --- /dev/null +++ b/leveldesign/DFN/game_elem/item.dfn @@ -0,0 +1,24 @@ + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:08 2002 (corvazier) File converted from old format +Wed Aug 27 18:24:18 2003 (saffray) Dfn Structure = +Tue Jan 06 17:38:58 2004 (saffray) Dfn Structure = +Tue Jan 06 17:42:57 2004 (saffray) Dfn Structure = +Tue Jan 06 17:43:17 2004 (saffray) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/item.typ b/leveldesign/DFN/game_elem/item.typ new file mode 100644 index 0000000..ef69105 --- /dev/null +++ b/leveldesign/DFN/game_elem/item.typ @@ -0,0 +1,16 @@ + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:09 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/itemstat.dfn b/leveldesign/DFN/game_elem/itemstat.dfn new file mode 100644 index 0000000..bcceee7 --- /dev/null +++ b/leveldesign/DFN/game_elem/itemstat.dfn @@ -0,0 +1,6 @@ + + + + + Mon Oct 13 11:48:44 2003 (ledorze) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/law.dfn b/leveldesign/DFN/game_elem/law.dfn new file mode 100644 index 0000000..b773732 --- /dev/null +++ b/leveldesign/DFN/game_elem/law.dfn @@ -0,0 +1,6 @@ + + + + Converted from old format + Fri May 17 15:24:09 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/light_cycle.dfn b/leveldesign/DFN/game_elem/light_cycle.dfn new file mode 100644 index 0000000..36366cc --- /dev/null +++ b/leveldesign/DFN/game_elem/light_cycle.dfn @@ -0,0 +1,12 @@ + + + + + + + + + + Tue Oct 22 16:40:31 2002 (Nicolas Vizerie) Dfn Structure = +Wed Nov 06 17:04:21 2002 (Nicolas Vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/localisation_size_adjustment_table.dfn b/leveldesign/DFN/game_elem/localisation_size_adjustment_table.dfn new file mode 100644 index 0000000..31307ec --- /dev/null +++ b/leveldesign/DFN/game_elem/localisation_size_adjustment_table.dfn @@ -0,0 +1,5 @@ + + + + Wed Jun 26 11:59:35 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/localisation_table.dfn b/leveldesign/DFN/game_elem/localisation_table.dfn new file mode 100644 index 0000000..ee77b1b --- /dev/null +++ b/leveldesign/DFN/game_elem/localisation_table.dfn @@ -0,0 +1,4 @@ + + + + diff --git a/leveldesign/DFN/game_elem/plant.dfn b/leveldesign/DFN/game_elem/plant.dfn new file mode 100644 index 0000000..0db615f --- /dev/null +++ b/leveldesign/DFN/game_elem/plant.dfn @@ -0,0 +1,11 @@ + + + + + + + + Converted from old format + Fri May 17 15:24:09 2002 (corvazier) File converted from old format +Fri Sep 06 17:25:13 2002 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/race.dfn b/leveldesign/DFN/game_elem/race.dfn new file mode 100644 index 0000000..c2f44dd --- /dev/null +++ b/leveldesign/DFN/game_elem/race.dfn @@ -0,0 +1,9 @@ + + + + + + + Converted from old format + Fri May 17 15:24:10 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/range_weapon_type.typ b/leveldesign/DFN/game_elem/range_weapon_type.typ new file mode 100644 index 0000000..481e466 --- /dev/null +++ b/leveldesign/DFN/game_elem/range_weapon_type.typ @@ -0,0 +1,14 @@ + + + + + + Tue Jan 06 19:10:57 2004 (vizerie) Type Predef = +Wed Jan 07 10:26:09 2004 (vizerie) Type Predef = +Wed Jan 07 15:01:45 2004 (vizerie) Type Predef = +Wed Jan 07 15:05:38 2004 (vizerie) Type Predef = +Wed Jan 07 15:10:28 2004 (vizerie) Type Predef = +Wed Jan 07 15:15:27 2004 (vizerie) Type Default = Generic +Wed Jan 07 15:15:27 2004 (vizerie) Type Predef = +Wed Jan 07 15:27:55 2004 (vizerie) Type Type = String + diff --git a/leveldesign/DFN/game_elem/region_list.typ b/leveldesign/DFN/game_elem/region_list.typ new file mode 100644 index 0000000..3d87ecd --- /dev/null +++ b/leveldesign/DFN/game_elem/region_list.typ @@ -0,0 +1,48 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Dec 18 16:11:37 2002 (fleury) Type Type = String +Wed Dec 18 16:11:37 2002 (fleury) Type UI = NonEditableCombo +Wed Dec 18 16:12:23 2002 (fleury) Type Predef = +Wed Dec 18 16:31:26 2002 (fleury) Type Predef = +Wed Dec 18 16:38:46 2002 (fleury) Type Predef = +Wed Dec 18 16:38:50 2002 (fleury) Type Default = unknown + diff --git a/leveldesign/DFN/game_elem/role.dfn b/leveldesign/DFN/game_elem/role.dfn new file mode 100644 index 0000000..8025a57 --- /dev/null +++ b/leveldesign/DFN/game_elem/role.dfn @@ -0,0 +1,7 @@ + + + + + Converted from old format + Fri May 17 15:24:10 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/sitem.dfn b/leveldesign/DFN/game_elem/sitem.dfn new file mode 100644 index 0000000..e034ff9 --- /dev/null +++ b/leveldesign/DFN/game_elem/sitem.dfn @@ -0,0 +1,48 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:08 2002 (corvazier) File converted from old format +Wed Aug 27 18:24:18 2003 (saffray) Dfn Structure = +Tue Oct 21 11:24:51 2003 (saffray) Dfn Structure = +Tue Jan 06 17:44:51 2004 (saffray) Dfn Structure = +Mon Mar 15 14:20:46 2004 (nouveau) Dfn Structure = +Thu Sep 02 10:54:45 2004 (fleury) Dfn Structure = +Tue Nov 16 17:40:41 2004 (nouveau) Dfn Structure = + +Tue Nov 16 17:41:43 2004 (nouveau) Dfn Structure = +Tue Nov 16 17:50:14 2004 (nouveau) Dfn Structure = +Tue Nov 16 17:50:53 2004 (nouveau) Dfn Structure = +Tue Nov 16 17:51:33 2004 (nouveau) Dfn Structure = +Tue Nov 16 17:54:39 2004 (nouveau) Dfn Structure = +Tue Nov 16 18:02:03 2004 (nouveau) Dfn Structure = +Tue Nov 16 18:03:48 2004 (nouveau) Dfn Structure = +Tue Nov 16 18:07:22 2004 (nouveau) Dfn Structure = +Mon Jan 24 17:34:23 2005 (guignot) Dfn Structure = +Thu Jul 21 18:40:28 2005 (vuarand) Dfn Structure = +Mon Oct 10 16:57:11 2005 (vuarand) Dfn Structure = +Fri Oct 27 17:45:52 2006 (saffray) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/sky.dfn b/leveldesign/DFN/game_elem/sky.dfn new file mode 100644 index 0000000..8fb42d8 --- /dev/null +++ b/leveldesign/DFN/game_elem/sky.dfn @@ -0,0 +1,25 @@ + + + + + + + + + + + + Tue Mar 16 14:40:21 2004 (vizerie) Dfn Structure = +Tue Mar 16 18:55:41 2004 (vizerie) Dfn Structure = +Fri Mar 26 12:02:48 2004 (vizerie) Dfn Structure = +Fri Mar 26 14:55:12 2004 (vizerie) Dfn Structure = +Fri Mar 26 15:12:03 2004 (vizerie) Dfn Structure = +Fri Mar 26 15:17:04 2004 (vizerie) Dfn Structure = +Tue Apr 13 15:13:56 2004 (vizerie) Dfn Structure = +Thu Apr 15 15:45:21 2004 (vizerie) Dfn Structure = +Thu Apr 15 16:12:34 2004 (vizerie) Dfn Structure = +Tue Jul 20 15:30:12 2004 (vizerie) Dfn Structure = +Tue Jul 20 15:33:28 2004 (vizerie) Dfn Structure = +Tue Jul 20 15:34:21 2004 (vizerie) Dfn Structure = +Tue Jul 20 15:35:02 2004 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/sky_color_gradient_info.dfn b/leveldesign/DFN/game_elem/sky_color_gradient_info.dfn new file mode 100644 index 0000000..ceac68b --- /dev/null +++ b/leveldesign/DFN/game_elem/sky_color_gradient_info.dfn @@ -0,0 +1,6 @@ + + + + + Wed Mar 17 14:41:50 2004 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/sky_color_info.dfn b/leveldesign/DFN/game_elem/sky_color_info.dfn new file mode 100644 index 0000000..35e8029 --- /dev/null +++ b/leveldesign/DFN/game_elem/sky_color_info.dfn @@ -0,0 +1,9 @@ + + + + + Tue Mar 16 14:29:33 2004 (vizerie) Dfn Structure = +Wed Mar 17 19:50:24 2004 (vizerie) Dfn Structure = +Tue Mar 23 17:48:18 2004 (vizerie) Dfn Structure = +Tue Mar 23 18:02:47 2004 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/sky_color_mode.typ b/leveldesign/DFN/game_elem/sky_color_mode.typ new file mode 100644 index 0000000..4e2c3d2 --- /dev/null +++ b/leveldesign/DFN/game_elem/sky_color_mode.typ @@ -0,0 +1,10 @@ + + + + + + + Wed Mar 17 10:33:55 2004 (vizerie) Type Predef = +Tue Mar 23 18:03:57 2004 (vizerie) Type Default = 0 +Tue Mar 23 18:05:11 2004 (vizerie) Type Default = Unused + diff --git a/leveldesign/DFN/game_elem/sky_object.dfn b/leveldesign/DFN/game_elem/sky_object.dfn new file mode 100644 index 0000000..7134cef --- /dev/null +++ b/leveldesign/DFN/game_elem/sky_object.dfn @@ -0,0 +1,10 @@ + + + + + + + + Tue Mar 16 14:39:32 2004 (vizerie) Dfn Structure = +Tue Jul 13 16:37:27 2004 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/sky_object_priority.typ b/leveldesign/DFN/game_elem/sky_object_priority.typ new file mode 100644 index 0000000..77a7c09 --- /dev/null +++ b/leveldesign/DFN/game_elem/sky_object_priority.typ @@ -0,0 +1,5 @@ + + + Tue Mar 16 14:32:40 2004 (vizerie) Type Max = 63 +Tue Mar 16 14:32:40 2004 (vizerie) Type Min = 0 + diff --git a/leveldesign/DFN/game_elem/sky_object_version.dfn b/leveldesign/DFN/game_elem/sky_object_version.dfn new file mode 100644 index 0000000..317353c --- /dev/null +++ b/leveldesign/DFN/game_elem/sky_object_version.dfn @@ -0,0 +1,51 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Mar 16 14:37:49 2004 (vizerie) Dfn Structure = +Wed Mar 17 14:46:35 2004 (vizerie) Dfn Structure = +Tue Mar 23 17:49:24 2004 (vizerie) Dfn Structure = +Tue Mar 23 17:50:43 2004 (vizerie) Dfn Structure = +Tue Mar 23 17:53:31 2004 (vizerie) Dfn Structure = +Thu Mar 25 12:12:56 2004 (vizerie) Dfn Structure = +Thu Mar 25 17:12:39 2004 (vizerie) Dfn Structure = +Thu Mar 25 19:18:34 2004 (vizerie) Dfn Structure = +Tue Apr 13 17:31:33 2004 (vizerie) Dfn Structure = +Tue Apr 13 18:01:58 2004 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/sky_ref_color.typ b/leveldesign/DFN/game_elem/sky_ref_color.typ new file mode 100644 index 0000000..42d5374 --- /dev/null +++ b/leveldesign/DFN/game_elem/sky_ref_color.typ @@ -0,0 +1,15 @@ + + + + + + + + + + Tue Mar 16 18:55:36 2004 (vizerie) Type Predef = +Thu Mar 25 12:13:36 2004 (vizerie) Type Default = None +Thu Mar 25 12:13:36 2004 (vizerie) Type Predef = +Thu Mar 25 12:21:44 2004 (vizerie) Type Default = DiffuseColor +Tue Apr 13 19:26:03 2004 (vizerie) Type Predef = + diff --git a/leveldesign/DFN/game_elem/succes_chances_table.dfn b/leveldesign/DFN/game_elem/succes_chances_table.dfn new file mode 100644 index 0000000..2474233 --- /dev/null +++ b/leveldesign/DFN/game_elem/succes_chances_table.dfn @@ -0,0 +1,17 @@ + + + + + + + + + + + Converted from old format + Fri May 17 15:24:10 2002 (corvazier) File converted from old format +Thu Mar 25 16:23:09 2004 (fleury) Dfn Structure = +Thu Jun 03 20:40:35 2004 (fleury) Dfn Structure = +Thu Jun 03 20:40:57 2004 (fleury) Dfn Structure = +Tue Sep 07 18:53:34 2004 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/success_chances_table.dfn b/leveldesign/DFN/game_elem/success_chances_table.dfn new file mode 100644 index 0000000..1eebd90 --- /dev/null +++ b/leveldesign/DFN/game_elem/success_chances_table.dfn @@ -0,0 +1,11 @@ + + + + + + + + Converted from old format + Fri May 17 15:24:10 2002 (corvazier) File converted from old format +Thu Mar 25 16:23:09 2004 (fleury) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/town_list.typ b/leveldesign/DFN/game_elem/town_list.typ new file mode 100644 index 0000000..a7e856c --- /dev/null +++ b/leveldesign/DFN/game_elem/town_list.typ @@ -0,0 +1,29 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Feb 18 15:59:50 2003 (fleury) Type Predef = +Tue Feb 18 15:59:50 2003 (fleury) Type Type = String +Tue Feb 18 15:59:50 2003 (fleury) Type UI = NonEditableCombo + diff --git a/leveldesign/DFN/game_elem/tribe.dfn b/leveldesign/DFN/game_elem/tribe.dfn new file mode 100644 index 0000000..6a7dd11 --- /dev/null +++ b/leveldesign/DFN/game_elem/tribe.dfn @@ -0,0 +1,5 @@ + + + Converted from old format + Fri May 17 15:24:11 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/game_elem/weather_function.dfn b/leveldesign/DFN/game_elem/weather_function.dfn new file mode 100644 index 0000000..33e8551 --- /dev/null +++ b/leveldesign/DFN/game_elem/weather_function.dfn @@ -0,0 +1,27 @@ + + + + + + + Fri Oct 18 14:17:00 2002 (Nicolas Vizerie) Dfn Structure = +Fri Oct 18 15:21:16 2002 (Nicolas Vizerie) Dfn Structure = +Mon Oct 21 10:17:52 2002 (Nicolas Vizerie) Dfn Structure = +Thu Oct 24 18:40:07 2002 (Nicolas Vizerie) Dfn Structure = +Fri Oct 25 11:04:52 2002 (Nicolas Vizerie) Dfn Structure = +Fri Oct 25 15:21:10 2002 (Nicolas Vizerie) Dfn Structure = +Fri Oct 25 15:39:46 2002 (Nicolas Vizerie) Dfn Structure = +Tue Oct 29 11:22:07 2002 (Nicolas Vizerie) Dfn Structure = +Tue Oct 29 11:44:53 2002 (Nicolas Vizerie) Dfn Structure = +Tue Oct 29 12:08:49 2002 (Nicolas Vizerie) Dfn Structure = +Tue Nov 05 16:11:47 2002 (Nicolas Vizerie) Dfn Structure = +Tue Nov 05 16:29:53 2002 (Nicolas Vizerie) Dfn Structure = +Tue Nov 05 17:18:38 2002 (Nicolas Vizerie) Dfn Structure = +Wed Nov 06 10:55:49 2002 (Nicolas Vizerie) Dfn Structure = +Wed Nov 06 17:19:26 2002 (Nicolas Vizerie) Dfn Structure = +Tue Nov 12 18:05:05 2002 (Nicolas Vizerie) Dfn Structure = +Tue Nov 12 18:05:41 2002 (Nicolas Vizerie) Dfn Structure = +Wed May 19 15:45:51 2004 (vizerie) Dfn Structure = +Wed May 19 16:01:48 2004 (vizerie) Dfn Structure = +Wed May 19 16:05:26 2004 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/weather_function_modifier.dfn b/leveldesign/DFN/game_elem/weather_function_modifier.dfn new file mode 100644 index 0000000..f98576b --- /dev/null +++ b/leveldesign/DFN/game_elem/weather_function_modifier.dfn @@ -0,0 +1,8 @@ + + + + + Wed Nov 06 17:15:04 2002 (Nicolas Vizerie) Dfn Structure = +Wed Nov 06 17:35:40 2002 (Nicolas Vizerie) Dfn Structure = +Wed May 19 15:44:37 2004 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/weather_function_params.dfn b/leveldesign/DFN/game_elem/weather_function_params.dfn new file mode 100644 index 0000000..ab72214 --- /dev/null +++ b/leveldesign/DFN/game_elem/weather_function_params.dfn @@ -0,0 +1,17 @@ + + + + + + + + + Wed Nov 06 11:14:53 2002 (Nicolas Vizerie) Dfn Structure = +Wed Nov 06 11:17:06 2002 (Nicolas Vizerie) Dfn Structure = +Tue Nov 12 11:20:04 2002 (Nicolas Vizerie) Dfn Structure = +Tue Nov 12 17:48:46 2002 (Nicolas Vizerie) Dfn Structure = +Fri Nov 15 16:49:56 2002 (Nicolas Vizerie) Dfn Structure = +Fri Nov 15 17:02:09 2002 (Nicolas Vizerie) Dfn Structure = +Tue Nov 26 15:22:41 2002 (gatto) Dfn Structure = +Wed May 19 15:53:01 2004 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/weather_function_visual.dfn b/leveldesign/DFN/game_elem/weather_function_visual.dfn new file mode 100644 index 0000000..5555d88 --- /dev/null +++ b/leveldesign/DFN/game_elem/weather_function_visual.dfn @@ -0,0 +1,12 @@ + + + + + + + + + + + Wed Nov 06 17:09:26 2002 (Nicolas Vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/game_elem/weather_setup.dfn b/leveldesign/DFN/game_elem/weather_setup.dfn new file mode 100644 index 0000000..4a8584a --- /dev/null +++ b/leveldesign/DFN/game_elem/weather_setup.dfn @@ -0,0 +1,57 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Fri Oct 18 10:31:55 2002 (Nicolas Vizerie) Dfn Structure = +Fri Oct 18 10:44:00 2002 (Nicolas Vizerie) Dfn Structure = +Fri Oct 18 10:46:21 2002 (Nicolas Vizerie) Dfn Structure = +Fri Oct 18 11:30:15 2002 (Nicolas Vizerie) Dfn Structure = +Fri Oct 18 14:10:09 2002 (Nicolas Vizerie) Dfn Structure = +Fri Oct 18 14:15:28 2002 (Nicolas Vizerie) Dfn Structure = +Fri Oct 18 14:20:05 2002 (Nicolas Vizerie) Dfn Structure = +Mon Oct 21 16:46:46 2002 (Nicolas Vizerie) Dfn Structure = +Mon Oct 21 18:06:34 2002 (Nicolas Vizerie) Dfn Structure = +Thu Oct 24 15:34:20 2002 (Nicolas Vizerie) Dfn Structure = +Thu Oct 24 18:15:23 2002 (Nicolas Vizerie) Dfn Structure = +Thu Oct 24 18:15:28 2002 (Nicolas Vizerie) Dfn Structure = +Thu Oct 24 18:16:52 2002 (Nicolas Vizerie) Dfn Structure = +Thu Oct 24 18:17:09 2002 (Nicolas Vizerie) Dfn Structure = +Thu Oct 24 18:19:55 2002 (Nicolas Vizerie) Dfn Structure = +Thu Oct 24 18:30:02 2002 (Nicolas Vizerie) Dfn Structure = +Mon Oct 28 11:33:45 2002 (Nicolas Vizerie) Dfn Structure = +Tue Oct 29 12:24:35 2002 (Nicolas Vizerie) Dfn Structure = +Tue Oct 29 17:03:12 2002 (Nicolas Vizerie) Dfn Structure = +Tue Oct 29 18:35:33 2002 (Nicolas Vizerie) Dfn Structure = +Tue Nov 05 18:03:00 2002 (Nicolas Vizerie) Dfn Structure = +Thu Nov 07 19:07:55 2002 (Nicolas Vizerie) Dfn Structure = +Tue Nov 12 17:48:42 2002 (Nicolas Vizerie) Dfn Structure = +Mon Nov 25 10:27:00 2002 (Nicolas Vizerie) Dfn Structure = +Mon Nov 25 14:32:44 2002 (Nicolas Vizerie) Dfn Structure = +Wed Nov 12 12:22:05 2003 (corvazier) Dfn Structure = + diff --git a/leveldesign/DFN/ico/creature.ico b/leveldesign/DFN/ico/creature.ico new file mode 100644 index 0000000..9fabaef Binary files /dev/null and b/leveldesign/DFN/ico/creature.ico differ diff --git a/leveldesign/DFN/ico/item.ico b/leveldesign/DFN/ico/item.ico new file mode 100644 index 0000000..f8a6178 Binary files /dev/null and b/leveldesign/DFN/ico/item.ico differ diff --git a/leveldesign/DFN/predefs/bot_buffer_attack_phrases.typ b/leveldesign/DFN/predefs/bot_buffer_attack_phrases.typ new file mode 100644 index 0000000..0776255 --- /dev/null +++ b/leveldesign/DFN/predefs/bot_buffer_attack_phrases.typ @@ -0,0 +1,9 @@ + + + + + + Tue Jul 23 20:34:08 2002 (miller) Type Predef = +Tue Jul 23 20:34:08 2002 (miller) Type Type = String +Tue Jul 23 20:37:45 2002 (miller) Type Predef = + diff --git a/leveldesign/DFN/predefs/bot_buffer_defence_phrases.typ b/leveldesign/DFN/predefs/bot_buffer_defence_phrases.typ new file mode 100644 index 0000000..0776255 --- /dev/null +++ b/leveldesign/DFN/predefs/bot_buffer_defence_phrases.typ @@ -0,0 +1,9 @@ + + + + + + Tue Jul 23 20:34:08 2002 (miller) Type Predef = +Tue Jul 23 20:34:08 2002 (miller) Type Type = String +Tue Jul 23 20:37:45 2002 (miller) Type Predef = + diff --git a/leveldesign/DFN/predefs/bot_healer_defence_phrases.typ b/leveldesign/DFN/predefs/bot_healer_defence_phrases.typ new file mode 100644 index 0000000..0776255 --- /dev/null +++ b/leveldesign/DFN/predefs/bot_healer_defence_phrases.typ @@ -0,0 +1,9 @@ + + + + + + Tue Jul 23 20:34:08 2002 (miller) Type Predef = +Tue Jul 23 20:34:08 2002 (miller) Type Type = String +Tue Jul 23 20:37:45 2002 (miller) Type Predef = + diff --git a/leveldesign/DFN/predefs/bot_healer_special_phrases.typ b/leveldesign/DFN/predefs/bot_healer_special_phrases.typ new file mode 100644 index 0000000..0776255 --- /dev/null +++ b/leveldesign/DFN/predefs/bot_healer_special_phrases.typ @@ -0,0 +1,9 @@ + + + + + + Tue Jul 23 20:34:08 2002 (miller) Type Predef = +Tue Jul 23 20:34:08 2002 (miller) Type Type = String +Tue Jul 23 20:37:45 2002 (miller) Type Predef = + diff --git a/leveldesign/DFN/predefs/bot_mage_attack_phrases.typ b/leveldesign/DFN/predefs/bot_mage_attack_phrases.typ new file mode 100644 index 0000000..0776255 --- /dev/null +++ b/leveldesign/DFN/predefs/bot_mage_attack_phrases.typ @@ -0,0 +1,9 @@ + + + + + + Tue Jul 23 20:34:08 2002 (miller) Type Predef = +Tue Jul 23 20:34:08 2002 (miller) Type Type = String +Tue Jul 23 20:37:45 2002 (miller) Type Predef = + diff --git a/leveldesign/DFN/predefs/bot_mage_special_phrases.typ b/leveldesign/DFN/predefs/bot_mage_special_phrases.typ new file mode 100644 index 0000000..0776255 --- /dev/null +++ b/leveldesign/DFN/predefs/bot_mage_special_phrases.typ @@ -0,0 +1,9 @@ + + + + + + Tue Jul 23 20:34:08 2002 (miller) Type Predef = +Tue Jul 23 20:34:08 2002 (miller) Type Type = String +Tue Jul 23 20:37:45 2002 (miller) Type Predef = + diff --git a/leveldesign/DFN/predefs/bot_melee_attack_phrases.typ b/leveldesign/DFN/predefs/bot_melee_attack_phrases.typ new file mode 100644 index 0000000..0776255 --- /dev/null +++ b/leveldesign/DFN/predefs/bot_melee_attack_phrases.typ @@ -0,0 +1,9 @@ + + + + + + Tue Jul 23 20:34:08 2002 (miller) Type Predef = +Tue Jul 23 20:34:08 2002 (miller) Type Type = String +Tue Jul 23 20:37:45 2002 (miller) Type Predef = + diff --git a/leveldesign/DFN/predefs/bot_melee_defence_phrases.typ b/leveldesign/DFN/predefs/bot_melee_defence_phrases.typ new file mode 100644 index 0000000..0776255 --- /dev/null +++ b/leveldesign/DFN/predefs/bot_melee_defence_phrases.typ @@ -0,0 +1,9 @@ + + + + + + Tue Jul 23 20:34:08 2002 (miller) Type Predef = +Tue Jul 23 20:34:08 2002 (miller) Type Type = String +Tue Jul 23 20:37:45 2002 (miller) Type Predef = + diff --git a/leveldesign/DFN/predefs/bot_shooter_attack_phrases.typ b/leveldesign/DFN/predefs/bot_shooter_attack_phrases.typ new file mode 100644 index 0000000..0776255 --- /dev/null +++ b/leveldesign/DFN/predefs/bot_shooter_attack_phrases.typ @@ -0,0 +1,9 @@ + + + + + + Tue Jul 23 20:34:08 2002 (miller) Type Predef = +Tue Jul 23 20:34:08 2002 (miller) Type Type = String +Tue Jul 23 20:37:45 2002 (miller) Type Predef = + diff --git a/leveldesign/DFN/predefs/bot_shooter_special_phrases.typ b/leveldesign/DFN/predefs/bot_shooter_special_phrases.typ new file mode 100644 index 0000000..0776255 --- /dev/null +++ b/leveldesign/DFN/predefs/bot_shooter_special_phrases.typ @@ -0,0 +1,9 @@ + + + + + + Tue Jul 23 20:34:08 2002 (miller) Type Predef = +Tue Jul 23 20:34:08 2002 (miller) Type Type = String +Tue Jul 23 20:37:45 2002 (miller) Type Predef = + diff --git a/leveldesign/DFN/predefs/character_characteristics.typ b/leveldesign/DFN/predefs/character_characteristics.typ new file mode 100644 index 0000000..b422104 --- /dev/null +++ b/leveldesign/DFN/predefs/character_characteristics.typ @@ -0,0 +1,350 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Mon Jun 17 18:07:16 2002 (miller) Type Predef = +Mon Jun 17 18:07:16 2002 (miller) Type Type = String +Mon Jun 17 18:07:16 2002 (miller) Type UI = NonEditableCombo +Wed Jul 24 15:22:26 2002 (chafik) Type UI = Edit +Fri Jul 26 14:03:31 2002 (chafik) Type Predef = +Fri Jul 26 14:03:35 2002 (chafik) Type Predef = +Fri Jul 26 14:35:23 2002 (chafik) Type Predef = + diff --git a/leveldesign/DFN/predefs/character_name.typ b/leveldesign/DFN/predefs/character_name.typ new file mode 100644 index 0000000..609d276 --- /dev/null +++ b/leveldesign/DFN/predefs/character_name.typ @@ -0,0 +1,9 @@ + + + + + + Fri Jul 19 17:22:41 2002 (nevrax) Type Predef = +Fri Jul 19 17:22:41 2002 (nevrax) Type Type = String +Fri Jul 19 17:22:41 2002 (nevrax) Type UI = NonEditableCombo + diff --git a/leveldesign/DFN/predefs/creature_hitpoint_formuli.typ b/leveldesign/DFN/predefs/creature_hitpoint_formuli.typ new file mode 100644 index 0000000..353c9cd --- /dev/null +++ b/leveldesign/DFN/predefs/creature_hitpoint_formuli.typ @@ -0,0 +1,16 @@ + + + +((2*("Basics.PlayerSkillLevel"-1)+2)*"Basics.NbPlayers"-0.5)*(35+10*"Basics.PlayerSkillLevel")*0.65 + + + + + + + Fri Jul 19 18:17:35 2002 (nevrax) Type Default = default +Fri Jul 19 18:17:35 2002 (nevrax) Type Predef = +Fri Jul 19 18:17:35 2002 (nevrax) Type Type = UnsignedInt +Fri Jul 19 18:17:35 2002 (nevrax) Type UI = NonEditableCombo +Wed Jul 24 16:55:05 2002 (miller) Type UI = Edit + diff --git a/leveldesign/DFN/predefs/creature_sap_formuli.typ b/leveldesign/DFN/predefs/creature_sap_formuli.typ new file mode 100644 index 0000000..d005ac4 --- /dev/null +++ b/leveldesign/DFN/predefs/creature_sap_formuli.typ @@ -0,0 +1,13 @@ + + + + + + + + Fri Jul 19 18:17:35 2002 (nevrax) Type Default = default +Fri Jul 19 18:17:35 2002 (nevrax) Type Predef = +Fri Jul 19 18:17:35 2002 (nevrax) Type Type = UnsignedInt +Fri Jul 19 18:17:35 2002 (nevrax) Type UI = NonEditableCombo +Wed Jul 24 16:55:05 2002 (miller) Type UI = Edit + diff --git a/leveldesign/DFN/predefs/creature_stamina_formuli.typ b/leveldesign/DFN/predefs/creature_stamina_formuli.typ new file mode 100644 index 0000000..d005ac4 --- /dev/null +++ b/leveldesign/DFN/predefs/creature_stamina_formuli.typ @@ -0,0 +1,13 @@ + + + + + + + + Fri Jul 19 18:17:35 2002 (nevrax) Type Default = default +Fri Jul 19 18:17:35 2002 (nevrax) Type Predef = +Fri Jul 19 18:17:35 2002 (nevrax) Type Type = UnsignedInt +Fri Jul 19 18:17:35 2002 (nevrax) Type UI = NonEditableCombo +Wed Jul 24 16:55:05 2002 (miller) Type UI = Edit + diff --git a/leveldesign/DFN/predefs/ecosystem.typ b/leveldesign/DFN/predefs/ecosystem.typ new file mode 100644 index 0000000..763ecd9 --- /dev/null +++ b/leveldesign/DFN/predefs/ecosystem.typ @@ -0,0 +1,11 @@ + + + + + + + + + Converted from old format + Fri May 17 15:24:05 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/predefs/floradensity.typ b/leveldesign/DFN/predefs/floradensity.typ new file mode 100644 index 0000000..5c49a06 --- /dev/null +++ b/leveldesign/DFN/predefs/floradensity.typ @@ -0,0 +1,11 @@ + + + + + + + + + Converted from old format + Fri May 17 15:24:06 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/predefs/formulae.typ b/leveldesign/DFN/predefs/formulae.typ new file mode 100644 index 0000000..e7624b6 --- /dev/null +++ b/leveldesign/DFN/predefs/formulae.typ @@ -0,0 +1,56 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Mon Dec 02 14:10:34 2002 (brigand) Type Default = HP default +Fri Dec 06 17:29:50 2002 (brigand) Type Default = HP Default +Fri Dec 06 17:29:50 2002 (brigand) Type Predef = + diff --git a/leveldesign/DFN/predefs/item_hitpoint_formuli.typ b/leveldesign/DFN/predefs/item_hitpoint_formuli.typ new file mode 100644 index 0000000..02f4443 --- /dev/null +++ b/leveldesign/DFN/predefs/item_hitpoint_formuli.typ @@ -0,0 +1,15 @@ + + + + + + + + Fri Jul 19 18:17:35 2002 (nevrax) Type Default = default +Fri Jul 19 18:17:35 2002 (nevrax) Type Predef = +Fri Jul 19 18:17:35 2002 (nevrax) Type Type = UnsignedInt +Fri Jul 19 18:17:35 2002 (nevrax) Type UI = NonEditableCombo +Wed Jul 24 16:55:05 2002 (miller) Type UI = Edit +Wed Oct 02 15:24:56 2002 (fleury) Type Predef = +Thu Oct 03 14:27:44 2002 (fleury) Type Predef = + diff --git a/leveldesign/DFN/predefs/item_special_effect.typ b/leveldesign/DFN/predefs/item_special_effect.typ new file mode 100644 index 0000000..defd0e2 --- /dev/null +++ b/leveldesign/DFN/predefs/item_special_effect.typ @@ -0,0 +1,7 @@ + + + + Tue Jul 23 21:47:44 2002 (miller) Type Predef = +Tue Jul 23 21:47:44 2002 (miller) Type Type = String +Tue Jul 23 21:47:44 2002 (miller) Type UI = NonEditableCombo + diff --git a/leveldesign/DFN/predefs/plantscalemax.typ b/leveldesign/DFN/predefs/plantscalemax.typ new file mode 100644 index 0000000..27fef6f --- /dev/null +++ b/leveldesign/DFN/predefs/plantscalemax.typ @@ -0,0 +1,6 @@ + + + + Converted from old format + Fri May 17 15:24:06 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/predefs/plantscalemin.typ b/leveldesign/DFN/predefs/plantscalemin.typ new file mode 100644 index 0000000..430ca2d --- /dev/null +++ b/leveldesign/DFN/predefs/plantscalemin.typ @@ -0,0 +1,6 @@ + + + + Converted from old format + Fri May 17 15:24:06 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/predefs/randomseed.typ b/leveldesign/DFN/predefs/randomseed.typ new file mode 100644 index 0000000..71baacf --- /dev/null +++ b/leveldesign/DFN/predefs/randomseed.typ @@ -0,0 +1,7 @@ + + + + + Converted from old format + Fri May 17 15:24:06 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/primitive.typ b/leveldesign/DFN/primitive.typ new file mode 100644 index 0000000..596af56 --- /dev/null +++ b/leveldesign/DFN/primitive.typ @@ -0,0 +1,7 @@ + + + + + Converted from old format + Fri May 17 15:24:00 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/reaction.typ b/leveldesign/DFN/reaction.typ new file mode 100644 index 0000000..f58ff53 --- /dev/null +++ b/leveldesign/DFN/reaction.typ @@ -0,0 +1,9 @@ + + + + + + + Converted from old format + Fri May 17 15:24:00 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/tmp/plant_name.typ b/leveldesign/DFN/tmp/plant_name.typ new file mode 100644 index 0000000..63988da --- /dev/null +++ b/leveldesign/DFN/tmp/plant_name.typ @@ -0,0 +1,5 @@ + + + + + diff --git a/leveldesign/DFN/tmp/point_name.typ b/leveldesign/DFN/tmp/point_name.typ new file mode 100644 index 0000000..65516ec --- /dev/null +++ b/leveldesign/DFN/tmp/point_name.typ @@ -0,0 +1,8 @@ + + + + + + Converted from old format + Fri May 17 15:24:05 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/trigger.typ b/leveldesign/DFN/trigger.typ new file mode 100644 index 0000000..c8f349a --- /dev/null +++ b/leveldesign/DFN/trigger.typ @@ -0,0 +1,9 @@ + + + + + + + Converted from old format + Fri May 17 15:24:01 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/world/__TRAP__filename.typ b/leveldesign/DFN/world/__TRAP__filename.typ new file mode 100644 index 0000000..d29ac27 --- /dev/null +++ b/leveldesign/DFN/world/__TRAP__filename.typ @@ -0,0 +1,7 @@ + + + + + Converted from old format + Fri May 17 15:24:04 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/world/_world_continent.dfn b/leveldesign/DFN/world/_world_continent.dfn new file mode 100644 index 0000000..18b663a --- /dev/null +++ b/leveldesign/DFN/world/_world_continent.dfn @@ -0,0 +1,13 @@ + + + + + + + + + + Converted from old format + Fri May 17 15:24:04 2002 (corvazier) File converted from old format +Tue Oct 08 10:39:17 2002 (brigand) Dfn Structure = + diff --git a/leveldesign/DFN/world/_world_map.dfn b/leveldesign/DFN/world/_world_map.dfn new file mode 100644 index 0000000..21a67ab --- /dev/null +++ b/leveldesign/DFN/world/_world_map.dfn @@ -0,0 +1,16 @@ + + + + + + + + + + + Tue Jun 15 14:42:55 2004 (besson) Dfn Structure = +Tue Jun 15 14:45:47 2004 (besson) Dfn Structure = +Tue Jun 15 14:47:00 2004 (besson) Dfn Structure = +Tue Jun 15 15:09:12 2004 (besson) Dfn Structure = +Wed Jun 16 18:09:12 2004 (besson) Dfn Structure = + diff --git a/leveldesign/DFN/world/_world_map_child.dfn b/leveldesign/DFN/world/_world_map_child.dfn new file mode 100644 index 0000000..4034433 --- /dev/null +++ b/leveldesign/DFN/world/_world_map_child.dfn @@ -0,0 +1,6 @@ + + + + + Tue Jun 15 14:42:11 2004 (besson) Dfn Structure = + diff --git a/leveldesign/DFN/world/ai.dfn b/leveldesign/DFN/world/ai.dfn new file mode 100644 index 0000000..ac7f40b --- /dev/null +++ b/leveldesign/DFN/world/ai.dfn @@ -0,0 +1,10 @@ + + + + + + + + Converted from old format + Fri May 17 15:24:02 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/world/aimgr.dfn b/leveldesign/DFN/world/aimgr.dfn new file mode 100644 index 0000000..a98318f --- /dev/null +++ b/leveldesign/DFN/world/aimgr.dfn @@ -0,0 +1,5 @@ + + + Converted from old format + Fri May 17 15:24:02 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/world/area.dfn b/leveldesign/DFN/world/area.dfn new file mode 100644 index 0000000..167a530 --- /dev/null +++ b/leveldesign/DFN/world/area.dfn @@ -0,0 +1,7 @@ + + + + + Converted from old format + Fri May 17 15:24:03 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/world/continent.dfn b/leveldesign/DFN/world/continent.dfn new file mode 100644 index 0000000..0ee378b --- /dev/null +++ b/leveldesign/DFN/world/continent.dfn @@ -0,0 +1,99 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:03 2002 (corvazier) File converted from old format +Tue Jun 25 11:00:07 2002 (corvazier) Dfn Structure = +Fri Oct 18 11:22:08 2002 (corvazier) Dfn Structure = +Fri Oct 18 11:23:25 2002 (corvazier) Dfn Structure = +Fri Oct 18 11:07:31 2002 (Nicolas Vizerie) Dfn Structure = +Wed Oct 30 11:28:02 2002 (corvazier) Dfn Structure = +Wed Nov 06 19:57:10 2002 (Nicolas Vizerie) Dfn Structure = +Tue Nov 12 18:26:07 2002 (Nicolas Vizerie) Dfn Structure = +Wed Nov 13 17:16:24 2002 (Nicolas Vizerie) Dfn Structure = +Mon Nov 18 11:51:13 2002 (Nicolas Vizerie) Dfn Structure = +Tue Feb 04 14:47:31 2003 (corvazier) Dfn Structure = +Wed May 21 14:22:18 2003 (nevrax) Dfn Structure = +Wed May 21 14:22:32 2003 (nevrax) Dfn Structure = +Wed May 21 14:22:44 2003 (nevrax) Dfn Structure = +Wed May 21 14:22:47 2003 (nevrax) Dfn Structure = +Wed May 21 17:05:30 2003 (nevrax) Dfn Structure = +Thu Sep 11 19:23:01 2003 (Nicolas Vizerie) Dfn Structure = +Fri Sep 12 18:34:31 2003 (Nicolas Vizerie) Dfn Structure = +Wed Nov 12 15:11:11 2003 (corvazier) Dfn Structure = +Mon Jan 19 15:05:14 2004 (vizerie) Dfn Structure = +Wed Feb 04 16:30:32 2004 (besson) Dfn Structure = +Wed Feb 04 16:35:42 2004 (besson) Dfn Structure = +Thu Feb 05 10:24:56 2004 (besson) Dfn Structure = +Fri Feb 06 14:02:10 2004 (besson) Dfn Structure = +Fri Feb 06 14:38:32 2004 (besson) Dfn Structure = +Tue Apr 13 15:13:59 2004 (vizerie) Dfn Structure = +Tue Jun 06 14:32:34 2006 (berenguier) Dfn Structure = + diff --git a/leveldesign/DFN/world/ecosystem.dfn b/leveldesign/DFN/world/ecosystem.dfn new file mode 100644 index 0000000..1bbb698 --- /dev/null +++ b/leveldesign/DFN/world/ecosystem.dfn @@ -0,0 +1,10 @@ + + + + + + + + Converted from old format + Fri May 17 15:24:03 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/world/faction.dfn b/leveldesign/DFN/world/faction.dfn new file mode 100644 index 0000000..2197028 --- /dev/null +++ b/leveldesign/DFN/world/faction.dfn @@ -0,0 +1,6 @@ + + + + Tue Jun 14 17:48:07 2005 (vuarand) Dfn Structure = +Tue Jun 14 18:19:11 2005 (vuarand) Dfn Structure = + diff --git a/leveldesign/DFN/world/flora.dfn b/leveldesign/DFN/world/flora.dfn new file mode 100644 index 0000000..16da51a --- /dev/null +++ b/leveldesign/DFN/world/flora.dfn @@ -0,0 +1,17 @@ + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:03 2002 (corvazier) File converted from old format +Thu Jan 15 18:58:57 2004 (vizerie) Dfn Structure = +Thu Jan 15 19:46:07 2004 (vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/world/landmark.dfn b/leveldesign/DFN/world/landmark.dfn new file mode 100644 index 0000000..72d6f5e --- /dev/null +++ b/leveldesign/DFN/world/landmark.dfn @@ -0,0 +1,7 @@ + + + + + + Fri Sep 12 11:56:23 2003 (Nicolas Vizerie) Dfn Structure = + diff --git a/leveldesign/DFN/world/region.dfn b/leveldesign/DFN/world/region.dfn new file mode 100644 index 0000000..efbbb97 --- /dev/null +++ b/leveldesign/DFN/world/region.dfn @@ -0,0 +1,6 @@ + + + + Converted from old format + Fri May 17 15:24:03 2002 (corvazier) File converted from old format + diff --git a/leveldesign/DFN/world/season.typ b/leveldesign/DFN/world/season.typ new file mode 100644 index 0000000..720ba7a --- /dev/null +++ b/leveldesign/DFN/world/season.typ @@ -0,0 +1,11 @@ + + + + + + + Tue Jun 06 14:29:32 2006 (berenguier) Type Default = Spring +Tue Jun 06 14:29:32 2006 (berenguier) Type Predef = +Tue Jun 06 14:29:32 2006 (berenguier) Type Type = String +Tue Jun 06 14:29:32 2006 (berenguier) Type UI = NonEditableCombo + diff --git a/leveldesign/DFN/world/village.dfn b/leveldesign/DFN/world/village.dfn new file mode 100644 index 0000000..3db0722 --- /dev/null +++ b/leveldesign/DFN/world/village.dfn @@ -0,0 +1,24 @@ + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:03 2002 (corvazier) File converted from old format +Mon Dec 30 18:27:50 2002 (corvazier) Dfn Structure = +Mon Dec 30 18:27:59 2002 (corvazier) Dfn Structure = +Mon Dec 30 18:45:46 2002 (corvazier) Dfn Structure = +Wed Oct 15 15:45:36 2003 (nevrax) Dfn Structure = +Wed Oct 15 15:47:29 2003 (nevrax) Dfn Structure = +Wed Oct 15 15:48:25 2003 (nevrax) Dfn Structure = +Wed Oct 15 15:52:30 2003 (nevrax) Dfn Structure = +Wed Oct 15 16:59:51 2003 (nevrax) Dfn Structure = + diff --git a/leveldesign/DFN/world/village_ig.dfn b/leveldesign/DFN/world/village_ig.dfn new file mode 100644 index 0000000..7db7d33 --- /dev/null +++ b/leveldesign/DFN/world/village_ig.dfn @@ -0,0 +1,6 @@ + + + + + An ig in a village, and its parent ig (for cluster linking) + diff --git a/leveldesign/DFN/world/world.dfn b/leveldesign/DFN/world/world.dfn new file mode 100644 index 0000000..43e55e0 --- /dev/null +++ b/leveldesign/DFN/world/world.dfn @@ -0,0 +1,10 @@ + + + + + + Converted from old format + Fri May 17 15:24:04 2002 (corvazier) File converted from old format +Tue Jun 15 14:43:21 2004 (besson) Dfn Structure = +Tue Jun 15 14:45:24 2004 (besson) Dfn Structure = + diff --git a/leveldesign/DFN/world/zc.dfn b/leveldesign/DFN/world/zc.dfn new file mode 100644 index 0000000..38ea24d --- /dev/null +++ b/leveldesign/DFN/world/zc.dfn @@ -0,0 +1,10 @@ + + + + + + + + + Thu Oct 16 15:25:41 2003 (nevrax) Dfn Structure = + diff --git a/leveldesign/Ecosystems/desert.ecosystem b/leveldesign/Ecosystems/desert.ecosystem new file mode 100644 index 0000000..9b5406f --- /dev/null +++ b/leveldesign/Ecosystems/desert.ecosystem @@ -0,0 +1,19 @@ + +
+ + + + + + + + + + + + Converted from old format + Fri May 17 15:23:59 2002 (corvazier) File converted from old format +Mon Jul 22 10:06:03 2002 (corvazier) .FarBank = desert.farbank +Mon Jul 22 10:06:03 2002 (corvazier) .SmallBank = desert.smallbank +Wed Apr 21 14:07:53 2004 (corvazier) .Name = t鴩 + diff --git a/leveldesign/Ecosystems/jungle.ecosystem b/leveldesign/Ecosystems/jungle.ecosystem new file mode 100644 index 0000000..7554b3c --- /dev/null +++ b/leveldesign/Ecosystems/jungle.ecosystem @@ -0,0 +1,12 @@ + +
+ + + + + + + + Converted from old format + Fri May 17 15:23:59 2002 (corvazier) File converted from old format +
diff --git a/leveldesign/Ecosystems/lacustre.ecosystem b/leveldesign/Ecosystems/lacustre.ecosystem new file mode 100644 index 0000000..000ee34 --- /dev/null +++ b/leveldesign/Ecosystems/lacustre.ecosystem @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + Converted from old format + Fri May 17 15:24:00 2002 (corvazier) File converted from old format +Mon Jul 22 10:06:39 2002 (corvazier) .FarBank = lacustre.farbank +Mon Jul 22 10:06:39 2002 (corvazier) .SmallBank = lacustre.smallbank + diff --git a/leveldesign/Ecosystems/primes_roots.ecosystem b/leveldesign/Ecosystems/primes_roots.ecosystem new file mode 100644 index 0000000..e4896af --- /dev/null +++ b/leveldesign/Ecosystems/primes_roots.ecosystem @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + Converted from old format + Fri May 17 15:24:00 2002 (corvazier) File converted from old format +Fri Jun 14 11:50:53 2002 (berenguier) .MicroVeget = microveget_prime_roots.tga +Thu Jan 16 16:02:27 2003 (gatto) .CoarseMeshMap = nel_coarse_mesh_primes_racines.tga + diff --git a/leveldesign/Game_elem/Building/guard_tower.building b/leveldesign/Game_elem/Building/guard_tower.building new file mode 100644 index 0000000..5e7652f --- /dev/null +++ b/leveldesign/Game_elem/Building/guard_tower.building @@ -0,0 +1,12 @@ + +
+ + + + + + + + + + diff --git a/leveldesign/Game_elem/CreatePerso/_parent/_craftsman.starting_role b/leveldesign/Game_elem/CreatePerso/_parent/_craftsman.starting_role new file mode 100644 index 0000000..d0e8cb6 --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/_parent/_craftsman.starting_role @@ -0,0 +1,107 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Sun Sep 21 05:16:47 2003 (saffray) .Race = matis +Sun Sep 21 05:16:47 2003 (saffray) .Role = fighter +Sun Sep 21 05:17:09 2003 (saffray) .Race = fyros +Sun Sep 21 05:17:23 2003 (saffray) .Race = tryker +Sun Sep 21 05:17:36 2003 (saffray) .Race = zorai +Sun Sep 21 05:18:19 2003 (saffray) .Race = fyros +Sun Sep 21 05:18:19 2003 (saffray) .Role = magician +Sun Sep 21 05:18:37 2003 (saffray) .Race = matis +Sun Sep 21 05:18:59 2003 (saffray) .Race = tryker +Sun Sep 21 05:19:10 2003 (saffray) .Race = zorai +Sun Sep 21 05:19:35 2003 (saffray) .Race = fyros +Sun Sep 21 05:19:35 2003 (saffray) .Role = craftsman +Sun Sep 21 05:19:47 2003 (saffray) .Race = matis +Wed Sep 24 14:33:04 2003 (coutelas) .Race = +Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Arms.Color = From Item (Item must NOT be in UserColor) +Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Arms.Item = refugee_vest_beige.sitem +Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Body.Color = From Item (Item must NOT be in UserColor) +Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Body.Item = refugee_vest_beige.sitem +Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Feet.Color = From Item (Item must NOT be in UserColor) +Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Feet.Item = refugee_boots_beige.sitem +Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Hands.Color = From Item (Item must NOT be in UserColor) +Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Hands.Item = refugee_gloves_beige.sitem +Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Legs.Color = From Item (Item must NOT be in UserColor) +Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Legs.Item = refugee_pants_beige.sitem +Wed Sep 24 18:28:46 2003 (saffray) .StartEquipment.Arms.Quality = 5 +Wed Sep 24 18:28:46 2003 (saffray) .StartEquipment.Body.Quality = 5 +Wed Sep 24 18:28:46 2003 (saffray) .StartEquipment.Feet.Quality = 5 +Wed Sep 24 18:28:46 2003 (saffray) .StartEquipment.Hands.Quality = 5 +Wed Sep 24 18:28:46 2003 (saffray) .StartEquipment.Head.Quality = "Basics.Level" +Wed Sep 24 18:28:46 2003 (saffray) .StartEquipment.Legs.Quality = 5 +Mon Feb 23 16:47:14 2004 (puzin) .Role = Crafter +Fri Aug 13 19:10:33 2004 (puzin) .StartEquipment1.HandR.Item = itarmor.sitem +Fri Aug 13 19:10:39 2004 (puzin) .StartEquipment2.HandR.Item = itarmor.sitem +Fri Aug 13 19:11:02 2004 (puzin) .StartEquipment1.HandR.Quality = 1 +Fri Aug 13 19:11:02 2004 (puzin) .StartEquipment2.HandR.Quality = 1 +Fri Aug 13 19:11:02 2004 (puzin) .StartEquipment3.HandR.Item = itmwea.sitem +Fri Aug 13 19:11:02 2004 (puzin) .StartEquipment3.HandR.Quality = 1 +Fri Aug 13 19:17:26 2004 (puzin) .StartEquipment2.HandR.Item = +Fri Aug 13 19:17:26 2004 (puzin) .StartEquipment2.HandR.Quality = + diff --git a/leveldesign/Game_elem/CreatePerso/_parent/_fighter.starting_role b/leveldesign/Game_elem/CreatePerso/_parent/_fighter.starting_role new file mode 100644 index 0000000..86864d8 --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/_parent/_fighter.starting_role @@ -0,0 +1,366 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Sun Sep 21 05:16:47 2003 (saffray) .Race = matis +Sun Sep 21 05:16:47 2003 (saffray) .Role = fighter +Sun Sep 21 07:56:22 2003 (saffray) .StartEquipment.RightHand.Quality = 1 +Mon Sep 22 18:00:24 2003 (saffray) .StartEquipment.RightHand.Item = matis_dagger.sitem +Mon Sep 22 18:00:24 2003 (saffray) .StartEquipment.RightHand.Quality = 4 +Mon Sep 22 18:00:24 2003 (saffray) formName Resized = 1 +Mon Sep 22 18:05:37 2003 (saffray) .PreMemorizedSentences[0].Sabrina Phrase = abfou01.sphrase +Mon Sep 22 18:05:37 2003 (saffray) .PreMemorizedSentences[1].Sabrina Phrase = abfou02.sphrase +Mon Sep 22 18:05:37 2003 (saffray) .PreMemorizedSentences[2].Sabrina Phrase = abfou03.sphrase +Mon Sep 22 18:05:37 2003 (saffray) formName Resized = 3 +Mon Sep 22 18:07:47 2003 (saffray) .PreMemorizedSentences[0].Sabrina Phrase = abfoa01.sphrase +Mon Sep 22 18:07:47 2003 (saffray) .PreMemorizedSentences[1].Sabrina Phrase = abfoa02.sphrase +Mon Sep 22 18:07:47 2003 (saffray) .PreMemorizedSentences[2].Sabrina Phrase = abfoa03.sphrase +Mon Sep 22 18:13:22 2003 (saffray) .PreMemorizedSentences[0].Sabrina Phrase = abfod01.sphrase +Mon Sep 22 18:13:22 2003 (saffray) .PreMemorizedSentences[1].Sabrina Phrase = abfou03.sphrase +Mon Sep 22 18:13:22 2003 (saffray) .PreMemorizedSentences[2].Sabrina Phrase = abfm1hoc01.sphrase +Mon Sep 22 18:14:14 2003 (saffray) .PreMemorizedSentences[0].Sabrina Phrase = abfm1hoc01.sphrase +Mon Sep 22 18:14:14 2003 (saffray) .PreMemorizedSentences[1].Sabrina Phrase = +Mon Sep 22 18:14:14 2003 (saffray) .PreMemorizedSentences[2].Sabrina Phrase = +Mon Sep 22 18:16:37 2003 (saffray) .PreMemorizedSentences[1].Sabrina Phrase = abfm1bof01.sphrase +Mon Sep 22 18:16:37 2003 (saffray) .PreMemorizedSentences[2].Sabrina Phrase = abfm1poc01.sphrase +Mon Sep 22 18:16:37 2003 (saffray) .PreMemorizedSentences[3].Sabrina Phrase = abfm1soc01.sphrase +Mon Sep 22 18:16:37 2003 (saffray) formName Resized = 4 +Mon Sep 22 18:19:37 2003 (saffray) .PreMemorizedSentences[1].Sabrina Phrase = abfm1poc01.sphrase +Mon Sep 22 18:19:37 2003 (saffray) .PreMemorizedSentences[3].Sabrina Phrase = +Mon Sep 22 18:19:37 2003 (saffray) formName Resized = 2 +Mon Sep 22 18:26:02 2003 (saffray) .StartEquipment.RightHand.Quality = 3 +Mon Sep 22 18:28:01 2003 (saffray) .StartEquipment.HandR.Item = matis_dagger.sitem +Mon Sep 22 18:28:01 2003 (saffray) .StartEquipment.HandR.Quality = 4 +Mon Sep 22 19:53:07 2003 (saffray) .PreMemorizedSentences[0].Memory Type = Dagger +Mon Sep 22 19:53:07 2003 (saffray) .PreMemorizedSentences[1].Memory Type = Dagger +Wed Sep 24 14:24:07 2003 (coutelas) .StartEquipment.Arms.Color = From Item (Item must NOT be in UserColor) +Wed Sep 24 14:24:07 2003 (coutelas) .StartEquipment.Arms.Item = refugee_sleeves_blue.sitem +Wed Sep 24 14:24:07 2003 (coutelas) .StartEquipment.Body.Color = From Item (Item must NOT be in UserColor) +Wed Sep 24 14:24:07 2003 (coutelas) .StartEquipment.Body.Item = refugee_vest_blue.sitem +Wed Sep 24 14:24:07 2003 (coutelas) .StartEquipment.Feet.Color = From Item (Item must NOT be in UserColor) +Wed Sep 24 14:24:07 2003 (coutelas) .StartEquipment.Feet.Item = refugee_boots_blue.sitem +Wed Sep 24 14:24:07 2003 (coutelas) .StartEquipment.Hands.Color = From Item (Item must NOT be in UserColor) +Wed Sep 24 14:24:07 2003 (coutelas) .StartEquipment.Hands.Item = refugee_gloves_blue.sitem +Wed Sep 24 14:24:07 2003 (coutelas) .StartEquipment.Legs.Color = From Item (Item must NOT be in UserColor) +Wed Sep 24 14:24:07 2003 (coutelas) .StartEquipment.Legs.Item = refugee_pants_blue.sitem +Wed Sep 24 14:30:26 2003 (coutelas) .Race = +Wed Sep 24 18:26:26 2003 (saffray) .StartEquipment.Body.Quality = 5 +Wed Sep 24 18:27:27 2003 (saffray) .StartEquipment.Arms.Quality = 5 +Wed Sep 24 18:27:27 2003 (saffray) .StartEquipment.Feet.Quality = 5 +Wed Sep 24 18:27:27 2003 (saffray) .StartEquipment.HandR.Quality = 5 +Wed Sep 24 18:27:27 2003 (saffray) .StartEquipment.Hands.Quality = 5 +Wed Sep 24 18:27:27 2003 (saffray) .StartEquipment.Legs.Quality = 5 +Mon Feb 23 16:47:27 2004 (puzin) .Role = Fighter +Mon Feb 23 20:21:24 2004 (puzin) .PreMemorizedSentences1[0].Memory Type = Dagger +Mon Feb 23 20:21:24 2004 (puzin) .PreMemorizedSentences1[1].Memory Type = Dagger +Tue Jun 22 14:51:19 2004 (coutelas) .StartEquipment2.HandR.Item = iccm1ss.sitem +Tue Jun 22 14:51:19 2004 (coutelas) .StartEquipment3.HandR.Item = iccm1ss.sitem +Tue Jul 06 14:11:46 2004 (coutelas) .PreMemorizedSentences2[26] Renamed = accurate attack +Tue Jul 06 14:11:46 2004 (coutelas) .PreMemorizedSentences2[26].Sabrina Phrase = abfmc01.sphrase +Tue Jul 06 14:12:02 2004 (coutelas) .PreMemorizedSentences3[27] Renamed = accurate atk +Tue Jul 06 14:12:02 2004 (coutelas) .PreMemorizedSentences3[27].Sabrina Phrase = abfmc01.sphrase +Tue Jul 06 14:12:11 2004 (coutelas) .PreMemorizedSentences2[26] Renamed = accurate atk +Fri Aug 13 19:18:11 2004 (puzin) .StartEquipment3.HandR.Item = +Fri Aug 13 19:18:11 2004 (puzin) .StartEquipment3.HandR.Quality = +Fri Aug 13 19:20:34 2004 (puzin) .StartEquipment1.HandR.Quality = 10 +Fri Aug 13 19:20:44 2004 (puzin) .StartEquipment2.HandR.Quality = 10 +Fri Aug 13 19:21:20 2004 (puzin) .StartEquipment1.HandR.Quality = 5 +Fri Aug 13 19:21:20 2004 (puzin) .StartEquipment2.HandR.Quality = 5 +Fri Aug 13 19:21:40 2004 (puzin) .StartEquipment1.HandR.Quality = 1 +Fri Aug 13 19:21:40 2004 (puzin) .StartEquipment2.HandR.Quality = 1 +Tue Aug 17 16:49:53 2004 (puzin) .StartEquipment3.HandR.Item = iccm1ss.sitem +Tue Aug 17 16:49:53 2004 (puzin) .StartEquipment3.HandR.Quality = 1 +Tue Aug 17 16:50:19 2004 (puzin) .StartEquipment2.HandR.Item = +Tue Aug 17 16:50:19 2004 (puzin) .StartEquipment2.HandR.Quality = + diff --git a/leveldesign/Game_elem/CreatePerso/_parent/_fyros.starting_role b/leveldesign/Game_elem/CreatePerso/_parent/_fyros.starting_role new file mode 100644 index 0000000..4a0160d --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/_parent/_fyros.starting_role @@ -0,0 +1,11 @@ + +
+ + + + + + + + Mon Feb 23 18:01:20 2004 (puzin) .Race = fyros + diff --git a/leveldesign/Game_elem/CreatePerso/_parent/_harvester.starting_role b/leveldesign/Game_elem/CreatePerso/_parent/_harvester.starting_role new file mode 100644 index 0000000..6dbeba8 --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/_parent/_harvester.starting_role @@ -0,0 +1,349 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Sun Sep 21 05:16:47 2003 (saffray) .Race = matis +Sun Sep 21 05:16:47 2003 (saffray) .Role = fighter +Sun Sep 21 05:17:09 2003 (saffray) .Race = fyros +Sun Sep 21 05:17:23 2003 (saffray) .Race = tryker +Sun Sep 21 05:17:36 2003 (saffray) .Race = zorai +Sun Sep 21 05:18:19 2003 (saffray) .Race = fyros +Sun Sep 21 05:18:19 2003 (saffray) .Role = magician +Sun Sep 21 05:18:37 2003 (saffray) .Race = matis +Mon Sep 22 18:09:49 2003 (saffray) .PreMemorizedSentences[0].Sabrina Phrase = abm_blunt_dmg_1.sphrase +Mon Sep 22 18:09:49 2003 (saffray) .PreMemorizedSentences[1].Sabrina Phrase = abm_slas_dmg_1.sphrase +Mon Sep 22 18:09:49 2003 (saffray) .PreMemorizedSentences[2].Sabrina Phrase = abm_pierce_dmg_1.sphrase +Mon Sep 22 18:09:49 2003 (saffray) formName Resized = 3 +Mon Sep 22 18:10:17 2003 (saffray) .PreMemorizedSentences[1].Sabrina Phrase = abm_slash_dmg_1.sphrase +Mon Sep 22 19:54:56 2003 (saffray) .PreMemorizedSentences[0].Memory Type = EmptyHand +Mon Sep 22 19:54:56 2003 (saffray) .PreMemorizedSentences[1].Memory Type = EmptyHand +Mon Sep 22 19:54:56 2003 (saffray) .PreMemorizedSentences[2].Memory Type = EmptyHand +Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Arms.Color = From Item (Item must NOT be in UserColor) +Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Arms.Item = refugee_sleeves_red.sitem +Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Body.Color = From Item (Item must NOT be in UserColor) +Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Body.Item = refugee_vest_red.sitem +Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Feet.Color = From Item (Item must NOT be in UserColor) +Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Feet.Item = refugee_boots_red.sitem +Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Hands.Color = From Item (Item must NOT be in UserColor) +Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Hands.Item = refugee_gloves_red.sitem +Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Legs.Color = From Item (Item must NOT be in UserColor) +Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Legs.Item = refugee_pants_red.sitem +Wed Sep 24 14:30:32 2003 (coutelas) .Race = +Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Arms.Quality = 5 +Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Body.Quality = 5 +Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Feet.Quality = 5 +Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Hands.Quality = 5 +Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Head.Quality = 5 +Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Legs.Quality = 5 +Mon Feb 23 16:47:41 2004 (puzin) .Role = Caster +Mon Feb 23 16:48:02 2004 (puzin) .Role = Harvester +Mon Feb 23 20:28:38 2004 (puzin) .PreMemorizedSentences1[2].Memory Type = Harvest +Mon Feb 23 20:28:38 2004 (puzin) .PreMemorizedSentences2[2].Memory Type = Harvest +Mon Feb 23 20:28:38 2004 (puzin) .PreMemorizedSentences2[3].Memory Type = Harvest +Mon Feb 23 20:28:38 2004 (puzin) .PreMemorizedSentences2[4].Memory Type = Harvest +Mon Feb 23 20:28:38 2004 (puzin) .PreMemorizedSentences3[2].Memory Type = Harvest +Mon Feb 23 20:28:38 2004 (puzin) .PreMemorizedSentences3[3].Memory Type = Harvest +Mon Feb 23 20:28:38 2004 (puzin) .PreMemorizedSentences3[4].Memory Type = Harvest +Mon Feb 23 20:28:38 2004 (puzin) .PreMemorizedSentences3[5].Memory Type = Harvest +Mon Feb 23 20:28:38 2004 (puzin) .PreMemorizedSentences3[6].Memory Type = Harvest +Fri Aug 13 18:40:32 2004 (puzin) .StartEquipment1.HandR.Item = itforage.sitem +Fri Aug 13 18:40:32 2004 (puzin) .StartEquipment1.HandR.Quality = 1 +Fri Aug 13 18:40:42 2004 (puzin) .StartEquipment2.HandR.Item = itforage.sitem +Fri Aug 13 18:40:42 2004 (puzin) .StartEquipment2.HandR.Quality = 1 +Fri Aug 13 18:40:51 2004 (puzin) .StartEquipment3.HandR.Item = itforage.sitem +Fri Aug 13 18:40:51 2004 (puzin) .StartEquipment3.HandR.Quality = 1 +Fri Aug 13 19:18:44 2004 (puzin) .StartEquipment2.HandR.Item = +Fri Aug 13 19:18:44 2004 (puzin) .StartEquipment2.HandR.Quality = +Fri Aug 13 19:19:00 2004 (puzin) .StartEquipment3.HandR.Item = +Fri Aug 13 19:19:00 2004 (puzin) .StartEquipment3.HandR.Quality = +Thu Feb 02 18:55:17 2006 (berenguier) formName Deleted = + diff --git a/leveldesign/Game_elem/CreatePerso/_parent/_magician.starting_role b/leveldesign/Game_elem/CreatePerso/_parent/_magician.starting_role new file mode 100644 index 0000000..40ae797 --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/_parent/_magician.starting_role @@ -0,0 +1,385 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Sun Sep 21 05:16:47 2003 (saffray) .Race = matis +Sun Sep 21 05:16:47 2003 (saffray) .Role = fighter +Sun Sep 21 05:17:09 2003 (saffray) .Race = fyros +Sun Sep 21 05:17:23 2003 (saffray) .Race = tryker +Sun Sep 21 05:17:36 2003 (saffray) .Race = zorai +Sun Sep 21 05:18:19 2003 (saffray) .Race = fyros +Sun Sep 21 05:18:19 2003 (saffray) .Role = magician +Sun Sep 21 05:18:37 2003 (saffray) .Race = matis +Mon Sep 22 18:09:49 2003 (saffray) .PreMemorizedSentences[0].Sabrina Phrase = abm_blunt_dmg_1.sphrase +Mon Sep 22 18:09:49 2003 (saffray) .PreMemorizedSentences[1].Sabrina Phrase = abm_slas_dmg_1.sphrase +Mon Sep 22 18:09:49 2003 (saffray) .PreMemorizedSentences[2].Sabrina Phrase = abm_pierce_dmg_1.sphrase +Mon Sep 22 18:09:49 2003 (saffray) formName Resized = 3 +Mon Sep 22 18:10:17 2003 (saffray) .PreMemorizedSentences[1].Sabrina Phrase = abm_slash_dmg_1.sphrase +Mon Sep 22 19:54:56 2003 (saffray) .PreMemorizedSentences[0].Memory Type = EmptyHand +Mon Sep 22 19:54:56 2003 (saffray) .PreMemorizedSentences[1].Memory Type = EmptyHand +Mon Sep 22 19:54:56 2003 (saffray) .PreMemorizedSentences[2].Memory Type = EmptyHand +Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Arms.Color = From Item (Item must NOT be in UserColor) +Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Arms.Item = refugee_sleeves_red.sitem +Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Body.Color = From Item (Item must NOT be in UserColor) +Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Body.Item = refugee_vest_red.sitem +Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Feet.Color = From Item (Item must NOT be in UserColor) +Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Feet.Item = refugee_boots_red.sitem +Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Hands.Color = From Item (Item must NOT be in UserColor) +Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Hands.Item = refugee_gloves_red.sitem +Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Legs.Color = From Item (Item must NOT be in UserColor) +Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Legs.Item = refugee_pants_red.sitem +Wed Sep 24 14:30:32 2003 (coutelas) .Race = +Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Arms.Quality = 5 +Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Body.Quality = 5 +Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Feet.Quality = 5 +Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Hands.Quality = 5 +Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Head.Quality = 5 +Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Legs.Quality = 5 +Mon Feb 23 16:47:41 2004 (puzin) .Role = Caster +Mon Feb 23 17:11:20 2004 (puzin) .PreMemorizedSentences1[2] Renamed = self heal +Mon Feb 23 17:11:20 2004 (puzin) .PreMemorizedSentences1[2].Sabrina Phrase = abm_mt_self_heal_00005.sphrase +Mon Feb 23 17:11:20 2004 (puzin) formName Resized = 3 +Mon Feb 23 17:11:39 2004 (puzin) .PreMemorizedSentences2[2] Renamed = self heal +Mon Feb 23 17:11:39 2004 (puzin) .PreMemorizedSentences2[2].Sabrina Phrase = abm_mt_self_heal_00005.sphrase +Mon Feb 23 17:11:39 2004 (puzin) formName Resized = 3 +Mon Feb 23 17:11:53 2004 (puzin) .PreMemorizedSentences3[2] Renamed = self heal +Mon Feb 23 17:11:53 2004 (puzin) .PreMemorizedSentences3[2].Sabrina Phrase = abm_mt_self_heal_00005.sphrase +Mon Feb 23 17:11:53 2004 (puzin) formName Resized = 3 +Mon Feb 23 17:12:14 2004 (puzin) .PreMemorizedSentences2[3] Renamed = heal +Mon Feb 23 17:12:14 2004 (puzin) .PreMemorizedSentences2[3].Sabrina Phrase = abm_mt_heal_00005.sphrase +Mon Feb 23 17:12:14 2004 (puzin) formName Resized = 5 +Mon Feb 23 17:12:22 2004 (puzin) .PreMemorizedSentences3[3] Renamed = heal +Mon Feb 23 17:12:22 2004 (puzin) .PreMemorizedSentences3[3].Sabrina Phrase = abm_mt_heal_00005.sphrase +Mon Feb 23 17:12:22 2004 (puzin) formName Resized = 5 +Mon Feb 23 17:12:40 2004 (puzin) .PreMemorizedSentences2[4] Renamed = acid +Mon Feb 23 17:12:40 2004 (puzin) .PreMemorizedSentences2[4].Sabrina Phrase = abm_mt_acid_00003.sphrase +Mon Feb 23 17:12:40 2004 (puzin) .PreMemorizedSentences3[4] Renamed = acid +Mon Feb 23 17:12:40 2004 (puzin) .PreMemorizedSentences3[4].Sabrina Phrase = abm_mt_acid_00003.sphrase +Mon Feb 23 17:13:00 2004 (puzin) .PreMemorizedSentences3[5] Renamed = fear +Mon Feb 23 17:13:00 2004 (puzin) .PreMemorizedSentences3[5].Sabrina Phrase = abm_ml_fear_00010.sphrase +Mon Feb 23 17:13:00 2004 (puzin) formName Resized = 7 +Mon Feb 23 17:13:11 2004 (puzin) .PreMemorizedSentences3[6] Renamed = root +Mon Feb 23 17:13:11 2004 (puzin) .PreMemorizedSentences3[6].Sabrina Phrase = abm_ml_root_00010.sphrase +Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences1[0].Memory Type = EmptyHand +Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences1[1].Memory Type = EmptyHand +Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences1[2].Memory Type = EmptyHand +Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences2[0].Memory Type = EmptyHand +Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences2[1].Memory Type = EmptyHand +Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences2[2].Memory Type = EmptyHand +Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences2[3].Memory Type = EmptyHand +Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences2[4].Memory Type = EmptyHand +Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences3[0].Memory Type = EmptyHand +Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences3[1].Memory Type = EmptyHand +Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences3[2].Memory Type = EmptyHand +Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences3[3].Memory Type = EmptyHand +Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences3[4].Memory Type = EmptyHand +Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences3[5].Memory Type = EmptyHand +Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences3[6].Memory Type = EmptyHand +Wed Jun 02 18:54:39 2004 (coutelas) formName Deleted = +Tue Jun 22 11:48:39 2004 (coutelas) .StartEquipment1.Hands.Item = iccm2ms.sitem +Tue Jun 22 11:48:39 2004 (coutelas) .StartEquipment2.Hands.Item = iccm2ms.sitem +Tue Jun 22 11:48:39 2004 (coutelas) .StartEquipment3.Hands.Item = iccm2ms.sitem +Tue Jun 22 11:50:18 2004 (coutelas) .StartEquipment1.HandR.Item = iccm2ms.sitem +Tue Jun 22 11:50:18 2004 (coutelas) .StartEquipment1.Hands.Item = +Tue Jun 22 11:50:18 2004 (coutelas) .StartEquipment2.HandR.Item = iccm2ms.sitem +Tue Jun 22 11:50:18 2004 (coutelas) .StartEquipment2.Hands.Item = +Tue Jun 22 11:50:18 2004 (coutelas) .StartEquipment3.HandR.Item = iccm2ms.sitem +Tue Jun 22 11:50:18 2004 (coutelas) .StartEquipment3.Hands.Item = +Tue Jun 22 11:51:24 2004 (coutelas) .StartEquipment1.HandR.Quality = 1 +Tue Jun 22 11:51:24 2004 (coutelas) .StartEquipment2.HandR.Quality = 1 +Tue Jun 22 11:51:24 2004 (coutelas) .StartEquipment3.HandR.Quality = 1 +Thu Jul 15 11:44:11 2004 (coutelas) .StartEquipment1.HandR.Quality = 10 +Thu Jul 15 11:44:26 2004 (coutelas) .StartEquipment2.HandR.Quality = 10 +Thu Jul 15 11:45:04 2004 (coutelas) .StartEquipment3.HandR.Quality = 10 +Fri Aug 13 19:19:54 2004 (puzin) .StartEquipment2.HandR.Item = +Fri Aug 13 19:19:54 2004 (puzin) .StartEquipment2.HandR.Quality = +Fri Aug 13 19:19:54 2004 (puzin) .StartEquipment3.HandR.Item = +Fri Aug 13 19:19:54 2004 (puzin) .StartEquipment3.HandR.Quality = +Thu Feb 02 18:52:50 2006 (berenguier) .PreMemorizedSentences2[26] Renamed = fear +Thu Feb 02 18:52:50 2006 (berenguier) .PreMemorizedSentences2[26].Sabrina Phrase = abm_ml_fear_00010.sphrase + diff --git a/leveldesign/Game_elem/CreatePerso/_parent/_matis.starting_role b/leveldesign/Game_elem/CreatePerso/_parent/_matis.starting_role new file mode 100644 index 0000000..561c92f --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/_parent/_matis.starting_role @@ -0,0 +1,11 @@ + +
+ + + + + + + + Mon Feb 23 18:01:20 2004 (puzin) .Race = fyros + diff --git a/leveldesign/Game_elem/CreatePerso/_parent/_parent.starting_role b/leveldesign/Game_elem/CreatePerso/_parent/_parent.starting_role new file mode 100644 index 0000000..33b86a2 --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/_parent/_parent.starting_role @@ -0,0 +1,271 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Mon Feb 23 15:10:31 2004 (puzin) +Mon Feb 23 16:06:01 2004 (puzin) .StartEquipment1.Feet.Item = icrabe.sitem +Mon Feb 23 16:06:39 2004 (puzin) .StartEquipment1.Hands.Item = icrage.sitem +Mon Feb 23 16:07:09 2004 (puzin) .StartEquipment1.Legs.Item = icrape.sitem +Mon Feb 23 16:07:31 2004 (puzin) .StartEquipment1.Arms.Item = icrase.sitem +Mon Feb 23 16:07:42 2004 (puzin) .StartEquipment1.Body.Item = icrave.sitem +Mon Feb 23 16:10:01 2004 (puzin) formName Pasted = +Mon Feb 23 20:08:52 2004 (puzin) .StartEquipment1.Body.Quality = 1 +Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment2.Arms.Item = +Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment2.Arms.Quality = +Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment2.Body.Item = +Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment2.Body.Quality = +Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment2.Feet.Item = +Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment2.Feet.Quality = +Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment2.Hands.Item = +Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment2.Hands.Quality = +Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment2.Legs.Item = +Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment2.Legs.Quality = +Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment3.Arms.Item = +Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment3.Arms.Quality = +Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment3.Body.Item = +Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment3.Body.Quality = +Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment3.Feet.Item = +Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment3.Feet.Quality = +Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment3.Hands.Item = +Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment3.Hands.Quality = +Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment3.Legs.Item = +Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment3.Legs.Quality = +Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.AnkleL.Quality = 0 +Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.AnkleR.Quality = 0 +Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.EarL.Quality = 0 +Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.EarR.Quality = 0 +Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.Face.Quality = 0 +Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.FingerL.Quality = 0 +Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.FingerR.Quality = 0 +Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.HandL.Quality = 0 +Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.HandR.Quality = 0 +Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.Head.Quality = 0 +Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.Headdress.Quality = 0 +Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.Neck.Quality = 0 +Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.WristL.Quality = 0 +Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.WristR.Quality = 0 +Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.AnkleL.Quality = 0 +Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.AnkleR.Quality = 0 +Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.Arms.Quality = 0 +Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.Body.Quality = 0 +Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.EarL.Quality = 0 +Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.EarR.Quality = 0 +Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.Face.Quality = 0 +Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.Feet.Quality = 0 +Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.FingerL.Quality = 0 +Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.FingerR.Quality = 0 +Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.HandL.Quality = 0 +Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.HandR.Quality = 0 +Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.Hands.Quality = 0 +Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.Head.Quality = 0 +Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.Headdress.Quality = 0 +Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.Legs.Quality = 0 +Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.Neck.Quality = 0 +Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.WristL.Quality = 0 +Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.WristR.Quality = 0 +Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.AnkleL.Quality = 0 +Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.AnkleR.Quality = 0 +Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.Arms.Quality = 0 +Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.Body.Quality = 0 +Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.EarL.Quality = 0 +Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.EarR.Quality = 0 +Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.Face.Quality = 0 +Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.Feet.Quality = 0 +Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.FingerL.Quality = 0 +Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.FingerR.Quality = 0 +Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.HandL.Quality = 0 +Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.HandR.Quality = 0 +Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.Hands.Quality = 0 +Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.Head.Quality = 0 +Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.Headdress.Quality = 0 +Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.Legs.Quality = 0 +Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.Neck.Quality = 0 +Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.WristL.Quality = 0 +Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.WristR.Quality = 0 + diff --git a/leveldesign/Game_elem/CreatePerso/_parent/_parent_attacks.race_stats b/leveldesign/Game_elem/CreatePerso/_parent/_parent_attacks.race_stats new file mode 100644 index 0000000..cee9ab9 --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/_parent/_parent_attacks.race_stats @@ -0,0 +1,253 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Feb 19 15:10:13 2004 (vizerie) .attack_list0 = magic_cur_homin.attack_list +Thu Feb 19 15:10:13 2004 (vizerie) .attack_list1 = magic_off_homin.attack_list +Thu Feb 19 15:10:13 2004 (vizerie) .attack_list2 = melee.attack_list +Thu Feb 19 15:10:13 2004 (vizerie) .attack_list3 = range.attack_list + diff --git a/leveldesign/Game_elem/CreatePerso/_parent/_tryker.starting_role b/leveldesign/Game_elem/CreatePerso/_parent/_tryker.starting_role new file mode 100644 index 0000000..78abdcc --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/_parent/_tryker.starting_role @@ -0,0 +1,11 @@ + +
+ + + + + + + + Mon Feb 23 18:01:20 2004 (puzin) .Race = fyros + diff --git a/leveldesign/Game_elem/CreatePerso/_parent/_zorai.starting_role b/leveldesign/Game_elem/CreatePerso/_parent/_zorai.starting_role new file mode 100644 index 0000000..c51a8dc --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/_parent/_zorai.starting_role @@ -0,0 +1,11 @@ + +
+ + + + + + + + Mon Feb 23 18:01:20 2004 (puzin) .Race = fyros + diff --git a/leveldesign/Game_elem/CreatePerso/fyros.race_stats b/leveldesign/Game_elem/CreatePerso/fyros.race_stats new file mode 100644 index 0000000..337d923 --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/fyros.race_stats @@ -0,0 +1,172 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Fri Sep 27 11:26:02 2002 (simon) .Characteristics.Agility = 30 +Fri Sep 27 11:26:02 2002 (simon) .Characteristics.Charisme = 20 +Fri Sep 27 11:26:02 2002 (simon) .Characteristics.Constitution = 35 +Fri Sep 27 11:26:02 2002 (simon) .Characteristics.Empathie = 30 +Fri Sep 27 11:26:02 2002 (simon) .Characteristics.Intelligence = 20 +Fri Sep 27 11:26:02 2002 (simon) .Characteristics.Perception = 30 +Fri Sep 27 11:26:02 2002 (simon) .Characteristics.Strength = 30 +Fri Sep 27 11:26:02 2002 (simon) .Characteristics.WellBalanced = 30 +Fri Sep 27 11:26:02 2002 (simon) .Gender = Male +Fri Sep 27 11:26:02 2002 (simon) .Race = fyros +Fri Sep 27 11:26:02 2002 (simon) .Scores.DiseaseResist = 10 +Fri Sep 27 11:26:02 2002 (simon) .Scores.HitPoints = "Characteristics.Constitution" +Fri Sep 27 11:26:02 2002 (simon) .Scores.HitPointsRegenerate = "Scores.HitPoints"/100+1 +Fri Sep 27 11:26:02 2002 (simon) .Scores.ImpactResist = 10 +Fri Sep 27 11:26:02 2002 (simon) .Scores.MagicResist = 10 +Fri Sep 27 11:26:02 2002 (simon) .Scores.MagicResistRegenerate = 0 +Fri Sep 27 11:26:02 2002 (simon) .Scores.Sap = ("Characteristics.Intelligence"+"Characteristics.WellBalanced")/2 +Fri Sep 27 11:26:02 2002 (simon) .Scores.Stamina = ("Characteristics.Constitution"+"Characteristics.Strength")/2 +Fri Sep 27 11:26:02 2002 (simon) .Scores.StaminaRegenerate = "Basics.Scores.Stamina"/100 +Fri Sep 27 11:26:02 2002 (simon) .Scores.TechnoResist = 10 +Fri Sep 27 11:30:19 2002 (simon) .Scores.FearResist = 10 +Fri Sep 27 11:30:19 2002 (simon) .Scores.SapRegenerate = "Scores.Sap"/100+1 +Fri Sep 27 11:30:19 2002 (simon) .Scores.StaminaRegenerate = "Scores.Stamina"/100+1 +Wed Oct 02 16:25:29 2002 (mauduit) .DefaultEquipment.Female equipment.AnimSetBaseName = fy_hof +Wed Oct 02 16:25:29 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultArms = fy_underwear_armpad.sitem +Wed Oct 02 16:25:29 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultChest = fy_underwear_gilet.sitem +Wed Oct 02 16:25:29 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultFace = fy_visage.sitem +Wed Oct 02 16:25:29 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultFeet = fy_underwear_bottes.sitem +Wed Oct 02 16:25:29 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultHair = fy_cheveux_medium01.sitem +Wed Oct 02 16:25:29 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultHands = fy_underwear_hand.sitem +Wed Oct 02 16:25:29 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultLegs = fy_underwear_pantabottes.sitem +Wed Oct 02 16:25:29 2002 (mauduit) .DefaultEquipment.Female equipment.Skel = FY_HOF_skel.skel +Wed Oct 02 16:25:29 2002 (mauduit) .DefaultEquipment.Male equipment.AnimSetBaseName = fy_hom +Wed Oct 02 16:25:29 2002 (mauduit) .DefaultEquipment.Male equipment.Skel = FY_HOM_skel.skel +Wed Oct 02 16:25:29 2002 (mauduit) formName Pasted = +Mon Oct 07 14:50:28 2002 (puzin) .Skin = fyros +Fri Oct 25 14:31:16 2002 (receveur) Form Parents = +Wed Oct 30 10:59:32 2002 (mauduit) .DefaultEquipment.Female equipment.LodCharacterName = FY_HOF_LOD +Wed Oct 30 10:59:32 2002 (mauduit) .DefaultEquipment.Male equipment.LodCharacterName = FY_HOM_LOD +Tue Feb 25 15:16:40 2003 (favre) .Characteristics.Will = 35 +Tue May 06 18:47:49 2003 (favre) .Scores.HitPointsRegenerate = +Tue May 06 18:47:49 2003 (favre) .Scores.SapRegenerate = +Tue May 06 18:47:49 2003 (favre) .Scores.StaminaRegenerate = +Mon Aug 25 16:05:38 2003 (saffray) .Scores.HitPoints = 140 +Mon Aug 25 16:05:38 2003 (saffray) .Scores.HitPointsRegenerateRate = 1.0 +Mon Aug 25 16:05:38 2003 (saffray) .Scores.Sap = 60 +Mon Aug 25 16:05:38 2003 (saffray) .Scores.SapRegenerateRate = 1 +Mon Aug 25 16:05:38 2003 (saffray) .Scores.Stamina = 140 +Mon Aug 25 16:05:38 2003 (saffray) .Scores.StaminaRegenerateRate = 1 +Fri Oct 03 19:11:58 2003 (saffray) .DefaultEquipment.Female equipment.DefaultArms = igfau.sitem +Fri Oct 03 19:11:58 2003 (saffray) .DefaultEquipment.Female equipment.DefaultChest = igfvu.sitem +Fri Oct 03 19:11:58 2003 (saffray) .DefaultEquipment.Female equipment.DefaultFeet = igfbu.sitem +Fri Oct 03 19:11:58 2003 (saffray) .DefaultEquipment.Female equipment.DefaultHands = igfgu.sitem +Fri Oct 03 19:11:58 2003 (saffray) .DefaultEquipment.Female equipment.DefaultLegs = igfpu.sitem +Fri Oct 03 19:12:30 2003 (saffray) .DefaultEquipment.Male equipment.DefaultArms = igfau.sitem +Fri Oct 03 19:12:30 2003 (saffray) .DefaultEquipment.Male equipment.DefaultChest = igfvu.sitem +Fri Oct 03 19:12:30 2003 (saffray) .DefaultEquipment.Male equipment.DefaultFeet = igfbu.sitem +Fri Oct 03 19:12:30 2003 (saffray) .DefaultEquipment.Male equipment.DefaultHands = igfgu.sitem +Fri Oct 03 19:12:30 2003 (saffray) .DefaultEquipment.Male equipment.DefaultLegs = igfpu.sitem +Mon Feb 09 11:36:15 2004 (besson) .DefaultEquipment.Male equipment.MorphTargetMin0 = -100.0 +Mon Feb 09 11:36:15 2004 (besson) .DefaultEquipment.Male equipment.MorphTargetMin1 = -100.0 +Mon Feb 09 11:36:15 2004 (besson) .DefaultEquipment.Male equipment.MorphTargetMin2 = -100.0 +Mon Feb 09 11:36:15 2004 (besson) .DefaultEquipment.Male equipment.MorphTargetMin3 = -100.0 +Mon Feb 09 11:36:15 2004 (besson) .DefaultEquipment.Male equipment.MorphTargetMin4 = -100.0 +Mon Feb 09 11:36:15 2004 (besson) .DefaultEquipment.Male equipment.MorphTargetMin5 = -100.0 +Mon Feb 09 11:36:15 2004 (besson) .DefaultEquipment.Male equipment.MorphTargetMin6 = -100.0 +Mon Feb 09 11:36:15 2004 (besson) .DefaultEquipment.Male equipment.MorphTargetMin7 = -100.0 +Mon Feb 09 15:09:30 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin0 = -70 +Mon Feb 09 15:09:30 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin1 = -70 +Mon Feb 09 15:09:30 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin2 = -50 +Mon Feb 09 15:09:30 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin3 = -55 +Mon Feb 09 15:09:30 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin4 = -40 +Mon Feb 09 15:09:30 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin5 = -70 +Mon Feb 09 15:09:30 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin6 = -20 +Mon Feb 09 15:09:30 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin7 = -50 +Mon Feb 09 15:10:37 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin0 = -55 +Mon Feb 09 15:10:37 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin1 = -70 +Mon Feb 09 15:10:37 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin2 = -40 +Mon Feb 09 15:10:37 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin3 = -80 +Mon Feb 09 15:10:37 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin4 = -25 +Mon Feb 09 15:10:37 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin5 = -55 +Mon Feb 09 15:10:37 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin6 = -30 +Mon Feb 09 15:10:37 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin7 = -40 +Mon Jan 31 11:47:41 2005 (peloille) .DefaultEquipment.Female equipment.MorphTargetMin7 = 0.0 +Mon Jan 31 11:47:41 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZHigh = 3.3 +Mon Jan 31 11:47:41 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZLow = 1.15 +Mon Jan 31 11:47:41 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZNormal = 2.0 +Mon Jan 31 11:49:19 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZNormal = 1.85 +Mon Jan 31 11:52:01 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZHigh = 3.35 +Mon Jan 31 11:52:01 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZLow = 1.0 +Mon Jan 31 11:52:01 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZNormal = 2.0 +Mon Jan 31 14:07:17 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZNormal = 2.5 +Tue Feb 01 14:38:53 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZHigh = 3.0 +Tue Feb 01 14:38:53 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZHigh = 3.2 +Tue Feb 01 14:38:53 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZLow = 0.9 +Tue Feb 01 14:38:53 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZNormal = 1.9 +Tue Feb 01 14:40:31 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZNormal = 1.9 + diff --git a/leveldesign/Game_elem/CreatePerso/fyros_craftsman.starting_role b/leveldesign/Game_elem/CreatePerso/fyros_craftsman.starting_role new file mode 100644 index 0000000..49e3af1 --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/fyros_craftsman.starting_role @@ -0,0 +1,301 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Mon Feb 23 15:10:31 2004 (puzin) .PreMemorizedSentences1[0].Sabrina Phrase = abf01.sphrase +Mon Feb 23 15:10:31 2004 (puzin) formName Resized = 1 +Mon Feb 23 15:11:06 2004 (puzin) .PreMemorizedSentences1[0] Renamed = default atk +Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1] Renamed = power +Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1].Sabrina Phrase = abe_use_item_power.sphrase +Mon Feb 23 15:11:58 2004 (puzin) formName Resized = 2 +Mon Feb 23 16:45:39 2004 (puzin) Form Parents = + diff --git a/leveldesign/Game_elem/CreatePerso/fyros_fighter.starting_role b/leveldesign/Game_elem/CreatePerso/fyros_fighter.starting_role new file mode 100644 index 0000000..76316d4 --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/fyros_fighter.starting_role @@ -0,0 +1,17 @@ + +
+ + + + + + + + + Mon Feb 23 15:10:31 2004 (puzin) +Mon Feb 23 17:46:19 2004 (puzin) .StartEquipment1.HandR.Item = icfm1pd.sitem +Mon Feb 23 17:48:44 2004 (puzin) .StartEquipment1.HandR.Item = icfm1pd.sitem +Mon Feb 23 17:48:44 2004 (puzin) .StartEquipment2.HandR.Item = icfm1pd.sitem +Mon Feb 23 17:48:48 2004 (puzin) .StartEquipment3.HandR.Item = icfm1pd.sitem +Tue Aug 17 16:08:44 2004 (puzin) Form Parents = + diff --git a/leveldesign/Game_elem/CreatePerso/fyros_harvester.starting_role b/leveldesign/Game_elem/CreatePerso/fyros_harvester.starting_role new file mode 100644 index 0000000..c930a74 --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/fyros_harvester.starting_role @@ -0,0 +1,18 @@ + +
+ + + + + + + + + Mon Feb 23 15:10:31 2004 (puzin) .PreMemorizedSentences1[0].Sabrina Phrase = abf01.sphrase +Mon Feb 23 15:10:31 2004 (puzin) formName Resized = 1 +Mon Feb 23 15:11:06 2004 (puzin) .PreMemorizedSentences1[0] Renamed = default atk +Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1] Renamed = power +Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1].Sabrina Phrase = abe_use_item_power.sphrase +Mon Feb 23 15:11:58 2004 (puzin) formName Resized = 2 +Mon Feb 23 16:45:31 2004 (puzin) Form Parents = + diff --git a/leveldesign/Game_elem/CreatePerso/fyros_magician.starting_role b/leveldesign/Game_elem/CreatePerso/fyros_magician.starting_role new file mode 100644 index 0000000..65c4071 --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/fyros_magician.starting_role @@ -0,0 +1,18 @@ + +
+ + + + + + + + + Mon Feb 23 15:10:31 2004 (puzin) .PreMemorizedSentences1[0].Sabrina Phrase = abf01.sphrase +Mon Feb 23 15:10:31 2004 (puzin) formName Resized = 1 +Mon Feb 23 15:11:06 2004 (puzin) .PreMemorizedSentences1[0] Renamed = default atk +Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1] Renamed = power +Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1].Sabrina Phrase = abe_use_item_power.sphrase +Mon Feb 23 15:11:58 2004 (puzin) formName Resized = 2 +Mon Feb 23 16:45:25 2004 (puzin) Form Parents = + diff --git a/leveldesign/Game_elem/CreatePerso/matis.race_stats b/leveldesign/Game_elem/CreatePerso/matis.race_stats new file mode 100644 index 0000000..5563b0f --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/matis.race_stats @@ -0,0 +1,176 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Fri Sep 27 11:45:01 2002 (simon) .Characteristics.Agility = 30 +Fri Sep 27 11:45:01 2002 (simon) .Characteristics.Constitution = 35 +Fri Sep 27 11:45:01 2002 (simon) .Characteristics.Empathie = 30 +Fri Sep 27 11:45:01 2002 (simon) .Characteristics.Perception = 30 +Fri Sep 27 11:45:01 2002 (simon) .Characteristics.Strength = 30 +Fri Sep 27 11:45:01 2002 (simon) .Characteristics.WellBalanced = 20 +Fri Sep 27 11:45:01 2002 (simon) .Characteristics.Will = 30 +Fri Sep 27 11:45:01 2002 (simon) .Race = matis +Fri Sep 27 11:45:01 2002 (simon) .Scores.DiseaseResist = 10 +Fri Sep 27 11:45:01 2002 (simon) .Scores.FearResist = 10 +Fri Sep 27 11:45:01 2002 (simon) .Scores.HitPoints = "Characteristics.Constitution" +Fri Sep 27 11:45:01 2002 (simon) .Scores.HitPointsRegenerate = "Scores.HitPoints"/100+1 +Fri Sep 27 11:45:01 2002 (simon) .Scores.ImpactResist = 10 +Fri Sep 27 11:45:01 2002 (simon) .Scores.MagicResistRegenerate = 10 +Fri Sep 27 11:45:01 2002 (simon) .Scores.Sap = ("Characteristics.Intelligence"+"Characteristics.WellBalanced")/2 +Fri Sep 27 11:45:01 2002 (simon) .Scores.SapRegenerate = "Scores.Sap"/100+1 +Fri Sep 27 11:45:01 2002 (simon) .Scores.Stamina = ("Characteristics.Constitution"+"Characteristics.Strength")/2 +Fri Sep 27 11:45:01 2002 (simon) .Scores.StaminaRegenerate = "Scores.Stamina"/100+1 +Fri Sep 27 11:45:01 2002 (simon) .Scores.TechnoResist = 10 +Wed Oct 02 16:28:34 2002 (mauduit) .DefaultEquipment.Female equipment.AnimSetBaseName = fy_hof +Wed Oct 02 16:28:34 2002 (mauduit) .DefaultEquipment.Female equipment.Skel = MA_HOF_skel.skel +Wed Oct 02 16:28:34 2002 (mauduit) .DefaultEquipment.Male equipment.AnimSetBaseName = fy_hom +Wed Oct 02 16:28:34 2002 (mauduit) .DefaultEquipment.Male equipment.CharacterScalePos = 1.08 +Wed Oct 02 16:28:34 2002 (mauduit) .DefaultEquipment.Male equipment.DefaultArms = ma_underwear_armpad.sitem +Wed Oct 02 16:28:34 2002 (mauduit) .DefaultEquipment.Male equipment.DefaultChest = ma_underwear_gilet.sitem +Wed Oct 02 16:28:34 2002 (mauduit) .DefaultEquipment.Male equipment.DefaultFace = ma_visage.sitem +Wed Oct 02 16:28:34 2002 (mauduit) .DefaultEquipment.Male equipment.DefaultFeet = ma_underwear_bottes.sitem +Wed Oct 02 16:28:34 2002 (mauduit) .DefaultEquipment.Male equipment.DefaultHair = ma_cheveux_medium01.sitem +Wed Oct 02 16:28:34 2002 (mauduit) .DefaultEquipment.Male equipment.DefaultHands = ma_underwear_hand.sitem +Wed Oct 02 16:28:34 2002 (mauduit) .DefaultEquipment.Male equipment.DefaultLegs = ma_underwear_pantabottes.sitem +Wed Oct 02 16:28:34 2002 (mauduit) .DefaultEquipment.Male equipment.Skel = MA_HOM_skel.skel +Wed Oct 02 16:28:34 2002 (mauduit) formName Pasted = +Fri Oct 04 11:57:01 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultHair = ma_cheveux02.sitem +Fri Oct 04 11:57:10 2002 (mauduit) .DefaultEquipment.Male equipment.DefaultHair = ma_cheveux02.sitem +Fri Oct 04 11:57:28 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultHair = ma_cheveux01.sitem +Fri Oct 04 11:57:28 2002 (mauduit) .DefaultEquipment.Male equipment.DefaultHair = ma_cheveux01.sitem +Mon Oct 07 14:50:38 2002 (puzin) .Skin = matis +Fri Oct 25 14:31:10 2002 (receveur) Form Parents = +Wed Oct 30 10:59:16 2002 (mauduit) .DefaultEquipment.Female equipment.LodCharacterName = MA_HOF_LOD +Wed Oct 30 10:59:16 2002 (mauduit) .DefaultEquipment.Male equipment.LodCharacterName = MA_HOM_LOD +Mon Jan 06 15:45:20 2003 (favre) .Characteristics.Charisme = 35 +Mon Jan 06 15:45:20 2003 (favre) .Characteristics.Constitution = 20 +Mon Jan 06 15:45:20 2003 (favre) .Characteristics.Intelligence = 35 +Tue May 06 18:47:07 2003 (favre) .Scores.HitPointsRegenerate = +Tue May 06 18:47:07 2003 (favre) .Scores.SapRegenerate = +Tue May 06 18:47:07 2003 (favre) .Scores.StaminaRegenerate = +Tue May 06 18:48:37 2003 (favre) .Scores.HitPointsRegenerate = "Scores.HitPoints"/10+1 +Tue May 06 18:48:37 2003 (favre) .Scores.StaminaRegenerate = "Scores.Stamina"/12+1 +Mon Aug 25 16:06:44 2003 (saffray) .Scores.HitPoints = 110 +Mon Aug 25 16:06:44 2003 (saffray) .Scores.HitPointsRegenerateRate = 1.0 +Mon Aug 25 16:06:44 2003 (saffray) .Scores.Sap = 90 +Mon Aug 25 16:06:44 2003 (saffray) .Scores.SapRegenerateRate = 1.0 +Mon Aug 25 16:06:44 2003 (saffray) .Scores.Stamina = 110 +Mon Aug 25 16:06:44 2003 (saffray) .Scores.StaminaRegenerateRate = 1.0 +Mon Aug 25 16:07:20 2003 (saffray) .Scores.Sap = 100 +Fri Oct 03 19:11:26 2003 (saffray) .DefaultEquipment.Female equipment.DefaultArms = igmau.sitem +Fri Oct 03 19:11:26 2003 (saffray) .DefaultEquipment.Female equipment.DefaultChest = igmvu.sitem +Fri Oct 03 19:11:26 2003 (saffray) .DefaultEquipment.Female equipment.DefaultFeet = igmbu.sitem +Fri Oct 03 19:11:26 2003 (saffray) .DefaultEquipment.Female equipment.DefaultHands = igmgu.sitem +Fri Oct 03 19:11:26 2003 (saffray) .DefaultEquipment.Female equipment.DefaultLegs = igmpu.sitem +Fri Oct 03 19:11:26 2003 (saffray) .DefaultEquipment.Male equipment.DefaultArms = igmau.sitem +Fri Oct 03 19:11:26 2003 (saffray) .DefaultEquipment.Male equipment.DefaultChest = igmvu.sitem +Fri Oct 03 19:11:26 2003 (saffray) .DefaultEquipment.Male equipment.DefaultFeet = igmbu.sitem +Fri Oct 03 19:11:26 2003 (saffray) .DefaultEquipment.Male equipment.DefaultHands = igmgu.sitem +Fri Oct 03 19:11:26 2003 (saffray) .DefaultEquipment.Male equipment.DefaultLegs = igmpu.sitem +Mon Feb 09 15:12:05 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin0 = -70 +Mon Feb 09 15:12:05 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin1 = -70 +Mon Feb 09 15:12:05 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin2 = -75 +Mon Feb 09 15:12:05 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin3 = -75 +Mon Feb 09 15:12:05 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin4 = -60 +Mon Feb 09 15:12:05 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin5 = -70 +Mon Feb 09 15:12:05 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin6 = -20 +Mon Feb 09 15:12:05 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin7 = -90 +Mon Feb 09 15:13:17 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin0 = -80 +Mon Feb 09 15:13:17 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin1 = -75 +Mon Feb 09 15:13:17 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin2 = -30 +Mon Feb 09 15:13:17 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin3 = -50 +Mon Feb 09 15:13:17 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin4 = -80 +Mon Feb 09 15:13:17 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin5 = -85 +Mon Feb 09 15:13:17 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin6 = -20 +Mon Feb 09 15:13:17 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin7 = -50 +Wed Sep 08 11:09:34 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin5 = -70 +Wed Oct 13 11:45:43 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin1 = -45 +Wed Oct 13 11:45:43 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin5 = -50 +Mon Jan 31 12:29:59 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZHigh = 3.6 +Mon Jan 31 12:29:59 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZLow = 1.25 +Mon Jan 31 12:29:59 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZNormal = 2.0 +Mon Jan 31 12:32:34 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZLow = 1.1 +Mon Jan 31 12:32:34 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZNormal = 2.2 +Mon Jan 31 12:33:17 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZHigh = 3.6 +Tue Feb 01 14:45:36 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZHigh = 3.6 +Tue Feb 01 14:45:36 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZLow = 1.15 +Tue Feb 01 14:45:36 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZNormal = 1.9 +Tue Feb 01 14:45:36 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZNormal = 1.9 +Tue Feb 01 14:47:57 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZLow = 0.9 +Tue Feb 01 17:15:57 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZHigh = 2.8 +Tue Feb 01 17:15:57 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZHigh = 3.0 + diff --git a/leveldesign/Game_elem/CreatePerso/matis_craftsman.starting_role b/leveldesign/Game_elem/CreatePerso/matis_craftsman.starting_role new file mode 100644 index 0000000..0edbd5b --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/matis_craftsman.starting_role @@ -0,0 +1,298 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Mon Feb 23 15:10:31 2004 (puzin) +Mon Feb 23 16:59:17 2004 (puzin) Form Parents = +Mon Feb 23 17:32:57 2004 (puzin) .PreMemorizedSentences1[2].Sabrina Phrase = abcmaca01.sphrase +Mon Feb 23 17:37:46 2004 (puzin) .PreMemorizedSentences1[2].Memory Type = Craft + diff --git a/leveldesign/Game_elem/CreatePerso/matis_fighter.starting_role b/leveldesign/Game_elem/CreatePerso/matis_fighter.starting_role new file mode 100644 index 0000000..1a31a16 --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/matis_fighter.starting_role @@ -0,0 +1,15 @@ + +
+ + + + + + + + + Mon Feb 23 15:10:31 2004 (puzin) +Mon Feb 23 17:47:57 2004 (puzin) .StartEquipment1.HandR.Item = icmm1pd.sitem +Mon Feb 23 17:48:01 2004 (puzin) .StartEquipment2.HandR.Item = icmm1pd.sitem +Mon Feb 23 17:48:06 2004 (puzin) .StartEquipment3.HandR.Item = icmm1pd.sitem + diff --git a/leveldesign/Game_elem/CreatePerso/matis_harvester.starting_role b/leveldesign/Game_elem/CreatePerso/matis_harvester.starting_role new file mode 100644 index 0000000..1eabca4 --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/matis_harvester.starting_role @@ -0,0 +1,18 @@ + +
+ + + + + + + + + Mon Feb 23 15:10:31 2004 (puzin) .PreMemorizedSentences1[0].Sabrina Phrase = abf01.sphrase +Mon Feb 23 15:10:31 2004 (puzin) formName Resized = 1 +Mon Feb 23 15:11:06 2004 (puzin) .PreMemorizedSentences1[0] Renamed = default atk +Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1] Renamed = power +Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1].Sabrina Phrase = abe_use_item_power.sphrase +Mon Feb 23 15:11:58 2004 (puzin) formName Resized = 2 +Mon Feb 23 16:45:31 2004 (puzin) Form Parents = + diff --git a/leveldesign/Game_elem/CreatePerso/matis_magician.starting_role b/leveldesign/Game_elem/CreatePerso/matis_magician.starting_role new file mode 100644 index 0000000..1624538 --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/matis_magician.starting_role @@ -0,0 +1,18 @@ + +
+ + + + + + + + + Mon Feb 23 15:10:31 2004 (puzin) .PreMemorizedSentences1[0].Sabrina Phrase = abf01.sphrase +Mon Feb 23 15:10:31 2004 (puzin) formName Resized = 1 +Mon Feb 23 15:11:06 2004 (puzin) .PreMemorizedSentences1[0] Renamed = default atk +Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1] Renamed = power +Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1].Sabrina Phrase = abe_use_item_power.sphrase +Mon Feb 23 15:11:58 2004 (puzin) formName Resized = 2 +Mon Feb 23 16:45:25 2004 (puzin) Form Parents = + diff --git a/leveldesign/Game_elem/CreatePerso/tryker.race_stats b/leveldesign/Game_elem/CreatePerso/tryker.race_stats new file mode 100644 index 0000000..f1d272d --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/tryker.race_stats @@ -0,0 +1,172 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Fri Sep 27 11:37:24 2002 (simon) .Characteristics.Constitution = 30 +Fri Sep 27 11:37:24 2002 (simon) .Characteristics.Intelligence = 30 +Fri Sep 27 11:37:24 2002 (simon) .Characteristics.Strength = 20 +Fri Sep 27 11:37:24 2002 (simon) .Characteristics.WellBalanced = 30 +Fri Sep 27 11:37:24 2002 (simon) .Characteristics.Will = 20 +Fri Sep 27 11:37:24 2002 (simon) .Race = tryker +Fri Sep 27 11:37:24 2002 (simon) .Scores.DiseaseResist = 10 +Fri Sep 27 11:37:24 2002 (simon) .Scores.FearResist = 10 +Fri Sep 27 11:37:24 2002 (simon) .Scores.HitPoints = "Characteristics.Constitution" +Fri Sep 27 11:37:24 2002 (simon) .Scores.HitPointsRegenerate = "Scores.HitPoints"/100+1 +Fri Sep 27 11:37:24 2002 (simon) .Scores.ImpactResist = 10 +Fri Sep 27 11:37:24 2002 (simon) .Scores.MagicResistRegenerate = 10 +Fri Sep 27 11:37:24 2002 (simon) .Scores.Sap = ("Characteristics.Intelligence"+"Characteristics.WellBalanced")/2 +Fri Sep 27 11:37:24 2002 (simon) .Scores.SapRegenerate = "Scores.Sap"/100+1 +Fri Sep 27 11:37:24 2002 (simon) .Scores.Stamina = ("Characteristics.Constitution"+"Characteristics.Strength")/2 +Fri Sep 27 11:37:24 2002 (simon) .Scores.StaminaRegenerate = "Scores.Stamina"/100+1 +Fri Sep 27 11:37:24 2002 (simon) .Scores.TechnoResist = 10 +Wed Oct 02 16:30:47 2002 (mauduit) .DefaultEquipment.Female equipment.AnimSetBaseName = fy_hof +Wed Oct 02 16:30:47 2002 (mauduit) .DefaultEquipment.Female equipment.CharacterScalePos = 0.88 +Wed Oct 02 16:30:47 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultArms = tr_underwear_armpad.sitem +Wed Oct 02 16:30:47 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultChest = tr_underwear_gilet.sitem +Wed Oct 02 16:30:47 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultFace = tr_visage.sitem +Wed Oct 02 16:30:47 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultFeet = tr_underwear_bottes.sitem +Wed Oct 02 16:30:47 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultHair = tr_cheveux_medium01.sitem +Wed Oct 02 16:30:47 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultHands = tr_underwear_hand.sitem +Wed Oct 02 16:30:47 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultLegs = tr_underwear_pantabottes.sitem +Wed Oct 02 16:30:47 2002 (mauduit) .DefaultEquipment.Female equipment.Skel = TR_HOF_skel.skel +Wed Oct 02 16:30:47 2002 (mauduit) .DefaultEquipment.Male equipment.AnimSetBaseName = fy_hom +Wed Oct 02 16:30:47 2002 (mauduit) .DefaultEquipment.Male equipment.Skel = TR_HOM_skel.skel +Wed Oct 02 16:30:47 2002 (mauduit) formName Pasted = +Mon Oct 07 14:50:47 2002 (puzin) .Skin = tryker +Fri Oct 25 14:31:01 2002 (receveur) Form Parents = +Wed Oct 30 10:58:53 2002 (mauduit) .DefaultEquipment.Female equipment.LodCharacterName = TR_HOF_LOD +Wed Oct 30 10:58:53 2002 (mauduit) .DefaultEquipment.Male equipment.LodCharacterName = TR_HOM_LOD +Mon Jan 06 15:45:02 2003 (favre) .Characteristics.Charisme = 30 +Mon Jan 06 15:45:02 2003 (favre) .Characteristics.Empathie = 35 +Mon Jan 06 15:45:02 2003 (favre) .Characteristics.Perception = 35 +Tue Feb 25 15:16:58 2003 (favre) .Characteristics.Agility = 30 +Tue Feb 25 16:43:57 2003 (favre) .Characteristics.Agility = 35 +Tue May 06 18:46:26 2003 (favre) .Scores.HitPointsRegenerate = +Tue May 06 18:46:26 2003 (favre) .Scores.SapRegenerate = +Tue May 06 18:46:26 2003 (favre) .Scores.StaminaRegenerate = +Tue May 06 18:48:48 2003 (favre) .Scores.StaminaRegenerate = "Scores.Stamina"/12+1 +Mon Aug 25 16:08:13 2003 (saffray) .Scores.HitPoints = 90 +Mon Aug 25 16:08:13 2003 (saffray) .Scores.HitPointsRegenerateRate = 1.0 +Mon Aug 25 16:08:13 2003 (saffray) .Scores.Sap = 100 +Mon Aug 25 16:08:13 2003 (saffray) .Scores.SapRegenerateRate = 1.0 +Mon Aug 25 16:08:13 2003 (saffray) .Scores.Stamina = 100 +Mon Aug 25 16:08:13 2003 (saffray) .Scores.StaminaRegenerateRate = 1.0 +Mon Aug 25 16:09:07 2003 (saffray) .Scores.Stamina = 80 +Fri Oct 03 19:09:48 2003 (saffray) .DefaultEquipment.Female equipment.DefaultArms = igtau.sitem +Fri Oct 03 19:09:48 2003 (saffray) .DefaultEquipment.Female equipment.DefaultChest = igtvu.sitem +Fri Oct 03 19:09:48 2003 (saffray) .DefaultEquipment.Female equipment.DefaultFeet = igtbu.sitem +Fri Oct 03 19:09:48 2003 (saffray) .DefaultEquipment.Female equipment.DefaultHands = igtgu.sitem +Fri Oct 03 19:09:48 2003 (saffray) .DefaultEquipment.Female equipment.DefaultLegs = igtpu.sitem +Fri Oct 03 19:09:48 2003 (saffray) .DefaultEquipment.Male equipment.DefaultArms = igtau.sitem +Fri Oct 03 19:09:48 2003 (saffray) .DefaultEquipment.Male equipment.DefaultChest = igtvu.sitem +Fri Oct 03 19:09:48 2003 (saffray) .DefaultEquipment.Male equipment.DefaultFeet = igtbu.sitem +Fri Oct 03 19:09:48 2003 (saffray) .DefaultEquipment.Male equipment.DefaultHands = igtgu.sitem +Fri Oct 03 19:09:48 2003 (saffray) .DefaultEquipment.Male equipment.DefaultLegs = igtpu.sitem +Mon Feb 09 15:14:50 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin0 = -75 +Mon Feb 09 15:14:50 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin1 = -70 +Mon Feb 09 15:14:50 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin2 = -70 +Mon Feb 09 15:14:50 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin3 = -50 +Mon Feb 09 15:14:50 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin4 = -60 +Mon Feb 09 15:14:50 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin5 = -60 +Mon Feb 09 15:14:50 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin6 = -20 +Mon Feb 09 15:14:50 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin7 = -50 +Mon Feb 09 15:15:45 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin0 = -50 +Mon Feb 09 15:15:45 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin1 = -35 +Mon Feb 09 15:15:45 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin2 = -65 +Mon Feb 09 15:15:45 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin3 = -70 +Mon Feb 09 15:15:45 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin4 = -70 +Mon Feb 09 15:15:45 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin5 = -75 +Mon Feb 09 15:15:45 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin6 = -30 +Mon Feb 09 15:15:45 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin7 = -45 +Thu Oct 21 16:34:32 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMax6 = -30 +Thu Oct 21 16:34:32 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin6 = 100 +Thu Oct 21 17:00:15 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMax6 = 100 +Thu Oct 21 17:00:15 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin6 = 0 +Mon Jan 31 14:00:33 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZHigh = 2.9 +Mon Jan 31 14:00:33 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZLow = 1.0 +Mon Jan 31 14:00:33 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZNormal = 1.6 +Mon Jan 31 14:03:03 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZHigh = 3.0 +Mon Jan 31 14:03:03 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZLow = 0.88 +Mon Jan 31 14:03:03 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZNormal = 1.76 +Tue Feb 01 14:46:16 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZLow = 1.15 +Tue Feb 01 14:46:16 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZNormal = 1.9 +Tue Feb 01 14:46:16 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZLow = 1.15 +Tue Feb 01 14:46:16 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZNormal = 1.9 +Tue Feb 01 14:47:43 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZLow = 0.9 +Tue Feb 01 17:16:36 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZHigh = 3.5 +Tue Feb 01 17:16:36 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZHigh = 3.6 + diff --git a/leveldesign/Game_elem/CreatePerso/tryker_craftsman.starting_role b/leveldesign/Game_elem/CreatePerso/tryker_craftsman.starting_role new file mode 100644 index 0000000..86a9c99 --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/tryker_craftsman.starting_role @@ -0,0 +1,296 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Mon Feb 23 15:10:31 2004 (puzin) +Mon Feb 23 16:59:10 2004 (puzin) Form Parents = + diff --git a/leveldesign/Game_elem/CreatePerso/tryker_fighter.starting_role b/leveldesign/Game_elem/CreatePerso/tryker_fighter.starting_role new file mode 100644 index 0000000..7cb7a7b --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/tryker_fighter.starting_role @@ -0,0 +1,15 @@ + +
+ + + + + + + + + Mon Feb 23 15:10:31 2004 (puzin) +Mon Feb 23 17:47:32 2004 (puzin) .StartEquipment1.HandR.Item = ictm1pd.sitem +Mon Feb 23 17:47:37 2004 (puzin) .StartEquipment2.HandR.Item = ictm1pd.sitem +Mon Feb 23 17:47:42 2004 (puzin) .StartEquipment3.HandR.Item = ictm1pd.sitem + diff --git a/leveldesign/Game_elem/CreatePerso/tryker_harvester.starting_role b/leveldesign/Game_elem/CreatePerso/tryker_harvester.starting_role new file mode 100644 index 0000000..1f265df --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/tryker_harvester.starting_role @@ -0,0 +1,18 @@ + +
+ + + + + + + + + Mon Feb 23 15:10:31 2004 (puzin) .PreMemorizedSentences1[0].Sabrina Phrase = abf01.sphrase +Mon Feb 23 15:10:31 2004 (puzin) formName Resized = 1 +Mon Feb 23 15:11:06 2004 (puzin) .PreMemorizedSentences1[0] Renamed = default atk +Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1] Renamed = power +Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1].Sabrina Phrase = abe_use_item_power.sphrase +Mon Feb 23 15:11:58 2004 (puzin) formName Resized = 2 +Mon Feb 23 16:45:31 2004 (puzin) Form Parents = + diff --git a/leveldesign/Game_elem/CreatePerso/tryker_magician.starting_role b/leveldesign/Game_elem/CreatePerso/tryker_magician.starting_role new file mode 100644 index 0000000..cdfdd84 --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/tryker_magician.starting_role @@ -0,0 +1,18 @@ + +
+ + + + + + + + + Mon Feb 23 15:10:31 2004 (puzin) .PreMemorizedSentences1[0].Sabrina Phrase = abf01.sphrase +Mon Feb 23 15:10:31 2004 (puzin) formName Resized = 1 +Mon Feb 23 15:11:06 2004 (puzin) .PreMemorizedSentences1[0] Renamed = default atk +Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1] Renamed = power +Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1].Sabrina Phrase = abe_use_item_power.sphrase +Mon Feb 23 15:11:58 2004 (puzin) formName Resized = 2 +Mon Feb 23 16:45:25 2004 (puzin) Form Parents = + diff --git a/leveldesign/Game_elem/CreatePerso/zorai.race_stats b/leveldesign/Game_elem/CreatePerso/zorai.race_stats new file mode 100644 index 0000000..7bc9e18 --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/zorai.race_stats @@ -0,0 +1,134 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Fri Sep 27 11:50:31 2002 (simon) .Characteristics.Agility = 30 +Fri Sep 27 11:50:31 2002 (simon) .Characteristics.Charisme = 30 +Fri Sep 27 11:50:31 2002 (simon) .Characteristics.Constitution = 30 +Fri Sep 27 11:50:31 2002 (simon) .Characteristics.Empathie = 30 +Fri Sep 27 11:50:31 2002 (simon) .Characteristics.Perception = 20 +Fri Sep 27 11:50:31 2002 (simon) .Characteristics.Strength = 20 +Fri Sep 27 11:50:31 2002 (simon) .Characteristics.WellBalanced = 30 +Fri Sep 27 11:50:31 2002 (simon) .Characteristics.Will = 35 +Fri Sep 27 11:50:31 2002 (simon) .Race = zorai +Fri Sep 27 11:50:31 2002 (simon) .Scores.DiseaseResist = 10 +Fri Sep 27 11:50:31 2002 (simon) .Scores.FearResist = 10 +Fri Sep 27 11:50:31 2002 (simon) .Scores.HitPoints = "Characteristics.Constitution" +Fri Sep 27 11:50:31 2002 (simon) .Scores.HitPointsRegenerate = "Scores.HitPoints"/100+1 +Fri Sep 27 11:50:31 2002 (simon) .Scores.ImpactResist = 10 +Fri Sep 27 11:50:31 2002 (simon) .Scores.MagicResist = 10 +Fri Sep 27 11:50:31 2002 (simon) .Scores.MagicResistRegenerate = 0 +Fri Sep 27 11:50:31 2002 (simon) .Scores.Sap = ("Characteristics.Intelligence"+"Characteristics.WellBalanced")/2 +Fri Sep 27 11:50:31 2002 (simon) .Scores.SapRegenerate = "Scores.Sap"/100+1 +Fri Sep 27 11:50:31 2002 (simon) .Scores.Stamina = ("Characteristics.Constitution"+"Characteristics.Strength")/2 +Fri Sep 27 11:50:31 2002 (simon) .Scores.StaminaRegenerate = "Scores.Stamina"/100+1 +Fri Sep 27 11:50:31 2002 (simon) .Scores.TechnoResist = 10 +Wed Oct 02 16:32:38 2002 (mauduit) .DefaultEquipment.Female equipment.AnimSetBaseName = fy_hof +Wed Oct 02 16:32:38 2002 (mauduit) .DefaultEquipment.Female equipment.CharacterScalePos = 1.25 +Wed Oct 02 16:32:38 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultArms = zo_underwear_armpad.sitem +Wed Oct 02 16:32:38 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultChest = zo_underwear_gilet.sitem +Wed Oct 02 16:32:38 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultFace = zo_visage.sitem +Wed Oct 02 16:32:38 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultFeet = zo_underwear_bottes.sitem +Wed Oct 02 16:32:38 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultHair = zo_cheveux_medium01.sitem +Wed Oct 02 16:32:38 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultHands = zo_underwear_hand.sitem +Wed Oct 02 16:32:38 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultLegs = zo_underwear_pantabottes.sitem +Wed Oct 02 16:32:38 2002 (mauduit) .DefaultEquipment.Female equipment.Skel = ZO_HOF_skel.skel +Wed Oct 02 16:32:38 2002 (mauduit) .DefaultEquipment.Male equipment.AnimSetBaseName = fy_hom +Wed Oct 02 16:32:38 2002 (mauduit) .DefaultEquipment.Male equipment.Skel = ZO_HOM_skel.skel +Wed Oct 02 16:32:38 2002 (mauduit) formName Pasted = +Mon Oct 07 14:50:54 2002 (puzin) .Skin = zorai +Fri Oct 25 14:30:56 2002 (receveur) Form Parents = +Wed Oct 30 10:58:35 2002 (mauduit) .DefaultEquipment.Female equipment.LodCharacterName = ZO_HOF_LOD +Wed Oct 30 10:58:35 2002 (mauduit) .DefaultEquipment.Male equipment.LodCharacterName = ZO_HOM_LOD +Mon Jan 06 15:44:40 2003 (favre) .Characteristics.Intelligence = 35 +Tue May 06 18:46:39 2003 (favre) .Scores.HitPointsRegenerate = +Tue May 06 18:46:39 2003 (favre) .Scores.SapRegenerate = +Tue May 06 18:46:39 2003 (favre) .Scores.StaminaRegenerate = +Tue May 06 18:48:17 2003 (favre) .Scores.StaminaRegenerate = "Scores.Stamina"/12+1 +Mon Aug 25 16:08:58 2003 (saffray) .Scores.HitPoints = 100 +Mon Aug 25 16:08:58 2003 (saffray) .Scores.HitPointsRegenerateRate = 1.0 +Mon Aug 25 16:08:58 2003 (saffray) .Scores.Sap = 140 +Mon Aug 25 16:08:58 2003 (saffray) .Scores.SapRegenerateRate = 1.0 +Mon Aug 25 16:08:58 2003 (saffray) .Scores.Stamina = 90 +Mon Aug 25 16:08:58 2003 (saffray) .Scores.StaminaRegenerateRate = 1.0 +Fri Oct 03 19:13:26 2003 (saffray) .DefaultEquipment.Female equipment.DefaultArms = igzau.sitem +Fri Oct 03 19:13:26 2003 (saffray) .DefaultEquipment.Female equipment.DefaultChest = igzvu.sitem +Fri Oct 03 19:13:26 2003 (saffray) .DefaultEquipment.Female equipment.DefaultFeet = igzbu.sitem +Fri Oct 03 19:13:26 2003 (saffray) .DefaultEquipment.Female equipment.DefaultHands = igzgu.sitem +Fri Oct 03 19:13:26 2003 (saffray) .DefaultEquipment.Female equipment.DefaultLegs = igzpu.sitem +Fri Oct 03 19:13:46 2003 (saffray) .DefaultEquipment.Male equipment.DefaultArms = igzau.sitem +Fri Oct 03 19:13:46 2003 (saffray) .DefaultEquipment.Male equipment.DefaultChest = igzvu.sitem +Fri Oct 03 19:13:46 2003 (saffray) .DefaultEquipment.Male equipment.DefaultFeet = igzbu.sitem +Fri Oct 03 19:13:46 2003 (saffray) .DefaultEquipment.Male equipment.DefaultHands = igzgu.sitem +Fri Oct 03 19:13:46 2003 (saffray) .DefaultEquipment.Male equipment.DefaultLegs = igzpu.sitem +Thu Feb 19 15:11:46 2004 (vizerie) Form Parents = +Mon Jan 31 14:08:21 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZHigh = 4.1 +Mon Jan 31 14:08:21 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZLow = 1.44 +Mon Jan 31 14:08:21 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZNormal = 2.3 +Mon Jan 31 14:08:21 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZHigh = 4.2 +Mon Jan 31 14:08:21 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZLow = 1.25 +Mon Jan 31 14:08:21 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZNormal = 2.5 +Tue Feb 01 14:47:25 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZLow = 1.15 +Tue Feb 01 14:47:25 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZNormal = 1.9 +Tue Feb 01 14:47:25 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZLow = 0.9 +Tue Feb 01 14:47:25 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZNormal = 1.9 +Tue Feb 01 17:16:56 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZHigh = 2.6 +Tue Feb 01 17:17:06 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZHigh = 2.6 + diff --git a/leveldesign/Game_elem/CreatePerso/zorai_craftsman.starting_role b/leveldesign/Game_elem/CreatePerso/zorai_craftsman.starting_role new file mode 100644 index 0000000..79f2092 --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/zorai_craftsman.starting_role @@ -0,0 +1,296 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Mon Feb 23 15:10:31 2004 (puzin) +Mon Feb 23 16:58:20 2004 (puzin) Form Parents = + diff --git a/leveldesign/Game_elem/CreatePerso/zorai_fighter.starting_role b/leveldesign/Game_elem/CreatePerso/zorai_fighter.starting_role new file mode 100644 index 0000000..0f28662 --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/zorai_fighter.starting_role @@ -0,0 +1,18 @@ + +
+ + + + + + + + + Mon Feb 23 15:10:31 2004 (puzin) +Mon Feb 23 17:46:55 2004 (puzin) .StartEquipment1.HandR.Item = icmm1pd.sitem +Mon Feb 23 17:47:02 2004 (puzin) .StartEquipment2.HandR.Item = icmm1pd.sitem +Mon Feb 23 17:47:11 2004 (puzin) .StartEquipment3.HandR.Item = icmm1pd.sitem +Mon Feb 23 17:49:05 2004 (puzin) .StartEquipment1.HandR.Item = iczm1pd.sitem +Mon Feb 23 17:49:09 2004 (puzin) .StartEquipment2.HandR.Item = iczm1pd.sitem +Mon Feb 23 17:49:14 2004 (puzin) .StartEquipment3.HandR.Item = iczm1pd.sitem + diff --git a/leveldesign/Game_elem/CreatePerso/zorai_harvester.starting_role b/leveldesign/Game_elem/CreatePerso/zorai_harvester.starting_role new file mode 100644 index 0000000..b1e22af --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/zorai_harvester.starting_role @@ -0,0 +1,18 @@ + +
+ + + + + + + + + Mon Feb 23 15:10:31 2004 (puzin) .PreMemorizedSentences1[0].Sabrina Phrase = abf01.sphrase +Mon Feb 23 15:10:31 2004 (puzin) formName Resized = 1 +Mon Feb 23 15:11:06 2004 (puzin) .PreMemorizedSentences1[0] Renamed = default atk +Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1] Renamed = power +Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1].Sabrina Phrase = abe_use_item_power.sphrase +Mon Feb 23 15:11:58 2004 (puzin) formName Resized = 2 +Mon Feb 23 16:45:31 2004 (puzin) Form Parents = + diff --git a/leveldesign/Game_elem/CreatePerso/zorai_magician.starting_role b/leveldesign/Game_elem/CreatePerso/zorai_magician.starting_role new file mode 100644 index 0000000..f38c382 --- /dev/null +++ b/leveldesign/Game_elem/CreatePerso/zorai_magician.starting_role @@ -0,0 +1,18 @@ + +
+ + + + + + + + + Mon Feb 23 15:10:31 2004 (puzin) .PreMemorizedSentences1[0].Sabrina Phrase = abf01.sphrase +Mon Feb 23 15:10:31 2004 (puzin) formName Resized = 1 +Mon Feb 23 15:11:06 2004 (puzin) .PreMemorizedSentences1[0] Renamed = default atk +Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1] Renamed = power +Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1].Sabrina Phrase = abe_use_item_power.sphrase +Mon Feb 23 15:11:58 2004 (puzin) formName Resized = 2 +Mon Feb 23 16:45:25 2004 (puzin) Form Parents = + diff --git a/leveldesign/Game_elem/Creature/Npc/bestiary/actionlist/amftm1.actionlist b/leveldesign/Game_elem/Creature/Npc/bestiary/actionlist/amftm1.actionlist new file mode 100644 index 0000000..9ee6c56 --- /dev/null +++ b/leveldesign/Game_elem/Creature/Npc/bestiary/actionlist/amftm1.actionlist @@ -0,0 +1,13 @@ + +
+ + + + + + + + + + + diff --git a/leveldesign/Game_elem/Creature/Npc/bestiary/actionlist/dag_attack.actionlist b/leveldesign/Game_elem/Creature/Npc/bestiary/actionlist/dag_attack.actionlist new file mode 100644 index 0000000..27c2dbe --- /dev/null +++ b/leveldesign/Game_elem/Creature/Npc/bestiary/actionlist/dag_attack.actionlist @@ -0,0 +1,21 @@ + +
+ + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/Game_elem/Creature/Npc/bestiary/aiaction/dag_attack.aiaction b/leveldesign/Game_elem/Creature/Npc/bestiary/aiaction/dag_attack.aiaction new file mode 100644 index 0000000..f534871 --- /dev/null +++ b/leveldesign/Game_elem/Creature/Npc/bestiary/aiaction/dag_attack.aiaction @@ -0,0 +1,14 @@ + +
+ + + + + + + + + + + + diff --git a/leveldesign/Game_elem/Creature/Npc/bestiary/aiaction/default_fauna_attack_slash.aiaction b/leveldesign/Game_elem/Creature/Npc/bestiary/aiaction/default_fauna_attack_slash.aiaction new file mode 100644 index 0000000..2f60670 --- /dev/null +++ b/leveldesign/Game_elem/Creature/Npc/bestiary/aiaction/default_fauna_attack_slash.aiaction @@ -0,0 +1,21 @@ + +
+ + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/Game_elem/Creature/Npc/bestiary/aiaction/melee_extra_damage_f.aiaction b/leveldesign/Game_elem/Creature/Npc/bestiary/aiaction/melee_extra_damage_f.aiaction new file mode 100644 index 0000000..eb00dcd --- /dev/null +++ b/leveldesign/Game_elem/Creature/Npc/bestiary/aiaction/melee_extra_damage_f.aiaction @@ -0,0 +1,21 @@ + +
+ + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/Game_elem/Creature/Npc/bestiary/aiaction/melee_normal_damage_f.aiaction b/leveldesign/Game_elem/Creature/Npc/bestiary/aiaction/melee_normal_damage_f.aiaction new file mode 100644 index 0000000..6d995d6 --- /dev/null +++ b/leveldesign/Game_elem/Creature/Npc/bestiary/aiaction/melee_normal_damage_f.aiaction @@ -0,0 +1,21 @@ + +
+ + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/Game_elem/Creature/Npc/bestiary/creature/_attack_type_parents/dag_attack.creature b/leveldesign/Game_elem/Creature/Npc/bestiary/creature/_attack_type_parents/dag_attack.creature new file mode 100644 index 0000000..856d45b --- /dev/null +++ b/leveldesign/Game_elem/Creature/Npc/bestiary/creature/_attack_type_parents/dag_attack.creature @@ -0,0 +1,12 @@ + +
+ + + + + + + + + + diff --git a/leveldesign/Game_elem/Creature/Npc/bestiary/creature/chiang/company_of_the_drill_loge_master_z_h_b1.creature b/leveldesign/Game_elem/Creature/Npc/bestiary/creature/chiang/company_of_the_drill_loge_master_z_h_b1.creature new file mode 100644 index 0000000..853d20f --- /dev/null +++ b/leveldesign/Game_elem/Creature/Npc/bestiary/creature/chiang/company_of_the_drill_loge_master_z_h_b1.creature @@ -0,0 +1,92 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/Game_elem/Creature/Npc/bestiary/creature/chiang/drill_zohc3.creature b/leveldesign/Game_elem/Creature/Npc/bestiary/creature/chiang/drill_zohc3.creature new file mode 100644 index 0000000..b130187 --- /dev/null +++ b/leveldesign/Game_elem/Creature/Npc/bestiary/creature/chiang/drill_zohc3.creature @@ -0,0 +1,113 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Jul 25 15:04:07 2002 (mauduit) Form Parents = +Thu Jul 25 15:04:35 2002 (mauduit) Form Parents = +Thu Jul 25 15:50:11 2002 (mauduit) .3d data.HairColor = Color 6 +Thu Jul 25 15:50:11 2002 (mauduit) .Basics.Equipment.Arms.Color = White +Thu Jul 25 15:50:11 2002 (mauduit) .Basics.Equipment.Arms.Texture = Lacustre/Low Quality/Young +Thu Jul 25 15:50:11 2002 (mauduit) .Basics.Equipment.Body.Color = White +Thu Jul 25 15:50:11 2002 (mauduit) .Basics.Equipment.Body.Texture = Lacustre/Low Quality/Young +Thu Jul 25 15:50:11 2002 (mauduit) .Basics.Equipment.Face.Color = Beige +Thu Jul 25 15:50:11 2002 (mauduit) .Basics.Equipment.Face.Texture = Lacustre/Low Quality/Young +Thu Jul 25 15:50:11 2002 (mauduit) .Basics.Equipment.Feet.Color = White +Thu Jul 25 15:50:11 2002 (mauduit) .Basics.Equipment.Hands.Color = White +Thu Jul 25 15:50:11 2002 (mauduit) .Basics.Equipment.Head.Color = Beige +Thu Jul 25 15:50:11 2002 (mauduit) .Basics.Equipment.Head.Texture = Lacustre/Low Quality/Young +Thu Jul 25 15:50:11 2002 (mauduit) .Basics.Equipment.Legs.Color = White +Thu Jul 25 15:50:11 2002 (mauduit) .Basics.Equipment.Legs.Texture = Lacustre/Low Quality/Young +Thu Jul 25 17:18:00 2002 (mauduit) Form Parents = +Thu Jul 25 17:53:29 2002 (mauduit) .Basics.Equipment.Arms.Texture = Jungle/High Quality/Old +Thu Jul 25 17:53:29 2002 (mauduit) .Basics.Equipment.Body.Texture = Jungle/High Quality/Old +Thu Jul 25 17:53:29 2002 (mauduit) .Basics.Equipment.Feet.Texture = Jungle/High Quality/Old +Thu Jul 25 17:53:29 2002 (mauduit) .Basics.Equipment.Hands.Texture = Jungle/High Quality/Old +Thu Jul 25 17:53:29 2002 (mauduit) .Basics.Equipment.Legs.Texture = Jungle/High Quality/Old +Mon Aug 19 15:13:29 2002 (mauduit) Form Parents = +Mon Sep 09 14:13:24 2002 (mauduit) .3d data.HairColor = Color 1 +Mon Sep 09 14:13:24 2002 (mauduit) Form Parents = +Mon Sep 09 14:16:01 2002 (mauduit) .Basics.Equipment.Arms.Item = tr_civil01_armpad.item +Mon Sep 09 14:16:01 2002 (mauduit) .Basics.Equipment.Arms.Texture = Lacustre/Low Quality/Young +Mon Sep 09 14:16:01 2002 (mauduit) .Basics.Equipment.Body.Item = tr_civil01_gilet.item +Mon Sep 09 14:16:01 2002 (mauduit) .Basics.Equipment.Body.Texture = Lacustre/Low Quality/Young +Mon Sep 09 14:16:01 2002 (mauduit) .Basics.Equipment.Face.Item = tr_visage.item +Mon Sep 09 14:16:01 2002 (mauduit) .Basics.Equipment.Face.Texture = Lacustre/Low Quality/Young +Mon Sep 09 14:16:01 2002 (mauduit) .Basics.Equipment.Feet.Item = tr_civil01_bottes.item +Mon Sep 09 14:16:01 2002 (mauduit) .Basics.Equipment.Feet.Texture = Lacustre/Low Quality/Young +Mon Sep 09 14:16:01 2002 (mauduit) .Basics.Equipment.Hands.Item = tr_underwear_hand.item +Mon Sep 09 14:16:01 2002 (mauduit) .Basics.Equipment.Hands.Texture = Lacustre/Low Quality/Young +Mon Sep 09 14:16:01 2002 (mauduit) .Basics.Equipment.Head.Item = tr_cheveux_medium01.item +Mon Sep 09 14:16:01 2002 (mauduit) .Basics.Equipment.Legs.Item = tr_civil01_pantabotte.item +Mon Sep 09 14:16:01 2002 (mauduit) .Basics.Equipment.Legs.Texture = Lacustre/Low Quality/Young +Mon Sep 09 14:16:01 2002 (mauduit) Form Parents = +Mon Sep 09 14:16:57 2002 (mauduit) .Basics.Equipment.Arms.Texture = Jungle/High Quality/Old + + +Mon Sep 09 14:16:57 2002 (mauduit) .Basics.Equipment.Body.Texture = Jungle/High Quality/Old +Mon Sep 09 14:16:57 2002 (mauduit) .Basics.Equipment.Face.Texture = Jungle/High Quality/Old +Mon Sep 09 14:16:57 2002 (mauduit) .Basics.Equipment.Feet.Texture = Jungle/High Quality/Old +Mon Sep 09 14:16:57 2002 (mauduit) .Basics.Equipment.Hands.Texture = Jungle/High Quality/Old +Mon Sep 09 14:16:57 2002 (mauduit) .Basics.Equipment.Head.Texture = Jungle/High Quality/Old +Mon Sep 09 14:16:57 2002 (mauduit) .Basics.Equipment.Legs.Texture = Jungle/High Quality/Old +Mon Sep 09 14:18:05 2002 (mauduit) Form Parents = +Wed Jan 29 16:12:20 2003 (mauduit) .Basics.Equipment.Head.Item = tr_cheveux_long01.item +Tue Feb 04 14:08:16 2003 (mauduit) .Basics.Equipment.Head.Item = tr_cheveux_short01.item +Fri Feb 07 11:54:43 2003 (mauduit) .3d data.EyesColor = Color 8 +Fri Feb 07 11:54:43 2003 (mauduit) .3d data.HairColor = Color 6 +Mon Mar 31 16:47:25 2003 (mauduit) .Basics.Equipment.Head.Item = +Tue Apr 01 14:10:27 2003 (mauduit) .Basics.Equipment.Hands.Item = tr_civil01_hand.item +Wed Jan 07 14:13:50 2004 (camerlo) .Basics.Equipment.Face.Texture = Lacustre/Low Quality/Young +Tue Oct 11 14:33:30 2005 (monnerot) Form Parents = +Tue Oct 11 14:35:39 2005 (monnerot) .Basics.Equipment.Face.Item = +Tue Oct 11 14:40:05 2005 (monnerot) Form Parents = +Tue Oct 11 14:40:49 2005 (monnerot) Form Parents = +Tue Oct 25 09:55:55 2005 (monnerot) .Basics.Equipment.Face.Item = zo_visage.item + diff --git a/leveldesign/Game_elem/Creature/Npc/bestiary/creature/chiang/fmftm1.creature b/leveldesign/Game_elem/Creature/Npc/bestiary/creature/chiang/fmftm1.creature new file mode 100644 index 0000000..28be6e3 --- /dev/null +++ b/leveldesign/Game_elem/Creature/Npc/bestiary/creature/chiang/fmftm1.creature @@ -0,0 +1,12 @@ + +
+ + + + + + + + + + diff --git a/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_fyros_female.creature b/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_fyros_female.creature new file mode 100644 index 0000000..2d4b580 --- /dev/null +++ b/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_fyros_female.creature @@ -0,0 +1,69 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Jul 03 14:25:50 2002 (mauduit) .3d data.AnimSetNormal = fy_hom_normal.animation_set +Wed Jul 03 14:25:50 2002 (mauduit) .3d data.Skel = FY_HOF_skel.skel +Wed Jul 03 14:27:13 2002 (mauduit) Form Parents = +Thu Jul 11 16:22:07 2002 (mauduit) formName Pasted = +Thu Jul 18 18:37:45 2002 (mauduit) .3d data.Skin = fyros +Thu Jul 25 17:39:06 2002 (mauduit) .3d data.AnimSetBaseName = fy_hom +Tue Jul 30 20:11:07 2002 (receveur) Form Parents = +Tue Aug 06 09:36:43 2002 (mauduit) .3d data.AnimSetBaseName = fy_hof +Fri Sep 06 12:08:27 2002 (mauduit) .3d data.LodCharacterDistance = 40.0 +Fri Sep 06 12:08:27 2002 (mauduit) .3d data.LodCharacterName = FY_HOF_LOD +Tue Sep 10 10:20:00 2002 (mauduit) .Basics.Gender = Female +Tue Sep 10 10:21:21 2002 (mauduit) .Basics.Race = fyros +Tue Mar 18 13:55:51 2003 (mauduit) .Properties.Talkable = true +Thu Mar 20 17:03:49 2003 (puzin) .3d data.HairItem[0] Renamed = long +Thu Mar 20 17:03:49 2003 (puzin) .3d data.HairItem[0].Item = fy_cheveux_long01.item +Thu Mar 20 17:03:49 2003 (puzin) .3d data.HairItem[1] Renamed = medium +Thu Mar 20 17:03:49 2003 (puzin) .3d data.HairItem[1].Item = fy_cheveux_medium01.item +Thu Mar 20 17:03:49 2003 (puzin) .3d data.HairItem[2] Renamed = shave +Thu Mar 20 17:03:49 2003 (puzin) .3d data.HairItem[2].Item = fy_cheveux_shave01.item +Thu Mar 20 17:03:49 2003 (puzin) .3d data.HairItem[3] Renamed = short +Thu Mar 20 17:03:49 2003 (puzin) .3d data.HairItem[3].Item = fy_cheveux_short01.item +Thu Mar 20 17:03:49 2003 (puzin) formName Resized = 4 +Tue Aug 19 15:11:28 2003 (mory) .Basics.MovementSpeeds.WalkSpeed = 1.66 +Thu Mar 18 19:51:00 2004 (nouveau) Form Parents = + diff --git a/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_fyros_male.creature b/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_fyros_male.creature new file mode 100644 index 0000000..49ea739 --- /dev/null +++ b/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_fyros_male.creature @@ -0,0 +1,67 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Jul 03 14:23:50 2002 (mauduit) .3d data.AnimSetNormal = fy_hom_normal.animation_set +Wed Jul 03 14:23:50 2002 (mauduit) .3d data.Skel = FY_HOM_skel.skel +Wed Jul 03 14:27:20 2002 (mauduit) Form Parents = +Thu Jul 11 16:21:53 2002 (mauduit) .3d data.Shadow.Shadow Bone 0 = Bip01 +Thu Jul 11 16:21:53 2002 (mauduit) .3d data.Shadow.Shadow Size 0 = 1.5 +Thu Jul 18 18:37:37 2002 (mauduit) .3d data.Skin = fyros +Thu Jul 25 17:38:46 2002 (mauduit) .3d data.AnimSetBaseName = fy_hom +Tue Jul 30 20:11:03 2002 (receveur) Form Parents = +Fri Sep 06 12:10:03 2002 (mauduit) .3d data.LodCharacterDistance = 40.0 +Fri Sep 06 12:10:03 2002 (mauduit) .3d data.LodCharacterName = FY_HOM_LOD +Tue Sep 10 10:22:07 2002 (mauduit) .Basics.Race = fyros +Tue Mar 18 13:56:00 2003 (mauduit) .Properties.Talkable = true +Thu Mar 20 17:02:54 2003 (puzin) .3d data.HairItem[0] Renamed = long +Thu Mar 20 17:02:54 2003 (puzin) .3d data.HairItem[0].Item = fy_cheveux_long01.item +Thu Mar 20 17:02:54 2003 (puzin) .3d data.HairItem[1] Renamed = medium +Thu Mar 20 17:02:54 2003 (puzin) .3d data.HairItem[1].Item = fy_cheveux_medium01.item +Thu Mar 20 17:02:54 2003 (puzin) .3d data.HairItem[2] Renamed = shave +Thu Mar 20 17:02:54 2003 (puzin) .3d data.HairItem[2].Item = fy_cheveux_shave01.item +Thu Mar 20 17:02:54 2003 (puzin) .3d data.HairItem[3] Renamed = short +Thu Mar 20 17:02:54 2003 (puzin) .3d data.HairItem[3].Item = fy_cheveux_short01.item +Thu Mar 20 17:02:54 2003 (puzin) formName Resized = 4 +Tue Aug 19 15:11:48 2003 (mory) .Basics.MovementSpeeds.WalkSpeed = 1.66 +Thu Mar 18 19:50:56 2004 (nouveau) Form Parents = + diff --git a/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_homin_attack.creature b/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_homin_attack.creature new file mode 100644 index 0000000..6bde956 --- /dev/null +++ b/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_homin_attack.creature @@ -0,0 +1,138 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Mar 18 19:49:03 2004 (nouveau) .attack_list0 = magic_cur_homin.attack_list +Thu Mar 18 19:49:03 2004 (nouveau) .attack_list1 = magic_off_homin.attack_list +Thu Mar 18 19:49:03 2004 (nouveau) .attack_list2 = melee.attack_list +Thu Mar 18 19:49:03 2004 (nouveau) .attack_list3 = range.attack_list +Thu May 27 19:23:10 2004 (tran) formName Resized = 1 + diff --git a/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_karavan_female.creature b/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_karavan_female.creature new file mode 100644 index 0000000..109b3fe --- /dev/null +++ b/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_karavan_female.creature @@ -0,0 +1,73 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Jul 03 14:27:29 2002 (mauduit) Form Parents = +Thu Jul 11 16:22:23 2002 (mauduit) formName Pasted = +Fri Jul 12 09:36:24 2002 (mauduit) .3d data.AnimSetBaseName = fy_hom +Fri Jul 12 09:36:24 2002 (mauduit) .3d data.Skel = MA_HOF_skel.skel +Fri Jul 12 09:36:24 2002 (mauduit) .Basics.Gender = Female +Fri Jul 12 09:36:24 2002 (mauduit) .Basics.Race = matis + +Thu Jul 18 18:37:28 2002 (mauduit) .3d data.Skin = matis +Thu Jul 25 16:17:53 2002 (mauduit) .3d data.CharacterScalePos = 1.08 +Tue Jul 30 20:11:00 2002 (receveur) Form Parents = +Wed Jul 31 01:13:31 2002 (mauduit) .Basics.Equipment.Face.Item = ma_VISAGE.item +Wed Jul 31 01:13:31 2002 (mauduit) .Basics.Equipment.Face.Texture = Lacustre/Low Quality/Young +Wed Jul 31 01:13:31 2002 (mauduit) .Basics.Equipment.Head.Item = ma_cheveux01.item +Tue Aug 06 09:36:29 2002 (mauduit) .3d data.AnimSetBaseName = fy_hof +Fri Sep 06 12:09:50 2002 (mauduit) .3d data.LodCharacterDistance = 40.0 +Fri Sep 06 12:09:50 2002 (mauduit) .3d data.LodCharacterName = MA_HOF_LOD +Thu Dec 19 10:37:59 2002 (mauduit) .3d data.AnimSetBaseName = ca_hof +Thu Dec 19 10:37:59 2002 (mauduit) .3d data.LodCharacterName = CA_HOF_LOD +Thu Dec 19 10:37:59 2002 (mauduit) .3d data.Skel = CA_HOF_armor01.skel +Thu Dec 19 10:37:59 2002 (mauduit) .3d data.Skin = default +Thu Dec 19 10:37:59 2002 (mauduit) .Basics.Equipment.Face.Item = +Thu Dec 19 10:37:59 2002 (mauduit) .Basics.Equipment.Head.Item = +Tue Mar 18 13:56:07 2003 (mauduit) .Properties.Talkable = true +Thu Mar 20 17:15:54 2003 (puzin) .3d data.HairItem[0] Renamed = medium +Thu Mar 20 17:15:54 2003 (puzin) .3d data.HairItem[0].Item = ka_cheveux_medium01.item +Thu Mar 20 17:15:54 2003 (puzin) formName Resized = 1 +Tue Aug 19 15:12:00 2003 (mory) .Basics.MovementSpeeds.WalkSpeed = 1.66 +Thu Mar 18 19:50:55 2004 (nouveau) Form Parents = +Wed Mar 23 16:05:23 2005 (tran) .attack_list4 = range_karavan.attack_list +Thu Mar 31 14:29:02 2005 (tran) .attack_list4 = range_karavan_f.attack_list + diff --git a/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_karavan_male.creature b/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_karavan_male.creature new file mode 100644 index 0000000..0f57494 --- /dev/null +++ b/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_karavan_male.creature @@ -0,0 +1,75 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Jul 03 14:27:29 2002 (mauduit) Form Parents = +Thu Jul 11 16:22:23 2002 (mauduit) formName Pasted = +Fri Jul 12 09:36:24 2002 (mauduit) .3d data.AnimSetBaseName = fy_hom +Fri Jul 12 09:36:24 2002 (mauduit) .3d data.Skel = MA_HOF_skel.skel +Fri Jul 12 09:36:24 2002 (mauduit) .Basics.Gender = Female +Fri Jul 12 09:36:24 2002 (mauduit) .Basics.Race = matis + +Thu Jul 18 18:37:28 2002 (mauduit) .3d data.Skin = matis +Thu Jul 25 16:17:53 2002 (mauduit) .3d data.CharacterScalePos = 1.08 +Tue Jul 30 20:11:00 2002 (receveur) Form Parents = +Wed Jul 31 01:13:31 2002 (mauduit) .Basics.Equipment.Face.Item = ma_VISAGE.item +Wed Jul 31 01:13:31 2002 (mauduit) .Basics.Equipment.Face.Texture = Lacustre/Low Quality/Young +Wed Jul 31 01:13:31 2002 (mauduit) .Basics.Equipment.Head.Item = ma_cheveux01.item +Tue Aug 06 09:36:29 2002 (mauduit) .3d data.AnimSetBaseName = fy_hof +Fri Sep 06 12:09:50 2002 (mauduit) .3d data.LodCharacterDistance = 40.0 +Fri Sep 06 12:09:50 2002 (mauduit) .3d data.LodCharacterName = MA_HOF_LOD +Thu Dec 19 10:37:59 2002 (mauduit) .3d data.AnimSetBaseName = ca_hof +Thu Dec 19 10:37:59 2002 (mauduit) .3d data.LodCharacterName = CA_HOF_LOD +Thu Dec 19 10:37:59 2002 (mauduit) .3d data.Skel = CA_HOF_armor01.skel +Thu Dec 19 10:37:59 2002 (mauduit) .3d data.Skin = default +Thu Dec 19 10:37:59 2002 (mauduit) .Basics.Equipment.Face.Item = +Thu Dec 19 10:37:59 2002 (mauduit) .Basics.Equipment.Head.Item = +Tue Feb 04 11:32:21 2003 (mauduit) .3d data.AnimSetBaseName = ca_hom +Tue Feb 04 11:32:21 2003 (mauduit) .3d data.LodCharacterName = CA_HOM_LOD +Tue Feb 04 11:32:21 2003 (mauduit) .3d data.Skel = CA_HOM_armor01.skel +Tue Feb 04 11:32:21 2003 (mauduit) .Basics.Gender = Male +Tue Mar 18 13:56:14 2003 (mauduit) .Properties.Talkable = true +Thu Mar 20 17:16:13 2003 (puzin) formName Pasted = +Tue Aug 19 15:12:16 2003 (mory) .Basics.MovementSpeeds.WalkSpeed = 1.66 +Thu Mar 18 19:50:54 2004 (nouveau) Form Parents = +Wed Mar 23 16:05:14 2005 (tran) .attack_list4 = range_karavan.attack_list +Thu Mar 31 14:28:44 2005 (tran) .attack_list4 = range_karavan_h.attack_list + diff --git a/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_matis_female.creature b/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_matis_female.creature new file mode 100644 index 0000000..dd7ab70 --- /dev/null +++ b/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_matis_female.creature @@ -0,0 +1,74 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Jul 03 14:27:29 2002 (mauduit) Form Parents = +Thu Jul 11 16:22:23 2002 (mauduit) formName Pasted = +Fri Jul 12 09:36:24 2002 (mauduit) .3d data.AnimSetBaseName = fy_hom +Fri Jul 12 09:36:24 2002 (mauduit) .3d data.Skel = MA_HOF_skel.skel +Fri Jul 12 09:36:24 2002 (mauduit) .Basics.Gender = Female +Fri Jul 12 09:36:24 2002 (mauduit) .Basics.Race = matis + +Thu Jul 18 18:37:28 2002 (mauduit) .3d data.Skin = matis +Thu Jul 25 16:17:53 2002 (mauduit) .3d data.CharacterScalePos = 1.08 +Tue Jul 30 20:11:00 2002 (receveur) Form Parents = +Wed Jul 31 01:13:31 2002 (mauduit) .Basics.Equipment.Face.Item = ma_VISAGE.item +Wed Jul 31 01:13:31 2002 (mauduit) .Basics.Equipment.Face.Texture = Lacustre/Low Quality/Young +Wed Jul 31 01:13:31 2002 (mauduit) .Basics.Equipment.Head.Item = ma_cheveux01.item +Tue Aug 06 09:36:29 2002 (mauduit) .3d data.AnimSetBaseName = fy_hof +Fri Sep 06 12:09:50 2002 (mauduit) .3d data.LodCharacterDistance = 40.0 +Fri Sep 06 12:09:50 2002 (mauduit) .3d data.LodCharacterName = MA_HOF_LOD +Tue Mar 18 13:56:21 2003 (mauduit) .Properties.Talkable = true +Thu Mar 20 17:11:30 2003 (puzin) .3d data.HairItem[0] Renamed = long +Thu Mar 20 17:11:30 2003 (puzin) .3d data.HairItem[0].Item = ma_cheveux_long01.item +Thu Mar 20 17:11:30 2003 (puzin) .3d data.HairItem[1] Renamed = medium +Thu Mar 20 17:11:30 2003 (puzin) .3d data.HairItem[1].Item = ma_cheveux_medium01.item +Thu Mar 20 17:11:30 2003 (puzin) .3d data.HairItem[2] Renamed = shave +Thu Mar 20 17:11:30 2003 (puzin) .3d data.HairItem[2].Item = ma_cheveux_shave01.item +Thu Mar 20 17:11:30 2003 (puzin) .3d data.HairItem[3] Renamed = short +Thu Mar 20 17:11:30 2003 (puzin) .3d data.HairItem[3].Item = ma_cheveux_short01.item +Thu Mar 20 17:11:30 2003 (puzin) formName Resized = 4 +Tue Aug 19 15:12:25 2003 (mory) .Basics.MovementSpeeds.WalkSpeed = 1.66 +Thu Mar 18 19:51:58 2004 (nouveau) Form Parents = + diff --git a/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_matis_male.creature b/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_matis_male.creature new file mode 100644 index 0000000..eea79fb --- /dev/null +++ b/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_matis_male.creature @@ -0,0 +1,63 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Jul 03 14:27:36 2002 (mauduit) Form Parents = +Thu Jul 11 16:22:24 2002 (mauduit) formName Pasted = +Fri Jul 12 09:36:58 2002 (mauduit) .3d data.AnimSetBaseName = fy_homs +Fri Jul 12 09:36:58 2002 (mauduit) .3d data.Skel = MA_HOM_skel.skel +Fri Jul 12 09:36:58 2002 (mauduit) .Basics.Race = matis +Thu Jul 18 18:37:21 2002 (mauduit) .3d data.Skin = matis +Thu Jul 25 15:26:23 2002 (mauduit) .3d data.AnimSetBaseName = fy_hom +Thu Jul 25 16:17:44 2002 (mauduit) .3d data.CharacterScalePos = 1.08 +Tue Jul 30 20:10:56 2002 (receveur) Form Parents = +Wed Jul 31 01:13:32 2002 (mauduit) .Basics.Equipment.Face.Item = ma_VISAGE.item +Wed Jul 31 01:13:32 2002 (mauduit) .Basics.Equipment.Face.Texture = Lacustre/Low Quality/Young +Wed Jul 31 01:13:32 2002 (mauduit) .Basics.Equipment.Head.Item = ma_cheveux01.item +Fri Sep 06 12:09:39 2002 (mauduit) .3d data.LodCharacterDistance = 40.0 +Fri Sep 06 12:09:39 2002 (mauduit) .3d data.LodCharacterName = MA_HOM_LOD +Tue Mar 18 13:56:30 2003 (mauduit) .Properties.Talkable = true +Thu Mar 20 17:12:01 2003 (puzin) formName Pasted = +Tue Aug 19 15:12:37 2003 (mory) .Basics.MovementSpeeds.WalkSpeed = 1.66 +Thu Mar 18 19:50:52 2004 (nouveau) Form Parents = + diff --git a/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_tryker_female.creature b/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_tryker_female.creature new file mode 100644 index 0000000..d9b0a98 --- /dev/null +++ b/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_tryker_female.creature @@ -0,0 +1,72 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Jul 03 14:22:33 2002 (mauduit) .3d data.AnimSetNormal = fy_hom_normal.animation_set +Wed Jul 03 14:22:33 2002 (mauduit) .3d data.Skel = TR_HOF_skel.skel +Wed Jul 03 14:27:44 2002 (mauduit) Form Parents = +Wed Jul 03 18:28:22 2002 (tran) .3d data.CharacterScalePos = 0.9 +Thu Jul 04 10:39:32 2002 (gatto) .3d data.CharacterScalePos = 0.87 +Tue Jul 09 14:21:05 2002 (mauduit) .Basics.Gender = Female +Tue Jul 09 14:21:05 2002 (mauduit) .Basics.Race = tryker +Tue Jul 09 14:53:42 2002 (mauduit) .3d data.AnimSetBaseName = fy_hom +Thu Jul 11 16:22:35 2002 (mauduit) formName Pasted = +Mon Jul 15 14:59:47 2002 (mauduit) .3d data.AnimSetBaseName = fy_hof +Mon Jul 15 15:18:40 2002 (mauduit) .3d data.AnimSetBaseName = fy_hom +Tue Jul 16 15:03:16 2002 (mauduit) .3d data.AnimSetBaseName = fy_hof +Thu Jul 18 18:37:14 2002 (mauduit) .3d data.Skin = tryker +Thu Jul 25 16:17:38 2002 (mauduit) .3d data.CharacterScalePos = 0.88 +Tue Jul 30 20:10:50 2002 (receveur) Form Parents = +Fri Sep 06 12:09:26 2002 (mauduit) .3d data.LodCharacterDistance = 40.0 +Fri Sep 06 12:09:26 2002 (mauduit) .3d data.LodCharacterName = TR_HOF_LOD +Tue Mar 18 13:56:37 2003 (mauduit) .Properties.Talkable = true +Thu Mar 20 17:13:51 2003 (puzin) .3d data.HairItem[0].Item = tr_cheveux_long01.item +Thu Mar 20 17:13:51 2003 (puzin) .3d data.HairItem[1].Item = tr_cheveux_medium01.item +Thu Mar 20 17:13:51 2003 (puzin) .3d data.HairItem[2].Item = tr_cheveux_shave01.item +Thu Mar 20 17:13:51 2003 (puzin) .3d data.HairItem[3].Item = tr_cheveux_short01.item +Thu Mar 20 17:13:51 2003 (puzin) formName Pasted = + +Tue Aug 19 15:12:50 2003 (mory) .Basics.MovementSpeeds.WalkSpeed = 1.66 +Thu Mar 18 19:50:51 2004 (nouveau) Form Parents = + diff --git a/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_tryker_male.creature b/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_tryker_male.creature new file mode 100644 index 0000000..fa3aef5 --- /dev/null +++ b/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_tryker_male.creature @@ -0,0 +1,61 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Jul 03 14:23:17 2002 (mauduit) .3d data.AnimSetNormal = fy_hom_normal.animation_set +Wed Jul 03 14:23:17 2002 (mauduit) .3d data.Skel = TR_HOM_skel.skel +Wed Jul 03 14:27:52 2002 (mauduit) Form Parents = +Wed Jul 03 19:00:51 2002 (tran) .3d data.CharacterScalePos = 0.9 +Tue Jul 09 14:21:08 2002 (mauduit) .Basics.Race = tryker +Tue Jul 09 14:53:51 2002 (mauduit) .3d data.AnimSetBaseName = fy_hom +Thu Jul 11 16:22:32 2002 (mauduit) formName Pasted = +Thu Jul 18 18:37:06 2002 (mauduit) .3d data.Skin = tryker +Thu Jul 25 16:17:14 2002 (mauduit) .3d data.CharacterScalePos = 0.88 +Tue Jul 30 20:10:45 2002 (receveur) Form Parents = +Fri Sep 06 12:09:18 2002 (mauduit) .3d data.LodCharacterDistance = 40.0 +Fri Sep 06 12:09:18 2002 (mauduit) .3d data.LodCharacterName = TR_HOM_LOD +Tue Mar 18 13:56:47 2003 (mauduit) .Properties.Talkable = true +Thu Mar 20 17:14:12 2003 (puzin) formName Pasted = +Tue Aug 19 15:13:02 2003 (mory) .Basics.MovementSpeeds.WalkSpeed = 1.66 +Thu Mar 18 19:50:50 2004 (nouveau) Form Parents = + diff --git a/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_zorai_female.creature b/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_zorai_female.creature new file mode 100644 index 0000000..bda476a --- /dev/null +++ b/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_zorai_female.creature @@ -0,0 +1,65 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Jul 03 14:27:59 2002 (mauduit) Form Parents = +Thu Jul 11 16:22:46 2002 (mauduit) formName Pasted = +Tue Jul 30 20:11:16 2002 (receveur) Form Parents = +Fri Sep 06 12:09:06 2002 (mauduit) .3d data.LodCharacterDistance = 40.0 +Fri Sep 06 12:09:06 2002 (mauduit) .3d data.LodCharacterName = ZO_HOF_LOD +Mon Sep 09 14:43:02 2002 (mauduit) .3d data.AnimSetBaseName = fy_hof +Mon Sep 09 14:43:02 2002 (mauduit) .3d data.CharacterScalePos = 1.25 +Mon Sep 09 14:43:02 2002 (mauduit) .3d data.Skel = ZO_HOF_skel.skel +Tue Sep 10 10:20:16 2002 (mauduit) .Basics.Gender = Female +Tue Sep 10 10:21:05 2002 (mauduit) .Basics.Race = zorai +Fri Sep 13 10:34:02 2002 (mauduit) .3d data.Skin = zorai +Tue Mar 18 13:56:55 2003 (mauduit) .Properties.Talkable = true +Thu Mar 20 17:14:47 2003 (puzin) .3d data.HairItem[0].Item = zo_cheveux_long01.item +Thu Mar 20 17:14:47 2003 (puzin) .3d data.HairItem[1].Item = zo_cheveux_medium01.item +Thu Mar 20 17:14:47 2003 (puzin) .3d data.HairItem[2].Item = zo_cheveux_shave01.item +Thu Mar 20 17:14:47 2003 (puzin) .3d data.HairItem[3].Item = zo_cheveux_short01.item +Thu Mar 20 17:14:47 2003 (puzin) formName Pasted = +Tue Aug 19 15:13:15 2003 (mory) .Basics.MovementSpeeds.WalkSpeed = 1.66 +Thu Mar 18 19:50:50 2004 (nouveau) Form Parents = + diff --git a/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_zorai_male.creature b/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_zorai_male.creature new file mode 100644 index 0000000..f9a965c --- /dev/null +++ b/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_zorai_male.creature @@ -0,0 +1,61 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Jul 03 14:28:05 2002 (mauduit) Form Parents = +Thu Jul 11 16:22:42 2002 (mauduit) formName Pasted = +Tue Jul 30 20:11:11 2002 (receveur) Form Parents = +Fri Sep 06 12:08:55 2002 (mauduit) .3d data.LodCharacterDistance = 40.0 +Fri Sep 06 12:08:55 2002 (mauduit) .3d data.LodCharacterName = ZO_HOM_LOD +Mon Sep 09 14:42:39 2002 (mauduit) .3d data.AnimSetBaseName = fy_hoM +Mon Sep 09 14:42:39 2002 (mauduit) .3d data.CharacterScalePos = 1.25 +Mon Sep 09 14:42:39 2002 (mauduit) .3d data.Skel = ZO_HOH_skel.skel +Mon Sep 09 14:42:41 2002 (mauduit) .3d data.Skin = zorai +Mon Sep 09 15:56:17 2002 (mauduit) .3d data.Skel = ZO_HOM_skel.skel +Tue Sep 10 10:21:53 2002 (mauduit) .Basics.Race = zorai +Thu Mar 13 12:00:35 2003 (tran) .3d data.AnimSetBaseName = fy_hom +Tue Mar 18 13:57:01 2003 (mauduit) .Properties.Talkable = true +Thu Mar 20 17:14:55 2003 (puzin) formName Pasted = +Tue Aug 19 15:13:31 2003 (mory) .Basics.MovementSpeeds.WalkSpeed = 1.66 +Thu Mar 18 19:50:48 2004 (nouveau) Form Parents = + diff --git a/leveldesign/Game_elem/Creature/Npc/parent/_default_NPC_caracteristics.creature b/leveldesign/Game_elem/Creature/Npc/parent/_default_NPC_caracteristics.creature new file mode 100644 index 0000000..6aad9bf --- /dev/null +++ b/leveldesign/Game_elem/Creature/Npc/parent/_default_NPC_caracteristics.creature @@ -0,0 +1,627 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Fri Jun 14 18:12:04 2002 (tran) .3d data.Shape[5] = FY_HOM_hand.shape +Fri Jun 14 18:12:04 2002 (tran) Array Insert = 5 +Wed Jul 03 14:24:41 2002 (mauduit) .3d data.LodCharacterDistance = +Wed Jul 03 14:24:41 2002 (mauduit) .3d data.LodCharacterName = +Wed Jul 03 14:24:41 2002 (mauduit) .3d data.Skel = +Wed Jul 03 14:24:41 2002 (mauduit) formName Resized = -1 +Wed Jul 03 14:25:04 2002 (mauduit) .3d data.LodCharacterColor.A = +Wed Jul 03 14:25:04 2002 (mauduit) .3d data.LodCharacterColor.B = +Wed Jul 03 14:25:04 2002 (mauduit) .3d data.LodCharacterColor.G = +Wed Jul 03 14:25:04 2002 (mauduit) .3d data.LodCharacterColor.R = +Wed Jul 10 11:20:06 2002 (mauduit) .Basics.Name = +Mon Jul 29 15:05:06 2002 (receveur) .AI.Behaviours[0] Renamed = fight +Mon Jul 29 15:05:06 2002 (receveur) .AI.Behaviours[0].Operator = Fight +Mon Jul 29 15:05:06 2002 (receveur) .AI.Behaviours[1] Renamed = wander +Mon Jul 29 15:05:06 2002 (receveur) .AI.Behaviours[1].Operator = Wander +Mon Jul 29 15:05:06 2002 (receveur) .AI.Behaviours[2] Renamed = tolking +Mon Jul 29 15:05:06 2002 (receveur) .AI.Behaviours[2].Operator = Tolking +Mon Jul 29 15:05:06 2002 (receveur) formName Pasted = +Mon Jul 29 15:05:06 2002 (receveur) formName Resized = 3 +Mon Jul 29 15:05:39 2002 (receveur) .AI.IsA[0].IsA.seuil_fuite = 160.0 +Mon Jul 29 15:06:07 2002 (receveur) .AI.IsA[0].IsA.seuil_attaque = 30.0 +Mon Jul 29 15:06:07 2002 (receveur) .AI.IsA[0].IsA.seuil_danger = 80.0 +Mon Jul 29 15:07:39 2002 (receveur) .AI.Motivations[0] Renamed = health +Mon Jul 29 15:07:39 2002 (receveur) .AI.Motivations[0].Name = Health +Mon Jul 29 15:07:39 2002 (receveur) .AI.Motivations[0].RelativePower = 50 +Mon Jul 29 15:07:39 2002 (receveur) formName Resized = 1 +Mon Jul 29 15:08:11 2002 (receveur) .AI.InitIaVar[0].Name = rancune_max +Mon Jul 29 15:08:11 2002 (receveur) .AI.InitIaVar[0].RelativePower = 600 +Mon Jul 29 15:08:11 2002 (receveur) formName Resized = 1 +Mon Jul 29 15:08:34 2002 (receveur) .AI.InitIaVar[0] Renamed = rancunemax +Mon Sep 23 18:14:27 2002 (receveur) .Properties.Givable = true +Mon Sep 23 18:14:27 2002 (receveur) .Properties.LootHarvestState = Lootable +Mon Sep 23 18:14:27 2002 (receveur) .Properties.Talkable = true +Mon Sep 23 18:16:16 2002 (receveur) formName Pasted = +Mon Sep 23 18:16:47 2002 (receveur) .AI.Behaviours.Eat.Active = false +Mon Sep 23 18:16:47 2002 (receveur) .AI.Behaviours.Sleep.Active = false +Mon Sep 23 18:16:47 2002 (receveur) .AI.Behaviours.Talk.Active = true +Mon Sep 23 18:16:58 2002 (receveur) .AI.Fame.Mektoub packer.Weight = 600 +Mon Sep 23 18:17:02 2002 (receveur) .AI.Fame.Mektoub .Weight = 600 +Mon Sep 23 18:17:37 2002 (receveur) .AI.Motivations.Hunger.RelativePower = 0 +Mon Sep 23 18:17:59 2002 (receveur) .AI.Motivations.Health.RelativePower = 50 +Mon Sep 23 18:18:06 2002 (receveur) .AI.Motivations.Fatigue.RelativePower = 0 +Mon Sep 23 18:18:19 2002 (receveur) .AI.IsA.combatif.seuil_fuite = 180.0 +Mon Sep 23 18:18:23 2002 (receveur) .AI.IsA.combatif.seuil_danger = 160 +Mon Sep 23 18:18:36 2002 (receveur) .AI.IsA.combatif.seuil_belliqueux = 10 +Mon Sep 23 18:19:29 2002 (receveur) .Basics.DamageLocalisationTable = homin +Mon Sep 23 18:19:29 2002 (receveur) .Basics.Race = unknown +Mon Sep 23 18:19:36 2002 (receveur) .Basics.Level = $filename +Mon Sep 23 18:19:43 2002 (receveur) .Basics.Ecosystem = unknown +Tue Sep 24 10:45:41 2002 (receveur) .Basics.Scores.HitPoints = default +Tue Sep 24 10:45:41 2002 (receveur) .Basics.Scores.Sap = default +Tue Sep 24 10:45:41 2002 (receveur) .Basics.Scores.Stamina = default +Tue Sep 24 10:45:48 2002 (receveur) .Basics.Scores.MagicResist = "Basics.Level"*10 +Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.DiseaseResist = "Basics.Level"*10 +Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.DiseaseResistRegenerate = 0 +Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.DiseaseResistRegenerateRate = 0 +Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.FearResist = "Basics.Level"*10 +Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.FearResistRegenerate = 0 +Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.FearResistRegenerateRate = 0 +Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.HitPointsRegenerate = "Basics.Scores.HitPoints"/100 +Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.ImpactResist = "Basics.Level"*10 +Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.ImpactResistRegenerate = 0 +Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.ImpactResistRegenerateRate = 0 +Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.MagicResistRegenerate = 0 +Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.MagicResistRegenerateRate = 0 +Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.SapRegenerate = "Basics.Scores.Sap"/100 +Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.StaminaRegenerate = "Basics.Scores.Stamina"/100 +Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.TechnoResist = "Basics.Level"*10 +Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.TechnoResistRegenerate = 0 +Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.TechnoResistRegenerateRate = 0 +Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.WeightRegenerate = 0 +Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.WeightRegenerateRate = 0 +Tue Sep 24 10:47:34 2002 (receveur) .Basics.Scores.HitPointsRegenerateRate = 1 +Tue Sep 24 10:47:34 2002 (receveur) .Basics.Scores.SapRegenerateRate = 1 +Tue Sep 24 10:47:34 2002 (receveur) .Basics.Scores.StaminaRegenerateRate = 1 +Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.Axe = default +Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.BersekAttack = default +Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.Dagger = default +Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.Dodging = default +Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.DualWield = default +Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.GreatAxe = default +Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.GreatMass = default +Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.HandToHand = default +Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.HeavyArmourWear = default +Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.Kick = default +Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.LightArmourWear = default +Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.Mass = default +Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.MediumArmourWear = default +Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.OnHorseBackMelee = default +Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.Pike = default +Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.Rondache = default +Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.Stick = default +Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.Sword = default +Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.TwoHandsSword = default +Tue Sep 24 10:50:40 2002 (receveur) .Basics.RangeFightingCompetences.Grenade = default +Tue Sep 24 10:50:40 2002 (receveur) .Basics.RangeFightingCompetences.HeavyWeapon = default +Tue Sep 24 10:50:40 2002 (receveur) .Basics.RangeFightingCompetences.OnHorseBackShoot = default +Tue Sep 24 10:50:40 2002 (receveur) .Basics.RangeFightingCompetences.Pistol = default +Tue Sep 24 10:50:40 2002 (receveur) .Basics.RangeFightingCompetences.Rifle = default +Tue Sep 24 10:50:40 2002 (receveur) .Basics.RangeFightingCompetences.Rocket = default +Tue Sep 24 10:50:52 2002 (receveur) .Basics.MagicAlterationCompetences.Sylve = default +Tue Sep 24 10:50:52 2002 (receveur) .Basics.MagicAlterationCompetences.SylveAutomn = default +Tue Sep 24 10:50:52 2002 (receveur) .Basics.MagicAlterationCompetences.SylveSpring = default +Tue Sep 24 10:50:52 2002 (receveur) .Basics.MagicAlterationCompetences.SylveSummer = default +Tue Sep 24 10:50:52 2002 (receveur) .Basics.MagicAlterationCompetences.SylveWinter = default +Tue Sep 24 10:51:00 2002 (receveur) .Basics.MagicHealingCompetences.Dryade = default +Tue Sep 24 10:51:00 2002 (receveur) .Basics.MagicHealingCompetences.DryadeAutomn = default +Tue Sep 24 10:51:00 2002 (receveur) .Basics.MagicHealingCompetences.DryadeSpring = default +Tue Sep 24 10:51:00 2002 (receveur) .Basics.MagicHealingCompetences.DryadeSummer = default +Tue Sep 24 10:51:00 2002 (receveur) .Basics.MagicHealingCompetences.DryadeWinter = default +Tue Sep 24 10:51:11 2002 (receveur) .Basics.MagicAttackCompetences.Mandragore = default +Tue Sep 24 10:51:11 2002 (receveur) .Basics.MagicAttackCompetences.MandragoreAutomn = default +Tue Sep 24 10:51:11 2002 (receveur) .Basics.MagicAttackCompetences.MandragoreSpring = default +Tue Sep 24 10:51:11 2002 (receveur) .Basics.MagicAttackCompetences.MandragoreSummer = default +Tue Sep 24 10:51:11 2002 (receveur) .Basics.MagicAttackCompetences.MandragoreWinter = default +Tue Sep 24 10:51:19 2002 (receveur) .Basics.HarvestCompetences.Digging = default +Tue Sep 24 10:51:19 2002 (receveur) .Basics.HarvestCompetences.Diving = default +Tue Sep 24 10:51:19 2002 (receveur) .Basics.HarvestCompetences.Fishing = default +Tue Sep 24 10:51:19 2002 (receveur) .Basics.HarvestCompetences.Harvest = default +Tue Sep 24 10:51:19 2002 (receveur) .Basics.HarvestCompetences.Quartering = default +Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.Apothecary = default +Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.Building = default +Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.ClothTailoring = default +Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.Cooking = default +Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.Jewellery = default +Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.LeatherTailoring = default +Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.MakeShiftRepair = default +Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.MakeThrowingWeapons = default +Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.Mechanic = default +Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.WeaponsCutting = default +Tue Sep 24 10:51:41 2002 (receveur) .Basics.TameCompetences.LeadAnimal = default +Tue Sep 24 10:51:44 2002 (receveur) .Basics.CommerceCompetences.Trading = default +Tue Sep 24 10:51:49 2002 (receveur) .Basics.MoveCompetences.Running = default +Tue Sep 24 10:51:50 2002 (receveur) .Basics.MoveCompetences.Riding = default +Tue Sep 24 10:51:51 2002 (receveur) .Basics.MoveCompetences.Swimming = default +Tue Sep 24 10:51:56 2002 (receveur) .Basics.SurvivingKnowledge.Desert = default +Tue Sep 24 10:51:57 2002 (receveur) .Basics.SurvivingKnowledge.Jungle = default +Tue Sep 24 10:51:58 2002 (receveur) .Basics.SurvivingKnowledge.Lake = default +Tue Sep 24 10:51:59 2002 (receveur) .Basics.SurvivingKnowledge.PrimaryRoots = default +Tue Sep 24 10:52:00 2002 (receveur) .Basics.SurvivingKnowledge.FirstAid = default +Tue Sep 24 10:52:02 2002 (receveur) .Basics.SurvivingKnowledge.NumberOfPactes = default +Tue Sep 24 10:52:14 2002 (receveur) .Basics.SurvivingKnowledge.PacteType = +Tue Sep 24 10:52:25 2002 (receveur) .Basics.CivilizationKnowledge.Dragon = default +Tue Sep 24 10:52:25 2002 (receveur) .Basics.CivilizationKnowledge.Fyros = default +Tue Sep 24 10:52:25 2002 (receveur) .Basics.CivilizationKnowledge.Kitin = default +Tue Sep 24 10:52:25 2002 (receveur) .Basics.CivilizationKnowledge.Matis = default +Tue Sep 24 10:52:25 2002 (receveur) .Basics.CivilizationKnowledge.Tryker = default +Tue Sep 24 10:52:25 2002 (receveur) .Basics.CivilizationKnowledge.Zorai = default +Tue Sep 24 10:52:31 2002 (receveur) .Basics.RyzomKnowledge.Caravan = default +Tue Sep 24 10:52:31 2002 (receveur) .Basics.RyzomKnowledge.Goo = default +Tue Sep 24 10:52:31 2002 (receveur) .Basics.RyzomKnowledge.Kami = default +Tue Sep 24 10:52:31 2002 (receveur) .Basics.RyzomKnowledge.Rocktabou = default +Tue Sep 24 10:52:35 2002 (receveur) .Basics.RyzomKnowledge.MatisMystery = default +Tue Sep 24 10:52:35 2002 (receveur) .Basics.RyzomKnowledge.TrykerMystery = default +Tue Sep 24 10:52:35 2002 (receveur) .Basics.RyzomKnowledge.ZoraiMystery = default +Tue Sep 24 11:00:42 2002 (receveur) .Basics.Characteristics.Agility = "Basics.Level"+10 +Tue Sep 24 11:00:42 2002 (receveur) .Basics.Characteristics.Charisme = "Basics.Level"+10 +Tue Sep 24 11:00:42 2002 (receveur) .Basics.Characteristics.Constitution = "Basics.Level"+10 +Tue Sep 24 11:00:42 2002 (receveur) .Basics.Characteristics.Empathie = "Basics.Level"+10 +Tue Sep 24 11:00:42 2002 (receveur) .Basics.Characteristics.Intelligence = "Basics.Level"+10 +Tue Sep 24 11:00:42 2002 (receveur) .Basics.Characteristics.Perception = "Basics.Level"+10 +Tue Sep 24 11:00:42 2002 (receveur) .Basics.Characteristics.Strength = "Basics.Level"+10 +Tue Sep 24 11:00:42 2002 (receveur) .Basics.Characteristics.WellBalanced = "Basics.Level"+10 +Tue Sep 24 11:00:42 2002 (receveur) .Basics.Characteristics.Will = "Basics.Level"+10 +Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.AgilityRegenerate = 0 +Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.AgilityRegenerateRate = 0 +Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.CharismeRegenerate = 0 +Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.CharismeRegenerateRate = 0 +Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.ConstitutionRegenerate = 0 +Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.ConstitutionRegenerateRate = 0 +Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.EmpathieRegenerate = 0 +Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.EmpathieRegenerateRate = 0 +Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.IntelligenceRegenerate = 0 +Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.IntelligenceRegenerateRate = 0 +Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.PerceptionRegenerate = 0 +Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.PerceptionRegenerateRate = 0 +Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.StrengthRegenerate = 0 +Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.StrengthRegenerateRate = 0 +Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.WellBalancedRegenerate = 0 +Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.WellBalancedRegenerateRate = 0 +Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.WillRegenerate = 0 +Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.WillRegenerateRate = 0 +Tue Oct 29 10:41:17 2002 (receveur) formName Pasted = +Fri Apr 11 15:20:38 2003 (saffray) .Basics.Level = $filename +Wed Oct 15 11:19:45 2003 (ledorze) .Basics.Level = 1 +Mon Feb 09 15:24:53 2004 (vizerie) .attack_list2 = melee.attack_list +Mon Feb 09 15:27:42 2004 (vizerie) .attack_list0 = melee.attack_list +Mon Feb 09 15:27:42 2004 (vizerie) .attack_list2 = +Thu May 27 19:42:17 2004 (tran) formName Pasted = + diff --git a/leveldesign/Game_elem/Creature/_formuli.creature b/leveldesign/Game_elem/Creature/_formuli.creature new file mode 100644 index 0000000..5c392f9 --- /dev/null +++ b/leveldesign/Game_elem/Creature/_formuli.creature @@ -0,0 +1,595 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.Axe = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.BersekAttack = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.Dagger = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.Dodging = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.DualWield = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.FyrosDagger = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.FyrosHeavyArmourWear = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.FyrosLongSword = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.FyrosMediumArmourWear = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.FyrosRondache = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.FyrosSaber = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.FyrosShield = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.FyrosSword = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.FyrosTwoHandsSword = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.GreatAxe = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.GreatMass = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.HandToHand = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.HeavyArmourWear = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.Kick = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.LightArmourWear = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.LongSword = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.Mass = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.MediumArmourWear = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.OnHorseBackMelee = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.Pike = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.Rondache = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.Saber = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.Shield = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.Stick = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.Sword = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.TwoHandsSword = "Basics.Level"*10 +Fri Jul 19 17:38:43 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingStrength = "Basics.Level"*10 +Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingAgility = "Basics.Level"*10 +Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingCharisme = "Basics.Level"*10 +Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingConstitution = "Basics.Level"*10 +Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingDiseaseResist = "Basics.Level"*10 +Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingEmpathie = "Basics.Level"*10 +Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingFearResist = "Basics.Level"*10 +Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingHp = "Basics.Level"*10 +Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingImpactResist = "Basics.Level"*10 +Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingIntelligence = "Basics.Level"*10 +Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingMagicResist = "Basics.Level"*10 +Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingPerception = "Basics.Level"*10 +Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingSeve = "Basics.Level"*10 +Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingStamina = "Basics.Level"*10 +Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingTechnoResist = "Basics.Level"*10 +Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingWellBalanced = "Basics.Level"*10 +Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingWill = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.CivilizationKnowledge.Dragon = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.CivilizationKnowledge.Fyros = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.CivilizationKnowledge.Kitin = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.CivilizationKnowledge.Matis = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.CivilizationKnowledge.Tryker = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.CivilizationKnowledge.Zorai = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.CreatureFightingCompetences.Normal attack = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.CreatureFightingCompetences.Special attack = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.FaberCompetences.ArmorAndWeaponSmithing = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.FaberCompetences.Blacksmithing = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicAlterationCompetences.MajorSylve = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicAlterationCompetences.MajorSylveAutomn = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicAlterationCompetences.MajorSylveSpring = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicAlterationCompetences.MajorSylveSummer = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicAlterationCompetences.MajorSylveWinter = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicAttackCompetences.MajorMandragore = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicAttackCompetences.MajorMandragoreAutomn = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicAttackCompetences.MajorMandragoreSpring = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicAttackCompetences.MajorMandragoreSummer = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicAttackCompetences.MajorMandragoreWinter = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicGenericCompetences.MagicObjects = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicGenericCompetences.MagicTransfert = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicHealingCompetences.MajorDryade = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicHealingCompetences.MajorDryadeAutomn = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicHealingCompetences.MajorDryadeSpring = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicHealingCompetences.MajorDryadeSummer = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicHealingCompetences.MajorDryadeWinter = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MeleeFightingCompetences.FyrosLightArmourWear = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.RangeFightingCompetences.BowPistol = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.RangeFightingCompetences.BowRifle = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.RangeFightingCompetences.FyrosBowPistol = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.RangeFightingCompetences.FyrosPistol = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.RangeFightingCompetences.FyrosRifle = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.RyzomKnowledge.Caravan = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.RyzomKnowledge.Goo = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.RyzomKnowledge.Kami = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.RyzomKnowledge.MatisMystery = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.RyzomKnowledge.Rocktabou = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.RyzomKnowledge.TrykerMystery = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.RyzomKnowledge.ZoraiMystery = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.SurvivingKnowledge.Camouflage = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.SurvivingKnowledge.Desert = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.SurvivingKnowledge.FirstAid = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.SurvivingKnowledge.HominOpponentConsider = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.SurvivingKnowledge.Jungle = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.SurvivingKnowledge.Lake = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.SurvivingKnowledge.NumberOfPactes = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.SurvivingKnowledge.PrimaryRoots = "Basics.Level"*10 +Fri Jul 19 17:47:27 2002 (nevrax) .Basics.TameCompetences.TrainAnimal = "Basics.Level"*10 +Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Level = 20 +Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.DiseaseResist = "Basics.Level"*10 +Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.FearResist = "Basics.Level"*10 +Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.HitPoints = pow(1.2,"Basics.Level"-1)*35 +Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.HitPointsRegenerate = "Basics.Scores.HitPoints"/100 +Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.HitPointsRegenerateRate = 16.0 +Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.ImpactResist = "Basics.Level"*10 +Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.MagicResist = "Basics.Level"*10 +Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.Sap = pow(1.2,"Basics.Level"-1)*35 +Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.SapRegenerate = "Basics.Scores.Sap"/100 +Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.SapRegenerateRate = 16.0 +Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.Stamina = pow(1.2,"Basics.Level"-1)*35 +Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.StaminaRegenerate = "Basics.Scores.Stamina"/100 +Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.StaminaRegenerateRate = 16.0 +Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.TechnoResist = "Basics.Level"*10 +Fri Jul 19 18:19:27 2002 (nevrax) .Basics.Scores.HitPoints = default +Tue Jul 23 19:42:14 2002 (miller) formName Resized = 0 +Tue Jul 23 21:21:34 2002 (miller) .Basics.Level = $filename +Thu Jul 25 12:02:37 2002 (receveur) .Basics.Characteristics.Agility = 35 +Thu Jul 25 12:02:37 2002 (receveur) .Basics.Characteristics.Charisme = 35 +Thu Jul 25 12:02:37 2002 (receveur) .Basics.Characteristics.Constitution = 35 +Thu Jul 25 12:02:37 2002 (receveur) .Basics.Characteristics.Empathie = 35 +Thu Jul 25 12:02:37 2002 (receveur) .Basics.Characteristics.Intelligence = 35 +Thu Jul 25 12:02:37 2002 (receveur) .Basics.Characteristics.Perception = 35 +Thu Jul 25 12:02:37 2002 (receveur) .Basics.Characteristics.Strength = 35 +Thu Jul 25 12:02:37 2002 (receveur) .Basics.Characteristics.WellBalanced = 35 + +Thu Jul 25 12:02:37 2002 (receveur) .Basics.Characteristics.Will = 35 +Thu Jul 25 12:03:19 2002 (receveur) .Basics.Training Characteristics and scores.TrainingConstitution = "Basics.Level"*10 +Thu Jul 25 12:03:19 2002 (receveur) .Basics.Training Characteristics and scores.TrainingStrength = "Basics.Level"*10 +Thu Jul 25 12:06:05 2002 (receveur) .Basics.CharacterName = +Fri Jul 26 14:41:46 2002 (chafik) .AI = _ai_creature.dfn +Fri Jul 26 14:42:54 2002 (chafik) .AI.Connect[0].Init.Value = 10.0 +Fri Jul 26 14:42:54 2002 (chafik) .AI.InitValue[0].IaName = MaxLifePoint +Fri Jul 26 14:42:54 2002 (chafik) .AI.InitValue[0].Source = Basics.Scores +Fri Jul 26 14:42:54 2002 (chafik) .AI.InitValue[0].VarName = HitPoints +Fri Jul 26 14:42:54 2002 (chafik) formName Resized = 1 + +Fri Jul 26 14:43:02 2002 (chafik) .AI.Connect[0].Init.Value = 10 +Fri Jul 26 15:04:15 2002 (chafik) .AI.InitIaVar[0].Name = rancune_max +Fri Jul 26 15:04:15 2002 (chafik) .AI.InitIaVar[0].RelativePower = 250 +Fri Jul 26 15:04:15 2002 (chafik) .AI.InitIaVar[1].Name = weight_life +Fri Jul 26 15:04:15 2002 (chafik) .AI.InitIaVar[1].RelativePower = 3 +Fri Jul 26 15:04:15 2002 (chafik) .AI.InitIaVar[2].Name = danger_perception +Fri Jul 26 15:04:15 2002 (chafik) .AI.InitIaVar[2].RelativePower = 8 +Fri Jul 26 15:04:15 2002 (chafik) formName Resized = 3 +Fri Jul 26 15:37:37 2002 (chafik) .AI.InitIaVar[1].RelativePower = 5 +Mon Jul 29 14:54:40 2002 (receveur) .AI.InitIaVar[0].RelativePower = 600 +Mon Jul 29 14:54:40 2002 (receveur) formName Resized = 4 +Mon Jul 29 14:56:36 2002 (receveur) .AI.Motivations[0] Renamed = explore +Mon Jul 29 14:56:36 2002 (receveur) .AI.Motivations[0].Name = Explore +Mon Jul 29 14:56:36 2002 (receveur) .AI.Motivations[1] Renamed = fatigue +Mon Jul 29 14:56:36 2002 (receveur) .AI.Motivations[1].Name = Fatigue +Mon Jul 29 14:56:36 2002 (receveur) .AI.Motivations[2] Renamed = health +Mon Jul 29 14:56:36 2002 (receveur) .AI.Motivations[2].Name = Health +Mon Jul 29 14:56:36 2002 (receveur) .AI.Motivations[3] Renamed = hunger +Mon Jul 29 14:56:36 2002 (receveur) .AI.Motivations[3].Name = Hunger +Mon Jul 29 14:56:56 2002 (receveur) .AI.Motivations[0].RelativePower = 50 +Mon Jul 29 14:56:56 2002 (receveur) .AI.Motivations[1].RelativePower = 50 +Mon Jul 29 14:56:56 2002 (receveur) .AI.Motivations[2].RelativePower = 50 +Mon Jul 29 14:56:56 2002 (receveur) .AI.Motivations[3].RelativePower = 50 +Mon Jul 29 15:15:40 2002 (receveur) .AI.InitIaVar[0] Renamed = rancunemax +Mon Jul 29 15:15:40 2002 (receveur) .AI.InitIaVar[1] Renamed = weight_life +Mon Jul 29 15:15:40 2002 (receveur) .AI.InitIaVar[2] Renamed = DangerPerception +Mon Jul 29 16:18:17 2002 (chafik) .AI.InitValue[0].IaName = Level +Mon Jul 29 16:18:17 2002 (chafik) .AI.InitValue[0].Source = Basics +Mon Jul 29 16:18:17 2002 (chafik) .AI.InitValue[0].VarName = Level +Mon Jul 29 16:18:17 2002 (chafik) formName Resized = 2 +Tue Jul 30 11:37:27 2002 (chafik) .AI.InitValue[1].IaName = MaxLifePoint +Tue Jul 30 11:37:27 2002 (chafik) .AI.InitValue[1].VarName = HitPoints +Tue Jul 30 11:37:59 2002 (chafik) .AI.InitValue[1].VarName = MaxLifePoint +Tue Jul 30 11:40:08 2002 (chafik) .AI.InitValue[1].VarName = HitPoints +Tue Jul 30 15:29:40 2002 (chafik) .AI.Motivations[0].RelativePower = 10 +Tue Jul 30 15:33:39 2002 (chafik) .AI.InitIaVar[2].RelativePower = 20 +Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingAgility = "Basics.Level"*10 +Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingCharisme = "Basics.Level"*10 +Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingDiseaseResist = "Basics.Level"*10 +Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingEmpathie = "Basics.Level"*10 +Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingFearResist = "Basics.Level"*10 +Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingHp = "Basics.Level"*10 +Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingImpactResist = "Basics.Level"*10 +Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingIntelligence = "Basics.Level"*10 +Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingMagicResist = "Basics.Level"*10 +Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingPerception = "Basics.Level"*10 +Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingSeve = "Basics.Level"*10 +Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingStamina = "Basics.Level"*10 +Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingTechnoResist = "Basics.Level"*10 +Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingWellBalanced = "Basics.Level"*10 + +Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingWill = "Basics.Level"*10 +Thu Aug 22 18:42:36 2002 (receveur) .Basics.Scores.Sap = default +Thu Aug 22 18:42:36 2002 (receveur) .Basics.Scores.Stamina = default +August 27th - hand editted by sadge - all formuli moved from here into the dfns - only AI was'nt touched + +Wed Aug 28 17:13:48 2002 (receveur) .Properties.LootHarvestState = Harvestable +Fri Sep 13 15:59:56 2002 (receveur) .Harvest.Skill = Quartening +Tue Sep 17 11:45:21 2002 (chafik) .AI.Connect[0] Renamed = HitPoint +Tue Sep 17 11:45:21 2002 (chafik) .AI.Connect[1] Renamed = Stamina +Tue Sep 17 11:45:21 2002 (chafik) .AI.Connect[1].Name = CurrentStamina +Tue Sep 17 11:45:21 2002 (chafik) .AI.Connect[2] Renamed = Sap +Tue Sep 17 11:45:21 2002 (chafik) .AI.Connect[2].Name = CurrentSap +Tue Sep 17 11:45:21 2002 (chafik) formName Resized = 3 +Wed Sep 18 14:19:43 2002 (robert) .AI = _ai_model_creature.dfn +Wed Sep 18 14:19:43 2002 (robert) .AI.Fame = test._ai_fame + +Wed Sep 18 14:19:43 2002 (robert) .AI.Foods = test._ai_food +Wed Sep 18 14:19:43 2002 (robert) .AI.Lairs = test._ai_lair +Wed Sep 18 14:20:50 2002 (robert) .AI.IsA.chair = _ai_viande_terrestre.dfn +Wed Sep 18 14:20:50 2002 (robert) .AI.IsA.combatif = _ai_combatif.dfn +Thu Sep 19 18:44:41 2002 (receveur) .AI.Fame.Arma .Name = _arma.creature +Thu Sep 19 18:44:48 2002 (receveur) .AI.Fame.baldusa .Name = _balduse.creature +Thu Sep 19 18:44:53 2002 (receveur) .AI.Fame.Bul .Name = _bul.creature +Thu Sep 19 18:44:58 2002 (receveur) .AI.Fame.Capryni .Name = _capryni.creature +Thu Sep 19 18:45:02 2002 (receveur) .AI.Fame.Chonari .Name = _chonari.creature +Thu Sep 19 18:45:08 2002 (receveur) .AI.Fame.clapclap .Name = _clapclap.creature +Thu Sep 19 18:45:12 2002 (receveur) .AI.Fame.Cococlaw .Name = _cococlaw.creature +Thu Sep 19 18:45:16 2002 (receveur) .AI.Fame.Cute .Name = _cute.creature +Thu Sep 19 18:45:21 2002 (receveur) .AI.Fame.Dag .Name = _dag.creature +Thu Sep 19 18:45:25 2002 (receveur) .AI.Fame.Diranak .Name = _diranak.creature +Thu Sep 19 18:45:29 2002 (receveur) .AI.Fame.Estrasson .Name = _estrasson.creature +Thu Sep 19 18:45:33 2002 (receveur) .AI.Fame.Filin .Name = _filin.creature +Thu Sep 19 18:45:37 2002 (receveur) .AI.Fame.Frahar .Name = _frahar.creature +Thu Sep 19 18:45:42 2002 (receveur) .AI.Fame.gibbai .Name = _gibbai.creature +Thu Sep 19 18:45:46 2002 (receveur) .AI.Fame.Hachtaha .Name = _hachtaha.creature +Thu Sep 19 18:45:53 2002 (receveur) .AI.Fame.jungler .Name = _jungler.creature +Thu Sep 19 18:45:59 2002 (receveur) .AI.Fame.kakty .Name = _kakty.creature +Thu Sep 19 18:46:05 2002 (receveur) .AI.Fame.Kazoar .Name = _kazoar.creature +Thu Sep 19 18:46:08 2002 (receveur) .AI.Fame.kitifly .Name = _kitifly.creature +Thu Sep 19 18:46:16 2002 (receveur) .AI.Fame.Kitihank .Name = _kitihank.creature +Thu Sep 19 18:46:21 2002 (receveur) .AI.Fame.Kitiharak .Name = _kitiharak.creature +Thu Sep 19 18:46:25 2002 (receveur) .AI.Fame.kitikil .Name = _kitikil.creature +Thu Sep 19 18:46:33 2002 (receveur) .AI.Fame.Kitimandib .Name = _kitimandib.creature +Thu Sep 19 18:46:41 2002 (receveur) .AI.Fame.kitinagan .Name = _kitinagan.creature +Thu Sep 19 18:46:47 2002 (receveur) .AI.Fame.Kitinega .Name = _kitinega.creature +Thu Sep 19 18:46:51 2002 (receveur) .AI.Fame.Kitinokto .Name = _kitinokto.creature +Thu Sep 19 18:46:57 2002 (receveur) .AI.Fame.Lightbird .Name = _lightbird.creature +Thu Sep 19 18:47:09 2002 (receveur) .AI.Fame.Mektoub .Name = _mektoub.creature +Thu Sep 19 18:47:19 2002 (receveur) .AI.Fame.Mektoub packer.Name = _mektoub_packer.creature +Thu Sep 19 18:47:27 2002 (receveur) .AI.Fame.pucetron .Name = _pucetron.creature +Thu Sep 19 18:47:34 2002 (receveur) .AI.Fame.Regus .Name = _regus.creature +Thu Sep 19 18:47:42 2002 (receveur) .AI.Fame.ryzerb .Name = _ryzerb.creature +Thu Sep 19 18:47:48 2002 (receveur) .AI.Fame.ryzoholo .Name = _ryzoholo.creature +Thu Sep 19 18:47:53 2002 (receveur) .AI.Fame.ryzoholok .Name = _ryzoholok.creature +Thu Sep 19 18:47:59 2002 (receveur) .AI.Fame.vampignon .Name = _vampignon.creature +Thu Sep 19 18:48:05 2002 (receveur) .AI.Fame.Varinx .Name = _varinx.creature +Thu Sep 19 18:48:11 2002 (receveur) .AI.Fame.Yber .Name = _yber.creature +Thu Sep 19 18:48:16 2002 (receveur) .AI.Fame.zerx .Name = _zerx.creature +Thu Sep 19 18:48:50 2002 (receveur) .AI.Foods.Herbe.Name = _ai_herbe.dfn +Thu Sep 19 18:48:58 2002 (receveur) .AI.Foods.Viande.Name = _ai_viande.dfn +Thu Sep 19 18:53:19 2002 (receveur) .AI.Fame.Arma .Weight = -400 +Thu Sep 19 18:53:24 2002 (receveur) .AI.Fame.baldusa .Weight = -400 +Thu Sep 19 18:53:27 2002 (receveur) .AI.Fame.Bul .Weight = -400 +Thu Sep 19 18:53:31 2002 (receveur) .AI.Fame.Capryni .Weight = -400 +Thu Sep 19 18:53:34 2002 (receveur) .AI.Fame.Chonari .Weight = -400 +Thu Sep 19 18:53:37 2002 (receveur) .AI.Fame.clapclap .Weight = -400 +Thu Sep 19 18:53:39 2002 (receveur) .AI.Fame.Cococlaw .Weight = -400 +Thu Sep 19 18:53:43 2002 (receveur) .AI.Fame.Cute .Weight = -400 +Thu Sep 19 18:53:46 2002 (receveur) .AI.Fame.Dag .Weight = -400 +Thu Sep 19 18:53:50 2002 (receveur) .AI.Fame.Diranak .Weight = -400 +Thu Sep 19 18:53:53 2002 (receveur) .AI.Fame.Estrasson .Weight = -400 +Thu Sep 19 18:53:58 2002 (receveur) .AI.Fame.Filin .Weight = -400 +Thu Sep 19 18:54:01 2002 (receveur) .AI.Fame.Frahar .Weight = -400 +Thu Sep 19 18:54:06 2002 (receveur) .AI.Fame.gibbai .Weight = -400 +Thu Sep 19 18:54:12 2002 (receveur) .AI.Fame.Hachtaha .Weight = -400 +Thu Sep 19 18:54:16 2002 (receveur) .AI.Fame.jungler .Weight = -400 +Thu Sep 19 18:54:20 2002 (receveur) .AI.Fame.kakty .Weight = -400 +Thu Sep 19 18:54:23 2002 (receveur) .AI.Fame.Kazoar .Weight = -400 +Thu Sep 19 18:54:26 2002 (receveur) .AI.Fame.kitifly .Weight = -400 +Thu Sep 19 18:54:29 2002 (receveur) .AI.Fame.Kitihank .Weight = -400 +Thu Sep 19 18:54:32 2002 (receveur) .AI.Fame.Kitiharak .Weight = -400 +Thu Sep 19 18:54:36 2002 (receveur) .AI.Fame.kitikil .Weight = -400 +Thu Sep 19 18:54:39 2002 (receveur) .AI.Fame.Kitimandib .Weight = -400 +Thu Sep 19 18:54:43 2002 (receveur) .AI.Fame.kitinagan .Weight = -400 +Thu Sep 19 18:54:48 2002 (receveur) .AI.Fame.Kitinega .Weight = -400 +Thu Sep 19 18:54:57 2002 (receveur) .AI.Fame.Kitinokto .Weight = -400 +Thu Sep 19 18:55:00 2002 (receveur) .AI.Fame.Lightbird .Weight = -400 +Thu Sep 19 18:55:03 2002 (receveur) .AI.Fame.Mektoub .Weight = -400 +Thu Sep 19 18:55:06 2002 (receveur) .AI.Fame.Mektoub packer.Weight = -400 +Thu Sep 19 18:55:09 2002 (receveur) .AI.Fame.pucetron .Weight = -400 +Thu Sep 19 18:55:13 2002 (receveur) .AI.Fame.Regus .Weight = -400 +Thu Sep 19 18:55:16 2002 (receveur) .AI.Fame.ryzerb .Weight = -400 +Thu Sep 19 18:55:19 2002 (receveur) .AI.Fame.ryzoholo .Weight = -400 +Thu Sep 19 18:55:23 2002 (receveur) .AI.Fame.ryzoholok .Weight = -400 +Thu Sep 19 18:55:26 2002 (receveur) .AI.Fame.vampignon .Weight = -400 +Thu Sep 19 18:55:29 2002 (receveur) .AI.Fame.Varinx .Weight = -400 +Thu Sep 19 18:55:34 2002 (receveur) .AI.Fame.Yber .Weight = -400 +Thu Sep 19 18:55:38 2002 (receveur) .AI.Fame.zerx .Weight = -400 +Fri Sep 20 14:47:49 2002 (receveur) .AI.Behaviours.Chase.Active = true +Fri Sep 20 14:47:49 2002 (receveur) .AI.Behaviours.Eat.Active = true +Fri Sep 20 14:47:49 2002 (receveur) .AI.Behaviours.Fight.Active = true +Fri Sep 20 14:47:49 2002 (receveur) .AI.Behaviours.Sleep.Active = true +Fri Sep 20 14:50:01 2002 (receveur) .AI.Behaviours.Explore.Active = true +Fri Sep 20 17:17:51 2002 (receveur) .Harvest.MP1.MaxQuality = "Basics.Level" +Fri Sep 20 17:18:16 2002 (receveur) .Harvest.MP1.MaxQuality = .Harvest.MP1.MaxQuality +Fri Sep 20 17:18:16 2002 (receveur) .Harvest.MP2.MaxQuality = "Basics.Level" +Fri Sep 20 17:18:19 2002 (receveur) .Harvest.MP3.MaxQuality = "Basics.Level" +Fri Sep 20 17:18:23 2002 (receveur) .Harvest.MP4.MaxQuality = "Basics.Level" +Fri Sep 20 17:33:18 2002 (receveur) .Harvest.MP1.MinQuantity = 1 +Fri Sep 20 17:33:18 2002 (receveur) .Harvest.MP1.Quantity = 1 +Fri Sep 20 17:34:49 2002 (receveur) .Harvest.MP2.MinQuantity = 1 +Fri Sep 20 17:34:49 2002 (receveur) .Harvest.MP2.Quantity = 1 +Fri Sep 20 17:34:52 2002 (receveur) .Harvest.MP3.MinQuantity = 1 +Fri Sep 20 17:34:52 2002 (receveur) .Harvest.MP3.Quantity = 1 +Fri Sep 20 17:34:56 2002 (receveur) .Harvest.MP4.MinQuantity = 1 +Fri Sep 20 17:34:56 2002 (receveur) .Harvest.MP4.Quantity = 1 +Fri Sep 20 17:39:05 2002 (receveur) .Basics.Level = $filename +Fri Sep 20 18:06:11 2002 (receveur) .Harvest.MP1.MinQuality = 1 + +Fri Sep 20 18:06:13 2002 (receveur) .Harvest.MP2.MinQuality = 1 +Fri Sep 20 18:06:17 2002 (receveur) .Harvest.MP3.MinQuality = 1 +Fri Sep 20 18:06:23 2002 (receveur) .Harvest.MP4.MinQuality = 1 +Mon Sep 23 14:30:44 2002 (receveur) .AI.Foods.Herbe.Name = _ai_vegetal.dfn +Mon Sep 23 14:30:56 2002 (receveur) .AI.Foods.Poisson.Name = _ai_poisson.dfn +Mon Sep 23 14:31:09 2002 (receveur) .AI.Lairs.Predateur.Name = ai_predateur_lair.dfn +Mon Sep 23 14:31:14 2002 (receveur) .AI.Lairs.Omnivore.Name = ai_omnivore_lair.dfn +Mon Sep 23 14:31:20 2002 (receveur) .AI.Lairs.Herbivore.Name = ai_herbivore_lair.dfn +Mon Sep 23 14:31:26 2002 (receveur) .AI.Lairs.Charognard.Name = ai_charognard_lair.dfn +Mon Sep 23 14:31:31 2002 (receveur) .AI.Lairs.Poisson.Name = ai_poisson_lair.dfn +Mon Sep 23 14:31:59 2002 (receveur) .AI.Foods.Charogne.Name = _ai_charogne.dfn +Mon Oct 14 11:13:07 2002 (receveur) .Basics.Scores.HitPointsRegenerateRate = 4 +Mon Oct 14 11:13:07 2002 (receveur) .Basics.Scores.SapRegenerateRate = 4 +Mon Oct 14 11:13:07 2002 (receveur) .Basics.Scores.StaminaRegenerateRate = 4 +Mon Oct 21 15:56:25 2002 (mauduit) .Basics.First Name = erreur de syntaxe dans la regle de grammaire +Mon Oct 21 15:57:04 2002 (mauduit) .Basics.First Name = creature name missing +Fri Oct 25 11:59:34 2002 (favre) .Basics.Profile = melee fighter +Fri Oct 25 14:08:46 2002 (receveur) .Basics.Profile = +Fri Oct 25 17:22:18 2002 (chafik) .AI.Connect[0] Renamed = HitPoint +Fri Oct 25 17:22:18 2002 (chafik) .AI.Connect[1] Renamed = BetterRole +Fri Oct 25 17:22:18 2002 (chafik) .AI.Connect[2] Renamed = BetterLevel +Fri Oct 25 17:22:18 2002 (chafik) formName Pasted = +Thu Oct 31 16:09:22 2002 (receveur) .AI.Fame.Player.Name = _ai_player.dfn +Mon Nov 04 14:38:28 2002 (chafik) .AI.InitValue[0] Renamed = MaxLife +Mon Nov 04 14:38:28 2002 (chafik) .AI.InitValue[0].IaName = MaxLifePoint +Mon Nov 04 14:38:28 2002 (chafik) .AI.InitValue[0].VarName = HitPoint +Mon Nov 04 14:38:28 2002 (chafik) formName Resized = 1 +Mon Nov 04 14:47:17 2002 (chafik) .AI.InitValue[0].VarName = HitPoints +Mon Nov 04 15:55:37 2002 (receveur) .AI.Fame.Player.Name = ai_player_race.race_stats +Tue Nov 05 12:08:53 2002 (favre) .AI.Fame.Player.Name = _ai_player_race.race_stats +Wed Nov 06 16:25:31 2002 (receveur) .AI.Motivations.Comment = health : signifie l'aggresivit頤e la la cr顴ure et non sa peur du fait d'avoir perdu beaucoup de points de vie au pr顬able + +Wed Nov 06 16:26:30 2002 (receveur) .AI.Motivations.Comment = health : signifie l'aggresivite de la la creature et non sa peur du fait d'avoir perdu beaucoup de points de vie au prealable +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Arma .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Bul .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Capryni .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Chonari .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Cococlaw .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Cute .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Dag .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Diranak .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Estrasson .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Filin .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Frahar .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Hachtaha .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Kazoar .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Kitihank .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Kitiharak .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Kitimandib .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Kitinega .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Kitinokto .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Lightbird .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Mektoub .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Mektoub packer.Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Regus .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Varinx .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Yber .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.baldusa .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.clapclap .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.gibbai .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.jungler .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.kakty .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.kitifly .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.kitikil .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.kitinagan .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.pucetron .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.ryzerb .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.ryzoholo .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.ryzoholok .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.vampignon .Weight = +Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.zerx .Weight = +Wed Jan 08 10:16:34 2003 (favre) .Harvest.Skill = quartering +Wed Feb 05 15:31:22 2003 (receveur) .Harvest.MP1.MinQuality = int (("Basics.Level"-1)/5)*5+1 +Wed Feb 05 15:31:28 2003 (receveur) .Harvest.MP2.MinQuality = int (("Basics.Level"-1)/5)*5+1 +Wed Feb 05 15:31:32 2003 (receveur) .Harvest.MP3.MinQuality = int (("Basics.Level"-1)/5)*5+1 +Wed Feb 05 15:31:37 2003 (receveur) .Harvest.MP4.MinQuality = int (("Basics.Level"-1)/5)*5+1 +Wed Mar 19 16:47:29 2003 (receveur) .Harvest.MP1.PresenceProbabilities = 75 +Wed Mar 19 16:47:33 2003 (receveur) .Harvest.MP2.PresenceProbabilities = 75 +Wed Mar 19 16:47:37 2003 (receveur) .Harvest.MP3.PresenceProbabilities = 75 +Fri Apr 25 18:16:47 2003 (saffray) .Properties.LootHarvestState = Lootable And Harvestable +Mon Aug 25 09:47:35 2003 (saffray) .Basics.Scores.HitPointsRegenerate = "Basics.Level "*100 +Mon Aug 25 09:53:16 2003 (saffray) .Basics.Scores.HitPointsRegenerate = ("Basics.Level "-1)*120+50 +Mon Aug 25 09:54:37 2003 (saffray) .Basics.Scores.HitPointsRegenerate = ("Basics.Level"-1)*115+60 +Mon Aug 25 09:57:39 2003 (saffray) .Basics.Scores.HitPoints = ("Basics.Level"-1)*115+60 +Mon Aug 25 09:57:39 2003 (saffray) .Basics.Scores.HitPointsRegenerate = "Basics.Scores.HitPoints"/60 +Mon Aug 25 09:57:39 2003 (saffray) .Basics.Scores.Sap = ("Basics.Level"-1)*115+60 +Mon Aug 25 09:57:39 2003 (saffray) .Basics.Scores.SapRegenerate = "Basics.Scores.HitPoints"/60 +Mon Aug 25 09:57:39 2003 (saffray) .Basics.Scores.Stamina = ("Basics.Level"-1)*115+60 +Mon Aug 25 09:57:39 2003 (saffray) .Basics.Scores.StaminaRegenerate = "Basics.Scores.HitPoints"/60 +Mon Aug 25 11:28:52 2003 (saffray) .Basics.Scores.HitPointsRegenerate = "Basics.Scores.HitPoints"/120 +Mon Aug 25 11:28:52 2003 (saffray) .Basics.Scores.Sap = ("Basics.Level"-1)*115+60 +Mon Aug 25 11:28:52 2003 (saffray) .Basics.Scores.SapRegenerate = "Basics.Scores.HitPoints"/120 +Mon Aug 25 11:28:52 2003 (saffray) .Basics.Scores.StaminaRegenerate = "Basics.Scores.HitPoints"/120 +Mon Aug 25 11:30:22 2003 (saffray) .Basics.Scores.HitPointsRegenerate = "Basics.Scores.HitPoints"/120 +Mon Aug 25 11:35:25 2003 (saffray) .Basics.Scores.HitPoints = +Mon Aug 25 11:35:25 2003 (saffray) .Basics.Scores.HitPointsRegenerate = +Mon Aug 25 11:35:25 2003 (saffray) .Basics.Scores.Sap = +Mon Aug 25 11:35:25 2003 (saffray) .Basics.Scores.SapRegenerate = +Mon Aug 25 11:35:25 2003 (saffray) .Basics.Scores.Stamina = +Mon Aug 25 11:35:25 2003 (saffray) .Basics.Scores.StaminaRegenerate = +Mon Aug 25 15:30:19 2003 (saffray) .Basics.Scores.HitPoints = +Mon Nov 24 11:53:10 2003 (tran) formName Pasted = +Mon Nov 24 11:53:10 2003 (tran) formName Resized = 29 +Thu Feb 12 11:52:35 2004 (vizerie) .attack_list0 = melee.attack_list +Fri Apr 09 17:11:45 2004 (mea) .Harvest.MP1.MinQuantity = +Fri Apr 09 17:11:45 2004 (mea) .Harvest.MP1.Quantity = +Fri Apr 09 17:11:45 2004 (mea) .Harvest.MP2.MinQuantity = +Fri Apr 09 17:11:45 2004 (mea) .Harvest.MP2.Quantity = +Fri Apr 09 17:11:45 2004 (mea) .Harvest.MP3.MinQuantity = +Fri Apr 09 17:11:45 2004 (mea) .Harvest.MP3.Quantity = +Fri Apr 09 17:11:45 2004 (mea) .Harvest.MP4.MinQuantity = +Fri Apr 09 17:11:45 2004 (mea) .Harvest.MP4.Quantity = +Tue May 04 16:57:02 2004 (nouveau) .Harvest.MP1.MaxQuality = min( max( 1, "Basics.Level"+5),250) +Tue May 04 16:57:02 2004 (nouveau) .Harvest.MP1.MinQuality = max( 1, "Basics.Level"-5) +Tue May 11 11:24:02 2004 (nouveau) .Harvest.MP1.MaxQuality = min( max( 1, "creature_level" * 10+5),250) +Tue May 11 11:24:02 2004 (nouveau) .Harvest.MP1.MinQuality = max( 1, "creature_level"*10 -5) + diff --git a/leveldesign/Game_elem/Creature/fame_parent/_fame_none.creature b/leveldesign/Game_elem/Creature/fame_parent/_fame_none.creature new file mode 100644 index 0000000..79de7e7 --- /dev/null +++ b/leveldesign/Game_elem/Creature/fame_parent/_fame_none.creature @@ -0,0 +1,14 @@ + +
+ + + + + + + + + + Thu Oct 16 15:26:51 2003 (boucher) .Basics.Fame = matis +Thu Jul 15 15:12:54 2004 (monnerot) .Basics.Fame = none + diff --git a/leveldesign/Game_elem/Creature/fame_parent/_fame_zorai.creature b/leveldesign/Game_elem/Creature/fame_parent/_fame_zorai.creature new file mode 100644 index 0000000..5336b66 --- /dev/null +++ b/leveldesign/Game_elem/Creature/fame_parent/_fame_zorai.creature @@ -0,0 +1,13 @@ + +
+ + + + + + + + + + Thu Oct 16 15:26:51 2003 (boucher) .Basics.Fame = matis + diff --git a/leveldesign/Game_elem/Creature/fauna/Ecosystem/forest/_dag_for.creature b/leveldesign/Game_elem/Creature/fauna/Ecosystem/forest/_dag_for.creature new file mode 100644 index 0000000..0718606 --- /dev/null +++ b/leveldesign/Game_elem/Creature/fauna/Ecosystem/forest/_dag_for.creature @@ -0,0 +1,31 @@ + +
+ + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:23:09 2002 (corvazier) File converted from old format +Thu Jun 20 10:19:46 2002 (gatto) .3d data.Equipment[0].Texture = Jungle/High Quality/Old +Tue Jul 09 11:59:54 2002 (mauduit) .Basics.Equipment.Body.Texture = Jungle/High Quality/Old +Mon Sep 30 11:06:26 2002 (favre) .Basics.Ecosystem = Forest +Wed Oct 09 11:16:31 2002 (favre) .Loot.loot1 = +Fri Oct 24 17:31:37 2003 (monnerot) .Harvest.MP3.AssociatedItem = +Tue Dec 20 17:45:43 2005 (gueney) Form Parents = +Thu Jan 05 15:05:07 2006 (gueney) Form Parents = + diff --git a/leveldesign/Game_elem/Creature/fauna/Parent_creature_prototype/_dag.creature b/leveldesign/Game_elem/Creature/fauna/Parent_creature_prototype/_dag.creature new file mode 100644 index 0000000..958600c --- /dev/null +++ b/leveldesign/Game_elem/Creature/fauna/Parent_creature_prototype/_dag.creature @@ -0,0 +1,141 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:22:27 2002 (corvazier) File converted from old format +Wed Jun 19 17:04:21 2002 (gatto) .3d data.AnimSetBaseName = dag +Wed Jun 19 17:04:21 2002 (gatto) .3d data.Equipment[0].Shape = tr_mo_dag.shape +Wed Jun 19 17:04:21 2002 (gatto) .3d data.Equipment[0].Texture = Default +Wed Jun 19 17:04:21 2002 (gatto) .3d data.Skel = TR_Mo_familier.skel +Wed Jun 19 17:04:21 2002 (gatto) formName Resized = 1 +Thu Jun 27 10:04:14 2002 (mauduit) .3d data.AnimSetCombat = dag_Combat.animation_set +Thu Jun 27 10:04:14 2002 (mauduit) .3d data.AnimSetNormal = dag_normal.animation_set +Thu Jun 27 10:04:14 2002 (mauduit) .3d data.AnimSetPursuit = dag_Poursuite.animation_set +Thu Jun 27 13:59:19 2002 (mauduit) .3d data.Skel = TR_Mo_dag.skel +Thu Jun 27 17:44:19 2002 (mauduit) Form Parents = +Tue Jul 09 11:43:19 2002 (mauduit) .3d data.AnimSetBaseName = dag +Tue Jul 09 11:43:19 2002 (mauduit) .Basics.Equipment.Body.Item = tr_mo_dag.shape +Mon Jul 22 19:31:28 2002 (gomes) .3d data.Skel = TR_MO_dag.skel +Tue Jul 23 15:03:48 2002 (receveur) Form Parents = +Tue Jul 23 17:07:05 2002 (receveur) formName Pasted = +Wed Jul 24 10:43:05 2002 (receveur) .AI.Fame[8].Weight = 600 +Wed Jul 24 10:43:05 2002 (receveur) formName Pasted = +Wed Jul 24 11:52:05 2002 (receveur) .Basics.Size = small +Wed Jul 24 16:40:39 2002 (miller) Form Parents = +Thu Jul 25 18:27:40 2002 (receveur) .AI.Foods[0].Weight = 40 +Thu Jul 25 18:27:40 2002 (receveur) .AI.Foods[1].Weight = 60 +Thu Jul 25 18:27:40 2002 (receveur) formName Pasted = +Thu Jul 25 19:07:14 2002 (receveur) .Basics.DamageLocalisationTable = quadruped +Thu Jul 25 19:07:14 2002 (receveur) .Basics.Profile = melee warrior +Thu Jul 25 19:07:14 2002 (receveur) .Basics.Race = dag +Thu Jul 25 20:41:30 2002 (receveur) .Basics.CharacterName = dag + +Thu Aug 22 12:13:16 2002 (receveur) .Basics.Equipment.Sheath0RightHand.Item = light_piercing_creature_melee_weapon_lvl_01.item +Thu Aug 22 18:37:51 2002 (receveur) .Basics.Scores.HitPoints = very low +Thu Aug 22 18:37:51 2002 (receveur) .Basics.Scores.Sap = default +Thu Aug 22 18:37:51 2002 (receveur) .Basics.Scores.Stamina = very low +Mon Sep 02 15:01:40 2002 (receveur) .AI.Fame[37] Renamed = _IA_player.player +Mon Sep 02 15:01:40 2002 (receveur) .AI.Fame[37].Name = _IA_player.player +Mon Sep 02 15:01:40 2002 (receveur) .AI.Fame[37].Weight = -100.0 +Mon Sep 02 15:01:40 2002 (receveur) formName Resized = 38 +Fri Sep 20 16:01:11 2002 (receveur) Form Parents = +Fri Sep 20 16:33:17 2002 (receveur) .AI = _ai_model_creature.dfn +Fri Sep 20 16:33:24 2002 (receveur) .AI.Fame.Dag .Weight = 600 +Mon Sep 23 14:49:58 2002 (receveur) .Harvest.MP1.AssociatedItem = dag_meat_lvl_01.item +Mon Sep 23 14:49:58 2002 (receveur) .Harvest.MP1.Name = dag meat +Mon Sep 23 14:58:18 2002 (receveur) .Harvest.MP2.AssociatedItem = dag_canines_lvl_01.item +Mon Sep 23 14:58:18 2002 (receveur) .Harvest.MP2.Name = dag canines +Mon Sep 23 14:58:40 2002 (receveur) .Harvest.MP3.AssociatedItem = forest_dag_tongue_lvl_01.item +Mon Sep 23 14:58:40 2002 (receveur) .Harvest.MP3.Name = dag tongue +Wed Sep 25 15:27:25 2002 (favre) Form Parents = +Wed Sep 25 15:42:57 2002 (favre) .Basics.Equipment.Body.Item = dag_light_slashing_chest_lvl_01.item +Fri Oct 25 14:42:44 2002 (receveur) .Basics.Profile = +Tue Dec 10 10:31:16 2002 (mauduit) .3d data.AnimSetBaseName = jungler +Tue Dec 10 10:31:16 2002 (mauduit) .3d data.LodCharacterName = TR_MO_jungler_LOD +Tue Dec 10 10:31:16 2002 (mauduit) .3d data.Skel = TR_MO_jungler.skel +Tue Dec 10 10:50:22 2002 (mauduit) .3d data.LodCharacterDistance = 50.0 +Tue Dec 10 10:55:38 2002 (mauduit) .3d data.AnimSetBaseName = regus +Tue Dec 10 10:55:38 2002 (mauduit) .3d data.LodCharacterName = TR_MO_regus_LOD +Tue Dec 10 10:55:38 2002 (mauduit) .3d data.Skel = TR_MO_Regus.skel +Tue Dec 10 10:55:38 2002 (mauduit) .Basics.Equipment.Body.Item = regus_light_piercing_chest.item +Wed Feb 05 18:15:30 2003 (receveur) .Basics.Species = dag +Fri Mar 28 11:32:05 2003 (favre) .Basics.CharacterName = +Wed Apr 23 10:34:24 2003 (mauduit) .3d data.AnimSetBaseName = dag +Wed Apr 23 10:34:24 2003 (mauduit) .3d data.LodCharacterName = TR_MO_dag_LOD +Wed Apr 23 10:34:24 2003 (mauduit) .3d data.Skel = TR_MO_Dag.skel +Wed Apr 23 10:34:24 2003 (mauduit) .Basics.Equipment.Body.Item = dag_light_slashing_chest.item +Wed Jun 04 14:52:21 2003 (receveur) Form Parents = +Tue Sep 23 16:58:23 2003 (ledorze) Form Parents = +Mon Oct 13 16:18:23 2003 (monnerot) .Harvest.MP1.AssociatedItem = +Mon Oct 13 16:18:23 2003 (monnerot) .Harvest.MP2.AssociatedItem = +Mon Oct 13 16:18:23 2003 (monnerot) .Harvest.MP3.AssociatedItem = +Fri Feb 20 14:05:21 2004 (ledorze) .Collision.CollisionRadius = 0.32 +Wed Feb 02 15:59:51 2005 (peloille) .3d data.NamePosZLow = 0.5 +Wed Feb 02 15:59:51 2005 (peloille) .3d data.NamePosZNormal = 0.7 + diff --git a/leveldesign/Game_elem/Creature/fauna/ai_parent/_ai_herbivore_craintif.creature b/leveldesign/Game_elem/Creature/fauna/ai_parent/_ai_herbivore_craintif.creature new file mode 100644 index 0000000..47b0ae5 --- /dev/null +++ b/leveldesign/Game_elem/Creature/fauna/ai_parent/_ai_herbivore_craintif.creature @@ -0,0 +1,62 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Sep 20 14:56:31 2002 (receveur) formName Pasted = +Fri Sep 20 14:56:50 2002 (receveur) .AI.IsA.combatif.seuil_danger = 70.0 +Fri Sep 20 14:56:50 2002 (receveur) .AI.IsA.combatif.seuil_fuite = 90 +Fri Sep 20 14:56:50 2002 (receveur) .AI.IsA.combatif.survie_initiale = 30 +Fri Sep 20 15:06:28 2002 (receveur) .AI.IsA.combatif.blessure_critique = 10.0 +Fri Sep 20 15:06:49 2002 (receveur) .AI.IsA.combatif.rancune_initiale = 5 +Fri Sep 20 15:06:49 2002 (receveur) .AI.IsA.combatif.seuil_attaque = 80 +Fri Sep 20 15:06:49 2002 (receveur) .AI.IsA.combatif.seuil_belliqueux = 60 + +Fri Sep 20 15:14:25 2002 (receveur) .AI.Foods.Herbe.Weight = 100 +Fri Sep 20 15:14:32 2002 (receveur) .AI.Lairs.Herbivore.Weight = 100 +Fri Sep 20 15:29:28 2002 (receveur) .AI.Motivations.Explore.RelativePower = 1 +Fri Sep 20 15:29:34 2002 (receveur) .AI.Motivations.Hunger.RelativePower = 100 +Fri Sep 20 15:30:05 2002 (receveur) .AI.Motivations.Hunger.Affame = 560 +Fri Sep 20 15:30:05 2002 (receveur) .AI.Motivations.Hunger.Faim = 180 +Fri Sep 20 15:30:05 2002 (receveur) .AI.Motivations.Hunger.Tres faim = 360 +Fri Sep 20 15:30:12 2002 (receveur) .AI.Motivations.Health.RelativePower = 100 +Fri Sep 20 15:30:56 2002 (receveur) .AI.Motivations.Fatigue.Affame = 2400 +Fri Sep 20 15:30:56 2002 (receveur) .AI.Motivations.Fatigue.Faim = 900 +Fri Sep 20 15:30:56 2002 (receveur) .AI.Motivations.Fatigue.RelativePower = 1 +Fri Sep 20 15:30:56 2002 (receveur) .AI.Motivations.Fatigue.Tres faim = 1500 +Wed Oct 23 17:55:39 2002 (receveur) .AI.Behaviours.Chase.Active = false +Thu Oct 31 16:11:12 2002 (receveur) .AI.Fame.Player.Weight = 100 +Mon Nov 04 17:06:26 2002 (receveur) .AI.Motivations.Health.RelativePower = 1 +Wed Nov 06 12:24:30 2002 (receveur) .AI.Fame.Player.Weight = -100 +Wed Nov 06 16:29:16 2002 (receveur) .AI.Fame.Player.Weight = 100 +Fri Nov 08 12:19:10 2002 (receveur) formName Pasted = +Fri Nov 08 12:19:23 2002 (receveur) formName Pasted = +Fri Nov 08 12:19:25 2002 (receveur) .AI.Motivations.Fatigue.RelativePower = 1 +Fri Dec 27 23:47:45 2002 (miller) .Combat.AggroThreshold = 1 +Fri Dec 27 23:47:45 2002 (miller) .Combat.AttackThreshold = 1 +Fri Dec 27 23:47:45 2002 (miller) .Combat.CriticalInjury = 1 +Fri Dec 27 23:47:45 2002 (miller) .Combat.DangerThreshold = 1 +Fri Dec 27 23:47:45 2002 (miller) .Combat.FleeThreshold = 1 +Fri Dec 27 23:47:45 2002 (miller) .Combat.InitialSurvival = 1 +Fri Dec 27 23:47:45 2002 (miller) .Combat.SurvivalThreshold = 1 +Wed Feb 26 18:39:48 2003 (receveur) .Combat.Solidarity = 20 +Wed Mar 19 02:42:43 2003 (miller) .Combat.InitialAggro = 5 +Fri Jun 06 12:07:25 2003 (mauduit) .Basics.type = herbivore + diff --git a/leveldesign/Game_elem/Creature/fauna/bestiary/forest/chdfa1.creature b/leveldesign/Game_elem/Creature/fauna/bestiary/forest/chdfa1.creature new file mode 100644 index 0000000..b914a7f --- /dev/null +++ b/leveldesign/Game_elem/Creature/fauna/bestiary/forest/chdfa1.creature @@ -0,0 +1,156 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Apr 20 18:45:08 2006 (gueney) .Properties.XPGainCoef = 1 +Mon Mar 12 15:16:08 2007 (kalhart) .Basics.AttackLevel = 1 +Mon Mar 12 15:16:08 2007 (kalhart) .Basics.DefenseLevel = 1 +Mon Mar 12 15:16:08 2007 (kalhart) .Basics.XPLevel = 1 +Mon Mar 12 15:16:08 2007 (kalhart) .Combat.AggroRadiusD1 = 100 +Mon Mar 12 15:16:08 2007 (kalhart) .Combat.AggroRadiusD2 = 50 +Mon Mar 12 15:58:16 2007 (kalhart) .Basics.NbHitToKillPlayer = 15 + diff --git a/leveldesign/Game_elem/Creature/fauna/set_armure/_medium_slashing_armor_set.creature b/leveldesign/Game_elem/Creature/fauna/set_armure/_medium_slashing_armor_set.creature new file mode 100644 index 0000000..df53a95 --- /dev/null +++ b/leveldesign/Game_elem/Creature/fauna/set_armure/_medium_slashing_armor_set.creature @@ -0,0 +1,33 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + Wed Sep 25 14:58:19 2002 (favre) .Basics.Equipment.Arms.Item = medium_slashing_arms_lvl_01.item +Wed Sep 25 14:58:19 2002 (favre) .Basics.Equipment.Feet.Item = medium_slashing_feet_lvl_01.item +Wed Sep 25 14:58:19 2002 (favre) .Basics.Equipment.Hands.Item = medium_slashing_hands_lvl_01.item +Wed Sep 25 14:58:19 2002 (favre) .Basics.Equipment.Head.Item = medium_slashing_head_lvl_01.item +Wed Sep 25 14:58:19 2002 (favre) .Basics.Equipment.Legs.Item = medium_slashing_legs_lvl_01.item + diff --git a/leveldesign/Game_elem/Creature/objects/_parent_botobject.creature b/leveldesign/Game_elem/Creature/objects/_parent_botobject.creature new file mode 100644 index 0000000..6d1a097 --- /dev/null +++ b/leveldesign/Game_elem/Creature/objects/_parent_botobject.creature @@ -0,0 +1,91 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Sep 25 12:22:57 2002 (receveur) .Basics.Race = karavan +Wed Sep 25 12:23:20 2002 (receveur) .Basics.MeleeFightingCompetences.HandToHand = "Basics.Level"*10 +Wed Sep 25 12:23:33 2002 (receveur) .Basics.RangeFightingCompetences.Pistol = "Basics.Level"*10 +Wed Sep 25 12:23:36 2002 (receveur) .Basics.RangeFightingCompetences.Rifle = "Basics.Level"*10 +Wed Sep 25 12:28:31 2002 (receveur) .Basics.MeleeFightingCompetences.Kick = "Basics.Level"*10 +Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.HeavyArmourWear = "Basics.Level"*10 +Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.LightArmourWear = "Basics.Level"*10 +Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.MediumArmourWear = "Basics.Level"*10 +Tue Oct 29 10:30:52 2002 (receveur) formName Pasted = +Tue Oct 29 10:41:56 2002 (receveur) formName Resized = +Tue Oct 29 15:12:56 2002 (receveur) .Basics.First Name = karavan +Wed Feb 05 18:18:27 2003 (receveur) .Basics.Species = karavan +Fri Sep 19 11:54:01 2003 (mauduit) .3d data.Automaton = +Fri Sep 19 11:54:01 2003 (mauduit) .3d data.Skel = Ma_roadsign_1_skel.skel +Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Equipment.Body.Item = Ma_roadsign_poteau_1.shape +Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Race = +Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Species = +Fri Sep 19 11:54:24 2003 (mauduit) .Basics.DamageLocalisationTable = +Fri Sep 19 11:54:24 2003 (mauduit) .Basics.Gender = +Fri Sep 19 11:54:24 2003 (mauduit) .Basics.Size = +Fri Sep 19 11:54:43 2003 (mauduit) Form Parents = +Fri Sep 19 12:16:12 2003 (mauduit) .3d data.AnimSetBaseName = roadsign_1_default_.animation_set +Thu Sep 25 14:44:56 2003 (mauduit) .3d data.AnimSetBaseName = roadsign_1 +Wed Mar 17 14:28:37 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_Altar_Kamik.shape +Wed Mar 17 14:29:50 2004 (camerlo) .3d data.AnimSetBaseName = +Wed Mar 17 14:29:50 2004 (camerlo) .3d data.Skel = +Wed Mar 17 14:33:50 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_Altar_Karavan.shape +Wed May 26 14:09:11 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_1_Caisse.shape +Wed May 26 14:09:29 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_3_Caisse.shape +Wed May 26 14:10:00 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_1_Tonneau.shape +Tue Jun 22 16:20:46 2004 (ly) .Basics.Equipment.Body.Item = GEN_Mission_1_Tonneau.shape +Tue Jun 22 17:25:22 2004 (ly) .Basics.Equipment.Body.Item = GE_Mission_1_Tonneau.shape +Tue Jul 06 14:31:21 2004 (camerlo) .Collision.CollisionRadius = 0.7 +Thu Jul 08 18:34:47 2004 (camerlo) .Collision.CollisionRadius = 0.6 +Thu Jul 15 14:11:43 2004 (camerlo) .3d data.DisplayOSD = false +Thu Jul 15 14:12:35 2004 (camerlo) .3d data.DisplayOSD = +Thu Jul 15 14:12:47 2004 (camerlo) .Basics.Equipment.Body.Item = +Thu Jul 15 14:13:30 2004 (camerlo) .Collision.CollisionRadius = +Thu Jul 15 14:13:34 2004 (camerlo) .3d data.DisplayOSD = false +Wed Jul 28 19:04:36 2004 (camerlo) .3d data.DisplayBars = false +Wed Jul 28 19:04:36 2004 (camerlo) .3d data.DisplayInRadar = false +Wed Jul 28 19:04:36 2004 (camerlo) .3d data.DisplayName = false +Wed Jul 28 19:04:41 2004 (camerlo) .Collision.NotTraversable = true +Wed Jul 28 19:05:09 2004 (camerlo) .Properties.Attackable = false +Wed Jul 28 19:05:09 2004 (camerlo) .Properties.Curativable = false +Wed Jul 28 19:05:09 2004 (camerlo) .Properties.Selectable = false +Thu Nov 25 18:16:30 2004 (guignot) .Properties.Turn = false +Thu Feb 10 17:29:20 2005 (monnerot) .attack_list0 = magic_cur_homin.attack_list +Thu Feb 10 17:29:20 2005 (monnerot) .attack_list1 = magic_off_homin.attack_list +Thu Feb 10 17:29:20 2005 (monnerot) .attack_list2 = melee.attack_list +Thu Feb 10 17:29:20 2005 (monnerot) .attack_list3 = range.attack_list +Thu Feb 10 17:29:20 2005 (monnerot) .attack_list4 = +Thu Feb 10 17:29:20 2005 (monnerot) .item_r_stat = +Thu Apr 14 18:08:13 2005 (monnerot) .Basics.Fame = none +Mon Nov 21 14:28:27 2005 (monnerot) .Basics.MovementSpeeds.RunSpeed = 0 +Mon Nov 21 14:28:27 2005 (monnerot) .Basics.MovementSpeeds.WalkSpeed = 0 + diff --git a/leveldesign/Game_elem/Creature/objects/object_watch_tower.creature b/leveldesign/Game_elem/Creature/objects/object_watch_tower.creature new file mode 100644 index 0000000..93d9a89 --- /dev/null +++ b/leveldesign/Game_elem/Creature/objects/object_watch_tower.creature @@ -0,0 +1,77 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Sep 25 12:22:57 2002 (receveur) .Basics.Race = karavan +Wed Sep 25 12:23:20 2002 (receveur) .Basics.MeleeFightingCompetences.HandToHand = "Basics.Level"*10 +Wed Sep 25 12:23:33 2002 (receveur) .Basics.RangeFightingCompetences.Pistol = "Basics.Level"*10 +Wed Sep 25 12:23:36 2002 (receveur) .Basics.RangeFightingCompetences.Rifle = "Basics.Level"*10 +Wed Sep 25 12:28:31 2002 (receveur) .Basics.MeleeFightingCompetences.Kick = "Basics.Level"*10 +Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.HeavyArmourWear = "Basics.Level"*10 +Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.LightArmourWear = "Basics.Level"*10 +Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.MediumArmourWear = "Basics.Level"*10 +Tue Oct 29 10:30:52 2002 (receveur) formName Pasted = +Tue Oct 29 10:41:56 2002 (receveur) formName Resized = +Tue Oct 29 15:12:56 2002 (receveur) .Basics.First Name = karavan +Wed Feb 05 18:18:27 2003 (receveur) .Basics.Species = karavan +Fri Sep 19 11:54:01 2003 (mauduit) .3d data.Automaton = +Fri Sep 19 11:54:01 2003 (mauduit) .3d data.Skel = Ma_roadsign_1_skel.skel +Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Equipment.Body.Item = Ma_roadsign_poteau_1.shape +Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Race = +Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Species = +Fri Sep 19 11:54:24 2003 (mauduit) .Basics.DamageLocalisationTable = +Fri Sep 19 11:54:24 2003 (mauduit) .Basics.Gender = +Fri Sep 19 11:54:24 2003 (mauduit) .Basics.Size = +Fri Sep 19 11:54:43 2003 (mauduit) Form Parents = +Fri Sep 19 12:16:12 2003 (mauduit) .3d data.AnimSetBaseName = roadsign_1_default_.animation_set +Thu Sep 25 14:44:56 2003 (mauduit) .3d data.AnimSetBaseName = roadsign_1 +Wed Mar 17 14:28:37 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_Altar_Kamik.shape +Wed Mar 17 14:29:50 2004 (camerlo) .3d data.AnimSetBaseName = +Wed Mar 17 14:29:50 2004 (camerlo) .3d data.Skel = +Wed Mar 17 14:33:50 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_Altar_Karavan.shape +Wed May 26 14:09:11 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_1_Caisse.shape +Wed May 26 14:09:29 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_3_Caisse.shape +Wed May 26 14:10:00 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_1_Tonneau.shape +Tue Jun 15 17:46:36 2004 (ly) .Basics.Equipment.Body.Item = Gen_Mission_Tonneau_broke +Tue Jun 15 17:47:25 2004 (ly) .Basics.Equipment.Body.Item = GE_Mission_Tourgarde +Tue Jul 06 14:44:53 2004 (camerlo) .Collision.CollisionRadius = 8 +Thu Jul 08 18:48:31 2004 (camerlo) .Collision.CollisionRadius = 7.8 +Thu Jul 15 14:43:29 2004 (camerlo) Form Parents = +Tue Jul 20 16:17:27 2004 (camerlo) .Collision.Height = 15 +Tue Jul 20 16:17:27 2004 (camerlo) .Collision.Length = 0 +Tue Jul 20 16:17:27 2004 (camerlo) .Collision.Width = 0 +Thu Feb 17 11:18:15 2005 (tran) .3d data.ProjectileCastOffsetZ = 8.5 +Mon May 02 14:23:43 2005 (tran) .3d data.ProjectileCastRay[0].Origin.Z = 8.5 +Mon May 02 14:23:43 2005 (tran) formName Resized = 1 +Tue May 03 17:42:15 2005 (tran) .3d data.ProjectileCastRay[0].Pos.Z = 8.5 + diff --git a/leveldesign/Game_elem/Creature/raw_material_assignment/_chdfa1_mp.creature b/leveldesign/Game_elem/Creature/raw_material_assignment/_chdfa1_mp.creature new file mode 100644 index 0000000..526ed0b --- /dev/null +++ b/leveldesign/Game_elem/Creature/raw_material_assignment/_chdfa1_mp.creature @@ -0,0 +1,38 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/Game_elem/Deposit/parent/_displeasure_04_01.deposit b/leveldesign/Game_elem/Deposit/parent/_displeasure_04_01.deposit new file mode 100644 index 0000000..31e5c28 --- /dev/null +++ b/leveldesign/Game_elem/Deposit/parent/_displeasure_04_01.deposit @@ -0,0 +1,30 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + Tue Sep 24 15:29:35 2002 (receveur) .MP1.AngryLevel = 1 +Tue Sep 24 15:29:35 2002 (receveur) .MP1.DispleasureLevel = 4 +Tue Sep 24 15:29:39 2002 (receveur) formName Pasted = +Tue Sep 24 15:29:40 2002 (receveur) formName Pasted = +Tue Sep 24 15:29:42 2002 (receveur) formName Pasted = + diff --git a/leveldesign/Game_elem/Deposit/parent/_level.deposit b/leveldesign/Game_elem/Deposit/parent/_level.deposit new file mode 100644 index 0000000..be30b7f --- /dev/null +++ b/leveldesign/Game_elem/Deposit/parent/_level.deposit @@ -0,0 +1,31 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Tue Sep 24 14:50:19 2002 (receveur) .MP1.MaxQuality = "MP1.MinQuality"+4 +Tue Sep 24 14:50:19 2002 (receveur) .MP1.MinQuality = 1 +Tue Sep 24 14:50:19 2002 (receveur) .MP2.MaxQuality = "MP2.MinQuality"+4 +Tue Sep 24 14:50:19 2002 (receveur) .MP2.MinQuality = 1 +Tue Sep 24 14:50:32 2002 (receveur) .MP2.MinQuality = 0 +Tue Sep 24 14:50:36 2002 (receveur) .MP1.MinQuality = 0 +Tue Sep 24 14:50:47 2002 (receveur) .MP3.MaxQuality = "MP3.MinQuality"+4 +Tue Sep 24 14:50:53 2002 (receveur) .MP4.MaxQuality = "MP4.MinQuality"+4 + diff --git a/leveldesign/Game_elem/Deposit/parent/_lvl_01_05.deposit b/leveldesign/Game_elem/Deposit/parent/_lvl_01_05.deposit new file mode 100644 index 0000000..278045c --- /dev/null +++ b/leveldesign/Game_elem/Deposit/parent/_lvl_01_05.deposit @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + + + + + + Tue Sep 24 15:06:11 2002 (receveur) .MP1.MinQuality = 1 +Tue Sep 24 15:06:17 2002 (receveur) .MP2.MinQuality = 1 +Tue Sep 24 15:06:20 2002 (receveur) .MP3.MinQuality = 1 +Tue Sep 24 15:06:23 2002 (receveur) .MP4.MinQuality = 1 + diff --git a/leveldesign/Game_elem/Deposit/parent/_quantity_11_15.deposit b/leveldesign/Game_elem/Deposit/parent/_quantity_11_15.deposit new file mode 100644 index 0000000..f97a846 --- /dev/null +++ b/leveldesign/Game_elem/Deposit/parent/_quantity_11_15.deposit @@ -0,0 +1,28 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + Tue Sep 24 15:16:47 2002 (receveur) .MP1.MaxTotalQuantity = 15 +Tue Sep 24 15:16:47 2002 (receveur) .MP1.MinTotalQuantity = 11 +Tue Sep 24 15:17:35 2002 (receveur) formName Pasted = + diff --git a/leveldesign/Game_elem/Deposit/parent/_quantity_forest.deposit b/leveldesign/Game_elem/Deposit/parent/_quantity_forest.deposit new file mode 100644 index 0000000..e914553 --- /dev/null +++ b/leveldesign/Game_elem/Deposit/parent/_quantity_forest.deposit @@ -0,0 +1,100 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Sep 24 16:23:50 2002 (receveur) .MP1.Spring.RegenRate = 60 +Tue Sep 24 17:59:53 2002 (receveur) .MP1.Winter.RegenRate = 0 +Tue Sep 24 17:59:59 2002 (receveur) formName Pasted = + diff --git a/leveldesign/Game_elem/Deposit/parent/_regen_forest_040.deposit b/leveldesign/Game_elem/Deposit/parent/_regen_forest_040.deposit new file mode 100644 index 0000000..6895000 --- /dev/null +++ b/leveldesign/Game_elem/Deposit/parent/_regen_forest_040.deposit @@ -0,0 +1,72 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Sep 24 16:25:18 2002 (receveur) .MP1.Spring.RegenRate = 40 +Tue Sep 24 16:25:22 2002 (receveur) .MP1.Summer.RegenRate = 60 +Tue Sep 24 16:25:27 2002 (receveur) .MP1.Autumn.RegenRate = 80 +Tue Sep 24 16:25:31 2002 (receveur) .MP1.Winter.RegenRate = 100 +Tue Sep 24 16:25:39 2002 (receveur) formName Pasted = +Tue Sep 24 16:25:40 2002 (receveur) formName Pasted = +Tue Sep 24 16:25:41 2002 (receveur) formName Pasted = + diff --git a/leveldesign/Game_elem/Loot/Loot_Creature/_meat_loot_lvl.loot b/leveldesign/Game_elem/Loot/Loot_Creature/_meat_loot_lvl.loot new file mode 100644 index 0000000..b6730df --- /dev/null +++ b/leveldesign/Game_elem/Loot/Loot_Creature/_meat_loot_lvl.loot @@ -0,0 +1,29 @@ + +
+ + + + + + + + + + + + + + + + Mon Sep 30 16:40:10 2002 (favre) .LootTable[0].Item = meat +Mon Sep 30 16:40:10 2002 (favre) .LootTable[0].Probability = 0 +Mon Sep 30 16:40:10 2002 (favre) .LootTable[0].RangeLevel = 1 +Mon Sep 30 16:40:10 2002 (favre) formName Resized = 1 +Mon Sep 30 16:55:01 2002 (favre) .LootTable[0].Item = meat_loot_lvl_01.item +Mon Sep 30 16:55:01 2002 (favre) .LootTable[0].MaxLevel = 1.0 +Mon Sep 30 16:55:01 2002 (favre) .LootTable[0].MinLevel = 1.0 +Mon Sep 30 16:55:34 2002 (favre) .LootTable[0] Renamed = meat_loot +Mon Sep 30 17:23:10 2002 (favre) .LootTable[0].Probability = 70 +Tue Oct 08 16:49:51 2002 (favre) .LootTable[0].Item = meat_loot_lvl_1.item +Mon Nov 18 17:29:34 2002 (mauduit) .LootTable[0].Item = meat_loot_lvl_01_05.item + diff --git a/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_01_05.loot b/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_01_05.loot new file mode 100644 index 0000000..a020aeb --- /dev/null +++ b/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_01_05.loot @@ -0,0 +1,25 @@ + +
+ + + + + + + + + + + + + + Mon Sep 30 17:09:01 2002 (favre) .LootTable[0].MaxLevel = 5.0 +Mon Sep 30 17:09:01 2002 (favre) .LootTable[0].Probability = 100 +Mon Sep 30 17:15:04 2002 (favre) .LootTable[0] Renamed = meat_loot_lvl_01_05 +Mon Sep 30 17:23:31 2002 (favre) .LootTable[0].Probability = +Tue Oct 08 16:53:03 2002 (favre) .LootTable[0] Renamed = meat_loot_lvl_1_5 +Tue Oct 08 17:05:03 2002 (favre) Form Parents = +Tue Oct 08 17:13:21 2002 (favre) .LootTable[0] Renamed = meat_loot_lvl_01_05 +Tue Oct 08 17:13:21 2002 (favre) .LootTable[0].Item = meat_loot_lvl_01.item +Mon Nov 18 17:29:21 2002 (mauduit) .LootTable[0].Item = meat_loot_lvl_01_05.item + diff --git a/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_06_10.loot b/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_06_10.loot new file mode 100644 index 0000000..8271679 --- /dev/null +++ b/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_06_10.loot @@ -0,0 +1,30 @@ + +
+ + + + + + + + + + + + + + + Mon Sep 30 17:09:56 2002 (favre) .LootTable[0].Item = meat_loot_lvl_06.item +Mon Sep 30 17:09:56 2002 (favre) .LootTable[0].MaxLevel = 10.0 +Mon Sep 30 17:09:56 2002 (favre) .LootTable[0].MinLevel = 6.0 +Mon Sep 30 17:09:56 2002 (favre) .LootTable[0].Probability = 100 +Mon Sep 30 17:15:28 2002 (favre) .LootTable[0] Renamed = meat_loot_lvl_06_10 +Mon Sep 30 17:23:41 2002 (favre) .LootTable[0].Probability = +Tue Oct 08 16:50:36 2002 (favre) .LootTable[0].Item = meat_loot_lvl_6.item +Tue Oct 08 16:52:48 2002 (favre) .LootTable[0] Renamed = meat_loot_lvl_6_10 +Tue Oct 08 16:52:48 2002 (favre) formName Resized = 1 +Tue Oct 08 17:04:55 2002 (favre) Form Parents = +Tue Oct 08 17:13:39 2002 (favre) .LootTable[0] Renamed = meat_loot_lvl_06_10 +Tue Oct 08 17:13:39 2002 (favre) .LootTable[0].Item = meat_loot_lvl_06.item +Mon Nov 18 17:29:10 2002 (mauduit) .LootTable[0].Item = meat_loot_lvl_06_10.item + diff --git a/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_11_15.loot b/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_11_15.loot new file mode 100644 index 0000000..4789dcc --- /dev/null +++ b/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_11_15.loot @@ -0,0 +1,25 @@ + +
+ + + + + + + + + + + + + + + Mon Sep 30 17:12:48 2002 (favre) .LootTable[0].Item = meat_loot_lvl_11.item +Mon Sep 30 17:12:48 2002 (favre) .LootTable[0].MaxLevel = 15.0 +Mon Sep 30 17:12:48 2002 (favre) .LootTable[0].MinLevel = 11.0 +Mon Sep 30 17:12:48 2002 (favre) .LootTable[0].Probability = 100 +Mon Sep 30 17:15:46 2002 (favre) .LootTable[0] Renamed = meat_loot_lvl_11_15 +Mon Sep 30 17:23:49 2002 (favre) .LootTable[0].Probability = +Tue Oct 08 17:05:08 2002 (favre) Form Parents = +Mon Nov 18 17:28:59 2002 (mauduit) .LootTable[0].Item = meat_loot_lvl_11_15.item + diff --git a/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_16_20.loot b/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_16_20.loot new file mode 100644 index 0000000..ea68d92 --- /dev/null +++ b/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_16_20.loot @@ -0,0 +1,25 @@ + +
+ + + + + + + + + + + + + + + + Mon Sep 30 17:13:40 2002 (favre) .LootTable[0].Item = meat_loot_lvl_16.item +Mon Sep 30 17:13:40 2002 (favre) .LootTable[0].MaxLevel = 20.0 +Mon Sep 30 17:13:40 2002 (favre) .LootTable[0].MinLevel = 16.0 +Mon Sep 30 17:13:40 2002 (favre) .LootTable[0].Probability = 100 +Mon Sep 30 17:16:12 2002 (favre) .LootTable[0] Renamed = meat_loot_lvl_16_20 +Tue Oct 08 17:05:05 2002 (favre) Form Parents = +Mon Nov 18 17:28:48 2002 (mauduit) .LootTable[0].Item = meat_loot_lvl_16_20.item + diff --git a/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_21_25.loot b/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_21_25.loot new file mode 100644 index 0000000..d4ed634 --- /dev/null +++ b/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_21_25.loot @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + + Mon Sep 30 17:14:39 2002 (favre) .LootTable[0].Item = meat_loot_lvl_21.item +Mon Sep 30 17:14:39 2002 (favre) .LootTable[0].MaxLevel = 25.0 +Mon Sep 30 17:14:39 2002 (favre) .LootTable[0].MinLevel = 21.0 +Mon Sep 30 17:14:39 2002 (favre) .LootTable[0].Probability = 100 +Mon Sep 30 17:16:29 2002 (favre) .LootTable[0] Renamed = meat_loot_lvl_21_25 +Mon Sep 30 17:24:00 2002 (favre) .LootTable[0].Probability = 70 +Tue Oct 08 17:05:00 2002 (favre) Form Parents = +Mon Nov 18 17:28:39 2002 (mauduit) .LootTable[0].Item = meat_loot_lvl_21_25.item + diff --git a/leveldesign/Game_elem/LootTables/axe_dagger_matis.loot b/leveldesign/Game_elem/LootTables/axe_dagger_matis.loot new file mode 100644 index 0000000..35d6e1c --- /dev/null +++ b/leveldesign/Game_elem/LootTables/axe_dagger_matis.loot @@ -0,0 +1,66 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + Mon Aug 26 16:00:49 2002 (saffray) .LootTable[0].Item = shield_of_kelpeucalya_lvl_08.item +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[0].MaxLevel = 40 +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[0].MinLevel = 1 +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[0].Probability = 25 +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[0].RangeLevel = 5 +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[1].Item = matis_pistol_lvl_12.item +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[1].MaxLevel = 40 +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[1].MinLevel = 1 +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[1].Probability = 25 +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[1].RangeLevel = 5 +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[2].Item = matis_sword_lvl_11.item +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[2].MaxLevel = 40 +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[2].MinLevel = 1 +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[2].Probability = 25 +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[2].RangeLevel = 5 + +Mon Aug 26 16:00:49 2002 (saffray) formName Resized = 3 +Mon Aug 26 16:47:20 2002 (saffray) .LootTable[0].MaxLevel = 10 +Mon Aug 26 16:47:20 2002 (saffray) .LootTable[0].MinLevel = 6 +Mon Aug 26 16:47:50 2002 (saffray) .LootTable[1].MaxLevel = 13 +Mon Aug 26 16:47:50 2002 (saffray) .LootTable[1].MinLevel = 10 +Mon Aug 26 16:47:50 2002 (saffray) formName Resized = 4 +Mon Aug 26 16:48:31 2002 (saffray) .LootTable[2].MaxLevel = 13 +Mon Aug 26 16:48:31 2002 (saffray) .LootTable[2].MinLevel = 10 +Mon Aug 26 16:48:31 2002 (saffray) .LootTable[2].RangeLevel = 1 +Mon Aug 26 16:49:38 2002 (saffray) .LootTable[0].RangeLevel = 1 +Mon Aug 26 16:49:38 2002 (saffray) .LootTable[1].RangeLevel = 1 +Mon Aug 26 16:49:38 2002 (saffray) .LootTable[3].RangeLevel = 1 +Mon Aug 26 17:04:48 2002 (saffray) formName Resized = 3 +Mon Nov 25 17:45:29 2002 (receveur) .LootTable[0] Renamed = axe +Mon Nov 25 17:45:29 2002 (receveur) .LootTable[0].Item = matis_axe_lvl_01_05.item +Mon Nov 25 17:45:29 2002 (receveur) .LootTable[0].MaxLevel = 5 +Mon Nov 25 17:45:29 2002 (receveur) .LootTable[0].MinLevel = 1 +Mon Nov 25 17:45:29 2002 (receveur) .LootTable[0].Probability = 30 +Mon Nov 25 17:45:29 2002 (receveur) .LootTable[1] Renamed = dagger +Mon Nov 25 17:45:29 2002 (receveur) formName Resized = 2 +Mon Nov 25 17:45:44 2002 (receveur) .LootTable[1].Item = matis_dagger_lvl_01_05.item +Mon Nov 25 17:45:58 2002 (receveur) .LootTable[1].MaxLevel = 5 +Mon Nov 25 17:45:58 2002 (receveur) .LootTable[1].MinLevel = 1 +Mon Nov 25 17:45:58 2002 (receveur) .LootTable[1].Probability = 60 +Mon Nov 25 17:46:11 2002 (receveur) .LootTable[1].Probability = 50 + diff --git a/leveldesign/Game_elem/LootTables/test_loot_table.loot b/leveldesign/Game_elem/LootTables/test_loot_table.loot new file mode 100644 index 0000000..87b9c98 --- /dev/null +++ b/leveldesign/Game_elem/LootTables/test_loot_table.loot @@ -0,0 +1,60 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Mon Aug 26 16:00:49 2002 (saffray) .LootTable[0].Item = shield_of_kelpeucalya_lvl_08.item +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[0].MaxLevel = 40 +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[0].MinLevel = 1 +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[0].Probability = 25 +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[0].RangeLevel = 5 +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[1].Item = matis_pistol_lvl_12.item +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[1].MaxLevel = 40 +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[1].MinLevel = 1 +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[1].Probability = 25 +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[1].RangeLevel = 5 +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[2].Item = matis_sword_lvl_11.item +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[2].MaxLevel = 40 +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[2].MinLevel = 1 +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[2].Probability = 25 +Mon Aug 26 16:00:49 2002 (saffray) .LootTable[2].RangeLevel = 5 +Mon Aug 26 16:00:49 2002 (saffray) formName Resized = 3 +Mon Aug 26 16:47:20 2002 (saffray) .LootTable[0].MaxLevel = 10 +Mon Aug 26 16:47:20 2002 (saffray) .LootTable[0].MinLevel = 6 +Mon Aug 26 16:47:50 2002 (saffray) .LootTable[1].MaxLevel = 13 +Mon Aug 26 16:47:50 2002 (saffray) .LootTable[1].MinLevel = 10 +Mon Aug 26 16:47:50 2002 (saffray) formName Resized = 4 +Mon Aug 26 16:48:31 2002 (saffray) .LootTable[2].MaxLevel = 13 +Mon Aug 26 16:48:31 2002 (saffray) .LootTable[2].MinLevel = 10 +Mon Aug 26 16:48:31 2002 (saffray) .LootTable[2].RangeLevel = 1 +Mon Aug 26 16:49:38 2002 (saffray) .LootTable[0].RangeLevel = 1 +Mon Aug 26 16:49:38 2002 (saffray) .LootTable[1].RangeLevel = 1 +Mon Aug 26 16:49:38 2002 (saffray) .LootTable[3].RangeLevel = 1 +Mon Aug 26 17:04:48 2002 (saffray) formName Resized = 3 + diff --git a/leveldesign/Game_elem/Pacts/pacts.death_impact b/leveldesign/Game_elem/Pacts/pacts.death_impact new file mode 100644 index 0000000..f1639ce --- /dev/null +++ b/leveldesign/Game_elem/Pacts/pacts.death_impact @@ -0,0 +1,9 @@ + +
+ + + + + + + diff --git a/leveldesign/Game_elem/Plant/Flora_template/forest/FO_type_01_b.flora b/leveldesign/Game_elem/Plant/Flora_template/forest/FO_type_01_b.flora new file mode 100644 index 0000000..ef3785f --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/forest/FO_type_01_b.flora @@ -0,0 +1,136 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Thu Oct 31 16:59:51 2002 (Schnittger) .Include_patats[0] = flora_test-forest-002 +Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[0].File name = Fo_s3_buissonaepine.plant +Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[1].Density = Rare +Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[1].File name = fo_S3_champignou_A.plant +Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[2].Density = Rare +Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[2].File name = fo_S3_champignou_B.plant +Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[3].Density = Normal +Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[3].File name = FO_S3_fougere.plant +Thu Oct 31 16:59:51 2002 (Schnittger) .Scale_Max = 1.5 +Thu Oct 31 16:59:51 2002 (Schnittger) .Scale_Min = 0.5 +Thu Oct 31 16:59:51 2002 (Schnittger) Form Parents = +Thu Oct 31 16:59:51 2002 (Schnittger) formName Resized = 4 +Thu Oct 31 17:32:24 2002 (Schnittger) .Plants[1].Density = VeryRare +Thu Oct 31 17:32:24 2002 (Schnittger) .Plants[2].Density = VeryRare +Tue Nov 05 12:03:12 2002 (Schnittger) .Include_patats[0] = flora_test-forest-007 +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[0].File name = Fo_s1_giant_tree.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[10].File name = fo_S3_champignou_A.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[11].File name = fo_S3_champignou_B.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[12].File name = fo_S3_dead_tree.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[13].File name = FO_S3_fougere.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[14].File name = fo_s3_tree.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[15].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[15].File name = FX_Fo-bugsA.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[16].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[16].File name = FX_Fo-bugsB.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[17].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[17].File name = FX_Fo-bugsC.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[18].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[18].File name = FX_Fo-Ju-ColibrisB.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[19].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[19].File name = FX_Fo-SolBirthA.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[1].File name = Fo_S1_giant_trunk.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[20].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[20].File name = FX_Fo-treefallA.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[21].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[21].File name = FX_Fo-treefallB.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[22].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[22].File name = FX_Fo-treefallC.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[23].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[23].File name = FX_Fo-treefallD.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[24].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[24].File name = FX_Fo-treefallE.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[2].File name = fo_s2_arbragrelot.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[3].File name = Fo_s2_big_tree.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[4].File name = FO_S2_bigroot_A.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[5].File name = FO_S2_bigroot_B.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[6].File name = FO_S2_bigroot_C.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[7].File name = FO_S2_birch.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[8].File name = FO_S2_spiketree.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[9].File name = Fo_s3_buissonaepine.plant +Tue Nov 05 12:03:12 2002 (Schnittger) formName Resized = 25 +Tue Nov 05 12:13:16 2002 (Schnittger) .Include_patats[0] = flora_test-forest-002 +Tue Nov 05 12:13:16 2002 (Schnittger) formName Deleted = +Tue Nov 05 12:29:21 2002 (Schnittger) .Plants[2].Density = VeryRare +Tue Nov 05 12:29:21 2002 (Schnittger) .Plants[3].Density = VeryRare +Tue Nov 05 13:10:58 2002 (Schnittger) formName Deleted = +Tue Nov 05 13:27:23 2002 (Schnittger) .Plants[0].Density = VeryRare +Tue Nov 05 13:27:23 2002 (Schnittger) .Plants[8].File name = fo_s2_arbragrelot.plant +Tue Nov 05 13:27:23 2002 (Schnittger) formName Resized = 9 +Tue Nov 05 13:39:03 2002 (Schnittger) .Plants[10].Density = Rare +Tue Nov 05 13:39:03 2002 (Schnittger) .Plants[10].File name = FO_S2_bigroot_B.plant +Tue Nov 05 13:39:03 2002 (Schnittger) .Plants[11].Density = Rare +Tue Nov 05 13:39:03 2002 (Schnittger) .Plants[11].File name = FO_S2_bigroot_C.plant +Tue Nov 05 13:39:03 2002 (Schnittger) .Plants[9].Density = Rare +Tue Nov 05 13:39:03 2002 (Schnittger) .Plants[9].File name = FO_S2_bigroot_A.plant +Tue Nov 05 13:39:03 2002 (Schnittger) formName Resized = 12 +Tue Nov 05 13:39:33 2002 (Schnittger) formName Deleted = +Tue Nov 05 13:52:17 2002 (Schnittger) .Plants[1].Density = 0.005 +Tue Nov 05 13:52:17 2002 (Schnittger) .Plants[2].Density = 0.005 + diff --git a/leveldesign/Game_elem/Plant/Flora_template/forest/FO_type_04_b.flora b/leveldesign/Game_elem/Plant/Flora_template/forest/FO_type_04_b.flora new file mode 100644 index 0000000..4cebcca --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/forest/FO_type_04_b.flora @@ -0,0 +1,147 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Thu Oct 31 16:59:51 2002 (Schnittger) .Include_patats[0] = flora_test-zone-002 +Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[0].File name = Fo_s3_buissonaepine.plant +Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[1].Density = Rare +Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[1].File name = fo_S3_champignou_A.plant +Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[2].Density = Rare +Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[2].File name = fo_S3_champignou_B.plant +Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[3].Density = Normal +Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[3].File name = FO_S3_fougere.plant +Thu Oct 31 16:59:51 2002 (Schnittger) .Scale_Max = 1.5 +Thu Oct 31 16:59:51 2002 (Schnittger) .Scale_Min = 0.5 +Thu Oct 31 16:59:51 2002 (Schnittger) Form Parents = +Thu Oct 31 16:59:51 2002 (Schnittger) formName Resized = 4 +Thu Oct 31 17:32:24 2002 (Schnittger) .Plants[1].Density = VeryRare +Thu Oct 31 17:32:24 2002 (Schnittger) .Plants[2].Density = VeryRare +Tue Nov 05 12:03:12 2002 (Schnittger) .Include_patats[0] = flora_test-zone-007 +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[0].File name = Fo_s1_giant_tree.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[10].File name = fo_S3_champignou_A.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[11].File name = fo_S3_champignou_B.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[12].File name = fo_S3_dead_tree.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[13].File name = FO_S3_fougere.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[14].File name = fo_s3_tree.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[15].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[15].File name = FX_Fo-bugsA.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[16].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[16].File name = FX_Fo-bugsB.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[17].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[17].File name = FX_Fo-bugsC.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[18].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[18].File name = FX_Fo-Ju-ColibrisB.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[19].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[19].File name = FX_Fo-SolBirthA.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[1].File name = Fo_S1_giant_trunk.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[20].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[20].File name = FX_Fo-treefallA.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[21].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[21].File name = FX_Fo-treefallB.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[22].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[22].File name = FX_Fo-treefallC.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[23].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[23].File name = FX_Fo-treefallD.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[24].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[24].File name = FX_Fo-treefallE.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[2].File name = fo_s2_arbragrelot.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[3].File name = Fo_s2_big_tree.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[4].File name = FO_S2_bigroot_A.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[5].File name = FO_S2_bigroot_B.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[6].File name = FO_S2_bigroot_C.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[7].File name = FO_S2_birch.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[8].File name = FO_S2_spiketree.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[9].File name = Fo_s3_buissonaepine.plant +Tue Nov 05 12:03:12 2002 (Schnittger) formName Resized = 25 +Tue Nov 05 12:13:16 2002 (Schnittger) .Include_patats[0] = flora_test-zone-002 +Tue Nov 05 12:13:16 2002 (Schnittger) formName Deleted = +Tue Nov 05 12:29:21 2002 (Schnittger) .Plants[2].Density = VeryRare +Tue Nov 05 12:29:21 2002 (Schnittger) .Plants[3].Density = VeryRare +Tue Nov 05 13:10:58 2002 (Schnittger) formName Deleted = +Tue Nov 05 13:27:23 2002 (Schnittger) .Plants[0].Density = VeryRare +Tue Nov 05 13:27:23 2002 (Schnittger) .Plants[8].File name = fo_s2_arbragrelot.plant +Tue Nov 05 13:27:23 2002 (Schnittger) formName Resized = 9 +Tue Nov 05 13:39:03 2002 (Schnittger) .Plants[10].Density = Rare +Tue Nov 05 13:39:03 2002 (Schnittger) .Plants[10].File name = FO_S2_bigroot_B.plant +Tue Nov 05 13:39:03 2002 (Schnittger) .Plants[11].Density = Rare +Tue Nov 05 13:39:03 2002 (Schnittger) .Plants[11].File name = FO_S2_bigroot_C.plant +Tue Nov 05 13:39:03 2002 (Schnittger) .Plants[9].Density = Rare +Tue Nov 05 13:39:03 2002 (Schnittger) .Plants[9].File name = FO_S2_bigroot_A.plant +Tue Nov 05 13:39:03 2002 (Schnittger) formName Resized = 12 +Tue Nov 05 13:40:13 2002 (Schnittger) .Include_patats[0] = flora_test-zone-003 +Tue Nov 05 13:52:07 2002 (Schnittger) .Plants[10].Density = VeryRare +Tue Nov 05 13:52:07 2002 (Schnittger) .Plants[11].Density = VeryRare +Tue Nov 05 13:52:07 2002 (Schnittger) .Plants[1].Density = 0.005 +Tue Nov 05 13:52:07 2002 (Schnittger) .Plants[2].Density = 0.005 +Tue Nov 05 13:52:07 2002 (Schnittger) .Plants[9].Density = VeryRare +Tue Nov 05 13:56:09 2002 (Schnittger) .Include_patats[0] = flora_test-zone-004 +Tue Nov 05 13:56:09 2002 (Schnittger) .Plants[8].File name = Fo_s3_buissonaepine.plant +Tue Nov 05 13:56:09 2002 (Schnittger) formName Deleted = +Tue Nov 05 13:56:09 2002 (Schnittger) formName Resized = 9 +Tue Nov 05 14:16:57 2002 (Schnittger) .Plants[8].Density = 0.005 +Tue Nov 05 14:16:57 2002 (Schnittger) .Plants[8].File name = fo_S3_champignou_A.plant +Tue Nov 05 14:16:57 2002 (Schnittger) .Plants[9].Density = 0.005 +Tue Nov 05 14:16:57 2002 (Schnittger) .Plants[9].File name = fo_S3_champignou_B.plant +Tue Nov 05 14:16:57 2002 (Schnittger) formName Resized = 10 +Tue Nov 05 14:17:05 2002 (Schnittger) .Include_patats[0] = flora_test-zone-005 +Tue Nov 05 14:37:05 2002 (Schnittger) .Plants[8].Density = Normal +Tue Nov 05 14:37:05 2002 (Schnittger) .Plants[8].File name = fo_s2_arbragrelot.plant +Tue Nov 05 14:37:05 2002 (Schnittger) formName Deleted = +Tue Nov 05 14:37:17 2002 (Schnittger) .Include_patats[0] = flora_test-zone-006 +Tue Nov 05 16:43:23 2002 (Schnittger) .Plants[5].Density = Rare +Tue Nov 05 16:43:23 2002 (Schnittger) .Plants[5].File name = FO_S2_spiketree.plant +Tue Nov 05 16:43:23 2002 (Schnittger) .Plants[6].Density = Rare +Tue Nov 05 16:43:23 2002 (Schnittger) .Plants[6].File name = Ju_S3_bamboo.plant +Tue Nov 05 16:43:23 2002 (Schnittger) .Plants[7].Density = Rare +Tue Nov 05 16:43:23 2002 (Schnittger) .Plants[7].File name = Ju_S1_bamboo.plant +Tue Nov 05 16:43:23 2002 (Schnittger) formName Deleted = +Tue Nov 05 16:43:23 2002 (Schnittger) formName Resized = 8 +Tue Nov 05 17:18:13 2002 (Schnittger) .Plants[5].Density = VeryRare +Tue Nov 05 17:18:13 2002 (Schnittger) .Plants[6].Density = VeryRare +Wed Nov 06 17:40:11 2002 (Schnittger) .Scale_Max = 0.75 +Wed Dec 18 14:40:49 2002 (Schnittger) formName Deleted = +Wed Dec 18 14:40:49 2002 (Schnittger) formName Pasted = + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_a.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_a.flora new file mode 100644 index 0000000..9d346b5 --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_a.flora @@ -0,0 +1,114 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:12:52 2002 (Schnittger) formName Deleted = +Wed Dec 18 14:13:30 2002 (Schnittger) .Plants[12].Density = VeryRare +Wed Dec 18 14:13:30 2002 (Schnittger) .Plants[13].Density = VeryRare + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_b.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_b.flora new file mode 100644 index 0000000..8550667 --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_b.flora @@ -0,0 +1,112 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:12:52 2002 (Schnittger) formName Deleted = + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_c.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_c.flora new file mode 100644 index 0000000..50a350b --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_c.flora @@ -0,0 +1,119 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:12:52 2002 (Schnittger) formName Deleted = +Wed Dec 18 14:13:46 2002 (Schnittger) .Plants[12].Density = Normal +Wed Dec 18 14:13:46 2002 (Schnittger) .Plants[13].Density = Normal +Wed Dec 18 14:14:30 2002 (Schnittger) .Plants[12].File name = Ju_S3_dead_tree.plant +Wed Dec 18 14:14:30 2002 (Schnittger) formName Deleted = +Wed Dec 18 14:15:39 2002 (Schnittger) .Plants[12].Density = Normal +Wed Dec 18 14:15:39 2002 (Schnittger) .Plants[13].Density = Normal +Wed Dec 18 14:15:39 2002 (Schnittger) formName Pasted = + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_d.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_d.flora new file mode 100644 index 0000000..bbcd27f --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_d.flora @@ -0,0 +1,112 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:12:52 2002 (Schnittger) formName Deleted = +Wed Dec 18 14:13:46 2002 (Schnittger) .Plants[12].Density = Normal +Wed Dec 18 14:13:46 2002 (Schnittger) .Plants[13].Density = Normal +Wed Dec 18 14:14:30 2002 (Schnittger) .Plants[12].File name = Ju_S3_dead_tree.plant +Wed Dec 18 14:14:30 2002 (Schnittger) formName Deleted = + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_e.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_e.flora new file mode 100644 index 0000000..2e3cd89 --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_e.flora @@ -0,0 +1,113 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:12:52 2002 (Schnittger) formName Deleted = +Wed Dec 18 14:13:46 2002 (Schnittger) .Plants[12].Density = Normal +Wed Dec 18 14:13:46 2002 (Schnittger) .Plants[13].Density = Normal +Wed Dec 18 14:14:30 2002 (Schnittger) .Plants[12].File name = Ju_S3_dead_tree.plant +Wed Dec 18 14:14:30 2002 (Schnittger) formName Deleted = +Wed Dec 18 14:16:36 2002 (Schnittger) .Plants[12].File name = Ju_S3_fantree.plant + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_f.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_f.flora new file mode 100644 index 0000000..2f4b828 --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_f.flora @@ -0,0 +1,114 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:12:52 2002 (Schnittger) formName Deleted = +Wed Dec 18 14:13:46 2002 (Schnittger) .Plants[12].Density = Normal +Wed Dec 18 14:13:46 2002 (Schnittger) .Plants[13].Density = Normal +Wed Dec 18 14:14:30 2002 (Schnittger) .Plants[12].File name = Ju_S3_dead_tree.plant +Wed Dec 18 14:14:30 2002 (Schnittger) formName Deleted = +Wed Dec 18 14:16:36 2002 (Schnittger) .Plants[12].File name = Ju_S3_fantree.plant +Wed Dec 18 14:16:58 2002 (Schnittger) .Plants[12].File name = Ju_S3_fougere.plant + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_g.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_g.flora new file mode 100644 index 0000000..50e5eb8 --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_g.flora @@ -0,0 +1,115 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:12:52 2002 (Schnittger) formName Deleted = +Wed Dec 18 14:13:46 2002 (Schnittger) .Plants[12].Density = Normal +Wed Dec 18 14:13:46 2002 (Schnittger) .Plants[13].Density = Normal +Wed Dec 18 14:14:30 2002 (Schnittger) .Plants[12].File name = Ju_S3_dead_tree.plant +Wed Dec 18 14:14:30 2002 (Schnittger) formName Deleted = +Wed Dec 18 14:16:36 2002 (Schnittger) .Plants[12].File name = Ju_S3_fantree.plant +Wed Dec 18 14:16:58 2002 (Schnittger) .Plants[12].File name = Ju_S3_fougere.plant +Wed Dec 18 14:17:26 2002 (Schnittger) .Plants[12].File name = Ju_S3_Banana_tree.plant + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_h.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_h.flora new file mode 100644 index 0000000..b3363bb --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_h.flora @@ -0,0 +1,182 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:20:51 2002 (Schnittger) .Plants[0].Density = Normal +Wed Dec 18 14:20:51 2002 (Schnittger) .Plants[12].Density = Rare +Wed Dec 18 14:20:51 2002 (Schnittger) .Plants[13].Density = Rare +Wed Dec 18 14:20:51 2002 (Schnittger) .Plants[16].Density = Rare +Wed Dec 18 14:20:51 2002 (Schnittger) .Plants[17].Density = Rare +Wed Dec 18 14:20:51 2002 (Schnittger) .Plants[18].Density = Rare +Wed Dec 18 14:20:51 2002 (Schnittger) .Plants[19].Density = Rare +Wed Dec 18 14:20:51 2002 (Schnittger) .Plants[1].Density = Normal +Wed Dec 18 14:20:51 2002 (Schnittger) .Plants[20].Density = Rare +Wed Dec 18 14:20:51 2002 (Schnittger) .Plants[21].Density = Rare +Wed Dec 18 14:20:51 2002 (Schnittger) .Plants[23].Density = VeryRare +Wed Dec 18 14:20:51 2002 (Schnittger) .Plants[24].Density = VeryRare +Wed Dec 18 14:23:36 2002 (Schnittger) .Plants[23].Density = 0.0001 +Thu Jan 09 15:25:29 2003 (Schnittger) .Scale_Max = 1.25 +Thu Jan 09 15:25:29 2003 (Schnittger) .Scale_Min = 0.75 + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_i.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_i.flora new file mode 100644 index 0000000..21f522c --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_i.flora @@ -0,0 +1,171 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 +Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_j.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_j.flora new file mode 100644 index 0000000..5737bc8 --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_j.flora @@ -0,0 +1,174 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:21:43 2002 (Schnittger) .Plants[12].Density = Normal +Wed Dec 18 14:21:43 2002 (Schnittger) .Plants[22].Density = Rare +Wed Dec 18 14:21:43 2002 (Schnittger) .Plants[23].Density = Normal +Wed Dec 18 14:21:43 2002 (Schnittger) .Plants[24].Density = Normal +Wed Dec 18 14:24:28 2002 (Schnittger) .Plants[24].Density = Dense +Thu Jan 09 17:59:27 2003 (Schnittger) .Scale_Max = 1.25 +Thu Jan 09 17:59:27 2003 (Schnittger) .Scale_Min = 0.75 + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_all_fx.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_all_fx.flora new file mode 100644 index 0000000..c06f45a --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_all_fx.flora @@ -0,0 +1,241 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 + +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 +Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 +Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare +Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = +Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 +Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant +Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant +Wed Jan 15 16:00:30 2003 (Schnittger) .Plants[4].File name = ju_s3_plante.plant +Wed Jan 15 16:01:02 2003 (Schnittger) .Plants[4].File name = Ju_S3_bush_tree.plant +Wed Jan 15 16:01:35 2003 (Schnittger) .Plants[4].File name = Ju_S3_plantegrasse.plant +Wed Jan 15 16:25:43 2003 (Schnittger) .Plants[4].Density = Rare +Wed Jul 23 17:00:00 2003 (firroloni) formName Resized = 1 +Thu Jul 24 11:51:57 2003 (firroloni) .Scale_Max = 1 +Thu Jul 24 11:51:57 2003 (firroloni) .Scale_Min = 1 +Thu Jul 24 12:10:16 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Fee.plant +Thu Jul 24 12:11:34 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_brumes.plant +Thu Jul 24 12:14:35 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4A.plant +Thu Jul 24 12:17:08 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4B.plant +Thu Jul 24 12:17:56 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4C.plant +Thu Jul 24 12:18:39 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Grenouille3.plant +Thu Jul 24 14:07:54 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_GrenouilleB3.plant +Thu Jul 24 14:08:21 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_GrenouilleC3.plant +Thu Jul 24 14:09:50 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_ratsC.plant +Thu Jul 24 14:10:12 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Rotasecte.plant +Thu Jul 24 14:10:34 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Scorpion2.plant +Thu Jul 24 14:10:58 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Taupe.plant +Fri Jul 25 15:19:10 2003 (firroloni) .Plants[0].Density = 0.001 +Mon Jul 28 17:00:55 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Birds.plant +Mon Jul 28 17:01:36 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_BirdsB.plant +Mon Jul 28 17:01:59 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_BirdsC.plant +Mon Jul 28 17:02:28 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Vent.plant +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[0].Density = 0.001 +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[0].File name = FX_Fo_Ju_Serpent.plant +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[1].Density = 0.001 +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[1].File name = FX_Ju_Fo_Taupe.plant +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[2].Density = 0.001 +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[2].File name = FX_Ju_Fo_Scorpion2.plant +Fri Aug 08 12:02:11 2003 (firroloni) formName Resized = 3 +Fri Aug 08 12:06:25 2003 (firroloni) .Plants[0].Density = FX +Fri Aug 08 12:06:25 2003 (firroloni) .Plants[1].Density = FX +Fri Aug 08 12:06:25 2003 (firroloni) .Plants[2].Density = FX +Wed Feb 25 16:14:55 2004 (rang) formName Resized = 10 +Wed Feb 25 16:39:22 2004 (rang) .Plants[3].Density = FX +Wed Feb 25 16:39:22 2004 (rang) .Plants[3].File name = FX_Ju_Fo_bibubirdB.plant +Wed Feb 25 16:39:22 2004 (rang) .Plants[4].File name = FX_Ju_Fo_brumes.plant +Wed Feb 25 16:39:22 2004 (rang) .Plants[5].File name = FX_Ju_Fo_brumesB.plant +Wed Feb 25 16:39:22 2004 (rang) .Plants[6].File name = FX_Ju_Fo_Fee.plant +Wed Feb 25 16:39:22 2004 (rang) .Plants[7].File name = FX_Ju_Fo_Rotasecte.plant +Wed Feb 25 16:39:22 2004 (rang) formName Pasted = +Wed Feb 25 16:40:03 2004 (rang) .Plants[8].File name = FX_Ju_Fo_Scorpion2.plant +Wed Feb 25 16:42:54 2004 (rang) .Plants[8].File name = FX_Ju-SolbirthA.plant +Wed Feb 25 16:42:54 2004 (rang) .Plants[9].File name = FX_Ju-SolbirthB.plant +Wed Feb 25 18:54:33 2004 (rang) .Plants[0].MicroLifeWeight = 1 +Wed Feb 25 18:54:33 2004 (rang) .Plants[3].MicroLifeWeight = 1 +Thu Feb 26 11:45:41 2004 (rang) .Plants[0].MicroLifeWeight = 2 +Thu Feb 26 11:59:16 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant +Thu Feb 26 11:59:16 2004 (rang) formName Resized = 11 +Thu Feb 26 14:37:11 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant +Thu Feb 26 16:27:27 2004 (rang) .Plants[0].MicroLifeWeight = 3 +Thu Feb 26 16:27:27 2004 (rang) .Plants[10].MicroLifeWeight = .5 +Thu Feb 26 16:27:27 2004 (rang) .Plants[1].MicroLifeWeight = .5 +Thu Feb 26 16:27:27 2004 (rang) .Plants[2].MicroLifeWeight = .5 +Thu Feb 26 16:27:27 2004 (rang) .Plants[7].MicroLifeWeight = .5 +Thu Feb 26 16:33:21 2004 (rang) .Plants[1].MicroLifeWeight = .3 +Thu Feb 26 16:38:23 2004 (rang) .Plants[0].MicroLifeWeight = .2 +Thu Feb 26 16:46:29 2004 (rang) .Plants[0].MicroLifeWeight = 1 +Thu Feb 26 16:46:29 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 16:46:29 2004 (rang) .Plants[1].MicroLifeWeight = 1 +Thu Feb 26 16:46:29 2004 (rang) .Plants[2].MicroLifeWeight = 1 +Thu Feb 26 16:46:29 2004 (rang) .Plants[7].MicroLifeWeight = 1 +Thu Feb 26 16:48:25 2004 (rang) .Plants[10].MicroLifeWeight = .8 +Thu Feb 26 16:48:25 2004 (rang) .Plants[1].MicroLifeWeight = .7 +Thu Feb 26 16:48:25 2004 (rang) .Plants[7].MicroLifeWeight = .8 +Thu Feb 26 16:53:34 2004 (rang) .Plants[10].MicroLifeWeight = .5 +Thu Feb 26 16:53:34 2004 (rang) .Plants[7].MicroLifeWeight = .5 +Thu Feb 26 17:02:23 2004 (rang) .Plants[10].MicroLifeWeight = .8 +Thu Feb 26 17:06:19 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 17:26:38 2004 (rang) .Plants[10].Density = FX +Thu Feb 26 17:27:02 2004 (rang) .Plants[10].MicroLifeWeight = .7 +Thu Feb 26 17:38:07 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant +Thu Feb 26 17:38:07 2004 (rang) .Plants[10].MicroLifeWeight = .7 +Thu Feb 26 17:38:07 2004 (rang) formName Pasted = +Thu Feb 26 17:47:41 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 17:52:48 2004 (rang) .Plants[10].MicroLifeWeight = .8 +Thu Feb 26 17:59:58 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 18:03:58 2004 (rang) .Plants[10].MicroLifeWeight = .8 +Thu Feb 26 18:03:58 2004 (rang) .Plants[2].MicroLifeWeight = 1.5 +Thu Feb 26 18:03:58 2004 (rang) .Plants[7].MicroLifeWeight = .8 +Thu Feb 26 18:06:10 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 18:06:10 2004 (rang) .Plants[1].MicroLifeWeight = 1 +Thu Feb 26 18:06:10 2004 (rang) .Plants[2].MicroLifeWeight = 1 +Thu Feb 26 18:16:43 2004 (rang) .Plants[0].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 18:16:43 2004 (rang) .Plants[1].MicroLifeWeight = 1 +Thu Feb 26 18:16:43 2004 (rang) .Plants[2].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[3].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[4].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[5].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[6].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[7].MicroLifeWeight = 1 +Thu Feb 26 18:16:43 2004 (rang) .Plants[9].MicroLifeWeight = 2 +Thu Feb 26 18:23:53 2004 (rang) .Plants[0].MicroLifeWeight = 3 +Thu Feb 26 18:23:53 2004 (rang) .Plants[3].MicroLifeWeight = 3 +Thu Feb 26 18:23:53 2004 (rang) .Plants[4].MicroLifeWeight = 1 +Thu Feb 26 18:23:53 2004 (rang) .Plants[5].MicroLifeWeight = 1 +Thu Feb 26 18:23:53 2004 (rang) .Plants[6].MicroLifeWeight = 3 +Thu Feb 26 18:23:53 2004 (rang) .Plants[9].MicroLifeWeight = 3 +Mon Mar 01 10:00:55 2004 (rang) .Plants[0].MicroLifeWeight = 5 +Mon Mar 01 10:00:55 2004 (rang) .Plants[10].MicroLifeWeight = 2 +Mon Mar 01 10:00:55 2004 (rang) .Plants[1].MicroLifeWeight = 3 +Mon Mar 01 10:00:55 2004 (rang) .Plants[2].MicroLifeWeight = 2 +Mon Mar 01 10:00:55 2004 (rang) .Plants[3].MicroLifeWeight = 5 +Mon Mar 01 10:00:55 2004 (rang) .Plants[4].MicroLifeWeight = 4 +Mon Mar 01 10:00:55 2004 (rang) .Plants[5].MicroLifeWeight = 4 +Mon Mar 01 10:00:55 2004 (rang) .Plants[6].MicroLifeWeight = 5 +Mon Mar 01 10:00:55 2004 (rang) .Plants[7].MicroLifeWeight = 2 +Mon Mar 01 10:00:55 2004 (rang) .Plants[8].MicroLifeWeight = 5 +Mon Mar 01 10:00:55 2004 (rang) .Plants[9].MicroLifeWeight = 5 +Mon Mar 01 14:53:56 2004 (rang) .Plants[0].MicroLifeWeight = 5 +Tue Mar 02 17:14:08 2004 (rang) .Plants[11].Density = FX +Tue Mar 02 17:14:08 2004 (rang) .Plants[11].File name = FX_Fo_pollen.plant +Tue Mar 02 17:14:08 2004 (rang) formName Resized = 12 +Tue Mar 02 18:46:36 2004 (rang) .Plants[11] Renamed = +Tue Mar 02 18:46:36 2004 (rang) formName Resized = 11 +Fri Mar 05 10:59:19 2004 (rang) formName Deleted = +Fri Mar 12 18:48:12 2004 (rang) .Plants[1].File name = FX_Ju_Fo_ratsC.plant +Fri Mar 19 15:54:25 2004 (rang) .MicroLifeThreshold = 0.95 +Fri Mar 19 16:38:50 2004 (rang) .MicroLifeThreshold = 0.93 +Wed Jun 16 15:09:22 2004 (gatto) .Plants[4].MicroLifeWeight = 1 +Wed Jun 16 15:09:22 2004 (gatto) .Plants[5].MicroLifeWeight = 1 +Wed Jun 16 16:21:21 2004 (gatto) .Plants[0].MicroLifeWeight = 4 +Wed Jun 16 16:21:24 2004 (gatto) .Plants[0].MicroLifeWeight = 5 + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_aqua_fx.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_aqua_fx.flora new file mode 100644 index 0000000..f160ec1 --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_aqua_fx.flora @@ -0,0 +1,189 @@ + +
+ + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 + +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 +Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 +Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare +Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = +Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 +Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant +Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant +Wed Jan 15 16:00:30 2003 (Schnittger) .Plants[4].File name = ju_s3_plante.plant +Wed Jan 15 16:01:02 2003 (Schnittger) .Plants[4].File name = Ju_S3_bush_tree.plant +Wed Jan 15 16:01:35 2003 (Schnittger) .Plants[4].File name = Ju_S3_plantegrasse.plant +Wed Jan 15 16:25:43 2003 (Schnittger) .Plants[4].Density = Rare +Wed Jul 23 17:00:00 2003 (firroloni) formName Resized = 1 +Thu Jul 24 11:51:57 2003 (firroloni) .Scale_Max = 1 +Thu Jul 24 11:51:57 2003 (firroloni) .Scale_Min = 1 +Thu Jul 24 12:10:16 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Fee.plant +Thu Jul 24 12:11:34 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_brumes.plant +Thu Jul 24 12:14:35 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4A.plant +Thu Jul 24 12:17:08 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4B.plant +Thu Jul 24 12:17:56 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4C.plant +Thu Jul 24 12:18:39 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Grenouille3.plant +Thu Jul 24 14:07:54 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_GrenouilleB3.plant +Thu Jul 24 14:08:21 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_GrenouilleC3.plant +Thu Jul 24 14:09:50 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_ratsC.plant +Thu Jul 24 14:10:12 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Rotasecte.plant +Thu Jul 24 14:10:34 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Scorpion2.plant +Thu Jul 24 14:10:58 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Taupe.plant +Fri Jul 25 15:19:10 2003 (firroloni) .Plants[0].Density = 0.001 +Mon Jul 28 17:00:55 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Birds.plant +Mon Jul 28 17:01:36 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_BirdsB.plant +Mon Jul 28 17:01:59 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_BirdsC.plant +Mon Jul 28 17:02:28 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Vent.plant +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[0].Density = 0.001 +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[0].File name = FX_Fo_Ju_Serpent.plant +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[1].Density = 0.001 +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[1].File name = FX_Ju_Fo_Taupe.plant +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[2].Density = 0.001 +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[2].File name = FX_Ju_Fo_Scorpion2.plant +Fri Aug 08 12:02:11 2003 (firroloni) formName Resized = 3 +Fri Aug 08 12:06:25 2003 (firroloni) .Plants[0].Density = FX +Fri Aug 08 12:06:25 2003 (firroloni) .Plants[1].Density = FX +Fri Aug 08 12:06:25 2003 (firroloni) .Plants[2].Density = FX +Wed Feb 25 16:14:55 2004 (rang) formName Resized = 10 +Wed Feb 25 16:39:22 2004 (rang) .Plants[3].Density = FX +Wed Feb 25 16:39:22 2004 (rang) .Plants[3].File name = FX_Ju_Fo_bibubirdB.plant +Wed Feb 25 16:39:22 2004 (rang) .Plants[4].File name = FX_Ju_Fo_brumes.plant +Wed Feb 25 16:39:22 2004 (rang) .Plants[5].File name = FX_Ju_Fo_brumesB.plant +Wed Feb 25 16:39:22 2004 (rang) .Plants[6].File name = FX_Ju_Fo_Fee.plant +Wed Feb 25 16:39:22 2004 (rang) .Plants[7].File name = FX_Ju_Fo_Rotasecte.plant +Wed Feb 25 16:39:22 2004 (rang) formName Pasted = +Wed Feb 25 16:40:03 2004 (rang) .Plants[8].File name = FX_Ju_Fo_Scorpion2.plant +Wed Feb 25 16:42:54 2004 (rang) .Plants[8].File name = FX_Ju-SolbirthA.plant +Wed Feb 25 16:42:54 2004 (rang) .Plants[9].File name = FX_Ju-SolbirthB.plant +Wed Feb 25 18:54:33 2004 (rang) .Plants[0].MicroLifeWeight = 1 +Wed Feb 25 18:54:33 2004 (rang) .Plants[3].MicroLifeWeight = 1 +Thu Feb 26 11:45:41 2004 (rang) .Plants[0].MicroLifeWeight = 2 +Thu Feb 26 11:59:16 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant +Thu Feb 26 11:59:16 2004 (rang) formName Resized = 11 +Thu Feb 26 14:37:11 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant +Thu Feb 26 16:27:27 2004 (rang) .Plants[0].MicroLifeWeight = 3 +Thu Feb 26 16:27:27 2004 (rang) .Plants[10].MicroLifeWeight = .5 +Thu Feb 26 16:27:27 2004 (rang) .Plants[1].MicroLifeWeight = .5 +Thu Feb 26 16:27:27 2004 (rang) .Plants[2].MicroLifeWeight = .5 +Thu Feb 26 16:27:27 2004 (rang) .Plants[7].MicroLifeWeight = .5 +Thu Feb 26 16:33:21 2004 (rang) .Plants[1].MicroLifeWeight = .3 +Thu Feb 26 16:38:23 2004 (rang) .Plants[0].MicroLifeWeight = .2 +Thu Feb 26 16:46:29 2004 (rang) .Plants[0].MicroLifeWeight = 1 +Thu Feb 26 16:46:29 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 16:46:29 2004 (rang) .Plants[1].MicroLifeWeight = 1 +Thu Feb 26 16:46:29 2004 (rang) .Plants[2].MicroLifeWeight = 1 +Thu Feb 26 16:46:29 2004 (rang) .Plants[7].MicroLifeWeight = 1 +Thu Feb 26 16:48:25 2004 (rang) .Plants[10].MicroLifeWeight = .8 +Thu Feb 26 16:48:25 2004 (rang) .Plants[1].MicroLifeWeight = .7 +Thu Feb 26 16:48:25 2004 (rang) .Plants[7].MicroLifeWeight = .8 +Thu Feb 26 16:53:34 2004 (rang) .Plants[10].MicroLifeWeight = .5 +Thu Feb 26 16:53:34 2004 (rang) .Plants[7].MicroLifeWeight = .5 +Thu Feb 26 17:02:23 2004 (rang) .Plants[10].MicroLifeWeight = .8 +Thu Feb 26 17:06:19 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 17:26:38 2004 (rang) .Plants[10].Density = FX +Thu Feb 26 17:27:02 2004 (rang) .Plants[10].MicroLifeWeight = .7 +Thu Feb 26 17:38:07 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant +Thu Feb 26 17:38:07 2004 (rang) .Plants[10].MicroLifeWeight = .7 +Thu Feb 26 17:38:07 2004 (rang) formName Pasted = +Thu Feb 26 17:47:41 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 17:52:48 2004 (rang) .Plants[10].MicroLifeWeight = .8 +Thu Feb 26 17:59:58 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 18:03:58 2004 (rang) .Plants[10].MicroLifeWeight = .8 +Thu Feb 26 18:03:58 2004 (rang) .Plants[2].MicroLifeWeight = 1.5 +Thu Feb 26 18:03:58 2004 (rang) .Plants[7].MicroLifeWeight = .8 +Thu Feb 26 18:06:10 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 18:06:10 2004 (rang) .Plants[1].MicroLifeWeight = 1 +Thu Feb 26 18:06:10 2004 (rang) .Plants[2].MicroLifeWeight = 1 +Thu Feb 26 18:16:43 2004 (rang) .Plants[0].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 18:16:43 2004 (rang) .Plants[1].MicroLifeWeight = 1 +Thu Feb 26 18:16:43 2004 (rang) .Plants[2].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[3].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[4].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[5].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[6].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[7].MicroLifeWeight = 1 +Thu Feb 26 18:16:43 2004 (rang) .Plants[9].MicroLifeWeight = 2 +Thu Feb 26 18:23:53 2004 (rang) .Plants[0].MicroLifeWeight = 3 +Thu Feb 26 18:23:53 2004 (rang) .Plants[3].MicroLifeWeight = 3 +Thu Feb 26 18:23:53 2004 (rang) .Plants[4].MicroLifeWeight = 1 +Thu Feb 26 18:23:53 2004 (rang) .Plants[5].MicroLifeWeight = 1 +Thu Feb 26 18:23:53 2004 (rang) .Plants[6].MicroLifeWeight = 3 +Thu Feb 26 18:23:53 2004 (rang) .Plants[9].MicroLifeWeight = 3 +Mon Mar 01 10:00:55 2004 (rang) .Plants[0].MicroLifeWeight = 5 +Mon Mar 01 10:00:55 2004 (rang) .Plants[10].MicroLifeWeight = 2 +Mon Mar 01 10:00:55 2004 (rang) .Plants[1].MicroLifeWeight = 3 +Mon Mar 01 10:00:55 2004 (rang) .Plants[2].MicroLifeWeight = 2 +Mon Mar 01 10:00:55 2004 (rang) .Plants[3].MicroLifeWeight = 5 +Mon Mar 01 10:00:55 2004 (rang) .Plants[4].MicroLifeWeight = 4 +Mon Mar 01 10:00:55 2004 (rang) .Plants[5].MicroLifeWeight = 4 +Mon Mar 01 10:00:55 2004 (rang) .Plants[6].MicroLifeWeight = 5 +Mon Mar 01 10:00:55 2004 (rang) .Plants[7].MicroLifeWeight = 2 +Mon Mar 01 10:00:55 2004 (rang) .Plants[8].MicroLifeWeight = 5 +Mon Mar 01 10:00:55 2004 (rang) .Plants[9].MicroLifeWeight = 5 +Mon Mar 01 14:19:04 2004 (rang) .Plants[0].File name = Ju_Fo_GrenouilleC3.ps +Mon Mar 01 14:19:04 2004 (rang) formName Deleted = +Mon Mar 01 14:35:08 2004 (rang) .Plants[0].File name = FX_Ju_Fo_GrenouilleC3.plant +Mon Mar 01 17:34:45 2004 (rang) .Plants[0].MicroLifeWeight = 1 +Mon Mar 01 17:34:45 2004 (rang) .Plants[1].Density = FX +Mon Mar 01 17:34:45 2004 (rang) .Plants[1].File name = FX_tr-fishes.plant +Mon Mar 01 17:34:45 2004 (rang) formName Resized = 2 +Tue Mar 02 14:03:34 2004 (rang) formName Deleted = +Tue Mar 02 14:38:46 2004 (rang) .Plants[1].Density = FX +Tue Mar 02 14:38:46 2004 (rang) .Plants[1].File name = FX_Fo_Fishes.plant +Tue Mar 02 14:38:46 2004 (rang) formName Resized = 2 +Tue Mar 02 15:27:25 2004 (rang) formName Deleted = +Wed Mar 03 15:36:05 2004 (rang) .Plants[0].File name = FX_Ju_Fo_GrenouilleC3.plant +Wed Mar 03 18:31:41 2004 (rang) .MicroLifeThreshold = 0.95 +Thu Mar 04 10:00:19 2004 (rang) .MicroLifeThreshold = 0.97 +Fri Mar 05 12:13:38 2004 (rang) .MicroLifeThreshold = 0.99 + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_desert_fx.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_desert_fx.flora new file mode 100644 index 0000000..68a97c6 --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_desert_fx.flora @@ -0,0 +1,202 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 + +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 +Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 +Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare +Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = +Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 +Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant +Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant +Wed Jan 15 16:00:30 2003 (Schnittger) .Plants[4].File name = ju_s3_plante.plant +Wed Jan 15 16:01:02 2003 (Schnittger) .Plants[4].File name = Ju_S3_bush_tree.plant +Wed Jan 15 16:01:35 2003 (Schnittger) .Plants[4].File name = Ju_S3_plantegrasse.plant +Wed Jan 15 16:25:43 2003 (Schnittger) .Plants[4].Density = Rare +Wed Jul 23 17:00:00 2003 (firroloni) formName Resized = 1 +Thu Jul 24 11:51:57 2003 (firroloni) .Scale_Max = 1 +Thu Jul 24 11:51:57 2003 (firroloni) .Scale_Min = 1 +Thu Jul 24 12:10:16 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Fee.plant +Thu Jul 24 12:11:34 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_brumes.plant +Thu Jul 24 12:14:35 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4A.plant +Thu Jul 24 12:17:08 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4B.plant +Thu Jul 24 12:17:56 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4C.plant +Thu Jul 24 12:18:39 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Grenouille3.plant +Thu Jul 24 14:07:54 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_GrenouilleB3.plant +Thu Jul 24 14:08:21 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_GrenouilleC3.plant +Thu Jul 24 14:09:50 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_ratsC.plant +Thu Jul 24 14:10:12 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Rotasecte.plant +Thu Jul 24 14:10:34 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Scorpion2.plant +Thu Jul 24 14:10:58 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Taupe.plant +Fri Jul 25 15:19:10 2003 (firroloni) .Plants[0].Density = 0.001 +Mon Jul 28 17:00:55 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Birds.plant +Mon Jul 28 17:01:36 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_BirdsB.plant +Mon Jul 28 17:01:59 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_BirdsC.plant +Mon Jul 28 17:02:28 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Vent.plant +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[0].Density = 0.001 +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[0].File name = FX_Fo_Ju_Serpent.plant +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[1].Density = 0.001 +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[1].File name = FX_Ju_Fo_Taupe.plant +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[2].Density = 0.001 +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[2].File name = FX_Ju_Fo_Scorpion2.plant +Fri Aug 08 12:02:11 2003 (firroloni) formName Resized = 3 +Fri Aug 08 12:06:25 2003 (firroloni) .Plants[0].Density = FX +Fri Aug 08 12:06:25 2003 (firroloni) .Plants[1].Density = FX +Fri Aug 08 12:06:25 2003 (firroloni) .Plants[2].Density = FX +Wed Feb 25 16:14:55 2004 (rang) formName Resized = 10 +Wed Feb 25 16:39:22 2004 (rang) .Plants[3].Density = FX +Wed Feb 25 16:39:22 2004 (rang) .Plants[3].File name = FX_Ju_Fo_bibubirdB.plant +Wed Feb 25 16:39:22 2004 (rang) .Plants[4].File name = FX_Ju_Fo_brumes.plant +Wed Feb 25 16:39:22 2004 (rang) .Plants[5].File name = FX_Ju_Fo_brumesB.plant +Wed Feb 25 16:39:22 2004 (rang) .Plants[6].File name = FX_Ju_Fo_Fee.plant +Wed Feb 25 16:39:22 2004 (rang) .Plants[7].File name = FX_Ju_Fo_Rotasecte.plant +Wed Feb 25 16:39:22 2004 (rang) formName Pasted = +Wed Feb 25 16:40:03 2004 (rang) .Plants[8].File name = FX_Ju_Fo_Scorpion2.plant +Wed Feb 25 16:42:54 2004 (rang) .Plants[8].File name = FX_Ju-SolbirthA.plant +Wed Feb 25 16:42:54 2004 (rang) .Plants[9].File name = FX_Ju-SolbirthB.plant +Wed Feb 25 18:54:33 2004 (rang) .Plants[0].MicroLifeWeight = 1 +Wed Feb 25 18:54:33 2004 (rang) .Plants[3].MicroLifeWeight = 1 +Thu Feb 26 11:45:41 2004 (rang) .Plants[0].MicroLifeWeight = 2 +Thu Feb 26 11:59:16 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant +Thu Feb 26 11:59:16 2004 (rang) formName Resized = 11 +Thu Feb 26 14:37:11 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant +Thu Feb 26 16:27:27 2004 (rang) .Plants[0].MicroLifeWeight = 3 +Thu Feb 26 16:27:27 2004 (rang) .Plants[10].MicroLifeWeight = .5 +Thu Feb 26 16:27:27 2004 (rang) .Plants[1].MicroLifeWeight = .5 +Thu Feb 26 16:27:27 2004 (rang) .Plants[2].MicroLifeWeight = .5 +Thu Feb 26 16:27:27 2004 (rang) .Plants[7].MicroLifeWeight = .5 +Thu Feb 26 16:33:21 2004 (rang) .Plants[1].MicroLifeWeight = .3 +Thu Feb 26 16:38:23 2004 (rang) .Plants[0].MicroLifeWeight = .2 +Thu Feb 26 16:46:29 2004 (rang) .Plants[0].MicroLifeWeight = 1 +Thu Feb 26 16:46:29 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 16:46:29 2004 (rang) .Plants[1].MicroLifeWeight = 1 +Thu Feb 26 16:46:29 2004 (rang) .Plants[2].MicroLifeWeight = 1 +Thu Feb 26 16:46:29 2004 (rang) .Plants[7].MicroLifeWeight = 1 +Thu Feb 26 16:48:25 2004 (rang) .Plants[10].MicroLifeWeight = .8 +Thu Feb 26 16:48:25 2004 (rang) .Plants[1].MicroLifeWeight = .7 +Thu Feb 26 16:48:25 2004 (rang) .Plants[7].MicroLifeWeight = .8 +Thu Feb 26 16:53:34 2004 (rang) .Plants[10].MicroLifeWeight = .5 +Thu Feb 26 16:53:34 2004 (rang) .Plants[7].MicroLifeWeight = .5 +Thu Feb 26 17:02:23 2004 (rang) .Plants[10].MicroLifeWeight = .8 +Thu Feb 26 17:06:19 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 17:26:38 2004 (rang) .Plants[10].Density = FX +Thu Feb 26 17:27:02 2004 (rang) .Plants[10].MicroLifeWeight = .7 +Thu Feb 26 17:38:07 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant +Thu Feb 26 17:38:07 2004 (rang) .Plants[10].MicroLifeWeight = .7 +Thu Feb 26 17:38:07 2004 (rang) formName Pasted = +Thu Feb 26 17:47:41 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 17:52:48 2004 (rang) .Plants[10].MicroLifeWeight = .8 +Thu Feb 26 17:59:58 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 18:03:58 2004 (rang) .Plants[10].MicroLifeWeight = .8 +Thu Feb 26 18:03:58 2004 (rang) .Plants[2].MicroLifeWeight = 1.5 +Thu Feb 26 18:03:58 2004 (rang) .Plants[7].MicroLifeWeight = .8 +Thu Feb 26 18:06:10 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 18:06:10 2004 (rang) .Plants[1].MicroLifeWeight = 1 +Thu Feb 26 18:06:10 2004 (rang) .Plants[2].MicroLifeWeight = 1 +Thu Feb 26 18:16:43 2004 (rang) .Plants[0].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 18:16:43 2004 (rang) .Plants[1].MicroLifeWeight = 1 +Thu Feb 26 18:16:43 2004 (rang) .Plants[2].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[3].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[4].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[5].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[6].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[7].MicroLifeWeight = 1 +Thu Feb 26 18:16:43 2004 (rang) .Plants[9].MicroLifeWeight = 2 +Thu Feb 26 18:23:53 2004 (rang) .Plants[0].MicroLifeWeight = 3 +Thu Feb 26 18:23:53 2004 (rang) .Plants[3].MicroLifeWeight = 3 +Thu Feb 26 18:23:53 2004 (rang) .Plants[4].MicroLifeWeight = 1 +Thu Feb 26 18:23:53 2004 (rang) .Plants[5].MicroLifeWeight = 1 +Thu Feb 26 18:23:53 2004 (rang) .Plants[6].MicroLifeWeight = 3 +Thu Feb 26 18:23:53 2004 (rang) .Plants[9].MicroLifeWeight = 3 +Mon Mar 01 10:00:55 2004 (rang) .Plants[0].MicroLifeWeight = 5 +Mon Mar 01 10:00:55 2004 (rang) .Plants[10].MicroLifeWeight = 2 +Mon Mar 01 10:00:55 2004 (rang) .Plants[1].MicroLifeWeight = 3 +Mon Mar 01 10:00:55 2004 (rang) .Plants[2].MicroLifeWeight = 2 +Mon Mar 01 10:00:55 2004 (rang) .Plants[3].MicroLifeWeight = 5 +Mon Mar 01 10:00:55 2004 (rang) .Plants[4].MicroLifeWeight = 4 +Mon Mar 01 10:00:55 2004 (rang) .Plants[5].MicroLifeWeight = 4 +Mon Mar 01 10:00:55 2004 (rang) .Plants[6].MicroLifeWeight = 5 +Mon Mar 01 10:00:55 2004 (rang) .Plants[7].MicroLifeWeight = 2 +Mon Mar 01 10:00:55 2004 (rang) .Plants[8].MicroLifeWeight = 5 +Mon Mar 01 10:00:55 2004 (rang) .Plants[9].MicroLifeWeight = 5 +Mon Mar 01 14:05:44 2004 (rang) .Plants[1].MicroLifeWeight = 3 +Mon Mar 01 14:05:44 2004 (rang) formName Deleted = +Mon Mar 01 16:43:56 2004 (rang) formName Deleted = +Tue Mar 02 10:37:23 2004 (rang) .Plants[2].Density = FX +Tue Mar 02 10:37:23 2004 (rang) .Plants[2].File name = FX_desert-SandblastA.plant +Tue Mar 02 10:37:23 2004 (rang) formName Resized = 3 +Tue Mar 02 10:39:44 2004 (rang) .Plants[3].Density = FX +Tue Mar 02 10:39:44 2004 (rang) .Plants[3].File name = FX_desert-SandblastB.plant +Tue Mar 02 10:39:44 2004 (rang) formName Resized = 4 +Tue Mar 02 12:07:16 2004 (rang) .Plants[0].MicroLifeWeight = 10 +Tue Mar 02 12:07:16 2004 (rang) .Plants[1].MicroLifeWeight = 2 +Tue Mar 02 12:07:16 2004 (rang) .Plants[2].MicroLifeWeight = 3 +Tue Mar 02 12:07:16 2004 (rang) .Plants[3].MicroLifeWeight = 3 + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_pollen_fx.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_pollen_fx.flora new file mode 100644 index 0000000..e6a3a28 --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_pollen_fx.flora @@ -0,0 +1,193 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 + +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 +Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 +Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare +Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = +Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 +Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant +Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant +Wed Jan 15 16:00:30 2003 (Schnittger) .Plants[4].File name = ju_s3_plante.plant +Wed Jan 15 16:01:02 2003 (Schnittger) .Plants[4].File name = Ju_S3_bush_tree.plant +Wed Jan 15 16:01:35 2003 (Schnittger) .Plants[4].File name = Ju_S3_plantegrasse.plant +Wed Jan 15 16:25:43 2003 (Schnittger) .Plants[4].Density = Rare +Wed Jul 23 17:00:00 2003 (firroloni) formName Resized = 1 +Thu Jul 24 11:51:57 2003 (firroloni) .Scale_Max = 1 +Thu Jul 24 11:51:57 2003 (firroloni) .Scale_Min = 1 +Thu Jul 24 12:10:16 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Fee.plant +Thu Jul 24 12:11:34 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_brumes.plant +Thu Jul 24 12:14:35 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4A.plant +Thu Jul 24 12:17:08 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4B.plant +Thu Jul 24 12:17:56 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4C.plant +Thu Jul 24 12:18:39 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Grenouille3.plant +Thu Jul 24 14:07:54 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_GrenouilleB3.plant +Thu Jul 24 14:08:21 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_GrenouilleC3.plant +Thu Jul 24 14:09:50 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_ratsC.plant +Thu Jul 24 14:10:12 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Rotasecte.plant +Thu Jul 24 14:10:34 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Scorpion2.plant +Thu Jul 24 14:10:58 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Taupe.plant +Fri Jul 25 15:19:10 2003 (firroloni) .Plants[0].Density = 0.001 +Mon Jul 28 17:00:55 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Birds.plant +Mon Jul 28 17:01:36 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_BirdsB.plant +Mon Jul 28 17:01:59 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_BirdsC.plant +Mon Jul 28 17:02:28 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Vent.plant +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[0].Density = 0.001 +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[0].File name = FX_Fo_Ju_Serpent.plant +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[1].Density = 0.001 +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[1].File name = FX_Ju_Fo_Taupe.plant +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[2].Density = 0.001 +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[2].File name = FX_Ju_Fo_Scorpion2.plant +Fri Aug 08 12:02:11 2003 (firroloni) formName Resized = 3 +Fri Aug 08 12:06:25 2003 (firroloni) .Plants[0].Density = FX +Fri Aug 08 12:06:25 2003 (firroloni) .Plants[1].Density = FX +Fri Aug 08 12:06:25 2003 (firroloni) .Plants[2].Density = FX +Wed Feb 25 16:14:55 2004 (rang) formName Resized = 10 +Wed Feb 25 16:39:22 2004 (rang) .Plants[3].Density = FX +Wed Feb 25 16:39:22 2004 (rang) .Plants[3].File name = FX_Ju_Fo_bibubirdB.plant +Wed Feb 25 16:39:22 2004 (rang) .Plants[4].File name = FX_Ju_Fo_brumes.plant +Wed Feb 25 16:39:22 2004 (rang) .Plants[5].File name = FX_Ju_Fo_brumesB.plant +Wed Feb 25 16:39:22 2004 (rang) .Plants[6].File name = FX_Ju_Fo_Fee.plant +Wed Feb 25 16:39:22 2004 (rang) .Plants[7].File name = FX_Ju_Fo_Rotasecte.plant +Wed Feb 25 16:39:22 2004 (rang) formName Pasted = +Wed Feb 25 16:40:03 2004 (rang) .Plants[8].File name = FX_Ju_Fo_Scorpion2.plant +Wed Feb 25 16:42:54 2004 (rang) .Plants[8].File name = FX_Ju-SolbirthA.plant +Wed Feb 25 16:42:54 2004 (rang) .Plants[9].File name = FX_Ju-SolbirthB.plant +Wed Feb 25 18:54:33 2004 (rang) .Plants[0].MicroLifeWeight = 1 +Wed Feb 25 18:54:33 2004 (rang) .Plants[3].MicroLifeWeight = 1 +Thu Feb 26 11:45:41 2004 (rang) .Plants[0].MicroLifeWeight = 2 +Thu Feb 26 11:59:16 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant +Thu Feb 26 11:59:16 2004 (rang) formName Resized = 11 +Thu Feb 26 14:37:11 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant +Thu Feb 26 16:27:27 2004 (rang) .Plants[0].MicroLifeWeight = 3 +Thu Feb 26 16:27:27 2004 (rang) .Plants[10].MicroLifeWeight = .5 +Thu Feb 26 16:27:27 2004 (rang) .Plants[1].MicroLifeWeight = .5 +Thu Feb 26 16:27:27 2004 (rang) .Plants[2].MicroLifeWeight = .5 +Thu Feb 26 16:27:27 2004 (rang) .Plants[7].MicroLifeWeight = .5 +Thu Feb 26 16:33:21 2004 (rang) .Plants[1].MicroLifeWeight = .3 +Thu Feb 26 16:38:23 2004 (rang) .Plants[0].MicroLifeWeight = .2 +Thu Feb 26 16:46:29 2004 (rang) .Plants[0].MicroLifeWeight = 1 +Thu Feb 26 16:46:29 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 16:46:29 2004 (rang) .Plants[1].MicroLifeWeight = 1 +Thu Feb 26 16:46:29 2004 (rang) .Plants[2].MicroLifeWeight = 1 +Thu Feb 26 16:46:29 2004 (rang) .Plants[7].MicroLifeWeight = 1 +Thu Feb 26 16:48:25 2004 (rang) .Plants[10].MicroLifeWeight = .8 +Thu Feb 26 16:48:25 2004 (rang) .Plants[1].MicroLifeWeight = .7 +Thu Feb 26 16:48:25 2004 (rang) .Plants[7].MicroLifeWeight = .8 +Thu Feb 26 16:53:34 2004 (rang) .Plants[10].MicroLifeWeight = .5 +Thu Feb 26 16:53:34 2004 (rang) .Plants[7].MicroLifeWeight = .5 +Thu Feb 26 17:02:23 2004 (rang) .Plants[10].MicroLifeWeight = .8 +Thu Feb 26 17:06:19 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 17:26:38 2004 (rang) .Plants[10].Density = FX +Thu Feb 26 17:27:02 2004 (rang) .Plants[10].MicroLifeWeight = .7 +Thu Feb 26 17:38:07 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant +Thu Feb 26 17:38:07 2004 (rang) .Plants[10].MicroLifeWeight = .7 +Thu Feb 26 17:38:07 2004 (rang) formName Pasted = +Thu Feb 26 17:47:41 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 17:52:48 2004 (rang) .Plants[10].MicroLifeWeight = .8 +Thu Feb 26 17:59:58 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 18:03:58 2004 (rang) .Plants[10].MicroLifeWeight = .8 +Thu Feb 26 18:03:58 2004 (rang) .Plants[2].MicroLifeWeight = 1.5 +Thu Feb 26 18:03:58 2004 (rang) .Plants[7].MicroLifeWeight = .8 +Thu Feb 26 18:06:10 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 18:06:10 2004 (rang) .Plants[1].MicroLifeWeight = 1 +Thu Feb 26 18:06:10 2004 (rang) .Plants[2].MicroLifeWeight = 1 +Thu Feb 26 18:16:43 2004 (rang) .Plants[0].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 18:16:43 2004 (rang) .Plants[1].MicroLifeWeight = 1 +Thu Feb 26 18:16:43 2004 (rang) .Plants[2].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[3].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[4].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[5].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[6].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[7].MicroLifeWeight = 1 +Thu Feb 26 18:16:43 2004 (rang) .Plants[9].MicroLifeWeight = 2 +Thu Feb 26 18:23:53 2004 (rang) .Plants[0].MicroLifeWeight = 3 +Thu Feb 26 18:23:53 2004 (rang) .Plants[3].MicroLifeWeight = 3 +Thu Feb 26 18:23:53 2004 (rang) .Plants[4].MicroLifeWeight = 1 +Thu Feb 26 18:23:53 2004 (rang) .Plants[5].MicroLifeWeight = 1 +Thu Feb 26 18:23:53 2004 (rang) .Plants[6].MicroLifeWeight = 3 +Thu Feb 26 18:23:53 2004 (rang) .Plants[9].MicroLifeWeight = 3 +Mon Mar 01 10:00:55 2004 (rang) .Plants[0].MicroLifeWeight = 5 +Mon Mar 01 10:00:55 2004 (rang) .Plants[10].MicroLifeWeight = 2 +Mon Mar 01 10:00:55 2004 (rang) .Plants[1].MicroLifeWeight = 3 +Mon Mar 01 10:00:55 2004 (rang) .Plants[2].MicroLifeWeight = 2 +Mon Mar 01 10:00:55 2004 (rang) .Plants[3].MicroLifeWeight = 5 +Mon Mar 01 10:00:55 2004 (rang) .Plants[4].MicroLifeWeight = 4 +Mon Mar 01 10:00:55 2004 (rang) .Plants[5].MicroLifeWeight = 4 +Mon Mar 01 10:00:55 2004 (rang) .Plants[6].MicroLifeWeight = 5 +Mon Mar 01 10:00:55 2004 (rang) .Plants[7].MicroLifeWeight = 2 +Mon Mar 01 10:00:55 2004 (rang) .Plants[8].MicroLifeWeight = 5 +Mon Mar 01 10:00:55 2004 (rang) .Plants[9].MicroLifeWeight = 5 +Mon Mar 01 14:53:56 2004 (rang) .Plants[0].MicroLifeWeight = 5 +Tue Mar 02 17:14:08 2004 (rang) .Plants[11].Density = FX +Tue Mar 02 17:14:08 2004 (rang) .Plants[11].File name = FX_Fo_pollen.plant +Tue Mar 02 17:14:08 2004 (rang) formName Resized = 12 +Tue Mar 02 17:29:07 2004 (rang) .Plants[0].File name = FX_Fo_pollen.plant +Tue Mar 02 17:29:07 2004 (rang) .Plants[0].MicroLifeWeight = 1 +Tue Mar 02 17:29:07 2004 (rang) formName Resized = 1 +Tue Mar 02 17:43:43 2004 (rang) .MicroLifeThreshold = 0.99 +Wed Mar 03 16:08:45 2004 (rang) .MicroLifeThreshold = 0.9 +Wed Mar 03 17:57:57 2004 (rang) .Plants[0].MicroLifeWeight = 10 +Wed Mar 03 18:22:23 2004 (rang) .MicroLifeThreshold = 0.998 +Wed Mar 03 18:23:51 2004 (rang) .MicroLifeThreshold = 0.95 +Wed Mar 03 18:27:02 2004 (rang) .MicroLifeThreshold = 0.99 +Wed Mar 03 18:31:20 2004 (rang) .MicroLifeThreshold = 0.97 +Wed Mar 03 18:35:58 2004 (rang) .MicroLifeThreshold = 0.95 +Wed Mar 03 18:37:44 2004 (rang) .MicroLifeThreshold = 0.97 +Wed Mar 03 18:38:47 2004 (rang) .MicroLifeThreshold = 0.99 +Thu Mar 04 12:48:03 2004 (rang) .Plants[0].File name = FX_Fo_pollen.plant + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_serpent_scorpion.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_serpent_scorpion.flora new file mode 100644 index 0000000..0cfc04d --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_serpent_scorpion.flora @@ -0,0 +1,204 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 + +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 +Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 +Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare +Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = +Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 +Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant +Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant +Wed Jan 15 16:00:30 2003 (Schnittger) .Plants[4].File name = ju_s3_plante.plant +Wed Jan 15 16:01:02 2003 (Schnittger) .Plants[4].File name = Ju_S3_bush_tree.plant +Wed Jan 15 16:01:35 2003 (Schnittger) .Plants[4].File name = Ju_S3_plantegrasse.plant +Wed Jan 15 16:25:43 2003 (Schnittger) .Plants[4].Density = Rare +Wed Jul 23 17:00:00 2003 (firroloni) formName Resized = 1 +Thu Jul 24 11:51:57 2003 (firroloni) .Scale_Max = 1 +Thu Jul 24 11:51:57 2003 (firroloni) .Scale_Min = 1 +Thu Jul 24 12:10:16 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Fee.plant +Thu Jul 24 12:11:34 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_brumes.plant +Thu Jul 24 12:14:35 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4A.plant +Thu Jul 24 12:17:08 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4B.plant +Thu Jul 24 12:17:56 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4C.plant +Thu Jul 24 12:18:39 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Grenouille3.plant +Thu Jul 24 14:07:54 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_GrenouilleB3.plant +Thu Jul 24 14:08:21 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_GrenouilleC3.plant +Thu Jul 24 14:09:50 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_ratsC.plant +Thu Jul 24 14:10:12 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Rotasecte.plant +Thu Jul 24 14:10:34 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Scorpion2.plant +Thu Jul 24 14:10:58 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Taupe.plant +Fri Jul 25 15:19:10 2003 (firroloni) .Plants[0].Density = 0.001 +Mon Jul 28 17:00:55 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Birds.plant +Mon Jul 28 17:01:36 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_BirdsB.plant +Mon Jul 28 17:01:59 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_BirdsC.plant +Mon Jul 28 17:02:28 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Vent.plant +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[0].Density = 0.001 +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[0].File name = FX_Fo_Ju_Serpent.plant +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[1].Density = 0.001 +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[1].File name = FX_Ju_Fo_Taupe.plant +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[2].Density = 0.001 +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[2].File name = FX_Ju_Fo_Scorpion2.plant +Fri Aug 08 12:02:11 2003 (firroloni) formName Resized = 3 +Fri Aug 08 12:06:25 2003 (firroloni) .Plants[0].Density = FX +Fri Aug 08 12:06:25 2003 (firroloni) .Plants[1].Density = FX +Fri Aug 08 12:06:25 2003 (firroloni) .Plants[2].Density = FX +Wed Feb 25 16:14:55 2004 (rang) formName Resized = 10 +Wed Feb 25 16:39:22 2004 (rang) .Plants[3].Density = FX +Wed Feb 25 16:39:22 2004 (rang) .Plants[3].File name = FX_Ju_Fo_bibubirdB.plant +Wed Feb 25 16:39:22 2004 (rang) .Plants[4].File name = FX_Ju_Fo_brumes.plant +Wed Feb 25 16:39:22 2004 (rang) .Plants[5].File name = FX_Ju_Fo_brumesB.plant +Wed Feb 25 16:39:22 2004 (rang) .Plants[6].File name = FX_Ju_Fo_Fee.plant +Wed Feb 25 16:39:22 2004 (rang) .Plants[7].File name = FX_Ju_Fo_Rotasecte.plant +Wed Feb 25 16:39:22 2004 (rang) formName Pasted = +Wed Feb 25 16:40:03 2004 (rang) .Plants[8].File name = FX_Ju_Fo_Scorpion2.plant +Wed Feb 25 16:42:54 2004 (rang) .Plants[8].File name = FX_Ju-SolbirthA.plant +Wed Feb 25 16:42:54 2004 (rang) .Plants[9].File name = FX_Ju-SolbirthB.plant +Wed Feb 25 18:54:33 2004 (rang) .Plants[0].MicroLifeWeight = 1 +Wed Feb 25 18:54:33 2004 (rang) .Plants[3].MicroLifeWeight = 1 +Thu Feb 26 11:45:41 2004 (rang) .Plants[0].MicroLifeWeight = 2 +Thu Feb 26 11:59:16 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant +Thu Feb 26 11:59:16 2004 (rang) formName Resized = 11 +Thu Feb 26 14:37:11 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant +Thu Feb 26 16:27:27 2004 (rang) .Plants[0].MicroLifeWeight = 3 +Thu Feb 26 16:27:27 2004 (rang) .Plants[10].MicroLifeWeight = .5 +Thu Feb 26 16:27:27 2004 (rang) .Plants[1].MicroLifeWeight = .5 +Thu Feb 26 16:27:27 2004 (rang) .Plants[2].MicroLifeWeight = .5 +Thu Feb 26 16:27:27 2004 (rang) .Plants[7].MicroLifeWeight = .5 +Thu Feb 26 16:33:21 2004 (rang) .Plants[1].MicroLifeWeight = .3 +Thu Feb 26 16:38:23 2004 (rang) .Plants[0].MicroLifeWeight = .2 +Thu Feb 26 16:46:29 2004 (rang) .Plants[0].MicroLifeWeight = 1 +Thu Feb 26 16:46:29 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 16:46:29 2004 (rang) .Plants[1].MicroLifeWeight = 1 +Thu Feb 26 16:46:29 2004 (rang) .Plants[2].MicroLifeWeight = 1 +Thu Feb 26 16:46:29 2004 (rang) .Plants[7].MicroLifeWeight = 1 +Thu Feb 26 16:48:25 2004 (rang) .Plants[10].MicroLifeWeight = .8 +Thu Feb 26 16:48:25 2004 (rang) .Plants[1].MicroLifeWeight = .7 +Thu Feb 26 16:48:25 2004 (rang) .Plants[7].MicroLifeWeight = .8 +Thu Feb 26 16:53:34 2004 (rang) .Plants[10].MicroLifeWeight = .5 +Thu Feb 26 16:53:34 2004 (rang) .Plants[7].MicroLifeWeight = .5 +Thu Feb 26 17:02:23 2004 (rang) .Plants[10].MicroLifeWeight = .8 +Thu Feb 26 17:06:19 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 17:26:38 2004 (rang) .Plants[10].Density = FX +Thu Feb 26 17:27:02 2004 (rang) .Plants[10].MicroLifeWeight = .7 +Thu Feb 26 17:38:07 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant +Thu Feb 26 17:38:07 2004 (rang) .Plants[10].MicroLifeWeight = .7 +Thu Feb 26 17:38:07 2004 (rang) formName Pasted = +Thu Feb 26 17:47:41 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 17:52:48 2004 (rang) .Plants[10].MicroLifeWeight = .8 +Thu Feb 26 17:59:58 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 18:03:58 2004 (rang) .Plants[10].MicroLifeWeight = .8 +Thu Feb 26 18:03:58 2004 (rang) .Plants[2].MicroLifeWeight = 1.5 +Thu Feb 26 18:03:58 2004 (rang) .Plants[7].MicroLifeWeight = .8 +Thu Feb 26 18:06:10 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 18:06:10 2004 (rang) .Plants[1].MicroLifeWeight = 1 +Thu Feb 26 18:06:10 2004 (rang) .Plants[2].MicroLifeWeight = 1 +Thu Feb 26 18:16:43 2004 (rang) .Plants[0].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 18:16:43 2004 (rang) .Plants[1].MicroLifeWeight = 1 +Thu Feb 26 18:16:43 2004 (rang) .Plants[2].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[3].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[4].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[5].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[6].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[7].MicroLifeWeight = 1 +Thu Feb 26 18:16:43 2004 (rang) .Plants[9].MicroLifeWeight = 2 +Thu Feb 26 18:23:53 2004 (rang) .Plants[0].MicroLifeWeight = 3 +Thu Feb 26 18:23:53 2004 (rang) .Plants[3].MicroLifeWeight = 3 +Thu Feb 26 18:23:53 2004 (rang) .Plants[4].MicroLifeWeight = 1 +Thu Feb 26 18:23:53 2004 (rang) .Plants[5].MicroLifeWeight = 1 +Thu Feb 26 18:23:53 2004 (rang) .Plants[6].MicroLifeWeight = 3 +Thu Feb 26 18:23:53 2004 (rang) .Plants[9].MicroLifeWeight = 3 +Mon Mar 01 10:00:55 2004 (rang) .Plants[0].MicroLifeWeight = 5 +Mon Mar 01 10:00:55 2004 (rang) .Plants[10].MicroLifeWeight = 2 +Mon Mar 01 10:00:55 2004 (rang) .Plants[1].MicroLifeWeight = 3 +Mon Mar 01 10:00:55 2004 (rang) .Plants[2].MicroLifeWeight = 2 +Mon Mar 01 10:00:55 2004 (rang) .Plants[3].MicroLifeWeight = 5 +Mon Mar 01 10:00:55 2004 (rang) .Plants[4].MicroLifeWeight = 4 +Mon Mar 01 10:00:55 2004 (rang) .Plants[5].MicroLifeWeight = 4 +Mon Mar 01 10:00:55 2004 (rang) .Plants[6].MicroLifeWeight = 5 +Mon Mar 01 10:00:55 2004 (rang) .Plants[7].MicroLifeWeight = 2 +Mon Mar 01 10:00:55 2004 (rang) .Plants[8].MicroLifeWeight = 5 +Mon Mar 01 10:00:55 2004 (rang) .Plants[9].MicroLifeWeight = 5 +Mon Mar 08 17:03:10 2004 (millas) .MicroLifeThreshold = 0.97 +Mon Mar 08 17:04:36 2004 (millas) .Plants[1].MicroLifeWeight = 2 +Mon Mar 08 17:04:36 2004 (millas) .Plants[3].MicroLifeWeight = 4 +Mon Mar 08 18:28:50 2004 (millas) .Plants[0].MicroLifeWeight = 7 +Mon Mar 08 18:28:50 2004 (millas) .Plants[10].MicroLifeWeight = 3 +Mon Mar 08 18:28:50 2004 (millas) .Plants[2].MicroLifeWeight = 3 +Mon Mar 08 18:28:50 2004 (millas) .Plants[6].MicroLifeWeight = 4 +Mon Mar 08 18:28:50 2004 (millas) .Plants[7].MicroLifeWeight = 4 +Mon Mar 08 18:28:50 2004 (millas) .Plants[9].MicroLifeWeight = 3 +Mon Mar 08 18:57:33 2004 (millas) .MicroLifeThreshold = 0.8 +Mon Mar 08 18:57:33 2004 (millas) .Scale_Max = 10 +Mon Mar 08 18:57:33 2004 (millas) .Scale_Min = 5 +Mon Mar 08 18:57:33 2004 (millas) formName Deleted = +Mon Mar 08 18:57:53 2004 (millas) .Scale_Max = 20 +Mon Mar 08 18:57:53 2004 (millas) .Scale_Min = 10 +Mon Mar 08 19:07:15 2004 (millas) .Scale_Max = 1000 +Mon Mar 08 19:07:15 2004 (millas) .Scale_Min = 500 +Mon Mar 08 19:20:28 2004 (millas) .Scale_Max = 1 +Mon Mar 08 19:20:28 2004 (millas) .Scale_Min = 1 +Mon Mar 08 19:22:38 2004 (millas) .Plants[0].File name = FX_Fo_Ju_Serpent_geant.plant +Mon Mar 08 19:22:38 2004 (millas) .Plants[1].File name = FX_Ju_Fo_Scorpion_geant.plant +Mon Mar 08 19:41:25 2004 (millas) .Plants[0].File name = FX_Fo_Ju_Serpent.plant +Mon Mar 08 19:41:25 2004 (millas) .Plants[1].File name = FX_Ju_Fo_Scorpion2.plant +Mon Mar 08 19:41:48 2004 (millas) .MicroLifeThreshold = 0.5 + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_matis_ju_fo_all_fx.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_matis_ju_fo_all_fx.flora new file mode 100644 index 0000000..76461ba --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_matis_ju_fo_all_fx.flora @@ -0,0 +1,244 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 + +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 +Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 +Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare +Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = +Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 +Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant +Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant +Wed Jan 15 16:00:30 2003 (Schnittger) .Plants[4].File name = ju_s3_plante.plant +Wed Jan 15 16:01:02 2003 (Schnittger) .Plants[4].File name = Ju_S3_bush_tree.plant +Wed Jan 15 16:01:35 2003 (Schnittger) .Plants[4].File name = Ju_S3_plantegrasse.plant +Wed Jan 15 16:25:43 2003 (Schnittger) .Plants[4].Density = Rare +Wed Jul 23 17:00:00 2003 (firroloni) formName Resized = 1 +Thu Jul 24 11:51:57 2003 (firroloni) .Scale_Max = 1 +Thu Jul 24 11:51:57 2003 (firroloni) .Scale_Min = 1 +Thu Jul 24 12:10:16 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Fee.plant +Thu Jul 24 12:11:34 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_brumes.plant +Thu Jul 24 12:14:35 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4A.plant +Thu Jul 24 12:17:08 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4B.plant +Thu Jul 24 12:17:56 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4C.plant +Thu Jul 24 12:18:39 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Grenouille3.plant +Thu Jul 24 14:07:54 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_GrenouilleB3.plant +Thu Jul 24 14:08:21 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_GrenouilleC3.plant +Thu Jul 24 14:09:50 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_ratsC.plant +Thu Jul 24 14:10:12 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Rotasecte.plant +Thu Jul 24 14:10:34 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Scorpion2.plant +Thu Jul 24 14:10:58 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Taupe.plant +Fri Jul 25 15:19:10 2003 (firroloni) .Plants[0].Density = 0.001 +Mon Jul 28 17:00:55 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Birds.plant +Mon Jul 28 17:01:36 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_BirdsB.plant +Mon Jul 28 17:01:59 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_BirdsC.plant +Mon Jul 28 17:02:28 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Vent.plant +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[0].Density = 0.001 +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[0].File name = FX_Fo_Ju_Serpent.plant +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[1].Density = 0.001 +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[1].File name = FX_Ju_Fo_Taupe.plant +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[2].Density = 0.001 +Fri Aug 08 12:02:11 2003 (firroloni) .Plants[2].File name = FX_Ju_Fo_Scorpion2.plant +Fri Aug 08 12:02:11 2003 (firroloni) formName Resized = 3 +Fri Aug 08 12:06:25 2003 (firroloni) .Plants[0].Density = FX +Fri Aug 08 12:06:25 2003 (firroloni) .Plants[1].Density = FX +Fri Aug 08 12:06:25 2003 (firroloni) .Plants[2].Density = FX +Wed Feb 25 16:14:55 2004 (rang) formName Resized = 10 +Wed Feb 25 16:39:22 2004 (rang) .Plants[3].Density = FX +Wed Feb 25 16:39:22 2004 (rang) .Plants[3].File name = FX_Ju_Fo_bibubirdB.plant +Wed Feb 25 16:39:22 2004 (rang) .Plants[4].File name = FX_Ju_Fo_brumes.plant +Wed Feb 25 16:39:22 2004 (rang) .Plants[5].File name = FX_Ju_Fo_brumesB.plant +Wed Feb 25 16:39:22 2004 (rang) .Plants[6].File name = FX_Ju_Fo_Fee.plant +Wed Feb 25 16:39:22 2004 (rang) .Plants[7].File name = FX_Ju_Fo_Rotasecte.plant +Wed Feb 25 16:39:22 2004 (rang) formName Pasted = +Wed Feb 25 16:40:03 2004 (rang) .Plants[8].File name = FX_Ju_Fo_Scorpion2.plant +Wed Feb 25 16:42:54 2004 (rang) .Plants[8].File name = FX_Ju-SolbirthA.plant +Wed Feb 25 16:42:54 2004 (rang) .Plants[9].File name = FX_Ju-SolbirthB.plant +Wed Feb 25 18:54:33 2004 (rang) .Plants[0].MicroLifeWeight = 1 +Wed Feb 25 18:54:33 2004 (rang) .Plants[3].MicroLifeWeight = 1 +Thu Feb 26 11:45:41 2004 (rang) .Plants[0].MicroLifeWeight = 2 +Thu Feb 26 11:59:16 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant +Thu Feb 26 11:59:16 2004 (rang) formName Resized = 11 +Thu Feb 26 14:37:11 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant +Thu Feb 26 16:27:27 2004 (rang) .Plants[0].MicroLifeWeight = 3 +Thu Feb 26 16:27:27 2004 (rang) .Plants[10].MicroLifeWeight = .5 +Thu Feb 26 16:27:27 2004 (rang) .Plants[1].MicroLifeWeight = .5 +Thu Feb 26 16:27:27 2004 (rang) .Plants[2].MicroLifeWeight = .5 +Thu Feb 26 16:27:27 2004 (rang) .Plants[7].MicroLifeWeight = .5 +Thu Feb 26 16:33:21 2004 (rang) .Plants[1].MicroLifeWeight = .3 +Thu Feb 26 16:38:23 2004 (rang) .Plants[0].MicroLifeWeight = .2 +Thu Feb 26 16:46:29 2004 (rang) .Plants[0].MicroLifeWeight = 1 +Thu Feb 26 16:46:29 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 16:46:29 2004 (rang) .Plants[1].MicroLifeWeight = 1 +Thu Feb 26 16:46:29 2004 (rang) .Plants[2].MicroLifeWeight = 1 +Thu Feb 26 16:46:29 2004 (rang) .Plants[7].MicroLifeWeight = 1 +Thu Feb 26 16:48:25 2004 (rang) .Plants[10].MicroLifeWeight = .8 +Thu Feb 26 16:48:25 2004 (rang) .Plants[1].MicroLifeWeight = .7 +Thu Feb 26 16:48:25 2004 (rang) .Plants[7].MicroLifeWeight = .8 +Thu Feb 26 16:53:34 2004 (rang) .Plants[10].MicroLifeWeight = .5 +Thu Feb 26 16:53:34 2004 (rang) .Plants[7].MicroLifeWeight = .5 +Thu Feb 26 17:02:23 2004 (rang) .Plants[10].MicroLifeWeight = .8 +Thu Feb 26 17:06:19 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 17:26:38 2004 (rang) .Plants[10].Density = FX +Thu Feb 26 17:27:02 2004 (rang) .Plants[10].MicroLifeWeight = .7 +Thu Feb 26 17:38:07 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant +Thu Feb 26 17:38:07 2004 (rang) .Plants[10].MicroLifeWeight = .7 +Thu Feb 26 17:38:07 2004 (rang) formName Pasted = +Thu Feb 26 17:47:41 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 17:52:48 2004 (rang) .Plants[10].MicroLifeWeight = .8 +Thu Feb 26 17:59:58 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 18:03:58 2004 (rang) .Plants[10].MicroLifeWeight = .8 +Thu Feb 26 18:03:58 2004 (rang) .Plants[2].MicroLifeWeight = 1.5 +Thu Feb 26 18:03:58 2004 (rang) .Plants[7].MicroLifeWeight = .8 +Thu Feb 26 18:06:10 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 18:06:10 2004 (rang) .Plants[1].MicroLifeWeight = 1 +Thu Feb 26 18:06:10 2004 (rang) .Plants[2].MicroLifeWeight = 1 +Thu Feb 26 18:16:43 2004 (rang) .Plants[0].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[10].MicroLifeWeight = 1 +Thu Feb 26 18:16:43 2004 (rang) .Plants[1].MicroLifeWeight = 1 +Thu Feb 26 18:16:43 2004 (rang) .Plants[2].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[3].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[4].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[5].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[6].MicroLifeWeight = 2 +Thu Feb 26 18:16:43 2004 (rang) .Plants[7].MicroLifeWeight = 1 +Thu Feb 26 18:16:43 2004 (rang) .Plants[9].MicroLifeWeight = 2 +Thu Feb 26 18:23:53 2004 (rang) .Plants[0].MicroLifeWeight = 3 +Thu Feb 26 18:23:53 2004 (rang) .Plants[3].MicroLifeWeight = 3 +Thu Feb 26 18:23:53 2004 (rang) .Plants[4].MicroLifeWeight = 1 +Thu Feb 26 18:23:53 2004 (rang) .Plants[5].MicroLifeWeight = 1 +Thu Feb 26 18:23:53 2004 (rang) .Plants[6].MicroLifeWeight = 3 +Thu Feb 26 18:23:53 2004 (rang) .Plants[9].MicroLifeWeight = 3 +Mon Mar 01 10:00:55 2004 (rang) .Plants[0].MicroLifeWeight = 5 +Mon Mar 01 10:00:55 2004 (rang) .Plants[10].MicroLifeWeight = 2 +Mon Mar 01 10:00:55 2004 (rang) .Plants[1].MicroLifeWeight = 3 +Mon Mar 01 10:00:55 2004 (rang) .Plants[2].MicroLifeWeight = 2 +Mon Mar 01 10:00:55 2004 (rang) .Plants[3].MicroLifeWeight = 5 +Mon Mar 01 10:00:55 2004 (rang) .Plants[4].MicroLifeWeight = 4 +Mon Mar 01 10:00:55 2004 (rang) .Plants[5].MicroLifeWeight = 4 +Mon Mar 01 10:00:55 2004 (rang) .Plants[6].MicroLifeWeight = 5 +Mon Mar 01 10:00:55 2004 (rang) .Plants[7].MicroLifeWeight = 2 +Mon Mar 01 10:00:55 2004 (rang) .Plants[8].MicroLifeWeight = 5 +Mon Mar 01 10:00:55 2004 (rang) .Plants[9].MicroLifeWeight = 5 +Mon Mar 08 17:03:10 2004 (millas) .MicroLifeThreshold = 0.97 +Mon Mar 08 17:04:36 2004 (millas) .Plants[1].MicroLifeWeight = 2 +Mon Mar 08 17:04:36 2004 (millas) .Plants[3].MicroLifeWeight = 4 +Mon Mar 08 18:28:50 2004 (millas) .Plants[0].MicroLifeWeight = 7 +Mon Mar 08 18:28:50 2004 (millas) .Plants[10].MicroLifeWeight = 3 +Mon Mar 08 18:28:50 2004 (millas) .Plants[2].MicroLifeWeight = 3 +Mon Mar 08 18:28:50 2004 (millas) .Plants[6].MicroLifeWeight = 4 +Mon Mar 08 18:28:50 2004 (millas) .Plants[7].MicroLifeWeight = 4 +Mon Mar 08 18:28:50 2004 (millas) .Plants[9].MicroLifeWeight = 3 +Tue Mar 09 18:08:14 2004 (millas) .Plants[3].File name = FX_matis_Ju_Fo_bibubirdB.plant +Tue Mar 09 18:09:45 2004 (millas) .Plants[3].File name = FX_matis_Ju_Fo_bibubirdB.plant + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S2_young_tree.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S2_young_tree.flora new file mode 100644 index 0000000..a871479 --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S2_young_tree.flora @@ -0,0 +1,80 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 +Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 +Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare +Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = +Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 +Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant +Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_Banana_tree.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_Banana_tree.flora new file mode 100644 index 0000000..4483168 --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_Banana_tree.flora @@ -0,0 +1,85 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 +Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 +Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare +Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = +Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 +Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant +Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant +Wed Jan 15 16:00:30 2003 (Schnittger) .Plants[4].File name = ju_s3_plante.plant +Wed Jan 15 16:01:02 2003 (Schnittger) .Plants[4].File name = Ju_S3_bush_tree.plant +Wed Jan 15 16:01:35 2003 (Schnittger) .Plants[4].File name = Ju_S3_plantegrasse.plant +Wed Jan 15 16:02:14 2003 (Schnittger) .Plants[4].File name = Ju_S3_Banana_tree.plant +Wed Jan 15 16:25:36 2003 (Schnittger) .Plants[4].Density = Rare + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_Carni_tree.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_Carni_tree.flora new file mode 100644 index 0000000..8c5ad73 --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_Carni_tree.flora @@ -0,0 +1,81 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 +Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 +Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare +Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = +Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 +Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant +Wed Jan 15 16:25:29 2003 (Schnittger) .Plants[4].Density = Rare +Wed Jan 15 16:43:44 2003 (Schnittger) .Plants[4].Density = Normal + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_bush_tree.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_bush_tree.flora new file mode 100644 index 0000000..4ccbd12 --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_bush_tree.flora @@ -0,0 +1,83 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 +Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 +Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare +Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = +Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 +Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant +Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant +Wed Jan 15 16:00:30 2003 (Schnittger) .Plants[4].File name = ju_s3_plante.plant +Wed Jan 15 16:01:02 2003 (Schnittger) .Plants[4].File name = Ju_S3_bush_tree.plant +Wed Jan 15 16:25:23 2003 (Schnittger) .Plants[4].Density = Rare + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_fantree.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_fantree.flora new file mode 100644 index 0000000..e9bb59a --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_fantree.flora @@ -0,0 +1,78 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 +Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 +Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare +Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = +Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_plantegrasse.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_plantegrasse.flora new file mode 100644 index 0000000..659f213 --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_plantegrasse.flora @@ -0,0 +1,84 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 +Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 +Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare +Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = +Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 +Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant +Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant +Wed Jan 15 16:00:30 2003 (Schnittger) .Plants[4].File name = ju_s3_plante.plant +Wed Jan 15 16:01:02 2003 (Schnittger) .Plants[4].File name = Ju_S3_bush_tree.plant +Wed Jan 15 16:01:35 2003 (Schnittger) .Plants[4].File name = Ju_S3_plantegrasse.plant +Wed Jan 15 16:25:43 2003 (Schnittger) .Plants[4].Density = Rare + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_s3_plante.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_s3_plante.flora new file mode 100644 index 0000000..df4e5b1 --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_s3_plante.flora @@ -0,0 +1,82 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 +Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 +Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare +Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = +Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 +Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant +Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant +Wed Jan 15 16:00:30 2003 (Schnittger) .Plants[4].File name = ju_s3_plante.plant +Wed Jan 15 16:25:49 2003 (Schnittger) .Plants[4].Density = Rare + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_bamboo.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_bamboo.flora new file mode 100644 index 0000000..48a355a --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_bamboo.flora @@ -0,0 +1,96 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 +Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 +Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare +Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = +Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 +Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant +Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant +Tue Nov 25 16:26:17 2003 (mea) formName Resized = 14 +Tue Nov 25 16:28:54 2003 (mea) .Plants[0].File name = FX_Ju-batA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[10].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[10].File name = FX_Ju-treefallA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[11].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[11].File name = FX_Ju-treefallB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[12].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[12].File name = FX_Ju-treefallC.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[13].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[13].File name = FX_Ju-treefallD.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[1].File name = FX_Ju-bugsA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[2].File name = FX_Ju-bugsB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[3].File name = FX_Ju-DragonFlyA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[4].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[4].File name = FX_Ju-GhostA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[5].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[5].File name = FX_Ju-GhostB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[6].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[6].File name = FX_Ju-SolbirthA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[7].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[7].File name = FX_Ju-SolbirthB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[8].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[8].File name = FX_Ju-SolbirthC.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[9].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[9].File name = FX_Ju-SolBirthD.plant +Tue Nov 25 16:36:12 2003 (mea) formName Resized = 2 +Tue Nov 25 16:42:07 2003 (mea) .Plants[0].Density = 0.001 +Tue Nov 25 16:42:07 2003 (mea) .Plants[0].File name = Ju_S1_bamboo.plant +Tue Nov 25 16:42:07 2003 (mea) .Plants[1].Density = 0.001 +Tue Nov 25 16:42:07 2003 (mea) .Plants[1].File name = Ju_S3_bamboo.plant + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_banana_tree.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_banana_tree.flora new file mode 100644 index 0000000..9a63f85 --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_banana_tree.flora @@ -0,0 +1,90 @@ + +
+ + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 +Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 +Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare +Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = +Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 +Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant +Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant +Tue Nov 25 16:26:17 2003 (mea) formName Resized = 14 +Tue Nov 25 16:28:54 2003 (mea) .Plants[0].File name = FX_Ju-batA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[10].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[10].File name = FX_Ju-treefallA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[11].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[11].File name = FX_Ju-treefallB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[12].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[12].File name = FX_Ju-treefallC.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[13].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[13].File name = FX_Ju-treefallD.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[1].File name = FX_Ju-bugsA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[2].File name = FX_Ju-bugsB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[3].File name = FX_Ju-DragonFlyA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[4].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[4].File name = FX_Ju-GhostA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[5].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[5].File name = FX_Ju-GhostB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[6].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[6].File name = FX_Ju-SolbirthA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[7].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[7].File name = FX_Ju-SolbirthB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[8].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[8].File name = FX_Ju-SolbirthC.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[9].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[9].File name = FX_Ju-SolBirthD.plant +Tue Nov 25 16:36:12 2003 (mea) formName Resized = 2 +Tue Nov 25 16:36:55 2003 (mea) formName Resized = 1 +Tue Nov 25 16:42:53 2003 (mea) .Plants[0].Density = 0.001 +Tue Nov 25 16:42:53 2003 (mea) .Plants[0].File name = Ju_S3_Banana_tree.plant + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_big_tree.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_big_tree.flora new file mode 100644 index 0000000..0004bef --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_big_tree.flora @@ -0,0 +1,90 @@ + +
+ + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 +Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 +Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare +Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = +Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 +Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant +Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant +Tue Nov 25 16:26:17 2003 (mea) formName Resized = 14 +Tue Nov 25 16:28:54 2003 (mea) .Plants[0].File name = FX_Ju-batA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[10].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[10].File name = FX_Ju-treefallA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[11].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[11].File name = FX_Ju-treefallB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[12].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[12].File name = FX_Ju-treefallC.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[13].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[13].File name = FX_Ju-treefallD.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[1].File name = FX_Ju-bugsA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[2].File name = FX_Ju-bugsB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[3].File name = FX_Ju-DragonFlyA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[4].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[4].File name = FX_Ju-GhostA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[5].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[5].File name = FX_Ju-GhostB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[6].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[6].File name = FX_Ju-SolbirthA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[7].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[7].File name = FX_Ju-SolbirthB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[8].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[8].File name = FX_Ju-SolbirthC.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[9].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[9].File name = FX_Ju-SolBirthD.plant +Tue Nov 25 16:36:12 2003 (mea) formName Resized = 2 +Tue Nov 25 16:36:55 2003 (mea) formName Resized = 1 +Tue Nov 25 16:43:07 2003 (mea) .Plants[0].Density = 0.001 +Tue Nov 25 16:43:07 2003 (mea) .Plants[0].File name = Ju_S2_big_tree.plant + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_bush_tree.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_bush_tree.flora new file mode 100644 index 0000000..cbfc31f --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_bush_tree.flora @@ -0,0 +1,90 @@ + +
+ + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 +Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 +Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare +Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = +Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 +Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant +Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant +Tue Nov 25 16:26:17 2003 (mea) formName Resized = 14 +Tue Nov 25 16:28:54 2003 (mea) .Plants[0].File name = FX_Ju-batA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[10].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[10].File name = FX_Ju-treefallA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[11].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[11].File name = FX_Ju-treefallB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[12].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[12].File name = FX_Ju-treefallC.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[13].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[13].File name = FX_Ju-treefallD.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[1].File name = FX_Ju-bugsA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[2].File name = FX_Ju-bugsB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[3].File name = FX_Ju-DragonFlyA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[4].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[4].File name = FX_Ju-GhostA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[5].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[5].File name = FX_Ju-GhostB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[6].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[6].File name = FX_Ju-SolbirthA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[7].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[7].File name = FX_Ju-SolbirthB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[8].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[8].File name = FX_Ju-SolbirthC.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[9].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[9].File name = FX_Ju-SolBirthD.plant +Tue Nov 25 16:36:12 2003 (mea) formName Resized = 2 +Tue Nov 25 16:36:55 2003 (mea) formName Resized = 1 +Tue Nov 25 16:43:20 2003 (mea) .Plants[0].Density = 0.001 +Tue Nov 25 16:43:20 2003 (mea) .Plants[0].File name = Ju_S3_bush_tree.plant + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_canopy_tree.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_canopy_tree.flora new file mode 100644 index 0000000..9e490cd --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_canopy_tree.flora @@ -0,0 +1,90 @@ + +
+ + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 +Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 +Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare +Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = +Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 +Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant +Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant +Tue Nov 25 16:26:17 2003 (mea) formName Resized = 14 +Tue Nov 25 16:28:54 2003 (mea) .Plants[0].File name = FX_Ju-batA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[10].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[10].File name = FX_Ju-treefallA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[11].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[11].File name = FX_Ju-treefallB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[12].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[12].File name = FX_Ju-treefallC.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[13].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[13].File name = FX_Ju-treefallD.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[1].File name = FX_Ju-bugsA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[2].File name = FX_Ju-bugsB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[3].File name = FX_Ju-DragonFlyA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[4].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[4].File name = FX_Ju-GhostA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[5].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[5].File name = FX_Ju-GhostB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[6].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[6].File name = FX_Ju-SolbirthA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[7].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[7].File name = FX_Ju-SolbirthB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[8].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[8].File name = FX_Ju-SolbirthC.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[9].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[9].File name = FX_Ju-SolBirthD.plant +Tue Nov 25 16:36:12 2003 (mea) formName Resized = 2 +Tue Nov 25 16:36:55 2003 (mea) formName Resized = 1 +Tue Nov 25 16:42:36 2003 (mea) .Plants[0].Density = 0.001 +Tue Nov 25 16:42:36 2003 (mea) .Plants[0].File name = Ju_S1_canopy_tree.plant + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_dead_tree.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_dead_tree.flora new file mode 100644 index 0000000..654d31f --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_dead_tree.flora @@ -0,0 +1,90 @@ + +
+ + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 +Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 +Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare +Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = +Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 +Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant +Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant +Tue Nov 25 16:26:17 2003 (mea) formName Resized = 14 +Tue Nov 25 16:28:54 2003 (mea) .Plants[0].File name = FX_Ju-batA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[10].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[10].File name = FX_Ju-treefallA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[11].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[11].File name = FX_Ju-treefallB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[12].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[12].File name = FX_Ju-treefallC.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[13].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[13].File name = FX_Ju-treefallD.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[1].File name = FX_Ju-bugsA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[2].File name = FX_Ju-bugsB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[3].File name = FX_Ju-DragonFlyA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[4].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[4].File name = FX_Ju-GhostA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[5].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[5].File name = FX_Ju-GhostB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[6].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[6].File name = FX_Ju-SolbirthA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[7].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[7].File name = FX_Ju-SolbirthB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[8].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[8].File name = FX_Ju-SolbirthC.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[9].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[9].File name = FX_Ju-SolBirthD.plant +Tue Nov 25 16:36:12 2003 (mea) formName Resized = 2 +Tue Nov 25 16:36:55 2003 (mea) formName Resized = 1 +Tue Nov 25 16:44:23 2003 (mea) .Plants[0].Density = 0.001 +Tue Nov 25 16:44:23 2003 (mea) .Plants[0].File name = Ju_S3_dead_tree.plant + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_fantree.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_fantree.flora new file mode 100644 index 0000000..f454da3 --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_fantree.flora @@ -0,0 +1,95 @@ + +
+ + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 +Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 +Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare +Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = +Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 +Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant +Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant +Tue Nov 25 16:26:17 2003 (mea) formName Resized = 14 +Tue Nov 25 16:28:54 2003 (mea) .Plants[0].File name = FX_Ju-batA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[10].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[10].File name = FX_Ju-treefallA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[11].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[11].File name = FX_Ju-treefallB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[12].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[12].File name = FX_Ju-treefallC.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[13].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[13].File name = FX_Ju-treefallD.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[1].File name = FX_Ju-bugsA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[2].File name = FX_Ju-bugsB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[3].File name = FX_Ju-DragonFlyA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[4].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[4].File name = FX_Ju-GhostA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[5].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[5].File name = FX_Ju-GhostB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[6].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[6].File name = FX_Ju-SolbirthA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[7].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[7].File name = FX_Ju-SolbirthB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[8].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[8].File name = FX_Ju-SolbirthC.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[9].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[9].File name = FX_Ju-SolBirthD.plant +Tue Nov 25 16:36:12 2003 (mea) formName Resized = 2 +Tue Nov 25 16:36:55 2003 (mea) formName Resized = 1 +Tue Nov 25 16:44:39 2003 (mea) .Plants[0].Density = 0.001 +Tue Nov 25 16:44:39 2003 (mea) .Plants[0].File name = FX_Ju-batA.plant +Wed Nov 26 14:09:47 2003 (mea) .Plants[0].Density = VeryDense +Wed Nov 26 14:16:40 2003 (mea) .Plants[0].Density = Rare +Wed Nov 26 14:25:23 2003 (mea) .Plants[0].File name = Ju_S3_fantree.plant +Wed Nov 26 14:25:26 2003 (mea) .Plants[0].Density = VeryDense +Wed Nov 26 14:56:15 2003 (mea) .Plants[0].Density = 0.001 + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_fx.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_fx.flora new file mode 100644 index 0000000..fb3ccfc --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_fx.flora @@ -0,0 +1,141 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 +Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 +Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare +Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = +Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 +Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant +Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant +Tue Nov 25 16:26:17 2003 (mea) formName Resized = 14 +Tue Nov 25 16:28:54 2003 (mea) .Plants[0].File name = FX_Ju-batA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[10].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[10].File name = FX_Ju-treefallA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[11].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[11].File name = FX_Ju-treefallB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[12].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[12].File name = FX_Ju-treefallC.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[13].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[13].File name = FX_Ju-treefallD.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[1].File name = FX_Ju-bugsA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[2].File name = FX_Ju-bugsB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[3].File name = FX_Ju-DragonFlyA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[4].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[4].File name = FX_Ju-GhostA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[5].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[5].File name = FX_Ju-GhostB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[6].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[6].File name = FX_Ju-SolbirthA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[7].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[7].File name = FX_Ju-SolbirthB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[8].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[8].File name = FX_Ju-SolbirthC.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[9].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[9].File name = FX_Ju-SolBirthD.plant + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_plante.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_plante.flora new file mode 100644 index 0000000..27ffb56 --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_plante.flora @@ -0,0 +1,103 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 +Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 +Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare +Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = +Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 +Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant +Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant +Tue Nov 25 16:26:17 2003 (mea) formName Resized = 14 +Tue Nov 25 16:28:54 2003 (mea) .Plants[0].File name = FX_Ju-batA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[10].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[10].File name = FX_Ju-treefallA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[11].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[11].File name = FX_Ju-treefallB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[12].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[12].File name = FX_Ju-treefallC.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[13].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[13].File name = FX_Ju-treefallD.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[1].File name = FX_Ju-bugsA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[2].File name = FX_Ju-bugsB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[3].File name = FX_Ju-DragonFlyA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[4].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[4].File name = FX_Ju-GhostA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[5].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[5].File name = FX_Ju-GhostB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[6].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[6].File name = FX_Ju-SolbirthA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[7].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[7].File name = FX_Ju-SolbirthB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[8].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[8].File name = FX_Ju-SolbirthC.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[9].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[9].File name = FX_Ju-SolBirthD.plant +Tue Nov 25 16:36:12 2003 (mea) formName Resized = 2 +Tue Nov 25 16:36:55 2003 (mea) formName Resized = 1 +Tue Nov 25 16:45:29 2003 (mea) .Plants[0].Density = 0.001 +Tue Nov 25 16:45:29 2003 (mea) .Plants[0].File name = Ju_S3_plante.plant +Wed Nov 26 15:52:48 2003 (mea) .Plants[1].Density = 0.001 +Wed Nov 26 15:52:48 2003 (mea) .Plants[1].File name = Ju_S3_plantegrasse.plant +Wed Nov 26 15:52:48 2003 (mea) .Plants[2].Density = 0.001 +Wed Nov 26 15:52:48 2003 (mea) .Plants[2].File name = Ju_S3_fougere.plant +Wed Nov 26 15:52:48 2003 (mea) formName Resized = 3 + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_tree.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_tree.flora new file mode 100644 index 0000000..c437c90 --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_tree.flora @@ -0,0 +1,90 @@ + +
+ + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 +Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 +Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare +Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = +Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 +Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant +Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant +Tue Nov 25 16:26:17 2003 (mea) formName Resized = 14 +Tue Nov 25 16:28:54 2003 (mea) .Plants[0].File name = FX_Ju-batA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[10].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[10].File name = FX_Ju-treefallA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[11].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[11].File name = FX_Ju-treefallB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[12].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[12].File name = FX_Ju-treefallC.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[13].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[13].File name = FX_Ju-treefallD.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[1].File name = FX_Ju-bugsA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[2].File name = FX_Ju-bugsB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[3].File name = FX_Ju-DragonFlyA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[4].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[4].File name = FX_Ju-GhostA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[5].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[5].File name = FX_Ju-GhostB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[6].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[6].File name = FX_Ju-SolbirthA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[7].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[7].File name = FX_Ju-SolbirthB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[8].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[8].File name = FX_Ju-SolbirthC.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[9].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[9].File name = FX_Ju-SolBirthD.plant +Tue Nov 25 16:36:12 2003 (mea) formName Resized = 2 +Tue Nov 25 16:36:55 2003 (mea) formName Resized = 1 +Tue Nov 25 16:45:56 2003 (mea) .Plants[0].Density = 0.001 +Tue Nov 25 16:45:56 2003 (mea) .Plants[0].File name = Ju_S3_tree.plant + diff --git a/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_young_tree.flora b/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_young_tree.flora new file mode 100644 index 0000000..5d42db0 --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_young_tree.flora @@ -0,0 +1,93 @@ + +
+ + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 +Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 +Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = +Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 +Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 +Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = +Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 +Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 +Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = +Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = +Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare +Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 +Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 +Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 +Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare +Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = +Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 +Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 +Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant +Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant +Tue Nov 25 16:26:17 2003 (mea) formName Resized = 14 +Tue Nov 25 16:28:54 2003 (mea) .Plants[0].File name = FX_Ju-batA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[10].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[10].File name = FX_Ju-treefallA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[11].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[11].File name = FX_Ju-treefallB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[12].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[12].File name = FX_Ju-treefallC.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[13].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[13].File name = FX_Ju-treefallD.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[1].File name = FX_Ju-bugsA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[2].File name = FX_Ju-bugsB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[3].File name = FX_Ju-DragonFlyA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[4].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[4].File name = FX_Ju-GhostA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[5].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[5].File name = FX_Ju-GhostB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[6].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[6].File name = FX_Ju-SolbirthA.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[7].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[7].File name = FX_Ju-SolbirthB.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[8].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[8].File name = FX_Ju-SolbirthC.plant +Tue Nov 25 16:28:54 2003 (mea) .Plants[9].Density = 0.0001 +Tue Nov 25 16:28:54 2003 (mea) .Plants[9].File name = FX_Ju-SolBirthD.plant +Tue Nov 25 16:36:12 2003 (mea) formName Resized = 2 +Tue Nov 25 16:36:55 2003 (mea) formName Resized = 1 +Tue Nov 25 16:46:24 2003 (mea) .Plants[0].Density = 0.001 +Tue Nov 25 16:46:24 2003 (mea) .Plants[0].File name = FX_Ju-batA.plant +Wed Nov 26 15:26:07 2003 (mea) .Plants[0].Density = VeryDense +Wed Nov 26 15:26:07 2003 (mea) .Plants[0].File name = Ju_S2_young_tree.plant +Wed Nov 26 15:35:36 2003 (mea) .Plants[0].Density = 0.001 + diff --git a/leveldesign/Game_elem/Plant/Flora_template/lacustre/tr_palmtree.flora b/leveldesign/Game_elem/Plant/Flora_template/lacustre/tr_palmtree.flora new file mode 100644 index 0000000..7ffa744 --- /dev/null +++ b/leveldesign/Game_elem/Plant/Flora_template/lacustre/tr_palmtree.flora @@ -0,0 +1,148 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 +Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 +Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = +Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 +Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 +Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = +Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 +Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = +Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 +Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 +Thu Oct 31 16:59:51 2002 (Schnittger) .Include_patats[0] = flora_test-forest-002 +Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[0].File name = Fo_s3_buissonaepine.plant +Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[1].Density = Rare +Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[1].File name = fo_S3_champignou_A.plant +Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[2].Density = Rare +Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[2].File name = fo_S3_champignou_B.plant +Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[3].Density = Normal +Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[3].File name = FO_S3_fougere.plant +Thu Oct 31 16:59:51 2002 (Schnittger) .Scale_Max = 1.5 +Thu Oct 31 16:59:51 2002 (Schnittger) .Scale_Min = 0.5 +Thu Oct 31 16:59:51 2002 (Schnittger) Form Parents = +Thu Oct 31 16:59:51 2002 (Schnittger) formName Resized = 4 +Thu Oct 31 17:32:24 2002 (Schnittger) .Plants[1].Density = VeryRare +Thu Oct 31 17:32:24 2002 (Schnittger) .Plants[2].Density = VeryRare +Tue Nov 05 12:03:12 2002 (Schnittger) .Include_patats[0] = flora_test-forest-007 +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[0].File name = Fo_s1_giant_tree.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[10].File name = fo_S3_champignou_A.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[11].File name = fo_S3_champignou_B.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[12].File name = fo_S3_dead_tree.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[13].File name = FO_S3_fougere.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[14].File name = fo_s3_tree.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[15].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[15].File name = FX_Fo-bugsA.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[16].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[16].File name = FX_Fo-bugsB.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[17].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[17].File name = FX_Fo-bugsC.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[18].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[18].File name = FX_Fo-Ju-ColibrisB.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[19].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[19].File name = FX_Fo-SolBirthA.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[1].File name = Fo_S1_giant_trunk.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[20].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[20].File name = FX_Fo-treefallA.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[21].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[21].File name = FX_Fo-treefallB.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[22].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[22].File name = FX_Fo-treefallC.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[23].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[23].File name = FX_Fo-treefallD.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[24].Density = FX +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[24].File name = FX_Fo-treefallE.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[2].File name = fo_s2_arbragrelot.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[3].File name = Fo_s2_big_tree.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[4].File name = FO_S2_bigroot_A.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[5].File name = FO_S2_bigroot_B.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[6].File name = FO_S2_bigroot_C.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[7].File name = FO_S2_birch.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[8].File name = FO_S2_spiketree.plant +Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[9].File name = Fo_s3_buissonaepine.plant +Tue Nov 05 12:03:12 2002 (Schnittger) formName Resized = 25 +Tue Nov 05 12:14:30 2002 (Schnittger) .Include_patats[0] = flora_test-forest-001 +Tue Nov 05 12:14:30 2002 (Schnittger) formName Deleted = +Fri Jan 10 16:30:17 2003 (mauduit) .Plants[0].File name = FY_S2_palmtree_A.plant +Fri Jan 10 16:30:17 2003 (mauduit) .Plants[1].File name = FY_S2_palmtree_B.plant + +Fri Jan 10 16:30:17 2003 (mauduit) .Plants[2].File name = FY_S2_palmtree_C.plant +Fri Jan 10 16:30:17 2003 (mauduit) .Plants[3].File name = FY_S2_palmtree_D.plant +Fri Jan 10 16:30:17 2003 (mauduit) .Plants[4].File name = FY_S2_palmtree_E.plant +Fri Jan 10 16:30:17 2003 (mauduit) formName Resized = 5 +Fri Jan 10 16:34:55 2003 (mauduit) .Plants[0].Density = 0.2 +Fri Jan 10 16:34:55 2003 (mauduit) .Plants[1].Density = 0.2 +Fri Jan 10 16:34:55 2003 (mauduit) .Plants[2].Density = 0.2 +Fri Jan 10 16:34:55 2003 (mauduit) .Plants[3].Density = 0.2 +Fri Jan 10 16:34:55 2003 (mauduit) .Plants[4].Density = 0.2 +Wed Jan 15 16:55:00 2003 (mauduit) .Plants[0].Density = 0.01 +Wed Jan 15 16:55:00 2003 (mauduit) .Plants[0].File name = FY_S1_baobab_C.plant +Wed Jan 15 16:55:00 2003 (mauduit) formName Deleted = +Thu Jan 16 15:10:15 2003 (mauduit) .Plants[1].File name = FY_S1_baobab_B.plant +Thu Jan 16 15:10:15 2003 (mauduit) .Plants[2].File name = FY_S1_baobab_A.plant +Thu Jan 16 15:10:15 2003 (mauduit) formName Pasted = + +Thu Jan 16 15:10:15 2003 (mauduit) formName Resized = 3 +Thu Jan 16 15:11:12 2003 (mauduit) .Plants[0].Density = 0.1 +Thu Jan 16 15:11:12 2003 (mauduit) .Plants[1].Density = 0.1 +Thu Jan 16 15:11:12 2003 (mauduit) .Plants[2].Density = 0.1 +Mon Mar 03 10:41:45 2003 (mauduit) .Plants[0].Density = 0.001 +Mon Mar 03 10:41:45 2003 (mauduit) .Plants[1].Density = 0.001 +Mon Mar 03 10:41:45 2003 (mauduit) .Plants[2].Density = 0.001 +Mon Mar 03 10:41:45 2003 (mauduit) .Scale_Max = 1.2 +Mon Jun 30 11:14:59 2003 (mauduit) .Plants[0].File name = tr_s2_palmtree_a.plant +Mon Jun 30 11:14:59 2003 (mauduit) .Plants[1].File name = tr_s2_palmtree_b.plant +Mon Jun 30 11:14:59 2003 (mauduit) .Plants[2].File name = tr_s2_palmtree_c.plant +Mon Jun 30 11:14:59 2003 (mauduit) .Plants[3] Renamed = +Mon Jun 30 11:14:59 2003 (mauduit) .Plants[3].File name = tr_s2_palmtree_d.plant +Mon Jun 30 11:14:59 2003 (mauduit) .Plants[4].File name = tr_s2_palmtree_e.plant +Mon Jun 30 11:14:59 2003 (mauduit) formName Deleted = +Mon Jun 30 11:14:59 2003 (mauduit) formName Pasted = +Mon Jun 30 11:14:59 2003 (mauduit) formName Resized = 5 +Mon Jun 30 16:39:08 2003 (mauduit) .Plants[5].File name = tr_s2_palmtree_f.plant +Mon Jun 30 16:39:08 2003 (mauduit) formName Pasted = +Mon Jun 30 16:39:08 2003 (mauduit) formName Resized = 6 + diff --git a/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-Ju-ColibrisB.plant b/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-Ju-ColibrisB.plant new file mode 100644 index 0000000..20cf4d7 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-Ju-ColibrisB.plant @@ -0,0 +1,64 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:45 2002 (corvazier) File converted from old format +Wed Aug 06 10:25:21 2003 (firroloni) .3D.Shape = +Wed Aug 06 10:25:21 2003 (firroloni) .3D.SummerFX.EndHourMax = 20 +Wed Aug 06 10:25:21 2003 (firroloni) .3D.SummerFX.EndHourMin = 18 +Wed Aug 06 10:25:21 2003 (firroloni) .3D.SummerFX.FXName = Fo-Ju-ColibrisB.ps +Wed Aug 06 10:25:21 2003 (firroloni) .3D.SummerFX.Mode = UseEndHour +Wed Aug 06 10:25:21 2003 (firroloni) .3D.SummerFX.StartHourMax = 10 +Wed Aug 06 10:25:21 2003 (firroloni) .3D.SummerFX.StartHourMin = 8 +Wed Aug 06 10:26:12 2003 (firroloni) .3D.WinterFX.EndHourMax = 14 +Wed Aug 06 10:26:12 2003 (firroloni) .3D.WinterFX.EndHourMin = 13.5 +Wed Aug 06 10:26:12 2003 (firroloni) .3D.WinterFX.FXName = +Wed Aug 06 10:26:12 2003 (firroloni) .3D.WinterFX.StartHourMax = 12.5 +Wed Aug 06 10:26:12 2003 (firroloni) .3D.WinterFX.StartHourMin = 12 +Wed Aug 06 10:26:12 2003 (firroloni) formName Pasted = +Thu Mar 04 16:28:02 2004 (millas) formName Pasted = + diff --git a/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-SolBirthA.plant b/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-SolBirthA.plant new file mode 100644 index 0000000..6ecbac5 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-SolBirthA.plant @@ -0,0 +1,87 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:46 2002 (corvazier) File converted from old format +Wed Aug 06 10:29:31 2003 (firroloni) .3D.AutomnFX.FXName = Fo-SolBirthA.ps +Wed Aug 06 10:29:31 2003 (firroloni) .3D.Shape = +Wed Aug 06 10:29:31 2003 (firroloni) .3D.SpringFX.FXName = Fo-SolBirthA.ps +Wed Aug 06 10:29:31 2003 (firroloni) .3D.SummerFX.FXName = Fo-SolBirthA.ps +Wed Aug 06 10:29:31 2003 (firroloni) .3D.WinterFX.FXName = Fo-SolBirthA.ps +Wed Aug 06 10:37:39 2003 (firroloni) .3D.SpringFX.EndHourMax = 17 +Wed Aug 06 10:37:39 2003 (firroloni) .3D.SpringFX.EndHourMin = 16 +Wed Aug 06 10:37:39 2003 (firroloni) .3D.SpringFX.StartHourMax = 7 +Wed Aug 06 10:37:39 2003 (firroloni) .3D.SpringFX.StartHourMin = 5 +Wed Aug 06 10:37:39 2003 (firroloni) formName Pasted = +Wed Aug 06 10:44:39 2003 (firroloni) .3D.AutomnFX.Mode = UseEndHour +Wed Aug 06 10:44:39 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour +Wed Aug 06 10:44:39 2003 (firroloni) .3D.SummerFX.Mode = UseEndHour +Wed Aug 06 10:44:39 2003 (firroloni) .3D.WinterFX.Mode = UseEndHour +Tue Mar 02 16:47:39 2004 (millas) .3D.SpringFX.EndHourMax = 20 +Tue Mar 02 16:47:39 2004 (millas) .3D.SpringFX.EndHourMin = 19 +Tue Mar 02 16:47:39 2004 (millas) .3D.WinterFX.StartHourMin = 6 +Tue Mar 02 16:47:39 2004 (millas) formName Pasted = +Tue Mar 02 18:15:48 2004 (millas) .3D.SpringFX.EndHourMax = 20.1 +Tue Mar 02 18:15:48 2004 (millas) .3D.SpringFX.EndHourMin = 20 +Tue Mar 02 18:15:48 2004 (millas) .3D.SpringFX.StartHourMax = 19.1 +Tue Mar 02 18:15:48 2004 (millas) .3D.SpringFX.StartHourMin = 19 +Tue Mar 02 18:15:48 2004 (millas) .3D.WinterFX.FXName = Fo-SolBirthA.ps +Tue Mar 02 18:15:48 2004 (millas) formName Pasted = +Tue Mar 02 19:03:49 2004 (millas) .3D.SpringFX.Mode = UseEndHour +Tue Mar 02 19:03:49 2004 (millas) .3D.WinterFX.EndHourMax = 19.1 +Tue Mar 02 19:03:49 2004 (millas) .3D.WinterFX.EndHourMin = 19 +Tue Mar 02 19:03:49 2004 (millas) .3D.WinterFX.StartHourMax = 18.1 +Tue Mar 02 19:03:49 2004 (millas) .3D.WinterFX.StartHourMin = 18 +Tue Mar 02 19:06:00 2004 (millas) formName Pasted = +Wed Mar 03 14:58:10 2004 (millas) .3D.SpringFX.EndHourMin = 19.0 +Wed Mar 03 14:58:10 2004 (millas) .3D.SpringFX.StartHourMax = 17.1 +Wed Mar 03 14:58:10 2004 (millas) .3D.SpringFX.StartHourMin = 17.0 +Wed Mar 03 15:01:14 2004 (millas) .3D.SpringFX.EndHourMax = 19.9 +Wed Mar 03 15:01:14 2004 (millas) .3D.WinterFX.EndHourMin = 19 +Wed Mar 03 15:01:14 2004 (millas) .3D.WinterFX.StartHourMin = 17 +Wed Mar 03 15:01:14 2004 (millas) formName Pasted = + diff --git a/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-bugsA.plant b/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-bugsA.plant new file mode 100644 index 0000000..b584804 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-bugsA.plant @@ -0,0 +1,61 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:45 2002 (corvazier) File converted from old format +Tue Aug 05 16:50:05 2003 (firroloni) .3D.AutomnFX.FXName = Fo-BugsA.ps +Tue Aug 05 16:50:05 2003 (firroloni) .3D.Shape = +Tue Aug 05 16:50:05 2003 (firroloni) .3D.SpringFX.FXName = Fo-BugsA.ps +Tue Aug 05 16:50:05 2003 (firroloni) .3D.SummerFX.FXName = Fo-BugsA.ps +Tue Aug 05 16:50:05 2003 (firroloni) .3D.WinterFX.FXName = Fo-BugsA.ps +Wed Aug 06 10:22:14 2003 (firroloni) .3D.SpringFX.EndHourMax = 20 +Wed Aug 06 10:22:14 2003 (firroloni) .3D.SpringFX.EndHourMin = 18 +Wed Aug 06 10:22:14 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour +Wed Aug 06 10:22:14 2003 (firroloni) .3D.SpringFX.StartHourMax = 10 +Wed Aug 06 10:22:14 2003 (firroloni) .3D.SpringFX.StartHourMin = 8 +Wed Aug 06 10:22:14 2003 (firroloni) formName Pasted = + diff --git a/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-bugsB.plant b/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-bugsB.plant new file mode 100644 index 0000000..fadff66 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-bugsB.plant @@ -0,0 +1,61 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:45 2002 (corvazier) File converted from old format +Wed Aug 06 10:23:00 2003 (firroloni) .3D.SpringFX.EndHourMax = 22 +Wed Aug 06 10:23:00 2003 (firroloni) .3D.SpringFX.EndHourMin = 20 +Wed Aug 06 10:23:00 2003 (firroloni) .3D.SpringFX.StartHourMax = 8 +Wed Aug 06 10:23:00 2003 (firroloni) .3D.SpringFX.StartHourMin = 5 +Wed Aug 06 10:23:00 2003 (firroloni) formName Pasted = +Wed Aug 06 10:23:48 2003 (firroloni) .3D.AutomnFX.FXName = Fo-BugsB.ps +Wed Aug 06 10:23:48 2003 (firroloni) .3D.Shape = +Wed Aug 06 10:23:48 2003 (firroloni) .3D.SpringFX.FXName = Fo-BugsB.ps +Wed Aug 06 10:23:48 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour +Wed Aug 06 10:23:48 2003 (firroloni) .3D.SummerFX.FXName = Fo-BugsB.ps +Wed Aug 06 10:23:48 2003 (firroloni) formName Pasted = + diff --git a/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-bugsC.plant b/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-bugsC.plant new file mode 100644 index 0000000..9067d21 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-bugsC.plant @@ -0,0 +1,61 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:45 2002 (corvazier) File converted from old format +Wed Aug 06 10:24:21 2003 (firroloni) .3D.SpringFX.EndHourMax = 13 +Wed Aug 06 10:24:21 2003 (firroloni) .3D.SpringFX.EndHourMin = 12 +Wed Aug 06 10:24:21 2003 (firroloni) .3D.SpringFX.FXName = Fo-BugsC.ps +Wed Aug 06 10:24:21 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour +Wed Aug 06 10:24:21 2003 (firroloni) .3D.SpringFX.StartHourMax = 5 +Wed Aug 06 10:24:21 2003 (firroloni) .3D.SpringFX.StartHourMin = 3 +Wed Aug 06 10:24:21 2003 (firroloni) formName Pasted = +Thu Mar 04 16:24:45 2004 (millas) .3D.SpringFX.StartHourMax = 7 +Thu Mar 04 16:24:45 2004 (millas) .3D.SpringFX.StartHourMin = 6 +Thu Mar 04 16:25:22 2004 (millas) formName Pasted = + diff --git a/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo_Fishes.plant b/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo_Fishes.plant new file mode 100644 index 0000000..5093ded --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo_Fishes.plant @@ -0,0 +1,159 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:51 2002 (corvazier) File converted from old format +Tue Jul 29 11:20:04 2003 (firroloni) .3D.Shape = Desert-SandBlast.ps +Tue Jul 29 11:22:34 2003 (firroloni) .3D.Shape = Desert-SandBlastB.ps +Tue Jul 29 11:23:34 2003 (firroloni) .3D.Shape = Fy-SandBlastADesert.ps +Tue Jul 29 11:23:51 2003 (firroloni) .3D.Shape = Fy-SandBlastDesert.ps +Wed Aug 06 11:53:50 2003 (firroloni) .3D.Shape = +Wed Aug 06 11:53:50 2003 (firroloni) .3D.SpringFX.FXName = Fy-SandBlastDesert.ps +Wed Aug 06 11:53:50 2003 (firroloni) .3D.SpringFX.Mode = Spawn +Wed Aug 06 11:53:50 2003 (firroloni) .3D.SpringFX.StartHourMax = 23.9 +Wed Aug 06 15:08:24 2003 (firroloni) .3D.SpringFX.CycleDuration = 1 +Wed Aug 06 15:08:24 2003 (firroloni) .3D.SpringFX.StartHourMax = .99 +Tue Aug 12 10:21:56 2003 (firroloni) .3D.SpringFX.CycleDuration = 24 +Tue Aug 12 10:21:56 2003 (firroloni) .3D.SpringFX.FXName = De_Scorpion2.ps +Tue Aug 12 10:21:56 2003 (firroloni) .3D.SpringFX.StartHourMax = 20 +Tue Aug 12 10:21:56 2003 (firroloni) .3D.SpringFX.StartHourMin = 12 +Tue Aug 12 10:21:56 2003 (firroloni) formName Pasted = +Tue Aug 12 12:23:01 2003 (firroloni) .3D.Shape = FY_S1_baobab_A.shape +Fri Oct 17 17:36:11 2003 (firroloni) .3D.Shape = +Mon Dec 01 15:07:38 2003 (firroloni) .3D.SpringFX.FXName = fy_geyser_feu.ps +Mon Dec 01 15:07:38 2003 (firroloni) formName Pasted = +Mon Dec 01 15:12:52 2003 (firroloni) .3D.WinterFX.CycleDuration = 1 +Mon Dec 01 15:12:52 2003 (firroloni) .3D.WinterFX.StartHourMax = .9 +Mon Dec 01 15:12:52 2003 (firroloni) .3D.WinterFX.StartHourMin = 0 +Mon Dec 01 15:12:52 2003 (firroloni) formName Pasted = +Mon Dec 01 15:51:41 2003 (firroloni) .3D.SpringFX.CycleDuration = .1 +Mon Dec 01 15:51:41 2003 (firroloni) .3D.SpringFX.StartHourMax = .09 +Mon Dec 01 16:30:44 2003 (firroloni) .3D.SpringFX.CycleDuration = .5 +Mon Dec 01 16:30:44 2003 (firroloni) .3D.SpringFX.StartHourMax = .49 +Mon Dec 01 16:30:49 2003 (firroloni) formName Pasted = +Mon Dec 01 16:44:57 2003 (firroloni) .3D.SpringFX.FXName = fy_geyser_fumee.ps +Mon Dec 01 16:44:57 2003 (firroloni) formName Pasted = +Mon Dec 01 17:16:20 2003 (firroloni) .3D.SpringFX.CycleDuration = 1.5 +Mon Dec 01 17:16:20 2003 (firroloni) .3D.SpringFX.StartHourMax = 1.49 +Mon Dec 01 17:16:20 2003 (firroloni) formName Pasted = +Mon Dec 01 17:52:48 2003 (firroloni) .3D.AutomnFX.EndHourMax = 15 +Mon Dec 01 17:52:48 2003 (firroloni) .3D.AutomnFX.EndHourMin = 14 +Mon Dec 01 17:52:48 2003 (firroloni) .3D.AutomnFX.StartHourMax = 2 +Mon Dec 01 17:52:48 2003 (firroloni) .3D.AutomnFX.StartHourMin = 1 +Mon Dec 01 17:52:48 2003 (firroloni) .3D.SpringFX.CycleDuration = 24 +Mon Dec 01 17:52:48 2003 (firroloni) .3D.SpringFX.EndHourMax = 9 +Mon Dec 01 17:52:48 2003 (firroloni) .3D.SpringFX.EndHourMin = 8 +Mon Dec 01 17:52:48 2003 (firroloni) .3D.SpringFX.FXName = fy_vapeurs.ps +Mon Dec 01 17:52:48 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour +Mon Dec 01 17:52:48 2003 (firroloni) .3D.SpringFX.StartHourMax = 4 +Mon Dec 01 17:52:48 2003 (firroloni) .3D.SpringFX.StartHourMin = 3 +Mon Dec 01 17:52:48 2003 (firroloni) .3D.SummerFX.EndHourMax = 13 +Mon Dec 01 17:52:48 2003 (firroloni) .3D.SummerFX.EndHourMin = 12 +Mon Dec 01 17:52:48 2003 (firroloni) .3D.WinterFX.EndHourMax = 18 +Mon Dec 01 17:52:48 2003 (firroloni) .3D.WinterFX.EndHourMin = 17 +Mon Dec 01 17:52:48 2003 (firroloni) formName Pasted = +Thu Dec 04 18:08:26 2003 (firroloni) .3D.AutomnFX.EndHourMax = 20 +Thu Dec 04 18:08:26 2003 (firroloni) .3D.AutomnFX.EndHourMin = 18 +Thu Dec 04 18:08:26 2003 (firroloni) .3D.AutomnFX.FXName = Fy-BirdA.ps +Thu Dec 04 18:08:26 2003 (firroloni) .3D.AutomnFX.StartHourMax = 14 +Thu Dec 04 18:08:26 2003 (firroloni) .3D.AutomnFX.StartHourMin = 12 +Thu Dec 04 18:08:26 2003 (firroloni) .3D.SpringFX.EndHourMax = 14 +Thu Dec 04 18:08:26 2003 (firroloni) .3D.SpringFX.EndHourMin = 12 +Thu Dec 04 18:08:26 2003 (firroloni) .3D.SpringFX.FXName = Fy-BirdA.ps +Thu Dec 04 18:08:26 2003 (firroloni) .3D.SpringFX.StartHourMax = 9 +Thu Dec 04 18:08:26 2003 (firroloni) .3D.SpringFX.StartHourMin = 8 +Thu Dec 04 18:08:26 2003 (firroloni) .3D.SummerFX.EndHourMax = 16 +Thu Dec 04 18:08:26 2003 (firroloni) .3D.SummerFX.EndHourMin = 15 +Thu Dec 04 18:08:26 2003 (firroloni) .3D.SummerFX.FXName = Fy-BirdA.ps +Thu Dec 04 18:08:26 2003 (firroloni) .3D.SummerFX.StartHourMax = 11 +Thu Dec 04 18:08:26 2003 (firroloni) .3D.SummerFX.StartHourMin = 10 +Thu Dec 04 18:08:26 2003 (firroloni) .3D.WinterFX.EndHourMax = 20 +Thu Dec 04 18:08:26 2003 (firroloni) .3D.WinterFX.EndHourMin = 19 +Thu Dec 04 18:08:26 2003 (firroloni) .3D.WinterFX.FXName = Fy-BirdA.ps +Thu Dec 04 18:08:26 2003 (firroloni) .3D.WinterFX.StartHourMax = 11 +Thu Dec 04 18:08:26 2003 (firroloni) .3D.WinterFX.StartHourMin = 10 +Fri Dec 05 15:57:49 2003 (firroloni) .3D.AutomnFX.UserParam0Max = 1 +Fri Dec 05 15:57:49 2003 (firroloni) .3D.SpringFX.UserParam0Max = 1 +Fri Dec 05 15:57:49 2003 (firroloni) .3D.SummerFX.UserParam0Max = 1 +Fri Dec 05 15:57:49 2003 (firroloni) .3D.WinterFX.UserParam0Max = 1 +Mon Dec 08 19:14:03 2003 (firroloni) .3D.AutomnFX.StartHourMax = 4 +Mon Dec 08 19:14:03 2003 (firroloni) .3D.AutomnFX.StartHourMin = 2 +Mon Dec 08 19:14:03 2003 (firroloni) .3D.SpringFX.EndHourMax = 16 +Mon Dec 08 19:14:03 2003 (firroloni) .3D.SpringFX.EndHourMin = 15 +Mon Dec 08 19:14:03 2003 (firroloni) .3D.SummerFX.EndHourMax = 19 +Mon Dec 08 19:14:03 2003 (firroloni) .3D.SummerFX.EndHourMin = 18 +Mon Dec 08 19:14:03 2003 (firroloni) .3D.SummerFX.StartHourMax = 6 +Mon Dec 08 19:14:03 2003 (firroloni) .3D.SummerFX.StartHourMin = 5 +Thu Feb 19 10:49:53 2004 (gatto) .3D.SpringFX.CycleDuration = 24 +Thu Feb 19 10:49:53 2004 (gatto) .3D.SpringFX.EndHourMax = 24 +Thu Feb 19 10:49:53 2004 (gatto) .3D.SpringFX.EndHourMin = 24 +Thu Feb 19 10:49:53 2004 (gatto) .3D.SpringFX.FXName = tr-fishesb.ps +Thu Feb 19 10:49:53 2004 (gatto) .3D.SpringFX.StartHourMax = 24 +Thu Feb 19 10:49:53 2004 (gatto) .3D.SpringFX.StartHourMin = 0.01 +Thu Feb 19 10:50:02 2004 (gatto) .3D.SpringFX.AngleMax = 80 +Thu Feb 19 10:52:18 2004 (gatto) formName Pasted = +Thu Feb 19 10:53:42 2004 (gatto) .3D.SpringFX.FXName = tr-fishes.ps +Thu Feb 19 10:53:42 2004 (gatto) formName Pasted = +Tue Mar 02 14:51:52 2004 (rang) .3D.SpringFX.FXName = Ju_Fo_Fishes.ps +Tue Mar 02 14:51:52 2004 (rang) formName Pasted = +Tue Mar 02 15:18:18 2004 (rang) .3D.SpringFX.AngleMax = 60 +Tue Mar 02 15:18:18 2004 (rang) formName Pasted = +Fri Mar 05 15:58:50 2004 (rang) .3D.SpringFX.Mode = AlwaysStarted +Fri Mar 05 15:58:50 2004 (rang) formName Pasted = + diff --git a/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_bigroot_A.plant b/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_bigroot_A.plant new file mode 100644 index 0000000..16a9043 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_bigroot_A.plant @@ -0,0 +1,39 @@ + +
+ + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:45 2002 (corvazier) File converted from old format +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Bounding Radius = 3 +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Collision Radius = 3 +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shadow Shape = FO_S2_spiketree.shape +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shape = FO_S2_spiketree.shape +Tue Oct 08 16:16:31 2002 (Schnittger) .Plant Name = S2 tree +Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Bounding Radius = 1.1 +Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Collision Radius = 1.1 +Wed Oct 16 12:23:19 2002 (Schnittger) .3D.Shadow Shape = FO_S3_champignou_01.shape +Wed Oct 16 12:23:19 2002 (Schnittger) .3D.Shape = FO_S3_champignou_01.shape +Wed Oct 16 12:23:19 2002 (Schnittger) .Plant Name = S3 mushroom +Wed Oct 16 12:24:28 2002 (Schnittger) .3D.Bounding Radius = 1.4 +Wed Oct 16 12:24:28 2002 (Schnittger) .3D.Collision Radius = 1.4 +Wed Oct 23 16:07:19 2002 (Schnittger) .3D.Shadow Shape = FO_S2_bigroot_A.shape +Wed Oct 23 16:07:19 2002 (Schnittger) .3D.Shape = FO_S2_bigroot_A.shape +Wed Oct 23 16:07:19 2002 (Schnittger) .Plant Name = S3 big root +Wed Oct 23 16:08:09 2002 (Schnittger) .3D.Bounding Radius = 6 +Wed Oct 23 16:08:09 2002 (Schnittger) .3D.Collision Radius = 6 +Wed Oct 23 16:09:21 2002 (Schnittger) .3D.Bounding Radius = 6.0 +Wed Oct 23 16:09:21 2002 (Schnittger) .3D.Collision Radius = 6.0 +Wed Oct 23 16:12:53 2002 (Schnittger) .Plant Name = S2 big root + diff --git a/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_bigroot_B.plant b/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_bigroot_B.plant new file mode 100644 index 0000000..117908e --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_bigroot_B.plant @@ -0,0 +1,38 @@ + +
+ + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:45 2002 (corvazier) File converted from old format +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Bounding Radius = 3 +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Collision Radius = 3 +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shadow Shape = FO_S2_spiketree.shape +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shape = FO_S2_spiketree.shape +Tue Oct 08 16:16:31 2002 (Schnittger) .Plant Name = S2 tree +Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Bounding Radius = 1.1 +Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Collision Radius = 1.1 +Wed Oct 16 12:23:19 2002 (Schnittger) .3D.Shadow Shape = FO_S3_champignou_01.shape +Wed Oct 16 12:23:19 2002 (Schnittger) .3D.Shape = FO_S3_champignou_01.shape +Wed Oct 16 12:23:19 2002 (Schnittger) .Plant Name = S3 mushroom +Wed Oct 16 12:24:10 2002 (Schnittger) .3D.Bounding Radius = 1.4 +Wed Oct 16 12:24:10 2002 (Schnittger) .3D.Collision Radius = 1.4 +Wed Oct 16 12:24:10 2002 (Schnittger) .3D.Shadow Shape = FO_S3_champignou_02.shape +Wed Oct 16 12:24:10 2002 (Schnittger) .3D.Shape = FO_S3_champignou_02.shape +Wed Oct 23 16:07:52 2002 (Schnittger) .3D.Shadow Shape = FO_S2_bigroot_B.shape +Wed Oct 23 16:07:52 2002 (Schnittger) .3D.Shape = FO_S2_bigroot_B.shape +Wed Oct 23 16:09:13 2002 (Schnittger) .3D.Bounding Radius = 3.5 +Wed Oct 23 16:09:13 2002 (Schnittger) .3D.Collision Radius = 3.5 +Wed Oct 23 16:12:35 2002 (Schnittger) .Plant Name = s2 root + diff --git a/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_bigroot_C.plant b/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_bigroot_C.plant new file mode 100644 index 0000000..d531fe8 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_bigroot_C.plant @@ -0,0 +1,40 @@ + +
+ + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:45 2002 (corvazier) File converted from old format +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Bounding Radius = 3 +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Collision Radius = 3 +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shadow Shape = FO_S2_spiketree.shape +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shape = FO_S2_spiketree.shape +Tue Oct 08 16:16:31 2002 (Schnittger) .Plant Name = S2 tree +Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Bounding Radius = 1.1 +Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Collision Radius = 1.1 +Wed Oct 16 12:23:19 2002 (Schnittger) .3D.Shadow Shape = FO_S3_champignou_01.shape +Wed Oct 16 12:23:19 2002 (Schnittger) .3D.Shape = FO_S3_champignou_01.shape +Wed Oct 16 12:23:19 2002 (Schnittger) .Plant Name = S3 mushroom +Wed Oct 16 12:24:10 2002 (Schnittger) .3D.Bounding Radius = 1.4 +Wed Oct 16 12:24:10 2002 (Schnittger) .3D.Collision Radius = 1.4 +Wed Oct 16 12:24:10 2002 (Schnittger) .3D.Shadow Shape = FO_S3_champignou_02.shape +Wed Oct 16 12:24:10 2002 (Schnittger) .3D.Shape = FO_S3_champignou_02.shape +Wed Oct 23 16:07:52 2002 (Schnittger) .3D.Shadow Shape = FO_S2_bigroot_B.shape +Wed Oct 23 16:07:52 2002 (Schnittger) .3D.Shape = FO_S2_bigroot_B.shape +Wed Oct 23 16:09:13 2002 (Schnittger) .3D.Bounding Radius = 3.5 +Wed Oct 23 16:09:13 2002 (Schnittger) .3D.Collision Radius = 3.5 +Wed Oct 23 16:12:35 2002 (Schnittger) .Plant Name = s2 root +Fri Oct 25 15:17:22 2002 (Schnittger) .3D.Shadow Shape = FO_S2_bigroot_C.shape +Fri Oct 25 15:17:22 2002 (Schnittger) .3D.Shape = FO_S2_bigroot_C.shape + diff --git a/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_birch.plant b/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_birch.plant new file mode 100644 index 0000000..75b7191 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_birch.plant @@ -0,0 +1,40 @@ + +
+ + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:45 2002 (corvazier) File converted from old format +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Bounding Radius = 3 +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Collision Radius = 3 +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shadow Shape = FO_S2_spiketree.shape +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shape = FO_S2_spiketree.shape +Tue Oct 08 16:16:31 2002 (Schnittger) .Plant Name = S2 tree +Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Bounding Radius = 1.1 +Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Collision Radius = 1.1 +Wed Oct 16 12:23:19 2002 (Schnittger) .3D.Shadow Shape = FO_S3_champignou_01.shape +Wed Oct 16 12:23:19 2002 (Schnittger) .3D.Shape = FO_S3_champignou_01.shape +Wed Oct 16 12:23:19 2002 (Schnittger) .Plant Name = S3 mushroom +Wed Oct 16 12:24:28 2002 (Schnittger) .3D.Bounding Radius = 1.4 +Wed Oct 16 12:24:28 2002 (Schnittger) .3D.Collision Radius = 1.4 +Tue Oct 29 11:45:31 2002 (Schnittger) .3D.Bounding Radius = 4 +Tue Oct 29 11:45:31 2002 (Schnittger) .3D.Collision Radius = 4 +Tue Oct 29 11:45:31 2002 (Schnittger) .3D.Shadow Shape = FO_S2_bouleau.shape +Tue Oct 29 11:45:31 2002 (Schnittger) .3D.Shape = FO_S2_bouleau.shape +Tue Oct 29 11:45:31 2002 (Schnittger) .Plant Name = s2 birch +Tue Oct 29 12:12:07 2002 (Schnittger) .3D.Bounding Radius = 2.0 +Tue Oct 29 12:12:07 2002 (Schnittger) .3D.Collision Radius = 0.25 +Thu Nov 07 15:56:02 2002 (Schnittger) .3D.Shadow Shape = FO_S2_birch.shape +Thu Nov 07 15:56:02 2002 (Schnittger) .3D.Shape = FO_S2_birch.shape + diff --git a/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_spiketree.plant b/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_spiketree.plant new file mode 100644 index 0000000..145a7e3 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_spiketree.plant @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:45 2002 (corvazier) File converted from old format +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Bounding Radius = 3 +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Collision Radius = 3 +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shadow Shape = FO_S2_spiketree.shape +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shape = FO_S2_spiketree.shape +Tue Oct 08 16:16:31 2002 (Schnittger) .Plant Name = S2 tree +Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Bounding Radius = 1.1 +Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Collision Radius = 1.1 + diff --git a/leveldesign/Game_elem/Plant/ecosystem/forest/common/Fo_s1_giant_tree.plant b/leveldesign/Game_elem/Plant/ecosystem/forest/common/Fo_s1_giant_tree.plant new file mode 100644 index 0000000..c2e4bd2 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/forest/common/Fo_s1_giant_tree.plant @@ -0,0 +1,69 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:43 2002 (corvazier) File converted from old format +Wed Oct 23 18:14:04 2002 (Schnittger) .3D.Bounding Radius = 5 +Wed Oct 23 18:22:39 2002 (Schnittger) .3D.Collision Radius = 1 +Wed Oct 23 18:41:25 2002 (Schnittger) .3D.Bounding Radius = 1 +Wed Oct 23 18:41:25 2002 (Schnittger) .3D.Collision Radius = 5 +Wed Oct 23 18:56:15 2002 (Schnittger) .3D.Bounding Radius = 6 +Wed Oct 23 18:56:15 2002 (Schnittger) .3D.Collision Radius = 2 +Tue Nov 05 11:11:44 2002 (Schnittger) .3D.Collision Radius = 4 +Wed Nov 19 14:21:47 2003 (firroloni) .3D.SpringFX.CycleDuration = 12 +Wed Nov 19 14:21:47 2003 (firroloni) .3D.SpringFX.FXName = Ju_Fo_Birds.ps +Wed Nov 19 14:21:47 2003 (firroloni) .3D.SpringFX.Mode = Spawn +Wed Nov 19 14:21:47 2003 (firroloni) .3D.SpringFX.StartHourMax = 11.9 +Wed Nov 19 14:21:47 2003 (firroloni) .3D.SpringFX.UserParam0Max = 1 +Wed Nov 19 14:21:47 2003 (firroloni) .3D.SpringFX.UserParam0Min = .5 +Wed Nov 19 14:21:47 2003 (firroloni) formName Pasted = +Wed Nov 19 14:23:27 2003 (firroloni) .3D.WinterFX.CycleDuration = 24 +Wed Nov 19 14:23:27 2003 (firroloni) .3D.WinterFX.StartHourMax = 23.9 +Wed Nov 19 14:23:27 2003 (firroloni) .3D.WinterFX.UserParam0Max = .5 +Wed Nov 19 14:23:27 2003 (firroloni) .3D.WinterFX.UserParam0Min = 0 + diff --git a/leveldesign/Game_elem/Plant/ecosystem/forest/common/fo_S3_champignou_A.plant b/leveldesign/Game_elem/Plant/ecosystem/forest/common/fo_S3_champignou_A.plant new file mode 100644 index 0000000..c126a8a --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/forest/common/fo_S3_champignou_A.plant @@ -0,0 +1,33 @@ + +
+ + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:45 2002 (corvazier) File converted from old format +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Bounding Radius = 3 +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Collision Radius = 3 +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shadow Shape = FO_S2_spiketree.shape +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shape = FO_S2_spiketree.shape +Tue Oct 08 16:16:31 2002 (Schnittger) .Plant Name = S2 tree +Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Bounding Radius = 1.1 +Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Collision Radius = 1.1 +Wed Oct 16 12:23:19 2002 (Schnittger) .3D.Shadow Shape = FO_S3_champignou_01.shape +Wed Oct 16 12:23:19 2002 (Schnittger) .3D.Shape = FO_S3_champignou_01.shape +Wed Oct 16 12:23:19 2002 (Schnittger) .Plant Name = S3 mushroom +Wed Oct 16 12:24:28 2002 (Schnittger) .3D.Bounding Radius = 1.4 +Wed Oct 16 12:24:28 2002 (Schnittger) .3D.Collision Radius = 1.4 +Wed Nov 27 10:13:21 2002 (Schnittger) .3D.Shadow Shape = FO_S3_champignou_A.shape +Wed Nov 27 10:13:21 2002 (Schnittger) .3D.Shape = FO_S3_champignou_A.shape + diff --git a/leveldesign/Game_elem/Plant/ecosystem/forest/common/fo_S3_champignou_B.plant b/leveldesign/Game_elem/Plant/ecosystem/forest/common/fo_S3_champignou_B.plant new file mode 100644 index 0000000..9bb4e1f --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/forest/common/fo_S3_champignou_B.plant @@ -0,0 +1,35 @@ + +
+ + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:45 2002 (corvazier) File converted from old format +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Bounding Radius = 3 +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Collision Radius = 3 +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shadow Shape = FO_S2_spiketree.shape +Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shape = FO_S2_spiketree.shape +Tue Oct 08 16:16:31 2002 (Schnittger) .Plant Name = S2 tree +Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Bounding Radius = 1.1 +Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Collision Radius = 1.1 +Wed Oct 16 12:23:19 2002 (Schnittger) .3D.Shadow Shape = FO_S3_champignou_01.shape +Wed Oct 16 12:23:19 2002 (Schnittger) .3D.Shape = FO_S3_champignou_01.shape +Wed Oct 16 12:23:19 2002 (Schnittger) .Plant Name = S3 mushroom +Wed Oct 16 12:24:10 2002 (Schnittger) .3D.Bounding Radius = 1.4 +Wed Oct 16 12:24:10 2002 (Schnittger) .3D.Collision Radius = 1.4 +Wed Oct 16 12:24:10 2002 (Schnittger) .3D.Shadow Shape = FO_S3_champignou_02.shape +Wed Oct 16 12:24:10 2002 (Schnittger) .3D.Shape = FO_S3_champignou_02.shape +Wed Nov 27 10:13:04 2002 (Schnittger) .3D.Shadow Shape = FO_S3_champignou_B.shape +Wed Nov 27 10:13:04 2002 (Schnittger) .3D.Shape = FO_S3_champignou_B.shape + diff --git a/leveldesign/Game_elem/Plant/ecosystem/forest/common/fo_s1_arbreagrelot.plant b/leveldesign/Game_elem/Plant/ecosystem/forest/common/fo_s1_arbreagrelot.plant new file mode 100644 index 0000000..0d433b8 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/forest/common/fo_s1_arbreagrelot.plant @@ -0,0 +1,55 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Aug 28 14:33:11 2003 (delord) .3D.Shadow Shape = fo_S1_arbreagrelot +Thu Aug 28 14:33:11 2003 (delord) .3D.Shape = fo_s1_arbreagrelot +Thu Aug 28 15:26:21 2003 (delord) .3D.Bounding Radius = 5 +Thu Aug 28 16:50:35 2003 (delord) .3D.Bounding Radius = 10 +Thu Aug 28 16:50:35 2003 (delord) .3D.Collision Radius = 5 +Thu Aug 28 16:50:46 2003 (delord) .3D.Shadow Shape = fo_S1_arbreagrelot.shape +Thu Aug 28 16:50:46 2003 (delord) .3D.Shape = fo_s1_arbreagrelot.shape +Mon Sep 08 10:22:30 2003 (mauduit) .3D.Shadow Shape = fo_S1_arbragrelot.shape +Mon Sep 08 10:22:30 2003 (mauduit) .3D.Shape = fo_s1_arbragrelot.shape +Wed Nov 19 14:18:06 2003 (firroloni) .3D.AutomnFX.CycleDuration = 10 +Wed Nov 19 14:18:06 2003 (firroloni) .3D.AutomnFX.StartHourMax = 9.9 +Wed Nov 19 14:18:06 2003 (firroloni) .3D.WinterFX.CycleDuration = 24 +Wed Nov 19 14:18:06 2003 (firroloni) .3D.WinterFX.StartHourMax = 20 +Wed Nov 19 14:18:06 2003 (firroloni) .3D.WinterFX.StartHourMin = 5 +Wed Nov 19 14:18:06 2003 (firroloni) formName Pasted = + diff --git a/leveldesign/Game_elem/Plant/ecosystem/forest/common/fo_s2_arbragrelot.plant b/leveldesign/Game_elem/Plant/ecosystem/forest/common/fo_s2_arbragrelot.plant new file mode 100644 index 0000000..210ab66 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/forest/common/fo_s2_arbragrelot.plant @@ -0,0 +1,53 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:44 2002 (corvazier) File converted from old format +Wed Nov 19 14:18:56 2003 (firroloni) .3D.AutomnFX.CycleDuration = 10 +Wed Nov 19 14:18:56 2003 (firroloni) .3D.AutomnFX.StartHourMax = 9.9 +Wed Nov 19 14:18:56 2003 (firroloni) .3D.WinterFX.CycleDuration = 24 +Wed Nov 19 14:18:56 2003 (firroloni) .3D.WinterFX.StartHourMax = 22 +Wed Nov 19 14:18:56 2003 (firroloni) .3D.WinterFX.StartHourMin = 2 +Wed Nov 19 14:18:56 2003 (firroloni) formName Pasted = + diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-DragonFlyA.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-DragonFlyA.plant new file mode 100644 index 0000000..9b8d31d --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-DragonFlyA.plant @@ -0,0 +1,58 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:38 2002 (corvazier) File converted from old format +Wed Aug 06 11:58:10 2003 (firroloni) .3D.Shape = +Wed Aug 06 11:58:10 2003 (firroloni) .3D.SpringFX.EndHourMax = 22 +Wed Aug 06 11:58:10 2003 (firroloni) .3D.SpringFX.EndHourMin = 15 +Wed Aug 06 11:58:10 2003 (firroloni) .3D.SpringFX.FXName = Ju-DragonFlyA.ps +Wed Aug 06 11:58:10 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour +Wed Aug 06 11:58:10 2003 (firroloni) .3D.SpringFX.StartHourMax = 7 +Wed Aug 06 11:58:10 2003 (firroloni) .3D.SpringFX.StartHourMin = 5 +Wed Aug 06 11:58:10 2003 (firroloni) formName Pasted = + diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-GhostA.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-GhostA.plant new file mode 100644 index 0000000..c6df5fe --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-GhostA.plant @@ -0,0 +1,15 @@ + +
+ + + + + + + + + + + Converted from old format + Fri May 17 15:17:38 2002 (corvazier) File converted from old format +
diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-GhostB.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-GhostB.plant new file mode 100644 index 0000000..6302dec --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-GhostB.plant @@ -0,0 +1,15 @@ + +
+ + + + + + + + + + + Converted from old format + Fri May 17 15:17:38 2002 (corvazier) File converted from old format +
diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-SolBirthD.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-SolBirthD.plant new file mode 100644 index 0000000..da8f67c --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-SolBirthD.plant @@ -0,0 +1,59 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:39 2002 (corvazier) File converted from old format +Tue Jul 29 12:07:41 2003 (firroloni) .3D.Shape = Ju-SolBirthD.ps +Wed Aug 06 12:01:12 2003 (firroloni) .3D.Shape = +Wed Aug 06 12:01:12 2003 (firroloni) .3D.SpringFX.EndHourMax = 18 +Wed Aug 06 12:01:12 2003 (firroloni) .3D.SpringFX.EndHourMin = 17 +Wed Aug 06 12:01:12 2003 (firroloni) .3D.SpringFX.FXName = Ju-SolBirthD.ps +Wed Aug 06 12:01:12 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour +Wed Aug 06 12:01:12 2003 (firroloni) .3D.SpringFX.StartHourMax = 3 +Wed Aug 06 12:01:12 2003 (firroloni) .3D.SpringFX.StartHourMin = 2 +Wed Aug 06 12:01:12 2003 (firroloni) formName Pasted = + diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-SolbirthA.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-SolbirthA.plant new file mode 100644 index 0000000..cfd5ddb --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-SolbirthA.plant @@ -0,0 +1,58 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:38 2002 (corvazier) File converted from old format +Wed Aug 06 11:59:55 2003 (firroloni) .3D.Shape = +Wed Aug 06 11:59:55 2003 (firroloni) .3D.SpringFX.EndHourMax = 14 +Wed Aug 06 11:59:55 2003 (firroloni) .3D.SpringFX.EndHourMin = 13 +Wed Aug 06 11:59:55 2003 (firroloni) .3D.SpringFX.FXName = Ju-SolBirthA.ps +Wed Aug 06 11:59:55 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour +Wed Aug 06 11:59:55 2003 (firroloni) .3D.SpringFX.StartHourMax = 8 +Wed Aug 06 11:59:55 2003 (firroloni) .3D.SpringFX.StartHourMin = 5 +Wed Aug 06 11:59:55 2003 (firroloni) formName Pasted = + diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-SolbirthB.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-SolbirthB.plant new file mode 100644 index 0000000..b572328 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-SolbirthB.plant @@ -0,0 +1,58 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:39 2002 (corvazier) File converted from old format +Wed Aug 06 12:00:21 2003 (firroloni) .3D.Shape = +Wed Aug 06 12:00:21 2003 (firroloni) .3D.SpringFX.EndHourMax = 22 +Wed Aug 06 12:00:21 2003 (firroloni) .3D.SpringFX.EndHourMin = 21 +Wed Aug 06 12:00:21 2003 (firroloni) .3D.SpringFX.FXName = Ju-SolBirthB.ps +Wed Aug 06 12:00:21 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour +Wed Aug 06 12:00:21 2003 (firroloni) .3D.SpringFX.StartHourMax = 13 +Wed Aug 06 12:00:21 2003 (firroloni) .3D.SpringFX.StartHourMin = 12 +Wed Aug 06 12:00:21 2003 (firroloni) formName Pasted = + diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-SolbirthC.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-SolbirthC.plant new file mode 100644 index 0000000..a46582e --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-SolbirthC.plant @@ -0,0 +1,58 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:39 2002 (corvazier) File converted from old format +Wed Aug 06 12:00:53 2003 (firroloni) .3D.Shape = +Wed Aug 06 12:00:53 2003 (firroloni) .3D.SpringFX.EndHourMax = 7 +Wed Aug 06 12:00:53 2003 (firroloni) .3D.SpringFX.EndHourMin = 6 +Wed Aug 06 12:00:53 2003 (firroloni) .3D.SpringFX.FXName = Ju-SolBirthC.ps +Wed Aug 06 12:00:53 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour +Wed Aug 06 12:00:53 2003 (firroloni) .3D.SpringFX.StartHourMax = 22 +Wed Aug 06 12:00:53 2003 (firroloni) .3D.SpringFX.StartHourMin = 21 +Wed Aug 06 12:00:53 2003 (firroloni) formName Pasted = + diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-batA.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-batA.plant new file mode 100644 index 0000000..6b917d1 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-batA.plant @@ -0,0 +1,48 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:37 2002 (corvazier) File converted from old format +Wed Aug 06 11:56:20 2003 (firroloni) .3D.Shape = +Wed Aug 06 11:56:20 2003 (firroloni) .3D.SpringFX.FXName = Ju-BatA.ps +Wed Aug 06 11:56:20 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour +Wed Aug 06 11:56:20 2003 (firroloni) .3D.SpringFX.StartHourMax = 6 +Wed Aug 06 11:56:20 2003 (firroloni) .3D.SpringFX.StartHourMin = 22 +Wed Aug 06 11:56:20 2003 (firroloni) formName Pasted = + diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-bugsA.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-bugsA.plant new file mode 100644 index 0000000..0f7813c --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-bugsA.plant @@ -0,0 +1,58 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:38 2002 (corvazier) File converted from old format +Wed Aug 06 11:56:44 2003 (firroloni) .3D.Shape = +Wed Aug 06 11:56:44 2003 (firroloni) .3D.SpringFX.EndHourMax = 14 +Wed Aug 06 11:56:44 2003 (firroloni) .3D.SpringFX.EndHourMin = 12 +Wed Aug 06 11:56:44 2003 (firroloni) .3D.SpringFX.FXName = Ju-BugsA.ps +Wed Aug 06 11:56:44 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour +Wed Aug 06 11:56:44 2003 (firroloni) .3D.SpringFX.StartHourMax = 6 +Wed Aug 06 11:56:44 2003 (firroloni) .3D.SpringFX.StartHourMin = 3 +Wed Aug 06 11:56:44 2003 (firroloni) formName Pasted = + diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-bugsB.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-bugsB.plant new file mode 100644 index 0000000..50d4be4 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-bugsB.plant @@ -0,0 +1,58 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:38 2002 (corvazier) File converted from old format +Wed Aug 06 11:57:22 2003 (firroloni) .3D.Shape = +Wed Aug 06 11:57:22 2003 (firroloni) .3D.SpringFX.EndHourMax = 2 +Wed Aug 06 11:57:22 2003 (firroloni) .3D.SpringFX.EndHourMin = 16 +Wed Aug 06 11:57:22 2003 (firroloni) .3D.SpringFX.FXName = Ju-BugsB.ps +Wed Aug 06 11:57:22 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour +Wed Aug 06 11:57:22 2003 (firroloni) .3D.SpringFX.StartHourMax = 12 +Wed Aug 06 11:57:22 2003 (firroloni) .3D.SpringFX.StartHourMin = 11 +Wed Aug 06 11:57:22 2003 (firroloni) formName Pasted = + diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-treefallA.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-treefallA.plant new file mode 100644 index 0000000..7dba859 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-treefallA.plant @@ -0,0 +1,58 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:39 2002 (corvazier) File converted from old format +Wed Aug 06 12:07:39 2003 (firroloni) .3D.Shape = +Wed Aug 06 12:07:39 2003 (firroloni) .3D.SpringFX.EndHourMax = 23 +Wed Aug 06 12:07:39 2003 (firroloni) .3D.SpringFX.EndHourMin = 22 +Wed Aug 06 12:07:39 2003 (firroloni) .3D.SpringFX.FXName = Ju-TreeFallA.ps +Wed Aug 06 12:07:39 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour +Wed Aug 06 12:07:39 2003 (firroloni) .3D.SpringFX.StartHourMax = 2 +Wed Aug 06 12:07:39 2003 (firroloni) .3D.SpringFX.StartHourMin = 1 +Wed Aug 06 12:07:39 2003 (firroloni) formName Pasted = + diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-treefallB.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-treefallB.plant new file mode 100644 index 0000000..622c390 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-treefallB.plant @@ -0,0 +1,55 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:39 2002 (corvazier) File converted from old format +Wed Aug 06 12:09:28 2003 (firroloni) .3D.Shape = +Wed Aug 06 12:09:28 2003 (firroloni) .3D.SpringFX.FXName = Ju-TreeFallB.ps +Wed Aug 06 12:09:28 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour +Wed Aug 06 12:14:28 2003 (firroloni) .3D.SpringFX.FXName = Ju-TreeFallB.ps +Wed Aug 06 12:14:28 2003 (firroloni) formName Pasted = + diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-treefallC.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-treefallC.plant new file mode 100644 index 0000000..ea3abcb --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-treefallC.plant @@ -0,0 +1,53 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:39 2002 (corvazier) File converted from old format +Wed Aug 06 12:14:51 2003 (firroloni) .3D.Shape = +Wed Aug 06 12:14:51 2003 (firroloni) .3D.SpringFX.FXName = Ju-TreeFallC.ps +Wed Aug 06 12:14:51 2003 (firroloni) formName Pasted = + diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-treefallD.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-treefallD.plant new file mode 100644 index 0000000..34d4181 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-treefallD.plant @@ -0,0 +1,54 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:39 2002 (corvazier) File converted from old format +Tue Jul 29 12:11:47 2003 (firroloni) .3D.Shape = Ju-TreeFallD.ps +Wed Aug 06 12:15:09 2003 (firroloni) .3D.Shape = +Wed Aug 06 12:15:09 2003 (firroloni) .3D.SpringFX.FXName = Ju-TreeFallD.ps +Wed Aug 06 12:15:09 2003 (firroloni) formName Pasted = + diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_goo_insect.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_goo_insect.plant new file mode 100644 index 0000000..3a0a219 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_goo_insect.plant @@ -0,0 +1,113 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.CycleDuration = 1 +Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.EndHourMax = 2 +Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.EndHourMin = 1 +Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.FXName = ju_fo_fee.ps +Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.MaxDuration = 0.1 +Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.MinDuration = 0.1 +Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.Mode = UseDuration +Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.StartHourMax = 0.99 +Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.StartHourMin = 0 +Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.WantScaling = false +Wed Feb 18 11:34:30 2004 (gatto) formName Pasted = +Wed Feb 18 14:49:46 2004 (gatto) .3D.SpringFX.AngleMax = 135 +Wed Feb 18 14:49:46 2004 (gatto) .3D.SpringFX.AngleMin = 45 +Wed Feb 18 14:49:59 2004 (gatto) formName Pasted = +Wed Feb 18 15:24:03 2004 (gatto) .3D.SpringFX.FXName = goo_mo_charogneinsect.ps +Wed Feb 18 15:24:08 2004 (gatto) .3D.SpringFX.Mode = AlwaysStarted +Wed Feb 18 15:24:32 2004 (gatto) .3D.SpringFX.AngleMax = 50 +Wed Feb 18 15:24:32 2004 (gatto) .3D.SpringFX.AngleMin = 0 +Wed Feb 18 15:41:41 2004 (gatto) formName Pasted = +Tue Feb 24 19:00:07 2004 (rang) .3D.SpringFX.ScaleMaxX = 2.5 +Tue Feb 24 19:00:07 2004 (rang) .3D.SpringFX.ScaleMaxY = 2.5 +Tue Feb 24 19:00:07 2004 (rang) .3D.SpringFX.ScaleMaxZ = 2.5 +Tue Feb 24 19:06:26 2004 (rang) .3D.SpringFX.CycleDuration = 24 +Tue Feb 24 19:06:26 2004 (rang) .3D.SpringFX.MaxDuration = 24 +Tue Feb 24 19:06:26 2004 (rang) .3D.SpringFX.MinDuration = 24 +Tue Feb 24 19:06:26 2004 (rang) formName Pasted = +Wed Mar 10 14:31:05 2004 (gatto) .3D.AutomnFX.FXName = ju_smog_goo.ps +Wed Mar 10 14:31:05 2004 (gatto) .3D.SpringFX.FXName = ju_smog_goo.ps +Wed Mar 10 14:31:05 2004 (gatto) .3D.SummerFX.FXName = ju_smog_goo.ps +Wed Mar 10 14:31:05 2004 (gatto) .3D.WinterFX.FXName = ju_smog_goo.ps +Wed Mar 10 16:21:49 2004 (gatto) .3D.AutomnFX.FXName = goo_mo_charogneinsect.ps +Wed Mar 10 16:21:49 2004 (gatto) .3D.SpringFX.FXName = goo_mo_charogneinsect.ps +Wed Mar 10 16:21:49 2004 (gatto) .3D.SummerFX.FXName = goo_mo_charogneinsect.ps +Wed Mar 10 16:21:49 2004 (gatto) .3D.WinterFX.FXName = goo_mo_charogneinsect.ps + diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_goo_mamal.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_goo_mamal.plant new file mode 100644 index 0000000..4631f55 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_goo_mamal.plant @@ -0,0 +1,136 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.CycleDuration = 1 +Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.EndHourMax = 2 +Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.EndHourMin = 1 +Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.FXName = ju_fo_fee.ps +Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.MaxDuration = 0.1 +Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.MinDuration = 0.1 +Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.Mode = UseDuration +Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.StartHourMax = 0.99 +Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.StartHourMin = 0 +Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.WantScaling = false +Wed Feb 18 11:34:30 2004 (gatto) formName Pasted = +Wed Feb 18 14:49:46 2004 (gatto) .3D.SpringFX.AngleMax = 135 +Wed Feb 18 14:49:46 2004 (gatto) .3D.SpringFX.AngleMin = 45 +Wed Feb 18 14:49:59 2004 (gatto) formName Pasted = +Wed Feb 18 15:25:59 2004 (gatto) .3D.SpringFX.FXName = goo_mo_charognemamal.ps +Wed Feb 18 15:26:07 2004 (gatto) .3D.SpringFX.AngleMax = 50 +Wed Feb 18 15:26:07 2004 (gatto) .3D.SpringFX.AngleMin = 0 +Wed Feb 18 15:41:54 2004 (gatto) formName Pasted = +Wed Feb 18 16:19:56 2004 (gatto) .3D.WinterFX.Mode = AlwaysStarted +Wed Feb 18 16:20:16 2004 (gatto) .3D.WinterFX.AngleMax = 50 +Tue Feb 24 18:19:12 2004 (rang) .3D.WinterFX.CycleDuration = 24 +Tue Feb 24 18:19:12 2004 (rang) .3D.WinterFX.ScaleMaxX = 1.5 +Tue Feb 24 18:19:12 2004 (rang) .3D.WinterFX.ScaleMaxY = 1.5 +Tue Feb 24 18:19:12 2004 (rang) .3D.WinterFX.ScaleMaxZ = 1.5 +Tue Feb 24 18:19:12 2004 (rang) .3D.WinterFX.ScaleMinX = .5 +Tue Feb 24 18:19:12 2004 (rang) .3D.WinterFX.ScaleMinY = .5 +Tue Feb 24 18:19:12 2004 (rang) .3D.WinterFX.ScaleMinZ = .5 +Tue Feb 24 18:19:12 2004 (rang) formName Pasted = +Tue Feb 24 18:36:16 2004 (rang) .3D.SpringFX.MaxDuration = 24 +Tue Feb 24 18:36:16 2004 (rang) .3D.SpringFX.MinDuration = 24 +Tue Feb 24 18:36:16 2004 (rang) formName Pasted = +Tue Feb 24 18:59:16 2004 (rang) .3D.SpringFX.ScaleMinZ = 1 +Tue Feb 24 18:59:28 2004 (rang) .3D.SpringFX.ScaleMinX = 1 +Tue Feb 24 18:59:28 2004 (rang) .3D.SpringFX.ScaleMinY = 1 +Tue Feb 24 18:59:32 2004 (rang) .3D.SpringFX.ScaleMaxX = 2 +Tue Feb 24 18:59:32 2004 (rang) .3D.SpringFX.ScaleMaxY = 2 +Tue Feb 24 18:59:32 2004 (rang) .3D.SpringFX.ScaleMaxZ = 2 +Wed Mar 10 14:30:51 2004 (gatto) .3D.AutomnFX.FXName = ju_smog_goo.ps +Wed Mar 10 14:30:51 2004 (gatto) .3D.SpringFX.FXName = ju_smog_goo.ps +Wed Mar 10 14:30:51 2004 (gatto) .3D.SummerFX.FXName = ju_smog_goo.ps +Wed Mar 10 14:30:51 2004 (gatto) .3D.WinterFX.FXName = ju_smog_goo.ps +Wed Mar 10 16:21:33 2004 (gatto) .3D.AutomnFX.FXName = goo_mo_charognemamal.ps +Wed Mar 10 16:21:33 2004 (gatto) .3D.SpringFX.FXName = goo_mo_charognemamal.ps +Wed Mar 10 16:21:33 2004 (gatto) .3D.SummerFX.FXName = goo_mo_charognemamal.ps +Wed Mar 10 16:21:33 2004 (gatto) .3D.WinterFX.FXName = goo_mo_charognemamal.ps + diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_goo_smoke.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_goo_smoke.plant new file mode 100644 index 0000000..31da635 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_goo_smoke.plant @@ -0,0 +1,113 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.CycleDuration = 1 +Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.EndHourMax = 2 +Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.EndHourMin = 1 +Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.FXName = ju_fo_fee.ps +Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.MaxDuration = 0.1 +Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.MinDuration = 0.1 +Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.Mode = UseDuration +Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.StartHourMax = 0.99 +Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.StartHourMin = 0 +Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.WantScaling = false +Wed Feb 18 11:34:30 2004 (gatto) formName Pasted = +Wed Feb 18 14:49:46 2004 (gatto) .3D.SpringFX.AngleMax = 135 +Wed Feb 18 14:49:46 2004 (gatto) .3D.SpringFX.AngleMin = 45 +Wed Feb 18 14:49:59 2004 (gatto) formName Pasted = +Wed Feb 18 15:24:03 2004 (gatto) .3D.SpringFX.FXName = goo_mo_charogneinsect.ps +Wed Feb 18 15:24:08 2004 (gatto) .3D.SpringFX.Mode = AlwaysStarted +Wed Feb 18 15:24:32 2004 (gatto) .3D.SpringFX.AngleMax = 50 +Wed Feb 18 15:24:32 2004 (gatto) .3D.SpringFX.AngleMin = 0 +Wed Feb 18 15:41:41 2004 (gatto) formName Pasted = +Tue Feb 24 19:00:07 2004 (rang) .3D.SpringFX.ScaleMaxX = 2.5 +Tue Feb 24 19:00:07 2004 (rang) .3D.SpringFX.ScaleMaxY = 2.5 +Tue Feb 24 19:00:07 2004 (rang) .3D.SpringFX.ScaleMaxZ = 2.5 +Tue Feb 24 19:06:26 2004 (rang) .3D.SpringFX.CycleDuration = 24 +Tue Feb 24 19:06:26 2004 (rang) .3D.SpringFX.MaxDuration = 24 +Tue Feb 24 19:06:26 2004 (rang) .3D.SpringFX.MinDuration = 24 +Tue Feb 24 19:06:26 2004 (rang) formName Pasted = +Wed Mar 10 14:31:05 2004 (gatto) .3D.AutomnFX.FXName = ju_smog_goo.ps +Wed Mar 10 14:31:05 2004 (gatto) .3D.SpringFX.FXName = ju_smog_goo.ps +Wed Mar 10 14:31:05 2004 (gatto) .3D.SummerFX.FXName = ju_smog_goo.ps +Wed Mar 10 14:31:05 2004 (gatto) .3D.WinterFX.FXName = ju_smog_goo.ps +Tue May 23 14:08:04 2006 (mauduit) .3D.Bounding Radius = 0.5 +Tue May 23 14:08:04 2006 (mauduit) .3D.Collision Radius = 0 + diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S1_bamboo.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S1_bamboo.plant new file mode 100644 index 0000000..85f7e86 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S1_bamboo.plant @@ -0,0 +1,25 @@ + +
+ + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:41 2002 (corvazier) File converted from old format +Wed Sep 25 11:40:57 2002 (Schnittger) .3D.Bounding Radius = 5 +Wed Sep 25 11:40:57 2002 (Schnittger) .3D.Collision Radius = 5 +Wed Sep 25 11:40:57 2002 (Schnittger) .3D.Shadow Shape = JU_S1_bamboo.shape +Wed Sep 25 11:40:57 2002 (Schnittger) .3D.Shape = JU_S1_bamboo.shape +Wed Sep 25 14:40:17 2002 (Schnittger) .3D.Bounding Radius = 5.0 +Wed Sep 25 14:40:17 2002 (Schnittger) .3D.Collision Radius = 5.0 + diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S1_canopy_tree.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S1_canopy_tree.plant new file mode 100644 index 0000000..183211d --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S1_canopy_tree.plant @@ -0,0 +1,16 @@ + +
+ + + + + + + + + + + + Converted from old format + Fri May 17 15:17:39 2002 (corvazier) File converted from old format +
diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S2_big_tree.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S2_big_tree.plant new file mode 100644 index 0000000..ae5b523 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S2_big_tree.plant @@ -0,0 +1,15 @@ + +
+ + + + + + + + + + + Converted from old format + Fri May 17 15:17:40 2002 (corvazier) File converted from old format +
diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S2_young_tree.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S2_young_tree.plant new file mode 100644 index 0000000..b2d06d5 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S2_young_tree.plant @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:41 2002 (corvazier) File converted from old format +Wed Sep 25 17:28:01 2002 (Schnittger) .3D.Shadow Shape = Ju_S2_young_tree.shape +Wed Sep 25 17:28:01 2002 (Schnittger) .3D.Shape = JU_S2_young_tree.shape +Fri Sep 27 15:46:20 2002 (Schnittger) .Plant Name = S2 tree + diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_Banana_tree.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_Banana_tree.plant new file mode 100644 index 0000000..39b8aa1 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_Banana_tree.plant @@ -0,0 +1,15 @@ + +
+ + + + + + + + + + + Converted from old format + Fri May 17 15:17:40 2002 (corvazier) File converted from old format +
diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_bamboo.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_bamboo.plant new file mode 100644 index 0000000..c92fba2 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_bamboo.plant @@ -0,0 +1,28 @@ + +
+ + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:41 2002 (corvazier) File converted from old format +Wed Sep 25 11:40:59 2002 (Schnittger) .3D.Bounding Radius = 5 +Wed Sep 25 11:40:59 2002 (Schnittger) .3D.Collision Radius = 5 +Wed Sep 25 11:40:59 2002 (Schnittger) .3D.Shadow Shape = JU_S3_bamboo.shape +Wed Sep 25 11:40:59 2002 (Schnittger) .3D.Shape = JU_S3_bamboo.shape +Wed Sep 25 15:37:03 2002 (Schnittger) .3D.Bounding Radius = 5.0 +Wed Sep 25 15:37:03 2002 (Schnittger) .3D.Collision Radius = 5.0 +Wed Sep 25 16:59:54 2002 (Schnittger) .3D.Shape = JU_S3_bamboo.shape +Wed Oct 02 17:37:52 2002 (Schnittger) .3D.Bounding Radius = 0.8 +Wed Oct 02 17:37:52 2002 (Schnittger) .3D.Collision Radius = 0.8 + diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_bush_tree.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_bush_tree.plant new file mode 100644 index 0000000..bce2bf6 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_bush_tree.plant @@ -0,0 +1,15 @@ + +
+ + + + + + + + + + + Converted from old format + Fri May 17 15:17:40 2002 (corvazier) File converted from old format +
diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_dead_tree.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_dead_tree.plant new file mode 100644 index 0000000..adf1975 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_dead_tree.plant @@ -0,0 +1,15 @@ + +
+ + + + + + + + + + + Converted from old format + Fri May 17 15:17:40 2002 (corvazier) File converted from old format +
diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_fantree.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_fantree.plant new file mode 100644 index 0000000..49502c1 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_fantree.plant @@ -0,0 +1,32 @@ + +
+ + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:41 2002 (corvazier) File converted from old format +Wed Sep 25 11:40:59 2002 (Schnittger) .3D.Bounding Radius = 5 +Wed Sep 25 11:40:59 2002 (Schnittger) .3D.Collision Radius = 5 +Wed Sep 25 11:40:59 2002 (Schnittger) .3D.Shadow Shape = JU_S3_bamboo.shape +Wed Sep 25 11:40:59 2002 (Schnittger) .3D.Shape = JU_S3_bamboo.shape +Wed Sep 25 15:37:03 2002 (Schnittger) .3D.Bounding Radius = 5.0 +Wed Sep 25 15:37:03 2002 (Schnittger) .3D.Collision Radius = 5.0 +Wed Sep 25 16:59:54 2002 (Schnittger) .3D.Shape = JU_S3_bamboo.shape +Wed Oct 02 13:56:51 2002 (Schnittger) .3D.Shadow Shape = JU_S3_fantree.shape +Wed Oct 02 13:56:51 2002 (Schnittger) .3D.Shape = JU_S3_fantree.shape +Wed Oct 02 13:57:10 2002 (Schnittger) .3D.Bounding Radius = 1.20 +Wed Oct 02 13:57:10 2002 (Schnittger) .3D.Collision Radius = 1.20 +Wed Oct 02 17:22:00 2002 (Schnittger) .3D.Bounding Radius = 1.2 +Wed Oct 02 17:22:00 2002 (Schnittger) .3D.Collision Radius = 1.2 + diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_fougere.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_fougere.plant new file mode 100644 index 0000000..542d85f --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_fougere.plant @@ -0,0 +1,21 @@ + +
+ + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:40 2002 (corvazier) File converted from old format +Thu Feb 06 18:06:41 2003 (mauduit) .3D.Shadow Shape = Ju_S3_plantegrasse.shape +Thu Feb 06 18:06:41 2003 (mauduit) .3D.Shape = Ju_S3_plantegrasse.shape + diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_plante.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_plante.plant new file mode 100644 index 0000000..9546c81 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_plante.plant @@ -0,0 +1,15 @@ + +
+ + + + + + + + + + + Converted from old format + Fri May 17 15:17:41 2002 (corvazier) File converted from old format +
diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_plantegrasse.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_plantegrasse.plant new file mode 100644 index 0000000..6c2b09c --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_plantegrasse.plant @@ -0,0 +1,15 @@ + +
+ + + + + + + + + + + Converted from old format + Fri May 17 15:17:41 2002 (corvazier) File converted from old format +
diff --git a/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_tree.plant b/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_tree.plant new file mode 100644 index 0000000..8f58e57 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_tree.plant @@ -0,0 +1,15 @@ + +
+ + + + + + + + + + + Converted from old format + Fri May 17 15:17:41 2002 (corvazier) File converted from old format +
diff --git a/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_bamboo_a.plant b/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_bamboo_a.plant new file mode 100644 index 0000000..d82d182 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_bamboo_a.plant @@ -0,0 +1,21 @@ + +
+ + + + + + + + + + + + Converted from old format + Fri May 17 15:17:35 2002 (corvazier) File converted from old format +Mon Jun 30 10:46:13 2003 (mauduit) .3D.Shape = tr_s2_bamboo_a.shape +Mon Jun 30 10:54:00 2003 (mauduit) .3D.Bounding Radius = 2.5 +Mon Jun 30 10:54:00 2003 (mauduit) .3D.Collision Radius = 1.5 +Mon Jun 30 16:38:25 2003 (mauduit) .3D.Bounding Radius = 5 +Mon Jun 30 16:38:25 2003 (mauduit) .3D.Collision Radius = 3 + diff --git a/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_a.plant b/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_a.plant new file mode 100644 index 0000000..9a6ebf7 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_a.plant @@ -0,0 +1,21 @@ + +
+ + + + + + + + + + + + Converted from old format + Fri May 17 15:17:35 2002 (corvazier) File converted from old format +Mon Jun 30 10:44:58 2003 (mauduit) .3D.Shape = tr_s2_palmtree_a.shape +Mon Jun 30 10:51:52 2003 (mauduit) .3D.Bounding Radius = 2.0 +Mon Jun 30 10:51:52 2003 (mauduit) .3D.Collision Radius = 0.25 +Mon Jun 30 16:33:25 2003 (mauduit) .3D.Bounding Radius = 4 +Mon Jun 30 16:33:25 2003 (mauduit) .3D.Collision Radius = 0.5 + diff --git a/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_b.plant b/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_b.plant new file mode 100644 index 0000000..c6723b0 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_b.plant @@ -0,0 +1,21 @@ + +
+ + + + + + + + + + + + Converted from old format + Fri May 17 15:17:35 2002 (corvazier) File converted from old format +Mon Jun 30 10:45:09 2003 (mauduit) .3D.Shape = tr_s2_palmtree_b.shape +Mon Jun 30 10:52:08 2003 (mauduit) .3D.Bounding Radius = 3.0 +Mon Jun 30 10:52:08 2003 (mauduit) .3D.Collision Radius = 0.25 +Mon Jun 30 16:33:12 2003 (mauduit) .3D.Bounding Radius = 6.0 +Mon Jun 30 16:33:12 2003 (mauduit) .3D.Collision Radius = 0.5 + diff --git a/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_c.plant b/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_c.plant new file mode 100644 index 0000000..8b2d890 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_c.plant @@ -0,0 +1,21 @@ + +
+ + + + + + + + + + + + Converted from old format + Fri May 17 15:17:35 2002 (corvazier) File converted from old format +Mon Jun 30 10:45:20 2003 (mauduit) .3D.Shape = tr_s2_palmtree_c.shape +Mon Jun 30 10:52:28 2003 (mauduit) .3D.Bounding Radius = 3.0 +Mon Jun 30 10:52:28 2003 (mauduit) .3D.Collision Radius = 0.25 +Mon Jun 30 16:33:05 2003 (mauduit) .3D.Bounding Radius = 6 +Mon Jun 30 16:33:05 2003 (mauduit) .3D.Collision Radius = 0.5 + diff --git a/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_d.plant b/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_d.plant new file mode 100644 index 0000000..b056854 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_d.plant @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + Converted from old format + Fri May 17 15:17:35 2002 (corvazier) File converted from old format +Mon Jun 30 10:45:28 2003 (mauduit) .3D.Shape = tr_s2_palmtree_c.shape +Mon Jun 30 10:45:37 2003 (mauduit) .3D.Shape = tr_s2_palmtree_d.shape +Mon Jun 30 10:52:47 2003 (mauduit) .3D.Bounding Radius = 3.0 +Mon Jun 30 10:52:47 2003 (mauduit) .3D.Collision Radius = 0.25 +Mon Jun 30 16:32:59 2003 (mauduit) .3D.Bounding Radius = 6 +Mon Jun 30 16:32:59 2003 (mauduit) .3D.Collision Radius = 0.5 + diff --git a/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_e.plant b/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_e.plant new file mode 100644 index 0000000..3a78b30 --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_e.plant @@ -0,0 +1,23 @@ + +
+ + + + + + + + + + + + Converted from old format + Fri May 17 15:17:35 2002 (corvazier) File converted from old format +Mon Jun 30 10:45:50 2003 (mauduit) .3D.Shape = tr_s2_palmtree_e.shape +Mon Jun 30 10:53:01 2003 (mauduit) .3D.Bounding Radius = 5.0 +Mon Jun 30 10:53:01 2003 (mauduit) .3D.Collision Radius = 0.5 +Mon Jun 30 16:32:50 2003 (mauduit) .3D.Bounding Radius = 10 +Mon Jun 30 16:32:50 2003 (mauduit) .3D.Collision Radius = 1 +Mon Jun 30 16:35:01 2003 (mauduit) .3D.Bounding Radius = 6 +Mon Jun 30 16:35:01 2003 (mauduit) .3D.Collision Radius = 0.5 + diff --git a/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_f.plant b/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_f.plant new file mode 100644 index 0000000..7e9c16a --- /dev/null +++ b/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_f.plant @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + Converted from old format + Fri May 17 15:17:35 2002 (corvazier) File converted from old format +Mon Jun 30 10:45:50 2003 (mauduit) .3D.Shape = tr_s2_palmtree_e.shape +Mon Jun 30 10:53:01 2003 (mauduit) .3D.Bounding Radius = 5.0 +Mon Jun 30 10:53:01 2003 (mauduit) .3D.Collision Radius = 0.5 +Mon Jun 30 16:32:14 2003 (mauduit) .3D.Bounding Radius = 10.0 +Mon Jun 30 16:32:14 2003 (mauduit) .3D.Collision Radius = 1.0 +Mon Jun 30 16:38:45 2003 (mauduit) .3D.Shape = tr_s2_palmtree_f.shape + diff --git a/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_armpad.item b/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_armpad.item new file mode 100644 index 0000000..4579dbc --- /dev/null +++ b/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_armpad.item @@ -0,0 +1,34 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:17:38 2002 (mauduit) .3d.shape = TR_HOM_civil01_armpad.shape +Tue Jul 09 14:12:57 2002 (mauduit) .3d.shape_female = TR_HOF_civil01_armpad.shape +Tue Jul 09 14:12:57 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Arms +Tue Jul 09 14:12:57 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:57 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:57 2002 (mauduit) formName Resized = 1 +Mon Jul 15 14:11:08 2002 (mauduit) .3d.color = UserColor +Tue Aug 27 12:21:10 2002 (wuibout) .3d.icon = AR_armpad.tga +Tue Aug 27 12:21:10 2002 (wuibout) .3d.icon background = BK_tryker.tga + diff --git a/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_bottes.item b/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_bottes.item new file mode 100644 index 0000000..900ff68 --- /dev/null +++ b/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_bottes.item @@ -0,0 +1,34 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:17:47 2002 (mauduit) .3d.shape = TR_HOM_civil01_bottes.shape +Tue Jul 09 14:13:25 2002 (mauduit) .3d.shape_female = TR_HOF_civil01_bottes.shape +Tue Jul 09 14:13:25 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Feet +Tue Jul 09 14:13:25 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:13:25 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:13:25 2002 (mauduit) formName Resized = 1 +Mon Jul 15 14:11:03 2002 (mauduit) .3d.color = UserColor +Tue Aug 27 12:21:03 2002 (wuibout) .3d.icon = AR_botte.tga +Tue Aug 27 12:21:03 2002 (wuibout) .3d.icon background = BK_tryker.tga + diff --git a/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_gilet.item b/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_gilet.item new file mode 100644 index 0000000..6e383de --- /dev/null +++ b/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_gilet.item @@ -0,0 +1,34 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:18:00 2002 (mauduit) .3d.shape = TR_HOM_civil01_gilet.shape +Tue Jul 09 14:12:30 2002 (mauduit) .3d.shape_female = TR_HOF_civil01_gilet.shape +Tue Jul 09 14:12:30 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:30 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:30 2002 (mauduit) formName Resized = Chest +Tue Jul 09 14:17:08 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Chest +Mon Jul 15 14:10:57 2002 (mauduit) .3d.color = UserColor +Tue Aug 27 12:20:54 2002 (wuibout) .3d.icon = AR_gilet.tga +Tue Aug 27 12:20:54 2002 (wuibout) .3d.icon background = BK_tryker.tga + diff --git a/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_hand.item b/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_hand.item new file mode 100644 index 0000000..fd7f961 --- /dev/null +++ b/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_hand.item @@ -0,0 +1,35 @@ + +
+ + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:16:10 2002 (mauduit) .3d.shape = TR_HOM_underwear_hand.shape +Tue Jul 09 14:06:14 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_hand.shape +Tue Jul 09 14:06:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Hands +Tue Jul 09 14:06:14 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:06:27 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:06:27 2002 (mauduit) .basics.origin = tryker +Mon Jul 15 14:10:26 2002 (mauduit) .3d.color = UserColor +Wed Jul 31 10:18:57 2002 (mauduit) .3d.map_variant = Low Quality +Fri Oct 04 17:01:34 2002 (mauduit) .3d.color = None +Tue Apr 01 13:55:48 2003 (mauduit) .3d.map_variant = +Tue Apr 01 13:55:48 2003 (mauduit) .3d.shape = TR_HOM_civil01_hand.shape +Tue Apr 01 13:55:48 2003 (mauduit) .3d.shape_female = TR_HOF_civil01_hand.shape +Tue Apr 01 13:55:48 2003 (mauduit) .basics.origin = + diff --git a/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_pantabotte.item b/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_pantabotte.item new file mode 100644 index 0000000..67f36db --- /dev/null +++ b/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_pantabotte.item @@ -0,0 +1,36 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:18:10 2002 (mauduit) .3d.shape = TR_HOM_civil01_pantabotte.shape +Tue Jul 09 14:13:50 2002 (mauduit) .3d.shape_female = TR_HOF_civil01_pantabotte.shape +Tue Jul 09 14:13:50 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Legs +Tue Jul 09 14:13:50 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:13:50 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:13:50 2002 (mauduit) formName Resized = 1 +Mon Jul 15 14:10:51 2002 (mauduit) .3d.color = UserColor +Mon Jul 15 15:26:11 2002 (mauduit) .3d.shape = TR_HOM_civil01_pantabottes.shape +Mon Jul 15 15:26:11 2002 (mauduit) .3d.shape_female = TR_HOF_civil01_pantabottes.shape +Tue Aug 27 12:20:47 2002 (wuibout) .3d.icon = AR_pantabotte.tga +Tue Aug 27 12:20:47 2002 (wuibout) .3d.icon background = BK_tryker.tga + diff --git a/leveldesign/Game_elem/items/armor/Parent/zorai/zo_cheveux_long01.item b/leveldesign/Game_elem/items/armor/Parent/zorai/zo_cheveux_long01.item new file mode 100644 index 0000000..88630c8 --- /dev/null +++ b/leveldesign/Game_elem/items/armor/Parent/zorai/zo_cheveux_long01.item @@ -0,0 +1,36 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor +Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape = ZO_HOM_cheveux_shave01.shape +Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape_female = ZO_HOF_cheveux_shave01.shape +Mon Aug 26 17:14:00 2002 (receveur) .basics.origin = zorai +Wed Sep 04 16:18:55 2002 (besson) .basics.family = undefined +Wed Jan 29 16:01:40 2003 (mauduit) .3d.shape = ZO_HOM_cheveux_long01.shape +Wed Jan 29 16:01:40 2003 (mauduit) .3d.shape_female = ZO_HOF_cheveux_long01.shape + diff --git a/leveldesign/Game_elem/items/armor/Parent/zorai/zo_cheveux_medium01.item b/leveldesign/Game_elem/items/armor/Parent/zorai/zo_cheveux_medium01.item new file mode 100644 index 0000000..d2315ab --- /dev/null +++ b/leveldesign/Game_elem/items/armor/Parent/zorai/zo_cheveux_medium01.item @@ -0,0 +1,38 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape +Mon Jul 15 14:09:44 2002 (mauduit) .3d.color = UserColor +Wed Aug 07 09:22:07 2002 (mauduit) .3d.shape = ZO_HOM_cheveux_medium01.shape +Wed Aug 07 09:22:07 2002 (mauduit) .3d.shape_female = ZO_HOF_cheveux_medium01.shape +Mon Aug 26 17:13:38 2002 (receveur) .basics.origin = zorai +Wed Sep 04 16:18:47 2002 (besson) .basics.family = undefined + diff --git a/leveldesign/Game_elem/items/armor/Parent/zorai/zo_cheveux_shave01.item b/leveldesign/Game_elem/items/armor/Parent/zorai/zo_cheveux_shave01.item new file mode 100644 index 0000000..cb6c8e4 --- /dev/null +++ b/leveldesign/Game_elem/items/armor/Parent/zorai/zo_cheveux_shave01.item @@ -0,0 +1,34 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor +Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape = ZO_HOM_cheveux_shave01.shape +Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape_female = ZO_HOF_cheveux_shave01.shape +Mon Aug 26 17:14:00 2002 (receveur) .basics.origin = zorai +Wed Sep 04 16:18:55 2002 (besson) .basics.family = undefined + diff --git a/leveldesign/Game_elem/items/armor/Parent/zorai/zo_cheveux_short01.item b/leveldesign/Game_elem/items/armor/Parent/zorai/zo_cheveux_short01.item new file mode 100644 index 0000000..9da9379 --- /dev/null +++ b/leveldesign/Game_elem/items/armor/Parent/zorai/zo_cheveux_short01.item @@ -0,0 +1,36 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor +Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape = ZO_HOM_cheveux_shave01.shape +Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape_female = ZO_HOF_cheveux_shave01.shape +Mon Aug 26 17:14:00 2002 (receveur) .basics.origin = zorai +Wed Sep 04 16:18:55 2002 (besson) .basics.family = undefined +Wed Jan 29 16:01:19 2003 (mauduit) .3d.shape = ZO_HOM_cheveux_short01.shape +Wed Jan 29 16:01:19 2003 (mauduit) .3d.shape_female = ZO_HOF_cheveux_short01.shape + diff --git a/leveldesign/Game_elem/items/armor/Parent/zorai/zo_visage.item b/leveldesign/Game_elem/items/armor/Parent/zorai/zo_visage.item new file mode 100644 index 0000000..91520f2 --- /dev/null +++ b/leveldesign/Game_elem/items/armor/Parent/zorai/zo_visage.item @@ -0,0 +1,36 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:18 2002 (mauduit) .3d.shape = TR_HOM_VISAGE.shape +Tue Jul 09 14:09:29 2002 (mauduit) .3d.shape_female = TR_HOF_VISAGE.shape +Tue Jul 09 14:09:29 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:09:29 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:11:40 2002 (mauduit) formName Resized = Face +Tue Jul 09 14:11:46 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Face +Mon Jul 15 14:09:52 2002 (mauduit) .3d.color = UserColor +Wed Aug 07 09:21:44 2002 (mauduit) .3d.shape = ZO_HOM_VISAGE.shape +Wed Aug 07 09:21:44 2002 (mauduit) .3d.shape_female = ZO_HOF_VISAGE.shape +Mon Aug 26 17:13:47 2002 (receveur) .basics.origin = matis +Wed Sep 04 16:19:04 2002 (besson) .basics.family = undefined +Fri Oct 04 12:16:57 2002 (mauduit) .basics.origin = zorai +Fri Oct 04 17:01:57 2002 (mauduit) .3d.color = None + diff --git a/leveldesign/Game_elem/items/armor/creature_armor/_creature_armor.item b/leveldesign/Game_elem/items/armor/creature_armor/_creature_armor.item new file mode 100644 index 0000000..c392e5b --- /dev/null +++ b/leveldesign/Game_elem/items/armor/creature_armor/_creature_armor.item @@ -0,0 +1,34 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + sert pour cr饲 des armures virtuelles aux cr顴ures + Thu Jul 25 15:24:22 2002 (receveur) .armor.skill = heavy armour wear +Thu Jul 25 15:24:22 2002 (receveur) .basics.family = armor +Thu Jul 25 15:24:22 2002 (receveur) .basics.name = armor +Thu Jul 25 15:24:22 2002 (receveur) .basics.quality level = "Basics.Level" +Thu Jul 25 15:24:22 2002 (receveur) .basics.sack_type = armor +Thu Jul 25 15:25:25 2002 (receveur) Header Comments = sert pour cr饲 des armures virtuelles aux cr顴ures +Thu Jul 25 15:26:13 2002 (receveur) .basics.name = creature_armor +Thu Jul 25 15:40:14 2002 (receveur) .basics.quality level = $filename +Tue Jul 30 17:41:09 2002 (receveur) .basics.sack_type = 1 + diff --git a/leveldesign/Game_elem/items/armor/creature_armor/creature_body_armor_specific/dag_light_slashing_chest.item b/leveldesign/Game_elem/items/armor/creature_armor/creature_body_armor_specific/dag_light_slashing_chest.item new file mode 100644 index 0000000..83d129f --- /dev/null +++ b/leveldesign/Game_elem/items/armor/creature_armor/creature_body_armor_specific/dag_light_slashing_chest.item @@ -0,0 +1,43 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + Thu Jul 25 15:28:30 2002 (receveur) Form Parents = +Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light +Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light +Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 +Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head +Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing +Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 +Tue Jul 30 17:48:05 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Chest +Tue Jul 30 17:48:05 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = chest +Tue Jul 30 17:55:17 2002 (receveur) .armor.max protection = light +Mon Aug 05 16:57:59 2002 (receveur) formName Pasted = +Wed Sep 25 15:42:36 2002 (favre) .3d.shape = tr_mo_dag.shape + diff --git a/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_chest.item b/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_chest.item new file mode 100644 index 0000000..aa70cee --- /dev/null +++ b/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_chest.item @@ -0,0 +1,42 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + Thu Jul 25 15:28:30 2002 (receveur) Form Parents = +Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light +Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light +Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 +Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head +Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing +Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 +Tue Jul 30 17:48:05 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Chest +Tue Jul 30 17:48:05 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = chest +Tue Jul 30 17:55:17 2002 (receveur) .armor.max protection = light +Mon Aug 05 16:57:59 2002 (receveur) formName Pasted = + diff --git a/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_feet.item b/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_feet.item new file mode 100644 index 0000000..b5f5ef8 --- /dev/null +++ b/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_feet.item @@ -0,0 +1,42 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + Thu Jul 25 15:28:30 2002 (receveur) Form Parents = +Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light +Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light +Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 +Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head +Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing +Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 +Tue Jul 30 17:48:53 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Feet +Tue Jul 30 17:49:32 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = feet +Tue Jul 30 17:55:03 2002 (receveur) .armor.max protection = light +Mon Aug 05 16:57:54 2002 (receveur) formName Pasted = + diff --git a/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_hands.item b/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_hands.item new file mode 100644 index 0000000..21a31f2 --- /dev/null +++ b/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_hands.item @@ -0,0 +1,43 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + Thu Jul 25 15:28:30 2002 (receveur) Form Parents = +Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light +Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light +Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 +Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head +Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing +Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 +Tue Jul 30 17:47:14 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Hands +Tue Jul 30 17:47:14 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = hands +Tue Jul 30 17:54:56 2002 (receveur) .armor.max protection = light +Mon Aug 05 16:57:08 2002 (receveur) formName Pasted = +Mon Aug 05 16:57:49 2002 (receveur) formName Pasted = + diff --git a/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_head.item b/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_head.item new file mode 100644 index 0000000..feeeec7 --- /dev/null +++ b/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_head.item @@ -0,0 +1,41 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + Thu Jul 25 15:28:30 2002 (receveur) Form Parents = +Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light +Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light +Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 +Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head +Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing +Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 +Tue Jul 30 17:54:48 2002 (receveur) .armor.max protection = light +Mon Aug 05 16:57:02 2002 (receveur) formName Pasted = +Mon Aug 05 16:57:43 2002 (receveur) formName Pasted = + diff --git a/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_legs.item b/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_legs.item new file mode 100644 index 0000000..61b7f1b --- /dev/null +++ b/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_legs.item @@ -0,0 +1,43 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + Thu Jul 25 15:28:30 2002 (receveur) Form Parents = +Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light +Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light +Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 +Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head +Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing +Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 +Tue Jul 30 17:47:49 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Legs +Tue Jul 30 17:47:49 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = legs +Tue Jul 30 17:54:38 2002 (receveur) .armor.max protection = light +Tue Jul 30 17:54:38 2002 (receveur) .armor.protection = light +Mon Aug 05 16:58:04 2002 (receveur) formName Pasted = + diff --git a/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_chest.item b/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_chest.item new file mode 100644 index 0000000..7fa6f32 --- /dev/null +++ b/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_chest.item @@ -0,0 +1,50 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Jul 25 15:28:30 2002 (receveur) Form Parents = +Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light +Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light +Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 +Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head +Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing +Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 +Tue Jul 30 17:48:05 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Chest +Tue Jul 30 17:48:05 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = chest +Tue Jul 30 17:53:59 2002 (receveur) .armor.Armor category = medium +Tue Jul 30 17:53:59 2002 (receveur) .armor.max protection = medium +Tue Jul 30 17:53:59 2002 (receveur) .armor.protection = medium +Mon Aug 05 17:02:00 2002 (receveur) formName Pasted = + diff --git a/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_feet.item b/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_feet.item new file mode 100644 index 0000000..3d593d8 --- /dev/null +++ b/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_feet.item @@ -0,0 +1,50 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Jul 25 15:28:30 2002 (receveur) Form Parents = +Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light +Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light +Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 +Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head +Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing +Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 +Tue Jul 30 17:48:53 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Feet +Tue Jul 30 17:49:32 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = feet +Tue Jul 30 17:53:44 2002 (receveur) .armor.Armor category = medium +Tue Jul 30 17:53:44 2002 (receveur) .armor.max protection = medium +Tue Jul 30 17:53:44 2002 (receveur) .armor.protection = medium +Mon Aug 05 17:01:56 2002 (receveur) formName Pasted = + diff --git a/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_hands.item b/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_hands.item new file mode 100644 index 0000000..22c20be --- /dev/null +++ b/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_hands.item @@ -0,0 +1,50 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Jul 25 15:28:30 2002 (receveur) Form Parents = +Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light +Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light +Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 +Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head +Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing +Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 +Tue Jul 30 17:47:14 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Hands +Tue Jul 30 17:47:14 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = hands +Tue Jul 30 17:53:29 2002 (receveur) .armor.Armor category = medium +Tue Jul 30 17:53:29 2002 (receveur) .armor.max protection = medium +Tue Jul 30 17:53:29 2002 (receveur) .armor.protection = medium +Mon Aug 05 17:01:51 2002 (receveur) formName Pasted = + diff --git a/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_head.item b/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_head.item new file mode 100644 index 0000000..0817e86 --- /dev/null +++ b/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_head.item @@ -0,0 +1,48 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Jul 25 15:28:30 2002 (receveur) Form Parents = +Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light +Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light +Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 +Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head +Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing +Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 +Tue Jul 30 17:51:29 2002 (receveur) .armor.Armor category = medium +Tue Jul 30 17:51:29 2002 (receveur) .armor.max protection = medium +Tue Jul 30 17:51:29 2002 (receveur) .armor.protection = medium +Mon Aug 05 17:01:32 2002 (receveur) formName Pasted = + diff --git a/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_legs.item b/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_legs.item new file mode 100644 index 0000000..42f9603 --- /dev/null +++ b/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_legs.item @@ -0,0 +1,50 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Jul 25 15:28:30 2002 (receveur) Form Parents = +Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light +Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light +Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 +Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head +Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing +Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 +Tue Jul 30 17:47:49 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Legs +Tue Jul 30 17:47:49 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = legs +Tue Jul 30 17:54:12 2002 (receveur) .armor.Armor category = medium +Tue Jul 30 17:54:12 2002 (receveur) .armor.max protection = medium +Tue Jul 30 17:54:12 2002 (receveur) .armor.protection = medium +Mon Aug 05 17:02:07 2002 (receveur) formName Pasted = + diff --git a/leveldesign/Game_elem/localisation.localisation_table b/leveldesign/Game_elem/localisation.localisation_table new file mode 100644 index 0000000..66f11a9 --- /dev/null +++ b/leveldesign/Game_elem/localisation.localisation_table @@ -0,0 +1,188 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
diff --git a/leveldesign/Game_elem/mission/generic_generic.mission_icon b/leveldesign/Game_elem/mission/generic_generic.mission_icon new file mode 100644 index 0000000..dcd6840 --- /dev/null +++ b/leveldesign/Game_elem/mission/generic_generic.mission_icon @@ -0,0 +1,15 @@ + +
+ + + + + + + + + + Mon Dec 13 13:47:31 2004 (besson) .MainIconBg = BK_generic.tga +Mon Dec 13 13:47:31 2004 (besson) .MainIconFg = ICO_Task_Generic.tga +Mon Dec 13 13:47:31 2004 (besson) .SmallIcon = Small_Task_Generic.tga + diff --git a/leveldesign/Game_elem/sheet_id.bin b/leveldesign/Game_elem/sheet_id.bin new file mode 100644 index 0000000..a1d0ee6 Binary files /dev/null and b/leveldesign/Game_elem/sheet_id.bin differ diff --git a/leveldesign/Game_elem/weather/clouds1.weather_setup b/leveldesign/Game_elem/weather/clouds1.weather_setup new file mode 100644 index 0000000..9d53362 --- /dev/null +++ b/leveldesign/Game_elem/weather/clouds1.weather_setup @@ -0,0 +1,244 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeFar = 400.0 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeNear = 300.0 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorDay = 173,173,173 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorNight = 52,67,169 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogFar = 200 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogNear = 100 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogRatio = 1 +Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXName = snow.ps +Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXRatio = 1 +Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .BackgroundRatio = 1.0 +Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundDay = cloudy_sky.tga +Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundNight = cloudy_sky.tga +Mon Oct 28 18:20:00 2002 (Nicolas Vizerie) .WindIntensity = 0.5 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientDay = 45,45,45 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientNight = 39,45,82 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 112,112,112 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 158,61,180 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffusionSpeed = 10 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsNumber = 130 +Tue Nov 05 19:34:23 2002 (Nicolas Vizerie) .SetupName = Rain +Wed Nov 20 17:50:44 2002 (tran) .FogColorDay = 239,206,107 +Thu Nov 21 16:08:32 2002 (gatto) .CloudsAmbientDay = 46,50,39 +Thu Nov 21 16:08:32 2002 (gatto) .CloudsDiffuseDay = 136,130,106 +Thu Nov 21 16:08:32 2002 (gatto) .FogColorDay = 130,131,112 +Thu Nov 21 16:08:32 2002 (gatto) .FogColorNight = 57,57,49 +Thu Nov 21 16:08:32 2002 (gatto) .Lighting = 0.8 +Thu Nov 21 16:08:32 2002 (gatto) .WindIntensity = 0.7 +Thu Nov 21 16:32:41 2002 (gatto) .WeatherBackgroundDay = sky_matis_clouds.tga +Thu Nov 21 16:39:06 2002 (gatto) .FogColorDay = 112,111,101 +Thu Nov 21 16:57:31 2002 (gatto) .CloudsAmbientNight = 27,31,56 +Thu Nov 21 16:57:31 2002 (gatto) .CloudsDiffuseNight = 81,112,149 +Thu Nov 21 16:58:11 2002 (gatto) .CloudsAmbientDay = 74,55,55 +Thu Nov 21 16:58:11 2002 (gatto) .CloudsDiffuseDay = 136,107,106 +Thu Nov 21 16:58:22 2002 (gatto) .FogColorDay = 117,97,96 +Thu Nov 21 16:58:22 2002 (gatto) .FogColorNight = 61,46,46 +Thu Nov 21 18:34:15 2002 (gatto) .CloudsAmbientDay = 50,60,65 +Thu Nov 21 18:51:04 2002 (gatto) .CloudsAmbientDay = 77,78,87 +Thu Nov 21 18:51:04 2002 (gatto) .CloudsDiffuseDay = 192,192,192 +Thu Nov 21 18:51:04 2002 (gatto) .FogColorDay = 172,194,196 +Thu Nov 21 18:51:04 2002 (gatto) .FogColorNight = 73,71,88 +Thu Nov 21 18:51:38 2002 (gatto) .FogFar = 100 +Thu Nov 21 18:51:38 2002 (gatto) .FogNear = 10 +Thu Nov 21 18:52:51 2002 (gatto) .FogColorDay = 113,141,142 +Thu Nov 21 18:53:04 2002 (gatto) .FogColorDay = 118,137,137 +Thu Nov 21 18:53:35 2002 (gatto) .FogColorDay = 109,124,124 +Thu Nov 21 19:06:36 2002 (gatto) .CloudsAmbientDay = 86,109,109 +Thu Nov 21 19:06:36 2002 (gatto) .CloudsDiffuseDay = 255,255,255 +Thu Nov 21 19:06:59 2002 (gatto) .CloudsAmbientDay = 79,89,88 +Thu Nov 21 19:07:17 2002 (gatto) .CloudsDiffuseDay = 157,185,187 +Thu Nov 21 19:07:37 2002 (gatto) .FogColorDay = 159,179,175 +Thu Nov 21 19:08:30 2002 (gatto) .FogColorDay = 131,156,151 +Thu Nov 21 19:08:46 2002 (gatto) .FogColorDay = 111,130,122 +Thu Nov 21 19:09:17 2002 (gatto) .FogColorDay = 114,126,120 +Fri Nov 22 09:27:34 2002 (gatto) .CloudsAmbientDay = 39,38,47 +Fri Nov 22 09:27:34 2002 (gatto) .CloudsDiffuseDay = 90,114,114 +Fri Nov 22 09:27:58 2002 (gatto) .CloudsAmbientDay = 39,43,46 +Fri Nov 22 09:32:39 2002 (gatto) .FogColorDay = 88,97,92 +Fri Nov 22 09:32:39 2002 (gatto) .FogFar = 80 +Fri Nov 22 09:32:39 2002 (gatto) .FogNear = 20 +Fri Nov 22 09:33:02 2002 (gatto) .FogFar = 100 +Fri Nov 22 09:33:02 2002 (gatto) .FogNear = 30 +Fri Nov 22 09:34:16 2002 (gatto) .FogColorDay = 84,92,101 +Fri Nov 22 11:48:10 2002 (gatto) .FogColorDay = 83,102,102 +Fri Nov 22 11:49:31 2002 (gatto) .FogColorDay = 90,110,120 +Fri Nov 22 11:50:04 2002 (gatto) .FogColorDay = 81,108,111 +Fri Nov 22 11:50:41 2002 (gatto) .FogColorDay = 81,108,117 +Fri Nov 22 11:51:11 2002 (gatto) .FogColorDay = 80,107,114 +Fri Nov 22 11:51:39 2002 (gatto) .FogColorDay = 72,96,102 +Fri Nov 22 14:35:45 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_clouds.tga +Fri Nov 22 14:44:32 2002 (gatto) .FogColorNight = 37,36,45 +Fri Nov 22 14:45:50 2002 (gatto) .FogColorNight = 13,13,15 +Fri Nov 22 14:46:18 2002 (gatto) .CloudsDiffusionSpeed = 1 +Mon Nov 25 11:57:48 2002 (gatto) .FXName = Env-snow.ps +Mon Nov 25 12:20:17 2002 (gatto) .FXName = Env-Pluie.ps +Mon Nov 25 13:44:10 2002 (gatto) .FXRatio = 0.3 +Mon Nov 25 17:29:44 2002 (gatto) .Lighting = 0.9 +Mon Nov 25 17:29:44 2002 (gatto) .WindIntensity = 0.4 +Mon Nov 25 17:40:49 2002 (gatto) .SetupName = Rain1 +Mon Nov 25 18:55:54 2002 (gatto) Form Parents = +Tue Nov 26 10:33:36 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_clouds.tga +Tue Nov 26 10:33:36 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_clouds.tga +Tue Nov 26 10:47:47 2002 (gatto) .CloudsAmbientDusk = 220,153,82 +Tue Nov 26 10:47:47 2002 (gatto) .FogColorDusk = 220,153,82 +Tue Nov 26 16:39:52 2002 (gatto) .FXName = Env-Pluiebruine.ps +Tue Nov 26 18:35:34 2002 (gatto) .FogRatio = 0.5 +Wed Nov 27 10:00:23 2002 (gatto) .FogGradientFactor = 0.5 +Wed Nov 27 12:02:42 2002 (gatto) .FogNear = 50 +Wed Nov 27 12:04:16 2002 (gatto) .FogColorDay = 185,182,170 +Wed Nov 27 12:05:31 2002 (gatto) .FogCanopyNear = 80 +Wed Nov 27 12:05:31 2002 (gatto) .FogFar = 30 +Wed Nov 27 15:57:13 2002 (gatto) .FogColorDay = 173,165,146 +Wed Nov 27 15:57:27 2002 (gatto) .FogColorDay = 167,153,129 +Wed Nov 27 15:57:37 2002 (gatto) .FogGradientFactor = 0.7 +Wed Nov 27 15:57:43 2002 (gatto) .FogColorDay = 155,139,113 +Wed Nov 27 15:57:55 2002 (gatto) .FogColorDay = 152,125,97 +Wed Nov 27 15:59:22 2002 (gatto) .FogColorDay = 124,118,112 +Wed Nov 27 15:59:31 2002 (gatto) .FogColorDay = 91,87,83 +Wed Nov 27 16:02:33 2002 (gatto) .FogColorDay = 85,79,72 +Wed Nov 27 16:03:00 2002 (gatto) .FogColorDay = 65,66,71 +Wed Nov 27 16:03:10 2002 (gatto) .FogColorDay = 49,49,51 +Wed Nov 27 16:03:28 2002 (gatto) .FogColorDay = 72,72,77 +Wed Nov 27 16:03:36 2002 (gatto) .FogGradientFactor = 1 +Wed Nov 27 16:03:46 2002 (gatto) .FogGradientFactor = 0.8 +Wed Nov 27 16:04:14 2002 (gatto) .FogColorDay = 141,150,147 +Wed Nov 27 16:04:54 2002 (gatto) .FogFar = 100 +Wed Nov 27 16:06:38 2002 (gatto) .FogColorDay = 138,145,153 +Wed Nov 27 16:10:57 2002 (gatto) .FogColorDay = 173,177,182 +Thu Nov 28 15:10:11 2002 (gatto) .FogGradientFactor = 0.4 +Thu Nov 28 15:34:14 2002 (gatto) .FogCanopyFar = 800 +Thu Nov 28 15:34:14 2002 (gatto) .FogCanopyNear = 500 +Thu Nov 28 17:02:25 2002 (gatto) .FogFar = 120 +Thu Nov 28 17:09:01 2002 (gatto) .CloudsAmbientDay = 39,43,46 +Thu Nov 28 17:09:01 2002 (gatto) .CloudsDiffuseDay = 90,114,114 +Thu Nov 28 17:09:01 2002 (gatto) .FogColorDay = 67,83,84 +Thu Nov 28 17:09:32 2002 (gatto) .FogRatio = 1 +Fri Nov 29 10:06:25 2002 (gatto) .FogCanopyFar = 400 +Fri Nov 29 10:06:25 2002 (gatto) .FogCanopyNear = 250 +Fri Nov 29 10:09:48 2002 (gatto) .FogCanopyFar = 250 +Fri Nov 29 10:09:48 2002 (gatto) .FogCanopyNear = 150 +Fri Nov 29 17:52:57 2002 (gatto) .FogColorDay = 47,55,57 +Mon Dec 02 09:46:55 2002 (gatto) .FogCanopyFar = 2000 +Mon Dec 02 09:46:55 2002 (gatto) .FogCanopyNear = 800 +Mon Dec 02 09:47:17 2002 (gatto) .FogCanopyFar = 3000 +Mon Dec 02 09:47:17 2002 (gatto) .FogCanopyNear = 1000 +Mon Dec 02 10:21:21 2002 (gatto) .FogColorDusk = 67,52,39 +Mon Dec 02 10:35:25 2002 (gatto) .FogColorNight = 14,26,39 +Mon Dec 02 10:36:35 2002 (gatto) .FogColorNight = 16,21,27 +Mon Dec 02 10:38:23 2002 (gatto) .FogColorNight = 16,21,27 +Mon Dec 02 12:15:02 2002 (gatto) .CloudsDiffusionSpeed = 10 +Mon Dec 02 12:15:02 2002 (gatto) .CloudsNumber = 250 +Mon Dec 02 12:31:14 2002 (gatto) .CloudsAmbientDusk = 67,52,39 +Mon Dec 02 12:31:14 2002 (gatto) .CloudsDiffuseDusk = 111,86,64 +Thu Sep 11 17:57:32 2003 (tran) .FogCanopyFar = 800 +Thu Sep 11 17:57:32 2003 (tran) .FogCanopyNear = 200 +Thu Sep 11 17:59:42 2003 (tran) .FogGradientFactor = 0.6 +Wed Nov 12 14:08:44 2003 (corvazier) .LocalizedName = uiRainy +Wed Apr 28 17:31:01 2004 (gatto) .SetupName = clouds1 +Wed Apr 28 17:56:07 2004 (gatto) .FogFar = 200 +Wed Apr 28 17:56:07 2004 (gatto) .FogNear = 100 +Tue May 25 10:03:58 2004 (gatto) .CloudsAmbientDay = 70,71,98 +Tue May 25 10:03:58 2004 (gatto) .CloudsDiffuseDay = 103,117,141 +Tue May 25 10:05:11 2004 (gatto) .CloudsAmbientDay = 72,96,94 +Tue May 25 10:05:11 2004 (gatto) .CloudsDiffuseDay = 105,136,139 +Tue May 25 10:07:11 2004 (gatto) .CloudsAmbientDay = 63,75,105 +Tue May 25 10:07:11 2004 (gatto) .CloudsDiffuseDay = 68,87,89 +Tue May 25 10:11:23 2004 (gatto) .CloudsAmbientDay = 51,65,66 +Tue May 25 10:11:23 2004 (gatto) .CloudsDiffuseDay = 68,87,89 +Tue May 25 10:13:09 2004 (gatto) .CloudsDiffusionSpeed = 20 +Tue May 25 10:16:45 2004 (gatto) .CloudsAmbientDusk = 67,52,39 +Tue May 25 10:16:45 2004 (gatto) .CloudsAmbientNight = 67,52,39 +Tue May 25 10:16:45 2004 (gatto) .CloudsDiffuseNight = 67,52,39 +Tue May 25 10:17:49 2004 (gatto) .CloudsAmbientNight = 39,31,22 +Tue May 25 10:17:49 2004 (gatto) .CloudsDiffuseNight = 56,44,33 +Tue May 25 10:18:57 2004 (gatto) .CloudsAmbientDusk = 47,47,26 +Tue May 25 10:18:57 2004 (gatto) .CloudsDiffuseDusk = 82,77,46 +Tue May 25 10:20:24 2004 (gatto) .CloudsAmbientDusk = 67,52,39 +Tue May 25 10:20:24 2004 (gatto) .CloudsAmbientNight = 32,40,21 +Tue May 25 10:20:24 2004 (gatto) .CloudsDiffuseDusk = 67,52,39 +Tue May 25 10:20:24 2004 (gatto) .CloudsDiffuseNight = 44,56,33 +Tue May 25 10:21:29 2004 (gatto) .CloudsAmbientNight = 31,35,27 +Tue May 25 10:21:29 2004 (gatto) .CloudsDiffuseNight = 45,48,41 +Tue May 25 10:23:07 2004 (gatto) .CloudsAmbientNight = 17,19,15 +Tue May 25 10:23:07 2004 (gatto) .CloudsDiffuseNight = 28,30,26 +Tue May 25 10:26:34 2004 (gatto) .CloudsAmbientNight = 20,19,14 +Tue May 25 10:26:34 2004 (gatto) .CloudsDiffuseNight = 30,30,26 +Tue May 25 10:38:54 2004 (gatto) .CloudsAmbientDay = 68,66,49 +Tue May 25 10:38:54 2004 (gatto) .CloudsDiffuseDay = 89,83,68 +Tue May 25 10:40:18 2004 (gatto) .CloudsAmbientDay = 63,61,48 +Tue May 25 10:40:18 2004 (gatto) .CloudsDiffuseDay = 68,81,89 +Tue May 25 10:41:58 2004 (gatto) .CloudsAmbientDay = 46,35,48 +Tue May 25 10:43:22 2004 (gatto) .CloudsAmbientDay = 30,31,43 +Tue May 25 10:43:44 2004 (gatto) .CloudsDiffuseDay = 46,55,61 +Tue May 25 10:44:46 2004 (gatto) .CloudsAmbientDay = 29,43,44 +Tue May 25 10:44:46 2004 (gatto) .CloudsDiffuseDay = 0,0,0 +Tue May 25 10:46:04 2004 (gatto) .CloudsAmbientDay = 45,38,28 +Tue May 25 10:47:17 2004 (gatto) .CloudsAmbientDay = 39,31,41 +Tue May 25 10:48:09 2004 (gatto) .CloudsAmbientDay = 37,34,38 +Tue May 25 10:49:03 2004 (gatto) .CloudsAmbientDay = 27,26,28 +Tue May 25 10:49:34 2004 (gatto) .CloudsAmbientDay = 28,24,29 +Tue May 25 10:49:49 2004 (gatto) .CloudsAmbientDay = 29,27,24 +Tue May 25 10:50:48 2004 (gatto) .CloudsAmbientDay = 52,51,41 +Tue May 25 10:50:48 2004 (gatto) .CloudsDiffuseDay = 0,0,0 +Tue May 25 10:51:43 2004 (gatto) .CloudsAmbientDay = 47,46,36 +Tue May 25 10:52:45 2004 (gatto) .CloudsAmbientDay = 41,37,46 +Tue May 25 10:54:02 2004 (gatto) .CloudsAmbientDay = 39,37,44 +Tue May 25 10:55:12 2004 (gatto) .CloudsAmbientDay = 31,35,44 +Tue May 25 10:55:12 2004 (gatto) .CloudsDiffuseDay = 0,0,0 +Tue May 25 10:56:19 2004 (gatto) .CloudsAmbientDay = 35,31,44 +Tue May 25 10:57:35 2004 (gatto) .CloudsAmbientDay = 41,33,38 +Tue May 25 10:58:42 2004 (gatto) .CloudsAmbientDay = 24,20,23 +Tue May 25 11:01:12 2004 (gatto) .CloudsAmbientDay = 23,20,24 +Tue May 25 11:02:40 2004 (gatto) .CloudsAmbientDay = 24,20,21 +Tue May 25 11:02:40 2004 (gatto) .CloudsDiffuseDay = 3,3,3 +Tue May 25 11:05:16 2004 (gatto) .CloudsAmbientDay = 24,20,22 +Tue May 25 11:10:20 2004 (gatto) .CloudsAmbientDay = 24,20,21 +Tue May 25 11:10:20 2004 (gatto) .CloudsDiffuseDay = 0,0,0 +Tue May 25 11:49:28 2004 (gatto) .CloudsAmbientDay = 62,65,79 +Tue May 25 11:53:01 2004 (gatto) .CloudsAmbientDay = 64,64,77 +Tue May 25 11:53:01 2004 (gatto) .CloudsDiffuseDay = 50,49,57 +Tue May 25 11:54:25 2004 (gatto) .CloudsAmbientDay = 62,68,79 +Tue May 25 11:54:25 2004 (gatto) .CloudsDiffuseDay = 49,54,57 +Tue May 25 11:55:24 2004 (gatto) .CloudsAmbientDay = 60,75,81 +Tue May 25 11:58:00 2004 (gatto) .CloudsAmbientDusk = 68,65,38 +Tue May 25 11:58:00 2004 (gatto) .CloudsDiffuseDusk = 68,64,38 +Tue May 25 11:59:06 2004 (gatto) .CloudsAmbientDusk = 58,57,48 +Tue May 25 11:59:06 2004 (gatto) .CloudsDiffuseDusk = 57,56,49 +Fri Aug 06 12:13:39 2004 (tran) .FogNear = 50 +Fri Sep 03 16:47:00 2004 (tran) .FogFar = 500 +Fri Sep 03 16:47:00 2004 (tran) .FogNear = 100 + diff --git a/leveldesign/Game_elem/weather/clouds2.weather_setup b/leveldesign/Game_elem/weather/clouds2.weather_setup new file mode 100644 index 0000000..f1fcd0e --- /dev/null +++ b/leveldesign/Game_elem/weather/clouds2.weather_setup @@ -0,0 +1,171 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeFar = 400.0 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeNear = 300.0 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorDay = 173,173,173 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorNight = 52,67,169 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogFar = 200 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogNear = 100 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogRatio = 1 +Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXName = snow.ps +Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXRatio = 1 +Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .BackgroundRatio = 1.0 +Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundDay = cloudy_sky.tga +Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundNight = cloudy_sky.tga +Mon Oct 28 18:20:00 2002 (Nicolas Vizerie) .WindIntensity = 0.5 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientDay = 45,45,45 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientNight = 39,45,82 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 112,112,112 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 158,61,180 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffusionSpeed = 10 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsNumber = 130 +Tue Nov 05 19:34:23 2002 (Nicolas Vizerie) .SetupName = Rain +Wed Nov 20 17:50:44 2002 (tran) .FogColorDay = 239,206,107 +Thu Nov 21 16:08:32 2002 (gatto) .CloudsAmbientDay = 46,50,39 +Thu Nov 21 16:08:32 2002 (gatto) .CloudsDiffuseDay = 136,130,106 +Thu Nov 21 16:08:32 2002 (gatto) .FogColorDay = 130,131,112 +Thu Nov 21 16:08:32 2002 (gatto) .FogColorNight = 57,57,49 + +Thu Nov 21 16:08:32 2002 (gatto) .Lighting = 0.8 +Thu Nov 21 16:08:32 2002 (gatto) .WindIntensity = 0.7 +Thu Nov 21 16:32:41 2002 (gatto) .WeatherBackgroundDay = sky_matis_clouds.tga +Thu Nov 21 16:39:06 2002 (gatto) .FogColorDay = 112,111,101 +Thu Nov 21 16:57:31 2002 (gatto) .CloudsAmbientNight = 27,31,56 +Thu Nov 21 16:57:31 2002 (gatto) .CloudsDiffuseNight = 81,112,149 +Thu Nov 21 16:58:11 2002 (gatto) .CloudsAmbientDay = 74,55,55 +Thu Nov 21 16:58:11 2002 (gatto) .CloudsDiffuseDay = 136,107,106 +Thu Nov 21 16:58:22 2002 (gatto) .FogColorDay = 117,97,96 +Thu Nov 21 16:58:22 2002 (gatto) .FogColorNight = 61,46,46 +Thu Nov 21 18:34:15 2002 (gatto) .CloudsAmbientDay = 50,60,65 +Thu Nov 21 18:51:04 2002 (gatto) .CloudsAmbientDay = 77,78,87 +Thu Nov 21 18:51:04 2002 (gatto) .CloudsDiffuseDay = 192,192,192 +Thu Nov 21 18:51:04 2002 (gatto) .FogColorDay = 172,194,196 +Thu Nov 21 18:51:04 2002 (gatto) .FogColorNight = 73,71,88 +Thu Nov 21 18:51:38 2002 (gatto) .FogFar = 100 +Thu Nov 21 18:51:38 2002 (gatto) .FogNear = 10 +Thu Nov 21 18:52:51 2002 (gatto) .FogColorDay = 113,141,142 +Thu Nov 21 18:53:04 2002 (gatto) .FogColorDay = 118,137,137 +Thu Nov 21 18:53:35 2002 (gatto) .FogColorDay = 109,124,124 +Thu Nov 21 19:06:36 2002 (gatto) .CloudsAmbientDay = 86,109,109 +Thu Nov 21 19:06:36 2002 (gatto) .CloudsDiffuseDay = 255,255,255 +Thu Nov 21 19:06:59 2002 (gatto) .CloudsAmbientDay = 79,89,88 +Thu Nov 21 19:07:17 2002 (gatto) .CloudsDiffuseDay = 157,185,187 +Thu Nov 21 19:07:37 2002 (gatto) .FogColorDay = 159,179,175 +Thu Nov 21 19:08:30 2002 (gatto) .FogColorDay = 131,156,151 +Thu Nov 21 19:08:46 2002 (gatto) .FogColorDay = 111,130,122 +Thu Nov 21 19:09:17 2002 (gatto) .FogColorDay = 114,126,120 +Fri Nov 22 09:27:34 2002 (gatto) .CloudsAmbientDay = 39,38,47 +Fri Nov 22 09:27:34 2002 (gatto) .CloudsDiffuseDay = 90,114,114 +Fri Nov 22 09:27:58 2002 (gatto) .CloudsAmbientDay = 39,43,46 +Fri Nov 22 09:32:39 2002 (gatto) .FogColorDay = 88,97,92 +Fri Nov 22 09:32:39 2002 (gatto) .FogFar = 80 +Fri Nov 22 09:32:39 2002 (gatto) .FogNear = 20 +Fri Nov 22 09:33:02 2002 (gatto) .FogFar = 100 +Fri Nov 22 09:33:02 2002 (gatto) .FogNear = 30 +Fri Nov 22 09:34:16 2002 (gatto) .FogColorDay = 84,92,101 +Fri Nov 22 11:48:10 2002 (gatto) .FogColorDay = 83,102,102 +Fri Nov 22 11:49:31 2002 (gatto) .FogColorDay = 90,110,120 +Fri Nov 22 11:50:04 2002 (gatto) .FogColorDay = 81,108,111 +Fri Nov 22 11:50:41 2002 (gatto) .FogColorDay = 81,108,117 +Fri Nov 22 11:51:11 2002 (gatto) .FogColorDay = 80,107,114 +Fri Nov 22 11:51:39 2002 (gatto) .FogColorDay = 72,96,102 +Fri Nov 22 14:35:45 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_clouds.tga +Fri Nov 22 14:44:32 2002 (gatto) .FogColorNight = 37,36,45 +Fri Nov 22 14:45:50 2002 (gatto) .FogColorNight = 13,13,15 +Fri Nov 22 14:46:18 2002 (gatto) .CloudsDiffusionSpeed = 1 +Mon Nov 25 11:57:48 2002 (gatto) .FXName = Env-snow.ps +Mon Nov 25 12:20:17 2002 (gatto) .FXName = Env-Pluie.ps +Mon Nov 25 13:44:10 2002 (gatto) .FXRatio = 0.3 +Mon Nov 25 17:40:54 2002 (gatto) .SetupName = Rain2 +Mon Nov 25 18:55:51 2002 (gatto) Form Parents = +Tue Nov 26 10:33:45 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_clouds.tga +Tue Nov 26 10:33:45 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_clouds.tga +Tue Nov 26 10:47:41 2002 (gatto) .CloudsAmbientDusk = 220,153,82 +Tue Nov 26 10:47:41 2002 (gatto) .FogColorDusk = 220,153,82 +Tue Nov 26 16:40:10 2002 (gatto) .FXName = Env-Pluiebattante.ps +Tue Nov 26 18:35:44 2002 (gatto) .FXRatio = 0.8 +Tue Nov 26 18:36:13 2002 (gatto) .FXName = Env-Pluiebruine.ps +Wed Nov 27 09:56:36 2002 (gatto) .FXRatio = 0.9 +Wed Nov 27 12:04:32 2002 (gatto) .FogColorDay = 185,182,170 +Wed Nov 27 15:58:25 2002 (gatto) .FogColorDay = 185,182,170 +Wed Nov 27 15:59:11 2002 (gatto) .FogColorDay = 152,125,97 +Wed Nov 27 16:07:06 2002 (gatto) .FogColorDay = 136,145,155 +Wed Nov 27 16:07:21 2002 (gatto) .FogColorDay = 74,80,85 +Wed Nov 27 16:07:28 2002 (gatto) .FogColorDay = 49,53,57 +Wed Nov 27 16:07:37 2002 (gatto) .FogColorDay = 37,39,41 +Wed Nov 27 16:10:53 2002 (gatto) .FogColorDay = 173,177,182 +Thu Nov 28 15:10:42 2002 (gatto) .FogGradientFactor = 1 +Thu Nov 28 15:12:51 2002 (gatto) .FogFar = 120 +Thu Nov 28 15:12:51 2002 (gatto) .FogNear = 50 +Thu Nov 28 15:34:08 2002 (gatto) .FogCanopyFar = 800 +Thu Nov 28 15:34:08 2002 (gatto) .FogCanopyNear = 500 +Thu Nov 28 17:13:06 2002 (gatto) .FogColorDay = 67,83,84 +Thu Nov 28 17:14:01 2002 (gatto) .FogColorDay = 48,60,61 +Fri Nov 29 10:07:14 2002 (gatto) .FogCanopyFar = 400 +Fri Nov 29 10:07:14 2002 (gatto) .FogCanopyNear = 250 +Fri Nov 29 10:09:55 2002 (gatto) .FogCanopyFar = 250 +Fri Nov 29 10:09:55 2002 (gatto) .FogCanopyNear = 150 +Mon Dec 02 09:47:31 2002 (gatto) .FogCanopyFar = 2000 +Mon Dec 02 09:47:31 2002 (gatto) .FogCanopyNear = 1000 +Mon Dec 02 09:48:11 2002 (gatto) .FogCanopyFar = 3000 +Mon Dec 02 09:48:47 2002 (gatto) .FogCanopyNear = 1200 +Mon Dec 02 10:21:32 2002 (gatto) .FogColorDusk = 67,52,39 +Mon Dec 02 10:35:09 2002 (gatto) .FogColorNight = 14,26,39 +Mon Dec 02 10:38:37 2002 (gatto) .FogColorNight = 16,21,27 +Mon Dec 02 10:40:40 2002 (gatto) .FogColorNight = 9,12,15 +Mon Dec 02 12:14:48 2002 (gatto) .CloudsNumber = 250 +Mon Dec 02 12:14:54 2002 (gatto) .CloudsDiffusionSpeed = 10 +Mon Dec 02 12:31:00 2002 (gatto) .CloudsAmbientDusk = 67,52,39 +Mon Dec 02 12:31:00 2002 (gatto) .CloudsDiffuseDusk = 98,77,57 +Mon Dec 02 12:31:00 2002 (gatto) .FogColorDusk = 67,52,39 +Thu Sep 11 18:05:18 2003 (tran) .FogCanopyFar = 800 +Thu Sep 11 18:05:18 2003 (tran) .FogCanopyNear = 200 +Thu Sep 11 18:07:12 2003 (tran) .FogCanopyNear = 150 +Thu Sep 11 18:07:30 2003 (tran) .FogCanopyFar = 700 +Wed Nov 12 14:08:40 2003 (corvazier) .LocalizedName = uiRainy +Wed Apr 28 17:31:02 2004 (gatto) .SetupName = clouds2 +Wed Apr 28 17:47:15 2004 (gatto) .FogFar = 100 +Wed Apr 28 17:55:40 2004 (gatto) .FogFar = 200 +Wed Apr 28 17:55:40 2004 (gatto) .FogNear = 100 +Fri Apr 30 11:14:32 2004 (gatto) .FXRatio = 1 +Tue May 25 11:10:35 2004 (gatto) .CloudsAmbientNight = 36,39,47 +Tue May 25 11:10:35 2004 (gatto) .CloudsDiffuseNight = 0,0,0 +Tue May 25 11:38:50 2004 (gatto) .CloudsAmbientDay = 47,38,41 +Tue May 25 11:38:50 2004 (gatto) .CloudsDiffuseDay = 113,91,101 +Tue May 25 11:39:47 2004 (gatto) .CloudsDiffuseDay = 75,66,61 +Tue May 25 11:40:45 2004 (gatto) .CloudsAmbientDay = 26,22,21 +Tue May 25 11:43:48 2004 (gatto) .CloudsDiffuseDay = 62,69,74 +Fri Aug 06 12:13:42 2004 (tran) .FogNear = 50 + diff --git a/leveldesign/Game_elem/weather/fair1.weather_setup b/leveldesign/Game_elem/weather/fair1.weather_setup new file mode 100644 index 0000000..84b681b --- /dev/null +++ b/leveldesign/Game_elem/weather/fair1.weather_setup @@ -0,0 +1,171 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsAmbientDay = 92,92,92 +Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsAmbientNight = 117,60,103 +Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 252,252,252 +Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 168,54,197 +Tue Nov 05 19:34:22 2002 (Nicolas Vizerie) .SetupName = Fair +Thu Nov 21 16:06:40 2002 (gatto) .CloudsAmbientDay = 128,126,96 +Thu Nov 21 16:06:40 2002 (gatto) .CloudsAmbientNight = 27,30,65 +Thu Nov 21 16:06:40 2002 (gatto) .CloudsDiffuseDay = 252,252,252 +Thu Nov 21 16:06:40 2002 (gatto) .CloudsDiffuseNight = 75,114,184 +Thu Nov 21 16:06:40 2002 (gatto) .CloudsNumber = 10 +Thu Nov 21 16:06:40 2002 (gatto) .WindIntensity = 0.2 +Thu Nov 21 16:32:08 2002 (gatto) .WeatherBackgroundDay = sky_matis_fair.tga +Thu Nov 21 17:04:08 2002 (gatto) .CloudsNumber = 3 +Thu Nov 21 19:03:29 2002 (gatto) .CloudsAmbientDay = 64,108,132 +Thu Nov 21 19:03:29 2002 (gatto) .CloudsDiffuseDay = 64,108,132 +Thu Nov 21 19:03:29 2002 (gatto) .FogColorDay = 182,211,210 +Thu Nov 21 19:03:29 2002 (gatto) .FogFar = 450 +Thu Nov 21 19:03:29 2002 (gatto) .FogNear = 300 +Thu Nov 21 19:03:29 2002 (gatto) .FogRatio = 1 +Thu Nov 21 19:03:46 2002 (gatto) .FogFar = 500 +Thu Nov 21 19:03:46 2002 (gatto) .FogNear = 450 +Thu Nov 21 19:04:08 2002 (gatto) .CloudsDiffuseDay = 255,255,255 +Fri Nov 22 12:04:34 2002 (gatto) .Lighting = 0 +Fri Nov 22 12:04:34 2002 (gatto) .ThunderIntensity = 0 +Fri Nov 22 12:04:57 2002 (gatto) .Lighting = 1 +Fri Nov 22 14:35:14 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_fair.tga +Fri Nov 22 14:40:53 2002 (gatto) .FogColorNight = 6,12,45 +Fri Nov 22 14:41:21 2002 (gatto) .FogColorNight = 9,17,26 +Mon Nov 25 17:21:16 2002 (gatto) .CloudsDiffusionSpeed = 1 +Mon Nov 25 17:21:16 2002 (gatto) .CloudsNumber = 1 +Mon Nov 25 17:40:28 2002 (gatto) .SetupName = Fair1 +Mon Nov 25 18:56:05 2002 (gatto) Form Parents = +Tue Nov 26 10:07:59 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_fair.tga +Tue Nov 26 10:07:59 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_fair.tga +Tue Nov 26 10:46:31 2002 (gatto) .CloudsAmbientDusk = 220,153,82 +Tue Nov 26 10:46:31 2002 (gatto) .CloudsDiffuseDusk = 223,193,172 +Tue Nov 26 10:46:31 2002 (gatto) .FogColorDusk = 220,153,82 +Wed Nov 27 09:59:25 2002 (gatto) .FogFar = 200 +Wed Nov 27 09:59:25 2002 (gatto) .FogNear = 100 +Wed Nov 27 09:59:54 2002 (gatto) .FogGradientFactor = 0.3 +Wed Nov 27 12:01:48 2002 (gatto) .FogFar = 150 +Wed Nov 27 12:08:51 2002 (gatto) .FogNear = 140 +Wed Nov 27 12:16:23 2002 (gatto) .FogColorDay = 180,200,220 +Wed Nov 27 12:16:28 2002 (gatto) .FogColorDay = 180,200,220 +Wed Nov 27 15:50:38 2002 (gatto) .FogNear = 120 +Wed Nov 27 15:55:57 2002 (gatto) .FogGradientFactor = 0.4 +Wed Nov 27 16:19:05 2002 (gatto) .FogNear = 100 +Wed Nov 27 16:19:53 2002 (gatto) .FogNear = 80 +Thu Nov 28 09:24:15 2002 (gatto) .FogFar = 160 +Thu Nov 28 09:55:45 2002 (gatto) .FogNear = 60 +Thu Nov 28 10:09:10 2002 (gatto) .FogColorDay = 192,233,251 +Thu Nov 28 10:10:12 2002 (gatto) .FogColorDusk = 220,120,42 +Thu Nov 28 10:10:12 2002 (gatto) .FogColorNight = 9,17,26 +Thu Nov 28 11:29:14 2002 (gatto) .FogColorDusk = 220,120,42 +Thu Nov 28 13:53:26 2002 (gatto) .FogFar = 200 +Thu Nov 28 13:55:03 2002 (gatto) .FogNear = 100 +Thu Nov 28 15:34:32 2002 (gatto) .FogCanopyFar = 800 +Thu Nov 28 15:34:32 2002 (gatto) .FogCanopyNear = 500 +Fri Nov 29 09:58:51 2002 (gatto) .FogCanopyFar = 400 +Fri Nov 29 09:58:51 2002 (gatto) .FogCanopyNear = 250 +Fri Nov 29 10:03:47 2002 (gatto) .FogColorDay = 192,233,251 +Fri Nov 29 17:36:26 2002 (gatto) .FogColorDay = 177,215,245 +Fri Nov 29 17:36:47 2002 (gatto) .FogColorDay = 135,192,239 +Fri Nov 29 17:37:15 2002 (gatto) .FogColorDay = 117,182,230 +Fri Nov 29 17:40:18 2002 (gatto) .FogColorDay = 151,195,233 +Fri Nov 29 17:41:42 2002 (gatto) .FogColorDay = 133,177,223 +Fri Nov 29 17:42:18 2002 (gatto) .FogColorDay = 112,165,218 +Fri Nov 29 17:43:53 2002 (gatto) .FogColorDay = 112,165,218 +Fri Nov 29 18:08:22 2002 (gatto) .FogCanopyFar = 800 +Fri Nov 29 18:08:22 2002 (gatto) .FogCanopyNear = 500 +Fri Nov 29 18:09:23 2002 (gatto) .FogCanopyFar = 3000 +Fri Nov 29 18:09:23 2002 (gatto) .FogCanopyNear = 2000 +Fri Nov 29 18:10:11 2002 (gatto) .FogCanopyNear = 1500 +Fri Nov 29 18:12:13 2002 (gatto) .FogCanopyFar = 5000 +Fri Nov 29 18:12:13 2002 (gatto) .FogCanopyNear = 3000 +Fri Nov 29 18:18:02 2002 (gatto) .FogCanopyFar = 3000 +Fri Nov 29 18:18:02 2002 (gatto) .FogCanopyNear = 1500 +Mon Dec 02 10:14:39 2002 (gatto) .FogColorDusk = 181,98,30 +Mon Dec 02 10:32:33 2002 (gatto) .FogColorDusk = 181,98,30 +Mon Dec 02 10:33:00 2002 (gatto) .FogColorNight = 14,26,39 + +Mon Dec 02 10:33:35 2002 (gatto) .FogColorNight = 14,26,39 +Wed Dec 04 09:43:22 2002 (gatto) .CloudsAmbientDay = 112,165,218 +Thu Sep 11 11:28:03 2003 (tran) .FogCanopyNear = 200 +Thu Sep 11 11:28:36 2003 (tran) .FogCanopyFar = 2000 +Thu Sep 11 11:39:05 2003 (tran) .FogCanopyNear = 500 +Thu Sep 11 11:39:05 2003 (tran) .FogFar = 500 +Thu Sep 11 11:39:05 2003 (tran) .FogNear = 250 +Thu Sep 11 11:39:52 2003 (tran) .FogFar = 1000 +Thu Sep 11 11:40:20 2003 (tran) .FogGradientFactor = 0.1 +Thu Sep 11 11:41:01 2003 (tran) .FogGradientFactor = 0.4 +Thu Sep 11 14:22:02 2003 (tran) .FogFar = 500 +Thu Sep 11 15:07:44 2003 (tran) .FogCanopyNear = 300 +Thu Sep 11 15:07:44 2003 (tran) .FogFar = 300 +Thu Sep 11 15:07:44 2003 (tran) .FogNear = 150 +Thu Sep 11 15:30:04 2003 (tran) .FogCanopyNear = 500 +Thu Sep 11 15:30:21 2003 (tran) .FogCanopyNear = 1000 +Thu Sep 11 15:30:41 2003 (tran) .FogCanopyNear = 1500 +Thu Sep 11 15:32:25 2003 (tran) .FogCanopyNear = 500 +Thu Sep 11 15:32:48 2003 (tran) .FogCanopyNear = 700 +Thu Sep 11 15:36:29 2003 (tran) .FogCanopyNear = 600 +Mon Sep 15 18:50:33 2003 (tran) .FogCanopyNear = 700 +Mon Sep 15 18:50:47 2003 (tran) .FogCanopyNear = 500 +Mon Sep 15 18:51:01 2003 (tran) .FogCanopyNear = 400 +Mon Sep 15 18:51:13 2003 (tran) .FogCanopyNear = 300 +Mon Sep 15 19:35:47 2003 (tran) .FogCanopyFar = 1500 +Mon Sep 15 19:36:50 2003 (tran) .FogCanopyNear = 100 +Mon Sep 15 19:39:18 2003 (tran) .FogCanopyNear = 300 +Mon Sep 15 19:39:30 2003 (tran) .FogCanopyNear = 100 +Mon Sep 15 19:39:46 2003 (tran) .FogCanopyFar = 1700 +Mon Sep 15 19:40:59 2003 (tran) .FogCanopyNear = 200 +Mon Sep 15 19:41:42 2003 (tran) .FogCanopyNear = 300 +Mon Sep 15 19:42:05 2003 (tran) .FogCanopyNear = 200 +Wed Nov 12 14:09:07 2003 (corvazier) .LocalizedName = uiFair +Mon Apr 26 16:13:00 2004 (gatto) .FogCanopyFar = 2000 +Mon Apr 26 16:13:00 2004 (gatto) .FogCanopyNear = 1000 +Tue Apr 27 10:45:39 2004 (gatto) .FogNear = 250 +Tue Apr 27 10:48:44 2004 (gatto) .FogFar = 450 +Tue Apr 27 10:50:28 2004 (gatto) .FogFar = 500 +Tue Apr 27 10:50:28 2004 (gatto) .FogNear = 300 +Tue Apr 27 10:50:53 2004 (gatto) .FogCanopyFar = 4000 +Tue Apr 27 10:50:53 2004 (gatto) .FogCanopyNear = 3000 +Tue Apr 27 10:53:04 2004 (gatto) .FogFar = 1000 +Tue Apr 27 10:53:08 2004 (gatto) .FogNear = 500 +Wed Apr 28 17:55:54 2004 (gatto) .FogFar = 500 +Wed Apr 28 17:55:54 2004 (gatto) .FogNear = 300 +Wed May 19 16:39:35 2004 (gatto) .CloudsNumber = 1 +Fri May 21 17:59:49 2004 (gatto) .CloudsAmbientNight = 31,32,41 +Fri May 21 17:59:49 2004 (gatto) .CloudsDiffuseNight = 34,38,45 +Fri May 21 18:00:15 2004 (gatto) .CloudsDiffuseNight = 64,71,83 +Tue May 25 12:26:26 2004 (gatto) .CloudsAmbientDay = .CloudsAmbientDay +Fri Aug 06 11:15:41 2004 (tran) .FogCanopyFar = 1700 +Fri Aug 06 11:15:41 2004 (tran) .FogCanopyNear = 200 +Fri Aug 06 11:46:54 2004 (tran) .FogCanopyNear = 400 +Fri Aug 06 11:48:52 2004 (tran) .FogCanopyFar = 2500 +Fri Aug 06 11:51:52 2004 (tran) .FogCanopyNear = 200 +Fri Aug 06 12:05:04 2004 (tran) .FogCanopyFar = 3000 + diff --git a/leveldesign/Game_elem/weather/fair2.weather_setup b/leveldesign/Game_elem/weather/fair2.weather_setup new file mode 100644 index 0000000..285be9f --- /dev/null +++ b/leveldesign/Game_elem/weather/fair2.weather_setup @@ -0,0 +1,146 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsAmbientDay = 92,92,92 +Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsAmbientNight = 117,60,103 +Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 252,252,252 +Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 168,54,197 +Tue Nov 05 19:34:22 2002 (Nicolas Vizerie) .SetupName = Fair +Thu Nov 21 16:06:40 2002 (gatto) .CloudsAmbientDay = 128,126,96 +Thu Nov 21 16:06:40 2002 (gatto) .CloudsAmbientNight = 27,30,65 +Thu Nov 21 16:06:40 2002 (gatto) .CloudsDiffuseDay = 252,252,252 +Thu Nov 21 16:06:40 2002 (gatto) .CloudsDiffuseNight = 75,114,184 +Thu Nov 21 16:06:40 2002 (gatto) .CloudsNumber = 10 +Thu Nov 21 16:06:40 2002 (gatto) .WindIntensity = 0.2 +Thu Nov 21 16:32:08 2002 (gatto) .WeatherBackgroundDay = sky_matis_fair.tga +Thu Nov 21 17:04:08 2002 (gatto) .CloudsNumber = 3 +Thu Nov 21 19:03:29 2002 (gatto) .CloudsAmbientDay = 64,108,132 +Thu Nov 21 19:03:29 2002 (gatto) .CloudsDiffuseDay = 64,108,132 +Thu Nov 21 19:03:29 2002 (gatto) .FogColorDay = 182,211,210 +Thu Nov 21 19:03:29 2002 (gatto) .FogFar = 450 +Thu Nov 21 19:03:29 2002 (gatto) .FogNear = 300 +Thu Nov 21 19:03:29 2002 (gatto) .FogRatio = 1 +Thu Nov 21 19:03:46 2002 (gatto) .FogFar = 500 +Thu Nov 21 19:03:46 2002 (gatto) .FogNear = 450 +Thu Nov 21 19:04:08 2002 (gatto) .CloudsDiffuseDay = 255,255,255 +Fri Nov 22 12:04:34 2002 (gatto) .Lighting = 0 +Fri Nov 22 12:04:34 2002 (gatto) .ThunderIntensity = 0 +Fri Nov 22 12:04:57 2002 (gatto) .Lighting = 1 +Fri Nov 22 14:35:14 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_fair.tga +Fri Nov 22 14:40:53 2002 (gatto) .FogColorNight = 6,12,45 +Fri Nov 22 14:41:21 2002 (gatto) .FogColorNight = 9,17,26 +Mon Nov 25 17:21:16 2002 (gatto) .CloudsDiffusionSpeed = 1 +Mon Nov 25 17:21:16 2002 (gatto) .CloudsNumber = 1 +Mon Nov 25 17:40:28 2002 (gatto) .SetupName = Fair1 +Mon Nov 25 18:56:05 2002 (gatto) Form Parents = +Tue Nov 26 10:07:59 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_fair.tga +Tue Nov 26 10:07:59 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_fair.tga +Tue Nov 26 10:46:31 2002 (gatto) .CloudsAmbientDusk = 220,153,82 +Tue Nov 26 10:46:31 2002 (gatto) .CloudsDiffuseDusk = 223,193,172 +Tue Nov 26 10:46:31 2002 (gatto) .FogColorDusk = 220,153,82 +Wed Nov 27 09:59:25 2002 (gatto) .FogFar = 200 +Wed Nov 27 09:59:25 2002 (gatto) .FogNear = 100 +Wed Nov 27 09:59:54 2002 (gatto) .FogGradientFactor = 0.3 +Wed Nov 27 12:01:48 2002 (gatto) .FogFar = 150 +Wed Nov 27 12:08:51 2002 (gatto) .FogNear = 140 +Wed Nov 27 12:16:23 2002 (gatto) .FogColorDay = 180,200,220 +Wed Nov 27 12:16:28 2002 (gatto) .FogColorDay = 180,200,220 +Wed Nov 27 15:50:38 2002 (gatto) .FogNear = 120 +Wed Nov 27 15:55:57 2002 (gatto) .FogGradientFactor = 0.4 +Wed Nov 27 16:19:05 2002 (gatto) .FogNear = 100 +Wed Nov 27 16:19:53 2002 (gatto) .FogNear = 80 +Thu Nov 28 09:24:15 2002 (gatto) .FogFar = 160 +Thu Nov 28 09:55:45 2002 (gatto) .FogNear = 60 +Thu Nov 28 10:09:10 2002 (gatto) .FogColorDay = 192,233,251 +Thu Nov 28 10:10:12 2002 (gatto) .FogColorDusk = 220,120,42 +Thu Nov 28 10:10:12 2002 (gatto) .FogColorNight = 9,17,26 +Thu Nov 28 11:29:14 2002 (gatto) .FogColorDusk = 220,120,42 +Thu Nov 28 13:53:26 2002 (gatto) .FogFar = 200 +Thu Nov 28 13:55:03 2002 (gatto) .FogNear = 100 +Thu Nov 28 15:34:32 2002 (gatto) .FogCanopyFar = 800 +Thu Nov 28 15:34:32 2002 (gatto) .FogCanopyNear = 500 +Fri Nov 29 09:58:51 2002 (gatto) .FogCanopyFar = 400 +Fri Nov 29 09:58:51 2002 (gatto) .FogCanopyNear = 250 +Fri Nov 29 10:03:47 2002 (gatto) .FogColorDay = 192,233,251 +Fri Nov 29 17:36:26 2002 (gatto) .FogColorDay = 177,215,245 +Fri Nov 29 17:36:47 2002 (gatto) .FogColorDay = 135,192,239 +Fri Nov 29 17:37:15 2002 (gatto) .FogColorDay = 117,182,230 +Fri Nov 29 17:40:18 2002 (gatto) .FogColorDay = 151,195,233 +Fri Nov 29 17:41:42 2002 (gatto) .FogColorDay = 133,177,223 +Fri Nov 29 17:42:18 2002 (gatto) .FogColorDay = 112,165,218 +Fri Nov 29 17:43:53 2002 (gatto) .FogColorDay = 112,165,218 +Fri Nov 29 18:08:22 2002 (gatto) .FogCanopyFar = 800 +Fri Nov 29 18:08:22 2002 (gatto) .FogCanopyNear = 500 +Fri Nov 29 18:09:23 2002 (gatto) .FogCanopyFar = 3000 +Fri Nov 29 18:09:23 2002 (gatto) .FogCanopyNear = 2000 +Fri Nov 29 18:10:11 2002 (gatto) .FogCanopyNear = 1500 +Fri Nov 29 18:12:13 2002 (gatto) .FogCanopyFar = 5000 +Fri Nov 29 18:12:13 2002 (gatto) .FogCanopyNear = 3000 +Fri Nov 29 18:18:02 2002 (gatto) .FogCanopyFar = 3000 +Fri Nov 29 18:18:02 2002 (gatto) .FogCanopyNear = 1500 +Mon Dec 02 10:14:39 2002 (gatto) .FogColorDusk = 181,98,30 +Mon Dec 02 10:32:33 2002 (gatto) .FogColorDusk = 181,98,30 +Mon Dec 02 10:33:00 2002 (gatto) .FogColorNight = 14,26,39 + + +Mon Dec 02 10:33:35 2002 (gatto) .FogColorNight = 14,26,39 +Mon Dec 02 11:40:25 2002 (gatto) .CloudsDiffusionSpeed = 50 +Mon Dec 02 11:40:25 2002 (gatto) .SetupName = Fair2 +Mon Dec 02 12:08:36 2002 (gatto) .CloudsDiffusionSpeed = 20 +Mon Dec 02 12:08:36 2002 (gatto) .CloudsNumber = 50 +Mon Dec 02 12:09:35 2002 (gatto) .CloudsNumber = 100 +Mon Dec 02 12:13:19 2002 (gatto) .FogGradientFactor = 0.6 +Mon Dec 02 12:33:40 2002 (gatto) .CloudsAmbientNight = 14,26,39 +Mon Dec 02 12:33:40 2002 (gatto) .FogColorNight = 14,26,39 +Mon Dec 02 12:34:02 2002 (gatto) .CloudsAmbientDusk = 181,98,30 +Mon Dec 02 12:34:02 2002 (gatto) .CloudsDiffuseDusk = 167,126,86 +Mon Dec 02 12:34:02 2002 (gatto) .FogColorDusk = 181,98,30 +Fri Dec 06 14:47:54 2002 (gatto) .FogGradientFactor = 0.4 +Thu Sep 11 11:35:13 2003 (tran) .FogCanopyFar = 2000 +Thu Sep 11 11:35:13 2003 (tran) .FogCanopyNear = 200 +Thu Sep 11 17:36:57 2003 (tran) .FogCanopyNear = 600 +Thu Sep 11 17:36:57 2003 (tran) .FogFar = 300 +Thu Sep 11 17:36:57 2003 (tran) .FogNear = 150 +Mon Sep 15 19:34:44 2003 (tran) .FogCanopyFar = 1700 +Mon Sep 15 19:42:13 2003 (tran) .FogCanopyNear = 200 +Wed Nov 12 14:09:02 2003 (corvazier) .LocalizedName = uiFair +Wed Apr 28 17:56:36 2004 (gatto) .FogFar = 500 +Wed Apr 28 17:56:36 2004 (gatto) .FogNear = 300 +Fri May 21 17:58:31 2004 (gatto) .CloudsNumber = 20 +Fri May 21 18:00:10 2004 (gatto) .CloudsAmbientNight = 22,24,31 +Fri May 21 18:00:10 2004 (gatto) .CloudsDiffuseNight = 80,86,97 +Tue May 25 09:37:57 2004 (gatto) .CloudsAmbientDay = 164,194,210 +Tue May 25 09:40:09 2004 (gatto) .CloudsAmbientDay = 165,174,209 +Tue May 25 11:49:14 2004 (gatto) .CloudsAmbientDay = 165,174,209 +Fri Aug 06 12:10:23 2004 (tran) .FogCanopyFar = 3000 + diff --git a/leveldesign/Game_elem/weather/fair3.weather_setup b/leveldesign/Game_elem/weather/fair3.weather_setup new file mode 100644 index 0000000..46d2da8 --- /dev/null +++ b/leveldesign/Game_elem/weather/fair3.weather_setup @@ -0,0 +1,120 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsAmbientDay = 92,92,92 +Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsAmbientNight = 117,60,103 +Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 252,252,252 +Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 168,54,197 +Tue Nov 05 19:34:22 2002 (Nicolas Vizerie) .SetupName = Fair +Thu Nov 21 16:06:40 2002 (gatto) .CloudsAmbientDay = 128,126,96 +Thu Nov 21 16:06:40 2002 (gatto) .CloudsAmbientNight = 27,30,65 +Thu Nov 21 16:06:40 2002 (gatto) .CloudsDiffuseDay = 252,252,252 +Thu Nov 21 16:06:40 2002 (gatto) .CloudsDiffuseNight = 75,114,184 +Thu Nov 21 16:06:40 2002 (gatto) .CloudsNumber = 10 +Thu Nov 21 16:06:40 2002 (gatto) .WindIntensity = 0.2 +Thu Nov 21 16:32:08 2002 (gatto) .WeatherBackgroundDay = sky_matis_fair.tga +Thu Nov 21 17:04:08 2002 (gatto) .CloudsNumber = 3 +Thu Nov 21 19:03:29 2002 (gatto) .CloudsAmbientDay = 64,108,132 +Thu Nov 21 19:03:29 2002 (gatto) .CloudsDiffuseDay = 64,108,132 +Thu Nov 21 19:03:29 2002 (gatto) .FogColorDay = 182,211,210 +Thu Nov 21 19:03:29 2002 (gatto) .FogFar = 450 +Thu Nov 21 19:03:29 2002 (gatto) .FogNear = 300 +Thu Nov 21 19:03:29 2002 (gatto) .FogRatio = 1 +Thu Nov 21 19:03:46 2002 (gatto) .FogFar = 500 +Thu Nov 21 19:03:46 2002 (gatto) .FogNear = 450 +Thu Nov 21 19:04:08 2002 (gatto) .CloudsDiffuseDay = 255,255,255 +Fri Nov 22 12:04:34 2002 (gatto) .Lighting = 0 +Fri Nov 22 12:04:34 2002 (gatto) .ThunderIntensity = 0 +Fri Nov 22 12:04:57 2002 (gatto) .Lighting = 1 +Fri Nov 22 14:35:14 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_fair.tga +Fri Nov 22 14:40:53 2002 (gatto) .FogColorNight = 6,12,45 +Fri Nov 22 14:41:21 2002 (gatto) .FogColorNight = 9,17,26 +Mon Nov 25 17:24:14 2002 (gatto) .FXName = Env-Pollen.ps +Mon Nov 25 17:24:27 2002 (gatto) .CloudsDiffusionSpeed = 1 +Mon Nov 25 17:24:27 2002 (gatto) .CloudsNumber = 1 +Mon Nov 25 17:40:43 2002 (gatto) .SetupName = Fair3 +Mon Nov 25 18:55:59 2002 (gatto) Form Parents = +Tue Nov 26 10:08:24 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_fair.tga +Tue Nov 26 10:08:24 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_fair.tga +Tue Nov 26 10:47:09 2002 (gatto) .CloudsAmbientDusk = 220,153,82 +Tue Nov 26 10:47:09 2002 (gatto) .FogColorDusk = 220,153,82 +Wed Nov 27 09:57:38 2002 (gatto) .FogGradientFactor = 0.5 +Wed Nov 27 12:01:24 2002 (gatto) .FogFar = 150 +Wed Nov 27 12:01:24 2002 (gatto) .FogNear = 100 +Wed Nov 27 12:08:57 2002 (gatto) .FogNear = 140 +Wed Nov 27 12:16:39 2002 (gatto) .FogColorDay = 180,200,220 +Wed Nov 27 15:50:54 2002 (gatto) .FogNear = 120 +Wed Nov 27 16:19:19 2002 (gatto) .FogNear = 100 +Wed Nov 27 16:19:44 2002 (gatto) .FogNear = 80 +Thu Nov 28 09:23:21 2002 (gatto) .FogFar = 160 +Thu Nov 28 09:55:58 2002 (gatto) .FogNear = 60 +Thu Nov 28 10:09:02 2002 (gatto) .FogColorDay = 192,233,251 +Thu Nov 28 10:11:26 2002 (gatto) .FogColorDusk = 220,120,42 +Thu Nov 28 13:53:13 2002 (gatto) .FogFar = 200 +Thu Nov 28 13:55:02 2002 (gatto) .FogNear = 100 +Thu Nov 28 15:34:22 2002 (gatto) .FogCanopyFar = 800 +Thu Nov 28 15:34:22 2002 (gatto) .FogCanopyNear = 500 +Fri Nov 29 09:58:31 2002 (gatto) .FogCanopyFar = 400 +Fri Nov 29 09:58:31 2002 (gatto) .FogCanopyNear = 250 +Fri Nov 29 10:03:46 2002 (gatto) .FogColorDay = 192,233,251 +Fri Nov 29 17:48:39 2002 (gatto) .FogColorDay = 112,165,218 +Mon Dec 02 09:43:39 2002 (gatto) .FogCanopyFar = 3000 +Mon Dec 02 09:43:39 2002 (gatto) .FogCanopyNear = 1500 +Mon Dec 02 09:43:48 2002 (gatto) .FogGradientFactor = 1 +Mon Dec 02 09:44:04 2002 (gatto) .FogGradientFactor = 0.4 +Mon Dec 02 10:15:59 2002 (gatto) .FogColorDusk = 181,98,30 +Mon Dec 02 11:07:39 2002 (gatto) .FogColorNight = 14,26,39 +Wed Dec 04 09:43:11 2002 (gatto) .CloudsAmbientDay = 112,165,218 +Thu Sep 11 11:35:27 2003 (tran) .FogCanopyFar = 2000 +Thu Sep 11 11:35:27 2003 (tran) .FogCanopyNear = 200 +Thu Sep 11 17:36:45 2003 (tran) .FogCanopyNear = 600 +Thu Sep 11 17:36:45 2003 (tran) .FogFar = 300 +Thu Sep 11 17:36:45 2003 (tran) .FogNear = 150 +Mon Sep 15 19:42:22 2003 (tran) .FogCanopyFar = 1700 +Mon Sep 15 19:42:28 2003 (tran) .FogCanopyNear = 200 +Wed Nov 12 14:08:57 2003 (corvazier) .LocalizedName = uiFair +Wed Apr 28 17:56:26 2004 (gatto) .FogFar = 500 +Wed Apr 28 17:56:26 2004 (gatto) .FogNear = 300 +Fri May 21 17:58:44 2004 (gatto) .CloudsNumber = 30 +Fri May 21 18:00:24 2004 (gatto) .CloudsDiffuseNight = 71,82,99 +Fri May 21 18:00:29 2004 (gatto) .CloudsAmbientNight = 38,39,53 +Fri May 21 18:14:07 2004 (gatto) .CloudsAmbientNight = 15,15,19 +Fri May 21 18:14:07 2004 (gatto) .CloudsDiffuseNight = 45,52,64 +Tue May 25 10:00:36 2004 (gatto) .CloudsAmbientDay = 166,153,193 +Tue May 25 10:00:36 2004 (gatto) .CloudsDiffuseDay = 165,174,209 +Tue May 25 10:29:00 2004 (gatto) .CloudsAmbientNight = 37,37,48 +Tue May 25 10:29:00 2004 (gatto) .CloudsDiffuseNight = 56,65,80 +Tue May 25 12:04:04 2004 (gatto) .CloudsAmbientDay = 151,173,196 +Tue May 25 12:04:04 2004 (gatto) .CloudsDiffuseDay = 180,188,194 +Fri Aug 06 12:10:44 2004 (tran) .FogCanopyFar = 3000 + diff --git a/leveldesign/Game_elem/weather/forest/fo_clouds1.weather_setup b/leveldesign/Game_elem/weather/forest/fo_clouds1.weather_setup new file mode 100644 index 0000000..ffb308e --- /dev/null +++ b/leveldesign/Game_elem/weather/forest/fo_clouds1.weather_setup @@ -0,0 +1,243 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeFar = 400.0 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeNear = 300.0 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorDay = 173,173,173 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorNight = 52,67,169 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogFar = 200 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogNear = 100 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogRatio = 1 +Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXName = snow.ps +Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXRatio = 1 +Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .BackgroundRatio = 1.0 +Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundDay = cloudy_sky.tga +Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundNight = cloudy_sky.tga +Mon Oct 28 18:20:00 2002 (Nicolas Vizerie) .WindIntensity = 0.5 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientDay = 45,45,45 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientNight = 39,45,82 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 112,112,112 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 158,61,180 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffusionSpeed = 10 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsNumber = 130 +Tue Nov 05 19:34:23 2002 (Nicolas Vizerie) .SetupName = Rain +Wed Nov 20 17:50:44 2002 (tran) .FogColorDay = 239,206,107 +Thu Nov 21 16:08:32 2002 (gatto) .CloudsAmbientDay = 46,50,39 +Thu Nov 21 16:08:32 2002 (gatto) .CloudsDiffuseDay = 136,130,106 +Thu Nov 21 16:08:32 2002 (gatto) .FogColorDay = 130,131,112 +Thu Nov 21 16:08:32 2002 (gatto) .FogColorNight = 57,57,49 +Thu Nov 21 16:08:32 2002 (gatto) .Lighting = 0.8 +Thu Nov 21 16:08:32 2002 (gatto) .WindIntensity = 0.7 +Thu Nov 21 16:32:41 2002 (gatto) .WeatherBackgroundDay = sky_matis_clouds.tga +Thu Nov 21 16:39:06 2002 (gatto) .FogColorDay = 112,111,101 +Thu Nov 21 16:57:31 2002 (gatto) .CloudsAmbientNight = 27,31,56 +Thu Nov 21 16:57:31 2002 (gatto) .CloudsDiffuseNight = 81,112,149 +Thu Nov 21 16:58:11 2002 (gatto) .CloudsAmbientDay = 74,55,55 +Thu Nov 21 16:58:11 2002 (gatto) .CloudsDiffuseDay = 136,107,106 +Thu Nov 21 16:58:22 2002 (gatto) .FogColorDay = 117,97,96 +Thu Nov 21 16:58:22 2002 (gatto) .FogColorNight = 61,46,46 +Thu Nov 21 18:34:15 2002 (gatto) .CloudsAmbientDay = 50,60,65 +Thu Nov 21 18:51:04 2002 (gatto) .CloudsAmbientDay = 77,78,87 +Thu Nov 21 18:51:04 2002 (gatto) .CloudsDiffuseDay = 192,192,192 +Thu Nov 21 18:51:04 2002 (gatto) .FogColorDay = 172,194,196 +Thu Nov 21 18:51:04 2002 (gatto) .FogColorNight = 73,71,88 +Thu Nov 21 18:51:38 2002 (gatto) .FogFar = 100 +Thu Nov 21 18:51:38 2002 (gatto) .FogNear = 10 +Thu Nov 21 18:52:51 2002 (gatto) .FogColorDay = 113,141,142 +Thu Nov 21 18:53:04 2002 (gatto) .FogColorDay = 118,137,137 +Thu Nov 21 18:53:35 2002 (gatto) .FogColorDay = 109,124,124 +Thu Nov 21 19:06:36 2002 (gatto) .CloudsAmbientDay = 86,109,109 +Thu Nov 21 19:06:36 2002 (gatto) .CloudsDiffuseDay = 255,255,255 +Thu Nov 21 19:06:59 2002 (gatto) .CloudsAmbientDay = 79,89,88 +Thu Nov 21 19:07:17 2002 (gatto) .CloudsDiffuseDay = 157,185,187 +Thu Nov 21 19:07:37 2002 (gatto) .FogColorDay = 159,179,175 +Thu Nov 21 19:08:30 2002 (gatto) .FogColorDay = 131,156,151 +Thu Nov 21 19:08:46 2002 (gatto) .FogColorDay = 111,130,122 +Thu Nov 21 19:09:17 2002 (gatto) .FogColorDay = 114,126,120 +Fri Nov 22 09:27:34 2002 (gatto) .CloudsAmbientDay = 39,38,47 +Fri Nov 22 09:27:34 2002 (gatto) .CloudsDiffuseDay = 90,114,114 +Fri Nov 22 09:27:58 2002 (gatto) .CloudsAmbientDay = 39,43,46 +Fri Nov 22 09:32:39 2002 (gatto) .FogColorDay = 88,97,92 +Fri Nov 22 09:32:39 2002 (gatto) .FogFar = 80 +Fri Nov 22 09:32:39 2002 (gatto) .FogNear = 20 +Fri Nov 22 09:33:02 2002 (gatto) .FogFar = 100 +Fri Nov 22 09:33:02 2002 (gatto) .FogNear = 30 +Fri Nov 22 09:34:16 2002 (gatto) .FogColorDay = 84,92,101 +Fri Nov 22 11:48:10 2002 (gatto) .FogColorDay = 83,102,102 +Fri Nov 22 11:49:31 2002 (gatto) .FogColorDay = 90,110,120 +Fri Nov 22 11:50:04 2002 (gatto) .FogColorDay = 81,108,111 +Fri Nov 22 11:50:41 2002 (gatto) .FogColorDay = 81,108,117 +Fri Nov 22 11:51:11 2002 (gatto) .FogColorDay = 80,107,114 +Fri Nov 22 11:51:39 2002 (gatto) .FogColorDay = 72,96,102 +Fri Nov 22 14:35:45 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_clouds.tga +Fri Nov 22 14:44:32 2002 (gatto) .FogColorNight = 37,36,45 +Fri Nov 22 14:45:50 2002 (gatto) .FogColorNight = 13,13,15 +Fri Nov 22 14:46:18 2002 (gatto) .CloudsDiffusionSpeed = 1 +Mon Nov 25 11:57:48 2002 (gatto) .FXName = Env-snow.ps +Mon Nov 25 12:20:17 2002 (gatto) .FXName = Env-Pluie.ps +Mon Nov 25 13:44:10 2002 (gatto) .FXRatio = 0.3 +Mon Nov 25 17:29:44 2002 (gatto) .Lighting = 0.9 +Mon Nov 25 17:29:44 2002 (gatto) .WindIntensity = 0.4 +Mon Nov 25 17:40:49 2002 (gatto) .SetupName = Rain1 +Mon Nov 25 18:55:54 2002 (gatto) Form Parents = +Tue Nov 26 10:33:36 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_clouds.tga +Tue Nov 26 10:33:36 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_clouds.tga +Tue Nov 26 10:47:47 2002 (gatto) .CloudsAmbientDusk = 220,153,82 +Tue Nov 26 10:47:47 2002 (gatto) .FogColorDusk = 220,153,82 +Tue Nov 26 16:39:52 2002 (gatto) .FXName = Env-Pluiebruine.ps +Tue Nov 26 18:35:34 2002 (gatto) .FogRatio = 0.5 +Wed Nov 27 10:00:23 2002 (gatto) .FogGradientFactor = 0.5 +Wed Nov 27 12:02:42 2002 (gatto) .FogNear = 50 +Wed Nov 27 12:04:16 2002 (gatto) .FogColorDay = 185,182,170 +Wed Nov 27 12:05:31 2002 (gatto) .FogCanopyNear = 80 +Wed Nov 27 12:05:31 2002 (gatto) .FogFar = 30 +Wed Nov 27 15:57:13 2002 (gatto) .FogColorDay = 173,165,146 +Wed Nov 27 15:57:27 2002 (gatto) .FogColorDay = 167,153,129 +Wed Nov 27 15:57:37 2002 (gatto) .FogGradientFactor = 0.7 +Wed Nov 27 15:57:43 2002 (gatto) .FogColorDay = 155,139,113 +Wed Nov 27 15:57:55 2002 (gatto) .FogColorDay = 152,125,97 +Wed Nov 27 15:59:22 2002 (gatto) .FogColorDay = 124,118,112 +Wed Nov 27 15:59:31 2002 (gatto) .FogColorDay = 91,87,83 +Wed Nov 27 16:02:33 2002 (gatto) .FogColorDay = 85,79,72 +Wed Nov 27 16:03:00 2002 (gatto) .FogColorDay = 65,66,71 +Wed Nov 27 16:03:10 2002 (gatto) .FogColorDay = 49,49,51 +Wed Nov 27 16:03:28 2002 (gatto) .FogColorDay = 72,72,77 +Wed Nov 27 16:03:36 2002 (gatto) .FogGradientFactor = 1 +Wed Nov 27 16:03:46 2002 (gatto) .FogGradientFactor = 0.8 +Wed Nov 27 16:04:14 2002 (gatto) .FogColorDay = 141,150,147 +Wed Nov 27 16:04:54 2002 (gatto) .FogFar = 100 +Wed Nov 27 16:06:38 2002 (gatto) .FogColorDay = 138,145,153 +Wed Nov 27 16:10:57 2002 (gatto) .FogColorDay = 173,177,182 +Thu Nov 28 15:10:11 2002 (gatto) .FogGradientFactor = 0.4 +Thu Nov 28 15:34:14 2002 (gatto) .FogCanopyFar = 800 +Thu Nov 28 15:34:14 2002 (gatto) .FogCanopyNear = 500 +Thu Nov 28 17:02:25 2002 (gatto) .FogFar = 120 +Thu Nov 28 17:09:01 2002 (gatto) .CloudsAmbientDay = 39,43,46 +Thu Nov 28 17:09:01 2002 (gatto) .CloudsDiffuseDay = 90,114,114 +Thu Nov 28 17:09:01 2002 (gatto) .FogColorDay = 67,83,84 +Thu Nov 28 17:09:32 2002 (gatto) .FogRatio = 1 +Fri Nov 29 10:06:25 2002 (gatto) .FogCanopyFar = 400 +Fri Nov 29 10:06:25 2002 (gatto) .FogCanopyNear = 250 +Fri Nov 29 10:09:48 2002 (gatto) .FogCanopyFar = 250 +Fri Nov 29 10:09:48 2002 (gatto) .FogCanopyNear = 150 +Fri Nov 29 17:52:57 2002 (gatto) .FogColorDay = 47,55,57 +Mon Dec 02 09:46:55 2002 (gatto) .FogCanopyFar = 2000 +Mon Dec 02 09:46:55 2002 (gatto) .FogCanopyNear = 800 +Mon Dec 02 09:47:17 2002 (gatto) .FogCanopyFar = 3000 +Mon Dec 02 09:47:17 2002 (gatto) .FogCanopyNear = 1000 +Mon Dec 02 10:21:21 2002 (gatto) .FogColorDusk = 67,52,39 +Mon Dec 02 10:35:25 2002 (gatto) .FogColorNight = 14,26,39 +Mon Dec 02 10:36:35 2002 (gatto) .FogColorNight = 16,21,27 +Mon Dec 02 10:38:23 2002 (gatto) .FogColorNight = 16,21,27 +Mon Dec 02 12:15:02 2002 (gatto) .CloudsDiffusionSpeed = 10 +Mon Dec 02 12:15:02 2002 (gatto) .CloudsNumber = 250 +Mon Dec 02 12:31:14 2002 (gatto) .CloudsAmbientDusk = 67,52,39 +Mon Dec 02 12:31:14 2002 (gatto) .CloudsDiffuseDusk = 111,86,64 +Thu Sep 11 17:57:32 2003 (tran) .FogCanopyFar = 800 +Thu Sep 11 17:57:32 2003 (tran) .FogCanopyNear = 200 +Thu Sep 11 17:59:42 2003 (tran) .FogGradientFactor = 0.6 +Wed Nov 12 14:08:44 2003 (corvazier) .LocalizedName = uiRainy +Wed Apr 28 17:31:01 2004 (gatto) .SetupName = clouds1 +Wed Apr 28 17:56:07 2004 (gatto) .FogFar = 200 +Wed Apr 28 17:56:07 2004 (gatto) .FogNear = 100 +Tue May 25 10:03:58 2004 (gatto) .CloudsAmbientDay = 70,71,98 +Tue May 25 10:03:58 2004 (gatto) .CloudsDiffuseDay = 103,117,141 +Tue May 25 10:05:11 2004 (gatto) .CloudsAmbientDay = 72,96,94 +Tue May 25 10:05:11 2004 (gatto) .CloudsDiffuseDay = 105,136,139 +Tue May 25 10:07:11 2004 (gatto) .CloudsAmbientDay = 63,75,105 +Tue May 25 10:07:11 2004 (gatto) .CloudsDiffuseDay = 68,87,89 +Tue May 25 10:11:23 2004 (gatto) .CloudsAmbientDay = 51,65,66 +Tue May 25 10:11:23 2004 (gatto) .CloudsDiffuseDay = 68,87,89 +Tue May 25 10:13:09 2004 (gatto) .CloudsDiffusionSpeed = 20 +Tue May 25 10:16:45 2004 (gatto) .CloudsAmbientDusk = 67,52,39 +Tue May 25 10:16:45 2004 (gatto) .CloudsAmbientNight = 67,52,39 +Tue May 25 10:16:45 2004 (gatto) .CloudsDiffuseNight = 67,52,39 +Tue May 25 10:17:49 2004 (gatto) .CloudsAmbientNight = 39,31,22 +Tue May 25 10:17:49 2004 (gatto) .CloudsDiffuseNight = 56,44,33 +Tue May 25 10:18:57 2004 (gatto) .CloudsAmbientDusk = 47,47,26 +Tue May 25 10:18:57 2004 (gatto) .CloudsDiffuseDusk = 82,77,46 +Tue May 25 10:20:24 2004 (gatto) .CloudsAmbientDusk = 67,52,39 +Tue May 25 10:20:24 2004 (gatto) .CloudsAmbientNight = 32,40,21 +Tue May 25 10:20:24 2004 (gatto) .CloudsDiffuseDusk = 67,52,39 +Tue May 25 10:20:24 2004 (gatto) .CloudsDiffuseNight = 44,56,33 +Tue May 25 10:21:29 2004 (gatto) .CloudsAmbientNight = 31,35,27 +Tue May 25 10:21:29 2004 (gatto) .CloudsDiffuseNight = 45,48,41 +Tue May 25 10:23:07 2004 (gatto) .CloudsAmbientNight = 17,19,15 +Tue May 25 10:23:07 2004 (gatto) .CloudsDiffuseNight = 28,30,26 +Tue May 25 10:26:34 2004 (gatto) .CloudsAmbientNight = 20,19,14 +Tue May 25 10:26:34 2004 (gatto) .CloudsDiffuseNight = 30,30,26 +Tue May 25 10:38:54 2004 (gatto) .CloudsAmbientDay = 68,66,49 +Tue May 25 10:38:54 2004 (gatto) .CloudsDiffuseDay = 89,83,68 +Tue May 25 10:40:18 2004 (gatto) .CloudsAmbientDay = 63,61,48 +Tue May 25 10:40:18 2004 (gatto) .CloudsDiffuseDay = 68,81,89 +Tue May 25 10:41:58 2004 (gatto) .CloudsAmbientDay = 46,35,48 +Tue May 25 10:43:22 2004 (gatto) .CloudsAmbientDay = 30,31,43 +Tue May 25 10:43:44 2004 (gatto) .CloudsDiffuseDay = 46,55,61 +Tue May 25 10:44:46 2004 (gatto) .CloudsAmbientDay = 29,43,44 +Tue May 25 10:44:46 2004 (gatto) .CloudsDiffuseDay = 0,0,0 +Tue May 25 10:46:04 2004 (gatto) .CloudsAmbientDay = 45,38,28 +Tue May 25 10:47:17 2004 (gatto) .CloudsAmbientDay = 39,31,41 +Tue May 25 10:48:09 2004 (gatto) .CloudsAmbientDay = 37,34,38 +Tue May 25 10:49:03 2004 (gatto) .CloudsAmbientDay = 27,26,28 +Tue May 25 10:49:34 2004 (gatto) .CloudsAmbientDay = 28,24,29 +Tue May 25 10:49:49 2004 (gatto) .CloudsAmbientDay = 29,27,24 +Tue May 25 10:50:48 2004 (gatto) .CloudsAmbientDay = 52,51,41 +Tue May 25 10:50:48 2004 (gatto) .CloudsDiffuseDay = 0,0,0 +Tue May 25 10:51:43 2004 (gatto) .CloudsAmbientDay = 47,46,36 +Tue May 25 10:52:45 2004 (gatto) .CloudsAmbientDay = 41,37,46 +Tue May 25 10:54:02 2004 (gatto) .CloudsAmbientDay = 39,37,44 +Tue May 25 10:55:12 2004 (gatto) .CloudsAmbientDay = 31,35,44 +Tue May 25 10:55:12 2004 (gatto) .CloudsDiffuseDay = 0,0,0 +Tue May 25 10:56:19 2004 (gatto) .CloudsAmbientDay = 35,31,44 +Tue May 25 10:57:35 2004 (gatto) .CloudsAmbientDay = 41,33,38 +Tue May 25 10:58:42 2004 (gatto) .CloudsAmbientDay = 24,20,23 +Tue May 25 11:01:12 2004 (gatto) .CloudsAmbientDay = 23,20,24 +Tue May 25 11:02:40 2004 (gatto) .CloudsAmbientDay = 24,20,21 +Tue May 25 11:02:40 2004 (gatto) .CloudsDiffuseDay = 3,3,3 +Tue May 25 11:05:16 2004 (gatto) .CloudsAmbientDay = 24,20,22 +Tue May 25 11:10:20 2004 (gatto) .CloudsAmbientDay = 24,20,21 +Tue May 25 11:10:20 2004 (gatto) .CloudsDiffuseDay = 0,0,0 +Tue May 25 11:49:28 2004 (gatto) .CloudsAmbientDay = 62,65,79 +Tue May 25 11:53:01 2004 (gatto) .CloudsAmbientDay = 64,64,77 +Tue May 25 11:53:01 2004 (gatto) .CloudsDiffuseDay = 50,49,57 +Tue May 25 11:54:25 2004 (gatto) .CloudsAmbientDay = 62,68,79 +Tue May 25 11:54:25 2004 (gatto) .CloudsDiffuseDay = 49,54,57 +Tue May 25 11:55:24 2004 (gatto) .CloudsAmbientDay = 60,75,81 +Tue May 25 11:58:00 2004 (gatto) .CloudsAmbientDusk = 68,65,38 +Tue May 25 11:58:00 2004 (gatto) .CloudsDiffuseDusk = 68,64,38 +Tue May 25 11:59:06 2004 (gatto) .CloudsAmbientDusk = 58,57,48 +Tue May 25 11:59:06 2004 (gatto) .CloudsDiffuseDusk = 57,56,49 +Fri Aug 06 12:13:39 2004 (tran) .FogNear = 50 +Fri Sep 03 16:31:56 2004 (tran) .FogNear = 30 + diff --git a/leveldesign/Game_elem/weather/forest/fo_clouds2.weather_setup b/leveldesign/Game_elem/weather/forest/fo_clouds2.weather_setup new file mode 100644 index 0000000..a48190a --- /dev/null +++ b/leveldesign/Game_elem/weather/forest/fo_clouds2.weather_setup @@ -0,0 +1,172 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeFar = 400.0 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeNear = 300.0 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorDay = 173,173,173 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorNight = 52,67,169 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogFar = 200 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogNear = 100 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogRatio = 1 +Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXName = snow.ps +Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXRatio = 1 +Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .BackgroundRatio = 1.0 +Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundDay = cloudy_sky.tga +Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundNight = cloudy_sky.tga +Mon Oct 28 18:20:00 2002 (Nicolas Vizerie) .WindIntensity = 0.5 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientDay = 45,45,45 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientNight = 39,45,82 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 112,112,112 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 158,61,180 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffusionSpeed = 10 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsNumber = 130 +Tue Nov 05 19:34:23 2002 (Nicolas Vizerie) .SetupName = Rain +Wed Nov 20 17:50:44 2002 (tran) .FogColorDay = 239,206,107 +Thu Nov 21 16:08:32 2002 (gatto) .CloudsAmbientDay = 46,50,39 +Thu Nov 21 16:08:32 2002 (gatto) .CloudsDiffuseDay = 136,130,106 +Thu Nov 21 16:08:32 2002 (gatto) .FogColorDay = 130,131,112 +Thu Nov 21 16:08:32 2002 (gatto) .FogColorNight = 57,57,49 + +Thu Nov 21 16:08:32 2002 (gatto) .Lighting = 0.8 +Thu Nov 21 16:08:32 2002 (gatto) .WindIntensity = 0.7 +Thu Nov 21 16:32:41 2002 (gatto) .WeatherBackgroundDay = sky_matis_clouds.tga +Thu Nov 21 16:39:06 2002 (gatto) .FogColorDay = 112,111,101 +Thu Nov 21 16:57:31 2002 (gatto) .CloudsAmbientNight = 27,31,56 +Thu Nov 21 16:57:31 2002 (gatto) .CloudsDiffuseNight = 81,112,149 +Thu Nov 21 16:58:11 2002 (gatto) .CloudsAmbientDay = 74,55,55 +Thu Nov 21 16:58:11 2002 (gatto) .CloudsDiffuseDay = 136,107,106 +Thu Nov 21 16:58:22 2002 (gatto) .FogColorDay = 117,97,96 +Thu Nov 21 16:58:22 2002 (gatto) .FogColorNight = 61,46,46 +Thu Nov 21 18:34:15 2002 (gatto) .CloudsAmbientDay = 50,60,65 +Thu Nov 21 18:51:04 2002 (gatto) .CloudsAmbientDay = 77,78,87 +Thu Nov 21 18:51:04 2002 (gatto) .CloudsDiffuseDay = 192,192,192 +Thu Nov 21 18:51:04 2002 (gatto) .FogColorDay = 172,194,196 +Thu Nov 21 18:51:04 2002 (gatto) .FogColorNight = 73,71,88 +Thu Nov 21 18:51:38 2002 (gatto) .FogFar = 100 +Thu Nov 21 18:51:38 2002 (gatto) .FogNear = 10 +Thu Nov 21 18:52:51 2002 (gatto) .FogColorDay = 113,141,142 +Thu Nov 21 18:53:04 2002 (gatto) .FogColorDay = 118,137,137 +Thu Nov 21 18:53:35 2002 (gatto) .FogColorDay = 109,124,124 +Thu Nov 21 19:06:36 2002 (gatto) .CloudsAmbientDay = 86,109,109 +Thu Nov 21 19:06:36 2002 (gatto) .CloudsDiffuseDay = 255,255,255 +Thu Nov 21 19:06:59 2002 (gatto) .CloudsAmbientDay = 79,89,88 +Thu Nov 21 19:07:17 2002 (gatto) .CloudsDiffuseDay = 157,185,187 +Thu Nov 21 19:07:37 2002 (gatto) .FogColorDay = 159,179,175 +Thu Nov 21 19:08:30 2002 (gatto) .FogColorDay = 131,156,151 +Thu Nov 21 19:08:46 2002 (gatto) .FogColorDay = 111,130,122 +Thu Nov 21 19:09:17 2002 (gatto) .FogColorDay = 114,126,120 +Fri Nov 22 09:27:34 2002 (gatto) .CloudsAmbientDay = 39,38,47 +Fri Nov 22 09:27:34 2002 (gatto) .CloudsDiffuseDay = 90,114,114 +Fri Nov 22 09:27:58 2002 (gatto) .CloudsAmbientDay = 39,43,46 +Fri Nov 22 09:32:39 2002 (gatto) .FogColorDay = 88,97,92 +Fri Nov 22 09:32:39 2002 (gatto) .FogFar = 80 +Fri Nov 22 09:32:39 2002 (gatto) .FogNear = 20 +Fri Nov 22 09:33:02 2002 (gatto) .FogFar = 100 +Fri Nov 22 09:33:02 2002 (gatto) .FogNear = 30 +Fri Nov 22 09:34:16 2002 (gatto) .FogColorDay = 84,92,101 +Fri Nov 22 11:48:10 2002 (gatto) .FogColorDay = 83,102,102 +Fri Nov 22 11:49:31 2002 (gatto) .FogColorDay = 90,110,120 +Fri Nov 22 11:50:04 2002 (gatto) .FogColorDay = 81,108,111 +Fri Nov 22 11:50:41 2002 (gatto) .FogColorDay = 81,108,117 +Fri Nov 22 11:51:11 2002 (gatto) .FogColorDay = 80,107,114 +Fri Nov 22 11:51:39 2002 (gatto) .FogColorDay = 72,96,102 +Fri Nov 22 14:35:45 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_clouds.tga +Fri Nov 22 14:44:32 2002 (gatto) .FogColorNight = 37,36,45 +Fri Nov 22 14:45:50 2002 (gatto) .FogColorNight = 13,13,15 +Fri Nov 22 14:46:18 2002 (gatto) .CloudsDiffusionSpeed = 1 +Mon Nov 25 11:57:48 2002 (gatto) .FXName = Env-snow.ps +Mon Nov 25 12:20:17 2002 (gatto) .FXName = Env-Pluie.ps +Mon Nov 25 13:44:10 2002 (gatto) .FXRatio = 0.3 +Mon Nov 25 17:40:54 2002 (gatto) .SetupName = Rain2 +Mon Nov 25 18:55:51 2002 (gatto) Form Parents = +Tue Nov 26 10:33:45 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_clouds.tga +Tue Nov 26 10:33:45 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_clouds.tga +Tue Nov 26 10:47:41 2002 (gatto) .CloudsAmbientDusk = 220,153,82 +Tue Nov 26 10:47:41 2002 (gatto) .FogColorDusk = 220,153,82 +Tue Nov 26 16:40:10 2002 (gatto) .FXName = Env-Pluiebattante.ps +Tue Nov 26 18:35:44 2002 (gatto) .FXRatio = 0.8 +Tue Nov 26 18:36:13 2002 (gatto) .FXName = Env-Pluiebruine.ps +Wed Nov 27 09:56:36 2002 (gatto) .FXRatio = 0.9 +Wed Nov 27 12:04:32 2002 (gatto) .FogColorDay = 185,182,170 +Wed Nov 27 15:58:25 2002 (gatto) .FogColorDay = 185,182,170 +Wed Nov 27 15:59:11 2002 (gatto) .FogColorDay = 152,125,97 +Wed Nov 27 16:07:06 2002 (gatto) .FogColorDay = 136,145,155 +Wed Nov 27 16:07:21 2002 (gatto) .FogColorDay = 74,80,85 +Wed Nov 27 16:07:28 2002 (gatto) .FogColorDay = 49,53,57 +Wed Nov 27 16:07:37 2002 (gatto) .FogColorDay = 37,39,41 +Wed Nov 27 16:10:53 2002 (gatto) .FogColorDay = 173,177,182 +Thu Nov 28 15:10:42 2002 (gatto) .FogGradientFactor = 1 +Thu Nov 28 15:12:51 2002 (gatto) .FogFar = 120 +Thu Nov 28 15:12:51 2002 (gatto) .FogNear = 50 +Thu Nov 28 15:34:08 2002 (gatto) .FogCanopyFar = 800 +Thu Nov 28 15:34:08 2002 (gatto) .FogCanopyNear = 500 +Thu Nov 28 17:13:06 2002 (gatto) .FogColorDay = 67,83,84 +Thu Nov 28 17:14:01 2002 (gatto) .FogColorDay = 48,60,61 +Fri Nov 29 10:07:14 2002 (gatto) .FogCanopyFar = 400 +Fri Nov 29 10:07:14 2002 (gatto) .FogCanopyNear = 250 +Fri Nov 29 10:09:55 2002 (gatto) .FogCanopyFar = 250 +Fri Nov 29 10:09:55 2002 (gatto) .FogCanopyNear = 150 +Mon Dec 02 09:47:31 2002 (gatto) .FogCanopyFar = 2000 +Mon Dec 02 09:47:31 2002 (gatto) .FogCanopyNear = 1000 +Mon Dec 02 09:48:11 2002 (gatto) .FogCanopyFar = 3000 +Mon Dec 02 09:48:47 2002 (gatto) .FogCanopyNear = 1200 +Mon Dec 02 10:21:32 2002 (gatto) .FogColorDusk = 67,52,39 +Mon Dec 02 10:35:09 2002 (gatto) .FogColorNight = 14,26,39 +Mon Dec 02 10:38:37 2002 (gatto) .FogColorNight = 16,21,27 +Mon Dec 02 10:40:40 2002 (gatto) .FogColorNight = 9,12,15 +Mon Dec 02 12:14:48 2002 (gatto) .CloudsNumber = 250 +Mon Dec 02 12:14:54 2002 (gatto) .CloudsDiffusionSpeed = 10 +Mon Dec 02 12:31:00 2002 (gatto) .CloudsAmbientDusk = 67,52,39 +Mon Dec 02 12:31:00 2002 (gatto) .CloudsDiffuseDusk = 98,77,57 +Mon Dec 02 12:31:00 2002 (gatto) .FogColorDusk = 67,52,39 +Thu Sep 11 18:05:18 2003 (tran) .FogCanopyFar = 800 +Thu Sep 11 18:05:18 2003 (tran) .FogCanopyNear = 200 +Thu Sep 11 18:07:12 2003 (tran) .FogCanopyNear = 150 +Thu Sep 11 18:07:30 2003 (tran) .FogCanopyFar = 700 +Wed Nov 12 14:08:40 2003 (corvazier) .LocalizedName = uiRainy +Wed Apr 28 17:31:02 2004 (gatto) .SetupName = clouds2 +Wed Apr 28 17:47:15 2004 (gatto) .FogFar = 100 +Wed Apr 28 17:55:40 2004 (gatto) .FogFar = 200 +Wed Apr 28 17:55:40 2004 (gatto) .FogNear = 100 +Fri Apr 30 11:14:32 2004 (gatto) .FXRatio = 1 +Tue May 25 11:10:35 2004 (gatto) .CloudsAmbientNight = 36,39,47 +Tue May 25 11:10:35 2004 (gatto) .CloudsDiffuseNight = 0,0,0 +Tue May 25 11:38:50 2004 (gatto) .CloudsAmbientDay = 47,38,41 +Tue May 25 11:38:50 2004 (gatto) .CloudsDiffuseDay = 113,91,101 +Tue May 25 11:39:47 2004 (gatto) .CloudsDiffuseDay = 75,66,61 +Tue May 25 11:40:45 2004 (gatto) .CloudsAmbientDay = 26,22,21 +Tue May 25 11:43:48 2004 (gatto) .CloudsDiffuseDay = 62,69,74 +Fri Aug 06 12:13:42 2004 (tran) .FogNear = 50 +Fri Sep 03 16:31:54 2004 (tran) .FogNear = 30 + diff --git a/leveldesign/Game_elem/weather/forest/fo_clouds_norain.weather_setup b/leveldesign/Game_elem/weather/forest/fo_clouds_norain.weather_setup new file mode 100644 index 0000000..9a88a2e --- /dev/null +++ b/leveldesign/Game_elem/weather/forest/fo_clouds_norain.weather_setup @@ -0,0 +1,177 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeFar = 400.0 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeNear = 300.0 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorDay = 173,173,173 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorNight = 52,67,169 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogFar = 200 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogNear = 100 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogRatio = 1 +Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXName = snow.ps +Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXRatio = 1 +Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .BackgroundRatio = 1.0 +Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundDay = cloudy_sky.tga +Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundNight = cloudy_sky.tga +Mon Oct 28 18:20:00 2002 (Nicolas Vizerie) .WindIntensity = 0.5 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientDay = 45,45,45 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientNight = 39,45,82 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 112,112,112 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 158,61,180 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffusionSpeed = 10 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsNumber = 130 +Tue Nov 05 19:34:23 2002 (Nicolas Vizerie) .SetupName = Rain +Wed Nov 20 17:50:44 2002 (tran) .FogColorDay = 239,206,107 +Thu Nov 21 16:08:32 2002 (gatto) .CloudsAmbientDay = 46,50,39 +Thu Nov 21 16:08:32 2002 (gatto) .CloudsDiffuseDay = 136,130,106 +Thu Nov 21 16:08:32 2002 (gatto) .FogColorDay = 130,131,112 +Thu Nov 21 16:08:32 2002 (gatto) .FogColorNight = 57,57,49 + +Thu Nov 21 16:08:32 2002 (gatto) .Lighting = 0.8 +Thu Nov 21 16:08:32 2002 (gatto) .WindIntensity = 0.7 +Thu Nov 21 16:32:41 2002 (gatto) .WeatherBackgroundDay = sky_matis_clouds.tga +Thu Nov 21 16:39:06 2002 (gatto) .FogColorDay = 112,111,101 +Thu Nov 21 16:57:31 2002 (gatto) .CloudsAmbientNight = 27,31,56 +Thu Nov 21 16:57:31 2002 (gatto) .CloudsDiffuseNight = 81,112,149 +Thu Nov 21 16:58:11 2002 (gatto) .CloudsAmbientDay = 74,55,55 +Thu Nov 21 16:58:11 2002 (gatto) .CloudsDiffuseDay = 136,107,106 +Thu Nov 21 16:58:22 2002 (gatto) .FogColorDay = 117,97,96 +Thu Nov 21 16:58:22 2002 (gatto) .FogColorNight = 61,46,46 +Thu Nov 21 18:34:15 2002 (gatto) .CloudsAmbientDay = 50,60,65 +Thu Nov 21 18:51:04 2002 (gatto) .CloudsAmbientDay = 77,78,87 +Thu Nov 21 18:51:04 2002 (gatto) .CloudsDiffuseDay = 192,192,192 +Thu Nov 21 18:51:04 2002 (gatto) .FogColorDay = 172,194,196 +Thu Nov 21 18:51:04 2002 (gatto) .FogColorNight = 73,71,88 +Thu Nov 21 18:51:38 2002 (gatto) .FogFar = 100 +Thu Nov 21 18:51:38 2002 (gatto) .FogNear = 10 +Thu Nov 21 18:52:51 2002 (gatto) .FogColorDay = 113,141,142 +Thu Nov 21 18:53:04 2002 (gatto) .FogColorDay = 118,137,137 +Thu Nov 21 18:53:35 2002 (gatto) .FogColorDay = 109,124,124 +Thu Nov 21 19:06:36 2002 (gatto) .CloudsAmbientDay = 86,109,109 +Thu Nov 21 19:06:36 2002 (gatto) .CloudsDiffuseDay = 255,255,255 +Thu Nov 21 19:06:59 2002 (gatto) .CloudsAmbientDay = 79,89,88 +Thu Nov 21 19:07:17 2002 (gatto) .CloudsDiffuseDay = 157,185,187 +Thu Nov 21 19:07:37 2002 (gatto) .FogColorDay = 159,179,175 +Thu Nov 21 19:08:30 2002 (gatto) .FogColorDay = 131,156,151 +Thu Nov 21 19:08:46 2002 (gatto) .FogColorDay = 111,130,122 +Thu Nov 21 19:09:17 2002 (gatto) .FogColorDay = 114,126,120 +Fri Nov 22 09:27:34 2002 (gatto) .CloudsAmbientDay = 39,38,47 +Fri Nov 22 09:27:34 2002 (gatto) .CloudsDiffuseDay = 90,114,114 +Fri Nov 22 09:27:58 2002 (gatto) .CloudsAmbientDay = 39,43,46 +Fri Nov 22 09:32:39 2002 (gatto) .FogColorDay = 88,97,92 +Fri Nov 22 09:32:39 2002 (gatto) .FogFar = 80 +Fri Nov 22 09:32:39 2002 (gatto) .FogNear = 20 +Fri Nov 22 09:33:02 2002 (gatto) .FogFar = 100 +Fri Nov 22 09:33:02 2002 (gatto) .FogNear = 30 +Fri Nov 22 09:34:16 2002 (gatto) .FogColorDay = 84,92,101 +Fri Nov 22 11:48:10 2002 (gatto) .FogColorDay = 83,102,102 +Fri Nov 22 11:49:31 2002 (gatto) .FogColorDay = 90,110,120 +Fri Nov 22 11:50:04 2002 (gatto) .FogColorDay = 81,108,111 +Fri Nov 22 11:50:41 2002 (gatto) .FogColorDay = 81,108,117 +Fri Nov 22 11:51:11 2002 (gatto) .FogColorDay = 80,107,114 +Fri Nov 22 11:51:39 2002 (gatto) .FogColorDay = 72,96,102 +Fri Nov 22 14:35:45 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_clouds.tga +Fri Nov 22 14:44:32 2002 (gatto) .FogColorNight = 37,36,45 +Fri Nov 22 14:45:50 2002 (gatto) .FogColorNight = 13,13,15 +Fri Nov 22 14:46:18 2002 (gatto) .CloudsDiffusionSpeed = 1 +Mon Nov 25 11:57:48 2002 (gatto) .FXName = Env-snow.ps +Mon Nov 25 12:20:17 2002 (gatto) .FXName = Env-Pluie.ps +Mon Nov 25 13:44:10 2002 (gatto) .FXRatio = 0.3 +Mon Nov 25 17:40:54 2002 (gatto) .SetupName = Rain2 +Mon Nov 25 18:55:51 2002 (gatto) Form Parents = +Tue Nov 26 10:33:45 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_clouds.tga +Tue Nov 26 10:33:45 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_clouds.tga +Tue Nov 26 10:47:41 2002 (gatto) .CloudsAmbientDusk = 220,153,82 +Tue Nov 26 10:47:41 2002 (gatto) .FogColorDusk = 220,153,82 +Tue Nov 26 16:40:10 2002 (gatto) .FXName = Env-Pluiebattante.ps +Tue Nov 26 18:35:44 2002 (gatto) .FXRatio = 0.8 +Tue Nov 26 18:36:13 2002 (gatto) .FXName = Env-Pluiebruine.ps +Wed Nov 27 09:56:36 2002 (gatto) .FXRatio = 0.9 +Wed Nov 27 12:04:32 2002 (gatto) .FogColorDay = 185,182,170 +Wed Nov 27 15:58:25 2002 (gatto) .FogColorDay = 185,182,170 +Wed Nov 27 15:59:11 2002 (gatto) .FogColorDay = 152,125,97 +Wed Nov 27 16:07:06 2002 (gatto) .FogColorDay = 136,145,155 +Wed Nov 27 16:07:21 2002 (gatto) .FogColorDay = 74,80,85 +Wed Nov 27 16:07:28 2002 (gatto) .FogColorDay = 49,53,57 +Wed Nov 27 16:07:37 2002 (gatto) .FogColorDay = 37,39,41 + +Wed Nov 27 16:10:53 2002 (gatto) .FogColorDay = 173,177,182 +Thu Nov 28 15:10:42 2002 (gatto) .FogGradientFactor = 1 +Thu Nov 28 15:12:51 2002 (gatto) .FogFar = 120 +Thu Nov 28 15:12:51 2002 (gatto) .FogNear = 50 +Thu Nov 28 15:34:08 2002 (gatto) .FogCanopyFar = 800 +Thu Nov 28 15:34:08 2002 (gatto) .FogCanopyNear = 500 +Thu Nov 28 17:13:06 2002 (gatto) .FogColorDay = 67,83,84 +Thu Nov 28 17:14:01 2002 (gatto) .FogColorDay = 48,60,61 +Fri Nov 29 10:07:14 2002 (gatto) .FogCanopyFar = 400 +Fri Nov 29 10:07:14 2002 (gatto) .FogCanopyNear = 250 +Fri Nov 29 10:09:55 2002 (gatto) .FogCanopyFar = 250 +Fri Nov 29 10:09:55 2002 (gatto) .FogCanopyNear = 150 +Mon Dec 02 09:47:31 2002 (gatto) .FogCanopyFar = 2000 +Mon Dec 02 09:47:31 2002 (gatto) .FogCanopyNear = 1000 +Mon Dec 02 09:48:11 2002 (gatto) .FogCanopyFar = 3000 +Mon Dec 02 09:48:47 2002 (gatto) .FogCanopyNear = 1200 +Mon Dec 02 10:21:32 2002 (gatto) .FogColorDusk = 67,52,39 +Mon Dec 02 10:35:09 2002 (gatto) .FogColorNight = 14,26,39 +Mon Dec 02 10:38:37 2002 (gatto) .FogColorNight = 16,21,27 +Mon Dec 02 10:40:40 2002 (gatto) .FogColorNight = 9,12,15 +Mon Dec 02 12:14:48 2002 (gatto) .CloudsNumber = 250 +Mon Dec 02 12:14:54 2002 (gatto) .CloudsDiffusionSpeed = 10 +Mon Dec 02 12:31:00 2002 (gatto) .CloudsAmbientDusk = 67,52,39 +Mon Dec 02 12:31:00 2002 (gatto) .CloudsDiffuseDusk = 98,77,57 +Mon Dec 02 12:31:00 2002 (gatto) .FogColorDusk = 67,52,39 +Thu Sep 11 18:05:18 2003 (tran) .FogCanopyFar = 800 +Thu Sep 11 18:05:18 2003 (tran) .FogCanopyNear = 200 +Thu Sep 11 18:07:12 2003 (tran) .FogCanopyNear = 150 +Thu Sep 11 18:07:30 2003 (tran) .FogCanopyFar = 700 +Wed Nov 12 14:08:40 2003 (corvazier) .LocalizedName = uiRainy +Wed Apr 28 17:31:02 2004 (gatto) .SetupName = clouds2 +Wed Apr 28 17:47:15 2004 (gatto) .FogFar = 100 +Wed Apr 28 17:55:40 2004 (gatto) .FogFar = 200 +Wed Apr 28 17:55:40 2004 (gatto) .FogNear = 100 +Fri Apr 30 11:14:32 2004 (gatto) .FXRatio = 1 +Tue May 25 11:10:35 2004 (gatto) .CloudsAmbientNight = 36,39,47 +Tue May 25 11:10:35 2004 (gatto) .CloudsDiffuseNight = 0,0,0 +Tue May 25 11:38:50 2004 (gatto) .CloudsAmbientDay = 47,38,41 +Tue May 25 11:38:50 2004 (gatto) .CloudsDiffuseDay = 113,91,101 +Tue May 25 11:39:47 2004 (gatto) .CloudsDiffuseDay = 75,66,61 +Tue May 25 11:40:45 2004 (gatto) .CloudsAmbientDay = 26,22,21 +Tue May 25 11:43:48 2004 (gatto) .CloudsDiffuseDay = 62,69,74 +Fri Aug 06 12:13:42 2004 (tran) .FogNear = 50 +Fri Sep 03 16:31:54 2004 (tran) .FogNear = 30 +Wed Jul 26 15:13:38 2006 (mauduit) .FXName = +Wed Jul 26 15:13:38 2006 (mauduit) .FXRatio = 0 +Wed Jul 26 15:13:38 2006 (mauduit) .SetupName = cloudsnorain +Thu Jul 27 14:12:44 2006 (mauduit) .SetupName = clouds2 +Thu Jul 27 14:13:16 2006 (mauduit) .SetupName = fair1 + diff --git a/leveldesign/Game_elem/weather/forest/fo_fair1.weather_setup b/leveldesign/Game_elem/weather/forest/fo_fair1.weather_setup new file mode 100644 index 0000000..003058e --- /dev/null +++ b/leveldesign/Game_elem/weather/forest/fo_fair1.weather_setup @@ -0,0 +1,174 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsAmbientDay = 92,92,92 +Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsAmbientNight = 117,60,103 +Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 252,252,252 +Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 168,54,197 +Tue Nov 05 19:34:22 2002 (Nicolas Vizerie) .SetupName = Fair +Thu Nov 21 16:06:40 2002 (gatto) .CloudsAmbientDay = 128,126,96 +Thu Nov 21 16:06:40 2002 (gatto) .CloudsAmbientNight = 27,30,65 +Thu Nov 21 16:06:40 2002 (gatto) .CloudsDiffuseDay = 252,252,252 +Thu Nov 21 16:06:40 2002 (gatto) .CloudsDiffuseNight = 75,114,184 +Thu Nov 21 16:06:40 2002 (gatto) .CloudsNumber = 10 +Thu Nov 21 16:06:40 2002 (gatto) .WindIntensity = 0.2 +Thu Nov 21 16:32:08 2002 (gatto) .WeatherBackgroundDay = sky_matis_fair.tga +Thu Nov 21 17:04:08 2002 (gatto) .CloudsNumber = 3 +Thu Nov 21 19:03:29 2002 (gatto) .CloudsAmbientDay = 64,108,132 +Thu Nov 21 19:03:29 2002 (gatto) .CloudsDiffuseDay = 64,108,132 +Thu Nov 21 19:03:29 2002 (gatto) .FogColorDay = 182,211,210 +Thu Nov 21 19:03:29 2002 (gatto) .FogFar = 450 +Thu Nov 21 19:03:29 2002 (gatto) .FogNear = 300 +Thu Nov 21 19:03:29 2002 (gatto) .FogRatio = 1 +Thu Nov 21 19:03:46 2002 (gatto) .FogFar = 500 +Thu Nov 21 19:03:46 2002 (gatto) .FogNear = 450 +Thu Nov 21 19:04:08 2002 (gatto) .CloudsDiffuseDay = 255,255,255 +Fri Nov 22 12:04:34 2002 (gatto) .Lighting = 0 +Fri Nov 22 12:04:34 2002 (gatto) .ThunderIntensity = 0 +Fri Nov 22 12:04:57 2002 (gatto) .Lighting = 1 +Fri Nov 22 14:35:14 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_fair.tga +Fri Nov 22 14:40:53 2002 (gatto) .FogColorNight = 6,12,45 +Fri Nov 22 14:41:21 2002 (gatto) .FogColorNight = 9,17,26 +Mon Nov 25 17:21:16 2002 (gatto) .CloudsDiffusionSpeed = 1 +Mon Nov 25 17:21:16 2002 (gatto) .CloudsNumber = 1 +Mon Nov 25 17:40:28 2002 (gatto) .SetupName = Fair1 +Mon Nov 25 18:56:05 2002 (gatto) Form Parents = +Tue Nov 26 10:07:59 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_fair.tga +Tue Nov 26 10:07:59 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_fair.tga +Tue Nov 26 10:46:31 2002 (gatto) .CloudsAmbientDusk = 220,153,82 +Tue Nov 26 10:46:31 2002 (gatto) .CloudsDiffuseDusk = 223,193,172 +Tue Nov 26 10:46:31 2002 (gatto) .FogColorDusk = 220,153,82 +Wed Nov 27 09:59:25 2002 (gatto) .FogFar = 200 +Wed Nov 27 09:59:25 2002 (gatto) .FogNear = 100 +Wed Nov 27 09:59:54 2002 (gatto) .FogGradientFactor = 0.3 +Wed Nov 27 12:01:48 2002 (gatto) .FogFar = 150 +Wed Nov 27 12:08:51 2002 (gatto) .FogNear = 140 +Wed Nov 27 12:16:23 2002 (gatto) .FogColorDay = 180,200,220 +Wed Nov 27 12:16:28 2002 (gatto) .FogColorDay = 180,200,220 +Wed Nov 27 15:50:38 2002 (gatto) .FogNear = 120 +Wed Nov 27 15:55:57 2002 (gatto) .FogGradientFactor = 0.4 +Wed Nov 27 16:19:05 2002 (gatto) .FogNear = 100 +Wed Nov 27 16:19:53 2002 (gatto) .FogNear = 80 +Thu Nov 28 09:24:15 2002 (gatto) .FogFar = 160 +Thu Nov 28 09:55:45 2002 (gatto) .FogNear = 60 +Thu Nov 28 10:09:10 2002 (gatto) .FogColorDay = 192,233,251 +Thu Nov 28 10:10:12 2002 (gatto) .FogColorDusk = 220,120,42 +Thu Nov 28 10:10:12 2002 (gatto) .FogColorNight = 9,17,26 +Thu Nov 28 11:29:14 2002 (gatto) .FogColorDusk = 220,120,42 +Thu Nov 28 13:53:26 2002 (gatto) .FogFar = 200 +Thu Nov 28 13:55:03 2002 (gatto) .FogNear = 100 +Thu Nov 28 15:34:32 2002 (gatto) .FogCanopyFar = 800 +Thu Nov 28 15:34:32 2002 (gatto) .FogCanopyNear = 500 +Fri Nov 29 09:58:51 2002 (gatto) .FogCanopyFar = 400 +Fri Nov 29 09:58:51 2002 (gatto) .FogCanopyNear = 250 +Fri Nov 29 10:03:47 2002 (gatto) .FogColorDay = 192,233,251 +Fri Nov 29 17:36:26 2002 (gatto) .FogColorDay = 177,215,245 +Fri Nov 29 17:36:47 2002 (gatto) .FogColorDay = 135,192,239 +Fri Nov 29 17:37:15 2002 (gatto) .FogColorDay = 117,182,230 +Fri Nov 29 17:40:18 2002 (gatto) .FogColorDay = 151,195,233 +Fri Nov 29 17:41:42 2002 (gatto) .FogColorDay = 133,177,223 +Fri Nov 29 17:42:18 2002 (gatto) .FogColorDay = 112,165,218 +Fri Nov 29 17:43:53 2002 (gatto) .FogColorDay = 112,165,218 +Fri Nov 29 18:08:22 2002 (gatto) .FogCanopyFar = 800 +Fri Nov 29 18:08:22 2002 (gatto) .FogCanopyNear = 500 +Fri Nov 29 18:09:23 2002 (gatto) .FogCanopyFar = 3000 +Fri Nov 29 18:09:23 2002 (gatto) .FogCanopyNear = 2000 +Fri Nov 29 18:10:11 2002 (gatto) .FogCanopyNear = 1500 +Fri Nov 29 18:12:13 2002 (gatto) .FogCanopyFar = 5000 +Fri Nov 29 18:12:13 2002 (gatto) .FogCanopyNear = 3000 +Fri Nov 29 18:18:02 2002 (gatto) .FogCanopyFar = 3000 +Fri Nov 29 18:18:02 2002 (gatto) .FogCanopyNear = 1500 +Mon Dec 02 10:14:39 2002 (gatto) .FogColorDusk = 181,98,30 +Mon Dec 02 10:32:33 2002 (gatto) .FogColorDusk = 181,98,30 +Mon Dec 02 10:33:00 2002 (gatto) .FogColorNight = 14,26,39 + + +Mon Dec 02 10:33:35 2002 (gatto) .FogColorNight = 14,26,39 +Wed Dec 04 09:43:22 2002 (gatto) .CloudsAmbientDay = 112,165,218 +Thu Sep 11 11:28:03 2003 (tran) .FogCanopyNear = 200 +Thu Sep 11 11:28:36 2003 (tran) .FogCanopyFar = 2000 +Thu Sep 11 11:39:05 2003 (tran) .FogCanopyNear = 500 +Thu Sep 11 11:39:05 2003 (tran) .FogFar = 500 +Thu Sep 11 11:39:05 2003 (tran) .FogNear = 250 +Thu Sep 11 11:39:52 2003 (tran) .FogFar = 1000 +Thu Sep 11 11:40:20 2003 (tran) .FogGradientFactor = 0.1 +Thu Sep 11 11:41:01 2003 (tran) .FogGradientFactor = 0.4 +Thu Sep 11 14:22:02 2003 (tran) .FogFar = 500 +Thu Sep 11 15:07:44 2003 (tran) .FogCanopyNear = 300 +Thu Sep 11 15:07:44 2003 (tran) .FogFar = 300 +Thu Sep 11 15:07:44 2003 (tran) .FogNear = 150 +Thu Sep 11 15:30:04 2003 (tran) .FogCanopyNear = 500 +Thu Sep 11 15:30:21 2003 (tran) .FogCanopyNear = 1000 +Thu Sep 11 15:30:41 2003 (tran) .FogCanopyNear = 1500 +Thu Sep 11 15:32:25 2003 (tran) .FogCanopyNear = 500 +Thu Sep 11 15:32:48 2003 (tran) .FogCanopyNear = 700 +Thu Sep 11 15:36:29 2003 (tran) .FogCanopyNear = 600 +Mon Sep 15 18:50:33 2003 (tran) .FogCanopyNear = 700 +Mon Sep 15 18:50:47 2003 (tran) .FogCanopyNear = 500 +Mon Sep 15 18:51:01 2003 (tran) .FogCanopyNear = 400 +Mon Sep 15 18:51:13 2003 (tran) .FogCanopyNear = 300 +Mon Sep 15 19:35:47 2003 (tran) .FogCanopyFar = 1500 +Mon Sep 15 19:36:50 2003 (tran) .FogCanopyNear = 100 +Mon Sep 15 19:39:18 2003 (tran) .FogCanopyNear = 300 +Mon Sep 15 19:39:30 2003 (tran) .FogCanopyNear = 100 +Mon Sep 15 19:39:46 2003 (tran) .FogCanopyFar = 1700 +Mon Sep 15 19:40:59 2003 (tran) .FogCanopyNear = 200 +Mon Sep 15 19:41:42 2003 (tran) .FogCanopyNear = 300 +Mon Sep 15 19:42:05 2003 (tran) .FogCanopyNear = 200 +Wed Nov 12 14:09:07 2003 (corvazier) .LocalizedName = uiFair +Mon Apr 26 16:13:00 2004 (gatto) .FogCanopyFar = 2000 +Mon Apr 26 16:13:00 2004 (gatto) .FogCanopyNear = 1000 +Tue Apr 27 10:45:39 2004 (gatto) .FogNear = 250 +Tue Apr 27 10:48:44 2004 (gatto) .FogFar = 450 +Tue Apr 27 10:50:28 2004 (gatto) .FogFar = 500 +Tue Apr 27 10:50:28 2004 (gatto) .FogNear = 300 +Tue Apr 27 10:50:53 2004 (gatto) .FogCanopyFar = 4000 +Tue Apr 27 10:50:53 2004 (gatto) .FogCanopyNear = 3000 +Tue Apr 27 10:53:04 2004 (gatto) .FogFar = 1000 +Tue Apr 27 10:53:08 2004 (gatto) .FogNear = 500 +Wed Apr 28 17:55:54 2004 (gatto) .FogFar = 500 +Wed Apr 28 17:55:54 2004 (gatto) .FogNear = 300 +Wed May 19 16:39:35 2004 (gatto) .CloudsNumber = 1 +Fri May 21 17:59:49 2004 (gatto) .CloudsAmbientNight = 31,32,41 +Fri May 21 17:59:49 2004 (gatto) .CloudsDiffuseNight = 34,38,45 +Fri May 21 18:00:15 2004 (gatto) .CloudsDiffuseNight = 64,71,83 +Tue May 25 12:26:26 2004 (gatto) .CloudsAmbientDay = .CloudsAmbientDay +Fri Aug 06 11:15:41 2004 (tran) .FogCanopyFar = 1700 +Fri Aug 06 11:15:41 2004 (tran) .FogCanopyNear = 200 +Fri Aug 06 11:46:54 2004 (tran) .FogCanopyNear = 400 +Fri Aug 06 11:48:52 2004 (tran) .FogCanopyFar = 2500 +Fri Aug 06 11:51:52 2004 (tran) .FogCanopyNear = 200 +Fri Aug 06 12:05:04 2004 (tran) .FogCanopyFar = 3000 +Fri Sep 03 16:30:12 2004 (tran) .FogFar = 400 +Fri Sep 03 16:30:12 2004 (tran) .FogNear = 30 + diff --git a/leveldesign/Game_elem/weather/forest/fo_fair2.weather_setup b/leveldesign/Game_elem/weather/forest/fo_fair2.weather_setup new file mode 100644 index 0000000..0bcc5b1 --- /dev/null +++ b/leveldesign/Game_elem/weather/forest/fo_fair2.weather_setup @@ -0,0 +1,149 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsAmbientDay = 92,92,92 +Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsAmbientNight = 117,60,103 +Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 252,252,252 +Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 168,54,197 +Tue Nov 05 19:34:22 2002 (Nicolas Vizerie) .SetupName = Fair +Thu Nov 21 16:06:40 2002 (gatto) .CloudsAmbientDay = 128,126,96 +Thu Nov 21 16:06:40 2002 (gatto) .CloudsAmbientNight = 27,30,65 +Thu Nov 21 16:06:40 2002 (gatto) .CloudsDiffuseDay = 252,252,252 +Thu Nov 21 16:06:40 2002 (gatto) .CloudsDiffuseNight = 75,114,184 +Thu Nov 21 16:06:40 2002 (gatto) .CloudsNumber = 10 +Thu Nov 21 16:06:40 2002 (gatto) .WindIntensity = 0.2 +Thu Nov 21 16:32:08 2002 (gatto) .WeatherBackgroundDay = sky_matis_fair.tga +Thu Nov 21 17:04:08 2002 (gatto) .CloudsNumber = 3 +Thu Nov 21 19:03:29 2002 (gatto) .CloudsAmbientDay = 64,108,132 +Thu Nov 21 19:03:29 2002 (gatto) .CloudsDiffuseDay = 64,108,132 +Thu Nov 21 19:03:29 2002 (gatto) .FogColorDay = 182,211,210 +Thu Nov 21 19:03:29 2002 (gatto) .FogFar = 450 +Thu Nov 21 19:03:29 2002 (gatto) .FogNear = 300 +Thu Nov 21 19:03:29 2002 (gatto) .FogRatio = 1 +Thu Nov 21 19:03:46 2002 (gatto) .FogFar = 500 +Thu Nov 21 19:03:46 2002 (gatto) .FogNear = 450 +Thu Nov 21 19:04:08 2002 (gatto) .CloudsDiffuseDay = 255,255,255 +Fri Nov 22 12:04:34 2002 (gatto) .Lighting = 0 +Fri Nov 22 12:04:34 2002 (gatto) .ThunderIntensity = 0 +Fri Nov 22 12:04:57 2002 (gatto) .Lighting = 1 +Fri Nov 22 14:35:14 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_fair.tga +Fri Nov 22 14:40:53 2002 (gatto) .FogColorNight = 6,12,45 +Fri Nov 22 14:41:21 2002 (gatto) .FogColorNight = 9,17,26 +Mon Nov 25 17:21:16 2002 (gatto) .CloudsDiffusionSpeed = 1 +Mon Nov 25 17:21:16 2002 (gatto) .CloudsNumber = 1 +Mon Nov 25 17:40:28 2002 (gatto) .SetupName = Fair1 +Mon Nov 25 18:56:05 2002 (gatto) Form Parents = +Tue Nov 26 10:07:59 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_fair.tga +Tue Nov 26 10:07:59 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_fair.tga +Tue Nov 26 10:46:31 2002 (gatto) .CloudsAmbientDusk = 220,153,82 +Tue Nov 26 10:46:31 2002 (gatto) .CloudsDiffuseDusk = 223,193,172 +Tue Nov 26 10:46:31 2002 (gatto) .FogColorDusk = 220,153,82 +Wed Nov 27 09:59:25 2002 (gatto) .FogFar = 200 +Wed Nov 27 09:59:25 2002 (gatto) .FogNear = 100 +Wed Nov 27 09:59:54 2002 (gatto) .FogGradientFactor = 0.3 +Wed Nov 27 12:01:48 2002 (gatto) .FogFar = 150 +Wed Nov 27 12:08:51 2002 (gatto) .FogNear = 140 +Wed Nov 27 12:16:23 2002 (gatto) .FogColorDay = 180,200,220 +Wed Nov 27 12:16:28 2002 (gatto) .FogColorDay = 180,200,220 +Wed Nov 27 15:50:38 2002 (gatto) .FogNear = 120 +Wed Nov 27 15:55:57 2002 (gatto) .FogGradientFactor = 0.4 +Wed Nov 27 16:19:05 2002 (gatto) .FogNear = 100 +Wed Nov 27 16:19:53 2002 (gatto) .FogNear = 80 +Thu Nov 28 09:24:15 2002 (gatto) .FogFar = 160 +Thu Nov 28 09:55:45 2002 (gatto) .FogNear = 60 +Thu Nov 28 10:09:10 2002 (gatto) .FogColorDay = 192,233,251 +Thu Nov 28 10:10:12 2002 (gatto) .FogColorDusk = 220,120,42 +Thu Nov 28 10:10:12 2002 (gatto) .FogColorNight = 9,17,26 +Thu Nov 28 11:29:14 2002 (gatto) .FogColorDusk = 220,120,42 +Thu Nov 28 13:53:26 2002 (gatto) .FogFar = 200 +Thu Nov 28 13:55:03 2002 (gatto) .FogNear = 100 +Thu Nov 28 15:34:32 2002 (gatto) .FogCanopyFar = 800 +Thu Nov 28 15:34:32 2002 (gatto) .FogCanopyNear = 500 +Fri Nov 29 09:58:51 2002 (gatto) .FogCanopyFar = 400 +Fri Nov 29 09:58:51 2002 (gatto) .FogCanopyNear = 250 +Fri Nov 29 10:03:47 2002 (gatto) .FogColorDay = 192,233,251 +Fri Nov 29 17:36:26 2002 (gatto) .FogColorDay = 177,215,245 +Fri Nov 29 17:36:47 2002 (gatto) .FogColorDay = 135,192,239 +Fri Nov 29 17:37:15 2002 (gatto) .FogColorDay = 117,182,230 +Fri Nov 29 17:40:18 2002 (gatto) .FogColorDay = 151,195,233 +Fri Nov 29 17:41:42 2002 (gatto) .FogColorDay = 133,177,223 +Fri Nov 29 17:42:18 2002 (gatto) .FogColorDay = 112,165,218 +Fri Nov 29 17:43:53 2002 (gatto) .FogColorDay = 112,165,218 +Fri Nov 29 18:08:22 2002 (gatto) .FogCanopyFar = 800 +Fri Nov 29 18:08:22 2002 (gatto) .FogCanopyNear = 500 +Fri Nov 29 18:09:23 2002 (gatto) .FogCanopyFar = 3000 +Fri Nov 29 18:09:23 2002 (gatto) .FogCanopyNear = 2000 +Fri Nov 29 18:10:11 2002 (gatto) .FogCanopyNear = 1500 +Fri Nov 29 18:12:13 2002 (gatto) .FogCanopyFar = 5000 +Fri Nov 29 18:12:13 2002 (gatto) .FogCanopyNear = 3000 +Fri Nov 29 18:18:02 2002 (gatto) .FogCanopyFar = 3000 +Fri Nov 29 18:18:02 2002 (gatto) .FogCanopyNear = 1500 +Mon Dec 02 10:14:39 2002 (gatto) .FogColorDusk = 181,98,30 +Mon Dec 02 10:32:33 2002 (gatto) .FogColorDusk = 181,98,30 +Mon Dec 02 10:33:00 2002 (gatto) .FogColorNight = 14,26,39 + + + +Mon Dec 02 10:33:35 2002 (gatto) .FogColorNight = 14,26,39 +Mon Dec 02 11:40:25 2002 (gatto) .CloudsDiffusionSpeed = 50 +Mon Dec 02 11:40:25 2002 (gatto) .SetupName = Fair2 +Mon Dec 02 12:08:36 2002 (gatto) .CloudsDiffusionSpeed = 20 +Mon Dec 02 12:08:36 2002 (gatto) .CloudsNumber = 50 +Mon Dec 02 12:09:35 2002 (gatto) .CloudsNumber = 100 +Mon Dec 02 12:13:19 2002 (gatto) .FogGradientFactor = 0.6 +Mon Dec 02 12:33:40 2002 (gatto) .CloudsAmbientNight = 14,26,39 +Mon Dec 02 12:33:40 2002 (gatto) .FogColorNight = 14,26,39 +Mon Dec 02 12:34:02 2002 (gatto) .CloudsAmbientDusk = 181,98,30 +Mon Dec 02 12:34:02 2002 (gatto) .CloudsDiffuseDusk = 167,126,86 +Mon Dec 02 12:34:02 2002 (gatto) .FogColorDusk = 181,98,30 +Fri Dec 06 14:47:54 2002 (gatto) .FogGradientFactor = 0.4 +Thu Sep 11 11:35:13 2003 (tran) .FogCanopyFar = 2000 +Thu Sep 11 11:35:13 2003 (tran) .FogCanopyNear = 200 +Thu Sep 11 17:36:57 2003 (tran) .FogCanopyNear = 600 +Thu Sep 11 17:36:57 2003 (tran) .FogFar = 300 +Thu Sep 11 17:36:57 2003 (tran) .FogNear = 150 +Mon Sep 15 19:34:44 2003 (tran) .FogCanopyFar = 1700 +Mon Sep 15 19:42:13 2003 (tran) .FogCanopyNear = 200 +Wed Nov 12 14:09:02 2003 (corvazier) .LocalizedName = uiFair +Wed Apr 28 17:56:36 2004 (gatto) .FogFar = 500 +Wed Apr 28 17:56:36 2004 (gatto) .FogNear = 300 +Fri May 21 17:58:31 2004 (gatto) .CloudsNumber = 20 +Fri May 21 18:00:10 2004 (gatto) .CloudsAmbientNight = 22,24,31 +Fri May 21 18:00:10 2004 (gatto) .CloudsDiffuseNight = 80,86,97 +Tue May 25 09:37:57 2004 (gatto) .CloudsAmbientDay = 164,194,210 +Tue May 25 09:40:09 2004 (gatto) .CloudsAmbientDay = 165,174,209 +Tue May 25 11:49:14 2004 (gatto) .CloudsAmbientDay = 165,174,209 +Fri Aug 06 12:10:23 2004 (tran) .FogCanopyFar = 3000 +Fri Sep 03 16:30:23 2004 (tran) .FogFar = 400 +Fri Sep 03 16:30:23 2004 (tran) .FogNear = 30 + diff --git a/leveldesign/Game_elem/weather/forest/fo_fair3.weather_setup b/leveldesign/Game_elem/weather/forest/fo_fair3.weather_setup new file mode 100644 index 0000000..f8e2a9b --- /dev/null +++ b/leveldesign/Game_elem/weather/forest/fo_fair3.weather_setup @@ -0,0 +1,122 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsAmbientDay = 92,92,92 +Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsAmbientNight = 117,60,103 +Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 252,252,252 +Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 168,54,197 +Tue Nov 05 19:34:22 2002 (Nicolas Vizerie) .SetupName = Fair +Thu Nov 21 16:06:40 2002 (gatto) .CloudsAmbientDay = 128,126,96 +Thu Nov 21 16:06:40 2002 (gatto) .CloudsAmbientNight = 27,30,65 +Thu Nov 21 16:06:40 2002 (gatto) .CloudsDiffuseDay = 252,252,252 +Thu Nov 21 16:06:40 2002 (gatto) .CloudsDiffuseNight = 75,114,184 +Thu Nov 21 16:06:40 2002 (gatto) .CloudsNumber = 10 +Thu Nov 21 16:06:40 2002 (gatto) .WindIntensity = 0.2 +Thu Nov 21 16:32:08 2002 (gatto) .WeatherBackgroundDay = sky_matis_fair.tga +Thu Nov 21 17:04:08 2002 (gatto) .CloudsNumber = 3 +Thu Nov 21 19:03:29 2002 (gatto) .CloudsAmbientDay = 64,108,132 +Thu Nov 21 19:03:29 2002 (gatto) .CloudsDiffuseDay = 64,108,132 +Thu Nov 21 19:03:29 2002 (gatto) .FogColorDay = 182,211,210 +Thu Nov 21 19:03:29 2002 (gatto) .FogFar = 450 +Thu Nov 21 19:03:29 2002 (gatto) .FogNear = 300 +Thu Nov 21 19:03:29 2002 (gatto) .FogRatio = 1 +Thu Nov 21 19:03:46 2002 (gatto) .FogFar = 500 +Thu Nov 21 19:03:46 2002 (gatto) .FogNear = 450 +Thu Nov 21 19:04:08 2002 (gatto) .CloudsDiffuseDay = 255,255,255 +Fri Nov 22 12:04:34 2002 (gatto) .Lighting = 0 +Fri Nov 22 12:04:34 2002 (gatto) .ThunderIntensity = 0 +Fri Nov 22 12:04:57 2002 (gatto) .Lighting = 1 +Fri Nov 22 14:35:14 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_fair.tga +Fri Nov 22 14:40:53 2002 (gatto) .FogColorNight = 6,12,45 +Fri Nov 22 14:41:21 2002 (gatto) .FogColorNight = 9,17,26 +Mon Nov 25 17:24:14 2002 (gatto) .FXName = Env-Pollen.ps +Mon Nov 25 17:24:27 2002 (gatto) .CloudsDiffusionSpeed = 1 +Mon Nov 25 17:24:27 2002 (gatto) .CloudsNumber = 1 +Mon Nov 25 17:40:43 2002 (gatto) .SetupName = Fair3 +Mon Nov 25 18:55:59 2002 (gatto) Form Parents = +Tue Nov 26 10:08:24 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_fair.tga +Tue Nov 26 10:08:24 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_fair.tga +Tue Nov 26 10:47:09 2002 (gatto) .CloudsAmbientDusk = 220,153,82 +Tue Nov 26 10:47:09 2002 (gatto) .FogColorDusk = 220,153,82 +Wed Nov 27 09:57:38 2002 (gatto) .FogGradientFactor = 0.5 +Wed Nov 27 12:01:24 2002 (gatto) .FogFar = 150 +Wed Nov 27 12:01:24 2002 (gatto) .FogNear = 100 +Wed Nov 27 12:08:57 2002 (gatto) .FogNear = 140 +Wed Nov 27 12:16:39 2002 (gatto) .FogColorDay = 180,200,220 +Wed Nov 27 15:50:54 2002 (gatto) .FogNear = 120 +Wed Nov 27 16:19:19 2002 (gatto) .FogNear = 100 +Wed Nov 27 16:19:44 2002 (gatto) .FogNear = 80 +Thu Nov 28 09:23:21 2002 (gatto) .FogFar = 160 +Thu Nov 28 09:55:58 2002 (gatto) .FogNear = 60 +Thu Nov 28 10:09:02 2002 (gatto) .FogColorDay = 192,233,251 +Thu Nov 28 10:11:26 2002 (gatto) .FogColorDusk = 220,120,42 +Thu Nov 28 13:53:13 2002 (gatto) .FogFar = 200 +Thu Nov 28 13:55:02 2002 (gatto) .FogNear = 100 +Thu Nov 28 15:34:22 2002 (gatto) .FogCanopyFar = 800 +Thu Nov 28 15:34:22 2002 (gatto) .FogCanopyNear = 500 +Fri Nov 29 09:58:31 2002 (gatto) .FogCanopyFar = 400 +Fri Nov 29 09:58:31 2002 (gatto) .FogCanopyNear = 250 +Fri Nov 29 10:03:46 2002 (gatto) .FogColorDay = 192,233,251 +Fri Nov 29 17:48:39 2002 (gatto) .FogColorDay = 112,165,218 +Mon Dec 02 09:43:39 2002 (gatto) .FogCanopyFar = 3000 +Mon Dec 02 09:43:39 2002 (gatto) .FogCanopyNear = 1500 +Mon Dec 02 09:43:48 2002 (gatto) .FogGradientFactor = 1 +Mon Dec 02 09:44:04 2002 (gatto) .FogGradientFactor = 0.4 +Mon Dec 02 10:15:59 2002 (gatto) .FogColorDusk = 181,98,30 +Mon Dec 02 11:07:39 2002 (gatto) .FogColorNight = 14,26,39 +Wed Dec 04 09:43:11 2002 (gatto) .CloudsAmbientDay = 112,165,218 +Thu Sep 11 11:35:27 2003 (tran) .FogCanopyFar = 2000 +Thu Sep 11 11:35:27 2003 (tran) .FogCanopyNear = 200 +Thu Sep 11 17:36:45 2003 (tran) .FogCanopyNear = 600 +Thu Sep 11 17:36:45 2003 (tran) .FogFar = 300 +Thu Sep 11 17:36:45 2003 (tran) .FogNear = 150 +Mon Sep 15 19:42:22 2003 (tran) .FogCanopyFar = 1700 +Mon Sep 15 19:42:28 2003 (tran) .FogCanopyNear = 200 +Wed Nov 12 14:08:57 2003 (corvazier) .LocalizedName = uiFair +Wed Apr 28 17:56:26 2004 (gatto) .FogFar = 500 +Wed Apr 28 17:56:26 2004 (gatto) .FogNear = 300 +Fri May 21 17:58:44 2004 (gatto) .CloudsNumber = 30 +Fri May 21 18:00:24 2004 (gatto) .CloudsDiffuseNight = 71,82,99 +Fri May 21 18:00:29 2004 (gatto) .CloudsAmbientNight = 38,39,53 +Fri May 21 18:14:07 2004 (gatto) .CloudsAmbientNight = 15,15,19 +Fri May 21 18:14:07 2004 (gatto) .CloudsDiffuseNight = 45,52,64 +Tue May 25 10:00:36 2004 (gatto) .CloudsAmbientDay = 166,153,193 +Tue May 25 10:00:36 2004 (gatto) .CloudsDiffuseDay = 165,174,209 +Tue May 25 10:29:00 2004 (gatto) .CloudsAmbientNight = 37,37,48 +Tue May 25 10:29:00 2004 (gatto) .CloudsDiffuseNight = 56,65,80 +Tue May 25 12:04:04 2004 (gatto) .CloudsAmbientDay = 151,173,196 +Tue May 25 12:04:04 2004 (gatto) .CloudsDiffuseDay = 180,188,194 +Fri Aug 06 12:10:44 2004 (tran) .FogCanopyFar = 3000 +Fri Sep 03 16:30:45 2004 (tran) .FogFar = 400 +Fri Sep 03 16:30:45 2004 (tran) .FogNear = 30 + diff --git a/leveldesign/Game_elem/weather/forest/fo_thunder_sand.weather_setup b/leveldesign/Game_elem/weather/forest/fo_thunder_sand.weather_setup new file mode 100644 index 0000000..92333c3 --- /dev/null +++ b/leveldesign/Game_elem/weather/forest/fo_thunder_sand.weather_setup @@ -0,0 +1,172 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogCanopeeFar = 400.0 +Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogCanopeeNear = 300.0 +Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogColorDay = 255,255,255 +Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogColorNight = 255,255,255 +Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogFar = 200 +Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogNear = 100 +Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogRatio = 1 +Mon Oct 28 18:19:56 2002 (Nicolas Vizerie) .WindIntensity = 1.00 +Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsAmbientDay = 39,39,39 +Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsAmbientNight = 36,34,68 +Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 140,140,140 +Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 95,36,134 +Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsDiffusionSpeed = 15 +Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsNumber = 200 +Tue Oct 29 19:08:29 2002 (Nicolas Vizerie) .CloudsAmbientDay = 47,32,40 +Tue Oct 29 19:08:29 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 182,99,112 +Tue Nov 05 18:03:42 2002 (Nicolas Vizerie) .SetupName = Thunder +Fri Nov 15 14:35:11 2002 (Nicolas Vizerie) .ThunderIntensity = 1 +Thu Nov 21 16:10:02 2002 (gatto) .FogColorDay = 108,107,77 +Thu Nov 21 16:10:02 2002 (gatto) .FogColorNight = 61,62,84 +Thu Nov 21 16:10:02 2002 (gatto) .FogFar = 80 +Thu Nov 21 16:10:02 2002 (gatto) .FogNear = 20 +Thu Nov 21 16:10:53 2002 (gatto) .CloudsAmbientDay = 27,27,33 +Thu Nov 21 16:10:53 2002 (gatto) .CloudsDiffuseDay = 90,84,107 + +Thu Nov 21 16:10:53 2002 (gatto) .CloudsNumber = 300 +Thu Nov 21 16:10:53 2002 (gatto) .FogCanopyFar = 200 +Thu Nov 21 16:10:53 2002 (gatto) .FogCanopyNear = 100 +Thu Nov 21 16:32:27 2002 (gatto) .WeatherBackgroundDay = sky_matis_thunder.tga +Thu Nov 21 16:57:04 2002 (gatto) .CloudsDiffuseNight = 107,122,163 +Thu Nov 21 16:57:04 2002 (gatto) .FogColorDay = 97,96,88 +Thu Nov 21 17:03:00 2002 (gatto) .CloudsNumber = 256 +Thu Nov 21 17:57:07 2002 (gatto) .FogColorDay = 24,24,22 +Thu Nov 21 17:57:51 2002 (gatto) .CloudsAmbientDay = 70,70,57 +Thu Nov 21 17:57:51 2002 (gatto) .CloudsDiffuseDay = 103,103,84 +Thu Nov 21 17:57:51 2002 (gatto) .FogColorDay = 70,70,57 +Thu Nov 21 17:58:13 2002 (gatto) .CloudsAmbientDay = 46,46,37 +Thu Nov 21 18:55:29 2002 (gatto) .Lighting = 0.7 +Fri Nov 22 10:10:17 2002 (gatto) .CloudsNumber = 220 +Fri Nov 22 10:10:26 2002 (gatto) .CloudsNumber = 250 +Fri Nov 22 11:58:48 2002 (gatto) .FogColorDay = 80,80,80 +Fri Nov 22 11:59:20 2002 (gatto) .FogColorDay = 59,59,59 +Fri Nov 22 11:59:36 2002 (gatto) .FogColorDay = 69,69,69 +Fri Nov 22 14:35:26 2002 (gatto) .WeatherBackgroundNight = sky_matis_thunder.tga +Fri Nov 22 14:48:26 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_thunder.tga +Fri Nov 22 14:48:51 2002 (gatto) .FogColorNight = 14,14,18 +Fri Nov 22 14:49:20 2002 (gatto) .FogFar = 60 +Mon Nov 25 10:05:40 2002 (gatto) .FXName = Env-Pollen.ps +Mon Nov 25 10:17:56 2002 (gatto) .FXName = Env-Pollen.ps +Mon Nov 25 11:41:36 2002 (gatto) .FXName = Env-snow.ps +Mon Nov 25 12:13:43 2002 (gatto) .FXName = Env-Pluie.ps +Mon Nov 25 12:13:43 2002 (gatto) .FXRatio = 1 +Mon Nov 25 12:20:11 2002 (gatto) .FXName = Env-Pluie.ps +Mon Nov 25 12:20:11 2002 (gatto) .FXRatio = 1 +Mon Nov 25 13:47:51 2002 (gatto) .FXName = Env-snow.ps +Mon Nov 25 13:55:04 2002 (gatto) .FXName = Env-snow.ps +Mon Nov 25 13:57:37 2002 (gatto) .FXName = Env-Pollen.ps +Mon Nov 25 13:59:49 2002 (gatto) .FXName = Env-snow.ps +Mon Nov 25 17:26:29 2002 (gatto) .Lighting = 0.6 +Mon Nov 25 17:41:02 2002 (gatto) .SetupName = Thunder1 +Mon Nov 25 18:36:55 2002 (gatto) .FXName = Env-Pluie.ps +Mon Nov 25 18:36:55 2002 (gatto) Form Parents = +Tue Nov 26 10:33:56 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_clouds.tga +Tue Nov 26 10:33:56 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_clouds.tga +Tue Nov 26 10:47:34 2002 (gatto) .CloudsAmbientDusk = 220,153,82 +Tue Nov 26 10:47:34 2002 (gatto) .FogColorDusk = 220,153,82 +Tue Nov 26 15:35:31 2002 (gatto) .WeatherBackgroundDay = sky_matis_dusk_thunder.tga +Tue Nov 26 15:35:31 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_thunder.tga +Tue Nov 26 15:35:31 2002 (gatto) .WeatherBackgroundNight = sky_matis_day_thunder.tga +Tue Nov 26 15:43:33 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_thunder.tga +Tue Nov 26 16:40:03 2002 (gatto) .FXName = Env-Pluiebattante.ps +Tue Nov 26 18:36:06 2002 (gatto) .FXName = Env-Pluiebruine.ps +Wed Nov 27 11:17:06 2002 (gatto) .FogGradientFactor = 2 +Wed Nov 27 11:17:58 2002 (gatto) .FogGradientFactor = 1 +Wed Nov 27 11:54:24 2002 (gatto) .FogGradientFactor = 10 +Wed Nov 27 11:54:37 2002 (gatto) .FogGradientFactor = 5 +Wed Nov 27 11:54:50 2002 (gatto) .FogGradientFactor = 2 +Wed Nov 27 11:55:06 2002 (gatto) .FogGradientFactor = 1 +Wed Nov 27 12:04:42 2002 (gatto) .FogColorDay = 185,182,170 +Wed Nov 27 12:07:13 2002 (gatto) .FogColorDay = 83,108,106 +Wed Nov 27 12:07:28 2002 (gatto) .FogColorDay = 53,64,64 +Wed Nov 27 12:22:52 2002 (gatto) .FogColorDay = 65,64,52 +Wed Nov 27 12:23:09 2002 (gatto) .FogColorDay = 35,32,29 +Wed Nov 27 12:23:43 2002 (gatto) .FogColorDay = 45,39,36 +Wed Nov 27 12:23:55 2002 (gatto) .FogColorDay = 35,31,29 +Thu Nov 28 15:34:00 2002 (gatto) .FogCanopyFar = 800 +Thu Nov 28 15:34:00 2002 (gatto) .FogCanopyNear = 500 +Thu Nov 28 16:16:15 2002 (gatto) .FogCanopyFar = 500 +Thu Nov 28 16:16:16 2002 (gatto) .FogCanopyNear = 200 +Thu Nov 28 16:19:56 2002 (gatto) .FogColorDay = 35,31,29 +Thu Nov 28 16:19:56 2002 (gatto) .FogColorDusk = 35,31,29 +Thu Nov 28 16:19:56 2002 (gatto) .FogColorNight = 35,31,29 +Thu Nov 28 16:48:32 2002 (gatto) .FogRatio = 1 +Thu Nov 28 16:54:27 2002 (gatto) .CloudsAmbientDay = 35,31,29 +Thu Nov 28 16:54:27 2002 (gatto) .CloudsDiffuseDay = 83,73,68 +Thu Nov 28 16:54:27 2002 (gatto) .FogColorDay = 35,31,29 +Thu Nov 28 16:55:07 2002 (gatto) .CloudsAmbientDay = 37,32,27 +Thu Nov 28 16:55:07 2002 (gatto) .CloudsDiffuseDay = 95,91,84 +Thu Nov 28 16:55:54 2002 (gatto) .CloudsAmbientDay = 50,48,33 +Thu Nov 28 16:56:39 2002 (gatto) .CloudsAmbientDay = 39,38,33 +Thu Nov 28 17:29:31 2002 (gatto) .CloudsDiffusionSpeed = 20 +Fri Nov 29 09:37:56 2002 (gatto) .FogCanopyFar = 60 +Fri Nov 29 09:37:56 2002 (gatto) .FogCanopyNear = 20 +Fri Nov 29 17:22:20 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_thunder.tga +Mon Dec 02 10:10:57 2002 (gatto) .FogCanopyFar = 3000 +Mon Dec 02 10:10:57 2002 (gatto) .FogCanopyNear = 800 +Mon Dec 02 10:11:45 2002 (gatto) .FogColorDay = 29,26,24 +Mon Dec 02 10:35:28 2002 (gatto) .FogColorNight = 14,26,39 +Mon Dec 02 10:38:32 2002 (gatto) .FogColorNight = 16,21,27 +Mon Dec 02 12:31:44 2002 (gatto) .CloudsAmbientDusk = 35,31,29 +Mon Dec 02 12:31:44 2002 (gatto) .CloudsDiffuseDusk = 74,66,62 +Mon Dec 02 12:31:44 2002 (gatto) .FogColorDusk = 35,31,29 +Wed Feb 12 17:59:39 2003 (tran) .FogCanopyFar = 600 +Wed Feb 12 17:59:39 2003 (tran) .FogCanopyNear = 300 +Thu Mar 20 11:01:38 2003 (gatto) .CloudsDiffusionSpeed = 10 +Thu Sep 11 18:10:09 2003 (tran) .FogCanopyNear = 150 +Thu Sep 11 18:22:51 2003 (tran) .FogFar = 70 +Wed Nov 12 14:08:28 2003 (corvazier) .LocalizedName = uiThunder +Wed Apr 28 10:30:17 2004 (gatto) .FXName = Env-snow.ps +Wed Apr 28 17:31:00 2004 (gatto) .SetupName = storm +Wed Apr 28 17:56:14 2004 (gatto) .FogFar = 200 +Wed Apr 28 17:56:14 2004 (gatto) .FogNear = 100 +Wed May 26 10:41:03 2004 (gatto) .FXName = +Wed May 26 10:41:03 2004 (gatto) .FXRatio = 0 +Wed May 26 14:59:20 2004 (gatto) .FXName = meteo_thundersand +Wed May 26 14:59:20 2004 (gatto) .FXRatio = 1 +Wed May 26 14:59:24 2004 (gatto) .FXName = meteo_thundersand.ps +Wed May 26 16:15:24 2004 (gatto) .FogFar = 100 +Wed May 26 16:15:24 2004 (gatto) .FogNear = 20 +Thu May 27 14:59:44 2004 (gatto) .FogCanopyNear = 50 +Thu May 27 14:59:44 2004 (gatto) .FogFar = 20 +Thu May 27 14:59:51 2004 (gatto) .FogNear = 20 +Thu May 27 14:59:53 2004 (gatto) .FogNear = 5 +Thu May 27 16:03:57 2004 (gatto) .FogFar = 100 +Thu May 27 16:03:57 2004 (gatto) .FogNear = 20 +Fri Jul 23 09:54:37 2004 (gatto) .FXName = +Fri Jul 23 09:54:37 2004 (gatto) .FXRatio = 0 + diff --git a/leveldesign/Game_elem/weather/forest/fo_thunder_snow.weather_setup b/leveldesign/Game_elem/weather/forest/fo_thunder_snow.weather_setup new file mode 100644 index 0000000..94d3d00 --- /dev/null +++ b/leveldesign/Game_elem/weather/forest/fo_thunder_snow.weather_setup @@ -0,0 +1,179 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeFar = 400.0 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeNear = 300.0 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorDay = 173,173,173 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorNight = 52,67,169 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogFar = 200 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogNear = 100 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogRatio = 1 +Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXName = snow.ps +Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXRatio = 1 +Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .BackgroundRatio = 1.0 +Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundDay = cloudy_sky.tga +Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundNight = cloudy_sky.tga +Mon Oct 28 18:20:00 2002 (Nicolas Vizerie) .WindIntensity = 0.5 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientDay = 45,45,45 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientNight = 39,45,82 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 112,112,112 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 158,61,180 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffusionSpeed = 10 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsNumber = 130 +Tue Nov 05 19:34:23 2002 (Nicolas Vizerie) .SetupName = Rain +Wed Nov 20 17:50:44 2002 (tran) .FogColorDay = 239,206,107 +Thu Nov 21 16:08:32 2002 (gatto) .CloudsAmbientDay = 46,50,39 +Thu Nov 21 16:08:32 2002 (gatto) .CloudsDiffuseDay = 136,130,106 +Thu Nov 21 16:08:32 2002 (gatto) .FogColorDay = 130,131,112 +Thu Nov 21 16:08:32 2002 (gatto) .FogColorNight = 57,57,49 + +Thu Nov 21 16:08:32 2002 (gatto) .Lighting = 0.8 +Thu Nov 21 16:08:32 2002 (gatto) .WindIntensity = 0.7 +Thu Nov 21 16:32:41 2002 (gatto) .WeatherBackgroundDay = sky_matis_clouds.tga +Thu Nov 21 16:39:06 2002 (gatto) .FogColorDay = 112,111,101 +Thu Nov 21 16:57:31 2002 (gatto) .CloudsAmbientNight = 27,31,56 +Thu Nov 21 16:57:31 2002 (gatto) .CloudsDiffuseNight = 81,112,149 +Thu Nov 21 16:58:11 2002 (gatto) .CloudsAmbientDay = 74,55,55 +Thu Nov 21 16:58:11 2002 (gatto) .CloudsDiffuseDay = 136,107,106 +Thu Nov 21 16:58:22 2002 (gatto) .FogColorDay = 117,97,96 +Thu Nov 21 16:58:22 2002 (gatto) .FogColorNight = 61,46,46 +Thu Nov 21 18:34:15 2002 (gatto) .CloudsAmbientDay = 50,60,65 +Thu Nov 21 18:51:04 2002 (gatto) .CloudsAmbientDay = 77,78,87 +Thu Nov 21 18:51:04 2002 (gatto) .CloudsDiffuseDay = 192,192,192 +Thu Nov 21 18:51:04 2002 (gatto) .FogColorDay = 172,194,196 +Thu Nov 21 18:51:04 2002 (gatto) .FogColorNight = 73,71,88 +Thu Nov 21 18:51:38 2002 (gatto) .FogFar = 100 +Thu Nov 21 18:51:38 2002 (gatto) .FogNear = 10 +Thu Nov 21 18:52:51 2002 (gatto) .FogColorDay = 113,141,142 +Thu Nov 21 18:53:04 2002 (gatto) .FogColorDay = 118,137,137 +Thu Nov 21 18:53:35 2002 (gatto) .FogColorDay = 109,124,124 +Thu Nov 21 19:06:36 2002 (gatto) .CloudsAmbientDay = 86,109,109 +Thu Nov 21 19:06:36 2002 (gatto) .CloudsDiffuseDay = 255,255,255 +Thu Nov 21 19:06:59 2002 (gatto) .CloudsAmbientDay = 79,89,88 +Thu Nov 21 19:07:17 2002 (gatto) .CloudsDiffuseDay = 157,185,187 +Thu Nov 21 19:07:37 2002 (gatto) .FogColorDay = 159,179,175 +Thu Nov 21 19:08:30 2002 (gatto) .FogColorDay = 131,156,151 +Thu Nov 21 19:08:46 2002 (gatto) .FogColorDay = 111,130,122 +Thu Nov 21 19:09:17 2002 (gatto) .FogColorDay = 114,126,120 +Fri Nov 22 09:27:34 2002 (gatto) .CloudsAmbientDay = 39,38,47 +Fri Nov 22 09:27:34 2002 (gatto) .CloudsDiffuseDay = 90,114,114 +Fri Nov 22 09:27:58 2002 (gatto) .CloudsAmbientDay = 39,43,46 +Fri Nov 22 09:32:39 2002 (gatto) .FogColorDay = 88,97,92 +Fri Nov 22 09:32:39 2002 (gatto) .FogFar = 80 +Fri Nov 22 09:32:39 2002 (gatto) .FogNear = 20 +Fri Nov 22 09:33:02 2002 (gatto) .FogFar = 100 +Fri Nov 22 09:33:02 2002 (gatto) .FogNear = 30 +Fri Nov 22 09:34:16 2002 (gatto) .FogColorDay = 84,92,101 +Fri Nov 22 11:48:10 2002 (gatto) .FogColorDay = 83,102,102 +Fri Nov 22 11:49:31 2002 (gatto) .FogColorDay = 90,110,120 +Fri Nov 22 11:50:04 2002 (gatto) .FogColorDay = 81,108,111 +Fri Nov 22 11:50:41 2002 (gatto) .FogColorDay = 81,108,117 +Fri Nov 22 11:51:11 2002 (gatto) .FogColorDay = 80,107,114 +Fri Nov 22 11:51:39 2002 (gatto) .FogColorDay = 72,96,102 +Fri Nov 22 14:35:45 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_clouds.tga +Fri Nov 22 14:44:32 2002 (gatto) .FogColorNight = 37,36,45 +Fri Nov 22 14:45:50 2002 (gatto) .FogColorNight = 13,13,15 +Fri Nov 22 14:46:18 2002 (gatto) .CloudsDiffusionSpeed = 1 +Mon Nov 25 11:57:48 2002 (gatto) .FXName = Env-snow.ps +Mon Nov 25 12:20:17 2002 (gatto) .FXName = Env-Pluie.ps +Mon Nov 25 13:44:10 2002 (gatto) .FXRatio = 0.3 +Mon Nov 25 17:27:01 2002 (gatto) .FXName = Env-snow.ps +Mon Nov 25 17:27:28 2002 (gatto) .Lighting = 0.6 +Mon Nov 25 17:27:34 2002 (gatto) .WindIntensity = 0.4 +Mon Nov 25 17:27:38 2002 (gatto) .FXRatio = 1 +Mon Nov 25 17:41:13 2002 (gatto) .SetupName = Rain3 +Mon Nov 25 18:36:44 2002 (gatto) .FXName = Env-Pluie.ps +Mon Nov 25 18:36:44 2002 (gatto) Form Parents = +Mon Nov 25 18:38:57 2002 (gatto) .FXName = Env-snow.ps +Tue Nov 26 10:10:36 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_clouds.tga +Tue Nov 26 10:10:36 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_clouds.tga +Tue Nov 26 10:47:53 2002 (gatto) .CloudsAmbientDusk = 220,153,82 +Tue Nov 26 10:47:53 2002 (gatto) .FogColorDusk = 220,153,82 +Wed Nov 27 16:08:48 2002 (gatto) .FogColorDay = 157,163,172 +Wed Nov 27 16:09:11 2002 (gatto) .FogColorDay = 211,214,218 +Wed Nov 27 16:09:25 2002 (gatto) .FogColorDay = 173,177,182 +Wed Nov 27 16:10:52 2002 (gatto) .FogColorDay = 173,177,182 +Thu Nov 28 15:33:53 2002 (gatto) .FogCanopyFar = 800 +Thu Nov 28 15:33:53 2002 (gatto) .FogCanopyNear = 500 +Thu Nov 28 16:59:20 2002 (gatto) .FogColorDay = 139,145,150 +Thu Nov 28 17:11:48 2002 (gatto) .SetupName = snow1 +Fri Nov 29 09:39:20 2002 (gatto) .FogCanopyFar = 150 +Fri Nov 29 09:39:20 2002 (gatto) .FogCanopyNear = 100 +Fri Nov 29 09:39:52 2002 (gatto) .FogCanopyFar = 250 +Fri Nov 29 09:40:08 2002 (gatto) .FogCanopyFar = 350 +Fri Nov 29 09:40:24 2002 (gatto) .FogCanopyFar = 500 +Fri Nov 29 09:40:55 2002 (gatto) .FogCanopyNear = 250 +Fri Nov 29 09:41:29 2002 (gatto) .FogCanopyFar = 400 +Fri Nov 29 10:00:35 2002 (gatto) .CloudsDiffusionSpeed = 10 +Fri Nov 29 10:10:59 2002 (gatto) .FogCanopyFar = 60 +Fri Nov 29 10:10:59 2002 (gatto) .FogCanopyNear = 20 +Fri Nov 29 10:11:24 2002 (gatto) .FogCanopyFar = 300 +Fri Nov 29 10:12:27 2002 (gatto) .FogCanopyNear = 80 +Mon Dec 02 09:46:41 2002 (gatto) .FogCanopyFar = 2000 +Mon Dec 02 09:46:41 2002 (gatto) .FogCanopyNear = 800 +Mon Dec 02 09:48:27 2002 (gatto) .FogCanopyFar = 3000 +Mon Dec 02 09:48:40 2002 (gatto) .FogCanopyNear = 1200 +Mon Dec 02 10:09:47 2002 (gatto) .FogColorDay = 123,131,136 +Mon Dec 02 10:22:39 2002 (gatto) .FogColorDusk = 67,52,39 +Mon Dec 02 10:23:28 2002 (gatto) .FogColorDusk = 81,54,47 +Mon Dec 02 10:23:58 2002 (gatto) .FogColorDusk = 73,51,46 +Mon Dec 02 10:24:43 2002 (gatto) .FogColorDusk = 68,53,51 +Mon Dec 02 10:38:48 2002 (gatto) .FogColorNight = 16,21,27 +Mon Dec 02 12:20:29 2002 (gatto) .CloudsAmbientDay = 123,131,136 +Mon Dec 02 12:20:29 2002 (gatto) .CloudsDiffuseDay = 166,171,174 +Mon Dec 02 12:20:29 2002 (gatto) .FogColorDay = 123,131,136 +Mon Dec 02 12:21:33 2002 (gatto) .CloudsNumber = 250 +Mon Dec 02 12:22:28 2002 (gatto) .CloudsAmbientDay = 96,102,106 +Mon Dec 02 12:22:45 2002 (gatto) .CloudsDiffuseDay = 123,131,136 +Mon Dec 02 12:22:50 2002 (gatto) .CloudsAmbientDay = 96,102,106 +Mon Dec 02 12:22:50 2002 (gatto) .CloudsDiffuseDay = 96,102,106 +Mon Dec 02 12:24:13 2002 (gatto) .FogCanopyNear = 800 +Mon Dec 02 12:27:51 2002 (gatto) .CloudsAmbientNight = 16,21,27 +Mon Dec 02 12:27:51 2002 (gatto) .CloudsDiffuseNight = 96,102,106 +Mon Dec 02 12:27:51 2002 (gatto) .FogColorNight = 16,21,27 +Mon Dec 02 12:28:44 2002 (gatto) .CloudsAmbientDusk = 68,53,51 +Mon Dec 02 12:28:44 2002 (gatto) .CloudsDiffuseDusk = 100,78,74 +Mon Dec 02 12:28:44 2002 (gatto) .FogColorDusk = 68,53,51 +Mon Dec 02 12:30:10 2002 (gatto) .CloudsAmbientDusk = 35,31,29 +Mon Dec 02 12:30:10 2002 (gatto) .CloudsDiffuseDusk = 64,56,53 +Wed Feb 12 17:59:55 2003 (tran) .FogCanopyFar = 800 +Wed Feb 12 17:59:55 2003 (tran) .FogCanopyNear = 400 +Wed Nov 12 14:08:35 2003 (corvazier) .LocalizedName = uiSnowy +Wed Apr 28 17:31:01 2004 (gatto) .SetupName = snow +Wed Apr 28 17:47:05 2004 (gatto) .FogCanopyNear = 200 +Wed Apr 28 17:47:34 2004 (gatto) .FogNear = 50 +Wed Apr 28 17:55:14 2004 (gatto) .FogFar = 200 +Wed Apr 28 17:55:14 2004 (gatto) .FogNear = 100 +Fri Aug 06 15:19:28 2004 (tran) .FogNear = 50 +Fri Sep 03 16:37:05 2004 (tran) .FogNear = 30 + diff --git a/leveldesign/Game_elem/weather/forest/fo_thunder_storm.weather_setup b/leveldesign/Game_elem/weather/forest/fo_thunder_storm.weather_setup new file mode 100644 index 0000000..1267ba6 --- /dev/null +++ b/leveldesign/Game_elem/weather/forest/fo_thunder_storm.weather_setup @@ -0,0 +1,173 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogCanopeeFar = 400.0 +Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogCanopeeNear = 300.0 +Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogColorDay = 255,255,255 +Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogColorNight = 255,255,255 +Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogFar = 200 +Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogNear = 100 +Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogRatio = 1 +Mon Oct 28 18:19:56 2002 (Nicolas Vizerie) .WindIntensity = 1.00 +Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsAmbientDay = 39,39,39 +Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsAmbientNight = 36,34,68 +Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 140,140,140 +Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 95,36,134 +Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsDiffusionSpeed = 15 +Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsNumber = 200 +Tue Oct 29 19:08:29 2002 (Nicolas Vizerie) .CloudsAmbientDay = 47,32,40 +Tue Oct 29 19:08:29 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 182,99,112 +Tue Nov 05 18:03:42 2002 (Nicolas Vizerie) .SetupName = Thunder +Fri Nov 15 14:35:11 2002 (Nicolas Vizerie) .ThunderIntensity = 1 +Thu Nov 21 16:10:02 2002 (gatto) .FogColorDay = 108,107,77 +Thu Nov 21 16:10:02 2002 (gatto) .FogColorNight = 61,62,84 +Thu Nov 21 16:10:02 2002 (gatto) .FogFar = 80 +Thu Nov 21 16:10:02 2002 (gatto) .FogNear = 20 +Thu Nov 21 16:10:53 2002 (gatto) .CloudsAmbientDay = 27,27,33 +Thu Nov 21 16:10:53 2002 (gatto) .CloudsDiffuseDay = 90,84,107 + +Thu Nov 21 16:10:53 2002 (gatto) .CloudsNumber = 300 +Thu Nov 21 16:10:53 2002 (gatto) .FogCanopyFar = 200 +Thu Nov 21 16:10:53 2002 (gatto) .FogCanopyNear = 100 +Thu Nov 21 16:32:27 2002 (gatto) .WeatherBackgroundDay = sky_matis_thunder.tga +Thu Nov 21 16:57:04 2002 (gatto) .CloudsDiffuseNight = 107,122,163 +Thu Nov 21 16:57:04 2002 (gatto) .FogColorDay = 97,96,88 +Thu Nov 21 17:03:00 2002 (gatto) .CloudsNumber = 256 +Thu Nov 21 17:57:07 2002 (gatto) .FogColorDay = 24,24,22 +Thu Nov 21 17:57:51 2002 (gatto) .CloudsAmbientDay = 70,70,57 +Thu Nov 21 17:57:51 2002 (gatto) .CloudsDiffuseDay = 103,103,84 +Thu Nov 21 17:57:51 2002 (gatto) .FogColorDay = 70,70,57 +Thu Nov 21 17:58:13 2002 (gatto) .CloudsAmbientDay = 46,46,37 +Thu Nov 21 18:55:29 2002 (gatto) .Lighting = 0.7 +Fri Nov 22 10:10:17 2002 (gatto) .CloudsNumber = 220 +Fri Nov 22 10:10:26 2002 (gatto) .CloudsNumber = 250 +Fri Nov 22 11:58:48 2002 (gatto) .FogColorDay = 80,80,80 +Fri Nov 22 11:59:20 2002 (gatto) .FogColorDay = 59,59,59 +Fri Nov 22 11:59:36 2002 (gatto) .FogColorDay = 69,69,69 +Fri Nov 22 14:35:26 2002 (gatto) .WeatherBackgroundNight = sky_matis_thunder.tga +Fri Nov 22 14:48:26 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_thunder.tga +Fri Nov 22 14:48:51 2002 (gatto) .FogColorNight = 14,14,18 +Fri Nov 22 14:49:20 2002 (gatto) .FogFar = 60 +Mon Nov 25 10:05:40 2002 (gatto) .FXName = Env-Pollen.ps +Mon Nov 25 10:17:56 2002 (gatto) .FXName = Env-Pollen.ps +Mon Nov 25 11:41:36 2002 (gatto) .FXName = Env-snow.ps +Mon Nov 25 12:13:43 2002 (gatto) .FXName = Env-Pluie.ps +Mon Nov 25 12:13:43 2002 (gatto) .FXRatio = 1 +Mon Nov 25 12:20:11 2002 (gatto) .FXName = Env-Pluie.ps +Mon Nov 25 12:20:11 2002 (gatto) .FXRatio = 1 +Mon Nov 25 13:47:51 2002 (gatto) .FXName = Env-snow.ps +Mon Nov 25 13:55:04 2002 (gatto) .FXName = Env-snow.ps +Mon Nov 25 13:57:37 2002 (gatto) .FXName = Env-Pollen.ps +Mon Nov 25 13:59:49 2002 (gatto) .FXName = Env-snow.ps +Mon Nov 25 17:26:29 2002 (gatto) .Lighting = 0.6 +Mon Nov 25 17:41:02 2002 (gatto) .SetupName = Thunder1 +Mon Nov 25 18:36:55 2002 (gatto) .FXName = Env-Pluie.ps +Mon Nov 25 18:36:55 2002 (gatto) Form Parents = +Tue Nov 26 10:33:56 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_clouds.tga +Tue Nov 26 10:33:56 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_clouds.tga +Tue Nov 26 10:47:34 2002 (gatto) .CloudsAmbientDusk = 220,153,82 +Tue Nov 26 10:47:34 2002 (gatto) .FogColorDusk = 220,153,82 +Tue Nov 26 15:35:31 2002 (gatto) .WeatherBackgroundDay = sky_matis_dusk_thunder.tga +Tue Nov 26 15:35:31 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_thunder.tga +Tue Nov 26 15:35:31 2002 (gatto) .WeatherBackgroundNight = sky_matis_day_thunder.tga +Tue Nov 26 15:43:33 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_thunder.tga +Tue Nov 26 16:40:03 2002 (gatto) .FXName = Env-Pluiebattante.ps +Tue Nov 26 18:36:06 2002 (gatto) .FXName = Env-Pluiebruine.ps +Wed Nov 27 11:17:06 2002 (gatto) .FogGradientFactor = 2 +Wed Nov 27 11:17:58 2002 (gatto) .FogGradientFactor = 1 +Wed Nov 27 11:54:24 2002 (gatto) .FogGradientFactor = 10 +Wed Nov 27 11:54:37 2002 (gatto) .FogGradientFactor = 5 +Wed Nov 27 11:54:50 2002 (gatto) .FogGradientFactor = 2 +Wed Nov 27 11:55:06 2002 (gatto) .FogGradientFactor = 1 +Wed Nov 27 12:04:42 2002 (gatto) .FogColorDay = 185,182,170 +Wed Nov 27 12:07:13 2002 (gatto) .FogColorDay = 83,108,106 +Wed Nov 27 12:07:28 2002 (gatto) .FogColorDay = 53,64,64 +Wed Nov 27 12:22:52 2002 (gatto) .FogColorDay = 65,64,52 +Wed Nov 27 12:23:09 2002 (gatto) .FogColorDay = 35,32,29 +Wed Nov 27 12:23:43 2002 (gatto) .FogColorDay = 45,39,36 +Wed Nov 27 12:23:55 2002 (gatto) .FogColorDay = 35,31,29 +Thu Nov 28 15:34:00 2002 (gatto) .FogCanopyFar = 800 +Thu Nov 28 15:34:00 2002 (gatto) .FogCanopyNear = 500 +Thu Nov 28 16:16:15 2002 (gatto) .FogCanopyFar = 500 +Thu Nov 28 16:16:16 2002 (gatto) .FogCanopyNear = 200 +Thu Nov 28 16:19:56 2002 (gatto) .FogColorDay = 35,31,29 +Thu Nov 28 16:19:56 2002 (gatto) .FogColorDusk = 35,31,29 +Thu Nov 28 16:19:56 2002 (gatto) .FogColorNight = 35,31,29 +Thu Nov 28 16:48:32 2002 (gatto) .FogRatio = 1 +Thu Nov 28 16:54:27 2002 (gatto) .CloudsAmbientDay = 35,31,29 +Thu Nov 28 16:54:27 2002 (gatto) .CloudsDiffuseDay = 83,73,68 +Thu Nov 28 16:54:27 2002 (gatto) .FogColorDay = 35,31,29 +Thu Nov 28 16:55:07 2002 (gatto) .CloudsAmbientDay = 37,32,27 +Thu Nov 28 16:55:07 2002 (gatto) .CloudsDiffuseDay = 95,91,84 +Thu Nov 28 16:55:54 2002 (gatto) .CloudsAmbientDay = 50,48,33 +Thu Nov 28 16:56:39 2002 (gatto) .CloudsAmbientDay = 39,38,33 +Thu Nov 28 17:29:31 2002 (gatto) .CloudsDiffusionSpeed = 20 +Fri Nov 29 09:37:56 2002 (gatto) .FogCanopyFar = 60 +Fri Nov 29 09:37:56 2002 (gatto) .FogCanopyNear = 20 +Fri Nov 29 17:22:20 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_thunder.tga +Mon Dec 02 10:10:57 2002 (gatto) .FogCanopyFar = 3000 +Mon Dec 02 10:10:57 2002 (gatto) .FogCanopyNear = 800 +Mon Dec 02 10:11:45 2002 (gatto) .FogColorDay = 29,26,24 +Mon Dec 02 10:35:28 2002 (gatto) .FogColorNight = 14,26,39 +Mon Dec 02 10:38:32 2002 (gatto) .FogColorNight = 16,21,27 +Mon Dec 02 12:31:44 2002 (gatto) .CloudsAmbientDusk = 35,31,29 +Mon Dec 02 12:31:44 2002 (gatto) .CloudsDiffuseDusk = 74,66,62 +Mon Dec 02 12:31:44 2002 (gatto) .FogColorDusk = 35,31,29 +Wed Feb 12 17:59:39 2003 (tran) .FogCanopyFar = 600 +Wed Feb 12 17:59:39 2003 (tran) .FogCanopyNear = 300 +Thu Mar 20 11:01:38 2003 (gatto) .CloudsDiffusionSpeed = 10 +Thu Sep 11 18:10:09 2003 (tran) .FogCanopyNear = 150 +Thu Sep 11 18:22:51 2003 (tran) .FogFar = 70 +Wed Nov 12 14:08:28 2003 (corvazier) .LocalizedName = uiThunder +Wed Apr 28 10:30:17 2004 (gatto) .FXName = Env-snow.ps +Wed Apr 28 17:31:00 2004 (gatto) .SetupName = storm +Wed Apr 28 17:56:14 2004 (gatto) .FogFar = 200 +Wed Apr 28 17:56:14 2004 (gatto) .FogNear = 100 +Fri May 21 18:06:17 2004 (gatto) .CloudsAmbientNight = 24,24,31 +Fri May 21 18:06:17 2004 (gatto) .CloudsDiffuseNight = 95,100,112 +Fri May 21 18:11:10 2004 (gatto) .CloudsDiffuseNight = 69,73,82 +Tue May 25 11:11:57 2004 (gatto) .CloudsDiffuseNight = 0,0,0 +Tue May 25 11:13:40 2004 (gatto) .CloudsDiffuseDay = 46,44,39 +Tue May 25 11:31:43 2004 (gatto) .CloudsAmbientDay = 23,22,19 +Tue May 25 11:32:41 2004 (gatto) .CloudsDiffuseDay = 39,40,46 +Tue May 25 11:33:07 2004 (gatto) .CloudsDiffuseDay = 38,38,47 +Tue May 25 11:34:15 2004 (gatto) .CloudsDiffuseDay = 32,32,40 +Wed May 26 10:40:52 2004 (gatto) .FXName = +Wed May 26 10:40:52 2004 (gatto) .FXRatio = 0 +Wed May 26 10:41:34 2004 (gatto) .FXName = Env-Pluiebruine.ps +Wed May 26 10:41:34 2004 (gatto) .FXRatio = 1 +Fri Aug 06 12:13:48 2004 (tran) .FogNear = 50 +Fri Sep 03 16:37:13 2004 (tran) .FogNear = 30 + diff --git a/leveldesign/Game_elem/weather/thunder_sand.weather_setup b/leveldesign/Game_elem/weather/thunder_sand.weather_setup new file mode 100644 index 0000000..6bfa44e --- /dev/null +++ b/leveldesign/Game_elem/weather/thunder_sand.weather_setup @@ -0,0 +1,172 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogCanopeeFar = 400.0 +Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogCanopeeNear = 300.0 +Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogColorDay = 255,255,255 +Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogColorNight = 255,255,255 +Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogFar = 200 +Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogNear = 100 +Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogRatio = 1 +Mon Oct 28 18:19:56 2002 (Nicolas Vizerie) .WindIntensity = 1.00 +Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsAmbientDay = 39,39,39 +Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsAmbientNight = 36,34,68 +Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 140,140,140 +Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 95,36,134 +Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsDiffusionSpeed = 15 +Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsNumber = 200 +Tue Oct 29 19:08:29 2002 (Nicolas Vizerie) .CloudsAmbientDay = 47,32,40 +Tue Oct 29 19:08:29 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 182,99,112 +Tue Nov 05 18:03:42 2002 (Nicolas Vizerie) .SetupName = Thunder +Fri Nov 15 14:35:11 2002 (Nicolas Vizerie) .ThunderIntensity = 1 +Thu Nov 21 16:10:02 2002 (gatto) .FogColorDay = 108,107,77 +Thu Nov 21 16:10:02 2002 (gatto) .FogColorNight = 61,62,84 +Thu Nov 21 16:10:02 2002 (gatto) .FogFar = 80 +Thu Nov 21 16:10:02 2002 (gatto) .FogNear = 20 +Thu Nov 21 16:10:53 2002 (gatto) .CloudsAmbientDay = 27,27,33 +Thu Nov 21 16:10:53 2002 (gatto) .CloudsDiffuseDay = 90,84,107 + +Thu Nov 21 16:10:53 2002 (gatto) .CloudsNumber = 300 +Thu Nov 21 16:10:53 2002 (gatto) .FogCanopyFar = 200 +Thu Nov 21 16:10:53 2002 (gatto) .FogCanopyNear = 100 +Thu Nov 21 16:32:27 2002 (gatto) .WeatherBackgroundDay = sky_matis_thunder.tga +Thu Nov 21 16:57:04 2002 (gatto) .CloudsDiffuseNight = 107,122,163 +Thu Nov 21 16:57:04 2002 (gatto) .FogColorDay = 97,96,88 +Thu Nov 21 17:03:00 2002 (gatto) .CloudsNumber = 256 +Thu Nov 21 17:57:07 2002 (gatto) .FogColorDay = 24,24,22 +Thu Nov 21 17:57:51 2002 (gatto) .CloudsAmbientDay = 70,70,57 +Thu Nov 21 17:57:51 2002 (gatto) .CloudsDiffuseDay = 103,103,84 +Thu Nov 21 17:57:51 2002 (gatto) .FogColorDay = 70,70,57 +Thu Nov 21 17:58:13 2002 (gatto) .CloudsAmbientDay = 46,46,37 +Thu Nov 21 18:55:29 2002 (gatto) .Lighting = 0.7 +Fri Nov 22 10:10:17 2002 (gatto) .CloudsNumber = 220 +Fri Nov 22 10:10:26 2002 (gatto) .CloudsNumber = 250 +Fri Nov 22 11:58:48 2002 (gatto) .FogColorDay = 80,80,80 +Fri Nov 22 11:59:20 2002 (gatto) .FogColorDay = 59,59,59 +Fri Nov 22 11:59:36 2002 (gatto) .FogColorDay = 69,69,69 +Fri Nov 22 14:35:26 2002 (gatto) .WeatherBackgroundNight = sky_matis_thunder.tga +Fri Nov 22 14:48:26 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_thunder.tga +Fri Nov 22 14:48:51 2002 (gatto) .FogColorNight = 14,14,18 +Fri Nov 22 14:49:20 2002 (gatto) .FogFar = 60 +Mon Nov 25 10:05:40 2002 (gatto) .FXName = Env-Pollen.ps +Mon Nov 25 10:17:56 2002 (gatto) .FXName = Env-Pollen.ps +Mon Nov 25 11:41:36 2002 (gatto) .FXName = Env-snow.ps +Mon Nov 25 12:13:43 2002 (gatto) .FXName = Env-Pluie.ps +Mon Nov 25 12:13:43 2002 (gatto) .FXRatio = 1 +Mon Nov 25 12:20:11 2002 (gatto) .FXName = Env-Pluie.ps +Mon Nov 25 12:20:11 2002 (gatto) .FXRatio = 1 +Mon Nov 25 13:47:51 2002 (gatto) .FXName = Env-snow.ps +Mon Nov 25 13:55:04 2002 (gatto) .FXName = Env-snow.ps +Mon Nov 25 13:57:37 2002 (gatto) .FXName = Env-Pollen.ps +Mon Nov 25 13:59:49 2002 (gatto) .FXName = Env-snow.ps +Mon Nov 25 17:26:29 2002 (gatto) .Lighting = 0.6 +Mon Nov 25 17:41:02 2002 (gatto) .SetupName = Thunder1 +Mon Nov 25 18:36:55 2002 (gatto) .FXName = Env-Pluie.ps +Mon Nov 25 18:36:55 2002 (gatto) Form Parents = +Tue Nov 26 10:33:56 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_clouds.tga +Tue Nov 26 10:33:56 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_clouds.tga +Tue Nov 26 10:47:34 2002 (gatto) .CloudsAmbientDusk = 220,153,82 +Tue Nov 26 10:47:34 2002 (gatto) .FogColorDusk = 220,153,82 +Tue Nov 26 15:35:31 2002 (gatto) .WeatherBackgroundDay = sky_matis_dusk_thunder.tga +Tue Nov 26 15:35:31 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_thunder.tga +Tue Nov 26 15:35:31 2002 (gatto) .WeatherBackgroundNight = sky_matis_day_thunder.tga +Tue Nov 26 15:43:33 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_thunder.tga +Tue Nov 26 16:40:03 2002 (gatto) .FXName = Env-Pluiebattante.ps +Tue Nov 26 18:36:06 2002 (gatto) .FXName = Env-Pluiebruine.ps +Wed Nov 27 11:17:06 2002 (gatto) .FogGradientFactor = 2 +Wed Nov 27 11:17:58 2002 (gatto) .FogGradientFactor = 1 +Wed Nov 27 11:54:24 2002 (gatto) .FogGradientFactor = 10 +Wed Nov 27 11:54:37 2002 (gatto) .FogGradientFactor = 5 +Wed Nov 27 11:54:50 2002 (gatto) .FogGradientFactor = 2 +Wed Nov 27 11:55:06 2002 (gatto) .FogGradientFactor = 1 +Wed Nov 27 12:04:42 2002 (gatto) .FogColorDay = 185,182,170 +Wed Nov 27 12:07:13 2002 (gatto) .FogColorDay = 83,108,106 +Wed Nov 27 12:07:28 2002 (gatto) .FogColorDay = 53,64,64 +Wed Nov 27 12:22:52 2002 (gatto) .FogColorDay = 65,64,52 +Wed Nov 27 12:23:09 2002 (gatto) .FogColorDay = 35,32,29 +Wed Nov 27 12:23:43 2002 (gatto) .FogColorDay = 45,39,36 +Wed Nov 27 12:23:55 2002 (gatto) .FogColorDay = 35,31,29 +Thu Nov 28 15:34:00 2002 (gatto) .FogCanopyFar = 800 +Thu Nov 28 15:34:00 2002 (gatto) .FogCanopyNear = 500 +Thu Nov 28 16:16:15 2002 (gatto) .FogCanopyFar = 500 +Thu Nov 28 16:16:16 2002 (gatto) .FogCanopyNear = 200 +Thu Nov 28 16:19:56 2002 (gatto) .FogColorDay = 35,31,29 +Thu Nov 28 16:19:56 2002 (gatto) .FogColorDusk = 35,31,29 +Thu Nov 28 16:19:56 2002 (gatto) .FogColorNight = 35,31,29 +Thu Nov 28 16:48:32 2002 (gatto) .FogRatio = 1 +Thu Nov 28 16:54:27 2002 (gatto) .CloudsAmbientDay = 35,31,29 +Thu Nov 28 16:54:27 2002 (gatto) .CloudsDiffuseDay = 83,73,68 +Thu Nov 28 16:54:27 2002 (gatto) .FogColorDay = 35,31,29 +Thu Nov 28 16:55:07 2002 (gatto) .CloudsAmbientDay = 37,32,27 +Thu Nov 28 16:55:07 2002 (gatto) .CloudsDiffuseDay = 95,91,84 +Thu Nov 28 16:55:54 2002 (gatto) .CloudsAmbientDay = 50,48,33 +Thu Nov 28 16:56:39 2002 (gatto) .CloudsAmbientDay = 39,38,33 +Thu Nov 28 17:29:31 2002 (gatto) .CloudsDiffusionSpeed = 20 +Fri Nov 29 09:37:56 2002 (gatto) .FogCanopyFar = 60 +Fri Nov 29 09:37:56 2002 (gatto) .FogCanopyNear = 20 +Fri Nov 29 17:22:20 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_thunder.tga +Mon Dec 02 10:10:57 2002 (gatto) .FogCanopyFar = 3000 +Mon Dec 02 10:10:57 2002 (gatto) .FogCanopyNear = 800 +Mon Dec 02 10:11:45 2002 (gatto) .FogColorDay = 29,26,24 +Mon Dec 02 10:35:28 2002 (gatto) .FogColorNight = 14,26,39 +Mon Dec 02 10:38:32 2002 (gatto) .FogColorNight = 16,21,27 +Mon Dec 02 12:31:44 2002 (gatto) .CloudsAmbientDusk = 35,31,29 +Mon Dec 02 12:31:44 2002 (gatto) .CloudsDiffuseDusk = 74,66,62 +Mon Dec 02 12:31:44 2002 (gatto) .FogColorDusk = 35,31,29 +Wed Feb 12 17:59:39 2003 (tran) .FogCanopyFar = 600 +Wed Feb 12 17:59:39 2003 (tran) .FogCanopyNear = 300 +Thu Mar 20 11:01:38 2003 (gatto) .CloudsDiffusionSpeed = 10 +Thu Sep 11 18:10:09 2003 (tran) .FogCanopyNear = 150 +Thu Sep 11 18:22:51 2003 (tran) .FogFar = 70 +Wed Nov 12 14:08:28 2003 (corvazier) .LocalizedName = uiThunder +Wed Apr 28 10:30:17 2004 (gatto) .FXName = Env-snow.ps +Wed Apr 28 17:31:00 2004 (gatto) .SetupName = storm +Wed Apr 28 17:56:14 2004 (gatto) .FogFar = 200 +Wed Apr 28 17:56:14 2004 (gatto) .FogNear = 100 +Wed May 26 10:41:03 2004 (gatto) .FXName = +Wed May 26 10:41:03 2004 (gatto) .FXRatio = 0 +Wed May 26 14:59:20 2004 (gatto) .FXName = meteo_thundersand +Wed May 26 14:59:20 2004 (gatto) .FXRatio = 1 +Wed May 26 14:59:24 2004 (gatto) .FXName = meteo_thundersand.ps +Wed May 26 16:15:24 2004 (gatto) .FogFar = 100 +Wed May 26 16:15:24 2004 (gatto) .FogNear = 20 +Thu May 27 14:59:44 2004 (gatto) .FogCanopyNear = 50 +Thu May 27 14:59:44 2004 (gatto) .FogFar = 20 +Thu May 27 14:59:51 2004 (gatto) .FogNear = 20 +Thu May 27 14:59:53 2004 (gatto) .FogNear = 5 +Thu May 27 16:03:57 2004 (gatto) .FogFar = 100 +Thu May 27 16:03:57 2004 (gatto) .FogNear = 20 +Fri Jul 23 09:54:37 2004 (gatto) .FXName = +Fri Jul 23 09:54:37 2004 (gatto) .FXRatio = 0 + diff --git a/leveldesign/Game_elem/weather/thunder_snow.weather_setup b/leveldesign/Game_elem/weather/thunder_snow.weather_setup new file mode 100644 index 0000000..cca54c2 --- /dev/null +++ b/leveldesign/Game_elem/weather/thunder_snow.weather_setup @@ -0,0 +1,178 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeFar = 400.0 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeNear = 300.0 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorDay = 173,173,173 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorNight = 52,67,169 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogFar = 200 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogNear = 100 +Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogRatio = 1 +Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXName = snow.ps +Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXRatio = 1 +Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .BackgroundRatio = 1.0 +Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundDay = cloudy_sky.tga +Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundNight = cloudy_sky.tga +Mon Oct 28 18:20:00 2002 (Nicolas Vizerie) .WindIntensity = 0.5 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientDay = 45,45,45 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientNight = 39,45,82 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 112,112,112 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 158,61,180 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffusionSpeed = 10 +Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsNumber = 130 +Tue Nov 05 19:34:23 2002 (Nicolas Vizerie) .SetupName = Rain +Wed Nov 20 17:50:44 2002 (tran) .FogColorDay = 239,206,107 +Thu Nov 21 16:08:32 2002 (gatto) .CloudsAmbientDay = 46,50,39 +Thu Nov 21 16:08:32 2002 (gatto) .CloudsDiffuseDay = 136,130,106 +Thu Nov 21 16:08:32 2002 (gatto) .FogColorDay = 130,131,112 +Thu Nov 21 16:08:32 2002 (gatto) .FogColorNight = 57,57,49 + +Thu Nov 21 16:08:32 2002 (gatto) .Lighting = 0.8 +Thu Nov 21 16:08:32 2002 (gatto) .WindIntensity = 0.7 +Thu Nov 21 16:32:41 2002 (gatto) .WeatherBackgroundDay = sky_matis_clouds.tga +Thu Nov 21 16:39:06 2002 (gatto) .FogColorDay = 112,111,101 +Thu Nov 21 16:57:31 2002 (gatto) .CloudsAmbientNight = 27,31,56 +Thu Nov 21 16:57:31 2002 (gatto) .CloudsDiffuseNight = 81,112,149 +Thu Nov 21 16:58:11 2002 (gatto) .CloudsAmbientDay = 74,55,55 +Thu Nov 21 16:58:11 2002 (gatto) .CloudsDiffuseDay = 136,107,106 +Thu Nov 21 16:58:22 2002 (gatto) .FogColorDay = 117,97,96 +Thu Nov 21 16:58:22 2002 (gatto) .FogColorNight = 61,46,46 +Thu Nov 21 18:34:15 2002 (gatto) .CloudsAmbientDay = 50,60,65 +Thu Nov 21 18:51:04 2002 (gatto) .CloudsAmbientDay = 77,78,87 +Thu Nov 21 18:51:04 2002 (gatto) .CloudsDiffuseDay = 192,192,192 +Thu Nov 21 18:51:04 2002 (gatto) .FogColorDay = 172,194,196 +Thu Nov 21 18:51:04 2002 (gatto) .FogColorNight = 73,71,88 +Thu Nov 21 18:51:38 2002 (gatto) .FogFar = 100 +Thu Nov 21 18:51:38 2002 (gatto) .FogNear = 10 +Thu Nov 21 18:52:51 2002 (gatto) .FogColorDay = 113,141,142 +Thu Nov 21 18:53:04 2002 (gatto) .FogColorDay = 118,137,137 +Thu Nov 21 18:53:35 2002 (gatto) .FogColorDay = 109,124,124 +Thu Nov 21 19:06:36 2002 (gatto) .CloudsAmbientDay = 86,109,109 +Thu Nov 21 19:06:36 2002 (gatto) .CloudsDiffuseDay = 255,255,255 +Thu Nov 21 19:06:59 2002 (gatto) .CloudsAmbientDay = 79,89,88 +Thu Nov 21 19:07:17 2002 (gatto) .CloudsDiffuseDay = 157,185,187 +Thu Nov 21 19:07:37 2002 (gatto) .FogColorDay = 159,179,175 +Thu Nov 21 19:08:30 2002 (gatto) .FogColorDay = 131,156,151 +Thu Nov 21 19:08:46 2002 (gatto) .FogColorDay = 111,130,122 +Thu Nov 21 19:09:17 2002 (gatto) .FogColorDay = 114,126,120 +Fri Nov 22 09:27:34 2002 (gatto) .CloudsAmbientDay = 39,38,47 +Fri Nov 22 09:27:34 2002 (gatto) .CloudsDiffuseDay = 90,114,114 +Fri Nov 22 09:27:58 2002 (gatto) .CloudsAmbientDay = 39,43,46 +Fri Nov 22 09:32:39 2002 (gatto) .FogColorDay = 88,97,92 +Fri Nov 22 09:32:39 2002 (gatto) .FogFar = 80 +Fri Nov 22 09:32:39 2002 (gatto) .FogNear = 20 +Fri Nov 22 09:33:02 2002 (gatto) .FogFar = 100 +Fri Nov 22 09:33:02 2002 (gatto) .FogNear = 30 +Fri Nov 22 09:34:16 2002 (gatto) .FogColorDay = 84,92,101 +Fri Nov 22 11:48:10 2002 (gatto) .FogColorDay = 83,102,102 +Fri Nov 22 11:49:31 2002 (gatto) .FogColorDay = 90,110,120 +Fri Nov 22 11:50:04 2002 (gatto) .FogColorDay = 81,108,111 +Fri Nov 22 11:50:41 2002 (gatto) .FogColorDay = 81,108,117 +Fri Nov 22 11:51:11 2002 (gatto) .FogColorDay = 80,107,114 +Fri Nov 22 11:51:39 2002 (gatto) .FogColorDay = 72,96,102 +Fri Nov 22 14:35:45 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_clouds.tga +Fri Nov 22 14:44:32 2002 (gatto) .FogColorNight = 37,36,45 +Fri Nov 22 14:45:50 2002 (gatto) .FogColorNight = 13,13,15 +Fri Nov 22 14:46:18 2002 (gatto) .CloudsDiffusionSpeed = 1 +Mon Nov 25 11:57:48 2002 (gatto) .FXName = Env-snow.ps +Mon Nov 25 12:20:17 2002 (gatto) .FXName = Env-Pluie.ps +Mon Nov 25 13:44:10 2002 (gatto) .FXRatio = 0.3 +Mon Nov 25 17:27:01 2002 (gatto) .FXName = Env-snow.ps +Mon Nov 25 17:27:28 2002 (gatto) .Lighting = 0.6 +Mon Nov 25 17:27:34 2002 (gatto) .WindIntensity = 0.4 +Mon Nov 25 17:27:38 2002 (gatto) .FXRatio = 1 +Mon Nov 25 17:41:13 2002 (gatto) .SetupName = Rain3 +Mon Nov 25 18:36:44 2002 (gatto) .FXName = Env-Pluie.ps +Mon Nov 25 18:36:44 2002 (gatto) Form Parents = +Mon Nov 25 18:38:57 2002 (gatto) .FXName = Env-snow.ps +Tue Nov 26 10:10:36 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_clouds.tga +Tue Nov 26 10:10:36 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_clouds.tga +Tue Nov 26 10:47:53 2002 (gatto) .CloudsAmbientDusk = 220,153,82 +Tue Nov 26 10:47:53 2002 (gatto) .FogColorDusk = 220,153,82 +Wed Nov 27 16:08:48 2002 (gatto) .FogColorDay = 157,163,172 +Wed Nov 27 16:09:11 2002 (gatto) .FogColorDay = 211,214,218 +Wed Nov 27 16:09:25 2002 (gatto) .FogColorDay = 173,177,182 +Wed Nov 27 16:10:52 2002 (gatto) .FogColorDay = 173,177,182 +Thu Nov 28 15:33:53 2002 (gatto) .FogCanopyFar = 800 +Thu Nov 28 15:33:53 2002 (gatto) .FogCanopyNear = 500 +Thu Nov 28 16:59:20 2002 (gatto) .FogColorDay = 139,145,150 +Thu Nov 28 17:11:48 2002 (gatto) .SetupName = snow1 +Fri Nov 29 09:39:20 2002 (gatto) .FogCanopyFar = 150 +Fri Nov 29 09:39:20 2002 (gatto) .FogCanopyNear = 100 +Fri Nov 29 09:39:52 2002 (gatto) .FogCanopyFar = 250 +Fri Nov 29 09:40:08 2002 (gatto) .FogCanopyFar = 350 +Fri Nov 29 09:40:24 2002 (gatto) .FogCanopyFar = 500 +Fri Nov 29 09:40:55 2002 (gatto) .FogCanopyNear = 250 +Fri Nov 29 09:41:29 2002 (gatto) .FogCanopyFar = 400 +Fri Nov 29 10:00:35 2002 (gatto) .CloudsDiffusionSpeed = 10 +Fri Nov 29 10:10:59 2002 (gatto) .FogCanopyFar = 60 +Fri Nov 29 10:10:59 2002 (gatto) .FogCanopyNear = 20 +Fri Nov 29 10:11:24 2002 (gatto) .FogCanopyFar = 300 +Fri Nov 29 10:12:27 2002 (gatto) .FogCanopyNear = 80 +Mon Dec 02 09:46:41 2002 (gatto) .FogCanopyFar = 2000 +Mon Dec 02 09:46:41 2002 (gatto) .FogCanopyNear = 800 +Mon Dec 02 09:48:27 2002 (gatto) .FogCanopyFar = 3000 +Mon Dec 02 09:48:40 2002 (gatto) .FogCanopyNear = 1200 +Mon Dec 02 10:09:47 2002 (gatto) .FogColorDay = 123,131,136 +Mon Dec 02 10:22:39 2002 (gatto) .FogColorDusk = 67,52,39 +Mon Dec 02 10:23:28 2002 (gatto) .FogColorDusk = 81,54,47 +Mon Dec 02 10:23:58 2002 (gatto) .FogColorDusk = 73,51,46 +Mon Dec 02 10:24:43 2002 (gatto) .FogColorDusk = 68,53,51 +Mon Dec 02 10:38:48 2002 (gatto) .FogColorNight = 16,21,27 +Mon Dec 02 12:20:29 2002 (gatto) .CloudsAmbientDay = 123,131,136 +Mon Dec 02 12:20:29 2002 (gatto) .CloudsDiffuseDay = 166,171,174 +Mon Dec 02 12:20:29 2002 (gatto) .FogColorDay = 123,131,136 +Mon Dec 02 12:21:33 2002 (gatto) .CloudsNumber = 250 +Mon Dec 02 12:22:28 2002 (gatto) .CloudsAmbientDay = 96,102,106 +Mon Dec 02 12:22:45 2002 (gatto) .CloudsDiffuseDay = 123,131,136 +Mon Dec 02 12:22:50 2002 (gatto) .CloudsAmbientDay = 96,102,106 +Mon Dec 02 12:22:50 2002 (gatto) .CloudsDiffuseDay = 96,102,106 +Mon Dec 02 12:24:13 2002 (gatto) .FogCanopyNear = 800 +Mon Dec 02 12:27:51 2002 (gatto) .CloudsAmbientNight = 16,21,27 +Mon Dec 02 12:27:51 2002 (gatto) .CloudsDiffuseNight = 96,102,106 +Mon Dec 02 12:27:51 2002 (gatto) .FogColorNight = 16,21,27 +Mon Dec 02 12:28:44 2002 (gatto) .CloudsAmbientDusk = 68,53,51 +Mon Dec 02 12:28:44 2002 (gatto) .CloudsDiffuseDusk = 100,78,74 +Mon Dec 02 12:28:44 2002 (gatto) .FogColorDusk = 68,53,51 +Mon Dec 02 12:30:10 2002 (gatto) .CloudsAmbientDusk = 35,31,29 +Mon Dec 02 12:30:10 2002 (gatto) .CloudsDiffuseDusk = 64,56,53 +Wed Feb 12 17:59:55 2003 (tran) .FogCanopyFar = 800 +Wed Feb 12 17:59:55 2003 (tran) .FogCanopyNear = 400 +Wed Nov 12 14:08:35 2003 (corvazier) .LocalizedName = uiSnowy +Wed Apr 28 17:31:01 2004 (gatto) .SetupName = snow +Wed Apr 28 17:47:05 2004 (gatto) .FogCanopyNear = 200 +Wed Apr 28 17:47:34 2004 (gatto) .FogNear = 50 +Wed Apr 28 17:55:14 2004 (gatto) .FogFar = 200 +Wed Apr 28 17:55:14 2004 (gatto) .FogNear = 100 +Fri Aug 06 15:19:28 2004 (tran) .FogNear = 50 + diff --git a/leveldesign/Game_elem/weather/thunder_storm.weather_setup b/leveldesign/Game_elem/weather/thunder_storm.weather_setup new file mode 100644 index 0000000..701e555 --- /dev/null +++ b/leveldesign/Game_elem/weather/thunder_storm.weather_setup @@ -0,0 +1,172 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogCanopeeFar = 400.0 +Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogCanopeeNear = 300.0 +Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogColorDay = 255,255,255 +Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogColorNight = 255,255,255 +Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogFar = 200 +Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogNear = 100 +Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogRatio = 1 +Mon Oct 28 18:19:56 2002 (Nicolas Vizerie) .WindIntensity = 1.00 +Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsAmbientDay = 39,39,39 +Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsAmbientNight = 36,34,68 +Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 140,140,140 +Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 95,36,134 +Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsDiffusionSpeed = 15 +Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsNumber = 200 +Tue Oct 29 19:08:29 2002 (Nicolas Vizerie) .CloudsAmbientDay = 47,32,40 +Tue Oct 29 19:08:29 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 182,99,112 +Tue Nov 05 18:03:42 2002 (Nicolas Vizerie) .SetupName = Thunder +Fri Nov 15 14:35:11 2002 (Nicolas Vizerie) .ThunderIntensity = 1 +Thu Nov 21 16:10:02 2002 (gatto) .FogColorDay = 108,107,77 +Thu Nov 21 16:10:02 2002 (gatto) .FogColorNight = 61,62,84 +Thu Nov 21 16:10:02 2002 (gatto) .FogFar = 80 +Thu Nov 21 16:10:02 2002 (gatto) .FogNear = 20 +Thu Nov 21 16:10:53 2002 (gatto) .CloudsAmbientDay = 27,27,33 +Thu Nov 21 16:10:53 2002 (gatto) .CloudsDiffuseDay = 90,84,107 + +Thu Nov 21 16:10:53 2002 (gatto) .CloudsNumber = 300 +Thu Nov 21 16:10:53 2002 (gatto) .FogCanopyFar = 200 +Thu Nov 21 16:10:53 2002 (gatto) .FogCanopyNear = 100 +Thu Nov 21 16:32:27 2002 (gatto) .WeatherBackgroundDay = sky_matis_thunder.tga +Thu Nov 21 16:57:04 2002 (gatto) .CloudsDiffuseNight = 107,122,163 +Thu Nov 21 16:57:04 2002 (gatto) .FogColorDay = 97,96,88 +Thu Nov 21 17:03:00 2002 (gatto) .CloudsNumber = 256 +Thu Nov 21 17:57:07 2002 (gatto) .FogColorDay = 24,24,22 +Thu Nov 21 17:57:51 2002 (gatto) .CloudsAmbientDay = 70,70,57 +Thu Nov 21 17:57:51 2002 (gatto) .CloudsDiffuseDay = 103,103,84 +Thu Nov 21 17:57:51 2002 (gatto) .FogColorDay = 70,70,57 +Thu Nov 21 17:58:13 2002 (gatto) .CloudsAmbientDay = 46,46,37 +Thu Nov 21 18:55:29 2002 (gatto) .Lighting = 0.7 +Fri Nov 22 10:10:17 2002 (gatto) .CloudsNumber = 220 +Fri Nov 22 10:10:26 2002 (gatto) .CloudsNumber = 250 +Fri Nov 22 11:58:48 2002 (gatto) .FogColorDay = 80,80,80 +Fri Nov 22 11:59:20 2002 (gatto) .FogColorDay = 59,59,59 +Fri Nov 22 11:59:36 2002 (gatto) .FogColorDay = 69,69,69 +Fri Nov 22 14:35:26 2002 (gatto) .WeatherBackgroundNight = sky_matis_thunder.tga +Fri Nov 22 14:48:26 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_thunder.tga +Fri Nov 22 14:48:51 2002 (gatto) .FogColorNight = 14,14,18 +Fri Nov 22 14:49:20 2002 (gatto) .FogFar = 60 +Mon Nov 25 10:05:40 2002 (gatto) .FXName = Env-Pollen.ps +Mon Nov 25 10:17:56 2002 (gatto) .FXName = Env-Pollen.ps +Mon Nov 25 11:41:36 2002 (gatto) .FXName = Env-snow.ps +Mon Nov 25 12:13:43 2002 (gatto) .FXName = Env-Pluie.ps +Mon Nov 25 12:13:43 2002 (gatto) .FXRatio = 1 +Mon Nov 25 12:20:11 2002 (gatto) .FXName = Env-Pluie.ps +Mon Nov 25 12:20:11 2002 (gatto) .FXRatio = 1 +Mon Nov 25 13:47:51 2002 (gatto) .FXName = Env-snow.ps +Mon Nov 25 13:55:04 2002 (gatto) .FXName = Env-snow.ps +Mon Nov 25 13:57:37 2002 (gatto) .FXName = Env-Pollen.ps +Mon Nov 25 13:59:49 2002 (gatto) .FXName = Env-snow.ps +Mon Nov 25 17:26:29 2002 (gatto) .Lighting = 0.6 +Mon Nov 25 17:41:02 2002 (gatto) .SetupName = Thunder1 +Mon Nov 25 18:36:55 2002 (gatto) .FXName = Env-Pluie.ps +Mon Nov 25 18:36:55 2002 (gatto) Form Parents = +Tue Nov 26 10:33:56 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_clouds.tga +Tue Nov 26 10:33:56 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_clouds.tga +Tue Nov 26 10:47:34 2002 (gatto) .CloudsAmbientDusk = 220,153,82 +Tue Nov 26 10:47:34 2002 (gatto) .FogColorDusk = 220,153,82 +Tue Nov 26 15:35:31 2002 (gatto) .WeatherBackgroundDay = sky_matis_dusk_thunder.tga +Tue Nov 26 15:35:31 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_thunder.tga +Tue Nov 26 15:35:31 2002 (gatto) .WeatherBackgroundNight = sky_matis_day_thunder.tga +Tue Nov 26 15:43:33 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_thunder.tga +Tue Nov 26 16:40:03 2002 (gatto) .FXName = Env-Pluiebattante.ps +Tue Nov 26 18:36:06 2002 (gatto) .FXName = Env-Pluiebruine.ps +Wed Nov 27 11:17:06 2002 (gatto) .FogGradientFactor = 2 +Wed Nov 27 11:17:58 2002 (gatto) .FogGradientFactor = 1 +Wed Nov 27 11:54:24 2002 (gatto) .FogGradientFactor = 10 +Wed Nov 27 11:54:37 2002 (gatto) .FogGradientFactor = 5 +Wed Nov 27 11:54:50 2002 (gatto) .FogGradientFactor = 2 +Wed Nov 27 11:55:06 2002 (gatto) .FogGradientFactor = 1 +Wed Nov 27 12:04:42 2002 (gatto) .FogColorDay = 185,182,170 +Wed Nov 27 12:07:13 2002 (gatto) .FogColorDay = 83,108,106 +Wed Nov 27 12:07:28 2002 (gatto) .FogColorDay = 53,64,64 +Wed Nov 27 12:22:52 2002 (gatto) .FogColorDay = 65,64,52 +Wed Nov 27 12:23:09 2002 (gatto) .FogColorDay = 35,32,29 +Wed Nov 27 12:23:43 2002 (gatto) .FogColorDay = 45,39,36 +Wed Nov 27 12:23:55 2002 (gatto) .FogColorDay = 35,31,29 +Thu Nov 28 15:34:00 2002 (gatto) .FogCanopyFar = 800 +Thu Nov 28 15:34:00 2002 (gatto) .FogCanopyNear = 500 +Thu Nov 28 16:16:15 2002 (gatto) .FogCanopyFar = 500 +Thu Nov 28 16:16:16 2002 (gatto) .FogCanopyNear = 200 +Thu Nov 28 16:19:56 2002 (gatto) .FogColorDay = 35,31,29 +Thu Nov 28 16:19:56 2002 (gatto) .FogColorDusk = 35,31,29 +Thu Nov 28 16:19:56 2002 (gatto) .FogColorNight = 35,31,29 +Thu Nov 28 16:48:32 2002 (gatto) .FogRatio = 1 +Thu Nov 28 16:54:27 2002 (gatto) .CloudsAmbientDay = 35,31,29 +Thu Nov 28 16:54:27 2002 (gatto) .CloudsDiffuseDay = 83,73,68 +Thu Nov 28 16:54:27 2002 (gatto) .FogColorDay = 35,31,29 +Thu Nov 28 16:55:07 2002 (gatto) .CloudsAmbientDay = 37,32,27 +Thu Nov 28 16:55:07 2002 (gatto) .CloudsDiffuseDay = 95,91,84 +Thu Nov 28 16:55:54 2002 (gatto) .CloudsAmbientDay = 50,48,33 +Thu Nov 28 16:56:39 2002 (gatto) .CloudsAmbientDay = 39,38,33 +Thu Nov 28 17:29:31 2002 (gatto) .CloudsDiffusionSpeed = 20 +Fri Nov 29 09:37:56 2002 (gatto) .FogCanopyFar = 60 +Fri Nov 29 09:37:56 2002 (gatto) .FogCanopyNear = 20 +Fri Nov 29 17:22:20 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_thunder.tga +Mon Dec 02 10:10:57 2002 (gatto) .FogCanopyFar = 3000 +Mon Dec 02 10:10:57 2002 (gatto) .FogCanopyNear = 800 +Mon Dec 02 10:11:45 2002 (gatto) .FogColorDay = 29,26,24 +Mon Dec 02 10:35:28 2002 (gatto) .FogColorNight = 14,26,39 +Mon Dec 02 10:38:32 2002 (gatto) .FogColorNight = 16,21,27 +Mon Dec 02 12:31:44 2002 (gatto) .CloudsAmbientDusk = 35,31,29 +Mon Dec 02 12:31:44 2002 (gatto) .CloudsDiffuseDusk = 74,66,62 +Mon Dec 02 12:31:44 2002 (gatto) .FogColorDusk = 35,31,29 +Wed Feb 12 17:59:39 2003 (tran) .FogCanopyFar = 600 +Wed Feb 12 17:59:39 2003 (tran) .FogCanopyNear = 300 +Thu Mar 20 11:01:38 2003 (gatto) .CloudsDiffusionSpeed = 10 +Thu Sep 11 18:10:09 2003 (tran) .FogCanopyNear = 150 +Thu Sep 11 18:22:51 2003 (tran) .FogFar = 70 +Wed Nov 12 14:08:28 2003 (corvazier) .LocalizedName = uiThunder +Wed Apr 28 10:30:17 2004 (gatto) .FXName = Env-snow.ps +Wed Apr 28 17:31:00 2004 (gatto) .SetupName = storm +Wed Apr 28 17:56:14 2004 (gatto) .FogFar = 200 +Wed Apr 28 17:56:14 2004 (gatto) .FogNear = 100 +Fri May 21 18:06:17 2004 (gatto) .CloudsAmbientNight = 24,24,31 +Fri May 21 18:06:17 2004 (gatto) .CloudsDiffuseNight = 95,100,112 +Fri May 21 18:11:10 2004 (gatto) .CloudsDiffuseNight = 69,73,82 +Tue May 25 11:11:57 2004 (gatto) .CloudsDiffuseNight = 0,0,0 +Tue May 25 11:13:40 2004 (gatto) .CloudsDiffuseDay = 46,44,39 +Tue May 25 11:31:43 2004 (gatto) .CloudsAmbientDay = 23,22,19 +Tue May 25 11:32:41 2004 (gatto) .CloudsDiffuseDay = 39,40,46 +Tue May 25 11:33:07 2004 (gatto) .CloudsDiffuseDay = 38,38,47 +Tue May 25 11:34:15 2004 (gatto) .CloudsDiffuseDay = 32,32,40 +Wed May 26 10:40:52 2004 (gatto) .FXName = +Wed May 26 10:40:52 2004 (gatto) .FXRatio = 0 +Wed May 26 10:41:34 2004 (gatto) .FXName = Env-Pluiebruine.ps +Wed May 26 10:41:34 2004 (gatto) .FXRatio = 1 +Fri Aug 06 12:13:48 2004 (tran) .FogNear = 50 + diff --git a/leveldesign/World/Centrale/continent.cfg b/leveldesign/World/Centrale/continent.cfg new file mode 100644 index 0000000..7472954 --- /dev/null +++ b/leveldesign/World/Centrale/continent.cfg @@ -0,0 +1,12 @@ +// ------------- +// Continent Cfg +// ------------- +LandFile = ""; +LandDir = ""; +DfnDir = "L:"; +GameElemDir = "L:"; +LandBankFile = ""; +LandFarBankFile = ""; +LandTileNoiseDir = ""; +LandZoneWDir = ""; +OutIGDir = ""; diff --git a/leveldesign/World/Lesfalaises(matis)/continent.cfg b/leveldesign/World/Lesfalaises(matis)/continent.cfg new file mode 100644 index 0000000..5c137ea --- /dev/null +++ b/leveldesign/World/Lesfalaises(matis)/continent.cfg @@ -0,0 +1,12 @@ +// ------------- +// Continent Cfg +// ------------- +LandFile = "W:\Database\Landscape\ligo\jungle\matis.land"; +LandDir = "W:\Database\Landscape\ligo\jungle"; +DfnDir = "L:\leveldesign"; +GameElemDir = "L:\leveldesign"; +LandBankFile = "J:\data\3d\ecosystems\jungle\bank\jungle.smallbank"; +LandFarBankFile = "J:\data\3d\ecosystems\jungle\bank\jungle.farbank"; +LandTileNoiseDir = "W:\Database\Landscape\_texture_Tiles\jungle\displace"; +LandZoneWDir = "J:\data\3d\continents\matis\zones"; +OutIGDir = "J:\data\3d\continents\matis\ig"; diff --git a/leveldesign/World/Lesfalaises(matis)/harvest.deposit b/leveldesign/World/Lesfalaises(matis)/harvest.deposit new file mode 100644 index 0000000..48b16b6 --- /dev/null +++ b/leveldesign/World/Lesfalaises(matis)/harvest.deposit @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + + Wed Sep 25 16:01:47 2002 (Schnittger) .Name = harvesttest +Wed Sep 25 16:01:47 2002 (Schnittger) .Patate name = verdant_heights-harvest-010 +Wed Sep 25 16:01:47 2002 (Schnittger) .Prim filename = verdant_heights.prim +Wed Sep 25 16:01:47 2002 (Schnittger) Form Parents = +Wed Sep 25 16:03:24 2002 (Schnittger) .Name = harvest test +Wed Sep 25 16:03:40 2002 (Schnittger) .Skill = Harvest +Wed Sep 25 16:09:25 2002 (Schnittger) .Skill = Harvest +Wed Sep 25 16:09:25 2002 (Schnittger) Form Parents = + diff --git a/leveldesign/World/Lesfalaises(matis)/lesfalaises.continent b/leveldesign/World/Lesfalaises(matis)/lesfalaises.continent new file mode 100644 index 0000000..0e55fef --- /dev/null +++ b/leveldesign/World/Lesfalaises(matis)/lesfalaises.continent @@ -0,0 +1,1714 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:02 2002 (corvazier) File converted from old format +Tue Jun 25 11:15:17 2002 (tran) .Villages[0].Zone = 23_bd +Tue Jun 25 11:16:35 2002 (tran) .Villages[0].IgList[1].IgName = ma_annexe_a.ig +Tue Jun 25 11:16:35 2002 (tran) formName Deleted = +Tue Jun 25 11:16:35 2002 (tran) formName Resized = 5 +Tue Jun 25 11:17:01 2002 (tran) .Villages[0].CenterY = 160 +Tue Jun 25 15:47:10 2002 (tran) .LightLandscapeDay.Direction.X = -0.77 +Tue Jun 25 15:47:10 2002 (tran) .LightLandscapeDay.Direction.Y = 0.21 +Tue Jun 25 15:47:10 2002 (tran) .LightLandscapeDay.Direction.Z = -0.59 +Tue Jun 25 15:47:10 2002 (tran) formName Pasted = +Tue Jun 25 19:04:37 2002 (tran) .Villages[0].IgList[2].IgName = ma_autel_a.ig +Tue Jun 25 19:04:37 2002 (tran) formName Deleted = +Tue Jun 25 19:04:37 2002 (tran) formName Resized = 3 +Wed Jun 26 14:44:05 2002 (tran) .Villages[0].ForceLoadDist = 200 +Wed Jun 26 14:44:05 2002 (tran) .Villages[0].LoadDist = 300 +Wed Jun 26 14:44:05 2002 (tran) .Villages[0].UnloadDist = 500 +Thu Jun 27 19:11:07 2002 (tran) .Villages[0].IgList[1].IgName = ma_annexe_ext_village_a.ig +Thu Jun 27 19:11:07 2002 (tran) .Villages[0].IgList[2].IgName = ma_bourgeon_ext_village_a.ig +Mon Jul 01 15:58:02 2002 (tran) .Villages[0].IgList[3].IgName = ma_annexe_ext_2_village_a.ig +Mon Jul 01 15:58:02 2002 (tran) formName Resized = 4 +Tue Jul 02 10:40:27 2002 (tran) .LightEntityDay.Ambiant.B = 255 +Tue Jul 02 10:40:27 2002 (tran) .LightEntityDay.Ambiant.G = 0 +Tue Jul 02 10:40:27 2002 (tran) .LightEntityDay.Ambiant.R = 255 +Tue Jul 02 10:40:27 2002 (tran) formName Pasted = +Tue Jul 02 14:04:44 2002 (tran) .LightEntityNight.Ambiant.R = 20 +Tue Jul 02 14:04:44 2002 (tran) formName Pasted = +Tue Jul 02 14:14:13 2002 (tran) .FogDayMap = fog_matis_night.tga +Tue Jul 02 14:14:13 2002 (tran) .FogDepthMap = fog_matis_depth.tga +Tue Jul 02 14:14:13 2002 (tran) .FogDistMap = fog_matis_dist.tga +Tue Jul 02 14:14:13 2002 (tran) .FogNightMap = fog_matis_night.tga +Tue Jul 02 14:14:50 2002 (tran) .FogDayMap = fog_matis_day.tga +Tue Jul 02 14:18:44 2002 (tran) .ZoneMax = 49_bm +Tue Jul 02 14:18:44 2002 (tran) .ZoneMin = 3_ac +Tue Jul 02 14:29:00 2002 (tran) .FogEnd = 200.0 +Tue Jul 02 14:29:00 2002 (tran) .FogStart = 50.0 +Tue Jul 02 14:40:02 2002 (tran) .FogStart = 30.0 +Thu Jul 11 19:00:06 2002 (tran) .LightLandscapeNight.Ambiant.B = 91 +Thu Jul 11 19:00:06 2002 (tran) .LightLandscapeNight.Ambiant.G = 64 +Thu Jul 11 19:00:06 2002 (tran) .LightLandscapeNight.Ambiant.R = 18 +Thu Jul 11 19:00:06 2002 (tran) .LightLandscapeNight.Diffuse.B = 127 +Thu Jul 11 19:00:06 2002 (tran) .LightLandscapeNight.Diffuse.G = 106 +Thu Jul 11 19:00:06 2002 (tran) .LightLandscapeNight.Diffuse.R = 69 +Thu Jul 11 19:00:38 2002 (tran) formName Pasted = +Fri Jul 19 17:27:33 2002 (tran) formName Pasted = +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[10].IgName = ma_bourgeon_ext_5_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[11].IgName = ma_bourgeon_ext_6_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[12].IgName = ma_com_ext_village_a.ig + +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[13].IgName = ma_com_ext_2_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[14].IgName = ma_com_ext_3_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[15].IgName = ma_com_ext_4_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[16].IgName = ma_com_ext_5_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[17].IgName = ma_com_ext_6_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[18].IgName = ma_autel_kamique_village_a +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[2].IgName = ma_annexe_ext_2_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[3].IgName = ma_annexe_ext_3_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[4].IgName = ma_annexe_ext_4_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[5].IgName = ma_annexe_ext_5_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[6].IgName = ma_bourgeon_ext_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[7].IgName = ma_bourgeon_ext_2_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[8].IgName = ma_bourgeon_ext_3_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[9].IgName = ma_bourgeon_ext_4_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) formName Resized = 19 +Wed Jul 24 10:58:27 2002 (tran) .Villages[0].IgList[19].IgName = ma_bar_ext_2_village_a.ig +Wed Jul 24 10:58:27 2002 (tran) .Villages[0].IgList[20].IgName = ma_bar_ext_village_a.ig +Wed Jul 24 10:58:27 2002 (tran) formName Resized = 21 +Wed Jul 24 10:59:26 2002 (tran) .Villages[0].CenterY = 240 +Wed Jul 24 14:19:28 2002 (tran) .Villages[0].IgList[19].IgName = ma_bar_ext_village_a.ig +Wed Jul 24 14:19:28 2002 (tran) .Villages[0].IgList[20].IgName = ma_bar_ext_2_village_a.ig +Wed Jul 24 15:50:16 2002 (tran) .Villages[0].IgList[21].IgName = ma_bar_ext_3_village_a.ig +Wed Jul 24 15:50:16 2002 (tran) .Villages[0].IgList[22].IgName = ma_bar_ext_4_village_a.ig +Wed Jul 24 15:50:16 2002 (tran) .Villages[0].IgList[23].IgName = ma_bar_ext_5_village_a.ig +Wed Jul 24 15:50:16 2002 (tran) .Villages[0].IgList[24].IgName = ma_bar_ext_6_village_a.ig +Wed Jul 24 15:50:16 2002 (tran) formName Resized = 25 +Wed Jul 24 17:01:30 2002 (tran) .Villages[0].IgList[25].IgName = Gen_Bt_Ecurie_village_a +Wed Jul 24 17:01:30 2002 (tran) formName Resized = 26 +Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].CenterX = 80 +Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].CenterY = 80 + + +Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].ForceLoadDist = 200 +Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].IgList[0].IgName = Gen_Bt_Ecurie +Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].IgList[1].IgName = gen_bt_tour_z_zc_demo +Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].IgList[2].IgName = gen_bt_tour_zc_demo +Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].IgList[3].IgName = Gen_Bt_maison_zc_demo +Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].LoadDist = 300 +Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].UnloadDist = 500 +Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].Zone = 27_bc +Thu Jul 25 16:51:01 2002 (moyne) formName Resized = 4 +Thu Jul 25 16:51:34 2002 (moyne) .Villages[1].IgList[0].IgName = Gen_Bt_ecurie_zc_demo +Tue Aug 06 11:24:02 2002 (tran) .FogDay.Near = 50 +Tue Aug 06 11:24:02 2002 (tran) .SkyDay = fy_sky_day.shape +Tue Aug 06 16:59:40 2002 (tran) .LightLandscapeDay.Ambiant.B = 255 +Tue Aug 06 16:59:40 2002 (tran) .LightLandscapeDay.Ambiant.G = 255 +Tue Aug 06 16:59:40 2002 (tran) .LightLandscapeDay.Ambiant.R = 255 +Tue Aug 06 16:59:40 2002 (tran) formName Pasted = +Tue Aug 06 17:02:44 2002 (tran) .LightEntityDay.Ambiant.B = 255 +Tue Aug 06 17:02:44 2002 (tran) .LightEntityDay.Ambiant.G = 255 +Tue Aug 06 17:02:44 2002 (tran) .LightEntityDay.Ambiant.R = 255 + +Tue Aug 06 17:02:44 2002 (tran) formName Pasted = +Tue Aug 06 17:24:09 2002 (tran) formName Pasted = +Tue Aug 06 19:19:44 2002 (tran) formName Pasted = +Wed Aug 07 12:18:06 2002 (tran) .Villages[0].IgList[26].IgName = ma_portes_village_a.ig +Wed Aug 07 12:18:06 2002 (tran) formName Resized = 27 +Wed Aug 07 14:40:45 2002 (tran) .Villages[0].IgList[25].IgName = Gen_Bt_Ecurie_village_a.ig +Wed Aug 07 14:40:45 2002 (tran) .Villages[0].IgList[27].IgName = ma_agora.ig +Wed Aug 07 14:40:45 2002 (tran) formName Resized = 28 +Wed Aug 07 15:12:25 2002 (tran) .Villages[0].IgList[27].IgName = ma_agora_village_a.ig +Wed Aug 07 15:27:52 2002 (tran) .SkyDay = ma_sky_day.shape +Mon Aug 19 17:13:48 2002 (tran) .FogDay.Near = 30 +Mon Aug 26 19:48:04 2002 (tran) .Villages[0].IgList[21].IgName = ma_imm_village_a.ig +Mon Aug 26 19:48:04 2002 (tran) .Villages[0].IgList[22].IgName = ma_imm_2_village_a.ig +Mon Aug 26 19:48:04 2002 (tran) .Villages[0].IgList[23].IgName = ma_imm_3_village_a.ig +Mon Aug 26 19:48:04 2002 (tran) .Villages[0].IgList[24].IgName = ma_imm_4_village_a.ig +Mon Aug 26 20:03:13 2002 (tran) .Villages[0].IgList[28].IgName = ma_serre_village_a.ig +Mon Aug 26 20:03:13 2002 (tran) formName Resized = 29 +Thu Aug 29 11:21:54 2002 (tran) .LightLandscapeDay.Ambiant.B = 40 +Thu Aug 29 11:21:54 2002 (tran) .LightLandscapeDay.Ambiant.G = 83 + +Thu Aug 29 11:21:54 2002 (tran) .LightLandscapeDay.Ambiant.R = 79 +Thu Aug 29 19:38:53 2002 (tran) .Villages[2].CenterX = 160 +Thu Aug 29 19:38:53 2002 (tran) .Villages[2].CenterY = 80 +Thu Aug 29 19:38:53 2002 (tran) .Villages[2].IgList[0].IgName = ma_portes_village_b.ig +Thu Aug 29 19:38:53 2002 (tran) .Villages[2].Zone = 24_aw +Thu Aug 29 19:38:53 2002 (tran) formName Pasted = +Thu Aug 29 19:38:53 2002 (tran) formName Resized = 1 +Fri Aug 30 11:16:29 2002 (tran) .Villages[2].IgList[1].IgName = ma_mairie_ext_village_b +Fri Aug 30 11:16:29 2002 (tran) formName Resized = 2 +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[0] Renamed = ma_mairie_ext_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[12] Renamed = ma_com_ext_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[18] Renamed = ma_autel_kamique_village_a +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[19] Renamed = ma_bar_ext_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[1] Renamed = ma_annexe_ext_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[20] Renamed = ma_bar_ext_2_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[21] Renamed = ma_imm_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[24] Renamed = ma_imm_4_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[25] Renamed = Gen_Bt_Ecurie_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[26] Renamed = ma_portes_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[27] Renamed = ma_agora_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[28] Renamed = ma_serre_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[2] Renamed = ma_annexe_ext_2_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[3] Renamed = ma_annexe_ext_3_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[4] Renamed = ma_annexe_ext_4_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[5] Renamed = ma_annexe_ext_5_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[6] Renamed = ma_bourgeon_ext_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[7] Renamed = ma_bourgeon_ext_2_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[1].IgList[0] Renamed = Gen_Bt_ecurie_zc_demo +Fri Aug 30 11:21:06 2002 (tran) .Villages[1].IgList[1] Renamed = gen_bt_tour_z_zc_demo +Fri Aug 30 11:21:06 2002 (tran) .Villages[1].IgList[2] Renamed = gen_bt_tour_zc_demo +Fri Aug 30 11:21:06 2002 (tran) .Villages[1].IgList[3] Renamed = Gen_Bt_maison_zc_demo +Fri Aug 30 11:21:06 2002 (tran) .Villages[2].IgList[0] Renamed = ma_portes_village_b.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[2].IgList[1] Renamed = ma_mairie_ext_village_b +Fri Aug 30 11:21:25 2002 (tran) .Villages[0].IgList[11] Renamed = ma_bourgeon_ext_6_village_a.ig +Fri Aug 30 11:21:25 2002 (tran) .Villages[0].IgList[17] Renamed = ma_com_ext_6_village_a.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[10] Renamed = ma_bourgeon_ext_5_village_a.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[13] Renamed = ma_com_ext_2_village_a.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[14] Renamed = ma_com_ext_3_village_a.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[15] Renamed = ma_com_ext_4_village_a.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[16] Renamed = ma_com_ext_5_village_a.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[22] Renamed = ma_imm_2_village_a.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[23] Renamed = ma_imm_3_village_a.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[8] Renamed = ma_bourgeon_ext_3_village_a.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[9] Renamed = ma_bourgeon_ext_4_village_a.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[10] Renamed = ma_bourgeon_6_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[10].IgName = ma_bourgeon_6_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[11] Renamed = ma_com_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[11].IgName = ma_com_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[12] Renamed = ma_com_ext_2_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[12].IgName = ma_com_ext_2_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[13] Renamed = ma_com_ext_3_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[13].IgName = ma_com_ext_3_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[14] Renamed = ma_com_ext_4_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[14].IgName = ma_com_ext_4_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[15] Renamed = ma_com_ext_5_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[15].IgName = ma_com_ext_5_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[16] Renamed = ma_autel_kamique_village_b +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[16].IgName = ma_autel_kamique_village_b +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[17] Renamed = ma_agora_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[17].IgName = ma_agora_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[18] Renamed = Gen_Bt_Ecurie_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[18].IgName = Gen_Bt_Ecurie_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[19] Renamed = ma_bar_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[19].IgName = ma_bar_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[20] Renamed = ma_imm_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[20].IgName = ma_imm_ext_village_b.ig + +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[21] Renamed = ma_imm_2_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[21].IgName = ma_imm_2_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[2] Renamed = ma_annexe_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[2].IgName = ma_annexe_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[3] Renamed = ma_annexe_2_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[3].IgName = ma_annexe_2_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[4] Renamed = ma_annexe_3_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[4].IgName = ma_annexe_3_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[5] Renamed = ma_bourgeon_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[5].IgName = ma_bourgeon_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[6] Renamed = ma_bourgeon_2_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[6].IgName = ma_bourgeon_2_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[7] Renamed = ma_bourgeon_3_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[7].IgName = ma_bourgeon_3_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[8] Renamed = ma_bourgeon_4_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[8].IgName = ma_bourgeon_4_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[9] Renamed = ma_bourgeon_5_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[9].IgName = ma_bourgeon_5_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) formName Resized = 22 +Wed Sep 18 10:45:56 2002 (mauduit) formName Deleted = +Fri Sep 20 16:07:01 2002 (mauduit) formName Deleted = +Mon Sep 23 14:13:36 2002 (tran) .Villages[2].IgList[8].IgName = ma_com_4_ext_village_b.ig +Mon Sep 23 14:13:36 2002 (tran) .Villages[2].IgList[9].IgName = ma_com_5_ext_village_b.ig +Mon Sep 23 14:14:10 2002 (tran) .Villages[2].IgList[8] Renamed = ma_com_4_ext_village_b.ig +Mon Sep 23 14:14:10 2002 (tran) .Villages[2].IgList[9] Renamed = ma_com_5_ext_village_b.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].CenterX = 80 +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].CenterY = 160 +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[0] Renamed = ma_portes_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[0].IgName = ma_portes_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[10] Renamed = ma_autel_kamique_village_c +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[10].IgName = ma_autel_kamique_village_c +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[11] Renamed = ma_agora_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[11].IgName = ma_agora_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[12] Renamed = Gen_Bt_Ecurie_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[12].IgName = Gen_Bt_Ecurie_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[13] Renamed = ma_bar_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[13].IgName = ma_bar_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[14] Renamed = ma_imm_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[14].IgName = ma_imm_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[15] Renamed = ma_imm_2_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[15].IgName = ma_imm_2_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[1] Renamed = ma_mairie_ext_village_c +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[1].IgName = ma_mairie_ext_village_c +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[2] Renamed = ma_annexe_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[2].IgName = ma_annexe_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[3] Renamed = ma_annexe_ext_2_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[3].IgName = ma_annexe_ext_2_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[4] Renamed = ma_bourgeon_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[4].IgName = ma_bourgeon_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[5] Renamed = ma_bourgeon_ext_2_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[5].IgName = ma_bourgeon_ext_2_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[6] Renamed = ma_bourgeon_ext_3_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[6].IgName = ma_bourgeon_ext_3_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[7] Renamed = ma_com_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[7].IgName = ma_com_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[8] Renamed = ma_com_2_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[8].IgName = ma_com_2_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[9] Renamed = ma_com_3_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[9].IgName = ma_com_3_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].Zone = 27_ba +Wed Sep 25 11:31:15 2002 (tran) .Villages[4].Zone = 29_be +Wed Sep 25 11:31:15 2002 (tran) formName Pasted = +Wed Sep 25 11:31:15 2002 (tran) formName Resized = 5 +Wed Sep 25 11:32:09 2002 (tran) .Villages[3].IgList[15] Renamed = ma_imm_ext_2_village_c.ig +Wed Sep 25 11:32:09 2002 (tran) .Villages[3].IgList[15].IgName = ma_imm_ext_2_village_c.ig +Wed Sep 25 12:08:22 2002 (tran) .Villages[3].IgList[8] Renamed = ma_com_ext_2_village_c.ig +Wed Sep 25 12:08:22 2002 (tran) .Villages[3].IgList[8].IgName = ma_com_ext_2_village_c.ig +Wed Sep 25 12:08:22 2002 (tran) .Villages[3].IgList[9] Renamed = ma_com_ext_3_village_c.ig +Wed Sep 25 12:08:22 2002 (tran) .Villages[3].IgList[9].IgName = ma_com_ext_3_village_c.ig +Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[0] Renamed = ma_portes_village_d.ig +Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[0].IgName = ma_portes_village_d.ig +Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[10] Renamed = ma_autel_kamique_village_d +Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[10].IgName = ma_autel_kamique_village_d +Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[12] Renamed = Gen_Bt_Ecurie_village_d.ig +Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[12].IgName = Gen_Bt_Ecurie_village_d.ig +Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[1] Renamed = ma_mairie_ext_village_d +Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[1].IgName = ma_mairie_ext_village_d +Wed Sep 25 15:35:32 2002 (tran) formName Pasted = +Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[4] Renamed = ma_bourgeon_ext_village_d.ig +Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[4].IgName = ma_bourgeon_ext_village_d.ig +Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[5] Renamed = ma_bourgeon_ext_2_village_d.ig +Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[5].IgName = ma_bourgeon_ext_2_village_d.ig +Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[6] Renamed = ma_bourgeon_ext_3_village_d.ig +Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[6].IgName = ma_bourgeon_ext_3_village_d.ig +Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[7] Renamed = ma_com_ext_village_d.ig +Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[7].IgName = ma_com_ext_village_d.ig +Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[8] Renamed = ma_com_ext_2_village_d.ig +Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[8].IgName = ma_com_ext_2_village_d.ig +Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[9] Renamed = ma_com_ext_3_village_d.ig +Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[9].IgName = ma_com_ext_3_village_d.ig +Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[11] Renamed = ma_agora_village_d.ig +Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[11].IgName = ma_agora_village_d.ig +Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[13] Renamed = ma_bar_ext_village_d.ig +Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[13].IgName = ma_bar_ext_village_d.ig +Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[14] Renamed = ma_imm_ext_village_d.ig +Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[14].IgName = ma_imm_ext_village_d.ig +Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[15] Renamed = ma_imm_ext_2_village_d.ig +Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[15].IgName = ma_imm_ext_2_village_d.ig +Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[2] Renamed = ma_annexe_ext_village_d.ig +Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[2].IgName = ma_annexe_ext_village_d.ig + +Tue Oct 08 10:42:07 2002 (tran) .Villages[0].IgList[24] Renamed = Ma_barriere_village_a.ig +Tue Oct 08 10:42:07 2002 (tran) .Villages[0].IgList[24].IgName = Ma_barriere_village_a.ig +Tue Oct 08 10:42:07 2002 (tran) .Villages[2].IgList[16] Renamed = Ma_barriere_village_b.ig +Tue Oct 08 10:42:07 2002 (tran) .Villages[2].IgList[16].IgName = Ma_barriere_village_b.ig +Tue Oct 08 10:42:07 2002 (tran) .Villages[3].IgList[16] Renamed = Ma_barriere_village_c.ig +Tue Oct 08 10:42:07 2002 (tran) .Villages[3].IgList[16].IgName = Ma_barriere_village_c.ig +Tue Oct 08 10:42:07 2002 (tran) .Villages[4].IgList[16] Renamed = Ma_barriere_village_d.ig +Tue Oct 08 10:42:07 2002 (tran) .Villages[4].IgList[16].IgName = Ma_barriere_village_d.ig +Tue Oct 08 10:42:07 2002 (tran) formName Resized = 17 +Thu Oct 17 10:41:27 2002 (tran) formName Resized = 16 +Thu Oct 17 16:09:28 2002 (tran) .Villages[0].IgList[24] Renamed = Ma_barriere_village_a.ig +Thu Oct 17 16:09:28 2002 (tran) .Villages[0].IgList[24].IgName = Ma_barriere_village_a.ig +Thu Oct 17 16:09:28 2002 (tran) formName Resized = 25 +Thu Oct 17 16:38:10 2002 (tran) formName Resized = 24 +Fri Oct 18 11:26:08 2002 (corvazier) formName Pasted = +Thu Nov 21 15:33:09 2002 (gatto) formName Resized = 5 +Thu Nov 21 15:56:50 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[0] = mist.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[1] = fair.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[2] = clouds.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[3] = rain.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = thunder.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .SpringWeatherFunction.WeatherSetups[0] = mist.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .SpringWeatherFunction.WeatherSetups[1] = fair.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .SpringWeatherFunction.WeatherSetups[2] = clouds.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .SpringWeatherFunction.WeatherSetups[3] = rain.weather_setup + +Thu Nov 21 15:56:50 2002 (gatto) .SpringWeatherFunction.WeatherSetups[4] = thunder.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .SummerWeatherFunction.WeatherSetups[0] = mist.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .SummerWeatherFunction.WeatherSetups[1] = fair.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .SummerWeatherFunction.WeatherSetups[2] = clouds.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .SummerWeatherFunction.WeatherSetups[3] = rain.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .SummerWeatherFunction.WeatherSetups[4] = thunder.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .WinterWeatherFunction.WeatherSetups[0] = mist.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .WinterWeatherFunction.WeatherSetups[1] = fair.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .WinterWeatherFunction.WeatherSetups[2] = clouds.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .WinterWeatherFunction.WeatherSetups[3] = rain.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .WinterWeatherFunction.WeatherSetups[4] = thunder.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) formName Pasted = +Thu Nov 21 17:31:37 2002 (gatto) .SkyFogPart = ma_sky_day_fog.shape +Fri Nov 22 09:29:09 2002 (gatto) .SpringWeatherFunction.Visual.TreeMaxWindIntensity = 0.5 +Fri Nov 22 09:31:48 2002 (gatto) .AutomnWeatherFunction.Visual.TreeMaxWindIntensity = 0.5 +Fri Nov 22 09:31:48 2002 (gatto) .SummerWeatherFunction.Visual.TreeMaxWindIntensity = 0.5 +Mon Nov 25 10:06:40 2002 (gatto) .SpringWeatherFunction.WeatherSetups[4] = snow.weather_setup +Mon Nov 25 10:06:40 2002 (gatto) .SpringWeatherFunction.WeatherSetups[5] = thunder.weather_setup +Mon Nov 25 10:06:40 2002 (gatto) formName Resized = 6 +Mon Nov 25 10:07:11 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = snow.weather_setup +Mon Nov 25 10:07:11 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[5] = thunder.weather_setup + +Mon Nov 25 10:07:11 2002 (gatto) .SummerWeatherFunction.WeatherSetups[4] = snow.weather_setup +Mon Nov 25 10:07:11 2002 (gatto) .SummerWeatherFunction.WeatherSetups[5] = thunder.weather_setup +Mon Nov 25 10:07:11 2002 (gatto) formName Resized = 6 +Mon Nov 25 10:07:24 2002 (gatto) .WinterWeatherFunction.WeatherSetups[4] = snow.weather_setup +Mon Nov 25 10:07:24 2002 (gatto) .WinterWeatherFunction.WeatherSetups[5] = thunder.weather_setup +Mon Nov 25 10:07:24 2002 (gatto) formName Resized = 6 +Mon Nov 25 12:21:32 2002 (gatto) .SpringWeatherFunction.WeatherSetups[4] = thunder.weather_setup +Mon Nov 25 12:21:32 2002 (gatto) formName Resized = 5 +Mon Nov 25 13:40:11 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = thunder.weather_setup +Mon Nov 25 13:40:11 2002 (gatto) .SummerWeatherFunction.WeatherSetups[4] = thunder.weather_setup +Mon Nov 25 13:40:11 2002 (gatto) .WinterWeatherFunction.WeatherSetups[4] = thunder.weather_setup +Mon Nov 25 17:29:30 2002 (gatto) .SpringWeatherFunction.WeatherSetups[1] = fair.weather_setup +Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[2] = fair2.weather_setup +Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[3] = rain.weather_setup +Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[4] = clouds.weather_setup +Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[5] = rain1.weather_setup +Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[6] = rain2.weather_setup +Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[7] = rain3.weather_setup +Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[8] = snow1.weather_setup +Mon Nov 25 17:29:30 2002 (gatto) formName Resized = 9 +Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[1] = fair.weather_setup +Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[2] = clouds.weather_setup +Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[3] = fair3.weather_setup +Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[4] = clouds.weather_setup +Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[5] = rain1.weather_setup +Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[6] = rain2.weather_setup +Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[7] = rain3.weather_setup +Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[8] = snow1.weather_setup +Mon Nov 25 17:31:25 2002 (gatto) formName Pasted = +Mon Nov 25 17:31:25 2002 (gatto) formName Resized = 9 +Mon Nov 25 18:24:47 2002 (gatto) .SpringWeatherFunction.WeatherSetups[1] = fair1.weather_setup +Mon Nov 25 18:24:47 2002 (gatto) .SpringWeatherFunction.WeatherSetups[2] = fair2.weather_setup +Mon Nov 25 18:25:44 2002 (gatto) .SummerWeatherFunction.WeatherSetups[1] = fair1.weather_setup +Mon Nov 25 18:25:44 2002 (gatto) .SummerWeatherFunction.WeatherSetups[3] = fair3.weather_setup +Tue Nov 26 11:03:39 2002 (gatto) .SpringWeatherFunction.WeatherSetups[7] = snow1.weather_setup +Tue Nov 26 11:03:39 2002 (gatto) .SpringWeatherFunction.WeatherSetups[8] = rain3.weather_setup +Tue Nov 26 11:04:28 2002 (gatto) .SummerWeatherFunction.WeatherSetups[7] = snow1.weather_setup +Tue Nov 26 11:04:28 2002 (gatto) .SummerWeatherFunction.WeatherSetups[8] = rain3.weather_setup +Tue Nov 26 11:38:56 2002 (gatto) formName Pasted = +Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[1] = fair1.weather_setup +Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[2] = fair2.weather_setup +Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[3] = fair3.weather_setup +Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = clouds.weather_setup +Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[5] = rain1.weather_setup +Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[6] = rain2.weather_setup +Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[7] = snow1.weather_setup +Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[8] = rain3.weather_setup +Tue Nov 26 11:40:49 2002 (gatto) formName Pasted = +Tue Nov 26 11:40:49 2002 (gatto) formName Resized = 9 +Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[1] = fair1.weather_setup +Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[2] = fair2.weather_setup +Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[3] = fair3.weather_setup +Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[4] = clouds.weather_setup +Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[5] = rain1.weather_setup +Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[6] = rain2.weather_setup +Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[7] = snow1.weather_setup +Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[8] = rain3.weather_setup +Tue Nov 26 11:49:14 2002 (gatto) .FogDuskMap = fog_matis_day.tga +Tue Nov 26 11:49:14 2002 (gatto) .SkyDay = ma_sky_day.shape +Tue Nov 26 11:49:14 2002 (gatto) .SkyNight = ma_sky_day.shape +Thu Nov 28 10:26:58 2002 (gatto) .AutomnWeatherFunction.Visual.VegetableMaxBendOffset = 1 +Thu Nov 28 10:26:58 2002 (gatto) .SpringWeatherFunction.Visual.VegetableMaxBendOffset = 1 +Thu Nov 28 10:26:58 2002 (gatto) .SummerWeatherFunction.Visual.VegetableMaxBendOffset = 1 +Thu Nov 28 10:26:58 2002 (gatto) .WinterWeatherFunction.Visual.VegetableMaxBendOffset = 1 +Thu Nov 28 15:17:35 2002 (gatto) .SkyIg = canope_matis.ig +Thu Nov 28 15:29:55 2002 (gatto) .AutumnCanopyIG = canope_matis.ig + + +Thu Nov 28 15:29:55 2002 (gatto) .SpringCanopyIG = canope_matis.ig +Thu Nov 28 15:29:55 2002 (gatto) .SummerCanopyIG = canope_matis.ig +Thu Nov 28 15:29:55 2002 (gatto) .WinterCanopyIG = canope_matis.ig +Thu Nov 28 15:30:22 2002 (gatto) .RootFogEnd = 800 +Thu Nov 28 15:30:22 2002 (gatto) .RootFogStart = 500 +Thu Nov 28 16:42:41 2002 (gatto) .SpringWeatherFunction.Visual.VegetableMaxBendOffset = 0.7 +Thu Nov 28 16:43:14 2002 (gatto) .SpringWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 +Thu Nov 28 16:43:49 2002 (gatto) .AutomnWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 +Thu Nov 28 16:43:49 2002 (gatto) .SummerWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 +Thu Nov 28 16:43:49 2002 (gatto) .WinterWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 +Thu Nov 28 16:44:20 2002 (gatto) .AutomnWeatherFunction.Visual.VegetableMaxBendOffset = 0.7 +Thu Nov 28 16:44:20 2002 (gatto) .SummerWeatherFunction.Visual.VegetableMaxBendOffset = 0.7 +Thu Nov 28 16:44:20 2002 (gatto) .WinterWeatherFunction.Visual.VegetableMaxBendOffset = 0.7 +Thu Nov 28 16:44:47 2002 (gatto) .AutomnWeatherFunction.Visual.VegetableMaxBendOffset = 0 +Thu Nov 28 16:44:47 2002 (gatto) .SummerWeatherFunction.Visual.VegetableMaxBendOffset = 0 +Thu Nov 28 16:44:47 2002 (gatto) .WinterWeatherFunction.Visual.VegetableMaxBendOffset = 0 +Thu Nov 28 16:48:29 2002 (gatto) .AutomnWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 +Thu Nov 28 16:48:29 2002 (gatto) .SummerWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 +Thu Nov 28 16:48:29 2002 (gatto) .WinterWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 +Fri Nov 29 11:32:06 2002 (gatto) .SpringWeatherFunction.WeatherSetups[2] = fair3.weather_setup +Fri Nov 29 11:32:06 2002 (gatto) .SpringWeatherFunction.WeatherSetups[3] = clouds.weather_setup +Fri Nov 29 11:32:06 2002 (gatto) .SpringWeatherFunction.WeatherSetups[4] = rain1.weather_setup +Fri Nov 29 11:32:06 2002 (gatto) formName Resized = 5 +Fri Nov 29 11:33:01 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = rain1.weather_setup + +Fri Nov 29 11:33:01 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[8] = snow1.weather_setup +Fri Nov 29 11:33:01 2002 (gatto) formName Resized = 7 +Fri Nov 29 11:33:09 2002 (gatto) .SummerWeatherFunction.WeatherSetups[6] = snow1.weather_setup +Fri Nov 29 11:34:04 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[2] = clouds.weather_setup +Fri Nov 29 11:34:04 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[3] = rain1.weather_setup +Fri Nov 29 11:34:04 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = rain2.weather_setup +Fri Nov 29 11:34:04 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[5] = rain3.weather_setup +Fri Nov 29 11:34:04 2002 (gatto) formName Resized = 6 +Fri Nov 29 15:38:15 2002 (gatto) .WinterWeatherFunction.WeatherSetups[10] = thundersand2.weather_setup +Fri Nov 29 15:38:15 2002 (gatto) .WinterWeatherFunction.WeatherSetups[11] = thundersand3.weather_setup +Fri Nov 29 15:38:15 2002 (gatto) .WinterWeatherFunction.WeatherSetups[9] = thundersand1.weather_setup +Fri Nov 29 15:38:15 2002 (gatto) formName Resized = 12 +Wed Dec 04 17:41:01 2002 (gatto) .LightRootDay.Ambiant.B = 134 +Wed Dec 04 17:41:01 2002 (gatto) .LightRootDay.Ambiant.G = 134 +Wed Dec 04 17:41:01 2002 (gatto) .LightRootDay.Ambiant.R = 134 +Wed Dec 04 17:41:22 2002 (gatto) .LightRootDay.Ambiant.B = 255 +Wed Dec 04 17:41:22 2002 (gatto) .LightRootDay.Ambiant.G = 255 +Wed Dec 04 17:41:22 2002 (gatto) .LightRootDay.Ambiant.R = 255 +Wed Dec 04 17:44:34 2002 (gatto) .LightRootDay.Ambiant.B = 130 +Wed Dec 04 17:44:34 2002 (gatto) .LightRootDay.Ambiant.G = 130 +Wed Dec 04 17:44:34 2002 (gatto) .LightRootDay.Ambiant.R = 130 +Wed Dec 04 18:29:47 2002 (gatto) .LightRootDay.Ambiant.B = 80 +Wed Dec 04 18:29:47 2002 (gatto) .LightRootDay.Ambiant.G = 80 +Wed Dec 04 18:29:47 2002 (gatto) .LightRootDay.Ambiant.R = 80 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDay.Ambiant.B = 89 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDay.Ambiant.G = 89 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDay.Ambiant.R = 89 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Ambiant.G = 46 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Ambiant.R = 79 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Diffuse.B = 42 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Diffuse.G = 106 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Diffuse.R = 171 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Specular.B = 78 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Specular.G = 160 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Specular.R = 243 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeNight.Specular.B = 120 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeNight.Specular.G = 87 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeNight.Specular.R = 31 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDay.Ambiant.B = 89 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDay.Ambiant.G = 89 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDay.Ambiant.R = 89 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Ambiant.G = 46 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Ambiant.R = 79 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Diffuse.B = 42 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Diffuse.G = 106 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Diffuse.R = 171 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Specular.B = 78 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Specular.G = 160 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Specular.R = 243 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityNight.Specular.B = 120 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityNight.Specular.G = 87 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityNight.Specular.R = 31 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootDay.Ambiant.B = 89 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootDay.Ambiant.G = 89 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootDay.Ambiant.R = 89 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Ambiant.G = 46 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Ambiant.R = 79 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Diffuse.B = 42 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Diffuse.G = 106 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Diffuse.R = 171 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Specular.B = 78 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Specular.G = 160 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Specular.R = 243 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootNight.Specular.B = 120 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootNight.Specular.G = 87 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootNight.Specular.R = 31 +Thu Dec 05 10:18:00 2002 (gatto) formName Pasted = +Fri Dec 06 14:11:27 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[0] = JU_mist.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[1] = JU_fair1.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[2] = JU_clouds.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[3] = JU_rain1.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = JU_rain2.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[5] = JU_rain3.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .SpringWeatherFunction.WeatherSetups[0] = JU_mist.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .SpringWeatherFunction.WeatherSetups[1] = JU_fair1.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .SpringWeatherFunction.WeatherSetups[2] = JU_fair3.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .SpringWeatherFunction.WeatherSetups[3] = JU_clouds.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .SpringWeatherFunction.WeatherSetups[4] = JU_rain1.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[0] = JU_mist.weather_setup + +Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[1] = JU_fair1.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[2] = JU_fair2.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[3] = JU_fair3.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[4] = JU_clouds.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[5] = JU_rain1.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[6] = JU_snow1.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[0] = JU_mist.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[1] = JU_fair1.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[2] = JU_fair2.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[3] = JU_fair3.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[4] = JU_clouds.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[5] = JU_rain1.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[6] = JU_rain2.weather_setup + +Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[7] = JU_snow1.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[8] = JU_rain3.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) formName Resized = 9 +Mon Dec 16 18:38:32 2002 (tran) .Villages[0].IgList[22] Renamed = ma_portes_2_village_a +Mon Dec 16 18:38:32 2002 (tran) .Villages[0].IgList[22].IgName = ma_portes_2_village_a +Mon Dec 16 18:38:32 2002 (tran) .Villages[2].IgList[1] Renamed = ma_portes_2_village_b.ig +Mon Dec 16 18:38:32 2002 (tran) .Villages[2].IgList[1].IgName = ma_portes_2_village_b.ig +Mon Dec 16 18:38:32 2002 (tran) Array Insert = 1 +Tue Dec 17 10:43:58 2002 (tran) .Villages[3].IgList[1] Renamed = ma_portes_2_village_c.ig +Tue Dec 17 10:43:58 2002 (tran) .Villages[3].IgList[1].IgName = ma_portes_2_village_c.ig +Tue Dec 17 10:43:58 2002 (tran) .Villages[4].IgList[1] Renamed = ma_portes_2_village_d.ig +Tue Dec 17 10:43:58 2002 (tran) .Villages[4].IgList[1].IgName = ma_portes_2_village_d.ig +Tue Dec 17 10:43:58 2002 (tran) Array Insert = 1 +Wed Dec 18 12:19:49 2002 (tran) .Villages[4].IgList[4] Renamed = ma_annexe_ext_2_village_d.ig +Wed Dec 18 12:19:49 2002 (tran) .Villages[4].IgList[4].IgName = ma_annexe_ext_2_village_d.ig +Mon Dec 30 18:46:02 2002 (corvazier) .Villages[0].Height = 2 +Mon Dec 30 18:46:02 2002 (corvazier) .Villages[0].Width = 2 +Thu Jan 02 17:38:46 2003 (corvazier) .Villages[0].Height = +Thu Jan 02 17:38:46 2003 (corvazier) .Villages[0].Width = +Tue Feb 04 14:48:12 2003 (corvazier) .NoRainMap = matis_no_rain.tga +Thu Jan 02 17:38:46 2003 (corvazier) .Villages[0].Width = +Tue Jan 28 15:23:26 2003 (tran) formName Deleted = +Tue Feb 11 14:26:25 2003 (gatto) .AutomnWeatherFunction.WeatherSetups[5] = JU_thunder1.weather_setup +Tue Feb 11 14:26:25 2003 (gatto) .WinterWeatherFunction.WeatherSetups[8] = JU_thunder1.weather_setup +Tue Feb 11 14:26:42 2003 (gatto) .WinterWeatherFunction.WeatherSetups[8] = JU_thunder1.weather_setup +Tue Feb 11 14:36:16 2003 (gatto) .SummerWeatherFunction.WeatherSetups[4] = JU_rain1.weather_setup +Tue Feb 11 14:36:16 2003 (gatto) .SummerWeatherFunction.WeatherSetups[5] = JU_rain2.weather_setup +Tue Feb 11 14:36:16 2003 (gatto) .SummerWeatherFunction.WeatherSetups[6] = JU_thunder1.weather_setup +Tue Feb 11 14:36:16 2003 (gatto) .WinterWeatherFunction.WeatherSetups[1] = JU_fair2.weather_setup +Tue Feb 11 14:36:16 2003 (gatto) .WinterWeatherFunction.WeatherSetups[2] = JU_clouds.weather_setup +Tue Feb 11 14:36:16 2003 (gatto) .WinterWeatherFunction.WeatherSetups[3] = JU_rain1.weather_setup +Tue Feb 11 14:36:16 2003 (gatto) .WinterWeatherFunction.WeatherSetups[4] = JU_rain2.weather_setup +Tue Feb 11 14:36:16 2003 (gatto) .WinterWeatherFunction.WeatherSetups[5] = JU_snow1.weather_setup +Tue Feb 11 14:36:16 2003 (gatto) formName Resized = 6 +Wed Feb 12 14:01:07 2003 (tran) .RootFogEnd = 100000 +Wed Feb 12 14:01:07 2003 (tran) .RootFogStart = 100000 +Wed Sep 03 17:32:10 2003 (gatto) .Villages[4] Renamed = village newbie 01 +Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].CenterX = 80 +Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].CenterY = 80 +Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].ForceLoadDist = 200 +Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].IgList[0] Renamed = ma_imm_village_nb_01.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].IgList[0].IgName = ma_imm_village_nb_01.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].IgList[1] Renamed = ma_com_village_nb_01.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].IgList[1].IgName = ma_com_village_nb_01.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].LoadDist = 300 +Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].UnloadDist = 500 +Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].Zone = 40_af +Wed Sep 03 17:32:10 2003 (gatto) .Villages[5] Renamed = village newbie 02 + +Wed Sep 03 17:32:10 2003 (gatto) .Villages[5].IgList[0] Renamed = ma_imm_village_nb_02.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[5].IgList[0].IgName = ma_imm_village_nb_02.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[5].IgList[1] Renamed = ma_com_village_nb_02.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[5].IgList[1].IgName = ma_com_village_nb_02.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[5].Zone = 44_ag +Wed Sep 03 17:32:10 2003 (gatto) .Villages[6] Renamed = village newbie 03 +Wed Sep 03 17:32:10 2003 (gatto) .Villages[6].IgList[0] Renamed = ma_imm_village_nb_03.ig + +Wed Sep 03 17:32:10 2003 (gatto) .Villages[6].IgList[0].IgName = ma_imm_village_nb_03.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[6].IgList[1] Renamed = ma_com_village_nb_03.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[6].IgList[1].IgName = ma_com_village_nb_03.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[6].Zone = 42_aj +Wed Sep 03 17:32:10 2003 (gatto) .Villages[7] Renamed = village newbie 04 +Wed Sep 03 17:32:10 2003 (gatto) .Villages[7].IgList[0] Renamed = ma_imm_village_nb_04.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[7].IgList[0].IgName = ma_imm_village_nb_04.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[7].IgList[1] Renamed = ma_com_village_nb_04.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[7].IgList[1].IgName = ma_com_village_nb_04.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[7].Zone = 45_al +Wed Sep 03 17:32:10 2003 (gatto) .Villages[8] Renamed = village newbie 05 +Wed Sep 03 17:32:10 2003 (gatto) .Villages[8].IgList[0] Renamed = ma_imm_village_nb_05.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[8].IgList[0].IgName = ma_imm_village_nb_05.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[8].IgList[1] Renamed = ma_com_village_nb_05.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[8].IgList[1].IgName = ma_com_village_nb_05.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[8].Zone = 42_an +Wed Sep 03 17:32:10 2003 (gatto) formName Pasted = +Wed Sep 03 17:32:10 2003 (gatto) formName Resized = 2 +Wed Sep 03 17:39:55 2003 (gatto) .Villages[0] Renamed = ville +Wed Sep 03 17:39:55 2003 (gatto) .Villages[1] Renamed = village b +Wed Sep 03 17:39:55 2003 (gatto) .Villages[2] Renamed = village c +Wed Sep 03 17:39:55 2003 (gatto) .Villages[3] Renamed = village d +Thu Sep 04 17:54:11 2003 (gatto) .Villages[1].Zone = 24_aw +Thu Sep 04 17:54:11 2003 (gatto) .Villages[2].IgList[3] Renamed = ma_com_ext_village_c.ig +Thu Sep 04 17:54:11 2003 (gatto) formName Deleted = +Thu Sep 11 11:05:01 2003 (tran) .FogStart = 10 +Thu Sep 11 11:06:57 2003 (tran) .FogStart = 50 +Thu Sep 11 11:42:03 2003 (tran) .FogEnd = 500 +Thu Sep 11 11:42:03 2003 (tran) .FogStart = 250 +Thu Sep 11 14:30:38 2003 (tran) .FogEnd = 400 +Thu Sep 11 14:30:38 2003 (tran) .FogStart = 50 +Thu Sep 11 14:33:42 2003 (tran) .Villages[1].IgList[2] Renamed = ma_imm_2_ext_village_b.ig +Thu Sep 11 14:33:42 2003 (tran) .Villages[1].IgList[2].IgName = ma_imm_2_ext_village_b.ig +Thu Sep 11 14:35:56 2003 (tran) .FogEnd = 300 +Thu Sep 11 18:54:14 2003 (tran) .Villages[3].IgList[2] Renamed = ma_imm_2_ext_village_d.ig +Thu Sep 11 18:54:14 2003 (tran) .Villages[3].IgList[2].IgName = ma_imm_2_ext_village_d.ig +Thu Sep 11 18:58:33 2003 (tran) .Villages[3].IgList[2] Renamed = ma_imm_ext_2_village_d.ig +Thu Sep 11 18:58:33 2003 (tran) .Villages[3].IgList[2].IgName = ma_imm_ext_2_village_d.ig +Thu Sep 11 19:00:21 2003 (tran) .Villages[2].IgList[2] Renamed = ma_imm_ext_2_village_c.ig +Thu Sep 11 19:00:21 2003 (tran) .Villages[2].IgList[2].IgName = ma_imm_ext_2_village_c.ig +Thu Sep 11 19:46:53 2003 (tran) .Villages[1].IgList[2] Renamed = ma_mairie_ext_village_b +Thu Sep 11 19:46:53 2003 (tran) .Villages[1].IgList[2].IgName = ma_mairie_ext_village_b +Thu Sep 11 19:46:53 2003 (tran) .Villages[2].IgList[2] Renamed = ma_mairie_ext_village_c +Thu Sep 11 19:46:53 2003 (tran) .Villages[2].IgList[2].IgName = ma_mairie_ext_village_c +Fri Sep 12 16:39:19 2003 (tran) .Villages[1].IgList[2] Renamed = ma_imm_2_ext_village_b.ig +Fri Sep 12 16:39:19 2003 (tran) .Villages[1].IgList[2].IgName = ma_imm_2_ext_village_b.ig +Fri Sep 12 16:39:19 2003 (tran) .Villages[2].IgList[2] Renamed = ma_imm_ext_2_village_c.ig +Fri Sep 12 16:39:19 2003 (tran) .Villages[2].IgList[2].IgName = ma_imm_ext_2_village_c.ig +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[0] Renamed = yrkanis + +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[0].Name = place_yrkanis +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[0].X = 4653.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[0].Y = -3215.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[1] Renamed = natae +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[1].Name = place_natae +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[1].X = 3834.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[1].Y = -3744.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[2] Renamed = avalae +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[2].Name = place_avalae +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[2].X = 4813.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[2].Y = -4329.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[3] Renamed = arena +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[3].Name = place_arena +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[3].X = 4159.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[3].Y = -3634.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[4] Renamed = stalli +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[4].Name = place_stalli +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[4].X = 874.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[4].Y = -6307.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[5] Renamed = borea +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[5].Name = place_borea +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[5].X = 1531.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[5].Y = -6654.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[6] Renamed = nistia +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[6].Name = place_nistia +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[6].X = 2183.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[6].Y = -6647.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[7] Renamed = rosilio +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[7].Name = place_rosilio +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[7].X = 1040.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[7].Y = -6941.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[8] Renamed = miani +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[8].Name = place_miani +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[8].X = 1824.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[8].Y = -7126.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[9] Renamed = davae +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[9].Name = place_davae +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[9].X = 4298.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[9].Y = -4160.0 +Fri Sep 19 11:16:21 2003 (mauduit) formName Pasted = +Fri Sep 19 11:16:21 2003 (mauduit) formName Resized = 10 +Mon Sep 22 16:58:37 2003 (tran) .LightLandscapeNight.Ambiant.B = 107 +Mon Sep 22 16:58:37 2003 (tran) .LightLandscapeNight.Ambiant.G = 83 +Mon Sep 22 16:58:37 2003 (tran) .LightLandscapeNight.Ambiant.R = 40 +Mon Sep 22 16:58:37 2003 (tran) formName Pasted = +Tue Sep 23 16:25:16 2003 (tran) .FogStart = 30 +Wed Sep 24 19:37:33 2003 (tran) .ZoneMax = 50_bn +Fri Sep 26 18:59:36 2003 (wuibout) .WorldMap = Matis_Map.tga +Wed Oct 15 15:49:09 2003 (nevrax) formName Resized = 37 +Wed Oct 15 15:49:16 2003 (nevrax) formName Resized = 9 +Wed Nov 12 15:12:12 2003 (corvazier) .LocalizedName = uiContinentLesFalaises +Wed Nov 12 15:12:12 2003 (corvazier) .LocalizedName = uiContinentLesFalaises +Wed Feb 04 16:31:28 2004 (besson) .WinterMonochrome = true +Thu Feb 05 10:26:05 2004 (besson) .WinterTileColorFactor = 1.5 +Thu Feb 05 10:26:05 2004 (besson) .WinterTileColorMono = true +Thu Feb 05 14:10:27 2004 (tran) .WinterTileColorFactor = 2 +Thu Feb 05 15:11:30 2004 (tran) .WinterTileColorFactor = 2.5 +Thu Feb 05 15:12:52 2004 (tran) .WinterTileColorFactor = 3 +Thu Feb 05 15:13:11 2004 (tran) .WinterTileColorFactor = 2.5 +Thu Feb 05 15:53:58 2004 (tran) .WinterTileColorFactor = 5 +Fri Feb 06 15:26:57 2004 (besson) .WinterStaticLightingFactor = 1.5 +Fri Feb 06 15:57:31 2004 (tran) .WinterTileColorFactor = 3 +Fri Feb 06 16:14:43 2004 (tran) .LightLandscapeDay.Ambiant.B = 227 +Fri Feb 06 16:14:43 2004 (tran) .LightLandscapeDay.Ambiant.G = 223 +Fri Feb 06 16:14:43 2004 (tran) .LightLandscapeDay.Ambiant.R = 201 +Fri Feb 06 16:15:00 2004 (tran) .WinterTileColorFactor = 2 +Fri Feb 06 16:42:36 2004 (tran) .LightLandscapeDay.Ambiant.B = 226 +Fri Feb 06 16:42:36 2004 (tran) .LightLandscapeDay.Ambiant.G = 203 +Fri Feb 06 16:42:36 2004 (tran) .LightLandscapeDay.Ambiant.R = 193 +Fri Feb 06 16:47:05 2004 (tran) .SummerStaticLightingFactor = 1.3 +Fri Feb 06 16:47:37 2004 (tran) .SpringStaticLightingFactor = 1.3 +Fri Feb 06 16:47:37 2004 (tran) .SummerStaticLightingFactor = 1.5 +Fri Feb 06 17:02:13 2004 (tran) .SpringStaticLightingFactor = 1.1 +Fri Feb 06 17:02:13 2004 (tran) .SummerStaticLightingFactor = 1.2 +Fri Feb 06 17:02:13 2004 (tran) .WinterStaticLightingFactor = 1.0 +Fri Feb 06 17:02:13 2004 (tran) .WinterTileColorFactor = 3 +Fri Feb 06 17:16:45 2004 (tran) .LightLandscapeDay.Ambiant.B = 190 +Fri Feb 06 17:16:45 2004 (tran) .LightLandscapeDay.Ambiant.G = 190 +Fri Feb 06 17:16:45 2004 (tran) .LightLandscapeDay.Ambiant.R = 190 +Fri Feb 06 18:06:52 2004 (tran) .SpringStaticLightingFactor = 1.0 +Fri Feb 06 18:07:07 2004 (tran) .SummerStaticLightingFactor = 1.0 +Fri Feb 06 19:17:10 2004 (tran) .LightLandscapeDay.Ambiant.B = 89 +Fri Feb 06 19:17:10 2004 (tran) .LightLandscapeDay.Ambiant.G = 89 +Fri Feb 06 19:17:10 2004 (tran) .LightLandscapeDay.Ambiant.R = 89 +Fri Feb 06 19:17:24 2004 (tran) .SpringStaticLightingFactor = 1.1 +Fri Feb 06 19:17:24 2004 (tran) .SummerStaticLightingFactor = 1.2 +Fri Feb 06 19:49:29 2004 (tran) .WinterStaticLightingFactor = 1.1 +Fri Feb 06 19:49:29 2004 (tran) .WinterTileColorFactor = 2 +Mon Feb 16 18:13:32 2004 (tran) .ZCs[10].Zone = 11_aw +Mon Feb 16 18:13:32 2004 (tran) .ZCs[15].Zone = 16_ao +Mon Feb 16 18:13:32 2004 (tran) .ZCs[18].Zone = 33_bd +Mon Feb 16 18:13:32 2004 (tran) .ZCs[21].Zone = 36_ba +Mon Feb 16 18:13:32 2004 (tran) Array Insert = 10 +Tue Feb 17 15:13:06 2004 (tran) .LightEntityDay.Ambiant.B = 100 +Tue Feb 17 15:13:06 2004 (tran) .LightEntityDay.Ambiant.G = 100 +Tue Feb 17 15:13:06 2004 (tran) .LightEntityDay.Ambiant.R = 100 +Tue Mar 02 14:37:26 2004 (tran) .LightLandscapeDay.Ambiant.B = 100 +Tue Mar 02 14:37:26 2004 (tran) .LightLandscapeDay.Ambiant.G = 100 +Tue Mar 02 14:37:26 2004 (tran) .LightLandscapeDay.Ambiant.R = 100 +Tue Mar 09 18:36:50 2004 (millas) .MicroLifePrimitives[0] = fx_matis_mainland.primitive +Tue Mar 09 18:36:50 2004 (millas) formName Resized = 1 +Tue Mar 09 18:37:34 2004 (millas) .MicroLifePrimitives[0] = fx_matis_mainland.primitive +Wed Mar 31 11:32:12 2004 (martin) .ZCs[0].outpost_number = 32 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[10].outpost_number = 28 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[11].outpost_number = 18 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[12].outpost_number = 19 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[13].outpost_number = 23 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[14].outpost_number = 16 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[15].outpost_number = 15 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[16].outpost_number = 5 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[17].outpost_number = 4 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[18].outpost_number = 7 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[19].outpost_number = 8 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[1].outpost_number = 25 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[20].outpost_number = 2 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[21].outpost_number = 9 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[22].outpost_number = 10 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[23].outpost_number = 1 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[24].outpost_number = 11 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[25].outpost_number = 12 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[26].outpost_number = 13 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[27].outpost_number = 14 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[2].outpost_number = 24 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[3].outpost_number = 31 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[4].outpost_number = 26 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[5].outpost_number = 27 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[6].outpost_number = 30 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[7].outpost_number = 29 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[8].outpost_number = 20 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[9].outpost_number = 21 +Wed Mar 31 15:14:29 2004 (martin) .ZCs[28].Zone = 36_ba +Wed Mar 31 15:14:29 2004 (martin) .ZCs[28].outpost_number = 3 +Wed Mar 31 15:14:29 2004 (martin) .ZCs[29].Zone = 33_bd +Wed Mar 31 15:14:29 2004 (martin) .ZCs[29].outpost_number = 6 +Wed Mar 31 15:14:29 2004 (martin) .ZCs[30].Zone = 16_ao +Wed Mar 31 15:14:29 2004 (martin) .ZCs[30].outpost_number = 17 +Wed Mar 31 15:14:29 2004 (martin) .ZCs[31].Zone = 11_aw +Wed Mar 31 15:14:29 2004 (martin) .ZCs[31].outpost_number = 22 +Wed Mar 31 15:14:29 2004 (martin) formName Resized = 32 +Fri Apr 16 16:31:41 2004 (tran) .SpringWeatherFunction.Visual.VegetableMaxBendIntensity = 0.5 +Fri Apr 16 16:31:41 2004 (tran) .SpringWeatherFunction.Visual.VegetableMaxBendOffset = 0.6 +Fri Apr 16 16:31:41 2004 (tran) .SpringWeatherFunction.Visual.VegetableMaxWindFrequency = 3 +Fri Apr 16 16:31:41 2004 (tran) .SpringWeatherFunction.Visual.VegetableMinBendIntensity = 0.1 +Fri Apr 16 16:31:41 2004 (tran) .SpringWeatherFunction.Visual.VegetableMinWindFrequency = 0.5 +Fri Apr 16 16:31:41 2004 (tran) formName Pasted = +Wed Apr 28 18:38:24 2004 (gatto) .SkySheetAutumn = ma_mainland_su.sky +Wed Apr 28 18:38:24 2004 (gatto) .SkySheetSpring = ma_mainland_su.sky +Wed Apr 28 18:38:24 2004 (gatto) .SkySheetSummer = ma_mainland_su.sky +Wed Apr 28 18:38:24 2004 (gatto) .SkySheetWinter = ma_mainland_su.sky +Thu Apr 29 19:25:14 2004 (gatto) .FogEnd = 600 +Thu Apr 29 19:28:27 2004 (gatto) .FogEnd = 800 +Thu Apr 29 19:28:27 2004 (gatto) .FogStart = 300 +Mon May 17 10:58:37 2004 (gatto) .SkySheetAutumn = ma_mainland_au.sky +Mon May 17 10:58:37 2004 (gatto) .SkySheetSpring = ma_mainland_sp.sky +Mon May 17 10:58:37 2004 (gatto) .SkySheetSummer = ma_mainland_su.sky +Mon May 17 10:58:37 2004 (gatto) .SkySheetWinter = ma_mainland_wi.sky +Mon May 17 11:19:32 2004 (gatto) .SkySheetAutumn = ma_mainland_su.sky +Mon May 17 11:19:32 2004 (gatto) .SkySheetWinter = ma_mainland_su.sky +Mon May 17 11:19:34 2004 (gatto) .SkySheetSpring = ma_mainland_su.sky +Mon May 17 11:25:21 2004 (gatto) .SkySheetSpring = ma_mainland_sp.sky +Mon May 17 11:25:27 2004 (gatto) .SkySheetAutumn = ma_mainland_au.sky +Mon May 17 11:25:32 2004 (gatto) .SkySheetWinter = ma_mainland_wi.sky +Mon May 17 17:34:44 2004 (gatto) .SpringWeatherFunction.WeatherSetups[0] = fair1.weather_setup +Mon May 17 17:34:44 2004 (gatto) .SpringWeatherFunction.WeatherSetups[1] = fair2.weather_setup +Mon May 17 17:34:44 2004 (gatto) .SpringWeatherFunction.WeatherSetups[2] = fair3.weather_setup +Mon May 17 17:34:44 2004 (gatto) .SpringWeatherFunction.WeatherSetups[3] = clouds1.weather_setup +Mon May 17 17:34:44 2004 (gatto) .SpringWeatherFunction.WeatherSetups[4] = clouds2.weather_setup +Mon May 17 17:34:44 2004 (gatto) .SpringWeatherFunction.WeatherSetups[5] = thunder_storm.weather_setup +Mon May 17 17:34:44 2004 (gatto) formName Pasted = +Mon May 17 17:34:44 2004 (gatto) formName Resized = 6 +Mon May 17 17:34:57 2004 (gatto) formName Pasted = +Fri May 21 15:45:14 2004 (gatto) .AutomnWeatherFunction.SetupsWeights[0] = 5 +Fri May 21 15:45:14 2004 (gatto) .AutomnWeatherFunction.SetupsWeights[1] = 5 +Fri May 21 15:45:14 2004 (gatto) .AutomnWeatherFunction.SetupsWeights[2] = 30 +Fri May 21 15:45:14 2004 (gatto) .AutomnWeatherFunction.SetupsWeights[3] = 20 +Fri May 21 15:45:14 2004 (gatto) .AutomnWeatherFunction.SetupsWeights[4] = 20 + +Fri May 21 15:45:14 2004 (gatto) .AutomnWeatherFunction.SetupsWeights[5] = 20 +Fri May 21 15:45:14 2004 (gatto) .SpringWeatherFunction.SetupsWeights[0] = 10 +Fri May 21 15:45:14 2004 (gatto) .SpringWeatherFunction.SetupsWeights[1] = 10 +Fri May 21 15:45:14 2004 (gatto) .SpringWeatherFunction.SetupsWeights[2] = 30 +Fri May 21 15:45:14 2004 (gatto) .SpringWeatherFunction.SetupsWeights[3] = 30 +Fri May 21 15:45:14 2004 (gatto) .SpringWeatherFunction.SetupsWeights[4] = 20 +Fri May 21 15:45:14 2004 (gatto) .SummerWeatherFunction.SetupsWeights[0] = 30 +Fri May 21 15:45:14 2004 (gatto) .SummerWeatherFunction.SetupsWeights[1] = 20 +Fri May 21 15:45:14 2004 (gatto) .SummerWeatherFunction.SetupsWeights[2] = 10 +Fri May 21 15:45:14 2004 (gatto) .SummerWeatherFunction.SetupsWeights[3] = 20 +Fri May 21 15:45:14 2004 (gatto) .SummerWeatherFunction.SetupsWeights[4] = 10 +Fri May 21 15:45:14 2004 (gatto) .SummerWeatherFunction.SetupsWeights[5] = 10 +Fri May 21 15:45:14 2004 (gatto) formName Resized = 6 +Fri May 21 15:45:52 2004 (gatto) .WinterWeatherFunction.SetupsWeights[0] = 10 +Fri May 21 15:45:52 2004 (gatto) .WinterWeatherFunction.SetupsWeights[1] = 5 +Fri May 21 15:45:52 2004 (gatto) .WinterWeatherFunction.SetupsWeights[2] = 20 +Fri May 21 15:45:52 2004 (gatto) .WinterWeatherFunction.SetupsWeights[3] = 20 +Fri May 21 15:45:52 2004 (gatto) .WinterWeatherFunction.SetupsWeights[4] = 20 +Fri May 21 15:45:52 2004 (gatto) .WinterWeatherFunction.SetupsWeights[5] = 30 +Fri May 21 15:45:52 2004 (gatto) formName Resized = 6 +Fri May 21 16:57:11 2004 (gatto) .WinterWeatherFunction.WeatherSetups[5] = thunder_storm.weather_setup +Tue May 25 10:31:09 2004 (gatto) .LightLandscapeNight.Ambiant.B = 90 +Tue May 25 10:31:14 2004 (gatto) .LightLandscapeNight.Ambiant.R = 45 +Tue May 25 10:32:24 2004 (gatto) .LightLandscapeNight.Ambiant.R = 255 +Tue May 25 10:34:05 2004 (gatto) .LightLandscapeNight.Ambiant.R = 70 +Tue May 25 12:07:11 2004 (gatto) .LightLandscapeNight.Ambiant.G = 80 +Tue May 25 12:07:23 2004 (gatto) .LightEntityNight.Ambiant.B = 90 +Tue May 25 12:07:23 2004 (gatto) .LightEntityNight.Ambiant.G = 80 +Tue May 25 12:07:23 2004 (gatto) .LightEntityNight.Ambiant.R = 70 +Tue May 25 14:57:51 2004 (gatto) .SkySheetAutumn = fo_mainland_au.sky +Tue May 25 14:57:51 2004 (gatto) .SkySheetSpring = fo_mainland_sp.sky +Tue May 25 14:57:51 2004 (gatto) .SkySheetSummer = fo_mainland_su.sky +Tue May 25 14:57:51 2004 (gatto) .SkySheetWinter = fo_mainland_wi.sky +Tue Jun 08 19:34:58 2004 (tran) formName Pasted = +Tue Jun 08 19:41:00 2004 (tran) .LightLandscapeDay.Ambiant.R = 100 +Wed Jun 09 12:10:06 2004 (tran) .LightEntityNight.Ambiant.B = 107 +Wed Jun 09 12:10:06 2004 (tran) .LightEntityNight.Ambiant.G = 83 +Wed Jun 09 12:10:06 2004 (tran) .LightEntityNight.Ambiant.R = 40 +Wed Jun 09 12:10:06 2004 (tran) .LightLandscapeNight.Ambiant.B = 103 +Wed Jun 09 12:10:06 2004 (tran) .LightLandscapeNight.Ambiant.G = 78 +Wed Jun 09 12:10:06 2004 (tran) .LightLandscapeNight.Ambiant.R = 35 +Wed Jun 09 12:10:06 2004 (tran) .LightLandscapeNight.Diffuse.B = 120 +Wed Jun 09 12:10:06 2004 (tran) .LightLandscapeNight.Diffuse.G = 100 +Wed Jun 09 12:10:06 2004 (tran) .LightLandscapeNight.Diffuse.R = 60 +Wed Jun 09 12:10:06 2004 (tran) formName Pasted = +Wed Jun 09 14:27:20 2004 (tran) .LightLandscapeDay.Diffuse.B = 0 +Wed Jun 09 14:27:20 2004 (tran) .LightLandscapeDay.Diffuse.G = 0 +Wed Jun 09 14:44:17 2004 (tran) .LightLandscapeDay.Diffuse.B = 255 +Wed Jun 09 14:44:17 2004 (tran) .LightLandscapeDay.Diffuse.G = 255 +Thu Jun 10 15:10:33 2004 (tran) .LightLandscapeNight.Diffuse.B = 200 +Thu Jun 10 15:10:33 2004 (tran) .LightLandscapeNight.Diffuse.G = 30 +Thu Jun 10 15:10:33 2004 (tran) .LightLandscapeNight.Diffuse.R = 0 +Thu Jun 10 15:20:36 2004 (tran) .LightLandscapeNight.Diffuse.B = 255 +Thu Jun 10 15:20:36 2004 (tran) .LightLandscapeNight.Diffuse.G = 125 +Thu Jun 10 15:20:36 2004 (tran) .LightLandscapeNight.Diffuse.R = 40 +Thu Jun 10 16:16:43 2004 (tran) .LightLandscapeNight.Diffuse.B = 180 +Thu Jun 10 16:16:43 2004 (tran) .LightLandscapeNight.Diffuse.R = 70 +Thu Jun 10 16:22:36 2004 (tran) formName Pasted = +Wed Aug 04 18:51:08 2004 (tran) .ZoneMax = 49_bm +Wed Aug 04 19:22:40 2004 (tran) .FogEnd = 400 +Wed Aug 04 19:22:40 2004 (tran) .FogStart = 30 +Wed Aug 04 19:23:32 2004 (tran) .FogEnd = 300 +Fri Aug 06 11:34:20 2004 (tran) .FogEnd = 400 +Fri Aug 13 16:16:42 2004 (tran) formName Pasted = +Wed Aug 25 19:40:21 2004 (tran) formName Pasted = +Thu Aug 26 18:50:45 2004 (tran) formName Pasted = +Tue Sep 07 18:08:40 2004 (tran) .LightLandscapeNight.Diffuse.B = 140 +Tue Sep 07 18:08:40 2004 (tran) .LightLandscapeNight.Diffuse.G = 120 +Tue Sep 07 18:08:40 2004 (tran) .LightLandscapeNight.Diffuse.R = 70 +Tue Sep 07 18:14:54 2004 (tran) .LightLandscapeNight.Diffuse.B = 150 +Tue Sep 07 18:14:54 2004 (tran) .LightLandscapeNight.Diffuse.G = 125 +Tue Sep 07 18:14:54 2004 (tran) .LightLandscapeNight.Diffuse.R = 75 +Tue Sep 07 18:24:32 2004 (tran) .LightLandscapeNight.Diffuse.B = 170 +Tue Sep 07 18:24:32 2004 (tran) .LightLandscapeNight.Diffuse.G = 120 +Tue Sep 07 18:24:32 2004 (tran) .LightLandscapeNight.Diffuse.R = 80 +Tue Sep 07 18:27:11 2004 (tran) .LightLandscapeNight.Ambiant.R = 50 +Tue Sep 07 18:37:50 2004 (tran) formName Pasted = +Fri Sep 24 11:09:48 2004 (gatto) formName Pasted = +Tue Sep 28 11:21:24 2004 (gatto) .AutumnWeatherFunction.WeatherSetups[0] = fo_fair1.weather_setup +Tue Sep 28 11:21:24 2004 (gatto) .AutumnWeatherFunction.WeatherSetups[1] = fo_fair2.weather_setup +Tue Sep 28 11:21:24 2004 (gatto) .AutumnWeatherFunction.WeatherSetups[2] = fo_fair3.weather_setup +Tue Sep 28 11:21:24 2004 (gatto) .AutumnWeatherFunction.WeatherSetups[3] = fo_clouds1.weather_setup +Tue Sep 28 11:21:24 2004 (gatto) .AutumnWeatherFunction.WeatherSetups[4] = fo_clouds2.weather_setup +Tue Sep 28 11:21:24 2004 (gatto) .AutumnWeatherFunction.WeatherSetups[5] = fo_thunder_storm.weather_setup +Tue Sep 28 11:21:24 2004 (gatto) .SpringWeatherFunction.WeatherSetups[0] = fo_fair1.weather_setup +Tue Sep 28 11:21:24 2004 (gatto) .SpringWeatherFunction.WeatherSetups[1] = fo_fair2.weather_setup +Tue Sep 28 11:21:24 2004 (gatto) .SpringWeatherFunction.WeatherSetups[2] = fo_fair3.weather_setup +Tue Sep 28 11:21:24 2004 (gatto) .SpringWeatherFunction.WeatherSetups[3] = fo_clouds1.weather_setup +Tue Sep 28 11:21:24 2004 (gatto) .SpringWeatherFunction.WeatherSetups[4] = fo_clouds2.weather_setup +Tue Sep 28 11:21:24 2004 (gatto) .SpringWeatherFunction.WeatherSetups[5] = fo_thunder_storm.weather_setup +Tue Sep 28 11:21:24 2004 (gatto) .SummerWeatherFunction.WeatherSetups[0] = fo_fair1.weather_setup +Tue Sep 28 11:21:24 2004 (gatto) .SummerWeatherFunction.WeatherSetups[1] = fo_fair2.weather_setup +Tue Sep 28 11:21:24 2004 (gatto) .SummerWeatherFunction.WeatherSetups[2] = fo_fair3.weather_setup +Tue Sep 28 11:21:24 2004 (gatto) .SummerWeatherFunction.WeatherSetups[3] = fo_clouds1.weather_setup +Tue Sep 28 11:21:24 2004 (gatto) .SummerWeatherFunction.WeatherSetups[4] = fo_clouds2.weather_setup +Tue Sep 28 11:21:24 2004 (gatto) .SummerWeatherFunction.WeatherSetups[5] = fo_thunder_storm.weather_setup +Tue Sep 28 11:24:01 2004 (gatto) .WinterWeatherFunction.WeatherSetups[0] = fo_fair1.weather_setup +Tue Sep 28 11:24:01 2004 (gatto) .WinterWeatherFunction.WeatherSetups[1] = fo_fair2.weather_setup +Tue Sep 28 11:24:01 2004 (gatto) .WinterWeatherFunction.WeatherSetups[2] = fo_fair3.weather_setup +Tue Sep 28 11:24:01 2004 (gatto) .WinterWeatherFunction.WeatherSetups[3] = fo_clouds1.weather_setup +Tue Sep 28 11:24:01 2004 (gatto) .WinterWeatherFunction.WeatherSetups[4] = fo_clouds2.weather_setup +Tue Sep 28 11:24:01 2004 (gatto) .WinterWeatherFunction.WeatherSetups[5] = fo_thunder_snow.weather_setup +Wed Nov 16 12:17:22 2005 (garnier) .ZCs[15].EnableRuins = false +Wed Nov 16 12:17:22 2005 (garnier) .ZCs[18].EnableRuins = false +Wed Nov 16 12:17:22 2005 (garnier) .ZCs[28].EnableRuins = false +Wed Nov 16 12:17:22 2005 (garnier) .ZCs[2].EnableRuins = false +Wed Nov 16 12:17:22 2005 (garnier) .ZCs[30].EnableRuins = false +Wed Nov 16 12:17:22 2005 (garnier) .ZCs[5].EnableRuins = false +Wed Nov 16 12:17:22 2005 (garnier) .ZCs[6].EnableRuins = false + diff --git a/leveldesign/World/factions/fyros.faction b/leveldesign/World/factions/fyros.faction new file mode 100644 index 0000000..c1d0357 --- /dev/null +++ b/leveldesign/World/factions/fyros.faction @@ -0,0 +1,7 @@ +
+ + + + + + diff --git a/leveldesign/World/factions/kami.faction b/leveldesign/World/factions/kami.faction new file mode 100644 index 0000000..9ad7547 --- /dev/null +++ b/leveldesign/World/factions/kami.faction @@ -0,0 +1,10 @@ + +
+ + + + + + + + diff --git a/leveldesign/World/factions/karavan.faction b/leveldesign/World/factions/karavan.faction new file mode 100644 index 0000000..d0c3921 --- /dev/null +++ b/leveldesign/World/factions/karavan.faction @@ -0,0 +1,10 @@ + +
+ + + + + + + + diff --git a/leveldesign/World/factions/matis.faction b/leveldesign/World/factions/matis.faction new file mode 100644 index 0000000..c1d0357 --- /dev/null +++ b/leveldesign/World/factions/matis.faction @@ -0,0 +1,7 @@ +
+ + + + + + diff --git a/leveldesign/World/factions/tryker.faction b/leveldesign/World/factions/tryker.faction new file mode 100644 index 0000000..c1d0357 --- /dev/null +++ b/leveldesign/World/factions/tryker.faction @@ -0,0 +1,7 @@ +
+ + + + + + diff --git a/leveldesign/World/factions/tryton.faction b/leveldesign/World/factions/tryton.faction new file mode 100644 index 0000000..2251d73 --- /dev/null +++ b/leveldesign/World/factions/tryton.faction @@ -0,0 +1,10 @@ + +
+ + + + + + + + diff --git a/leveldesign/World/factions/zorai.faction b/leveldesign/World/factions/zorai.faction new file mode 100644 index 0000000..c1d0357 --- /dev/null +++ b/leveldesign/World/factions/zorai.faction @@ -0,0 +1,7 @@ +
+ + + + + + diff --git a/leveldesign/World/fame_tribes_threshold.txt b/leveldesign/World/fame_tribes_threshold.txt new file mode 100644 index 0000000..0ee5c57 Binary files /dev/null and b/leveldesign/World/fame_tribes_threshold.txt differ diff --git a/leveldesign/World/indoors/indoors.continent b/leveldesign/World/indoors/indoors.continent new file mode 100644 index 0000000..7436e92 --- /dev/null +++ b/leveldesign/World/indoors/indoors.continent @@ -0,0 +1,362 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:14 2002 (corvazier) File converted from old format +Fri Oct 18 11:23:56 2002 (corvazier) formName Pasted = +Wed May 21 14:23:26 2003 (nevrax) .HibernatePreviousContinent = true +Wed May 21 17:05:40 2003 (nevrax) .Indoor = true +Wed May 21 17:05:53 2003 (nevrax) .Indoor = false +Wed May 21 17:05:54 2003 (nevrax) .Indoor = true +Fri Oct 18 11:23:56 2002 (corvazier) formName Pasted = +Thu May 15 17:52:26 2003 (corvazier) .ZoneMax = 2_ae +Thu May 15 17:52:26 2003 (corvazier) .ZoneMin = 1_aa +Thu May 22 14:14:50 2003 (nevrax) .Villages[0].CenterX = 200 +Thu May 22 14:14:50 2003 (nevrax) .Villages[0].CenterY = -60 +Thu May 22 14:14:50 2003 (nevrax) .Villages[0].Zone = 1_ab +Thu May 22 14:14:50 2003 (nevrax) formName Resized = 1 +Thu May 22 14:15:03 2003 (nevrax) .Villages[0].ForceLoadDist = 20 +Thu May 22 14:15:03 2003 (nevrax) .Villages[0].LoadDist = 100 +Thu May 22 14:15:03 2003 (nevrax) .Villages[0].UnloadDist = 50 +Thu May 22 14:15:30 2003 (nevrax) .Villages[0].IgList[0].IgName = MA_Hall_vitrine_Hall_reunion.ig +Thu May 22 14:15:30 2003 (nevrax) formName Resized = 1 +Thu May 22 14:30:40 2003 (nevrax) .Villages[0].LoadDist = 1000 +Thu May 22 14:40:13 2003 (nevrax) .Villages[0].UnloadDist = 500 +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[0] Renamed = MA_Hall_vitrine_Hall_reunion.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[10] Renamed = FY_Hall_conseil.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[10].IgName = FY_Hall_conseil.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[11] Renamed = fy_cn_Salle_NPC.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[11].IgName = fy_cn_Salle_NPC.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[12] Renamed = TR_Hall_vitrine_reunion.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[12].IgName = TR_Hall_vitrine_reunion.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[13] Renamed = TR_appart.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[13].IgName = TR_appart.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[14] Renamed = TR_Hall_conseil.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[14].IgName = TR_Hall_conseil.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[15] Renamed = TR_Piece_NPC.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[15].IgName = TR_Piece_NPC.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[1] Renamed = MA_appart_joueur.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[1].IgName = MA_appart_joueur.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[2] Renamed = MA_Hall_conseil.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[2].IgName = MA_Hall_conseil.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[3] Renamed = MA_salle_NPC.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[3].IgName = MA_salle_NPC.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[4] Renamed = Zo_bt_hall_Reunion_vitrine.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[4].IgName = Zo_bt_hall_Reunion_vitrine.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[5] Renamed = Zo_bt_Hall_Conseil.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[5].IgName = Zo_bt_Hall_Conseil.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[6] Renamed = ZO_bt_Appart.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[6].IgName = ZO_bt_Appart.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[7] Renamed = Zo_bt_Piece_NPC.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[7].IgName = Zo_bt_Piece_NPC.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[8] Renamed = FY_hall_reunion.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[8].IgName = FY_hall_reunion.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[9] Renamed = FY_appart_joueur.ig +Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[9].IgName = FY_appart_joueur.ig +Mon Jun 23 18:30:33 2003 (tran) formName Resized = 16 +Fri Jul 11 11:48:29 2003 (tran) .Villages[1].CenterX = 1080 +Fri Jul 11 11:48:29 2003 (tran) .Villages[1].CenterY = -40 +Fri Jul 11 11:48:29 2003 (tran) .Villages[1].ForceLoadDist = 50 +Fri Jul 11 11:48:29 2003 (tran) .Villages[1].LoadDist = 1000 +Fri Jul 11 11:48:29 2003 (tran) .Villages[1].UnloadDist = 500 +Fri Jul 11 11:48:29 2003 (tran) .Villages[1].Zone = 1_af +Fri Jul 11 11:48:29 2003 (tran) formName Pasted = +Fri Jul 11 11:48:29 2003 (tran) formName Resized = 8 +Fri Jul 11 11:49:43 2003 (tran) .Villages[0].ForceLoadDist = 200 +Fri Jul 11 11:49:43 2003 (tran) .Villages[0].LoadDist = 300 +Fri Jul 11 11:49:43 2003 (tran) .Villages[1].ForceLoadDist = 200 +Fri Jul 11 11:49:43 2003 (tran) .Villages[1].LoadDist = 300 +Fri Jul 11 11:50:53 2003 (tran) .Villages[1].IgList[0] Renamed = FY_hall_reunion.ig +Fri Jul 11 11:50:53 2003 (tran) .Villages[1].IgList[1] Renamed = FY_hall_reunion.ig +Fri Jul 11 11:50:53 2003 (tran) .Villages[1].IgList[2] Renamed = FY_Hall_conseil.ig +Fri Jul 11 11:50:53 2003 (tran) .Villages[1].IgList[3] Renamed = fy_cn_Salle_NPC.ig +Fri Jul 11 11:50:53 2003 (tran) .Villages[1].IgList[4] Renamed = TR_Hall_vitrine_reunion.ig +Fri Jul 11 11:50:53 2003 (tran) .Villages[1].IgList[5] Renamed = TR_Hall_conseil.ig +Fri Jul 11 11:50:53 2003 (tran) .Villages[1].IgList[6] Renamed = TR_appart.ig +Fri Jul 11 11:50:53 2003 (tran) .Villages[1].IgList[7] Renamed = TR_Piece_NPC.ig +Tue Jul 15 16:43:21 2003 (tran) .ZoneMax = 2_ai +Tue Jul 15 17:30:20 2003 (tran) .Villages[0].CenterX = 320 +Tue Jul 15 17:30:20 2003 (tran) .Villages[0].CenterY = -80 +Tue Jul 15 17:30:20 2003 (tran) .Villages[0].ForceLoadDist = 320 +Tue Jul 15 17:30:20 2003 (tran) .Villages[0].Height = 2 +Tue Jul 15 17:30:20 2003 (tran) .Villages[0].LoadDist = 330 +Tue Jul 15 17:30:20 2003 (tran) .Villages[0].UnloadDist = 340 +Tue Jul 15 17:30:20 2003 (tran) .Villages[0].Zone = 1_aa +Tue Jul 15 17:30:30 2003 (tran) .Villages[0].Width = 4 +Tue Jul 15 17:30:37 2003 (tran) .Villages[0].CenterY = -160 +Tue Jul 15 17:31:01 2003 (tran) .Villages[0].Zone = 2_aa +Tue Jul 15 17:32:32 2003 (tran) .Villages[0].Height = +Tue Jul 15 17:32:32 2003 (tran) .Villages[0].Width = +Tue Jul 15 17:32:47 2003 (tran) .Villages[1].Zone = 2_ae +Tue Jul 15 17:32:54 2003 (tran) .Villages[1].ForceLoadDist = 320 +Tue Jul 15 17:32:54 2003 (tran) .Villages[1].LoadDist = 330 +Tue Jul 15 17:32:54 2003 (tran) .Villages[1].UnloadDist = 340 +Tue Jul 15 17:33:17 2003 (tran) .Villages[1].CenterX = 960 +Tue Jul 15 17:33:46 2003 (tran) .Villages[1].CenterY = -160 +Tue Jul 15 17:35:36 2003 (tran) .ZoneMax = 2_ah +Tue Jul 15 17:38:25 2003 (tran) .ZoneMax = 1_ah +Tue Jul 15 17:38:53 2003 (tran) .Villages[0].CenterY = -80 +Tue Jul 15 17:38:53 2003 (tran) .Villages[0].Zone = 1_aa +Tue Jul 15 17:39:04 2003 (tran) .Villages[1].Zone = 1_ae +Tue Jul 15 17:39:09 2003 (tran) .Villages[1].CenterY = -80 +Tue Jul 15 18:10:29 2003 (tran) .Villages[1].IgList[1] Renamed = FY_appart_joueur.ig +Tue Jul 15 18:32:59 2003 (tran) .Villages[0].IgList[8] Renamed = FY_hall_reunion.ig +Tue Jul 15 18:32:59 2003 (tran) formName Pasted = +Tue Jul 15 18:32:59 2003 (tran) formName Resized = 9 +Tue Jul 15 18:33:22 2003 (tran) .Villages[0].ForceLoadDist = 2000 +Tue Jul 15 18:33:22 2003 (tran) .Villages[0].LoadDist = 2010 +Tue Jul 15 18:33:22 2003 (tran) .Villages[0].UnloadDist = 2020 +Tue Jul 15 18:47:42 2003 (tran) .Villages[0].IgList[10] Renamed = FY_Hall_conseil.ig +Tue Jul 15 18:47:42 2003 (tran) .Villages[0].IgList[11] Renamed = fy_cn_Salle_NPC.ig +Tue Jul 15 18:47:42 2003 (tran) .Villages[0].IgList[12] Renamed = TR_Hall_vitrine_reunion.ig +Tue Jul 15 18:47:42 2003 (tran) .Villages[0].IgList[13] Renamed = TR_Hall_conseil.ig +Tue Jul 15 18:47:42 2003 (tran) .Villages[0].IgList[14] Renamed = TR_appart.ig +Tue Jul 15 18:47:42 2003 (tran) .Villages[0].IgList[15] Renamed = TR_Piece_NPC.ig +Tue Jul 15 18:47:42 2003 (tran) .Villages[0].IgList[9] Renamed = FY_appart_joueur.ig +Tue Jul 15 18:47:42 2003 (tran) formName Deleted = +Tue Jul 15 18:47:42 2003 (tran) formName Pasted = +Tue Jul 15 18:47:42 2003 (tran) formName Resized = 1 +Tue Jul 15 18:48:03 2003 (tran) .Villages[0].ForceLoadDist = 1280 +Tue Jul 15 18:48:03 2003 (tran) .Villages[0].LoadDist = 1290 +Tue Jul 15 18:48:03 2003 (tran) .Villages[0].UnloadDist = 1300 +Tue Jul 15 18:48:10 2003 (tran) .Villages[0].CenterX = 640 +Tue Jul 15 18:48:22 2003 (tran) .Villages[0].ForceLoadDist = 640 +Tue Jul 15 18:48:22 2003 (tran) .Villages[0].LoadDist = 650 +Tue Jul 15 18:48:22 2003 (tran) .Villages[0].UnloadDist = 660 +Wed Nov 12 15:13:05 2003 (corvazier) .LocalizedName = uiContinentIndoors +Wed Mar 17 14:12:11 2004 (tran) .ZoneMax = 5_fd +Wed Mar 17 14:12:11 2004 (tran) .ZoneMin = 3_ev +Wed Mar 17 16:59:12 2004 (tran) .Villages[0].CenterY = 160 +Wed Mar 17 16:59:12 2004 (tran) .Villages[0].Zone = 4_ev +Mon Jun 21 16:55:48 2004 (besson) .Name = indoors + diff --git a/leveldesign/World/newbieland/continent.cfg b/leveldesign/World/newbieland/continent.cfg new file mode 100644 index 0000000..9a2b32e --- /dev/null +++ b/leveldesign/World/newbieland/continent.cfg @@ -0,0 +1,12 @@ +// ------------- +// Continent Cfg +// ------------- +LandFile = "W:\Database\Landscape\ligo\jungle\newbieland.land"; +LandDir = "W:\Database\Landscape\ligo\jungle"; +DfnDir = "L:\leveldesign"; +GameElemDir = "L:\leveldesign"; +LandBankFile = "J:\data\3d\ecosystems\jungle\bank\jungle.smallbank"; +LandFarBankFile = "J:\data\3d\ecosystems\jungle\bank\jungle.farbank"; +LandTileNoiseDir = "W:\Database\Landscape\_texture_Tiles\jungle\displace"; +LandZoneWDir = "J:\data\3d\continents\newbieland\zones"; +OutIGDir = "J:\data\3d\continents\newbieland\ig"; diff --git a/leveldesign/World/newbieland/newbieland.continent b/leveldesign/World/newbieland/newbieland.continent new file mode 100644 index 0000000..aedcb27 --- /dev/null +++ b/leveldesign/World/newbieland/newbieland.continent @@ -0,0 +1,1322 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:02 2002 (corvazier) File converted from old format +Tue Jun 25 11:15:17 2002 (tran) .Villages[0].Zone = 23_bd +Tue Jun 25 11:16:35 2002 (tran) .Villages[0].IgList[1].IgName = ma_annexe_a.ig +Tue Jun 25 11:16:35 2002 (tran) formName Deleted = +Tue Jun 25 11:16:35 2002 (tran) formName Resized = 5 +Tue Jun 25 11:17:01 2002 (tran) .Villages[0].CenterY = 160 +Tue Jun 25 15:47:10 2002 (tran) .LightLandscapeDay.Direction.X = -0.77 +Tue Jun 25 15:47:10 2002 (tran) .LightLandscapeDay.Direction.Y = 0.21 +Tue Jun 25 15:47:10 2002 (tran) .LightLandscapeDay.Direction.Z = -0.59 +Tue Jun 25 15:47:10 2002 (tran) formName Pasted = +Tue Jun 25 19:04:37 2002 (tran) .Villages[0].IgList[2].IgName = ma_autel_a.ig +Tue Jun 25 19:04:37 2002 (tran) formName Deleted = +Tue Jun 25 19:04:37 2002 (tran) formName Resized = 3 +Wed Jun 26 14:44:05 2002 (tran) .Villages[0].ForceLoadDist = 200 +Wed Jun 26 14:44:05 2002 (tran) .Villages[0].LoadDist = 300 +Wed Jun 26 14:44:05 2002 (tran) .Villages[0].UnloadDist = 500 +Thu Jun 27 19:11:07 2002 (tran) .Villages[0].IgList[1].IgName = ma_annexe_ext_village_a.ig +Thu Jun 27 19:11:07 2002 (tran) .Villages[0].IgList[2].IgName = ma_bourgeon_ext_village_a.ig +Mon Jul 01 15:58:02 2002 (tran) .Villages[0].IgList[3].IgName = ma_annexe_ext_2_village_a.ig +Mon Jul 01 15:58:02 2002 (tran) formName Resized = 4 +Tue Jul 02 10:40:27 2002 (tran) .LightEntityDay.Ambiant.B = 255 +Tue Jul 02 10:40:27 2002 (tran) .LightEntityDay.Ambiant.G = 0 +Tue Jul 02 10:40:27 2002 (tran) .LightEntityDay.Ambiant.R = 255 +Tue Jul 02 10:40:27 2002 (tran) formName Pasted = +Tue Jul 02 14:04:44 2002 (tran) .LightEntityNight.Ambiant.R = 20 +Tue Jul 02 14:04:44 2002 (tran) formName Pasted = +Tue Jul 02 14:14:13 2002 (tran) .FogDayMap = fog_matis_night.tga +Tue Jul 02 14:14:13 2002 (tran) .FogDepthMap = fog_matis_depth.tga +Tue Jul 02 14:14:13 2002 (tran) .FogDistMap = fog_matis_dist.tga +Tue Jul 02 14:14:13 2002 (tran) .FogNightMap = fog_matis_night.tga +Tue Jul 02 14:14:50 2002 (tran) .FogDayMap = fog_matis_day.tga +Tue Jul 02 14:18:44 2002 (tran) .ZoneMax = 49_bm +Tue Jul 02 14:18:44 2002 (tran) .ZoneMin = 3_ac +Tue Jul 02 14:29:00 2002 (tran) .FogEnd = 200.0 +Tue Jul 02 14:29:00 2002 (tran) .FogStart = 50.0 +Tue Jul 02 14:40:02 2002 (tran) .FogStart = 30.0 +Thu Jul 11 19:00:06 2002 (tran) .LightLandscapeNight.Ambiant.B = 91 +Thu Jul 11 19:00:06 2002 (tran) .LightLandscapeNight.Ambiant.G = 64 +Thu Jul 11 19:00:06 2002 (tran) .LightLandscapeNight.Ambiant.R = 18 +Thu Jul 11 19:00:06 2002 (tran) .LightLandscapeNight.Diffuse.B = 127 +Thu Jul 11 19:00:06 2002 (tran) .LightLandscapeNight.Diffuse.G = 106 +Thu Jul 11 19:00:06 2002 (tran) .LightLandscapeNight.Diffuse.R = 69 +Thu Jul 11 19:00:38 2002 (tran) formName Pasted = +Fri Jul 19 17:27:33 2002 (tran) formName Pasted = +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[10].IgName = ma_bourgeon_ext_5_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[11].IgName = ma_bourgeon_ext_6_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[12].IgName = ma_com_ext_village_a.ig + +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[13].IgName = ma_com_ext_2_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[14].IgName = ma_com_ext_3_village_a.ig + + +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[15].IgName = ma_com_ext_4_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[16].IgName = ma_com_ext_5_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[17].IgName = ma_com_ext_6_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[18].IgName = ma_autel_kamique_village_a +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[2].IgName = ma_annexe_ext_2_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[3].IgName = ma_annexe_ext_3_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[4].IgName = ma_annexe_ext_4_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[5].IgName = ma_annexe_ext_5_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[6].IgName = ma_bourgeon_ext_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[7].IgName = ma_bourgeon_ext_2_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[8].IgName = ma_bourgeon_ext_3_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[9].IgName = ma_bourgeon_ext_4_village_a.ig +Mon Jul 22 11:34:16 2002 (tran) formName Resized = 19 +Wed Jul 24 10:58:27 2002 (tran) .Villages[0].IgList[19].IgName = ma_bar_ext_2_village_a.ig +Wed Jul 24 10:58:27 2002 (tran) .Villages[0].IgList[20].IgName = ma_bar_ext_village_a.ig +Wed Jul 24 10:58:27 2002 (tran) formName Resized = 21 +Wed Jul 24 10:59:26 2002 (tran) .Villages[0].CenterY = 240 +Wed Jul 24 14:19:28 2002 (tran) .Villages[0].IgList[19].IgName = ma_bar_ext_village_a.ig +Wed Jul 24 14:19:28 2002 (tran) .Villages[0].IgList[20].IgName = ma_bar_ext_2_village_a.ig +Wed Jul 24 15:50:16 2002 (tran) .Villages[0].IgList[21].IgName = ma_bar_ext_3_village_a.ig +Wed Jul 24 15:50:16 2002 (tran) .Villages[0].IgList[22].IgName = ma_bar_ext_4_village_a.ig +Wed Jul 24 15:50:16 2002 (tran) .Villages[0].IgList[23].IgName = ma_bar_ext_5_village_a.ig +Wed Jul 24 15:50:16 2002 (tran) .Villages[0].IgList[24].IgName = ma_bar_ext_6_village_a.ig +Wed Jul 24 15:50:16 2002 (tran) formName Resized = 25 +Wed Jul 24 17:01:30 2002 (tran) .Villages[0].IgList[25].IgName = Gen_Bt_Ecurie_village_a +Wed Jul 24 17:01:30 2002 (tran) formName Resized = 26 + +Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].CenterX = 80 +Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].CenterY = 80 + + +Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].ForceLoadDist = 200 +Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].IgList[0].IgName = Gen_Bt_Ecurie +Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].IgList[1].IgName = gen_bt_tour_z_zc_demo +Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].IgList[2].IgName = gen_bt_tour_zc_demo +Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].IgList[3].IgName = Gen_Bt_maison_zc_demo +Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].LoadDist = 300 +Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].UnloadDist = 500 +Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].Zone = 27_bc +Thu Jul 25 16:51:01 2002 (moyne) formName Resized = 4 +Thu Jul 25 16:51:34 2002 (moyne) .Villages[1].IgList[0].IgName = Gen_Bt_ecurie_zc_demo +Tue Aug 06 11:24:02 2002 (tran) .FogDay.Near = 50 +Tue Aug 06 11:24:02 2002 (tran) .SkyDay = fy_sky_day.shape +Tue Aug 06 16:59:40 2002 (tran) .LightLandscapeDay.Ambiant.B = 255 +Tue Aug 06 16:59:40 2002 (tran) .LightLandscapeDay.Ambiant.G = 255 +Tue Aug 06 16:59:40 2002 (tran) .LightLandscapeDay.Ambiant.R = 255 +Tue Aug 06 16:59:40 2002 (tran) formName Pasted = +Tue Aug 06 17:02:44 2002 (tran) .LightEntityDay.Ambiant.B = 255 +Tue Aug 06 17:02:44 2002 (tran) .LightEntityDay.Ambiant.G = 255 +Tue Aug 06 17:02:44 2002 (tran) .LightEntityDay.Ambiant.R = 255 + +Tue Aug 06 17:02:44 2002 (tran) formName Pasted = +Tue Aug 06 17:24:09 2002 (tran) formName Pasted = +Tue Aug 06 19:19:44 2002 (tran) formName Pasted = +Wed Aug 07 12:18:06 2002 (tran) .Villages[0].IgList[26].IgName = ma_portes_village_a.ig +Wed Aug 07 12:18:06 2002 (tran) formName Resized = 27 +Wed Aug 07 14:40:45 2002 (tran) .Villages[0].IgList[25].IgName = Gen_Bt_Ecurie_village_a.ig +Wed Aug 07 14:40:45 2002 (tran) .Villages[0].IgList[27].IgName = ma_agora.ig +Wed Aug 07 14:40:45 2002 (tran) formName Resized = 28 +Wed Aug 07 15:12:25 2002 (tran) .Villages[0].IgList[27].IgName = ma_agora_village_a.ig +Wed Aug 07 15:27:52 2002 (tran) .SkyDay = ma_sky_day.shape +Mon Aug 19 17:13:48 2002 (tran) .FogDay.Near = 30 +Mon Aug 26 19:48:04 2002 (tran) .Villages[0].IgList[21].IgName = ma_imm_village_a.ig +Mon Aug 26 19:48:04 2002 (tran) .Villages[0].IgList[22].IgName = ma_imm_2_village_a.ig +Mon Aug 26 19:48:04 2002 (tran) .Villages[0].IgList[23].IgName = ma_imm_3_village_a.ig +Mon Aug 26 19:48:04 2002 (tran) .Villages[0].IgList[24].IgName = ma_imm_4_village_a.ig +Mon Aug 26 20:03:13 2002 (tran) .Villages[0].IgList[28].IgName = ma_serre_village_a.ig +Mon Aug 26 20:03:13 2002 (tran) formName Resized = 29 +Thu Aug 29 11:21:54 2002 (tran) .LightLandscapeDay.Ambiant.B = 40 +Thu Aug 29 11:21:54 2002 (tran) .LightLandscapeDay.Ambiant.G = 83 + +Thu Aug 29 11:21:54 2002 (tran) .LightLandscapeDay.Ambiant.R = 79 +Thu Aug 29 19:38:53 2002 (tran) .Villages[2].CenterX = 160 +Thu Aug 29 19:38:53 2002 (tran) .Villages[2].CenterY = 80 +Thu Aug 29 19:38:53 2002 (tran) .Villages[2].IgList[0].IgName = ma_portes_village_b.ig +Thu Aug 29 19:38:53 2002 (tran) .Villages[2].Zone = 24_aw +Thu Aug 29 19:38:53 2002 (tran) formName Pasted = +Thu Aug 29 19:38:53 2002 (tran) formName Resized = 1 +Fri Aug 30 11:16:29 2002 (tran) .Villages[2].IgList[1].IgName = ma_mairie_ext_village_b +Fri Aug 30 11:16:29 2002 (tran) formName Resized = 2 +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[0] Renamed = ma_mairie_ext_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[12] Renamed = ma_com_ext_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[18] Renamed = ma_autel_kamique_village_a +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[19] Renamed = ma_bar_ext_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[1] Renamed = ma_annexe_ext_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[20] Renamed = ma_bar_ext_2_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[21] Renamed = ma_imm_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[24] Renamed = ma_imm_4_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[25] Renamed = Gen_Bt_Ecurie_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[26] Renamed = ma_portes_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[27] Renamed = ma_agora_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[28] Renamed = ma_serre_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[2] Renamed = ma_annexe_ext_2_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[3] Renamed = ma_annexe_ext_3_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[4] Renamed = ma_annexe_ext_4_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[5] Renamed = ma_annexe_ext_5_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[6] Renamed = ma_bourgeon_ext_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[7] Renamed = ma_bourgeon_ext_2_village_a.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[1].IgList[0] Renamed = Gen_Bt_ecurie_zc_demo +Fri Aug 30 11:21:06 2002 (tran) .Villages[1].IgList[1] Renamed = gen_bt_tour_z_zc_demo +Fri Aug 30 11:21:06 2002 (tran) .Villages[1].IgList[2] Renamed = gen_bt_tour_zc_demo +Fri Aug 30 11:21:06 2002 (tran) .Villages[1].IgList[3] Renamed = Gen_Bt_maison_zc_demo +Fri Aug 30 11:21:06 2002 (tran) .Villages[2].IgList[0] Renamed = ma_portes_village_b.ig +Fri Aug 30 11:21:06 2002 (tran) .Villages[2].IgList[1] Renamed = ma_mairie_ext_village_b +Fri Aug 30 11:21:25 2002 (tran) .Villages[0].IgList[11] Renamed = ma_bourgeon_ext_6_village_a.ig +Fri Aug 30 11:21:25 2002 (tran) .Villages[0].IgList[17] Renamed = ma_com_ext_6_village_a.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[10] Renamed = ma_bourgeon_ext_5_village_a.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[13] Renamed = ma_com_ext_2_village_a.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[14] Renamed = ma_com_ext_3_village_a.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[15] Renamed = ma_com_ext_4_village_a.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[16] Renamed = ma_com_ext_5_village_a.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[22] Renamed = ma_imm_2_village_a.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[23] Renamed = ma_imm_3_village_a.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[8] Renamed = ma_bourgeon_ext_3_village_a.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[9] Renamed = ma_bourgeon_ext_4_village_a.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[10] Renamed = ma_bourgeon_6_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[10].IgName = ma_bourgeon_6_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[11] Renamed = ma_com_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[11].IgName = ma_com_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[12] Renamed = ma_com_ext_2_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[12].IgName = ma_com_ext_2_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[13] Renamed = ma_com_ext_3_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[13].IgName = ma_com_ext_3_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[14] Renamed = ma_com_ext_4_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[14].IgName = ma_com_ext_4_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[15] Renamed = ma_com_ext_5_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[15].IgName = ma_com_ext_5_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[16] Renamed = ma_autel_kamique_village_b +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[16].IgName = ma_autel_kamique_village_b +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[17] Renamed = ma_agora_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[17].IgName = ma_agora_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[18] Renamed = Gen_Bt_Ecurie_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[18].IgName = Gen_Bt_Ecurie_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[19] Renamed = ma_bar_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[19].IgName = ma_bar_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[20] Renamed = ma_imm_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[20].IgName = ma_imm_ext_village_b.ig + +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[21] Renamed = ma_imm_2_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[21].IgName = ma_imm_2_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[2] Renamed = ma_annexe_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[2].IgName = ma_annexe_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[3] Renamed = ma_annexe_2_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[3].IgName = ma_annexe_2_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[4] Renamed = ma_annexe_3_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[4].IgName = ma_annexe_3_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[5] Renamed = ma_bourgeon_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[5].IgName = ma_bourgeon_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[6] Renamed = ma_bourgeon_2_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[6].IgName = ma_bourgeon_2_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[7] Renamed = ma_bourgeon_3_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[7].IgName = ma_bourgeon_3_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[8] Renamed = ma_bourgeon_4_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[8].IgName = ma_bourgeon_4_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[9] Renamed = ma_bourgeon_5_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[9].IgName = ma_bourgeon_5_ext_village_b.ig +Fri Aug 30 16:45:05 2002 (tran) formName Resized = 22 +Wed Sep 18 10:45:56 2002 (mauduit) formName Deleted = +Fri Sep 20 16:07:01 2002 (mauduit) formName Deleted = +Mon Sep 23 14:13:36 2002 (tran) .Villages[2].IgList[8].IgName = ma_com_4_ext_village_b.ig +Mon Sep 23 14:13:36 2002 (tran) .Villages[2].IgList[9].IgName = ma_com_5_ext_village_b.ig +Mon Sep 23 14:14:10 2002 (tran) .Villages[2].IgList[8] Renamed = ma_com_4_ext_village_b.ig +Mon Sep 23 14:14:10 2002 (tran) .Villages[2].IgList[9] Renamed = ma_com_5_ext_village_b.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].CenterX = 80 +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].CenterY = 160 +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[0] Renamed = ma_portes_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[0].IgName = ma_portes_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[10] Renamed = ma_autel_kamique_village_c +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[10].IgName = ma_autel_kamique_village_c +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[11] Renamed = ma_agora_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[11].IgName = ma_agora_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[12] Renamed = Gen_Bt_Ecurie_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[12].IgName = Gen_Bt_Ecurie_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[13] Renamed = ma_bar_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[13].IgName = ma_bar_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[14] Renamed = ma_imm_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[14].IgName = ma_imm_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[15] Renamed = ma_imm_2_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[15].IgName = ma_imm_2_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[1] Renamed = ma_mairie_ext_village_c +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[1].IgName = ma_mairie_ext_village_c +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[2] Renamed = ma_annexe_ext_village_c.ig + +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[2].IgName = ma_annexe_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[3] Renamed = ma_annexe_ext_2_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[3].IgName = ma_annexe_ext_2_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[4] Renamed = ma_bourgeon_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[4].IgName = ma_bourgeon_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[5] Renamed = ma_bourgeon_ext_2_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[5].IgName = ma_bourgeon_ext_2_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[6] Renamed = ma_bourgeon_ext_3_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[6].IgName = ma_bourgeon_ext_3_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[7] Renamed = ma_com_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[7].IgName = ma_com_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[8] Renamed = ma_com_2_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[8].IgName = ma_com_2_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[9] Renamed = ma_com_3_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[9].IgName = ma_com_3_ext_village_c.ig +Wed Sep 25 11:31:15 2002 (tran) .Villages[3].Zone = 27_ba +Wed Sep 25 11:31:15 2002 (tran) .Villages[4].Zone = 29_be +Wed Sep 25 11:31:15 2002 (tran) formName Pasted = +Wed Sep 25 11:31:15 2002 (tran) formName Resized = 5 + +Wed Sep 25 11:32:09 2002 (tran) .Villages[3].IgList[15] Renamed = ma_imm_ext_2_village_c.ig +Wed Sep 25 11:32:09 2002 (tran) .Villages[3].IgList[15].IgName = ma_imm_ext_2_village_c.ig +Wed Sep 25 12:08:22 2002 (tran) .Villages[3].IgList[8] Renamed = ma_com_ext_2_village_c.ig +Wed Sep 25 12:08:22 2002 (tran) .Villages[3].IgList[8].IgName = ma_com_ext_2_village_c.ig +Wed Sep 25 12:08:22 2002 (tran) .Villages[3].IgList[9] Renamed = ma_com_ext_3_village_c.ig +Wed Sep 25 12:08:22 2002 (tran) .Villages[3].IgList[9].IgName = ma_com_ext_3_village_c.ig +Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[0] Renamed = ma_portes_village_d.ig +Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[0].IgName = ma_portes_village_d.ig +Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[10] Renamed = ma_autel_kamique_village_d +Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[10].IgName = ma_autel_kamique_village_d +Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[12] Renamed = Gen_Bt_Ecurie_village_d.ig +Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[12].IgName = Gen_Bt_Ecurie_village_d.ig +Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[1] Renamed = ma_mairie_ext_village_d +Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[1].IgName = ma_mairie_ext_village_d +Wed Sep 25 15:35:32 2002 (tran) formName Pasted = +Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[4] Renamed = ma_bourgeon_ext_village_d.ig +Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[4].IgName = ma_bourgeon_ext_village_d.ig +Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[5] Renamed = ma_bourgeon_ext_2_village_d.ig +Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[5].IgName = ma_bourgeon_ext_2_village_d.ig +Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[6] Renamed = ma_bourgeon_ext_3_village_d.ig +Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[6].IgName = ma_bourgeon_ext_3_village_d.ig +Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[7] Renamed = ma_com_ext_village_d.ig +Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[7].IgName = ma_com_ext_village_d.ig +Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[8] Renamed = ma_com_ext_2_village_d.ig +Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[8].IgName = ma_com_ext_2_village_d.ig +Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[9] Renamed = ma_com_ext_3_village_d.ig +Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[9].IgName = ma_com_ext_3_village_d.ig +Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[11] Renamed = ma_agora_village_d.ig +Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[11].IgName = ma_agora_village_d.ig +Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[13] Renamed = ma_bar_ext_village_d.ig +Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[13].IgName = ma_bar_ext_village_d.ig +Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[14] Renamed = ma_imm_ext_village_d.ig +Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[14].IgName = ma_imm_ext_village_d.ig +Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[15] Renamed = ma_imm_ext_2_village_d.ig +Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[15].IgName = ma_imm_ext_2_village_d.ig +Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[2] Renamed = ma_annexe_ext_village_d.ig +Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[2].IgName = ma_annexe_ext_village_d.ig +Tue Oct 08 10:42:07 2002 (tran) .Villages[0].IgList[24] Renamed = Ma_barriere_village_a.ig +Tue Oct 08 10:42:07 2002 (tran) .Villages[0].IgList[24].IgName = Ma_barriere_village_a.ig +Tue Oct 08 10:42:07 2002 (tran) .Villages[2].IgList[16] Renamed = Ma_barriere_village_b.ig +Tue Oct 08 10:42:07 2002 (tran) .Villages[2].IgList[16].IgName = Ma_barriere_village_b.ig +Tue Oct 08 10:42:07 2002 (tran) .Villages[3].IgList[16] Renamed = Ma_barriere_village_c.ig +Tue Oct 08 10:42:07 2002 (tran) .Villages[3].IgList[16].IgName = Ma_barriere_village_c.ig +Tue Oct 08 10:42:07 2002 (tran) .Villages[4].IgList[16] Renamed = Ma_barriere_village_d.ig +Tue Oct 08 10:42:07 2002 (tran) .Villages[4].IgList[16].IgName = Ma_barriere_village_d.ig +Tue Oct 08 10:42:07 2002 (tran) formName Resized = 17 +Thu Oct 17 10:41:27 2002 (tran) formName Resized = 16 +Thu Oct 17 16:09:28 2002 (tran) .Villages[0].IgList[24] Renamed = Ma_barriere_village_a.ig +Thu Oct 17 16:09:28 2002 (tran) .Villages[0].IgList[24].IgName = Ma_barriere_village_a.ig +Thu Oct 17 16:09:28 2002 (tran) formName Resized = 25 +Thu Oct 17 16:38:10 2002 (tran) formName Resized = 24 +Fri Oct 18 11:26:08 2002 (corvazier) formName Pasted = +Thu Nov 21 15:33:09 2002 (gatto) formName Resized = 5 +Thu Nov 21 15:56:50 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[0] = mist.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[1] = fair.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[2] = clouds.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[3] = rain.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = thunder.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .SpringWeatherFunction.WeatherSetups[0] = mist.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .SpringWeatherFunction.WeatherSetups[1] = fair.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .SpringWeatherFunction.WeatherSetups[2] = clouds.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .SpringWeatherFunction.WeatherSetups[3] = rain.weather_setup + +Thu Nov 21 15:56:50 2002 (gatto) .SpringWeatherFunction.WeatherSetups[4] = thunder.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .SummerWeatherFunction.WeatherSetups[0] = mist.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .SummerWeatherFunction.WeatherSetups[1] = fair.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .SummerWeatherFunction.WeatherSetups[2] = clouds.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .SummerWeatherFunction.WeatherSetups[3] = rain.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .SummerWeatherFunction.WeatherSetups[4] = thunder.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .WinterWeatherFunction.WeatherSetups[0] = mist.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .WinterWeatherFunction.WeatherSetups[1] = fair.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .WinterWeatherFunction.WeatherSetups[2] = clouds.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .WinterWeatherFunction.WeatherSetups[3] = rain.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) .WinterWeatherFunction.WeatherSetups[4] = thunder.weather_setup +Thu Nov 21 15:56:50 2002 (gatto) formName Pasted = +Thu Nov 21 17:31:37 2002 (gatto) .SkyFogPart = ma_sky_day_fog.shape +Fri Nov 22 09:29:09 2002 (gatto) .SpringWeatherFunction.Visual.TreeMaxWindIntensity = 0.5 +Fri Nov 22 09:31:48 2002 (gatto) .AutomnWeatherFunction.Visual.TreeMaxWindIntensity = 0.5 +Fri Nov 22 09:31:48 2002 (gatto) .SummerWeatherFunction.Visual.TreeMaxWindIntensity = 0.5 +Mon Nov 25 10:06:40 2002 (gatto) .SpringWeatherFunction.WeatherSetups[4] = snow.weather_setup +Mon Nov 25 10:06:40 2002 (gatto) .SpringWeatherFunction.WeatherSetups[5] = thunder.weather_setup +Mon Nov 25 10:06:40 2002 (gatto) formName Resized = 6 +Mon Nov 25 10:07:11 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = snow.weather_setup +Mon Nov 25 10:07:11 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[5] = thunder.weather_setup + +Mon Nov 25 10:07:11 2002 (gatto) .SummerWeatherFunction.WeatherSetups[4] = snow.weather_setup +Mon Nov 25 10:07:11 2002 (gatto) .SummerWeatherFunction.WeatherSetups[5] = thunder.weather_setup +Mon Nov 25 10:07:11 2002 (gatto) formName Resized = 6 +Mon Nov 25 10:07:24 2002 (gatto) .WinterWeatherFunction.WeatherSetups[4] = snow.weather_setup +Mon Nov 25 10:07:24 2002 (gatto) .WinterWeatherFunction.WeatherSetups[5] = thunder.weather_setup +Mon Nov 25 10:07:24 2002 (gatto) formName Resized = 6 +Mon Nov 25 12:21:32 2002 (gatto) .SpringWeatherFunction.WeatherSetups[4] = thunder.weather_setup +Mon Nov 25 12:21:32 2002 (gatto) formName Resized = 5 +Mon Nov 25 13:40:11 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = thunder.weather_setup +Mon Nov 25 13:40:11 2002 (gatto) .SummerWeatherFunction.WeatherSetups[4] = thunder.weather_setup +Mon Nov 25 13:40:11 2002 (gatto) .WinterWeatherFunction.WeatherSetups[4] = thunder.weather_setup +Mon Nov 25 17:29:30 2002 (gatto) .SpringWeatherFunction.WeatherSetups[1] = fair.weather_setup +Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[2] = fair2.weather_setup +Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[3] = rain.weather_setup +Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[4] = clouds.weather_setup +Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[5] = rain1.weather_setup +Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[6] = rain2.weather_setup +Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[7] = rain3.weather_setup +Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[8] = snow1.weather_setup +Mon Nov 25 17:29:30 2002 (gatto) formName Resized = 9 +Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[1] = fair.weather_setup +Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[2] = clouds.weather_setup +Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[3] = fair3.weather_setup +Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[4] = clouds.weather_setup +Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[5] = rain1.weather_setup +Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[6] = rain2.weather_setup +Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[7] = rain3.weather_setup +Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[8] = snow1.weather_setup +Mon Nov 25 17:31:25 2002 (gatto) formName Pasted = +Mon Nov 25 17:31:25 2002 (gatto) formName Resized = 9 +Mon Nov 25 18:24:47 2002 (gatto) .SpringWeatherFunction.WeatherSetups[1] = fair1.weather_setup +Mon Nov 25 18:24:47 2002 (gatto) .SpringWeatherFunction.WeatherSetups[2] = fair2.weather_setup +Mon Nov 25 18:25:44 2002 (gatto) .SummerWeatherFunction.WeatherSetups[1] = fair1.weather_setup +Mon Nov 25 18:25:44 2002 (gatto) .SummerWeatherFunction.WeatherSetups[3] = fair3.weather_setup +Tue Nov 26 11:03:39 2002 (gatto) .SpringWeatherFunction.WeatherSetups[7] = snow1.weather_setup +Tue Nov 26 11:03:39 2002 (gatto) .SpringWeatherFunction.WeatherSetups[8] = rain3.weather_setup +Tue Nov 26 11:04:28 2002 (gatto) .SummerWeatherFunction.WeatherSetups[7] = snow1.weather_setup +Tue Nov 26 11:04:28 2002 (gatto) .SummerWeatherFunction.WeatherSetups[8] = rain3.weather_setup +Tue Nov 26 11:38:56 2002 (gatto) formName Pasted = +Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[1] = fair1.weather_setup +Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[2] = fair2.weather_setup +Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[3] = fair3.weather_setup +Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = clouds.weather_setup +Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[5] = rain1.weather_setup +Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[6] = rain2.weather_setup +Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[7] = snow1.weather_setup +Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[8] = rain3.weather_setup +Tue Nov 26 11:40:49 2002 (gatto) formName Pasted = +Tue Nov 26 11:40:49 2002 (gatto) formName Resized = 9 +Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[1] = fair1.weather_setup +Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[2] = fair2.weather_setup +Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[3] = fair3.weather_setup +Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[4] = clouds.weather_setup +Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[5] = rain1.weather_setup +Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[6] = rain2.weather_setup +Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[7] = snow1.weather_setup +Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[8] = rain3.weather_setup +Tue Nov 26 11:49:14 2002 (gatto) .FogDuskMap = fog_matis_day.tga +Tue Nov 26 11:49:14 2002 (gatto) .SkyDay = ma_sky_day.shape +Tue Nov 26 11:49:14 2002 (gatto) .SkyNight = ma_sky_day.shape +Thu Nov 28 10:26:58 2002 (gatto) .AutomnWeatherFunction.Visual.VegetableMaxBendOffset = 1 +Thu Nov 28 10:26:58 2002 (gatto) .SpringWeatherFunction.Visual.VegetableMaxBendOffset = 1 +Thu Nov 28 10:26:58 2002 (gatto) .SummerWeatherFunction.Visual.VegetableMaxBendOffset = 1 +Thu Nov 28 10:26:58 2002 (gatto) .WinterWeatherFunction.Visual.VegetableMaxBendOffset = 1 +Thu Nov 28 15:17:35 2002 (gatto) .SkyIg = canope_matis.ig +Thu Nov 28 15:29:55 2002 (gatto) .AutumnCanopyIG = canope_matis.ig +Thu Nov 28 15:29:55 2002 (gatto) .SpringCanopyIG = canope_matis.ig +Thu Nov 28 15:29:55 2002 (gatto) .SummerCanopyIG = canope_matis.ig +Thu Nov 28 15:29:55 2002 (gatto) .WinterCanopyIG = canope_matis.ig +Thu Nov 28 15:30:22 2002 (gatto) .RootFogEnd = 800 +Thu Nov 28 15:30:22 2002 (gatto) .RootFogStart = 500 +Thu Nov 28 16:42:41 2002 (gatto) .SpringWeatherFunction.Visual.VegetableMaxBendOffset = 0.7 +Thu Nov 28 16:43:14 2002 (gatto) .SpringWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 +Thu Nov 28 16:43:49 2002 (gatto) .AutomnWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 +Thu Nov 28 16:43:49 2002 (gatto) .SummerWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 +Thu Nov 28 16:43:49 2002 (gatto) .WinterWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 +Thu Nov 28 16:44:20 2002 (gatto) .AutomnWeatherFunction.Visual.VegetableMaxBendOffset = 0.7 +Thu Nov 28 16:44:20 2002 (gatto) .SummerWeatherFunction.Visual.VegetableMaxBendOffset = 0.7 +Thu Nov 28 16:44:20 2002 (gatto) .WinterWeatherFunction.Visual.VegetableMaxBendOffset = 0.7 +Thu Nov 28 16:44:47 2002 (gatto) .AutomnWeatherFunction.Visual.VegetableMaxBendOffset = 0 +Thu Nov 28 16:44:47 2002 (gatto) .SummerWeatherFunction.Visual.VegetableMaxBendOffset = 0 +Thu Nov 28 16:44:47 2002 (gatto) .WinterWeatherFunction.Visual.VegetableMaxBendOffset = 0 +Thu Nov 28 16:48:29 2002 (gatto) .AutomnWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 +Thu Nov 28 16:48:29 2002 (gatto) .SummerWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 +Thu Nov 28 16:48:29 2002 (gatto) .WinterWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 +Fri Nov 29 11:32:06 2002 (gatto) .SpringWeatherFunction.WeatherSetups[2] = fair3.weather_setup +Fri Nov 29 11:32:06 2002 (gatto) .SpringWeatherFunction.WeatherSetups[3] = clouds.weather_setup +Fri Nov 29 11:32:06 2002 (gatto) .SpringWeatherFunction.WeatherSetups[4] = rain1.weather_setup +Fri Nov 29 11:32:06 2002 (gatto) formName Resized = 5 +Fri Nov 29 11:33:01 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = rain1.weather_setup +Fri Nov 29 11:33:01 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[8] = snow1.weather_setup +Fri Nov 29 11:33:01 2002 (gatto) formName Resized = 7 + +Fri Nov 29 11:33:09 2002 (gatto) .SummerWeatherFunction.WeatherSetups[6] = snow1.weather_setup +Fri Nov 29 11:34:04 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[2] = clouds.weather_setup +Fri Nov 29 11:34:04 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[3] = rain1.weather_setup +Fri Nov 29 11:34:04 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = rain2.weather_setup +Fri Nov 29 11:34:04 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[5] = rain3.weather_setup +Fri Nov 29 11:34:04 2002 (gatto) formName Resized = 6 +Fri Nov 29 15:38:15 2002 (gatto) .WinterWeatherFunction.WeatherSetups[10] = thundersand2.weather_setup +Fri Nov 29 15:38:15 2002 (gatto) .WinterWeatherFunction.WeatherSetups[11] = thundersand3.weather_setup +Fri Nov 29 15:38:15 2002 (gatto) .WinterWeatherFunction.WeatherSetups[9] = thundersand1.weather_setup +Fri Nov 29 15:38:15 2002 (gatto) formName Resized = 12 +Wed Dec 04 17:41:01 2002 (gatto) .LightRootDay.Ambiant.B = 134 +Wed Dec 04 17:41:01 2002 (gatto) .LightRootDay.Ambiant.G = 134 +Wed Dec 04 17:41:01 2002 (gatto) .LightRootDay.Ambiant.R = 134 +Wed Dec 04 17:41:22 2002 (gatto) .LightRootDay.Ambiant.B = 255 +Wed Dec 04 17:41:22 2002 (gatto) .LightRootDay.Ambiant.G = 255 +Wed Dec 04 17:41:22 2002 (gatto) .LightRootDay.Ambiant.R = 255 +Wed Dec 04 17:44:34 2002 (gatto) .LightRootDay.Ambiant.B = 130 +Wed Dec 04 17:44:34 2002 (gatto) .LightRootDay.Ambiant.G = 130 +Wed Dec 04 17:44:34 2002 (gatto) .LightRootDay.Ambiant.R = 130 +Wed Dec 04 18:29:47 2002 (gatto) .LightRootDay.Ambiant.B = 80 +Wed Dec 04 18:29:47 2002 (gatto) .LightRootDay.Ambiant.G = 80 +Wed Dec 04 18:29:47 2002 (gatto) .LightRootDay.Ambiant.R = 80 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDay.Ambiant.B = 89 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDay.Ambiant.G = 89 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDay.Ambiant.R = 89 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Ambiant.G = 46 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Ambiant.R = 79 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Diffuse.B = 42 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Diffuse.G = 106 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Diffuse.R = 171 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Specular.B = 78 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Specular.G = 160 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Specular.R = 243 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeNight.Specular.B = 120 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeNight.Specular.G = 87 +Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeNight.Specular.R = 31 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDay.Ambiant.B = 89 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDay.Ambiant.G = 89 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDay.Ambiant.R = 89 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Ambiant.G = 46 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Ambiant.R = 79 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Diffuse.B = 42 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Diffuse.G = 106 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Diffuse.R = 171 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Specular.B = 78 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Specular.G = 160 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Specular.R = 243 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityNight.Specular.B = 120 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityNight.Specular.G = 87 +Thu Dec 05 10:18:00 2002 (gatto) .LightEntityNight.Specular.R = 31 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootDay.Ambiant.B = 89 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootDay.Ambiant.G = 89 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootDay.Ambiant.R = 89 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Ambiant.G = 46 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Ambiant.R = 79 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Diffuse.B = 42 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Diffuse.G = 106 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Diffuse.R = 171 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Specular.B = 78 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Specular.G = 160 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Specular.R = 243 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootNight.Specular.B = 120 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootNight.Specular.G = 87 +Thu Dec 05 10:18:00 2002 (gatto) .LightRootNight.Specular.R = 31 +Thu Dec 05 10:18:00 2002 (gatto) formName Pasted = +Fri Dec 06 14:11:27 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[0] = JU_mist.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[1] = JU_fair1.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[2] = JU_clouds.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[3] = JU_rain1.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = JU_rain2.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[5] = JU_rain3.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .SpringWeatherFunction.WeatherSetups[0] = JU_mist.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .SpringWeatherFunction.WeatherSetups[1] = JU_fair1.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .SpringWeatherFunction.WeatherSetups[2] = JU_fair3.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .SpringWeatherFunction.WeatherSetups[3] = JU_clouds.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .SpringWeatherFunction.WeatherSetups[4] = JU_rain1.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[0] = JU_mist.weather_setup + +Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[1] = JU_fair1.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[2] = JU_fair2.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[3] = JU_fair3.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[4] = JU_clouds.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[5] = JU_rain1.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[6] = JU_snow1.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[0] = JU_mist.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[1] = JU_fair1.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[2] = JU_fair2.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[3] = JU_fair3.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[4] = JU_clouds.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[5] = JU_rain1.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[6] = JU_rain2.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[7] = JU_snow1.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[8] = JU_rain3.weather_setup +Fri Dec 06 14:11:27 2002 (gatto) formName Resized = 9 +Mon Dec 16 18:38:32 2002 (tran) .Villages[0].IgList[22] Renamed = ma_portes_2_village_a +Mon Dec 16 18:38:32 2002 (tran) .Villages[0].IgList[22].IgName = ma_portes_2_village_a +Mon Dec 16 18:38:32 2002 (tran) .Villages[2].IgList[1] Renamed = ma_portes_2_village_b.ig +Mon Dec 16 18:38:32 2002 (tran) .Villages[2].IgList[1].IgName = ma_portes_2_village_b.ig +Mon Dec 16 18:38:32 2002 (tran) Array Insert = 1 +Tue Dec 17 10:43:58 2002 (tran) .Villages[3].IgList[1] Renamed = ma_portes_2_village_c.ig +Tue Dec 17 10:43:58 2002 (tran) .Villages[3].IgList[1].IgName = ma_portes_2_village_c.ig +Tue Dec 17 10:43:58 2002 (tran) .Villages[4].IgList[1] Renamed = ma_portes_2_village_d.ig +Tue Dec 17 10:43:58 2002 (tran) .Villages[4].IgList[1].IgName = ma_portes_2_village_d.ig +Tue Dec 17 10:43:58 2002 (tran) Array Insert = 1 +Wed Dec 18 12:19:49 2002 (tran) .Villages[4].IgList[4] Renamed = ma_annexe_ext_2_village_d.ig +Wed Dec 18 12:19:49 2002 (tran) .Villages[4].IgList[4].IgName = ma_annexe_ext_2_village_d.ig +Mon Dec 30 18:46:02 2002 (corvazier) .Villages[0].Height = 2 +Mon Dec 30 18:46:02 2002 (corvazier) .Villages[0].Width = 2 +Thu Jan 02 17:38:46 2003 (corvazier) .Villages[0].Height = +Thu Jan 02 17:38:46 2003 (corvazier) .Villages[0].Width = +Tue Feb 04 14:48:12 2003 (corvazier) .NoRainMap = matis_no_rain.tga +Thu Jan 02 17:38:46 2003 (corvazier) .Villages[0].Width = +Tue Jan 28 15:23:26 2003 (tran) formName Deleted = +Tue Feb 11 14:26:25 2003 (gatto) .AutomnWeatherFunction.WeatherSetups[5] = JU_thunder1.weather_setup +Tue Feb 11 14:26:25 2003 (gatto) .WinterWeatherFunction.WeatherSetups[8] = JU_thunder1.weather_setup +Tue Feb 11 14:26:42 2003 (gatto) .WinterWeatherFunction.WeatherSetups[8] = JU_thunder1.weather_setup +Tue Feb 11 14:36:16 2003 (gatto) .SummerWeatherFunction.WeatherSetups[4] = JU_rain1.weather_setup +Tue Feb 11 14:36:16 2003 (gatto) .SummerWeatherFunction.WeatherSetups[5] = JU_rain2.weather_setup +Tue Feb 11 14:36:16 2003 (gatto) .SummerWeatherFunction.WeatherSetups[6] = JU_thunder1.weather_setup +Tue Feb 11 14:36:16 2003 (gatto) .WinterWeatherFunction.WeatherSetups[1] = JU_fair2.weather_setup +Tue Feb 11 14:36:16 2003 (gatto) .WinterWeatherFunction.WeatherSetups[2] = JU_clouds.weather_setup +Tue Feb 11 14:36:16 2003 (gatto) .WinterWeatherFunction.WeatherSetups[3] = JU_rain1.weather_setup +Tue Feb 11 14:36:16 2003 (gatto) .WinterWeatherFunction.WeatherSetups[4] = JU_rain2.weather_setup +Tue Feb 11 14:36:16 2003 (gatto) .WinterWeatherFunction.WeatherSetups[5] = JU_snow1.weather_setup +Tue Feb 11 14:36:16 2003 (gatto) formName Resized = 6 +Wed Feb 12 14:01:07 2003 (tran) .RootFogEnd = 100000 +Wed Feb 12 14:01:07 2003 (tran) .RootFogStart = 100000 +Wed Sep 03 17:32:10 2003 (gatto) .Villages[4] Renamed = village newbie 01 +Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].CenterX = 80 +Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].CenterY = 80 +Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].ForceLoadDist = 200 +Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].IgList[0] Renamed = ma_imm_village_nb_01.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].IgList[0].IgName = ma_imm_village_nb_01.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].IgList[1] Renamed = ma_com_village_nb_01.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].IgList[1].IgName = ma_com_village_nb_01.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].LoadDist = 300 +Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].UnloadDist = 500 +Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].Zone = 40_af +Wed Sep 03 17:32:10 2003 (gatto) .Villages[5] Renamed = village newbie 02 + +Wed Sep 03 17:32:10 2003 (gatto) .Villages[5].IgList[0] Renamed = ma_imm_village_nb_02.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[5].IgList[0].IgName = ma_imm_village_nb_02.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[5].IgList[1] Renamed = ma_com_village_nb_02.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[5].IgList[1].IgName = ma_com_village_nb_02.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[5].Zone = 44_ag +Wed Sep 03 17:32:10 2003 (gatto) .Villages[6] Renamed = village newbie 03 +Wed Sep 03 17:32:10 2003 (gatto) .Villages[6].IgList[0] Renamed = ma_imm_village_nb_03.ig + +Wed Sep 03 17:32:10 2003 (gatto) .Villages[6].IgList[0].IgName = ma_imm_village_nb_03.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[6].IgList[1] Renamed = ma_com_village_nb_03.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[6].IgList[1].IgName = ma_com_village_nb_03.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[6].Zone = 42_aj +Wed Sep 03 17:32:10 2003 (gatto) .Villages[7] Renamed = village newbie 04 +Wed Sep 03 17:32:10 2003 (gatto) .Villages[7].IgList[0] Renamed = ma_imm_village_nb_04.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[7].IgList[0].IgName = ma_imm_village_nb_04.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[7].IgList[1] Renamed = ma_com_village_nb_04.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[7].IgList[1].IgName = ma_com_village_nb_04.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[7].Zone = 45_al +Wed Sep 03 17:32:10 2003 (gatto) .Villages[8] Renamed = village newbie 05 +Wed Sep 03 17:32:10 2003 (gatto) .Villages[8].IgList[0] Renamed = ma_imm_village_nb_05.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[8].IgList[0].IgName = ma_imm_village_nb_05.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[8].IgList[1] Renamed = ma_com_village_nb_05.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[8].IgList[1].IgName = ma_com_village_nb_05.ig +Wed Sep 03 17:32:10 2003 (gatto) .Villages[8].Zone = 42_an +Wed Sep 03 17:32:10 2003 (gatto) formName Pasted = +Wed Sep 03 17:32:10 2003 (gatto) formName Resized = 2 +Wed Sep 03 17:39:55 2003 (gatto) .Villages[0] Renamed = ville +Wed Sep 03 17:39:55 2003 (gatto) .Villages[1] Renamed = village b +Wed Sep 03 17:39:55 2003 (gatto) .Villages[2] Renamed = village c +Wed Sep 03 17:39:55 2003 (gatto) .Villages[3] Renamed = village d +Thu Sep 04 17:54:11 2003 (gatto) .Villages[1].Zone = 24_aw +Thu Sep 04 17:54:11 2003 (gatto) .Villages[2].IgList[3] Renamed = ma_com_ext_village_c.ig +Thu Sep 04 17:54:11 2003 (gatto) formName Deleted = +Thu Sep 11 11:05:01 2003 (tran) .FogStart = 10 +Thu Sep 11 11:06:57 2003 (tran) .FogStart = 50 +Thu Sep 11 11:42:03 2003 (tran) .FogEnd = 500 +Thu Sep 11 11:42:03 2003 (tran) .FogStart = 250 +Thu Sep 11 14:30:38 2003 (tran) .FogEnd = 400 +Thu Sep 11 14:30:38 2003 (tran) .FogStart = 50 +Thu Sep 11 14:33:42 2003 (tran) .Villages[1].IgList[2] Renamed = ma_imm_2_ext_village_b.ig +Thu Sep 11 14:33:42 2003 (tran) .Villages[1].IgList[2].IgName = ma_imm_2_ext_village_b.ig +Thu Sep 11 14:35:56 2003 (tran) .FogEnd = 300 +Thu Sep 11 18:54:14 2003 (tran) .Villages[3].IgList[2] Renamed = ma_imm_2_ext_village_d.ig +Thu Sep 11 18:54:14 2003 (tran) .Villages[3].IgList[2].IgName = ma_imm_2_ext_village_d.ig +Thu Sep 11 18:58:33 2003 (tran) .Villages[3].IgList[2] Renamed = ma_imm_ext_2_village_d.ig +Thu Sep 11 18:58:33 2003 (tran) .Villages[3].IgList[2].IgName = ma_imm_ext_2_village_d.ig +Thu Sep 11 19:00:21 2003 (tran) .Villages[2].IgList[2] Renamed = ma_imm_ext_2_village_c.ig +Thu Sep 11 19:00:21 2003 (tran) .Villages[2].IgList[2].IgName = ma_imm_ext_2_village_c.ig +Thu Sep 11 19:46:53 2003 (tran) .Villages[1].IgList[2] Renamed = ma_mairie_ext_village_b +Thu Sep 11 19:46:53 2003 (tran) .Villages[1].IgList[2].IgName = ma_mairie_ext_village_b +Thu Sep 11 19:46:53 2003 (tran) .Villages[2].IgList[2] Renamed = ma_mairie_ext_village_c +Thu Sep 11 19:46:53 2003 (tran) .Villages[2].IgList[2].IgName = ma_mairie_ext_village_c +Fri Sep 12 16:39:19 2003 (tran) .Villages[1].IgList[2] Renamed = ma_imm_2_ext_village_b.ig +Fri Sep 12 16:39:19 2003 (tran) .Villages[1].IgList[2].IgName = ma_imm_2_ext_village_b.ig +Fri Sep 12 16:39:19 2003 (tran) .Villages[2].IgList[2] Renamed = ma_imm_ext_2_village_c.ig +Fri Sep 12 16:39:19 2003 (tran) .Villages[2].IgList[2].IgName = ma_imm_ext_2_village_c.ig +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[0] Renamed = yrkanis +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[0].Name = place_yrkanis +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[0].X = 4653.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[0].Y = -3215.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[1] Renamed = natae +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[1].Name = place_natae +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[1].X = 3834.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[1].Y = -3744.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[2] Renamed = avalae +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[2].Name = place_avalae +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[2].X = 4813.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[2].Y = -4329.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[3] Renamed = arena +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[3].Name = place_arena +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[3].X = 4159.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[3].Y = -3634.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[4] Renamed = stalli +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[4].Name = place_stalli +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[4].X = 874.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[4].Y = -6307.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[5] Renamed = borea +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[5].Name = place_borea +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[5].X = 1531.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[5].Y = -6654.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[6] Renamed = nistia +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[6].Name = place_nistia +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[6].X = 2183.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[6].Y = -6647.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[7] Renamed = rosilio +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[7].Name = place_rosilio +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[7].X = 1040.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[7].Y = -6941.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[8] Renamed = miani +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[8].Name = place_miani +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[8].X = 1824.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[8].Y = -7126.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[9] Renamed = davae +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[9].Name = place_davae +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[9].X = 4298.0 +Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[9].Y = -4160.0 +Fri Sep 19 11:16:21 2003 (mauduit) formName Pasted = +Fri Sep 19 11:16:21 2003 (mauduit) formName Resized = 10 +Mon Sep 22 16:58:37 2003 (tran) .LightLandscapeNight.Ambiant.B = 107 +Mon Sep 22 16:58:37 2003 (tran) .LightLandscapeNight.Ambiant.G = 83 +Mon Sep 22 16:58:37 2003 (tran) .LightLandscapeNight.Ambiant.R = 40 +Mon Sep 22 16:58:37 2003 (tran) formName Pasted = +Tue Sep 23 16:25:16 2003 (tran) .FogStart = 30 +Wed Sep 24 19:37:33 2003 (tran) .ZoneMax = 50_bn +Fri Sep 26 18:59:36 2003 (wuibout) .WorldMap = Matis_Map.tga +Wed Oct 15 15:49:09 2003 (nevrax) formName Resized = 37 +Wed Oct 15 15:49:16 2003 (nevrax) formName Resized = 9 +Wed Nov 12 15:12:12 2003 (corvazier) .LocalizedName = uiContinentLesFalaises +Wed Nov 12 15:12:12 2003 (corvazier) .LocalizedName = uiContinentLesFalaises +Wed Feb 04 16:31:28 2004 (besson) .WinterMonochrome = true +Thu Feb 05 10:26:05 2004 (besson) .WinterTileColorFactor = 1.5 +Thu Feb 05 10:26:05 2004 (besson) .WinterTileColorMono = true +Thu Feb 05 14:10:27 2004 (tran) .WinterTileColorFactor = 2 +Thu Feb 05 15:11:30 2004 (tran) .WinterTileColorFactor = 2.5 +Thu Feb 05 15:12:52 2004 (tran) .WinterTileColorFactor = 3 +Thu Feb 05 15:13:11 2004 (tran) .WinterTileColorFactor = 2.5 +Thu Feb 05 15:53:58 2004 (tran) .WinterTileColorFactor = 5 +Fri Feb 06 15:26:57 2004 (besson) .WinterStaticLightingFactor = 1.5 +Fri Feb 06 15:57:31 2004 (tran) .WinterTileColorFactor = 3 +Fri Feb 06 16:14:43 2004 (tran) .LightLandscapeDay.Ambiant.B = 227 +Fri Feb 06 16:14:43 2004 (tran) .LightLandscapeDay.Ambiant.G = 223 +Fri Feb 06 16:14:43 2004 (tran) .LightLandscapeDay.Ambiant.R = 201 +Fri Feb 06 16:15:00 2004 (tran) .WinterTileColorFactor = 2 +Fri Feb 06 16:42:36 2004 (tran) .LightLandscapeDay.Ambiant.B = 226 +Fri Feb 06 16:42:36 2004 (tran) .LightLandscapeDay.Ambiant.G = 203 +Fri Feb 06 16:42:36 2004 (tran) .LightLandscapeDay.Ambiant.R = 193 +Fri Feb 06 16:47:05 2004 (tran) .SummerStaticLightingFactor = 1.3 +Fri Feb 06 16:47:37 2004 (tran) .SpringStaticLightingFactor = 1.3 +Fri Feb 06 16:47:37 2004 (tran) .SummerStaticLightingFactor = 1.5 +Fri Feb 06 17:02:13 2004 (tran) .SpringStaticLightingFactor = 1.1 +Fri Feb 06 17:02:13 2004 (tran) .SummerStaticLightingFactor = 1.2 +Fri Feb 06 17:02:13 2004 (tran) .WinterStaticLightingFactor = 1.0 +Fri Feb 06 17:02:13 2004 (tran) .WinterTileColorFactor = 3 +Fri Feb 06 17:16:45 2004 (tran) .LightLandscapeDay.Ambiant.B = 190 +Fri Feb 06 17:16:45 2004 (tran) .LightLandscapeDay.Ambiant.G = 190 +Fri Feb 06 17:16:45 2004 (tran) .LightLandscapeDay.Ambiant.R = 190 +Fri Feb 06 18:06:52 2004 (tran) .SpringStaticLightingFactor = 1.0 +Fri Feb 06 18:07:07 2004 (tran) .SummerStaticLightingFactor = 1.0 +Fri Feb 06 19:17:10 2004 (tran) .LightLandscapeDay.Ambiant.B = 89 +Fri Feb 06 19:17:10 2004 (tran) .LightLandscapeDay.Ambiant.G = 89 + +Fri Feb 06 19:17:10 2004 (tran) .LightLandscapeDay.Ambiant.R = 89 +Fri Feb 06 19:17:24 2004 (tran) .SpringStaticLightingFactor = 1.1 +Fri Feb 06 19:17:24 2004 (tran) .SummerStaticLightingFactor = 1.2 +Fri Feb 06 19:49:29 2004 (tran) .WinterStaticLightingFactor = 1.1 +Fri Feb 06 19:49:29 2004 (tran) .WinterTileColorFactor = 2 +Mon Feb 16 18:13:32 2004 (tran) .ZCs[10].Zone = 11_aw +Mon Feb 16 18:13:32 2004 (tran) .ZCs[15].Zone = 16_ao +Mon Feb 16 18:13:32 2004 (tran) .ZCs[18].Zone = 33_bd +Mon Feb 16 18:13:32 2004 (tran) .ZCs[21].Zone = 36_ba +Mon Feb 16 18:13:32 2004 (tran) Array Insert = 10 +Tue Feb 17 15:13:06 2004 (tran) .LightEntityDay.Ambiant.B = 100 +Tue Feb 17 15:13:06 2004 (tran) .LightEntityDay.Ambiant.G = 100 +Tue Feb 17 15:13:06 2004 (tran) .LightEntityDay.Ambiant.R = 100 +Tue Mar 02 14:37:26 2004 (tran) .LightLandscapeDay.Ambiant.B = 100 +Tue Mar 02 14:37:26 2004 (tran) .LightLandscapeDay.Ambiant.G = 100 +Tue Mar 02 14:37:26 2004 (tran) .LightLandscapeDay.Ambiant.R = 100 +Tue Mar 09 18:36:50 2004 (millas) .MicroLifePrimitives[0] = fx_matis_mainland.primitive +Tue Mar 09 18:36:50 2004 (millas) formName Resized = 1 +Tue Mar 09 18:37:34 2004 (millas) .MicroLifePrimitives[0] = fx_matis_mainland.primitive +Wed Mar 31 11:32:12 2004 (martin) .ZCs[0].outpost_number = 32 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[10].outpost_number = 28 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[11].outpost_number = 18 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[12].outpost_number = 19 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[13].outpost_number = 23 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[14].outpost_number = 16 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[15].outpost_number = 15 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[16].outpost_number = 5 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[17].outpost_number = 4 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[18].outpost_number = 7 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[19].outpost_number = 8 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[1].outpost_number = 25 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[20].outpost_number = 2 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[21].outpost_number = 9 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[22].outpost_number = 10 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[23].outpost_number = 1 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[24].outpost_number = 11 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[25].outpost_number = 12 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[26].outpost_number = 13 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[27].outpost_number = 14 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[2].outpost_number = 24 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[3].outpost_number = 31 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[4].outpost_number = 26 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[5].outpost_number = 27 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[6].outpost_number = 30 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[7].outpost_number = 29 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[8].outpost_number = 20 +Wed Mar 31 11:32:12 2004 (martin) .ZCs[9].outpost_number = 21 +Wed Mar 31 15:14:29 2004 (martin) .ZCs[28].Zone = 36_ba +Wed Mar 31 15:14:29 2004 (martin) .ZCs[28].outpost_number = 3 +Wed Mar 31 15:14:29 2004 (martin) .ZCs[29].Zone = 33_bd +Wed Mar 31 15:14:29 2004 (martin) .ZCs[29].outpost_number = 6 +Wed Mar 31 15:14:29 2004 (martin) .ZCs[30].Zone = 16_ao +Wed Mar 31 15:14:29 2004 (martin) .ZCs[30].outpost_number = 17 +Wed Mar 31 15:14:29 2004 (martin) .ZCs[31].Zone = 11_aw +Wed Mar 31 15:14:29 2004 (martin) .ZCs[31].outpost_number = 22 +Wed Mar 31 15:14:29 2004 (martin) formName Resized = 32 +Fri Apr 16 16:31:41 2004 (tran) .SpringWeatherFunction.Visual.VegetableMaxBendIntensity = 0.5 +Fri Apr 16 16:31:41 2004 (tran) .SpringWeatherFunction.Visual.VegetableMaxBendOffset = 0.6 +Fri Apr 16 16:31:41 2004 (tran) .SpringWeatherFunction.Visual.VegetableMaxWindFrequency = 3 +Fri Apr 16 16:31:41 2004 (tran) .SpringWeatherFunction.Visual.VegetableMinBendIntensity = 0.1 +Fri Apr 16 16:31:41 2004 (tran) .SpringWeatherFunction.Visual.VegetableMinWindFrequency = 0.5 +Fri Apr 16 16:31:41 2004 (tran) formName Pasted = +Wed Apr 28 18:38:24 2004 (gatto) .SkySheetAutumn = ma_mainland_su.sky +Wed Apr 28 18:38:24 2004 (gatto) .SkySheetSpring = ma_mainland_su.sky +Wed Apr 28 18:38:24 2004 (gatto) .SkySheetSummer = ma_mainland_su.sky +Wed Apr 28 18:38:24 2004 (gatto) .SkySheetWinter = ma_mainland_su.sky +Thu Apr 29 19:25:14 2004 (gatto) .FogEnd = 600 +Thu Apr 29 19:28:27 2004 (gatto) .FogEnd = 800 +Thu Apr 29 19:28:27 2004 (gatto) .FogStart = 300 +Mon May 17 10:58:37 2004 (gatto) .SkySheetAutumn = ma_mainland_au.sky +Mon May 17 10:58:37 2004 (gatto) .SkySheetSpring = ma_mainland_sp.sky +Mon May 17 10:58:37 2004 (gatto) .SkySheetSummer = ma_mainland_su.sky +Mon May 17 10:58:37 2004 (gatto) .SkySheetWinter = ma_mainland_wi.sky +Mon May 17 11:19:32 2004 (gatto) .SkySheetAutumn = ma_mainland_su.sky +Mon May 17 11:19:32 2004 (gatto) .SkySheetWinter = ma_mainland_su.sky +Mon May 17 11:19:34 2004 (gatto) .SkySheetSpring = ma_mainland_su.sky +Mon May 17 11:25:21 2004 (gatto) .SkySheetSpring = ma_mainland_sp.sky +Mon May 17 11:25:27 2004 (gatto) .SkySheetAutumn = ma_mainland_au.sky +Mon May 17 11:25:32 2004 (gatto) .SkySheetWinter = ma_mainland_wi.sky +Mon May 17 17:34:44 2004 (gatto) .SpringWeatherFunction.WeatherSetups[0] = fair1.weather_setup +Mon May 17 17:34:44 2004 (gatto) .SpringWeatherFunction.WeatherSetups[1] = fair2.weather_setup +Mon May 17 17:34:44 2004 (gatto) .SpringWeatherFunction.WeatherSetups[2] = fair3.weather_setup +Mon May 17 17:34:44 2004 (gatto) .SpringWeatherFunction.WeatherSetups[3] = clouds1.weather_setup +Mon May 17 17:34:44 2004 (gatto) .SpringWeatherFunction.WeatherSetups[4] = clouds2.weather_setup +Mon May 17 17:34:44 2004 (gatto) .SpringWeatherFunction.WeatherSetups[5] = thunder_storm.weather_setup +Mon May 17 17:34:44 2004 (gatto) formName Pasted = +Mon May 17 17:34:44 2004 (gatto) formName Resized = 6 +Mon May 17 17:34:57 2004 (gatto) formName Pasted = + +Fri May 21 15:45:14 2004 (gatto) .AutomnWeatherFunction.SetupsWeights[0] = 5 +Fri May 21 15:45:14 2004 (gatto) .AutomnWeatherFunction.SetupsWeights[1] = 5 +Fri May 21 15:45:14 2004 (gatto) .AutomnWeatherFunction.SetupsWeights[2] = 30 +Fri May 21 15:45:14 2004 (gatto) .AutomnWeatherFunction.SetupsWeights[3] = 20 +Fri May 21 15:45:14 2004 (gatto) .AutomnWeatherFunction.SetupsWeights[4] = 20 +Fri May 21 15:45:14 2004 (gatto) .AutomnWeatherFunction.SetupsWeights[5] = 20 +Fri May 21 15:45:14 2004 (gatto) .SpringWeatherFunction.SetupsWeights[0] = 10 +Fri May 21 15:45:14 2004 (gatto) .SpringWeatherFunction.SetupsWeights[1] = 10 +Fri May 21 15:45:14 2004 (gatto) .SpringWeatherFunction.SetupsWeights[2] = 30 +Fri May 21 15:45:14 2004 (gatto) .SpringWeatherFunction.SetupsWeights[3] = 30 +Fri May 21 15:45:14 2004 (gatto) .SpringWeatherFunction.SetupsWeights[4] = 20 +Fri May 21 15:45:14 2004 (gatto) .SummerWeatherFunction.SetupsWeights[0] = 30 +Fri May 21 15:45:14 2004 (gatto) .SummerWeatherFunction.SetupsWeights[1] = 20 +Fri May 21 15:45:14 2004 (gatto) .SummerWeatherFunction.SetupsWeights[2] = 10 +Fri May 21 15:45:14 2004 (gatto) .SummerWeatherFunction.SetupsWeights[3] = 20 +Fri May 21 15:45:14 2004 (gatto) .SummerWeatherFunction.SetupsWeights[4] = 10 +Fri May 21 15:45:14 2004 (gatto) .SummerWeatherFunction.SetupsWeights[5] = 10 +Fri May 21 15:45:14 2004 (gatto) formName Resized = 6 +Fri May 21 15:45:52 2004 (gatto) .WinterWeatherFunction.SetupsWeights[0] = 10 +Fri May 21 15:45:52 2004 (gatto) .WinterWeatherFunction.SetupsWeights[1] = 5 +Fri May 21 15:45:52 2004 (gatto) .WinterWeatherFunction.SetupsWeights[2] = 20 +Fri May 21 15:45:52 2004 (gatto) .WinterWeatherFunction.SetupsWeights[3] = 20 +Fri May 21 15:45:52 2004 (gatto) .WinterWeatherFunction.SetupsWeights[4] = 20 +Fri May 21 15:45:52 2004 (gatto) .WinterWeatherFunction.SetupsWeights[5] = 30 +Fri May 21 15:45:52 2004 (gatto) formName Resized = 6 +Fri May 21 16:57:11 2004 (gatto) .WinterWeatherFunction.WeatherSetups[5] = thunder_storm.weather_setup +Tue May 25 10:31:09 2004 (gatto) .LightLandscapeNight.Ambiant.B = 90 +Tue May 25 10:31:14 2004 (gatto) .LightLandscapeNight.Ambiant.R = 45 +Tue May 25 10:32:24 2004 (gatto) .LightLandscapeNight.Ambiant.R = 255 +Tue May 25 10:34:05 2004 (gatto) .LightLandscapeNight.Ambiant.R = 70 +Tue May 25 12:07:11 2004 (gatto) .LightLandscapeNight.Ambiant.G = 80 +Tue May 25 12:07:23 2004 (gatto) .LightEntityNight.Ambiant.B = 90 +Tue May 25 12:07:23 2004 (gatto) .LightEntityNight.Ambiant.G = 80 +Tue May 25 12:07:23 2004 (gatto) .LightEntityNight.Ambiant.R = 70 +Tue May 25 14:57:51 2004 (gatto) .SkySheetAutumn = fo_mainland_au.sky +Tue May 25 14:57:51 2004 (gatto) .SkySheetSpring = fo_mainland_sp.sky +Tue May 25 14:57:51 2004 (gatto) .SkySheetSummer = fo_mainland_su.sky +Tue May 25 14:57:51 2004 (gatto) .SkySheetWinter = fo_mainland_wi.sky +Wed Sep 08 15:35:14 2004 (tran) .FogEnd = +Wed Sep 08 15:35:14 2004 (tran) .FogStart = +Wed Sep 08 15:35:14 2004 (tran) .LightEntityDay.Ambiant.B = +Wed Sep 08 15:35:14 2004 (tran) .LightEntityDay.Ambiant.G = +Wed Sep 08 15:35:14 2004 (tran) .LightEntityDay.Ambiant.R = +Wed Sep 08 15:35:14 2004 (tran) .LightEntityDay.Diffuse.B = +Wed Sep 08 15:35:14 2004 (tran) .LightEntityDay.Diffuse.G = +Wed Sep 08 15:35:14 2004 (tran) .LightEntityDay.Diffuse.R = +Wed Sep 08 15:35:14 2004 (tran) .LightEntityDusk.Ambiant.B = +Wed Sep 08 15:35:14 2004 (tran) .LightEntityDusk.Ambiant.G = +Wed Sep 08 15:35:14 2004 (tran) .LightEntityDusk.Ambiant.R = +Wed Sep 08 15:35:14 2004 (tran) .LightEntityDusk.Diffuse.B = +Wed Sep 08 15:35:14 2004 (tran) .LightEntityDusk.Diffuse.G = +Wed Sep 08 15:35:14 2004 (tran) .LightEntityDusk.Diffuse.R = +Wed Sep 08 15:35:14 2004 (tran) .LightEntityNight.Ambiant.B = +Wed Sep 08 15:35:14 2004 (tran) .LightEntityNight.Ambiant.G = +Wed Sep 08 15:35:14 2004 (tran) .LightEntityNight.Ambiant.R = +Wed Sep 08 15:35:14 2004 (tran) .LightEntityNight.Diffuse.B = +Wed Sep 08 15:35:14 2004 (tran) .LightEntityNight.Diffuse.G = +Wed Sep 08 15:35:14 2004 (tran) .LightEntityNight.Diffuse.R = +Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDay.Ambiant.B = +Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDay.Ambiant.G = +Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDay.Ambiant.R = +Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDay.Diffuse.B = +Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDay.Diffuse.G = +Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDay.Diffuse.R = +Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDay.Direction.X = +Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDay.Direction.Y = +Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDay.Direction.Z = +Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDusk.Ambiant.B = +Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDusk.Ambiant.G = +Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDusk.Ambiant.R = +Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDusk.Diffuse.B = +Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDusk.Diffuse.G = +Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDusk.Diffuse.R = +Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeNight.Ambiant.A = +Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeNight.Ambiant.B = +Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeNight.Ambiant.G = +Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeNight.Ambiant.R = +Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeNight.Diffuse.B = + +Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeNight.Diffuse.G = +Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeNight.Diffuse.R = +Wed Sep 08 15:35:14 2004 (tran) .LightRootDay.Ambiant.B = +Wed Sep 08 15:35:14 2004 (tran) .LightRootDay.Ambiant.G = +Wed Sep 08 15:35:14 2004 (tran) .LightRootDay.Ambiant.R = +Wed Sep 08 15:35:14 2004 (tran) .LightRootDay.Diffuse.B = +Wed Sep 08 15:35:14 2004 (tran) .LightRootDay.Diffuse.G = +Wed Sep 08 15:35:14 2004 (tran) .LightRootDay.Diffuse.R = +Wed Sep 08 15:35:14 2004 (tran) .LightRootDusk.Ambiant.B = +Wed Sep 08 15:35:14 2004 (tran) .LightRootDusk.Ambiant.G = +Wed Sep 08 15:35:14 2004 (tran) .LightRootDusk.Ambiant.R = +Wed Sep 08 15:35:14 2004 (tran) .LightRootDusk.Diffuse.B = +Wed Sep 08 15:35:14 2004 (tran) .LightRootDusk.Diffuse.G = +Wed Sep 08 15:35:14 2004 (tran) .LightRootDusk.Diffuse.R = +Wed Sep 08 15:35:14 2004 (tran) Form Parents = +Wed Sep 08 15:35:30 2004 (tran) .LightRootNight.Ambiant.B = +Wed Sep 08 15:35:30 2004 (tran) .LightRootNight.Ambiant.G = +Wed Sep 08 15:35:30 2004 (tran) .LightRootNight.Ambiant.R = +Wed Sep 08 15:35:30 2004 (tran) .LightRootNight.Diffuse.B = +Wed Sep 08 15:35:30 2004 (tran) .LightRootNight.Diffuse.G = +Wed Sep 08 15:35:30 2004 (tran) .LightRootNight.Diffuse.R = +Fri Sep 24 11:08:27 2004 (gatto) formName Pasted = +Tue Sep 28 11:21:27 2004 (gatto) .AutumnWeatherFunction.WeatherSetups[0] = fo_fair1.weather_setup +Tue Sep 28 11:21:27 2004 (gatto) .AutumnWeatherFunction.WeatherSetups[1] = fo_fair2.weather_setup +Tue Sep 28 11:21:27 2004 (gatto) .AutumnWeatherFunction.WeatherSetups[2] = fo_fair3.weather_setup +Tue Sep 28 11:21:27 2004 (gatto) .AutumnWeatherFunction.WeatherSetups[3] = fo_clouds1.weather_setup +Tue Sep 28 11:21:27 2004 (gatto) .AutumnWeatherFunction.WeatherSetups[4] = fo_clouds2.weather_setup +Tue Sep 28 11:21:27 2004 (gatto) .AutumnWeatherFunction.WeatherSetups[5] = fo_thunder_storm.weather_setup +Tue Sep 28 11:21:27 2004 (gatto) .SpringWeatherFunction.WeatherSetups[0] = fo_fair1.weather_setup +Tue Sep 28 11:21:27 2004 (gatto) .SpringWeatherFunction.WeatherSetups[1] = fo_fair2.weather_setup +Tue Sep 28 11:21:27 2004 (gatto) .SpringWeatherFunction.WeatherSetups[2] = fo_fair3.weather_setup +Tue Sep 28 11:21:27 2004 (gatto) .SpringWeatherFunction.WeatherSetups[3] = fo_clouds1.weather_setup +Tue Sep 28 11:21:27 2004 (gatto) .SpringWeatherFunction.WeatherSetups[4] = fo_clouds2.weather_setup +Tue Sep 28 11:21:27 2004 (gatto) .SpringWeatherFunction.WeatherSetups[5] = fo_thunder_storm.weather_setup +Tue Sep 28 11:21:27 2004 (gatto) .SummerWeatherFunction.WeatherSetups[0] = fo_fair1.weather_setup +Tue Sep 28 11:21:27 2004 (gatto) .SummerWeatherFunction.WeatherSetups[1] = fo_fair2.weather_setup +Tue Sep 28 11:21:27 2004 (gatto) .SummerWeatherFunction.WeatherSetups[2] = fo_fair3.weather_setup +Tue Sep 28 11:21:27 2004 (gatto) .SummerWeatherFunction.WeatherSetups[3] = fo_clouds1.weather_setup +Tue Sep 28 11:21:27 2004 (gatto) .SummerWeatherFunction.WeatherSetups[4] = fo_clouds2.weather_setup +Tue Sep 28 11:21:27 2004 (gatto) .SummerWeatherFunction.WeatherSetups[5] = fo_thunder_storm.weather_setup +Tue Sep 28 11:21:27 2004 (gatto) .WinterWeatherFunction.WeatherSetups[0] = fo_fair1.weather_setup +Tue Sep 28 11:21:27 2004 (gatto) .WinterWeatherFunction.WeatherSetups[1] = fo_fair2.weather_setup +Tue Sep 28 11:21:27 2004 (gatto) .WinterWeatherFunction.WeatherSetups[2] = fo_fair3.weather_setup +Tue Sep 28 11:21:27 2004 (gatto) .WinterWeatherFunction.WeatherSetups[3] = fo_clouds1.weather_setup +Tue Sep 28 11:21:27 2004 (gatto) .WinterWeatherFunction.WeatherSetups[4] = fo_clouds2.weather_setup +Tue Sep 28 11:21:27 2004 (gatto) .WinterWeatherFunction.WeatherSetups[5] = fo_thunder_snow.weather_setup +Mon Nov 28 14:52:53 2005 (tran) .Villages[0] Renamed = village ruines +Mon Nov 28 14:52:53 2005 (tran) .Villages[0].IgList[0] Renamed = ma_imm_village_ruins.ig +Mon Nov 28 14:52:53 2005 (tran) .Villages[0].IgList[0].IgName = ma_imm_village_ruins.ig +Mon Nov 28 14:52:53 2005 (tran) .Villages[0].IgList[1].IgName = ma_com_village_ruins.ig + +Mon Nov 28 14:52:53 2005 (tran) .Villages[0].Zone = 70_ck +Mon Nov 28 14:52:53 2005 (tran) formName Deleted = +Mon Nov 28 14:52:53 2005 (tran) formName Resized = 1 +Mon Nov 28 14:57:15 2005 (tran) .FogDayMap = fog_newbieland_day.tga +Mon Nov 28 14:57:15 2005 (tran) .FogDepthMap = fog_newbieland_depth.tga +Mon Nov 28 14:57:15 2005 (tran) .FogDistMap = fog_newbieland_dist.tga +Mon Nov 28 14:57:15 2005 (tran) .FogDuskMap = fog_newbieland_day.tga +Mon Nov 28 14:57:15 2005 (tran) .FogNightMap = fog_newbieland_night.tga +Mon Nov 28 14:57:15 2005 (tran) .LandscapeIG = newbieland_ig.txt +Mon Nov 28 14:57:15 2005 (tran) .MicroLifePrimitives[0] = fx_newbieland.primitive +Mon Nov 28 14:57:15 2005 (tran) .Name = newbieland +Mon Nov 28 14:57:15 2005 (tran) .NoRainMap = newbieland_no_rain.tga +Mon Nov 28 14:57:15 2005 (tran) .WorldMap = newbieland_Map.tga +Mon Nov 28 14:57:15 2005 (tran) .ZoneMax = 77_cs +Mon Nov 28 14:57:15 2005 (tran) .ZoneMin = 64_by +Mon Nov 28 15:12:36 2005 (tran) .PacsGR = newbieland.gr +Mon Nov 28 15:12:36 2005 (tran) .PacsRBank = newbieland.rbank +Mon Nov 28 17:10:54 2005 (tran) .ZoneMin = 65_bz +Tue Nov 29 19:05:11 2005 (tran) .Villages[0].IgList[0] Renamed = MA_ruines_newbieland.ig +Tue Nov 29 19:05:11 2005 (tran) .Villages[0].IgList[0].IgName = MA_ruines_newbieland.ig +Tue Nov 29 19:05:11 2005 (tran) formName Resized = 1 +Wed Nov 30 16:33:04 2005 (tran) .AutumnCanopyIG = canope_newbieland.ig +Wed Nov 30 16:33:04 2005 (tran) .SkyIg = canope_newbieland.ig +Wed Nov 30 16:33:04 2005 (tran) .SpringCanopyIG = canope_newbieland.ig +Wed Nov 30 16:33:04 2005 (tran) .SummerCanopyIG = canope_newbieland.ig +Wed Nov 30 16:33:04 2005 (tran) .WinterCanopyIG = canope_newbieland.ig +Tue Dec 20 14:45:50 2005 (tran) .Villages[0].CenterX = 160 +Tue Dec 20 14:45:50 2005 (tran) .Villages[0].CenterY = 160 +Tue Dec 20 14:45:50 2005 (tran) .Villages[0].Zone = 70_cj +Wed Dec 21 11:46:40 2005 (tran) .Villages[0].IgList[1] Renamed = MA_ruines_1_newbieland.ig +Wed Dec 21 11:46:40 2005 (tran) .Villages[0].IgList[1].IgName = MA_ruines_1_newbieland.ig +Wed Dec 21 11:46:40 2005 (tran) .Villages[0].IgList[2] Renamed = MA_ruines_2_newbieland.ig +Wed Dec 21 11:46:40 2005 (tran) .Villages[0].IgList[2].IgName = MA_ruines_2_newbieland.ig +Wed Dec 21 11:46:40 2005 (tran) formName Resized = 3 +Wed Jan 11 16:31:29 2006 (tran) .Villages[0].IgList[3] Renamed = ma_agora_ruine_boss.ig +Wed Jan 11 16:31:29 2006 (tran) .Villages[0].IgList[3].IgName = ma_agora_ruine_boss.ig +Wed Jan 11 16:31:29 2006 (tran) .Villages[1] Renamed = bat_ruine_boss +Wed Jan 11 16:31:29 2006 (tran) .Villages[1].CenterX = 80 +Wed Jan 11 16:31:29 2006 (tran) .Villages[1].IgList[0] Renamed = ma_agora_ruine_boss.ig +Wed Jan 11 16:31:29 2006 (tran) .Villages[1].IgList[0].IgName = ma_agora_ruine_boss.ig +Wed Jan 11 16:31:29 2006 (tran) .Villages[1].Zone = 68_ci +Wed Jan 11 16:31:29 2006 (tran) .Villages[2] Renamed = start_noob +Wed Jan 11 16:31:29 2006 (tran) .Villages[2].IgList[0] Renamed = ge_newbieland_starting_village.ig +Wed Jan 11 16:31:29 2006 (tran) .Villages[2].IgList[0].IgName = ge_newbieland_starting_village.ig +Wed Jan 11 16:31:29 2006 (tran) formName Resized = 1 +Wed Jan 11 18:42:28 2006 (tran) .Villages[2] Renamed = start_village_newbieland +Wed Jan 11 18:42:28 2006 (tran) .Villages[2].Zone = 73_cn +Wed Jan 11 18:42:38 2006 (tran) .Villages[2].CenterY = 80 +Mon Jan 16 15:02:06 2006 (tran) .Villages[1].IgList[1] Renamed = ma_agora_ruine_boss_debris.ig +Mon Jan 16 15:02:06 2006 (tran) .Villages[1].IgList[1].IgName = ma_agora_ruine_boss_debris.ig +Mon Jan 16 15:02:06 2006 (tran) formName Resized = 2 +Thu Jan 19 17:04:31 2006 (tran) .Villages[0].ForceLoadDist = 400 +Thu Jan 19 17:04:31 2006 (tran) .Villages[0].LoadDist = 500 +Thu Jan 19 17:04:31 2006 (tran) .Villages[0].UnloadDist = 700 +Thu Jan 19 17:04:31 2006 (tran) .Villages[2].Zone = 74_cm +Tue Jun 06 14:34:20 2006 (berenguier) .DisplayedSeasonForWinter = Autumn + diff --git a/leveldesign/World/ryzom.light_cycle b/leveldesign/World/ryzom.light_cycle new file mode 100644 index 0000000..2e1d5ab --- /dev/null +++ b/leveldesign/World/ryzom.light_cycle @@ -0,0 +1,38 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/World/ryzom.weather_function_params b/leveldesign/World/ryzom.weather_function_params new file mode 100644 index 0000000..57a707e --- /dev/null +++ b/leveldesign/World/ryzom.weather_function_params @@ -0,0 +1,20 @@ + +
+ + + + + + + + + + + + Fri Nov 15 15:44:46 2002 (Nicolas Vizerie) .MinThunderPeriod = 5.0 +Fri Nov 15 15:44:46 2002 (Nicolas Vizerie) .ThunderLenght = 0.2 +Fri Nov 15 16:12:04 2002 (Nicolas Vizerie) .ThunderLenght = 0.4 +Thu Mar 20 12:17:28 2003 (gatto) .CloudMinSpeed = 0.5 +Thu Mar 20 12:17:28 2003 (gatto) .CloudWindSpeedFactor = 5 +Wed May 19 15:53:11 2004 (vizerie) .CycleLenght = 3 + diff --git a/leveldesign/World/ryzom.world b/leveldesign/World/ryzom.world new file mode 100644 index 0000000..b4a6cdd --- /dev/null +++ b/leveldesign/World/ryzom.world @@ -0,0 +1,1238 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:16:56 2002 (corvazier) File converted from old format +Tue Oct 08 10:40:34 2002 (brigand) .continents list[2].prim_file = verdant_heights.prim +Tue Oct 08 10:40:34 2002 (brigand) .name = world +Thu Oct 17 17:54:35 2002 (tran) .continents list[9].continent_name = lecarrefour +Thu Oct 17 17:54:35 2002 (tran) .continents list[9].maxx = 9833 +Thu Oct 17 17:54:35 2002 (tran) .continents list[9].maxy = -6000 +Thu Oct 17 17:54:35 2002 (tran) .continents list[9].minx = 7760 +Thu Oct 17 17:54:35 2002 (tran) .continents list[9].miny = -8300 +Thu Oct 17 17:54:35 2002 (tran) .continents list[9].prim_file = +Thu Oct 17 17:54:35 2002 (tran) .continents list[9].selection_name = nexus +Thu Oct 17 17:54:35 2002 (tran) formName Pasted = +Thu Oct 17 17:54:35 2002 (tran) formName Resized = 10 +Wed May 21 19:10:15 2003 (nevrax) .continents list[10].continent_name = indoors +Wed May 21 19:10:15 2003 (nevrax) .continents list[10].minx = 0 +Wed May 21 19:10:15 2003 (nevrax) .continents list[10].miny = 0 +Wed May 21 19:10:15 2003 (nevrax) .continents list[10].selection_name = indoors +Wed May 21 19:10:15 2003 (nevrax) formName Pasted = +Wed May 21 19:10:15 2003 (nevrax) formName Resized = 11 +Thu May 22 09:55:36 2003 (nevrax) .continents list[8].maxx = 640.0 +Thu May 22 09:55:36 2003 (nevrax) .continents list[8].maxy = 0.0 +Thu May 22 09:55:36 2003 (nevrax) .continents list[8].minx = 0.0 +Thu May 22 09:55:36 2003 (nevrax) .continents list[8].miny = -320.0 +Tue Jul 15 17:08:48 2003 (tran) .continents list[8].maxx = 1280 +Tue Jul 15 17:38:00 2003 (tran) .continents list[8].miny = -160 +Thu Nov 13 17:48:31 2003 (corvazier) .continents list[10].selection_name = testroom +Thu Nov 13 17:48:31 2003 (corvazier) formName Resized = 11 +Thu Nov 13 17:48:37 2003 (corvazier) .continents list[10].continent_name = testroom +Thu Nov 13 17:49:00 2003 (corvazier) .continents list[10].minx = 33000 +Thu Nov 13 17:49:29 2003 (corvazier) .continents list[10].miny = -5630 +Thu Nov 13 17:49:51 2003 (corvazier) .continents list[10].maxx = 39400 +Thu Nov 13 17:49:51 2003 (corvazier) .continents list[10].maxy = -400 + + + +Wed Dec 17 16:08:09 2003 (corvazier) formName Resized = 17 +Wed Dec 17 16:08:35 2003 (corvazier) .continents list[11].continent_name = fyros_newbie +Wed Dec 17 16:08:35 2003 (corvazier) .continents list[11].selection_name = fyros_newbie +Wed Dec 17 16:09:26 2003 (corvazier) .continents list[12].continent_name = fyros_island +Wed Dec 17 16:09:26 2003 (corvazier) .continents list[12].selection_name = fyros_island +Wed Dec 17 16:09:26 2003 (corvazier) .continents list[13].continent_name = tryker_newbie +Wed Dec 17 16:09:26 2003 (corvazier) .continents list[13].selection_name = tryker_newbie +Wed Dec 17 16:09:26 2003 (corvazier) .continents list[14].continent_name = tryker_island +Wed Dec 17 16:09:26 2003 (corvazier) .continents list[14].selection_name = tryker_island +Wed Dec 17 16:09:26 2003 (corvazier) .continents list[15].continent_name = matis_island +Wed Dec 17 16:09:26 2003 (corvazier) .continents list[15].selection_name = matis_island +Wed Dec 17 16:09:26 2003 (corvazier) .continents list[16].continent_name = zorai_island +Wed Dec 17 16:09:26 2003 (corvazier) .continents list[16].selection_name = zorai_island +Wed Dec 17 16:16:52 2003 (corvazier) .continents list[11].minx = 20960 +Wed Dec 17 16:16:52 2003 (corvazier) .continents list[11].miny = -25280 +Wed Dec 17 16:16:52 2003 (corvazier) .continents list[16].continent_name = zorai_island +Wed Dec 17 16:17:29 2003 (corvazier) .continents list[11].maxx = 23360 +Wed Dec 17 16:17:29 2003 (corvazier) .continents list[11].minx = 20960 +Wed Dec 17 16:17:29 2003 (corvazier) .continents list[11].miny = -25280 +Wed Dec 17 16:17:52 2003 (corvazier) .continents list[11].maxy = -25280 +Wed Dec 17 16:17:52 2003 (corvazier) .continents list[11].miny = -27200 +Mon Jan 05 15:52:51 2004 (tran) .continents list[1].maxx = 20000.0 +Mon Jan 05 15:52:51 2004 (tran) .continents list[1].maxy = -29440.0 +Mon Jan 05 15:52:51 2004 (tran) .continents list[1].minx = 13760.0 +Mon Jan 05 15:52:51 2004 (tran) .continents list[1].miny = -34880.0 +Mon Jan 05 16:17:38 2004 (tran) .continents list[13].maxx = 23200.0 +Mon Jan 05 16:17:38 2004 (tran) .continents list[13].maxy = -32960.0 +Mon Jan 05 16:17:38 2004 (tran) .continents list[13].minx = 20800.0 +Mon Jan 05 16:17:38 2004 (tran) .continents list[13].miny = -34880.0 +Fri Jan 23 15:17:53 2004 (corvazier) .continents list[15].maxx = 16640 +Fri Jan 23 15:17:53 2004 (corvazier) .continents list[15].maxy = -320 +Fri Jan 23 15:17:53 2004 (corvazier) .continents list[15].minx = 14080 +Fri Jan 23 15:17:53 2004 (corvazier) .continents list[15].miny = -1600 +Fri Jan 23 15:19:15 2004 (corvazier) .continents list[16].maxx = 24320 +Fri Jan 23 15:19:15 2004 (corvazier) .continents list[16].maxy = -23840 +Fri Jan 23 15:19:15 2004 (corvazier) .continents list[16].minx = 21120 +Fri Jan 23 15:19:15 2004 (corvazier) .continents list[16].miny = -24960 +Fri Jan 23 15:20:09 2004 (corvazier) .continents list[16].maxx = 17280 +Fri Jan 23 15:20:09 2004 (corvazier) .continents list[16].maxy = -3520 +Fri Jan 23 15:20:09 2004 (corvazier) .continents list[16].minx = 13920 +Fri Jan 23 15:20:09 2004 (corvazier) .continents list[16].miny = -4800 +Fri Jan 23 15:20:48 2004 (corvazier) .continents list[12].maxx = 24320 +Fri Jan 23 15:20:48 2004 (corvazier) .continents list[12].maxy = -23840 +Fri Jan 23 15:20:48 2004 (corvazier) .continents list[12].minx = 21120 + +Fri Jan 23 15:20:48 2004 (corvazier) .continents list[12].miny = -24960 +Fri Jan 23 16:14:44 2004 (tran) .continents list[2].maxx = 6240 +Fri Jan 23 16:14:44 2004 (tran) .continents list[2].miny = -7840 +Mon Jan 26 18:23:16 2004 (tran) .continents list[14].maxx = 24320 + +Mon Jan 26 18:23:16 2004 (tran) .continents list[14].maxy = -29440 +Mon Jan 26 18:23:16 2004 (tran) .continents list[14].minx = 21120 +Mon Jan 26 18:23:16 2004 (tran) .continents list[14].miny = -30240 +Mon Feb 02 16:14:49 2004 (tran) .continents list[14].maxx = 25760 +Mon Feb 02 16:14:49 2004 (tran) .continents list[14].miny = -30560 +Wed Mar 17 14:44:49 2004 (tran) .continents list[8].maxx = 21280 +Wed Mar 17 14:44:49 2004 (tran) .continents list[8].maxy = -320 +Wed Mar 17 14:44:49 2004 (tran) .continents list[8].minx = 20000 +Wed Mar 17 14:44:49 2004 (tran) .continents list[8].miny = -640 +Mon Mar 29 15:10:06 2004 (tran) .continents list[15].maxx = 18400 +Mon Mar 29 15:28:45 2004 (tran) .continents list[16].maxx = 18720 +Mon Mar 29 15:42:12 2004 (tran) .continents list[12].maxx = 25920 +Mon Mar 29 15:57:56 2004 (tran) .continents list[14].maxx = 27200 +Thu Jun 10 15:48:18 2004 (besson) .continents list[17].continent_name = matis_newbie +Thu Jun 10 15:48:18 2004 (besson) .continents list[17].selection_name = matis_newbie +Thu Jun 10 15:48:18 2004 (besson) formName Resized = 19 +Tue Jun 15 14:36:58 2004 (besson) .continents list[18].continent_name = zorai_newbie +Tue Jun 15 14:36:58 2004 (besson) .continents list[18].selection_name = zorai_newbie +Tue Jun 15 14:46:34 2004 (besson) formName Resized = 1 +Tue Jun 15 15:54:27 2004 (besson) formName Resized = 1 +Tue Jun 15 18:42:53 2004 (besson) .maps list[0] Renamed = cont_fyros +Tue Jun 15 18:42:53 2004 (besson) .maps list[0].bitmap = fy_continent.tga +Tue Jun 15 18:42:53 2004 (besson) .maps list[0].children[0].name = reg_imperial_dunes +Tue Jun 15 18:42:53 2004 (besson) .maps list[0].name = cont_fyros +Tue Jun 15 18:42:53 2004 (besson) .maps list[0].xmax = 20320 +Tue Jun 15 18:42:53 2004 (besson) .maps list[0].xmin = 15840 +Tue Jun 15 18:42:53 2004 (besson) .maps list[0].ymax = -27040 +Tue Jun 15 18:42:53 2004 (besson) .maps list[0].ymin = -23840 +Tue Jun 15 18:42:53 2004 (besson) .maps list[1] Renamed = reg_imperial_dunes +Tue Jun 15 18:42:53 2004 (besson) .maps list[1].bitmap = FY_REG_imperialdunes.tga +Tue Jun 15 18:42:53 2004 (besson) .maps list[1].name = reg_imperial_dunes +Tue Jun 15 18:42:53 2004 (besson) .maps list[1].xmax = 19680 +Tue Jun 15 18:42:53 2004 (besson) .maps list[1].xmin = 17920 +Tue Jun 15 18:42:53 2004 (besson) .maps list[1].ymin = -25600 +Tue Jun 15 18:42:53 2004 (besson) formName Resized = 2 +Tue Jun 15 18:55:28 2004 (besson) .maps list[0] Renamed = world +Tue Jun 15 18:55:28 2004 (besson) .maps list[0].bitmap = world.tga +Tue Jun 15 18:55:28 2004 (besson) .maps list[0].children[0].name = cont_fyros +Tue Jun 15 18:55:28 2004 (besson) .maps list[0].children[1].name = cont_matis +Tue Jun 15 18:55:28 2004 (besson) .maps list[0].name = world +Tue Jun 15 18:55:28 2004 (besson) .maps list[0].xmax = 1 + +Tue Jun 15 18:55:28 2004 (besson) .maps list[0].xmin = 0 +Tue Jun 15 18:55:28 2004 (besson) .maps list[0].ymax = 1 +Tue Jun 15 18:55:28 2004 (besson) .maps list[0].ymin = 0 +Tue Jun 15 18:55:28 2004 (besson) .maps list[1] Renamed = cont_fyros +Tue Jun 15 18:55:28 2004 (besson) .maps list[1].bitmap = fy_continent.tga +Tue Jun 15 18:55:28 2004 (besson) .maps list[1].name = cont_fyros +Tue Jun 15 18:55:28 2004 (besson) .maps list[1].xmax = 20320 +Tue Jun 15 18:55:28 2004 (besson) .maps list[1].xmin = 15840 +Tue Jun 15 18:55:28 2004 (besson) .maps list[1].ymax = -23840 +Tue Jun 15 18:55:28 2004 (besson) .maps list[1].ymin = -27040 +Tue Jun 15 18:55:28 2004 (besson) .maps list[2] Renamed = cont_matis +Tue Jun 15 18:55:28 2004 (besson) .maps list[2].bitmap = ma_continent.tga +Tue Jun 15 18:55:28 2004 (besson) .maps list[2].name = cont_matis +Tue Jun 15 18:55:28 2004 (besson) formName Resized = 2 +Wed Jun 16 14:35:01 2004 (besson) .maps list[0].xmax = 640 +Wed Jun 16 14:35:01 2004 (besson) .maps list[0].xmin = 160 + +Wed Jun 16 14:35:01 2004 (besson) .maps list[0].ymax = 640 +Wed Jun 16 14:35:01 2004 (besson) .maps list[0].ymin = 160 +Wed Jun 16 14:35:41 2004 (besson) .maps list[0].children[0].click zone name = cont_fyros +Wed Jun 16 14:35:41 2004 (besson) .maps list[0].children[1].click zone name = cont_matis +Wed Jun 16 14:35:41 2004 (besson) .maps list[0].children[2].click zone name = cont_tryker +Wed Jun 16 14:35:41 2004 (besson) .maps list[0].children[2].name = cont_tryker +Wed Jun 16 14:35:41 2004 (besson) formName Resized = 3 +Wed Jun 16 14:36:29 2004 (besson) .maps list[3] Renamed = cont_tryker +Wed Jun 16 14:36:29 2004 (besson) .maps list[3].name = cont_tryker +Wed Jun 16 14:36:29 2004 (besson) formName Resized = 4 +Wed Jun 16 18:42:20 2004 (besson) .maps list[1].contname = fyros +Wed Jun 16 18:42:20 2004 (besson) .maps list[2].contname = matis +Wed Jun 16 18:42:20 2004 (besson) .maps list[3].contname = tryker +Thu Jun 17 17:41:05 2004 (besson) .maps list[0].children[0].name = continent_fyros +Thu Jun 17 17:41:05 2004 (besson) .maps list[0].children[1].name = continent_matis +Thu Jun 17 17:41:05 2004 (besson) .maps list[0].children[2].name = continent_tryker +Thu Jun 17 17:41:05 2004 (besson) .maps list[1].name = continent_fyros +Thu Jun 17 17:41:05 2004 (besson) .maps list[2].name = continent_matis +Thu Jun 17 17:41:05 2004 (besson) .maps list[3].name = continent_tryker +Thu Jun 17 18:01:19 2004 (besson) .maps list[1].children[0].click zone name = place_pyr +Thu Jun 17 18:01:19 2004 (besson) .maps list[1].children[0].name = place_pyr +Thu Jun 17 18:01:19 2004 (besson) .maps list[4] Renamed = fyros_pyr +Thu Jun 17 18:01:19 2004 (besson) .maps list[4].name = place_pyr +Thu Jun 17 18:01:19 2004 (besson) formName Resized = 1 +Thu Jun 17 18:04:41 2004 (besson) .maps list[4].bitmap = fy_cit_pyr.tga +Thu Jun 17 18:04:41 2004 (besson) .maps list[4].contname = fyros +Thu Jun 17 18:04:41 2004 (besson) .maps list[4].xmax = 19040 +Thu Jun 17 18:04:41 2004 (besson) .maps list[4].xmin = 18240 +Thu Jun 17 18:04:41 2004 (besson) .maps list[4].ymax = -24160 +Thu Jun 17 18:04:41 2004 (besson) .maps list[4].ymin = -24800 +Thu Jun 17 18:16:28 2004 (besson) .maps list[0].children[0].click zone name = continent_fyros +Thu Jun 17 18:16:28 2004 (besson) .maps list[0].children[1].click zone name = continent_matis +Thu Jun 17 18:16:28 2004 (besson) .maps list[0].children[2].click zone name = continent_tryker +Tue Jun 22 16:02:51 2004 (besson) .maps list[1].bitmap = Fyros_Map.tga +Tue Jun 22 16:02:51 2004 (besson) .maps list[2].bitmap = matis_map.tga +Tue Jun 22 16:02:51 2004 (besson) .maps list[2].xmax = 6240 +Tue Jun 22 16:02:51 2004 (besson) .maps list[2].xmin = 235 +Tue Jun 22 16:02:51 2004 (besson) .maps list[2].ymax = -256 +Tue Jun 22 16:02:51 2004 (besson) .maps list[2].ymin = -7840 +Tue Jun 22 16:02:51 2004 (besson) .maps list[3].bitmap = tryker_map.tga +Tue Jun 22 16:02:51 2004 (besson) .maps list[3].xmax = 20000 +Tue Jun 22 16:02:51 2004 (besson) .maps list[3].xmin = 13760 +Tue Jun 22 16:02:51 2004 (besson) .maps list[3].ymax = -29440 + +Tue Jun 22 16:02:51 2004 (besson) .maps list[3].ymin = -34880 +Tue Jun 22 16:02:51 2004 (besson) .maps list[5] Renamed = cont_zorai +Tue Jun 22 16:02:51 2004 (besson) .maps list[5].bitmap = zorai_map.tga +Tue Jun 22 16:02:51 2004 (besson) .maps list[5].contname = zorai +Tue Jun 22 16:02:51 2004 (besson) .maps list[5].name = continent_zorai +Tue Jun 22 16:02:51 2004 (besson) .maps list[5].xmax = 12225 +Tue Jun 22 16:02:51 2004 (besson) .maps list[5].xmin = 6805 +Tue Jun 22 16:02:51 2004 (besson) .maps list[5].ymax = -1235 +Tue Jun 22 16:02:51 2004 (besson) .maps list[5].ymin = -5680 +Tue Jun 22 16:02:51 2004 (besson) formName Resized = 6 +Tue Jun 22 16:05:50 2004 (besson) .maps list[0].children[3].click zone name = continent_sorai +Tue Jun 22 16:05:50 2004 (besson) .maps list[0].children[3].name = continent_sorai +Tue Jun 22 16:05:50 2004 (besson) formName Resized = 4 +Tue Jun 22 16:11:14 2004 (besson) .maps list[0].children[3].click zone name = continent_zorai +Tue Jun 22 16:11:14 2004 (besson) .maps list[0].children[3].name = continent_zorai +Wed Jun 23 10:10:20 2004 (besson) .maps list[6] Renamed = nland_fyros +Wed Jun 23 10:10:20 2004 (besson) .maps list[6].bitmap = fyros_newbie_map.tga +Wed Jun 23 10:10:20 2004 (besson) .maps list[6].contname = fyros_newbie +Wed Jun 23 10:10:20 2004 (besson) .maps list[6].name = continent_fyros_newbie +Wed Jun 23 10:10:20 2004 (besson) .maps list[6].xmax = 23360 +Wed Jun 23 10:10:20 2004 (besson) .maps list[6].xmin = 20960 +Wed Jun 23 10:10:20 2004 (besson) .maps list[6].ymax = -25280 +Wed Jun 23 10:10:20 2004 (besson) .maps list[6].ymin = -27200 +Wed Jun 23 10:10:20 2004 (besson) .maps list[7] Renamed = nland_tryker +Wed Jun 23 10:10:20 2004 (besson) formName Resized = 8 +Wed Jun 23 10:16:50 2004 (besson) .maps list[7].bitmap = tryker_newbie_map.tga +Wed Jun 23 10:16:50 2004 (besson) .maps list[7].contname = tryker_newbie +Wed Jun 23 10:16:50 2004 (besson) .maps list[7].name = continent_tryker_newbie +Wed Jun 23 10:16:50 2004 (besson) .maps list[7].xmax = 23200 +Wed Jun 23 10:16:50 2004 (besson) .maps list[7].xmin = 20800 +Wed Jun 23 10:16:50 2004 (besson) .maps list[7].ymax = -32960 +Wed Jun 23 10:16:50 2004 (besson) .maps list[7].ymin = -34880 +Wed Jun 23 13:37:54 2004 (besson) .maps list[8] Renamed = nland_matis +Wed Jun 23 13:37:54 2004 (besson) .maps list[8].bitmap = matis_newbie_map.tga +Wed Jun 23 13:37:54 2004 (besson) .maps list[8].contname = matis_newbie +Wed Jun 23 13:37:54 2004 (besson) .maps list[8].name = continent_matis_newbie +Wed Jun 23 13:37:54 2004 (besson) .maps list[9] Renamed = nland_zorai +Wed Jun 23 13:37:54 2004 (besson) .maps list[9].bitmap = zorai_newbie_map.tga +Wed Jun 23 13:37:54 2004 (besson) .maps list[9].contname = zorai_newbie +Wed Jun 23 13:37:54 2004 (besson) .maps list[9].name = continent_zorai_newbie +Wed Jun 23 13:37:54 2004 (besson) formName Resized = 10 +Wed Jun 23 14:56:51 2004 (besson) .maps list[8].xmax = 2720 +Wed Jun 23 14:56:51 2004 (besson) .maps list[8].xmin = 320 +Wed Jun 23 14:56:51 2004 (besson) .maps list[8].ymax = -5760 +Wed Jun 23 14:56:51 2004 (besson) .maps list[8].ymin = -7680 +Wed Jun 23 14:56:51 2004 (besson) .maps list[9].xmax = 8960 +Wed Jun 23 14:56:51 2004 (besson) .maps list[9].xmin = 7040 +Wed Jun 23 14:56:51 2004 (besson) .maps list[9].ymax = -4160 +Wed Jun 23 14:56:51 2004 (besson) .maps list[9].ymin = -5600 +Wed Jun 23 17:25:43 2004 (wuibout) .maps list[10] Renamed = cont_bagne +Wed Jun 23 17:25:43 2004 (wuibout) .maps list[10].contname = bagne +Wed Jun 23 17:25:43 2004 (wuibout) .maps list[10].name = continent_bagne +Wed Jun 23 17:25:43 2004 (wuibout) formName Resized = 11 +Wed Jun 23 17:27:43 2004 (wuibout) .maps list[10].bitmap = Pr_Bagne_Map.tga +Wed Jun 23 17:28:51 2004 (wuibout) .maps list[0].children[4].click zone name = continent_bagne +Wed Jun 23 17:28:51 2004 (wuibout) .maps list[0].children[4].name = continent_bagne +Wed Jun 23 17:28:51 2004 (wuibout) formName Resized = 5 +Thu Jun 24 11:32:39 2004 (wuibout) .maps list[11] Renamed = cont_route_gouffre +Thu Jun 24 11:32:39 2004 (wuibout) .maps list[11].contname = route_gouffre +Thu Jun 24 11:32:39 2004 (wuibout) .maps list[11].name = continent_route_gouffre +Thu Jun 24 11:32:39 2004 (wuibout) .maps list[12] Renamed = cont_sources +Thu Jun 24 11:32:39 2004 (wuibout) .maps list[12].contname = sources +Thu Jun 24 11:32:39 2004 (wuibout) .maps list[12].name = continent_sources +Thu Jun 24 11:32:39 2004 (wuibout) .maps list[13] Renamed = cont_terre +Thu Jun 24 11:32:39 2004 (wuibout) .maps list[13].contname = terre +Thu Jun 24 11:32:39 2004 (wuibout) .maps list[13].name = continent_terre +Thu Jun 24 11:32:39 2004 (wuibout) .maps list[14] Renamed = cont_nexus +Thu Jun 24 11:32:39 2004 (wuibout) .maps list[14].contname = lecarrefour +Thu Jun 24 11:32:39 2004 (wuibout) .maps list[14].name = continent_nexus +Thu Jun 24 11:32:39 2004 (wuibout) formName Resized = 15 +Thu Jun 24 11:33:33 2004 (wuibout) .maps list[11].bitmap = Pr_Route_Gouffre_Map.tga +Thu Jun 24 11:33:33 2004 (wuibout) .maps list[12].bitmap = Pr_Source_Map.tga +Thu Jun 24 11:33:33 2004 (wuibout) .maps list[13].bitmap = Pr_Terre_Map.tga +Thu Jun 24 11:33:33 2004 (wuibout) .maps list[14].bitmap = Nexus_Map.tga +Thu Jun 24 11:35:28 2004 (wuibout) .maps list[0].children[5].click zone name = continent_route_gouffre +Thu Jun 24 11:35:28 2004 (wuibout) .maps list[0].children[5].name = continent_route_gouffre +Thu Jun 24 11:35:28 2004 (wuibout) .maps list[0].children[6].click zone name = continent_sources +Thu Jun 24 11:35:28 2004 (wuibout) .maps list[0].children[6].name = continent_sources +Thu Jun 24 11:35:28 2004 (wuibout) .maps list[0].children[7].click zone name = continent_terre +Thu Jun 24 11:35:28 2004 (wuibout) .maps list[0].children[7].name = continent_terre +Thu Jun 24 11:35:28 2004 (wuibout) .maps list[0].children[8].click zone name = continent_nexus +Thu Jun 24 11:35:28 2004 (wuibout) .maps list[0].children[8].name = continent_nexus +Thu Jun 24 11:35:28 2004 (wuibout) formName Resized = 9 +Thu Jun 24 11:39:18 2004 (wuibout) .maps list[10].xmax = 1600 +Thu Jun 24 11:39:18 2004 (wuibout) .maps list[10].xmin = 480 +Thu Jun 24 11:39:18 2004 (wuibout) .maps list[10].ymax = -9760 +Thu Jun 24 11:39:18 2004 (wuibout) .maps list[10].ymin = -11200 +Thu Jun 24 11:51:01 2004 (wuibout) .maps list[11].xmax = 7360 +Thu Jun 24 11:51:01 2004 (wuibout) .maps list[11].xmin = 5440 +Thu Jun 24 11:51:01 2004 (wuibout) .maps list[11].ymax = -9600 +Thu Jun 24 11:51:01 2004 (wuibout) .maps list[11].ymin = -16960 +Thu Jun 24 11:58:12 2004 (wuibout) .maps list[12].xmax = 3840 +Thu Jun 24 11:58:12 2004 (wuibout) .maps list[12].xmin = 2560 +Thu Jun 24 11:58:12 2004 (wuibout) .maps list[12].ymax = -9760 +Thu Jun 24 11:58:12 2004 (wuibout) .maps list[12].ymin = -11360 +Thu Jun 24 11:58:12 2004 (wuibout) .maps list[13].xmax = 3040 +Thu Jun 24 11:58:12 2004 (wuibout) .maps list[13].xmin = 160 +Thu Jun 24 11:58:12 2004 (wuibout) .maps list[13].ymax = -13120 +Thu Jun 24 11:58:12 2004 (wuibout) .maps list[13].ymin = -15840 +Thu Jun 24 11:58:12 2004 (wuibout) .maps list[14].xmax = 9760 +Thu Jun 24 11:58:12 2004 (wuibout) .maps list[14].xmin = 7840 +Thu Jun 24 11:58:12 2004 (wuibout) .maps list[14].ymax = -6080 +Thu Jun 24 11:58:12 2004 (wuibout) .maps list[14].ymin = -8320 +Thu Jun 24 12:10:16 2004 (wuibout) .maps list[0].children[5].click zone name = continent_route_gouffre +Thu Jun 24 12:10:16 2004 (wuibout) .maps list[0].children[5].name = continent_route_gouffre +Thu Jun 24 12:10:16 2004 (wuibout) .maps list[11].contname = route +Thu Jun 24 12:10:16 2004 (wuibout) .maps list[14].contname = nexus +Mon Jun 28 14:29:44 2004 (wuibout) .maps list[2].children[0].click zone name = place_yrkanis +Mon Jun 28 14:29:44 2004 (wuibout) .maps list[2].children[0].name = place_yrkanis +Mon Jun 28 14:29:44 2004 (wuibout) .maps list[2].children[1].click zone name = place_natae +Mon Jun 28 14:29:44 2004 (wuibout) .maps list[2].children[1].name = place_natae +Mon Jun 28 14:29:44 2004 (wuibout) .maps list[2].children[2].click zone name = place_davae +Mon Jun 28 14:29:44 2004 (wuibout) .maps list[2].children[2].name = place_davae +Mon Jun 28 14:29:44 2004 (wuibout) .maps list[2].children[3].click zone name = place_avalae +Mon Jun 28 14:29:44 2004 (wuibout) .maps list[2].children[3].name = place_avalae +Mon Jun 28 14:29:44 2004 (wuibout) formName Resized = 4 +Mon Jun 28 14:37:00 2004 (wuibout) .maps list[15] Renamed = matis_yrkanis +Mon Jun 28 14:37:00 2004 (wuibout) .maps list[15].contname = matis +Mon Jun 28 14:37:00 2004 (wuibout) .maps list[15].name = place_yrkanis +Mon Jun 28 14:37:00 2004 (wuibout) .maps list[16] Renamed = matis_natae +Mon Jun 28 14:37:00 2004 (wuibout) .maps list[16].contname = matis +Mon Jun 28 14:37:00 2004 (wuibout) .maps list[16].name = place_natae +Mon Jun 28 14:37:00 2004 (wuibout) .maps list[17] Renamed = matis_davae +Mon Jun 28 14:37:00 2004 (wuibout) .maps list[17].contname = matis +Mon Jun 28 14:37:00 2004 (wuibout) .maps list[17].name = place_davae +Mon Jun 28 14:37:00 2004 (wuibout) .maps list[18] Renamed = matis_avalae +Mon Jun 28 14:37:00 2004 (wuibout) .maps list[18].contname = matis +Mon Jun 28 14:37:00 2004 (wuibout) .maps list[18].name = place_avalae +Mon Jun 28 14:37:00 2004 (wuibout) formName Resized = 19 +Mon Jun 28 14:45:37 2004 (wuibout) .maps list[15].bitmap = MA_CIT_yrkanis.tga +Mon Jun 28 14:45:37 2004 (wuibout) .maps list[15].xmax = 4800 +Mon Jun 28 14:45:37 2004 (wuibout) .maps list[15].xmin = 4640 +Mon Jun 28 14:45:37 2004 (wuibout) .maps list[15].ymax = -3200 +Mon Jun 28 14:45:37 2004 (wuibout) .maps list[15].ymin = -3680 +Mon Jun 28 14:45:37 2004 (wuibout) .maps list[16].bitmap = MA_CIT_natae.tga +Mon Jun 28 14:45:37 2004 (wuibout) .maps list[16].xmax = 3840 +Mon Jun 28 14:45:37 2004 (wuibout) .maps list[16].xmin = 3600 +Mon Jun 28 14:45:37 2004 (wuibout) .maps list[16].ymax = -3680 +Mon Jun 28 14:45:37 2004 (wuibout) .maps list[16].ymin = -3840 +Mon Jun 28 14:45:37 2004 (wuibout) .maps list[17].bitmap = MA_CIT_davae.tga +Mon Jun 28 14:45:37 2004 (wuibout) .maps list[17].xmax = 4320 +Mon Jun 28 14:45:37 2004 (wuibout) .maps list[17].xmin = 4160 +Mon Jun 28 14:45:37 2004 (wuibout) .maps list[17].ymax = -4000 +Mon Jun 28 14:45:37 2004 (wuibout) .maps list[17].ymin = -4240 +Mon Jun 28 14:45:37 2004 (wuibout) .maps list[18].bitmap = MA_CIT_avalae.tga +Mon Jun 28 14:45:37 2004 (wuibout) .maps list[18].xmax = -4960 +Mon Jun 28 14:45:37 2004 (wuibout) .maps list[18].xmin = 4800 +Mon Jun 28 14:45:37 2004 (wuibout) .maps list[18].ymax = -4320 +Mon Jun 28 14:45:37 2004 (wuibout) .maps list[18].ymin = -4480 +Mon Jun 28 15:22:27 2004 (wuibout) .maps list[9].xmax = 18960 +Mon Jun 28 15:22:27 2004 (wuibout) .maps list[9].xmin = 18400 +Mon Jun 28 15:22:27 2004 (wuibout) .maps list[9].ymax = -24240 +Mon Jun 28 15:22:27 2004 (wuibout) .maps list[9].ymin = -24640 +Mon Jun 28 15:23:42 2004 (wuibout) .maps list[19] Renamed = fyros_dyron + + + +Mon Jun 28 15:23:42 2004 (wuibout) .maps list[1].children[1].click zone name = place_dyron +Mon Jun 28 15:23:42 2004 (wuibout) .maps list[1].children[1].name = place_dyron +Mon Jun 28 15:23:42 2004 (wuibout) .maps list[1].children[2].click zone name = place_thesos +Mon Jun 28 15:23:42 2004 (wuibout) .maps list[1].children[2].name = place_thesos +Mon Jun 28 15:23:42 2004 (wuibout) .maps list[20] Renamed = fyros_thesos +Mon Jun 28 15:23:42 2004 (wuibout) formName Resized = 3 +Mon Jun 28 15:25:05 2004 (wuibout) .maps list[19].bitmap = FY_CIT_dyron.tga +Mon Jun 28 15:25:05 2004 (wuibout) .maps list[19].contname = fyros +Mon Jun 28 15:25:05 2004 (wuibout) .maps list[19].name = place_dyron +Mon Jun 28 15:25:05 2004 (wuibout) .maps list[19].xmax = 16800 +Mon Jun 28 15:25:05 2004 (wuibout) .maps list[19].xmin = 16480 +Mon Jun 28 15:25:05 2004 (wuibout) .maps list[19].ymax = -24480 +Mon Jun 28 15:25:05 2004 (wuibout) .maps list[19].ymin = -24800 +Mon Jun 28 15:25:05 2004 (wuibout) .maps list[20].bitmap = FY_CIT_thesos.tga +Mon Jun 28 15:25:05 2004 (wuibout) .maps list[20].contname = fyros +Mon Jun 28 15:25:05 2004 (wuibout) .maps list[20].name = place_thesos +Mon Jun 28 15:25:05 2004 (wuibout) .maps list[20].xmax = 19840 +Mon Jun 28 15:25:05 2004 (wuibout) .maps list[20].xmin = 19520 +Mon Jun 28 15:25:05 2004 (wuibout) .maps list[20].ymax = -26080 +Mon Jun 28 15:25:05 2004 (wuibout) .maps list[20].ymin = -26400 +Mon Jun 28 15:47:56 2004 (wuibout) .maps list[9].ymin = -24720 +Mon Jun 28 16:00:01 2004 (wuibout) .maps list[18].xmax = 4960 +Mon Jun 28 16:48:17 2004 (wuibout) .maps list[3].children[0].click zone name = place_avendale +Mon Jun 28 16:48:17 2004 (wuibout) .maps list[3].children[0].name = place_avendale +Mon Jun 28 16:48:17 2004 (wuibout) .maps list[3].children[1].click zone name = place_crystabell +Mon Jun 28 16:48:17 2004 (wuibout) .maps list[3].children[1].name = place_crystabell +Mon Jun 28 16:48:17 2004 (wuibout) .maps list[3].children[2].click zone name = place_fairhaven +Mon Jun 28 16:48:17 2004 (wuibout) .maps list[3].children[2].name = place_fairhaven +Mon Jun 28 16:48:17 2004 (wuibout) .maps list[3].children[3].click zone name = place_windermeer +Mon Jun 28 16:48:17 2004 (wuibout) .maps list[3].children[3].name = place_windermeer +Mon Jun 28 16:48:17 2004 (wuibout) formName Resized = 4 +Mon Jun 28 16:49:46 2004 (wuibout) .maps list[21] Renamed = tryker_avendale +Mon Jun 28 16:49:46 2004 (wuibout) .maps list[21].contname = tryker +Mon Jun 28 16:49:46 2004 (wuibout) .maps list[21].name = place_avendale +Mon Jun 28 16:49:46 2004 (wuibout) .maps list[22] Renamed = tryker_crystabell +Mon Jun 28 16:49:46 2004 (wuibout) .maps list[22].contname = tryker +Mon Jun 28 16:49:46 2004 (wuibout) .maps list[22].name = place_crystabell +Mon Jun 28 16:49:46 2004 (wuibout) .maps list[23] Renamed = tryker_fairhaven +Mon Jun 28 16:49:46 2004 (wuibout) .maps list[23].contname = tryker +Mon Jun 28 16:49:46 2004 (wuibout) .maps list[23].name = place_fairhaven +Mon Jun 28 16:49:46 2004 (wuibout) .maps list[24] Renamed = tryker_windermeer +Mon Jun 28 16:49:46 2004 (wuibout) .maps list[24].contname = tryker +Mon Jun 28 16:49:46 2004 (wuibout) .maps list[24].name = place_windermeer +Mon Jun 28 16:49:46 2004 (wuibout) formName Resized = 25 +Mon Jun 28 17:09:43 2004 (wuibout) .maps list[21].bitmap = TR_CIT_avendale.tga +Mon Jun 28 17:09:43 2004 (wuibout) .maps list[22].bitmap = TR_CIT_crystabell.tga +Mon Jun 28 17:09:43 2004 (wuibout) .maps list[23].bitmap = TR_CIT_fairhaven.tga +Mon Jun 28 17:09:43 2004 (wuibout) .maps list[24].bitmap = TR_CIT_windermeer.tga +Mon Jun 28 17:10:59 2004 (wuibout) .maps list[21].xmax = 18160 +Mon Jun 28 17:10:59 2004 (wuibout) .maps list[21].xmin = 18000 +Mon Jun 28 17:10:59 2004 (wuibout) .maps list[21].ymax = -30880 +Mon Jun 28 17:10:59 2004 (wuibout) .maps list[21].ymin = -30960 +Mon Jun 28 17:10:59 2004 (wuibout) .maps list[22].xmax = 18000 +Mon Jun 28 17:10:59 2004 (wuibout) .maps list[22].xmin = 17760 +Mon Jun 28 17:10:59 2004 (wuibout) .maps list[22].ymax = -31760 +Mon Jun 28 17:10:59 2004 (wuibout) .maps list[22].ymin = -32000 +Mon Jun 28 17:10:59 2004 (wuibout) .maps list[23].xmax = 17440 +Mon Jun 28 17:10:59 2004 (wuibout) .maps list[23].xmin = 16960 +Mon Jun 28 17:10:59 2004 (wuibout) .maps list[23].ymax = -32720 +Mon Jun 28 17:10:59 2004 (wuibout) .maps list[23].ymin = -33280 +Mon Jun 28 17:10:59 2004 (wuibout) .maps list[24].xmax = 15760 +Mon Jun 28 17:10:59 2004 (wuibout) .maps list[24].xmin = 15440 +Mon Jun 28 17:10:59 2004 (wuibout) .maps list[24].ymax = -32880 +Mon Jun 28 17:10:59 2004 (wuibout) .maps list[24].ymin = -33120 +Tue Jun 29 11:01:58 2004 (wuibout) .maps list[21].ymax = -30960 +Tue Jun 29 11:01:58 2004 (wuibout) .maps list[21].ymin = -31200 +Tue Jun 29 11:11:19 2004 (wuibout) .maps list[21].xmax = 18240 +Tue Jun 29 11:11:19 2004 (wuibout) .maps list[21].ymax = -30880 +Tue Jun 29 11:54:07 2004 (wuibout) .maps list[4].children[0].click zone name = place_zora +Tue Jun 29 11:54:07 2004 (wuibout) .maps list[4].children[0].name = place_zora +Tue Jun 29 11:54:07 2004 (wuibout) .maps list[4].children[1].click zone name = place_hoi_cho +Tue Jun 29 11:54:07 2004 (wuibout) .maps list[4].children[1].name = place_hoi_cho +Tue Jun 29 11:54:07 2004 (wuibout) .maps list[4].children[2].click zone name = place_jen_lai +Tue Jun 29 11:54:07 2004 (wuibout) .maps list[4].children[2].name = place_jen_lai +Tue Jun 29 11:54:07 2004 (wuibout) formName Resized = 4 +Tue Jun 29 11:54:18 2004 (wuibout) .maps list[4].children[3].click zone name = place_min_cho +Tue Jun 29 11:54:18 2004 (wuibout) .maps list[4].children[3].name = place_min_cho +Tue Jun 29 11:56:25 2004 (wuibout) .maps list[25] Renamed = zorai_zora +Tue Jun 29 11:56:25 2004 (wuibout) .maps list[25].bitmap = ZO_CIT_zora.tga +Tue Jun 29 11:56:25 2004 (wuibout) .maps list[25].contname = zorai +Tue Jun 29 11:56:25 2004 (wuibout) .maps list[25].name = place_zora +Tue Jun 29 11:56:25 2004 (wuibout) .maps list[26] Renamed = zorai_hoi_cho +Tue Jun 29 11:56:25 2004 (wuibout) .maps list[26].bitmap = ZO_CIT_hoi_cho.tga +Tue Jun 29 11:56:25 2004 (wuibout) .maps list[26].contname = zorai +Tue Jun 29 11:56:25 2004 (wuibout) .maps list[26].name = place_hoi_cho +Tue Jun 29 11:56:25 2004 (wuibout) .maps list[27] Renamed = zorai_jen_lai +Tue Jun 29 11:56:25 2004 (wuibout) .maps list[27].bitmap = ZO_CIT_jen_lai.tga +Tue Jun 29 11:56:25 2004 (wuibout) .maps list[27].contname = zorai +Tue Jun 29 11:56:25 2004 (wuibout) .maps list[27].name = place_jen_lai +Tue Jun 29 11:56:25 2004 (wuibout) .maps list[28] Renamed = zorai_min_cho +Tue Jun 29 11:56:25 2004 (wuibout) .maps list[28].bitmap = ZO_CIT_min_cho.tga +Tue Jun 29 11:56:25 2004 (wuibout) .maps list[28].contname = zorai +Tue Jun 29 11:56:25 2004 (wuibout) .maps list[28].name = place_min_cho +Tue Jun 29 11:56:25 2004 (wuibout) formName Resized = 29 +Tue Jun 29 11:57:23 2004 (wuibout) .maps list[25].xmax = 8800 +Tue Jun 29 11:57:23 2004 (wuibout) .maps list[25].xmin = 8480 +Tue Jun 29 11:57:23 2004 (wuibout) .maps list[25].ymax = -2720 +Tue Jun 29 11:57:23 2004 (wuibout) .maps list[25].ymin = -3040 +Tue Jun 29 11:57:23 2004 (wuibout) .maps list[26].xmax = 9760 +Tue Jun 29 11:57:23 2004 (wuibout) .maps list[26].xmin = 9440 +Tue Jun 29 11:57:23 2004 (wuibout) .maps list[26].ymax = -3360 +Tue Jun 29 11:57:23 2004 (wuibout) .maps list[26].ymin = -3680 +Tue Jun 29 11:57:23 2004 (wuibout) .maps list[27].xmax = 8960 +Tue Jun 29 11:57:23 2004 (wuibout) .maps list[27].xmin = 8640 +Tue Jun 29 11:57:23 2004 (wuibout) .maps list[27].ymax = -3520 +Tue Jun 29 11:57:23 2004 (wuibout) .maps list[27].ymin = -3840 +Tue Jun 29 11:57:23 2004 (wuibout) .maps list[28].xmax = 10080 +Tue Jun 29 11:57:23 2004 (wuibout) .maps list[28].xmin = 9760 +Tue Jun 29 11:57:23 2004 (wuibout) .maps list[28].ymax = -4000 +Tue Jun 29 11:57:23 2004 (wuibout) .maps list[28].ymin = -4320 +Thu Jul 01 10:55:18 2004 (wuibout) .maps list[21].ymax = -30960 +Mon Jul 05 15:34:36 2004 (wuibout) .maps list[9].xmax = 19040 +Wed Jul 07 12:24:22 2004 (berenguier) .continents list[5].selection_name = route_gouffre +Wed Jul 07 12:24:22 2004 (berenguier) .maps list[11].contname = route_gouffre +Wed Jul 07 14:43:43 2004 (wuibout) .maps list[26].xmax = 9680 +Thu Aug 05 14:28:54 2004 (tran) formName Pasted = +Thu Aug 05 14:30:11 2004 (tran) .continents list[2].minx = 240 +Thu Aug 05 15:52:47 2004 (rang) .continents list[0].maxy = -23840.0 +Thu Aug 05 15:52:47 2004 (rang) .continents list[6].miny = -11360.0 +Thu Aug 05 16:01:08 2004 (rang) .maps list[2].xmax = 6240 +Thu Aug 05 16:01:08 2004 (rang) .maps list[2].xmin = 240 +Thu Aug 05 16:01:08 2004 (rang) .maps list[4].xmax = 12320 +Thu Aug 05 16:01:08 2004 (rang) .maps list[4].xmin = 6800 +Thu Aug 05 16:01:08 2004 (rang) .maps list[4].ymax = -1280 +Thu Aug 05 16:01:08 2004 (rang) .maps list[4].ymin = -5600 +Thu Aug 05 16:06:57 2004 (rang) .maps list[10].ymin = -11360 +Thu Aug 05 16:06:57 2004 (rang) .maps list[14].ymin = -8320 +Thu Aug 05 16:06:57 2004 (rang) .maps list[5].xmax = 23200 +Thu Aug 05 16:06:57 2004 (rang) .maps list[5].ymin = -27040 +Fri Aug 06 16:42:55 2004 (tran) .continents list[17].continent_name = matis_newbie +Fri Aug 06 16:42:55 2004 (tran) .continents list[17].selection_name = matis_newbie +Fri Aug 06 16:42:55 2004 (tran) .continents list[18].continent_name = zorai_newbie +Fri Aug 06 16:42:55 2004 (tran) .continents list[18].selection_name = zorai_newbie +Fri Aug 06 16:42:55 2004 (tran) formName Resized = 19 +Fri Aug 06 17:48:41 2004 (besson) .continents list[5].selection_name = route_gouffre +Tue Sep 07 14:40:10 2004 (tran) .continents list[3].maxx = 12480 +Tue Sep 07 14:40:10 2004 (tran) .continents list[3].maxy = -960 +Tue Sep 07 14:40:10 2004 (tran) .continents list[3].minx = 6880 +Tue Sep 07 14:40:10 2004 (tran) .continents list[3].miny = -5920 +Tue Sep 07 14:41:37 2004 (tran) .maps list[4].xmax = 12480 +Tue Sep 07 14:41:37 2004 (tran) .maps list[4].xmin = 6880 +Tue Sep 07 14:41:37 2004 (tran) .maps list[4].ymax = -960 +Tue Sep 07 14:41:37 2004 (tran) .maps list[4].ymin = -5920 +Wed Sep 07 12:10:49 2005 (tran) .continents list[0] Renamed = fyros +Wed Sep 07 12:10:49 2005 (tran) .continents list[10] Renamed = testroom +Wed Sep 07 12:10:49 2005 (tran) .continents list[11] Renamed = fyros_newbie +Wed Sep 07 12:10:49 2005 (tran) .continents list[12] Renamed = fyros_island +Wed Sep 07 12:10:49 2005 (tran) .continents list[13] Renamed = tryker_newbie +Wed Sep 07 12:10:49 2005 (tran) .continents list[14] Renamed = tryker_island +Wed Sep 07 12:10:49 2005 (tran) .continents list[15] Renamed = matis_island +Wed Sep 07 12:10:49 2005 (tran) .continents list[16] Renamed = zorai_island +Wed Sep 07 12:10:49 2005 (tran) .continents list[17] Renamed = matis_newbie +Wed Sep 07 12:10:49 2005 (tran) .continents list[18] Renamed = zorai_newbie +Wed Sep 07 12:10:49 2005 (tran) .continents list[1] Renamed = tryker +Wed Sep 07 12:10:49 2005 (tran) .continents list[2] Renamed = matis +Wed Sep 07 12:10:49 2005 (tran) .continents list[3] Renamed = zorai +Wed Sep 07 12:10:49 2005 (tran) .continents list[4] Renamed = bagne +Wed Sep 07 12:10:49 2005 (tran) .continents list[5] Renamed = route_gouffre +Wed Sep 07 12:10:49 2005 (tran) .continents list[6] Renamed = sources +Wed Sep 07 12:10:49 2005 (tran) .continents list[7] Renamed = terre +Wed Sep 07 12:10:49 2005 (tran) .continents list[8] Renamed = indoors +Wed Sep 07 12:10:49 2005 (tran) .continents list[9] Renamed = nexus +Wed Sep 07 12:10:49 2005 (tran) .maps list[29] Renamed = matis_island +Wed Sep 07 12:10:49 2005 (tran) .maps list[29].bitmap = matis_island_map.tga +Wed Sep 07 12:10:49 2005 (tran) .maps list[29].contname = matis_island +Wed Sep 07 12:10:49 2005 (tran) .maps list[29].name = Almati +Wed Sep 07 12:10:49 2005 (tran) .maps list[29].xmax = 15360 +Wed Sep 07 12:10:49 2005 (tran) .maps list[29].xmin = 14080 +Wed Sep 07 12:10:49 2005 (tran) .maps list[29].ymax = -320 +Wed Sep 07 12:10:49 2005 (tran) .maps list[29].ymin = -1600 +Wed Sep 07 12:10:49 2005 (tran) .maps list[30] Renamed = tryker_island +Wed Sep 07 12:10:49 2005 (tran) .maps list[30].bitmap = tryker_island_map.tga +Wed Sep 07 12:10:49 2005 (tran) .maps list[30].contname = tryker_island +Wed Sep 07 12:10:49 2005 (tran) .maps list[30].name = Olkern +Wed Sep 07 12:10:49 2005 (tran) .maps list[31] Renamed = fyros_island +Wed Sep 07 12:10:49 2005 (tran) .maps list[31].bitmap = fyros_island_map.tga +Wed Sep 07 12:10:49 2005 (tran) .maps list[31].contname = fyros_island +Wed Sep 07 12:10:49 2005 (tran) .maps list[31].name = Aelius +Wed Sep 07 12:10:49 2005 (tran) formName Resized = 32 +Wed Sep 07 12:15:56 2005 (tran) .maps list[30].xmax = 25760 +Wed Sep 07 12:15:56 2005 (tran) .maps list[30].xmin = 24800 +Wed Sep 07 12:15:56 2005 (tran) .maps list[30].ymax = -29600 +Wed Sep 07 12:15:56 2005 (tran) .maps list[30].ymin = -30560 +Wed Sep 07 12:19:20 2005 (tran) .maps list[31].xmax = 25920 +Wed Sep 07 12:19:20 2005 (tran) .maps list[31].xmin = 24800 +Wed Sep 07 12:19:20 2005 (tran) .maps list[31].ymax = -23840 +Tue Nov 08 16:08:25 2005 (tran) .continents list[7].miny = -17600.0 +Tue Nov 08 16:09:27 2005 (tran) .maps list[13].ymin = -17600 +Mon Nov 28 15:06:33 2005 (tran) .continents list[23] Renamed = newbieland +Mon Nov 28 15:06:33 2005 (tran) .continents list[23].continent_name = newbieland +Mon Nov 28 15:06:33 2005 (tran) .continents list[23].maxx = 11360 +Mon Nov 28 15:06:33 2005 (tran) .continents list[23].maxy = -10080 +Mon Nov 28 15:06:33 2005 (tran) .continents list[23].minx = 8000 +Mon Nov 28 15:06:33 2005 (tran) .continents list[23].miny = -12320 +Mon Nov 28 15:06:33 2005 (tran) .continents list[23].selection_name = newbieland +Mon Nov 28 15:06:33 2005 (tran) .maps list[32] Renamed = cont_newbieland +Mon Nov 28 15:06:33 2005 (tran) .maps list[32].bitmap = newbieland_Map.tga +Mon Nov 28 15:06:33 2005 (tran) .maps list[32].contname = newbieland +Mon Nov 28 15:06:33 2005 (tran) .maps list[32].name = cont_newbieland +Mon Nov 28 15:06:33 2005 (tran) .maps list[32].xmax = 11360 +Mon Nov 28 15:06:33 2005 (tran) .maps list[32].xmin = 8000 +Mon Nov 28 15:06:33 2005 (tran) .maps list[32].ymax = -10080 +Mon Nov 28 15:06:33 2005 (tran) .maps list[32].ymin = -12320 +Mon Nov 28 15:06:33 2005 (tran) formName Resized = 33 +Mon Nov 28 15:10:37 2005 (tran) .continents list[19] Renamed = r2_desert +Mon Nov 28 15:10:37 2005 (tran) .continents list[20] Renamed = r2_lakes +Mon Nov 28 15:10:37 2005 (tran) .continents list[21] Renamed = r2_forest +Mon Nov 28 15:10:37 2005 (tran) .continents list[22] Renamed = r2_jungle +Mon Nov 28 17:14:27 2005 (tran) .continents list[23].maxy = -10240 +Mon Nov 28 17:14:27 2005 (tran) .continents list[23].minx = 8160 +Mon Nov 28 17:14:27 2005 (tran) .maps list[32].xmin = 8160 +Wed Sep 07 12:19:20 2005 (tran) .maps list[31].ymin = -24480 +Mon May 22 14:49:54 2006 (tran) .continents list[25] Renamed = corrupted_moor +Mon May 22 14:49:54 2006 (tran) .continents list[25].continent_name = corrupted_moor +Mon May 22 14:49:54 2006 (tran) .continents list[25].selection_name = corrupted_moor +Mon May 22 14:49:54 2006 (tran) formName Resized = 26 +Mon May 22 14:51:12 2006 (tran) .continents list[25].maxx = 7520 +Mon May 22 14:51:12 2006 (tran) .continents list[25].maxy = -6240 +Mon May 22 14:51:12 2006 (tran) .continents list[25].minx = 4160 +Mon May 22 14:51:12 2006 (tran) .continents list[25].miny = -8960 +Mon May 22 14:54:11 2006 (tran) .maps list[33] Renamed = corrupted_moor +Mon May 22 14:54:11 2006 (tran) .maps list[33].bitmap = corrupted_moor_Map.tga +Mon May 22 14:54:11 2006 (tran) .maps list[33].contname = corrupted_moor +Mon May 22 14:54:11 2006 (tran) .maps list[33].name = cont_corrupted_moor +Mon May 22 14:54:11 2006 (tran) .maps list[33].xmax = 7520 +Mon May 22 14:54:11 2006 (tran) .maps list[33].xmin = 4160 +Mon May 22 14:54:11 2006 (tran) .maps list[33].ymax = -6240 +Mon May 22 14:54:11 2006 (tran) .maps list[33].ymin = -8960 +Mon May 22 14:54:11 2006 (tran) formName Resized = 34 +Mon May 29 15:24:55 2006 (mauduit) .continents list[25].maxx = 15840 +Mon May 29 15:24:55 2006 (mauduit) .continents list[25].maxy = -9940 +Mon May 29 15:24:55 2006 (mauduit) .continents list[25].minx = 12480 +Mon May 29 15:24:55 2006 (mauduit) .continents list[25].miny = -12200 +Mon May 29 16:00:15 2006 (mauduit) .maps list[33].xmax = 15840 +Mon May 29 16:00:15 2006 (mauduit) .maps list[33].xmin = 12480 +Mon May 29 16:00:15 2006 (mauduit) .maps list[33].ymax = -9940 +Mon May 29 16:00:15 2006 (mauduit) .maps list[33].ymin = -12200 +Tue Jul 11 17:08:43 2006 (tran) .continents list[26] Renamed = kitiniere +Tue Jul 11 17:08:43 2006 (tran) .continents list[26].continent_name = kitiniere +Tue Jul 11 17:08:43 2006 (tran) .continents list[26].selection_name = kitiniere +Tue Jul 11 17:08:43 2006 (tran) .maps list[34] Renamed = kitiniere +Tue Jul 11 17:08:43 2006 (tran) .maps list[34].bitmap = kitiniere_map.tga +Tue Jul 11 17:08:43 2006 (tran) .maps list[34].contname = kitiniere +Tue Jul 11 17:08:43 2006 (tran) .maps list[34].name = cont_kitiniere +Tue Jul 11 17:08:43 2006 (tran) .maps list[34].xmax = 3040 +Tue Jul 11 17:08:43 2006 (tran) .maps list[34].xmin = 1760 +Tue Jul 11 17:08:43 2006 (tran) .maps list[34].ymax = -16160 +Tue Jul 11 17:08:43 2006 (tran) .maps list[34].ymin = -17440 +Tue Jul 11 17:08:43 2006 (tran) formName Pasted = +Tue Jul 11 17:08:43 2006 (tran) formName Resized = 27 + diff --git a/leveldesign/World/static_fame.txt b/leveldesign/World/static_fame.txt new file mode 100644 index 0000000..98f975d Binary files /dev/null and b/leveldesign/World/static_fame.txt differ diff --git a/leveldesign/game_element/anim/anim_set/_alert.animation_set b/leveldesign/game_element/anim/anim_set/_alert.animation_set new file mode 100644 index 0000000..84ee7f9 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/_alert.animation_set @@ -0,0 +1,14 @@ + +
+ + + + + + + + + + + Thu Jul 03 10:52:32 2003 (puzin) + diff --git a/leveldesign/game_element/anim/anim_set/_combat.animation_set b/leveldesign/game_element/anim/anim_set/_combat.animation_set new file mode 100644 index 0000000..0c52823 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/_combat.animation_set @@ -0,0 +1,35 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Jul 03 10:52:32 2003 (puzin) + diff --git a/leveldesign/game_element/anim/anim_set/_creatures.animset_mode b/leveldesign/game_element/anim/anim_set/_creatures.animset_mode new file mode 100644 index 0000000..0358e3f --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/_creatures.animset_mode @@ -0,0 +1,475 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Jul 08 13:54:44 2003 (puzin) Form Parents = +Tue Jul 08 14:53:31 2003 (puzin) .alert._1h_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._1h_d = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._1h_s = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._2h_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert.__d = false +Tue Jul 08 14:53:31 2003 (puzin) .alert.__s = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._br_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._bu_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._co_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._cu1_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._cu2_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._d_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._d_d = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._d_s = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._dig_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._dis_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._fi_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._g_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._ga_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._gr_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._ho_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._l2m_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._mclo_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._mix_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._mtoo_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._pa_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._sg_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._sh_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._tr_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._trstr_ = false +Tue Jul 08 14:53:55 2003 (puzin) .mount_default.__ = false +Tue Jul 08 14:53:55 2003 (puzin) .sit.__ = false +Tue Jul 08 14:53:55 2003 (puzin) formName Pasted = +Wed May 26 15:04:29 2004 (coutelas) .alert._2hsw_ = false +Wed May 26 15:04:29 2004 (coutelas) .alert._sgga_ = false +Wed May 26 15:05:50 2004 (coutelas) .combat._2hsw_ = false +Wed May 26 15:05:50 2004 (coutelas) .combat._sgga_ = false +Wed May 26 15:05:56 2004 (coutelas) .death._2hsw_ = false +Wed May 26 15:05:56 2004 (coutelas) .death._sgga_ = false +Wed May 26 15:06:02 2004 (coutelas) .default._2hsw_ = false +Wed May 26 15:06:02 2004 (coutelas) .default._sgga_ = false +Wed May 26 15:06:07 2004 (coutelas) .eat._2hsw_ = false +Wed May 26 15:06:07 2004 (coutelas) .eat._sgga_ = false +Wed May 26 15:06:13 2004 (coutelas) .hungry._2hsw_ = false +Wed May 26 15:06:13 2004 (coutelas) .hungry._sgga_ = false +Wed May 26 15:06:18 2004 (coutelas) .mount_default._2hsw_ = false +Wed May 26 15:06:18 2004 (coutelas) .mount_default._sgga_ = false +Wed May 26 15:06:25 2004 (coutelas) .rest._2hsw_ = false +Wed May 26 15:06:25 2004 (coutelas) .rest._sgga_ = false +Wed May 26 15:06:30 2004 (coutelas) .sit._2hsw_ = false +Wed May 26 15:06:30 2004 (coutelas) .sit._sgga_ = false +Wed May 26 15:06:37 2004 (coutelas) .swim._2hsw_ = false +Wed May 26 15:06:37 2004 (coutelas) .swim._sgga_ = false + diff --git a/leveldesign/game_element/anim/anim_set/_death.animation_set b/leveldesign/game_element/anim/anim_set/_death.animation_set new file mode 100644 index 0000000..866dafb --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/_death.animation_set @@ -0,0 +1,259 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Jul 03 10:52:32 2003 (puzin) + diff --git a/leveldesign/game_element/anim/anim_set/_default.animation_set b/leveldesign/game_element/anim/anim_set/_default.animation_set new file mode 100644 index 0000000..be210ec --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/_default.animation_set @@ -0,0 +1,246 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Jul 03 10:52:32 2003 (puzin) +Thu Jul 03 14:37:44 2003 (puzin) .death_mode.Essential = +Thu Jul 03 14:38:30 2003 (puzin) .stun_begin.Essential = false +Thu Jul 03 14:38:30 2003 (puzin) .stun_end.Essential = false +Thu Jul 03 14:38:30 2003 (puzin) .stun_loop.Essential = false +Thu Jul 03 14:43:01 2003 (puzin) .sit_mode.Essential = false +Thu Oct 02 11:59:52 2003 (puzin) .curative_cast_begin.Essential = false +Thu Oct 02 11:59:52 2003 (puzin) .curative_cast_fail.Essential = false +Thu Oct 02 11:59:52 2003 (puzin) .curative_cast_fumble.Essential = false +Thu Oct 02 11:59:52 2003 (puzin) .curative_cast_link.Essential = false +Thu Oct 02 11:59:52 2003 (puzin) .curative_cast_loop.Essential = false +Thu Oct 02 11:59:52 2003 (puzin) .curative_cast_success.Essential = false +Thu Oct 02 11:59:52 2003 (puzin) .mixed_cast_begin.Essential = false +Thu Oct 02 11:59:52 2003 (puzin) .mixed_cast_fail.Essential = false +Thu Oct 02 11:59:52 2003 (puzin) .mixed_cast_fumble.Essential = false +Thu Oct 02 11:59:52 2003 (puzin) .mixed_cast_link.Essential = false +Thu Oct 02 11:59:52 2003 (puzin) .mixed_cast_loop.Essential = false +Thu Oct 02 11:59:52 2003 (puzin) .mixed_cast_success.Essential = false +Thu Oct 02 11:59:52 2003 (puzin) .offensive_cast_begin.Essential = false +Thu Oct 02 11:59:52 2003 (puzin) .offensive_cast_fail.Essential = false +Thu Oct 02 11:59:52 2003 (puzin) .offensive_cast_fumble.Essential = false +Thu Oct 02 11:59:52 2003 (puzin) .offensive_cast_link.Essential = false +Thu Oct 02 11:59:52 2003 (puzin) .offensive_cast_loop.Essential = false +Thu Oct 02 11:59:52 2003 (puzin) .offensive_cast_success.Essential = false + diff --git a/leveldesign/game_element/anim/anim_set/_eat.animation_set b/leveldesign/game_element/anim/anim_set/_eat.animation_set new file mode 100644 index 0000000..84ee7f9 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/_eat.animation_set @@ -0,0 +1,14 @@ + +
+ + + + + + + + + + + Thu Jul 03 10:52:32 2003 (puzin) + diff --git a/leveldesign/game_element/anim/anim_set/_homins.animset_mode b/leveldesign/game_element/anim/anim_set/_homins.animset_mode new file mode 100644 index 0000000..112bf05 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/_homins.animset_mode @@ -0,0 +1,555 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Jul 08 13:54:44 2003 (puzin) Form Parents = +Wed Aug 11 18:14:32 2004 (puzin) .alert._1h_ = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._1h_d = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._1h_s = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._1hsw_ = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._1hsw_d = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._2h_ = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._2hsw_ = false +Wed Aug 11 18:14:32 2004 (puzin) .alert.__ = false +Wed Aug 11 18:14:32 2004 (puzin) .alert.__d = false +Wed Aug 11 18:14:32 2004 (puzin) .alert.__s = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._br_ = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._bu_ = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._co_ = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._cu1_ = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._cu2_ = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._d_ = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._d_d = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._d_s = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._dig_ = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._dis_ = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._fi_ = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._g_ = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._ga_ = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._gr_ = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._ho_ = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._l2m_ = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._mclo_ = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._mix_ = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._mtoo_ = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._pa_ = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._sg_ = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._sgga_ = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._sh_ = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._tr_ = false +Wed Aug 11 18:14:32 2004 (puzin) .alert._trstr_ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._1h_ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._1h_d = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._1h_s = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._1hsw_ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._1hsw_d = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._1hsw_s = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._2h_ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._2hsw_ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat.__ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat.__d = false +Wed Aug 11 18:18:39 2004 (puzin) .eat.__s = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._br_ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._bu_ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._co_ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._cu1_ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._cu2_ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._d_ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._d_d = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._d_s = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._dig_ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._dis_ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._fi_ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._g_ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._ga_ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._gr_ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._ho_ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._l2m_ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._mclo_ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._mix_ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._mtoo_ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._pa_ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._sg_ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._sgga_ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._sh_ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._tr_ = false +Wed Aug 11 18:18:39 2004 (puzin) .eat._trstr_ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._1h_ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._1h_d = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._1h_s = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._1hsw_ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._1hsw_d = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._1hsw_s = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._2h_ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._2hsw_ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry.__ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry.__d = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry.__s = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._br_ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._bu_ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._co_ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._cu1_ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._cu2_ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._d_ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._d_d = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._d_s = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._dig_ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._dis_ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._fi_ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._g_ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._ga_ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._gr_ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._ho_ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._l2m_ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._mclo_ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._mix_ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._mtoo_ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._pa_ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._sg_ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._sgga_ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._sh_ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._tr_ = false +Wed Aug 11 18:35:02 2004 (puzin) .hungry._trstr_ = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._1h_ = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._1h_d = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._1h_s = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._1hsw_ = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._1hsw_d = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._1hsw_s = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._2h_ = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._2hsw_ = false +Wed Aug 11 18:36:07 2004 (puzin) .rest.__ = false +Wed Aug 11 18:36:07 2004 (puzin) .rest.__d = false +Wed Aug 11 18:36:07 2004 (puzin) .rest.__s = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._br_ = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._bu_ = false + +Wed Aug 11 18:36:07 2004 (puzin) .rest._co_ = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._cu1_ = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._cu2_ = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._d_ = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._d_d = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._d_s = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._dig_ = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._dis_ = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._fi_ = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._g_ = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._ga_ = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._gr_ = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._ho_ = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._l2m_ = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._mclo_ = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._mix_ = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._mtoo_ = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._pa_ = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._sg_ = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._sgga_ = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._sh_ = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._tr_ = false +Wed Aug 11 18:36:07 2004 (puzin) .rest._trstr_ = false +Wed Aug 11 18:52:01 2004 (puzin) .swim._1hsw_ = false +Wed Aug 11 18:52:01 2004 (puzin) .swim._1hsw_d = false +Wed Aug 11 18:52:01 2004 (puzin) .swim._1hsw_s = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._1h_ = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._1h_d = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._1h_s = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._1hsw_ = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._1hsw_d = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._1hsw_s = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._2h_ = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._2hsw_ = false +Wed Aug 11 18:53:16 2004 (puzin) .sit.__d = false +Wed Aug 11 18:53:16 2004 (puzin) .sit.__s = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._br_ = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._bu_ = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._co_ = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._cu1_ = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._cu2_ = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._d_ = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._d_d = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._d_s = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._dig_ = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._dis_ = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._fi_ = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._g_ = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._ga_ = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._gr_ = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._ho_ = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._l2m_ = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._mclo_ = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._mix_ = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._mtoo_ = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._pa_ = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._sg_ = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._sgga_ = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._sh_ = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._tr_ = false +Wed Aug 11 18:53:16 2004 (puzin) .sit._trstr_ = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._1h_ = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._1h_d = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._1h_s = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._1hsw_ = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._1hsw_d = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._1hsw_s = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._2h_ = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._2hsw_ = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default.__d = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default.__s = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._br_ = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._bu_ = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._co_ = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._cu1_ = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._cu2_ = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._d_ = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._d_d = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._d_s = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._dig_ = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._dis_ = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._fi_ = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._g_ = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._ga_ = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._gr_ = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._ho_ = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._l2m_ = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._mclo_ = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._mix_ = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._mtoo_ = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._pa_ = false + +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._sg_ = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._sgga_ = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._sh_ = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._tr_ = false +Wed Aug 11 18:54:25 2004 (puzin) .mount_default._trstr_ = false +Wed Aug 11 18:59:45 2004 (puzin) .alert._1hsw_s = false +Wed Aug 11 19:00:24 2004 (puzin) .swim._2hsw_ = false +Wed Aug 11 19:00:24 2004 (puzin) .swim._sgga_ = false +Thu Aug 12 22:53:05 2004 (puzin) .swim_death.__ = true + diff --git a/leveldesign/game_element/anim/anim_set/_hungry.animation_set b/leveldesign/game_element/anim/anim_set/_hungry.animation_set new file mode 100644 index 0000000..84ee7f9 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/_hungry.animation_set @@ -0,0 +1,14 @@ + +
+ + + + + + + + + + + Thu Jul 03 10:52:32 2003 (puzin) + diff --git a/leveldesign/game_element/anim/anim_set/_objects.animset_mode b/leveldesign/game_element/anim/anim_set/_objects.animset_mode new file mode 100644 index 0000000..b30b4e2 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/_objects.animset_mode @@ -0,0 +1,548 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Jul 08 13:54:44 2003 (puzin) Form Parents = +Tue Jul 08 14:53:31 2003 (puzin) .alert._1h_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._1h_d = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._1h_s = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._2h_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert.__d = false +Tue Jul 08 14:53:31 2003 (puzin) .alert.__s = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._br_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._bu_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._co_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._cu1_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._cu2_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._d_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._d_d = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._d_s = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._dig_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._dis_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._fi_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._g_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._ga_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._gr_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._ho_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._l2m_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._mclo_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._mix_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._mtoo_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._pa_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._sg_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._sh_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._tr_ = false +Tue Jul 08 14:53:31 2003 (puzin) .alert._trstr_ = false +Tue Jul 08 14:53:55 2003 (puzin) .mount_default.__ = false +Tue Jul 08 14:53:55 2003 (puzin) .sit.__ = false +Tue Jul 08 14:53:55 2003 (puzin) formName Pasted = +Fri Sep 26 17:26:03 2003 (puzin) .alert.__ = false +Fri Sep 26 17:26:03 2003 (puzin) .combat.__ = false +Fri Sep 26 17:26:03 2003 (puzin) .death.__ = false +Fri Sep 26 17:26:03 2003 (puzin) .eat.__ = false +Fri Sep 26 17:26:03 2003 (puzin) .hungry.__ = false +Fri Sep 26 17:26:03 2003 (puzin) .rest.__ = false +Wed May 26 15:13:25 2004 (coutelas) .alert._2hsw_ = false +Wed May 26 15:13:25 2004 (coutelas) .alert._sgga_ = false +Wed May 26 15:13:30 2004 (coutelas) .combat._2hsw_ = false +Wed May 26 15:13:30 2004 (coutelas) .combat._sgga_ = false +Wed May 26 15:13:35 2004 (coutelas) .death._2hsw_ = false +Wed May 26 15:13:35 2004 (coutelas) .death._sgga_ = false +Wed May 26 15:13:41 2004 (coutelas) .default._2hsw_ = false +Wed May 26 15:13:41 2004 (coutelas) .default._sgga_ = false +Wed May 26 15:13:48 2004 (coutelas) .eat._2hsw_ = false +Wed May 26 15:13:48 2004 (coutelas) .eat._sgga_ = false +Wed May 26 15:13:53 2004 (coutelas) .hungry._2hsw_ = false +Wed May 26 15:13:53 2004 (coutelas) .hungry._sgga_ = false +Wed May 26 15:13:58 2004 (coutelas) .mount_default._2hsw_ = false +Wed May 26 15:13:58 2004 (coutelas) .mount_default._sgga_ = false +Wed May 26 15:14:04 2004 (coutelas) .rest._2hsw_ = false +Wed May 26 15:14:04 2004 (coutelas) .rest._sgga_ = false +Wed May 26 15:14:09 2004 (coutelas) .sit._2hsw_ = false +Wed May 26 15:14:09 2004 (coutelas) .sit._sgga_ = false +Wed Aug 11 18:03:13 2004 (puzin) .alert._1hsw_ = false +Wed Aug 11 18:03:13 2004 (puzin) .alert._1hsw_d = false +Wed Aug 11 18:03:13 2004 (puzin) .alert._1hsw_s = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._1h_ = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._1h_d = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._1h_s = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._1hsw_ = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._1hsw_d = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._1hsw_s = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._2h_ = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._2hsw_ = false +Wed Aug 11 18:04:44 2004 (puzin) .swim.__ = false +Wed Aug 11 18:04:44 2004 (puzin) .swim.__d = false +Wed Aug 11 18:04:44 2004 (puzin) .swim.__s = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._br_ = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._bu_ = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._co_ = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._cu1_ = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._cu2_ = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._d_ = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._d_d = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._d_s = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._dig_ = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._dis_ = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._fi_ = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._g_ = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._ga_ = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._gr_ = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._ho_ = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._l2m_ = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._mclo_ = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._mix_ = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._mtoo_ = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._pa_ = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._sg_ = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._sgga_ = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._sh_ = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._tr_ = false +Wed Aug 11 18:04:44 2004 (puzin) .swim._trstr_ = false +Wed Aug 11 18:05:16 2004 (puzin) .sit._1hsw_ = false +Wed Aug 11 18:05:16 2004 (puzin) .sit._1hsw_d = false +Wed Aug 11 18:05:16 2004 (puzin) .sit._1hsw_s = false +Wed Aug 11 18:05:35 2004 (puzin) .rest._1hsw_ = false +Wed Aug 11 18:05:35 2004 (puzin) .rest._1hsw_d = false +Wed Aug 11 18:05:35 2004 (puzin) .rest._1hsw_s = false +Wed Aug 11 18:05:51 2004 (puzin) .mount_default._1hsw_ = false +Wed Aug 11 18:05:51 2004 (puzin) .mount_default._1hsw_d = false +Wed Aug 11 18:05:51 2004 (puzin) .mount_default._1hsw_s = false +Wed Aug 11 18:05:59 2004 (puzin) .hungry._1hsw_ = false +Wed Aug 11 18:05:59 2004 (puzin) .hungry._1hsw_d = false +Wed Aug 11 18:05:59 2004 (puzin) .hungry._1hsw_s = false +Wed Aug 11 18:06:07 2004 (puzin) .eat._1hsw_ = false +Wed Aug 11 18:06:07 2004 (puzin) .eat._1hsw_d = false +Wed Aug 11 18:06:07 2004 (puzin) .eat._1hsw_s = false +Wed Aug 11 18:06:22 2004 (puzin) .default._1hsw_ = false +Wed Aug 11 18:06:22 2004 (puzin) .default._1hsw_d = false +Wed Aug 11 18:06:22 2004 (puzin) .default._1hsw_s = false +Wed Aug 11 18:06:31 2004 (puzin) .death._1hsw_ = false +Wed Aug 11 18:06:31 2004 (puzin) .death._1hsw_d = false +Wed Aug 11 18:06:31 2004 (puzin) .death._1hsw_s = false +Wed Aug 11 18:06:37 2004 (puzin) .combat._1hsw_ = false +Wed Aug 11 18:06:37 2004 (puzin) .combat._1hsw_d = false +Wed Aug 11 18:06:37 2004 (puzin) .combat._1hsw_s = false + diff --git a/leveldesign/game_element/anim/anim_set/_parent.animset_mode b/leveldesign/game_element/anim/anim_set/_parent.animset_mode new file mode 100644 index 0000000..12591b9 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/_parent.animset_mode @@ -0,0 +1,83 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Aug 12 22:52:33 2004 (puzin) .swim_death._1h_ = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._1h_d = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._1h_s = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._1hsw_ = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._1hsw_d = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._1hsw_s = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._2h_ = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._2hsw_ = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death.__ = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death.__d = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death.__s = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._br_ = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._bu_ = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._co_ = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._cu1_ = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._cu2_ = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._d_ = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._d_d = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._d_s = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._dig_ = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._dis_ = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._fi_ = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._g_ = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._ga_ = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._gr_ = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._ho_ = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._l2m_ = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._mclo_ = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._mix_ = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._mtoo_ = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._pa_ = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._sg_ = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._sgga_ = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._sh_ = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._tr_ = false +Thu Aug 12 22:52:33 2004 (puzin) .swim_death._trstr_ = false + diff --git a/leveldesign/game_element/anim/anim_set/_rest.animation_set b/leveldesign/game_element/anim/anim_set/_rest.animation_set new file mode 100644 index 0000000..c0ea85e --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/_rest.animation_set @@ -0,0 +1,252 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Jul 03 10:52:32 2003 (puzin) +Thu Jul 03 14:39:36 2003 (puzin) .death_mode.Essential = +Thu Jul 03 14:43:32 2003 (puzin) .default_mode.Essential = true + diff --git a/leveldesign/game_element/anim/anim_set/entities.animset_list b/leveldesign/game_element/anim/anim_set/entities.animset_list new file mode 100644 index 0000000..04d89a8 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/entities.animset_list @@ -0,0 +1,15 @@ + +
+ + + + + + + + + + + + + diff --git a/leveldesign/game_element/anim/anim_set/homin/_fx.animation_set b/leveldesign/game_element/anim/anim_set/homin/_fx.animation_set new file mode 100644 index 0000000..a79b95a --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/_fx.animation_set @@ -0,0 +1,162 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue May 20 15:10:22 2003 (puzin) .defaultHeadControl = true + diff --git a/leveldesign/game_element/anim/anim_set/homin/_homin.animset_mode b/leveldesign/game_element/anim/anim_set/homin/_homin.animset_mode new file mode 100644 index 0000000..d4a5540 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/_homin.animset_mode @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/anim/anim_set/homin/_homin_death__.animation_set b/leveldesign/game_element/anim/anim_set/homin/_homin_death__.animation_set new file mode 100644 index 0000000..b5a93c9 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/_homin_death__.animation_set @@ -0,0 +1,11 @@ + +
+ + + + + + + Converted from old format + Fri Dec 13 16:13:41 2002 (puzin) + diff --git a/leveldesign/game_element/anim/anim_set/homin/_homin_default.animation_set b/leveldesign/game_element/anim/anim_set/homin/_homin_default.animation_set new file mode 100644 index 0000000..6243ef7 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/_homin_default.animation_set @@ -0,0 +1,186 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Oct 02 12:15:28 2003 (puzin) .curative_cast_begin.Essential = true +Thu Oct 02 12:15:28 2003 (puzin) .curative_cast_fail.Essential = true +Thu Oct 02 12:15:28 2003 (puzin) .curative_cast_fumble.Essential = true +Thu Oct 02 12:15:28 2003 (puzin) .curative_cast_link.Essential = true +Thu Oct 02 12:15:28 2003 (puzin) .curative_cast_loop.Essential = true +Thu Oct 02 12:15:28 2003 (puzin) .curative_cast_success.Essential = true +Thu Oct 02 12:15:28 2003 (puzin) .mixed_cast_begin.Essential = true +Thu Oct 02 12:15:28 2003 (puzin) .mixed_cast_fail.Essential = true +Thu Oct 02 12:15:28 2003 (puzin) .mixed_cast_fumble.Essential = true +Thu Oct 02 12:15:28 2003 (puzin) .mixed_cast_link.Essential = true +Thu Oct 02 12:15:28 2003 (puzin) .mixed_cast_loop.Essential = true +Thu Oct 02 12:15:28 2003 (puzin) .mixed_cast_success.Essential = true +Thu Oct 02 12:15:28 2003 (puzin) .offensive_cast_begin.Essential = true +Thu Oct 02 12:15:28 2003 (puzin) .offensive_cast_fail.Essential = true +Thu Oct 02 12:15:28 2003 (puzin) .offensive_cast_fumble.Essential = true +Thu Oct 02 12:15:28 2003 (puzin) .offensive_cast_link.Essential = true +Thu Oct 02 12:15:28 2003 (puzin) .offensive_cast_loop.Essential = true +Thu Oct 02 12:15:28 2003 (puzin) .offensive_cast_success.Essential = true +Thu Dec 07 15:00:05 2006 (nouveau) .rest_mode.Display Objects = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof.animset_mode b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof.animset_mode new file mode 100644 index 0000000..4035fe7 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof.animset_mode @@ -0,0 +1,10 @@ + +
+ + + + + + + Tue Jul 08 11:10:37 2003 (puzin) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1h_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1h_.animation_set new file mode 100644 index 0000000..dff2e0b --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1h_.animation_set @@ -0,0 +1,787 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Thu Jul 11 19:13:05 2002 (beaume) .run.animations[0].filename = FY_HOF_A_course.anim +Tue Jul 16 14:13:27 2002 (gomes) .walk.animations[0].filename = FY_HOF_A_marche.anim +Tue Jul 30 23:47:49 2002 (puzin) Form Parents = +Wed Aug 28 16:39:29 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_A1m_demitour_go.anim +Wed Aug 28 16:39:29 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_A1m_demitour_dr.anim +Wed Aug 28 16:39:29 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A1m_coup1.anim +Wed Aug 28 16:39:29 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1m_coup2.anim +Wed Aug 28 16:39:29 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_A1m_pasarriere.anim +Wed Aug 28 16:39:29 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_A1m_mort.anim +Wed Aug 28 16:39:29 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim +Wed Aug 28 16:39:29 2002 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_engarde.anim +Wed Aug 28 16:39:29 2002 (beaume) .idle.animations[1].filename = FY_HOF_Co_A1m_idle_attente1.anim +Wed Aug 28 16:39:29 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_A1m_idle_attente2.anim +Wed Aug 28 16:39:29 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_A1m_course.anim +Wed Aug 28 16:39:29 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_A1m_strafgauche.anim +Wed Aug 28 16:39:29 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_A1m_strafdroit.anim +Wed Aug 28 16:39:29 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_A1m_tournegauche.anim +Wed Aug 28 16:39:29 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_A1m_tournedroite.anim +Wed Aug 28 16:39:29 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_A1m_marche.anim +Wed Aug 28 16:39:29 2002 (beaume) formName Resized = 1 +Wed Aug 28 16:44:29 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_A1m_demitour_go.anim +Wed Aug 28 16:44:29 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_A1m_demitour_go.anim +Wed Aug 28 16:44:29 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_A1m_demitour_dr.anim +Wed Aug 28 16:44:29 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_A1m_demitour_dr.anim +Wed Aug 28 16:44:29 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_A1m_tournegauche.anim +Wed Aug 28 16:44:29 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_A1m_tournegauche.anim +Wed Aug 28 16:44:29 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_A1m_tournedroite.anim +Wed Aug 28 16:44:29 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_A1m_tournedroite.anim +Wed Aug 28 16:44:29 2002 (beaume) formName Resized = 1 +Wed Aug 28 18:21:47 2002 (gomes) formName Resized = 1 +Wed Aug 28 18:23:58 2002 (beaume) formName Resized = 0 +Tue Sep 17 14:28:03 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_A1m_demitour_go.anim +Tue Sep 17 14:28:03 2002 (puzin) formName Resized = 2 +Tue Sep 17 14:28:25 2002 (puzin) formName Pasted = +Tue Sep 17 14:29:54 2002 (puzin) .turn_left.animations[0].max_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) .turn_left.animations[0].min_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) .turn_left_to_backward.animations[0].max_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) .turn_left_to_backward.animations[0].min_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) .turn_left_to_walk.animations[0].max_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) .turn_left_to_walk.animations[0].min_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) .turn_right.animations[0].max_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) .turn_right.animations[0].min_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_A1m_demitour_dr.anim +Tue Sep 17 14:29:54 2002 (puzin) .turn_right_to_backward.animations[0].max_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) .turn_right_to_backward.animations[0].min_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) formName Pasted = +Tue Sep 17 14:29:54 2002 (puzin) formName Resized = 2 +Tue Dec 17 14:41:18 2002 (beaume) .death.LodCharacterAnimation = FY_HOF_mort.anim +Tue Dec 17 14:41:18 2002 (beaume) .death_idle.LodCharacterAnimation = FY_HOF_mort_idle.anim +Tue Dec 17 14:41:18 2002 (beaume) .idle.LodCharacterAnimation = FY_HOF_idle.anim +Tue Dec 17 14:41:18 2002 (beaume) .run.LodCharacterAnimation = FY_HOF_course.anim +Tue Dec 17 14:41:18 2002 (beaume) .walk.LodCharacterAnimation = FY_HOF_marche.anim +Tue Jan 07 10:56:28 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_A1m_marche_arriere_coup.anim +Tue Jan 07 10:56:28 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_A1m_course_frappe.anim +Tue Jan 07 10:56:28 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_A1m_marche_coup.anim +Tue Jan 07 10:56:28 2003 (beaume) formName Resized = 1 +Tue Mar 18 11:49:43 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_A1m_impact.anim +Tue Mar 18 11:49:43 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:48:43 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1m_coup_1stperson.anim +Tue Mar 18 15:48:43 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:26:16 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:26:16 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:26:16 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:26:16 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:26:16 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:26:16 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:26:16 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:26:16 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:26:16 2003 (puzin) formName Pasted = +Fri Apr 18 18:26:22 2003 (arnaudb) Form Parents = +Tue Jun 10 11:56:11 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_A1m_mort.anim + +Tue Jun 10 11:56:11 2003 (beaume) formName Resized = 1 +Tue Jun 10 12:04:06 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_A1m_mort.anim +Wed Jul 09 18:09:33 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_A1m_stun_init.anim +Wed Jul 09 18:09:33 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_A1m_stun_end.anim +Wed Jul 09 18:09:33 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_A1m_stun_loop.anim +Wed Jul 09 18:09:33 2003 (beaume) formName Resized = 1 +Thu Jul 10 10:41:25 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_A1m_coup2.anim +Thu Jul 10 10:41:25 2003 (beaume) formName Resized = 2 +Tue Sep 30 17:04:25 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_A1m_magie_cur_init.anim +Tue Sep 30 17:04:25 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_echec.anim +Tue Sep 30 17:04:25 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_Fumble.anim +Tue Sep 30 17:04:25 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_ok_Link.anim +Tue Sep 30 17:04:25 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_ok.anim +Tue Sep 30 17:04:25 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_co_A1m_mag_mix_init.anim +Tue Sep 30 17:04:25 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_echec.anim +Tue Sep 30 17:04:25 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_fumble.anim +Tue Sep 30 17:04:25 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_ok_link.anim +Tue Sep 30 17:04:25 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_ok.anim +Tue Sep 30 17:04:25 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_co_A1m_mag_off_init.anim +Tue Sep 30 17:04:25 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_co_A1m_mag_off_end_echec.anim +Tue Sep 30 17:04:25 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_co_A1m_mag_off_end_fumble.anim +Tue Sep 30 17:04:25 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_A1m_mag_off_end_ok_link.anim +Tue Sep 30 17:04:25 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_A1m_mag_off_end_ok.anim +Mon Oct 27 13:57:31 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim +Mon Oct 27 13:57:31 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Mon Oct 27 13:57:31 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Mon Oct 27 13:57:31 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Mon Oct 27 13:57:31 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim +Mon Oct 27 13:57:31 2003 (beaume) formName Resized = 0 +Mon Oct 27 14:04:09 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim +Mon Oct 27 14:04:09 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Mon Oct 27 14:04:09 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Mon Oct 27 14:04:09 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Mon Oct 27 14:04:09 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOF_macur_loop.anim +Mon Oct 27 14:04:09 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim +Mon Oct 27 14:04:09 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim +Mon Oct 27 14:04:09 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Mon Oct 27 14:04:09 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Mon Oct 27 14:04:09 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Mon Oct 27 14:04:09 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOF_mamix_loop.anim +Mon Oct 27 14:04:09 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim +Mon Oct 27 14:04:09 2003 (beaume) Form Parents = +Mon Oct 27 14:04:09 2003 (beaume) formName Resized = 0 +Fri Nov 28 15:13:18 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_A1m_engarde.anim +Fri Nov 28 15:13:18 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_A1m_engarde.anim +Fri Nov 28 15:13:18 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_A1m_engarde.anim +Fri Nov 28 15:13:18 2003 (beaume) formName Resized = 1 +Fri Dec 05 10:41:47 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Fri Dec 05 10:41:47 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Fri Dec 05 10:41:47 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Fri Dec 05 10:41:47 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Fri Dec 05 10:41:47 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Fri Dec 05 10:41:47 2003 (beaume) .use_post_end.animations[0].reverse = true +Fri Dec 05 10:41:47 2003 (beaume) formName Resized = 1 +Thu Jan 08 15:24:48 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_A1m_toupie_haut.anim +Thu Jan 08 15:24:48 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_A1m_toupie_bas.anim +Thu Jan 08 15:24:48 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_A1m_toupie_milieu.anim +Thu Jan 08 15:24:48 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_A1m_coup1.anim +Thu Jan 08 15:24:48 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_A1m_coup2.anim +Thu Jan 08 15:24:48 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_A1m_coup1.anim +Thu Jan 08 15:24:48 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_A1m_coup2.anim +Thu Jan 08 15:24:48 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_A1m_coup1.anim +Thu Jan 08 15:24:48 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_A1m_coup2.anim +Thu Jan 08 15:24:48 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_A1m_coup_lourd.anim +Thu Jan 08 15:24:48 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_A1m_coup_lourd.anim +Thu Jan 08 15:24:48 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_A1m_coup_lourd.anim +Thu Jan 08 15:24:48 2004 (beaume) formName Resized = 2 +Mon Jan 19 15:15:44 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Mon Jan 19 15:15:44 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Mon Jan 19 15:15:44 2004 (beaume) .loot_post_end.animations[0].reverse = true +Mon Jan 19 15:15:44 2004 (beaume) formName Resized = 0 +Tue Feb 10 17:48:33 2004 (beaume) .idle.animations[0].filename = fy_hof_co_a1m_idle_attente6.anim +Tue Feb 10 17:48:33 2004 (beaume) .idle.animations[1].filename = fy_hof_co_a1m_idle_attente4.anim +Tue Feb 10 17:48:33 2004 (beaume) .idle.animations[2].filename = fy_hof_co_a1m_idle_attente3.anim +Tue Feb 10 17:48:33 2004 (beaume) .idle.animations[3].filename = fy_hof_co_a1m_idle_attente5.anim +Tue Feb 10 17:48:33 2004 (beaume) formName Resized = 4 +Wed Jul 28 11:32:08 2004 (beaume) formName Resized = 3 +Fri Sep 03 18:26:07 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:26:07 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:26:07 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:26:07 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:26:07 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:26:07 2004 (beaume) .idle.animations[0].next3 weight = 10 +Mon Sep 27 12:25:45 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 12:25:45 2004 (beaume) .idle.animations[1].next1 weight = 100 +Mon Sep 27 12:25:45 2004 (beaume) .idle.animations[1].next2 = 2 +Mon Sep 27 12:25:45 2004 (beaume) .idle.animations[1].next2 weight = 5 +Mon Sep 27 12:25:45 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 12:25:45 2004 (beaume) .idle.animations[2].next1 weight = 100 +Mon Sep 27 12:25:45 2004 (beaume) .idle.animations[2].next2 = 1 +Mon Sep 27 12:25:45 2004 (beaume) .idle.animations[2].next2 weight = 5 +Tue Jan 04 16:47:08 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_A1m_couplourd_2.anim +Tue Jan 04 16:47:08 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOF_Co_A1m_couplourd_3.anim +Tue Jan 04 16:47:08 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_A1m_couplourd_2.anim +Tue Jan 04 16:47:08 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOF_Co_A1m_couplourd_3.anim +Tue Jan 04 16:47:08 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_A1m_couplourd_2.anim +Tue Jan 04 16:47:08 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOF_Co_A1m_couplourd_3.anim +Tue Jan 04 16:47:08 2005 (beaume) formName Resized = 3 +Tue Jan 04 16:49:19 2005 (beaume) .powerful atk high.animations[3].filename = FY_HOF_Co_A1mD_coupLourd2.anim +Tue Jan 04 16:49:19 2005 (beaume) .powerful atk high.animations[4].filename = FY_HOF_Co_A1mD_coupLourd3.anim +Tue Jan 04 16:49:19 2005 (beaume) .powerful atk low.animations[3].filename = FY_HOF_Co_A1mD_coupLourd2.anim +Tue Jan 04 16:49:19 2005 (beaume) .powerful atk low.animations[4].filename = FY_HOF_Co_A1mD_coupLourd3.anim +Tue Jan 04 16:49:19 2005 (beaume) .powerful atk middle.animations[3].filename = FY_HOF_Co_A1mD_coupLourd2.anim +Tue Jan 04 16:49:19 2005 (beaume) .powerful atk middle.animations[4].filename = FY_HOF_Co_A1mD_coupLourd3.anim +Tue Jan 04 16:49:19 2005 (beaume) formName Resized = 5 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1h_d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1h_d.animation_set new file mode 100644 index 0000000..02440ed --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1h_d.animation_set @@ -0,0 +1,770 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Thu Jul 11 19:15:21 2002 (beaume) .run.animations[0].filename = FY_HOF_Ad_course.anim +Tue Jul 30 23:47:44 2002 (puzin) Form Parents = +Wed Aug 28 17:17:35 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_A1mD_demitour_go.anim +Wed Aug 28 17:17:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_A1mD_demitour_go.anim +Wed Aug 28 17:17:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_A1mD_demitour_go.anim +Wed Aug 28 17:17:35 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_A1mD_demitour_dr.anim +Wed Aug 28 17:17:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_A1mD_demitour_dr.anim +Wed Aug 28 17:17:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_A1mD_demitour_dr.anim +Wed Aug 28 17:17:35 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A1mD_coup1.anim + +Wed Aug 28 17:17:35 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1mD_coup2.anim +Wed Aug 28 17:17:35 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_A1mD_pasarriere.anim +Wed Aug 28 17:17:35 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_A1mD_mort.anim +Wed Aug 28 17:17:35 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_A1mD_mort_idle.anim +Wed Aug 28 17:17:35 2002 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1mD_engarde.anim +Wed Aug 28 17:17:35 2002 (beaume) .idle.animations[1].filename = FY_HOF_Co_A1mD_attente1.anim +Wed Aug 28 17:17:35 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_A1mD_attente2.anim +Wed Aug 28 17:17:35 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_A1mD_course.anim +Wed Aug 28 17:17:35 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_A1mD_strafgauche.anim +Wed Aug 28 17:17:35 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_A1mD_strafdroit.anim +Wed Aug 28 17:17:35 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_A1mD_tournegauche.anim +Wed Aug 28 17:17:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_A1mD_tournegauche.anim +Wed Aug 28 17:17:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_A1mD_tournegauche.anim +Wed Aug 28 17:17:35 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_A1mD_tournedroite.anim +Wed Aug 28 17:17:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_A1mD_tournedroite.anim +Wed Aug 28 17:17:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_A1mD_tournedroite.anim +Wed Aug 28 17:17:35 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_A1mD_marche.anim +Wed Aug 28 17:17:35 2002 (beaume) formName Resized = 1 +Tue Sep 17 14:32:01 2002 (puzin) .turn_left.animations[0].max_speed_factor = +Tue Sep 17 14:32:01 2002 (puzin) .turn_left.animations[0].min_speed_factor = +Tue Sep 17 14:32:01 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_A1mD_demitour_go.anim +Tue Sep 17 14:32:01 2002 (puzin) .turn_right.animations[0].max_speed_factor = +Tue Sep 17 14:32:01 2002 (puzin) .turn_right.animations[0].min_speed_factor = +Tue Sep 17 14:32:01 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_A1mD_demitour_dr.anim +Tue Sep 17 14:32:01 2002 (puzin) formName Resized = 2 +Tue Sep 17 14:32:47 2002 (puzin) formName Pasted = +Tue Dec 17 14:44:32 2002 (beaume) .death.LodCharacterAnimation = FY_HOF_mort.anim +Tue Dec 17 14:44:32 2002 (beaume) .death_idle.LodCharacterAnimation = FY_HOF_mort_idle.anim +Tue Dec 17 14:44:32 2002 (beaume) .idle.LodCharacterAnimation = FY_HOF_idle.anim +Tue Dec 17 14:44:32 2002 (beaume) .run.LodCharacterAnimation = FY_HOF_course.anim +Tue Dec 17 14:44:32 2002 (beaume) .walk.LodCharacterAnimation = FY_HOF_marche.anim +Tue Jan 07 10:58:26 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_A1mD_marche_arriere_coup.anim +Tue Jan 07 10:58:26 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_A1mD_course_frappe.anim +Tue Jan 07 10:58:26 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_A1mD_marche_frappe.anim +Tue Jan 07 10:58:26 2003 (beaume) formName Resized = 1 +Tue Mar 18 11:50:14 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_A1mD_impact.anim +Tue Mar 18 11:50:14 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:50:02 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1mD_coup_1stperson.anim +Tue Mar 18 15:50:02 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:36:48 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:36:48 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:36:48 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:36:48 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:37:12 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:37:12 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:37:12 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:37:12 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:37:12 2003 (puzin) formName Pasted = +Fri Apr 18 18:26:34 2003 (arnaudb) Form Parents = +Tue Jun 10 11:57:08 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_A1mD_mort.anim +Tue Jun 10 11:57:08 2003 (beaume) formName Resized = 1 +Tue Jun 10 12:04:24 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_A1mD_mort.anim +Wed Jul 09 18:29:18 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_A1mD_stun_init.anim +Wed Jul 09 18:29:18 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_A1mD_stun_end.anim +Wed Jul 09 18:29:18 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_A1mD_stun_loop.anim +Wed Jul 09 18:29:18 2003 (beaume) formName Resized = 1 +Thu Jul 10 10:42:00 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_A1mD_coup2.anim +Thu Jul 10 10:42:00 2003 (beaume) formName Resized = 2 +Tue Sep 30 17:35:03 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_init.anim +Tue Sep 30 17:35:03 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_End_echec.anim +Tue Sep 30 17:35:03 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_End_Fumble.anim +Tue Sep 30 17:35:03 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_End_Link.anim +Tue Sep 30 17:35:03 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_End_ok.anim +Tue Sep 30 17:35:03 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_init.anim +Tue Sep 30 17:35:03 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_end_echec.anim +Tue Sep 30 17:35:03 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_end_fumble.anim +Tue Sep 30 17:35:03 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_end_ok_link.anim +Tue Sep 30 17:35:03 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_end_ok.anim +Tue Sep 30 17:35:03 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_A1mD_mag_off_init.anim +Tue Sep 30 17:35:03 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_co_A1mD_mag_off_end_echec.anim +Tue Sep 30 17:35:03 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_co_A1mD_mag_off_end_fumble.anim +Tue Sep 30 17:35:03 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_A1mD_mag_off_end_ok_link.anim +Tue Sep 30 17:35:03 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_A1mD_mag_off_end_ok.anim +Mon Oct 27 14:09:30 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Mon Oct 27 14:09:30 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Mon Oct 27 14:09:30 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Mon Oct 27 14:09:30 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Mon Oct 27 14:09:30 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Mon Oct 27 14:09:30 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Mon Oct 27 14:09:30 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim +Mon Oct 27 14:09:30 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Mon Oct 27 14:09:30 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Mon Oct 27 14:09:30 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Mon Oct 27 14:09:30 2003 (beaume) Form Parents = +Mon Oct 27 14:09:30 2003 (beaume) formName Resized = 0 +Mon Oct 27 14:14:41 2003 (beaume) Form Parents = +Mon Oct 27 14:25:25 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim +Mon Oct 27 14:25:25 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim +Mon Oct 27 14:25:25 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim +Mon Oct 27 14:25:25 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOF_mamix_loop.anim +Mon Oct 27 14:25:25 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim +Mon Oct 27 14:25:25 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim +Fri Nov 28 15:13:53 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_A1mD_engarde.anim +Fri Nov 28 15:13:53 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_A1mD_engarde.anim +Fri Nov 28 15:13:53 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_A1mD_engarde.anim +Fri Nov 28 15:13:53 2003 (beaume) formName Resized = 1 +Fri Dec 05 10:50:20 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Fri Dec 05 10:50:20 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Fri Dec 05 10:50:20 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Fri Dec 05 10:50:20 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Fri Dec 05 10:50:20 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Fri Dec 05 10:50:20 2003 (beaume) .use_post_end.animations[0].reverse = true +Fri Dec 05 10:50:20 2003 (beaume) formName Resized = 1 +Thu Dec 18 16:02:38 2003 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_A1mD_couprotatif.anim +Thu Dec 18 16:02:38 2003 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_A1mD_couprotatif.anim +Thu Dec 18 16:02:38 2003 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_A1mD_couprotatif.anim +Thu Dec 18 16:02:38 2003 (beaume) .attack1.animations[2].filename = FY_HOF_Co_A1mD_couplourd.anim +Thu Dec 18 16:02:38 2003 (beaume) .attack1.animations[3].filename = FY_HOF_Co_A1mD_coupelegant.anim +Thu Dec 18 16:02:38 2003 (beaume) .attack1.animations[4].filename = FY_HOF_Co_A1mD_coupelegant_bas.anim +Thu Dec 18 16:02:38 2003 (beaume) .attack1.animations[5].filename = FY_HOF_Co_A1mD_coupelegant_haut.anim +Thu Dec 18 16:02:38 2003 (beaume) .attack1.animations[6].filename = FY_HOF_Co_A1mD_couprotatif.anim +Thu Dec 18 16:02:38 2003 (beaume) .idle.animations[1].filename = FY_HOF_Co_A1mD_engarde_2.anim +Thu Dec 18 16:02:38 2003 (beaume) .idle.animations[2].filename = FY_HOF_Co_A1mD_engarde_3.anim +Thu Dec 18 16:02:38 2003 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_A1mD_couplourd.anim +Thu Dec 18 16:02:38 2003 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_A1mD_couplourd.anim +Thu Dec 18 16:02:38 2003 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_A1mD_couplourd.anim +Thu Dec 18 16:02:38 2003 (beaume) formName Resized = 7 +Thu Jan 08 15:51:37 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_A1mD_toupie_haut.anim +Thu Jan 08 15:51:37 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_A1mD_toupie_bas.anim +Thu Jan 08 15:51:37 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_A1mD_toupie_milieu.anim +Thu Jan 08 15:51:37 2004 (beaume) .attack1.animations[2].filename = FY_HOF_Co_A1mD_couprotatif.anim +Thu Jan 08 15:51:37 2004 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1mD_couprotatif.anim +Thu Jan 08 15:51:37 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_A1mD_coup1.anim +Thu Jan 08 15:51:37 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_A1mD_couprotatif.anim +Thu Jan 08 15:51:37 2004 (beaume) .default atk high.animations[2].filename = FY_HOF_Co_A1mD_coup2_haut.anim +Thu Jan 08 15:51:37 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_A1mD_coup1.anim +Thu Jan 08 15:51:37 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_A1mD_couprotatif.anim +Thu Jan 08 15:51:37 2004 (beaume) .default atk low.animations[2].filename = FY_HOF_Co_A1mD_coup2_bas.anim +Thu Jan 08 15:51:37 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_A1mD_coup1.anim +Thu Jan 08 15:51:37 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_A1mD_couprotatif.anim +Thu Jan 08 15:51:37 2004 (beaume) .default atk middle.animations[2].filename = FY_HOF_Co_A1mD_coup2_milieu.anim +Thu Jan 08 15:51:37 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_A1mD_coupLourd_haut.anim +Thu Jan 08 15:51:37 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_A1mD_coupLourd_bas.anim +Thu Jan 08 15:51:37 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_A1mD_coupLourd_milieu.anim +Thu Jan 08 15:51:37 2004 (beaume) formName Resized = 2 +Mon Jan 19 15:17:17 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Mon Jan 19 15:17:17 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Mon Jan 19 15:17:17 2004 (beaume) .loot_post_end.animations[0].reverse = true +Mon Jan 19 15:17:17 2004 (beaume) formName Resized = 0 +Tue Feb 10 17:49:47 2004 (beaume) .idle.animations[0].filename = fy_hof_co_a1md_engarde_5.anim +Tue Feb 10 17:49:47 2004 (beaume) .idle.animations[1].filename = fy_hof_co_a1md_engarde_3.anim +Tue Feb 10 17:49:47 2004 (beaume) .idle.animations[2].filename = fy_hof_co_a1md_engarde_2.anim +Tue Feb 10 17:49:47 2004 (beaume) .idle.animations[3].filename = fy_hof_co_a1md_engarde_4.anim +Tue Feb 10 17:49:47 2004 (beaume) formName Resized = 4 +Mon Jun 21 11:00:08 2004 (beaume) formName Resized = 3 +Fri Sep 03 18:26:41 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:26:41 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:26:41 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:26:41 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:26:41 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:26:41 2004 (beaume) .idle.animations[0].next3 weight = 10 +Mon Sep 27 12:25:08 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 12:25:08 2004 (beaume) .idle.animations[1].next1 weight = 100 +Mon Sep 27 12:25:08 2004 (beaume) .idle.animations[1].next2 = 2 +Mon Sep 27 12:25:08 2004 (beaume) .idle.animations[1].next2 weight = 5 +Mon Sep 27 12:25:08 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 12:25:08 2004 (beaume) .idle.animations[2].next1 weight = 100 +Mon Sep 27 12:25:08 2004 (beaume) .idle.animations[2].next2 = 1 +Mon Sep 27 12:25:08 2004 (beaume) .idle.animations[2].next2 weight = 5 +Tue Jan 04 17:56:32 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_A1mD_coupLourd2.anim +Tue Jan 04 17:56:32 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOF_Co_A1mD_coupLourd3.anim +Tue Jan 04 17:56:32 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_A1mD_coupLourd2.anim +Tue Jan 04 17:56:32 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOF_Co_A1mD_coupLourd3.anim +Tue Jan 04 17:56:32 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_A1mD_coupLourd2.anim +Tue Jan 04 17:56:32 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOF_Co_A1mD_coupLourd3.anim +Tue Jan 04 17:56:32 2005 (beaume) formName Resized = 3 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1h_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1h_s.animation_set new file mode 100644 index 0000000..955779d --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1h_s.animation_set @@ -0,0 +1,764 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Thu Jul 11 19:16:09 2002 (beaume) .run.animations[0].filename = FY_HOF_Ab_course.anim +Tue Jul 23 15:09:55 2002 (gomes) .turn_left.animations[0].filename = FY_HOM_Co_AB_tournegauche.anim +Tue Jul 30 15:32:03 2002 (millas) .idle.animations[0].filename = FY_HOF_Co_AB_engarde.anim +Tue Jul 30 15:32:03 2002 (millas) formName Resized = 1 +Tue Jul 30 15:34:34 2002 (millas) .idle.animations[1].filename = FY_HOF_Co_AB_engarde_preparation.anim +Tue Jul 30 15:34:34 2002 (millas) .idle.animations[1].max_speed_factor = 1.1 +Tue Jul 30 15:34:34 2002 (millas) .idle.animations[1].min_speed_factor = 0.9 +Tue Jul 30 15:34:34 2002 (millas) formName Resized = 2 +Tue Jul 30 15:38:30 2002 (millas) .death_idle.animations[0].filename = FY_HOF_Co_AB_mort_idle.anim +Tue Jul 30 15:38:30 2002 (millas) .death_idle.animations[0].max_speed_factor = 1.1 +Tue Jul 30 15:38:30 2002 (millas) .death_idle.animations[0].min_speed_factor = 0.9 +Tue Jul 30 15:39:55 2002 (millas) .death.animations[0].filename = FY_HOF_Co_AB_mort.anim +Tue Jul 30 15:41:57 2002 (millas) .walk.animations[0].filename = FY_HOF_Co_AB_petitbondav.anim +Tue Jul 30 15:42:25 2002 (millas) .backward.animations[0].filename = FY_HOF_Co_AB_petitbondar.anim +Tue Jul 30 15:42:25 2002 (millas) .backward.animations[0].max_speed_factor = 1.1 +Tue Jul 30 15:42:25 2002 (millas) .backward.animations[0].min_speed_factor = 0.9 +Tue Jul 30 15:46:17 2002 (millas) .attack1.animations[0].filename = FY_HOF_Co_AB_coup1long.anim +Tue Jul 30 15:46:44 2002 (millas) .attack1.animations[1].filename = FY_HOF_Co_AB_coup2long.anim +Tue Jul 30 15:46:44 2002 (millas) .attack1.animations[1].max_speed_factor = 1.1 +Tue Jul 30 15:46:44 2002 (millas) .attack1.animations[1].min_speed_factor = 0.9 +Tue Jul 30 15:46:44 2002 (millas) formName Resized = 3 +Tue Jul 30 15:47:13 2002 (millas) .attack1.animations[2].filename = FY_HOF_Co_AB_coup3long.anim +Tue Jul 30 15:47:13 2002 (millas) .attack1.animations[2].max_speed_factor = 1.1 +Tue Jul 30 15:47:13 2002 (millas) .attack1.animations[2].min_speed_factor = 0.9 +Tue Jul 30 15:48:02 2002 (millas) .about_face_right.animations[0].filename = FY_HOF_Co_AB_demitour_dr.anim +Tue Jul 30 15:48:49 2002 (millas) .about_face_left.animations[0].filename = FY_HOF_Co_AB_demitour_go.anim +Tue Jul 30 15:50:10 2002 (millas) .strafe_left.animations[0].filename = FY_HOF_Co_AB_strafgauche.anim +Tue Jul 30 15:51:16 2002 (millas) .strafe_right.animations[0].filename = FY_HOF_Co_AB_strafdroite.anim +Tue Jul 30 15:51:43 2002 (millas) .turn_right.animations[0].filename = FY_HOF_Co_AB_tournedroite.anim +Tue Jul 30 15:52:02 2002 (millas) .turn_left.animations[0].filename = FY_HOF_Co_AB_tournegauche.anim +Tue Jul 30 23:47:39 2002 (puzin) Form Parents = +Wed Aug 28 17:28:16 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_AB_demitour_go.anim +Wed Aug 28 17:28:16 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_AB_demitour_go.anim +Wed Aug 28 17:28:16 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_AB_demitour_dr.anim +Wed Aug 28 17:28:16 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_AB_demitour_dr.anim +Wed Aug 28 17:28:16 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_AB_coup1.anim +Wed Aug 28 17:28:16 2002 (beaume) .attack1.animations[1].filename = FY_HOF_Co_AB_coup2long.anim +Wed Aug 28 17:28:16 2002 (beaume) .attack1.animations[2].filename = FY_HOF_Co_AB_coup3.anim +Wed Aug 28 17:28:16 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_AB_pasarriere.anim +Wed Aug 28 17:28:16 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_AB_engarde_provoc.anim +Wed Aug 28 17:28:16 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_AB_course.anim +Wed Aug 28 17:28:16 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_AB_tournegauche.anim +Wed Aug 28 17:28:16 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_AB_tournegauche.anim +Wed Aug 28 17:28:16 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_AB_tournedroite.anim +Wed Aug 28 17:28:16 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_AB_tournedroite.anim +Wed Aug 28 17:28:16 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_AB_marche.anim +Wed Aug 28 17:28:16 2002 (beaume) formName Resized = 1 +Tue Sep 17 14:35:05 2002 (puzin) .turn_left.animations[0].max_speed_factor = +Tue Sep 17 14:35:05 2002 (puzin) .turn_left.animations[0].min_speed_factor = +Tue Sep 17 14:35:05 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_AB_demitour_go.anim +Tue Sep 17 14:35:05 2002 (puzin) .turn_right.animations[0].max_speed_factor = +Tue Sep 17 14:35:05 2002 (puzin) .turn_right.animations[0].min_speed_factor = +Tue Sep 17 14:35:05 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_AB_demitour_dr.anim +Tue Sep 17 14:35:05 2002 (puzin) formName Resized = 2 +Tue Sep 17 14:35:26 2002 (puzin) formName Pasted = +Tue Dec 17 14:47:39 2002 (beaume) .death.LodCharacterAnimation = FY_HOF_mort.anim +Tue Dec 17 14:47:39 2002 (beaume) .death_idle.LodCharacterAnimation = FY_HOF_mort_idle.anim +Tue Dec 17 14:47:39 2002 (beaume) .idle.LodCharacterAnimation = FY_HOF_idle.anim +Tue Dec 17 14:47:39 2002 (beaume) .run.LodCharacterAnimation = FY_HOF_course.anim +Tue Dec 17 14:47:39 2002 (beaume) .walk.LodCharacterAnimation = FY_HOF_marche.anim +Tue Jan 07 11:01:06 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_AB_marche_arriere_coup.anim +Tue Jan 07 11:01:06 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_AB_course_coup.anim +Tue Jan 07 11:01:06 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_AB_marche_coup.anim +Tue Jan 07 11:01:06 2003 (beaume) formName Resized = 1 +Tue Mar 18 11:52:24 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_AB_impact.anim +Tue Mar 18 11:52:24 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:49:05 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1m_coup_1stperson.anim +Tue Mar 18 15:49:05 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:36:31 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:36:31 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:36:31 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:36:31 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:36:31 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:36:31 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:36:31 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:36:31 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:36:31 2003 (puzin) formName Pasted = +Fri Apr 18 18:26:59 2003 (arnaudb) Form Parents = +Tue Jun 10 11:57:58 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_AB_mort.anim +Tue Jun 10 11:57:58 2003 (beaume) formName Resized = 1 +Tue Jun 10 12:04:43 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_AB_mort.anim +Wed Jul 09 18:30:35 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_AB_stun_init.anim +Wed Jul 09 18:30:35 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_AB_stun_end.anim +Wed Jul 09 18:30:35 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_AB_stun_loop.anim +Wed Jul 09 18:30:35 2003 (beaume) formName Resized = 1 +Thu Jul 10 10:45:10 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_AB_coup3.anim +Thu Jul 10 10:45:10 2003 (beaume) .attack1.animations[2].filename = FY_HOF_Co_AB_coup2.anim +Tue Sep 30 17:43:29 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_AB_magie_cur_init.anim +Tue Sep 30 17:43:29 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_echec.anim +Tue Sep 30 17:43:29 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_Fumble.anim +Tue Sep 30 17:43:29 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok_Link.anim +Tue Sep 30 17:43:29 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok.anim +Tue Sep 30 17:43:29 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_mix_init.anim +Tue Sep 30 17:43:29 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_echec.anim +Tue Sep 30 17:43:29 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_fumble.anim +Tue Sep 30 17:43:29 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok_link.anim +Tue Sep 30 17:43:29 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok.anim +Tue Sep 30 17:43:29 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_off_init.anim +Tue Sep 30 17:43:29 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_off_end_echec.anim +Tue Sep 30 17:43:29 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_off_end_fumble.anim +Tue Sep 30 17:43:29 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok_link.anim +Tue Sep 30 17:43:29 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok.anim +Mon Oct 27 14:54:12 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Mon Oct 27 14:54:12 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Mon Oct 27 14:54:12 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Mon Oct 27 14:54:12 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Mon Oct 27 14:54:12 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Mon Oct 27 14:54:12 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Mon Oct 27 14:54:12 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Mon Oct 27 14:54:12 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Mon Oct 27 14:54:12 2003 (beaume) Form Parents = +Mon Oct 27 14:54:12 2003 (beaume) formName Resized = 0 +Mon Oct 27 14:59:07 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim +Mon Oct 27 14:59:07 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim +Mon Oct 27 14:59:07 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim +Mon Oct 27 14:59:07 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim +Mon Oct 27 14:59:07 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim +Mon Oct 27 14:59:07 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim +Fri Nov 28 15:14:23 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_AB_engarde.anim +Fri Nov 28 15:14:23 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_AB_engarde.anim +Fri Nov 28 15:14:23 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_AB_engarde.anim +Fri Nov 28 15:14:23 2003 (beaume) formName Resized = 1 +Fri Dec 05 10:52:59 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Fri Dec 05 10:52:59 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Fri Dec 05 10:52:59 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Fri Dec 05 10:52:59 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Fri Dec 05 10:52:59 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Fri Dec 05 10:52:59 2003 (beaume) .use_post_end.animations[0].reverse = true +Fri Dec 05 10:52:59 2003 (beaume) formName Resized = 1 +Thu Jan 08 16:12:49 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_AB_toupie_haut.anim +Thu Jan 08 16:12:49 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_AB_toupie_bas.anim +Thu Jan 08 16:12:49 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_AB_toupie_milieu.anim +Thu Jan 08 16:12:49 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_AB_coup1_haut.anim +Thu Jan 08 16:12:49 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_AB_coup3.anim +Thu Jan 08 16:12:49 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_AB_coup1_bas.anim +Thu Jan 08 16:12:49 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_AB_coup3.anim +Thu Jan 08 16:12:49 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_AB_coup1_milieu.anim +Thu Jan 08 16:12:49 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_AB_coup3.anim +Thu Jan 08 16:12:49 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_AB_coup_lourd.anim +Thu Jan 08 16:12:49 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_AB_coup_lourd.anim +Thu Jan 08 16:12:49 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_AB_coup_lourd.anim +Thu Jan 08 16:12:49 2004 (beaume) formName Resized = 1 +Thu Jan 08 16:27:17 2004 (beaume) .default atk high.animations[2].filename = FY_HOF_Co_AB_coup2.anim +Thu Jan 08 16:27:17 2004 (beaume) .default atk low.animations[2].filename = FY_HOF_Co_AB_coup2.anim +Thu Jan 08 16:27:17 2004 (beaume) .default atk middle.animations[2].filename = FY_HOF_Co_AB_coup2.anim +Thu Jan 08 16:27:17 2004 (beaume) formName Resized = 3 +Mon Jan 19 15:18:02 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Mon Jan 19 15:18:02 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Mon Jan 19 15:18:02 2004 (beaume) .loot_post_end.animations[0].reverse = true +Mon Jan 19 15:18:02 2004 (beaume) formName Resized = 1 +Mon Jan 19 15:18:20 2004 (beaume) formName Resized = 0 +Tue Feb 10 17:51:42 2004 (beaume) .idle.animations[0].filename = fy_hof_co_ab_engarde_attente4.anim +Tue Feb 10 17:51:42 2004 (beaume) .idle.animations[1].filename = fy_hof_co_ab_engarde_attente2.anim +Tue Feb 10 17:51:42 2004 (beaume) .idle.animations[2].filename = fy_hof_co_ab_engarde_attente1.anim +Tue Feb 10 17:51:42 2004 (beaume) .idle.animations[3].filename = fy_hof_co_ab_engarde_attente3.anim +Tue Feb 10 17:51:42 2004 (beaume) formName Resized = 4 +Mon Jun 21 11:00:24 2004 (beaume) formName Resized = 3 +Fri Sep 03 18:27:21 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:27:21 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:27:21 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:27:21 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:27:21 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:27:21 2004 (beaume) .idle.animations[0].next3 weight = 10 +Mon Sep 27 12:24:36 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 12:24:36 2004 (beaume) .idle.animations[1].next1 weight = 100 +Mon Sep 27 12:24:36 2004 (beaume) .idle.animations[1].next2 = 2 +Mon Sep 27 12:24:36 2004 (beaume) .idle.animations[1].next2 weight = 5 +Mon Sep 27 12:24:36 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 12:24:36 2004 (beaume) .idle.animations[2].next1 weight = 100 +Mon Sep 27 12:24:36 2004 (beaume) .idle.animations[2].next2 = 1 +Mon Sep 27 12:24:36 2004 (beaume) .idle.animations[2].next2 weight = 5 +Tue Jan 04 16:50:28 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_AB_coup_lourd_2.anim +Tue Jan 04 16:50:28 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOF_Co_AB_coup_lourd_3.anim +Tue Jan 04 16:50:28 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_AB_coup_lourd_2.anim +Tue Jan 04 16:50:28 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOF_Co_AB_coup_lourd_3.anim +Tue Jan 04 16:50:28 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_AB_coup_lourd_2.anim +Tue Jan 04 16:50:28 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOF_Co_AB_coup_lourd_3.anim +Tue Jan 04 16:50:28 2005 (beaume) formName Resized = 3 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1hsw_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1hsw_.animation_set new file mode 100644 index 0000000..07bcaf7 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1hsw_.animation_set @@ -0,0 +1,762 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Thu Jul 11 19:13:05 2002 (beaume) .run.animations[0].filename = FY_HOF_A_course.anim +Tue Jul 16 14:13:27 2002 (gomes) .walk.animations[0].filename = FY_HOF_A_marche.anim +Tue Jul 30 23:47:49 2002 (puzin) Form Parents = +Wed Aug 28 16:39:29 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_A1m_demitour_go.anim +Wed Aug 28 16:39:29 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_A1m_demitour_dr.anim +Wed Aug 28 16:39:29 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A1m_coup1.anim +Wed Aug 28 16:39:29 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1m_coup2.anim +Wed Aug 28 16:39:29 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_A1m_pasarriere.anim +Wed Aug 28 16:39:29 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_A1m_mort.anim +Wed Aug 28 16:39:29 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim +Wed Aug 28 16:39:29 2002 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_engarde.anim +Wed Aug 28 16:39:29 2002 (beaume) .idle.animations[1].filename = FY_HOF_Co_A1m_idle_attente1.anim +Wed Aug 28 16:39:29 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_A1m_idle_attente2.anim +Wed Aug 28 16:39:29 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_A1m_course.anim +Wed Aug 28 16:39:29 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_A1m_strafgauche.anim +Wed Aug 28 16:39:29 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_A1m_strafdroit.anim +Wed Aug 28 16:39:29 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_A1m_tournegauche.anim +Wed Aug 28 16:39:29 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_A1m_tournedroite.anim +Wed Aug 28 16:39:29 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_A1m_marche.anim +Wed Aug 28 16:39:29 2002 (beaume) formName Resized = 1 +Wed Aug 28 16:44:29 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_A1m_demitour_go.anim +Wed Aug 28 16:44:29 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_A1m_demitour_go.anim +Wed Aug 28 16:44:29 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_A1m_demitour_dr.anim +Wed Aug 28 16:44:29 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_A1m_demitour_dr.anim +Wed Aug 28 16:44:29 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_A1m_tournegauche.anim +Wed Aug 28 16:44:29 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_A1m_tournegauche.anim +Wed Aug 28 16:44:29 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_A1m_tournedroite.anim +Wed Aug 28 16:44:29 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_A1m_tournedroite.anim +Wed Aug 28 16:44:29 2002 (beaume) formName Resized = 1 +Wed Aug 28 18:21:47 2002 (gomes) formName Resized = 1 +Wed Aug 28 18:23:58 2002 (beaume) formName Resized = 0 +Tue Sep 17 14:28:03 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_A1m_demitour_go.anim +Tue Sep 17 14:28:03 2002 (puzin) formName Resized = 2 +Tue Sep 17 14:28:25 2002 (puzin) formName Pasted = +Tue Sep 17 14:29:54 2002 (puzin) .turn_left.animations[0].max_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) .turn_left.animations[0].min_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) .turn_left_to_backward.animations[0].max_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) .turn_left_to_backward.animations[0].min_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) .turn_left_to_walk.animations[0].max_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) .turn_left_to_walk.animations[0].min_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) .turn_right.animations[0].max_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) .turn_right.animations[0].min_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_A1m_demitour_dr.anim +Tue Sep 17 14:29:54 2002 (puzin) .turn_right_to_backward.animations[0].max_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) .turn_right_to_backward.animations[0].min_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) formName Pasted = +Tue Sep 17 14:29:54 2002 (puzin) formName Resized = 2 +Tue Dec 17 14:41:18 2002 (beaume) .death.LodCharacterAnimation = FY_HOF_mort.anim +Tue Dec 17 14:41:18 2002 (beaume) .death_idle.LodCharacterAnimation = FY_HOF_mort_idle.anim +Tue Dec 17 14:41:18 2002 (beaume) .idle.LodCharacterAnimation = FY_HOF_idle.anim +Tue Dec 17 14:41:18 2002 (beaume) .run.LodCharacterAnimation = FY_HOF_course.anim +Tue Dec 17 14:41:18 2002 (beaume) .walk.LodCharacterAnimation = FY_HOF_marche.anim +Tue Jan 07 10:56:28 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_A1m_marche_arriere_coup.anim +Tue Jan 07 10:56:28 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_A1m_course_frappe.anim +Tue Jan 07 10:56:28 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_A1m_marche_coup.anim +Tue Jan 07 10:56:28 2003 (beaume) formName Resized = 1 +Tue Mar 18 11:49:43 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_A1m_impact.anim +Tue Mar 18 11:49:43 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:48:43 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1m_coup_1stperson.anim +Tue Mar 18 15:48:43 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:26:16 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:26:16 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:26:16 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:26:16 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:26:16 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:26:16 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:26:16 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:26:16 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:26:16 2003 (puzin) formName Pasted = +Fri Apr 18 18:26:22 2003 (arnaudb) Form Parents = +Tue Jun 10 11:56:11 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_A1m_mort.anim + +Tue Jun 10 11:56:11 2003 (beaume) formName Resized = 1 +Tue Jun 10 12:04:06 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_A1m_mort.anim +Wed Jul 09 18:09:33 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_A1m_stun_init.anim +Wed Jul 09 18:09:33 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_A1m_stun_end.anim +Wed Jul 09 18:09:33 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_A1m_stun_loop.anim +Wed Jul 09 18:09:33 2003 (beaume) formName Resized = 1 +Thu Jul 10 10:41:25 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_A1m_coup2.anim +Thu Jul 10 10:41:25 2003 (beaume) formName Resized = 2 +Tue Sep 30 17:04:25 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_A1m_magie_cur_init.anim +Tue Sep 30 17:04:25 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_echec.anim +Tue Sep 30 17:04:25 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_Fumble.anim +Tue Sep 30 17:04:25 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_ok_Link.anim +Tue Sep 30 17:04:25 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_ok.anim +Tue Sep 30 17:04:25 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_co_A1m_mag_mix_init.anim +Tue Sep 30 17:04:25 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_echec.anim +Tue Sep 30 17:04:25 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_fumble.anim +Tue Sep 30 17:04:25 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_ok_link.anim +Tue Sep 30 17:04:25 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_ok.anim +Tue Sep 30 17:04:25 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_co_A1m_mag_off_init.anim +Tue Sep 30 17:04:25 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_co_A1m_mag_off_end_echec.anim +Tue Sep 30 17:04:25 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_co_A1m_mag_off_end_fumble.anim +Tue Sep 30 17:04:25 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_A1m_mag_off_end_ok_link.anim +Tue Sep 30 17:04:25 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_A1m_mag_off_end_ok.anim +Mon Oct 27 13:57:31 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim +Mon Oct 27 13:57:31 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Mon Oct 27 13:57:31 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Mon Oct 27 13:57:31 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Mon Oct 27 13:57:31 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim +Mon Oct 27 13:57:31 2003 (beaume) formName Resized = 0 +Mon Oct 27 14:04:09 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim +Mon Oct 27 14:04:09 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Mon Oct 27 14:04:09 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Mon Oct 27 14:04:09 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Mon Oct 27 14:04:09 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOF_macur_loop.anim +Mon Oct 27 14:04:09 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim +Mon Oct 27 14:04:09 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim +Mon Oct 27 14:04:09 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Mon Oct 27 14:04:09 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Mon Oct 27 14:04:09 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Mon Oct 27 14:04:09 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOF_mamix_loop.anim +Mon Oct 27 14:04:09 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim +Mon Oct 27 14:04:09 2003 (beaume) Form Parents = +Mon Oct 27 14:04:09 2003 (beaume) formName Resized = 0 +Fri Nov 28 15:13:18 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_A1m_engarde.anim +Fri Nov 28 15:13:18 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_A1m_engarde.anim +Fri Nov 28 15:13:18 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_A1m_engarde.anim +Fri Nov 28 15:13:18 2003 (beaume) formName Resized = 1 +Fri Dec 05 10:41:47 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Fri Dec 05 10:41:47 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Fri Dec 05 10:41:47 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Fri Dec 05 10:41:47 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Fri Dec 05 10:41:47 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Fri Dec 05 10:41:47 2003 (beaume) .use_post_end.animations[0].reverse = true +Fri Dec 05 10:41:47 2003 (beaume) formName Resized = 1 +Thu Jan 08 15:24:48 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_A1m_toupie_haut.anim +Thu Jan 08 15:24:48 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_A1m_toupie_bas.anim +Thu Jan 08 15:24:48 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_A1m_toupie_milieu.anim +Thu Jan 08 15:24:48 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_A1m_coup1.anim +Thu Jan 08 15:24:48 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_A1m_coup2.anim +Thu Jan 08 15:24:48 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_A1m_coup1.anim +Thu Jan 08 15:24:48 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_A1m_coup2.anim +Thu Jan 08 15:24:48 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_A1m_coup1.anim +Thu Jan 08 15:24:48 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_A1m_coup2.anim +Thu Jan 08 15:24:48 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_A1m_coup_lourd.anim +Thu Jan 08 15:24:48 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_A1m_coup_lourd.anim +Thu Jan 08 15:24:48 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_A1m_coup_lourd.anim +Thu Jan 08 15:24:48 2004 (beaume) formName Resized = 2 +Mon Jan 19 15:19:56 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Mon Jan 19 15:19:56 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Mon Jan 19 15:19:56 2004 (beaume) .loot_post_end.animations[0].reverse = true +Mon Jan 19 15:19:56 2004 (beaume) formName Resized = 0 +Tue Feb 10 17:57:53 2004 (beaume) .idle.animations[0].filename = fy_hof_co_a1m_idle_attente6.anim +Tue Feb 10 17:57:53 2004 (beaume) .idle.animations[1].filename = fy_hof_co_a1m_idle_attente4.anim +Tue Feb 10 17:57:53 2004 (beaume) .idle.animations[2].filename = fy_hof_co_a1m_idle_attente3.anim +Tue Feb 10 17:57:53 2004 (beaume) .idle.animations[3].filename = fy_hof_co_a1m_idle_attente5.anim +Tue Feb 10 17:57:53 2004 (beaume) formName Resized = 4 +Wed Jul 28 11:32:54 2004 (beaume) formName Resized = 3 +Fri Sep 03 18:27:46 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:27:46 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:27:46 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:27:46 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:27:46 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:27:46 2004 (beaume) .idle.animations[0].next3 weight = 10 +Mon Sep 27 12:23:30 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 12:23:30 2004 (beaume) .idle.animations[1].next1 weight = 100 +Mon Sep 27 12:23:30 2004 (beaume) .idle.animations[1].next2 = 2 +Mon Sep 27 12:23:30 2004 (beaume) .idle.animations[1].next2 weight = 5 +Mon Sep 27 12:23:30 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 12:23:30 2004 (beaume) .idle.animations[2].next1 weight = 100 +Mon Sep 27 12:23:30 2004 (beaume) .idle.animations[2].next2 = 1 +Mon Sep 27 12:23:30 2004 (beaume) .idle.animations[2].next2 weight = 5 +Tue Jan 04 16:51:50 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_A1m_couplourd_sw2.anim +Tue Jan 04 16:51:50 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOF_Co_A1m_couplourd_sw3.anim +Tue Jan 04 16:51:50 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_A1m_couplourd_sw2.anim +Tue Jan 04 16:51:50 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOF_Co_A1m_couplourd_sw3.anim +Tue Jan 04 16:51:50 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_A1m_couplourd_sw2.anim +Tue Jan 04 16:51:50 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOF_Co_A1m_couplourd_sw3.anim +Tue Jan 04 16:51:50 2005 (beaume) formName Resized = 3 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1hsw_d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1hsw_d.animation_set new file mode 100644 index 0000000..1ebab12 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1hsw_d.animation_set @@ -0,0 +1,792 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Thu Jul 11 19:15:21 2002 (beaume) .run.animations[0].filename = FY_HOF_Ad_course.anim +Tue Jul 30 23:47:44 2002 (puzin) Form Parents = +Wed Aug 28 17:17:35 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_A1mD_demitour_go.anim +Wed Aug 28 17:17:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_A1mD_demitour_go.anim +Wed Aug 28 17:17:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_A1mD_demitour_go.anim +Wed Aug 28 17:17:35 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_A1mD_demitour_dr.anim +Wed Aug 28 17:17:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_A1mD_demitour_dr.anim +Wed Aug 28 17:17:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_A1mD_demitour_dr.anim +Wed Aug 28 17:17:35 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A1mD_coup1.anim + +Wed Aug 28 17:17:35 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1mD_coup2.anim +Wed Aug 28 17:17:35 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_A1mD_pasarriere.anim +Wed Aug 28 17:17:35 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_A1mD_mort.anim +Wed Aug 28 17:17:35 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_A1mD_mort_idle.anim +Wed Aug 28 17:17:35 2002 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1mD_engarde.anim +Wed Aug 28 17:17:35 2002 (beaume) .idle.animations[1].filename = FY_HOF_Co_A1mD_attente1.anim +Wed Aug 28 17:17:35 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_A1mD_attente2.anim +Wed Aug 28 17:17:35 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_A1mD_course.anim +Wed Aug 28 17:17:35 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_A1mD_strafgauche.anim +Wed Aug 28 17:17:35 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_A1mD_strafdroit.anim +Wed Aug 28 17:17:35 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_A1mD_tournegauche.anim +Wed Aug 28 17:17:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_A1mD_tournegauche.anim +Wed Aug 28 17:17:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_A1mD_tournegauche.anim +Wed Aug 28 17:17:35 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_A1mD_tournedroite.anim +Wed Aug 28 17:17:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_A1mD_tournedroite.anim +Wed Aug 28 17:17:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_A1mD_tournedroite.anim +Wed Aug 28 17:17:35 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_A1mD_marche.anim +Wed Aug 28 17:17:35 2002 (beaume) formName Resized = 1 +Tue Sep 17 14:32:01 2002 (puzin) .turn_left.animations[0].max_speed_factor = +Tue Sep 17 14:32:01 2002 (puzin) .turn_left.animations[0].min_speed_factor = +Tue Sep 17 14:32:01 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_A1mD_demitour_go.anim +Tue Sep 17 14:32:01 2002 (puzin) .turn_right.animations[0].max_speed_factor = +Tue Sep 17 14:32:01 2002 (puzin) .turn_right.animations[0].min_speed_factor = +Tue Sep 17 14:32:01 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_A1mD_demitour_dr.anim +Tue Sep 17 14:32:01 2002 (puzin) formName Resized = 2 +Tue Sep 17 14:32:47 2002 (puzin) formName Pasted = +Tue Dec 17 14:44:32 2002 (beaume) .death.LodCharacterAnimation = FY_HOF_mort.anim +Tue Dec 17 14:44:32 2002 (beaume) .death_idle.LodCharacterAnimation = FY_HOF_mort_idle.anim +Tue Dec 17 14:44:32 2002 (beaume) .idle.LodCharacterAnimation = FY_HOF_idle.anim +Tue Dec 17 14:44:32 2002 (beaume) .run.LodCharacterAnimation = FY_HOF_course.anim +Tue Dec 17 14:44:32 2002 (beaume) .walk.LodCharacterAnimation = FY_HOF_marche.anim +Tue Jan 07 10:58:26 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_A1mD_marche_arriere_coup.anim +Tue Jan 07 10:58:26 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_A1mD_course_frappe.anim +Tue Jan 07 10:58:26 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_A1mD_marche_frappe.anim +Tue Jan 07 10:58:26 2003 (beaume) formName Resized = 1 +Tue Mar 18 11:50:14 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_A1mD_impact.anim +Tue Mar 18 11:50:14 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:50:02 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1mD_coup_1stperson.anim +Tue Mar 18 15:50:02 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:36:48 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:36:48 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:36:48 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:36:48 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 + +Tue Apr 15 23:37:12 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:37:12 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:37:12 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:37:12 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:37:12 2003 (puzin) formName Pasted = +Fri Apr 18 18:26:34 2003 (arnaudb) Form Parents = +Tue Jun 10 11:57:08 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_A1mD_mort.anim +Tue Jun 10 11:57:08 2003 (beaume) formName Resized = 1 +Tue Jun 10 12:04:24 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_A1mD_mort.anim +Wed Jul 09 18:29:18 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_A1mD_stun_init.anim +Wed Jul 09 18:29:18 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_A1mD_stun_end.anim +Wed Jul 09 18:29:18 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_A1mD_stun_loop.anim +Wed Jul 09 18:29:18 2003 (beaume) formName Resized = 1 +Thu Jul 10 10:42:00 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_A1mD_coup2.anim +Thu Jul 10 10:42:00 2003 (beaume) formName Resized = 2 +Tue Sep 30 17:35:03 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_init.anim +Tue Sep 30 17:35:03 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_End_echec.anim +Tue Sep 30 17:35:03 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_End_Fumble.anim +Tue Sep 30 17:35:03 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_End_Link.anim +Tue Sep 30 17:35:03 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_End_ok.anim +Tue Sep 30 17:35:03 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_init.anim +Tue Sep 30 17:35:03 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_end_echec.anim +Tue Sep 30 17:35:03 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_end_fumble.anim +Tue Sep 30 17:35:03 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_end_ok_link.anim +Tue Sep 30 17:35:03 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_end_ok.anim +Tue Sep 30 17:35:03 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_A1mD_mag_off_init.anim +Tue Sep 30 17:35:03 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_co_A1mD_mag_off_end_echec.anim +Tue Sep 30 17:35:03 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_co_A1mD_mag_off_end_fumble.anim +Tue Sep 30 17:35:03 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_A1mD_mag_off_end_ok_link.anim +Tue Sep 30 17:35:03 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_A1mD_mag_off_end_ok.anim +Mon Oct 27 14:09:30 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim + +Mon Oct 27 14:09:30 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Mon Oct 27 14:09:30 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Mon Oct 27 14:09:30 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Mon Oct 27 14:09:30 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Mon Oct 27 14:09:30 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Mon Oct 27 14:09:30 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim +Mon Oct 27 14:09:30 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Mon Oct 27 14:09:30 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Mon Oct 27 14:09:30 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Mon Oct 27 14:09:30 2003 (beaume) Form Parents = +Mon Oct 27 14:09:30 2003 (beaume) formName Resized = 0 +Mon Oct 27 14:14:41 2003 (beaume) Form Parents = +Mon Oct 27 14:25:25 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim +Mon Oct 27 14:25:25 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim +Mon Oct 27 14:25:25 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim +Mon Oct 27 14:25:25 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOF_mamix_loop.anim +Mon Oct 27 14:25:25 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim +Mon Oct 27 14:25:25 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim +Fri Nov 28 15:13:53 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_A1mD_engarde.anim +Fri Nov 28 15:13:53 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_A1mD_engarde.anim +Fri Nov 28 15:13:53 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_A1mD_engarde.anim +Fri Nov 28 15:13:53 2003 (beaume) formName Resized = 1 +Fri Dec 05 10:50:20 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Fri Dec 05 10:50:20 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Fri Dec 05 10:50:20 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Fri Dec 05 10:50:20 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Fri Dec 05 10:50:20 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Fri Dec 05 10:50:20 2003 (beaume) .use_post_end.animations[0].reverse = true +Fri Dec 05 10:50:20 2003 (beaume) formName Resized = 1 +Thu Dec 18 16:02:38 2003 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_A1mD_couprotatif.anim +Thu Dec 18 16:02:38 2003 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_A1mD_couprotatif.anim +Thu Dec 18 16:02:38 2003 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_A1mD_couprotatif.anim +Thu Dec 18 16:02:38 2003 (beaume) .attack1.animations[2].filename = FY_HOF_Co_A1mD_couplourd.anim +Thu Dec 18 16:02:38 2003 (beaume) .attack1.animations[3].filename = FY_HOF_Co_A1mD_coupelegant.anim +Thu Dec 18 16:02:38 2003 (beaume) .attack1.animations[4].filename = FY_HOF_Co_A1mD_coupelegant_bas.anim +Thu Dec 18 16:02:38 2003 (beaume) .attack1.animations[5].filename = FY_HOF_Co_A1mD_coupelegant_haut.anim +Thu Dec 18 16:02:38 2003 (beaume) .attack1.animations[6].filename = FY_HOF_Co_A1mD_couprotatif.anim +Thu Dec 18 16:02:38 2003 (beaume) .idle.animations[1].filename = FY_HOF_Co_A1mD_engarde_2.anim +Thu Dec 18 16:02:38 2003 (beaume) .idle.animations[2].filename = FY_HOF_Co_A1mD_engarde_3.anim +Thu Dec 18 16:02:38 2003 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_A1mD_couplourd.anim +Thu Dec 18 16:02:38 2003 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_A1mD_couplourd.anim +Thu Dec 18 16:02:38 2003 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_A1mD_couplourd.anim +Thu Dec 18 16:02:38 2003 (beaume) formName Resized = 7 +Thu Jan 08 15:51:37 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_A1mD_toupie_haut.anim +Thu Jan 08 15:51:37 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_A1mD_toupie_bas.anim +Thu Jan 08 15:51:37 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_A1mD_toupie_milieu.anim +Thu Jan 08 15:51:37 2004 (beaume) .attack1.animations[2].filename = FY_HOF_Co_A1mD_couprotatif.anim +Thu Jan 08 15:51:37 2004 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1mD_couprotatif.anim +Thu Jan 08 15:51:37 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_A1mD_coup1.anim +Thu Jan 08 15:51:37 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_A1mD_couprotatif.anim +Thu Jan 08 15:51:37 2004 (beaume) .default atk high.animations[2].filename = FY_HOF_Co_A1mD_coup2_haut.anim +Thu Jan 08 15:51:37 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_A1mD_coup1.anim +Thu Jan 08 15:51:37 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_A1mD_couprotatif.anim +Thu Jan 08 15:51:37 2004 (beaume) .default atk low.animations[2].filename = FY_HOF_Co_A1mD_coup2_bas.anim +Thu Jan 08 15:51:37 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_A1mD_coup1.anim +Thu Jan 08 15:51:37 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_A1mD_couprotatif.anim +Thu Jan 08 15:51:37 2004 (beaume) .default atk middle.animations[2].filename = FY_HOF_Co_A1mD_coup2_milieu.anim +Thu Jan 08 15:51:37 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_A1mD_coupLourd_haut.anim +Thu Jan 08 15:51:37 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_A1mD_coupLourd_bas.anim +Thu Jan 08 15:51:37 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_A1mD_coupLourd_milieu.anim +Thu Jan 08 15:51:37 2004 (beaume) formName Resized = 2 +Fri Jan 09 16:11:12 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_A1mD_coupelegant_haut.anim +Fri Jan 09 16:11:12 2004 (beaume) .default atk high.animations[3].filename = FY_HOF_Co_A1mD_coup1.anim +Fri Jan 09 16:11:12 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_A1mD_coupelegant_bas.anim +Fri Jan 09 16:11:12 2004 (beaume) .default atk low.animations[3].filename = FY_HOF_Co_A1mD_coup1.anim +Fri Jan 09 16:11:12 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_A1mD_coupelegant.anim +Fri Jan 09 16:11:12 2004 (beaume) .default atk middle.animations[3].filename = FY_HOF_Co_A1mD_coup1.anim +Fri Jan 09 16:11:12 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_A1mDsw_couplourd_haut.anim +Fri Jan 09 16:11:12 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_A1mDsw_couplourd_bas.anim +Fri Jan 09 16:11:12 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_A1mDsw_couplourd.anim +Fri Jan 09 16:11:12 2004 (beaume) formName Resized = 4 +Mon Jan 19 15:36:10 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Mon Jan 19 15:36:10 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Mon Jan 19 15:36:10 2004 (beaume) .loot_post_end.animations[0].reverse = true + +Mon Jan 19 15:36:10 2004 (beaume) formName Resized = 0 +Tue Feb 10 18:01:44 2004 (beaume) .idle.animations[0].filename = fy_hof_co_a1md_engarde_5.anim +Tue Feb 10 18:01:44 2004 (beaume) .idle.animations[1].filename = fy_hof_co_a1md_engarde_3.anim +Tue Feb 10 18:01:44 2004 (beaume) .idle.animations[2].filename = fy_hof_co_a1md_engarde_2.anim +Tue Feb 10 18:01:44 2004 (beaume) .idle.animations[3].filename = fy_hof_co_a1md_engarde_4.anim +Tue Feb 10 18:01:44 2004 (beaume) formName Resized = 4 +Mon Jun 21 11:00:35 2004 (beaume) formName Resized = 3 +Fri Sep 03 18:28:10 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:28:10 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:28:10 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:28:10 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:28:10 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:28:10 2004 (beaume) .idle.animations[0].next3 weight = 10 +Mon Sep 27 12:22:49 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 12:22:49 2004 (beaume) .idle.animations[1].next1 weight = 100 +Mon Sep 27 12:22:49 2004 (beaume) .idle.animations[1].next2 = 2 +Mon Sep 27 12:22:49 2004 (beaume) .idle.animations[1].next2 weight = 5 +Mon Sep 27 12:22:49 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 12:22:49 2004 (beaume) .idle.animations[2].next1 weight = 100 +Mon Sep 27 12:22:49 2004 (beaume) .idle.animations[2].next2 = 1 +Mon Sep 27 12:22:49 2004 (beaume) .idle.animations[2].next2 weight = 5 +Tue Jan 04 16:55:37 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_A1mD_coupLourd2.anim +Tue Jan 04 16:55:37 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOF_Co_A1mD_coupLourd3.anim +Tue Jan 04 16:55:37 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_A1mD_coupLourd2.anim +Tue Jan 04 16:55:37 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOF_Co_A1mD_coupLourd3.anim +Tue Jan 04 16:55:37 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_A1mD_coupLourd2.anim +Tue Jan 04 16:55:37 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOF_Co_A1mD_coupLourd3.anim +Tue Jan 04 16:55:37 2005 (beaume) formName Resized = 3 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1hsw_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1hsw_s.animation_set new file mode 100644 index 0000000..bfad6db --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1hsw_s.animation_set @@ -0,0 +1,763 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Thu Jul 11 19:16:09 2002 (beaume) .run.animations[0].filename = FY_HOF_Ab_course.anim +Tue Jul 23 15:09:55 2002 (gomes) .turn_left.animations[0].filename = FY_HOM_Co_AB_tournegauche.anim +Tue Jul 30 15:32:03 2002 (millas) .idle.animations[0].filename = FY_HOF_Co_AB_engarde.anim +Tue Jul 30 15:32:03 2002 (millas) formName Resized = 1 +Tue Jul 30 15:34:34 2002 (millas) .idle.animations[1].filename = FY_HOF_Co_AB_engarde_preparation.anim +Tue Jul 30 15:34:34 2002 (millas) .idle.animations[1].max_speed_factor = 1.1 +Tue Jul 30 15:34:34 2002 (millas) .idle.animations[1].min_speed_factor = 0.9 +Tue Jul 30 15:34:34 2002 (millas) formName Resized = 2 +Tue Jul 30 15:38:30 2002 (millas) .death_idle.animations[0].filename = FY_HOF_Co_AB_mort_idle.anim +Tue Jul 30 15:38:30 2002 (millas) .death_idle.animations[0].max_speed_factor = 1.1 +Tue Jul 30 15:38:30 2002 (millas) .death_idle.animations[0].min_speed_factor = 0.9 +Tue Jul 30 15:39:55 2002 (millas) .death.animations[0].filename = FY_HOF_Co_AB_mort.anim +Tue Jul 30 15:41:57 2002 (millas) .walk.animations[0].filename = FY_HOF_Co_AB_petitbondav.anim +Tue Jul 30 15:42:25 2002 (millas) .backward.animations[0].filename = FY_HOF_Co_AB_petitbondar.anim +Tue Jul 30 15:42:25 2002 (millas) .backward.animations[0].max_speed_factor = 1.1 +Tue Jul 30 15:42:25 2002 (millas) .backward.animations[0].min_speed_factor = 0.9 +Tue Jul 30 15:46:17 2002 (millas) .attack1.animations[0].filename = FY_HOF_Co_AB_coup1long.anim +Tue Jul 30 15:46:44 2002 (millas) .attack1.animations[1].filename = FY_HOF_Co_AB_coup2long.anim +Tue Jul 30 15:46:44 2002 (millas) .attack1.animations[1].max_speed_factor = 1.1 +Tue Jul 30 15:46:44 2002 (millas) .attack1.animations[1].min_speed_factor = 0.9 +Tue Jul 30 15:46:44 2002 (millas) formName Resized = 3 +Tue Jul 30 15:47:13 2002 (millas) .attack1.animations[2].filename = FY_HOF_Co_AB_coup3long.anim +Tue Jul 30 15:47:13 2002 (millas) .attack1.animations[2].max_speed_factor = 1.1 +Tue Jul 30 15:47:13 2002 (millas) .attack1.animations[2].min_speed_factor = 0.9 +Tue Jul 30 15:48:02 2002 (millas) .about_face_right.animations[0].filename = FY_HOF_Co_AB_demitour_dr.anim +Tue Jul 30 15:48:49 2002 (millas) .about_face_left.animations[0].filename = FY_HOF_Co_AB_demitour_go.anim +Tue Jul 30 15:50:10 2002 (millas) .strafe_left.animations[0].filename = FY_HOF_Co_AB_strafgauche.anim +Tue Jul 30 15:51:16 2002 (millas) .strafe_right.animations[0].filename = FY_HOF_Co_AB_strafdroite.anim +Tue Jul 30 15:51:43 2002 (millas) .turn_right.animations[0].filename = FY_HOF_Co_AB_tournedroite.anim +Tue Jul 30 15:52:02 2002 (millas) .turn_left.animations[0].filename = FY_HOF_Co_AB_tournegauche.anim +Tue Jul 30 23:47:39 2002 (puzin) Form Parents = +Wed Aug 28 17:28:16 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_AB_demitour_go.anim +Wed Aug 28 17:28:16 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_AB_demitour_go.anim +Wed Aug 28 17:28:16 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_AB_demitour_dr.anim +Wed Aug 28 17:28:16 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_AB_demitour_dr.anim +Wed Aug 28 17:28:16 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_AB_coup1.anim +Wed Aug 28 17:28:16 2002 (beaume) .attack1.animations[1].filename = FY_HOF_Co_AB_coup2long.anim +Wed Aug 28 17:28:16 2002 (beaume) .attack1.animations[2].filename = FY_HOF_Co_AB_coup3.anim +Wed Aug 28 17:28:16 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_AB_pasarriere.anim +Wed Aug 28 17:28:16 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_AB_engarde_provoc.anim +Wed Aug 28 17:28:16 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_AB_course.anim +Wed Aug 28 17:28:16 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_AB_tournegauche.anim +Wed Aug 28 17:28:16 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_AB_tournegauche.anim +Wed Aug 28 17:28:16 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_AB_tournedroite.anim +Wed Aug 28 17:28:16 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_AB_tournedroite.anim +Wed Aug 28 17:28:16 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_AB_marche.anim +Wed Aug 28 17:28:16 2002 (beaume) formName Resized = 1 +Tue Sep 17 14:35:05 2002 (puzin) .turn_left.animations[0].max_speed_factor = +Tue Sep 17 14:35:05 2002 (puzin) .turn_left.animations[0].min_speed_factor = +Tue Sep 17 14:35:05 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_AB_demitour_go.anim +Tue Sep 17 14:35:05 2002 (puzin) .turn_right.animations[0].max_speed_factor = +Tue Sep 17 14:35:05 2002 (puzin) .turn_right.animations[0].min_speed_factor = +Tue Sep 17 14:35:05 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_AB_demitour_dr.anim +Tue Sep 17 14:35:05 2002 (puzin) formName Resized = 2 +Tue Sep 17 14:35:26 2002 (puzin) formName Pasted = +Tue Dec 17 14:47:39 2002 (beaume) .death.LodCharacterAnimation = FY_HOF_mort.anim +Tue Dec 17 14:47:39 2002 (beaume) .death_idle.LodCharacterAnimation = FY_HOF_mort_idle.anim +Tue Dec 17 14:47:39 2002 (beaume) .idle.LodCharacterAnimation = FY_HOF_idle.anim +Tue Dec 17 14:47:39 2002 (beaume) .run.LodCharacterAnimation = FY_HOF_course.anim +Tue Dec 17 14:47:39 2002 (beaume) .walk.LodCharacterAnimation = FY_HOF_marche.anim +Tue Jan 07 11:01:06 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_AB_marche_arriere_coup.anim +Tue Jan 07 11:01:06 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_AB_course_coup.anim +Tue Jan 07 11:01:06 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_AB_marche_coup.anim +Tue Jan 07 11:01:06 2003 (beaume) formName Resized = 1 +Tue Mar 18 11:52:24 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_AB_impact.anim +Tue Mar 18 11:52:24 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:49:05 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1m_coup_1stperson.anim +Tue Mar 18 15:49:05 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:36:31 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:36:31 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:36:31 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:36:31 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:36:31 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:36:31 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:36:31 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:36:31 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:36:31 2003 (puzin) formName Pasted = +Fri Apr 18 18:26:59 2003 (arnaudb) Form Parents = +Tue Jun 10 11:57:58 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_AB_mort.anim +Tue Jun 10 11:57:58 2003 (beaume) formName Resized = 1 +Tue Jun 10 12:04:43 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_AB_mort.anim +Wed Jul 09 18:30:35 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_AB_stun_init.anim +Wed Jul 09 18:30:35 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_AB_stun_end.anim +Wed Jul 09 18:30:35 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_AB_stun_loop.anim +Wed Jul 09 18:30:35 2003 (beaume) formName Resized = 1 +Thu Jul 10 10:45:10 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_AB_coup3.anim +Thu Jul 10 10:45:10 2003 (beaume) .attack1.animations[2].filename = FY_HOF_Co_AB_coup2.anim +Tue Sep 30 17:43:29 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_AB_magie_cur_init.anim +Tue Sep 30 17:43:29 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_echec.anim +Tue Sep 30 17:43:29 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_Fumble.anim +Tue Sep 30 17:43:29 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok_Link.anim +Tue Sep 30 17:43:29 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok.anim +Tue Sep 30 17:43:29 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_mix_init.anim +Tue Sep 30 17:43:29 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_echec.anim +Tue Sep 30 17:43:29 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_fumble.anim +Tue Sep 30 17:43:29 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok_link.anim +Tue Sep 30 17:43:29 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok.anim +Tue Sep 30 17:43:29 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_off_init.anim +Tue Sep 30 17:43:29 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_off_end_echec.anim +Tue Sep 30 17:43:29 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_off_end_fumble.anim +Tue Sep 30 17:43:29 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok_link.anim +Tue Sep 30 17:43:29 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok.anim +Mon Oct 27 14:54:12 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Mon Oct 27 14:54:12 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Mon Oct 27 14:54:12 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Mon Oct 27 14:54:12 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Mon Oct 27 14:54:12 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Mon Oct 27 14:54:12 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Mon Oct 27 14:54:12 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Mon Oct 27 14:54:12 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Mon Oct 27 14:54:12 2003 (beaume) Form Parents = +Mon Oct 27 14:54:12 2003 (beaume) formName Resized = 0 +Mon Oct 27 14:59:07 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim +Mon Oct 27 14:59:07 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim +Mon Oct 27 14:59:07 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim +Mon Oct 27 14:59:07 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim +Mon Oct 27 14:59:07 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim +Mon Oct 27 14:59:07 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim +Fri Nov 28 15:14:23 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_AB_engarde.anim +Fri Nov 28 15:14:23 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_AB_engarde.anim +Fri Nov 28 15:14:23 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_AB_engarde.anim +Fri Nov 28 15:14:23 2003 (beaume) formName Resized = 1 +Fri Dec 05 10:52:59 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Fri Dec 05 10:52:59 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Fri Dec 05 10:52:59 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Fri Dec 05 10:52:59 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Fri Dec 05 10:52:59 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Fri Dec 05 10:52:59 2003 (beaume) .use_post_end.animations[0].reverse = true +Fri Dec 05 10:52:59 2003 (beaume) formName Resized = 1 +Thu Jan 08 16:12:49 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_AB_toupie_haut.anim +Thu Jan 08 16:12:49 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_AB_toupie_bas.anim +Thu Jan 08 16:12:49 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_AB_toupie_milieu.anim +Thu Jan 08 16:12:49 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_AB_coup1_haut.anim +Thu Jan 08 16:12:49 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_AB_coup3.anim +Thu Jan 08 16:12:49 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_AB_coup1_bas.anim +Thu Jan 08 16:12:49 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_AB_coup3.anim +Thu Jan 08 16:12:49 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_AB_coup1_milieu.anim +Thu Jan 08 16:12:49 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_AB_coup3.anim +Thu Jan 08 16:12:49 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_AB_coup_lourd.anim +Thu Jan 08 16:12:49 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_AB_coup_lourd.anim +Thu Jan 08 16:12:49 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_AB_coup_lourd.anim +Thu Jan 08 16:12:49 2004 (beaume) formName Resized = 1 +Thu Jan 08 16:27:17 2004 (beaume) .default atk high.animations[2].filename = FY_HOF_Co_AB_coup2.anim +Thu Jan 08 16:27:17 2004 (beaume) .default atk low.animations[2].filename = FY_HOF_Co_AB_coup2.anim +Thu Jan 08 16:27:17 2004 (beaume) .default atk middle.animations[2].filename = FY_HOF_Co_AB_coup2.anim +Thu Jan 08 16:27:17 2004 (beaume) formName Resized = 3 +Mon Jan 19 15:37:50 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Mon Jan 19 15:37:50 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Mon Jan 19 15:37:50 2004 (beaume) .loot_post_end.animations[0].reverse = true +Mon Jan 19 15:37:50 2004 (beaume) formName Resized = 0 +Tue Feb 10 18:04:18 2004 (beaume) .idle.animations[0].filename = fy_hof_co_ab_engarde_attente4.anim +Tue Feb 10 18:04:18 2004 (beaume) .idle.animations[1].filename = fy_hof_co_ab_engarde_attente2.anim +Tue Feb 10 18:04:18 2004 (beaume) .idle.animations[2].filename = fy_hof_co_ab_engarde_attente1.anim +Tue Feb 10 18:04:18 2004 (beaume) .idle.animations[3].filename = fy_hof_co_ab_engarde_attente3.anim +Tue Feb 10 18:04:18 2004 (beaume) formName Resized = 4 +Mon Jun 21 11:00:48 2004 (beaume) formName Resized = 3 +Fri Sep 03 18:28:38 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:28:38 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:28:38 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:28:38 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:28:38 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:28:38 2004 (beaume) .idle.animations[0].next3 weight = 10 +Mon Sep 27 12:22:16 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 12:22:16 2004 (beaume) .idle.animations[1].next1 weight = 100 +Mon Sep 27 12:22:16 2004 (beaume) .idle.animations[1].next2 = 2 +Mon Sep 27 12:22:16 2004 (beaume) .idle.animations[1].next2 weight = 5 +Mon Sep 27 12:22:16 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 12:22:16 2004 (beaume) .idle.animations[2].next1 weight = 100 +Mon Sep 27 12:22:16 2004 (beaume) .idle.animations[2].next2 = 1 +Mon Sep 27 12:22:16 2004 (beaume) .idle.animations[2].next2 weight = 5 +Tue Jan 04 16:58:33 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_AB_coup_lourd_2.anim +Tue Jan 04 16:58:33 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOF_Co_AB_coup_lourd_3.anim +Tue Jan 04 16:58:33 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_AB_coup_lourd_2.anim +Tue Jan 04 16:58:33 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOF_Co_AB_coup_lourd_3.anim +Tue Jan 04 16:58:33 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_AB_coup_lourd_2.anim +Tue Jan 04 16:58:33 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOF_Co_AB_coup_lourd_3.anim +Tue Jan 04 16:58:33 2005 (beaume) formName Resized = 3 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_2h_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_2h_.animation_set new file mode 100644 index 0000000..6eb8cbf --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_2h_.animation_set @@ -0,0 +1,750 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Thu Jul 11 19:11:13 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_A2m_demitour_go.anim +Thu Jul 11 19:11:13 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_A2m_demitour_dr.anim +Thu Jul 11 19:11:13 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A2m_coup1.anim +Thu Jul 11 19:11:13 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A2m_coup2.anim +Thu Jul 11 19:11:13 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_A2m_mort.anim +Thu Jul 11 19:11:13 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_A2m_mort_idle.anim +Thu Jul 11 19:11:13 2002 (beaume) .idle.animations[0].filename = FY_HOF_Co_A2m_engarde.anim +Thu Jul 11 19:11:13 2002 (beaume) .idle.animations[1].filename = FY_HOF_Co_A2m_idle_provoc.anim +Thu Jul 11 19:11:13 2002 (beaume) .run.animations[0].filename = FY_HOF_A_course.anim +Thu Jul 11 19:11:13 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_A2m_strafgauche.anim +Thu Jul 11 19:11:13 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_A2m_strafdroit.anim +Thu Jul 11 19:11:13 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_A2m_tournegauche.anim +Thu Jul 11 19:11:13 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_A2m_tournedroite.anim +Thu Jul 11 19:11:13 2002 (beaume) formName Resized = 2 +Tue Jul 23 15:45:16 2002 (gomes) .turn_left.animations[0].filename = FY_HOM_Co_A2m_tournegauche.anim +Tue Jul 23 15:45:16 2002 (gomes) .turn_right.animations[0].filename = FY_HOM_Co_A2m_tournedroite.anim +Tue Jul 30 23:47:35 2002 (puzin) Form Parents = +Thu Aug 01 16:58:42 2002 (gomes) .idle.animations[1].max_speed_factor = 1.1 +Thu Aug 01 16:58:42 2002 (gomes) .idle.animations[1].min_speed_factor = 0.9 +Wed Aug 28 17:32:45 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_A2m_demitour_go.anim +Wed Aug 28 17:32:45 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_A2m_demitour_go.anim +Wed Aug 28 17:32:45 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_A2m_demitour_dr.anim +Wed Aug 28 17:32:45 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_A2m_demitour_dr.anim +Wed Aug 28 17:32:45 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_A2m_pasarriere.anim +Wed Aug 28 17:32:45 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_A2m_idle_preparation.anim +Wed Aug 28 17:32:45 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_A2m_course.anim +Wed Aug 28 17:32:45 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_A2m_tourngauche.anim +Wed Aug 28 17:32:45 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_A2m_tourngauche.anim +Wed Aug 28 17:32:45 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_A2m_tourndroite.anim +Wed Aug 28 17:32:45 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_A2m_tourndroite.anim +Wed Aug 28 17:32:45 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_A2m_marche.anim +Wed Aug 28 17:32:45 2002 (beaume) formName Resized = 1 +Tue Sep 17 14:37:29 2002 (puzin) .turn_left.animations[0].filename = FY_HOF_Co_A2m_tourngauche.anim +Tue Sep 17 14:37:29 2002 (puzin) .turn_left.animations[0].max_speed_factor = +Tue Sep 17 14:37:29 2002 (puzin) .turn_left.animations[0].min_speed_factor = +Tue Sep 17 14:37:29 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_A2m_demitour_go.anim +Tue Sep 17 14:37:29 2002 (puzin) formName Resized = 2 +Tue Sep 17 14:38:13 2002 (puzin) .turn_right.animations[0].filename = FY_HOF_Co_A2m_tourndroite.anim +Tue Sep 17 14:38:13 2002 (puzin) .turn_right.animations[0].max_speed_factor = +Tue Sep 17 14:38:13 2002 (puzin) .turn_right.animations[0].min_speed_factor = +Tue Sep 17 14:38:13 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_A2m_demitour_dr.anim +Tue Sep 17 14:38:13 2002 (puzin) formName Resized = 2 +Tue Sep 17 14:38:26 2002 (puzin) formName Pasted = +Tue Sep 17 14:38:39 2002 (puzin) formName Pasted = +Tue Jan 07 11:04:09 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_A2m_marche_arriere_coup.anim +Tue Jan 07 11:04:09 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_A2m_course_coup.anim +Tue Jan 07 11:04:09 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_A2m_marche_coup.anim + +Tue Jan 07 11:04:09 2003 (beaume) formName Resized = 1 +Tue Mar 18 11:52:49 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_A2m_impact.anim +Tue Mar 18 11:52:49 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:50:46 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A2m_coup_1stperson.anim +Tue Mar 18 15:50:46 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:35:50 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:35:50 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:35:50 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:35:50 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:35:50 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:35:50 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:35:50 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:35:50 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:35:50 2003 (puzin) formName Pasted = +Fri Apr 18 18:27:15 2003 (arnaudb) Form Parents = +Tue Jun 10 11:58:26 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_A2m_mort.anim +Tue Jun 10 11:58:26 2003 (beaume) formName Resized = 1 +Tue Jun 10 12:05:16 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_A2m_mort.anim +Wed Jul 09 18:32:20 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_A2m_stun_init.anim +Wed Jul 09 18:32:20 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_A2m_stun_end.anim +Wed Jul 09 18:32:20 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_A2m_stun_loop.anim + +Wed Jul 09 18:32:20 2003 (beaume) formName Resized = 1 +Thu Jul 10 10:45:54 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_A2m_coup2.anim +Thu Jul 10 10:45:54 2003 (beaume) formName Resized = 2 +Tue Sep 30 18:24:27 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_A2m_magie_cur_init.anim +Tue Sep 30 18:24:27 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_A2m_magie_cur_end_Echec.anim +Tue Sep 30 18:24:27 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_A2m_magie_cur_end_Fumble.anim +Tue Sep 30 18:24:27 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_A2m_magie_cur_end_ok_Link.anim +Tue Sep 30 18:24:27 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_A2m_magie_cur_end_ok.anim +Tue Sep 30 18:24:27 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_A2m_mag_mix_init.anim +Tue Sep 30 18:24:27 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_A2m_mag_mix_end_echec.anim +Tue Sep 30 18:24:27 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_A2m_mag_mix_end_fumble.anim +Tue Sep 30 18:24:27 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_A2m_mag_mix_end_ok_link.anim +Tue Sep 30 18:24:27 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_A2m_mag_mix_end_ok.anim +Tue Sep 30 18:24:27 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_A2m_mag_off_init.anim +Tue Sep 30 18:24:27 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_A2m_mag_off_end_echec.anim +Tue Sep 30 18:24:27 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_A2m_mag_off_end_fumble.anim +Tue Sep 30 18:24:27 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_Co_A2m_mag_off_end_ok.anim +Mon Oct 27 15:05:46 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim +Mon Oct 27 15:05:46 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_A2m_preinit.anim +Mon Oct 27 15:05:46 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Mon Oct 27 15:05:46 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_A2m_preinit.anim +Mon Oct 27 15:05:46 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim +Mon Oct 27 15:05:46 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim +Mon Oct 27 15:05:46 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_A2m_preinit.anim +Mon Oct 27 15:05:46 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Mon Oct 27 15:05:46 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_A2m_preinit.anim +Mon Oct 27 15:05:46 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim +Mon Oct 27 15:05:46 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim +Mon Oct 27 15:05:46 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_A2m_preinit.anim +Mon Oct 27 15:05:46 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Mon Oct 27 15:05:46 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_A2m_preinit.anim +Mon Oct 27 15:05:46 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim +Mon Oct 27 15:05:46 2003 (beaume) Form Parents = +Mon Oct 27 15:05:46 2003 (beaume) formName Resized = 0 +Fri Nov 28 15:14:53 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_A2m_engarde.anim +Fri Nov 28 15:14:53 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_A2m_engarde.anim +Fri Nov 28 15:14:53 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_A2m_engarde.anim +Fri Nov 28 15:14:53 2003 (beaume) formName Resized = 1 +Fri Dec 05 10:55:03 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Fri Dec 05 10:55:03 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Fri Dec 05 10:55:03 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_A2m_preinit.anim +Fri Dec 05 10:55:03 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Fri Dec 05 10:55:03 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_A2m_preinit.anim +Fri Dec 05 10:55:03 2003 (beaume) .use_post_end.animations[0].reverse = true +Fri Dec 05 10:55:03 2003 (beaume) formName Resized = 1 +Thu Jan 08 16:31:45 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_A2m_toupie_haut.anim +Thu Jan 08 16:31:45 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_A2m_toupie_bas.anim +Thu Jan 08 16:31:45 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_A2m_toupie_milieu.anim +Thu Jan 08 16:31:45 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_A2m_coup1_Haut.anim +Thu Jan 08 16:31:45 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_A2m_coup2.anim +Thu Jan 08 16:31:45 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_A2m_coup1_Bas.anim +Thu Jan 08 16:31:45 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_A2m_coup2.anim +Thu Jan 08 16:31:45 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_A2m_coup1_Medium.anim +Thu Jan 08 16:31:45 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_A2m_coup2.anim +Thu Jan 08 16:31:45 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_A2m_coupLourd.anim +Thu Jan 08 16:31:45 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_A2m_coupLourd.anim +Thu Jan 08 16:31:45 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_A2m_coupLourd.anim +Thu Jan 08 16:31:45 2004 (beaume) formName Resized = 1 +Tue Jan 20 10:12:34 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_A2m_preinit.anim +Tue Jan 20 10:12:34 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_A2m_preinit.anim +Tue Jan 20 10:12:34 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 10:12:34 2004 (beaume) formName Resized = 0 +Tue Feb 10 18:25:14 2004 (beaume) .idle.animations[0].filename = fy_hof_co_a2m_idle_attente3.anim +Tue Feb 10 18:25:14 2004 (beaume) .idle.animations[1].filename = fy_hof_co_a2m_idle_attente2.anim +Tue Feb 10 18:25:14 2004 (beaume) .idle.animations[2].filename = fy_hof_co_a2m_idle_attente1.anim +Wed Feb 11 15:40:46 2004 (beaume) .idle.animations[3].filename = fy_hof_co_a2m_engarde.anim +Wed Feb 11 15:40:46 2004 (beaume) formName Resized = 4 +Fri Sep 03 18:29:42 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:29:42 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:29:42 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:29:42 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:29:42 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:29:42 2004 (beaume) .idle.animations[0].next3 weight = 10. +Fri Sep 03 18:29:42 2004 (beaume) .idle.animations[0].next4 = 3 +Fri Sep 03 18:29:42 2004 (beaume) .idle.animations[0].next4 weight = 50 +Mon Sep 27 12:21:03 2004 (beaume) .idle.animations[0].next2 weight = 5 +Mon Sep 27 12:21:03 2004 (beaume) .idle.animations[0].next3 weight = 5 +Mon Sep 27 12:21:03 2004 (beaume) .idle.animations[0].next4 weight = 40 +Mon Sep 27 12:21:03 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 12:21:03 2004 (beaume) .idle.animations[1].next1 weight = 100 +Mon Sep 27 12:21:03 2004 (beaume) .idle.animations[1].next2 = 3 +Mon Sep 27 12:21:03 2004 (beaume) .idle.animations[1].next2 weight = 30 +Mon Sep 27 12:21:03 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 12:21:03 2004 (beaume) .idle.animations[2].next1 weight = 100 +Mon Sep 27 12:21:03 2004 (beaume) .idle.animations[2].next2 = 3 +Mon Sep 27 12:21:03 2004 (beaume) .idle.animations[2].next2 weight = 20 +Mon Sep 27 12:21:03 2004 (beaume) .idle.animations[3].next1 = 0 +Mon Sep 27 12:21:03 2004 (beaume) .idle.animations[3].next1 weight = 100 +Tue Jan 04 17:13:43 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_A2m_coupLourd_2.anim +Tue Jan 04 17:13:43 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOF_Co_A2m_coupLourd_3.anim +Tue Jan 04 17:13:43 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_A2m_coupLourd_2.anim +Tue Jan 04 17:13:43 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOF_Co_A2m_coupLourd_3.anim +Tue Jan 04 17:13:43 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_A2m_coupLourd_2.anim +Tue Jan 04 17:13:43 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOF_Co_A2m_coupLourd_3.anim +Tue Jan 04 17:13:43 2005 (beaume) formName Resized = 3 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_2hsw_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_2hsw_.animation_set new file mode 100644 index 0000000..1b1edd9 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_2hsw_.animation_set @@ -0,0 +1,749 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Thu Jul 11 19:11:13 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_A2m_demitour_go.anim +Thu Jul 11 19:11:13 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_A2m_demitour_dr.anim +Thu Jul 11 19:11:13 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A2m_coup1.anim +Thu Jul 11 19:11:13 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A2m_coup2.anim +Thu Jul 11 19:11:13 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_A2m_mort.anim +Thu Jul 11 19:11:13 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_A2m_mort_idle.anim +Thu Jul 11 19:11:13 2002 (beaume) .idle.animations[0].filename = FY_HOF_Co_A2m_engarde.anim +Thu Jul 11 19:11:13 2002 (beaume) .idle.animations[1].filename = FY_HOF_Co_A2m_idle_provoc.anim +Thu Jul 11 19:11:13 2002 (beaume) .run.animations[0].filename = FY_HOF_A_course.anim +Thu Jul 11 19:11:13 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_A2m_strafgauche.anim +Thu Jul 11 19:11:13 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_A2m_strafdroit.anim +Thu Jul 11 19:11:13 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_A2m_tournegauche.anim +Thu Jul 11 19:11:13 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_A2m_tournedroite.anim +Thu Jul 11 19:11:13 2002 (beaume) formName Resized = 2 +Tue Jul 23 15:45:16 2002 (gomes) .turn_left.animations[0].filename = FY_HOM_Co_A2m_tournegauche.anim +Tue Jul 23 15:45:16 2002 (gomes) .turn_right.animations[0].filename = FY_HOM_Co_A2m_tournedroite.anim +Tue Jul 30 23:47:35 2002 (puzin) Form Parents = +Thu Aug 01 16:58:42 2002 (gomes) .idle.animations[1].max_speed_factor = 1.1 +Thu Aug 01 16:58:42 2002 (gomes) .idle.animations[1].min_speed_factor = 0.9 +Wed Aug 28 17:32:45 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_A2m_demitour_go.anim +Wed Aug 28 17:32:45 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_A2m_demitour_go.anim +Wed Aug 28 17:32:45 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_A2m_demitour_dr.anim +Wed Aug 28 17:32:45 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_A2m_demitour_dr.anim +Wed Aug 28 17:32:45 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_A2m_pasarriere.anim +Wed Aug 28 17:32:45 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_A2m_idle_preparation.anim +Wed Aug 28 17:32:45 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_A2m_course.anim +Wed Aug 28 17:32:45 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_A2m_tourngauche.anim +Wed Aug 28 17:32:45 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_A2m_tourngauche.anim +Wed Aug 28 17:32:45 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_A2m_tourndroite.anim +Wed Aug 28 17:32:45 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_A2m_tourndroite.anim +Wed Aug 28 17:32:45 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_A2m_marche.anim +Wed Aug 28 17:32:45 2002 (beaume) formName Resized = 1 +Tue Sep 17 14:37:29 2002 (puzin) .turn_left.animations[0].filename = FY_HOF_Co_A2m_tourngauche.anim +Tue Sep 17 14:37:29 2002 (puzin) .turn_left.animations[0].max_speed_factor = +Tue Sep 17 14:37:29 2002 (puzin) .turn_left.animations[0].min_speed_factor = +Tue Sep 17 14:37:29 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_A2m_demitour_go.anim +Tue Sep 17 14:37:29 2002 (puzin) formName Resized = 2 +Tue Sep 17 14:38:13 2002 (puzin) .turn_right.animations[0].filename = FY_HOF_Co_A2m_tourndroite.anim +Tue Sep 17 14:38:13 2002 (puzin) .turn_right.animations[0].max_speed_factor = +Tue Sep 17 14:38:13 2002 (puzin) .turn_right.animations[0].min_speed_factor = +Tue Sep 17 14:38:13 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_A2m_demitour_dr.anim +Tue Sep 17 14:38:13 2002 (puzin) formName Resized = 2 +Tue Sep 17 14:38:26 2002 (puzin) formName Pasted = +Tue Sep 17 14:38:39 2002 (puzin) formName Pasted = +Tue Jan 07 11:04:09 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_A2m_marche_arriere_coup.anim +Tue Jan 07 11:04:09 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_A2m_course_coup.anim +Tue Jan 07 11:04:09 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_A2m_marche_coup.anim +Tue Jan 07 11:04:09 2003 (beaume) formName Resized = 1 +Tue Mar 18 11:52:49 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_A2m_impact.anim +Tue Mar 18 11:52:49 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:50:46 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A2m_coup_1stperson.anim +Tue Mar 18 15:50:46 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:35:50 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:35:50 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:35:50 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:35:50 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:35:50 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:35:50 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:35:50 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:35:50 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:35:50 2003 (puzin) formName Pasted = +Fri Apr 18 18:27:15 2003 (arnaudb) Form Parents = +Tue Jun 10 11:58:26 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_A2m_mort.anim +Tue Jun 10 11:58:26 2003 (beaume) formName Resized = 1 +Tue Jun 10 12:05:16 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_A2m_mort.anim +Wed Jul 09 18:32:20 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_A2m_stun_init.anim +Wed Jul 09 18:32:20 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_A2m_stun_end.anim +Wed Jul 09 18:32:20 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_A2m_stun_loop.anim + +Wed Jul 09 18:32:20 2003 (beaume) formName Resized = 1 +Thu Jul 10 10:45:54 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_A2m_coup2.anim +Thu Jul 10 10:45:54 2003 (beaume) formName Resized = 2 +Tue Sep 30 18:24:27 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_A2m_magie_cur_init.anim +Tue Sep 30 18:24:27 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_A2m_magie_cur_end_Echec.anim +Tue Sep 30 18:24:27 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_A2m_magie_cur_end_Fumble.anim +Tue Sep 30 18:24:27 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_A2m_magie_cur_end_ok_Link.anim +Tue Sep 30 18:24:27 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_A2m_magie_cur_end_ok.anim +Tue Sep 30 18:24:27 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_A2m_mag_mix_init.anim +Tue Sep 30 18:24:27 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_A2m_mag_mix_end_echec.anim +Tue Sep 30 18:24:27 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_A2m_mag_mix_end_fumble.anim +Tue Sep 30 18:24:27 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_A2m_mag_mix_end_ok_link.anim +Tue Sep 30 18:24:27 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_A2m_mag_mix_end_ok.anim +Tue Sep 30 18:24:27 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_A2m_mag_off_init.anim +Tue Sep 30 18:24:27 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_A2m_mag_off_end_echec.anim +Tue Sep 30 18:24:27 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_A2m_mag_off_end_fumble.anim +Tue Sep 30 18:24:27 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_Co_A2m_mag_off_end_ok.anim +Mon Oct 27 15:05:46 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim +Mon Oct 27 15:05:46 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_A2m_preinit.anim +Mon Oct 27 15:05:46 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Mon Oct 27 15:05:46 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_A2m_preinit.anim +Mon Oct 27 15:05:46 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim +Mon Oct 27 15:05:46 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim +Mon Oct 27 15:05:46 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_A2m_preinit.anim +Mon Oct 27 15:05:46 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Mon Oct 27 15:05:46 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_A2m_preinit.anim +Mon Oct 27 15:05:46 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim +Mon Oct 27 15:05:46 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim +Mon Oct 27 15:05:46 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_A2m_preinit.anim +Mon Oct 27 15:05:46 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Mon Oct 27 15:05:46 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_A2m_preinit.anim +Mon Oct 27 15:05:46 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim +Mon Oct 27 15:05:46 2003 (beaume) Form Parents = +Mon Oct 27 15:05:46 2003 (beaume) formName Resized = 0 +Fri Nov 28 15:14:53 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_A2m_engarde.anim +Fri Nov 28 15:14:53 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_A2m_engarde.anim +Fri Nov 28 15:14:53 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_A2m_engarde.anim +Fri Nov 28 15:14:53 2003 (beaume) formName Resized = 1 +Fri Dec 05 10:55:03 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Fri Dec 05 10:55:03 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Fri Dec 05 10:55:03 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_A2m_preinit.anim +Fri Dec 05 10:55:03 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Fri Dec 05 10:55:03 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_A2m_preinit.anim +Fri Dec 05 10:55:03 2003 (beaume) .use_post_end.animations[0].reverse = true +Fri Dec 05 10:55:03 2003 (beaume) formName Resized = 1 +Thu Jan 08 16:31:45 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_A2m_toupie_haut.anim +Thu Jan 08 16:31:45 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_A2m_toupie_bas.anim +Thu Jan 08 16:31:45 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_A2m_toupie_milieu.anim +Thu Jan 08 16:31:45 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_A2m_coup1_Haut.anim +Thu Jan 08 16:31:45 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_A2m_coup2.anim +Thu Jan 08 16:31:45 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_A2m_coup1_Bas.anim +Thu Jan 08 16:31:45 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_A2m_coup2.anim +Thu Jan 08 16:31:45 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_A2m_coup1_Medium.anim +Thu Jan 08 16:31:45 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_A2m_coup2.anim +Thu Jan 08 16:31:45 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_A2m_coupLourd.anim +Thu Jan 08 16:31:45 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_A2m_coupLourd.anim +Thu Jan 08 16:31:45 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_A2m_coupLourd.anim +Thu Jan 08 16:31:45 2004 (beaume) formName Resized = 1 +Tue Jan 20 10:12:34 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_A2m_preinit.anim +Tue Jan 20 10:12:34 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_A2m_preinit.anim +Tue Jan 20 10:12:34 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 10:12:34 2004 (beaume) formName Resized = 0 +Tue Feb 10 18:25:14 2004 (beaume) .idle.animations[0].filename = fy_hof_co_a2m_idle_attente3.anim +Tue Feb 10 18:25:14 2004 (beaume) .idle.animations[1].filename = fy_hof_co_a2m_idle_attente2.anim +Tue Feb 10 18:25:14 2004 (beaume) .idle.animations[2].filename = fy_hof_co_a2m_idle_attente1.anim +Wed Feb 11 15:40:46 2004 (beaume) .idle.animations[3].filename = fy_hof_co_a2m_engarde.anim +Wed Feb 11 15:40:46 2004 (beaume) formName Resized = 4 +Fri Sep 03 18:30:21 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:30:21 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:30:21 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:30:21 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:30:21 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:30:21 2004 (beaume) .idle.animations[0].next3 weight = 10 +Fri Sep 03 18:30:21 2004 (beaume) .idle.animations[0].next4 = 3 +Fri Sep 03 18:30:21 2004 (beaume) .idle.animations[0].next4 weight = 50 +Mon Sep 27 12:19:38 2004 (beaume) .idle.animations[0].next2 weight = 5 +Mon Sep 27 12:19:38 2004 (beaume) .idle.animations[0].next3 weight = 5 +Mon Sep 27 12:19:38 2004 (beaume) .idle.animations[0].next4 weight = 40 +Mon Sep 27 12:19:38 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 12:19:38 2004 (beaume) .idle.animations[1].next1 weight = 100 +Mon Sep 27 12:19:38 2004 (beaume) .idle.animations[1].next2 = 3 +Mon Sep 27 12:19:38 2004 (beaume) .idle.animations[1].next2 weight = 30 +Mon Sep 27 12:19:38 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 12:19:38 2004 (beaume) .idle.animations[2].next1 weight = 100 +Mon Sep 27 12:19:38 2004 (beaume) .idle.animations[2].next2 = 3 +Mon Sep 27 12:19:38 2004 (beaume) .idle.animations[2].next2 weight = 20 +Mon Sep 27 12:19:38 2004 (beaume) .idle.animations[3].next1 = 0 +Mon Sep 27 12:19:38 2004 (beaume) .idle.animations[3].next1 weight = 100 +Tue Jan 04 17:19:36 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_A2m_coupLourd_sw2.anim +Tue Jan 04 17:19:36 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOF_Co_A2m_coupLourd_sw3.anim +Tue Jan 04 17:19:36 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_A2m_coupLourd_sw2.anim +Tue Jan 04 17:19:36 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOF_Co_A2m_coupLourd_sw3.anim +Tue Jan 04 17:19:36 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_A2m_coupLourd_sw2.anim +Tue Jan 04 17:19:36 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOF_Co_A2m_coupLourd_sw3.anim +Tue Jan 04 17:19:36 2005 (beaume) formName Resized = 3 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat__.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat__.animation_set new file mode 100644 index 0000000..62dff17 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat__.animation_set @@ -0,0 +1,782 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 09 18:48:20 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_mn_idle_provoc.anim +Tue Jul 09 18:48:20 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_mn_idle_assouplis.anim +Tue Jul 09 18:48:20 2002 (beaume) formName Resized = 3 +Thu Jul 11 19:12:40 2002 (beaume) .run.animations[0].filename = FY_HOF_course.anim +Tue Jul 16 14:07:13 2002 (gomes) .run.animations[0].filename = FY_HOF_course.anim +Tue Jul 16 14:07:13 2002 (gomes) .walk.animations[0].filename = FY_HOF_marche.anim +Tue Jul 30 23:47:06 2002 (puzin) Form Parents = +Wed Aug 28 19:17:15 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_mn_demitour_go.anim +Wed Aug 28 19:17:15 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_mn_demitourGauche.anim +Wed Aug 28 19:17:15 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_mn_demitourGauche.anim +Wed Aug 28 19:17:15 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_mn_demitour_dr.anim +Wed Aug 28 19:17:15 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_mn_demitourDroit.anim +Wed Aug 28 19:17:15 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_mn_demitourDroit.anim +Wed Aug 28 19:17:15 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_mn_coupdepoing.anim +Wed Aug 28 19:17:15 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_mn_coupdepoing.anim +Wed Aug 28 19:17:15 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_mn_pasarriere.max +Wed Aug 28 19:17:15 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_mn_mort.anim +Wed Aug 28 19:17:15 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_mn_mort_idle.anim + + +Wed Aug 28 19:17:15 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_mn_course.anim +Wed Aug 28 19:17:15 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_mn_strafegauche.anim +Wed Aug 28 19:17:15 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_mn_strafedroit.anim +Wed Aug 28 19:17:15 2002 (beaume) .turn_left.animations[0].filename = FY_HO_Co_mn_tournegauche.anim +Wed Aug 28 19:17:15 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_mn_tournegauche.anim +Wed Aug 28 19:17:15 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_mn_tournegauche.anim +Wed Aug 28 19:17:15 2002 (beaume) .turn_right.animations[0].filename = FY_HO_Co_mn_tournedroite.anim +Wed Aug 28 19:17:15 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_mn_tournedroite.anim +Wed Aug 28 19:17:15 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_mn_tournedroite.anim +Wed Aug 28 19:17:15 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_mn_Marche.anim +Wed Aug 28 19:17:15 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:07:17 2002 (puzin) .backward.animations[0].filename = FY_HOF_Co_mn_pasarriere.anim +Fri Aug 30 11:08:18 2002 (puzin) .attack2.animations[0].filename = FY_HOF_Co_mn_coupdepoing 2.anim +Fri Aug 30 11:33:53 2002 (puzin) .backward.animations[0].filename = FY_HOF_Co_mn_pas arriere.anim +Fri Aug 30 11:35:38 2002 (puzin) .turn_left.animations[0].filename = FY_HOF_Co_mn_tournegauche.anim +Fri Aug 30 11:35:38 2002 (puzin) .turn_right.animations[0].filename = FY_HOF_Co_mn_tournedroite.anim +Fri Aug 30 11:45:26 2002 (puzin) .about_face_left.animations[0].filename = FY_HOF_Co_mn_demitour Gauche.anim +Fri Aug 30 11:45:26 2002 (puzin) .about_face_right.animations[0].filename = FY_HOF_Co_mn_demitour Droit.anim +Fri Aug 30 11:45:26 2002 (puzin) .turn_left.animations[0].filename = FY_HOF_Co_mn_tournegauche.anim +Fri Aug 30 11:46:18 2002 (puzin) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_mn_demitour Droit.anim +Fri Aug 30 11:46:18 2002 (puzin) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_mn_demitour Droit.anim +Fri Aug 30 11:46:59 2002 (puzin) .about_face_left.animations[0].filename = FY_HOF_Co_mn_demitour Gauche.anim +Fri Aug 30 11:46:59 2002 (puzin) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_mn_demitour Gauche.anim +Fri Aug 30 11:46:59 2002 (puzin) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_mn_demitour Gauche.anim +Mon Sep 16 18:32:46 2002 (puzin) formName Pasted = +Mon Sep 16 18:32:46 2002 (puzin) formName Resized = 2 +Mon Sep 16 18:34:10 2002 (puzin) formName Pasted = +Mon Sep 16 18:34:10 2002 (puzin) formName Resized = 2 +Mon Sep 16 18:34:33 2002 (puzin) formName Pasted = +Mon Sep 16 18:34:33 2002 (puzin) formName Resized = 2 +Tue Sep 17 14:43:29 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_mn_demitourGauche.anim +Tue Sep 17 14:43:49 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_mn_demitourDroit.anim +Tue Sep 17 14:44:43 2002 (puzin) .turn_left.animations[0].max_speed_factor = +Tue Sep 17 14:44:43 2002 (puzin) .turn_left.animations[0].min_speed_factor = +Tue Sep 17 14:44:43 2002 (puzin) .turn_left.animations[1].max_speed_factor = +Tue Sep 17 14:44:43 2002 (puzin) .turn_left.animations[1].min_speed_factor = +Tue Sep 17 14:44:43 2002 (puzin) .turn_right.animations[0].max_speed_factor = +Tue Sep 17 14:44:43 2002 (puzin) .turn_right.animations[0].min_speed_factor = +Tue Sep 17 14:44:43 2002 (puzin) .turn_right.animations[1].max_speed_factor = +Tue Sep 17 14:44:43 2002 (puzin) .turn_right.animations[1].min_speed_factor = +Tue Sep 17 14:45:44 2002 (puzin) formName Pasted = +Fri Dec 20 19:24:09 2002 (puzin) .idle.animations[0].head controlable = true +Tue Jan 07 11:09:36 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_mn_marche_arriere_coup.anim +Tue Jan 07 11:09:36 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_mn_course_Frappe.anim +Tue Jan 07 11:09:36 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_mn_Marche_Frappe.anim +Tue Jan 07 11:09:36 2003 (beaume) formName Resized = 1 +Tue Mar 18 11:53:48 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_mn_impact.anim +Tue Mar 18 11:53:48 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:51:16 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_mn_coup_1stperson.anim +Tue Mar 18 15:51:16 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:35:11 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:35:11 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:35:11 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:35:11 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:35:11 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:35:11 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:35:11 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:35:11 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:35:11 2003 (puzin) formName Pasted = +Fri Apr 18 18:27:40 2003 (arnaudb) Form Parents = +Wed Apr 23 17:56:25 2003 (arnaudb) .attack2.animations[0].filename = FY_HOF_Co_mn_coupdepoing_2.anim +Wed Apr 23 17:56:25 2003 (arnaudb) .backward.animations[0].filename = FY_HOF_Co_mn_pas_arriere.anim +Mon May 26 17:15:50 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_mn_engarde.anim +Mon May 26 17:15:50 2003 (beaume) .idle.animations[1].filename = FY_HOF_Co_mn_idle_provoc.anim +Mon May 26 17:15:50 2003 (beaume) .idle.animations[2].filename = FY_HOF_Co_mn_idle_assouplis.anim +Tue Jun 10 11:59:00 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_mn_mort.anim +Tue Jun 10 11:59:00 2003 (beaume) formName Resized = 1 +Tue Jun 10 12:05:37 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_mn_mort.anim +Thu Jul 10 10:52:59 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_mn_coupdepoing_2.anim +Thu Jul 10 10:52:59 2003 (beaume) formName Resized = 2 +Thu Jul 10 10:54:05 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_mn_stun_init.anim +Thu Jul 10 10:54:05 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_mn_stun_end.anim +Thu Jul 10 10:54:05 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_mn_stun_loop.anim +Thu Jul 10 10:54:05 2003 (beaume) formName Resized = 1 +Tue Sep 30 18:33:48 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_mn_magie_cur_init.anim +Tue Sep 30 18:33:48 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_mn_magie_cur_End_Echec.anim +Tue Sep 30 18:33:48 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_mn_magie_cur_End_Fumble.anim +Tue Sep 30 18:33:48 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_mn_magie_cur_End_ok_Link.anim +Tue Sep 30 18:33:48 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_mn_magie_cur_End_ok.anim +Tue Sep 30 18:33:48 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_mn_mag_mix_init.anim +Tue Sep 30 18:33:48 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_mn_mag_mix_end_echec.anim +Tue Sep 30 18:33:48 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_mn_mag_mix_end_fumble.anim +Tue Sep 30 18:33:48 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_mn_mag_mix_end_ok_link.anim +Tue Sep 30 18:33:48 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_mn_mag_mix_end_ok.anim +Tue Sep 30 18:33:48 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_mn_mag_off_init.anim +Tue Sep 30 18:33:48 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_mn_mag_off_end_echec.anim +Tue Sep 30 18:33:48 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_mn_mag_off_end_fumble.anim +Tue Sep 30 18:33:48 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_Co_mn_mag_off_end_ok_link.anim +Mon Oct 27 15:41:41 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim +Mon Oct 27 15:41:41 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_mn_preinit.anim +Mon Oct 27 15:41:41 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Mon Oct 27 15:41:41 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_mn_preinit.anim +Mon Oct 27 15:41:41 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim +Mon Oct 27 15:41:41 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim +Mon Oct 27 15:41:41 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_mn_preinit.anim +Mon Oct 27 15:41:41 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Mon Oct 27 15:41:41 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_mn_preinit.anim +Mon Oct 27 15:41:41 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim +Mon Oct 27 15:41:41 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim +Mon Oct 27 15:41:41 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_mn_preinit.anim +Mon Oct 27 15:41:41 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Mon Oct 27 15:41:41 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_mn_preinit.anim +Mon Oct 27 15:41:41 2003 (beaume) Form Parents = +Mon Oct 27 15:41:41 2003 (beaume) formName Resized = 0 +Fri Nov 28 15:15:22 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_mn_engarde.anim +Fri Nov 28 15:15:22 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_mn_engarde.anim +Fri Nov 28 15:15:22 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_mn_engarde.anim +Fri Nov 28 15:15:22 2003 (beaume) formName Resized = 1 +Fri Dec 05 10:57:13 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Fri Dec 05 10:57:13 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Fri Dec 05 10:57:13 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_mn_preinit.anim +Fri Dec 05 10:57:13 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Fri Dec 05 10:57:13 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_mn_preinit.anim +Fri Dec 05 10:57:13 2003 (beaume) .use_post_end.animations[0].reverse = true +Fri Dec 05 10:57:13 2003 (beaume) formName Resized = 1 +Fri Jan 09 14:43:10 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_mn_toupie_haut.anim +Fri Jan 09 14:43:10 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_mn_toupie_bas.anim +Fri Jan 09 14:43:10 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_mn_toupie_milieu.anim + +Fri Jan 09 14:43:10 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_mn_couppoing_haut.anim +Fri Jan 09 14:43:10 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_mn_couptranchant_diagonale.anim +Fri Jan 09 14:43:10 2004 (beaume) .default atk high.animations[2].filename = FY_HOF_Co_mn_coupdepied_haut.anim +Fri Jan 09 14:43:10 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_mn_couppied_bas.anim +Fri Jan 09 14:43:10 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_mn_couptranchant_diagonale.anim +Fri Jan 09 14:43:10 2004 (beaume) .default atk low.animations[2].filename = FY_HOF_Co_mn_coupdepied_bas.anim +Fri Jan 09 14:43:10 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_mn_coupdepoing_milieu.anim +Fri Jan 09 14:43:10 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_mn_couptranchant_diagonale.anim +Fri Jan 09 14:43:10 2004 (beaume) .default atk middle.animations[2].filename = FY_HOF_Co_mn_coupdepied_milieu.anim +Fri Jan 09 14:43:10 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_mn_couptranchant_haut.anim +Fri Jan 09 14:43:10 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_mn_couptranchant_bas.anim +Fri Jan 09 14:43:10 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_mn_coupmains_jointes.anim +Fri Jan 09 14:43:10 2004 (beaume) formName Resized = 1 +Tue Jan 20 10:14:17 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_mn_preinit.anim +Tue Jan 20 10:14:17 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_mn_preinit.anim +Tue Jan 20 10:14:17 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 10:14:17 2004 (beaume) formName Resized = 0 +Tue Feb 10 18:26:43 2004 (beaume) .idle.animations[0].filename = fy_hof_co_mn_idle_attente4.anim +Tue Feb 10 18:26:43 2004 (beaume) .idle.animations[1].filename = fy_hof_co_mn_idle_attente2.anim +Tue Feb 10 18:26:43 2004 (beaume) .idle.animations[2].filename = fy_hof_co_mn_idle_attente1.anim +Tue Feb 10 18:26:43 2004 (beaume) .idle.animations[3].filename = fy_hof_co_mn_idle_attente3.anim +Tue Feb 10 18:26:43 2004 (beaume) formName Resized = 4 +Fri Sep 03 18:31:11 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:31:11 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:31:11 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:31:11 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:31:11 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:31:11 2004 (beaume) .idle.animations[0].next3 weight = 10 +Fri Sep 03 18:31:11 2004 (beaume) .idle.animations[0].next4 = 3 +Fri Sep 03 18:31:11 2004 (beaume) .idle.animations[0].next4 weight = 30 +Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[0].next2 weight = 5 +Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[0].next3 weight = 5 +Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[1].next1 weight = 100 +Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[1].next2 = 3 +Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[1].next2 weight = 5 +Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[2].next1 weight = 100 +Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[2].next2 = 3 +Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[2].next2 weight = 5 +Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[3].next1 = 0 +Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[3].next1 weight = 100 +Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[3].next2 = 3 +Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[3].next2 weight = 5 +Tue Jan 04 17:23:58 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_mn_coupdepoing_Lourd.anim +Tue Jan 04 17:23:58 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_mn_coupdepoing_Lourd.anim +Tue Jan 04 17:23:58 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_mn_coupdepoing_Lourd.anim +Tue Jan 04 17:23:58 2005 (beaume) formName Resized = 2 +Wed Jan 24 14:44:52 2007 (nouveau) .idle.animations[0].next1 weight = 10 +Wed Jan 24 14:44:52 2007 (nouveau) .idle.animations[0].next2 weight = 1 +Wed Jan 24 14:44:52 2007 (nouveau) .idle.animations[0].next3 weight = 1 +Wed Jan 24 14:44:52 2007 (nouveau) .idle.animations[0].next4 weight = 2 +Wed Jan 24 14:45:57 2007 (nouveau) .idle.animations[1].next1 weight = 10 +Wed Jan 24 14:45:57 2007 (nouveau) .idle.animations[1].next2 = 2 +Wed Jan 24 14:45:57 2007 (nouveau) .idle.animations[1].next2 weight = 1 +Wed Jan 24 14:45:57 2007 (nouveau) .idle.animations[1].next3 = 3 +Wed Jan 24 14:46:54 2007 (nouveau) .idle.animations[2].next1 weight = 10 +Wed Jan 24 14:46:54 2007 (nouveau) .idle.animations[2].next2 = 1 +Wed Jan 24 14:46:54 2007 (nouveau) .idle.animations[2].next2 weight = +Wed Jan 24 14:46:54 2007 (nouveau) .idle.animations[2].next3 = 3 +Wed Jan 24 14:46:54 2007 (nouveau) .idle.animations[3].next1 weight = 1 +Wed Jan 24 14:46:54 2007 (nouveau) .idle.animations[3].next2 = +Wed Jan 24 14:46:54 2007 (nouveau) .idle.animations[3].next2 weight = + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat__d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat__d.animation_set new file mode 100644 index 0000000..afa99ff --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat__d.animation_set @@ -0,0 +1,665 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 09 18:48:20 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_mn_idle_provoc.anim +Tue Jul 09 18:48:20 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_mn_idle_assouplis.anim +Tue Jul 09 18:48:20 2002 (beaume) formName Resized = 3 +Thu Jul 11 19:12:40 2002 (beaume) .run.animations[0].filename = FY_HOF_course.anim +Tue Jul 16 14:07:13 2002 (gomes) .run.animations[0].filename = FY_HOF_course.anim +Tue Jul 16 14:07:13 2002 (gomes) .walk.animations[0].filename = FY_HOF_marche.anim +Tue Jul 30 23:47:06 2002 (puzin) Form Parents = +Wed Aug 28 19:17:15 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_mn_demitour_go.anim +Wed Aug 28 19:17:15 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_mn_demitourGauche.anim +Wed Aug 28 19:17:15 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_mn_demitourGauche.anim +Wed Aug 28 19:17:15 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_mn_demitour_dr.anim +Wed Aug 28 19:17:15 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_mn_demitourDroit.anim +Wed Aug 28 19:17:15 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_mn_demitourDroit.anim +Wed Aug 28 19:17:15 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_mn_coupdepoing.anim +Wed Aug 28 19:17:15 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_mn_coupdepoing.anim +Wed Aug 28 19:17:15 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_mn_pasarriere.max +Wed Aug 28 19:17:15 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_mn_mort.anim +Wed Aug 28 19:17:15 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_mn_mort_idle.anim + + + +Wed Aug 28 19:17:15 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_mn_course.anim +Wed Aug 28 19:17:15 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_mn_strafegauche.anim +Wed Aug 28 19:17:15 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_mn_strafedroit.anim +Wed Aug 28 19:17:15 2002 (beaume) .turn_left.animations[0].filename = FY_HO_Co_mn_tournegauche.anim +Wed Aug 28 19:17:15 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_mn_tournegauche.anim +Wed Aug 28 19:17:15 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_mn_tournegauche.anim +Wed Aug 28 19:17:15 2002 (beaume) .turn_right.animations[0].filename = FY_HO_Co_mn_tournedroite.anim +Wed Aug 28 19:17:15 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_mn_tournedroite.anim +Wed Aug 28 19:17:15 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_mn_tournedroite.anim +Wed Aug 28 19:17:15 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_mn_Marche.anim +Wed Aug 28 19:17:15 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:07:17 2002 (puzin) .backward.animations[0].filename = FY_HOF_Co_mn_pasarriere.anim +Fri Aug 30 11:08:18 2002 (puzin) .attack2.animations[0].filename = FY_HOF_Co_mn_coupdepoing 2.anim +Fri Aug 30 11:33:53 2002 (puzin) .backward.animations[0].filename = FY_HOF_Co_mn_pas arriere.anim +Fri Aug 30 11:35:38 2002 (puzin) .turn_left.animations[0].filename = FY_HOF_Co_mn_tournegauche.anim +Fri Aug 30 11:35:38 2002 (puzin) .turn_right.animations[0].filename = FY_HOF_Co_mn_tournedroite.anim +Fri Aug 30 11:45:26 2002 (puzin) .about_face_left.animations[0].filename = FY_HOF_Co_mn_demitour Gauche.anim +Fri Aug 30 11:45:26 2002 (puzin) .about_face_right.animations[0].filename = FY_HOF_Co_mn_demitour Droit.anim +Fri Aug 30 11:45:26 2002 (puzin) .turn_left.animations[0].filename = FY_HOF_Co_mn_tournegauche.anim +Fri Aug 30 11:46:18 2002 (puzin) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_mn_demitour Droit.anim +Fri Aug 30 11:46:18 2002 (puzin) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_mn_demitour Droit.anim +Fri Aug 30 11:46:59 2002 (puzin) .about_face_left.animations[0].filename = FY_HOF_Co_mn_demitour Gauche.anim +Fri Aug 30 11:46:59 2002 (puzin) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_mn_demitour Gauche.anim +Fri Aug 30 11:46:59 2002 (puzin) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_mn_demitour Gauche.anim +Mon Sep 16 18:32:46 2002 (puzin) formName Pasted = +Mon Sep 16 18:32:46 2002 (puzin) formName Resized = 2 +Mon Sep 16 18:34:10 2002 (puzin) formName Pasted = +Mon Sep 16 18:34:10 2002 (puzin) formName Resized = 2 +Mon Sep 16 18:34:33 2002 (puzin) formName Pasted = +Mon Sep 16 18:34:33 2002 (puzin) formName Resized = 2 +Tue Sep 17 14:43:29 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_mn_demitourGauche.anim +Tue Sep 17 14:43:49 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_mn_demitourDroit.anim +Tue Sep 17 14:44:43 2002 (puzin) .turn_left.animations[0].max_speed_factor = +Tue Sep 17 14:44:43 2002 (puzin) .turn_left.animations[0].min_speed_factor = +Tue Sep 17 14:44:43 2002 (puzin) .turn_left.animations[1].max_speed_factor = +Tue Sep 17 14:44:43 2002 (puzin) .turn_left.animations[1].min_speed_factor = +Tue Sep 17 14:44:43 2002 (puzin) .turn_right.animations[0].max_speed_factor = +Tue Sep 17 14:44:43 2002 (puzin) .turn_right.animations[0].min_speed_factor = +Tue Sep 17 14:44:43 2002 (puzin) .turn_right.animations[1].max_speed_factor = +Tue Sep 17 14:44:43 2002 (puzin) .turn_right.animations[1].min_speed_factor = +Tue Sep 17 14:45:44 2002 (puzin) formName Pasted = +Fri Dec 20 19:24:09 2002 (puzin) .idle.animations[0].head controlable = true +Tue Jan 07 11:09:36 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_mn_marche_arriere_coup.anim +Tue Jan 07 11:09:36 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_mn_course_Frappe.anim +Tue Jan 07 11:09:36 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_mn_Marche_Frappe.anim +Tue Jan 07 11:09:36 2003 (beaume) formName Resized = 1 +Tue Mar 18 11:53:48 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_mn_impact.anim +Tue Mar 18 11:53:48 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:51:16 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_mn_coup_1stperson.anim +Tue Mar 18 15:51:16 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:34:13 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:34:13 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:34:13 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:34:13 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:34:13 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:34:13 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:34:13 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:34:13 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:34:13 2003 (puzin) formName Pasted = +Tue Apr 15 23:34:22 2003 (puzin) formName Pasted = +Fri Apr 18 18:27:58 2003 (arnaudb) Form Parents = +Wed Apr 23 17:56:56 2003 (arnaudb) .attack2.animations[0].filename = FY_HOF_Co_mn_coupdepoing_2.anim +Wed Apr 23 17:56:56 2003 (arnaudb) .backward.animations[0].filename = FY_HOF_Co_mn_pas_arriere.anim +Mon May 26 17:37:32 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_mn_engarde.anim +Mon May 26 17:37:32 2003 (beaume) .idle.animations[1].filename = FY_HOF_Co_mn_idle_provoc.anim +Mon May 26 17:37:32 2003 (beaume) .idle.animations[2].filename = FY_HOF_Co_mn_idle_assouplis.anim +Tue Jun 10 11:59:30 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_mn_mort.anim +Tue Jun 10 11:59:30 2003 (beaume) formName Resized = 1 +Tue Jun 10 12:06:14 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_mn_mort.anim +Thu Jul 10 10:56:24 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_mn_coupdepoing_2.anim +Thu Jul 10 10:56:24 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_mn_stun_init.anim +Thu Jul 10 10:56:24 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_mn_stun_end.anim +Thu Jul 10 10:56:24 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_mn_stun_loop.anim +Thu Jul 10 10:56:24 2003 (beaume) formName Resized = 2 +Tue Oct 28 12:05:53 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Tue Oct 28 12:05:53 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 12:05:53 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Tue Oct 28 12:05:53 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Tue Oct 28 12:05:53 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 12:05:53 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Tue Oct 28 12:05:53 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Tue Oct 28 12:05:53 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 12:05:53 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Tue Oct 28 12:05:53 2003 (beaume) Form Parents = +Fri Nov 28 15:15:52 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_mn_engarde.anim +Fri Nov 28 15:15:52 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_mn_engarde.anim +Fri Nov 28 15:15:52 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_mn_engarde.anim +Fri Nov 28 15:15:52 2003 (beaume) formName Resized = 1 +Fri Dec 05 11:54:51 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Fri Dec 05 11:54:51 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Fri Dec 05 11:54:51 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Fri Dec 05 11:54:51 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Fri Dec 05 11:54:51 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Fri Dec 05 11:54:51 2003 (beaume) .use_post_end.animations[0].reverse = true +Fri Dec 05 11:54:51 2003 (beaume) formName Resized = 1 +Fri Jan 09 15:09:30 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_mn_couppoing_haut +Fri Jan 09 15:09:30 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_mn_couptranchant_diagonale.anim +Fri Jan 09 15:09:30 2004 (beaume) .default atk high.animations[2].filename = FY_HOF_Co_mn_coupdepied_haut.anim +Fri Jan 09 15:09:30 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_mn_couppied_bas.anim +Fri Jan 09 15:09:30 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_mn_couptranchant_diagonale.anim +Fri Jan 09 15:09:30 2004 (beaume) .default atk low.animations[2].filename = FY_HOF_Co_mn_coupdepied_bas.anim +Fri Jan 09 15:09:30 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_mn_coupdepoing_milieu.anim +Fri Jan 09 15:09:30 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_mn_couptranchant_diagonale.anim +Fri Jan 09 15:09:30 2004 (beaume) .default atk middle.animations[2].filename = FY_HOF_Co_mn_coupdepied_milieu.anim +Fri Jan 09 15:09:30 2004 (beaume) formName Resized = 3 +Fri Jan 09 15:11:34 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_mn_toupie_haut.anim +Fri Jan 09 15:11:34 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_mn_toupie_bas.anim +Fri Jan 09 15:11:34 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_mn_toupie_milieu.anim +Fri Jan 09 15:11:34 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_mn_couptranchant_haut.anim +Fri Jan 09 15:11:34 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_mn_couptranchant_bas.anim +Fri Jan 09 15:11:34 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_mn_coupmains_jointes.anim +Fri Jan 09 15:11:34 2004 (beaume) formName Resized = 1 +Tue Jan 20 10:15:19 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Tue Jan 20 10:15:19 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Tue Jan 20 10:15:19 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 10:15:19 2004 (beaume) formName Resized = 0 +Thu Feb 19 18:07:23 2004 (beaume) .idle.animations[1].filename = FY_HOF_Co_mn_idle_provoq.anim +Fri Mar 12 16:03:21 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_mn_couppoing_haut.anim +Fri Sep 03 18:31:35 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:31:35 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:31:35 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:31:35 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:31:35 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:31:35 2004 (beaume) .idle.animations[0].next3 weight = 10 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat__s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat__s.animation_set new file mode 100644 index 0000000..8906eb2 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat__s.animation_set @@ -0,0 +1,683 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 09 18:48:20 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_mn_idle_provoc.anim +Tue Jul 09 18:48:20 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_mn_idle_assouplis.anim +Tue Jul 09 18:48:20 2002 (beaume) formName Resized = 3 +Thu Jul 11 19:12:40 2002 (beaume) .run.animations[0].filename = FY_HOF_course.anim +Tue Jul 16 14:07:13 2002 (gomes) .run.animations[0].filename = FY_HOF_course.anim +Tue Jul 16 14:07:13 2002 (gomes) .walk.animations[0].filename = FY_HOF_marche.anim +Tue Jul 30 23:47:06 2002 (puzin) Form Parents = +Wed Aug 28 19:17:15 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_mn_demitour_go.anim +Wed Aug 28 19:17:15 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_mn_demitourGauche.anim +Wed Aug 28 19:17:15 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_mn_demitourGauche.anim +Wed Aug 28 19:17:15 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_mn_demitour_dr.anim +Wed Aug 28 19:17:15 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_mn_demitourDroit.anim +Wed Aug 28 19:17:15 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_mn_demitourDroit.anim +Wed Aug 28 19:17:15 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_mn_coupdepoing.anim +Wed Aug 28 19:17:15 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_mn_coupdepoing.anim +Wed Aug 28 19:17:15 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_mn_pasarriere.max +Wed Aug 28 19:17:15 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_mn_mort.anim +Wed Aug 28 19:17:15 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_mn_mort_idle.anim + + + +Wed Aug 28 19:17:15 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_mn_course.anim +Wed Aug 28 19:17:15 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_mn_strafegauche.anim +Wed Aug 28 19:17:15 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_mn_strafedroit.anim +Wed Aug 28 19:17:15 2002 (beaume) .turn_left.animations[0].filename = FY_HO_Co_mn_tournegauche.anim +Wed Aug 28 19:17:15 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_mn_tournegauche.anim +Wed Aug 28 19:17:15 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_mn_tournegauche.anim +Wed Aug 28 19:17:15 2002 (beaume) .turn_right.animations[0].filename = FY_HO_Co_mn_tournedroite.anim +Wed Aug 28 19:17:15 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_mn_tournedroite.anim +Wed Aug 28 19:17:15 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_mn_tournedroite.anim +Wed Aug 28 19:17:15 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_mn_Marche.anim +Wed Aug 28 19:17:15 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:07:17 2002 (puzin) .backward.animations[0].filename = FY_HOF_Co_mn_pasarriere.anim +Fri Aug 30 11:08:18 2002 (puzin) .attack2.animations[0].filename = FY_HOF_Co_mn_coupdepoing 2.anim +Fri Aug 30 11:33:53 2002 (puzin) .backward.animations[0].filename = FY_HOF_Co_mn_pas arriere.anim +Fri Aug 30 11:35:38 2002 (puzin) .turn_left.animations[0].filename = FY_HOF_Co_mn_tournegauche.anim +Fri Aug 30 11:35:38 2002 (puzin) .turn_right.animations[0].filename = FY_HOF_Co_mn_tournedroite.anim +Fri Aug 30 11:45:26 2002 (puzin) .about_face_left.animations[0].filename = FY_HOF_Co_mn_demitour Gauche.anim +Fri Aug 30 11:45:26 2002 (puzin) .about_face_right.animations[0].filename = FY_HOF_Co_mn_demitour Droit.anim + +Fri Aug 30 11:45:26 2002 (puzin) .turn_left.animations[0].filename = FY_HOF_Co_mn_tournegauche.anim +Fri Aug 30 11:46:18 2002 (puzin) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_mn_demitour Droit.anim +Fri Aug 30 11:46:18 2002 (puzin) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_mn_demitour Droit.anim +Fri Aug 30 11:46:59 2002 (puzin) .about_face_left.animations[0].filename = FY_HOF_Co_mn_demitour Gauche.anim +Fri Aug 30 11:46:59 2002 (puzin) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_mn_demitour Gauche.anim +Fri Aug 30 11:46:59 2002 (puzin) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_mn_demitour Gauche.anim +Mon Sep 16 18:32:46 2002 (puzin) formName Pasted = +Mon Sep 16 18:32:46 2002 (puzin) formName Resized = 2 +Mon Sep 16 18:34:10 2002 (puzin) formName Pasted = +Mon Sep 16 18:34:10 2002 (puzin) formName Resized = 2 +Mon Sep 16 18:34:33 2002 (puzin) formName Pasted = +Mon Sep 16 18:34:33 2002 (puzin) formName Resized = 2 +Tue Sep 17 14:43:29 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_mn_demitourGauche.anim +Tue Sep 17 14:43:49 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_mn_demitourDroit.anim +Tue Sep 17 14:44:43 2002 (puzin) .turn_left.animations[0].max_speed_factor = +Tue Sep 17 14:44:43 2002 (puzin) .turn_left.animations[0].min_speed_factor = +Tue Sep 17 14:44:43 2002 (puzin) .turn_left.animations[1].max_speed_factor = +Tue Sep 17 14:44:43 2002 (puzin) .turn_left.animations[1].min_speed_factor = +Tue Sep 17 14:44:43 2002 (puzin) .turn_right.animations[0].max_speed_factor = +Tue Sep 17 14:44:43 2002 (puzin) .turn_right.animations[0].min_speed_factor = +Tue Sep 17 14:44:43 2002 (puzin) .turn_right.animations[1].max_speed_factor = +Tue Sep 17 14:44:43 2002 (puzin) .turn_right.animations[1].min_speed_factor = +Tue Sep 17 14:45:44 2002 (puzin) formName Pasted = +Fri Dec 20 19:24:09 2002 (puzin) .idle.animations[0].head controlable = true +Tue Jan 07 11:09:36 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_mn_marche_arriere_coup.anim +Tue Jan 07 11:09:36 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_mn_course_Frappe.anim +Tue Jan 07 11:09:36 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_mn_Marche_Frappe.anim +Tue Jan 07 11:09:36 2003 (beaume) formName Resized = 1 +Tue Mar 18 11:53:48 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_mn_impact.anim +Tue Mar 18 11:53:48 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:51:16 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_mn_coup_1stperson.anim +Tue Mar 18 15:51:16 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:33:41 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:33:41 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:33:41 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:33:41 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:33:41 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:33:41 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:33:41 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:33:41 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:33:41 2003 (puzin) formName Pasted = +Fri Apr 18 18:28:13 2003 (arnaudb) Form Parents = +Wed Apr 23 17:57:25 2003 (arnaudb) .attack2.animations[0].filename = FY_HOF_Co_mn_coupdepoing_2.anim +Wed Apr 23 17:57:25 2003 (arnaudb) .backward.animations[0].filename = FY_HOF_Co_mn_pas_arriere.anim +Mon May 26 17:37:56 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_mn_engarde.anim +Mon May 26 17:37:56 2003 (beaume) .idle.animations[1].filename = FY_HOF_Co_mn_idle_provoc.anim +Mon May 26 17:37:56 2003 (beaume) .idle.animations[2].filename = FY_HOF_Co_mn_idle_assouplis.anim +Tue Jun 10 12:00:09 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_mn_mort.anim +Tue Jun 10 12:00:09 2003 (beaume) formName Resized = 1 +Tue Jun 10 12:24:24 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_mn_mort.anim +Thu Jul 10 10:58:03 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_mn_coupdepoing_2.anim +Thu Jul 10 10:58:03 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_mn_stun_init.anim +Thu Jul 10 10:58:03 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_mn_stun_end.anim +Thu Jul 10 10:58:03 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_mn_stun_loop.anim +Thu Jul 10 10:58:03 2003 (beaume) formName Resized = 1 +Tue Oct 28 14:04:50 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Tue Oct 28 14:04:50 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 14:04:50 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Tue Oct 28 14:04:50 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Tue Oct 28 14:04:50 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 14:04:50 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Tue Oct 28 14:04:50 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Tue Oct 28 14:04:50 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 14:04:50 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Tue Oct 28 14:04:50 2003 (beaume) Form Parents = +Fri Nov 28 15:16:25 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_mn_engarde.anim +Fri Nov 28 15:16:25 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_mn_engarde.anim +Fri Nov 28 15:16:25 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_mn_engarde.anim +Fri Nov 28 15:16:25 2003 (beaume) formName Resized = 1 +Fri Dec 05 12:02:16 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Fri Dec 05 12:02:16 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Fri Dec 05 12:02:16 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Fri Dec 05 12:02:16 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Fri Dec 05 12:02:16 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Fri Dec 05 12:02:16 2003 (beaume) .use_post_end.animations[0].reverse = true +Fri Dec 05 12:02:16 2003 (beaume) formName Resized = 1 +Fri Jan 09 15:58:03 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_mn_toupie_haut.anim +Fri Jan 09 15:58:03 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_mn_toupie_bas.anim +Fri Jan 09 15:58:03 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_mn_toupie_milieu.anim +Fri Jan 09 15:58:03 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_mn_couppoing_haut.anim +Fri Jan 09 15:58:03 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_mn_couptranchant_diagonale.anim +Fri Jan 09 15:58:03 2004 (beaume) .default atk high.animations[2].filename = FY_HOF_Co_mn_coupdepied_haut.anim +Fri Jan 09 15:58:03 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_mn_coupdepied_bas.anim +Fri Jan 09 15:58:03 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_mn_couptranchant_diagonale.anim +Fri Jan 09 15:58:03 2004 (beaume) .default atk low.animations[2].filename = FY_HOF_Co_mn_coupdepied_bas.anim +Fri Jan 09 15:58:03 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_mn_coupdepoing_milieu.anim +Fri Jan 09 15:58:03 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_mn_couptranchant_diagonale.anim +Fri Jan 09 15:58:03 2004 (beaume) .default atk middle.animations[2].filename = FY_HOF_Co_mn_coupdepied_milieu.anim +Fri Jan 09 15:58:03 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_mn_couptranchant_haut.anim +Fri Jan 09 15:58:03 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_mn_couptranchant_bas.anim +Fri Jan 09 15:58:03 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_mn_coupmains_jointes.anim +Fri Jan 09 15:58:03 2004 (beaume) formName Resized = 1 +Tue Jan 20 10:16:56 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Tue Jan 20 10:16:56 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Tue Jan 20 10:16:56 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 10:16:56 2004 (beaume) formName Resized = 0 +Tue Feb 10 18:27:38 2004 (beaume) .idle.animations[0].filename = fy_hof_co_mn_idle_attente4.anim +Tue Feb 10 18:27:38 2004 (beaume) .idle.animations[1].filename = fy_hof_co_mn_idle_attente2.anim +Tue Feb 10 18:27:38 2004 (beaume) .idle.animations[2].filename = fy_hof_co_mn_idle_attente1.anim +Tue Feb 10 18:27:38 2004 (beaume) .idle.animations[3].filename = fy_hof_co_mn_idle_attente3.anim +Tue Feb 10 18:27:38 2004 (beaume) formName Resized = 4 +Tue Feb 10 18:33:38 2004 (beaume) .attack2.animations[0].filename = FY_HOF_Co_mn_coupdepoing.anim +Tue Feb 10 18:33:38 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_mn_coupdepied_haut.anim +Tue Feb 10 18:33:38 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_mn_coupdepied_bas.anim +Tue Feb 10 18:33:38 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_mn_coupdepied_milieu.anim +Tue Feb 10 18:33:38 2004 (beaume) formName Resized = 2 +Fri Sep 03 18:32:09 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:32:09 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:32:09 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:32:09 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:32:09 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:32:09 2004 (beaume) .idle.animations[0].next3 weight = 10 +Fri Sep 03 18:32:09 2004 (beaume) .idle.animations[0].next4 = 3 +Fri Sep 03 18:32:09 2004 (beaume) .idle.animations[0].next4 weight = 10 +Mon Sep 27 12:13:24 2004 (beaume) .idle.animations[0].next2 weight = 1 +Mon Sep 27 12:13:24 2004 (beaume) .idle.animations[0].next3 weight = 1 +Mon Sep 27 12:13:24 2004 (beaume) .idle.animations[0].next4 weight = 1 +Tue Jan 04 17:24:40 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_mn_coupdepoing_Lourd.anim +Tue Jan 04 17:24:40 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_mn_coupdepoing_Lourd.anim +Tue Jan 04 17:24:40 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_mn_coupdepoing_Lourd.anim +Tue Jan 04 17:24:40 2005 (beaume) formName Resized = 2 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_br_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_br_.animation_set new file mode 100644 index 0000000..91b0a9a --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_br_.animation_set @@ -0,0 +1,594 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Mon Jun 24 11:16:45 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_p_tir.anim +Mon Jun 24 11:16:45 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_p_engarde.anim +Mon Jun 24 11:16:45 2002 (beaume) formName Resized = 0 +Thu Jun 27 15:31:07 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_p_demitour_go.anim +Thu Jun 27 15:31:07 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_p_demitour_dr.anim +Thu Jun 27 15:31:07 2002 (beaume) .death.animations[0].filename = FY_HOM_Co_p_mort.anim +Thu Jun 27 15:31:07 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_p_mort_idle.anim +Thu Jun 27 15:31:07 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_p_strafe_gauche.anim +Thu Jun 27 15:31:07 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_p_strafe_droit.anim +Thu Jun 27 15:31:07 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_p_tournegauche.anim +Thu Jun 27 15:31:07 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_p_tournedroite.anim +Mon Jul 01 15:08:44 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim +Mon Jul 01 15:08:44 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim +Mon Jul 01 15:08:44 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_fu_tir.anim +Mon Jul 01 15:08:44 2002 (beaume) .death.animations[0].filename = fuFY_HOM_Co_fu_mort.anim +Mon Jul 01 15:08:44 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_fu_mort_idle.anim +Mon Jul 01 15:08:44 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_fu_engarde.anim +Mon Jul 01 15:08:44 2002 (beaume) .run.animations[0].filename = FY_HOM_fu_course.anim +Mon Jul 01 15:08:44 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_fu_strafgauche.anim +Mon Jul 01 15:08:44 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_fu_strafdroit.anim +Mon Jul 01 15:08:44 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim +Mon Jul 01 15:08:44 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim +Mon Jul 01 15:08:44 2002 (beaume) .walk.animations[0].filename = FY_HOM_fu_marche.anim +Tue Jul 23 12:19:19 2002 (gomes) .death.animations[0].filename = FY_HOM_Co_fu_mort.anim +Tue Jul 30 23:45:18 2002 (puzin) Form Parents = +Thu Aug 29 15:51:12 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim +Thu Aug 29 15:51:12 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim +Thu Aug 29 15:51:12 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim +Thu Aug 29 15:51:12 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim +Thu Aug 29 15:51:12 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_fu_idle_attente1.anim +Thu Aug 29 15:51:12 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_fu_idle_attente2.anim +Thu Aug 29 15:51:12 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim +Thu Aug 29 15:51:12 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim +Thu Aug 29 15:51:12 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim +Thu Aug 29 15:51:12 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim +Thu Aug 29 15:51:12 2002 (beaume) formName Resized = 1 +Fri Dec 20 11:20:36 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 17:46:42 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_fu_demitour_go.anim +Mon Jan 06 17:46:42 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_fu_demitour_go.anim +Mon Jan 06 17:46:42 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_fu_demitour_go.anim +Mon Jan 06 17:46:42 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_fu_demitour_dr.anim +Mon Jan 06 17:46:42 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_fu_demitour_dr.anim +Mon Jan 06 17:46:42 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_fu_demitour_dr.anim +Mon Jan 06 17:46:42 2003 (beaume) formName Resized = 2 +Tue Jan 07 10:21:37 2003 (beaume) .attack1.animations[0].filename = FY_HOM_co_fus_tir.anim +Tue Jan 07 10:21:37 2003 (beaume) .death.animations[0].filename = FY_HOM_co_fus_mort.anim +Tue Jan 07 10:21:37 2003 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_fus_mort_idle.anim +Tue Jan 07 10:21:37 2003 (beaume) .idle.animations[0].filename = FY_HOM_co_fus_idle.anim +Tue Jan 07 10:21:37 2003 (beaume) .idle.animations[1].filename = FY_HOM_Co_fus_idle_attente1.anim +Tue Jan 07 10:21:37 2003 (beaume) .idle.animations[2].filename = FY_HOM_Co_fus_idle_attente2.anim +Tue Jan 07 10:21:37 2003 (beaume) .run.animations[0].filename = FY_HOM_fus_course.anim +Tue Jan 07 10:21:37 2003 (beaume) .strafe_left.animations[0].filename = FY_HOM_co_fus_strafe_gauche.anim +Tue Jan 07 10:21:37 2003 (beaume) .strafe_right.animations[0].filename = FY_HOM_co_fus_strafe_droite.anim +Tue Jan 07 10:21:37 2003 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_fus_tourne_gauche.anim +Tue Jan 07 10:21:37 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_fus_demitour_go.anim +Tue Jan 07 10:21:37 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_fus_tourne_gauche.anim +Tue Jan 07 10:21:37 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_fus_demitour_go.anim +Tue Jan 07 10:21:37 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_fus_tourne_gauche.anim +Tue Jan 07 10:21:37 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_fus_demitour_go.anim +Tue Jan 07 10:21:37 2003 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_fus_tourne_droite.anim +Tue Jan 07 10:21:37 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_fus_demitour_dr.anim +Tue Jan 07 10:21:37 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_fus_tourne_droite.anim +Tue Jan 07 10:21:37 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_fus_demitour_dr.anim +Tue Jan 07 10:21:37 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_fus_tourne_droite.anim +Tue Jan 07 10:21:37 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_fus_demitour_dr.anim +Tue Jan 07 10:21:37 2003 (beaume) .walk.animations[0].filename = FY_HOM_fus_marche.anim +Tue Mar 18 11:55:18 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_fus_impact.anim +Tue Mar 18 11:55:18 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:51:47 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_tir_1stperson.anim +Tue Mar 18 15:51:47 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:33:01 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:33:01 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:33:01 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:33:01 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:33:01 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:33:01 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:33:01 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:33:01 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:33:01 2003 (puzin) formName Pasted = +Fri Apr 18 18:28:27 2003 (arnaudb) Form Parents = +Mon May 26 18:01:11 2003 (beaume) .attack1.animations[0].filename = FY_HOF_co_fus_tir.anim +Mon May 26 18:01:11 2003 (beaume) .backward.animations[0].filename = FY_HOF_co_fus_Recule.anim +Mon May 26 18:01:11 2003 (beaume) .death.animations[0].filename = FY_HOF_co_fus_mort.anim +Mon May 26 18:01:11 2003 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_fus_mort_idle.anim +Mon May 26 18:01:11 2003 (beaume) .idle.animations[0].filename = FY_HOF_co_fus_idle.anim +Mon May 26 18:01:11 2003 (beaume) .idle.animations[1].filename = FY_HOF_Co_fus_idle_attente1.anim +Mon May 26 18:01:11 2003 (beaume) .idle.animations[2].filename = FY_HOF_Co_fus_idle_attente2.anim +Mon May 26 18:01:11 2003 (beaume) .impact.animations[0].filename = FY_HOF_Co_fus_impact.anim +Mon May 26 18:01:11 2003 (beaume) .run.animations[0].filename = FY_HOF_fus_course.anim +Mon May 26 18:01:11 2003 (beaume) .strafe_left.animations[0].filename = FY_HOF_co_fus_strafe_gauche.anim +Mon May 26 18:01:11 2003 (beaume) .strafe_right.animations[0].filename = FY_HOF_co_fus_strafe_droite.anim +Mon May 26 18:01:11 2003 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_fus_tourne_gauche.anim +Mon May 26 18:01:11 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_Co_fus_demitour_go.anim +Mon May 26 18:01:11 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_fus_tourne_gauche.anim +Mon May 26 18:01:11 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_Co_fus_demitour_go.anim +Mon May 26 18:01:11 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_fus_tourne_gauche.anim +Mon May 26 18:01:11 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_Co_fus_demitour_go.anim +Mon May 26 18:01:11 2003 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_fus_tourne_droite.anim +Mon May 26 18:01:11 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_Co_fus_demitour_dr.anim +Mon May 26 18:01:11 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_fus_tourne_droite.anim +Mon May 26 18:01:11 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_Co_fus_demitour_dr.anim +Mon May 26 18:01:11 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_fus_tourne_droite.anim +Mon May 26 18:01:11 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_Co_fus_demitour_dr.anim +Mon May 26 18:01:11 2003 (beaume) .walk.animations[0].filename = FY_HOF_fus_marche.anim +Mon May 26 18:01:11 2003 (beaume) formName Resized = 1 +Tue Jun 10 12:00:47 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_co_fus_mort.anim +Tue Jun 10 12:00:47 2003 (beaume) formName Resized = 1 +Tue Jun 10 12:24:48 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_mn_mort.anim +Thu Jul 10 11:08:42 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_co_fus_stun_init.anim +Thu Jul 10 11:08:42 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_co_fus_stun_end.anim +Thu Jul 10 11:08:42 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_co_fus_stun_loop.anim +Thu Jul 10 11:08:42 2003 (beaume) formName Resized = 1 +Wed Aug 13 18:05:48 2003 (beaume) .strafe_left.animations[0].filename = FY_HOF_co_fus_Straf_G.anim +Wed Aug 13 18:05:48 2003 (beaume) .strafe_right.animations[0].filename = FY_HOF_co_fus_Straf_D.anim +Tue Sep 30 18:57:15 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_fus_magie_cur_init.anim +Tue Sep 30 18:57:15 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_fus_magie_cur_End_echec.anim +Tue Sep 30 18:57:15 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_fus_magie_cur_End_Fumble.anim +Tue Sep 30 18:57:15 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_fus_magie_cur_End_Link.anim +Tue Sep 30 18:57:15 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_fus_magie_cur_End_ok.anim +Tue Sep 30 18:57:15 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_fus_mag_mix_init.anim +Tue Sep 30 18:57:15 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_fus_mag_mix_end_echec.anim +Tue Sep 30 18:57:15 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_fus_mag_mix_end_fumble.anim +Tue Sep 30 18:57:15 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_fus_mag_mix_end_ok_link.anim +Tue Sep 30 18:57:15 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_fus_mag_mix_end_ok.anim +Tue Sep 30 18:57:15 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_fus_mag_off_init.anim +Tue Sep 30 18:57:15 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_fus_mag_off_end_echec.anim +Tue Sep 30 18:57:15 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_fus_mag_off_end_fumble.anim +Tue Sep 30 18:57:15 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_Co_fus_mag_off_end_ok_link.anim +Tue Sep 30 18:57:15 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_Co_fus_mag_off_end_ok.anim +Tue Oct 28 14:08:39 2003 (beaume) Form Parents = +Tue Oct 28 14:15:09 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim +Tue Oct 28 14:15:09 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_fus_preinit.anim +Tue Oct 28 14:15:09 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 14:15:09 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_fus_preinit.anim +Tue Oct 28 14:15:09 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim +Tue Oct 28 14:15:09 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim +Tue Oct 28 14:15:09 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_fus_preinit.anim +Tue Oct 28 14:15:09 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 14:15:09 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_fus_preinit.anim +Tue Oct 28 14:15:09 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim +Tue Oct 28 14:15:09 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim +Tue Oct 28 14:15:09 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_fus_preinit.anim +Tue Oct 28 14:15:09 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 14:15:09 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_fus_preinit.anim +Tue Oct 28 14:15:09 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim +Tue Oct 28 14:15:09 2003 (beaume) formName Resized = 0 +Fri Nov 28 15:17:00 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_co_fus_idle.anim +Fri Nov 28 15:17:00 2003 (beaume) .use_end.animations[0].filename = FY_HOF_co_fus_idle.anim +Fri Nov 28 15:17:00 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_co_fus_idle.anim +Fri Nov 28 15:17:00 2003 (beaume) formName Resized = 1 +Fri Dec 05 12:04:08 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Fri Dec 05 12:04:08 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Fri Dec 05 12:04:08 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_fus_preinit.anim +Fri Dec 05 12:04:08 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Fri Dec 05 12:04:08 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_fus_preinit.anim +Fri Dec 05 12:04:08 2003 (beaume) .use_post_end.animations[0].reverse = true +Fri Dec 05 12:04:08 2003 (beaume) formName Resized = 1 +Tue Jan 20 10:19:07 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_fus_preinit.anim +Tue Jan 20 10:19:07 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_fus_preinit.anim +Tue Jan 20 10:19:07 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 10:19:07 2004 (beaume) formName Resized = -1 +Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[0].next1 = 0 +Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[0].next1 weight = 100 +Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[0].next2 = 1 +Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[0].next2 weight = 10 +Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[0].next3 = 2 +Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[0].next3 weight = 10 +Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[1].next1 weight = 100 +Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[1].next2 = 2 +Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[1].next2 weight = 10 +Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[2].next1 weight = 100 +Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[2].next2 = 1 +Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[2].next2 weight = 10 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_.animation_set new file mode 100644 index 0000000..a156b5a --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_.animation_set @@ -0,0 +1,717 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Thu Jul 11 19:13:05 2002 (beaume) .run.animations[0].filename = FY_HOF_A_course.anim +Tue Jul 16 14:13:27 2002 (gomes) .walk.animations[0].filename = FY_HOF_A_marche.anim +Tue Jul 30 23:47:49 2002 (puzin) Form Parents = +Wed Aug 28 16:39:29 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_A1m_demitour_go.anim +Wed Aug 28 16:39:29 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_A1m_demitour_dr.anim +Wed Aug 28 16:39:29 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A1m_coup1.anim +Wed Aug 28 16:39:29 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1m_coup2.anim +Wed Aug 28 16:39:29 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_A1m_pasarriere.anim +Wed Aug 28 16:39:29 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_A1m_mort.anim +Wed Aug 28 16:39:29 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim +Wed Aug 28 16:39:29 2002 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_engarde.anim +Wed Aug 28 16:39:29 2002 (beaume) .idle.animations[1].filename = FY_HOF_Co_A1m_idle_attente1.anim +Wed Aug 28 16:39:29 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_A1m_idle_attente2.anim +Wed Aug 28 16:39:29 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_A1m_course.anim +Wed Aug 28 16:39:29 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_A1m_strafgauche.anim +Wed Aug 28 16:39:29 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_A1m_strafdroit.anim +Wed Aug 28 16:39:29 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_A1m_tournegauche.anim +Wed Aug 28 16:39:29 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_A1m_tournedroite.anim +Wed Aug 28 16:39:29 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_A1m_marche.anim +Wed Aug 28 16:39:29 2002 (beaume) formName Resized = 1 +Wed Aug 28 16:44:29 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_A1m_demitour_go.anim +Wed Aug 28 16:44:29 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_A1m_demitour_go.anim +Wed Aug 28 16:44:29 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_A1m_demitour_dr.anim +Wed Aug 28 16:44:29 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_A1m_demitour_dr.anim +Wed Aug 28 16:44:29 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_A1m_tournegauche.anim +Wed Aug 28 16:44:29 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_A1m_tournegauche.anim +Wed Aug 28 16:44:29 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_A1m_tournedroite.anim +Wed Aug 28 16:44:29 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_A1m_tournedroite.anim +Wed Aug 28 16:44:29 2002 (beaume) formName Resized = 1 +Tue Sep 17 14:41:32 2002 (puzin) .turn_left.animations[0].max_speed_factor = +Tue Sep 17 14:41:32 2002 (puzin) .turn_left.animations[0].min_speed_factor = +Tue Sep 17 14:41:32 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_A1m_demitour_go.anim +Tue Sep 17 14:41:32 2002 (puzin) .turn_right.animations[0].max_speed_factor = +Tue Sep 17 14:41:32 2002 (puzin) .turn_right.animations[0].min_speed_factor = +Tue Sep 17 14:41:32 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_A1m_demitour_dr.anim +Tue Sep 17 14:41:32 2002 (puzin) formName Resized = 2 +Tue Sep 17 14:42:00 2002 (puzin) formName Pasted = +Tue Jan 07 11:12:50 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_A1m_marche_arriere_coup.anim +Tue Jan 07 11:12:50 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_A1m_course_frappe.anim +Tue Jan 07 11:12:50 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_A1m_marche_coup.anim +Tue Jan 07 11:12:50 2003 (beaume) formName Resized = 1 +Tue Mar 18 11:56:09 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_A1m_impact.anim +Tue Mar 18 11:56:09 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:49:32 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1m_coup_1stperson.anim +Tue Mar 18 15:49:32 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:32:07 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:32:07 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:32:07 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:32:07 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:32:07 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:32:07 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:32:07 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:32:07 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:32:07 2003 (puzin) formName Pasted = +Fri Apr 18 18:28:37 2003 (arnaudb) Form Parents = +Tue Jun 10 12:03:42 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_A1m_mort.anim +Tue Jun 10 12:03:42 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_A1m_mort.anim +Tue Jun 10 12:03:42 2003 (beaume) formName Resized = 1 +Thu Jul 10 11:10:12 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_A1m_coup2.anim +Thu Jul 10 11:10:12 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_A1m_stun_init.anim +Thu Jul 10 11:10:12 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_A1m_stun_end.anim +Thu Jul 10 11:10:12 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_A1m_stun_loop.anim +Thu Jul 10 11:10:12 2003 (beaume) formName Resized = 1 +Wed Oct 01 10:59:44 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_A1m_magie_cur_init.anim +Wed Oct 01 10:59:44 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_echec.anim +Wed Oct 01 10:59:44 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_Fumble.anim +Wed Oct 01 10:59:44 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_ok_Link.anim +Wed Oct 01 10:59:44 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_ok.anim +Wed Oct 01 10:59:44 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_co_A1m_mag_mix_init.anim +Wed Oct 01 10:59:44 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_echec.anim +Wed Oct 01 10:59:44 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_fumble.anim +Wed Oct 01 10:59:44 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_ok_link.anim +Wed Oct 01 10:59:44 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_ok.anim +Wed Oct 01 10:59:44 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_co_A1m_mag_off_init.anim +Wed Oct 01 10:59:44 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_co_A1m_mag_off_end_echec.anim +Wed Oct 01 10:59:44 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_co_A1m_mag_off_end_fumble.anim +Wed Oct 01 10:59:44 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_A1m_mag_off_end_ok_link.anim +Wed Oct 01 10:59:44 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_A1m_mag_off_end_ok.anim +Tue Oct 28 14:25:37 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim +Tue Oct 28 14:25:37 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Tue Oct 28 14:25:37 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 14:25:37 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Tue Oct 28 14:25:37 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim +Tue Oct 28 14:25:37 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim +Tue Oct 28 14:25:37 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Tue Oct 28 14:25:37 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 14:25:37 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim + +Tue Oct 28 14:25:37 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim +Tue Oct 28 14:25:37 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim +Tue Oct 28 14:25:37 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Tue Oct 28 14:25:37 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 14:25:37 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Tue Oct 28 14:25:37 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim +Tue Oct 28 14:25:37 2003 (beaume) Form Parents = +Tue Oct 28 14:25:37 2003 (beaume) formName Resized = 0 +Fri Nov 28 15:17:31 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_A1m_engarde.anim +Fri Nov 28 15:17:31 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_A1m_engarde.anim +Fri Nov 28 15:17:31 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_A1m_engarde.anim +Fri Nov 28 15:17:31 2003 (beaume) formName Resized = 1 +Fri Dec 05 12:05:25 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Fri Dec 05 12:05:25 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Fri Dec 05 12:05:25 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Fri Dec 05 12:05:25 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Fri Dec 05 12:05:25 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Fri Dec 05 12:05:25 2003 (beaume) .use_post_end.animations[0].reverse = true +Fri Dec 05 12:05:25 2003 (beaume) formName Resized = 1 +Thu Jan 08 17:05:27 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_D_toupie_haut.anim +Thu Jan 08 17:05:27 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_D_toupie_bas.anim +Thu Jan 08 17:05:27 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_D_toupie_milieu.anim +Thu Jan 08 17:05:27 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_D_coup1_haut.anim +Thu Jan 08 17:05:27 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_D_coup2_haut.anim +Thu Jan 08 17:05:27 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_D_coup1_bas.anim +Thu Jan 08 17:05:27 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_D_coup2_bas.anim +Thu Jan 08 17:05:27 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_D_coup1_milieu.anim +Thu Jan 08 17:05:27 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_D_coup2_milieu.anim +Thu Jan 08 17:05:27 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_D_coup_lourd_haut.anim +Thu Jan 08 17:05:27 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_D_coup_lourd_bas.anim +Thu Jan 08 17:05:27 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_D_coup_lourd_milieu.anim +Thu Jan 08 17:05:27 2004 (beaume) formName Resized = 1 +Tue Jan 20 10:20:04 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Tue Jan 20 10:20:04 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim +Tue Jan 20 10:20:04 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 10:20:04 2004 (beaume) formName Resized = 0 +Tue Feb 10 18:38:59 2004 (beaume) .idle.animations[0].filename = fy_hof_co_a1m_idle_attente6.anim +Tue Feb 10 18:38:59 2004 (beaume) .idle.animations[1].filename = fy_hof_co_a1m_idle_attente4.anim +Tue Feb 10 18:38:59 2004 (beaume) .idle.animations[2].filename = fy_hof_co_a1m_idle_attente3.anim +Tue Feb 10 18:38:59 2004 (beaume) .idle.animations[3].filename = fy_hof_co_a1m_idle_attente5.anim +Tue Feb 10 18:38:59 2004 (beaume) formName Resized = 4 +Wed Jul 28 11:39:05 2004 (beaume) formName Resized = 3 +Fri Sep 03 18:32:34 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:32:34 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:32:34 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:32:34 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:32:34 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:32:34 2004 (beaume) .idle.animations[0].next3 weight = 10 +Mon Sep 27 12:08:51 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 12:08:51 2004 (beaume) .idle.animations[1].next1 weight = 100 +Mon Sep 27 12:08:51 2004 (beaume) .idle.animations[1].next2 = 2 +Mon Sep 27 12:08:51 2004 (beaume) .idle.animations[1].next2 weight = 5 +Mon Sep 27 12:08:51 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 12:08:51 2004 (beaume) .idle.animations[2].next1 weight = 100 +Mon Sep 27 12:08:51 2004 (beaume) .idle.animations[2].next2 = 1 +Mon Sep 27 12:08:51 2004 (beaume) .idle.animations[2].next2 weight = 5 +Tue Jan 04 17:25:36 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_D_coup_lourd2.anim +Tue Jan 04 17:25:36 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_D_coup_lourd2.anim +Tue Jan 04 17:25:36 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_D_coup_lourd2.anim +Tue Jan 04 17:25:36 2005 (beaume) formName Resized = 2 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_d.animation_set new file mode 100644 index 0000000..c52828f --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_d.animation_set @@ -0,0 +1,744 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Thu Jul 11 19:15:21 2002 (beaume) .run.animations[0].filename = FY_HOF_Ad_course.anim +Tue Jul 30 23:47:44 2002 (puzin) Form Parents = +Wed Aug 28 17:17:35 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_A1mD_demitour_go.anim +Wed Aug 28 17:17:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_A1mD_demitour_go.anim +Wed Aug 28 17:17:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_A1mD_demitour_go.anim +Wed Aug 28 17:17:35 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_A1mD_demitour_dr.anim +Wed Aug 28 17:17:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_A1mD_demitour_dr.anim +Wed Aug 28 17:17:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_A1mD_demitour_dr.anim +Wed Aug 28 17:17:35 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A1mD_coup1.anim +Wed Aug 28 17:17:35 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1mD_coup2.anim +Wed Aug 28 17:17:35 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_A1mD_pasarriere.anim +Wed Aug 28 17:17:35 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_A1mD_mort.anim +Wed Aug 28 17:17:35 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_A1mD_mort_idle.anim +Wed Aug 28 17:17:35 2002 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1mD_engarde.anim +Wed Aug 28 17:17:35 2002 (beaume) .idle.animations[1].filename = FY_HOF_Co_A1mD_attente1.anim +Wed Aug 28 17:17:35 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_A1mD_attente2.anim +Wed Aug 28 17:17:35 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_A1mD_course.anim +Wed Aug 28 17:17:35 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_A1mD_strafgauche.anim +Wed Aug 28 17:17:35 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_A1mD_strafdroit.anim +Wed Aug 28 17:17:35 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_A1mD_tournegauche.anim +Wed Aug 28 17:17:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_A1mD_tournegauche.anim +Wed Aug 28 17:17:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_A1mD_tournegauche.anim +Wed Aug 28 17:17:35 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_A1mD_tournedroite.anim +Wed Aug 28 17:17:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_A1mD_tournedroite.anim +Wed Aug 28 17:17:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_A1mD_tournedroite.anim +Wed Aug 28 17:17:35 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_A1mD_marche.anim +Wed Aug 28 17:17:35 2002 (beaume) formName Resized = 1 +Tue Sep 17 14:32:01 2002 (puzin) .turn_left.animations[0].max_speed_factor = +Tue Sep 17 14:32:01 2002 (puzin) .turn_left.animations[0].min_speed_factor = +Tue Sep 17 14:32:01 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_A1mD_demitour_go.anim +Tue Sep 17 14:32:01 2002 (puzin) .turn_right.animations[0].max_speed_factor = +Tue Sep 17 14:32:01 2002 (puzin) .turn_right.animations[0].min_speed_factor = +Tue Sep 17 14:32:01 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_A1mD_demitour_dr.anim +Tue Sep 17 14:32:01 2002 (puzin) formName Resized = 2 +Tue Sep 17 14:32:47 2002 (puzin) formName Pasted = +Tue Dec 17 14:44:32 2002 (beaume) .death.LodCharacterAnimation = FY_HOF_mort.anim +Tue Dec 17 14:44:32 2002 (beaume) .death_idle.LodCharacterAnimation = FY_HOF_mort_idle.anim +Tue Dec 17 14:44:32 2002 (beaume) .idle.LodCharacterAnimation = FY_HOF_idle.anim +Tue Dec 17 14:44:32 2002 (beaume) .run.LodCharacterAnimation = FY_HOF_course.anim +Tue Dec 17 14:44:32 2002 (beaume) .walk.LodCharacterAnimation = FY_HOF_marche.anim +Tue Jan 07 10:58:26 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_A1mD_marche_arriere_coup.anim +Tue Jan 07 10:58:26 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_A1mD_course_frappe.anim +Tue Jan 07 10:58:26 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_A1mD_marche_frappe.anim +Tue Jan 07 10:58:26 2003 (beaume) formName Resized = 1 +Tue Mar 18 11:50:14 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_A1mD_impact.anim +Tue Mar 18 11:50:14 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:50:02 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1mD_coup_1stperson.anim +Tue Mar 18 15:50:02 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:36:48 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:36:48 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:36:48 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 + +Tue Apr 15 23:36:48 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:37:12 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:37:12 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:37:12 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:37:12 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:37:12 2003 (puzin) formName Pasted = +Fri Apr 18 18:26:34 2003 (arnaudb) Form Parents = +Tue Jun 10 11:57:08 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_A1mD_mort.anim +Tue Jun 10 11:57:08 2003 (beaume) formName Resized = 1 +Tue Jun 10 12:04:24 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_A1mD_mort.anim +Thu Jul 10 11:12:20 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_A1mD_coup2.anim +Thu Jul 10 11:12:20 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_A1mD_stun_init.anim +Thu Jul 10 11:12:20 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_A1mD_stun_end.anim +Thu Jul 10 11:12:20 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_A1mD_stun_loop.anim +Thu Jul 10 11:12:20 2003 (beaume) formName Resized = 1 +Wed Oct 01 11:05:34 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_init.anim +Wed Oct 01 11:05:34 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_End_echec.anim +Wed Oct 01 11:05:34 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_End_Fumble.anim +Wed Oct 01 11:05:34 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_End_Link.anim +Wed Oct 01 11:05:34 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_End_ok.anim +Wed Oct 01 11:05:34 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_init.anim +Wed Oct 01 11:05:34 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_end_echec.anim +Wed Oct 01 11:05:34 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_end_fumble.anim +Wed Oct 01 11:05:34 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_end_ok_link.anim +Wed Oct 01 11:05:34 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_end_ok.anim +Wed Oct 01 11:05:34 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_A1mD_mag_off_init.anim +Wed Oct 01 11:05:34 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_co_A1mD_mag_off_end_echec.anim +Wed Oct 01 11:05:34 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_co_A1mD_mag_off_end_fumble.anim +Wed Oct 01 11:05:34 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_A1mD_mag_off_end_ok_link.anim +Wed Oct 01 11:05:34 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_A1mD_mag_off_end_ok.anim +Tue Oct 28 14:29:29 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Tue Oct 28 14:29:29 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 14:29:29 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Tue Oct 28 14:29:29 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Tue Oct 28 14:29:29 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 14:29:29 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Tue Oct 28 14:29:29 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Tue Oct 28 14:29:29 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 14:29:29 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Tue Oct 28 14:29:29 2003 (beaume) Form Parents = +Tue Oct 28 14:29:29 2003 (beaume) formName Resized = 0 +Tue Oct 28 14:31:31 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim +Tue Oct 28 14:31:31 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim +Tue Oct 28 14:31:31 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim +Tue Oct 28 14:31:31 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim +Tue Oct 28 14:31:31 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim +Tue Oct 28 14:31:31 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim +Fri Nov 28 15:18:07 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_A1m_engarde.anim +Fri Nov 28 15:18:07 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_A1m_engarde.anim +Fri Nov 28 15:18:07 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_A1m_engarde.anim +Fri Nov 28 15:18:07 2003 (beaume) formName Resized = 1 +Fri Dec 05 12:06:17 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Fri Dec 05 12:06:17 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Fri Dec 05 12:06:17 2003 (beaume) .use_post_end.animations[0].reverse = true +Fri Dec 05 12:06:17 2003 (beaume) formName Resized = 1 +Fri Dec 05 12:07:10 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Fri Dec 05 12:07:10 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Fri Dec 05 12:07:10 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Fri Jan 09 11:38:26 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_A1mD_toupie_haut.anim +Fri Jan 09 11:38:26 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_A1mD_toupie_bas.anim +Fri Jan 09 11:38:26 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_A1mD_toupie_milieu.anim +Fri Jan 09 11:38:26 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_A1mD_coup2_haut.anim +Fri Jan 09 11:38:26 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_A1mD_coupelegant_haut.anim +Fri Jan 09 11:38:26 2004 (beaume) .default atk high.animations[2].filename = FY_HOF_Co_A1mD_couprotatif.anim +Fri Jan 09 11:38:26 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_A1mD_coup2_bas.anim +Fri Jan 09 11:38:26 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_A1mD_coupelegant_bas.anim +Fri Jan 09 11:38:26 2004 (beaume) .default atk low.animations[2].filename = FY_HOF_Co_A1mD_couprotatif.anim +Fri Jan 09 11:38:26 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_A1mD_coup2_milieu.anim +Fri Jan 09 11:38:26 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_A1mD_coupelegant.anim +Fri Jan 09 11:38:26 2004 (beaume) .default atk middle.animations[2].filename = FY_HOF_Co_A1mD_couprotatif.anim +Fri Jan 09 11:38:26 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_A1mDsw_couplourd_haut.anim +Fri Jan 09 11:38:26 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_A1mDsw_couplourd_bas.anim +Fri Jan 09 11:38:26 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_A1mDsw_couplourd.anim +Fri Jan 09 11:38:26 2004 (beaume) formName Resized = 3 +Tue Jan 20 10:21:22 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Tue Jan 20 10:21:22 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim +Tue Jan 20 10:21:22 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 10:21:22 2004 (beaume) formName Resized = 0 +Tue Feb 10 18:40:17 2004 (beaume) .idle.animations[0].filename = fy_hof_co_a1md_engarde_5.anim +Tue Feb 10 18:40:17 2004 (beaume) .idle.animations[1].filename = fy_hof_co_a1md_engarde_3.anim +Tue Feb 10 18:40:17 2004 (beaume) .idle.animations[2].filename = fy_hof_co_a1md_engarde_2.anim +Tue Feb 10 18:40:17 2004 (beaume) .idle.animations[3].filename = fy_hof_co_a1md_engarde_4.anim +Tue Feb 10 18:40:17 2004 (beaume) formName Resized = 4 +Wed Jul 28 11:39:22 2004 (beaume) formName Resized = 3 +Fri Sep 03 18:33:02 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:33:02 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:33:02 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:33:02 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:33:02 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:33:02 2004 (beaume) .idle.animations[0].next3 weight = 10 +Mon Sep 27 12:06:04 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 12:06:04 2004 (beaume) .idle.animations[1].next1 weight = 100 +Mon Sep 27 12:06:04 2004 (beaume) .idle.animations[1].next2 = 2 +Mon Sep 27 12:06:04 2004 (beaume) .idle.animations[1].next2 weight = 10 +Mon Sep 27 12:06:04 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 12:06:04 2004 (beaume) .idle.animations[2].next1 weight = 100 +Mon Sep 27 12:06:04 2004 (beaume) .idle.animations[2].next2 = 1 +Mon Sep 27 12:06:04 2004 (beaume) .idle.animations[2].next2 weight = 10 +Tue Jan 04 17:44:16 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_A1mD_coupLourd2.anim +Tue Jan 04 17:44:16 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOF_Co_A1mD_coupLourd3.anim +Tue Jan 04 17:44:16 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_A1mD_coupLourd2.anim +Tue Jan 04 17:44:16 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOF_Co_A1mD_coupLourd3.anim +Tue Jan 04 17:44:16 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_A1mD_coupLourd2.anim +Tue Jan 04 17:44:16 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOF_Co_A1mD_coupLourd3.anim +Tue Jan 04 17:44:16 2005 (beaume) formName Resized = 3 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_s.animation_set new file mode 100644 index 0000000..775b6e2 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_s.animation_set @@ -0,0 +1,766 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Thu Jul 11 19:16:09 2002 (beaume) .run.animations[0].filename = FY_HOF_Ab_course.anim +Tue Jul 23 15:09:55 2002 (gomes) .turn_left.animations[0].filename = FY_HOM_Co_AB_tournegauche.anim +Tue Jul 30 15:32:03 2002 (millas) .idle.animations[0].filename = FY_HOF_Co_AB_engarde.anim +Tue Jul 30 15:32:03 2002 (millas) formName Resized = 1 +Tue Jul 30 15:34:34 2002 (millas) .idle.animations[1].filename = FY_HOF_Co_AB_engarde_preparation.anim +Tue Jul 30 15:34:34 2002 (millas) .idle.animations[1].max_speed_factor = 1.1 +Tue Jul 30 15:34:34 2002 (millas) .idle.animations[1].min_speed_factor = 0.9 +Tue Jul 30 15:34:34 2002 (millas) formName Resized = 2 +Tue Jul 30 15:38:30 2002 (millas) .death_idle.animations[0].filename = FY_HOF_Co_AB_mort_idle.anim +Tue Jul 30 15:38:30 2002 (millas) .death_idle.animations[0].max_speed_factor = 1.1 +Tue Jul 30 15:38:30 2002 (millas) .death_idle.animations[0].min_speed_factor = 0.9 +Tue Jul 30 15:39:55 2002 (millas) .death.animations[0].filename = FY_HOF_Co_AB_mort.anim +Tue Jul 30 15:41:57 2002 (millas) .walk.animations[0].filename = FY_HOF_Co_AB_petitbondav.anim +Tue Jul 30 15:42:25 2002 (millas) .backward.animations[0].filename = FY_HOF_Co_AB_petitbondar.anim +Tue Jul 30 15:42:25 2002 (millas) .backward.animations[0].max_speed_factor = 1.1 +Tue Jul 30 15:42:25 2002 (millas) .backward.animations[0].min_speed_factor = 0.9 +Tue Jul 30 15:46:17 2002 (millas) .attack1.animations[0].filename = FY_HOF_Co_AB_coup1long.anim +Tue Jul 30 15:46:44 2002 (millas) .attack1.animations[1].filename = FY_HOF_Co_AB_coup2long.anim +Tue Jul 30 15:46:44 2002 (millas) .attack1.animations[1].max_speed_factor = 1.1 +Tue Jul 30 15:46:44 2002 (millas) .attack1.animations[1].min_speed_factor = 0.9 +Tue Jul 30 15:46:44 2002 (millas) formName Resized = 3 +Tue Jul 30 15:47:13 2002 (millas) .attack1.animations[2].filename = FY_HOF_Co_AB_coup3long.anim +Tue Jul 30 15:47:13 2002 (millas) .attack1.animations[2].max_speed_factor = 1.1 +Tue Jul 30 15:47:13 2002 (millas) .attack1.animations[2].min_speed_factor = 0.9 +Tue Jul 30 15:48:02 2002 (millas) .about_face_right.animations[0].filename = FY_HOF_Co_AB_demitour_dr.anim +Tue Jul 30 15:48:49 2002 (millas) .about_face_left.animations[0].filename = FY_HOF_Co_AB_demitour_go.anim +Tue Jul 30 15:50:10 2002 (millas) .strafe_left.animations[0].filename = FY_HOF_Co_AB_strafgauche.anim +Tue Jul 30 15:51:16 2002 (millas) .strafe_right.animations[0].filename = FY_HOF_Co_AB_strafdroite.anim +Tue Jul 30 15:51:43 2002 (millas) .turn_right.animations[0].filename = FY_HOF_Co_AB_tournedroite.anim +Tue Jul 30 15:52:02 2002 (millas) .turn_left.animations[0].filename = FY_HOF_Co_AB_tournegauche.anim +Tue Jul 30 23:47:39 2002 (puzin) Form Parents = +Wed Aug 28 17:28:16 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_AB_demitour_go.anim +Wed Aug 28 17:28:16 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_AB_demitour_go.anim +Wed Aug 28 17:28:16 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_AB_demitour_dr.anim +Wed Aug 28 17:28:16 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_AB_demitour_dr.anim +Wed Aug 28 17:28:16 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_AB_coup1.anim +Wed Aug 28 17:28:16 2002 (beaume) .attack1.animations[1].filename = FY_HOF_Co_AB_coup2long.anim +Wed Aug 28 17:28:16 2002 (beaume) .attack1.animations[2].filename = FY_HOF_Co_AB_coup3.anim +Wed Aug 28 17:28:16 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_AB_pasarriere.anim +Wed Aug 28 17:28:16 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_AB_engarde_provoc.anim +Wed Aug 28 17:28:16 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_AB_course.anim +Wed Aug 28 17:28:16 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_AB_tournegauche.anim +Wed Aug 28 17:28:16 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_AB_tournegauche.anim +Wed Aug 28 17:28:16 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_AB_tournedroite.anim +Wed Aug 28 17:28:16 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_AB_tournedroite.anim +Wed Aug 28 17:28:16 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_AB_marche.anim +Wed Aug 28 17:28:16 2002 (beaume) formName Resized = 1 +Tue Sep 17 14:35:05 2002 (puzin) .turn_left.animations[0].max_speed_factor = +Tue Sep 17 14:35:05 2002 (puzin) .turn_left.animations[0].min_speed_factor = +Tue Sep 17 14:35:05 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_AB_demitour_go.anim +Tue Sep 17 14:35:05 2002 (puzin) .turn_right.animations[0].max_speed_factor = +Tue Sep 17 14:35:05 2002 (puzin) .turn_right.animations[0].min_speed_factor = +Tue Sep 17 14:35:05 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_AB_demitour_dr.anim +Tue Sep 17 14:35:05 2002 (puzin) formName Resized = 2 +Tue Sep 17 14:35:26 2002 (puzin) formName Pasted = +Tue Dec 17 14:47:39 2002 (beaume) .death.LodCharacterAnimation = FY_HOF_mort.anim +Tue Dec 17 14:47:39 2002 (beaume) .death_idle.LodCharacterAnimation = FY_HOF_mort_idle.anim +Tue Dec 17 14:47:39 2002 (beaume) .idle.LodCharacterAnimation = FY_HOF_idle.anim +Tue Dec 17 14:47:39 2002 (beaume) .run.LodCharacterAnimation = FY_HOF_course.anim +Tue Dec 17 14:47:39 2002 (beaume) .walk.LodCharacterAnimation = FY_HOF_marche.anim +Tue Jan 07 11:01:06 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_AB_marche_arriere_coup.anim +Tue Jan 07 11:01:06 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_AB_course_coup.anim +Tue Jan 07 11:01:06 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_AB_marche_coup.anim +Tue Jan 07 11:01:06 2003 (beaume) formName Resized = 1 +Tue Mar 18 11:52:24 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_AB_impact.anim +Tue Mar 18 11:52:24 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:49:05 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1m_coup_1stperson.anim +Tue Mar 18 15:49:05 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:36:31 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:36:31 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:36:31 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:36:31 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:36:31 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:36:31 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:36:31 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:36:31 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:36:31 2003 (puzin) formName Pasted = +Fri Apr 18 18:26:59 2003 (arnaudb) Form Parents = +Tue Jun 10 11:57:58 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_AB_mort.anim +Tue Jun 10 11:57:58 2003 (beaume) formName Resized = 1 +Tue Jun 10 12:04:43 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_AB_mort.anim +Thu Jul 10 11:14:48 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_AB_coup3.anim +Thu Jul 10 11:14:48 2003 (beaume) .attack1.animations[2].filename = FY_HOF_Co_AB_coup2.anim +Thu Jul 10 11:14:48 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_AB_stun_init.anim +Thu Jul 10 11:14:48 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_AB_stun_end.anim +Thu Jul 10 11:14:48 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_AB_stun_loop.anim +Thu Jul 10 11:14:48 2003 (beaume) formName Resized = 1 +Wed Oct 01 11:14:00 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_AB_magie_cur_init.anim +Wed Oct 01 11:14:00 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_echec.anim +Wed Oct 01 11:14:00 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_Fumble.anim +Wed Oct 01 11:14:00 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok_Link.anim +Wed Oct 01 11:14:00 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok.anim +Wed Oct 01 11:14:00 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_mix_init.anim +Wed Oct 01 11:14:00 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_echec.anim +Wed Oct 01 11:14:00 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_fumble.anim +Wed Oct 01 11:14:00 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok_link.anim +Wed Oct 01 11:14:00 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok.anim +Wed Oct 01 11:14:00 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_off_init.anim +Wed Oct 01 11:14:00 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_off_end_echec.anim +Wed Oct 01 11:14:00 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_off_end_fumble.anim +Wed Oct 01 11:14:00 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok_link.anim +Wed Oct 01 11:14:00 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok.anim +Tue Oct 28 15:25:45 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Tue Oct 28 15:25:45 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 15:25:45 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Tue Oct 28 15:25:45 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Tue Oct 28 15:25:45 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 15:25:45 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Tue Oct 28 15:25:45 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Tue Oct 28 15:25:45 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 15:25:45 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Tue Oct 28 15:25:45 2003 (beaume) Form Parents = +Tue Oct 28 15:25:45 2003 (beaume) formName Resized = 0 +Tue Oct 28 15:28:54 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim +Tue Oct 28 15:28:54 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim +Tue Oct 28 15:28:54 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim +Tue Oct 28 15:28:54 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim +Tue Oct 28 15:28:54 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim +Tue Oct 28 15:28:54 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim +Fri Nov 28 15:18:47 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_AB_engarde.anim +Fri Nov 28 15:18:47 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_AB_engarde.anim +Fri Nov 28 15:18:47 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_AB_engarde.anim +Fri Nov 28 15:18:47 2003 (beaume) formName Resized = 1 +Fri Dec 05 12:08:21 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Fri Dec 05 12:08:21 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Fri Dec 05 12:08:21 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Fri Dec 05 12:08:21 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Fri Dec 05 12:08:21 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Fri Dec 05 12:08:21 2003 (beaume) .use_post_end.animations[0].reverse = true +Fri Dec 05 12:08:21 2003 (beaume) formName Resized = 1 +Fri Jan 09 11:50:06 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_AB_toupie_haut.anim + +Fri Jan 09 11:50:06 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_AB_toupie_bas.anim +Fri Jan 09 11:50:06 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_AB_toupie_milieu.anim +Fri Jan 09 11:50:06 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_AB_coup1_haut.anim +Fri Jan 09 11:50:06 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_AB_coup2.anim +Fri Jan 09 11:50:06 2004 (beaume) .default atk high.animations[2].filename = FY_HOF_Co_AB_coup3.anim +Fri Jan 09 11:50:06 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_AB_coup1_bas.anim +Fri Jan 09 11:50:06 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_AB_coup2.anim +Fri Jan 09 11:50:06 2004 (beaume) .default atk low.animations[2].filename = FY_HOF_Co_AB_coup3.anim +Fri Jan 09 11:50:06 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_AB_coup1_milieu.anim +Fri Jan 09 11:50:06 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_AB_coup2.anim +Fri Jan 09 11:50:06 2004 (beaume) .default atk middle.animations[2].filename = FY_HOF_Co_AB_coup3.anim +Fri Jan 09 11:50:06 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_AB_coup_lourd.anim +Fri Jan 09 11:50:06 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_AB_coup_lourd.anim +Fri Jan 09 11:50:06 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_AB_coup_lourd.anim +Fri Jan 09 11:50:06 2004 (beaume) formName Resized = 1 +Tue Jan 20 10:23:03 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Tue Jan 20 10:23:03 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim +Tue Jan 20 10:23:03 2004 (beaume) formName Resized = 0 +Tue Feb 10 18:41:42 2004 (beaume) .idle.animations[0].filename = fy_hof_co_ab_engarde_attente4.anim +Tue Feb 10 18:41:42 2004 (beaume) .idle.animations[1].filename = fy_hof_co_ab_engarde_attente2.anim +Tue Feb 10 18:41:42 2004 (beaume) .idle.animations[2].filename = fy_hof_co_ab_engarde_attente1.anim +Tue Feb 10 18:41:42 2004 (beaume) .idle.animations[3].filename = fy_hof_co_ab_engarde_attente3.anim +Tue Feb 10 18:41:42 2004 (beaume) formName Resized = 4 +Wed Jul 28 11:39:43 2004 (beaume) formName Resized = 3 +Fri Sep 03 18:33:36 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:33:36 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:33:36 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:33:36 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:33:36 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:33:36 2004 (beaume) .idle.animations[0].next3 weight = 10 +Mon Sep 27 12:04:00 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 12:04:00 2004 (beaume) .idle.animations[1].next1 weight = 100 +Mon Sep 27 12:04:00 2004 (beaume) .idle.animations[1].next2 = 2 +Mon Sep 27 12:04:00 2004 (beaume) .idle.animations[1].next2 weight = 10 +Mon Sep 27 12:04:00 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 12:04:00 2004 (beaume) .idle.animations[2].next1 weight = 100 +Mon Sep 27 12:04:00 2004 (beaume) .idle.animations[2].next2 = 1 +Mon Sep 27 12:04:00 2004 (beaume) .idle.animations[2].next2 weight = 10 +Tue Jan 04 17:47:05 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_AB_coup_lourd_2.anim +Tue Jan 04 17:47:05 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOF_Co_AB_coup_lourd_3.anim +Tue Jan 04 17:47:05 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_AB_coup_lourd_2.anim +Tue Jan 04 17:47:05 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOF_Co_AB_coup_lourd_3.anim +Tue Jan 04 17:47:05 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_AB_coup_lourd_2.anim +Tue Jan 04 17:47:05 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOF_Co_AB_coup_lourd_3.anim +Tue Jan 04 17:47:05 2005 (beaume) formName Resized = 3 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_g_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_g_.animation_set new file mode 100644 index 0000000..d5c631d --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_g_.animation_set @@ -0,0 +1,546 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Mon Jun 24 11:16:45 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_p_tir.anim +Mon Jun 24 11:16:45 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_p_engarde.anim +Mon Jun 24 11:16:45 2002 (beaume) formName Resized = 0 +Thu Jun 27 15:31:07 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_p_demitour_go.anim +Thu Jun 27 15:31:07 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_p_demitour_dr.anim +Thu Jun 27 15:31:07 2002 (beaume) .death.animations[0].filename = FY_HOM_Co_p_mort.anim +Thu Jun 27 15:31:07 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_p_mort_idle.anim +Thu Jun 27 15:31:07 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_p_strafe_gauche.anim +Thu Jun 27 15:31:07 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_p_strafe_droit.anim +Thu Jun 27 15:31:07 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_p_tournegauche.anim +Thu Jun 27 15:31:07 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_p_tournedroite.anim +Tue Jul 30 23:47:25 2002 (puzin) Form Parents = +Wed Aug 28 18:45:12 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_p_demitour_go.anim +Wed Aug 28 18:45:12 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_p_demitour_go.anim +Wed Aug 28 18:45:12 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_p_demitour_go.anim +Wed Aug 28 18:45:12 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_p_demitour_dr.anim +Wed Aug 28 18:45:12 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_p_demitour_dr.anim +Wed Aug 28 18:45:12 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_p_demitour_dr.anim +Wed Aug 28 18:45:12 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_p_tir.anim +Wed Aug 28 18:45:12 2002 (beaume) .backward.animations[0].filename = FY_HOF_A_marche_arriere.anim +Wed Aug 28 18:45:12 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_p_mort.anim +Wed Aug 28 18:45:12 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_p_mort_idle.anim +Wed Aug 28 18:45:12 2002 (beaume) .idle.animations[1].filename = FY_HOF_Co_p_idle_attente.anim +Wed Aug 28 18:45:12 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_p_idle_attente2.anim +Wed Aug 28 18:45:12 2002 (beaume) .run.animations[0].filename = FY_HOF_A_course.anim +Wed Aug 28 18:45:12 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_p_strafegauche.anim +Wed Aug 28 18:45:12 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_p_strafedroit.anim +Wed Aug 28 18:45:12 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_p_tournegauche.anim +Wed Aug 28 18:45:12 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_p_tournegauche.anim +Wed Aug 28 18:45:12 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_p_tournegauche.anim +Wed Aug 28 18:45:12 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_p_tournedroite.anim +Wed Aug 28 18:45:12 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_p_tournedroite.anim +Wed Aug 28 18:45:12 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_p_tournedroite.anim +Wed Aug 28 18:45:12 2002 (beaume) .walk.animations[0].filename = FY_HOF_A_marche.anim +Wed Aug 28 18:45:12 2002 (beaume) formName Resized = 1 +Tue Sep 17 14:49:44 2002 (puzin) .turn_left.animations[0].max_speed_factor = +Tue Sep 17 14:49:44 2002 (puzin) .turn_left.animations[0].min_speed_factor = +Tue Sep 17 14:49:44 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_p_demitour_go.anim +Tue Sep 17 14:49:44 2002 (puzin) .turn_right.animations[0].max_speed_factor = +Tue Sep 17 14:49:44 2002 (puzin) .turn_right.animations[0].min_speed_factor = +Tue Sep 17 14:49:44 2002 (puzin) formName Resized = 2 +Tue Sep 17 14:50:15 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_p_demitour_dr.anim +Tue Sep 17 14:50:15 2002 (puzin) formName Resized = 2 +Tue Sep 17 14:51:00 2002 (puzin) formName Pasted = +Tue Mar 18 11:57:09 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_p_impact.anim +Tue Mar 18 11:57:09 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:52:12 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_tir_1stperson.anim +Tue Mar 18 15:52:12 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:31:28 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:31:28 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:31:28 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:31:28 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:31:28 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 + +Tue Apr 15 23:31:28 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:31:28 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:31:28 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:31:28 2003 (puzin) formName Pasted = +Fri Apr 18 18:29:08 2003 (arnaudb) Form Parents = +Tue Jun 10 14:07:29 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_p_mort.anim +Tue Jun 10 14:07:29 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_p_mort.anim +Tue Jun 10 14:07:29 2003 (beaume) formName Resized = 1 +Thu Jul 10 11:17:05 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_p_stun_init.anim +Thu Jul 10 11:17:05 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_p_stun_end.anim +Thu Jul 10 11:17:05 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_p_stun_loop.anim +Thu Jul 10 11:17:05 2003 (beaume) formName Resized = 1 +Wed Oct 01 11:22:31 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_p_magie_cur_init.anim +Wed Oct 01 11:22:31 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_p_magie_cur_End_Echec.anim +Wed Oct 01 11:22:31 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_p_magie_cur_End_Fumble.anim +Wed Oct 01 11:22:31 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_p_magie_cur_End_Link.anim +Wed Oct 01 11:22:31 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_p_magie_cur_End_ok.anim +Wed Oct 01 11:22:31 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_p_mag_mix_init.anim +Wed Oct 01 11:22:31 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_p_mag_mix_end_echec.anim +Wed Oct 01 11:22:31 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_p_mag_mix_end_fumble.anim +Wed Oct 01 11:22:31 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_p_mag_mix_end_ok_link.anim +Wed Oct 01 11:22:31 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_p_mag_mix_end_ok.anim +Wed Oct 01 11:22:31 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_p_mag_off_init.anim +Wed Oct 01 11:22:31 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_p_mag_off_end_echec.anim +Wed Oct 01 11:22:31 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_p_mag_off_end_fumble.anim +Wed Oct 01 11:22:31 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_Co_p_mag_off_end_ok_link.anim +Wed Oct 01 11:22:31 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_Co_p_mag_off_end_ok.anim +Tue Oct 28 15:45:39 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_p_preinit.anim +Tue Oct 28 15:45:39 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 15:45:39 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_p_preinit.anim +Tue Oct 28 15:45:39 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_p_preinit.anim +Tue Oct 28 15:45:39 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 15:45:39 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_p_preinit.anim +Tue Oct 28 15:45:39 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_p_preinit.anim +Tue Oct 28 15:45:39 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 15:45:39 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_p_preinit.anim +Tue Oct 28 15:45:39 2003 (beaume) Form Parents = +Tue Oct 28 15:45:39 2003 (beaume) formName Resized = 0 +Tue Oct 28 15:47:29 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim +Tue Oct 28 15:47:29 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim +Tue Oct 28 15:47:29 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim +Tue Oct 28 15:47:29 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim +Tue Oct 28 15:47:29 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim +Tue Oct 28 15:47:29 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim +Fri Nov 28 15:19:24 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_p_engarde.anim +Fri Nov 28 15:19:24 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_p_engarde.anim +Fri Nov 28 15:19:24 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_p_engarde.anim +Fri Nov 28 15:19:24 2003 (beaume) formName Resized = 1 +Fri Dec 05 12:10:21 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Fri Dec 05 12:10:21 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Fri Dec 05 12:10:21 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_p_preinit.anim +Fri Dec 05 12:10:21 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Fri Dec 05 12:10:21 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_p_preinit.anim +Fri Dec 05 12:10:21 2003 (beaume) .use_post_end.animations[0].reverse = true +Fri Dec 05 12:10:21 2003 (beaume) formName Resized = 1 +Tue Jan 20 10:39:53 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_p_preinit.anim +Tue Jan 20 10:39:53 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_p_preinit.anim +Tue Jan 20 10:39:53 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 10:39:53 2004 (beaume) formName Resized = 0 +Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[0].next1 = 0 +Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[0].next1 weight = 100 +Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[0].next2 = 1 +Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[0].next2 weight = 5 +Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[0].next3 = 2 +Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[0].next3 weight = 10 +Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[1].next1 weight = 100 +Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[1].next2 = 2 +Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[1].next2 weight = 10 +Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[2].next1 weight = 100 +Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[2].next2 = -1 +Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[2].next2 weight = 5 +Tue Apr 12 17:22:54 2005 (beaume) .idle.animations[0].filename = FY_HOF_Co_p_engarde.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_gr_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_gr_.animation_set new file mode 100644 index 0000000..100b87f --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_gr_.animation_set @@ -0,0 +1,542 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Thu Jul 11 19:13:05 2002 (beaume) .run.animations[0].filename = FY_HOF_A_course.anim +Tue Jul 16 14:13:27 2002 (gomes) .walk.animations[0].filename = FY_HOF_A_marche.anim +Tue Jul 30 23:47:49 2002 (puzin) Form Parents = +Wed Aug 28 16:39:29 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_A1m_demitour_go.anim +Wed Aug 28 16:39:29 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_A1m_demitour_dr.anim +Wed Aug 28 16:39:29 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A1m_coup1.anim +Wed Aug 28 16:39:29 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1m_coup2.anim +Wed Aug 28 16:39:29 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_A1m_pasarriere.anim +Wed Aug 28 16:39:29 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_A1m_mort.anim +Wed Aug 28 16:39:29 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim +Wed Aug 28 16:39:29 2002 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_engarde.anim +Wed Aug 28 16:39:29 2002 (beaume) .idle.animations[1].filename = FY_HOF_Co_A1m_idle_attente1.anim +Wed Aug 28 16:39:29 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_A1m_idle_attente2.anim +Wed Aug 28 16:39:29 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_A1m_course.anim +Wed Aug 28 16:39:29 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_A1m_strafgauche.anim +Wed Aug 28 16:39:29 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_A1m_strafdroit.anim +Wed Aug 28 16:39:29 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_A1m_tournegauche.anim +Wed Aug 28 16:39:29 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_A1m_tournedroite.anim +Wed Aug 28 16:39:29 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_A1m_marche.anim +Wed Aug 28 16:39:29 2002 (beaume) formName Resized = 1 +Wed Aug 28 16:44:29 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_A1m_demitour_go.anim +Wed Aug 28 16:44:29 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_A1m_demitour_go.anim +Wed Aug 28 16:44:29 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_A1m_demitour_dr.anim +Wed Aug 28 16:44:29 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_A1m_demitour_dr.anim +Wed Aug 28 16:44:29 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_A1m_tournegauche.anim +Wed Aug 28 16:44:29 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_A1m_tournegauche.anim +Wed Aug 28 16:44:29 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_A1m_tournedroite.anim +Wed Aug 28 16:44:29 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_A1m_tournedroite.anim +Wed Aug 28 16:44:29 2002 (beaume) formName Resized = 1 +Wed Aug 28 18:21:47 2002 (gomes) formName Resized = 1 +Wed Aug 28 18:23:58 2002 (beaume) formName Resized = 0 +Tue Sep 17 14:28:03 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_A1m_demitour_go.anim +Tue Sep 17 14:28:03 2002 (puzin) formName Resized = 2 +Tue Sep 17 14:28:25 2002 (puzin) formName Pasted = +Tue Sep 17 14:29:54 2002 (puzin) .turn_left.animations[0].max_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) .turn_left.animations[0].min_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) .turn_left_to_backward.animations[0].max_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) .turn_left_to_backward.animations[0].min_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) .turn_left_to_walk.animations[0].max_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) .turn_left_to_walk.animations[0].min_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) .turn_right.animations[0].max_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) .turn_right.animations[0].min_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_A1m_demitour_dr.anim +Tue Sep 17 14:29:54 2002 (puzin) .turn_right_to_backward.animations[0].max_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) .turn_right_to_backward.animations[0].min_speed_factor = +Tue Sep 17 14:29:54 2002 (puzin) formName Pasted = +Tue Sep 17 14:29:54 2002 (puzin) formName Resized = 2 +Tue Dec 17 14:41:18 2002 (beaume) .death.LodCharacterAnimation = FY_HOF_mort.anim +Tue Dec 17 14:41:18 2002 (beaume) .death_idle.LodCharacterAnimation = FY_HOF_mort_idle.anim +Tue Dec 17 14:41:18 2002 (beaume) .idle.LodCharacterAnimation = FY_HOF_idle.anim +Tue Dec 17 14:41:18 2002 (beaume) .run.LodCharacterAnimation = FY_HOF_course.anim +Tue Dec 17 14:41:18 2002 (beaume) .walk.LodCharacterAnimation = FY_HOF_marche.anim +Tue Jan 07 10:56:28 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_A1m_marche_arriere_coup.anim +Tue Jan 07 10:56:28 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_A1m_course_frappe.anim +Tue Jan 07 10:56:28 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_A1m_marche_coup.anim +Tue Jan 07 10:56:28 2003 (beaume) formName Resized = 1 +Tue Jan 07 12:04:05 2003 (beaume) .attack1.animations[0].filename = FY_HOF_Co_Gr_lancegrenade.anim +Tue Jan 07 12:04:05 2003 (beaume) formName Resized = 0 +Tue Mar 18 11:57:41 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_A1m_impact.anim +Tue Mar 18 11:57:41 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:30:23 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:30:23 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:30:23 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:30:23 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:30:23 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:30:23 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:30:23 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:30:23 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:30:23 2003 (puzin) formName Pasted = +Fri Apr 18 18:29:19 2003 (arnaudb) Form Parents = +Tue Jun 10 14:08:02 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_A1m_mort.anim +Tue Jun 10 14:08:02 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_A1m_mort.anim +Tue Jun 10 14:08:02 2003 (beaume) formName Resized = 1 +Thu Jul 10 11:18:35 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_A1m_stun_init.anim +Thu Jul 10 11:18:35 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_A1m_stun_end.anim +Thu Jul 10 11:18:35 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_A1m_stun_loop.anim +Thu Jul 10 11:18:35 2003 (beaume) formName Resized = 1 +Wed Oct 01 11:48:29 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_A1m_magie_cur_init.anim +Wed Oct 01 11:48:29 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_echec.anim +Wed Oct 01 11:48:29 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_Fumble.anim +Wed Oct 01 11:48:29 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_ok_Link.anim +Wed Oct 01 11:48:29 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_ok.anim +Wed Oct 01 11:48:29 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_co_A1m_mag_mix_init.anim +Wed Oct 01 11:48:29 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_echec.anim +Wed Oct 01 11:48:29 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_fumble.anim +Wed Oct 01 11:48:29 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_ok_link.anim +Wed Oct 01 11:48:29 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_ok.anim +Wed Oct 01 11:48:29 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_co_A1m_mag_off_init.anim +Wed Oct 01 11:48:29 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_co_A1m_mag_off_end_echec.anim +Wed Oct 01 11:48:29 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_co_A1m_mag_off_end_fumble.anim +Wed Oct 01 11:48:29 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_A1m_mag_off_end_ok_link.anim +Wed Oct 01 11:48:29 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_A1m_mag_off_end_ok.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_gr_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_gr_s.animation_set new file mode 100644 index 0000000..c879853 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_gr_s.animation_set @@ -0,0 +1,546 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Thu Jul 11 19:16:09 2002 (beaume) .run.animations[0].filename = FY_HOF_Ab_course.anim +Tue Jul 23 15:09:55 2002 (gomes) .turn_left.animations[0].filename = FY_HOM_Co_AB_tournegauche.anim +Tue Jul 30 15:32:03 2002 (millas) .idle.animations[0].filename = FY_HOF_Co_AB_engarde.anim +Tue Jul 30 15:32:03 2002 (millas) formName Resized = 1 +Tue Jul 30 15:34:34 2002 (millas) .idle.animations[1].filename = FY_HOF_Co_AB_engarde_preparation.anim +Tue Jul 30 15:34:34 2002 (millas) .idle.animations[1].max_speed_factor = 1.1 +Tue Jul 30 15:34:34 2002 (millas) .idle.animations[1].min_speed_factor = 0.9 +Tue Jul 30 15:34:34 2002 (millas) formName Resized = 2 +Tue Jul 30 15:38:30 2002 (millas) .death_idle.animations[0].filename = FY_HOF_Co_AB_mort_idle.anim +Tue Jul 30 15:38:30 2002 (millas) .death_idle.animations[0].max_speed_factor = 1.1 +Tue Jul 30 15:38:30 2002 (millas) .death_idle.animations[0].min_speed_factor = 0.9 +Tue Jul 30 15:39:55 2002 (millas) .death.animations[0].filename = FY_HOF_Co_AB_mort.anim +Tue Jul 30 15:41:57 2002 (millas) .walk.animations[0].filename = FY_HOF_Co_AB_petitbondav.anim +Tue Jul 30 15:42:25 2002 (millas) .backward.animations[0].filename = FY_HOF_Co_AB_petitbondar.anim +Tue Jul 30 15:42:25 2002 (millas) .backward.animations[0].max_speed_factor = 1.1 +Tue Jul 30 15:42:25 2002 (millas) .backward.animations[0].min_speed_factor = 0.9 +Tue Jul 30 15:46:17 2002 (millas) .attack1.animations[0].filename = FY_HOF_Co_AB_coup1long.anim +Tue Jul 30 15:46:44 2002 (millas) .attack1.animations[1].filename = FY_HOF_Co_AB_coup2long.anim +Tue Jul 30 15:46:44 2002 (millas) .attack1.animations[1].max_speed_factor = 1.1 +Tue Jul 30 15:46:44 2002 (millas) .attack1.animations[1].min_speed_factor = 0.9 +Tue Jul 30 15:46:44 2002 (millas) formName Resized = 3 +Tue Jul 30 15:47:13 2002 (millas) .attack1.animations[2].filename = FY_HOF_Co_AB_coup3long.anim +Tue Jul 30 15:47:13 2002 (millas) .attack1.animations[2].max_speed_factor = 1.1 +Tue Jul 30 15:47:13 2002 (millas) .attack1.animations[2].min_speed_factor = 0.9 +Tue Jul 30 15:48:02 2002 (millas) .about_face_right.animations[0].filename = FY_HOF_Co_AB_demitour_dr.anim +Tue Jul 30 15:48:49 2002 (millas) .about_face_left.animations[0].filename = FY_HOF_Co_AB_demitour_go.anim +Tue Jul 30 15:50:10 2002 (millas) .strafe_left.animations[0].filename = FY_HOF_Co_AB_strafgauche.anim +Tue Jul 30 15:51:16 2002 (millas) .strafe_right.animations[0].filename = FY_HOF_Co_AB_strafdroite.anim +Tue Jul 30 15:51:43 2002 (millas) .turn_right.animations[0].filename = FY_HOF_Co_AB_tournedroite.anim +Tue Jul 30 15:52:02 2002 (millas) .turn_left.animations[0].filename = FY_HOF_Co_AB_tournegauche.anim +Tue Jul 30 23:47:39 2002 (puzin) Form Parents = +Wed Aug 28 17:28:16 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_AB_demitour_go.anim +Wed Aug 28 17:28:16 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_AB_demitour_go.anim +Wed Aug 28 17:28:16 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_AB_demitour_dr.anim +Wed Aug 28 17:28:16 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_AB_demitour_dr.anim +Wed Aug 28 17:28:16 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_AB_coup1.anim +Wed Aug 28 17:28:16 2002 (beaume) .attack1.animations[1].filename = FY_HOF_Co_AB_coup2long.anim +Wed Aug 28 17:28:16 2002 (beaume) .attack1.animations[2].filename = FY_HOF_Co_AB_coup3.anim +Wed Aug 28 17:28:16 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_AB_pasarriere.anim +Wed Aug 28 17:28:16 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_AB_engarde_provoc.anim +Wed Aug 28 17:28:16 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_AB_course.anim +Wed Aug 28 17:28:16 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_AB_tournegauche.anim +Wed Aug 28 17:28:16 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_AB_tournegauche.anim +Wed Aug 28 17:28:16 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_AB_tournedroite.anim +Wed Aug 28 17:28:16 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_AB_tournedroite.anim +Wed Aug 28 17:28:16 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_AB_marche.anim +Wed Aug 28 17:28:16 2002 (beaume) formName Resized = 1 +Tue Sep 17 14:35:05 2002 (puzin) .turn_left.animations[0].max_speed_factor = +Tue Sep 17 14:35:05 2002 (puzin) .turn_left.animations[0].min_speed_factor = +Tue Sep 17 14:35:05 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_AB_demitour_go.anim +Tue Sep 17 14:35:05 2002 (puzin) .turn_right.animations[0].max_speed_factor = +Tue Sep 17 14:35:05 2002 (puzin) .turn_right.animations[0].min_speed_factor = +Tue Sep 17 14:35:05 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_AB_demitour_dr.anim +Tue Sep 17 14:35:05 2002 (puzin) formName Resized = 2 +Tue Sep 17 14:35:26 2002 (puzin) formName Pasted = +Tue Dec 17 14:47:39 2002 (beaume) .death.LodCharacterAnimation = FY_HOF_mort.anim +Tue Dec 17 14:47:39 2002 (beaume) .death_idle.LodCharacterAnimation = FY_HOF_mort_idle.anim +Tue Dec 17 14:47:39 2002 (beaume) .idle.LodCharacterAnimation = FY_HOF_idle.anim +Tue Dec 17 14:47:39 2002 (beaume) .run.LodCharacterAnimation = FY_HOF_course.anim +Tue Dec 17 14:47:39 2002 (beaume) .walk.LodCharacterAnimation = FY_HOF_marche.anim +Tue Jan 07 11:01:06 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_AB_marche_arriere_coup.anim +Tue Jan 07 11:01:06 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_AB_course_coup.anim +Tue Jan 07 11:01:06 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_AB_marche_coup.anim +Tue Jan 07 11:01:06 2003 (beaume) formName Resized = 1 +Tue Jan 07 12:05:18 2003 (beaume) .attack1.animations[0].filename = FY_HOF_Co_GrS_lancegrenade.anim +Tue Jan 07 12:05:18 2003 (beaume) formName Resized = 1 +Tue Mar 18 11:58:08 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_AB_impact.anim +Tue Mar 18 11:58:08 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:29:34 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:29:34 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:29:34 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:29:34 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:29:34 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:29:34 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:29:34 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:29:34 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:29:34 2003 (puzin) formName Pasted = +Fri Apr 18 18:29:28 2003 (arnaudb) Form Parents = +Tue Jun 10 14:08:35 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_AB_mort.anim +Tue Jun 10 14:08:35 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_AB_mort.anim +Tue Jun 10 14:08:35 2003 (beaume) formName Resized = 1 +Thu Jul 10 11:20:11 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_AB_stun_init.anim +Thu Jul 10 11:20:11 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_AB_stun_end.anim +Thu Jul 10 11:20:11 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_AB_stun_loop.anim +Thu Jul 10 11:20:11 2003 (beaume) formName Resized = 1 +Wed Oct 01 11:52:16 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_AB_magie_cur_init.anim +Wed Oct 01 11:52:16 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_echec.anim +Wed Oct 01 11:52:16 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_Fumble.anim +Wed Oct 01 11:52:16 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok_Link.anim +Wed Oct 01 11:52:16 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok.anim +Wed Oct 01 11:52:16 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_mix_init.anim +Wed Oct 01 11:52:16 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_echec.anim +Wed Oct 01 11:52:16 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_fumble.anim +Wed Oct 01 11:52:16 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok_link.anim +Wed Oct 01 11:52:16 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok.anim +Wed Oct 01 11:52:16 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_off_init.anim +Wed Oct 01 11:52:16 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_off_end_echec.anim +Wed Oct 01 11:52:16 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_off_end_fumble.anim +Wed Oct 01 11:52:16 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok_link.anim +Wed Oct 01 11:52:16 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_l2m_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_l2m_.animation_set new file mode 100644 index 0000000..5b8af5e --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_l2m_.animation_set @@ -0,0 +1,781 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:45:57 2002 (puzin) Form Parents = +Thu Aug 29 14:41:40 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_L2m_demitour_go.anim +Thu Aug 29 14:41:40 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_L2m_demitour_go.anim +Thu Aug 29 14:41:40 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_L2m_demitour_dr.anim +Thu Aug 29 14:41:40 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_L2m_demitour_dr.anim +Thu Aug 29 14:41:40 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_L2m_pasarriere.anim +Thu Aug 29 14:41:40 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_L2mD_idle_attente1.anim + +Thu Aug 29 14:41:40 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_L2mD_idle_attente2.anim +Thu Aug 29 14:41:40 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_L2m_tournegauche.anim +Thu Aug 29 14:41:40 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_L2m_tournegauche.anim +Thu Aug 29 14:41:40 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_L2m_tournedroite.anim +Thu Aug 29 14:41:40 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_L2m_tournedroite.anim +Thu Aug 29 14:41:40 2002 (beaume) formName Resized = 1 +Thu Aug 29 15:01:16 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_L2m_course.anim +Thu Aug 29 15:01:16 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_L2m_marche.anim +Thu Aug 29 19:36:38 2002 (puzin) formName Deleted = +Thu Aug 29 19:49:06 2002 (puzin) .run.animations[0].filename = FY_HOM_Co_L2m_marche.anim +Fri Aug 30 11:00:52 2002 (puzin) .idle.animations[1].filename = FY_HOM_Co_L2m_attente1.anim +Fri Aug 30 11:00:52 2002 (puzin) .idle.animations[2].filename = FY_HOM_Co_L2m_attente2.anim +Fri Aug 30 11:00:52 2002 (puzin) formName Resized = 3 +Fri Aug 30 11:01:19 2002 (puzin) .run.animations[0].filename = FY_HOM_Co_L2m_course.anim +Fri Dec 20 11:20:37 2002 (miller) .idle.animations[0].head controlable = true +Fri Jan 03 18:25:12 2003 (beaume) .idle.animations[1].filename = FY_HOM_Co_L2m_idle_attente1.anim +Fri Jan 03 18:25:12 2003 (beaume) .idle.animations[2].filename = FY_HOM_Co_L2m_idle_attente2.anim +Mon Jan 06 11:43:51 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_L2m_marche_arriere_coup.anim +Mon Jan 06 11:43:51 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_L2m_course_coup.anim +Mon Jan 06 11:43:51 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_L2m_marche_coup.anim +Mon Jan 06 11:43:51 2003 (beaume) formName Resized = 1 +Tue Jan 07 11:19:26 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_L2m_demitour_go.anim +Tue Jan 07 11:19:26 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_L2m_demitour_go.anim +Tue Jan 07 11:19:26 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_L2m_demitour_go.anim +Tue Jan 07 11:19:26 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_L2m_demitour_dr.anim +Tue Jan 07 11:19:26 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_L2m_demitour_dr.anim +Tue Jan 07 11:19:26 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_L2m_demitour_dr.anim +Tue Jan 07 11:19:26 2003 (beaume) formName Resized = 2 +Tue Mar 18 11:58:36 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_L2m_impact.anim +Tue Mar 18 11:58:36 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:52:56 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_L2m_coup_1stperson.anim +Tue Mar 18 15:52:56 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:28:38 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:28:38 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:28:38 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:28:38 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:28:38 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:28:38 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:28:38 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:28:38 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:28:38 2003 (puzin) formName Pasted = +Fri Apr 18 18:29:55 2003 (arnaudb) Form Parents = +Mon May 26 17:20:38 2003 (beaume) .attack1.animations[0].filename = FY_HOF_Co_L2m_coup1.anim +Mon May 26 17:20:38 2003 (beaume) .attack2.animations[0].filename = FY_HOF_Co_L2m_coup2.anim +Mon May 26 17:20:38 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_L2m_marche_arriere_coup.anim +Mon May 26 17:20:38 2003 (beaume) .backward.animations[0].filename = FY_HOF_Co_L2m_pasarriere.anim +Mon May 26 17:20:38 2003 (beaume) .death.animations[0].filename = FY_HOF_Co_L2m_mort.anim +Mon May 26 17:20:38 2003 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_L2m_mort_idle.anim +Mon May 26 17:20:38 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_L2m_engarde.anim +Mon May 26 17:20:38 2003 (beaume) .idle.animations[1].filename = FY_HOF_Co_L2m_idle_attente1.anim +Mon May 26 17:20:38 2003 (beaume) .idle.animations[2].filename = FY_HOF_Co_L2m_idle_attente2.anim +Mon May 26 17:20:38 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_L2m_course_coup.anim + +Mon May 26 17:20:38 2003 (beaume) .run.animations[0].filename = FY_HOF_Co_L2m_course.anim +Mon May 26 17:20:38 2003 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_L2m_strafgauche.anim +Mon May 26 17:20:38 2003 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_L2m_strafdroit.anim +Mon May 26 17:20:38 2003 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_L2m_tournegauche.anim +Mon May 26 17:20:38 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_Co_L2m_demitour_go.anim +Mon May 26 17:20:38 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_L2m_tournegauche.anim +Mon May 26 17:20:38 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_Co_L2m_demitour_go.anim +Mon May 26 17:20:38 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_L2m_tournegauche.anim +Mon May 26 17:20:38 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_Co_L2m_demitour_go.anim +Mon May 26 17:20:38 2003 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_L2m_tournedroite.anim +Mon May 26 17:20:38 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_Co_L2m_demitour_dr.anim +Mon May 26 17:20:38 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_L2m_tournedroite.anim +Mon May 26 17:20:38 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_Co_L2m_demitour_dr.anim +Mon May 26 17:20:38 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_L2m_tournedroite.anim +Mon May 26 17:20:38 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_Co_L2m_demitour_dr.anim +Mon May 26 17:20:38 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_L2m_marche_coup.anim +Mon May 26 17:20:38 2003 (beaume) .walk.animations[0].filename = FY_HOF_Co_L2m_marche.anim +Tue Jun 10 14:14:35 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_L2m_mort.anim +Tue Jun 10 14:14:35 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_L2m_mort.anim +Tue Jun 10 14:14:35 2003 (beaume) formName Resized = 1 +Thu Jul 10 11:34:04 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_L2m_coup2.anim +Thu Jul 10 11:34:04 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_L2m_stun_init.anim +Thu Jul 10 11:34:04 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_L2m_stun_end.anim +Thu Jul 10 11:34:04 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_L2m_stun_loop.anim +Thu Jul 10 11:34:04 2003 (beaume) formName Resized = 1 +Wed Oct 01 11:59:04 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_L2m_magie_cur_init.anim +Wed Oct 01 11:59:04 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_L2m_magie_cur_End_Echec.anim +Wed Oct 01 11:59:04 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_L2m_magie_cur_End_Fumble.anim +Wed Oct 01 11:59:04 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_L2m_magie_cur_End_Link.anim +Wed Oct 01 11:59:04 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_L2m_magie_cur_End_ok.anim +Wed Oct 01 11:59:04 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_L2m_mag_mix_init.anim +Wed Oct 01 11:59:04 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_L2m_mag_mix_end_echec.anim +Wed Oct 01 11:59:04 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_L2m_mag_mix_end_fumble.anim +Wed Oct 01 11:59:04 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_L2m_mag_mix_end_ok_link.anim +Wed Oct 01 11:59:04 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_L2m_mag_mix_end_ok.anim +Wed Oct 01 11:59:04 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_L2m_mag_off_init.anim +Wed Oct 01 11:59:04 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_co_L2m_mag_off_end_echec.anim +Wed Oct 01 11:59:04 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_co_L2m_mag_off_end_fumble.anim +Wed Oct 01 11:59:04 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_L2m_mag_off_end_ok_link.anim +Wed Oct 01 11:59:04 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_L2m_mag_off_end_ok.anim +Tue Oct 28 15:56:16 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_L2m_preinit.anim +Tue Oct 28 15:56:16 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 15:56:16 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_L2m_preinit.anim +Tue Oct 28 15:56:16 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_L2m_preinit.anim +Tue Oct 28 15:56:16 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 15:56:16 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_L2m_preinit.anim +Tue Oct 28 15:56:16 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_L2m_preinit.anim +Tue Oct 28 15:56:16 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 15:56:16 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_L2m_preinit.anim +Tue Oct 28 15:56:16 2003 (beaume) Form Parents = +Tue Oct 28 15:56:16 2003 (beaume) formName Resized = 0 +Tue Oct 28 15:57:59 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim +Tue Oct 28 15:57:59 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim +Tue Oct 28 15:57:59 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim +Tue Oct 28 15:57:59 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim +Tue Oct 28 15:57:59 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim +Tue Oct 28 15:57:59 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim +Fri Nov 28 15:20:01 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_L2m_engarde.anim +Fri Nov 28 15:20:01 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_L2m_engarde.anim +Fri Nov 28 15:20:01 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_L2m_engarde.anim +Fri Nov 28 15:20:01 2003 (beaume) formName Resized = 1 +Fri Dec 05 12:11:42 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Fri Dec 05 12:11:42 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Fri Dec 05 12:11:42 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_L2m_preinit.anim +Fri Dec 05 12:11:42 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Fri Dec 05 12:11:42 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_L2m_preinit.anim +Fri Dec 05 12:11:42 2003 (beaume) .use_post_end.animations[0].reverse = true +Fri Dec 05 12:11:42 2003 (beaume) formName Resized = 1 +Fri Jan 09 12:13:22 2004 (beaume) .attack1.animations[1].filename = FY_HOF_Co_L2m_precis.anim +Fri Jan 09 12:13:22 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_L2m_coup1_haut.anim +Fri Jan 09 12:13:22 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_L2m_coup2_haut.anim +Fri Jan 09 12:13:22 2004 (beaume) .default atk high.animations[2].filename = FY_HOF_Co_L2m_coup_rapide.anim +Fri Jan 09 12:13:22 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_L2m_coup1_bas.anim +Fri Jan 09 12:13:22 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_L2m_coup2_bas.anim +Fri Jan 09 12:13:22 2004 (beaume) .default atk low.animations[2].filename = FY_HOF_Co_L2m_precis.anim +Fri Jan 09 12:13:22 2004 (beaume) .default atk low.animations[3].filename = FY_HOF_Co_L2m_coup_rapide.anim +Fri Jan 09 12:13:22 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_L2m_coup1_milieu.anim +Fri Jan 09 12:13:22 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_L2m_coup2_milieu.anim +Fri Jan 09 12:13:22 2004 (beaume) .default atk middle.animations[2].filename = FY_HOF_Co_L2m_coup_rapide.anim +Fri Jan 09 12:13:22 2004 (beaume) formName Resized = 3 +Fri Jan 09 12:13:43 2004 (beaume) .attack2.animations[1].filename = FY_HOF_Co_L2m_coup_rapide.anim +Fri Jan 09 12:13:43 2004 (beaume) formName Resized = 2 +Fri Jan 09 14:24:13 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_L2m_toupie_haut.anim +Fri Jan 09 14:24:13 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_L2m_toupie_bas.anim +Fri Jan 09 14:24:13 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_L2m_toupie_milieu.anim + +Fri Jan 09 14:24:13 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_L2m_coup_lourd.anim +Fri Jan 09 14:24:13 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_L2m_coup_lourd.anim +Fri Jan 09 14:24:13 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_L2m_coup_lourd.anim +Fri Jan 09 14:24:13 2004 (beaume) formName Resized = 1 +Tue Jan 20 10:41:04 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_L2m_preinit.anim +Tue Jan 20 10:41:04 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_L2m_preinit.anim +Tue Jan 20 10:41:04 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 10:41:04 2004 (beaume) formName Resized = 0 +Tue Feb 10 18:42:51 2004 (beaume) .idle.animations[0].filename = fy_hof_co_l2m_idle_attente4.anim +Tue Feb 10 18:42:51 2004 (beaume) .idle.animations[1].filename = fy_hof_co_l2m_idle_attente2.anim +Tue Feb 10 18:42:51 2004 (beaume) .idle.animations[2].filename = fy_hof_co_l2m_idle_attente1.anim +Tue Feb 10 18:42:51 2004 (beaume) .idle.animations[3].filename = fy_hof_co_l2m_idle_attente3.anim +Tue Feb 10 18:42:51 2004 (beaume) formName Resized = 4 +Fri Sep 03 18:35:01 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:35:01 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:35:01 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:35:01 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:35:01 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:35:01 2004 (beaume) .idle.animations[0].next3 weight = 10 +Fri Sep 03 18:35:01 2004 (beaume) .idle.animations[0].next4 = 3 +Fri Sep 03 18:35:01 2004 (beaume) .idle.animations[0].next4 weight = 5 +Mon Sep 27 11:14:04 2004 (beaume) .idle.animations[0].next2 weight = 5 +Mon Sep 27 11:14:04 2004 (beaume) .idle.animations[0].next3 weight = 5 +Mon Sep 27 11:14:04 2004 (beaume) .idle.animations[0].next4 weight = 2 +Mon Sep 27 11:14:04 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 11:14:04 2004 (beaume) .idle.animations[1].next1 weight = 100 +Mon Sep 27 11:14:04 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 11:14:04 2004 (beaume) .idle.animations[2].next1 weight = 100 +Mon Sep 27 11:14:04 2004 (beaume) .idle.animations[3].next1 = 0 +Mon Sep 27 11:14:04 2004 (beaume) .idle.animations[3].next1 weight = 100 +Tue Jan 04 17:53:37 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_L2m_coup_fort_02.anim +Tue Jan 04 17:53:37 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOF_Co_L2m_coup_fort_03.anim +Tue Jan 04 17:53:37 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_L2m_coup_fort_02.anim +Tue Jan 04 17:53:37 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOF_Co_L2m_coup_fort_03.anim +Tue Jan 04 17:53:37 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_L2m_coup_fort_02.anim +Tue Jan 04 17:53:37 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOF_Co_L2m_coup_fort_03.anim +Tue Jan 04 17:53:37 2005 (beaume) formName Resized = 3 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_sg_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_sg_.animation_set new file mode 100644 index 0000000..0e34212 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_sg_.animation_set @@ -0,0 +1,551 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Mon Jun 24 11:16:45 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_p_tir.anim +Mon Jun 24 11:16:45 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_p_engarde.anim +Mon Jun 24 11:16:45 2002 (beaume) formName Resized = 0 +Thu Jun 27 15:31:07 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_p_demitour_go.anim +Thu Jun 27 15:31:07 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_p_demitour_dr.anim +Thu Jun 27 15:31:07 2002 (beaume) .death.animations[0].filename = FY_HOM_Co_p_mort.anim +Thu Jun 27 15:31:07 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_p_mort_idle.anim +Thu Jun 27 15:31:07 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_p_strafe_gauche.anim +Thu Jun 27 15:31:07 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_p_strafe_droit.anim +Thu Jun 27 15:31:07 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_p_tournegauche.anim +Thu Jun 27 15:31:07 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_p_tournedroite.anim +Mon Jul 01 15:08:44 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim +Mon Jul 01 15:08:44 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim +Mon Jul 01 15:08:44 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_fu_tir.anim +Mon Jul 01 15:08:44 2002 (beaume) .death.animations[0].filename = fuFY_HOM_Co_fu_mort.anim +Mon Jul 01 15:08:44 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_fu_mort_idle.anim +Mon Jul 01 15:08:44 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_fu_engarde.anim +Mon Jul 01 15:08:44 2002 (beaume) .run.animations[0].filename = FY_HOM_fu_course.anim +Mon Jul 01 15:08:44 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_fu_strafgauche.anim +Mon Jul 01 15:08:44 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_fu_strafdroit.anim +Mon Jul 01 15:08:44 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim +Mon Jul 01 15:08:44 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim +Mon Jul 01 15:08:44 2002 (beaume) .walk.animations[0].filename = FY_HOM_fu_marche.anim +Tue Jul 23 15:46:48 2002 (gomes) .death.animations[0].filename = FY_HOM_Co_fu_mort.anim +Tue Jul 30 23:47:13 2002 (puzin) Form Parents = +Wed Aug 28 19:05:13 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_fu_demitour_go.anim +Wed Aug 28 19:05:13 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_Fu_demitour_go.anim +Wed Aug 28 19:05:13 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_Fu_demitour_go.anim +Wed Aug 28 19:05:13 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_fu_demitour_dr.anim +Wed Aug 28 19:05:13 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_Fu_demitour_dr.anim +Wed Aug 28 19:05:13 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_Fu_demitour_dr.anim +Wed Aug 28 19:05:13 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_fu_tir.anim +Wed Aug 28 19:05:13 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_fu_mort.anim +Wed Aug 28 19:05:13 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_fu_mort_idle.anim +Wed Aug 28 19:05:13 2002 (beaume) .idle.animations[0].filename = FY_HOF_Co_fu_engarde.anim +Wed Aug 28 19:05:13 2002 (beaume) .idle.animations[1].filename = FY_HOF_Co_Fu_idle_attente.anim +Wed Aug 28 19:05:13 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_Fu_idle_attente2.anim +Wed Aug 28 19:05:13 2002 (beaume) .run.animations[0].filename = FY_HOF_fu_course.anim +Wed Aug 28 19:05:13 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_fu_strafe_gauche.anim +Wed Aug 28 19:05:13 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_fu_strafe_droit.anim +Wed Aug 28 19:05:13 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_fu_tournegauche.anim +Wed Aug 28 19:05:13 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_Fu_tournegauche.anim +Wed Aug 28 19:05:13 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_Fu_idle_attente2.anim +Wed Aug 28 19:05:13 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_fu_tournedroite.anim +Wed Aug 28 19:05:13 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_Fu_tournedroite.anim +Wed Aug 28 19:05:13 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_Fu_tournedroite.anim +Wed Aug 28 19:05:13 2002 (beaume) formName Resized = 1 +Tue Sep 17 14:53:16 2002 (puzin) .turn_left.animations[0].max_speed_factor = +Tue Sep 17 14:53:16 2002 (puzin) .turn_left.animations[0].min_speed_factor = +Tue Sep 17 14:53:16 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_Fu_demitour_go.anim +Tue Sep 17 14:53:16 2002 (puzin) formName Resized = 2 +Tue Sep 17 14:53:49 2002 (puzin) .turn_right.animations[0].max_speed_factor = +Tue Sep 17 14:53:49 2002 (puzin) .turn_right.animations[0].min_speed_factor = +Tue Sep 17 14:53:49 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_Fu_demitour_dr.anim +Tue Sep 17 14:53:49 2002 (puzin) formName Resized = 2 +Tue Sep 17 14:54:05 2002 (puzin) formName Pasted = +Tue Sep 17 14:54:24 2002 (puzin) formName Pasted = +Tue Mar 18 11:59:01 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_Fu_impact.anim +Tue Mar 18 11:59:01 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:52:30 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_tir_1stperson.anim +Tue Mar 18 15:52:30 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:27:41 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:27:41 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:27:41 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:27:41 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:27:41 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:27:41 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:27:41 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:27:41 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:27:41 2003 (puzin) formName Pasted = +Fri Apr 18 18:30:12 2003 (arnaudb) Form Parents = +Tue Jun 10 14:15:32 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_fu_mort.anim +Tue Jun 10 14:15:32 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_fu_mort.anim +Tue Jun 10 14:15:32 2003 (beaume) formName Resized = 1 +Thu Jul 03 15:23:42 2003 (beaume) .backward.animations[0].filename = FY_HOF_Fu_marche_arriere.anim +Thu Jul 03 15:23:42 2003 (beaume) formName Resized = 1 +Thu Jul 10 11:35:29 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_Fu_stun_init.anim +Thu Jul 10 11:35:29 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_Fu_stun_end.anim +Thu Jul 10 11:35:29 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_Fu_stun_loop.anim +Thu Jul 10 11:35:29 2003 (beaume) formName Resized = 1 +Wed Oct 01 12:02:37 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_fu_magie_cur_init.anim +Wed Oct 01 12:02:37 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_echec.anim +Wed Oct 01 12:02:37 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_Fumble.anim +Wed Oct 01 12:02:37 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_Link.anim +Wed Oct 01 12:02:37 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_ok.anim +Wed Oct 01 12:02:37 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_Fu_mag_mix_init.anim +Wed Oct 01 12:02:37 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_echec.anim +Wed Oct 01 12:02:37 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_fumble.anim +Wed Oct 01 12:02:37 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_ok_link.anim +Wed Oct 01 12:02:37 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_ok.anim +Wed Oct 01 12:02:37 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_Fu_mag_off_init.anim +Wed Oct 01 12:02:37 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_echec.anim +Wed Oct 01 12:02:37 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_fumble.anim +Wed Oct 01 12:02:37 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_ok_link.anim +Wed Oct 01 12:02:37 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_ok.anim +Tue Oct 28 16:01:48 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_fu_preinit.anim +Tue Oct 28 16:01:48 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 16:01:48 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_fu_preinit.anim +Tue Oct 28 16:01:48 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_fu_preinit.anim +Tue Oct 28 16:01:48 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 16:01:48 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_fu_preinit.anim +Tue Oct 28 16:01:48 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_fu_preinit.anim +Tue Oct 28 16:01:48 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 16:01:48 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_fu_preinit.anim +Tue Oct 28 16:01:48 2003 (beaume) Form Parents = +Tue Oct 28 16:01:48 2003 (beaume) formName Resized = 0 +Tue Oct 28 16:03:28 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim +Tue Oct 28 16:03:28 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim +Tue Oct 28 16:03:28 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim +Tue Oct 28 16:03:28 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim +Tue Oct 28 16:03:28 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim +Tue Oct 28 16:03:28 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim +Fri Nov 28 15:20:32 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_fu_engarde.anim +Fri Nov 28 15:20:32 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_fu_engarde.anim +Fri Nov 28 15:20:32 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_fu_engarde.anim +Fri Nov 28 15:20:32 2003 (beaume) formName Resized = 1 +Fri Dec 05 13:48:47 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Fri Dec 05 13:48:47 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Fri Dec 05 13:48:47 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_fu_preinit.anim +Fri Dec 05 13:48:47 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Fri Dec 05 13:48:47 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_fu_preinit.anim +Fri Dec 05 13:48:47 2003 (beaume) .use_post_end.animations[0].reverse = true +Fri Dec 05 13:48:47 2003 (beaume) formName Resized = 1 +Tue Jan 20 10:41:57 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_fu_preinit.anim +Tue Jan 20 10:41:57 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_fu_preinit.anim +Tue Jan 20 10:41:57 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 10:41:57 2004 (beaume) formName Resized = 0 +Mon Sep 27 11:04:32 2004 (beaume) .idle.animations[0].next1 = 0 +Mon Sep 27 11:04:32 2004 (beaume) .idle.animations[0].next1 weight = 20 +Mon Sep 27 11:04:32 2004 (beaume) .idle.animations[0].next2 = 1 +Mon Sep 27 11:04:32 2004 (beaume) .idle.animations[0].next3 = 2 +Mon Sep 27 11:04:32 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 11:04:32 2004 (beaume) .idle.animations[1].next1 weight = 20 +Mon Sep 27 11:04:32 2004 (beaume) .idle.animations[1].next2 = 2 +Mon Sep 27 11:04:32 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 11:04:32 2004 (beaume) .idle.animations[2].next1 weight = 20 +Mon Sep 27 11:04:32 2004 (beaume) .idle.animations[2].next2 = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_sgga_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_sgga_.animation_set new file mode 100644 index 0000000..2a5faab --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_sgga_.animation_set @@ -0,0 +1,552 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Mon Jun 24 11:16:45 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_p_tir.anim +Mon Jun 24 11:16:45 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_p_engarde.anim +Mon Jun 24 11:16:45 2002 (beaume) formName Resized = 0 +Thu Jun 27 15:31:07 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_p_demitour_go.anim +Thu Jun 27 15:31:07 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_p_demitour_dr.anim +Thu Jun 27 15:31:07 2002 (beaume) .death.animations[0].filename = FY_HOM_Co_p_mort.anim +Thu Jun 27 15:31:07 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_p_mort_idle.anim +Thu Jun 27 15:31:07 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_p_strafe_gauche.anim +Thu Jun 27 15:31:07 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_p_strafe_droit.anim +Thu Jun 27 15:31:07 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_p_tournegauche.anim +Thu Jun 27 15:31:07 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_p_tournedroite.anim +Mon Jul 01 15:08:44 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim +Mon Jul 01 15:08:44 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim +Mon Jul 01 15:08:44 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_fu_tir.anim +Mon Jul 01 15:08:44 2002 (beaume) .death.animations[0].filename = fuFY_HOM_Co_fu_mort.anim +Mon Jul 01 15:08:44 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_fu_mort_idle.anim +Mon Jul 01 15:08:44 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_fu_engarde.anim +Mon Jul 01 15:08:44 2002 (beaume) .run.animations[0].filename = FY_HOM_fu_course.anim +Mon Jul 01 15:08:44 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_fu_strafgauche.anim +Mon Jul 01 15:08:44 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_fu_strafdroit.anim +Mon Jul 01 15:08:44 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim +Mon Jul 01 15:08:44 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim +Mon Jul 01 15:08:44 2002 (beaume) .walk.animations[0].filename = FY_HOM_fu_marche.anim +Tue Jul 23 15:46:48 2002 (gomes) .death.animations[0].filename = FY_HOM_Co_fu_mort.anim +Tue Jul 30 23:47:13 2002 (puzin) Form Parents = +Wed Aug 28 19:05:13 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_fu_demitour_go.anim +Wed Aug 28 19:05:13 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_Fu_demitour_go.anim +Wed Aug 28 19:05:13 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_Fu_demitour_go.anim +Wed Aug 28 19:05:13 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_fu_demitour_dr.anim +Wed Aug 28 19:05:13 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_Fu_demitour_dr.anim +Wed Aug 28 19:05:13 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_Fu_demitour_dr.anim +Wed Aug 28 19:05:13 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_fu_tir.anim +Wed Aug 28 19:05:13 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_fu_mort.anim +Wed Aug 28 19:05:13 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_fu_mort_idle.anim +Wed Aug 28 19:05:13 2002 (beaume) .idle.animations[0].filename = FY_HOF_Co_fu_engarde.anim +Wed Aug 28 19:05:13 2002 (beaume) .idle.animations[1].filename = FY_HOF_Co_Fu_idle_attente.anim +Wed Aug 28 19:05:13 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_Fu_idle_attente2.anim +Wed Aug 28 19:05:13 2002 (beaume) .run.animations[0].filename = FY_HOF_fu_course.anim +Wed Aug 28 19:05:13 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_fu_strafe_gauche.anim +Wed Aug 28 19:05:13 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_fu_strafe_droit.anim +Wed Aug 28 19:05:13 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_fu_tournegauche.anim +Wed Aug 28 19:05:13 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_Fu_tournegauche.anim +Wed Aug 28 19:05:13 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_Fu_idle_attente2.anim +Wed Aug 28 19:05:13 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_fu_tournedroite.anim +Wed Aug 28 19:05:13 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_Fu_tournedroite.anim +Wed Aug 28 19:05:13 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_Fu_tournedroite.anim +Wed Aug 28 19:05:13 2002 (beaume) formName Resized = 1 +Tue Sep 17 14:53:16 2002 (puzin) .turn_left.animations[0].max_speed_factor = +Tue Sep 17 14:53:16 2002 (puzin) .turn_left.animations[0].min_speed_factor = +Tue Sep 17 14:53:16 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_Fu_demitour_go.anim +Tue Sep 17 14:53:16 2002 (puzin) formName Resized = 2 +Tue Sep 17 14:53:49 2002 (puzin) .turn_right.animations[0].max_speed_factor = +Tue Sep 17 14:53:49 2002 (puzin) .turn_right.animations[0].min_speed_factor = +Tue Sep 17 14:53:49 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_Fu_demitour_dr.anim +Tue Sep 17 14:53:49 2002 (puzin) formName Resized = 2 +Tue Sep 17 14:54:05 2002 (puzin) formName Pasted = +Tue Sep 17 14:54:24 2002 (puzin) formName Pasted = +Tue Mar 18 11:59:01 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_Fu_impact.anim +Tue Mar 18 11:59:01 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:52:30 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_tir_1stperson.anim +Tue Mar 18 15:52:30 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:27:41 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:27:41 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:27:41 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:27:41 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:27:41 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:27:41 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:27:41 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:27:41 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:27:41 2003 (puzin) formName Pasted = +Fri Apr 18 18:30:12 2003 (arnaudb) Form Parents = +Tue Jun 10 14:15:32 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_fu_mort.anim +Tue Jun 10 14:15:32 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_fu_mort.anim +Tue Jun 10 14:15:32 2003 (beaume) formName Resized = 1 +Thu Jul 03 15:23:42 2003 (beaume) .backward.animations[0].filename = FY_HOF_Fu_marche_arriere.anim +Thu Jul 03 15:23:42 2003 (beaume) formName Resized = 1 +Thu Jul 10 11:35:29 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_Fu_stun_init.anim +Thu Jul 10 11:35:29 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_Fu_stun_end.anim +Thu Jul 10 11:35:29 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_Fu_stun_loop.anim +Thu Jul 10 11:35:29 2003 (beaume) formName Resized = 1 +Wed Oct 01 12:02:37 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_fu_magie_cur_init.anim +Wed Oct 01 12:02:37 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_echec.anim +Wed Oct 01 12:02:37 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_Fumble.anim +Wed Oct 01 12:02:37 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_Link.anim +Wed Oct 01 12:02:37 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_ok.anim +Wed Oct 01 12:02:37 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_Fu_mag_mix_init.anim +Wed Oct 01 12:02:37 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_echec.anim +Wed Oct 01 12:02:37 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_fumble.anim +Wed Oct 01 12:02:37 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_ok_link.anim +Wed Oct 01 12:02:37 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_ok.anim +Wed Oct 01 12:02:37 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_Fu_mag_off_init.anim +Wed Oct 01 12:02:37 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_echec.anim +Wed Oct 01 12:02:37 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_fumble.anim +Wed Oct 01 12:02:37 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_ok_link.anim +Wed Oct 01 12:02:37 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_ok.anim +Tue Oct 28 16:01:48 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_fu_preinit.anim +Tue Oct 28 16:01:48 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 16:01:48 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_fu_preinit.anim +Tue Oct 28 16:01:48 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_fu_preinit.anim +Tue Oct 28 16:01:48 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 16:01:48 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_fu_preinit.anim +Tue Oct 28 16:01:48 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_fu_preinit.anim +Tue Oct 28 16:01:48 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 16:01:48 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_fu_preinit.anim +Tue Oct 28 16:01:48 2003 (beaume) Form Parents = +Tue Oct 28 16:01:48 2003 (beaume) formName Resized = 0 +Tue Oct 28 16:03:28 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim +Tue Oct 28 16:03:28 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim +Tue Oct 28 16:03:28 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim +Tue Oct 28 16:03:28 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim +Tue Oct 28 16:03:28 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim +Tue Oct 28 16:03:28 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim +Fri Nov 28 15:20:32 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_fu_engarde.anim +Fri Nov 28 15:20:32 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_fu_engarde.anim +Fri Nov 28 15:20:32 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_fu_engarde.anim +Fri Nov 28 15:20:32 2003 (beaume) formName Resized = 1 +Fri Dec 05 13:48:47 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Fri Dec 05 13:48:47 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Fri Dec 05 13:48:47 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_fu_preinit.anim +Fri Dec 05 13:48:47 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Fri Dec 05 13:48:47 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_fu_preinit.anim +Fri Dec 05 13:48:47 2003 (beaume) .use_post_end.animations[0].reverse = true +Fri Dec 05 13:48:47 2003 (beaume) formName Resized = 1 +Tue Jan 20 10:41:57 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_fu_preinit.anim +Tue Jan 20 10:41:57 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_fu_preinit.anim +Tue Jan 20 10:41:57 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 10:41:57 2004 (beaume) formName Resized = 0 +Wed May 19 14:59:59 2004 (beaume) .attack1.animations[0].filename = FY_HOF_Co_Fu_tir2.anim +Mon Sep 27 11:05:13 2004 (beaume) .idle.animations[0].next1 = 0 +Mon Sep 27 11:05:13 2004 (beaume) .idle.animations[0].next1 weight = 20 +Mon Sep 27 11:05:13 2004 (beaume) .idle.animations[0].next2 = 1 +Mon Sep 27 11:05:13 2004 (beaume) .idle.animations[0].next3 = 2 +Mon Sep 27 11:05:13 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 11:05:13 2004 (beaume) .idle.animations[1].next1 weight = 20 +Mon Sep 27 11:05:13 2004 (beaume) .idle.animations[1].next2 = 2 +Mon Sep 27 11:05:13 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 11:05:13 2004 (beaume) .idle.animations[2].next1 weight = 20 +Mon Sep 27 11:05:13 2004 (beaume) .idle.animations[2].next2 = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_danseuse__.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_danseuse__.animation_set new file mode 100644 index 0000000..78f4278 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_danseuse__.animation_set @@ -0,0 +1,292 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Thu Jul 11 19:17:00 2002 (beaume) .run.animations[0].filename = FY_HOF_course.anim +Tue Jul 16 12:13:42 2002 (gomes) .about_face_left.animations[0].filename = FY_HOF_demitour_go.anim +Tue Jul 16 12:13:42 2002 (gomes) .about_face_right.animations[0].filename = FY_HOF_demitour_dr.anim +Tue Jul 16 12:13:42 2002 (gomes) .death.animations[0].filename = FY_HOF_mort_gauche.anim +Tue Jul 16 12:13:42 2002 (gomes) .death_idle.animations[0].filename = FY_HOF_mort_idle.anim +Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[0].filename = FY_HOF_A_idle.anim +Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[1].filename = FY_HOF_dandiner_sex.anim +Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[2].filename = FY_HOF_salut_sex.anim +Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[3].filename = FY_HOF_surprise_sex.anim +Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[3].max_speed_factor = 1.1 +Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[3].min_speed_factor = 0.9 +Tue Jul 16 12:13:42 2002 (gomes) .run.animations[0].filename = FY_HOF_course.anim +Tue Jul 16 12:13:42 2002 (gomes) .turn_left.animations[0].filename = FY_HOF_tourne_gauche.anim +Tue Jul 16 12:13:42 2002 (gomes) .turn_right.animations[0].filename = FY_HOF_tourne_droite.anim +Tue Jul 16 12:13:42 2002 (gomes) .walk.animations[0].filename = FY_HOF_marche.anim +Tue Jul 16 12:13:42 2002 (gomes) formName Resized = 4 +Wed Jul 31 00:05:47 2002 (puzin) formName Deleted = +Wed Jul 31 00:05:47 2002 (puzin) formName Resized = 1 +Wed Jul 31 00:06:15 2002 (puzin) Form Parents = +Thu Aug 29 14:32:21 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_demitour_go.anim +Thu Aug 29 14:32:21 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_demitour_go.anim +Thu Aug 29 14:32:21 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_demitour_dr.anim +Thu Aug 29 14:32:21 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_demitour_dr.anim +Thu Aug 29 14:32:21 2002 (beaume) .backward.animations[0].filename = FY_HOF_marche_arriere.anim +Thu Aug 29 14:32:21 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_tourne_gauche.anim +Thu Aug 29 14:32:21 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_tourne_gauche.anim +Thu Aug 29 14:32:21 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_tourne_droite.anim +Thu Aug 29 14:32:21 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_tourne_droite.anim +Thu Aug 29 14:32:21 2002 (beaume) formName Resized = 1 +Mon Dec 09 11:54:43 2002 (beaume) .idle.animations[0].filename = FY_HOF_dance.anim +Mon Dec 09 11:54:43 2002 (beaume) formName Resized = 1 +Tue Jan 07 11:21:50 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_demitour_go.anim +Tue Jan 07 11:21:50 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_demitour_go.anim +Tue Jan 07 11:21:50 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_demitour_go.anim +Tue Jan 07 11:21:50 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_demitour_dr.anim +Tue Jan 07 11:21:50 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_demitour_dr.anim +Tue Jan 07 11:21:50 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_demitour_dr.anim +Tue Jan 07 11:21:50 2003 (beaume) formName Resized = 2 +Fri Apr 18 18:30:27 2003 (arnaudb) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1h_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1h_.animation_set new file mode 100644 index 0000000..c753cb4 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1h_.animation_set @@ -0,0 +1,24 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim +Tue May 11 18:07:30 2004 (beaume) .idle.animations[0].filename = FY_HOF_A_mort_idle.anim +Fri Aug 13 00:19:15 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1h_d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1h_d.animation_set new file mode 100644 index 0000000..4c64839 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1h_d.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:19:21 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1h_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1h_s.animation_set new file mode 100644 index 0000000..afc7202 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1h_s.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:19:27 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1hsw_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1hsw_.animation_set new file mode 100644 index 0000000..93965dc --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1hsw_.animation_set @@ -0,0 +1,24 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim +Tue May 11 18:08:31 2004 (beaume) .idle.animations[0].filename = FY_HOF_A_mort_idle.anim +Fri Aug 13 00:19:34 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1hsw_d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1hsw_d.animation_set new file mode 100644 index 0000000..167318e --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1hsw_d.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:22:21 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1hsw_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1hsw_s.animation_set new file mode 100644 index 0000000..6664f30 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1hsw_s.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:22:18 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_2h_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_2h_.animation_set new file mode 100644 index 0000000..6c4c43b --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_2h_.animation_set @@ -0,0 +1,23 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue May 11 18:12:52 2004 (beaume) .idle.animations[0].filename = FY_HOF_A2m_mort_idle.anim +Fri Aug 13 00:22:15 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_2hsw_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_2hsw_.animation_set new file mode 100644 index 0000000..a0388a6 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_2hsw_.animation_set @@ -0,0 +1,23 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue May 11 18:12:52 2004 (beaume) .idle.animations[0].filename = FY_HOF_A2m_mort_idle.anim +Fri Aug 13 00:22:11 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death__.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death__.animation_set new file mode 100644 index 0000000..e2bb0d0 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death__.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (puzin) +Fri Aug 13 00:18:49 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death__d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death__d.animation_set new file mode 100644 index 0000000..bbf2827 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death__d.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (puzin) +Fri Aug 13 00:22:03 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death__s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death__s.animation_set new file mode 100644 index 0000000..21d96df --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death__s.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (puzin) +Fri Aug 13 00:21:59 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_br_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_br_.animation_set new file mode 100644 index 0000000..ef95f7b --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_br_.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (puzin) +Fri Aug 13 00:21:56 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_bu_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_bu_.animation_set new file mode 100644 index 0000000..f8d0bea --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_bu_.animation_set @@ -0,0 +1,12 @@ + +
+ + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_co_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_co_.animation_set new file mode 100644 index 0000000..f8d0bea --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_co_.animation_set @@ -0,0 +1,12 @@ + +
+ + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_cu1_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_cu1_.animation_set new file mode 100644 index 0000000..f8d0bea --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_cu1_.animation_set @@ -0,0 +1,12 @@ + +
+ + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_cu2_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_cu2_.animation_set new file mode 100644 index 0000000..f8d0bea --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_cu2_.animation_set @@ -0,0 +1,12 @@ + +
+ + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_d_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_d_.animation_set new file mode 100644 index 0000000..4872011 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_d_.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:21:46 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_d_d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_d_d.animation_set new file mode 100644 index 0000000..14bf9d7 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_d_d.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:21:42 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_d_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_d_s.animation_set new file mode 100644 index 0000000..7781f9f --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_d_s.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:21:38 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_dig_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_dig_.animation_set new file mode 100644 index 0000000..f8d0bea --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_dig_.animation_set @@ -0,0 +1,12 @@ + +
+ + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_dis_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_dis_.animation_set new file mode 100644 index 0000000..f8d0bea --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_dis_.animation_set @@ -0,0 +1,12 @@ + +
+ + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_fi_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_fi_.animation_set new file mode 100644 index 0000000..f8d0bea --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_fi_.animation_set @@ -0,0 +1,12 @@ + +
+ + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_g_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_g_.animation_set new file mode 100644 index 0000000..a0c5b71 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_g_.animation_set @@ -0,0 +1,23 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue May 11 18:17:16 2004 (beaume) .idle.animations[0].filename = FY_HOF_Pa_mort_idle.anim +Fri Aug 13 00:21:30 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_ga_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_ga_.animation_set new file mode 100644 index 0000000..f8d0bea --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_ga_.animation_set @@ -0,0 +1,12 @@ + +
+ + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_gr_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_gr_.animation_set new file mode 100644 index 0000000..f8d0bea --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_gr_.animation_set @@ -0,0 +1,12 @@ + +
+ + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_gr_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_gr_s.animation_set new file mode 100644 index 0000000..22332a6 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_gr_s.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:21:22 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_ho_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_ho_.animation_set new file mode 100644 index 0000000..f8d0bea --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_ho_.animation_set @@ -0,0 +1,12 @@ + +
+ + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_l2m_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_l2m_.animation_set new file mode 100644 index 0000000..89c935a --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_l2m_.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:21:08 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_mclo_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_mclo_.animation_set new file mode 100644 index 0000000..f8d0bea --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_mclo_.animation_set @@ -0,0 +1,12 @@ + +
+ + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_mix_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_mix_.animation_set new file mode 100644 index 0000000..f8d0bea --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_mix_.animation_set @@ -0,0 +1,12 @@ + +
+ + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_mtoo_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_mtoo_.animation_set new file mode 100644 index 0000000..f8d0bea --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_mtoo_.animation_set @@ -0,0 +1,12 @@ + +
+ + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_pa_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_pa_.animation_set new file mode 100644 index 0000000..d053f29 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_pa_.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri Mar 12 16:08:22 2004 (beaume) .idle.animations[0].filename = FY_HOF_Pa_mort_idle.anim +Fri Aug 13 00:21:00 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_sg_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_sg_.animation_set new file mode 100644 index 0000000..d3016d5 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_sg_.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (puzin) +Fri Aug 13 00:20:54 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_sgga_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_sgga_.animation_set new file mode 100644 index 0000000..198e985 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_sgga_.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (puzin) +Fri Aug 13 00:20:49 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_sh_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_sh_.animation_set new file mode 100644 index 0000000..f8d0bea --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_sh_.animation_set @@ -0,0 +1,12 @@ + +
+ + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_tr_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_tr_.animation_set new file mode 100644 index 0000000..f8d0bea --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_tr_.animation_set @@ -0,0 +1,12 @@ + +
+ + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_trstr_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_trstr_.animation_set new file mode 100644 index 0000000..f8d0bea --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_trstr_.animation_set @@ -0,0 +1,12 @@ + +
+ + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1h_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1h_.animation_set new file mode 100644 index 0000000..acc5053 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1h_.animation_set @@ -0,0 +1,389 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1h_d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1h_d.animation_set new file mode 100644 index 0000000..428f8f4 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1h_d.animation_set @@ -0,0 +1,564 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Thu Jul 11 19:17:43 2002 (beaume) .run.animations[0].filename = FY_HOF_Ad_course.anim +Tue Jul 30 23:46:45 2002 (puzin) Form Parents = +Thu Aug 29 11:53:34 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_AD_Demitour_Go.anim +Thu Aug 29 11:53:34 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_AD_Demitour_Go.anim +Thu Aug 29 11:53:34 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_AD_Demitour_Go.anim +Thu Aug 29 11:53:34 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_AD_Demitour_Dr.anim +Thu Aug 29 11:53:34 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_AD_Demitour_Dr.anim +Thu Aug 29 11:53:34 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_AD_Demitour_Dr.anim +Thu Aug 29 11:53:34 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A1mD_coup1.anim +Thu Aug 29 11:53:34 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1mD_coup2.anim +Thu Aug 29 11:53:34 2002 (beaume) .backward.animations[0].filename = FY_HOF_AD_Marche_Arriere.anim +Thu Aug 29 11:53:34 2002 (beaume) .death.animations[0].filename = FY_HOF_AD_Mort.anim +Thu Aug 29 11:53:34 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_AD_Mort_Idle.anim +Thu Aug 29 11:53:34 2002 (beaume) .idle.animations[0].filename = FY_HOF_AD_Idle.anim +Thu Aug 29 11:53:34 2002 (beaume) .run.animations[0].filename = FY_HOF_AD_Course.anim +Thu Aug 29 11:53:34 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_AD_Strafe_Gauche.anim +Thu Aug 29 11:53:34 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_AD_Strafe_Droite.anim +Thu Aug 29 11:53:34 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_AD_Tourne_Gauche.anim +Thu Aug 29 11:53:34 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_AD_Tourne_Gauche.anim +Thu Aug 29 11:53:34 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_AD_Tourne_Gauche.anim +Thu Aug 29 11:53:34 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_AD_Tourne_Droite.anim +Thu Aug 29 11:53:34 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_AD_Tourne_Droite.anim +Thu Aug 29 11:53:34 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_AD_Tourne_Droite.anim +Thu Aug 29 11:53:34 2002 (beaume) .walk.animations[0].filename = FY_HOF_AD_Marche.anim +Thu Aug 29 11:53:34 2002 (beaume) formName Resized = 1 +Thu Aug 29 12:05:02 2002 (beaume) .idle.animations[1].filename = FY_HOF_AD_Idle_Jongle.anim +Thu Aug 29 12:05:02 2002 (beaume) .idle.animations[2].filename = FY_HOF_AD_Idle_Pause.anim +Thu Aug 29 12:05:02 2002 (beaume) formName Resized = 3 +Tue Jan 07 11:34:01 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_AD_Demitour_Go.anim +Tue Jan 07 11:34:01 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_AD_Demitour_Go.anim +Tue Jan 07 11:34:01 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_AD_Demitour_Go.anim +Tue Jan 07 11:34:01 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_AD_Demitour_Dr.anim +Tue Jan 07 11:34:01 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_AD_Demitour_Dr.anim +Tue Jan 07 11:34:01 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_AD_Demitour_Dr.anim +Tue Jan 07 11:34:01 2003 (beaume) formName Resized = 2 +Fri Feb 21 14:04:25 2003 (arnaudb) .idle.animations[1].filename = FY_HOF_AD_Idle_attente3.anim +Fri Feb 21 14:04:25 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_AD_Idle_attente4.anim +Fri Feb 21 14:04:25 2003 (arnaudb) .idle.animations[3].filename = FY_HOF_AD_Idle_Jongle.anim +Fri Feb 21 14:04:25 2003 (arnaudb) formName Resized = 4 +Wed Mar 19 15:11:17 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_AD_Idle_Impact.anim +Wed Mar 19 15:11:17 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:48:23 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:48:23 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:48:23 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:48:23 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:48:23 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:48:23 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:48:23 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:48:23 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:48:23 2003 (puzin) formName Pasted = +Fri Apr 18 18:30:59 2003 (arnaudb) Form Parents = +Tue Jun 10 13:55:38 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_AD_Mort.anim +Tue Jun 10 13:55:38 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_AD_Mort.anim +Tue Jun 10 13:55:38 2003 (beaume) formName Resized = 1 +Thu Jul 10 11:45:01 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_AD_stun_init.anim +Thu Jul 10 11:45:01 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_AD_stun_end.anim +Thu Jul 10 11:45:01 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_AD_stun_loop.anim +Thu Jul 10 11:45:01 2003 (beaume) formName Resized = 1 +Tue Oct 28 10:48:38 2003 (beaume) Form Parents = +Tue Oct 28 10:57:21 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Oct 28 10:57:21 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 10:57:21 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Oct 28 10:57:21 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Oct 28 10:57:21 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 10:57:21 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Oct 28 10:57:21 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Oct 28 10:57:21 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 10:57:21 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Oct 28 10:57:21 2003 (beaume) Form Parents = +Fri Nov 28 14:50:41 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_AD_Idle.anim +Fri Nov 28 14:50:41 2003 (beaume) .use_end.animations[0].filename = FY_HOF_AD_Idle.anim +Fri Nov 28 14:50:41 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_AD_Idle.anim +Fri Nov 28 14:50:41 2003 (beaume) formName Resized = 1 +Thu Dec 04 14:14:16 2003 (beaume) .use_init.animations[0].filename = FY_HOF_AD_preinit.anim +Thu Dec 04 14:14:16 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_AD_preinit.anim +Thu Dec 04 14:14:16 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 14:14:16 2003 (beaume) formName Resized = 1 +Thu Dec 04 14:18:17 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Thu Dec 04 14:18:17 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Thu Dec 04 14:18:17 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Tue Jan 20 10:48:38 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Jan 20 10:48:38 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Jan 20 10:48:38 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 10:48:38 2004 (beaume) formName Resized = 0 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[0].next3 = 3 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[1].next3 = 4 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[2].next3 = 4 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[2].next4 = 0 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[3].next1 = 1 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[3].next2 = 2 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[3].next3 = 4 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[4].filename = fy_hof_ad_idle_idle1.anim +Mon May 10 16:56:38 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[4].next3 = 7 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[5].filename = fy_hof_ad_idle_idle1_1.anim +Mon May 10 16:56:38 2004 (beaume) .idle.animations[5].next1 = 6 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[5].next2 = 7 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[5].next3 = 8 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[6].filename = fy_hof_ad_idle_idle1_2.anim +Mon May 10 16:56:38 2004 (beaume) .idle.animations[6].next1 = 5 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[6].next2 = 7 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[6].next3 = 8 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[7].filename = fy_hof_ad_idle_idle1_3.anim +Mon May 10 16:56:38 2004 (beaume) .idle.animations[7].next1 = 5 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[7].next2 = 6 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[8].filename = fy_hof_ad_idle_idle1.anim +Mon May 10 16:56:38 2004 (beaume) .idle.animations[8].next1 = 1 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[8].next2 = 2 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[8].next3 = 3 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[8].next4 = 0 +Mon May 10 16:56:38 2004 (beaume) .idle.animations[8].reverse = true +Mon May 10 16:56:38 2004 (beaume) formName Resized = 9 +Tue Jul 20 11:46:56 2004 (beaume) .idle.animations[0].next1 weight = 50 +Tue Jul 20 11:46:56 2004 (beaume) .idle.animations[0].next2 weight = 30 +Tue Jul 20 11:46:56 2004 (beaume) .idle.animations[0].next3 weight = 5 +Tue Jul 20 11:46:56 2004 (beaume) .idle.animations[1].next1 weight = 30 +Tue Jul 20 11:46:56 2004 (beaume) .idle.animations[1].next2 weight = 5 +Tue Jul 20 11:46:56 2004 (beaume) .idle.animations[1].next3 weight = 50 +Tue Jul 20 11:46:56 2004 (beaume) .idle.animations[2].next1 weight = 30 +Tue Jul 20 11:46:56 2004 (beaume) .idle.animations[2].next2 weight = 5 +Tue Jul 20 11:46:56 2004 (beaume) .idle.animations[2].next3 weight = 40 +Tue Jul 20 11:46:56 2004 (beaume) .idle.animations[2].next4 = 30 +Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[3].next1 weight = 20 +Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[3].next2 weight = 20 +Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[3].next3 weight = 40 +Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[5].next1 weight = 20 +Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[5].next2 weight = 25 +Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[5].next3 weight = 10 +Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[6].next1 weight = 20 +Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[6].next2 weight = 30 +Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[6].next3 weight = 30 +Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[7].next1 weight = 20 +Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[7].next2 weight = 10 +Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[8].next1 weight = 15 +Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[8].next2 weight = 5 +Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[8].next3 weight = 5 +Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[8].next4 weight = 30 +Fri Sep 24 18:29:26 2004 (beaume) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1h_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1h_s.animation_set new file mode 100644 index 0000000..49c28a6 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1h_s.animation_set @@ -0,0 +1,570 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Thu Jul 11 19:18:28 2002 (beaume) .run.animations[0].filename = FY_HOF_Ab_course.anim +Tue Jul 30 23:46:39 2002 (puzin) Form Parents = +Thu Aug 29 12:12:59 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_AB_demitour_go.anim +Thu Aug 29 12:12:59 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_AB_demitour_go.anim +Thu Aug 29 12:12:59 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_AB_demitour_go.anim +Thu Aug 29 12:12:59 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_AB_demitour_dr.anim +Thu Aug 29 12:12:59 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_AB_demitour_dr.anim +Thu Aug 29 12:12:59 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_AB_demitour_dr.anim +Thu Aug 29 12:12:59 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_AB_coup1.anim +Thu Aug 29 12:12:59 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_AB_coup2.anim +Thu Aug 29 12:12:59 2002 (beaume) .backward.animations[0].filename = FY_HOF_AB_marche_arriere.anim +Thu Aug 29 12:12:59 2002 (beaume) .death.animations[0].filename = FY_HOF_AB_mort.anim +Thu Aug 29 12:12:59 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_AB_mort_idle.anim +Thu Aug 29 12:12:59 2002 (beaume) .idle.animations[0].filename = FY_HOF_AB_idle.anim +Thu Aug 29 12:12:59 2002 (beaume) .idle.animations[1].filename = FY_HOF_AB_idle_attente1.anim +Thu Aug 29 12:12:59 2002 (beaume) .idle.animations[2].filename = FY_HOF_AB_idle_attente2.anim +Thu Aug 29 12:12:59 2002 (beaume) .run.animations[0].filename = FY_HOF_AB_course.anim +Thu Aug 29 12:12:59 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_AB_strafe_gauche.anim +Thu Aug 29 12:12:59 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_AB_strafe_droite.anim +Thu Aug 29 12:12:59 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_AB_tourne_gauche.anim +Thu Aug 29 12:12:59 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_AB_tourne_gauche.anim +Thu Aug 29 12:12:59 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_AB_tourne_gauche.anim +Thu Aug 29 12:12:59 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_AB_tourne_droite.anim +Thu Aug 29 12:12:59 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_AB_tourne_droite.anim +Thu Aug 29 12:12:59 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_AB_tourne_droite.anim +Thu Aug 29 12:12:59 2002 (beaume) .walk.animations[0].filename = FY_HOF_AB_marche.anim +Thu Aug 29 12:12:59 2002 (beaume) formName Resized = 1 +Tue Jan 07 11:35:33 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_AB_demitour_go.anim +Tue Jan 07 11:35:33 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_AB_demitour_go.anim +Tue Jan 07 11:35:33 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_AB_demitour_go.anim +Tue Jan 07 11:35:33 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_AB_demitour_dr.anim +Tue Jan 07 11:35:33 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_AB_demitour_dr.anim +Tue Jan 07 11:35:33 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_AB_demitour_dr.anim +Tue Jan 07 11:35:33 2003 (beaume) formName Resized = 2 +Fri Feb 21 14:05:47 2003 (arnaudb) .idle.animations[1].filename = FY_HOF_AB_idle_attente3.anim +Fri Feb 21 14:05:47 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_AB_idle_attente4.anim +Fri Feb 21 14:05:47 2003 (arnaudb) .idle.animations[3].filename = FY_HOF_AB_idle_attente2.anim +Fri Feb 21 14:05:47 2003 (arnaudb) formName Resized = 4 +Wed Mar 19 15:11:43 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_AB_idle_Impact.anim +Wed Mar 19 15:11:43 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:47:43 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:47:43 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:47:43 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:47:43 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:47:43 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:47:43 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:47:43 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:47:43 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:47:43 2003 (puzin) formName Pasted = +Fri Apr 18 18:31:25 2003 (arnaudb) Form Parents = +Tue Jun 10 13:57:41 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_AB_mort.anim +Tue Jun 10 13:57:41 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_AB_mort.anim +Tue Jun 10 13:57:41 2003 (beaume) formName Resized = 1 +Thu Jul 10 11:46:39 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_AB_stun_init.anim +Thu Jul 10 11:46:39 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_AB_stun_end.anim +Thu Jul 10 11:46:39 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_AB_stun_loop.anim +Thu Jul 10 11:46:39 2003 (beaume) formName Resized = 1 +Tue Oct 28 11:00:55 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Oct 28 11:00:55 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 11:00:55 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Oct 28 11:00:55 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Oct 28 11:00:55 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 11:00:55 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Oct 28 11:00:55 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Oct 28 11:00:55 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 11:00:55 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_AB_preinit.anim + +Tue Oct 28 11:00:55 2003 (beaume) Form Parents = +Fri Nov 28 14:51:25 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_AB_idle.anim +Fri Nov 28 14:51:25 2003 (beaume) .use_end.animations[0].filename = FY_HOF_AB_idle.anim +Fri Nov 28 14:51:25 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_AB_idle.anim +Fri Nov 28 14:51:25 2003 (beaume) formName Resized = 1 +Thu Dec 04 14:15:58 2003 (beaume) .use_init.animations[0].filename = FY_HOF_AB_preinit.anim +Thu Dec 04 14:15:58 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_AB_preinit.anim +Thu Dec 04 14:15:58 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 14:15:58 2003 (beaume) Form Parents = +Thu Dec 04 14:15:58 2003 (beaume) formName Resized = 1 +Thu Dec 04 14:19:07 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Thu Dec 04 14:19:07 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Thu Dec 04 14:19:07 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Tue Jan 20 10:46:46 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Jan 20 10:46:46 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Jan 20 10:46:46 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 10:46:46 2004 (beaume) formName Resized = 0 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[0].next3 = 3 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[1].next3 = 4 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[2].next3 = 4 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[2].next4 = 0 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[3].next1 = 1 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[3].next2 = 2 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[3].next3 = 4 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[4].filename = fy_hof_ab_idle_to_idle1.anim +Mon May 10 17:00:40 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[4].next3 = 7 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[4].next4 = 8 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[5].filename = fy_hof_ab_idle1_1_epee.anim +Mon May 10 17:00:40 2004 (beaume) .idle.animations[5].next1 = 6 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[5].next2 = 7 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[5].next3 = 8 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[5].next4 = 9 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[6].filename = fy_hof_ab_idle1_2.anim +Mon May 10 17:00:40 2004 (beaume) .idle.animations[6].next1 = 5 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[6].next2 = 7 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[6].next3 = 8 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[6].next4 = 9 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[7].filename = fy_hof_ab_idle1_3_epee.anim +Mon May 10 17:00:40 2004 (beaume) .idle.animations[7].next1 = 5 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[7].next2 = 6 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[7].next3 = 8 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[7].next4 = 9 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[8].filename = fy_hof_ab_idle1_0.anim +Mon May 10 17:00:40 2004 (beaume) .idle.animations[8].next1 = 5 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[8].next2 = 6 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[8].next3 = 7 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[9].filename = fy_hof_ab_idle_to_idle1.anim +Mon May 10 17:00:40 2004 (beaume) .idle.animations[9].next1 = 1 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[9].next2 = 2 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[9].next3 = 3 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[9].next4 = 0 +Mon May 10 17:00:40 2004 (beaume) .idle.animations[9].reverse = true +Mon May 10 17:00:40 2004 (beaume) formName Resized = 10 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[0].next1 weight = 50 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[0].next2 weight = 20 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[0].next3 = 10 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[1].next1 weight = 20 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[1].next2 weight = 50 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[1].next3 weight = 30 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[2].next1 weight = 20 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[2].next2 weight = 10 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[2].next3 weight = 30 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[3].next1 weight = 10 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[3].next2 weight = 20 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[3].next3 weight = 40 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[4].next1 weight = 30 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[4].next2 weight = 5 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[4].next3 weight = 30 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[4].next4 weight = 20 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[5].filename = FY_HOF_AB_idle1_4.anim +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[5].next1 weight = 5 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[5].next2 weight = 20 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[5].next3 weight = 30 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[5].next4 weight = 20 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[6].next1 weight = 10 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[6].next2 weight = 30 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[6].next3 weight = 20 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[6].next4 weight = 20 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[7].filename = FY_HOF_AB_idle1_5.anim +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[7].next1 weight = 20 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[7].next2 weight = 5 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[7].next3 weight = 20 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[7].next4 weight = 30 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[8].next1 weight = 15 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[8].next2 weight = 5 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[8].next3 weight = 20 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[9].next1 weight = 20 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[9].next2 weight = 20 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[9].next3 weight = 30 +Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[9].next4 weight = 50 +Fri Sep 24 18:29:52 2004 (beaume) Form Parents = +Fri Nov 26 16:48:35 2010 (sywindt) .bow.Display Objects = false +Fri Nov 26 16:49:18 2010 (sywindt) .wave.Display Objects = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1hsw_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1hsw_.animation_set new file mode 100644 index 0000000..f3dc9e9 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1hsw_.animation_set @@ -0,0 +1,394 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1hsw_d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1hsw_d.animation_set new file mode 100644 index 0000000..5579fb0 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1hsw_d.animation_set @@ -0,0 +1,552 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Thu Jul 11 19:17:43 2002 (beaume) .run.animations[0].filename = FY_HOF_Ad_course.anim +Tue Jul 30 23:46:45 2002 (puzin) Form Parents = +Thu Aug 29 11:53:34 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_AD_Demitour_Go.anim +Thu Aug 29 11:53:34 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_AD_Demitour_Go.anim +Thu Aug 29 11:53:34 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_AD_Demitour_Go.anim +Thu Aug 29 11:53:34 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_AD_Demitour_Dr.anim +Thu Aug 29 11:53:34 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_AD_Demitour_Dr.anim +Thu Aug 29 11:53:34 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_AD_Demitour_Dr.anim +Thu Aug 29 11:53:34 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A1mD_coup1.anim +Thu Aug 29 11:53:34 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1mD_coup2.anim +Thu Aug 29 11:53:34 2002 (beaume) .backward.animations[0].filename = FY_HOF_AD_Marche_Arriere.anim +Thu Aug 29 11:53:34 2002 (beaume) .death.animations[0].filename = FY_HOF_AD_Mort.anim +Thu Aug 29 11:53:34 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_AD_Mort_Idle.anim +Thu Aug 29 11:53:34 2002 (beaume) .idle.animations[0].filename = FY_HOF_AD_Idle.anim +Thu Aug 29 11:53:34 2002 (beaume) .run.animations[0].filename = FY_HOF_AD_Course.anim +Thu Aug 29 11:53:34 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_AD_Strafe_Gauche.anim +Thu Aug 29 11:53:34 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_AD_Strafe_Droite.anim +Thu Aug 29 11:53:34 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_AD_Tourne_Gauche.anim +Thu Aug 29 11:53:34 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_AD_Tourne_Gauche.anim +Thu Aug 29 11:53:34 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_AD_Tourne_Gauche.anim +Thu Aug 29 11:53:34 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_AD_Tourne_Droite.anim +Thu Aug 29 11:53:34 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_AD_Tourne_Droite.anim +Thu Aug 29 11:53:34 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_AD_Tourne_Droite.anim +Thu Aug 29 11:53:34 2002 (beaume) .walk.animations[0].filename = FY_HOF_AD_Marche.anim +Thu Aug 29 11:53:34 2002 (beaume) formName Resized = 1 +Thu Aug 29 12:05:02 2002 (beaume) .idle.animations[1].filename = FY_HOF_AD_Idle_Jongle.anim +Thu Aug 29 12:05:02 2002 (beaume) .idle.animations[2].filename = FY_HOF_AD_Idle_Pause.anim +Thu Aug 29 12:05:02 2002 (beaume) formName Resized = 3 +Tue Jan 07 11:34:01 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_AD_Demitour_Go.anim +Tue Jan 07 11:34:01 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_AD_Demitour_Go.anim +Tue Jan 07 11:34:01 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_AD_Demitour_Go.anim +Tue Jan 07 11:34:01 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_AD_Demitour_Dr.anim +Tue Jan 07 11:34:01 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_AD_Demitour_Dr.anim +Tue Jan 07 11:34:01 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_AD_Demitour_Dr.anim +Tue Jan 07 11:34:01 2003 (beaume) formName Resized = 2 +Fri Feb 21 14:04:25 2003 (arnaudb) .idle.animations[1].filename = FY_HOF_AD_Idle_attente3.anim +Fri Feb 21 14:04:25 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_AD_Idle_attente4.anim +Fri Feb 21 14:04:25 2003 (arnaudb) .idle.animations[3].filename = FY_HOF_AD_Idle_Jongle.anim +Fri Feb 21 14:04:25 2003 (arnaudb) formName Resized = 4 +Wed Mar 19 15:11:17 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_AD_Idle_Impact.anim +Wed Mar 19 15:11:17 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:48:23 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:48:23 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:48:23 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:48:23 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:48:23 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:48:23 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:48:23 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:48:23 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:48:23 2003 (puzin) formName Pasted = +Fri Apr 18 18:30:59 2003 (arnaudb) Form Parents = +Tue Jun 10 13:55:38 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_AD_Mort.anim +Tue Jun 10 13:55:38 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_AD_Mort.anim +Tue Jun 10 13:55:38 2003 (beaume) formName Resized = 1 +Thu Jul 10 11:45:01 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_AD_stun_init.anim +Thu Jul 10 11:45:01 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_AD_stun_end.anim +Thu Jul 10 11:45:01 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_AD_stun_loop.anim +Thu Jul 10 11:45:01 2003 (beaume) formName Resized = 1 +Tue Oct 28 10:48:38 2003 (beaume) Form Parents = +Tue Oct 28 10:57:21 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Oct 28 10:57:21 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 10:57:21 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Oct 28 10:57:21 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Oct 28 10:57:21 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 10:57:21 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Oct 28 10:57:21 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Oct 28 10:57:21 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 10:57:21 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Oct 28 10:57:21 2003 (beaume) Form Parents = +Fri Nov 28 14:50:41 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_AD_Idle.anim +Fri Nov 28 14:50:41 2003 (beaume) .use_end.animations[0].filename = FY_HOF_AD_Idle.anim +Fri Nov 28 14:50:41 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_AD_Idle.anim +Fri Nov 28 14:50:41 2003 (beaume) formName Resized = 1 +Thu Dec 04 14:14:16 2003 (beaume) .use_init.animations[0].filename = FY_HOF_AD_preinit.anim +Thu Dec 04 14:14:16 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_AD_preinit.anim +Thu Dec 04 14:14:16 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 14:14:16 2003 (beaume) formName Resized = 1 +Thu Dec 04 14:18:17 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Thu Dec 04 14:18:17 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Thu Dec 04 14:18:17 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Tue Jan 20 10:51:54 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Jan 20 10:51:54 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Jan 20 10:51:54 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 10:51:54 2004 (beaume) formName Resized = 0 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[0].next3 = 3 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[1].next3 = 4 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[2].next3 = 4 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[2].next4 = 0 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[3].next1 = 1 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[3].next2 = 2 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[3].next3 = 4 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[4].filename = fy_hof_ad_idle_idle1.anim +Mon May 10 17:31:01 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[4].next3 = 7 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[5].filename = fy_hof_ad_idle_idle1_1.anim +Mon May 10 17:31:01 2004 (beaume) .idle.animations[5].next1 = 6 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[5].next2 = 7 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[5].next3 = 8 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[6].filename = fy_hof_ad_idle_idle1_2.anim +Mon May 10 17:31:01 2004 (beaume) .idle.animations[6].next1 = 5 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[6].next2 = 7 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[6].next3 = 8 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[7].filename = fy_hof_ad_idle_idle1_3.anim +Mon May 10 17:31:01 2004 (beaume) .idle.animations[7].next1 = 5 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[7].next2 = 6 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[8].filename = fy_hof_ad_idle_idle1.anim +Mon May 10 17:31:01 2004 (beaume) .idle.animations[8].next1 = 1 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[8].next2 = 2 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[8].next3 = 3 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[8].next4 = 0 +Mon May 10 17:31:01 2004 (beaume) .idle.animations[8].reverse = true +Mon May 10 17:31:01 2004 (beaume) formName Resized = 9 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[0].next1 weight = 30 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[0].next2 weight = 10 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[0].next3 = -1 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[1].next1 weight = 40 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[1].next2 weight = 5 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[1].next3 weight = 30 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[2].next1 weight = 20 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[2].next2 weight = 5 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[2].next3 weight = 30 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[2].next4 weight = 20 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[3].next1 weight = 20 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[3].next2 weight = 10 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[3].next3 weight = 50 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[4].next1 weight = 30 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[4].next2 weight = 20 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[4].next3 weight = 40 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[5].next1 weight = 20 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[5].next2 weight = 30 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[5].next3 weight = 35 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[6].next1 weight = 30 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[6].next2 weight = 10 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[6].next3 weight = 20 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[7].next1 weight = 30 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[7].next2 weight = 2 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[8].next1 weight = 30 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[8].next2 weight = 20 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[8].next3 weight = 5 +Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[8].next4 weight = 50 +Fri Sep 24 18:30:17 2004 (beaume) Form Parents = +Thu Jan 25 14:42:01 2007 (nouveau) .idle.animations[1].next1 weight = 10 +Thu Jan 25 14:42:01 2007 (nouveau) .idle.animations[2].next1 weight = 10 +Thu Oct 07 13:33:50 2010 (sywindt) .bow.Display Objects = false +Thu Oct 07 13:33:50 2010 (sywindt) .wave.Display Objects = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1hsw_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1hsw_s.animation_set new file mode 100644 index 0000000..c1f1364 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1hsw_s.animation_set @@ -0,0 +1,568 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Thu Jul 11 19:18:28 2002 (beaume) .run.animations[0].filename = FY_HOF_Ab_course.anim +Tue Jul 30 23:46:39 2002 (puzin) Form Parents = +Thu Aug 29 12:12:59 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_AB_demitour_go.anim +Thu Aug 29 12:12:59 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_AB_demitour_go.anim +Thu Aug 29 12:12:59 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_AB_demitour_go.anim +Thu Aug 29 12:12:59 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_AB_demitour_dr.anim +Thu Aug 29 12:12:59 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_AB_demitour_dr.anim +Thu Aug 29 12:12:59 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_AB_demitour_dr.anim +Thu Aug 29 12:12:59 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_AB_coup1.anim +Thu Aug 29 12:12:59 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_AB_coup2.anim +Thu Aug 29 12:12:59 2002 (beaume) .backward.animations[0].filename = FY_HOF_AB_marche_arriere.anim +Thu Aug 29 12:12:59 2002 (beaume) .death.animations[0].filename = FY_HOF_AB_mort.anim +Thu Aug 29 12:12:59 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_AB_mort_idle.anim +Thu Aug 29 12:12:59 2002 (beaume) .idle.animations[0].filename = FY_HOF_AB_idle.anim +Thu Aug 29 12:12:59 2002 (beaume) .idle.animations[1].filename = FY_HOF_AB_idle_attente1.anim +Thu Aug 29 12:12:59 2002 (beaume) .idle.animations[2].filename = FY_HOF_AB_idle_attente2.anim +Thu Aug 29 12:12:59 2002 (beaume) .run.animations[0].filename = FY_HOF_AB_course.anim +Thu Aug 29 12:12:59 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_AB_strafe_gauche.anim +Thu Aug 29 12:12:59 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_AB_strafe_droite.anim +Thu Aug 29 12:12:59 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_AB_tourne_gauche.anim +Thu Aug 29 12:12:59 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_AB_tourne_gauche.anim +Thu Aug 29 12:12:59 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_AB_tourne_gauche.anim +Thu Aug 29 12:12:59 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_AB_tourne_droite.anim +Thu Aug 29 12:12:59 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_AB_tourne_droite.anim +Thu Aug 29 12:12:59 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_AB_tourne_droite.anim +Thu Aug 29 12:12:59 2002 (beaume) .walk.animations[0].filename = FY_HOF_AB_marche.anim +Thu Aug 29 12:12:59 2002 (beaume) formName Resized = 1 +Tue Jan 07 11:35:33 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_AB_demitour_go.anim +Tue Jan 07 11:35:33 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_AB_demitour_go.anim +Tue Jan 07 11:35:33 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_AB_demitour_go.anim +Tue Jan 07 11:35:33 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_AB_demitour_dr.anim +Tue Jan 07 11:35:33 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_AB_demitour_dr.anim +Tue Jan 07 11:35:33 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_AB_demitour_dr.anim +Tue Jan 07 11:35:33 2003 (beaume) formName Resized = 2 +Fri Feb 21 14:05:47 2003 (arnaudb) .idle.animations[1].filename = FY_HOF_AB_idle_attente3.anim +Fri Feb 21 14:05:47 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_AB_idle_attente4.anim +Fri Feb 21 14:05:47 2003 (arnaudb) .idle.animations[3].filename = FY_HOF_AB_idle_attente2.anim +Fri Feb 21 14:05:47 2003 (arnaudb) formName Resized = 4 +Wed Mar 19 15:11:43 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_AB_idle_Impact.anim +Wed Mar 19 15:11:43 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:47:43 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:47:43 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:47:43 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:47:43 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:47:43 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:47:43 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:47:43 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:47:43 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:47:43 2003 (puzin) formName Pasted = +Fri Apr 18 18:31:25 2003 (arnaudb) Form Parents = +Tue Jun 10 13:57:41 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_AB_mort.anim +Tue Jun 10 13:57:41 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_AB_mort.anim +Tue Jun 10 13:57:41 2003 (beaume) formName Resized = 1 +Thu Jul 10 11:46:39 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_AB_stun_init.anim +Thu Jul 10 11:46:39 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_AB_stun_end.anim +Thu Jul 10 11:46:39 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_AB_stun_loop.anim +Thu Jul 10 11:46:39 2003 (beaume) formName Resized = 1 +Tue Oct 28 11:00:55 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Oct 28 11:00:55 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 11:00:55 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Oct 28 11:00:55 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Oct 28 11:00:55 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 11:00:55 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Oct 28 11:00:55 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Oct 28 11:00:55 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 11:00:55 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_AB_preinit.anim + +Tue Oct 28 11:00:55 2003 (beaume) Form Parents = +Fri Nov 28 14:51:25 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_AB_idle.anim +Fri Nov 28 14:51:25 2003 (beaume) .use_end.animations[0].filename = FY_HOF_AB_idle.anim +Fri Nov 28 14:51:25 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_AB_idle.anim +Fri Nov 28 14:51:25 2003 (beaume) formName Resized = 1 +Thu Dec 04 14:15:58 2003 (beaume) .use_init.animations[0].filename = FY_HOF_AB_preinit.anim +Thu Dec 04 14:15:58 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_AB_preinit.anim +Thu Dec 04 14:15:58 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 14:15:58 2003 (beaume) Form Parents = +Thu Dec 04 14:15:58 2003 (beaume) formName Resized = 1 +Thu Dec 04 14:19:07 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Thu Dec 04 14:19:07 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Thu Dec 04 14:19:07 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Tue Jan 20 10:58:33 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Jan 20 10:58:33 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Jan 20 10:58:33 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 10:58:33 2004 (beaume) formName Resized = 0 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[0].next3 = 3 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[1].next3 = 4 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[1].next4 = 0 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[2].next3 = 4 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[3].next1 = 1 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[3].next2 = 2 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[3].next3 = 4 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[3].next4 = 0 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[4].filename = fy_hof_ab_idle_to_idle1.anim +Mon May 10 17:38:08 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[4].next3 = 7 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[4].next4 = 8 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[5].filename = fy_hof_ab_idle1_1_epee.anim +Mon May 10 17:38:08 2004 (beaume) .idle.animations[5].next1 = 6 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[5].next2 = 7 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[5].next3 = 8 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[5].next4 = 9 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[6].filename = fy_hof_ab_idle1_2.anim +Mon May 10 17:38:08 2004 (beaume) .idle.animations[6].next1 = 5 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[6].next2 = 7 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[6].next3 = 8 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[6].next4 = 9 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[7].filename = fy_hof_ab_idle1_3_epee.anim +Mon May 10 17:38:08 2004 (beaume) .idle.animations[7].next1 = 5 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[7].next2 = 6 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[7].next3 = 8 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[7].next4 = 9 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[8].filename = fy_hof_ab_idle1_0.anim +Mon May 10 17:38:08 2004 (beaume) .idle.animations[8].next1 = 5 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[8].next2 = 6 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[8].next3 = 7 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[9].filename = fy_hof_ab_idle_to_idle1.anim +Mon May 10 17:38:08 2004 (beaume) .idle.animations[9].next1 = 1 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[9].next2 = 2 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[9].next3 = 3 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[9].next4 = 0 +Mon May 10 17:38:08 2004 (beaume) .idle.animations[9].reverse = true +Mon May 10 17:38:08 2004 (beaume) formName Resized = 10 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[0].next1 weight = 30 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[0].next2 weight = 10 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[0].next3 weight = 25 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[1].next1 weight = 30 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[1].next2 weight = 20 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[1].next3 weight = 30 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[2].next1 weight = 10 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[2].next2 weight = 30 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[2].next3 weight = 30 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[3].next1 weight = 30 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[3].next2 weight = 20 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[3].next3 weight = 40 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[3].next4 weight = 20 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[4].next1 weight = 30 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[4].next2 weight = 10 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[4].next3 weight = 25 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[4].next4 weight = 20 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[5].filename = FY_HOF_AB_idle1_4.anim +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[5].next1 weight = 30 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[5].next2 weight = 20 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[5].next3 weight = 40 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[5].next4 weight = 40 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[6].next1 weight = 30 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[6].next2 weight = 10 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[6].next3 weight = 10 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[6].next4 weight = 20 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[7].filename = FY_HOF_AB_idle1_5.anim +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[7].next1 weight = 20 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[7].next2 weight = 30 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[7].next3 weight = 10 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[7].next4 weight = 35 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[8].next1 weight = 20 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[8].next2 weight = 50 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[8].next3 weight = 30 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[9].next1 weight = 15 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[9].next2 weight = 30 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[9].next3 weight = 5 +Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[9].next4 weight = 50 +Fri Sep 24 18:30:38 2004 (beaume) Form Parents = +Thu Oct 07 16:05:18 2010 (sywindt) .bow.Display Objects = false +Thu Oct 07 16:05:18 2010 (sywindt) .wave.Display Objects = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_2h_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_2h_.animation_set new file mode 100644 index 0000000..4d6dc17 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_2h_.animation_set @@ -0,0 +1,573 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:45:06 2002 (puzin) Form Parents = +Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_A_demitour_go.anim +Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_A_demitour_go.anim +Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_A_demitour_dr.anim +Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_A_demitour_dr.anim +Thu Aug 29 16:02:38 2002 (beaume) .backward.animations[0].filename = FY_HOM_A_marche_arriere.anim +Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[1].filename = FY_HOM_A_idle_attente1.anim +Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente2.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_A_tourne_gauche.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_A_tourne_gauche.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_A_tourne_droite.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_A_tourne_droite.anim +Thu Aug 29 16:02:38 2002 (beaume) formName Resized = 1 +Fri Dec 20 11:20:34 2002 (miller) .idle.animations[0].head controlable = true +Fri Jan 03 18:45:14 2003 (beaume) .attack1.animations[0].filename = FY_HOM_Co_L2m_coup1.anim +Fri Jan 03 18:45:14 2003 (beaume) .attack2.animations[0].filename = FY_HOM_Co_L2m_coup2.anim +Fri Jan 03 18:45:14 2003 (beaume) .death.animations[0].filename = FY_HOM_L2m_Mort.anim +Fri Jan 03 18:45:14 2003 (beaume) .death_idle.animations[0].filename = FY_HOM_L2m_mort_idle.anim +Fri Jan 03 18:45:14 2003 (beaume) .idle.animations[0].filename = FY_HOM_L2m_idle.anim +Fri Jan 03 18:45:14 2003 (beaume) .idle.animations[1].filename = FY_HOM_L2m_idle_attente_ecoutes.anim +Fri Jan 03 18:45:14 2003 (beaume) .idle.animations[3].filename = FY_HOM_L2m_idle_attente.anim +Fri Jan 03 18:45:14 2003 (beaume) .run.animations[0].filename = FY_HOM_L2m_course.anim +Fri Jan 03 18:45:14 2003 (beaume) .strafe_left.animations[0].filename = FY_HOM_L2m_strafegauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .strafe_right.animations[0].filename = FY_HOM_L2m_strafedroit.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_left.animations[0].filename = FY_HOM_L2m_tournegauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_L2m_demitourgauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_L2m_tournegauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_L2m_demitourgauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_L2m_tournegauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_L2m_demitourgauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_right.animations[0].filename = FY_HOM_L2m_tournedroite.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_L2m_demitourdroit.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_L2m_demitourgauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_L2m_demitourdroit.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_L2m_tournedroite.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_L2m_demitourdroit.anim +Fri Jan 03 18:45:14 2003 (beaume) .walk.animations[0].filename = FY_HOM_L2m_marche.anim +Fri Jan 03 18:45:14 2003 (beaume) formName Resized = 2 +Tue Feb 18 14:25:15 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_A_idle_attente2.anim +Tue Feb 18 14:25:15 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_L2m_idle_attente.anim +Tue Feb 18 14:25:15 2003 (arnaudb) formName Resized = 3 +Fri Feb 21 14:21:23 2003 (arnaudb) .attack1.animations[0].filename = FY_HOF_Co_L2m_coup1.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .attack2.animations[0].filename = FY_HOF_Co_L2m_coup2.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .backward.animations[0].filename = FY_HOF_L2m_marche_arriere.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .idle.animations[0].filename = FY_HOF_L2m_idle.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .idle.animations[1].filename = FY_HOF_L2m_idle_regardeD.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_L2m_idle_regardeG.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .run.animations[0].filename = FY_HOF_L2m_course.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .strafe_left.animations[0].filename = FY_HOF_L2m_strafegauche.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .strafe_right.animations[0].filename = FY_HOF_L2m_strafedroit.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .turn_left.animations[0].filename = FY_HOF_L2m_tournegauche.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .turn_left.animations[1].filename = FY_HOF_L2m_demitourgauche.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = FY_HOF_L2m_tournegauche.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = FY_HOF_L2m_demitourgauche.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = FY_HOF_L2m_tournegauche.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = FY_HOF_L2m_demitourgauche.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .turn_right.animations[0].filename = FY_HOF_L2m_tournedroit.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .turn_right.animations[1].filename = FY_HOF_L2m_demitourdroite.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = FY_HOF_L2m_tournedroit.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = FY_HOF_L2m_demitourdroite.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = FY_HOF_L2m_tournedroit.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = FY_HOF_L2m_demitourdroite.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .walk.animations[0].filename = FY_HOF_L2m_marche.anim +Fri Feb 21 14:21:23 2003 (arnaudb) formName Resized = 1 +Wed Mar 19 15:16:25 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_L2m_impact.anim +Wed Mar 19 15:16:25 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:41:32 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:41:32 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:41:32 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:41:32 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:41:32 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:41:32 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:41:32 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:41:32 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:41:32 2003 (puzin) formName Pasted = +Fri Apr 18 18:39:51 2003 (arnaudb) Form Parents = +Tue Jun 10 14:05:10 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_L2m_Mort.anim +Tue Jun 10 14:05:10 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_L2m_Mort.anim +Tue Jun 10 14:05:10 2003 (beaume) formName Resized = 1 +Tue Jun 10 14:13:42 2003 (beaume) .death.animations[0].filename = FY_HOF_L2m_Mort.anim +Tue Jun 10 14:13:42 2003 (beaume) .death_idle.animations[0].filename = FY_HOF_L2m_mort_idle.anim +Tue Jun 10 14:13:42 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_L2m_Mort.anim +Tue Jun 10 14:13:42 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_L2m_Mort.anim +Thu Jul 10 12:13:17 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_L2m_stun_init.anim +Thu Jul 10 12:13:17 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_L2m_stun_end.anim +Thu Jul 10 12:13:17 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_L2m_stun_loop.anim +Thu Jul 10 12:13:17 2003 (beaume) formName Resized = 1 +Tue Oct 28 11:53:23 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_L2m_preinit.anim +Tue Oct 28 11:53:23 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 11:53:23 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_L2m_preinit.anim +Tue Oct 28 11:53:23 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_L2m_preinit.anim +Tue Oct 28 11:53:23 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 11:53:23 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_L2m_preinit.anim +Tue Oct 28 11:53:23 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_L2m_preinit.anim +Tue Oct 28 11:53:23 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 11:53:23 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_L2m_preinit.anim +Tue Oct 28 11:53:23 2003 (beaume) Form Parents = +Fri Nov 28 14:56:31 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_L2m_idle.anim +Fri Nov 28 14:56:31 2003 (beaume) .use_end.animations[0].filename = FY_HOF_L2m_idle.anim +Fri Nov 28 14:56:31 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_L2m_idle.anim +Fri Nov 28 14:56:31 2003 (beaume) formName Resized = 1 +Thu Dec 04 15:25:50 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Thu Dec 04 15:25:50 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Thu Dec 04 15:25:50 2003 (beaume) .use_init.animations[0].filename = FY_HOF_L2m_preinit.anim +Thu Dec 04 15:25:50 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Thu Dec 04 15:25:50 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_L2m_preinit.anim +Thu Dec 04 15:25:50 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 15:25:50 2003 (beaume) formName Resized = 1 +Tue Jan 20 14:33:03 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_L2m_preinit.anim +Tue Jan 20 14:33:03 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_L2m_preinit.anim +Tue Jan 20 14:33:03 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 14:33:03 2004 (beaume) formName Resized = 0 +Thu Feb 19 14:38:46 2004 (beaume) Form Parents = +Mon May 10 18:09:16 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[1].next3 = 0 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[3].filename = fy_hof_l2m_idle_to_idle1.anim +Mon May 10 18:09:16 2004 (beaume) .idle.animations[3].next1 = 4 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[3].next2 = 5 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[3].next3 = 6 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[4].filename = fy_hof_l2m_idle1_1.anim +Mon May 10 18:09:16 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[4].next3 = 7 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[5].filename = fy_hof_l2m_idle1_2.anim +Mon May 10 18:09:16 2004 (beaume) .idle.animations[5].next1 = 4 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[5].next2 = 6 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[5].next3 = 7 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[6].filename = fy_hof_l2m_idle1_3.anim +Mon May 10 18:09:16 2004 (beaume) .idle.animations[6].next1 = 4 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[6].next2 = 5 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[7].filename = fy_hof_l2m_idle_to_idle1.anim +Mon May 10 18:09:16 2004 (beaume) .idle.animations[7].next1 = 1 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[7].next2 = 2 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[7].next3 = 0 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[7].reverse = true +Mon May 10 18:09:16 2004 (beaume) formName Resized = 8 +Mon May 17 12:02:39 2004 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_A2mAM_mort.anim +Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[0].next1 weight = 30 +Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[0].next2 weight = 20 +Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[1].next1 weight = 30 +Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[1].next2 weight = 25 +Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[1].next3 weight = 15 +Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[2].next1 weight = 10 +Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[2].next2 weight = 40 +Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[3].next1 weight = 30 +Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[3].next2 weight = 20 +Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[3].next3 weight = 40 +Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[4].next1 weight = 10 +Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[4].next2 weight = 30 +Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[4].next3 = 35 +Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[5].next1 weight = 20 +Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[5].next2 weight = 20 +Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[5].next3 weight = 15 +Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[6].next1 weight = 20 +Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[6].next2 weight = 10 +Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[7].next1 weight = 20 +Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[7].next2 weight = 30 +Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[7].next3 weight = 40 +Tue Jan 23 17:07:07 2007 (nouveau) .idle.animations[0].head controlable = true +Tue Jan 23 18:28:30 2007 (nouveau) .idle.animations[3].next2 = 5 +Tue Jan 23 18:28:30 2007 (nouveau) .idle.animations[3].next3 = 6 +Tue Jan 23 18:28:30 2007 (nouveau) .idle.animations[4].next1 = 7 +Tue Jan 23 18:28:30 2007 (nouveau) .idle.animations[4].next1 weight = 1 +Tue Jan 23 18:28:30 2007 (nouveau) .idle.animations[4].next2 = +Tue Jan 23 18:28:30 2007 (nouveau) .idle.animations[4].next2 weight = +Tue Jan 23 18:28:30 2007 (nouveau) .idle.animations[4].next3 = +Tue Jan 23 18:28:30 2007 (nouveau) .idle.animations[4].next4 = +Tue Jan 23 18:28:30 2007 (nouveau) .idle.animations[4].next5 = +Tue Jan 23 18:28:57 2007 (nouveau) .idle.animations[5].next1 = 7 +Tue Jan 23 18:28:57 2007 (nouveau) .idle.animations[6].next1 = 7 +Thu Oct 07 14:54:27 2010 (sywindt) .bow.Display Objects = false +Thu Oct 07 14:54:27 2010 (sywindt) .wave.Display Objects = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_2hsw_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_2hsw_.animation_set new file mode 100644 index 0000000..3fef5e0 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_2hsw_.animation_set @@ -0,0 +1,594 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Thu Jul 11 19:17:22 2002 (beaume) .run.animations[0].filename = FY_HOF_A_course.anim +Tue Jul 30 23:47:00 2002 (puzin) Form Parents = +Thu Aug 29 11:32:54 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_A_demitour_go.anim +Thu Aug 29 11:32:54 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_A_demitour_dr.anim +Thu Aug 29 11:32:54 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A1m_coup1.anim +Thu Aug 29 11:32:54 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1m_coup2.anim +Thu Aug 29 11:32:54 2002 (beaume) .backward.animations[0].filename = FY_HOF_A_marche_arriere.anim +Thu Aug 29 11:32:54 2002 (beaume) .death.animations[0].filename = FY_HOF_A_mort.anim +Thu Aug 29 11:32:54 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_A_mort_idle.anim +Thu Aug 29 11:32:54 2002 (beaume) .idle.animations[0].filename = FY_HOF_A_idle.anim +Thu Aug 29 11:32:54 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_A_strafgauche.anim +Thu Aug 29 11:32:54 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_A_strafdroite.anim +Thu Aug 29 11:32:54 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_A_tourne_gauche.anim +Thu Aug 29 11:32:54 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_A_tourne_droite.anim +Thu Aug 29 11:32:54 2002 (beaume) .walk.animations[0].filename = FY_HOF_A_marche.anim +Thu Aug 29 11:32:54 2002 (beaume) formName Resized = 1 +Thu Aug 29 11:33:52 2002 (beaume) formName Resized = 1 + +Thu Aug 29 11:45:53 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_A_demitour_go.anim +Thu Aug 29 11:45:53 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_A_demitour_go.anim +Thu Aug 29 11:45:53 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_A_demitour_dr.anim +Thu Aug 29 11:45:53 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_A_demitour_dr.anim +Thu Aug 29 11:45:53 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_A_tourne_gauche.anim +Thu Aug 29 11:45:53 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_A_tourne_gauche.anim +Thu Aug 29 11:45:53 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_A_tourne_droite.anim +Thu Aug 29 11:45:53 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_A_tourne_droite.anim +Thu Aug 29 12:04:18 2002 (beaume) .idle.animations[1].filename = FY_HOF_A_idle_attente.anim +Thu Aug 29 12:04:18 2002 (beaume) .idle.animations[2].filename = FY_HOF_A_idle_attente2.anim +Thu Aug 29 12:04:18 2002 (beaume) formName Resized = 3 +Thu Aug 29 12:16:18 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A2m_coup1.anim +Thu Aug 29 12:16:18 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A2m_coup2.anim +Tue Jan 07 11:52:42 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_A_demitour_go.anim +Tue Jan 07 11:52:42 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_A_demitour_go.anim +Tue Jan 07 11:52:42 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_A_demitour_go.anim +Tue Jan 07 11:52:42 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_A_demitour_dr.anim +Tue Jan 07 11:52:42 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_A_demitour_dr.anim +Tue Jan 07 11:52:42 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_A_demitour_dr.anim +Tue Jan 07 11:52:42 2003 (beaume) formName Resized = 2 +Fri Feb 21 14:07:14 2003 (arnaudb) .idle.animations[1].filename = FY_HOF_A_idle_attente3.anim +Fri Feb 21 14:07:14 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_A_idle_attente4.anim +Wed Mar 19 15:12:20 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_A_impact.anim +Wed Mar 19 15:12:20 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:47:05 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:47:05 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:47:05 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:47:05 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:47:05 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:47:05 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:47:05 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:47:05 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:47:05 2003 (puzin) formName Pasted = +Fri Apr 18 18:31:56 2003 (arnaudb) Form Parents = +Tue Jun 10 13:58:13 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_A_mort.anim +Tue Jun 10 13:58:13 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_A_mort.anim +Tue Jun 10 13:58:13 2003 (beaume) formName Resized = 1 +Thu Jul 10 11:48:03 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_A_stun_init.anim +Thu Jul 10 11:48:03 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_A_stun_end.anim +Thu Jul 10 11:48:03 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_A_stun_loop.anim +Thu Jul 10 11:48:03 2003 (beaume) formName Resized = 1 +Tue Oct 28 11:03:52 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_A_preinit.anim +Tue Oct 28 11:03:52 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 11:03:52 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_A_preinit.anim +Tue Oct 28 11:03:52 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_A_preinit.anim +Tue Oct 28 11:03:52 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 11:03:52 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_A_preinit.anim +Tue Oct 28 11:03:52 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_A_preinit.anim +Tue Oct 28 11:03:52 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 11:03:52 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_A_preinit.anim +Tue Oct 28 11:03:52 2003 (beaume) Form Parents = +Fri Nov 28 14:51:56 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_A_idle.anim +Fri Nov 28 14:51:56 2003 (beaume) .use_end.animations[0].filename = FY_HOF_A_idle.anim +Fri Nov 28 14:51:56 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_A_idle.anim +Fri Nov 28 14:51:56 2003 (beaume) formName Resized = 1 +Thu Dec 04 14:10:23 2003 (beaume) .use_init.animations[0].filename = FY_HOF_A_preinit.anim +Thu Dec 04 14:10:23 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_A_preinit.anim +Thu Dec 04 14:10:23 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 14:10:23 2003 (beaume) formName Resized = 1 +Thu Dec 04 14:19:55 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Thu Dec 04 14:19:55 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Thu Dec 04 14:19:55 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Tue Jan 20 10:59:23 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_A_preinit.anim +Tue Jan 20 10:59:23 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_A_preinit.anim +Tue Jan 20 10:59:23 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 10:59:23 2004 (beaume) formName Resized = 0 +Thu Feb 19 14:37:24 2004 (beaume) Form Parents = +Mon May 10 17:50:00 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 17:50:00 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 17:50:00 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 17:50:00 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 17:50:00 2004 (beaume) .idle.animations[1].next3 = 0 +Mon May 10 17:50:00 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 17:50:00 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 17:50:00 2004 (beaume) .idle.animations[3].filename = fy_hof_a2m_idle_to_idle1.anim +Mon May 10 17:50:00 2004 (beaume) .idle.animations[3].next1 = 4 +Mon May 10 17:50:00 2004 (beaume) .idle.animations[3].next2 = 5 +Mon May 10 17:50:00 2004 (beaume) .idle.animations[3].next3 = 6 +Mon May 10 17:50:00 2004 (beaume) .idle.animations[4].filename = fy_hof_a2m_idle1_1.anim +Mon May 10 17:50:00 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 17:50:00 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 17:50:00 2004 (beaume) .idle.animations[4].next3 = 7 +Mon May 10 17:50:00 2004 (beaume) .idle.animations[5].filename = fy_hof_a2m_idle1_2.anim +Mon May 10 17:50:00 2004 (beaume) .idle.animations[5].next1 = 4 +Mon May 10 17:50:00 2004 (beaume) .idle.animations[5].next2 = 6 +Mon May 10 17:50:00 2004 (beaume) .idle.animations[5].next3 = 7 +Mon May 10 17:50:00 2004 (beaume) .idle.animations[6].filename = fy_hof_a2m_idle1_3.anim +Mon May 10 17:50:00 2004 (beaume) .idle.animations[6].next1 = 4 +Mon May 10 17:50:00 2004 (beaume) .idle.animations[6].next2 = 5 +Mon May 10 17:50:00 2004 (beaume) .idle.animations[7].filename = fy_hof_a2m_idle_to_idle1.anim +Mon May 10 17:50:00 2004 (beaume) .idle.animations[7].next1 = 1 +Mon May 10 17:50:00 2004 (beaume) .idle.animations[7].next2 = 2 +Mon May 10 17:50:00 2004 (beaume) .idle.animations[7].next3 = 0 +Mon May 10 17:50:00 2004 (beaume) .idle.animations[7].reverse = true +Mon May 10 17:50:00 2004 (beaume) formName Resized = 8 +Tue May 11 18:13:28 2004 (beaume) .death_mode.animations[0].filename = FY_HOF_A2m_mort.anim +Thu Jul 08 18:37:54 2004 (coutelas) .idle.animations[0].next3 = 0 +Thu Jul 08 18:37:54 2004 (coutelas) .idle.animations[0].next3 weight = 10 +Thu Jul 08 18:38:53 2004 (coutelas) .idle.animations[3].next2 = -1 +Thu Jul 08 18:38:53 2004 (coutelas) .idle.animations[3].next3 = -1 +Thu Jul 08 18:39:23 2004 (coutelas) .idle.animations[4].next4 = 4 +Thu Jul 08 18:39:23 2004 (coutelas) .idle.animations[4].next4 weight = 5 +Thu Jul 08 18:40:22 2004 (coutelas) .idle.animations[7].next1 = 0 +Thu Jul 08 18:40:22 2004 (coutelas) .idle.animations[7].next2 = -1 +Thu Jul 08 18:40:22 2004 (coutelas) .idle.animations[7].next3 = -1 +Tue Jul 20 15:12:37 2004 (beaume) .idle.animations[0].next1 weight = 30 +Tue Jul 20 15:12:37 2004 (beaume) .idle.animations[0].next2 weight = 20 +Tue Jul 20 15:12:37 2004 (beaume) .idle.animations[1].next1 weight = 20 +Tue Jul 20 15:12:37 2004 (beaume) .idle.animations[1].next2 weight = 15 +Tue Jul 20 15:12:37 2004 (beaume) .idle.animations[1].next3 weight = 10 +Tue Jul 20 15:12:37 2004 (beaume) .idle.animations[2].next1 weight = 20 +Tue Jul 20 15:12:37 2004 (beaume) .idle.animations[2].next2 weight = 50 +Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[3].next1 weight = 50 +Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[3].next2 = 5 +Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[3].next2 weight = 20 +Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[3].next3 = 6 +Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[3].next3 weight = 30 +Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[4].next1 weight = 20 +Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[4].next2 weight = 40 +Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[4].next3 weight = 30 +Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[5].next1 weight = 30 +Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[5].next2 weight = 20 +Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[5].next3 weight = 30 +Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[6].next1 weight = 20 +Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[6].next2 weight = 50 +Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[6].next3 = 6 +Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[6].next3 weight = 20 +Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[7].next1 weight = 50 +Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[7].next2 = 2 +Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[7].next2 weight = 30 +Mon Sep 13 19:17:02 2004 (coutelas) .idle.animations[0].next1 weight = 1 +Mon Sep 13 19:17:02 2004 (coutelas) .idle.animations[0].next2 weight = 1 +Mon Sep 13 19:17:38 2004 (coutelas) .idle.animations[1].next1 weight = 4 +Mon Sep 13 19:17:38 2004 (coutelas) .idle.animations[1].next2 weight = 4 +Mon Sep 13 19:18:11 2004 (coutelas) .idle.animations[2].next1 weight = 3 +Mon Sep 13 19:18:11 2004 (coutelas) .idle.animations[2].next2 weight = 10 +Mon Sep 13 19:18:11 2004 (coutelas) .idle.animations[2].next3 = 0 +Mon Sep 13 19:18:11 2004 (coutelas) .idle.animations[2].next3 weight = 10 +Mon Sep 13 19:18:37 2004 (coutelas) .idle.animations[3].next1 weight = 1 +Mon Sep 13 19:18:37 2004 (coutelas) .idle.animations[3].next2 = +Mon Sep 13 19:18:37 2004 (coutelas) .idle.animations[3].next2 weight = +Mon Sep 13 19:18:37 2004 (coutelas) .idle.animations[3].next3 = +Mon Sep 13 19:18:37 2004 (coutelas) .idle.animations[3].next3 weight = +Mon Sep 13 19:19:11 2004 (coutelas) .idle.animations[4].next1 weight = 1 +Mon Sep 13 19:19:11 2004 (coutelas) .idle.animations[4].next2 weight = 3 +Mon Sep 13 19:19:11 2004 (coutelas) .idle.animations[4].next3 weight = 5 +Mon Sep 13 19:19:11 2004 (coutelas) .idle.animations[4].next4 weight = 10 +Mon Sep 13 19:19:37 2004 (coutelas) .idle.animations[5].next1 weight = 1 +Mon Sep 13 19:19:37 2004 (coutelas) .idle.animations[5].next2 weight = 3 +Mon Sep 13 19:19:37 2004 (coutelas) .idle.animations[5].next3 weight = 8 +Mon Sep 13 19:20:18 2004 (coutelas) .idle.animations[6].next1 weight = 2 +Mon Sep 13 19:20:18 2004 (coutelas) .idle.animations[6].next2 weight = 4 +Mon Sep 13 19:20:18 2004 (coutelas) .idle.animations[6].next3 = +Mon Sep 13 19:20:18 2004 (coutelas) .idle.animations[6].next3 weight = +Mon Sep 13 19:20:18 2004 (coutelas) .idle.animations[7].next1 weight = 1 +Mon Sep 13 19:20:18 2004 (coutelas) .idle.animations[7].next2 = +Mon Sep 13 19:20:18 2004 (coutelas) .idle.animations[7].next2 weight = +Thu Oct 07 12:40:51 2010 (sywindt) .bow.Display Objects = false +Thu Oct 07 12:40:51 2010 (sywindt) .bow.Essential = true +Thu Oct 07 12:40:51 2010 (sywindt) .wave.Display Objects = false +Thu Oct 07 12:40:51 2010 (sywindt) .wave.Essential = true +Thu Oct 07 13:19:11 2010 (sywindt) .bow.Display Objects = true +Thu Oct 07 13:19:11 2010 (sywindt) .wave.Display Objects = true + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default__.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default__.animation_set new file mode 100644 index 0000000..10ccb8a --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default__.animation_set @@ -0,0 +1,504 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default__d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default__d.animation_set new file mode 100644 index 0000000..86603ae --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default__d.animation_set @@ -0,0 +1,518 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Thu Jul 11 19:17:00 2002 (beaume) .run.animations[0].filename = FY_HOF_course.anim +Tue Jul 16 12:13:42 2002 (gomes) .about_face_left.animations[0].filename = FY_HOF_demitour_go.anim +Tue Jul 16 12:13:42 2002 (gomes) .about_face_right.animations[0].filename = FY_HOF_demitour_dr.anim +Tue Jul 16 12:13:42 2002 (gomes) .death.animations[0].filename = FY_HOF_mort_gauche.anim +Tue Jul 16 12:13:42 2002 (gomes) .death_idle.animations[0].filename = FY_HOF_mort_idle.anim +Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[0].filename = FY_HOF_A_idle.anim +Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[1].filename = FY_HOF_dandiner_sex.anim +Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[2].filename = FY_HOF_salut_sex.anim +Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[3].filename = FY_HOF_surprise_sex.anim +Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[3].max_speed_factor = 1.1 +Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[3].min_speed_factor = 0.9 +Tue Jul 16 12:13:42 2002 (gomes) .run.animations[0].filename = FY_HOF_course.anim +Tue Jul 16 12:13:42 2002 (gomes) .turn_left.animations[0].filename = FY_HOF_tourne_gauche.anim +Tue Jul 16 12:13:42 2002 (gomes) .turn_right.animations[0].filename = FY_HOF_tourne_droite.anim +Tue Jul 16 12:13:42 2002 (gomes) .walk.animations[0].filename = FY_HOF_marche.anim +Tue Jul 16 12:13:42 2002 (gomes) formName Resized = 4 +Wed Jul 31 00:05:47 2002 (puzin) formName Deleted = + +Wed Jul 31 00:05:47 2002 (puzin) formName Resized = 1 +Wed Jul 31 00:06:15 2002 (puzin) Form Parents = +Thu Aug 29 14:32:21 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_demitour_go.anim +Thu Aug 29 14:32:21 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_demitour_go.anim +Thu Aug 29 14:32:21 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_demitour_dr.anim +Thu Aug 29 14:32:21 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_demitour_dr.anim +Thu Aug 29 14:32:21 2002 (beaume) .backward.animations[0].filename = FY_HOF_marche_arriere.anim +Thu Aug 29 14:32:21 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_tourne_gauche.anim +Thu Aug 29 14:32:21 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_tourne_gauche.anim +Thu Aug 29 14:32:21 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_tourne_droite.anim +Thu Aug 29 14:32:21 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_tourne_droite.anim +Thu Aug 29 14:32:21 2002 (beaume) formName Resized = 1 +Fri Dec 20 19:23:53 2002 (puzin) .idle.animations[0].head controlable = true +Tue Jan 07 11:55:34 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_demitour_go.anim +Tue Jan 07 11:55:34 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_demitour_go.anim +Tue Jan 07 11:55:34 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_demitour_go.anim +Tue Jan 07 11:55:34 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_demitour_dr.anim +Tue Jan 07 11:55:34 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_demitour_dr.anim +Tue Jan 07 11:55:34 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_demitour_dr.anim +Tue Jan 07 11:55:34 2003 (beaume) formName Resized = 2 +Tue Jan 21 16:58:08 2003 (oldbeaume) .idle.animations[0].filename = FY_HOF_idle.anim +Tue Jan 21 16:58:08 2003 (oldbeaume) .idle.animations[1].filename = FY_HOF_regarde_dr_go.anim +Tue Feb 18 11:37:58 2003 (arnaudb) .agree.animations[0].filename = FY_HOF_oui.anim +Tue Feb 18 11:37:58 2003 (arnaudb) .angry.animations[0].filename = FY_HOF_levee_poing.anim +Tue Feb 18 11:37:58 2003 (arnaudb) .applaud.animations[0].filename = FY_HOF_applaudire.anim +Tue Feb 18 11:37:58 2003 (arnaudb) .bow.animations[0].filename = FY_HOF_salut_incline.anim +Tue Feb 18 11:37:58 2003 (arnaudb) .bye.animations[0].filename = FY_HOF_salut.anim +Tue Feb 18 11:37:58 2003 (arnaudb) .disagree.animations[0].filename = FY_HOF_non.anim +Tue Feb 18 11:37:58 2003 (arnaudb) .kneel.animations[0].filename = FY_HOF_salut2.anim +Tue Feb 18 11:37:58 2003 (arnaudb) .laugh.animations[0].filename = FY_HOF_rire.anim +Tue Feb 18 11:37:58 2003 (arnaudb) .sad.animations[0].filename = FY_HOF_shoote_poussiere.anim +Tue Feb 18 11:37:58 2003 (arnaudb) .thank.animations[0].filename = FY_HOF_salut_incline.anim +Tue Feb 18 11:37:58 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOF_poing_contre_poing.anim +Tue Feb 18 11:37:58 2003 (arnaudb) .wave.animations[0].filename = FY_HOF_salut.anim +Tue Feb 18 11:37:58 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:00:19 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_idle_RegardeD.anim +Fri Feb 21 14:00:19 2003 (arnaudb) .idle.animations[3].filename = FY_HOF_idle_RegardeG.anim +Wed Mar 19 15:13:28 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_impact.anim +Wed Mar 19 15:13:28 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:46:17 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:46:17 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:46:17 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:46:17 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:46:17 2003 (puzin) .turn_right_to_backward.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:46:17 2003 (puzin) .turn_right_to_backward.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:46:17 2003 (puzin) .turn_right_to_backward.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:46:17 2003 (puzin) .turn_right_to_backward.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:46:17 2003 (puzin) formName Pasted = +Fri Apr 18 18:32:20 2003 (arnaudb) Form Parents = +Tue Jun 10 14:00:08 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_mort_gauche.anim +Tue Jun 10 14:00:08 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_mort_gauche.anim +Tue Jun 10 14:00:08 2003 (beaume) formName Resized = 1 +Thu Jul 10 11:51:28 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_stun_init.anim +Thu Jul 10 11:51:28 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_stun_end.anim +Thu Jul 10 11:51:28 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_stun_loop.anim +Thu Jul 10 11:51:28 2003 (beaume) formName Resized = 1 +Tue Sep 16 14:21:22 2003 (beaume) .strafe_left.animations[0].filename = FY_HOF_strafgauche.anim +Tue Sep 16 14:21:22 2003 (beaume) .strafe_right.animations[0].filename = FY_HOF_strafdroite.anim +Tue Sep 16 14:21:22 2003 (beaume) formName Resized = 1 +Tue Oct 28 11:32:48 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Oct 28 11:32:48 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 11:32:48 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Oct 28 11:32:48 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Oct 28 11:32:48 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 11:32:48 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Oct 28 11:32:48 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Oct 28 11:32:48 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 11:32:48 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Oct 28 11:32:48 2003 (beaume) Form Parents = +Fri Nov 28 14:52:43 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_idle.anim +Fri Nov 28 14:52:43 2003 (beaume) .use_end.animations[0].filename = FY_HOF_idle.anim +Fri Nov 28 14:52:43 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_idle.anim +Fri Nov 28 14:52:43 2003 (beaume) formName Resized = 1 +Thu Dec 04 14:42:22 2003 (beaume) .use_init.animations[0].filename = FY_HOF_mn_preinit.anim +Thu Dec 04 14:42:22 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_mn_preinit.anim +Thu Dec 04 14:42:22 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 14:42:22 2003 (beaume) formName Resized = 1 +Thu Dec 04 14:53:03 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Thu Dec 04 14:53:03 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Thu Dec 04 14:53:03 2003 (beaume) .use_init.animations[0].filename = FY_HOF_AD_preinit.anim +Thu Dec 04 14:53:03 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Thu Dec 04 14:53:03 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Jan 20 11:01:45 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Jan 20 11:01:45 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Jan 20 11:01:45 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 11:01:45 2004 (beaume) formName Resized = 0 +Fri Sep 03 16:45:37 2004 (beaume) Form Parents = +Fri Sep 03 16:47:34 2004 (beaume) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default__s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default__s.animation_set new file mode 100644 index 0000000..7cc44c7 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default__s.animation_set @@ -0,0 +1,546 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Thu Jul 11 19:17:00 2002 (beaume) .run.animations[0].filename = FY_HOF_course.anim +Tue Jul 16 12:13:42 2002 (gomes) .about_face_left.animations[0].filename = FY_HOF_demitour_go.anim +Tue Jul 16 12:13:42 2002 (gomes) .about_face_right.animations[0].filename = FY_HOF_demitour_dr.anim +Tue Jul 16 12:13:42 2002 (gomes) .death.animations[0].filename = FY_HOF_mort_gauche.anim +Tue Jul 16 12:13:42 2002 (gomes) .death_idle.animations[0].filename = FY_HOF_mort_idle.anim +Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[0].filename = FY_HOF_A_idle.anim +Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[1].filename = FY_HOF_dandiner_sex.anim +Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[2].filename = FY_HOF_salut_sex.anim +Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[3].filename = FY_HOF_surprise_sex.anim +Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[3].max_speed_factor = 1.1 +Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[3].min_speed_factor = 0.9 +Tue Jul 16 12:13:42 2002 (gomes) .run.animations[0].filename = FY_HOF_course.anim +Tue Jul 16 12:13:42 2002 (gomes) .turn_left.animations[0].filename = FY_HOF_tourne_gauche.anim +Tue Jul 16 12:13:42 2002 (gomes) .turn_right.animations[0].filename = FY_HOF_tourne_droite.anim +Tue Jul 16 12:13:42 2002 (gomes) .walk.animations[0].filename = FY_HOF_marche.anim + +Tue Jul 16 12:13:42 2002 (gomes) formName Resized = 4 +Wed Jul 31 00:05:47 2002 (puzin) formName Deleted = + +Wed Jul 31 00:05:47 2002 (puzin) formName Resized = 1 +Wed Jul 31 00:06:15 2002 (puzin) Form Parents = +Thu Aug 29 14:32:21 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_demitour_go.anim +Thu Aug 29 14:32:21 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_demitour_go.anim +Thu Aug 29 14:32:21 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_demitour_dr.anim +Thu Aug 29 14:32:21 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_demitour_dr.anim +Thu Aug 29 14:32:21 2002 (beaume) .backward.animations[0].filename = FY_HOF_marche_arriere.anim +Thu Aug 29 14:32:21 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_tourne_gauche.anim +Thu Aug 29 14:32:21 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_tourne_gauche.anim +Thu Aug 29 14:32:21 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_tourne_droite.anim +Thu Aug 29 14:32:21 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_tourne_droite.anim +Thu Aug 29 14:32:21 2002 (beaume) formName Resized = 1 +Fri Dec 20 19:23:53 2002 (puzin) .idle.animations[0].head controlable = true +Tue Jan 07 11:55:34 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_demitour_go.anim +Tue Jan 07 11:55:34 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_demitour_go.anim +Tue Jan 07 11:55:34 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_demitour_go.anim +Tue Jan 07 11:55:34 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_demitour_dr.anim +Tue Jan 07 11:55:34 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_demitour_dr.anim +Tue Jan 07 11:55:34 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_demitour_dr.anim +Tue Jan 07 11:55:34 2003 (beaume) formName Resized = 2 +Tue Jan 21 16:58:08 2003 (oldbeaume) .idle.animations[0].filename = FY_HOF_idle.anim +Tue Jan 21 16:58:08 2003 (oldbeaume) .idle.animations[1].filename = FY_HOF_regarde_dr_go.anim +Tue Feb 18 11:37:58 2003 (arnaudb) .agree.animations[0].filename = FY_HOF_oui.anim +Tue Feb 18 11:37:58 2003 (arnaudb) .angry.animations[0].filename = FY_HOF_levee_poing.anim +Tue Feb 18 11:37:58 2003 (arnaudb) .applaud.animations[0].filename = FY_HOF_applaudire.anim +Tue Feb 18 11:37:58 2003 (arnaudb) .bow.animations[0].filename = FY_HOF_salut_incline.anim +Tue Feb 18 11:37:58 2003 (arnaudb) .bye.animations[0].filename = FY_HOF_salut.anim +Tue Feb 18 11:37:58 2003 (arnaudb) .disagree.animations[0].filename = FY_HOF_non.anim +Tue Feb 18 11:37:58 2003 (arnaudb) .kneel.animations[0].filename = FY_HOF_salut2.anim +Tue Feb 18 11:37:58 2003 (arnaudb) .laugh.animations[0].filename = FY_HOF_rire.anim +Tue Feb 18 11:37:58 2003 (arnaudb) .sad.animations[0].filename = FY_HOF_shoote_poussiere.anim +Tue Feb 18 11:37:58 2003 (arnaudb) .thank.animations[0].filename = FY_HOF_salut_incline.anim +Tue Feb 18 11:37:58 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOF_poing_contre_poing.anim +Tue Feb 18 11:37:58 2003 (arnaudb) .wave.animations[0].filename = FY_HOF_salut.anim +Tue Feb 18 11:37:58 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:00:19 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_idle_RegardeD.anim +Fri Feb 21 14:00:19 2003 (arnaudb) .idle.animations[3].filename = FY_HOF_idle_RegardeG.anim +Wed Mar 19 15:13:55 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_impact.anim +Wed Mar 19 15:13:55 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:45:40 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:45:40 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:45:40 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:45:40 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:45:40 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:45:40 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:45:40 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:45:40 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:45:40 2003 (puzin) formName Pasted = +Fri Apr 18 18:32:36 2003 (arnaudb) Form Parents = +Tue Jun 10 14:00:41 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_mort_gauche.anim +Tue Jun 10 14:00:41 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_mort_gauche.anim +Tue Jun 10 14:00:41 2003 (beaume) formName Resized = 1 +Thu Jul 10 11:52:31 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_stun_init.anim +Thu Jul 10 11:52:31 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_stun_end.anim +Thu Jul 10 11:52:31 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_stun_loop.anim +Thu Jul 10 11:52:31 2003 (beaume) formName Resized = 1 +Tue Sep 16 14:22:08 2003 (beaume) .strafe_left.animations[0].filename = FY_HOF_strafgauche.anim +Tue Sep 16 14:22:08 2003 (beaume) .strafe_right.animations[0].filename = FY_HOF_strafdroite.anim +Tue Sep 16 14:22:08 2003 (beaume) formName Resized = 1 +Tue Oct 28 11:35:39 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Oct 28 11:35:39 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 11:35:39 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Oct 28 11:35:39 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Oct 28 11:35:39 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 11:35:39 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Oct 28 11:35:39 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Oct 28 11:35:39 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 11:35:39 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Oct 28 11:35:39 2003 (beaume) Form Parents = +Fri Nov 28 14:53:12 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_idle.anim +Fri Nov 28 14:53:12 2003 (beaume) .use_end.animations[0].filename = FY_HOF_idle.anim +Fri Nov 28 14:53:12 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_idle.anim +Fri Nov 28 14:53:12 2003 (beaume) formName Resized = 1 +Thu Dec 04 14:59:32 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Thu Dec 04 14:59:32 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Thu Dec 04 14:59:32 2003 (beaume) .use_init.animations[0].filename = FY_HOF_AB_preinit.anim +Thu Dec 04 14:59:32 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Thu Dec 04 14:59:32 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_AB_preinit.anim +Thu Dec 04 14:59:32 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 14:59:32 2003 (beaume) formName Resized = 1 +Tue Jan 20 14:17:42 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Jan 20 14:17:42 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Jan 20 14:17:42 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 14:17:42 2004 (beaume) formName Resized = 0 +Fri Sep 03 16:47:50 2004 (beaume) Form Parents = +Fri Sep 24 18:31:41 2004 (beaume) Form Parents = +Wed Jan 24 12:27:11 2007 (nouveau) .idle.animations[0].next1 = 0 +Wed Jan 24 12:27:12 2007 (nouveau) .idle.animations[0].next1 weight = 15 +Wed Jan 24 12:27:12 2007 (nouveau) .idle.animations[0].next2 = 1 +Wed Jan 24 12:27:12 2007 (nouveau) .idle.animations[0].next3 = 2 +Wed Jan 24 12:27:12 2007 (nouveau) .idle.animations[0].next4 = 3 +Wed Jan 24 12:27:12 2007 (nouveau) .idle.animations[1].next1 = 0 +Wed Jan 24 12:27:12 2007 (nouveau) .idle.animations[1].next2 = 2 +Wed Jan 24 12:27:12 2007 (nouveau) .idle.animations[1].next3 = 3 +Wed Jan 24 12:27:12 2007 (nouveau) .idle.animations[2].next1 = 0 +Wed Jan 24 12:27:12 2007 (nouveau) .idle.animations[2].next2 = 1 +Wed Jan 24 12:27:12 2007 (nouveau) .idle.animations[2].next3 = 3 +Wed Jan 24 12:27:12 2007 (nouveau) .idle.animations[3].next1 = 0 +Wed Jan 24 12:27:12 2007 (nouveau) .idle.animations[3].next2 = 1 +Wed Jan 24 12:27:12 2007 (nouveau) .idle.animations[3].next3 = 2 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_br_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_br_.animation_set new file mode 100644 index 0000000..2ce0792 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_br_.animation_set @@ -0,0 +1,553 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 30 23:44:24 2002 (puzin) Form Parents = +Thu Aug 29 17:04:01 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_fu_demitour_go.anim +Thu Aug 29 17:04:01 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_fu_demitour_go.anim +Thu Aug 29 17:04:01 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_fu_demitour_dr.anim +Thu Aug 29 17:04:01 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_fu_demitour_dr.anim +Thu Aug 29 17:04:01 2002 (beaume) .idle.animations[1].filename = FY_HOM_fu_idle_attente.anim +Thu Aug 29 17:04:01 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_fu_tourne_gauche.anim +Thu Aug 29 17:04:01 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_fu_tourne_gauche.anim +Thu Aug 29 17:04:01 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_fu_tourne_droite.anim +Thu Aug 29 17:04:01 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_fu_tourne_droite.anim +Thu Aug 29 17:04:01 2002 (beaume) formName Resized = 1 +Fri Dec 20 11:20:20 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 18:39:22 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_fu_demitour_go.anim +Mon Jan 06 18:39:22 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_fu_demitour_go.anim +Mon Jan 06 18:39:22 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_fu_demitour_go.anim +Mon Jan 06 18:39:22 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_fu_demitour_dr.anim +Mon Jan 06 18:39:22 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_fu_demitour_dr.anim +Mon Jan 06 18:39:22 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_fu_demitour_dr.anim +Mon Jan 06 18:39:22 2003 (beaume) formName Resized = 2 +Tue Jan 07 10:37:39 2003 (beaume) .attack1.animations[0].filename = FY_HOM_Co_fus_tir.anim +Tue Jan 07 10:37:39 2003 (beaume) .backward.animations[0].filename = FY_HOM_fus_marche_arriere.anim +Tue Jan 07 10:37:39 2003 (beaume) .death.animations[0].filename = FY_HOM_fus_mort.anim + +Tue Jan 07 10:37:39 2003 (beaume) .death_idle.animations[0].filename = FY_HOM_fus_mort_idle.anim +Tue Jan 07 10:37:39 2003 (beaume) .idle.animations[0].filename = FY_HOM_fus_idle.anim +Tue Jan 07 10:37:39 2003 (beaume) .idle.animations[1].filename = FY_HOM_fus_idle_attente.anim +Tue Jan 07 10:37:39 2003 (beaume) .run.animations[0].filename = FY_HOM_fus_course.anim +Tue Jan 07 10:37:39 2003 (beaume) .strafe_left.animations[0].filename = FY_HOM_fus_strafe_gauche.anim +Tue Jan 07 10:37:39 2003 (beaume) .strafe_right.animations[0].filename = FY_HOM_fus_strafe_droite.anim +Tue Jan 07 10:37:39 2003 (beaume) .turn_left.animations[0].filename = FY_HOM_fus_tourne_gauche.anim +Tue Jan 07 10:37:39 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_fus_demitour_gauche.anim +Tue Jan 07 10:37:39 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_fus_tourne_gauche.anim +Tue Jan 07 10:37:39 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_fus_demitour_gauche.anim +Tue Jan 07 10:37:39 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_fus_tourne_gauche.anim +Tue Jan 07 10:37:39 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_fus_demitour_gauche.anim +Tue Jan 07 10:37:39 2003 (beaume) .turn_right.animations[0].filename = FY_HOM_fus_tourne_droite.anim + +Tue Jan 07 10:37:39 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_fus_demitour_droit.anim +Tue Jan 07 10:37:39 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_fus_tourne_droite.anim +Tue Jan 07 10:37:39 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_fus_demitour_droit.anim +Tue Jan 07 10:37:39 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_fus_tourne_droite.anim +Tue Jan 07 10:37:39 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_fus_demitour_droit.anim +Tue Jan 07 10:37:39 2003 (beaume) .walk.animations[0].filename = FY_HOM_fus_marche.anim +Tue Jan 07 10:37:39 2003 (beaume) formName Resized = 1 +Fri Feb 21 14:26:33 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_fus_idle_attente3.anim +Fri Feb 21 14:26:33 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_fus_idle_attente4.anim +Fri Feb 21 14:26:33 2003 (arnaudb) formName Resized = 3 +Wed Feb 26 12:13:47 2003 (arnaudb) .death_idle.animations[0].filename = FY_HOM_fus_idle_mort.anim +Wed Mar 19 15:14:37 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_fus_impact.anim +Wed Mar 19 15:14:37 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:45:02 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:45:02 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:45:02 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:45:02 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:45:02 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:45:02 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:45:02 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:45:02 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:45:02 2003 (puzin) formName Pasted = +Fri Apr 18 18:32:59 2003 (arnaudb) Form Parents = +Tue Jun 10 14:01:44 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_fus_mort.anim +Tue Jun 10 14:01:44 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_fus_mort.anim +Tue Jun 10 14:01:44 2003 (beaume) formName Resized = 1 +Thu Jul 10 11:53:42 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_fus_stun_init.anim +Thu Jul 10 11:53:42 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_fus_stun_end.anim +Thu Jul 10 11:53:42 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_fus_stun_loop.anim +Thu Jul 10 11:53:42 2003 (beaume) formName Resized = 1 +Tue Oct 28 11:39:11 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_fus_preinit.anim +Tue Oct 28 11:39:11 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 11:39:11 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_fus_preinit.anim +Tue Oct 28 11:39:11 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_fus_preinit.anim +Tue Oct 28 11:39:11 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 11:39:11 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_fus_preinit.anim +Tue Oct 28 11:39:11 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_fus_preinit.anim +Tue Oct 28 11:39:11 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 11:39:11 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_fus_preinit.anim +Tue Oct 28 11:39:11 2003 (beaume) Form Parents = +Fri Nov 28 12:02:28 2003 (beaume) .backward.animations[0].filename = FY_HOF_Fus_marche_arriere.anim +Fri Nov 28 12:02:28 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_fus_mort.anim +Fri Nov 28 12:02:28 2003 (beaume) .idle.animations[0].filename = FY_HOF_fus_idle.anim +Fri Nov 28 12:02:28 2003 (beaume) .idle.animations[1].filename = FY_HOF_Fus_Regarde_Droite.anim +Fri Nov 28 12:02:28 2003 (beaume) .idle.animations[2].filename = FY_HOF_Fus_Regarde_Gauche.anim +Fri Nov 28 12:02:28 2003 (beaume) .impact.animations[0].filename = FY_HOF_fus_Impact.anim +Fri Nov 28 12:02:28 2003 (beaume) .run.animations[0].filename = FY_HOF_fus_course.anim +Fri Nov 28 12:02:28 2003 (beaume) .strafe_left.animations[0].filename = FY_HOF_fus_straf_Gauche.anim +Fri Nov 28 12:02:28 2003 (beaume) .strafe_right.animations[0].filename = FY_HOF_fus_straf_Droit.anim +Fri Nov 28 12:02:28 2003 (beaume) .turn_left.animations[0].filename = FY_HOF_Fus_tournegauche.anim +Fri Nov 28 12:02:28 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_fus_demitour_go.anim +Fri Nov 28 12:02:28 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Fus_tournegauche.anim +Fri Nov 28 12:02:28 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_fus_demitour_go.anim +Fri Nov 28 12:02:28 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Fus_tournegauche.anim +Fri Nov 28 12:02:28 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_fus_demitour_go.anim +Fri Nov 28 12:02:28 2003 (beaume) .turn_right.animations[0].filename = FY_HOF_Fus_tournedroite.anim +Fri Nov 28 12:02:28 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_fus_demitour_dr.anim +Fri Nov 28 12:02:28 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Fus_tournedroite.anim +Fri Nov 28 12:02:28 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_fus_demitour_dr.anim +Fri Nov 28 12:02:28 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Fus_tournedroite.anim +Fri Nov 28 12:02:28 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_fus_demitour_dr.anim +Fri Nov 28 12:02:28 2003 (beaume) .walk.animations[0].filename = FY_HOF_fus_marche.anim +Fri Nov 28 14:53:55 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_fus_idle.anim +Fri Nov 28 14:53:55 2003 (beaume) .use_end.animations[0].filename = FY_HOF_fus_idle.anim +Fri Nov 28 14:53:55 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_fus_idle.anim +Fri Nov 28 14:53:55 2003 (beaume) formName Resized = 1 +Thu Dec 04 15:05:36 2003 (beaume) .use_init.animations[0].filename = FY_HOF_fus_preinit.anim +Thu Dec 04 15:05:36 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_fus_preinit.anim +Thu Dec 04 15:05:36 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 15:05:36 2003 (beaume) formName Resized = 1 +Thu Dec 04 15:08:07 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Thu Dec 04 15:08:07 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Thu Dec 04 15:08:07 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Tue Jan 20 14:23:41 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_fus_preinit.anim +Tue Jan 20 14:23:41 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_fus_preinit.anim +Tue Jan 20 14:23:41 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 14:23:41 2004 (beaume) formName Resized = 0 +Thu Feb 19 14:37:45 2004 (beaume) Form Parents = +Mon May 10 17:52:18 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 17:52:18 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 17:52:18 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 17:52:18 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 17:52:18 2004 (beaume) .idle.animations[1].next3 = 0 +Mon May 10 17:52:18 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 17:52:18 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 17:52:18 2004 (beaume) .idle.animations[3].filename = fy_hof_fus_idle_to_idle1.anim +Mon May 10 17:52:18 2004 (beaume) .idle.animations[3].next1 = 4 +Mon May 10 17:52:18 2004 (beaume) .idle.animations[3].next2 = 5 +Mon May 10 17:52:18 2004 (beaume) .idle.animations[3].next3 = 6 +Mon May 10 17:52:18 2004 (beaume) .idle.animations[4].filename = fy_hof_fus_idle1_1.anim +Mon May 10 17:52:18 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 17:52:18 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 17:52:18 2004 (beaume) .idle.animations[4].next3 = 7 +Mon May 10 17:52:18 2004 (beaume) .idle.animations[5].filename = fy_hof_fus_idle1_2.anim +Mon May 10 17:52:18 2004 (beaume) .idle.animations[5].next1 = 4 +Mon May 10 17:52:18 2004 (beaume) .idle.animations[5].next2 = 6 +Mon May 10 17:52:18 2004 (beaume) .idle.animations[5].next3 = 7 +Mon May 10 17:52:18 2004 (beaume) .idle.animations[6].filename = fy_hof_fus_idle1_3.anim +Mon May 10 17:52:18 2004 (beaume) .idle.animations[6].next1 = 4 +Mon May 10 17:52:18 2004 (beaume) .idle.animations[6].next2 = 5 +Mon May 10 17:52:18 2004 (beaume) .idle.animations[7].filename = fy_hof_fus_idle_to_idle1.anim +Mon May 10 17:52:18 2004 (beaume) .idle.animations[7].next1 = 1 +Mon May 10 17:52:18 2004 (beaume) .idle.animations[7].next2 = 2 +Mon May 10 17:52:18 2004 (beaume) .idle.animations[7].next3 = 0 + +Mon May 10 17:52:18 2004 (beaume) .idle.animations[7].reverse = true +Mon May 10 17:52:18 2004 (beaume) formName Resized = 8 +Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[0].next1 weight = 30 +Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[0].next2 weight = 10 +Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[1].next1 weight = 30 +Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[1].next2 weight = 15 +Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[1].next3 weight = 10 +Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[2].next1 weight = 10 +Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[2].next2 weight = 40 +Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[4].next1 weight = 30 +Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[4].next2 weight = 10 +Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[4].next3 weight = 25 +Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[5].next1 weight = 30 +Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[5].next2 weight = 20 +Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[5].next3 weight = 40 +Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[6].next1 weight = 20 +Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[6].next2 weight = 10 +Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[7].next1 weight = 20 +Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[7].next2 weight = 10 +Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[7].next3 weight = 30 +Fri Sep 03 19:42:01 2004 (beaume) .strafe_right.animations[0].filename = fy_hof_fus_straf_droit.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_bu_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_bu_.animation_set new file mode 100644 index 0000000..2f137e8 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_bu_.animation_set @@ -0,0 +1,233 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim +Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim +Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 +Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim +Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Bijoutier_Init.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Bijoutier_End.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Bijoutier_Loop.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Bijoutier_occupation.anim +Thu Mar 27 18:59:10 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 19:01:24 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Cuisine_Init.anim +Thu Mar 27 19:01:24 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Cuisine_end.anim +Thu Mar 27 19:01:24 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Cuisine_loop.anim +Thu Mar 27 19:01:24 2003 (arnaudb) formName Resized = 1 +Thu Mar 27 19:03:23 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Marteau_Init.anim +Thu Mar 27 19:03:23 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Marteau_end.anim +Thu Mar 27 19:07:20 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Marteau_end.anim +Thu Mar 27 19:07:20 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Marteau_loop.anim +Fri Mar 28 17:50:05 2003 (arnaudb) Form Parents = +Fri Nov 28 11:30:53 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_co_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_co_.animation_set new file mode 100644 index 0000000..aa29655 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_co_.animation_set @@ -0,0 +1,229 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim +Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim +Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 +Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim +Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Bijoutier_Init.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Bijoutier_End.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Bijoutier_Loop.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Bijoutier_occupation.anim +Thu Mar 27 18:59:10 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 19:01:24 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Cuisine_Init.anim +Thu Mar 27 19:01:24 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Cuisine_end.anim +Thu Mar 27 19:01:24 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Cuisine_loop.anim +Thu Mar 27 19:01:24 2003 (arnaudb) formName Resized = 1 +Fri Mar 28 17:50:41 2003 (arnaudb) Form Parents = +Fri Nov 28 11:31:19 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_cu1_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_cu1_.animation_set new file mode 100644 index 0000000..549a806 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_cu1_.animation_set @@ -0,0 +1,220 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim +Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim +Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 +Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim +Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim +Fri Mar 28 17:50:57 2003 (arnaudb) Form Parents = +Fri Nov 28 11:46:30 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_cu2_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_cu2_.animation_set new file mode 100644 index 0000000..6aad741 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_cu2_.animation_set @@ -0,0 +1,229 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = + +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim +Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim +Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 +Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim +Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Bijoutier_Init.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Bijoutier_End.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Bijoutier_Loop.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Bijoutier_occupation.anim +Thu Mar 27 18:59:10 2003 (arnaudb) formName Resized = 2 +Fri Mar 28 17:51:11 2003 (arnaudb) Form Parents = +Fri Nov 28 11:46:50 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_d_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_d_.animation_set new file mode 100644 index 0000000..685b28e --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_d_.animation_set @@ -0,0 +1,389 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_d_d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_d_d.animation_set new file mode 100644 index 0000000..aee1205 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_d_d.animation_set @@ -0,0 +1,561 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Thu Jul 11 19:17:43 2002 (beaume) .run.animations[0].filename = FY_HOF_Ad_course.anim +Tue Jul 30 23:46:45 2002 (puzin) Form Parents = +Thu Aug 29 11:53:34 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_AD_Demitour_Go.anim +Thu Aug 29 11:53:34 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_AD_Demitour_Go.anim +Thu Aug 29 11:53:34 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_AD_Demitour_Go.anim +Thu Aug 29 11:53:34 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_AD_Demitour_Dr.anim +Thu Aug 29 11:53:34 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_AD_Demitour_Dr.anim +Thu Aug 29 11:53:34 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_AD_Demitour_Dr.anim +Thu Aug 29 11:53:34 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A1mD_coup1.anim +Thu Aug 29 11:53:34 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1mD_coup2.anim +Thu Aug 29 11:53:34 2002 (beaume) .backward.animations[0].filename = FY_HOF_AD_Marche_Arriere.anim +Thu Aug 29 11:53:34 2002 (beaume) .death.animations[0].filename = FY_HOF_AD_Mort.anim +Thu Aug 29 11:53:34 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_AD_Mort_Idle.anim +Thu Aug 29 11:53:34 2002 (beaume) .idle.animations[0].filename = FY_HOF_AD_Idle.anim +Thu Aug 29 11:53:34 2002 (beaume) .run.animations[0].filename = FY_HOF_AD_Course.anim +Thu Aug 29 11:53:34 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_AD_Strafe_Gauche.anim +Thu Aug 29 11:53:34 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_AD_Strafe_Droite.anim +Thu Aug 29 11:53:34 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_AD_Tourne_Gauche.anim +Thu Aug 29 11:53:34 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_AD_Tourne_Gauche.anim +Thu Aug 29 11:53:34 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_AD_Tourne_Gauche.anim +Thu Aug 29 11:53:34 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_AD_Tourne_Droite.anim +Thu Aug 29 11:53:34 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_AD_Tourne_Droite.anim +Thu Aug 29 11:53:34 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_AD_Tourne_Droite.anim +Thu Aug 29 11:53:34 2002 (beaume) .walk.animations[0].filename = FY_HOF_AD_Marche.anim +Thu Aug 29 11:53:34 2002 (beaume) formName Resized = 1 +Thu Aug 29 12:05:02 2002 (beaume) .idle.animations[1].filename = FY_HOF_AD_Idle_Jongle.anim +Thu Aug 29 12:05:02 2002 (beaume) .idle.animations[2].filename = FY_HOF_AD_Idle_Pause.anim +Thu Aug 29 12:05:02 2002 (beaume) formName Resized = 3 +Tue Jan 07 11:34:01 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_AD_Demitour_Go.anim +Tue Jan 07 11:34:01 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_AD_Demitour_Go.anim +Tue Jan 07 11:34:01 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_AD_Demitour_Go.anim +Tue Jan 07 11:34:01 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_AD_Demitour_Dr.anim +Tue Jan 07 11:34:01 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_AD_Demitour_Dr.anim +Tue Jan 07 11:34:01 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_AD_Demitour_Dr.anim +Tue Jan 07 11:34:01 2003 (beaume) formName Resized = 2 +Fri Feb 21 14:04:25 2003 (arnaudb) .idle.animations[1].filename = FY_HOF_AD_Idle_attente3.anim +Fri Feb 21 14:04:25 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_AD_Idle_attente4.anim +Fri Feb 21 14:04:25 2003 (arnaudb) .idle.animations[3].filename = FY_HOF_AD_Idle_Jongle.anim +Fri Feb 21 14:04:25 2003 (arnaudb) formName Resized = 4 +Wed Mar 19 15:11:17 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_AD_Idle_Impact.anim +Wed Mar 19 15:11:17 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:48:23 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:48:23 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:48:23 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:48:23 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:48:23 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:48:23 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:48:23 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:48:23 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 + +Tue Apr 15 23:48:23 2003 (puzin) formName Pasted = +Fri Apr 18 18:30:59 2003 (arnaudb) Form Parents = +Tue Jun 10 13:55:38 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_AD_Mort.anim +Tue Jun 10 13:55:38 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_AD_Mort.anim +Tue Jun 10 13:55:38 2003 (beaume) formName Resized = 1 +Thu Jul 10 11:56:35 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_AD_stun_init.anim +Thu Jul 10 11:56:35 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_AD_stun_end.anim +Thu Jul 10 11:56:35 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_AD_stun_loop.anim +Thu Jul 10 11:56:35 2003 (beaume) formName Resized = 1 +Tue Oct 28 11:47:09 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Oct 28 11:47:09 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 11:47:09 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Oct 28 11:47:09 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Oct 28 11:47:09 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 11:47:09 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Oct 28 11:47:09 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Oct 28 11:47:09 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 11:47:09 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Oct 28 11:47:09 2003 (beaume) Form Parents = +Fri Nov 28 14:54:57 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_AD_Idle.anim +Fri Nov 28 14:54:57 2003 (beaume) .use_end.animations[0].filename = FY_HOF_AD_Idle.anim +Fri Nov 28 14:54:57 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_AD_Idle.anim +Fri Nov 28 14:54:57 2003 (beaume) formName Resized = 1 +Thu Dec 04 15:19:59 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Thu Dec 04 15:19:59 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Thu Dec 04 15:19:59 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Thu Dec 04 15:19:59 2003 (beaume) formName Resized = 1 +Thu Dec 04 15:20:36 2003 (beaume) .use_init.animations[0].filename = FY_HOF_AD_preinit.anim +Thu Dec 04 15:20:36 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_AD_preinit.anim +Thu Dec 04 15:20:36 2003 (beaume) .use_post_end.animations[0].reverse = true +Tue Jan 20 14:26:47 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Jan 20 14:26:47 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_AD_preinit.anim +Tue Jan 20 14:26:47 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 14:26:47 2004 (beaume) formName Resized = 0 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[0].next3 = 3 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[1].next3 = 4 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[1].next4 = 0 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[2].next3 = 4 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[3].next1 = 1 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[3].next2 = 2 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[3].next3 = 4 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[4].filename = fy_hof_ad_idle_idle1.anim +Mon May 10 18:15:02 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[4].next3 = 7 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[5].filename = fy_hof_ad_idle_idle1_1.anim +Mon May 10 18:15:02 2004 (beaume) .idle.animations[5].next1 = 6 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[5].next2 = 7 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[5].next3 = 8 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[6].filename = fy_hof_ad_idle_idle1_2.anim +Mon May 10 18:15:02 2004 (beaume) .idle.animations[6].next1 = 5 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[6].next2 = 7 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[6].next3 = 8 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[7].filename = fy_hof_ad_idle_idle1_3.anim +Mon May 10 18:15:02 2004 (beaume) .idle.animations[7].next1 = 5 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[7].next2 = 6 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[8].filename = fy_hof_ad_idle_idle1.anim +Mon May 10 18:15:02 2004 (beaume) .idle.animations[8].next1 = 1 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[8].next2 = 2 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[8].next3 = 3 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[8].next4 = 0 +Mon May 10 18:15:02 2004 (beaume) .idle.animations[8].reverse = true +Mon May 10 18:15:02 2004 (beaume) formName Resized = 9 +Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[0].next1 weight = 40 +Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[0].next2 weight = 30 +Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[0].next3 weight = 5 +Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[1].next1 weight = 30 +Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[1].next2 weight = 5 +Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[1].next3 weight = 30 +Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[2].next1 weight = 20 +Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[2].next2 weight = 5 +Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[2].next3 weight = 25 +Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[3].next1 weight = 20 +Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[3].next2 weight = 10 +Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[3].next3 weight = 40 +Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[4].next1 weight = 30 +Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[4].next2 weight = 10 +Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[4].next3 weight = 30 +Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[5].next1 weight = 30 +Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[5].next2 weight = 10 +Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[5].next3 weight = 30 +Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[6].next1 weight = 20 +Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[6].next2 weight = 10 +Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[6].next3 weight = 30 +Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[7].next1 weight = 20 +Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[7].next2 weight = 30 +Fri Sep 24 18:32:15 2004 (beaume) Form Parents = +Wed Jan 24 11:28:10 2007 (nouveau) .idle.animations[4].next2 = 6 +Wed Jan 24 11:28:10 2007 (nouveau) .idle.animations[4].next3 = 7 +Wed Jan 24 11:28:10 2007 (nouveau) .idle.animations[5].next1 = 6 +Wed Jan 24 11:28:10 2007 (nouveau) .idle.animations[5].next1 weight = +Wed Jan 24 11:28:10 2007 (nouveau) .idle.animations[5].next2 = 7 +Wed Jan 24 11:28:10 2007 (nouveau) .idle.animations[5].next3 = 8 +Wed Jan 24 11:28:10 2007 (nouveau) .idle.animations[5].next4 = +Wed Jan 24 11:28:10 2007 (nouveau) .idle.animations[6].next2 = 7 +Wed Jan 24 11:28:10 2007 (nouveau) .idle.animations[6].next3 = 8 +Wed Jan 24 11:28:10 2007 (nouveau) .idle.animations[7].next2 = 6 +Wed Jan 24 11:28:10 2007 (nouveau) .idle.animations[7].next3 = 8 +Wed Jan 24 11:29:03 2007 (nouveau) .idle.animations[5].next3 weight = 2 +Wed Jan 24 11:29:03 2007 (nouveau) .idle.animations[6].next3 weight = 2 +Wed Jan 24 11:29:03 2007 (nouveau) .idle.animations[7].next3 weight = 2 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_d_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_d_s.animation_set new file mode 100644 index 0000000..f7bfcb3 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_d_s.animation_set @@ -0,0 +1,675 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Thu Jul 11 19:18:28 2002 (beaume) .run.animations[0].filename = FY_HOF_Ab_course.anim +Tue Jul 30 23:46:39 2002 (puzin) Form Parents = +Thu Aug 29 12:12:59 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_AB_demitour_go.anim +Thu Aug 29 12:12:59 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_AB_demitour_go.anim +Thu Aug 29 12:12:59 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_AB_demitour_go.anim +Thu Aug 29 12:12:59 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_AB_demitour_dr.anim +Thu Aug 29 12:12:59 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_AB_demitour_dr.anim +Thu Aug 29 12:12:59 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_AB_demitour_dr.anim +Thu Aug 29 12:12:59 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_AB_coup1.anim +Thu Aug 29 12:12:59 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_AB_coup2.anim +Thu Aug 29 12:12:59 2002 (beaume) .backward.animations[0].filename = FY_HOF_AB_marche_arriere.anim +Thu Aug 29 12:12:59 2002 (beaume) .death.animations[0].filename = FY_HOF_AB_mort.anim +Thu Aug 29 12:12:59 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_AB_mort_idle.anim +Thu Aug 29 12:12:59 2002 (beaume) .idle.animations[0].filename = FY_HOF_AB_idle.anim +Thu Aug 29 12:12:59 2002 (beaume) .idle.animations[1].filename = FY_HOF_AB_idle_attente1.anim + +Thu Aug 29 12:12:59 2002 (beaume) .idle.animations[2].filename = FY_HOF_AB_idle_attente2.anim +Thu Aug 29 12:12:59 2002 (beaume) .run.animations[0].filename = FY_HOF_AB_course.anim +Thu Aug 29 12:12:59 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_AB_strafe_gauche.anim +Thu Aug 29 12:12:59 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_AB_strafe_droite.anim +Thu Aug 29 12:12:59 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_AB_tourne_gauche.anim +Thu Aug 29 12:12:59 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_AB_tourne_gauche.anim +Thu Aug 29 12:12:59 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_AB_tourne_gauche.anim +Thu Aug 29 12:12:59 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_AB_tourne_droite.anim +Thu Aug 29 12:12:59 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_AB_tourne_droite.anim + +Thu Aug 29 12:12:59 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_AB_tourne_droite.anim +Thu Aug 29 12:12:59 2002 (beaume) .walk.animations[0].filename = FY_HOF_AB_marche.anim +Thu Aug 29 12:12:59 2002 (beaume) formName Resized = 1 +Tue Jan 07 11:35:33 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_AB_demitour_go.anim +Tue Jan 07 11:35:33 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_AB_demitour_go.anim +Tue Jan 07 11:35:33 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_AB_demitour_go.anim +Tue Jan 07 11:35:33 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_AB_demitour_dr.anim +Tue Jan 07 11:35:33 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_AB_demitour_dr.anim +Tue Jan 07 11:35:33 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_AB_demitour_dr.anim +Tue Jan 07 11:35:33 2003 (beaume) formName Resized = 2 +Fri Feb 21 14:05:47 2003 (arnaudb) .idle.animations[1].filename = FY_HOF_AB_idle_attente3.anim +Fri Feb 21 14:05:47 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_AB_idle_attente4.anim +Fri Feb 21 14:05:47 2003 (arnaudb) .idle.animations[3].filename = FY_HOF_AB_idle_attente2.anim +Fri Feb 21 14:05:47 2003 (arnaudb) formName Resized = 4 +Wed Mar 19 15:11:43 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_AB_idle_Impact.anim +Wed Mar 19 15:11:43 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:47:43 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:47:43 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:47:43 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:47:43 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:47:43 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:47:43 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:47:43 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:47:43 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:47:43 2003 (puzin) formName Pasted = + +Fri Apr 18 18:31:25 2003 (arnaudb) Form Parents = +Tue Jun 10 13:57:41 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_AB_mort.anim +Tue Jun 10 13:57:41 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_AB_mort.anim +Tue Jun 10 13:57:41 2003 (beaume) formName Resized = 1 +Thu Jul 10 11:58:46 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_AB_stun_init.anim +Thu Jul 10 11:58:46 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_AB_stun_end.anim +Thu Jul 10 11:58:46 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_AB_stun_loop.anim +Thu Jul 10 11:58:46 2003 (beaume) formName Resized = 1 +Tue Oct 28 11:49:07 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Oct 28 11:49:07 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 11:49:07 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Oct 28 11:49:07 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Oct 28 11:49:07 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 11:49:07 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Oct 28 11:49:07 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Oct 28 11:49:07 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 11:49:07 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Oct 28 11:49:07 2003 (beaume) Form Parents = +Fri Nov 28 14:55:25 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_AB_idle.anim +Fri Nov 28 14:55:25 2003 (beaume) .use_end.animations[0].filename = FY_HOF_AB_idle.anim +Fri Nov 28 14:55:25 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_AB_idle.anim +Fri Nov 28 14:55:25 2003 (beaume) formName Resized = 1 +Thu Dec 04 15:22:30 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Thu Dec 04 15:22:30 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Thu Dec 04 15:22:30 2003 (beaume) .use_init.animations[0].filename = FY_HOF_AB_preinit.anim +Thu Dec 04 15:22:30 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Thu Dec 04 15:22:30 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_AB_preinit.anim +Thu Dec 04 15:22:30 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 15:22:30 2003 (beaume) formName Resized = 1 +Tue Jan 20 14:27:52 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Jan 20 14:27:52 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_AB_preinit.anim +Tue Jan 20 14:27:52 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 14:27:52 2004 (beaume) formName Resized = 0 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[0].next3 = 3 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[1].next3 = 4 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[1].next4 = 0 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[2].next3 = 4 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[3].next1 = 1 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[3].next2 = 2 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[3].next3 = 4 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[4].filename = fy_hof_ab_idle_to_idle1.anim +Mon May 10 18:02:53 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[4].next3 = 7 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[4].next4 = 8 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[5].filename = fy_hof_ab_idle1_1_dague.anim +Mon May 10 18:02:53 2004 (beaume) .idle.animations[5].next1 = 6 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[5].next2 = 7 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[5].next3 = 8 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[5].next4 = 9 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[6].filename = fy_hof_ab_idle1_2.anim +Mon May 10 18:02:53 2004 (beaume) .idle.animations[6].next1 = 5 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[6].next2 = 7 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[6].next3 = 8 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[6].next4 = 9 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[7].filename = fy_hof_ab_idle1_3_dague.anim +Mon May 10 18:02:53 2004 (beaume) .idle.animations[7].next1 = 5 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[7].next2 = 6 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[7].next3 = 8 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[7].next4 = 9 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[8].filename = fy_hof_ab_idle1_0.anim +Mon May 10 18:02:53 2004 (beaume) .idle.animations[8].next1 = 5 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[8].next2 = 6 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[8].next3 = 7 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[9].filename = fy_hof_ab_idle_to_idle1.anim +Mon May 10 18:02:53 2004 (beaume) .idle.animations[9].next1 = 1 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[9].next2 = 2 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[9].next3 = 3 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[9].next4 = 0 +Mon May 10 18:02:53 2004 (beaume) .idle.animations[9].reverse = true +Mon May 10 18:02:53 2004 (beaume) formName Resized = 10 +Tue Jul 20 16:10:42 2004 (beaume) .idle.animations[0].next1 weight = 40 +Tue Jul 20 16:10:42 2004 (beaume) .idle.animations[0].next2 weight = 20 +Tue Jul 20 16:10:42 2004 (beaume) .idle.animations[0].next3 weight = 30 +Tue Jul 20 16:10:42 2004 (beaume) .idle.animations[1].next1 weight = 10 +Tue Jul 20 16:10:42 2004 (beaume) .idle.animations[1].next2 weight = 30 +Tue Jul 20 16:10:42 2004 (beaume) .idle.animations[1].next3 weight = 15 +Tue Jul 20 16:10:42 2004 (beaume) .idle.animations[1].next4 weight = 10 +Tue Jul 20 16:10:42 2004 (beaume) .idle.animations[2].next1 weight = 10 +Tue Jul 20 16:10:42 2004 (beaume) .idle.animations[2].next2 weight = 5 +Tue Jul 20 16:10:42 2004 (beaume) .idle.animations[2].next3 weight = 30 +Tue Jul 20 16:10:42 2004 (beaume) .idle.animations[3].next1 weight = 30 +Tue Jul 20 16:10:42 2004 (beaume) .idle.animations[3].next2 weight = 10 +Tue Jul 20 16:10:42 2004 (beaume) .idle.animations[3].next3 weight = 35 +Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[4].next1 weight = 20 +Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[4].next2 weight = 40 +Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[4].next3 weight = 15 +Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[4].next4 weight = 10 +Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[5].filename = FY_HOF_AB_idle1_4.anim +Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[7].filename = FY_HOF_AB_idle1_5.anim +Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[7].next1 weight = 30 +Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[7].next2 weight = 20 +Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[7].next3 weight = 20 +Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[7].next4 weight = 40 +Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[8].next1 weight = 10 +Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[8].next2 weight = 20 +Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[8].next3 weight = 40 +Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[9].next1 weight = 20 +Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[9].next2 weight = 30 +Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[9].next3 weight = 10 +Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[9].next4 weight = 50 +Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[0].next1 weight = 1 +Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[0].next2 weight = 1 +Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[0].next3 weight = 1 +Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[0].next4 = 0 +Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[0].next4 weight = 10 +Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[1].next1 weight = 1 +Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[1].next2 weight = 1 +Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[1].next3 weight = 1 +Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[1].next4 weight = 2 +Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[2].next1 weight = 1 +Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[2].next2 weight = 1 +Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[2].next3 weight = 1 +Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[2].next4 = 0 +Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[2].next4 weight = 2 +Mon Sep 13 18:14:06 2004 (coutelas) .idle.animations[3].next1 weight = 1 +Mon Sep 13 18:14:06 2004 (coutelas) .idle.animations[3].next2 weight = 1 +Mon Sep 13 18:14:06 2004 (coutelas) .idle.animations[3].next3 weight = 1 +Mon Sep 13 18:14:06 2004 (coutelas) .idle.animations[3].next4 = 0 +Mon Sep 13 18:14:06 2004 (coutelas) .idle.animations[3].next4 weight = 2 +Mon Sep 13 18:14:44 2004 (coutelas) .idle.animations[4].next1 weight = 1 +Mon Sep 13 18:14:44 2004 (coutelas) .idle.animations[4].next2 weight = 1 +Mon Sep 13 18:14:44 2004 (coutelas) .idle.animations[4].next3 weight = 1 +Mon Sep 13 18:14:44 2004 (coutelas) .idle.animations[5].next3 weight = 2 +Mon Sep 13 18:14:58 2004 (coutelas) .idle.animations[6].next3 weight = 2 +Mon Sep 13 18:15:23 2004 (coutelas) .idle.animations[7].next1 weight = 1 +Mon Sep 13 18:15:23 2004 (coutelas) .idle.animations[7].next2 weight = 1 +Mon Sep 13 18:15:23 2004 (coutelas) .idle.animations[7].next3 weight = 2 +Mon Sep 13 18:15:23 2004 (coutelas) .idle.animations[7].next4 weight = 1 +Mon Sep 13 18:15:50 2004 (coutelas) .idle.animations[8].next1 weight = 1 +Mon Sep 13 18:15:50 2004 (coutelas) .idle.animations[8].next2 weight = 1 +Mon Sep 13 18:15:50 2004 (coutelas) .idle.animations[8].next3 weight = 1 +Mon Sep 13 18:15:50 2004 (coutelas) .idle.animations[8].next4 = 8 +Mon Sep 13 18:15:50 2004 (coutelas) .idle.animations[8].next4 weight = 10 +Mon Sep 13 18:16:12 2004 (coutelas) .idle.animations[9].next1 weight = 1 +Mon Sep 13 18:16:12 2004 (coutelas) .idle.animations[9].next2 weight = 1 +Mon Sep 13 18:16:12 2004 (coutelas) .idle.animations[9].next3 weight = 1 +Mon Sep 13 18:16:12 2004 (coutelas) .idle.animations[9].next4 weight = 10 +Mon Sep 13 18:35:55 2004 (coutelas) .idle.animations[8].next1 weight = 2 +Mon Sep 13 18:35:55 2004 (coutelas) .idle.animations[8].next3 weight = 2 +Mon Sep 13 18:35:55 2004 (coutelas) .idle.animations[8].next5 = 9 +Mon Sep 13 18:35:55 2004 (coutelas) .idle.animations[8].next5 weight = 3 +Mon Sep 13 18:36:24 2004 (coutelas) .idle.animations[1].next4 weight = 3 +Mon Sep 13 18:36:24 2004 (coutelas) .idle.animations[2].next4 weight = 3 +Mon Sep 13 18:36:24 2004 (coutelas) .idle.animations[3].next4 weight = 3 +Fri Sep 24 18:32:40 2004 (beaume) Form Parents = +Wed Jan 24 11:41:31 2007 (nouveau) .idle.animations[0].next1 = 0 +Wed Jan 24 11:41:31 2007 (nouveau) .idle.animations[0].next1 weight = 20 +Wed Jan 24 11:41:31 2007 (nouveau) .idle.animations[0].next2 = 1 +Wed Jan 24 11:41:31 2007 (nouveau) .idle.animations[0].next2 weight = +Wed Jan 24 11:41:31 2007 (nouveau) .idle.animations[0].next3 = 2 +Wed Jan 24 11:41:31 2007 (nouveau) .idle.animations[0].next3 weight = +Wed Jan 24 11:41:31 2007 (nouveau) .idle.animations[0].next4 = 3 +Wed Jan 24 11:41:31 2007 (nouveau) .idle.animations[0].next4 weight = +Wed Jan 24 11:41:31 2007 (nouveau) .idle.animations[0].next5 = 4 +Wed Jan 24 11:42:20 2007 (nouveau) .idle.animations[1].next1 = 0 +Wed Jan 24 11:42:20 2007 (nouveau) .idle.animations[1].next1 weight = +Wed Jan 24 11:42:20 2007 (nouveau) .idle.animations[1].next2 = 2 +Wed Jan 24 11:42:20 2007 (nouveau) .idle.animations[1].next2 weight = +Wed Jan 24 11:42:20 2007 (nouveau) .idle.animations[1].next3 = +Wed Jan 24 11:42:20 2007 (nouveau) .idle.animations[1].next3 weight = +Wed Jan 24 11:42:20 2007 (nouveau) .idle.animations[1].next4 = +Wed Jan 24 11:42:20 2007 (nouveau) .idle.animations[1].next4 weight = +Wed Jan 24 11:43:23 2007 (nouveau) .idle.animations[2].next1 = 0 +Wed Jan 24 11:43:23 2007 (nouveau) .idle.animations[2].next1 weight = +Wed Jan 24 11:43:23 2007 (nouveau) .idle.animations[2].next2 = 1 +Wed Jan 24 11:43:23 2007 (nouveau) .idle.animations[2].next2 weight = +Wed Jan 24 11:43:23 2007 (nouveau) .idle.animations[2].next3 = +Wed Jan 24 11:43:23 2007 (nouveau) .idle.animations[2].next3 weight = +Wed Jan 24 11:43:23 2007 (nouveau) .idle.animations[2].next4 = +Wed Jan 24 11:43:23 2007 (nouveau) .idle.animations[2].next4 weight = +Wed Jan 24 11:44:12 2007 (nouveau) .idle.animations[3].next1 = 0 +Wed Jan 24 11:44:12 2007 (nouveau) .idle.animations[3].next1 weight = +Wed Jan 24 11:44:12 2007 (nouveau) .idle.animations[3].next2 = +Wed Jan 24 11:44:12 2007 (nouveau) .idle.animations[3].next2 weight = +Wed Jan 24 11:44:12 2007 (nouveau) .idle.animations[3].next3 = +Wed Jan 24 11:44:12 2007 (nouveau) .idle.animations[3].next3 weight = +Wed Jan 24 11:44:12 2007 (nouveau) .idle.animations[3].next4 = +Wed Jan 24 11:44:12 2007 (nouveau) .idle.animations[3].next4 weight = +Wed Jan 24 11:45:04 2007 (nouveau) .idle.animations[4].next1 = 8 +Wed Jan 24 11:45:04 2007 (nouveau) .idle.animations[4].next1 weight = +Wed Jan 24 11:45:04 2007 (nouveau) .idle.animations[4].next2 = +Wed Jan 24 11:45:04 2007 (nouveau) .idle.animations[4].next2 weight = +Wed Jan 24 11:45:04 2007 (nouveau) .idle.animations[4].next3 = +Wed Jan 24 11:45:04 2007 (nouveau) .idle.animations[4].next3 weight = +Wed Jan 24 11:45:04 2007 (nouveau) .idle.animations[4].next4 = +Wed Jan 24 11:45:04 2007 (nouveau) .idle.animations[4].next4 weight = +Wed Jan 24 11:45:49 2007 (nouveau) .idle.animations[5].next1 = 8 +Wed Jan 24 11:45:49 2007 (nouveau) .idle.animations[5].next2 = +Wed Jan 24 11:45:49 2007 (nouveau) .idle.animations[5].next2 weight = +Wed Jan 24 11:45:49 2007 (nouveau) .idle.animations[5].next3 = +Wed Jan 24 11:45:49 2007 (nouveau) .idle.animations[5].next3 weight = +Wed Jan 24 11:45:49 2007 (nouveau) .idle.animations[5].next4 = +Wed Jan 24 11:46:24 2007 (nouveau) .idle.animations[6].next1 = 8 +Wed Jan 24 11:46:24 2007 (nouveau) .idle.animations[6].next1 weight = +Wed Jan 24 11:46:24 2007 (nouveau) .idle.animations[6].next2 = +Wed Jan 24 11:46:24 2007 (nouveau) .idle.animations[6].next2 weight = +Wed Jan 24 11:46:24 2007 (nouveau) .idle.animations[6].next3 = +Wed Jan 24 11:46:24 2007 (nouveau) .idle.animations[6].next3 weight = +Wed Jan 24 11:46:24 2007 (nouveau) .idle.animations[6].next4 = +Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[7].next1 = 8 +Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[7].next2 = +Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[7].next2 weight = +Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[7].next3 = +Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[7].next3 weight = +Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[7].next4 = +Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[8].next1 = 8 +Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[8].next1 weight = 20 +Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[8].next2 = 5 +Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[8].next3 = 6 +Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[8].next3 weight = +Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[8].next4 = 7 +Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[8].next4 weight = +Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[8].next5 weight = +Wed Jan 24 11:48:26 2007 (nouveau) .idle.animations[9].next1 = 0 +Wed Jan 24 11:48:26 2007 (nouveau) .idle.animations[9].next2 = +Wed Jan 24 11:48:26 2007 (nouveau) .idle.animations[9].next2 weight = +Wed Jan 24 11:48:26 2007 (nouveau) .idle.animations[9].next3 = +Wed Jan 24 11:48:26 2007 (nouveau) .idle.animations[9].next3 weight = +Wed Jan 24 11:48:26 2007 (nouveau) .idle.animations[9].next4 = +Wed Jan 24 11:48:26 2007 (nouveau) .idle.animations[9].next4 weight = + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_dig_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_dig_.animation_set new file mode 100644 index 0000000..4df9dc7 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_dig_.animation_set @@ -0,0 +1,272 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:41:33 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end.anim +Thu Mar 27 18:41:33 2003 (arnaudb) formName Resized = 0 +Fri Mar 28 17:51:25 2003 (arnaudb) Form Parents = +Fri Nov 28 11:47:17 2003 (beaume) formName Resized = 1 +Wed Dec 17 16:27:07 2003 (gatto) formName Pasted = +Wed Dec 17 16:38:43 2003 (gatto) formName Pasted = +Wed Dec 17 16:39:15 2003 (gatto) .use_loop.animations[0].fx_set.FX0.RepeatMode = Loop +Wed Dec 17 17:06:00 2003 (gatto) .use_loop.animations[0].fx_set.FX0.RepeatMode = Respawn +Wed Dec 17 17:06:00 2003 (gatto) .use_loop.animations[0].head controlable = false +Wed Dec 17 17:06:00 2003 (gatto) .use_loop.animations[1].head controlable = false +Wed Dec 17 17:16:24 2003 (gatto) .use_loop.animations[1].fx_set.FX0.ScaleFX = true +Fri Jan 16 14:25:57 2004 (beaume) formName Resized = 0 +Mon Jan 19 15:09:26 2004 (beaume) .use_begin.animations[0].filename = FY_HOF_Pioche_Init.anim +Mon Jan 19 15:09:26 2004 (beaume) .use_end.animations[0].filename = FY_HOF_Pioche_end.anim +Mon Jan 19 15:09:26 2004 (beaume) .use_loop.animations[0].filename = FY_HOF_Pioche_loop.anim +Mon Jan 19 15:09:26 2004 (beaume) .use_loop.animations[1].filename = FY_HOF_Pioche_ramasse.anim +Wed Feb 18 14:10:28 2004 (beaume) .harmful_ext_begin.animations[0].filename = FY_HOF_Pioche_Init.anim +Wed Feb 18 14:10:28 2004 (beaume) .harmful_ext_end.animations[0].filename = FY_HOF_Pioche_end.anim +Wed Feb 18 14:10:28 2004 (beaume) .harmful_ext_loop.animations[0].filename = FY_HOF_Pioche_Loop_hard.anim +Wed Feb 18 14:10:28 2004 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_dis_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_dis_.animation_set new file mode 100644 index 0000000..949ce85 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_dis_.animation_set @@ -0,0 +1,199 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Fri Mar 28 17:51:40 2003 (arnaudb) Form Parents = +Fri Nov 28 11:47:53 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_fi_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_fi_.animation_set new file mode 100644 index 0000000..19629d3 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_fi_.animation_set @@ -0,0 +1,210 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim +Thu Mar 27 18:55:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Peche_occupation.anim +Thu Mar 27 18:55:42 2003 (arnaudb) formName Resized = 2 +Fri Mar 28 17:51:58 2003 (arnaudb) Form Parents = +Fri Nov 28 11:48:19 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_g_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_g_.animation_set new file mode 100644 index 0000000..fde32e9 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_g_.animation_set @@ -0,0 +1,667 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Mon Jul 01 15:13:35 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_p_tir.anim +Mon Jul 01 15:13:35 2002 (beaume) formName Resized = 0 +Tue Jul 30 23:44:31 2002 (puzin) Form Parents = +Thu Aug 29 16:57:52 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_A_demitour_go.anim + + +Thu Aug 29 16:57:52 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_A_demitour_go.anim +Thu Aug 29 16:57:52 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_A_demitour_dr.anim +Thu Aug 29 16:57:52 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_A_demitour_dr.anim +Thu Aug 29 16:57:52 2002 (beaume) .backward.animations[0].filename = FY_HOM_A_marche_arriere.anim +Thu Aug 29 16:57:52 2002 (beaume) .idle.animations[1].filename = FY_HOM_A_idle_attente1.anim +Thu Aug 29 16:57:52 2002 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente2.anim +Thu Aug 29 16:57:52 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_A_tourne_gauche.anim +Thu Aug 29 16:57:52 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_A_tourne_gauche.anim +Thu Aug 29 16:57:52 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_A_tourne_droite.anim +Thu Aug 29 16:57:52 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_A_tourne_droite.anim +Thu Aug 29 16:57:52 2002 (beaume) formName Resized = 1 +Fri Dec 20 11:20:24 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 18:35:04 2003 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente3.anim +Mon Jan 06 18:35:04 2003 (beaume) .idle.animations[3].filename = FY_HOM_A_idle_attente4.anim +Mon Jan 06 18:35:04 2003 (beaume) .idle.animations[4].filename = FY_HOM_A_idle_attente2.anim +Mon Jan 06 18:35:04 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_A_demitour_go.anim +Mon Jan 06 18:35:04 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_A_demitour_go.anim +Mon Jan 06 18:35:04 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_A_demitour_go.anim +Mon Jan 06 18:35:04 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_A_demitour_dr.anim +Mon Jan 06 18:35:04 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_A_demitour_dr.anim +Mon Jan 06 18:35:04 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_A_demitour_dr.anim +Mon Jan 06 18:35:04 2003 (beaume) formName Resized = 2 +Fri Feb 21 14:35:02 2003 (arnaudb) formName Resized = 4 +Mon Mar 03 18:56:20 2003 (arnaudb) .death.animations[0].filename = FY_HOM_Pa_mort.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .death_idle.animations[0].filename = FY_HOM_Pa_mort_idle.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pa_idle.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_Pa_idle_attente1.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_Pa_idle_attente3.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_Pa_idle_attente4.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .strafe_left.animations[0].filename = FY_HOM_Pa_strafe_gauche.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .strafe_right.animations[0].filename = FY_HOM_Pa_strafe_droite.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left.animations[0].filename = FY_HOM_Pa_tourne_gauche.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left.animations[1].filename = FY_HOM_Pa_demitour_go.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = FY_HOM_Pa_tourne_gauche.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = FY_HOM_Pa_demitour_go.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = FY_HOM_Pa_tourne_gauche.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = FY_HOM_Pa_demitour_go.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right.animations[0].filename = FY_HOM_Pa_tourne_droite.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right.animations[1].filename = FY_HOM_Pa_demitour_dr.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = FY_HOM_Pa_tourne_droite.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = FY_HOM_Pa_demitour_dr.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = FY_HOM_Pa_tourne_droite.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = FY_HOM_Pa_demitour_dr.anim +Tue Mar 04 10:59:31 2003 (arnaudb) .backward.animations[0].filename = FY_HOM_Pa_marche_arriere.anim +Tue Mar 04 10:59:31 2003 (arnaudb) .run.animations[0].filename = FY_HOM_Pa_course.anim +Tue Mar 04 10:59:31 2003 (arnaudb) .walk.animations[0].filename = FY_HOM_Pa_marche.anim +Wed Mar 19 15:10:09 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Pa_impact.anim +Wed Mar 19 15:10:09 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:43:45 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:43:45 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:43:45 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:43:45 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:43:45 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:43:45 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:43:45 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:43:45 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:43:45 2003 (puzin) formName Pasted = +Fri Apr 18 18:39:00 2003 (arnaudb) Form Parents = +Tue Jun 10 14:03:06 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Pa_mort.anim +Tue Jun 10 14:03:06 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Pa_mort.anim +Tue Jun 10 14:03:06 2003 (beaume) formName Resized = 1 +Thu Jul 10 12:09:28 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Pa_stun_init.anim +Thu Jul 10 12:09:28 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Pa_stun_end.anim +Thu Jul 10 12:09:28 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Pa_stun_loop.anim +Thu Jul 10 12:09:28 2003 (beaume) formName Resized = 1 +Tue Oct 28 11:51:38 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Pa_preinit.anim +Tue Oct 28 11:51:38 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 11:51:38 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Pa_preinit.anim +Tue Oct 28 11:51:38 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Pa_preinit.anim +Tue Oct 28 11:51:38 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 11:51:38 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Pa_preinit.anim +Tue Oct 28 11:51:38 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Pa_preinit.anim +Tue Oct 28 11:51:38 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 11:51:38 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Pa_preinit.anim +Tue Oct 28 11:51:38 2003 (beaume) Form Parents = +Fri Nov 28 14:55:59 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Pa_idle.anim +Fri Nov 28 14:55:59 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Pa_idle.anim +Fri Nov 28 14:55:59 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Pa_idle.anim +Fri Nov 28 14:55:59 2003 (beaume) formName Resized = 1 +Thu Dec 04 15:24:15 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Thu Dec 04 15:24:15 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Thu Dec 04 15:24:15 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Pa_preinit.anim +Thu Dec 04 15:24:15 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Thu Dec 04 15:24:15 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Pa_preinit.anim +Thu Dec 04 15:24:15 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 15:24:15 2003 (beaume) formName Resized = 1 +Tue Jan 20 14:30:55 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Pa_preinit.anim +Tue Jan 20 14:30:55 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Pa_preinit.anim +Tue Jan 20 14:30:55 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 14:30:55 2004 (beaume) formName Resized = 0 +Thu Feb 19 14:38:23 2004 (beaume) Form Parents = +Mon May 10 18:05:50 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[0].next3 = 3 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[1].next3 = 4 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[1].next4 = 0 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[2].next3 = 4 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[3].next1 = 1 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[3].next2 = 2 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[3].next3 = 4 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[4].filename = fy_hof_pa_idle_idle1.anim +Mon May 10 18:05:50 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[4].next3 = 7 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[5].filename = fy_hof_pa_idle_idle1_1.anim +Mon May 10 18:05:50 2004 (beaume) .idle.animations[5].next1 = 6 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[5].next2 = 7 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[5].next3 = 8 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[6].filename = fy_hof_pa_idle_idle1_2.anim +Mon May 10 18:05:50 2004 (beaume) .idle.animations[6].next1 = 5 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[6].next2 = 7 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[6].next3 = 8 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[7].filename = fy_hof_pa_idle_idle1_3.anim +Mon May 10 18:05:50 2004 (beaume) .idle.animations[7].next1 = 5 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[7].next2 = 6 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[8].filename = fy_hof_pa_idle_idle1.anim +Mon May 10 18:05:50 2004 (beaume) .idle.animations[8].next1 = 1 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[8].next2 = 2 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[8].next3 = 3 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[8].next4 = 0 +Mon May 10 18:05:50 2004 (beaume) .idle.animations[8].reverse = true +Mon May 10 18:05:50 2004 (beaume) formName Resized = 9 +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[0].next1 weight = 30 +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[0].next2 weight = 20 +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[0].next3 weight = 20 +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[1].next1 weight = 40 +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[1].next2 weight = 10 +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[1].next3 weight = 30 +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[2].next1 weight = 10 +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[2].next2 weight = 20 +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[2].next3 weight = 40 +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[3].next1 weight = 30 +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[3].next2 weight = 20 +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[3].next3 weight = 10 +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[4].next1 weight = 30 +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[4].next2 weight = 20 +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[4].next3 weight = 10 +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[5].next1 weight = 30 +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[5].next2 weight = 20 +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[5].next3 weight = 20 +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[6].filename = fy_hof_pa_idle_idle1_5.anim +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[6].next1 weight = 20 +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[6].next2 weight = 20 +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[6].next3 weight = 50 +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[7].filename = fy_hof_pa_idle_idle1_4.anim +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[7].next1 weight = 30 +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[7].next2 weight = 10 +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[8].next1 weight = 20 +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[8].next2 weight = 10 +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[8].next3 weight = 5 +Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[8].next4 weight = 50 +Fri Aug 20 15:25:36 2004 (beaume) .backward.animations[0].filename = FY_HOF_Pa_marche_arriere.anim +Fri Aug 20 15:25:36 2004 (beaume) .death_mode.animations[0].filename = fy_hof_pa_mort.anim +Fri Aug 20 15:25:36 2004 (beaume) .idle.animations[0].filename = FY_HOF_Pa_idle.anim +Fri Aug 20 15:25:36 2004 (beaume) .idle.animations[1].filename = FY_HOF_Pa_idle_attente1.anim +Fri Aug 20 15:25:36 2004 (beaume) .idle.animations[2].filename = FY_HOF_Pa_idle_attente3.anim +Fri Aug 20 15:25:36 2004 (beaume) .idle.animations[3].filename = FY_HOF_Pa_idle_attente4.anim +Fri Aug 20 15:25:36 2004 (beaume) .idle.animations[5].filename = FY_HOF_PA_idle_idle1_1.anim +Fri Aug 20 15:25:36 2004 (beaume) .idle.animations[6].filename = FY_HOF_PA_idle_idle1_3.anim +Fri Aug 20 15:25:36 2004 (beaume) .idle.animations[7].filename = FY_HOF_PA_idle_idle1_2.anim +Fri Aug 20 15:25:36 2004 (beaume) .impact.animations[0].filename = fy_hof_pa_impact.anim +Fri Aug 20 15:25:36 2004 (beaume) .run.animations[0].filename = FY_HOF_Pa_course.anim +Fri Aug 20 15:25:36 2004 (beaume) .strafe_left.animations[0].filename = fy_hof_pa_strafe_gauche.anim +Fri Aug 20 15:25:36 2004 (beaume) .strafe_right.animations[0].filename = fy_hof_pa_strafe_droite.anim.anim +Fri Aug 20 15:25:36 2004 (beaume) .stun_begin.animations[0].filename = fy_hof_pa_stun_init.anim +Fri Aug 20 15:25:36 2004 (beaume) .stun_end.animations[0].filename = fy_hof_pa_stun_end.anim +Fri Aug 20 15:25:36 2004 (beaume) .stun_loop.animations[0].filename = fy_hof_pa_stun_loop.anim +Fri Aug 20 15:25:36 2004 (beaume) .turn_left.animations[0].filename = FY_HOF_Pa_tourne_gauche.anim +Fri Aug 20 15:25:36 2004 (beaume) .turn_left.animations[1].filename = FY_HOF_Pa_demitour_go.anim +Fri Aug 20 15:25:36 2004 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Pa_tourne_gauche.anim +Fri Aug 20 15:25:36 2004 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_Pa_demitour_go.anim +Fri Aug 20 15:25:36 2004 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Pa_tourne_gauche.anim +Fri Aug 20 15:25:36 2004 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_Pa_demitour_go.anim +Fri Aug 20 15:25:36 2004 (beaume) .turn_right.animations[0].filename = FY_HOF_Pa_tourne_droite.anim +Fri Aug 20 15:25:36 2004 (beaume) .turn_right.animations[1].filename = fy_hof_pa_demitour_dr.anim +Fri Aug 20 15:25:36 2004 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Pa_tourne_droite.anim +Fri Aug 20 15:25:36 2004 (beaume) .turn_right_to_backward.animations[1].filename = fy_hof_pa_demitour_dr.anim +Fri Aug 20 15:25:36 2004 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Pa_tourne_droite.anim +Fri Aug 20 15:25:36 2004 (beaume) .turn_right_to_walk.animations[1].filename = fy_hof_pa_demitour_dr.anim +Fri Aug 20 15:25:36 2004 (beaume) .walk.animations[0].filename = FY_HOF_Pa_marche.anim +Fri Sep 03 19:44:30 2004 (beaume) .strafe_right.animations[0].filename = fy_hof_pa_strafe_droite.anim +Fri Sep 10 12:17:26 2004 (coutelas) .idle.animations[0].next1 weight = 2 +Fri Sep 10 12:17:26 2004 (coutelas) .idle.animations[0].next2 weight = 1 +Fri Sep 10 12:17:26 2004 (coutelas) .idle.animations[0].next3 weight = 1 +Fri Sep 10 12:17:26 2004 (coutelas) .idle.animations[0].next4 = 0 +Fri Sep 10 12:17:26 2004 (coutelas) .idle.animations[0].next4 weight = 10 +Fri Sep 10 12:17:26 2004 (coutelas) .idle.animations[0].next5 = 4 +Fri Sep 10 12:17:58 2004 (coutelas) .idle.animations[1].next1 weight = 2 +Fri Sep 10 12:17:58 2004 (coutelas) .idle.animations[1].next2 weight = 1 +Fri Sep 10 12:17:58 2004 (coutelas) .idle.animations[1].next3 weight = 3 +Fri Sep 10 12:17:58 2004 (coutelas) .idle.animations[1].next4 weight = 10 +Fri Sep 10 12:18:30 2004 (coutelas) .idle.animations[2].next1 weight = 1 +Fri Sep 10 12:18:30 2004 (coutelas) .idle.animations[2].next2 weight = 1 +Fri Sep 10 12:18:30 2004 (coutelas) .idle.animations[2].next3 weight = 2 +Fri Sep 10 12:18:30 2004 (coutelas) .idle.animations[2].next4 = 0 +Fri Sep 10 12:18:30 2004 (coutelas) .idle.animations[2].next4 weight = 10 +Fri Sep 10 12:18:59 2004 (coutelas) .idle.animations[3].next1 weight = 1 +Fri Sep 10 12:18:59 2004 (coutelas) .idle.animations[3].next2 weight = 1 +Fri Sep 10 12:18:59 2004 (coutelas) .idle.animations[3].next3 weight = 2 +Fri Sep 10 12:18:59 2004 (coutelas) .idle.animations[3].next4 = 0 +Fri Sep 10 12:18:59 2004 (coutelas) .idle.animations[3].next4 weight = 10 +Fri Sep 10 12:19:22 2004 (coutelas) .idle.animations[4].next1 weight = 5 +Fri Sep 10 12:19:22 2004 (coutelas) .idle.animations[4].next2 weight = 1 +Fri Sep 10 12:19:22 2004 (coutelas) .idle.animations[4].next3 weight = 1 +Fri Sep 10 12:19:44 2004 (coutelas) .idle.animations[4].next1 weight = 3 +Fri Sep 10 12:19:44 2004 (coutelas) .idle.animations[4].next2 weight = 2 +Fri Sep 10 12:19:44 2004 (coutelas) .idle.animations[4].next3 weight = 1 +Fri Sep 10 12:20:26 2004 (coutelas) .idle.animations[5].next1 weight = 3 +Fri Sep 10 12:20:26 2004 (coutelas) .idle.animations[5].next2 weight = 2 +Fri Sep 10 12:20:26 2004 (coutelas) .idle.animations[5].next3 weight = 2 +Fri Sep 10 12:20:59 2004 (coutelas) .idle.animations[5].next4 = 5 +Fri Sep 10 12:20:59 2004 (coutelas) .idle.animations[5].next4 weight = 10 +Fri Sep 10 12:21:43 2004 (coutelas) .idle.animations[6].next1 weight = 5 +Fri Sep 10 12:21:43 2004 (coutelas) .idle.animations[6].next2 weight = 1 +Fri Sep 10 12:21:43 2004 (coutelas) .idle.animations[6].next3 weight = 1 +Fri Sep 10 12:22:10 2004 (coutelas) .idle.animations[7].next1 weight = 5 +Fri Sep 10 12:22:10 2004 (coutelas) .idle.animations[7].next2 weight = 1 +Fri Sep 10 12:24:14 2004 (coutelas) .idle.animations[8].next1 weight = 2 +Fri Sep 10 12:24:14 2004 (coutelas) .idle.animations[8].next2 weight = 1 +Fri Sep 10 12:24:14 2004 (coutelas) .idle.animations[8].next3 weight = 1 +Fri Sep 10 12:24:14 2004 (coutelas) .idle.animations[8].next4 weight = 10 +Fri Sep 10 14:41:45 2004 (coutelas) .idle.animations[5].next1 weight = 1 +Fri Sep 10 14:41:45 2004 (coutelas) .idle.animations[5].next4 weight = 15 +Fri Sep 10 14:45:45 2004 (coutelas) .idle.animations[7].next2 = 8 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_ga_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_ga_.animation_set new file mode 100644 index 0000000..3e100f7 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_ga_.animation_set @@ -0,0 +1,202 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim +Fri Mar 28 17:52:10 2003 (arnaudb) Form Parents = +Fri Nov 28 11:48:45 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_gr_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_gr_.animation_set new file mode 100644 index 0000000..4ef4ee9 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_gr_.animation_set @@ -0,0 +1,346 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Thu Jul 11 19:17:22 2002 (beaume) .run.animations[0].filename = FY_HOF_A_course.anim +Tue Jul 30 23:47:00 2002 (puzin) Form Parents = +Thu Aug 29 11:32:54 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_A_demitour_go.anim +Thu Aug 29 11:32:54 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_A_demitour_dr.anim +Thu Aug 29 11:32:54 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A1m_coup1.anim +Thu Aug 29 11:32:54 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1m_coup2.anim +Thu Aug 29 11:32:54 2002 (beaume) .backward.animations[0].filename = FY_HOF_A_marche_arriere.anim +Thu Aug 29 11:32:54 2002 (beaume) .death.animations[0].filename = FY_HOF_A_mort.anim +Thu Aug 29 11:32:54 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_A_mort_idle.anim +Thu Aug 29 11:32:54 2002 (beaume) .idle.animations[0].filename = FY_HOF_A_idle.anim +Thu Aug 29 11:32:54 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_A_strafgauche.anim + +Thu Aug 29 11:32:54 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_A_strafdroite.anim +Thu Aug 29 11:32:54 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_A_tourne_gauche.anim +Thu Aug 29 11:32:54 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_A_tourne_droite.anim +Thu Aug 29 11:32:54 2002 (beaume) .walk.animations[0].filename = FY_HOF_A_marche.anim +Thu Aug 29 11:32:54 2002 (beaume) formName Resized = 1 +Thu Aug 29 11:33:52 2002 (beaume) formName Resized = 1 +Thu Aug 29 11:45:53 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_A_demitour_go.anim +Thu Aug 29 11:45:53 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_A_demitour_go.anim +Thu Aug 29 11:45:53 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_A_demitour_dr.anim +Thu Aug 29 11:45:53 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_A_demitour_dr.anim +Thu Aug 29 11:45:53 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_A_tourne_gauche.anim +Thu Aug 29 11:45:53 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_A_tourne_gauche.anim +Thu Aug 29 11:45:53 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_A_tourne_droite.anim +Thu Aug 29 11:45:53 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_A_tourne_droite.anim +Thu Aug 29 12:04:18 2002 (beaume) .idle.animations[1].filename = FY_HOF_A_idle_attente.anim +Thu Aug 29 12:04:18 2002 (beaume) .idle.animations[2].filename = FY_HOF_A_idle_attente2.anim +Thu Aug 29 12:04:18 2002 (beaume) formName Resized = 3 +Tue Jan 07 11:32:19 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_A_demitour_go.anim +Tue Jan 07 11:32:19 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_A_demitour_go.anim +Tue Jan 07 11:32:19 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_A_demitour_go.anim +Tue Jan 07 11:32:19 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_A_demitour_dr.anim +Tue Jan 07 11:32:19 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_A_demitour_dr.anim +Tue Jan 07 11:32:19 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_A_demitour_dr.anim +Tue Jan 07 11:32:19 2003 (beaume) formName Resized = 2 +Tue Jan 07 12:07:02 2003 (beaume) .attack1.animations[0].filename = FY_HOF_Co_Gr_lancegrenade.anim +Tue Jan 07 12:07:02 2003 (beaume) formName Resized = 0 +Fri Feb 21 14:11:10 2003 (arnaudb) .idle.animations[1].filename = FY_HOF_A_idle_attente3.anim +Fri Feb 21 14:11:10 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_A_idle_attente4.anim +Wed Mar 19 15:15:30 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_A_impact.anim +Wed Mar 19 15:15:30 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:42:50 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:42:50 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:42:50 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:42:50 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:42:50 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:42:50 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:42:50 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:42:50 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:42:50 2003 (puzin) formName Pasted = +Fri Apr 18 18:39:25 2003 (arnaudb) Form Parents = +Tue Jun 10 14:03:35 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_A_mort.anim +Tue Jun 10 14:03:35 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_A_mort.anim +Tue Jun 10 14:03:35 2003 (beaume) formName Resized = 1 +Thu Jul 10 12:10:36 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_A_stun_init.anim +Thu Jul 10 12:10:36 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_A_stun_end.anim +Thu Jul 10 12:10:36 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_A_stun_loop.anim +Thu Jul 10 12:10:36 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_gr_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_gr_s.animation_set new file mode 100644 index 0000000..3d3092a --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_gr_s.animation_set @@ -0,0 +1,350 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Thu Jul 11 19:18:28 2002 (beaume) .run.animations[0].filename = FY_HOF_Ab_course.anim +Tue Jul 30 23:46:39 2002 (puzin) Form Parents = +Thu Aug 29 12:12:59 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_AB_demitour_go.anim +Thu Aug 29 12:12:59 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_AB_demitour_go.anim +Thu Aug 29 12:12:59 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_AB_demitour_go.anim +Thu Aug 29 12:12:59 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_AB_demitour_dr.anim +Thu Aug 29 12:12:59 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_AB_demitour_dr.anim +Thu Aug 29 12:12:59 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_AB_demitour_dr.anim +Thu Aug 29 12:12:59 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_AB_coup1.anim +Thu Aug 29 12:12:59 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_AB_coup2.anim +Thu Aug 29 12:12:59 2002 (beaume) .backward.animations[0].filename = FY_HOF_AB_marche_arriere.anim +Thu Aug 29 12:12:59 2002 (beaume) .death.animations[0].filename = FY_HOF_AB_mort.anim +Thu Aug 29 12:12:59 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_AB_mort_idle.anim +Thu Aug 29 12:12:59 2002 (beaume) .idle.animations[0].filename = FY_HOF_AB_idle.anim +Thu Aug 29 12:12:59 2002 (beaume) .idle.animations[1].filename = FY_HOF_AB_idle_attente1.anim +Thu Aug 29 12:12:59 2002 (beaume) .idle.animations[2].filename = FY_HOF_AB_idle_attente2.anim +Thu Aug 29 12:12:59 2002 (beaume) .run.animations[0].filename = FY_HOF_AB_course.anim +Thu Aug 29 12:12:59 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_AB_strafe_gauche.anim +Thu Aug 29 12:12:59 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_AB_strafe_droite.anim +Thu Aug 29 12:12:59 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_AB_tourne_gauche.anim +Thu Aug 29 12:12:59 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_AB_tourne_gauche.anim +Thu Aug 29 12:12:59 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_AB_tourne_gauche.anim + +Thu Aug 29 12:12:59 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_AB_tourne_droite.anim +Thu Aug 29 12:12:59 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_AB_tourne_droite.anim +Thu Aug 29 12:12:59 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_AB_tourne_droite.anim +Thu Aug 29 12:12:59 2002 (beaume) .walk.animations[0].filename = FY_HOF_AB_marche.anim +Thu Aug 29 12:12:59 2002 (beaume) formName Resized = 1 +Tue Jan 07 11:35:33 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_AB_demitour_go.anim +Tue Jan 07 11:35:33 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_AB_demitour_go.anim +Tue Jan 07 11:35:33 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_AB_demitour_go.anim +Tue Jan 07 11:35:33 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_AB_demitour_dr.anim +Tue Jan 07 11:35:33 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_AB_demitour_dr.anim +Tue Jan 07 11:35:33 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_AB_demitour_dr.anim +Tue Jan 07 11:35:33 2003 (beaume) formName Resized = 2 +Tue Jan 07 12:06:05 2003 (beaume) .attack1.animations[0].filename = FY_HOF_Co_GrS_lancegrenade.anim +Tue Jan 07 12:06:05 2003 (beaume) formName Resized = 0 +Fri Feb 21 14:12:37 2003 (arnaudb) .idle.animations[1].filename = FY_HOF_AB_idle_attente3.anim +Fri Feb 21 14:12:37 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_AB_idle_attente4.anim +Fri Feb 21 14:12:37 2003 (arnaudb) .idle.animations[3].filename = FY_HOF_AB_idle_attente2.anim +Fri Feb 21 14:12:37 2003 (arnaudb) formName Resized = 4 +Wed Mar 19 15:15:58 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_AB_idle_Impact.anim +Wed Mar 19 15:15:58 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:42:11 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:42:11 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:42:11 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:42:11 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:42:11 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:42:11 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:42:11 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:42:11 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:42:11 2003 (puzin) formName Pasted = +Fri Apr 18 18:39:34 2003 (arnaudb) Form Parents = +Tue Jun 10 14:04:30 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_AB_mort.anim +Tue Jun 10 14:04:30 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_AB_mort.anim +Tue Jun 10 14:04:30 2003 (beaume) formName Resized = 1 +Thu Jul 10 12:11:40 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_AB_stun_init.anim +Thu Jul 10 12:11:40 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_AB_stun_end.anim +Thu Jul 10 12:11:40 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_AB_stun_loop.anim +Thu Jul 10 12:11:40 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_ho_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_ho_.animation_set new file mode 100644 index 0000000..f4ff9f2 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_ho_.animation_set @@ -0,0 +1,215 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim + +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim +Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim +Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 +Fri Mar 28 17:52:25 2003 (arnaudb) Form Parents = +Fri Nov 28 11:49:06 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_l2m_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_l2m_.animation_set new file mode 100644 index 0000000..1e9f108 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_l2m_.animation_set @@ -0,0 +1,595 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:45:06 2002 (puzin) Form Parents = +Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_A_demitour_go.anim +Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_A_demitour_go.anim +Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_A_demitour_dr.anim +Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_A_demitour_dr.anim +Thu Aug 29 16:02:38 2002 (beaume) .backward.animations[0].filename = FY_HOM_A_marche_arriere.anim +Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[1].filename = FY_HOM_A_idle_attente1.anim +Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente2.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_A_tourne_gauche.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_A_tourne_gauche.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_A_tourne_droite.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_A_tourne_droite.anim +Thu Aug 29 16:02:38 2002 (beaume) formName Resized = 1 +Fri Dec 20 11:20:34 2002 (miller) .idle.animations[0].head controlable = true +Fri Jan 03 18:45:14 2003 (beaume) .attack1.animations[0].filename = FY_HOM_Co_L2m_coup1.anim +Fri Jan 03 18:45:14 2003 (beaume) .attack2.animations[0].filename = FY_HOM_Co_L2m_coup2.anim +Fri Jan 03 18:45:14 2003 (beaume) .death.animations[0].filename = FY_HOM_L2m_Mort.anim +Fri Jan 03 18:45:14 2003 (beaume) .death_idle.animations[0].filename = FY_HOM_L2m_mort_idle.anim +Fri Jan 03 18:45:14 2003 (beaume) .idle.animations[0].filename = FY_HOM_L2m_idle.anim +Fri Jan 03 18:45:14 2003 (beaume) .idle.animations[1].filename = FY_HOM_L2m_idle_attente_ecoutes.anim +Fri Jan 03 18:45:14 2003 (beaume) .idle.animations[3].filename = FY_HOM_L2m_idle_attente.anim +Fri Jan 03 18:45:14 2003 (beaume) .run.animations[0].filename = FY_HOM_L2m_course.anim +Fri Jan 03 18:45:14 2003 (beaume) .strafe_left.animations[0].filename = FY_HOM_L2m_strafegauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .strafe_right.animations[0].filename = FY_HOM_L2m_strafedroit.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_left.animations[0].filename = FY_HOM_L2m_tournegauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_L2m_demitourgauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_L2m_tournegauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_L2m_demitourgauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_L2m_tournegauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_L2m_demitourgauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_right.animations[0].filename = FY_HOM_L2m_tournedroite.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_L2m_demitourdroit.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_L2m_demitourgauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_L2m_demitourdroit.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_L2m_tournedroite.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_L2m_demitourdroit.anim +Fri Jan 03 18:45:14 2003 (beaume) .walk.animations[0].filename = FY_HOM_L2m_marche.anim +Fri Jan 03 18:45:14 2003 (beaume) formName Resized = 2 +Tue Feb 18 14:25:15 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_A_idle_attente2.anim +Tue Feb 18 14:25:15 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_L2m_idle_attente.anim +Tue Feb 18 14:25:15 2003 (arnaudb) formName Resized = 3 +Fri Feb 21 14:21:23 2003 (arnaudb) .attack1.animations[0].filename = FY_HOF_Co_L2m_coup1.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .attack2.animations[0].filename = FY_HOF_Co_L2m_coup2.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .backward.animations[0].filename = FY_HOF_L2m_marche_arriere.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .idle.animations[0].filename = FY_HOF_L2m_idle.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .idle.animations[1].filename = FY_HOF_L2m_idle_regardeD.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_L2m_idle_regardeG.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .run.animations[0].filename = FY_HOF_L2m_course.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .strafe_left.animations[0].filename = FY_HOF_L2m_strafegauche.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .strafe_right.animations[0].filename = FY_HOF_L2m_strafedroit.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .turn_left.animations[0].filename = FY_HOF_L2m_tournegauche.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .turn_left.animations[1].filename = FY_HOF_L2m_demitourgauche.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = FY_HOF_L2m_tournegauche.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = FY_HOF_L2m_demitourgauche.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = FY_HOF_L2m_tournegauche.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = FY_HOF_L2m_demitourgauche.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .turn_right.animations[0].filename = FY_HOF_L2m_tournedroit.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .turn_right.animations[1].filename = FY_HOF_L2m_demitourdroite.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = FY_HOF_L2m_tournedroit.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = FY_HOF_L2m_demitourdroite.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = FY_HOF_L2m_tournedroit.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = FY_HOF_L2m_demitourdroite.anim +Fri Feb 21 14:21:23 2003 (arnaudb) .walk.animations[0].filename = FY_HOF_L2m_marche.anim +Fri Feb 21 14:21:23 2003 (arnaudb) formName Resized = 1 +Wed Mar 19 15:16:25 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_L2m_impact.anim +Wed Mar 19 15:16:25 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:41:32 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:41:32 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:41:32 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:41:32 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:41:32 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:41:32 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:41:32 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:41:32 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:41:32 2003 (puzin) formName Pasted = +Fri Apr 18 18:39:51 2003 (arnaudb) Form Parents = +Tue Jun 10 14:05:10 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_L2m_Mort.anim +Tue Jun 10 14:05:10 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_L2m_Mort.anim +Tue Jun 10 14:05:10 2003 (beaume) formName Resized = 1 +Tue Jun 10 14:13:42 2003 (beaume) .death.animations[0].filename = FY_HOF_L2m_Mort.anim +Tue Jun 10 14:13:42 2003 (beaume) .death_idle.animations[0].filename = FY_HOF_L2m_mort_idle.anim +Tue Jun 10 14:13:42 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_L2m_Mort.anim +Tue Jun 10 14:13:42 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_L2m_Mort.anim +Thu Jul 10 12:13:17 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_L2m_stun_init.anim +Thu Jul 10 12:13:17 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_L2m_stun_end.anim +Thu Jul 10 12:13:17 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_L2m_stun_loop.anim +Thu Jul 10 12:13:17 2003 (beaume) formName Resized = 1 +Tue Oct 28 11:53:23 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_L2m_preinit.anim +Tue Oct 28 11:53:23 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 11:53:23 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_L2m_preinit.anim +Tue Oct 28 11:53:23 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_L2m_preinit.anim +Tue Oct 28 11:53:23 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 11:53:23 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_L2m_preinit.anim +Tue Oct 28 11:53:23 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_L2m_preinit.anim +Tue Oct 28 11:53:23 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 11:53:23 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_L2m_preinit.anim +Tue Oct 28 11:53:23 2003 (beaume) Form Parents = +Fri Nov 28 14:56:31 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_L2m_idle.anim +Fri Nov 28 14:56:31 2003 (beaume) .use_end.animations[0].filename = FY_HOF_L2m_idle.anim +Fri Nov 28 14:56:31 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_L2m_idle.anim +Fri Nov 28 14:56:31 2003 (beaume) formName Resized = 1 +Thu Dec 04 15:25:50 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Thu Dec 04 15:25:50 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Thu Dec 04 15:25:50 2003 (beaume) .use_init.animations[0].filename = FY_HOF_L2m_preinit.anim +Thu Dec 04 15:25:50 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Thu Dec 04 15:25:50 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_L2m_preinit.anim +Thu Dec 04 15:25:50 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 15:25:50 2003 (beaume) formName Resized = 1 +Tue Jan 20 14:33:03 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_L2m_preinit.anim +Tue Jan 20 14:33:03 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_L2m_preinit.anim +Tue Jan 20 14:33:03 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 14:33:03 2004 (beaume) formName Resized = 0 +Thu Feb 19 14:38:46 2004 (beaume) Form Parents = +Mon May 10 18:09:16 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[1].next3 = 0 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[3].filename = fy_hof_l2m_idle_to_idle1.anim +Mon May 10 18:09:16 2004 (beaume) .idle.animations[3].next1 = 4 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[3].next2 = 5 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[3].next3 = 6 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[4].filename = fy_hof_l2m_idle1_1.anim +Mon May 10 18:09:16 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[4].next3 = 7 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[5].filename = fy_hof_l2m_idle1_2.anim +Mon May 10 18:09:16 2004 (beaume) .idle.animations[5].next1 = 4 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[5].next2 = 6 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[5].next3 = 7 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[6].filename = fy_hof_l2m_idle1_3.anim +Mon May 10 18:09:16 2004 (beaume) .idle.animations[6].next1 = 4 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[6].next2 = 5 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[7].filename = fy_hof_l2m_idle_to_idle1.anim +Mon May 10 18:09:16 2004 (beaume) .idle.animations[7].next1 = 1 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[7].next2 = 2 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[7].next3 = 0 +Mon May 10 18:09:16 2004 (beaume) .idle.animations[7].reverse = true +Mon May 10 18:09:16 2004 (beaume) formName Resized = 8 +Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[0].next1 weight = 30 +Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[0].next2 weight = 15 +Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[1].next1 weight = 40 +Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[1].next2 weight = 30 +Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[1].next3 weight = 20 +Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[2].next1 weight = 20 +Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[2].next2 weight = 50 +Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[3].next1 weight = 30 +Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[3].next2 weight = 20 +Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[3].next3 weight = 50 +Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[4].next1 weight = 40 +Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[4].next2 weight = 10 +Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[4].next3 weight = 30 +Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[5].next1 weight = 30 +Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[5].next2 weight = 15 +Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[5].next3 weight = 50 +Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[6].next1 weight = 20 +Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[6].next2 weight = 40 +Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[7].next1 weight = 30 +Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[7].next2 weight = 10 +Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[7].next3 weight = 50 +Fri Sep 10 18:15:08 2004 (coutelas) .idle.animations[0].next1 weight = 1 +Fri Sep 10 18:15:08 2004 (coutelas) .idle.animations[0].next2 weight = 1 +Fri Sep 10 18:15:08 2004 (coutelas) .idle.animations[0].next3 = 3 +Fri Sep 10 18:15:08 2004 (coutelas) .idle.animations[0].next4 = 0 +Fri Sep 10 18:15:08 2004 (coutelas) .idle.animations[0].next4 weight = 10 +Fri Sep 10 18:15:34 2004 (coutelas) .idle.animations[1].next1 weight = 2 +Fri Sep 10 18:15:34 2004 (coutelas) .idle.animations[1].next2 weight = 1 +Fri Sep 10 18:15:34 2004 (coutelas) .idle.animations[1].next3 weight = 7 +Fri Sep 10 18:16:53 2004 (coutelas) .idle.animations[2].next1 weight = 2 +Fri Sep 10 18:16:53 2004 (coutelas) .idle.animations[2].next2 weight = 1 +Fri Sep 10 18:16:53 2004 (coutelas) .idle.animations[2].next3 = 0 +Fri Sep 10 18:16:53 2004 (coutelas) .idle.animations[2].next3 weight = 7 +Fri Sep 10 18:17:49 2004 (coutelas) .idle.animations[3].next1 weight = 5 +Fri Sep 10 18:17:49 2004 (coutelas) .idle.animations[3].next2 weight = 1 +Fri Sep 10 18:17:49 2004 (coutelas) .idle.animations[3].next3 weight = 1 +Fri Sep 10 18:17:49 2004 (coutelas) .idle.animations[4].next1 weight = 2 +Fri Sep 10 18:17:49 2004 (coutelas) .idle.animations[4].next2 weight = 1 +Fri Sep 10 18:17:49 2004 (coutelas) .idle.animations[4].next3 weight = 1 +Fri Sep 10 18:17:49 2004 (coutelas) .idle.animations[4].next4 = 4 +Fri Sep 10 18:17:49 2004 (coutelas) .idle.animations[4].next4 weight = 10 +Fri Sep 10 18:18:47 2004 (coutelas) .idle.animations[5].next1 weight = 10 +Fri Sep 10 18:18:47 2004 (coutelas) .idle.animations[5].next2 weight = 2 +Fri Sep 10 18:18:47 2004 (coutelas) .idle.animations[5].next3 weight = 1 +Fri Sep 10 18:18:47 2004 (coutelas) .idle.animations[6].next1 weight = 10 +Fri Sep 10 18:18:47 2004 (coutelas) .idle.animations[6].next2 weight = 2 +Fri Sep 10 18:18:47 2004 (coutelas) .idle.animations[6].next3 = 7 +Fri Sep 10 18:18:47 2004 (coutelas) .idle.animations[7].next1 weight = 1 +Fri Sep 10 18:18:47 2004 (coutelas) .idle.animations[7].next2 weight = 1 +Fri Sep 10 18:18:47 2004 (coutelas) .idle.animations[7].next3 weight = 10 +Fri Sep 10 18:40:33 2004 (coutelas) .idle.animations[5].next2 weight = 1 +Fri Sep 10 18:40:33 2004 (coutelas) .idle.animations[6].next2 weight = 1 +Thu Oct 07 12:39:56 2010 (sywindt) .bow.Display Objects = false +Thu Oct 07 12:39:56 2010 (sywindt) .bow.Essential = true +Thu Oct 07 12:39:56 2010 (sywindt) .wave.Display Objects = false +Thu Oct 07 12:39:56 2010 (sywindt) .wave.Essential = true + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_mclo_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_mclo_.animation_set new file mode 100644 index 0000000..9373d23 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_mclo_.animation_set @@ -0,0 +1,226 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim +Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim +Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 +Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim +Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim +Fri Mar 28 17:50:57 2003 (arnaudb) Form Parents = +Mon Apr 07 15:04:36 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_meca_init.anim +Mon Apr 07 15:04:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_meca_end.anim +Mon Apr 07 15:04:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_meca_loop.anim +Mon Apr 07 15:05:33 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_couture_init.anim +Mon Apr 07 15:05:33 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_couture_End.anim +Mon Apr 07 15:05:33 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_couture_Loop.anim +Fri Nov 28 11:49:26 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_mix_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_mix_.animation_set new file mode 100644 index 0000000..e74fd13 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_mix_.animation_set @@ -0,0 +1,239 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim +Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim +Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 +Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim +Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Bijoutier_Init.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Bijoutier_End.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Bijoutier_Loop.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Bijoutier_occupation.anim +Thu Mar 27 18:59:10 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 19:01:24 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Cuisine_Init.anim +Thu Mar 27 19:01:24 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Cuisine_end.anim +Thu Mar 27 19:01:24 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Cuisine_loop.anim +Thu Mar 27 19:01:24 2003 (arnaudb) formName Resized = 1 +Thu Mar 27 19:03:23 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Marteau_Init.anim +Thu Mar 27 19:03:23 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Marteau_end.anim +Thu Mar 27 19:06:15 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pilon_Init.anim +Thu Mar 27 19:06:15 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pilon_end.anim +Thu Mar 27 19:06:15 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pilon_Loop.anim +Thu Mar 27 19:06:15 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pilon_occupation.anim +Thu Mar 27 19:06:15 2003 (arnaudb) formName Resized = 2 +Fri Mar 28 17:52:39 2003 (arnaudb) Form Parents = +Fri Nov 28 11:49:44 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_mtoo_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_mtoo_.animation_set new file mode 100644 index 0000000..5ca0d8d --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_mtoo_.animation_set @@ -0,0 +1,223 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim +Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim +Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 +Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim +Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim +Fri Mar 28 17:50:57 2003 (arnaudb) Form Parents = +Mon Apr 07 15:04:36 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_meca_init.anim +Mon Apr 07 15:04:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_meca_end.anim +Mon Apr 07 15:04:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_meca_loop.anim +Fri Nov 28 11:50:05 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_pa_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_pa_.animation_set new file mode 100644 index 0000000..25d8d6d --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_pa_.animation_set @@ -0,0 +1,466 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim +Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim +Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 +Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim +Fri Apr 18 18:40:18 2003 (arnaudb) Form Parents = +Tue Jun 10 17:11:09 2003 (beaume) .backward.animations[0].filename = FY_HOF_Pa_marche_arriere.anim +Tue Jun 10 17:11:09 2003 (beaume) .idle.animations[0].filename = FY_HOF_Pa_idle.anim +Tue Jun 10 17:11:09 2003 (beaume) .idle.animations[1].filename = FY_HOF_Pa_idle_attente1.anim +Tue Jun 10 17:11:09 2003 (beaume) .idle.animations[2].filename = FY_HOF_Pa_idle_attente3.anim +Tue Jun 10 17:11:09 2003 (beaume) .idle.animations[3].filename = FY_HOF_Pa_idle_attente4.anim +Tue Jun 10 17:11:09 2003 (beaume) .idle_to_walk.animations[0].filename = FY_HOF_Pa_to_walk.anim +Tue Jun 10 17:11:09 2003 (beaume) .run.animations[0].filename = FY_HOF_Pa_course.anim + +Tue Jun 10 17:11:09 2003 (beaume) .turn_left.animations[0].filename = FY_HOF_Pa_tourne_gauche.anim +Tue Jun 10 17:11:09 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_Pa_demitour_go.anim +Tue Jun 10 17:11:09 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Pa_tourne_gauche.anim +Tue Jun 10 17:11:09 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_Pa_demitour_go.anim +Tue Jun 10 17:11:09 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Pa_tourne_gauche.anim +Tue Jun 10 17:11:09 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_Pa_demitour_go.anim +Tue Jun 10 17:11:09 2003 (beaume) .turn_right.animations[0].filename = FY_HOF_Pa_tourne_droite.anim +Tue Jun 10 17:11:09 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_Pa_demitour_dr.anim +Tue Jun 10 17:11:09 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Pa_tourne_droite.anim +Tue Jun 10 17:11:09 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_Pa_demitour_dr.anim +Tue Jun 10 17:11:09 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Pa_tourne_droite.anim +Tue Jun 10 17:11:09 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_Pa_demitour_dr.anim +Tue Jun 10 17:11:09 2003 (beaume) .walk.animations[0].filename = FY_HOF_Pa_marche.anim +Tue Jun 10 17:11:09 2003 (beaume) .walk_to_run.animations[0].filename = FY_HOF_PA_walk_to_run.anim +Tue Jun 10 17:11:09 2003 (beaume) formName Resized = 2 +Tue Jun 10 17:15:24 2003 (beaume) .combat_mode.animations[0].filename = FY_HOF_Pa_to_engarde.anim +Tue Jun 10 17:15:24 2003 (beaume) .death.LodCharacterAnimation = FY_HOF_Pa_mort.anim +Tue Jun 10 17:15:24 2003 (beaume) .death.animations[0].filename = FY_HOF_Pa_mort.anim +Tue Jun 10 17:15:24 2003 (beaume) .death_idle.LodCharacterAnimation = FY_HOF_Pa_mort_idle.anim +Tue Jun 10 17:15:24 2003 (beaume) .death_idle.animations[0].filename = FY_HOF_Pa_mort_idle.anim +Tue Jun 10 17:15:24 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Pa_mort.anim +Tue Jun 10 17:15:24 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Pa_mort.anim +Tue Jun 10 17:15:24 2003 (beaume) .idle.LodCharacterAnimation = FY_HOF_Pa_idle.anim +Tue Jun 10 17:15:24 2003 (beaume) .impact.animations[0].filename = FY_HOF_Pa_impact.anim +Tue Jun 10 17:15:24 2003 (beaume) .run.LodCharacterAnimation = FY_HOF_Pa_course.anim +Tue Jun 10 17:15:24 2003 (beaume) .walk.LodCharacterAnimation = FY_HOF_Pa_marche.anim +Tue Jun 10 17:15:24 2003 (beaume) formName Resized = 1 +Tue Oct 28 11:55:13 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Pa_preinit.anim +Tue Oct 28 11:55:13 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 11:55:13 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Pa_preinit.anim +Tue Oct 28 11:55:13 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Pa_preinit.anim +Tue Oct 28 11:55:13 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 11:55:13 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Pa_preinit.anim +Tue Oct 28 11:55:13 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Pa_preinit.anim +Tue Oct 28 11:55:13 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 11:55:13 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Pa_preinit.anim +Tue Oct 28 11:55:13 2003 (beaume) Form Parents = +Thu Feb 19 14:39:30 2004 (beaume) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_sg_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_sg_.animation_set new file mode 100644 index 0000000..a8d2e94 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_sg_.animation_set @@ -0,0 +1,584 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 30 23:46:16 2002 (puzin) Form Parents = +Thu Aug 29 14:07:37 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Fu_demitour_go.anim +Thu Aug 29 14:07:37 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Fu_demitour_go.anim + +Thu Aug 29 14:07:37 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Fu_demitour_go.anim +Thu Aug 29 14:07:37 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Fu_demitour_dr.anim +Thu Aug 29 14:07:37 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Fu_demitour_dr.anim +Thu Aug 29 14:07:37 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Fu_demitour_dr.anim +Thu Aug 29 14:07:37 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_Fu_tir.anim +Thu Aug 29 14:07:37 2002 (beaume) .death.animations[0].filename = FY_HOF_Fu_mort.anim +Thu Aug 29 14:07:37 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Fu_mort_idle.anim +Thu Aug 29 14:07:37 2002 (beaume) .idle.animations[0].filename = FY_HOF_Fu_idle.anim + +Thu Aug 29 14:07:37 2002 (beaume) .idle.animations[1].filename = FY_HOF_Fu_idle_attente.anim +Thu Aug 29 14:07:37 2002 (beaume) .idle.animations[2].filename = FY_HOF_Fu_idle_attente2.anim +Thu Aug 29 14:07:37 2002 (beaume) .run.animations[0].filename = FY_HOF_Fu_course.anim +Thu Aug 29 14:07:37 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Fu_strafe_gauche.anim +Thu Aug 29 14:07:37 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Fu_strafe_droit.anim +Thu Aug 29 14:07:38 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Fu_tournegauche.anim +Thu Aug 29 14:07:38 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Fu_tournegauche.anim +Thu Aug 29 14:07:38 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Fu_tournegauche.anim +Thu Aug 29 14:07:38 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Fu_tournedroite.anim +Thu Aug 29 14:07:38 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Fu_tournedroite.anim +Thu Aug 29 14:07:38 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Fu_tournedroite.anim +Thu Aug 29 14:07:38 2002 (beaume) .walk.animations[0].filename = FY_HOF_Fu_marche.anim +Thu Aug 29 14:07:38 2002 (beaume) formName Resized = 1 +Tue Jan 07 12:01:32 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_Fu_demitour_go.anim +Tue Jan 07 12:01:32 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_Fu_demitour_go.anim +Tue Jan 07 12:01:32 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_Fu_demitour_go.anim +Tue Jan 07 12:01:32 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_Fu_demitour_dr.anim +Tue Jan 07 12:01:32 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_Fu_demitour_dr.anim +Tue Jan 07 12:01:32 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_Fu_demitour_dr.anim +Tue Jan 07 12:01:32 2003 (beaume) formName Resized = 2 +Fri Feb 21 14:22:13 2003 (arnaudb) .idle.animations[1].filename = FY_HOF_Fu_idle_attente4.anim +Fri Feb 21 14:22:13 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_Fu_idle_attente3.anim +Wed Mar 19 15:17:02 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Fu_impact.anim +Wed Mar 19 15:17:02 2003 (arnaudb) formName Resized = 1 +Wed Mar 26 14:26:17 2003 (arnaudb) .backward.animations[0].filename = FY_HOF_Fu_marche_arriere.anim +Wed Mar 26 14:26:17 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:40:24 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:40:24 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:40:24 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:40:24 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:40:24 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:40:24 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:40:24 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:40:24 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:40:24 2003 (puzin) formName Pasted = +Fri Apr 18 18:40:32 2003 (arnaudb) Form Parents = +Tue Jun 10 14:06:37 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Fu_mort.anim +Tue Jun 10 14:06:37 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Fu_mort.anim +Tue Jun 10 14:06:37 2003 (beaume) formName Resized = 1 +Thu Jul 10 12:23:19 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Fu_stun_init.anim +Thu Jul 10 12:23:19 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Fu_stun_end.anim +Thu Jul 10 12:23:19 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Fu_stun_loop.anim +Thu Jul 10 12:23:19 2003 (beaume) formName Resized = 1 +Tue Oct 28 11:56:36 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Fu_preinit.anim +Tue Oct 28 11:56:36 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 11:56:36 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Fu_preinit.anim +Tue Oct 28 11:56:36 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Fu_preinit.anim +Tue Oct 28 11:56:36 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 11:56:36 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Fu_preinit.anim +Tue Oct 28 11:56:36 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Fu_preinit.anim +Tue Oct 28 11:56:36 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 11:56:36 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Fu_preinit.anim +Tue Oct 28 11:56:36 2003 (beaume) Form Parents = +Fri Nov 28 12:03:59 2003 (beaume) .backward.animations[0].filename = FY_HOF_Fu_marche_arriere.anim +Fri Nov 28 14:57:03 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Fu_idle.anim +Fri Nov 28 14:57:03 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Fu_idle.anim +Fri Nov 28 14:57:03 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Fu_idle.anim +Fri Nov 28 14:57:03 2003 (beaume) formName Resized = 1 +Thu Dec 04 15:28:03 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Thu Dec 04 15:28:03 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Thu Dec 04 15:28:03 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Fu_preinit.anim +Thu Dec 04 15:28:03 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Thu Dec 04 15:28:03 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Fu_preinit.anim +Thu Dec 04 15:28:03 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 15:28:03 2003 (beaume) formName Resized = 1 +Tue Jan 20 14:40:22 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Fu_preinit.anim +Tue Jan 20 14:40:22 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Fu_preinit.anim +Tue Jan 20 14:40:22 2004 (beaume) formName Resized = 0 +Thu Feb 19 14:39:50 2004 (beaume) Form Parents = +Mon May 10 18:12:03 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[1].next3 = 0 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[3].filename = fy_hof_fu_idle_to_idle1.anim +Mon May 10 18:12:03 2004 (beaume) .idle.animations[3].next1 = 4 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[3].next2 = 5 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[3].next3 = 6 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[4].filename = fy_hof_fu_idle1_1.anim +Mon May 10 18:12:03 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[4].next3 = 7 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[5].filename = fy_hof_fu_idle1_2.anim +Mon May 10 18:12:03 2004 (beaume) .idle.animations[5].next1 = 4 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[5].next2 = 6 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[5].next3 = 7 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[6].filename = fy_hof_fu_idle1_3.anim +Mon May 10 18:12:03 2004 (beaume) .idle.animations[6].next1 = 4 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[6].next2 = 5 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[7].filename = fy_hof_fu_idle_to_idle1.anim +Mon May 10 18:12:03 2004 (beaume) .idle.animations[7].next1 = 1 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[7].next2 = 2 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[7].next3 = 0 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[7].reverse = true +Mon May 10 18:12:03 2004 (beaume) formName Resized = 8 +Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[0].next1 weight = 40 +Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[0].next2 weight = 20 +Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[1].next1 weight = 20 +Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[1].next2 weight = 30 +Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[1].next3 weight = 15 +Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[2].next1 weight = 20 +Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[2].next2 weight = 50 +Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[3].next1 weight = 50 +Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[3].next2 weight = 30 +Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[3].next3 weight = 40 +Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[4].next1 weight = 20 +Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[4].next2 weight = 30 +Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[4].next3 weight = 30 +Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[5].next1 weight = 30 +Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[5].next2 weight = 10 +Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[5].next3 weight = 40 +Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[6].next1 weight = 20 +Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[6].next2 weight = 50 +Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[7].next1 weight = 30 +Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[7].next2 weight = 20 +Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[7].next3 weight = 50 +Fri Sep 03 19:42:49 2004 (beaume) .strafe_right.animations[0].filename = fy_hof_fu_strafe_droit.anim +Fri Sep 10 15:17:40 2004 (coutelas) .idle.animations[0].next1 weight = 1 +Fri Sep 10 15:17:40 2004 (coutelas) .idle.animations[0].next2 weight = 1 +Fri Sep 10 15:17:40 2004 (coutelas) .idle.animations[0].next3 = 3 +Fri Sep 10 15:17:40 2004 (coutelas) .idle.animations[0].next4 = 0 +Fri Sep 10 15:17:40 2004 (coutelas) .idle.animations[0].next4 weight = 10 +Fri Sep 10 15:19:02 2004 (coutelas) .idle.animations[1].next1 weight = 1 +Fri Sep 10 15:19:02 2004 (coutelas) .idle.animations[1].next2 weight = 1 +Fri Sep 10 15:19:02 2004 (coutelas) .idle.animations[1].next3 weight = 10 +Fri Sep 10 15:19:02 2004 (coutelas) .idle.animations[2].next1 weight = 1 +Fri Sep 10 15:19:02 2004 (coutelas) .idle.animations[2].next2 weight = 1 +Fri Sep 10 15:19:02 2004 (coutelas) .idle.animations[2].next3 = 0 +Fri Sep 10 15:19:02 2004 (coutelas) .idle.animations[2].next3 weight = 10 +Fri Sep 10 15:19:02 2004 (coutelas) .idle.animations[3].next1 weight = 1 +Fri Sep 10 15:19:02 2004 (coutelas) .idle.animations[3].next2 weight = 1 +Fri Sep 10 15:19:02 2004 (coutelas) .idle.animations[3].next3 weight = 1 +Fri Sep 10 15:20:22 2004 (coutelas) .idle.animations[4].next1 weight = 2 +Fri Sep 10 15:20:22 2004 (coutelas) .idle.animations[4].next2 weight = 1 +Fri Sep 10 15:20:22 2004 (coutelas) .idle.animations[4].next3 weight = 3 +Fri Sep 10 15:20:22 2004 (coutelas) .idle.animations[5].next1 weight = 1 +Fri Sep 10 15:20:22 2004 (coutelas) .idle.animations[5].next2 weight = 2 +Fri Sep 10 15:20:22 2004 (coutelas) .idle.animations[5].next3 weight = 5 +Fri Sep 10 15:20:22 2004 (coutelas) .idle.animations[6].next1 weight = 1 +Fri Sep 10 15:20:22 2004 (coutelas) .idle.animations[6].next2 weight = 1 +Fri Sep 10 15:20:22 2004 (coutelas) .idle.animations[6].next3 = 7 +Fri Sep 10 15:20:22 2004 (coutelas) .idle.animations[6].next3 weight = 2 +Fri Sep 10 15:20:22 2004 (coutelas) .idle.animations[7].next1 weight = 1 +Fri Sep 10 15:20:22 2004 (coutelas) .idle.animations[7].next2 weight = 1 +Fri Sep 10 15:20:22 2004 (coutelas) .idle.animations[7].next3 weight = 10 +Fri Sep 10 15:34:59 2004 (coutelas) .idle.animations[0].next3 = 0 +Fri Sep 10 15:34:59 2004 (coutelas) .idle.animations[0].next3 weight = 10 +Fri Sep 10 15:34:59 2004 (coutelas) .idle.animations[0].next4 = -1 +Fri Sep 10 15:34:59 2004 (coutelas) .idle.animations[0].next4 weight = 1 +Fri Sep 10 15:38:33 2004 (coutelas) .idle.animations[0].next4 = 3 +Fri Sep 10 15:52:07 2004 (coutelas) .idle.animations[1].next1 weight = 2 +Fri Sep 10 17:05:29 2004 (coutelas) .idle.animations[1].next1 weight = 3 +Fri Sep 10 17:05:29 2004 (coutelas) .idle.animations[2].next1 weight = 3 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_sgga_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_sgga_.animation_set new file mode 100644 index 0000000..58f78c1 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_sgga_.animation_set @@ -0,0 +1,589 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 30 23:46:16 2002 (puzin) Form Parents = +Thu Aug 29 14:07:37 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Fu_demitour_go.anim +Thu Aug 29 14:07:37 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Fu_demitour_go.anim + +Thu Aug 29 14:07:37 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Fu_demitour_go.anim +Thu Aug 29 14:07:37 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Fu_demitour_dr.anim +Thu Aug 29 14:07:37 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Fu_demitour_dr.anim +Thu Aug 29 14:07:37 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Fu_demitour_dr.anim +Thu Aug 29 14:07:37 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_Fu_tir.anim +Thu Aug 29 14:07:37 2002 (beaume) .death.animations[0].filename = FY_HOF_Fu_mort.anim +Thu Aug 29 14:07:37 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Fu_mort_idle.anim +Thu Aug 29 14:07:37 2002 (beaume) .idle.animations[0].filename = FY_HOF_Fu_idle.anim + + +Thu Aug 29 14:07:37 2002 (beaume) .idle.animations[1].filename = FY_HOF_Fu_idle_attente.anim +Thu Aug 29 14:07:37 2002 (beaume) .idle.animations[2].filename = FY_HOF_Fu_idle_attente2.anim +Thu Aug 29 14:07:37 2002 (beaume) .run.animations[0].filename = FY_HOF_Fu_course.anim +Thu Aug 29 14:07:37 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Fu_strafe_gauche.anim +Thu Aug 29 14:07:37 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Fu_strafe_droit.anim +Thu Aug 29 14:07:38 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Fu_tournegauche.anim +Thu Aug 29 14:07:38 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Fu_tournegauche.anim +Thu Aug 29 14:07:38 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Fu_tournegauche.anim +Thu Aug 29 14:07:38 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Fu_tournedroite.anim +Thu Aug 29 14:07:38 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Fu_tournedroite.anim +Thu Aug 29 14:07:38 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Fu_tournedroite.anim +Thu Aug 29 14:07:38 2002 (beaume) .walk.animations[0].filename = FY_HOF_Fu_marche.anim +Thu Aug 29 14:07:38 2002 (beaume) formName Resized = 1 +Tue Jan 07 12:01:32 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_Fu_demitour_go.anim +Tue Jan 07 12:01:32 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_Fu_demitour_go.anim +Tue Jan 07 12:01:32 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_Fu_demitour_go.anim +Tue Jan 07 12:01:32 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_Fu_demitour_dr.anim + +Tue Jan 07 12:01:32 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_Fu_demitour_dr.anim +Tue Jan 07 12:01:32 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_Fu_demitour_dr.anim +Tue Jan 07 12:01:32 2003 (beaume) formName Resized = 2 +Fri Feb 21 14:22:13 2003 (arnaudb) .idle.animations[1].filename = FY_HOF_Fu_idle_attente4.anim +Fri Feb 21 14:22:13 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_Fu_idle_attente3.anim +Wed Mar 19 15:17:02 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Fu_impact.anim +Wed Mar 19 15:17:02 2003 (arnaudb) formName Resized = 1 +Wed Mar 26 14:26:17 2003 (arnaudb) .backward.animations[0].filename = FY_HOF_Fu_marche_arriere.anim +Wed Mar 26 14:26:17 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:40:24 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:40:24 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:40:24 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:40:24 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:40:24 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:40:24 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:40:24 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:40:24 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:40:24 2003 (puzin) formName Pasted = +Fri Apr 18 18:40:32 2003 (arnaudb) Form Parents = +Tue Jun 10 14:06:37 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Fu_mort.anim +Tue Jun 10 14:06:37 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Fu_mort.anim +Tue Jun 10 14:06:37 2003 (beaume) formName Resized = 1 +Thu Jul 10 12:23:19 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Fu_stun_init.anim +Thu Jul 10 12:23:19 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Fu_stun_end.anim +Thu Jul 10 12:23:19 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Fu_stun_loop.anim +Thu Jul 10 12:23:19 2003 (beaume) formName Resized = 1 +Tue Oct 28 11:56:36 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Fu_preinit.anim +Tue Oct 28 11:56:36 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 11:56:36 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Fu_preinit.anim +Tue Oct 28 11:56:36 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Fu_preinit.anim +Tue Oct 28 11:56:36 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 11:56:36 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Fu_preinit.anim +Tue Oct 28 11:56:36 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Fu_preinit.anim +Tue Oct 28 11:56:36 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 11:56:36 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Fu_preinit.anim +Tue Oct 28 11:56:36 2003 (beaume) Form Parents = +Fri Nov 28 12:03:59 2003 (beaume) .backward.animations[0].filename = FY_HOF_Fu_marche_arriere.anim +Fri Nov 28 14:57:03 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Fu_idle.anim +Fri Nov 28 14:57:03 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Fu_idle.anim +Fri Nov 28 14:57:03 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Fu_idle.anim +Fri Nov 28 14:57:03 2003 (beaume) formName Resized = 1 +Thu Dec 04 15:28:03 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Thu Dec 04 15:28:03 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Thu Dec 04 15:28:03 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Fu_preinit.anim +Thu Dec 04 15:28:03 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Thu Dec 04 15:28:03 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Fu_preinit.anim +Thu Dec 04 15:28:03 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 15:28:03 2003 (beaume) formName Resized = 1 +Tue Jan 20 14:40:22 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Fu_preinit.anim +Tue Jan 20 14:40:22 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Fu_preinit.anim +Tue Jan 20 14:40:22 2004 (beaume) formName Resized = 0 +Thu Feb 19 14:39:50 2004 (beaume) Form Parents = +Mon May 10 18:12:03 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[1].next3 = 0 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[3].filename = fy_hof_fu_idle_to_idle1.anim +Mon May 10 18:12:03 2004 (beaume) .idle.animations[3].next1 = 4 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[3].next2 = 5 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[3].next3 = 6 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[4].filename = fy_hof_fu_idle1_1.anim +Mon May 10 18:12:03 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[4].next3 = 7 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[5].filename = fy_hof_fu_idle1_2.anim +Mon May 10 18:12:03 2004 (beaume) .idle.animations[5].next1 = 4 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[5].next2 = 6 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[5].next3 = 7 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[6].filename = fy_hof_fu_idle1_3.anim +Mon May 10 18:12:03 2004 (beaume) .idle.animations[6].next1 = 4 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[6].next2 = 5 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[7].filename = fy_hof_fu_idle_to_idle1.anim +Mon May 10 18:12:03 2004 (beaume) .idle.animations[7].next1 = 1 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[7].next2 = 2 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[7].next3 = 0 +Mon May 10 18:12:03 2004 (beaume) .idle.animations[7].reverse = true +Mon May 10 18:12:03 2004 (beaume) formName Resized = 8 +Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[0].next1 weight = 40 +Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[0].next2 weight = 20 +Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[1].next1 weight = 40 +Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[1].next2 weight = 30 +Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[1].next3 weight = 15 +Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[2].next1 weight = 20 +Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[2].next2 weight = 50 +Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[3].next1 weight = 30 +Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[3].next2 weight = 20 +Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[3].next3 weight = 30 +Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[4].next1 weight = 10 +Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[4].next2 weight = 40 +Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[4].next3 weight = 35 +Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[5].next1 weight = 20 +Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[5].next2 weight = 30 +Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[5].next3 weight = 50 +Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[6].next1 weight = 20 +Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[6].next2 weight = 40 +Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[7].next1 weight = 20 +Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[7].next2 weight = 30 +Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[7].next3 weight = 50 +Fri Sep 03 19:43:25 2004 (beaume) .strafe_right.animations[0].filename = fy_hof_fu_strafe_droit.anim +Fri Sep 10 16:08:35 2004 (coutelas) .idle.animations[0].next1 weight = 1 +Fri Sep 10 16:08:35 2004 (coutelas) .idle.animations[0].next2 weight = 1 +Fri Sep 10 16:08:35 2004 (coutelas) .idle.animations[0].next3 = 0 +Fri Sep 10 16:08:35 2004 (coutelas) .idle.animations[0].next3 weight = 10 +Fri Sep 10 16:08:55 2004 (coutelas) .idle.animations[1].next1 weight = 2 +Fri Sep 10 16:08:55 2004 (coutelas) .idle.animations[1].next2 weight = 1 +Fri Sep 10 16:08:55 2004 (coutelas) .idle.animations[1].next3 weight = 10 +Fri Sep 10 16:09:16 2004 (coutelas) .idle.animations[2].next1 weight = 2 +Fri Sep 10 16:09:16 2004 (coutelas) .idle.animations[2].next2 weight = 1 +Fri Sep 10 16:09:16 2004 (coutelas) .idle.animations[2].next3 = 0 +Fri Sep 10 16:09:16 2004 (coutelas) .idle.animations[2].next3 weight = 10 +Fri Sep 10 16:09:39 2004 (coutelas) .idle.animations[3].next1 weight = 1 +Fri Sep 10 16:09:39 2004 (coutelas) .idle.animations[3].next2 weight = 1 +Fri Sep 10 16:09:39 2004 (coutelas) .idle.animations[3].next3 weight = 1 +Fri Sep 10 16:09:59 2004 (coutelas) .idle.animations[4].next1 weight = 2 +Fri Sep 10 16:09:59 2004 (coutelas) .idle.animations[4].next2 weight = 1 +Fri Sep 10 16:09:59 2004 (coutelas) .idle.animations[4].next3 weight = 3 +Fri Sep 10 16:10:18 2004 (coutelas) .idle.animations[5].next1 weight = 1 +Fri Sep 10 16:10:18 2004 (coutelas) .idle.animations[5].next2 weight = 2 +Fri Sep 10 16:10:18 2004 (coutelas) .idle.animations[5].next3 weight = 5 +Fri Sep 10 16:10:44 2004 (coutelas) .idle.animations[6].next1 weight = 1 +Fri Sep 10 16:10:44 2004 (coutelas) .idle.animations[6].next2 weight = 1 +Fri Sep 10 16:10:44 2004 (coutelas) .idle.animations[6].next3 = 7 +Fri Sep 10 16:10:44 2004 (coutelas) .idle.animations[6].next3 weight = 2 +Fri Sep 10 16:11:06 2004 (coutelas) .idle.animations[7].next1 weight = 1 +Fri Sep 10 16:11:06 2004 (coutelas) .idle.animations[7].next2 weight = 1 +Fri Sep 10 16:11:06 2004 (coutelas) .idle.animations[7].next3 weight = 10 +Fri Sep 10 17:00:31 2004 (coutelas) .idle.animations[0].next4 = 3 +Fri Sep 10 17:05:52 2004 (coutelas) .idle.animations[1].next1 weight = 3 +Fri Sep 10 17:05:52 2004 (coutelas) .idle.animations[2].next1 weight = 3 +Wed Jan 24 13:54:21 2007 (nouveau) .idle.animations[0].next1 = 0 +Wed Jan 24 13:54:21 2007 (nouveau) .idle.animations[0].next1 weight = 15 +Wed Jan 24 13:54:21 2007 (nouveau) .idle.animations[0].next2 = 1 +Wed Jan 24 13:54:21 2007 (nouveau) .idle.animations[0].next2 weight = +Wed Jan 24 13:54:21 2007 (nouveau) .idle.animations[0].next3 = 2 +Wed Jan 24 13:54:21 2007 (nouveau) .idle.animations[0].next3 weight = +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[1].next1 = 0 +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[1].next1 weight = +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[1].next2 = 2 +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[1].next2 weight = +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[1].next3 = +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[1].next3 weight = +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[2].next1 = 0 +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[2].next1 weight = +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[2].next2 = 1 +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[2].next2 weight = +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[2].next3 = +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[2].next3 weight = +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[3].next1 weight = +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[3].next2 weight = +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[3].next3 weight = +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[4].next1 weight = +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[4].next2 weight = +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[4].next3 weight = +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[5].next1 weight = +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[5].next2 weight = +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[5].next3 weight = +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[6].next1 weight = +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[6].next2 weight = +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[6].next3 weight = +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[7].next1 = +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[7].next1 weight = +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[7].next2 = +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[7].next2 weight = +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[7].next3 = +Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[7].next3 weight = +Wed Jan 24 13:58:59 2007 (nouveau) .idle.animations[7].next1 = 0 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_sh_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_sh_.animation_set new file mode 100644 index 0000000..a6b79b1 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_sh_.animation_set @@ -0,0 +1,213 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim +Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 +Fri Mar 28 17:52:57 2003 (arnaudb) Form Parents = +Fri Nov 28 11:50:38 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_tr_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_tr_.animation_set new file mode 100644 index 0000000..6685154 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_tr_.animation_set @@ -0,0 +1,235 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim +Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim +Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 +Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim +Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Bijoutier_Init.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Bijoutier_End.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Bijoutier_Loop.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Bijoutier_occupation.anim +Thu Mar 27 18:59:10 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 19:01:24 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Cuisine_Init.anim +Thu Mar 27 19:01:24 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Cuisine_end.anim +Thu Mar 27 19:01:24 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Cuisine_loop.anim +Thu Mar 27 19:01:24 2003 (arnaudb) formName Resized = 1 +Thu Mar 27 19:08:56 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Dressage_init.anim +Thu Mar 27 19:08:56 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Dressage_end.anim +Thu Mar 27 19:08:56 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Dressage_Loop.anim +Fri Mar 28 17:53:11 2003 (arnaudb) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_trstr_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_trstr_.animation_set new file mode 100644 index 0000000..82093ee --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_trstr_.animation_set @@ -0,0 +1,241 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim + +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim +Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim +Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 +Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim +Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Bijoutier_Init.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Bijoutier_End.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Bijoutier_Loop.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Bijoutier_occupation.anim +Thu Mar 27 18:59:10 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 19:01:24 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Cuisine_Init.anim +Thu Mar 27 19:01:24 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Cuisine_end.anim +Thu Mar 27 19:01:24 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Cuisine_loop.anim +Thu Mar 27 19:01:24 2003 (arnaudb) formName Resized = 1 +Thu Mar 27 19:08:56 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Dressage_init.anim +Thu Mar 27 19:08:56 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Dressage_end.anim +Thu Mar 27 19:08:56 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Dressage_Loop.anim +Thu Mar 27 19:11:03 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_init_alt貥.anim +Thu Mar 27 19:11:03 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_end_alt貥.anim +Thu Mar 27 19:11:03 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_loop_alt貥.anim +Fri Mar 28 17:53:22 2003 (arnaudb) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_mount_death__.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_mount_death__.animation_set new file mode 100644 index 0000000..39cdec3 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_mount_death__.animation_set @@ -0,0 +1,225 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Thu Nov 21 18:33:56 2002 (puzin) .idle.animations[0].filename = FY_HOM_marche_in0_monture.anim +Thu Nov 21 18:33:56 2002 (puzin) formName Deleted = +Thu Nov 21 19:29:17 2002 (puzin) .idle.animations[0].filename = FY_HOM_idle_in0_monture.anim +Mon Nov 25 16:44:20 2002 (puzin) .run.animations[0].filename = FY_HOM_course_in0_monture.anim +Mon Nov 25 16:44:20 2002 (puzin) .walk.animations[0].filename = FY_HOM_marche_in0_monture.anim +Mon Nov 25 19:35:08 2002 (puzin) .turn_left.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim +Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim +Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim +Mon Nov 25 19:35:36 2002 (puzin) .turn_right.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim +Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim +Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere_in0_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_tournegauche_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_tournedroite_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_gauche_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_gauche_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_gauche_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_droite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_droite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_droite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) formName Resized = 2 +Fri Nov 29 16:33:54 2002 (beaume) .idle.animations[0].filename = FY_HOF_idle_monture_in0.anim +Fri Nov 29 16:39:30 2002 (beaume) .run.animations[0].filename = FY_HOF_course_monture_in0.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_tournegauche_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_left.animations[1].filename = FY_HOF_demitour_gauche_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_tournegauche_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_demitour_gauche_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_tournegauche_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_demitour_gauche_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_tournedroite_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_right.animations[1].filename = FY_HOF_demitour_droite_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_tournedroite_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_demitour_droite_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_tournedroite_monture.anim + +Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_demitour_droite_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .walk.animations[0].filename = FY_HOF_marche_monture_in0.anim +Fri Nov 29 17:21:14 2002 (beaume) .backward.animations[0].filename = FY_HOF_marche_arriere_monture_in0.anim +Fri Apr 18 18:41:08 2003 (arnaudb) Form Parents = +Wed Mar 03 17:55:01 2004 (beaume) .idle.animations[1].filename = FY_HOF_idle3_monture_in0.anim +Wed Mar 03 17:55:01 2004 (beaume) .idle.animations[2].filename = FY_HOF_idle2_monture_in0.anim +Wed Mar 03 17:55:01 2004 (beaume) .idle.animations[3].filename = FY_HOF_idle4_monture_in0.anim +Wed Mar 03 17:55:01 2004 (beaume) formName Resized = 4 +Wed Mar 03 17:59:33 2004 (beaume) .idle.animations[0].filename = FY_HOF_mort_idle_monture_in0.anim +Wed Mar 03 17:59:33 2004 (beaume) formName Resized = 0 +Thu Sep 30 16:50:12 2004 (beaume) .idle.Display Objects = false +Mon Jan 10 18:58:53 2005 (nouveau) .backward.Display Objects = false +Mon Jan 10 18:58:53 2005 (nouveau) .idle_to_backward.Display Objects = false +Mon Jan 10 18:58:53 2005 (nouveau) .idle_to_walk.Display Objects = false +Mon Jan 10 18:58:53 2005 (nouveau) .impact.Display Objects = false +Mon Jan 10 18:58:53 2005 (nouveau) .run.Display Objects = false +Mon Jan 10 18:58:53 2005 (nouveau) .strafe_left.Display Objects = false +Mon Jan 10 18:58:53 2005 (nouveau) .strafe_right.Display Objects = false +Mon Jan 10 18:58:53 2005 (nouveau) .turn_left.Display Objects = false +Mon Jan 10 18:58:53 2005 (nouveau) .turn_left_to_backward.Display Objects = false +Mon Jan 10 18:58:53 2005 (nouveau) .turn_left_to_walk.Display Objects = false +Mon Jan 10 18:58:53 2005 (nouveau) .turn_right.Display Objects = false +Mon Jan 10 18:58:53 2005 (nouveau) .turn_right_to_backward.Display Objects = false +Mon Jan 10 18:58:53 2005 (nouveau) .turn_right_to_walk.Display Objects = false +Mon Jan 10 18:58:53 2005 (nouveau) .walk.Display Objects = false +Mon Jan 10 18:58:53 2005 (nouveau) .walk_to_run.Display Objects = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_mount_default__.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_mount_default__.animation_set new file mode 100644 index 0000000..a87e49e --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_mount_default__.animation_set @@ -0,0 +1,341 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Thu Nov 21 18:33:56 2002 (puzin) .idle.animations[0].filename = FY_HOM_marche_in0_monture.anim +Thu Nov 21 18:33:56 2002 (puzin) formName Deleted = +Thu Nov 21 19:29:17 2002 (puzin) .idle.animations[0].filename = FY_HOM_idle_in0_monture.anim +Mon Nov 25 16:44:20 2002 (puzin) .run.animations[0].filename = FY_HOM_course_in0_monture.anim +Mon Nov 25 16:44:20 2002 (puzin) .walk.animations[0].filename = FY_HOM_marche_in0_monture.anim +Mon Nov 25 19:35:08 2002 (puzin) .turn_left.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim +Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim +Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim +Mon Nov 25 19:35:36 2002 (puzin) .turn_right.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim +Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim +Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere_in0_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_tournegauche_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_tournedroite_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_gauche_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_gauche_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_gauche_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_droite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_droite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_droite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) formName Resized = 2 +Fri Nov 29 16:33:54 2002 (beaume) .idle.animations[0].filename = FY_HOF_idle_monture_in0.anim +Fri Nov 29 16:39:30 2002 (beaume) .run.animations[0].filename = FY_HOF_course_monture_in0.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_tournegauche_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_left.animations[1].filename = FY_HOF_demitour_gauche_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_tournegauche_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_demitour_gauche_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_tournegauche_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_demitour_gauche_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_tournedroite_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_right.animations[1].filename = FY_HOF_demitour_droite_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_tournedroite_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_demitour_droite_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_tournedroite_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_demitour_droite_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .walk.animations[0].filename = FY_HOF_marche_monture_in0.anim +Fri Nov 29 17:21:14 2002 (beaume) .backward.animations[0].filename = FY_HOF_marche_arriere_monture_in0.anim +Fri Apr 18 18:41:08 2003 (arnaudb) Form Parents = +Wed Mar 03 17:55:01 2004 (beaume) .idle.animations[1].filename = FY_HOF_idle3_monture_in0.anim +Wed Mar 03 17:55:01 2004 (beaume) .idle.animations[2].filename = FY_HOF_idle2_monture_in0.anim +Wed Mar 03 17:55:01 2004 (beaume) .idle.animations[3].filename = FY_HOF_idle4_monture_in0.anim +Wed Mar 03 17:55:01 2004 (beaume) formName Resized = 4 +Wed Mar 03 18:03:23 2004 (beaume) .death_mode.animations[0].filename = FY_HOF_mort_monture_in0.anim +Wed Mar 03 18:03:23 2004 (beaume) formName Resized = 1 +Wed Mar 03 18:36:07 2004 (beaume) .stun_begin.animations[0].filename = FY_HOF_stun_init_monture_in0.anim +Wed Mar 03 18:36:07 2004 (beaume) .stun_end.animations[0].filename = FY_HOF_stun_end_monture_in0.anim +Wed Mar 03 18:36:07 2004 (beaume) .stun_loop.animations[0].filename = FY_HOF_stun_loop_monture_in0.anim +Wed Mar 03 18:36:07 2004 (beaume) formName Resized = 1 +Thu Sep 30 16:52:10 2004 (beaume) .backward.Display Objects = false +Thu Sep 30 16:52:10 2004 (beaume) .death_mode.Display Objects = false +Thu Sep 30 16:52:10 2004 (beaume) .idle.Display Objects = false +Thu Sep 30 16:52:10 2004 (beaume) .run.Display Objects = false +Thu Sep 30 16:52:10 2004 (beaume) .stun_begin.Display Objects = false +Thu Sep 30 16:52:10 2004 (beaume) .stun_end.Display Objects = false +Thu Sep 30 16:52:10 2004 (beaume) .stun_loop.Display Objects = false +Thu Sep 30 16:52:10 2004 (beaume) .turn_left.Display Objects = false +Thu Sep 30 16:52:10 2004 (beaume) .turn_left_to_backward.Display Objects = false +Thu Sep 30 16:52:10 2004 (beaume) .turn_left_to_walk.Display Objects = false +Thu Sep 30 16:52:10 2004 (beaume) .turn_right.Display Objects = false +Thu Sep 30 16:52:10 2004 (beaume) .turn_right_to_backward.Display Objects = false +Thu Sep 30 16:52:10 2004 (beaume) .turn_right_to_walk.Display Objects = false +Thu Sep 30 16:52:10 2004 (beaume) .walk.Display Objects = false +Mon Jan 10 18:59:32 2005 (nouveau) .idle_to_backward.Display Objects = false +Mon Jan 10 18:59:32 2005 (nouveau) .idle_to_walk.Display Objects = false +Mon Jan 10 18:59:32 2005 (nouveau) .impact.Display Objects = false +Mon Jan 10 18:59:32 2005 (nouveau) .strafe_left.Display Objects = false +Mon Jan 10 18:59:32 2005 (nouveau) .strafe_right.Display Objects = false +Mon Jan 10 18:59:32 2005 (nouveau) .walk_to_run.Display Objects = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_mount_swim__.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_mount_swim__.animation_set new file mode 100644 index 0000000..829f23b --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_mount_swim__.animation_set @@ -0,0 +1,353 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Thu Nov 21 18:33:56 2002 (puzin) .idle.animations[0].filename = FY_HOM_marche_in0_monture.anim +Thu Nov 21 18:33:56 2002 (puzin) formName Deleted = +Thu Nov 21 19:29:17 2002 (puzin) .idle.animations[0].filename = FY_HOM_idle_in0_monture.anim +Mon Nov 25 16:44:20 2002 (puzin) .run.animations[0].filename = FY_HOM_course_in0_monture.anim +Mon Nov 25 16:44:20 2002 (puzin) .walk.animations[0].filename = FY_HOM_marche_in0_monture.anim +Mon Nov 25 19:35:08 2002 (puzin) .turn_left.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim +Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim +Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim +Mon Nov 25 19:35:36 2002 (puzin) .turn_right.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim +Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim + +Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere_in0_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_tournegauche_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_tournedroite_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_gauche_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_gauche_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_gauche_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_droite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_droite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_droite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) formName Resized = 2 +Fri Nov 29 16:33:54 2002 (beaume) .idle.animations[0].filename = FY_HOF_idle_monture_in0.anim +Fri Nov 29 16:39:30 2002 (beaume) .run.animations[0].filename = FY_HOF_course_monture_in0.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_tournegauche_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_left.animations[1].filename = FY_HOF_demitour_gauche_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_tournegauche_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_demitour_gauche_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_tournegauche_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_demitour_gauche_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_tournedroite_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_right.animations[1].filename = FY_HOF_demitour_droite_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_tournedroite_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_demitour_droite_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_tournedroite_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_demitour_droite_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .walk.animations[0].filename = FY_HOF_marche_monture_in0.anim +Fri Nov 29 17:21:14 2002 (beaume) .backward.animations[0].filename = FY_HOF_marche_arriere_monture_in0.anim +Fri Apr 18 18:41:08 2003 (arnaudb) Form Parents = +Wed Mar 03 17:55:01 2004 (beaume) .idle.animations[1].filename = FY_HOF_idle3_monture_in0.anim +Wed Mar 03 17:55:01 2004 (beaume) .idle.animations[2].filename = FY_HOF_idle2_monture_in0.anim +Wed Mar 03 17:55:01 2004 (beaume) .idle.animations[3].filename = FY_HOF_idle4_monture_in0.anim +Wed Mar 03 17:55:01 2004 (beaume) formName Resized = 4 +Wed Mar 03 18:03:23 2004 (beaume) .death_mode.animations[0].filename = FY_HOF_mort_monture_in0.anim +Wed Mar 03 18:03:23 2004 (beaume) formName Resized = 1 +Wed Mar 03 18:36:07 2004 (beaume) .stun_begin.animations[0].filename = FY_HOF_stun_init_monture_in0.anim +Wed Mar 03 18:36:07 2004 (beaume) .stun_end.animations[0].filename = FY_HOF_stun_end_monture_in0.anim +Wed Mar 03 18:36:07 2004 (beaume) .stun_loop.animations[0].filename = FY_HOF_stun_loop_monture_in0.anim +Wed Mar 03 18:36:07 2004 (beaume) formName Resized = 1 +Thu Mar 04 11:10:57 2004 (beaume) .death_mode.animations[0].filename = FY_HOF_nage_mort_monture_in0.anim +Thu Mar 04 11:10:57 2004 (beaume) .idle.animations[0].filename = FY_HOF_nage_idle_monture_in0.anim +Thu Mar 04 11:10:57 2004 (beaume) .impact.animations[0].filename = FY_HOF_nage_impact_monture_in0.anim +Thu Mar 04 11:10:57 2004 (beaume) .stun_begin.animations[0].filename = FY_HOF_nage_stun_init_monture_in0.anim +Thu Mar 04 11:10:57 2004 (beaume) .stun_end.animations[0].filename = FY_HOF_nage_stun_end_monture_in0.anim +Thu Mar 04 11:10:57 2004 (beaume) .stun_loop.animations[0].filename = FY_HOF_nage_stun_loop_monture_in0.anim +Thu Mar 04 11:10:57 2004 (beaume) .turn_left.animations[0].filename = FY_HOF_nage_tournegauche_monture_in0.anim +Thu Mar 04 11:10:57 2004 (beaume) .turn_left.animations[1].filename = FY_HOF_nage_tournegauche_monture_in0.anim +Thu Mar 04 11:10:57 2004 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_nage_tournegauche_monture_in0.anim +Thu Mar 04 11:10:57 2004 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_nage_tournegauche_monture_in0.anim +Thu Mar 04 11:10:57 2004 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_nage_tournegauche_monture_in0.anim +Thu Mar 04 11:10:57 2004 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_nage_tournegauche_monture_in0.anim +Thu Mar 04 11:10:57 2004 (beaume) .turn_right.animations[0].filename = FY_HOF_nage_tournedroite_monture_in0.anim +Thu Mar 04 11:10:57 2004 (beaume) .turn_right.animations[1].filename = FY_HOF_nage_tournedroite_monture_in0.anim +Thu Mar 04 11:10:57 2004 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_nage_tournedroite_monture_in0.anim +Thu Mar 04 11:10:57 2004 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_nage_tournedroite_monture_in0.anim +Thu Mar 04 11:10:57 2004 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_nage_tournedroite_monture_in0.anim +Thu Mar 04 11:10:57 2004 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_nage_tournedroite_monture_in0.anim +Thu Mar 04 11:10:57 2004 (beaume) .walk.animations[0].filename = FY_HOF_nage_nage_monture_in0.anim +Thu Mar 04 11:10:57 2004 (beaume) formName Resized = 1 +Thu Sep 30 16:54:52 2004 (beaume) .death_mode.Display Objects = false +Thu Sep 30 16:54:52 2004 (beaume) .idle.Display Objects = false +Thu Sep 30 16:54:52 2004 (beaume) .impact.Display Objects = false +Thu Sep 30 16:54:52 2004 (beaume) .stun_begin.Display Objects = false +Thu Sep 30 16:54:52 2004 (beaume) .stun_end.Display Objects = false +Thu Sep 30 16:54:52 2004 (beaume) .stun_loop.Display Objects = false +Thu Sep 30 16:54:52 2004 (beaume) .turn_left.Display Objects = false +Thu Sep 30 16:54:52 2004 (beaume) .turn_left_to_backward.Display Objects = false +Thu Sep 30 16:54:52 2004 (beaume) .turn_left_to_walk.Display Objects = false +Thu Sep 30 16:54:52 2004 (beaume) .turn_right.Display Objects = false +Thu Sep 30 16:54:52 2004 (beaume) .turn_right_to_backward.Display Objects = false +Thu Sep 30 16:54:52 2004 (beaume) .turn_right_to_walk.Display Objects = false +Thu Sep 30 16:54:52 2004 (beaume) .walk.Display Objects = false +Fri Dec 10 18:26:07 2004 (nouveau) formName Pasted = +Mon Jan 10 18:57:54 2005 (nouveau) .backward.Display Objects = false +Mon Jan 10 18:57:54 2005 (nouveau) .idle_to_backward.Display Objects = false +Mon Jan 10 18:57:54 2005 (nouveau) .idle_to_walk.Display Objects = false +Mon Jan 10 18:57:54 2005 (nouveau) .strafe_left.Display Objects = false +Mon Jan 10 18:57:54 2005 (nouveau) .strafe_right.Display Objects = false +Mon Jan 10 18:57:54 2005 (nouveau) .walk_to_run.Display Objects = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_mount_swim_death__.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_mount_swim_death__.animation_set new file mode 100644 index 0000000..0b26887 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_mount_swim_death__.animation_set @@ -0,0 +1,221 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Thu Nov 21 18:33:56 2002 (puzin) .idle.animations[0].filename = FY_HOM_marche_in0_monture.anim +Thu Nov 21 18:33:56 2002 (puzin) formName Deleted = +Thu Nov 21 19:29:17 2002 (puzin) .idle.animations[0].filename = FY_HOM_idle_in0_monture.anim +Mon Nov 25 16:44:20 2002 (puzin) .run.animations[0].filename = FY_HOM_course_in0_monture.anim +Mon Nov 25 16:44:20 2002 (puzin) .walk.animations[0].filename = FY_HOM_marche_in0_monture.anim +Mon Nov 25 19:35:08 2002 (puzin) .turn_left.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim +Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim +Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim +Mon Nov 25 19:35:36 2002 (puzin) .turn_right.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim +Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim +Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere_in0_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_tournegauche_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_tournedroite_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_gauche_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_gauche_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_gauche_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_droite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_droite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_droite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) formName Resized = 2 +Fri Nov 29 16:33:54 2002 (beaume) .idle.animations[0].filename = FY_HOF_idle_monture_in0.anim +Fri Nov 29 16:39:30 2002 (beaume) .run.animations[0].filename = FY_HOF_course_monture_in0.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_tournegauche_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_left.animations[1].filename = FY_HOF_demitour_gauche_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_tournegauche_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_demitour_gauche_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_tournegauche_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_demitour_gauche_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_tournedroite_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_right.animations[1].filename = FY_HOF_demitour_droite_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_tournedroite_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_demitour_droite_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_tournedroite_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_demitour_droite_monture.anim +Fri Nov 29 16:39:30 2002 (beaume) .walk.animations[0].filename = FY_HOF_marche_monture_in0.anim +Fri Nov 29 17:21:14 2002 (beaume) .backward.animations[0].filename = FY_HOF_marche_arriere_monture_in0.anim +Fri Apr 18 18:41:08 2003 (arnaudb) Form Parents = +Wed Mar 03 17:55:01 2004 (beaume) .idle.animations[1].filename = FY_HOF_idle3_monture_in0.anim +Wed Mar 03 17:55:01 2004 (beaume) .idle.animations[2].filename = FY_HOF_idle2_monture_in0.anim +Wed Mar 03 17:55:01 2004 (beaume) .idle.animations[3].filename = FY_HOF_idle4_monture_in0.anim +Wed Mar 03 17:55:01 2004 (beaume) formName Resized = 4 +Wed Mar 03 17:59:33 2004 (beaume) .idle.animations[0].filename = FY_HOF_mort_idle_monture_in0.anim +Wed Mar 03 17:59:33 2004 (beaume) formName Resized = 0 +Thu Mar 04 10:48:13 2004 (beaume) .idle.animations[0].filename = FY_HOF_nage_mort_idle_monture_in0.anim +Thu Sep 30 16:52:35 2004 (beaume) .idle.Display Objects = false +Mon Jan 10 18:57:07 2005 (nouveau) .backward.Display Objects = false +Mon Jan 10 18:57:07 2005 (nouveau) .idle_to_backward.Display Objects = false +Mon Jan 10 18:57:07 2005 (nouveau) .idle_to_walk.Display Objects = false +Mon Jan 10 18:57:07 2005 (nouveau) .impact.Display Objects = false +Mon Jan 10 18:57:07 2005 (nouveau) .run.Display Objects = false +Mon Jan 10 18:57:07 2005 (nouveau) .strafe_left.Display Objects = false +Mon Jan 10 18:57:07 2005 (nouveau) .strafe_right.Display Objects = false +Mon Jan 10 18:57:07 2005 (nouveau) .turn_left.Display Objects = false +Mon Jan 10 18:57:07 2005 (nouveau) .turn_left_to_backward.Display Objects = false +Mon Jan 10 18:57:07 2005 (nouveau) .turn_left_to_walk.Display Objects = false +Mon Jan 10 18:57:07 2005 (nouveau) .turn_right.Display Objects = false +Mon Jan 10 18:57:07 2005 (nouveau) .turn_right_to_backward.Display Objects = false +Mon Jan 10 18:57:07 2005 (nouveau) .turn_right_to_walk.Display Objects = false +Mon Jan 10 18:57:07 2005 (nouveau) .walk.Display Objects = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_rest__.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_rest__.animation_set new file mode 100644 index 0000000..fabe9bf --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_rest__.animation_set @@ -0,0 +1,34 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim +Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim +Wed Aug 20 17:15:08 2003 (beaume) Form Parents = +Fri Nov 07 11:52:08 2003 (puzin) .idle.Display Objects = false +Tue Feb 15 14:00:30 2005 (besson) .default_mode.animations[0].filename = FY_HOF_Emot_AFK.anim +Tue Feb 15 14:00:30 2005 (besson) .default_mode.animations[0].reverse = true +Tue Feb 15 14:00:30 2005 (besson) .idle.animations[0].filename = FY_HOF_Emot_AFK_loop.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1h_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1h_.animation_set new file mode 100644 index 0000000..dadde68 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1h_.animation_set @@ -0,0 +1,55 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim +Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim +Wed Aug 20 17:15:08 2003 (beaume) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1h_d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1h_d.animation_set new file mode 100644 index 0000000..dadde68 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1h_d.animation_set @@ -0,0 +1,55 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim +Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim +Wed Aug 20 17:15:08 2003 (beaume) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1h_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1h_s.animation_set new file mode 100644 index 0000000..dadde68 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1h_s.animation_set @@ -0,0 +1,55 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim +Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim +Wed Aug 20 17:15:08 2003 (beaume) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1hsw_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1hsw_.animation_set new file mode 100644 index 0000000..dadde68 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1hsw_.animation_set @@ -0,0 +1,55 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim +Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim +Wed Aug 20 17:15:08 2003 (beaume) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1hsw_d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1hsw_d.animation_set new file mode 100644 index 0000000..dadde68 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1hsw_d.animation_set @@ -0,0 +1,55 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim +Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim +Wed Aug 20 17:15:08 2003 (beaume) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1hsw_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1hsw_s.animation_set new file mode 100644 index 0000000..dadde68 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1hsw_s.animation_set @@ -0,0 +1,55 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim +Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim +Wed Aug 20 17:15:08 2003 (beaume) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_2h_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_2h_.animation_set new file mode 100644 index 0000000..dadde68 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_2h_.animation_set @@ -0,0 +1,55 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim +Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim +Wed Aug 20 17:15:08 2003 (beaume) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit__.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit__.animation_set new file mode 100644 index 0000000..1d47265 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit__.animation_set @@ -0,0 +1,56 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim +Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim +Wed Aug 20 17:15:08 2003 (beaume) Form Parents = +Fri Nov 07 11:52:08 2003 (puzin) .idle.Display Objects = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit__d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit__d.animation_set new file mode 100644 index 0000000..dadde68 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit__d.animation_set @@ -0,0 +1,55 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim +Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim +Wed Aug 20 17:15:08 2003 (beaume) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit__s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit__s.animation_set new file mode 100644 index 0000000..dadde68 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit__s.animation_set @@ -0,0 +1,55 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim +Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim +Wed Aug 20 17:15:08 2003 (beaume) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_d_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_d_.animation_set new file mode 100644 index 0000000..dadde68 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_d_.animation_set @@ -0,0 +1,55 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim +Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim +Wed Aug 20 17:15:08 2003 (beaume) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_d_d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_d_d.animation_set new file mode 100644 index 0000000..dadde68 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_d_d.animation_set @@ -0,0 +1,55 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim +Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim +Wed Aug 20 17:15:08 2003 (beaume) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_d_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_d_s.animation_set new file mode 100644 index 0000000..dadde68 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_d_s.animation_set @@ -0,0 +1,55 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim +Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim +Wed Aug 20 17:15:08 2003 (beaume) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_swim__.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_swim__.animation_set new file mode 100644 index 0000000..93f48a6 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_swim__.animation_set @@ -0,0 +1,429 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Wed Aug 13 12:00:00 2003 (puzin) +Wed Aug 20 17:15:47 2003 (beaume) .sit_mode.animations[0].filename = FY_HOF_sit_init.anim +Wed Aug 20 17:15:47 2003 (beaume) formName Resized = 1 +Tue Sep 16 14:20:10 2003 (beaume) .strafe_left.animations[0].filename = FY_HOF_strafgauche.anim +Tue Sep 16 14:20:10 2003 (beaume) .strafe_right.animations[0].filename = FY_HOF_strafdroite.anim +Tue Sep 16 14:20:10 2003 (beaume) formName Resized = 1 +Fri Feb 27 15:01:39 2004 (beaume) formName Resized = 0 +Mon Mar 08 15:38:30 2004 (beaume) .impact.animations[0].filename = FY_HOM_Swim_idle_impactD.anim +Mon Mar 08 15:38:30 2004 (beaume) .impact.animations[1].filename = FY_HOM_Swim_idle_impactG.anim +Mon Mar 08 15:38:30 2004 (beaume) .run.animations[0].filename = FY_HOF_Swim_front_Speed.anim +Mon Mar 08 15:38:30 2004 (beaume) .walk.animations[0].filename = FY_HOF_Swim_front.anim +Mon Mar 08 15:38:30 2004 (beaume) formName Resized = 2 +Tue Mar 09 19:25:02 2004 (beaume) .stun_begin.animations[0].filename = FY_HOM_Swim_stun_init.anim +Tue Mar 09 19:25:02 2004 (beaume) .stun_end.animations[0].filename = FY_HOM_Swim_stun_end.anim +Tue Mar 09 19:25:02 2004 (beaume) .stun_loop.animations[0].filename = FY_HOM_Swim_stun_loop.anim +Tue Mar 09 19:25:02 2004 (beaume) formName Resized = 1 +Wed Jun 30 11:37:37 2004 (beaume) .idle.LodCharacterAnimation = fy_hom_swim_idle.anim +Wed Jun 30 11:37:37 2004 (beaume) .run.LodCharacterAnimation = FY_HOF_Swim_front_Speed.anim +Wed Jun 30 11:37:37 2004 (beaume) .walk.LodCharacterAnimation = FY_HOF_Swim_front.anim +Wed Jun 30 11:58:41 2004 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Swim_idle_death +Wed Jun 30 11:58:41 2004 (beaume) .death_mode.animations[0].filename = FY_HOM_Swim_idle_death.anim +Thu Sep 30 16:56:52 2004 (beaume) .backward.Display Objects = false +Thu Sep 30 16:56:52 2004 (beaume) .death_mode.Display Objects = false +Thu Sep 30 16:56:52 2004 (beaume) .idle.Display Objects = false +Thu Sep 30 16:56:52 2004 (beaume) .idle_to_backward.Display Objects = false +Thu Sep 30 16:56:52 2004 (beaume) .idle_to_walk.Display Objects = false +Thu Sep 30 16:56:52 2004 (beaume) .impact.Display Objects = false +Thu Sep 30 16:56:52 2004 (beaume) .run.Display Objects = false +Thu Sep 30 16:56:52 2004 (beaume) .stun_begin.Display Objects = false +Thu Sep 30 16:56:52 2004 (beaume) .stun_end.Display Objects = false +Thu Sep 30 16:56:52 2004 (beaume) .stun_loop.Display Objects = false +Thu Sep 30 16:56:52 2004 (beaume) .turn_left.Display Objects = false +Thu Sep 30 16:56:52 2004 (beaume) .turn_left_to_backward.Display Objects = false +Thu Sep 30 16:56:52 2004 (beaume) .turn_left_to_walk.Display Objects = false +Thu Sep 30 16:56:52 2004 (beaume) .turn_right.Display Objects = false +Thu Sep 30 16:56:52 2004 (beaume) .turn_right_to_backward.Display Objects = false +Thu Sep 30 16:56:52 2004 (beaume) .turn_right_to_walk.Display Objects = false +Thu Sep 30 16:56:52 2004 (beaume) .walk.Display Objects = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_swim_death__.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_swim_death__.animation_set new file mode 100644 index 0000000..1cf719e --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_swim_death__.animation_set @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (puzin) +Mon Mar 08 15:46:13 2004 (beaume) .idle.animations[0].filename = FY_HOM_Swim_FloatingDead.anim +Wed Jun 30 11:58:59 2004 (beaume) .idle.LodCharacterAnimation = FY_HOM_Swim_FloatingDead.anim +Fri Aug 13 00:18:59 2004 (puzin) .defaultHeadControl = false +Thu Sep 30 16:57:11 2004 (beaume) .idle.Display Objects = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof_emots_a__.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof_emots_a__.animation_set new file mode 100644 index 0000000..09f251f --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof_emots_a__.animation_set @@ -0,0 +1,23 @@ + +
+ + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hof_lod__.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hof_lod__.animation_set new file mode 100644 index 0000000..efbbeb1 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hof_lod__.animation_set @@ -0,0 +1,951 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Dec 19 10:24:18 2002 (beaume) formName Resized = 0 +Thu Dec 19 10:32:24 2002 (beaume) .backward.animations[0].filename = CA_HOF_marche_arriere.anim +Thu Dec 19 10:32:24 2002 (beaume) .death.animations[0].filename = CA_HOF_mort.anim +Thu Dec 19 10:32:24 2002 (beaume) .death_idle.animations[0].filename = CA_HOF_mort_idle.anim +Thu Dec 19 10:32:24 2002 (beaume) .idle.animations[0].filename = CA_HOF_idle.anim +Thu Dec 19 10:32:24 2002 (beaume) .idle.animations[1].filename = CA_HOF_idle_regarde_dr.anim +Thu Dec 19 10:32:24 2002 (beaume) .idle.animations[2].filename = CA_HOF_idle_regarde_go.anim +Thu Dec 19 10:32:24 2002 (beaume) .run.animations[0].filename = CA_HOF_course.anim +Thu Dec 19 10:32:24 2002 (beaume) .turn_left.animations[0].filename = CA_HOF_tourne_go.anim +Thu Dec 19 10:32:24 2002 (beaume) .turn_left.animations[1].filename = CA_HOF_demitour_go.anim +Thu Dec 19 10:32:24 2002 (beaume) .turn_left_to_backward.animations[0].filename = CA_HOF_tourne_go.anim +Thu Dec 19 10:32:24 2002 (beaume) .turn_left_to_backward.animations[1].filename = CA_HOF_demitour_go.anim +Thu Dec 19 10:32:24 2002 (beaume) .turn_left_to_walk.animations[0].filename = CA_HOF_tourne_go.anim +Thu Dec 19 10:32:24 2002 (beaume) .turn_left_to_walk.animations[1].filename = CA_HOF_demitour_go.anim +Thu Dec 19 10:32:24 2002 (beaume) .turn_right.animations[0].filename = CA_HOF_tourne_dr.anim +Thu Dec 19 10:32:24 2002 (beaume) .turn_right.animations[1].filename = CA_HOF_demitour_dr.anim +Thu Dec 19 10:32:24 2002 (beaume) .turn_right_to_backward.animations[0].filename = CA_HOF_tourne_dr.anim +Thu Dec 19 10:32:24 2002 (beaume) .turn_right_to_backward.animations[1].filename = CA_HOF_demitour_dr.anim +Thu Dec 19 10:32:24 2002 (beaume) .turn_right_to_walk.animations[0].filename = CA_HOF_tourne_dr.anim +Thu Dec 19 10:32:24 2002 (beaume) .turn_right_to_walk.animations[1].filename = CA_HOF_demitour_dr.anim +Thu Dec 19 10:32:24 2002 (beaume) .walk.animations[0].filename = CA_HOF_marche.anim +Thu Dec 19 10:32:24 2002 (beaume) formName Resized = 1 +Fri Apr 18 18:18:17 2003 (arnaudb) formName Resized = 0 +Fri Apr 18 18:24:32 2003 (arnaudb) .death.LodCharacterAnimation = FY_HOF_A_mort.anim +Fri Apr 18 18:24:32 2003 (arnaudb) .death_idle.LodCharacterAnimation = FY_HOF_A_mort_idle.anim +Fri Apr 18 18:24:32 2003 (arnaudb) .idle.LodCharacterAnimation = FY_HOF_A_idle.anim +Fri Apr 18 18:24:32 2003 (arnaudb) .run.LodCharacterAnimation = FY_HOF_A_course.anim +Fri Apr 18 18:24:32 2003 (arnaudb) .walk.LodCharacterAnimation = FY_HOF_A_marche.anim +Fri Apr 18 20:00:36 2003 (berenguier) .walk_to_run.LodCharacterAnimation = FY_HOF_A_marche.anim +Mon Sep 15 14:52:30 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Offensive_Init.anim +Mon Sep 15 14:52:30 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Offensive_End_Echec.anim +Mon Sep 15 14:52:30 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Offensive_End_Fumble.anim +Mon Sep 15 14:52:30 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Offensive_End_Ok_link.anim +Mon Sep 15 14:52:30 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Offensive_Loop.anim +Mon Sep 15 14:52:30 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Offensive_End_Ok.anim +Mon Sep 15 14:52:30 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_Offensive_Init.anim +Mon Sep 15 14:52:30 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_Offensive_End_Echec.anim +Mon Sep 15 14:52:30 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_Offensive_End_Fumble.anim +Mon Sep 15 14:52:30 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_Offensive_End_Ok_link.anim +Mon Sep 15 14:52:30 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_Offensive_Loop.anim +Mon Sep 15 14:52:30 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_Offensive_End_Ok.anim +Mon Sep 15 14:52:30 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_Offensive_Init.anim +Mon Sep 15 14:52:30 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_Offensive_End_Echec.anim +Mon Sep 15 14:52:30 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_Offensive_End_Fumble.anim +Mon Sep 15 14:52:30 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_Offensive_End_Ok_link.anim +Mon Sep 15 14:52:30 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_Offensive_Loop.anim +Mon Sep 15 14:52:30 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_Offensive_End_Ok.anim +Mon Sep 15 14:52:30 2003 (beaume) formName Resized = 1 +Wed Sep 24 17:52:03 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_off_init.anim +Wed Sep 24 17:52:03 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_off_end_echec.anim +Wed Sep 24 17:52:03 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_off_end_fumble.anim +Wed Sep 24 17:52:03 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_off_end_ok_link.anim +Wed Sep 24 17:52:03 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOF_co_mag_off_loop.anim +Wed Sep 24 17:52:03 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_off_end_ok.anim +Wed Sep 24 18:10:10 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_cur_Init.anim +Wed Sep 24 18:10:10 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_cur_End_Echec.anim +Wed Sep 24 18:10:10 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_cur_End_Fumble.anim +Wed Sep 24 18:10:10 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_cur_end_ok_link.anim +Wed Sep 24 18:10:10 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOF_Co_magie_cur_Loop.anim +Wed Sep 24 18:10:10 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_cur_End_Ok.anim +Wed Sep 24 18:12:22 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mix_init.anim +Wed Sep 24 18:12:22 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_mix_end_echec.anim +Wed Sep 24 18:12:22 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_mix_end_fumble.anim +Wed Sep 24 18:12:22 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_mix_end_ok_link.anim +Wed Sep 24 18:12:22 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOF_co_mag_mix_loop.anim +Wed Sep 24 18:12:22 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mix_end_ok.anim +Mon Oct 27 12:10:47 2003 (beaume) formName Resized = 1 +Mon Oct 27 12:19:58 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim +Mon Oct 27 12:19:58 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOF_maoff_Loop.anim +Mon Oct 27 12:19:58 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim +Mon Oct 27 13:58:56 2003 (beaume) formName Resized = 1 +Mon Oct 27 14:12:50 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim +Mon Oct 27 14:12:50 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOF_macur_loop.anim +Mon Oct 27 14:12:50 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim +Mon Oct 27 14:12:50 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim +Mon Oct 27 14:12:50 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOF_mamix_loop.anim +Mon Oct 27 14:12:50 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim +Thu Dec 04 14:06:02 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim +Thu Dec 04 14:06:02 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim +Thu Dec 04 14:06:02 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim + + +Thu Dec 04 14:06:02 2003 (beaume) formName Resized = 1 +Thu Dec 18 15:43:56 2003 (beaume) .defaultHeadControl = false +Wed Dec 31 14:09:27 2003 (beaume) .care_begin.animations[0].filename = FY_HOF_Pioche_Init.anim +Wed Dec 31 14:09:27 2003 (beaume) .care_end.animations[0].filename = FY_HOF_Pioche_end.anim +Wed Dec 31 14:09:27 2003 (beaume) .care_loop.animations[0].filename = FY_HOF_Pioche_Soins_loop.anim +Wed Dec 31 14:09:27 2003 (beaume) .prospecting_begin.animations[0].filename = FY_HOF_Pioche_Prospection_Init.anim +Wed Dec 31 14:09:27 2003 (beaume) .prospecting_end.animations[0].filename = FY_HOF_Pioche_Prospection_End.anim +Wed Dec 31 14:09:27 2003 (beaume) .prospecting_loop.animations[0].filename = FY_HOF_Pioche_Prospection_Loop.anim +Wed Dec 31 14:09:27 2003 (beaume) formName Resized = 1 +Wed Dec 31 14:27:09 2003 (gatto) .care_loop.animations[0].fx_set.FX0.PSName = FOR_cure.ps +Wed Dec 31 14:27:09 2003 (gatto) .care_loop.animations[0].fx_set.FX0.StickMode.StickMode = UserBone +Wed Dec 31 14:27:09 2003 (gatto) .care_loop.animations[0].fx_set.FX0.StickMode.UserBone = box_arme +Wed Jan 07 17:41:11 2004 (vizerie) .offensive_cast_fail.animations[0].filename = fy_hof_off_end_echec.anim +Wed Jan 07 17:41:11 2004 (vizerie) formName Resized = 1 +Wed Jan 07 17:42:18 2004 (vizerie) .curative_cast_fail.animations[0].filename = fy_hof_cur_end_echec.anim +Wed Jan 07 17:42:18 2004 (vizerie) .mixed_cast_fail.animations[0].filename = fy_hof_mix_end_echec.anim +Wed Jan 07 17:42:18 2004 (vizerie) formName Resized = 1 +Mon Jan 12 17:02:26 2004 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_macur_fail.anim +Mon Jan 12 17:02:26 2004 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_maoff_fail.anim +Fri Jan 16 14:23:10 2004 (beaume) .care_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Fri Jan 16 14:23:10 2004 (beaume) .care_end.animations[0].filename = FY_HOM_Pioche_end.anim +Fri Jan 16 14:23:10 2004 (beaume) .care_loop.animations[0].filename = FY_HOM_Pioche_Soins_loop.anim +Fri Jan 16 14:23:10 2004 (beaume) .prospecting_begin.animations[0].filename = FY_HOM_Pioche_Prospection_Init.anim +Fri Jan 16 14:23:10 2004 (beaume) .prospecting_end.animations[0].filename = FY_HOM_Pioche_Prospection_End.anim +Fri Jan 16 14:23:10 2004 (beaume) .prospecting_loop.animations[0].filename = FY_HOM_Pioche_Prospection_Loop.anim +Mon Jan 19 14:47:06 2004 (beaume) .loot_begin.animations[0].filename = FY_HOF_quartering_init.anim +Mon Jan 19 14:47:06 2004 (beaume) .loot_end.animations[0].filename = FY_HOF_quartering_end.anim +Mon Jan 19 14:47:06 2004 (beaume) .loot_loop.animations[0].filename = FY_HOF_quartering_loop.anim +Mon Jan 19 14:47:06 2004 (beaume) formName Resized = 0 +Mon Jan 19 15:10:48 2004 (beaume) .care_begin.animations[0].filename = FY_HOF_Pioche_Init.anim +Mon Jan 19 15:10:48 2004 (beaume) .care_end.animations[0].filename = FY_HOF_Pioche_end.anim +Mon Jan 19 15:10:48 2004 (beaume) .care_loop.animations[0].filename = FY_HOF_Pioche_Soins_loop.anim +Mon Jan 19 15:10:48 2004 (beaume) .prospecting_begin.animations[0].filename = FY_HOF_Pioche_Prospection_Init.anim +Mon Jan 19 15:10:48 2004 (beaume) .prospecting_end.animations[0].filename = FY_HOF_Pioche_Prospection_End.anim +Mon Jan 19 15:10:48 2004 (beaume) .prospecting_loop.animations[0].filename = FY_HOF_Pioche_Prospection_Loop.anim +Fri Feb 20 15:14:17 2004 (gatto) formName Pasted = +Fri Feb 20 15:15:11 2004 (gatto) formName Pasted = +Fri Feb 20 15:16:41 2004 (gatto) .prospecting_begin.animations[0].fx_set.FX0.RepeatMode = Respawn +Fri Feb 20 15:16:41 2004 (gatto) .prospecting_end.animations[0].fx_set.FX0.RepeatMode = Respawn +Fri Feb 20 15:16:41 2004 (gatto) .prospecting_loop.animations[0].fx_set.FX0.RepeatMode = Respawn +Fri Feb 20 15:17:03 2004 (gatto) .prospecting_begin.animations[0].fx_set.FX1.RepeatMode = Respawn +Tue Mar 02 11:04:49 2004 (beaume) .sit_mode.animations[0].filename = FY_HOF_sit_init.anim +Tue Mar 02 11:04:49 2004 (beaume) formName Resized = 1 +Mon Jul 19 16:11:31 2004 (beaume) .cast_acid_end.animations[0].filename = FY_HOF_dam_acid_end.anim +Mon Jul 19 16:11:31 2004 (beaume) .cast_acid_init.animations[0].filename = FY_HOF_dam_acid_init.anim +Mon Jul 19 16:11:31 2004 (beaume) .cast_acid_loop.animations[0].filename = FY_HOF_dam_acid_loop.anim +Mon Jul 19 16:11:31 2004 (beaume) .cast_blind_end.animations[0].filename = FY_HOF_deb_blind_end.anim +Mon Jul 19 16:11:31 2004 (beaume) .cast_blind_init.animations[0].filename = FY_HOF_deb_blind_init.anim +Mon Jul 19 16:11:31 2004 (beaume) .cast_blind_loop.animations[0].filename = FY_HOF_deb_blind_loop.anim +Mon Jul 19 16:11:31 2004 (beaume) .cast_cold_end.animations[0].filename = FY_HOF_Dam_Cold_end.anim +Mon Jul 19 16:11:31 2004 (beaume) .cast_cold_init.animations[0].filename = FY_HOF_Dam_Cold_init.anim +Mon Jul 19 16:11:31 2004 (beaume) .cast_cold_loop.animations[0].filename = FY_HOF_Dam_Cold_Loop.anim +Mon Jul 19 16:11:31 2004 (beaume) formName Resized = 1 +Mon Jul 19 16:14:28 2004 (beaume) .cast_elec_end.animations[0].filename = FY_HOF_dam_elec_end.anim +Mon Jul 19 16:14:28 2004 (beaume) .cast_elec_init.animations[0].filename = FY_HOF_dam_elec_init.anim +Mon Jul 19 16:14:28 2004 (beaume) .cast_elec_loop.animations[0].filename = FY_HOF_dam_elec_loop.anim +Mon Jul 19 16:14:28 2004 (beaume) .cast_fear_end.animations[0].filename = FY_HOF_inc_fear_end.anim +Mon Jul 19 16:14:28 2004 (beaume) .cast_fear_init.animations[0].filename = FY_HOF_inc_fear_init.anim +Mon Jul 19 16:14:28 2004 (beaume) .cast_fear_loop.animations[0].filename = FY_HOF_inc_fear_loop.anim +Mon Jul 19 16:14:28 2004 (beaume) .cast_fire_end.animations[0].filename = FY_HOF_inc_Fire_end.anim +Mon Jul 19 16:14:28 2004 (beaume) .cast_fire_init.animations[0].filename = FY_HOF_inc_Fire_init.anim +Mon Jul 19 16:14:28 2004 (beaume) .cast_fire_loop.animations[0].filename = FY_HOF_inc_Fire_loop.anim +Mon Jul 19 16:14:28 2004 (beaume) formName Resized = 1 +Mon Jul 19 16:20:43 2004 (beaume) .cast_healhp_end.animations[0].filename = FY_HOF_cur_heal_hp_end.anim +Mon Jul 19 16:20:43 2004 (beaume) .cast_healhp_init.animations[0].filename = FY_HOF_cur_heal_hp_init.anim +Mon Jul 19 16:20:43 2004 (beaume) .cast_healhp_loop.animations[0].filename = FY_HOF_cur_heal_hp_loop.anim +Mon Jul 19 16:20:43 2004 (beaume) formName Resized = 1 +Mon Jul 19 16:43:58 2004 (beaume) .cast_mad_end.animations[0].filename = FY_HOF_deb_mad_end.anim +Mon Jul 19 16:43:58 2004 (beaume) .cast_mad_init.animations[0].filename = FY_HOF_deb_mad_init.anim +Mon Jul 19 16:43:58 2004 (beaume) .cast_mad_loop.animations[0].filename = FY_HOF_deb_mad_loop.anim +Mon Jul 19 16:43:58 2004 (beaume) .cast_root_end.animations[0].filename = FY_HOF_deb_root_end.anim +Mon Jul 19 16:43:58 2004 (beaume) .cast_root_init.animations[0].filename = FY_HOF_deb_root_init.anim +Mon Jul 19 16:43:58 2004 (beaume) .cast_root_loop.animations[0].filename = FY_HOF_deb_root_loop.anim +Mon Jul 19 16:43:58 2004 (beaume) .cast_rot_end.animations[0].filename = FY_HOF_dam_rot_end.anim +Mon Jul 19 16:43:58 2004 (beaume) .cast_rot_init.animations[0].filename = FY_HOF_dam_rot_init.anim +Mon Jul 19 16:43:58 2004 (beaume) .cast_rot_loop.animations[0].filename = FY_HOF_dam_rot_loop.anim +Mon Jul 19 16:43:58 2004 (beaume) .cast_shock_end.animations[0].filename = FY_HOF_DAM_shok_end.anim +Mon Jul 19 16:43:58 2004 (beaume) .cast_shock_init.animations[0].filename = FY_HOF_DAM_shok_init.anim +Mon Jul 19 16:43:58 2004 (beaume) .cast_shock_loop.animations[0].filename = FY_HOF_DAM_shok_loop.anim +Mon Jul 19 16:43:58 2004 (beaume) formName Resized = 1 +Mon Jul 19 16:49:53 2004 (beaume) .cast_sleep_end.animations[0].filename = FY_HOF_inc_sleep_end.anim + + +Mon Jul 19 16:49:53 2004 (beaume) .cast_sleep_init.animations[0].filename = FY_HOF_inc_sleep_init.anim +Mon Jul 19 16:49:53 2004 (beaume) .cast_sleep_loop.animations[0].filename = FY_HOF_inc_sleep_loop.anim +Mon Jul 19 16:49:53 2004 (beaume) .cast_slow_end.animations[0].filename = FY_HOF_deb_slow_end.anim +Mon Jul 19 16:49:53 2004 (beaume) .cast_slow_init.animations[0].filename = FY_HOF_deb_slow_init.anim +Mon Jul 19 16:49:53 2004 (beaume) .cast_slow_loop.animations[0].filename = FY_HOF_deb_slow_loop.anim +Mon Jul 19 16:49:53 2004 (beaume) .cast_stun_end.animations[0].filename = FY_HOF_inc_stun_End.anim +Mon Jul 19 16:49:53 2004 (beaume) .cast_stun_init.animations[0].filename = FY_HOF_inc_stun_init.anim +Mon Jul 19 16:49:53 2004 (beaume) .cast_stun_loop.animations[0].filename = FY_HOF_inc_stun_Loop.anim +Mon Jul 19 16:49:53 2004 (beaume) formName Resized = 1 +Mon Jul 19 18:08:31 2004 (beaume) .cast_poison_end.animations[0].filename = FY_HOF_dam_poison_end.anim +Mon Jul 19 18:08:31 2004 (beaume) .cast_poison_init.animations[0].filename = FY_HOF_dam_poison_init.anim +Mon Jul 19 18:08:31 2004 (beaume) .cast_poison_loop.animations[0].filename = FY_HOF_dam_poison_loop.anim +Mon Jul 19 18:08:31 2004 (beaume) formName Resized = 1 +Tue Jul 27 14:24:04 2004 (beaume) .cast_acid_fail.animations[0].filename = fy_hof_dam_acid_fizz.anim +Tue Jul 27 14:24:04 2004 (beaume) .cast_blind_fail.animations[0].filename = fy_hof_deb_blind_fizz.anim +Tue Jul 27 14:24:04 2004 (beaume) .cast_cold_fail.animations[0].filename = fy_hof_dam_cold_fizz.anim +Tue Jul 27 14:24:04 2004 (beaume) .cast_elec_fail.animations[0].filename = fy_hof_dam_elec_fizz.anim +Tue Jul 27 14:24:04 2004 (beaume) .cast_fear_fail.animations[0].filename = fy_hof_inc_fear_fizz.anim +Tue Jul 27 14:24:04 2004 (beaume) .cast_fire_fail.animations[0].filename = FY_HOF_inc_Fire_Fizz.anim +Tue Jul 27 14:24:04 2004 (beaume) .cast_healhp_fail.animations[0].filename = fy_hof_cur_heal_hp_fizz.anim +Tue Jul 27 14:24:04 2004 (beaume) .cast_mad_fail.animations[0].filename = fy_hof_deb_mad_fizz.anim +Tue Jul 27 14:24:04 2004 (beaume) .cast_poison_fail.animations[0].filename = fy_hof_dam_poison_fizz.anim +Tue Jul 27 14:24:04 2004 (beaume) .cast_root_fail.animations[0].filename = fy_hof_deb_root_fizz.anim +Tue Jul 27 14:24:04 2004 (beaume) .cast_rot_fail.animations[0].filename = fy_hof_dam_rot_fizz.anim +Tue Jul 27 14:24:04 2004 (beaume) .cast_shock_fail.animations[0].filename = fy_hof_dam_shok_fizz.anim +Tue Jul 27 14:24:04 2004 (beaume) .cast_sleep_fail.animations[0].filename = fy_hof_inc_sleep_fizz.anim +Tue Jul 27 14:24:04 2004 (beaume) .cast_slow_fail.animations[0].filename = fy_hof_deb_slow_fizz.anim +Tue Jul 27 14:24:04 2004 (beaume) .cast_stun_fail.animations[0].filename = fy_hof_inc_stun_fizz.anim.anim +Tue Jul 27 14:24:04 2004 (beaume) formName Resized = 1 +Fri Oct 01 12:31:14 2004 (coutelas) .sit_mode.Display Objects = false +Fri Oct 01 12:31:19 2004 (coutelas) .sit_end.Display Objects = false +Fri Oct 01 17:46:26 2004 (coutelas) .default_mode.Display Objects = false +Mon Oct 04 15:48:49 2004 (beaume) .prospecting_begin.animations[0].filename = fy_hof_pioche_prospection_init.anim +Mon Oct 04 16:03:46 2004 (beaume) .prospecting_begin.Display Objects = false +Mon Oct 04 16:03:46 2004 (beaume) .prospecting_end.Display Objects = false +Mon Oct 04 16:03:46 2004 (beaume) .prospecting_loop.Display Objects = false +Tue Oct 05 17:15:11 2004 (beaume) .loot_begin.Display Objects = false +Tue Oct 05 17:15:11 2004 (beaume) .loot_end.Display Objects = false +Tue Oct 05 17:15:11 2004 (beaume) .loot_init.Display Objects = false +Tue Oct 05 17:15:11 2004 (beaume) .loot_loop.Display Objects = false +Tue Oct 05 17:15:11 2004 (beaume) .loot_post_end.Display Objects = false +Tue Feb 15 14:01:23 2005 (besson) .rest_mode.animations[0].filename = FY_HOF_Emot_AFK.anim +Tue Feb 15 14:01:23 2005 (besson) formName Resized = 1 +Thu Dec 07 15:58:42 2006 (nouveau) .rest_mode.animations[0].head controlable = false +Sun Dec 28 11:55:26 2008 (kervala) .cast_stun_fail.animations[0].filename = fy_hof_inc_stun_fizz.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom.animset_mode b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom.animset_mode new file mode 100644 index 0000000..4035fe7 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom.animset_mode @@ -0,0 +1,10 @@ + +
+ + + + + + + Tue Jul 08 11:10:37 2003 (puzin) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1h_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1h_.animation_set new file mode 100644 index 0000000..936506a --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1h_.animation_set @@ -0,0 +1,766 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:45:57 2002 (puzin) Form Parents = +Thu Aug 29 14:41:40 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_A1m_demitour_go.anim +Thu Aug 29 14:41:40 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_A1m_demitour_go.anim +Thu Aug 29 14:41:40 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_A1m_demitour_dr.anim +Thu Aug 29 14:41:40 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_A1m_demitour_dr.anim +Thu Aug 29 14:41:40 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_A1m_pasarriere.anim +Thu Aug 29 14:41:40 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_A1mD_idle_attente1.anim +Thu Aug 29 14:41:40 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_A1mD_idle_attente2.anim +Thu Aug 29 14:41:40 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_A1m_tournegauche.anim +Thu Aug 29 14:41:40 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_A1m_tournegauche.anim +Thu Aug 29 14:41:40 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_A1m_tournedroite.anim +Thu Aug 29 14:41:40 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_A1m_tournedroite.anim +Thu Aug 29 14:41:40 2002 (beaume) formName Resized = 1 +Thu Aug 29 15:01:16 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_A1m_course.anim +Thu Aug 29 15:01:16 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_A1m_marche.anim +Thu Aug 29 19:36:38 2002 (puzin) formName Deleted = +Thu Aug 29 19:49:06 2002 (puzin) .run.animations[0].filename = FY_HOM_Co_A1m_marche.anim +Fri Aug 30 11:00:52 2002 (puzin) .idle.animations[1].filename = FY_HOM_Co_A1m_attente1.anim + +Fri Aug 30 11:00:52 2002 (puzin) .idle.animations[2].filename = FY_HOM_Co_A1m_attente2.anim +Fri Aug 30 11:00:52 2002 (puzin) formName Resized = 3 +Fri Aug 30 11:01:19 2002 (puzin) .run.animations[0].filename = FY_HOM_Co_A1m_course.anim +Fri Dec 20 11:20:53 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 16:10:06 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_A1m_demitour_go.anim +Mon Jan 06 16:10:06 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_A1m_demitour_go.anim +Mon Jan 06 16:10:06 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_A1m_demitour_go.anim +Mon Jan 06 16:10:06 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_A1m_demitour_dr.anim +Mon Jan 06 16:10:06 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_A1m_demitour_dr.anim +Mon Jan 06 16:10:06 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_A1m_demitour_dr.anim +Mon Jan 06 16:10:06 2003 (beaume) formName Resized = 2 +Mon Jan 06 16:56:03 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_A1m_marche_arriere_coup.anim +Mon Jan 06 16:56:03 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_A1m_course_frappe.anim +Mon Jan 06 16:56:03 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_A1m_marche_frappe.anim +Mon Jan 06 16:56:03 2003 (beaume) formName Resized = 1 +Tue Mar 18 11:26:37 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_A1m_impact.anim +Tue Mar 18 11:26:37 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:38:18 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1m_coup_1stperson.anim +Tue Mar 18 15:38:18 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:50:29 2003 (arnaudb) Form Parents = +Tue Jun 10 17:40:16 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_A1m_mort.anim +Tue Jun 10 17:40:16 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_A1m_mort.anim +Tue Jun 10 17:40:16 2003 (beaume) formName Resized = 1 +Thu Jul 10 14:06:08 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_A1m_coup2.anim +Thu Jul 10 14:06:08 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_A1m_STUN_Init.anim +Thu Jul 10 14:06:08 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_A1m_STUN_Loop.anim +Thu Jul 10 14:06:08 2003 (beaume) formName Resized = 2 +Thu Jul 10 14:06:39 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_A1m_STUN_End.anim +Thu Jul 10 14:06:39 2003 (beaume) formName Resized = 1 +Tue Sep 30 11:02:12 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_A1m_magie_cur_init.anim +Tue Sep 30 11:02:12 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_echec.anim +Tue Sep 30 11:02:12 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_Fumble.anim +Tue Sep 30 11:02:12 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_ok_Link.anim +Tue Sep 30 11:02:12 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim +Tue Sep 30 11:02:12 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_ok.anim +Tue Sep 30 11:02:12 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_A1m_mag_mix_init.anim +Tue Sep 30 11:02:12 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_echec.anim +Tue Sep 30 11:02:12 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_fumble.anim +Tue Sep 30 11:02:12 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_ok_link.anim +Tue Sep 30 11:02:12 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim +Tue Sep 30 11:02:12 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_ok.anim +Tue Sep 30 11:02:12 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_A1m_mag_off_init.anim +Tue Sep 30 11:02:12 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_A1m_mag_off_end_echec.anim +Tue Sep 30 11:02:12 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_A1m_mag_off_end_fumble.anim +Tue Sep 30 11:02:12 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_A1m_mag_off_end_ok_link.anim +Tue Sep 30 11:02:12 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim +Tue Sep 30 11:02:12 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_A1m_mag_off_end_ok.anim +Mon Oct 27 16:46:17 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Mon Oct 27 16:46:17 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Mon Oct 27 16:46:17 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Mon Oct 27 16:46:17 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Mon Oct 27 16:46:17 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Mon Oct 27 16:46:17 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Mon Oct 27 16:46:17 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Mon Oct 27 16:46:17 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Mon Oct 27 16:46:17 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Mon Oct 27 16:46:17 2003 (beaume) Form Parents = +Mon Oct 27 16:46:17 2003 (beaume) formName Resized = 0 +Mon Oct 27 16:48:57 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim +Mon Oct 27 16:48:57 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim +Mon Oct 27 16:48:57 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim +Mon Oct 27 16:48:57 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim +Mon Oct 27 16:48:57 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim +Mon Oct 27 16:48:57 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim +Mon Oct 27 16:48:57 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim +Mon Oct 27 16:48:57 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim +Mon Oct 27 16:48:57 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim +Mon Oct 27 16:53:27 2003 (beaume) Form Parents = +Fri Nov 28 15:21:15 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_A1m_engarde.anim +Fri Nov 28 15:21:15 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_A1m_engarde.anim +Fri Nov 28 15:21:15 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_A1m_engarde.anim +Fri Nov 28 15:21:15 2003 (beaume) formName Resized = 1 +Thu Dec 04 17:10:59 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 17:10:59 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 17:10:59 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Thu Dec 04 17:10:59 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 17:10:59 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Thu Dec 04 17:10:59 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 17:10:59 2003 (beaume) formName Resized = 1 +Fri Jan 09 16:41:49 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_A1m_toupie_haut.anim +Fri Jan 09 16:41:49 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_A1m_toupie_bas.anim +Fri Jan 09 16:41:49 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_A1m_toupie_milieu.anim +Fri Jan 09 16:41:49 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_A1m_coup1_haut.anim +Fri Jan 09 16:41:49 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_A1m_coup2_haut.anim +Fri Jan 09 16:41:49 2004 (beaume) .default atk high.animations[2].filename = FY_HOM_Co_A1m_coup3_haut.anim +Fri Jan 09 16:41:49 2004 (beaume) .default atk high.animations[3].filename = FY_HOM_Co_A1m_coup4_bashaut.anim +Fri Jan 09 16:41:49 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_A1m_coup1_bas.anim +Fri Jan 09 16:41:49 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_A1m_coup2_bas.anim +Fri Jan 09 16:41:49 2004 (beaume) .default atk low.animations[2].filename = FY_HOM_Co_A1m_coup3_bas.anim +Fri Jan 09 16:41:49 2004 (beaume) .default atk low.animations[3].filename = FY_HOM_Co_A1m_coup4_bashaut.anim +Fri Jan 09 16:41:49 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_A1m_coup1_milieu.anim +Fri Jan 09 16:41:49 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_A1m_coup2_milieu.anim +Fri Jan 09 16:41:49 2004 (beaume) .default atk middle.animations[2].filename = FY_HOM_Co_A1m_coup3_milieu.anim +Fri Jan 09 16:41:49 2004 (beaume) .default atk middle.animations[3].filename = FY_HOM_Co_A1m_coup4_bashaut.anim +Fri Jan 09 16:41:49 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_A1m_couplourd.anim +Fri Jan 09 16:41:49 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_A1m_couplourd.anim +Fri Jan 09 16:41:49 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_A1m_couplourd.anim +Fri Jan 09 16:41:49 2004 (beaume) formName Resized = 1 +Tue Jan 20 15:43:13 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Tue Jan 20 15:43:13 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Tue Jan 20 15:43:13 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 15:43:13 2004 (beaume) formName Resized = 0 +Wed Feb 11 15:16:50 2004 (beaume) .idle.animations[0].filename = fy_hom_co_a1m_attente6.anim +Wed Feb 11 15:16:50 2004 (beaume) .idle.animations[1].filename = fy_hom_co_a1m_attente4.anim +Wed Feb 11 15:16:50 2004 (beaume) .idle.animations[2].filename = fy_hom_co_a1m_attente3.anim +Wed Feb 11 15:16:50 2004 (beaume) .idle.animations[3].filename = fy_hom_co_a1m_attente5.anim +Wed Feb 11 15:16:50 2004 (beaume) formName Resized = 4 +Wed Jul 28 11:21:21 2004 (beaume) formName Resized = 3 +Fri Sep 03 18:03:12 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:03:12 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:03:12 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:03:12 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:03:12 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:03:12 2004 (beaume) .idle.animations[0].next3 weight = 10 +Mon Sep 27 11:59:41 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 11:59:41 2004 (beaume) .idle.animations[1].next1 weight = 100 +Mon Sep 27 11:59:41 2004 (beaume) .idle.animations[1].next2 = 2 +Mon Sep 27 11:59:41 2004 (beaume) .idle.animations[1].next2 weight = 5 +Mon Sep 27 11:59:41 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 11:59:41 2004 (beaume) .idle.animations[2].next1 weight = 100 +Mon Sep 27 11:59:41 2004 (beaume) .idle.animations[2].next2 = 1 +Mon Sep 27 11:59:41 2004 (beaume) .idle.animations[2].next2 weight = 5 +Tue Jan 04 11:50:59 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_A1m_couplourd_2.anim +Tue Jan 04 11:50:59 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOM_Co_A1m_couplourd_3.anim +Tue Jan 04 11:50:59 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_A1m_couplourd_2.anim +Tue Jan 04 11:50:59 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOM_Co_A1m_couplourd_3.anim +Tue Jan 04 11:50:59 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_A1m_couplourd_2.anim +Tue Jan 04 11:50:59 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOM_Co_A1m_couplourd_3.anim +Tue Jan 04 11:50:59 2005 (beaume) formName Resized = 3 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1h_d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1h_d.animation_set new file mode 100644 index 0000000..0b577e5 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1h_d.animation_set @@ -0,0 +1,747 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:45:50 2002 (puzin) Form Parents = +Thu Aug 29 14:51:54 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_A1mD_demitour_go.anim +Thu Aug 29 14:51:54 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_A1mD_demitour_go.anim +Thu Aug 29 14:51:54 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_A1mD_demitour_dr.anim +Thu Aug 29 14:51:54 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_A1mD_demitour_dr.anim +Thu Aug 29 14:51:54 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_A1mD_pasarriere.anim +Thu Aug 29 14:51:54 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_A1mD_idle_attente1.anim +Thu Aug 29 14:51:54 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_A1mD_idle_attente2.anim +Thu Aug 29 14:51:54 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_A1mD_tournegauche.anim +Thu Aug 29 14:51:54 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_A1mD_tournegauche.anim +Thu Aug 29 14:51:54 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_A1mD_tournedroite.anim +Thu Aug 29 14:51:54 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_A1mD_tournedroite.anim +Thu Aug 29 14:51:54 2002 (beaume) formName Resized = 1 +Thu Aug 29 15:02:58 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_A1mD_course.anim +Thu Aug 29 15:02:58 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_A1mD_marche.anim +Fri Dec 20 11:20:51 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 16:17:00 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_A1mD_demitour_go.anim + +Mon Jan 06 16:17:00 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_A1mD_demitour_go.anim +Mon Jan 06 16:17:00 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_A1mD_demitour_go.anim +Mon Jan 06 16:17:00 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_A1mD_demitour_dr.anim +Mon Jan 06 16:17:00 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_A1mD_demitour_dr.anim +Mon Jan 06 16:17:00 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_A1mD_demitour_dr.anim +Mon Jan 06 16:17:00 2003 (beaume) formName Resized = 2 +Mon Jan 06 17:03:04 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_A1mD_marche_arriere_coup.anim +Mon Jan 06 17:03:04 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_A1mD_course_coup.anim +Mon Jan 06 17:03:04 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_A1mD_marche_coup.anim +Mon Jan 06 17:03:04 2003 (beaume) formName Resized = 1 +Mon Mar 17 10:49:44 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1mD_coup_1stperson.anim +Mon Mar 17 10:49:44 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 11:27:14 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_A1mD_impact.anim +Tue Mar 18 11:27:14 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:50:51 2003 (arnaudb) Form Parents = +Tue Jun 10 17:41:16 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_A1mD_mort.anim +Tue Jun 10 17:41:16 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_A1mD_mort.anim +Tue Jun 10 17:41:16 2003 (beaume) formName Resized = 1 +Thu Jul 10 14:08:55 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_A1mD_coup2.anim +Thu Jul 10 14:08:55 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_A1mD_STUN_Init.anim +Thu Jul 10 14:08:55 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_A1mD_STUN_End.anim +Thu Jul 10 14:08:55 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_A1mD_STUN_Loop.anim +Thu Jul 10 14:08:55 2003 (beaume) formName Resized = 2 +Tue Sep 30 11:13:52 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_init.anim +Tue Sep 30 11:13:52 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_echec.anim +Tue Sep 30 11:13:52 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_Fumble.anim +Tue Sep 30 11:13:52 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_Link.anim +Tue Sep 30 11:13:52 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim +Tue Sep 30 11:13:52 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_ok.anim +Tue Sep 30 11:13:52 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_A1mD_mag_mix_init.anim +Tue Sep 30 11:13:52 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_echec.anim +Tue Sep 30 11:13:52 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_fumble.anim +Tue Sep 30 11:13:52 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_ok_link.anim +Tue Sep 30 11:13:52 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim +Tue Sep 30 11:13:52 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_ok.anim +Tue Sep 30 11:13:52 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_A1mD_mag_off_init.anim +Tue Sep 30 11:13:52 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_echec.anim +Tue Sep 30 11:13:52 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_fumble.anim +Tue Sep 30 11:13:52 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_ok_link.anim +Tue Sep 30 11:13:52 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim +Tue Sep 30 11:13:52 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_ok.anim +Mon Oct 27 17:00:22 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Mon Oct 27 17:00:22 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Mon Oct 27 17:00:22 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Mon Oct 27 17:00:22 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Mon Oct 27 17:00:22 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Mon Oct 27 17:00:22 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Mon Oct 27 17:00:22 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim +Mon Oct 27 17:00:22 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Mon Oct 27 17:00:22 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Mon Oct 27 17:00:22 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Mon Oct 27 17:00:22 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim +Mon Oct 27 17:00:22 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim +Mon Oct 27 17:00:22 2003 (beaume) Form Parents = +Mon Oct 27 17:00:22 2003 (beaume) formName Resized = 0 +Mon Oct 27 17:29:52 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim +Mon Oct 27 17:29:52 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim +Mon Oct 27 17:29:52 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim +Mon Oct 27 17:29:52 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim +Mon Oct 27 17:29:52 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim +Mon Oct 27 17:29:52 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_maoff_end.anim +Fri Nov 28 15:21:41 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_A1mD_engarde.anim +Fri Nov 28 15:21:41 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_A1mD_engarde.anim +Fri Nov 28 15:21:41 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_A1mD_engarde.anim +Fri Nov 28 15:21:41 2003 (beaume) formName Resized = 1 +Thu Dec 04 17:12:08 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 17:12:08 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 17:12:08 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 17:12:08 2003 (beaume) formName Resized = 1 +Thu Dec 04 17:12:35 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Thu Dec 04 17:12:35 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Thu Dec 04 17:12:35 2003 (beaume) .use_post_end.animations[0].reverse = true +Fri Jan 09 16:58:16 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_A1mD_toupie_haut.anim +Fri Jan 09 16:58:16 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_A1mD_toupie_bas.anim +Fri Jan 09 16:58:16 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_A1mD_toupie.anim +Fri Jan 09 16:58:16 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_A1mD_coup2_haut.anim +Fri Jan 09 16:58:16 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_A1mD_coup1.anim +Fri Jan 09 16:58:16 2004 (beaume) .default atk high.animations[2].filename = FY_HOM_Co_A1mD_couprotatif.anim +Fri Jan 09 16:58:16 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_A1mD_coup2_bas.anim +Fri Jan 09 16:58:16 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_A1mD_coup1.anim +Fri Jan 09 16:58:16 2004 (beaume) .default atk low.animations[2].filename = FY_HOM_Co_A1mD_couprotatif.anim +Fri Jan 09 16:58:16 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_A1mD_coup2_milieu.anim +Fri Jan 09 16:58:16 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_A1mD_coup1.anim +Fri Jan 09 16:58:16 2004 (beaume) .default atk middle.animations[2].filename = FY_HOM_Co_A1mD_couprotatif.anim +Fri Jan 09 16:58:16 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_A1mD_coupLourd_haut.anim +Fri Jan 09 16:58:16 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_A1mD_coupLourd_bas.anim +Fri Jan 09 16:58:16 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_A1mD_coupLourd_milieu.anim +Fri Jan 09 16:58:16 2004 (beaume) formName Resized = 1 +Tue Jan 20 16:14:05 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim + +Tue Jan 20 16:14:05 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Tue Jan 20 16:14:05 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 16:14:05 2004 (beaume) formName Resized = 0 +Wed Feb 11 15:17:59 2004 (beaume) .idle.animations[0].filename = fy_hom_co_a1md_idle_attente6.anim +Wed Feb 11 15:17:59 2004 (beaume) .idle.animations[1].filename = fy_hom_co_a1md_idle_attente4.anim +Wed Feb 11 15:17:59 2004 (beaume) .idle.animations[2].filename = fy_hom_co_a1md_idle_attente3.anim +Wed Feb 11 15:17:59 2004 (beaume) .idle.animations[3].filename = fy_hom_co_a1md_idle_attente5.anim +Wed Feb 11 15:17:59 2004 (beaume) formName Resized = 4 +Mon Jun 21 10:56:31 2004 (beaume) formName Resized = 3 +Fri Sep 03 18:04:31 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:04:31 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:04:31 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:04:31 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:04:31 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:04:31 2004 (beaume) .idle.animations[0].next3 weight = 10 +Mon Sep 27 11:59:00 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 11:59:00 2004 (beaume) .idle.animations[1].next1 weight = 100 +Mon Sep 27 11:59:00 2004 (beaume) .idle.animations[1].next2 = 2 +Mon Sep 27 11:59:00 2004 (beaume) .idle.animations[1].next2 weight = 5 +Mon Sep 27 11:59:00 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 11:59:00 2004 (beaume) .idle.animations[2].next1 weight = 100 +Mon Sep 27 11:59:00 2004 (beaume) .idle.animations[2].next2 = 1 +Mon Sep 27 11:59:00 2004 (beaume) .idle.animations[2].next2 weight = 5 +Tue Jan 04 11:53:46 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_A1mD_coupLourd2.anim +Tue Jan 04 11:53:46 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOM_Co_A1mD_coupLourd3.anim +Tue Jan 04 11:53:46 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_A1mD_coupLourd2.anim +Tue Jan 04 11:53:46 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOM_Co_A1mD_coupLourd3.anim +Tue Jan 04 11:53:46 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_A1mD_coupLourd2.anim +Tue Jan 04 11:53:46 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOM_Co_A1mD_coupLourd3.anim +Tue Jan 04 11:53:46 2005 (beaume) formName Resized = 3 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1h_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1h_s.animation_set new file mode 100644 index 0000000..e1d26cf --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1h_s.animation_set @@ -0,0 +1,763 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:45:44 2002 (puzin) Form Parents = +Thu Aug 29 14:56:19 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_AB_demitour_go.anim +Thu Aug 29 14:56:19 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_AB_demitour_go.anim +Thu Aug 29 14:56:19 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_AB_demitour_dr.anim +Thu Aug 29 14:56:19 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_AB_demitour_dr.anim +Thu Aug 29 14:56:19 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_AB_pasarriere.anim +Thu Aug 29 14:56:19 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_AB_engarde_provoc.anim +Thu Aug 29 14:56:19 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_AB_engarde_preparation.anim +Thu Aug 29 14:56:19 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_AB_tournegauche.anim +Thu Aug 29 14:56:19 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_AB_tournegauche.anim +Thu Aug 29 14:56:19 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_AB_tournedroite.anim +Thu Aug 29 14:56:19 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_AB_tournedroite.anim +Thu Aug 29 14:56:19 2002 (beaume) formName Resized = 1 +Thu Aug 29 15:03:36 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_AB_course.anim +Thu Aug 29 15:03:36 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_AB_marche.anim +Mon Sep 16 19:27:16 2002 (puzin) formName Pasted = +Mon Sep 16 19:27:16 2002 (puzin) formName Resized = 2 +Mon Sep 16 19:27:26 2002 (puzin) formName Pasted = +Mon Sep 16 19:27:26 2002 (puzin) formName Resized = 2 + +Mon Sep 16 19:27:47 2002 (puzin) formName Pasted = +Mon Sep 16 19:27:47 2002 (puzin) formName Resized = 2 +Mon Sep 16 19:28:03 2002 (puzin) formName Pasted = +Mon Sep 16 19:28:03 2002 (puzin) formName Resized = 2 +Mon Sep 16 19:28:17 2002 (puzin) formName Pasted = +Mon Sep 16 19:28:17 2002 (puzin) formName Resized = 2 +Mon Sep 16 19:28:31 2002 (puzin) formName Pasted = +Mon Sep 16 19:28:31 2002 (puzin) formName Resized = 2 +Fri Dec 20 11:20:48 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 17:06:06 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_AB_marche_arriere_coup.anim +Mon Jan 06 17:06:06 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_AB_course_coup.anim +Mon Jan 06 17:06:06 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_AB_marche_coup.anim +Mon Jan 06 17:06:06 2003 (beaume) formName Resized = 1 +Tue Mar 18 11:28:05 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_AB_impact.anim +Tue Mar 18 11:28:05 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:39:11 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1m_coup_1stperson.anim +Tue Mar 18 15:39:11 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:51:01 2003 (arnaudb) Form Parents = +Tue Jun 10 17:41:44 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_AB_mort.anim +Tue Jun 10 17:41:44 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_AB_mort.anim +Tue Jun 10 17:41:44 2003 (beaume) formName Resized = 1 +Thu Jul 10 14:11:36 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_AB_coup2.anim +Thu Jul 10 14:11:36 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_AB_STUN_Init.anim +Thu Jul 10 14:11:36 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_AB_STUN_End.anim +Thu Jul 10 14:11:36 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_AB_STUN_Loop.anim +Thu Jul 10 14:11:36 2003 (beaume) formName Resized = 1 +Tue Sep 30 11:45:57 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_AB_magie_cur_init.anim +Tue Sep 30 11:45:57 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_echec.anim +Tue Sep 30 11:45:57 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_Fumble.anim +Tue Sep 30 11:45:57 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_ok_Link.anim +Tue Sep 30 11:45:57 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim +Tue Sep 30 11:45:57 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_ok.anim +Tue Sep 30 11:45:57 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_AB_mag_mix_init.anim +Tue Sep 30 11:45:57 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_AB_mag_mix_end_echec.anim +Tue Sep 30 11:45:57 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_AB_mag_mix_end_fumble.anim +Tue Sep 30 11:45:57 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_AB_mag_mix_end_ok_link.anim +Tue Sep 30 11:45:57 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim +Tue Sep 30 11:45:57 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_AB_mag_mix_end_ok.anim +Tue Sep 30 11:45:57 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_AB_mag_off_init.anim +Tue Sep 30 11:45:57 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_AB_mag_off_end_echec.anim +Tue Sep 30 11:45:57 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_AB_mag_off_end_fumble.anim +Tue Sep 30 11:45:57 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_AB_mag_off_end_ok_link.anim +Tue Sep 30 11:45:57 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim +Tue Sep 30 11:45:57 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_AB_mag_off_end_ok.anim +Mon Oct 27 17:40:18 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim +Mon Oct 27 17:40:18 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Mon Oct 27 17:40:18 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Mon Oct 27 17:40:18 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Mon Oct 27 17:40:18 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim +Mon Oct 27 17:40:18 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim +Mon Oct 27 17:40:18 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim +Mon Oct 27 17:40:18 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Mon Oct 27 17:40:18 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Mon Oct 27 17:40:18 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Mon Oct 27 17:40:18 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim +Mon Oct 27 17:40:18 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim +Mon Oct 27 17:40:18 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim +Mon Oct 27 17:40:18 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Mon Oct 27 17:40:18 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Mon Oct 27 17:40:18 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Mon Oct 27 17:40:18 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim +Mon Oct 27 17:40:18 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim +Mon Oct 27 17:40:18 2003 (beaume) Form Parents = +Mon Oct 27 17:40:18 2003 (beaume) formName Resized = 0 +Fri Nov 28 15:22:09 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_AB_engarde.anim +Fri Nov 28 15:22:09 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_AB_engarde.anim +Fri Nov 28 15:22:09 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_AB_engarde.anim +Fri Nov 28 15:22:09 2003 (beaume) formName Resized = 1 +Thu Dec 04 17:14:28 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 17:14:28 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 17:14:28 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Thu Dec 04 17:14:28 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 17:14:28 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Thu Dec 04 17:14:28 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 17:14:28 2003 (beaume) formName Resized = 1 +Fri Jan 09 17:12:32 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_AB_toupie_haut.anim +Fri Jan 09 17:12:32 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_AB_toupie_bas.anim +Fri Jan 09 17:12:32 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_AB_toupie_milieu.anim +Fri Jan 09 17:12:32 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_AB_coup1_haut.anim +Fri Jan 09 17:12:32 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_AB_coup2_haut.anim +Fri Jan 09 17:12:32 2004 (beaume) .default atk high.animations[2].filename = FY_HOM_Co_AB_coup3_haut.anim +Fri Jan 09 17:12:32 2004 (beaume) .default atk high.animations[3].filename = FY_HOM_Co_AB_coup4_hautbas.anim +Fri Jan 09 17:12:32 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_AB_coup1_bas.anim +Fri Jan 09 17:12:32 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_AB_coup2_bas.anim +Fri Jan 09 17:12:32 2004 (beaume) .default atk low.animations[2].filename = FY_HOM_Co_AB_coup3_bas.anim +Fri Jan 09 17:12:32 2004 (beaume) .default atk low.animations[3].filename = FY_HOM_Co_AB_coup4_hautbas.anim +Fri Jan 09 17:12:32 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_AB_coup1_milieu.anim +Fri Jan 09 17:12:32 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_AB_coup2_milieu.anim +Fri Jan 09 17:12:32 2004 (beaume) .default atk middle.animations[2].filename = FY_HOM_Co_AB_coup3_milieu.anim +Fri Jan 09 17:12:32 2004 (beaume) .default atk middle.animations[3].filename = FY_HOM_Co_AB_coup4_hautbas.anim +Fri Jan 09 17:12:32 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_AB_couplourd.anim +Fri Jan 09 17:12:32 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_AB_couplourd.anim +Fri Jan 09 17:12:32 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_AB_couplourd.anim +Fri Jan 09 17:12:32 2004 (beaume) formName Resized = 1 +Tue Jan 20 16:17:32 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Tue Jan 20 16:17:32 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Tue Jan 20 16:17:32 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 16:17:32 2004 (beaume) formName Resized = 0 +Wed Feb 11 15:19:56 2004 (beaume) .idle.animations[0].filename = fy_hom_co_ab_engarde_attente4.anim +Wed Feb 11 15:19:56 2004 (beaume) .idle.animations[1].filename = fy_hom_co_ab_engarde_attente2.anim +Wed Feb 11 15:19:56 2004 (beaume) .idle.animations[2].filename = fy_hom_co_ab_engarde_attente1.anim +Wed Feb 11 15:19:56 2004 (beaume) .idle.animations[3].filename = fy_hom_co_ab_engarde_attente3.anim +Wed Feb 11 15:19:56 2004 (beaume) formName Resized = 4 +Mon Jun 21 10:57:14 2004 (beaume) formName Resized = 3 +Fri Sep 03 18:07:44 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:07:44 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:07:44 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:07:44 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:07:44 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:07:44 2004 (beaume) .idle.animations[0].next3 weight = 10 +Mon Sep 27 11:58:00 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 11:58:00 2004 (beaume) .idle.animations[1].next1 weight = 100 +Mon Sep 27 11:58:00 2004 (beaume) .idle.animations[1].next2 = 2 +Mon Sep 27 11:58:00 2004 (beaume) .idle.animations[1].next2 weight = 5 +Mon Sep 27 11:58:00 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 11:58:00 2004 (beaume) .idle.animations[2].next1 weight = 100 +Mon Sep 27 11:58:00 2004 (beaume) .idle.animations[2].next2 = 1 +Mon Sep 27 11:58:00 2004 (beaume) .idle.animations[2].next2 weight = 5 +Tue Jan 04 15:54:02 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_AB_couplourd_2.anim +Tue Jan 04 15:54:02 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOM_Co_AB_couplourd_3.anim +Tue Jan 04 15:54:02 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_AB_couplourd_2.anim +Tue Jan 04 15:54:02 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOM_Co_AB_couplourd_3.anim +Tue Jan 04 15:54:02 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_AB_couplourd_2.anim +Tue Jan 04 15:54:02 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOM_Co_AB_couplourd_3.anim +Tue Jan 04 15:54:02 2005 (beaume) formName Resized = 3 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1hsw_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1hsw_.animation_set new file mode 100644 index 0000000..e74cdcc --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1hsw_.animation_set @@ -0,0 +1,776 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:45:57 2002 (puzin) Form Parents = +Thu Aug 29 14:41:40 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_A1m_demitour_go.anim +Thu Aug 29 14:41:40 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_A1m_demitour_go.anim +Thu Aug 29 14:41:40 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_A1m_demitour_dr.anim +Thu Aug 29 14:41:40 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_A1m_demitour_dr.anim +Thu Aug 29 14:41:40 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_A1m_pasarriere.anim +Thu Aug 29 14:41:40 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_A1mD_idle_attente1.anim +Thu Aug 29 14:41:40 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_A1mD_idle_attente2.anim +Thu Aug 29 14:41:40 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_A1m_tournegauche.anim +Thu Aug 29 14:41:40 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_A1m_tournegauche.anim +Thu Aug 29 14:41:40 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_A1m_tournedroite.anim +Thu Aug 29 14:41:40 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_A1m_tournedroite.anim +Thu Aug 29 14:41:40 2002 (beaume) formName Resized = 1 +Thu Aug 29 15:01:16 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_A1m_course.anim +Thu Aug 29 15:01:16 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_A1m_marche.anim +Thu Aug 29 19:36:38 2002 (puzin) formName Deleted = +Thu Aug 29 19:49:06 2002 (puzin) .run.animations[0].filename = FY_HOM_Co_A1m_marche.anim +Fri Aug 30 11:00:52 2002 (puzin) .idle.animations[1].filename = FY_HOM_Co_A1m_attente1.anim + +Fri Aug 30 11:00:52 2002 (puzin) .idle.animations[2].filename = FY_HOM_Co_A1m_attente2.anim +Fri Aug 30 11:00:52 2002 (puzin) formName Resized = 3 +Fri Aug 30 11:01:19 2002 (puzin) .run.animations[0].filename = FY_HOM_Co_A1m_course.anim +Fri Dec 20 11:20:53 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 16:10:06 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_A1m_demitour_go.anim +Mon Jan 06 16:10:06 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_A1m_demitour_go.anim +Mon Jan 06 16:10:06 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_A1m_demitour_go.anim +Mon Jan 06 16:10:06 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_A1m_demitour_dr.anim +Mon Jan 06 16:10:06 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_A1m_demitour_dr.anim +Mon Jan 06 16:10:06 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_A1m_demitour_dr.anim +Mon Jan 06 16:10:06 2003 (beaume) formName Resized = 2 +Mon Jan 06 16:56:03 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_A1m_marche_arriere_coup.anim +Mon Jan 06 16:56:03 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_A1m_course_frappe.anim +Mon Jan 06 16:56:03 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_A1m_marche_frappe.anim +Mon Jan 06 16:56:03 2003 (beaume) formName Resized = 1 +Tue Mar 18 11:26:37 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_A1m_impact.anim +Tue Mar 18 11:26:37 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:38:18 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1m_coup_1stperson.anim +Tue Mar 18 15:38:18 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:50:29 2003 (arnaudb) Form Parents = +Tue Jun 10 17:40:16 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_A1m_mort.anim +Tue Jun 10 17:40:16 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_A1m_mort.anim +Tue Jun 10 17:40:16 2003 (beaume) formName Resized = 1 +Thu Jul 10 14:06:08 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_A1m_coup2.anim +Thu Jul 10 14:06:08 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_A1m_STUN_Init.anim +Thu Jul 10 14:06:08 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_A1m_STUN_Loop.anim +Thu Jul 10 14:06:08 2003 (beaume) formName Resized = 2 +Thu Jul 10 14:06:39 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_A1m_STUN_End.anim +Thu Jul 10 14:06:39 2003 (beaume) formName Resized = 1 +Tue Sep 30 11:02:12 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_A1m_magie_cur_init.anim +Tue Sep 30 11:02:12 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_echec.anim +Tue Sep 30 11:02:12 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_Fumble.anim +Tue Sep 30 11:02:12 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_ok_Link.anim +Tue Sep 30 11:02:12 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim +Tue Sep 30 11:02:12 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_ok.anim +Tue Sep 30 11:02:12 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_A1m_mag_mix_init.anim +Tue Sep 30 11:02:12 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_echec.anim +Tue Sep 30 11:02:12 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_fumble.anim +Tue Sep 30 11:02:12 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_ok_link.anim +Tue Sep 30 11:02:12 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim +Tue Sep 30 11:02:12 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_ok.anim +Tue Sep 30 11:02:12 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_A1m_mag_off_init.anim +Tue Sep 30 11:02:12 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_A1m_mag_off_end_echec.anim +Tue Sep 30 11:02:12 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_A1m_mag_off_end_fumble.anim +Tue Sep 30 11:02:12 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_A1m_mag_off_end_ok_link.anim +Tue Sep 30 11:02:12 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim +Tue Sep 30 11:02:12 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_A1m_mag_off_end_ok.anim +Mon Oct 27 16:46:17 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Mon Oct 27 16:46:17 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Mon Oct 27 16:46:17 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Mon Oct 27 16:46:17 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Mon Oct 27 16:46:17 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Mon Oct 27 16:46:17 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Mon Oct 27 16:46:17 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Mon Oct 27 16:46:17 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Mon Oct 27 16:46:17 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Mon Oct 27 16:46:17 2003 (beaume) Form Parents = +Mon Oct 27 16:46:17 2003 (beaume) formName Resized = 0 +Mon Oct 27 16:48:57 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim +Mon Oct 27 16:48:57 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim +Mon Oct 27 16:48:57 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim +Mon Oct 27 16:48:57 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim +Mon Oct 27 16:48:57 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim +Mon Oct 27 16:48:57 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim +Mon Oct 27 16:48:57 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim +Mon Oct 27 16:48:57 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim +Mon Oct 27 16:48:57 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim +Mon Oct 27 16:53:27 2003 (beaume) Form Parents = +Fri Nov 28 15:21:15 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_A1m_engarde.anim +Fri Nov 28 15:21:15 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_A1m_engarde.anim +Fri Nov 28 15:21:15 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_A1m_engarde.anim +Fri Nov 28 15:21:15 2003 (beaume) formName Resized = 1 +Thu Dec 04 17:10:59 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 17:10:59 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 17:10:59 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Thu Dec 04 17:10:59 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 17:10:59 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Thu Dec 04 17:10:59 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 17:10:59 2003 (beaume) formName Resized = 1 +Fri Jan 09 16:41:49 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_A1m_toupie_haut.anim +Fri Jan 09 16:41:49 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_A1m_toupie_bas.anim +Fri Jan 09 16:41:49 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_A1m_toupie_milieu.anim +Fri Jan 09 16:41:49 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_A1m_coup1_haut.anim +Fri Jan 09 16:41:49 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_A1m_coup2_haut.anim +Fri Jan 09 16:41:49 2004 (beaume) .default atk high.animations[2].filename = FY_HOM_Co_A1m_coup3_haut.anim +Fri Jan 09 16:41:49 2004 (beaume) .default atk high.animations[3].filename = FY_HOM_Co_A1m_coup4_bashaut.anim +Fri Jan 09 16:41:49 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_A1m_coup1_bas.anim +Fri Jan 09 16:41:49 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_A1m_coup2_bas.anim +Fri Jan 09 16:41:49 2004 (beaume) .default atk low.animations[2].filename = FY_HOM_Co_A1m_coup3_bas.anim +Fri Jan 09 16:41:49 2004 (beaume) .default atk low.animations[3].filename = FY_HOM_Co_A1m_coup4_bashaut.anim +Fri Jan 09 16:41:49 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_A1m_coup1_milieu.anim +Fri Jan 09 16:41:49 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_A1m_coup2_milieu.anim +Fri Jan 09 16:41:49 2004 (beaume) .default atk middle.animations[2].filename = FY_HOM_Co_A1m_coup3_milieu.anim +Fri Jan 09 16:41:49 2004 (beaume) .default atk middle.animations[3].filename = FY_HOM_Co_A1m_coup4_bashaut.anim +Fri Jan 09 16:41:49 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_A1m_couplourd.anim +Fri Jan 09 16:41:49 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_A1m_couplourd.anim +Fri Jan 09 16:41:49 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_A1m_couplourd.anim +Fri Jan 09 16:41:49 2004 (beaume) formName Resized = 1 +Tue Jan 20 16:20:03 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Tue Jan 20 16:20:03 2004 (beaume) .prospecting_post_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Tue Jan 20 16:20:03 2004 (beaume) .prospecting_post_end.animations[0].reverse = true +Tue Jan 20 16:20:03 2004 (beaume) formName Resized = 0 +Wed Feb 11 15:20:53 2004 (beaume) .idle.animations[0].filename = fy_hom_co_a1m_attente6.anim +Wed Feb 11 15:20:53 2004 (beaume) .idle.animations[1].filename = fy_hom_co_a1m_attente4.anim +Wed Feb 11 15:20:53 2004 (beaume) .idle.animations[2].filename = fy_hom_co_a1m_attente3.anim +Wed Feb 11 15:20:53 2004 (beaume) .idle.animations[3].filename = fy_hom_co_a1m_attente5.anim +Wed Feb 11 15:20:53 2004 (beaume) formName Resized = 4 +Thu May 06 15:51:28 2004 (beaume) .idle.animations[1].filename = FY_HOM_Co_A1m_coup1.anim +Thu May 06 15:51:28 2004 (beaume) .idle.animations[2].filename = FY_HOM_Co_A1m_coup2.anim +Thu May 06 15:51:28 2004 (beaume) .idle.animations[3].filename = FY_HOM_Co_A1m_coup3_milieu.anim +Thu May 06 16:16:02 2004 (beaume) .idle.animations[0].filename = FY_HOM_Co_A1m_coup1.anim +Thu May 06 16:16:02 2004 (beaume) .idle.animations[1].filename = FY_HOM_Co_A1m_coup3_milieu.anim +Thu May 06 16:16:02 2004 (beaume) .idle.animations[3].filename = fy_hom_co_a1m_attente6.anim +Wed May 12 14:42:15 2004 (beaume) .idle.animations[0].filename = fy_hom_co_a1m_attente6.anim +Wed May 12 14:42:15 2004 (beaume) .idle.animations[1].filename = fy_hom_co_a1m_attente4.anim +Wed May 12 14:42:15 2004 (beaume) .idle.animations[2].filename = fy_hom_co_a1m_attente3.anim +Wed May 12 14:42:15 2004 (beaume) .idle.animations[3].filename = fy_hom_co_a1m_attente5.anim +Wed Jul 28 11:21:50 2004 (beaume) formName Resized = 3 +Fri Sep 03 18:08:25 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:08:25 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:08:25 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:08:25 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:08:25 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:08:25 2004 (beaume) .idle.animations[0].next3 weight = 10 +Mon Sep 27 11:56:07 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 11:56:07 2004 (beaume) .idle.animations[1].next1 weight = 100 +Mon Sep 27 11:56:07 2004 (beaume) .idle.animations[1].next2 = 2 +Mon Sep 27 11:56:07 2004 (beaume) .idle.animations[1].next2 weight = 10 +Mon Sep 27 11:56:07 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 11:56:07 2004 (beaume) .idle.animations[2].next1 weight = 100 +Mon Sep 27 11:56:07 2004 (beaume) .idle.animations[2].next2 = 1 +Mon Sep 27 11:56:07 2004 (beaume) .idle.animations[2].next2 weight = 10 +Tue Jan 04 15:56:01 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_A1m_couplourd_sw2.anim +Tue Jan 04 15:56:01 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOM_Co_A1m_couplourd_sw3.anim +Tue Jan 04 15:56:01 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_A1m_couplourd_sw2.anim +Tue Jan 04 15:56:01 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOM_Co_A1m_couplourd_sw3.anim +Tue Jan 04 15:56:01 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_A1m_couplourd_sw2.anim +Tue Jan 04 15:56:01 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOM_Co_A1m_couplourd_sw3.anim +Tue Jan 04 15:56:01 2005 (beaume) formName Resized = 3 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1hsw_d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1hsw_d.animation_set new file mode 100644 index 0000000..fa7e8c2 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1hsw_d.animation_set @@ -0,0 +1,764 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:45:50 2002 (puzin) Form Parents = +Thu Aug 29 14:51:54 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_A1mD_demitour_go.anim +Thu Aug 29 14:51:54 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_A1mD_demitour_go.anim +Thu Aug 29 14:51:54 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_A1mD_demitour_dr.anim +Thu Aug 29 14:51:54 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_A1mD_demitour_dr.anim +Thu Aug 29 14:51:54 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_A1mD_pasarriere.anim +Thu Aug 29 14:51:54 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_A1mD_idle_attente1.anim +Thu Aug 29 14:51:54 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_A1mD_idle_attente2.anim +Thu Aug 29 14:51:54 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_A1mD_tournegauche.anim +Thu Aug 29 14:51:54 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_A1mD_tournegauche.anim +Thu Aug 29 14:51:54 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_A1mD_tournedroite.anim +Thu Aug 29 14:51:54 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_A1mD_tournedroite.anim +Thu Aug 29 14:51:54 2002 (beaume) formName Resized = 1 +Thu Aug 29 15:02:58 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_A1mD_course.anim +Thu Aug 29 15:02:58 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_A1mD_marche.anim +Fri Dec 20 11:20:51 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 16:17:00 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_A1mD_demitour_go.anim + +Mon Jan 06 16:17:00 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_A1mD_demitour_go.anim +Mon Jan 06 16:17:00 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_A1mD_demitour_go.anim +Mon Jan 06 16:17:00 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_A1mD_demitour_dr.anim +Mon Jan 06 16:17:00 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_A1mD_demitour_dr.anim +Mon Jan 06 16:17:00 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_A1mD_demitour_dr.anim +Mon Jan 06 16:17:00 2003 (beaume) formName Resized = 2 +Mon Jan 06 17:03:04 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_A1mD_marche_arriere_coup.anim +Mon Jan 06 17:03:04 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_A1mD_course_coup.anim +Mon Jan 06 17:03:04 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_A1mD_marche_coup.anim +Mon Jan 06 17:03:04 2003 (beaume) formName Resized = 1 +Mon Mar 17 10:49:44 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1mD_coup_1stperson.anim +Mon Mar 17 10:49:44 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 11:27:14 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_A1mD_impact.anim +Tue Mar 18 11:27:14 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:50:51 2003 (arnaudb) Form Parents = +Tue Jun 10 17:41:16 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_A1mD_mort.anim +Tue Jun 10 17:41:16 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_A1mD_mort.anim +Tue Jun 10 17:41:16 2003 (beaume) formName Resized = 1 +Thu Jul 10 14:08:55 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_A1mD_coup2.anim +Thu Jul 10 14:08:55 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_A1mD_STUN_Init.anim +Thu Jul 10 14:08:55 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_A1mD_STUN_End.anim +Thu Jul 10 14:08:55 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_A1mD_STUN_Loop.anim +Thu Jul 10 14:08:55 2003 (beaume) formName Resized = 2 +Tue Sep 30 11:13:52 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_init.anim +Tue Sep 30 11:13:52 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_echec.anim +Tue Sep 30 11:13:52 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_Fumble.anim +Tue Sep 30 11:13:52 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_Link.anim +Tue Sep 30 11:13:52 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim +Tue Sep 30 11:13:52 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_ok.anim +Tue Sep 30 11:13:52 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_A1mD_mag_mix_init.anim +Tue Sep 30 11:13:52 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_echec.anim +Tue Sep 30 11:13:52 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_fumble.anim +Tue Sep 30 11:13:52 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_ok_link.anim +Tue Sep 30 11:13:52 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim +Tue Sep 30 11:13:52 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_ok.anim +Tue Sep 30 11:13:52 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_A1mD_mag_off_init.anim +Tue Sep 30 11:13:52 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_echec.anim +Tue Sep 30 11:13:52 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_fumble.anim +Tue Sep 30 11:13:52 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_ok_link.anim +Tue Sep 30 11:13:52 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim +Tue Sep 30 11:13:52 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_ok.anim +Mon Oct 27 17:00:22 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Mon Oct 27 17:00:22 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Mon Oct 27 17:00:22 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Mon Oct 27 17:00:22 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Mon Oct 27 17:00:22 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Mon Oct 27 17:00:22 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Mon Oct 27 17:00:22 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim +Mon Oct 27 17:00:22 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Mon Oct 27 17:00:22 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Mon Oct 27 17:00:22 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Mon Oct 27 17:00:22 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim +Mon Oct 27 17:00:22 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim +Mon Oct 27 17:00:22 2003 (beaume) Form Parents = +Mon Oct 27 17:00:22 2003 (beaume) formName Resized = 0 +Mon Oct 27 17:29:52 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim +Mon Oct 27 17:29:52 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim +Mon Oct 27 17:29:52 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim +Mon Oct 27 17:29:52 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim +Mon Oct 27 17:29:52 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim +Mon Oct 27 17:29:52 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_maoff_end.anim +Fri Nov 28 15:21:41 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_A1mD_engarde.anim +Fri Nov 28 15:21:41 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_A1mD_engarde.anim +Fri Nov 28 15:21:41 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_A1mD_engarde.anim +Fri Nov 28 15:21:41 2003 (beaume) formName Resized = 1 +Thu Dec 04 17:12:08 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 17:12:08 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim + +Thu Dec 04 17:12:08 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 17:12:08 2003 (beaume) formName Resized = 1 +Thu Dec 04 17:12:35 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Thu Dec 04 17:12:35 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Thu Dec 04 17:12:35 2003 (beaume) .use_post_end.animations[0].reverse = true +Fri Jan 09 16:58:16 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_A1mD_toupie_haut.anim +Fri Jan 09 16:58:16 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_A1mD_toupie_bas.anim +Fri Jan 09 16:58:16 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_A1mD_toupie.anim +Fri Jan 09 16:58:16 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_A1mD_coup2_haut.anim +Fri Jan 09 16:58:16 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_A1mD_coup1.anim +Fri Jan 09 16:58:16 2004 (beaume) .default atk high.animations[2].filename = FY_HOM_Co_A1mD_couprotatif.anim +Fri Jan 09 16:58:16 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_A1mD_coup2_bas.anim +Fri Jan 09 16:58:16 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_A1mD_coup1.anim +Fri Jan 09 16:58:16 2004 (beaume) .default atk low.animations[2].filename = FY_HOM_Co_A1mD_couprotatif.anim +Fri Jan 09 16:58:16 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_A1mD_coup2_milieu.anim + +Fri Jan 09 16:58:16 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_A1mD_coup1.anim +Fri Jan 09 16:58:16 2004 (beaume) .default atk middle.animations[2].filename = FY_HOM_Co_A1mD_couprotatif.anim +Fri Jan 09 16:58:16 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_A1mD_coupLourd_haut.anim +Fri Jan 09 16:58:16 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_A1mD_coupLourd_bas.anim +Fri Jan 09 16:58:16 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_A1mD_coupLourd_milieu.anim +Fri Jan 09 16:58:16 2004 (beaume) formName Resized = 1 +Mon Jan 12 12:03:39 2004 (beaume) .default atk high.animations[3].filename = FY_HOM_Co_A1mD_coupElegant_haut.anim +Mon Jan 12 12:03:39 2004 (beaume) .default atk low.animations[3].filename = FY_HOM_Co_A1mD_coupElegant_bas.anim +Mon Jan 12 12:03:39 2004 (beaume) .default atk middle.animations[3].filename = FY_HOM_Co_A1mD_coupElegant.anim +Mon Jan 12 12:03:39 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_A1mD_epee_coupLourd_haut.anim +Mon Jan 12 12:03:39 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_A1mD_epee_coupLourd_bas.anim +Mon Jan 12 12:03:39 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_A1mD_epee_coupLourd.anim +Mon Jan 12 12:03:39 2004 (beaume) formName Resized = 4 +Tue Jan 20 16:22:41 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Tue Jan 20 16:22:41 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Tue Jan 20 16:22:41 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 16:22:41 2004 (beaume) formName Resized = 0 +Wed Feb 11 15:21:57 2004 (beaume) .idle.animations[0].filename = fy_hom_co_a1md_idle_attente6.anim +Wed Feb 11 15:21:57 2004 (beaume) .idle.animations[1].filename = fy_hom_co_a1md_idle_attente4.anim +Wed Feb 11 15:21:57 2004 (beaume) .idle.animations[2].filename = fy_hom_co_a1md_idle_attente3.anim +Wed Feb 11 15:21:57 2004 (beaume) .idle.animations[3].filename = fy_hom_co_a1md_idle_attente5.anim +Wed Feb 11 15:21:57 2004 (beaume) formName Resized = 4 +Mon Jun 21 10:57:32 2004 (beaume) formName Resized = 3 +Fri Sep 03 18:09:35 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:09:35 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:09:35 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:09:35 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:09:35 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:09:35 2004 (beaume) .idle.animations[0].next3 weight = 10 +Mon Sep 27 11:55:20 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 11:55:20 2004 (beaume) .idle.animations[1].next1 weight = 100 +Mon Sep 27 11:55:20 2004 (beaume) .idle.animations[1].next2 = 2 +Mon Sep 27 11:55:20 2004 (beaume) .idle.animations[1].next2 weight = 5 +Mon Sep 27 11:55:20 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 11:55:20 2004 (beaume) .idle.animations[2].next1 weight = 100 +Mon Sep 27 11:55:20 2004 (beaume) .idle.animations[2].next2 = 1 +Mon Sep 27 11:55:20 2004 (beaume) .idle.animations[2].next2 weight = 5 +Tue Jan 04 16:07:46 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_A1mD_coupLourd2.anim +Tue Jan 04 16:07:46 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOM_Co_A1mD_coupLourd3.anim +Tue Jan 04 16:07:46 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_A1mD_coupLourd2.anim +Tue Jan 04 16:07:46 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOM_Co_A1mD_coupLourd3.anim +Tue Jan 04 16:07:46 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_A1mD_coupLourd2.anim +Tue Jan 04 16:07:46 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOM_Co_A1mD_coupLourd3.anim +Tue Jan 04 16:07:46 2005 (beaume) formName Resized = 3 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1hsw_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1hsw_s.animation_set new file mode 100644 index 0000000..3704a07 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1hsw_s.animation_set @@ -0,0 +1,771 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:45:44 2002 (puzin) Form Parents = +Thu Aug 29 14:56:19 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_AB_demitour_go.anim +Thu Aug 29 14:56:19 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_AB_demitour_go.anim +Thu Aug 29 14:56:19 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_AB_demitour_dr.anim +Thu Aug 29 14:56:19 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_AB_demitour_dr.anim +Thu Aug 29 14:56:19 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_AB_pasarriere.anim +Thu Aug 29 14:56:19 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_AB_engarde_provoc.anim +Thu Aug 29 14:56:19 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_AB_engarde_preparation.anim +Thu Aug 29 14:56:19 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_AB_tournegauche.anim +Thu Aug 29 14:56:19 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_AB_tournegauche.anim +Thu Aug 29 14:56:19 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_AB_tournedroite.anim +Thu Aug 29 14:56:19 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_AB_tournedroite.anim +Thu Aug 29 14:56:19 2002 (beaume) formName Resized = 1 +Thu Aug 29 15:03:36 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_AB_course.anim +Thu Aug 29 15:03:36 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_AB_marche.anim +Mon Sep 16 19:27:16 2002 (puzin) formName Pasted = +Mon Sep 16 19:27:16 2002 (puzin) formName Resized = 2 +Mon Sep 16 19:27:26 2002 (puzin) formName Pasted = +Mon Sep 16 19:27:26 2002 (puzin) formName Resized = 2 + +Mon Sep 16 19:27:47 2002 (puzin) formName Pasted = +Mon Sep 16 19:27:47 2002 (puzin) formName Resized = 2 +Mon Sep 16 19:28:03 2002 (puzin) formName Pasted = +Mon Sep 16 19:28:03 2002 (puzin) formName Resized = 2 +Mon Sep 16 19:28:17 2002 (puzin) formName Pasted = +Mon Sep 16 19:28:17 2002 (puzin) formName Resized = 2 +Mon Sep 16 19:28:31 2002 (puzin) formName Pasted = +Mon Sep 16 19:28:31 2002 (puzin) formName Resized = 2 +Fri Dec 20 11:20:48 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 17:06:06 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_AB_marche_arriere_coup.anim +Mon Jan 06 17:06:06 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_AB_course_coup.anim +Mon Jan 06 17:06:06 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_AB_marche_coup.anim +Mon Jan 06 17:06:06 2003 (beaume) formName Resized = 1 +Tue Mar 18 11:28:05 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_AB_impact.anim +Tue Mar 18 11:28:05 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:39:11 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1m_coup_1stperson.anim +Tue Mar 18 15:39:11 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:51:01 2003 (arnaudb) Form Parents = +Tue Jun 10 17:41:44 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_AB_mort.anim +Tue Jun 10 17:41:44 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_AB_mort.anim +Tue Jun 10 17:41:44 2003 (beaume) formName Resized = 1 +Thu Jul 10 14:11:36 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_AB_coup2.anim +Thu Jul 10 14:11:36 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_AB_STUN_Init.anim +Thu Jul 10 14:11:36 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_AB_STUN_End.anim +Thu Jul 10 14:11:36 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_AB_STUN_Loop.anim +Thu Jul 10 14:11:36 2003 (beaume) formName Resized = 1 +Tue Sep 30 11:45:57 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_AB_magie_cur_init.anim +Tue Sep 30 11:45:57 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_echec.anim +Tue Sep 30 11:45:57 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_Fumble.anim +Tue Sep 30 11:45:57 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_ok_Link.anim +Tue Sep 30 11:45:57 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim +Tue Sep 30 11:45:57 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_ok.anim +Tue Sep 30 11:45:57 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_AB_mag_mix_init.anim +Tue Sep 30 11:45:57 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_AB_mag_mix_end_echec.anim +Tue Sep 30 11:45:57 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_AB_mag_mix_end_fumble.anim +Tue Sep 30 11:45:57 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_AB_mag_mix_end_ok_link.anim +Tue Sep 30 11:45:57 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim +Tue Sep 30 11:45:57 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_AB_mag_mix_end_ok.anim +Tue Sep 30 11:45:57 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_AB_mag_off_init.anim +Tue Sep 30 11:45:57 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_AB_mag_off_end_echec.anim +Tue Sep 30 11:45:57 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_AB_mag_off_end_fumble.anim +Tue Sep 30 11:45:57 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_AB_mag_off_end_ok_link.anim +Tue Sep 30 11:45:57 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim +Tue Sep 30 11:45:57 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_AB_mag_off_end_ok.anim +Mon Oct 27 17:40:18 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim +Mon Oct 27 17:40:18 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Mon Oct 27 17:40:18 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Mon Oct 27 17:40:18 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Mon Oct 27 17:40:18 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim +Mon Oct 27 17:40:18 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim +Mon Oct 27 17:40:18 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim +Mon Oct 27 17:40:18 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Mon Oct 27 17:40:18 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Mon Oct 27 17:40:18 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Mon Oct 27 17:40:18 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim +Mon Oct 27 17:40:18 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim +Mon Oct 27 17:40:18 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim +Mon Oct 27 17:40:18 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Mon Oct 27 17:40:18 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Mon Oct 27 17:40:18 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Mon Oct 27 17:40:18 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim +Mon Oct 27 17:40:18 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim +Mon Oct 27 17:40:18 2003 (beaume) Form Parents = +Mon Oct 27 17:40:18 2003 (beaume) formName Resized = 0 +Fri Nov 28 15:22:09 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_AB_engarde.anim +Fri Nov 28 15:22:09 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_AB_engarde.anim +Fri Nov 28 15:22:09 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_AB_engarde.anim +Fri Nov 28 15:22:09 2003 (beaume) formName Resized = 1 +Thu Dec 04 17:14:28 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 17:14:28 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 17:14:28 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Thu Dec 04 17:14:28 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 17:14:28 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Thu Dec 04 17:14:28 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 17:14:28 2003 (beaume) formName Resized = 1 +Fri Jan 09 17:12:32 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_AB_toupie_haut.anim +Fri Jan 09 17:12:32 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_AB_toupie_bas.anim +Fri Jan 09 17:12:32 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_AB_toupie_milieu.anim +Fri Jan 09 17:12:32 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_AB_coup1_haut.anim +Fri Jan 09 17:12:32 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_AB_coup2_haut.anim +Fri Jan 09 17:12:32 2004 (beaume) .default atk high.animations[2].filename = FY_HOM_Co_AB_coup3_haut.anim +Fri Jan 09 17:12:32 2004 (beaume) .default atk high.animations[3].filename = FY_HOM_Co_AB_coup4_hautbas.anim +Fri Jan 09 17:12:32 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_AB_coup1_bas.anim +Fri Jan 09 17:12:32 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_AB_coup2_bas.anim +Fri Jan 09 17:12:32 2004 (beaume) .default atk low.animations[2].filename = FY_HOM_Co_AB_coup3_bas.anim +Fri Jan 09 17:12:32 2004 (beaume) .default atk low.animations[3].filename = FY_HOM_Co_AB_coup4_hautbas.anim +Fri Jan 09 17:12:32 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_AB_coup1_milieu.anim +Fri Jan 09 17:12:32 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_AB_coup2_milieu.anim +Fri Jan 09 17:12:32 2004 (beaume) .default atk middle.animations[2].filename = FY_HOM_Co_AB_coup3_milieu.anim +Fri Jan 09 17:12:32 2004 (beaume) .default atk middle.animations[3].filename = FY_HOM_Co_AB_coup4_hautbas.anim +Fri Jan 09 17:12:32 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_AB_couplourd.anim +Fri Jan 09 17:12:32 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_AB_couplourd.anim +Fri Jan 09 17:12:32 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_AB_couplourd.anim +Fri Jan 09 17:12:32 2004 (beaume) formName Resized = 1 +Tue Jan 20 16:23:41 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Tue Jan 20 16:23:41 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Tue Jan 20 16:23:41 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 16:23:41 2004 (beaume) formName Resized = 0 +Wed Feb 11 15:22:56 2004 (beaume) .idle.animations[0].filename = fy_hom_co_ab_engarde_attente4.anim +Wed Feb 11 15:22:56 2004 (beaume) .idle.animations[1].filename = fy_hom_co_ab_engarde_attente2.anim +Wed Feb 11 15:22:56 2004 (beaume) .idle.animations[2].filename = fy_hom_co_ab_engarde_attente1.anim +Wed Feb 11 15:22:56 2004 (beaume) .idle.animations[3].filename = fy_hom_co_ab_engarde_attente3.anim +Wed Feb 11 15:22:56 2004 (beaume) formName Resized = 4 +Mon Jun 21 10:57:47 2004 (beaume) formName Resized = 3 +Fri Sep 03 18:10:04 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:10:04 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:10:04 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:10:04 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:10:04 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:10:04 2004 (beaume) .idle.animations[0].next3 weight = 10 +Mon Sep 27 11:44:45 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 11:44:45 2004 (beaume) .idle.animations[1].next1 weight = 100 +Mon Sep 27 11:44:45 2004 (beaume) .idle.animations[1].next2 = 2 +Mon Sep 27 11:44:45 2004 (beaume) .idle.animations[1].next2 weight = 5 +Mon Sep 27 11:44:45 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 11:44:45 2004 (beaume) .idle.animations[2].next1 weight = 100 +Mon Sep 27 11:44:45 2004 (beaume) .idle.animations[2].next2 = 1 +Mon Sep 27 11:44:45 2004 (beaume) .idle.animations[2].next2 weight = 5 +Tue Jan 04 16:09:43 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_AB_couplourd_2.anim +Tue Jan 04 16:09:43 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOM_Co_AB_couplourd_3.anim +Tue Jan 04 16:09:43 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_AB_couplourd_2.anim +Tue Jan 04 16:09:43 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOM_Co_AB_couplourd_3.anim +Tue Jan 04 16:09:43 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_AB_couplourd_2.anim +Tue Jan 04 16:09:43 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOM_Co_AB_couplourd_3.anim +Tue Jan 04 16:09:43 2005 (beaume) formName Resized = 3 +Thu Oct 07 13:33:57 2010 (sywindt) .bow.Display Objects = false +Thu Oct 07 13:33:57 2010 (sywindt) .wave.Display Objects = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_2h_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_2h_.animation_set new file mode 100644 index 0000000..54fa685 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_2h_.animation_set @@ -0,0 +1,755 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:45:38 2002 (puzin) Form Parents = +Thu Aug 29 15:00:23 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_A2m_pasarriere.anim +Thu Aug 29 15:00:23 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_A2m_engarde_provoc.anim +Thu Aug 29 15:00:23 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_A2m_engarde_preparation.anim +Thu Aug 29 15:00:23 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_A2m_course.anim +Thu Aug 29 15:00:23 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_A2m_marche.anim +Thu Aug 29 15:00:23 2002 (beaume) formName Resized = 1 +Thu Aug 29 15:06:09 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_A2m_demitour_go.anim +Thu Aug 29 15:06:09 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_A2m_demitour_go.anim +Thu Aug 29 15:06:09 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_A2m_demitour_dr.anim +Thu Aug 29 15:06:09 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_A2m_demitour_dr.anim +Thu Aug 29 15:06:09 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_A2m_tournegauche.anim +Thu Aug 29 15:06:09 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_A2m_tournegauche.anim +Thu Aug 29 15:06:09 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_A2m_tournedroite.anim +Thu Aug 29 15:06:09 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_A2m_tournedroite.anim +Thu Aug 29 15:06:09 2002 (beaume) formName Resized = 1 + +Fri Dec 20 11:20:46 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 16:20:05 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_A2m_demitour_go.anim +Mon Jan 06 16:20:05 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_A2m_demitour_go.anim +Mon Jan 06 16:20:05 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_A2m_demitour_go.anim +Mon Jan 06 16:20:05 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_A2m_demitour_dr.anim +Mon Jan 06 16:20:05 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_A2m_demitour_dr.anim +Mon Jan 06 16:20:05 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_A2m_demitour_dr.anim +Mon Jan 06 16:20:05 2003 (beaume) formName Resized = 2 +Mon Jan 06 17:08:53 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_A2m_marche_arriere_coup.anim +Mon Jan 06 17:08:53 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_A2m_course_coup.anim +Mon Jan 06 17:08:53 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_A2m_marche_coup.anim +Mon Jan 06 17:08:53 2003 (beaume) formName Resized = 1 +Tue Mar 18 11:28:51 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_A2m_impact.anim +Tue Mar 18 11:28:51 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:40:08 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A2m_coup_1stperson.anim +Tue Mar 18 15:40:08 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:51:15 2003 (arnaudb) Form Parents = +Tue Jun 10 17:42:38 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_A2m_mort.anim +Tue Jun 10 17:42:38 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_A2m_mort.anim +Tue Jun 10 17:42:38 2003 (beaume) formName Resized = 1 +Thu Jul 10 14:14:05 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_A2m_coup2.anim +Thu Jul 10 14:14:05 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_A2m_STUN_Init.anim +Thu Jul 10 14:14:05 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_A2m_STUN_End.anim +Thu Jul 10 14:14:05 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_A2m_STUN_Loop.anim +Thu Jul 10 14:14:05 2003 (beaume) formName Resized = 1 +Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_A2m_magie_cur_init.anim +Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_A2m_magie_cur_end_Echec.anim +Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_A2m_magie_cur_end_Fumble.anim +Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_A2m_magie_cur_end_ok_Link.anim +Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim +Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_A2m_magie_cur_end_ok.anim +Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_A2m_mag_mix_init.anim +Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_A2m_mag_mix_end_echec.anim +Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_A2m_mag_mix_end_fumble.anim +Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_A2m_mag_mix_end_ok_link.anim +Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim +Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_A2m_mag_mix_end_ok.anim +Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_A2m_mag_off_init.anim +Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_A2m_mag_off_end_echec.anim +Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_A2m_mag_off_end_fumble.anim +Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_A2m_mag_off_end_ok_link.anim +Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim +Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_A2m_mag_off_end_ok.anim +Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim +Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim +Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim +Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim +Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim +Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim +Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim +Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim +Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim +Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim +Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim +Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim +Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim +Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim +Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim +Mon Oct 27 17:47:24 2003 (beaume) Form Parents = +Mon Oct 27 17:47:24 2003 (beaume) formName Resized = 0 +Fri Nov 28 15:22:45 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_A2m_engarde.anim +Fri Nov 28 15:22:45 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_A2m_engarde.anim +Fri Nov 28 15:22:45 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_A2m_engarde.anim +Fri Nov 28 15:22:45 2003 (beaume) formName Resized = 1 +Thu Dec 04 17:18:02 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 17:18:02 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 17:18:02 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim +Thu Dec 04 17:18:02 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 17:18:02 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim +Thu Dec 04 17:18:02 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 17:18:02 2003 (beaume) formName Resized = 1 +Mon Jan 12 10:40:27 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_A2m_toupie_haut.anim +Mon Jan 12 10:40:27 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_A2m_toupie_Bas.anim +Mon Jan 12 10:40:27 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_A2m_toupie.anim +Mon Jan 12 10:40:27 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_A2m_coup1.anim +Mon Jan 12 10:40:27 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_A2m_coup_haut.anim +Mon Jan 12 10:40:27 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_A2m_coup1.anim +Mon Jan 12 10:40:27 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_A2m_coup_bas.anim +Mon Jan 12 10:40:27 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_A2m_coup1.anim +Mon Jan 12 10:40:27 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_A2m_coupElegant.anim +Mon Jan 12 10:40:27 2004 (beaume) .default atk middle.animations[2].filename = FY_HOM_Co_A2m_coup_medium.anim +Mon Jan 12 10:40:27 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_A2m_coupLourd.anim +Mon Jan 12 10:40:27 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_A2m_coupLourd.anim +Mon Jan 12 10:40:27 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_A2m_coupLourd.anim +Mon Jan 12 10:40:27 2004 (beaume) formName Resized = 1 +Tue Jan 20 16:24:43 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim +Tue Jan 20 16:24:43 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim +Tue Jan 20 16:24:43 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 16:24:43 2004 (beaume) formName Resized = 0 +Wed Feb 11 15:24:01 2004 (beaume) .idle.animations[0].filename = fy_hom_co_a2m_engarde_attente3.anim +Wed Feb 11 15:24:01 2004 (beaume) .idle.animations[1].filename = fy_hom_co_a2m_engarde_attente2.anim +Wed Feb 11 15:24:01 2004 (beaume) .idle.animations[2].filename = fy_hom_co_a2m_engarde_attente1.anim +Wed Feb 11 15:24:01 2004 (beaume) .idle.animations[3].filename = FY_HOM_Co_A2m_engarde.anim +Wed Feb 11 15:24:01 2004 (beaume) formName Resized = 4 +Wed Apr 14 16:43:53 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_A2m_coup_medium.anim +Mon May 10 18:47:00 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_A2m_coupElegant.anim +Fri Sep 03 18:10:56 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:10:56 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:10:56 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:10:56 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:10:56 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:10:56 2004 (beaume) .idle.animations[0].next3 weight = 10 +Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[0].next4 = 3 +Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[0].next4 weight = 40 +Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[1].next1 weight = 100 +Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[1].next2 = 3 +Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[1].next2 weight = 30 +Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[2].next1 weight = 100 +Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[2].next2 = 3 +Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[2].next2 weight = 30 +Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[3].next1 = 0 +Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[3].next1 weight = 100 +Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[3].next2 = 3 +Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[3].next2 weight = 30 +Tue Jan 04 16:11:27 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_A2m_coupLourd_2.anim +Tue Jan 04 16:11:27 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOM_Co_A2m_coupLourd_3.anim +Tue Jan 04 16:11:27 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_A2m_coupLourd_2.anim +Tue Jan 04 16:11:27 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOM_Co_A2m_coupLourd_3.anim +Tue Jan 04 16:11:27 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_A2m_coupLourd_2.anim +Tue Jan 04 16:11:27 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOM_Co_A2m_coupLourd_3.anim +Tue Jan 04 16:11:27 2005 (beaume) formName Resized = 3 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_2hsw_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_2hsw_.animation_set new file mode 100644 index 0000000..c21de03 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_2hsw_.animation_set @@ -0,0 +1,755 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:45:38 2002 (puzin) Form Parents = +Thu Aug 29 15:00:23 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_A2m_pasarriere.anim +Thu Aug 29 15:00:23 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_A2m_engarde_provoc.anim +Thu Aug 29 15:00:23 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_A2m_engarde_preparation.anim +Thu Aug 29 15:00:23 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_A2m_course.anim +Thu Aug 29 15:00:23 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_A2m_marche.anim +Thu Aug 29 15:00:23 2002 (beaume) formName Resized = 1 +Thu Aug 29 15:06:09 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_A2m_demitour_go.anim +Thu Aug 29 15:06:09 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_A2m_demitour_go.anim +Thu Aug 29 15:06:09 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_A2m_demitour_dr.anim +Thu Aug 29 15:06:09 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_A2m_demitour_dr.anim +Thu Aug 29 15:06:09 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_A2m_tournegauche.anim +Thu Aug 29 15:06:09 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_A2m_tournegauche.anim +Thu Aug 29 15:06:09 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_A2m_tournedroite.anim +Thu Aug 29 15:06:09 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_A2m_tournedroite.anim +Thu Aug 29 15:06:09 2002 (beaume) formName Resized = 1 +Fri Dec 20 11:20:46 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 16:20:05 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_A2m_demitour_go.anim +Mon Jan 06 16:20:05 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_A2m_demitour_go.anim +Mon Jan 06 16:20:05 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_A2m_demitour_go.anim +Mon Jan 06 16:20:05 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_A2m_demitour_dr.anim +Mon Jan 06 16:20:05 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_A2m_demitour_dr.anim +Mon Jan 06 16:20:05 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_A2m_demitour_dr.anim +Mon Jan 06 16:20:05 2003 (beaume) formName Resized = 2 +Mon Jan 06 17:08:53 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_A2m_marche_arriere_coup.anim +Mon Jan 06 17:08:53 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_A2m_course_coup.anim +Mon Jan 06 17:08:53 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_A2m_marche_coup.anim +Mon Jan 06 17:08:53 2003 (beaume) formName Resized = 1 +Tue Mar 18 11:28:51 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_A2m_impact.anim +Tue Mar 18 11:28:51 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:40:08 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A2m_coup_1stperson.anim +Tue Mar 18 15:40:08 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:51:15 2003 (arnaudb) Form Parents = +Tue Jun 10 17:42:38 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_A2m_mort.anim +Tue Jun 10 17:42:38 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_A2m_mort.anim +Tue Jun 10 17:42:38 2003 (beaume) formName Resized = 1 +Thu Jul 10 14:14:05 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_A2m_coup2.anim +Thu Jul 10 14:14:05 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_A2m_STUN_Init.anim +Thu Jul 10 14:14:05 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_A2m_STUN_End.anim +Thu Jul 10 14:14:05 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_A2m_STUN_Loop.anim +Thu Jul 10 14:14:05 2003 (beaume) formName Resized = 1 +Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_A2m_magie_cur_init.anim +Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_A2m_magie_cur_end_Echec.anim +Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_A2m_magie_cur_end_Fumble.anim +Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_A2m_magie_cur_end_ok_Link.anim +Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim +Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_A2m_magie_cur_end_ok.anim +Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_A2m_mag_mix_init.anim +Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_A2m_mag_mix_end_echec.anim +Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_A2m_mag_mix_end_fumble.anim +Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_A2m_mag_mix_end_ok_link.anim +Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim +Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_A2m_mag_mix_end_ok.anim +Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_A2m_mag_off_init.anim +Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_A2m_mag_off_end_echec.anim +Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_A2m_mag_off_end_fumble.anim +Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_A2m_mag_off_end_ok_link.anim +Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim +Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_A2m_mag_off_end_ok.anim +Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim +Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim +Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim +Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim +Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim +Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim +Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim +Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim +Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim +Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim +Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim +Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim +Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim +Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim + +Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim +Mon Oct 27 17:47:24 2003 (beaume) Form Parents = +Mon Oct 27 17:47:24 2003 (beaume) formName Resized = 0 +Fri Nov 28 15:22:45 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_A2m_engarde.anim +Fri Nov 28 15:22:45 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_A2m_engarde.anim +Fri Nov 28 15:22:45 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_A2m_engarde.anim +Fri Nov 28 15:22:45 2003 (beaume) formName Resized = 1 +Thu Dec 04 17:18:02 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 17:18:02 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 17:18:02 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim +Thu Dec 04 17:18:02 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 17:18:02 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim +Thu Dec 04 17:18:02 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 17:18:02 2003 (beaume) formName Resized = 1 +Mon Jan 12 10:40:27 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_A2m_toupie_haut.anim +Mon Jan 12 10:40:27 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_A2m_toupie_Bas.anim +Mon Jan 12 10:40:27 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_A2m_toupie.anim +Mon Jan 12 10:40:27 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_A2m_coup1.anim +Mon Jan 12 10:40:27 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_A2m_coup_haut.anim +Mon Jan 12 10:40:27 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_A2m_coup1.anim +Mon Jan 12 10:40:27 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_A2m_coup_bas.anim +Mon Jan 12 10:40:27 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_A2m_coup1.anim +Mon Jan 12 10:40:27 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_A2m_coupElegant.anim +Mon Jan 12 10:40:27 2004 (beaume) .default atk middle.animations[2].filename = FY_HOM_Co_A2m_coup_medium.anim +Mon Jan 12 10:40:27 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_A2m_coupLourd.anim +Mon Jan 12 10:40:27 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_A2m_coupLourd.anim +Mon Jan 12 10:40:27 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_A2m_coupLourd.anim +Mon Jan 12 10:40:27 2004 (beaume) formName Resized = 1 +Tue Jan 20 16:24:43 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim +Tue Jan 20 16:24:43 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim +Tue Jan 20 16:24:43 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 16:24:43 2004 (beaume) formName Resized = 0 +Wed Feb 11 15:24:01 2004 (beaume) .idle.animations[0].filename = fy_hom_co_a2m_engarde_attente3.anim +Wed Feb 11 15:24:01 2004 (beaume) .idle.animations[1].filename = fy_hom_co_a2m_engarde_attente2.anim +Wed Feb 11 15:24:01 2004 (beaume) .idle.animations[2].filename = fy_hom_co_a2m_engarde_attente1.anim +Wed Feb 11 15:24:01 2004 (beaume) .idle.animations[3].filename = FY_HOM_Co_A2m_engarde.anim +Wed Feb 11 15:24:01 2004 (beaume) formName Resized = 4 +Wed Apr 14 16:43:53 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_A2m_coup_medium.anim +Mon May 10 18:47:00 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_A2m_coupElegant.anim +Fri Sep 03 18:11:53 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:11:53 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:11:53 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:11:53 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:11:53 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:11:53 2004 (beaume) .idle.animations[0].next3 weight = 10 +Fri Sep 03 18:11:53 2004 (beaume) .idle.animations[0].next4 = 3 +Fri Sep 03 18:11:53 2004 (beaume) .idle.animations[0].next4 weight = 50 +Mon Sep 27 11:38:47 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 11:38:47 2004 (beaume) .idle.animations[1].next1 weight = 100 +Mon Sep 27 11:38:47 2004 (beaume) .idle.animations[1].next2 = 3 +Mon Sep 27 11:38:47 2004 (beaume) .idle.animations[1].next2 weight = 40 +Mon Sep 27 11:38:47 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 11:38:47 2004 (beaume) .idle.animations[2].next1 weight = 100 +Mon Sep 27 11:38:47 2004 (beaume) .idle.animations[2].next2 = 3 +Mon Sep 27 11:38:47 2004 (beaume) .idle.animations[2].next2 weight = 20 +Mon Sep 27 11:38:47 2004 (beaume) .idle.animations[3].next1 = 0 +Mon Sep 27 11:38:47 2004 (beaume) .idle.animations[3].next1 weight = 100 +Mon Sep 27 11:38:47 2004 (beaume) .idle.animations[3].next2 = 3 +Mon Sep 27 11:38:47 2004 (beaume) .idle.animations[3].next2 weight = 40 +Tue Jan 04 16:13:15 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_A2m_coupLourd_sw2.anim +Tue Jan 04 16:13:15 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOM_Co_A2m_coupLourd_sw3.anim +Tue Jan 04 16:13:15 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_A2m_coupLourd_sw2.anim +Tue Jan 04 16:13:15 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOM_Co_A2m_coupLourd_sw3.anim +Tue Jan 04 16:13:15 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_A2m_coupLourd_sw2.anim +Tue Jan 04 16:13:15 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOM_Co_A2m_coupLourd_sw3.anim +Tue Jan 04 16:13:15 2005 (beaume) formName Resized = 3 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat__.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat__.animation_set new file mode 100644 index 0000000..dd5f10c --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat__.animation_set @@ -0,0 +1,725 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Tue Dec 17 17:16:27 2002 (puzin) +Fri Dec 20 11:20:44 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:19:43 2002 (puzin) .idle.animations[1].head controlable = true +Fri Dec 20 19:20:00 2002 (puzin) formName Pasted = +Fri Dec 20 19:20:00 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:20:26 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:20:26 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:20:26 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:20:26 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Mon Jan 06 16:41:20 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_mn_demitour_go.anim +Mon Jan 06 16:41:20 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_mn_demitour_go.anim +Mon Jan 06 16:41:20 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_mn_demitour_go.anim +Mon Jan 06 16:41:20 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_mn_demitour_dr.anim +Mon Jan 06 16:41:20 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_mn_demitour_dr.anim +Mon Jan 06 16:41:20 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_mn_demitour_dr.anim +Mon Jan 06 16:41:20 2003 (beaume) formName Resized = 2 +Tue Mar 11 14:13:43 2003 (puzin) .impact.animations[0].filename = fy_hom_co_mn_impact.anim +Tue Mar 11 14:13:43 2003 (puzin) formName Resized = 1 +Tue Mar 11 16:36:04 2003 (arnaudb) .attack2.animations[0].filename = FY_HOM_Co_mn_coupdepoing2.anim +Tue Mar 18 11:30:48 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_mn_impact.anim +Tue Mar 18 15:40:33 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_mn_coup_1stperson.anim +Tue Mar 18 15:40:33 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:51:36 2003 (arnaudb) Form Parents = +Tue Jun 10 17:43:09 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_mn_mort.anim +Tue Jun 10 17:43:09 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_mn_mort.anim +Tue Jun 10 17:43:09 2003 (beaume) formName Resized = 1 +Thu Jul 10 14:17:02 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_mn_coupdepoing2.anim +Thu Jul 10 14:17:02 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_mn_STUN_Init.anim +Thu Jul 10 14:17:02 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_mn_STUN_End.anim +Thu Jul 10 14:17:02 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_mn_STUN_Loop.anim +Thu Jul 10 14:17:02 2003 (beaume) formName Resized = 1 +Tue Sep 30 12:08:23 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_mn_magie_cur_init.anim +Tue Sep 30 12:08:23 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_mn_magie_cur_End_Echec.anim +Tue Sep 30 12:08:23 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_mn_magie_cur_End_Fumble.anim +Tue Sep 30 12:08:23 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_mn_magie_cur_End_ok_Link.anim +Tue Sep 30 12:08:23 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim +Tue Sep 30 12:08:23 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_mn_magie_cur_End_ok.anim +Tue Sep 30 12:08:23 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_mn_mag_mix_init.anim +Tue Sep 30 12:08:23 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_mn_mag_mix_end_echec.anim +Tue Sep 30 12:08:23 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_mn_mag_mix_end_fumble.anim +Tue Sep 30 12:08:23 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_mn_mag_mix_end_ok_link.anim +Tue Sep 30 12:08:23 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim +Tue Sep 30 12:08:23 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_mn_mag_mix_end_ok.anim +Tue Sep 30 12:08:23 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_mn_mag_off_init.anim +Tue Sep 30 12:08:23 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_mn_mag_off_end_echec.anim +Tue Sep 30 12:08:23 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_mn_mag_off_end_fumble.anim +Tue Sep 30 12:08:23 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_mn_mag_off_end_ok_link.anim +Tue Sep 30 12:08:23 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim +Tue Sep 30 12:08:23 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_mn_mag_off_end_ok.anim +Mon Oct 27 17:55:02 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim +Mon Oct 27 17:55:02 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_mn_maoff_preinit.anim +Mon Oct 27 17:55:02 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Mon Oct 27 17:55:02 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_mn_maoff_preinit.anim +Mon Oct 27 17:55:02 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim +Mon Oct 27 17:55:02 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim + +Mon Oct 27 17:55:02 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim +Mon Oct 27 17:55:02 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_mn_maoff_preinit.anim +Mon Oct 27 17:55:02 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Mon Oct 27 17:55:02 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_mn_maoff_preinit.anim +Mon Oct 27 17:55:02 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim +Mon Oct 27 17:55:02 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim +Mon Oct 27 17:55:02 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim +Mon Oct 27 17:55:02 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_mn_maoff_preinit.anim +Mon Oct 27 17:55:02 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Mon Oct 27 17:55:02 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_mn_maoff_preinit.anim +Mon Oct 27 17:55:02 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim +Mon Oct 27 17:55:02 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim +Mon Oct 27 17:55:02 2003 (beaume) Form Parents = +Mon Oct 27 17:55:02 2003 (beaume) formName Resized = 0 +Fri Nov 28 15:23:14 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_mn_engarde.anim +Fri Nov 28 15:23:14 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_mn_engarde.anim +Fri Nov 28 15:23:14 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_mn_engarde.anim +Fri Nov 28 15:23:14 2003 (beaume) formName Resized = 1 +Thu Dec 04 17:27:58 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 17:27:58 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 17:27:58 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_mn_maoff_preinit.anim +Thu Dec 04 17:27:58 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 17:27:58 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_mn_maoff_preinit.anim +Thu Dec 04 17:27:58 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 17:27:58 2003 (beaume) formName Resized = 1 +Mon Jan 12 10:55:05 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_mn_toupie_haut.anim +Mon Jan 12 10:55:05 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_mn_toupie_bas.anim +Mon Jan 12 10:55:05 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_mn_toupie_milieu.anim +Mon Jan 12 10:55:05 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_mn_coupdepoing2.anim +Mon Jan 12 10:55:05 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_mn_couptranchant_haut_diagonale.anim +Mon Jan 12 10:55:05 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_mn_coupied1_bas.anim +Mon Jan 12 10:55:05 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_mn_couptranchant_haut_diagonale.anim +Mon Jan 12 10:55:05 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_mn_coupdepoing.anim +Mon Jan 12 10:55:05 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_mn_couptranchant_haut_diagonale.anim +Mon Jan 12 10:55:05 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_mn_couptranchant_haut.anim +Mon Jan 12 10:55:05 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_mn_couptranchant_bas.anim +Mon Jan 12 10:55:05 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_mn_coupmains_jointes.anim +Mon Jan 12 10:55:05 2004 (beaume) formName Resized = 1 +Tue Jan 20 16:25:35 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_mn_maoff_preinit.anim +Tue Jan 20 16:25:35 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_mn_maoff_preinit.anim +Tue Jan 20 16:25:35 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 16:25:35 2004 (beaume) formName Resized = 0 +Wed Feb 11 15:25:05 2004 (beaume) .idle.animations[0].filename = fy_hom_co_mn_idle_attente4.anim +Wed Feb 11 15:25:05 2004 (beaume) .idle.animations[1].filename = fy_hom_co_mn_idle_attente2.anim +Wed Feb 11 15:25:05 2004 (beaume) .idle.animations[2].filename = fy_hom_co_mn_idle_attente1.anim +Wed Feb 11 15:25:05 2004 (beaume) .idle.animations[3].filename = fy_hom_co_mn_idle_attente3.anim +Wed Feb 11 15:25:05 2004 (beaume) formName Resized = 4 +Fri Sep 03 18:13:35 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:13:35 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:13:35 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:13:35 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:13:35 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:13:35 2004 (beaume) .idle.animations[0].next3 weight = 10 +Fri Sep 03 18:13:35 2004 (beaume) .idle.animations[0].next4 = 3 +Fri Sep 03 18:13:35 2004 (beaume) .idle.animations[0].next4 weight = 10 +Tue Jan 04 16:14:25 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_mn_coupdepoing_Lourd.anim +Tue Jan 04 16:14:25 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_mn_coupdepoing_Lourd.anim +Tue Jan 04 16:14:25 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_mn_coupdepoing_Lourd.anim +Tue Jan 04 16:14:25 2005 (beaume) formName Resized = 2 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat__d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat__d.animation_set new file mode 100644 index 0000000..f7dd50c --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat__d.animation_set @@ -0,0 +1,586 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Tue Dec 17 17:16:27 2002 (puzin) +Fri Dec 20 11:20:44 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:19:43 2002 (puzin) .idle.animations[1].head controlable = true +Fri Dec 20 19:20:00 2002 (puzin) formName Pasted = +Fri Dec 20 19:20:00 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:20:26 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:20:26 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:20:26 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:20:26 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Mon Jan 06 16:41:20 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_mn_demitour_go.anim +Mon Jan 06 16:41:20 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_mn_demitour_go.anim +Mon Jan 06 16:41:20 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_mn_demitour_go.anim +Mon Jan 06 16:41:20 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_mn_demitour_dr.anim +Mon Jan 06 16:41:20 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_mn_demitour_dr.anim +Mon Jan 06 16:41:20 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_mn_demitour_dr.anim +Mon Jan 06 16:41:20 2003 (beaume) formName Resized = 2 +Tue Mar 11 14:13:43 2003 (puzin) .impact.animations[0].filename = fy_hom_co_mn_impact.anim +Tue Mar 11 14:13:43 2003 (puzin) formName Resized = 1 +Tue Mar 11 16:36:04 2003 (arnaudb) .attack2.animations[0].filename = FY_HOM_Co_mn_coupdepoing2.anim +Tue Mar 18 11:30:48 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_mn_impact.anim +Tue Mar 18 15:40:33 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_mn_coup_1stperson.anim +Tue Mar 18 15:40:33 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:51:54 2003 (arnaudb) Form Parents = +Tue Jun 10 17:43:50 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_mn_mort.anim +Tue Jun 10 17:43:50 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_mn_mort.anim +Tue Jun 10 17:43:50 2003 (beaume) formName Resized = 1 +Fri Jul 11 10:40:45 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_mn_coupdepoing2.anim +Fri Jul 11 10:40:45 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_mn_STUN_Init.anim +Fri Jul 11 10:40:45 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_mn_STUN_End.anim +Fri Jul 11 10:40:45 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_mn_STUN_Loop.anim +Fri Jul 11 10:40:45 2003 (beaume) formName Resized = 1 +Wed Oct 29 11:17:06 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Wed Oct 29 11:17:06 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Wed Oct 29 11:17:06 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Wed Oct 29 11:17:06 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Wed Oct 29 11:17:06 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Wed Oct 29 11:17:06 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Wed Oct 29 11:17:06 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Wed Oct 29 11:17:06 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Wed Oct 29 11:17:06 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Fri Nov 28 15:23:55 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_mn_engarde.anim +Fri Nov 28 15:23:55 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_mn_engarde.anim +Fri Nov 28 15:23:55 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_mn_engarde.anim +Fri Nov 28 15:23:55 2003 (beaume) formName Resized = 1 +Thu Dec 04 17:38:51 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 17:38:51 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim + +Thu Dec 04 17:38:51 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Thu Dec 04 17:38:51 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 17:38:51 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Thu Dec 04 17:38:51 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 17:38:51 2003 (beaume) formName Resized = 1 +Mon Jan 12 11:11:44 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_mn_toupie_haut.anim +Mon Jan 12 11:11:44 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_mn_toupie_bas.anim +Mon Jan 12 11:11:44 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_mn_toupie_milieu.anim +Mon Jan 12 11:11:44 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_mn_coupdepoing2.anim +Mon Jan 12 11:11:44 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_mn_couptranchant_haut_diagonale.anim +Mon Jan 12 11:11:44 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_mn_coupied1_bas.anim +Mon Jan 12 11:11:44 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_mn_couptranchant_haut_diagonale.anim +Mon Jan 12 11:11:44 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_mn_coupdepoing.anim +Mon Jan 12 11:11:44 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_mn_couptranchant_haut_diagonale.anim +Mon Jan 12 11:11:44 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_mn_couptranchant_haut.anim +Mon Jan 12 11:11:44 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_mn_couptranchant_bas.anim +Mon Jan 12 11:11:44 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_mn_coupmains_jointes.anim +Mon Jan 12 11:11:44 2004 (beaume) formName Resized = 1 +Tue Jan 20 16:26:40 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Tue Jan 20 16:26:40 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Tue Jan 20 16:26:40 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 16:26:40 2004 (beaume) formName Resized = 0 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat__s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat__s.animation_set new file mode 100644 index 0000000..9c7f1ff --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat__s.animation_set @@ -0,0 +1,624 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Tue Dec 17 17:16:27 2002 (puzin) +Fri Dec 20 11:20:44 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:19:43 2002 (puzin) .idle.animations[1].head controlable = true +Fri Dec 20 19:20:00 2002 (puzin) formName Pasted = +Fri Dec 20 19:20:00 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:20:26 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:20:26 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:20:26 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:20:26 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Mon Jan 06 16:41:20 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_mn_demitour_go.anim +Mon Jan 06 16:41:20 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_mn_demitour_go.anim +Mon Jan 06 16:41:20 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_mn_demitour_go.anim +Mon Jan 06 16:41:20 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_mn_demitour_dr.anim +Mon Jan 06 16:41:20 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_mn_demitour_dr.anim +Mon Jan 06 16:41:20 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_mn_demitour_dr.anim +Mon Jan 06 16:41:20 2003 (beaume) formName Resized = 2 +Tue Mar 11 14:13:43 2003 (puzin) .impact.animations[0].filename = fy_hom_co_mn_impact.anim +Tue Mar 11 14:13:43 2003 (puzin) formName Resized = 1 +Tue Mar 11 16:36:04 2003 (arnaudb) .attack2.animations[0].filename = FY_HOM_Co_mn_coupdepoing2.anim +Tue Mar 18 11:30:48 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_mn_impact.anim +Tue Mar 18 15:40:33 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_mn_coup_1stperson.anim +Tue Mar 18 15:40:33 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:52:06 2003 (arnaudb) Form Parents = +Tue Jun 10 17:44:16 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_mn_mort.anim +Tue Jun 10 17:44:16 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_mn_mort.anim +Tue Jun 10 17:44:16 2003 (beaume) formName Resized = 1 +Fri Jul 11 10:43:26 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_mn_coupdepoing2.anim +Fri Jul 11 10:43:26 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_mn_STUN_Init.anim +Fri Jul 11 10:43:26 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_mn_STUN_End.anim +Fri Jul 11 10:43:26 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_mn_STUN_Loop.anim +Fri Jul 11 10:43:26 2003 (beaume) formName Resized = 1 +Wed Oct 29 11:36:33 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Wed Oct 29 11:36:33 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Wed Oct 29 11:36:33 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Wed Oct 29 11:36:33 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Wed Oct 29 11:36:33 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Wed Oct 29 11:36:33 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Wed Oct 29 11:36:33 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim + +Wed Oct 29 11:36:33 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Wed Oct 29 11:36:33 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Wed Oct 29 11:36:33 2003 (beaume) Form Parents = +Fri Nov 28 15:24:23 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_mn_engarde.anim +Fri Nov 28 15:24:23 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_mn_engarde.anim +Fri Nov 28 15:24:23 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_mn_engarde.anim +Fri Nov 28 15:24:23 2003 (beaume) formName Resized = 1 +Thu Dec 04 17:39:50 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Thu Dec 04 17:39:50 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Thu Dec 04 17:39:50 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 17:39:50 2003 (beaume) formName Resized = 1 +Thu Dec 04 17:40:29 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 17:40:29 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 17:40:29 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Mon Jan 12 11:15:41 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_mn_toupie_haut.anim +Mon Jan 12 11:15:41 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_mn_toupie_bas.anim +Mon Jan 12 11:15:41 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_mn_toupie_milieu.anim +Mon Jan 12 11:15:41 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_mn_coupdepoing2.anim +Mon Jan 12 11:15:41 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_mn_couptranchant_haut_diagonale.anim +Mon Jan 12 11:15:41 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_mn_coupied1_bas.anim +Mon Jan 12 11:15:41 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_mn_couptranchant_haut_diagonale.anim +Mon Jan 12 11:15:41 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_mn_coupdepoing.anim +Mon Jan 12 11:15:41 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_mn_couptranchant_haut_diagonale.anim +Mon Jan 12 11:15:41 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_mn_couptranchant_haut.anim +Mon Jan 12 11:15:41 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_mn_couptranchant_bas.anim +Mon Jan 12 11:15:41 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_mn_coupmains_jointes.anim +Mon Jan 12 11:15:41 2004 (beaume) formName Resized = 1 +Tue Jan 20 16:28:36 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Tue Jan 20 16:28:36 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Tue Jan 20 16:28:36 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 16:28:36 2004 (beaume) formName Resized = 0 +Wed Feb 11 15:25:48 2004 (beaume) .idle.animations[0].filename = fy_hom_co_mn_idle_attente4.anim +Wed Feb 11 15:25:48 2004 (beaume) .idle.animations[1].filename = fy_hom_co_mn_idle_attente2.anim +Wed Feb 11 15:25:48 2004 (beaume) .idle.animations[2].filename = fy_hom_co_mn_idle_attente1.anim +Wed Feb 11 15:25:48 2004 (beaume) .idle.animations[3].filename = fy_hom_co_mn_idle_attente3.anim +Wed Feb 11 15:25:48 2004 (beaume) formName Resized = 4 +Fri Sep 03 18:14:21 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:14:21 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:14:21 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:14:21 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:14:21 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:14:21 2004 (beaume) .idle.animations[0].next3 weight = 10 +Fri Sep 03 18:14:21 2004 (beaume) .idle.animations[0].next4 = 3 +Fri Sep 03 18:14:21 2004 (beaume) .idle.animations[0].next4 weight = 10 +Tue Jan 04 16:15:19 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_mn_coupdepoing_Lourd.anim +Tue Jan 04 16:15:19 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_mn_coupdepoing_Lourd.anim +Tue Jan 04 16:15:19 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_mn_coupdepoing_Lourd.anim +Tue Jan 04 16:15:19 2005 (beaume) formName Resized = 2 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_br_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_br_.animation_set new file mode 100644 index 0000000..586ec81 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_br_.animation_set @@ -0,0 +1,572 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Mon Jun 24 11:16:45 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_p_tir.anim +Mon Jun 24 11:16:45 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_p_engarde.anim +Mon Jun 24 11:16:45 2002 (beaume) formName Resized = 0 +Thu Jun 27 15:31:07 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_p_demitour_go.anim +Thu Jun 27 15:31:07 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_p_demitour_dr.anim +Thu Jun 27 15:31:07 2002 (beaume) .death.animations[0].filename = FY_HOM_Co_p_mort.anim +Thu Jun 27 15:31:07 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_p_mort_idle.anim +Thu Jun 27 15:31:07 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_p_strafe_gauche.anim +Thu Jun 27 15:31:07 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_p_strafe_droit.anim +Thu Jun 27 15:31:07 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_p_tournegauche.anim +Thu Jun 27 15:31:07 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_p_tournedroite.anim +Mon Jul 01 15:08:44 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim +Mon Jul 01 15:08:44 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim +Mon Jul 01 15:08:44 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_fu_tir.anim +Mon Jul 01 15:08:44 2002 (beaume) .death.animations[0].filename = fuFY_HOM_Co_fu_mort.anim +Mon Jul 01 15:08:44 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_fu_mort_idle.anim +Mon Jul 01 15:08:44 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_fu_engarde.anim +Mon Jul 01 15:08:44 2002 (beaume) .run.animations[0].filename = FY_HOM_fu_course.anim +Mon Jul 01 15:08:44 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_fu_strafgauche.anim +Mon Jul 01 15:08:44 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_fu_strafdroit.anim +Mon Jul 01 15:08:44 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim +Mon Jul 01 15:08:44 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim +Mon Jul 01 15:08:44 2002 (beaume) .walk.animations[0].filename = FY_HOM_fu_marche.anim +Tue Jul 23 12:19:19 2002 (gomes) .death.animations[0].filename = FY_HOM_Co_fu_mort.anim +Tue Jul 30 23:45:18 2002 (puzin) Form Parents = +Thu Aug 29 15:51:12 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim +Thu Aug 29 15:51:12 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim +Thu Aug 29 15:51:12 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim +Thu Aug 29 15:51:12 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim +Thu Aug 29 15:51:12 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_fu_idle_attente1.anim +Thu Aug 29 15:51:12 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_fu_idle_attente2.anim +Thu Aug 29 15:51:12 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim +Thu Aug 29 15:51:12 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim +Thu Aug 29 15:51:12 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim +Thu Aug 29 15:51:12 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim +Thu Aug 29 15:51:12 2002 (beaume) formName Resized = 1 +Fri Dec 20 11:20:36 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 17:46:42 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_fu_demitour_go.anim +Mon Jan 06 17:46:42 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_fu_demitour_go.anim +Mon Jan 06 17:46:42 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_fu_demitour_go.anim +Mon Jan 06 17:46:42 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_fu_demitour_dr.anim +Mon Jan 06 17:46:42 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_fu_demitour_dr.anim +Mon Jan 06 17:46:42 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_fu_demitour_dr.anim +Mon Jan 06 17:46:42 2003 (beaume) formName Resized = 2 +Tue Jan 07 10:21:37 2003 (beaume) .attack1.animations[0].filename = FY_HOM_co_fus_tir.anim +Tue Jan 07 10:21:37 2003 (beaume) .death.animations[0].filename = FY_HOM_co_fus_mort.anim +Tue Jan 07 10:21:37 2003 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_fus_mort_idle.anim +Tue Jan 07 10:21:37 2003 (beaume) .idle.animations[0].filename = FY_HOM_co_fus_idle.anim +Tue Jan 07 10:21:37 2003 (beaume) .idle.animations[1].filename = FY_HOM_Co_fus_idle_attente1.anim +Tue Jan 07 10:21:37 2003 (beaume) .idle.animations[2].filename = FY_HOM_Co_fus_idle_attente2.anim +Tue Jan 07 10:21:37 2003 (beaume) .run.animations[0].filename = FY_HOM_fus_course.anim +Tue Jan 07 10:21:37 2003 (beaume) .strafe_left.animations[0].filename = FY_HOM_co_fus_strafe_gauche.anim +Tue Jan 07 10:21:37 2003 (beaume) .strafe_right.animations[0].filename = FY_HOM_co_fus_strafe_droite.anim +Tue Jan 07 10:21:37 2003 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_fus_tourne_gauche.anim +Tue Jan 07 10:21:37 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_fus_demitour_go.anim +Tue Jan 07 10:21:37 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_fus_tourne_gauche.anim +Tue Jan 07 10:21:37 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_fus_demitour_go.anim +Tue Jan 07 10:21:37 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_fus_tourne_gauche.anim +Tue Jan 07 10:21:37 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_fus_demitour_go.anim +Tue Jan 07 10:21:37 2003 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_fus_tourne_droite.anim +Tue Jan 07 10:21:37 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_fus_demitour_dr.anim +Tue Jan 07 10:21:37 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_fus_tourne_droite.anim +Tue Jan 07 10:21:37 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_fus_demitour_dr.anim +Tue Jan 07 10:21:37 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_fus_tourne_droite.anim +Tue Jan 07 10:21:37 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_fus_demitour_dr.anim +Tue Jan 07 10:21:37 2003 (beaume) .walk.animations[0].filename = FY_HOM_fus_marche.anim +Tue Mar 18 11:34:47 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_fus_impact.anim +Tue Mar 18 11:34:47 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:41:08 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_tir_1stperson.anim +Tue Mar 18 15:41:08 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:52:21 2003 (arnaudb) Form Parents = +Tue Jun 10 17:45:16 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_co_fus_mort.anim +Tue Jun 10 17:45:16 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_co_fus_mort.anim +Tue Jun 10 17:45:16 2003 (beaume) formName Resized = 1 +Fri Jul 11 10:45:13 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_co_fus_STUN_Init.anim +Fri Jul 11 10:45:13 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_co_fus_STUN_End.anim +Fri Jul 11 10:45:13 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_co_fus_STUN_Loop.anim +Fri Jul 11 10:45:13 2003 (beaume) formName Resized = 1 +Tue Sep 30 12:23:30 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_fus_magie_cur_init.anim +Tue Sep 30 12:23:30 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_fus_magie_cur_End_echec.anim +Tue Sep 30 12:23:30 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_fus_magie_cur_End_Fumble.anim +Tue Sep 30 12:23:30 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_fus_magie_cur_End_Link.anim +Tue Sep 30 12:23:30 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim +Tue Sep 30 12:23:30 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_fus_magie_cur_End_ok.anim +Tue Sep 30 12:23:30 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_fus_mag_mix_init.anim +Tue Sep 30 12:23:30 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_fus_mag_mix_end_echec.anim +Tue Sep 30 12:23:30 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_fus_mag_mix_end_fumble.anim +Tue Sep 30 12:23:30 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_fus_mag_mix_end_ok_link.anim +Tue Sep 30 12:23:30 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim +Tue Sep 30 12:23:30 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_fus_mag_mix_end_ok.anim +Tue Sep 30 12:23:30 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_fus_mag_off_init.anim +Tue Sep 30 12:23:30 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_fus_mag_off_end_echec.anim +Tue Sep 30 12:23:30 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_fus_mag_off_end_fumble.anim +Tue Sep 30 12:23:30 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_fus_mag_off_end_ok_link.anim +Tue Sep 30 12:23:30 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim + +Tue Sep 30 12:23:30 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_fus_mag_off_end_ok.anim +Wed Oct 29 12:09:13 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim +Wed Oct 29 12:09:13 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Wed Oct 29 12:09:13 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim +Wed Oct 29 12:09:13 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim +Wed Oct 29 12:09:13 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Wed Oct 29 12:09:13 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim +Wed Oct 29 12:09:13 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim +Wed Oct 29 12:09:13 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Wed Oct 29 12:09:13 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim +Wed Oct 29 12:09:13 2003 (beaume) Form Parents = +Wed Oct 29 12:09:13 2003 (beaume) formName Resized = 0 +Wed Oct 29 12:16:48 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim +Wed Oct 29 12:16:48 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim +Wed Oct 29 12:16:48 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim +Wed Oct 29 12:16:48 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim +Wed Oct 29 12:16:48 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim +Wed Oct 29 12:16:48 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim +Wed Oct 29 12:16:48 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim +Wed Oct 29 12:16:48 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim +Wed Oct 29 12:16:48 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim +Fri Nov 28 15:24:53 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_co_fus_idle.anim +Fri Nov 28 15:24:53 2003 (beaume) .use_end.animations[0].filename = FY_HOM_co_fus_idle.anim +Fri Nov 28 15:24:53 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_co_fus_idle.anim +Fri Nov 28 15:24:53 2003 (beaume) formName Resized = 1 +Thu Dec 04 17:56:52 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim +Thu Dec 04 17:56:52 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim +Thu Dec 04 17:56:52 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 17:56:52 2003 (beaume) formName Resized = 1 +Thu Dec 04 17:57:43 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 17:57:43 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 17:57:43 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Tue Jan 20 16:29:33 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim +Tue Jan 20 16:29:33 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim +Tue Jan 20 16:29:33 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 16:29:33 2004 (beaume) formName Resized = 0 +Mon Sep 27 12:12:48 2004 (beaume) .idle.animations[0].next1 = 0 +Mon Sep 27 12:12:48 2004 (beaume) .idle.animations[0].next1 weight = 100 +Mon Sep 27 12:12:48 2004 (beaume) .idle.animations[0].next2 = 1 +Mon Sep 27 12:12:48 2004 (beaume) .idle.animations[0].next2 weight = 10 +Mon Sep 27 12:12:48 2004 (beaume) .idle.animations[0].next3 = 2 +Mon Sep 27 12:12:48 2004 (beaume) .idle.animations[0].next3 weight = 10 +Fri Oct 08 18:42:40 2004 (beaume) .backward.animations[0].filename = FY_HOM_co_fus_marche_arriere.anim +Fri Oct 08 18:42:40 2004 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_d_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_d_.animation_set new file mode 100644 index 0000000..1452dae --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_d_.animation_set @@ -0,0 +1,723 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:45:57 2002 (puzin) Form Parents = +Thu Aug 29 14:41:40 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_A1m_demitour_go.anim +Thu Aug 29 14:41:40 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_A1m_demitour_go.anim +Thu Aug 29 14:41:40 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_A1m_demitour_dr.anim +Thu Aug 29 14:41:40 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_A1m_demitour_dr.anim +Thu Aug 29 14:41:40 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_A1m_pasarriere.anim +Thu Aug 29 14:41:40 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_A1mD_idle_attente1.anim +Thu Aug 29 14:41:40 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_A1mD_idle_attente2.anim +Thu Aug 29 14:41:40 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_A1m_tournegauche.anim +Thu Aug 29 14:41:40 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_A1m_tournegauche.anim +Thu Aug 29 14:41:40 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_A1m_tournedroite.anim +Thu Aug 29 14:41:40 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_A1m_tournedroite.anim +Thu Aug 29 14:41:40 2002 (beaume) formName Resized = 1 +Thu Aug 29 15:01:16 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_A1m_course.anim +Thu Aug 29 15:01:16 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_A1m_marche.anim +Thu Aug 29 15:13:59 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_D_coup1.anim +Thu Aug 29 15:13:59 2002 (beaume) .attack2.animations[0].filename = FY_HOM_Co_D_coup2.anim +Fri Dec 20 11:20:41 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 16:46:18 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_A1m_demitour_go.anim +Mon Jan 06 16:46:18 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_A1m_demitour_go.anim +Mon Jan 06 16:46:18 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_A1m_demitour_go.anim +Mon Jan 06 16:46:18 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_A1m_demitour_dr.anim +Mon Jan 06 16:46:18 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_A1m_demitour_dr.anim +Mon Jan 06 16:46:18 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_A1m_demitour_dr.anim +Mon Jan 06 16:46:18 2003 (beaume) formName Resized = 2 +Mon Jan 06 16:47:59 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_A1m_marche_arriere_coup.anim +Mon Jan 06 16:47:59 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_A1m_course_frappe.anim +Mon Jan 06 16:47:59 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_A1m_marche_frappe.anim +Mon Jan 06 16:47:59 2003 (beaume) formName Resized = 1 +Tue Mar 18 11:36:12 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_A1m_impact.anim +Tue Mar 18 11:36:12 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:39:30 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1m_coup_1stperson.anim +Tue Mar 18 15:39:30 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:52:32 2003 (arnaudb) Form Parents = +Tue Jun 10 17:45:53 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_A1m_mort.anim +Tue Jun 10 17:45:53 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_A1m_mort.anim +Tue Jun 10 17:45:53 2003 (beaume) formName Resized = 1 +Fri Jul 11 10:47:54 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_D_coup2.anim +Fri Jul 11 10:47:54 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_A1m_STUN_Init.anim +Fri Jul 11 10:47:54 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_A1m_STUN_End.anim +Fri Jul 11 10:47:54 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_A1m_STUN_Loop.anim +Fri Jul 11 10:47:54 2003 (beaume) formName Resized = 1 +Tue Sep 30 14:06:18 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_A1m_magie_cur_init.anim +Tue Sep 30 14:06:18 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_echec.anim +Tue Sep 30 14:06:18 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_Fumble.anim +Tue Sep 30 14:06:18 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_ok_Link.anim +Tue Sep 30 14:06:18 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim +Tue Sep 30 14:06:18 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_ok.anim +Tue Sep 30 14:06:18 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_A1m_mag_mix_init.anim +Tue Sep 30 14:06:18 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_echec.anim +Tue Sep 30 14:06:18 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_fumble.anim +Tue Sep 30 14:06:18 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_ok_link.anim +Tue Sep 30 14:06:18 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim +Tue Sep 30 14:06:18 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_ok.anim +Tue Sep 30 14:06:18 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_A1m_mag_off_init.anim +Tue Sep 30 14:06:18 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_A1m_mag_off_end_echec.anim +Tue Sep 30 14:06:18 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_A1m_mag_off_end_fumble.anim +Tue Sep 30 14:06:18 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_A1m_mag_off_end_ok_link.anim +Tue Sep 30 14:06:18 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim +Tue Sep 30 14:06:18 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_A1m_mag_off_end_ok.anim +Wed Oct 29 13:59:55 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim +Wed Oct 29 13:59:55 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Wed Oct 29 13:59:55 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Wed Oct 29 13:59:55 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Wed Oct 29 13:59:55 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim +Wed Oct 29 13:59:55 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim +Wed Oct 29 13:59:55 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim +Wed Oct 29 13:59:55 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Wed Oct 29 13:59:55 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Wed Oct 29 13:59:55 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Wed Oct 29 13:59:55 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim +Wed Oct 29 13:59:55 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim + +Wed Oct 29 13:59:55 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim +Wed Oct 29 13:59:55 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Wed Oct 29 13:59:55 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Wed Oct 29 13:59:55 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Wed Oct 29 13:59:55 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim +Wed Oct 29 13:59:55 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim +Wed Oct 29 13:59:55 2003 (beaume) formName Resized = 0 +Fri Nov 28 15:25:19 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_A1m_engarde.anim +Fri Nov 28 15:25:19 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_A1m_engarde.anim +Fri Nov 28 15:25:19 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_A1m_engarde.anim +Fri Nov 28 15:25:19 2003 (beaume) formName Resized = 1 +Thu Dec 04 18:01:54 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 18:01:54 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 18:01:54 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Thu Dec 04 18:01:54 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 18:01:54 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Thu Dec 04 18:01:54 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 18:01:54 2003 (beaume) formName Resized = 1 +Mon Jan 12 11:21:13 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_D_toupie_haut.anim +Mon Jan 12 11:21:13 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_D_toupie_bas.anim +Mon Jan 12 11:21:13 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_D_toupie_milieu.anim +Mon Jan 12 11:21:13 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_D_coup1_haut.anim +Mon Jan 12 11:21:13 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_D_coup2_haut.anim +Mon Jan 12 11:21:13 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_D_coup1_bas.anim +Mon Jan 12 11:21:13 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_D_coup2_bas.anim +Mon Jan 12 11:21:13 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_D_coup1_milieu.anim +Mon Jan 12 11:21:13 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_D_coup2_milieu.anim +Mon Jan 12 11:21:13 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_D_coup_lourd_haut.anim +Mon Jan 12 11:21:13 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_D_coup_lourd_bas.anim +Mon Jan 12 11:21:13 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_D_coup_lourd_milieu.anim +Mon Jan 12 11:21:13 2004 (beaume) formName Resized = 1 +Tue Jan 20 16:30:33 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Tue Jan 20 16:30:33 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim +Tue Jan 20 16:30:33 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 16:30:33 2004 (beaume) formName Resized = 0 +Wed Feb 11 15:27:26 2004 (beaume) .idle.animations[0].filename = fy_hom_co_a1m_attente6.anim +Wed Feb 11 15:27:26 2004 (beaume) .idle.animations[1].filename = fy_hom_co_a1m_attente4.anim +Wed Feb 11 15:27:26 2004 (beaume) .idle.animations[2].filename = fy_hom_co_a1m_attente3.anim +Wed Feb 11 15:27:26 2004 (beaume) .idle.animations[3].filename = fy_hom_co_a1m_attente5.anim +Wed Feb 11 15:27:26 2004 (beaume) formName Resized = 4 +Wed Jul 28 11:22:10 2004 (beaume) formName Resized = 3 +Fri Sep 03 18:12:29 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:12:29 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:12:29 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:12:29 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:12:29 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:12:29 2004 (beaume) .idle.animations[0].next3 weight = 10 +Mon Sep 27 11:25:13 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 11:25:13 2004 (beaume) .idle.animations[1].next1 weight = 100 +Mon Sep 27 11:25:13 2004 (beaume) .idle.animations[1].next2 = 1 +Mon Sep 27 11:25:13 2004 (beaume) .idle.animations[1].next2 weight = 5 +Mon Sep 27 11:25:13 2004 (beaume) .idle.animations[1].next3 = 2 +Mon Sep 27 11:25:13 2004 (beaume) .idle.animations[1].next3 weight = 5 +Mon Sep 27 11:25:13 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 11:25:13 2004 (beaume) .idle.animations[2].next1 weight = 100 +Tue Jan 04 16:17:06 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_D_coup_lourd2.anim +Tue Jan 04 16:17:06 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_D_coup_lourd2.anim +Tue Jan 04 16:17:06 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_D_coup_lourd2.anim +Tue Jan 04 16:17:06 2005 (beaume) formName Resized = 2 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_d_d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_d_d.animation_set new file mode 100644 index 0000000..a701a2c --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_d_d.animation_set @@ -0,0 +1,759 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:45:50 2002 (puzin) Form Parents = +Thu Aug 29 14:51:54 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_A1mD_demitour_go.anim +Thu Aug 29 14:51:54 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_A1mD_demitour_go.anim +Thu Aug 29 14:51:54 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_A1mD_demitour_dr.anim +Thu Aug 29 14:51:54 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_A1mD_demitour_dr.anim +Thu Aug 29 14:51:54 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_A1mD_pasarriere.anim +Thu Aug 29 14:51:54 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_A1mD_idle_attente1.anim +Thu Aug 29 14:51:54 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_A1mD_idle_attente2.anim +Thu Aug 29 14:51:54 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_A1mD_tournegauche.anim +Thu Aug 29 14:51:54 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_A1mD_tournegauche.anim +Thu Aug 29 14:51:54 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_A1mD_tournedroite.anim +Thu Aug 29 14:51:54 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_A1mD_tournedroite.anim +Thu Aug 29 14:51:54 2002 (beaume) formName Resized = 1 +Thu Aug 29 15:02:58 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_A1mD_course.anim +Thu Aug 29 15:02:58 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_A1mD_marche.anim +Fri Dec 20 11:20:51 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 16:17:00 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_A1mD_demitour_go.anim + +Mon Jan 06 16:17:00 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_A1mD_demitour_go.anim +Mon Jan 06 16:17:00 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_A1mD_demitour_go.anim +Mon Jan 06 16:17:00 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_A1mD_demitour_dr.anim +Mon Jan 06 16:17:00 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_A1mD_demitour_dr.anim +Mon Jan 06 16:17:00 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_A1mD_demitour_dr.anim +Mon Jan 06 16:17:00 2003 (beaume) formName Resized = 2 +Mon Jan 06 17:03:04 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_A1mD_marche_arriere_coup.anim +Mon Jan 06 17:03:04 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_A1mD_course_coup.anim +Mon Jan 06 17:03:04 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_A1mD_marche_coup.anim +Mon Jan 06 17:03:04 2003 (beaume) formName Resized = 1 +Mon Mar 17 10:49:44 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1mD_coup_1stperson.anim +Mon Mar 17 10:49:44 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 11:27:14 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_A1mD_impact.anim +Tue Mar 18 11:27:14 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:50:51 2003 (arnaudb) Form Parents = +Tue Jun 10 17:41:16 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_A1mD_mort.anim +Tue Jun 10 17:41:16 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_A1mD_mort.anim +Tue Jun 10 17:41:16 2003 (beaume) formName Resized = 1 +Fri Jul 11 10:50:25 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_A1mD_coup2.anim +Fri Jul 11 10:50:25 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_A1mD_STUN_Init.com +Fri Jul 11 10:50:25 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_A1mD_STUN_End.anim +Fri Jul 11 10:50:25 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_A1mD_STUN_Loop.anim +Fri Jul 11 10:50:25 2003 (beaume) formName Resized = 1 +Tue Sep 30 14:21:39 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_init.anim +Tue Sep 30 14:21:39 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_echec.anim +Tue Sep 30 14:21:39 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_Fumble.anim +Tue Sep 30 14:21:39 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_Link.anim +Tue Sep 30 14:21:39 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim +Tue Sep 30 14:21:39 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_ok.anim +Tue Sep 30 14:21:39 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_A1mD_mag_mix_init.anim +Tue Sep 30 14:21:39 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_echec.anim +Tue Sep 30 14:21:39 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_fumble.anim +Tue Sep 30 14:21:39 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_ok_link.anim +Tue Sep 30 14:21:39 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim +Tue Sep 30 14:21:39 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_ok.anim +Tue Sep 30 14:21:39 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_A1mD_mag_off_init.anim +Tue Sep 30 14:21:39 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_echec.anim +Tue Sep 30 14:21:39 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_fumble.anim +Tue Sep 30 14:21:39 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_ok_link.anim +Tue Sep 30 14:21:39 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim +Tue Sep 30 14:21:39 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_ok.anim +Tue Sep 30 14:47:01 2003 (beaume) .impact.animations[0].filename = FY_HOF_Co_A1mD_mag_off_init.anim +Wed Oct 29 14:04:26 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim +Wed Oct 29 14:04:26 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Wed Oct 29 14:04:26 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Wed Oct 29 14:04:26 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Wed Oct 29 14:04:26 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim +Wed Oct 29 14:04:26 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim +Wed Oct 29 14:04:26 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim +Wed Oct 29 14:04:26 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Wed Oct 29 14:04:26 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Wed Oct 29 14:04:26 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Wed Oct 29 14:04:26 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim +Wed Oct 29 14:04:26 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim +Wed Oct 29 14:04:26 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim +Wed Oct 29 14:04:26 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Wed Oct 29 14:04:26 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Wed Oct 29 14:04:26 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Wed Oct 29 14:04:26 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim +Wed Oct 29 14:04:26 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim +Wed Oct 29 14:04:26 2003 (beaume) Form Parents = +Wed Oct 29 14:04:26 2003 (beaume) formName Resized = 0 +Fri Nov 28 15:25:51 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_A1mD_engarde.anim +Fri Nov 28 15:25:51 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_A1mD_engarde.anim +Fri Nov 28 15:25:51 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_A1mD_engarde.anim +Fri Nov 28 15:25:51 2003 (beaume) formName Resized = 1 +Thu Dec 04 18:04:07 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 18:04:07 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 18:04:07 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 18:04:07 2003 (beaume) formName Resized = 1 +Thu Dec 04 18:12:04 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Thu Dec 04 18:12:04 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Thu Dec 04 18:12:04 2003 (beaume) .use_post_end.animations[0].reverse = true +Mon Jan 12 11:29:30 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_A1mD_toupie_haut.anim +Mon Jan 12 11:29:30 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_A1mD_toupie_bas.anim +Mon Jan 12 11:29:30 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_A1mD_toupie.anim +Mon Jan 12 11:29:30 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_A1mD_coup1.anim +Mon Jan 12 11:29:30 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_A1mD_couprotatif.anim +Mon Jan 12 11:29:30 2004 (beaume) .default atk high.animations[2].filename = FY_HOM_Co_A1mD_coupElegant_haut.anim +Mon Jan 12 11:29:30 2004 (beaume) .default atk high.animations[3].filename = FY_HOM_Co_A1mD_coup2_haut.anim +Mon Jan 12 11:29:30 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_A1mD_coup1.anim +Mon Jan 12 11:29:30 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_A1mD_couprotatif.anim +Mon Jan 12 11:29:30 2004 (beaume) .default atk low.animations[2].filename = FY_HOM_Co_A1mD_coupElegant_bas.anim +Mon Jan 12 11:29:30 2004 (beaume) .default atk low.animations[3].filename = FY_HOM_Co_A1mD_coup2_bas.anim +Mon Jan 12 11:29:30 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_A1mD_coup1.anim +Mon Jan 12 11:29:30 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_A1mD_couprotatif.anim +Mon Jan 12 11:29:30 2004 (beaume) .default atk middle.animations[2].filename = FY_HOM_Co_A1mD_coupElegant.anim +Mon Jan 12 11:29:30 2004 (beaume) .default atk middle.animations[3].filename = FY_HOM_Co_A1mD_coup2_milieu.anim +Mon Jan 12 11:29:30 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_A1mD_epee_coupLourd_haut.anim +Mon Jan 12 11:29:30 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_A1mD_epee_coupLourd_bas.anim +Mon Jan 12 11:29:30 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_A1mD_epee_coupLourd.anim +Mon Jan 12 11:29:30 2004 (beaume) formName Resized = 1 +Tue Jan 20 16:31:30 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Tue Jan 20 16:31:30 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim +Tue Jan 20 16:31:30 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 16:31:30 2004 (beaume) formName Resized = 0 +Wed Feb 11 15:34:59 2004 (beaume) .idle.animations[0].filename = fy_hom_co_a1md_idle_attente6.anim +Wed Feb 11 15:34:59 2004 (beaume) .idle.animations[1].filename = fy_hom_co_a1md_idle_attente4.anim +Wed Feb 11 15:34:59 2004 (beaume) .idle.animations[2].filename = fy_hom_co_a1md_idle_attente3.anim +Wed Feb 11 15:34:59 2004 (beaume) .idle.animations[3].filename = fy_hom_co_a1md_idle_attente5.anim +Wed Feb 11 15:34:59 2004 (beaume) formName Resized = 4 +Wed Jul 28 11:25:17 2004 (beaume) formName Resized = 3 +Fri Sep 03 18:14:59 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:14:59 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:14:59 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:14:59 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:14:59 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:14:59 2004 (beaume) .idle.animations[0].next3 weight = 10 +Mon Sep 27 11:28:19 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 11:28:19 2004 (beaume) .idle.animations[1].next1 weight = 100 +Mon Sep 27 11:28:20 2004 (beaume) .idle.animations[1].next2 = 2 +Mon Sep 27 11:28:20 2004 (beaume) .idle.animations[1].next2 weight = 10 +Mon Sep 27 11:28:20 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 11:28:20 2004 (beaume) .idle.animations[2].next1 weight = 100 +Mon Sep 27 11:28:20 2004 (beaume) .idle.animations[2].next2 = 1 +Mon Sep 27 11:28:20 2004 (beaume) .idle.animations[2].next2 weight = 10 +Tue Jan 04 16:19:39 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_A1mD_coupLourd2.anim +Tue Jan 04 16:19:39 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOM_Co_A1mD_coupLourd3.anim +Tue Jan 04 16:19:39 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_A1mD_coupLourd2.anim +Tue Jan 04 16:19:39 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOM_Co_A1mD_coupLourd3.anim +Tue Jan 04 16:19:39 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_A1mD_coupLourd2.anim +Tue Jan 04 16:19:39 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOM_Co_A1mD_coupLourd3.anim +Tue Jan 04 16:19:39 2005 (beaume) formName Resized = 3 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_d_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_d_s.animation_set new file mode 100644 index 0000000..4cc9a6b --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_d_s.animation_set @@ -0,0 +1,781 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:45:44 2002 (puzin) Form Parents = +Thu Aug 29 14:56:19 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_AB_demitour_go.anim +Thu Aug 29 14:56:19 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_AB_demitour_go.anim +Thu Aug 29 14:56:19 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_AB_demitour_dr.anim +Thu Aug 29 14:56:19 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_AB_demitour_dr.anim +Thu Aug 29 14:56:19 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_AB_pasarriere.anim +Thu Aug 29 14:56:19 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_AB_engarde_provoc.anim +Thu Aug 29 14:56:19 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_AB_engarde_preparation.anim +Thu Aug 29 14:56:19 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_AB_tournegauche.anim +Thu Aug 29 14:56:19 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_AB_tournegauche.anim +Thu Aug 29 14:56:19 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_AB_tournedroite.anim +Thu Aug 29 14:56:19 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_AB_tournedroite.anim +Thu Aug 29 14:56:19 2002 (beaume) formName Resized = 1 +Thu Aug 29 15:03:36 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_AB_course.anim +Thu Aug 29 15:03:36 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_AB_marche.anim +Mon Sep 16 19:27:16 2002 (puzin) formName Pasted = +Mon Sep 16 19:27:16 2002 (puzin) formName Resized = 2 +Mon Sep 16 19:27:26 2002 (puzin) formName Pasted = +Mon Sep 16 19:27:26 2002 (puzin) formName Resized = 2 +Mon Sep 16 19:27:47 2002 (puzin) formName Pasted = +Mon Sep 16 19:27:47 2002 (puzin) formName Resized = 2 +Mon Sep 16 19:28:03 2002 (puzin) formName Pasted = +Mon Sep 16 19:28:03 2002 (puzin) formName Resized = 2 +Mon Sep 16 19:28:17 2002 (puzin) formName Pasted = +Mon Sep 16 19:28:17 2002 (puzin) formName Resized = 2 +Mon Sep 16 19:28:31 2002 (puzin) formName Pasted = +Mon Sep 16 19:28:31 2002 (puzin) formName Resized = 2 +Fri Dec 20 11:20:48 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 17:06:06 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_AB_marche_arriere_coup.anim +Mon Jan 06 17:06:06 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_AB_course_coup.anim +Mon Jan 06 17:06:06 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_AB_marche_coup.anim +Mon Jan 06 17:06:06 2003 (beaume) formName Resized = 1 +Tue Mar 18 11:28:05 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_AB_impact.anim +Tue Mar 18 11:28:05 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:39:11 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1m_coup_1stperson.anim +Tue Mar 18 15:39:11 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:51:01 2003 (arnaudb) Form Parents = + +Tue Jun 10 17:41:44 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_AB_mort.anim +Tue Jun 10 17:41:44 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_AB_mort.anim +Tue Jun 10 17:41:44 2003 (beaume) formName Resized = 1 +Fri Jul 11 10:51:52 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_AB_coup2.anim +Fri Jul 11 10:51:52 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_AB_STUN_Init.anim +Fri Jul 11 10:51:52 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_AB_STUN_End.anim +Fri Jul 11 10:51:52 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_AB_STUN_Loop.anim +Fri Jul 11 10:51:52 2003 (beaume) formName Resized = 1 +Tue Sep 30 14:54:54 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_AB_magie_cur_init.anim +Tue Sep 30 14:54:54 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_echec.anim +Tue Sep 30 14:54:54 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_Fumble.anim +Tue Sep 30 14:54:54 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok_Link.anim +Tue Sep 30 14:54:54 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOF_Co_magie_cur_Loop.anim +Tue Sep 30 14:54:54 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok.anim +Tue Sep 30 14:54:54 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_mix_init.anim +Tue Sep 30 14:54:54 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_echec.anim +Tue Sep 30 14:54:54 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_fumble.anim +Tue Sep 30 14:54:54 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok_link.anim +Tue Sep 30 14:54:54 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOF_co_mag_mix_loop.anim +Tue Sep 30 14:54:54 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok.anim +Tue Sep 30 14:54:54 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_off_init.anim +Tue Sep 30 14:54:54 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_off_end_echec.anim +Tue Sep 30 14:54:54 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_off_end_fumble.anim +Tue Sep 30 14:54:54 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok_link.anim +Tue Sep 30 14:54:54 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOF_co_mag_off_loop.anim +Tue Sep 30 14:54:54 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok.anim +Tue Sep 30 16:30:40 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_AB_magie_cur_init.anim +Tue Sep 30 16:30:40 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_echec.anim +Tue Sep 30 16:30:40 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_Fumble.anim +Tue Sep 30 16:30:40 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_ok_Link.anim +Tue Sep 30 16:30:40 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim +Tue Sep 30 16:30:40 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_ok.anim +Tue Sep 30 16:30:40 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_Co_AB_mag_mix_init.anim +Tue Sep 30 16:30:40 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_Co_AB_mag_mix_end_echec.anim +Tue Sep 30 16:30:40 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_Co_AB_mag_mix_end_fumble.anim +Tue Sep 30 16:30:40 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_Co_AB_mag_mix_end_ok_link.anim +Tue Sep 30 16:30:40 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim +Tue Sep 30 16:30:40 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_Co_AB_mag_mix_end_ok.anim +Tue Sep 30 16:30:40 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_Co_AB_mag_off_init.anim +Tue Sep 30 16:30:40 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_Co_AB_mag_off_end_echec.anim +Tue Sep 30 16:30:40 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_Co_AB_mag_off_end_fumble.anim +Tue Sep 30 16:30:40 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_AB_mag_off_end_ok_link.anim +Tue Sep 30 16:30:40 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim +Tue Sep 30 16:30:40 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_AB_mag_off_end_ok.anim +Wed Oct 29 14:10:32 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim +Wed Oct 29 14:10:32 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Wed Oct 29 14:10:32 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Wed Oct 29 14:10:32 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Wed Oct 29 14:10:32 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim +Wed Oct 29 14:10:32 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim +Wed Oct 29 14:10:32 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim +Wed Oct 29 14:10:32 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Wed Oct 29 14:10:32 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Wed Oct 29 14:10:32 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Wed Oct 29 14:10:32 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim +Wed Oct 29 14:10:32 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim +Wed Oct 29 14:10:32 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim +Wed Oct 29 14:10:32 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Wed Oct 29 14:10:32 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Wed Oct 29 14:10:32 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Wed Oct 29 14:10:32 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim +Wed Oct 29 14:10:32 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim +Wed Oct 29 14:10:32 2003 (beaume) Form Parents = +Wed Oct 29 14:10:32 2003 (beaume) formName Resized = 0 +Fri Nov 28 15:26:19 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_AB_engarde.anim +Fri Nov 28 15:26:19 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_AB_engarde.anim +Fri Nov 28 15:26:19 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_AB_engarde.anim +Fri Nov 28 15:26:19 2003 (beaume) formName Resized = 1 +Thu Dec 04 18:15:12 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 18:15:12 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 18:15:12 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Thu Dec 04 18:15:12 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 18:15:12 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Thu Dec 04 18:15:12 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 18:15:12 2003 (beaume) formName Resized = 1 +Mon Jan 12 11:43:26 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_AB_toupie_haut.anim +Mon Jan 12 11:43:26 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_AB_toupie_bas.anim +Mon Jan 12 11:43:26 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_AB_toupie_milieu.anim +Mon Jan 12 11:43:26 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_AB_coup1_haut.anim +Mon Jan 12 11:43:26 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_AB_coup2_haut.anim +Mon Jan 12 11:43:26 2004 (beaume) .default atk high.animations[2].filename = FY_HOM_Co_AB_coup3_haut.anim +Mon Jan 12 11:43:26 2004 (beaume) .default atk high.animations[3].filename = FY_HOM_Co_AB_coup4_hautbas.anim +Mon Jan 12 11:43:26 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_AB_coup1_bas.anim +Mon Jan 12 11:43:26 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_AB_coup2_bas.anim +Mon Jan 12 11:43:26 2004 (beaume) .default atk low.animations[2].filename = FY_HOM_Co_AB_coup3_bas.anim +Mon Jan 12 11:43:26 2004 (beaume) .default atk low.animations[3].filename = FY_HOM_Co_AB_coup4_hautbas.anim +Mon Jan 12 11:43:26 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_AB_coup1_milieu.anim +Mon Jan 12 11:43:26 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_AB_coup2_milieu.anim +Mon Jan 12 11:43:26 2004 (beaume) .default atk middle.animations[2].filename = FY_HOM_Co_AB_coup3_milieu.anim +Mon Jan 12 11:43:26 2004 (beaume) .default atk middle.animations[3].filename = FY_HOM_Co_AB_coup4_hautbas.anim +Mon Jan 12 11:43:26 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_AB_couplourd.anim +Mon Jan 12 11:43:26 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_AB_couplourd.anim +Mon Jan 12 11:43:26 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_AB_couplourd.anim +Mon Jan 12 11:43:26 2004 (beaume) formName Resized = 1 +Tue Jan 20 16:32:21 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Tue Jan 20 16:32:21 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim +Tue Jan 20 16:32:21 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 16:32:21 2004 (beaume) formName Resized = 0 +Wed Feb 11 15:38:05 2004 (beaume) .idle.animations[0].filename = fy_hom_co_ab_engarde_attente4.anim +Wed Feb 11 15:38:05 2004 (beaume) .idle.animations[1].filename = fy_hom_co_ab_engarde_attente2.anim +Wed Feb 11 15:38:05 2004 (beaume) .idle.animations[2].filename = fy_hom_co_ab_engarde_attente1.anim +Wed Feb 11 15:38:05 2004 (beaume) .idle.animations[3].filename = fy_hom_co_ab_engarde_attente3.anim +Wed Feb 11 15:38:05 2004 (beaume) formName Resized = 4 +Wed Jul 28 11:28:16 2004 (beaume) formName Resized = 3 +Fri Sep 03 18:15:30 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:15:30 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:15:30 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:15:30 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:15:30 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:15:30 2004 (beaume) .idle.animations[0].next3 weight = 10 +Mon Sep 27 11:32:01 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 11:32:01 2004 (beaume) .idle.animations[1].next1 weight = 100 +Mon Sep 27 11:32:01 2004 (beaume) .idle.animations[1].next2 = 2 +Mon Sep 27 11:32:01 2004 (beaume) .idle.animations[1].next2 weight = 10 +Mon Sep 27 11:32:01 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 11:32:01 2004 (beaume) .idle.animations[2].next1 weight = 100 +Mon Sep 27 11:32:01 2004 (beaume) .idle.animations[2].next2 = 1 +Mon Sep 27 11:32:01 2004 (beaume) .idle.animations[2].next2 weight = 10 +Tue Jan 04 16:21:35 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_AB_couplourd_2.anim +Tue Jan 04 16:21:35 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOM_Co_AB_couplourd_3.anim +Tue Jan 04 16:21:35 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_AB_couplourd_2.anim +Tue Jan 04 16:21:35 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOM_Co_AB_couplourd_3.anim +Tue Jan 04 16:21:35 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_AB_couplourd_2.anim +Tue Jan 04 16:21:35 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOM_Co_AB_couplourd_3.anim +Tue Jan 04 16:21:35 2005 (beaume) formName Resized = 3 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_g_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_g_.animation_set new file mode 100644 index 0000000..cd34f1c --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_g_.animation_set @@ -0,0 +1,548 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Mon Jun 24 11:16:45 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_p_tir.anim +Mon Jun 24 11:16:45 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_p_engarde.anim +Mon Jun 24 11:16:45 2002 (beaume) formName Resized = 0 +Thu Jun 27 15:31:07 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_p_demitour_go.anim +Thu Jun 27 15:31:07 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_p_demitour_dr.anim +Thu Jun 27 15:31:07 2002 (beaume) .death.animations[0].filename = FY_HOM_Co_p_mort.anim +Thu Jun 27 15:31:07 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_p_mort_idle.anim +Thu Jun 27 15:31:07 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_p_strafe_gauche.anim +Thu Jun 27 15:31:07 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_p_strafe_droit.anim +Thu Jun 27 15:31:07 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_p_tournegauche.anim +Thu Jun 27 15:31:07 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_p_tournedroite.anim +Tue Jul 30 23:45:24 2002 (puzin) Form Parents = +Thu Aug 29 15:42:45 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_p_demitour_go.anim +Thu Aug 29 15:42:45 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_p_demitour_go.anim +Thu Aug 29 15:42:45 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_p_demitour_dr.anim +Thu Aug 29 15:42:45 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_p_demitour_dr.anim +Thu Aug 29 15:42:45 2002 (beaume) .backward.animations[0].filename = FY_HOM_A_marche_arriere.anim +Thu Aug 29 15:42:45 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_p_idle_attente.anim +Thu Aug 29 15:42:45 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_p_idle_attente2.anim +Thu Aug 29 15:42:45 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_p_tournegauche.anim +Thu Aug 29 15:42:45 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_p_tournegauche.anim +Thu Aug 29 15:42:45 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_p_tournedroite.anim +Thu Aug 29 15:42:45 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_p_tournedroite.anim +Thu Aug 29 15:42:45 2002 (beaume) formName Resized = 1 +Fri Dec 20 11:20:39 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 17:17:53 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_p_demitour_go.anim +Mon Jan 06 17:17:53 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_p_demitour_go.anim +Mon Jan 06 17:17:53 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_p_demitour_go.anim +Mon Jan 06 17:17:53 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_p_demitour_dr.anim +Mon Jan 06 17:17:53 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_p_demitour_dr.anim +Mon Jan 06 17:17:53 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_p_demitour_dr.anim +Mon Jan 06 17:17:53 2003 (beaume) formName Resized = 2 +Tue Mar 18 11:36:48 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_p_impact.anim +Tue Mar 18 11:36:48 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:41:31 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_tir_1stperson.anim +Tue Mar 18 15:41:31 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:52:44 2003 (arnaudb) Form Parents = +Tue Jun 10 17:46:27 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_p_mort.anim +Tue Jun 10 17:46:27 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_p_mort.anim +Tue Jun 10 17:46:27 2003 (beaume) formName Resized = 1 +Fri Jul 11 10:53:33 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_p_STUN_Init.anim +Fri Jul 11 10:53:33 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_p_STUN_End.anim + +Fri Jul 11 10:53:33 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_p_STUN_Loop.anim +Fri Jul 11 10:53:33 2003 (beaume) formName Resized = 1 +Tue Sep 30 15:07:55 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_p_magie_cur_init.anim +Tue Sep 30 15:07:55 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_p_magie_cur_End_Echec.anim +Tue Sep 30 15:07:55 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_p_magie_cur_End_Fumble.anim +Tue Sep 30 15:07:55 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_p_magie_cur_End_Link.anim +Tue Sep 30 15:07:55 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOF_Co_magie_cur_Loop.anim +Tue Sep 30 15:07:55 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_p_magie_cur_End_ok.anim +Tue Sep 30 15:07:55 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_p_mag_mix_init.anim +Tue Sep 30 15:07:55 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_p_mag_mix_end_echec.anim +Tue Sep 30 15:07:55 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_p_mag_mix_end_fumble.anim +Tue Sep 30 15:07:55 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_p_mag_mix_end_ok_link.anim +Tue Sep 30 15:07:55 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOF_co_mag_mix_loop.anim +Tue Sep 30 15:07:55 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_p_mag_mix_end_ok.anim +Tue Sep 30 15:07:55 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_p_mag_off_init.anim +Tue Sep 30 15:07:55 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_p_mag_off_end_echec.anim +Tue Sep 30 15:07:55 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_p_mag_off_end_fumble.anim +Tue Sep 30 15:07:55 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_Co_p_mag_off_end_ok_link.anim +Tue Sep 30 15:07:55 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOF_co_mag_off_loop.anim +Tue Sep 30 15:07:55 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_Co_p_mag_off_end_ok.anim +Tue Sep 30 16:33:00 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_p_magie_cur_init.anim +Tue Sep 30 16:33:00 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_p_magie_cur_End_Echec.anim +Tue Sep 30 16:33:00 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_p_magie_cur_End_Fumble.anim +Tue Sep 30 16:33:00 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_p_magie_cur_End_Link.anim +Tue Sep 30 16:33:00 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim +Tue Sep 30 16:33:00 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_p_magie_cur_End_ok.anim +Tue Sep 30 16:33:00 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_Co_p_mag_mix_init.anim +Tue Sep 30 16:33:00 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_Co_p_mag_mix_end_echec.anim +Tue Sep 30 16:33:00 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_Co_p_mag_mix_end_fumble.anim +Tue Sep 30 16:33:00 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_Co_p_mag_mix_end_ok_link.anim +Tue Sep 30 16:33:00 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim +Tue Sep 30 16:33:00 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_Co_p_mag_mix_end_ok.anim +Tue Sep 30 16:33:00 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_Co_p_mag_off_init.anim +Tue Sep 30 16:33:00 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_Co_p_mag_off_end_echec.anim +Tue Sep 30 16:33:00 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_Co_p_mag_off_end_fumble.anim +Tue Sep 30 16:33:00 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_Co_p_mag_off_end_ok_link.anim +Tue Sep 30 16:33:00 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim +Tue Sep 30 16:33:00 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_Co_p_mag_off_end_ok.anim +Fri Oct 03 17:26:26 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_pa_mag_off_init.anim +Fri Oct 03 17:26:26 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_pa_mag_off_end_echec.anim +Fri Oct 03 17:26:26 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_pa_mag_off_end_fumble.anim +Fri Oct 03 17:26:26 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_pa_mag_off_end_ok_link.anim +Fri Oct 03 17:26:26 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_pa_mag_off_end_ok.anim +Wed Oct 29 14:14:36 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim +Wed Oct 29 14:14:36 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_P_maoff_preinit.anim +Wed Oct 29 14:14:36 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Wed Oct 29 14:14:36 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_P_maoff_preinit.anim +Wed Oct 29 14:14:36 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim +Wed Oct 29 14:14:36 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim +Wed Oct 29 14:14:36 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init..anim +Wed Oct 29 14:14:36 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_P_maoff_preinit.anim +Wed Oct 29 14:14:36 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Wed Oct 29 14:14:36 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_P_maoff_preinit.anim +Wed Oct 29 14:14:36 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim +Wed Oct 29 14:14:36 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim +Wed Oct 29 14:14:36 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim +Wed Oct 29 14:14:36 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_P_maoff_preinit.anim +Wed Oct 29 14:14:36 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Wed Oct 29 14:14:36 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_P_maoff_preinit.anim +Wed Oct 29 14:14:36 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim +Wed Oct 29 14:14:36 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim +Wed Oct 29 14:14:36 2003 (beaume) Form Parents = +Wed Oct 29 14:14:36 2003 (beaume) formName Resized = 0 +Fri Nov 28 15:27:04 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_p_engarde.anim +Fri Nov 28 15:27:04 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_p_engarde.anim +Fri Nov 28 15:27:04 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_p_engarde.anim +Fri Nov 28 15:27:04 2003 (beaume) formName Resized = 1 +Thu Dec 04 18:21:49 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 18:21:49 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 18:21:49 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_P_maoff_preinit.anim +Thu Dec 04 18:21:49 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 18:21:49 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_P_maoff_preinit.anim +Thu Dec 04 18:21:49 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 18:21:49 2003 (beaume) formName Resized = 1 +Tue Jan 20 16:33:11 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_P_maoff_preinit.anim +Tue Jan 20 16:33:11 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_P_maoff_preinit.anim +Tue Jan 20 16:33:11 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 16:33:11 2004 (beaume) formName Resized = 0 +Fri Mar 12 17:06:04 2004 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_gr_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_gr_.animation_set new file mode 100644 index 0000000..71fe2c3 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_gr_.animation_set @@ -0,0 +1,505 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:45:57 2002 (puzin) Form Parents = +Thu Aug 29 14:41:40 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_A1m_demitour_go.anim +Thu Aug 29 14:41:40 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_A1m_demitour_go.anim +Thu Aug 29 14:41:40 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_A1m_demitour_dr.anim +Thu Aug 29 14:41:40 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_A1m_demitour_dr.anim +Thu Aug 29 14:41:40 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_A1m_pasarriere.anim +Thu Aug 29 14:41:40 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_A1mD_idle_attente1.anim +Thu Aug 29 14:41:40 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_A1mD_idle_attente2.anim +Thu Aug 29 14:41:40 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_A1m_tournegauche.anim +Thu Aug 29 14:41:40 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_A1m_tournegauche.anim +Thu Aug 29 14:41:40 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_A1m_tournedroite.anim + +Thu Aug 29 14:41:40 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_A1m_tournedroite.anim +Thu Aug 29 14:41:40 2002 (beaume) formName Resized = 1 +Thu Aug 29 15:01:16 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_A1m_course.anim +Thu Aug 29 15:01:16 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_A1m_marche.anim +Thu Aug 29 19:36:38 2002 (puzin) formName Deleted = +Thu Aug 29 19:49:06 2002 (puzin) .run.animations[0].filename = FY_HOM_Co_A1m_marche.anim +Fri Aug 30 11:00:52 2002 (puzin) .idle.animations[1].filename = FY_HOM_Co_A1m_attente1.anim +Fri Aug 30 11:00:52 2002 (puzin) .idle.animations[2].filename = FY_HOM_Co_A1m_attente2.anim +Fri Aug 30 11:00:52 2002 (puzin) formName Resized = 3 +Fri Aug 30 11:01:19 2002 (puzin) .run.animations[0].filename = FY_HOM_Co_A1m_course.anim +Fri Dec 20 11:20:53 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 16:10:06 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_A1m_demitour_go.anim +Mon Jan 06 16:10:06 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_A1m_demitour_go.anim +Mon Jan 06 16:10:06 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_A1m_demitour_go.anim +Mon Jan 06 16:10:06 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_A1m_demitour_dr.anim +Mon Jan 06 16:10:06 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_A1m_demitour_dr.anim + +Mon Jan 06 16:10:06 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_A1m_demitour_dr.anim +Mon Jan 06 16:10:06 2003 (beaume) formName Resized = 2 +Mon Jan 06 16:56:03 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_A1m_marche_arriere_coup.anim +Mon Jan 06 16:56:03 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_A1m_course_frappe.anim +Mon Jan 06 16:56:03 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_A1m_marche_frappe.anim +Mon Jan 06 16:56:03 2003 (beaume) formName Resized = 1 +Mon Jan 06 17:25:53 2003 (beaume) .attack1.animations[0].filename = FY_HOM_Co_Gr_lancegrenade.anim +Mon Jan 06 17:25:53 2003 (beaume) formName Resized = 0 +Tue Mar 18 11:37:19 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_A1m_impact.anim +Tue Mar 18 11:37:19 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:52:56 2003 (arnaudb) Form Parents = +Tue Jun 10 17:47:05 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_A1m_mort.anim +Tue Jun 10 17:47:05 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_A1m_mort.anim +Tue Jun 10 17:47:05 2003 (beaume) formName Resized = 1 +Fri Jul 11 10:55:02 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_A1m_STUN_Init.anim +Fri Jul 11 10:55:02 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_A1m_STUN_End.anim +Fri Jul 11 10:55:02 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_A1m_STUN_Loop.anim +Fri Jul 11 10:55:02 2003 (beaume) formName Resized = 1 +Tue Sep 30 15:25:46 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_A1m_magie_cur_init.anim +Tue Sep 30 15:25:46 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_echec.anim +Tue Sep 30 15:25:46 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_Fumble.anim +Tue Sep 30 15:25:46 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_ok_Link.anim +Tue Sep 30 15:25:46 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOF_Co_magie_cur_Loop.anim +Tue Sep 30 15:25:46 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_ok.anim +Tue Sep 30 15:25:46 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_co_A1m_mag_mix_init.anim +Tue Sep 30 15:25:46 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_echec.anim +Tue Sep 30 15:25:46 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_fumble.anim +Tue Sep 30 15:25:46 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_ok_link.anim +Tue Sep 30 15:25:46 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOF_co_mag_mix_loop.anim +Tue Sep 30 15:25:46 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_ok.anim +Tue Sep 30 15:25:46 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_co_A1m_mag_off_init.anim +Tue Sep 30 15:25:46 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_co_A1m_mag_off_end_echec.anim +Tue Sep 30 15:25:46 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_co_A1m_mag_off_end_fumble.anim +Tue Sep 30 15:25:46 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_A1m_mag_off_end_ok_link.anim +Tue Sep 30 15:25:46 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOF_co_mag_off_loop.anim +Tue Sep 30 15:25:46 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_A1m_mag_off_end_ok.anim +Tue Sep 30 16:36:55 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_A1m_magie_cur_init.anim +Tue Sep 30 16:36:55 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_echec.anim +Tue Sep 30 16:36:55 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_Fumble.anim +Tue Sep 30 16:36:55 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_ok_Link.anim +Tue Sep 30 16:36:55 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim +Tue Sep 30 16:36:55 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_ok.anim +Tue Sep 30 16:36:55 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_A1m_mag_mix_init.anim +Tue Sep 30 16:36:55 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_echec.anim +Tue Sep 30 16:36:55 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_fumble.anim +Tue Sep 30 16:36:55 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_ok_link.anim +Tue Sep 30 16:36:55 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim +Tue Sep 30 16:36:55 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_ok.anim +Tue Sep 30 16:36:55 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_A1m_mag_off_init.anim +Tue Sep 30 16:36:55 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_A1m_mag_off_end_echec.anim +Tue Sep 30 16:36:55 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_A1m_mag_off_end_fumble.anim +Tue Sep 30 16:36:55 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_A1m_mag_off_end_ok_link.anim +Tue Sep 30 16:36:55 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim +Tue Sep 30 16:36:55 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_A1m_mag_off_end_ok.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_gr_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_gr_s.animation_set new file mode 100644 index 0000000..8956328 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_gr_s.animation_set @@ -0,0 +1,557 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:45:44 2002 (puzin) Form Parents = +Thu Aug 29 14:56:19 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_AB_demitour_go.anim +Thu Aug 29 14:56:19 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_AB_demitour_go.anim +Thu Aug 29 14:56:19 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_AB_demitour_dr.anim +Thu Aug 29 14:56:19 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_AB_demitour_dr.anim +Thu Aug 29 14:56:19 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_AB_pasarriere.anim +Thu Aug 29 14:56:19 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_AB_engarde_provoc.anim +Thu Aug 29 14:56:19 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_AB_engarde_preparation.anim +Thu Aug 29 14:56:19 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_AB_tournegauche.anim +Thu Aug 29 14:56:19 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_AB_tournegauche.anim +Thu Aug 29 14:56:19 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_AB_tournedroite.anim +Thu Aug 29 14:56:19 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_AB_tournedroite.anim +Thu Aug 29 14:56:19 2002 (beaume) formName Resized = 1 +Thu Aug 29 15:03:36 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_AB_course.anim +Thu Aug 29 15:03:36 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_AB_marche.anim +Mon Sep 16 19:27:16 2002 (puzin) formName Pasted = +Mon Sep 16 19:27:16 2002 (puzin) formName Resized = 2 +Mon Sep 16 19:27:26 2002 (puzin) formName Pasted = +Mon Sep 16 19:27:26 2002 (puzin) formName Resized = 2 +Mon Sep 16 19:27:47 2002 (puzin) formName Pasted = +Mon Sep 16 19:27:47 2002 (puzin) formName Resized = 2 +Mon Sep 16 19:28:03 2002 (puzin) formName Pasted = +Mon Sep 16 19:28:03 2002 (puzin) formName Resized = 2 +Mon Sep 16 19:28:17 2002 (puzin) formName Pasted = +Mon Sep 16 19:28:17 2002 (puzin) formName Resized = 2 +Mon Sep 16 19:28:31 2002 (puzin) formName Pasted = +Mon Sep 16 19:28:31 2002 (puzin) formName Resized = 2 +Fri Dec 20 11:20:48 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 17:06:06 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_AB_marche_arriere_coup.anim +Mon Jan 06 17:06:06 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_AB_course_coup.anim +Mon Jan 06 17:06:06 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_AB_marche_coup.anim +Mon Jan 06 17:06:06 2003 (beaume) formName Resized = 1 +Mon Jan 06 17:37:31 2003 (beaume) .attack1.animations[0].filename = FY_HOM_Co_GrS_lancegrenade.anim +Mon Jan 06 17:37:31 2003 (beaume) formName Resized = 0 +Tue Mar 18 11:38:23 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_AB_impact.anim +Tue Mar 18 11:38:23 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:52:23 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:52:23 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:52:23 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:52:23 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:52:23 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:52:23 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:52:23 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:52:23 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:52:23 2003 (puzin) formName Pasted = +Fri Apr 18 18:53:11 2003 (arnaudb) Form Parents = +Tue Jun 10 17:47:42 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_AB_mort.anim +Tue Jun 10 17:47:42 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_AB_mort.anim +Tue Jun 10 17:47:42 2003 (beaume) formName Resized = 1 +Fri Jul 11 10:56:49 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_AB_STUN_Init.anim +Fri Jul 11 10:56:49 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_AB_STUN_End.anim +Fri Jul 11 10:56:49 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_AB_STUN_Loop.anim +Fri Jul 11 10:56:49 2003 (beaume) formName Resized = 1 +Tue Sep 30 15:35:03 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_AB_magie_cur_init.anim +Tue Sep 30 15:35:03 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_echec.anim +Tue Sep 30 15:35:03 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_Fumble.anim +Tue Sep 30 15:35:03 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok_Link.anim +Tue Sep 30 15:35:03 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOF_Co_magie_cur_Loop.anim +Tue Sep 30 15:35:03 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok.anim +Tue Sep 30 15:35:03 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_mix_init.anim +Tue Sep 30 15:35:03 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_echec.anim +Tue Sep 30 15:35:03 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_fumble.anim +Tue Sep 30 15:35:03 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok_link.anim +Tue Sep 30 15:35:03 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOF_co_mag_mix_loop.anim +Tue Sep 30 15:35:03 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok.anim +Tue Sep 30 15:35:03 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_off_init.anim +Tue Sep 30 15:35:03 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_off_end_echec.anim +Tue Sep 30 15:35:03 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_off_end_fumble.anim +Tue Sep 30 15:35:03 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok_link.anim +Tue Sep 30 15:35:03 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOF_co_mag_off_loop.anim +Tue Sep 30 15:35:03 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok.anim +Tue Sep 30 16:45:24 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_AB_magie_cur_init.anim +Tue Sep 30 16:45:24 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_echec.anim +Tue Sep 30 16:45:24 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_Fumble.anim +Tue Sep 30 16:45:24 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_ok_Link.anim +Tue Sep 30 16:45:24 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim +Tue Sep 30 16:45:24 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_ok.anim +Tue Sep 30 16:45:24 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_Co_AB_mag_mix_init.anim +Tue Sep 30 16:45:24 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_Co_AB_mag_mix_end_echec.anim +Tue Sep 30 16:45:24 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_Co_AB_mag_mix_end_fumble.anim +Tue Sep 30 16:45:24 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_Co_AB_mag_mix_end_ok_link.anim +Tue Sep 30 16:45:24 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim +Tue Sep 30 16:45:24 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_Co_AB_mag_mix_end_ok.anim +Tue Sep 30 16:45:24 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_Co_AB_mag_off_init.anim +Tue Sep 30 16:45:24 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_Co_AB_mag_off_end_echec.anim +Tue Sep 30 16:45:24 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_Co_AB_mag_off_end_fumble.anim +Tue Sep 30 16:45:24 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_AB_mag_off_end_ok_link.anim +Tue Sep 30 16:45:24 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim +Tue Sep 30 16:45:24 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_AB_mag_off_end_ok.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_l2m_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_l2m_.animation_set new file mode 100644 index 0000000..a857216 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_l2m_.animation_set @@ -0,0 +1,781 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:45:57 2002 (puzin) Form Parents = +Thu Aug 29 14:41:40 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_L2m_demitour_go.anim +Thu Aug 29 14:41:40 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_L2m_demitour_go.anim +Thu Aug 29 14:41:40 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_L2m_demitour_dr.anim +Thu Aug 29 14:41:40 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_L2m_demitour_dr.anim +Thu Aug 29 14:41:40 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_L2m_pasarriere.anim + +Thu Aug 29 14:41:40 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_L2mD_idle_attente1.anim + +Thu Aug 29 14:41:40 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_L2mD_idle_attente2.anim +Thu Aug 29 14:41:40 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_L2m_tournegauche.anim +Thu Aug 29 14:41:40 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_L2m_tournegauche.anim +Thu Aug 29 14:41:40 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_L2m_tournedroite.anim +Thu Aug 29 14:41:40 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_L2m_tournedroite.anim +Thu Aug 29 14:41:40 2002 (beaume) formName Resized = 1 +Thu Aug 29 15:01:16 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_L2m_course.anim +Thu Aug 29 15:01:16 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_L2m_marche.anim +Thu Aug 29 19:36:38 2002 (puzin) formName Deleted = +Thu Aug 29 19:49:06 2002 (puzin) .run.animations[0].filename = FY_HOM_Co_L2m_marche.anim +Fri Aug 30 11:00:52 2002 (puzin) .idle.animations[1].filename = FY_HOM_Co_L2m_attente1.anim +Fri Aug 30 11:00:52 2002 (puzin) .idle.animations[2].filename = FY_HOM_Co_L2m_attente2.anim +Fri Aug 30 11:00:52 2002 (puzin) formName Resized = 3 +Fri Aug 30 11:01:19 2002 (puzin) .run.animations[0].filename = FY_HOM_Co_L2m_course.anim +Fri Dec 20 11:20:37 2002 (miller) .idle.animations[0].head controlable = true +Fri Jan 03 18:25:12 2003 (beaume) .idle.animations[1].filename = FY_HOM_Co_L2m_idle_attente1.anim +Fri Jan 03 18:25:12 2003 (beaume) .idle.animations[2].filename = FY_HOM_Co_L2m_idle_attente2.anim +Mon Jan 06 11:43:51 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_L2m_marche_arriere_coup.anim +Mon Jan 06 11:43:51 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_L2m_course_coup.anim +Mon Jan 06 11:43:51 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_L2m_marche_coup.anim +Mon Jan 06 11:43:51 2003 (beaume) formName Resized = 1 +Mon Jan 06 17:20:56 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_L2m_demitour_go.anim +Mon Jan 06 17:20:56 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_L2m_demitour_go.anim +Mon Jan 06 17:20:56 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_L2m_demitour_go.anim +Mon Jan 06 17:20:56 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_L2m_demitour_dr.anim +Mon Jan 06 17:20:56 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_L2m_demitour_dr.anim +Mon Jan 06 17:20:56 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_L2m_demitour_dr.anim +Mon Jan 06 17:20:56 2003 (beaume) formName Resized = 2 +Tue Mar 18 11:39:15 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_L2m_impact.anim +Tue Mar 18 11:39:15 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:41:56 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_L2m_coup_1stperson.anim +Tue Mar 18 15:41:56 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:51:40 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:51:40 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:51:40 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:51:40 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:51:40 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:51:40 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:51:40 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:51:40 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:51:40 2003 (puzin) formName Pasted = +Fri Apr 18 18:54:07 2003 (arnaudb) Form Parents = +Tue Jun 10 17:48:15 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_L2m_mort.anim +Tue Jun 10 17:48:15 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_L2m_mort.anim +Tue Jun 10 17:48:15 2003 (beaume) formName Resized = 1 +Fri Jul 11 10:58:17 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_L2m_coup2.anim +Fri Jul 11 10:58:17 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_L2m_STUN_Init.anim +Fri Jul 11 10:58:17 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_L2m_STUN_End.anim +Fri Jul 11 10:58:17 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_L2m_STUN_Loop.anim +Fri Jul 11 10:58:17 2003 (beaume) formName Resized = 1 +Tue Sep 30 15:45:05 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_L2m_magie_cur_init.anim +Tue Sep 30 15:45:05 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_L2m_magie_cur_End_Echec.anim +Tue Sep 30 15:45:05 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_L2m_magie_cur_End_Fumble.anim +Tue Sep 30 15:45:05 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_L2m_magie_cur_End_Link.anim +Tue Sep 30 15:45:05 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOF_Co_magie_cur_Loop.anim +Tue Sep 30 15:45:05 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_L2m_magie_cur_End_ok.anim +Tue Sep 30 15:45:05 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_L2m_mag_mix_init.anim +Tue Sep 30 15:45:05 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_L2m_mag_mix_end_echec.anim +Tue Sep 30 15:45:05 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_L2m_mag_mix_end_fumble.anim +Tue Sep 30 15:45:05 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_L2m_mag_mix_end_ok_link.anim +Tue Sep 30 15:45:05 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOF_co_mag_mix_loop.anim +Tue Sep 30 15:45:05 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_L2m_mag_mix_end_ok.anim +Tue Sep 30 15:45:05 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_L2m_mag_off_init.anim +Tue Sep 30 15:45:05 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_co_L2m_mag_off_end_echec.anim +Tue Sep 30 15:45:05 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_co_L2m_mag_off_end_fumble.anim +Tue Sep 30 15:45:05 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_L2m_mag_off_end_ok_link.anim +Tue Sep 30 15:45:05 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOF_co_mag_off_loop.anim +Tue Sep 30 15:45:05 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_L2m_mag_off_end_ok.anim +Tue Sep 30 16:48:14 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_L2m_magie_cur_init.anim +Tue Sep 30 16:48:14 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_L2m_magie_cur_End_Echec.anim +Tue Sep 30 16:48:14 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_L2m_magie_cur_End_Fumble.anim +Tue Sep 30 16:48:14 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_L2m_magie_cur_End_Link.anim +Tue Sep 30 16:48:14 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim +Tue Sep 30 16:48:14 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_L2m_magie_cur_End_ok.anim +Tue Sep 30 16:48:14 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_Co_L2m_mag_mix_init.anim +Tue Sep 30 16:48:14 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_Co_L2m_mag_mix_end_echec.anim +Tue Sep 30 16:48:14 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_Co_L2m_mag_mix_end_fumble.anim +Tue Sep 30 16:48:14 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_Co_L2m_mag_mix_end_ok_link.anim +Tue Sep 30 16:48:14 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim +Tue Sep 30 16:48:14 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_Co_L2m_mag_mix_end_ok.anim +Tue Sep 30 16:48:14 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_Co_L2m_mag_off_init.anim +Tue Sep 30 16:48:14 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_L2m_mag_off_end_echec.anim +Tue Sep 30 16:48:14 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_L2m_mag_off_end_fumble.anim +Tue Sep 30 16:48:14 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_L2m_mag_off_end_ok_link.anim +Tue Sep 30 16:48:14 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim +Tue Sep 30 16:48:14 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_L2m_mag_off_end_ok.anim +Wed Oct 29 14:18:39 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim +Wed Oct 29 14:18:39 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_L2m_maoff_preinit.anim +Wed Oct 29 14:18:39 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Wed Oct 29 14:18:39 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_L2m_maoff_preinit.anim +Wed Oct 29 14:18:39 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim +Wed Oct 29 14:18:39 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim +Wed Oct 29 14:18:39 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim +Wed Oct 29 14:18:39 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_L2m_maoff_preinit.anim +Wed Oct 29 14:18:39 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Wed Oct 29 14:18:39 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_L2m_maoff_preinit.anim +Wed Oct 29 14:18:39 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim +Wed Oct 29 14:18:39 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim +Wed Oct 29 14:18:39 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim +Wed Oct 29 14:18:39 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_L2m_maoff_preinit.anim +Wed Oct 29 14:18:39 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Wed Oct 29 14:18:39 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_L2m_maoff_preinit.anim +Wed Oct 29 14:18:39 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim +Wed Oct 29 14:18:39 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim +Wed Oct 29 14:18:39 2003 (beaume) Form Parents = +Wed Oct 29 14:18:39 2003 (beaume) formName Resized = 0 +Fri Nov 28 15:27:36 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_L2m_engarde.anim +Fri Nov 28 15:27:36 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_L2m_engarde.anim +Fri Nov 28 15:27:36 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_L2m_engarde.anim +Fri Nov 28 15:27:36 2003 (beaume) formName Resized = 1 +Thu Dec 04 18:24:35 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 18:24:35 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 18:24:35 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_L2m_maoff_preinit.anim +Thu Dec 04 18:24:35 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 18:24:35 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_L2m_maoff_preinit.anim +Thu Dec 04 18:24:35 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 18:24:35 2003 (beaume) formName Resized = 1 +Fri Dec 05 11:56:25 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_L2m_marche_arriere_coup.anim +Fri Dec 05 11:56:25 2003 (beaume) .backward.animations[0].filename = FY_HOM_Co_L2m_marche_arriere.anim +Mon Jan 12 11:48:02 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_L2m_toupie_haut.anim +Mon Jan 12 11:48:02 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_L2m_toupie_bas.anim +Mon Jan 12 11:48:02 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_L2m_toupie_milieu.anim +Mon Jan 12 11:48:02 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_L2m_coup1_haut.anim +Mon Jan 12 11:48:02 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_L2m_coup2.anim +Mon Jan 12 11:48:02 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_L2m_coup1_bas.anim +Mon Jan 12 11:48:02 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_L2m_coup2.anim +Mon Jan 12 11:48:02 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_L2m_coup1_milieu.anim +Mon Jan 12 11:48:02 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_L2m_coup2.anim +Mon Jan 12 11:48:02 2004 (beaume) .default atk middle.animations[2].filename = FY_HOM_Co_L2m_coup_rapide.anim +Mon Jan 12 11:48:02 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_L2m_coup_fort.anim +Mon Jan 12 11:48:02 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_L2m_coup_fort.anim +Mon Jan 12 11:48:02 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_L2m_coup_fort.anim +Mon Jan 12 11:48:02 2004 (beaume) formName Resized = 1 +Tue Jan 20 16:34:19 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_L2m_maoff_preinit.anim +Tue Jan 20 16:34:19 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_L2m_maoff_preinit.anim +Tue Jan 20 16:34:19 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 16:34:19 2004 (beaume) formName Resized = 0 +Wed Feb 11 15:39:38 2004 (beaume) .idle.animations[0].filename = fy_hom_co_l2m_idle_attente6.anim +Wed Feb 11 15:39:38 2004 (beaume) .idle.animations[1].filename = fy_hom_co_l2m_idle_attente4.anim +Wed Feb 11 15:39:38 2004 (beaume) .idle.animations[2].filename = fy_hom_co_l2m_idle_attente3.anim +Wed Feb 11 15:39:38 2004 (beaume) .idle.animations[3].filename = fy_hom_co_l2m_idle_attente5.anim +Wed Feb 11 15:39:38 2004 (beaume) formName Resized = 4 +Fri Sep 03 18:16:47 2004 (beaume) .idle.animations[0].next1 = 0 +Fri Sep 03 18:16:47 2004 (beaume) .idle.animations[0].next1 weight = 100 +Fri Sep 03 18:16:47 2004 (beaume) .idle.animations[0].next2 = 1 +Fri Sep 03 18:16:47 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Sep 03 18:16:47 2004 (beaume) .idle.animations[0].next3 = 2 +Fri Sep 03 18:16:47 2004 (beaume) .idle.animations[0].next3 weight = 10 +Fri Sep 03 18:16:47 2004 (beaume) .idle.animations[0].next4 = 3 +Fri Sep 03 18:16:47 2004 (beaume) .idle.animations[0].next4 weight = 10 +Mon Sep 27 11:07:02 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 11:07:02 2004 (beaume) .idle.animations[1].next1 weight = 100 +Mon Sep 27 11:07:02 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 11:07:02 2004 (beaume) .idle.animations[2].next1 weight = 100 +Mon Sep 27 11:07:02 2004 (beaume) .idle.animations[3].next1 = 0 +Mon Sep 27 11:07:02 2004 (beaume) .idle.animations[3].next1 weight = 100 +Mon Sep 27 11:08:11 2004 (beaume) .idle.animations[0].next2 weight = 2 +Mon Sep 27 11:08:11 2004 (beaume) .idle.animations[0].next3 weight = 2 +Mon Sep 27 11:08:11 2004 (beaume) .idle.animations[0].next4 weight = 2 +Tue Jan 04 16:23:13 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_L2m_coup_fort_02.anim +Tue Jan 04 16:23:13 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOM_Co_L2m_coup_fort_03.anim +Tue Jan 04 16:23:13 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_L2m_coup_fort_02.anim +Tue Jan 04 16:23:13 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOM_Co_L2m_coup_fort_03.anim +Tue Jan 04 16:23:13 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_L2m_coup_fort_02.anim +Tue Jan 04 16:23:13 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOM_Co_L2m_coup_fort_03.anim +Tue Jan 04 16:23:13 2005 (beaume) formName Resized = 3 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_sg_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_sg_.animation_set new file mode 100644 index 0000000..4dda3a7 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_sg_.animation_set @@ -0,0 +1,590 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Mon Jun 24 11:16:45 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_p_tir.anim +Mon Jun 24 11:16:45 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_p_engarde.anim +Mon Jun 24 11:16:45 2002 (beaume) formName Resized = 0 +Thu Jun 27 15:31:07 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_p_demitour_go.anim +Thu Jun 27 15:31:07 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_p_demitour_dr.anim +Thu Jun 27 15:31:07 2002 (beaume) .death.animations[0].filename = FY_HOM_Co_p_mort.anim +Thu Jun 27 15:31:07 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_p_mort_idle.anim +Thu Jun 27 15:31:07 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_p_strafe_gauche.anim +Thu Jun 27 15:31:07 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_p_strafe_droit.anim +Thu Jun 27 15:31:07 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_p_tournegauche.anim +Thu Jun 27 15:31:07 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_p_tournedroite.anim +Mon Jul 01 15:08:44 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim +Mon Jul 01 15:08:44 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim +Mon Jul 01 15:08:44 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_fu_tir.anim +Mon Jul 01 15:08:44 2002 (beaume) .death.animations[0].filename = fuFY_HOM_Co_fu_mort.anim +Mon Jul 01 15:08:44 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_fu_mort_idle.anim +Mon Jul 01 15:08:44 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_fu_engarde.anim +Mon Jul 01 15:08:44 2002 (beaume) .run.animations[0].filename = FY_HOM_fu_course.anim +Mon Jul 01 15:08:44 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_fu_strafgauche.anim +Mon Jul 01 15:08:44 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_fu_strafdroit.anim +Mon Jul 01 15:08:44 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim +Mon Jul 01 15:08:44 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim +Mon Jul 01 15:08:44 2002 (beaume) .walk.animations[0].filename = FY_HOM_fu_marche.anim +Tue Jul 23 12:19:19 2002 (gomes) .death.animations[0].filename = FY_HOM_Co_fu_mort.anim +Tue Jul 30 23:45:18 2002 (puzin) Form Parents = +Thu Aug 29 15:51:12 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim +Thu Aug 29 15:51:12 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim +Thu Aug 29 15:51:12 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim +Thu Aug 29 15:51:12 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim +Thu Aug 29 15:51:12 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_fu_idle_attente1.anim +Thu Aug 29 15:51:12 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_fu_idle_attente2.anim +Thu Aug 29 15:51:12 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim +Thu Aug 29 15:51:12 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim +Thu Aug 29 15:51:12 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim +Thu Aug 29 15:51:12 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim +Thu Aug 29 15:51:12 2002 (beaume) formName Resized = 1 +Fri Dec 20 11:20:36 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 17:46:42 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_fu_demitour_go.anim +Mon Jan 06 17:46:42 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_fu_demitour_go.anim +Mon Jan 06 17:46:42 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_fu_demitour_go.anim +Mon Jan 06 17:46:42 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_fu_demitour_dr.anim +Mon Jan 06 17:46:42 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_fu_demitour_dr.anim +Mon Jan 06 17:46:42 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_fu_demitour_dr.anim +Mon Jan 06 17:46:42 2003 (beaume) formName Resized = 2 +Tue Mar 18 11:40:11 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_fu_impact.anim +Tue Mar 18 11:40:11 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:42:23 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_tir_1stperson.anim +Tue Mar 18 15:42:23 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:50:53 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:50:53 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:50:53 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:50:53 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:50:53 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:50:53 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:50:53 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:50:53 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:50:53 2003 (puzin) formName Pasted = +Fri Apr 18 18:54:19 2003 (arnaudb) Form Parents = +Tue Jun 10 17:49:31 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_fu_mort.anim +Tue Jun 10 17:49:31 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_fu_mort.anim +Tue Jun 10 17:49:31 2003 (beaume) formName Resized = 1 +Thu Jul 03 11:46:26 2003 (beaume) .backward.animations[0].filename = FY_HOM_fu_marche_arriere.anim +Thu Jul 03 11:46:26 2003 (beaume) formName Resized = 1 +Fri Jul 11 11:01:11 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_co_fus_STUN_Init.anim +Fri Jul 11 11:01:11 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_co_fus_STUN_End.anim +Fri Jul 11 11:01:11 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_co_fus_STUN_Loop.anim +Fri Jul 11 11:01:11 2003 (beaume) formName Resized = 1 +Tue Sep 30 15:54:26 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_fu_magie_cur_init.anim +Tue Sep 30 15:54:26 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_echec.anim +Tue Sep 30 15:54:26 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_Fumble.anim +Tue Sep 30 15:54:26 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_Link.anim +Tue Sep 30 15:54:26 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOF_Co_magie_cur_Loop.anim +Tue Sep 30 15:54:26 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_ok.anim +Tue Sep 30 15:54:26 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_Fu_mag_mix_init.anim +Tue Sep 30 15:54:26 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_echec.anim +Tue Sep 30 15:54:26 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_fumble.anim +Tue Sep 30 15:54:26 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_ok_link.anim +Tue Sep 30 15:54:26 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOF_co_mag_mix_loop.anim +Tue Sep 30 15:54:26 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_ok.anim +Tue Sep 30 15:54:26 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_Fu_mag_off_init.anim +Tue Sep 30 15:54:26 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_echec.anim +Tue Sep 30 15:54:26 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_fumble.anim +Tue Sep 30 15:54:26 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_ok_link.anim +Tue Sep 30 15:54:26 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOF_co_mag_off_loop.anim +Tue Sep 30 15:54:26 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_ok.anim +Tue Sep 30 16:27:26 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_fu_magie_cur_init.anim +Tue Sep 30 16:27:26 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_fu_magie_cur_End_echec.anim +Tue Sep 30 16:27:26 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_fu_magie_cur_End_Fumble.anim +Tue Sep 30 16:27:26 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_fu_magie_cur_End_Link.anim +Tue Sep 30 16:27:26 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim +Tue Sep 30 16:27:26 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_fu_magie_cur_End_ok.anim +Tue Sep 30 16:27:26 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_Co_Fu_mag_mix_init.anim +Tue Sep 30 16:27:26 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_Co_Fu_mag_mix_end_echec.anim +Tue Sep 30 16:27:26 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_Co_Fu_mag_mix_end_fumble.anim +Tue Sep 30 16:27:26 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_Co_Fu_mag_mix_end_ok_link.anim +Tue Sep 30 16:27:26 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim +Tue Sep 30 16:27:26 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_Co_Fu_mag_mix_end_ok.anim +Tue Sep 30 16:27:26 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_Co_Fu_mag_off_init.anim +Tue Sep 30 16:27:26 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_Co_Fu_mag_off_end_echec.anim +Tue Sep 30 16:27:26 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_Co_Fu_mag_off_end_fumble.anim +Tue Sep 30 16:27:26 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_Co_Fu_mag_off_end_ok_link.anim +Tue Sep 30 16:27:26 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim +Tue Sep 30 16:27:26 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_Co_Fu_mag_off_end_ok.anim +Wed Oct 29 14:22:01 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim +Wed Oct 29 14:22:01 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim +Wed Oct 29 14:22:01 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Wed Oct 29 14:22:01 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim +Wed Oct 29 14:22:01 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim +Wed Oct 29 14:22:01 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim +Wed Oct 29 14:22:01 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim +Wed Oct 29 14:22:01 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim +Wed Oct 29 14:22:01 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Wed Oct 29 14:22:01 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim +Wed Oct 29 14:22:01 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim +Wed Oct 29 14:22:01 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim +Wed Oct 29 14:22:01 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim +Wed Oct 29 14:22:01 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim +Wed Oct 29 14:22:01 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Wed Oct 29 14:22:01 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim +Wed Oct 29 14:22:01 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim +Wed Oct 29 14:22:01 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim +Wed Oct 29 14:22:01 2003 (beaume) Form Parents = +Wed Oct 29 14:22:01 2003 (beaume) formName Resized = 0 +Fri Nov 28 15:28:09 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_fu_engarde.anim +Fri Nov 28 15:28:09 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_fu_engarde.anim +Fri Nov 28 15:28:09 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_fu_engarde.anim +Fri Nov 28 15:28:09 2003 (beaume) formName Resized = 1 +Thu Dec 04 18:26:01 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 18:26:01 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 18:26:01 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim +Thu Dec 04 18:26:01 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 18:26:01 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim +Thu Dec 04 18:26:01 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 18:26:01 2003 (beaume) formName Resized = 1 +Tue Jan 20 16:35:28 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim +Tue Jan 20 16:35:28 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim +Tue Jan 20 16:35:28 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 16:35:28 2004 (beaume) formName Resized = 0 +Mon Sep 27 10:58:03 2004 (beaume) .idle.animations[0].next1 = 0 +Mon Sep 27 10:58:03 2004 (beaume) .idle.animations[0].next1 weight = 20 +Mon Sep 27 10:58:03 2004 (beaume) .idle.animations[0].next2 = 1 +Mon Sep 27 10:58:03 2004 (beaume) .idle.animations[0].next2 weight = 5 +Mon Sep 27 10:58:03 2004 (beaume) .idle.animations[0].next3 = 2 +Mon Sep 27 10:58:03 2004 (beaume) .idle.animations[0].next3 weight = 2 +Mon Sep 27 10:59:42 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 10:59:42 2004 (beaume) .idle.animations[1].next1 weight = 20 +Mon Sep 27 10:59:42 2004 (beaume) .idle.animations[1].next2 = 2 +Mon Sep 27 10:59:42 2004 (beaume) .idle.animations[1].next2 weight = 2 +Mon Sep 27 10:59:42 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 10:59:42 2004 (beaume) .idle.animations[2].next1 weight = 20 +Mon Sep 27 10:59:42 2004 (beaume) .idle.animations[2].next2 = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_sgga_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_sgga_.animation_set new file mode 100644 index 0000000..f83048d --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_sgga_.animation_set @@ -0,0 +1,592 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Mon Jun 24 11:16:45 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_p_tir.anim +Mon Jun 24 11:16:45 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_p_engarde.anim +Mon Jun 24 11:16:45 2002 (beaume) formName Resized = 0 +Thu Jun 27 15:31:07 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_p_demitour_go.anim +Thu Jun 27 15:31:07 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_p_demitour_dr.anim +Thu Jun 27 15:31:07 2002 (beaume) .death.animations[0].filename = FY_HOM_Co_p_mort.anim +Thu Jun 27 15:31:07 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_p_mort_idle.anim +Thu Jun 27 15:31:07 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_p_strafe_gauche.anim +Thu Jun 27 15:31:07 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_p_strafe_droit.anim +Thu Jun 27 15:31:07 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_p_tournegauche.anim +Thu Jun 27 15:31:07 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_p_tournedroite.anim +Mon Jul 01 15:08:44 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim +Mon Jul 01 15:08:44 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim +Mon Jul 01 15:08:44 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_fu_tir.anim +Mon Jul 01 15:08:44 2002 (beaume) .death.animations[0].filename = fuFY_HOM_Co_fu_mort.anim +Mon Jul 01 15:08:44 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_fu_mort_idle.anim +Mon Jul 01 15:08:44 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_fu_engarde.anim +Mon Jul 01 15:08:44 2002 (beaume) .run.animations[0].filename = FY_HOM_fu_course.anim +Mon Jul 01 15:08:44 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_fu_strafgauche.anim +Mon Jul 01 15:08:44 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_fu_strafdroit.anim +Mon Jul 01 15:08:44 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim +Mon Jul 01 15:08:44 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim +Mon Jul 01 15:08:44 2002 (beaume) .walk.animations[0].filename = FY_HOM_fu_marche.anim +Tue Jul 23 12:19:19 2002 (gomes) .death.animations[0].filename = FY_HOM_Co_fu_mort.anim +Tue Jul 30 23:45:18 2002 (puzin) Form Parents = +Thu Aug 29 15:51:12 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim +Thu Aug 29 15:51:12 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim +Thu Aug 29 15:51:12 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim +Thu Aug 29 15:51:12 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim +Thu Aug 29 15:51:12 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_fu_idle_attente1.anim +Thu Aug 29 15:51:12 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_fu_idle_attente2.anim +Thu Aug 29 15:51:12 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim +Thu Aug 29 15:51:12 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim +Thu Aug 29 15:51:12 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim +Thu Aug 29 15:51:12 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim +Thu Aug 29 15:51:12 2002 (beaume) formName Resized = 1 +Fri Dec 20 11:20:36 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 17:46:42 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_fu_demitour_go.anim +Mon Jan 06 17:46:42 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_fu_demitour_go.anim +Mon Jan 06 17:46:42 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_fu_demitour_go.anim +Mon Jan 06 17:46:42 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_fu_demitour_dr.anim +Mon Jan 06 17:46:42 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_fu_demitour_dr.anim +Mon Jan 06 17:46:42 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_fu_demitour_dr.anim +Mon Jan 06 17:46:42 2003 (beaume) formName Resized = 2 +Tue Mar 18 11:40:11 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_fu_impact.anim +Tue Mar 18 11:40:11 2003 (arnaudb) formName Resized = 1 +Tue Mar 18 15:42:23 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_tir_1stperson.anim +Tue Mar 18 15:42:23 2003 (arnaudb) formName Resized = 1 +Tue Apr 15 23:50:53 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:50:53 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:50:53 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:50:53 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:50:53 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 +Tue Apr 15 23:50:53 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 +Tue Apr 15 23:50:53 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 +Tue Apr 15 23:50:53 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 +Tue Apr 15 23:50:53 2003 (puzin) formName Pasted = +Fri Apr 18 18:54:19 2003 (arnaudb) Form Parents = +Tue Jun 10 17:49:31 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_fu_mort.anim +Tue Jun 10 17:49:31 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_fu_mort.anim +Tue Jun 10 17:49:31 2003 (beaume) formName Resized = 1 +Thu Jul 03 11:46:26 2003 (beaume) .backward.animations[0].filename = FY_HOM_fu_marche_arriere.anim +Thu Jul 03 11:46:26 2003 (beaume) formName Resized = 1 +Fri Jul 11 11:01:11 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_co_fus_STUN_Init.anim +Fri Jul 11 11:01:11 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_co_fus_STUN_End.anim +Fri Jul 11 11:01:11 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_co_fus_STUN_Loop.anim +Fri Jul 11 11:01:11 2003 (beaume) formName Resized = 1 +Tue Sep 30 15:54:26 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_fu_magie_cur_init.anim +Tue Sep 30 15:54:26 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_echec.anim +Tue Sep 30 15:54:26 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_Fumble.anim +Tue Sep 30 15:54:26 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_Link.anim +Tue Sep 30 15:54:26 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOF_Co_magie_cur_Loop.anim +Tue Sep 30 15:54:26 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_ok.anim +Tue Sep 30 15:54:26 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_Fu_mag_mix_init.anim +Tue Sep 30 15:54:26 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_echec.anim +Tue Sep 30 15:54:26 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_fumble.anim +Tue Sep 30 15:54:26 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_ok_link.anim +Tue Sep 30 15:54:26 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOF_co_mag_mix_loop.anim +Tue Sep 30 15:54:26 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_ok.anim +Tue Sep 30 15:54:26 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_Fu_mag_off_init.anim +Tue Sep 30 15:54:26 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_echec.anim +Tue Sep 30 15:54:26 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_fumble.anim +Tue Sep 30 15:54:26 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_ok_link.anim +Tue Sep 30 15:54:26 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOF_co_mag_off_loop.anim +Tue Sep 30 15:54:26 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_ok.anim +Tue Sep 30 16:27:26 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_fu_magie_cur_init.anim +Tue Sep 30 16:27:26 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_fu_magie_cur_End_echec.anim +Tue Sep 30 16:27:26 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_fu_magie_cur_End_Fumble.anim +Tue Sep 30 16:27:26 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_fu_magie_cur_End_Link.anim +Tue Sep 30 16:27:26 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim +Tue Sep 30 16:27:26 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_fu_magie_cur_End_ok.anim +Tue Sep 30 16:27:26 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_Co_Fu_mag_mix_init.anim +Tue Sep 30 16:27:26 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_Co_Fu_mag_mix_end_echec.anim +Tue Sep 30 16:27:26 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_Co_Fu_mag_mix_end_fumble.anim +Tue Sep 30 16:27:26 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_Co_Fu_mag_mix_end_ok_link.anim +Tue Sep 30 16:27:26 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim +Tue Sep 30 16:27:26 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_Co_Fu_mag_mix_end_ok.anim +Tue Sep 30 16:27:26 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_Co_Fu_mag_off_init.anim +Tue Sep 30 16:27:26 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_Co_Fu_mag_off_end_echec.anim +Tue Sep 30 16:27:26 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_Co_Fu_mag_off_end_fumble.anim +Tue Sep 30 16:27:26 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_Co_Fu_mag_off_end_ok_link.anim +Tue Sep 30 16:27:26 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim +Tue Sep 30 16:27:26 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_Co_Fu_mag_off_end_ok.anim +Wed Oct 29 14:22:01 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim +Wed Oct 29 14:22:01 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim +Wed Oct 29 14:22:01 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Wed Oct 29 14:22:01 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim +Wed Oct 29 14:22:01 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim +Wed Oct 29 14:22:01 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim +Wed Oct 29 14:22:01 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim +Wed Oct 29 14:22:01 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim +Wed Oct 29 14:22:01 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Wed Oct 29 14:22:01 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim +Wed Oct 29 14:22:01 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim +Wed Oct 29 14:22:01 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim +Wed Oct 29 14:22:01 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim +Wed Oct 29 14:22:01 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim +Wed Oct 29 14:22:01 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Wed Oct 29 14:22:01 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim +Wed Oct 29 14:22:01 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim +Wed Oct 29 14:22:01 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim +Wed Oct 29 14:22:01 2003 (beaume) Form Parents = +Wed Oct 29 14:22:01 2003 (beaume) formName Resized = 0 +Fri Nov 28 15:28:09 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_fu_engarde.anim +Fri Nov 28 15:28:09 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_fu_engarde.anim +Fri Nov 28 15:28:09 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_fu_engarde.anim +Fri Nov 28 15:28:09 2003 (beaume) formName Resized = 1 +Thu Dec 04 18:26:01 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 18:26:01 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 18:26:01 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim +Thu Dec 04 18:26:01 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 18:26:01 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim +Thu Dec 04 18:26:01 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 18:26:01 2003 (beaume) formName Resized = 1 +Tue Jan 20 16:35:28 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim +Tue Jan 20 16:35:28 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim +Tue Jan 20 16:35:28 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 16:35:28 2004 (beaume) formName Resized = 0 +Wed May 19 14:56:25 2004 (beaume) .attack1.animations[0].filename = FY_HOF_Co_Fu_tir2.anim +Wed May 19 15:01:35 2004 (beaume) .attack1.animations[0].filename = FY_HOM_Co_fu_tir2.anim +Mon Sep 27 10:58:37 2004 (beaume) .idle.animations[0].next1 = 0 +Mon Sep 27 10:58:37 2004 (beaume) .idle.animations[0].next1 weight = 20 +Mon Sep 27 10:58:37 2004 (beaume) .idle.animations[0].next2 = 1 +Mon Sep 27 10:58:37 2004 (beaume) .idle.animations[0].next2 weight = 5 +Mon Sep 27 10:58:37 2004 (beaume) .idle.animations[0].next3 = 2 +Mon Sep 27 10:58:37 2004 (beaume) .idle.animations[0].next3 weight = 2 +Mon Sep 27 10:59:08 2004 (beaume) .idle.animations[1].next1 = 0 +Mon Sep 27 10:59:08 2004 (beaume) .idle.animations[1].next1 weight = 20 +Mon Sep 27 10:59:08 2004 (beaume) .idle.animations[1].next2 = 2 +Mon Sep 27 10:59:08 2004 (beaume) .idle.animations[2].next1 = 0 +Mon Sep 27 10:59:08 2004 (beaume) .idle.animations[2].next1 weight = 20 +Mon Sep 27 10:59:08 2004 (beaume) .idle.animations[2].next2 = 1 +Mon Sep 27 10:59:08 2004 (beaume) .idle.animations[2].next2 weight = 2 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1h_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1h_.animation_set new file mode 100644 index 0000000..5e0d801 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1h_.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:23:43 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1h_d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1h_d.animation_set new file mode 100644 index 0000000..97edd7a --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1h_d.animation_set @@ -0,0 +1,23 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue May 11 17:07:21 2004 (beaume) .idle.animations[0].filename = FY_HOM_Co_A1mD_mort_idle.anim +Fri Aug 13 00:25:51 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1h_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1h_s.animation_set new file mode 100644 index 0000000..6eb0fbd --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1h_s.animation_set @@ -0,0 +1,23 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue May 11 17:08:07 2004 (beaume) .idle.animations[0].filename = FY_HOM_Co_AB_mort_idle.anim +Fri Aug 13 00:25:49 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1hsw_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1hsw_.animation_set new file mode 100644 index 0000000..c54a178 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1hsw_.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:25:47 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1hsw_d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1hsw_d.animation_set new file mode 100644 index 0000000..722796d --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1hsw_d.animation_set @@ -0,0 +1,23 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue May 11 17:21:14 2004 (beaume) .idle.animations[0].filename = FY_HOM_Co_A1mD_mort_idle.anim +Fri Aug 13 00:25:44 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1hsw_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1hsw_s.animation_set new file mode 100644 index 0000000..e33bb49 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1hsw_s.animation_set @@ -0,0 +1,23 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue May 11 17:21:58 2004 (beaume) .idle.animations[0].filename = FY_HOM_Co_AB_mort_idle.anim +Fri Aug 13 00:25:42 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_2h_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_2h_.animation_set new file mode 100644 index 0000000..65b106a --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_2h_.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:25:40 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_2hsw_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_2hsw_.animation_set new file mode 100644 index 0000000..1e3e01d --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_2hsw_.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:25:37 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death__.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death__.animation_set new file mode 100644 index 0000000..38da8d0 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death__.animation_set @@ -0,0 +1,25 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Mon Mar 08 15:32:45 2004 (beaume) .idle.animations[0].filename = FY_HOM_Swim_FloatingDead.anim +Mon Mar 08 15:35:07 2004 (beaume) .idle.animations[0].filename = FY_HOM_mort_devant_idle.anim +Tue May 11 17:25:52 2004 (beaume) .idle.animations[0].filename = FY_HOM_Co_mn_mort_idle.anim +Thu Aug 12 23:43:56 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death__d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death__d.animation_set new file mode 100644 index 0000000..836d742 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death__d.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:25:30 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death__s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death__s.animation_set new file mode 100644 index 0000000..be8e3ff --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death__s.animation_set @@ -0,0 +1,24 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue May 11 17:26:15 2004 (beaume) .idle.animations[0].filename = FY_HOM_Co_mn_mort_idle.anim +Tue May 11 17:32:42 2004 (beaume) .idle.animations[0].filename = FY_HOM_Co_AB_mort_idle.anim +Fri Aug 13 00:25:28 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_br_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_br_.animation_set new file mode 100644 index 0000000..4262f76 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_br_.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:25:25 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_bu_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_bu_.animation_set new file mode 100644 index 0000000..2db070e --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_bu_.animation_set @@ -0,0 +1,14 @@ + +
+ + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:25:23 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_co_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_co_.animation_set new file mode 100644 index 0000000..a3c6e4e --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_co_.animation_set @@ -0,0 +1,14 @@ + +
+ + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:25:20 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_cu1_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_cu1_.animation_set new file mode 100644 index 0000000..2c29583 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_cu1_.animation_set @@ -0,0 +1,14 @@ + +
+ + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:25:17 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_cu2_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_cu2_.animation_set new file mode 100644 index 0000000..b4ab3f5 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_cu2_.animation_set @@ -0,0 +1,14 @@ + +
+ + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:25:14 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_d_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_d_.animation_set new file mode 100644 index 0000000..d5d06ee --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_d_.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:25:12 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_d_d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_d_d.animation_set new file mode 100644 index 0000000..733a8fc --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_d_d.animation_set @@ -0,0 +1,23 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue May 11 17:32:00 2004 (beaume) .idle.animations[0].filename = FY_HOM_Co_A1mD_mort_idle.anim +Fri Aug 13 00:25:09 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_d_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_d_s.animation_set new file mode 100644 index 0000000..073877b --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_d_s.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:25:05 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_dig_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_dig_.animation_set new file mode 100644 index 0000000..ce11db5 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_dig_.animation_set @@ -0,0 +1,14 @@ + +
+ + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:25:01 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_dis_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_dis_.animation_set new file mode 100644 index 0000000..563cec2 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_dis_.animation_set @@ -0,0 +1,14 @@ + +
+ + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:24:58 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_fi_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_fi_.animation_set new file mode 100644 index 0000000..7861d08 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_fi_.animation_set @@ -0,0 +1,14 @@ + +
+ + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:24:55 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_g_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_g_.animation_set new file mode 100644 index 0000000..46ca5d4 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_g_.animation_set @@ -0,0 +1,23 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue May 11 17:33:32 2004 (beaume) .idle.animations[0].filename = FY_HOM_Co_p_mort_idle.anim +Fri Aug 13 00:24:53 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_ga_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_ga_.animation_set new file mode 100644 index 0000000..c729b47 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_ga_.animation_set @@ -0,0 +1,14 @@ + +
+ + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:24:49 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_gr_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_gr_.animation_set new file mode 100644 index 0000000..8cb09ab --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_gr_.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:24:47 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_gr_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_gr_s.animation_set new file mode 100644 index 0000000..0f0acca --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_gr_s.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:24:44 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_ho_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_ho_.animation_set new file mode 100644 index 0000000..c0e79fa --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_ho_.animation_set @@ -0,0 +1,14 @@ + +
+ + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:24:39 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_l2m_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_l2m_.animation_set new file mode 100644 index 0000000..1a6e02e --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_l2m_.animation_set @@ -0,0 +1,23 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Tue May 11 17:34:11 2004 (beaume) .idle.animations[0].filename = FY_HOM_Co_L2m_mort_idle.anim +Fri Aug 13 00:24:36 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_mclo_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_mclo_.animation_set new file mode 100644 index 0000000..c72fb76 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_mclo_.animation_set @@ -0,0 +1,14 @@ + +
+ + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:24:32 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_mix_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_mix_.animation_set new file mode 100644 index 0000000..04192be --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_mix_.animation_set @@ -0,0 +1,14 @@ + +
+ + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:24:29 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_mtoo_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_mtoo_.animation_set new file mode 100644 index 0000000..c51547f --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_mtoo_.animation_set @@ -0,0 +1,14 @@ + +
+ + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:24:22 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_pa_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_pa_.animation_set new file mode 100644 index 0000000..ad6381a --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_pa_.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri Oct 03 15:24:35 2002 (puzin) +Fri Aug 13 00:24:18 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_sg_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_sg_.animation_set new file mode 100644 index 0000000..41f9ab0 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_sg_.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) +Fri Aug 13 00:24:13 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_sgga_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_sgga_.animation_set new file mode 100644 index 0000000..8550b27 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_sgga_.animation_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) +Fri Aug 13 00:24:08 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_sh_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_sh_.animation_set new file mode 100644 index 0000000..d9cac82 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_sh_.animation_set @@ -0,0 +1,14 @@ + +
+ + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:24:03 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_tr_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_tr_.animation_set new file mode 100644 index 0000000..f7d9471 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_tr_.animation_set @@ -0,0 +1,14 @@ + +
+ + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:23:58 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_trstr_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_trstr_.animation_set new file mode 100644 index 0000000..a21f793 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_trstr_.animation_set @@ -0,0 +1,14 @@ + +
+ + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Fri Aug 13 00:23:52 2004 (puzin) .defaultHeadControl = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1h_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1h_.animation_set new file mode 100644 index 0000000..19be3db --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1h_.animation_set @@ -0,0 +1,612 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:45:06 2002 (puzin) Form Parents = +Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_A_demitour_go.anim +Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_A_demitour_go.anim +Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_A_demitour_dr.anim +Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_A_demitour_dr.anim +Thu Aug 29 16:02:38 2002 (beaume) .backward.animations[0].filename = FY_HOM_A_marche_arriere.anim +Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[1].filename = FY_HOM_A_idle_attente1.anim +Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente2.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_A_tourne_gauche.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_A_tourne_gauche.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_A_tourne_droite.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_A_tourne_droite.anim +Thu Aug 29 16:02:38 2002 (beaume) formName Resized = 1 +Fri Dec 20 11:20:34 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 12:06:01 2003 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente3.anim +Mon Jan 06 12:06:01 2003 (beaume) .idle.animations[3].filename = FY_HOM_A_idle_attente4.anim +Mon Jan 06 12:06:01 2003 (beaume) .idle.animations[4].filename = FY_HOM_A_idle_attente2.anim +Mon Jan 06 12:06:01 2003 (beaume) formName Resized = 5 +Mon Jan 06 17:55:42 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_AB_demitour_go.anim +Mon Jan 06 17:55:42 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_AB_demitour_go.anim +Mon Jan 06 17:55:42 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_AB_demitour_go.anim +Mon Jan 06 17:55:42 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_AB_demitour_dr.anim +Mon Jan 06 17:55:42 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_AB_demitour_dr.anim +Mon Jan 06 17:55:42 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_AB_demitour_dr.anim +Mon Jan 06 17:55:42 2003 (beaume) formName Resized = 2 +Mon Jan 06 17:58:51 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_A_demitour_go.anim +Mon Jan 06 17:58:51 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_A_demitour_go.anim +Mon Jan 06 17:58:51 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_A_demitour_go.anim +Mon Jan 06 17:58:51 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_A_demitour_dr.anim + +Mon Jan 06 17:58:51 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_A_demitour_dr.anim +Mon Jan 06 17:58:51 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_A_demitour_dr.anim +Fri Feb 21 14:27:43 2003 (arnaudb) formName Resized = 4 +Wed Mar 19 14:37:09 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_A_impact.anim +Wed Mar 19 14:37:09 2003 (arnaudb) formName Resized = 1 +Thu Apr 17 11:33:26 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_A_to_engarde.anim +Thu Apr 17 11:33:26 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_A_idle_to_walk.anim +Thu Apr 17 11:33:26 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_A_walk_to_run.anim +Thu Apr 17 11:33:26 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:54:29 2003 (arnaudb) Form Parents = +Tue Jun 10 17:50:35 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_A_mort.anim +Tue Jun 10 17:50:35 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_A_mort.anim +Tue Jun 10 17:50:35 2003 (beaume) formName Resized = 1 +Fri Jul 11 11:04:18 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_A_stun_init.anim +Fri Jul 11 11:04:18 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_A_stun_end.anim +Fri Jul 11 11:04:18 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_A_stun_loop.anim +Fri Jul 11 11:04:18 2003 (beaume) formName Resized = 1 +Tue Oct 28 16:24:24 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Tue Oct 28 16:24:24 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 16:24:24 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Tue Oct 28 16:24:24 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Tue Oct 28 16:24:24 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 16:24:24 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Tue Oct 28 16:24:24 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Tue Oct 28 16:24:24 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 16:24:24 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Tue Oct 28 16:24:24 2003 (beaume) Form Parents = +Fri Nov 28 14:27:37 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_A_idle.anim +Fri Nov 28 14:27:37 2003 (beaume) .use_end.animations[0].filename = FY_HOM_A_idle.anim +Fri Nov 28 14:27:37 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_A_idle.anim +Fri Nov 28 14:27:37 2003 (beaume) formName Resized = 1 +Thu Dec 04 15:34:38 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 15:34:38 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 15:34:38 2003 (beaume) .use_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Thu Dec 04 15:34:38 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 15:34:38 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Thu Dec 04 15:34:38 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 15:34:38 2003 (beaume) formName Resized = 1 +Thu Dec 18 15:43:12 2003 (beaume) .defaultHeadControl = false +Tue Jan 20 16:43:20 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Tue Jan 20 16:43:20 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Tue Jan 20 16:43:20 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 16:43:20 2004 (beaume) formName Resized = 0 +Wed Feb 18 16:31:45 2004 (beaume) .afk.animations[0].filename = FY_HOM_Emot_A_AFK.anim +Wed Feb 18 16:31:45 2004 (beaume) .angry.animations[0].filename = FY_HOM_Emot_A_Angry.anim +Wed Feb 18 16:31:45 2004 (beaume) .apologize.animations[0].filename = FY_HOM_Emot_A_Sorry.anim +Wed Feb 18 16:31:45 2004 (beaume) .blush.animations[0].filename = FY_HOM_Emot_A_Blush.anim +Wed Feb 18 16:31:45 2004 (beaume) .bow.animations[0].filename = FY_HOM_Emot_A_Bow.anim +Wed Feb 18 16:31:45 2004 (beaume) .bye.animations[0].filename = FY_HOM_Emot_A_BYE.anim +Wed Feb 18 16:31:45 2004 (beaume) .calm.animations[0].filename = FY_HOM_Emot_A_Calm.anim +Wed Feb 18 16:31:45 2004 (beaume) .cheer.animations[0].filename = FY_HOM_Emot_A_Cheer.anim +Wed Feb 18 16:31:45 2004 (beaume) .cry.animations[0].filename = FY_HOM_Emot_A_Cry.anim +Wed Feb 18 16:31:45 2004 (beaume) .dance.animations[0].filename = FY_HOM_Emot_A_dance.anim +Wed Feb 18 16:31:45 2004 (beaume) .follow.animations[0].filename = FY_HOM_Emot_A_follow.anim +Wed Feb 18 16:31:45 2004 (beaume) .gesture.animations[0].filename = FY_HOM_Emot_A_gesture.anim +Wed Feb 18 16:31:45 2004 (beaume) .giggle.animations[0].filename = FY_HOM_Emot_A_Gigle.anim +Wed Feb 18 16:31:45 2004 (beaume) .go_away.animations[0].filename = FY_HOM_Emot_A_laisse_moi.anim +Wed Feb 18 16:31:45 2004 (beaume) .impatient.animations[0].filename = FY_HOM_Emot_A_Impatient.anim +Wed Feb 18 16:31:45 2004 (beaume) .kiss.animations[0].filename = FY_HOM_Emot_A_kiss.anim +Wed Feb 18 16:31:45 2004 (beaume) .kneel.animations[0].filename = FY_HOM_Emot_A_kneel.anim +Wed Feb 18 16:31:45 2004 (beaume) .lol.animations[0].filename = FY_HOM_Emot_A_Rofl.anim +Wed Feb 18 16:31:45 2004 (beaume) .point.animations[0].filename = FY_HOM_Emot_A_Pointer.anim +Wed Feb 18 16:31:45 2004 (beaume) .roar.animations[0].filename = FY_HOM_Emot_A_Roar.anim +Wed Feb 18 16:31:45 2004 (beaume) .smile.animations[0].filename = FY_HOM_Emot_A_Smile.anim +Wed Feb 18 16:31:45 2004 (beaume) .thank.animations[0].filename = FY_HOM_Emot_A_Bow.anim +Wed Feb 18 16:31:45 2004 (beaume) .unhappy.animations[0].filename = FY_HOM_Emot_A_Veto.anim +Wed Feb 18 16:31:45 2004 (beaume) .victory.animations[0].filename = FY_HOM_Emot_A_victory.anim +Wed Feb 18 16:31:45 2004 (beaume) formName Resized = 0 +Wed Feb 18 16:44:24 2004 (beaume) .wave.animations[0].filename = FY_HOM_Emot_Bow.anim +Wed Feb 18 16:44:24 2004 (beaume) formName Resized = 0 +Wed Feb 18 17:40:32 2004 (beaume) .laugh.animations[0].filename = FY_HOM_Emot_A_rire.anim +Wed Feb 18 17:40:32 2004 (beaume) .lol.animations[0].filename = FY_HOM_Emot_A_rire.anim +Wed Feb 18 17:40:32 2004 (beaume) .sad.animations[0].filename = FY_HOM_Emot_A_shootpoussiere.anim +Wed Feb 18 17:40:32 2004 (beaume) formName Resized = 1 +Thu Feb 19 14:40:36 2004 (beaume) Form Parents = +Mon May 10 14:14:45 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[0].next3 = 3 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[1].next3 = 4 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[2].next3 = 4 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[4].filename = fy_hom_a_idle_to_idle1.anim +Mon May 10 14:14:45 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[4].next3 = 7 + +Mon May 10 14:14:45 2004 (beaume) .idle.animations[5].filename = fy_hom_a_idle_idle1_1.anim +Mon May 10 14:14:45 2004 (beaume) .idle.animations[5].next1 = 6 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[5].next2 = 7 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[6].filename = fy_hom_a_idle_idle1_2.anim +Mon May 10 14:14:45 2004 (beaume) .idle.animations[6].next1 = 5 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[6].next2 = 7 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[6].next3 = 8 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[7].filename = fy_hom_a_idle_idle1_3.anim +Mon May 10 14:14:45 2004 (beaume) .idle.animations[7].next1 = 5 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[7].next2 = 6 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[7].next3 = 8 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].filename = fy_hom_a_idle_to_idle1.anim +Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].next1 = 1 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].next2 = 2 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].next3 = 3 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].next4 = 0 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].reverse = true +Mon May 10 14:14:45 2004 (beaume) formName Resized = 9 +Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[0].next1 weight = 50 +Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[0].next2 weight = 20 +Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[0].next3 weight = 10 +Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[1].next1 weight = 10 +Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[1].next2 weight = 20 +Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[1].next3 weight = 50 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[2].next1 weight = 10 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[2].next2 weight = 10 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[2].next3 weight = 60 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[4].next1 weight = 20 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[4].next2 weight = 10 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[4].next3 weight = 60 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[5].next1 weight = 30 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[5].next2 weight = 60 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[7].next1 weight = 10 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[7].next2 weight = 20 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[7].next3 = 50 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[8].next1 weight = 30 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[8].next2 weight = 10 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[8].next3 weight = 10 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[8].next4 weight = 30 +Thu Jun 17 14:08:53 2004 (beaume) .idle.animations[3].next1 = 4 +Fri Sep 03 17:57:40 2004 (beaume) .idle.animations[4].next2 weight = 1 +Fri Sep 03 17:57:40 2004 (beaume) .idle.animations[5].next1 weight = 2 +Fri Sep 03 17:57:40 2004 (beaume) .idle.animations[7].next2 weight = 2 +Fri Sep 10 18:56:55 2004 (beaume) .idle.animations[5].next1 weight = 1 +Fri Sep 10 18:56:55 2004 (beaume) .idle.animations[7].next1 weight = 20 +Fri Sep 10 18:56:55 2004 (beaume) .idle.animations[7].next2 weight = 1 +Thu Jan 01 01:26:00 2009 (kervala) .afk.Display Objects = true +Thu Jan 01 01:26:00 2009 (kervala) .angry.Display Objects = true +Thu Jan 01 01:26:00 2009 (kervala) .apologize.Display Objects = true +Thu Jan 01 01:26:00 2009 (kervala) .blush.Display Objects = true +Thu Jan 01 01:26:00 2009 (kervala) .bow.Display Objects = true +Thu Jan 01 01:26:00 2009 (kervala) .bye.Display Objects = true +Thu Jan 01 01:26:00 2009 (kervala) .calm.Display Objects = true +Thu Jan 01 01:26:00 2009 (kervala) .cheer.Display Objects = true +Thu Jan 01 01:26:00 2009 (kervala) .cry.Display Objects = true +Thu Jan 01 01:26:00 2009 (kervala) .dance.Display Objects = true +Thu Jan 01 01:26:00 2009 (kervala) .follow.Display Objects = true +Thu Jan 01 01:26:00 2009 (kervala) .gesture.Display Objects = true +Thu Jan 01 01:26:00 2009 (kervala) .giggle.Display Objects = true +Thu Jan 01 01:26:00 2009 (kervala) .go_away.Display Objects = true +Thu Jan 01 01:26:00 2009 (kervala) .impatient.Display Objects = true +Thu Jan 01 01:26:00 2009 (kervala) .kiss.Display Objects = true +Thu Jan 01 01:26:00 2009 (kervala) .kneel.Display Objects = true +Thu Jan 01 01:26:00 2009 (kervala) .laugh.Display Objects = true +Thu Jan 01 01:26:00 2009 (kervala) .lol.Display Objects = true +Thu Jan 01 01:26:00 2009 (kervala) .point.Display Objects = true +Thu Jan 01 01:26:00 2009 (kervala) .roar.Display Objects = true +Thu Jan 01 01:26:00 2009 (kervala) .sad.Display Objects = true +Thu Jan 01 01:26:00 2009 (kervala) .smile.Display Objects = true +Thu Jan 01 01:26:00 2009 (kervala) .thank.Display Objects = true +Thu Jan 01 01:26:00 2009 (kervala) .unhappy.Display Objects = true +Thu Jan 01 01:26:00 2009 (kervala) .victory.Display Objects = true +Thu Feb 05 14:56:27 2009 (kervala) .wave.Display Objects = true +Thu Feb 05 14:56:27 2009 (kervala) .wave.animations[0].filename = FY_HOM_Emot_A_Bow.anim +Thu Feb 05 15:04:31 2009 (kervala) .agree.Display Objects = true +Thu Feb 05 15:04:31 2009 (kervala) .agree.animations[0].filename = FY_HOM_Emot_A_oui.anim +Thu Feb 05 15:04:31 2009 (kervala) .disagree.Display Objects = true +Thu Feb 05 15:04:31 2009 (kervala) .disagree.animations[0].filename = FY_HOM_Emot_A_non.anim +Thu Oct 07 12:27:55 2010 (sywindt) .wave.animations[0].filename = FY_HOM_salut.anim +Thu Oct 07 12:33:52 2010 (sywindt) .wave.Display Objects = false +Thu Oct 07 12:33:52 2010 (sywindt) .wave.animations[0].filename = FY_HOM_salut.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1h_d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1h_d.animation_set new file mode 100644 index 0000000..2b9428a --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1h_d.animation_set @@ -0,0 +1,576 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:45:00 2002 (puzin) Form Parents = +Thu Aug 29 16:05:52 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Ad_demitour_go.anim +Thu Aug 29 16:05:52 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Ad_demitour_go.anim +Thu Aug 29 16:05:52 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Ad_demitour_dr.anim +Thu Aug 29 16:05:52 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Ad_demitour_dr.anim +Thu Aug 29 16:05:52 2002 (beaume) .backward.animations[0].filename = FY_HOM_Ad_marche_arriere.anim +Thu Aug 29 16:05:52 2002 (beaume) .idle.animations[1].filename = FY_HOM_Ad_idle_attente1.anim +Thu Aug 29 16:05:52 2002 (beaume) .idle.animations[2].filename = FY_HOM_Ad_idle_attente2.anim +Thu Aug 29 16:05:52 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Ad_tourne_gauche.anim +Thu Aug 29 16:05:52 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Ad_tourne_gauche.anim +Thu Aug 29 16:05:52 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Ad_tourne_droite.anim +Thu Aug 29 16:05:52 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Ad_tourne_droite.anim +Thu Aug 29 16:05:52 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:25:44 2002 (puzin) formName Deleted = +Fri Dec 20 11:20:32 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 18:05:53 2003 (beaume) .idle.animations[2].filename = FY_HOM_Ad_idle_attente3.anim +Mon Jan 06 18:05:53 2003 (beaume) .idle.animations[3].filename = FY_HOM_Ad_idle_attente4.anim +Mon Jan 06 18:05:53 2003 (beaume) .idle.animations[4].filename = FY_HOM_Ad_idle_attente2.anim +Mon Jan 06 18:05:53 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Ad_demitour_go.anim +Mon Jan 06 18:05:53 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Ad_demitour_go.anim +Mon Jan 06 18:05:53 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Ad_demitour_go.anim +Mon Jan 06 18:05:53 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Ad_demitour_dr.anim +Mon Jan 06 18:05:53 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Ad_demitour_dr.anim +Mon Jan 06 18:05:53 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Ad_demitour_dr.anim +Mon Jan 06 18:05:53 2003 (beaume) formName Resized = 5 +Mon Jan 06 18:07:02 2003 (beaume) .idle.animations[1].filename = FY_HOM_Ad_idle_attente2.anim +Mon Jan 06 18:07:02 2003 (beaume) .idle.animations[4].filename = FY_HOM_Ad_idle_attente1.anim +Fri Feb 21 14:41:59 2003 (arnaudb) formName Resized = 4 +Wed Mar 19 14:39:04 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Ad_idle_Impact.anim +Wed Mar 19 14:39:04 2003 (arnaudb) formName Resized = 1 +Thu Apr 17 11:37:34 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_Ad_to_engarde.anim +Thu Apr 17 11:37:34 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_Ad_idle_to_walk.anim +Thu Apr 17 11:37:34 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_AD_walk_to_run.anim +Thu Apr 17 11:37:34 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:54:45 2003 (arnaudb) Form Parents = +Tue Jun 10 17:51:12 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Ad_mort.anim +Tue Jun 10 17:51:12 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Ad_mort.anim +Tue Jun 10 17:51:12 2003 (beaume) formName Resized = 1 +Fri Jul 11 11:06:07 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Ad_stun_init.anim +Fri Jul 11 11:06:07 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Ad_stun_end.anim +Fri Jul 11 11:06:07 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Ad_stun_loop.anim +Fri Jul 11 11:06:07 2003 (beaume) formName Resized = 0 +Tue Oct 28 17:48:24 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Tue Oct 28 17:48:24 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 17:48:24 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Tue Oct 28 17:48:24 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Tue Oct 28 17:48:24 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 17:48:24 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Tue Oct 28 17:48:24 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Tue Oct 28 17:48:24 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 17:48:24 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Tue Oct 28 17:48:24 2003 (beaume) Form Parents = +Fri Nov 28 14:28:33 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Ad_idle.anim +Fri Nov 28 14:28:33 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Ad_idle.anim +Fri Nov 28 14:28:33 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Ad_idle.anim +Fri Nov 28 14:28:33 2003 (beaume) formName Resized = 1 +Thu Dec 04 15:36:10 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 15:36:10 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 15:36:10 2003 (beaume) .use_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Thu Dec 04 15:36:10 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 15:36:10 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Thu Dec 04 15:36:10 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 15:36:10 2003 (beaume) formName Resized = 1 +Thu Dec 18 15:43:25 2003 (beaume) .defaultHeadControl = false +Tue Jan 20 16:55:17 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Tue Jan 20 16:55:17 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Tue Jan 20 16:55:17 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 16:55:17 2004 (beaume) formName Resized = 0 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[0].next3 = 3 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[1].next3 = 4 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[2].next1 = 0 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[2].next3 = 4 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[3].next1 = 1 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[3].next2 = 2 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[3].next3 = 4 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[4].filename = fy_hom_ad_idle_to_idle1.anim +Mon May 10 14:41:31 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[4].next3 = 7 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[5].filename = fy_hom_ad_idle_idle1_1.anim +Mon May 10 14:41:31 2004 (beaume) .idle.animations[5].next1 = 6 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[5].next2 = 7 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[5].next3 = 8 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[6].filename = fy_hom_ad_idle_idle1_2.anim +Mon May 10 14:41:31 2004 (beaume) .idle.animations[6].next1 = 5 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[6].next2 = 7 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[6].next3 = 8 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[7].filename = fy_hom_ad_idle_idle1_3.anim +Mon May 10 14:41:31 2004 (beaume) .idle.animations[7].next1 = 5 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[7].next2 = 6 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[7].next3 = 8 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[8].filename = fy_hom_ad_idle_to_idle1.anim +Mon May 10 14:41:31 2004 (beaume) .idle.animations[8].next1 = 1 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[8].next2 = 2 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[8].next3 = 3 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[8].next4 = 0 +Mon May 10 14:41:31 2004 (beaume) .idle.animations[8].reverse = true +Mon May 10 14:41:31 2004 (beaume) formName Resized = 9 +Thu Jun 17 14:19:34 2004 (beaume) .idle.animations[4].next1 weight = 50 +Thu Jun 17 14:19:34 2004 (beaume) .idle.animations[4].next2 weight = 5 +Thu Jun 17 14:19:34 2004 (beaume) .idle.animations[4].next3 weight = 50 +Thu Jun 17 14:19:34 2004 (beaume) .idle.animations[5].next1 weight = 5 +Thu Jun 17 14:19:34 2004 (beaume) .idle.animations[5].next2 weight = 50 +Thu Jun 17 14:19:34 2004 (beaume) .idle.animations[5].next3 weight = 30 +Thu Jun 17 14:19:34 2004 (beaume) .idle.animations[6].next3 weight = 50 +Thu Jun 17 14:19:34 2004 (beaume) .idle.animations[7].next1 weight = 30 +Thu Jun 17 14:19:34 2004 (beaume) .idle.animations[7].next3 weight = 50 +Thu Jun 17 14:20:14 2004 (beaume) .idle.animations[8].next1 weight = 30 +Thu Jun 17 14:20:14 2004 (beaume) .idle.animations[8].next2 weight = 5 +Thu Jun 17 14:20:14 2004 (beaume) .idle.animations[8].next3 weight = 10 +Thu Jun 17 14:20:14 2004 (beaume) .idle.animations[8].next4 weight = 30 +Thu Jun 17 14:21:01 2004 (beaume) .idle.animations[0].next1 weight = 20 +Thu Jun 17 14:21:01 2004 (beaume) .idle.animations[0].next2 weight = 10 +Thu Jun 17 14:21:01 2004 (beaume) .idle.animations[0].next3 weight = 5 +Thu Jun 17 14:21:01 2004 (beaume) .idle.animations[1].next1 weight = 5 +Thu Jun 17 14:21:01 2004 (beaume) .idle.animations[1].next2 weight = 10 +Thu Jun 17 14:21:01 2004 (beaume) .idle.animations[1].next3 weight = 30 +Thu Jun 17 14:21:41 2004 (beaume) .idle.animations[2].next1 weight = 5 +Thu Jun 17 14:21:41 2004 (beaume) .idle.animations[2].next2 weight = 10 +Thu Jun 17 14:21:41 2004 (beaume) .idle.animations[2].next3 weight = 30 +Thu Jun 17 14:21:41 2004 (beaume) .idle.animations[3].next1 weight = 15 +Thu Jun 17 14:21:41 2004 (beaume) .idle.animations[3].next2 weight = 10 +Thu Jun 17 14:21:41 2004 (beaume) .idle.animations[3].next3 weight = 30 +Tue Jul 06 12:13:21 2004 (beaume) .idle.animations[4].next2 weight = 1 +Tue Jul 06 12:13:21 2004 (beaume) .idle.animations[4].next3 weight = 35 +Tue Jul 06 12:13:21 2004 (beaume) .idle.animations[5].next1 weight = 1 +Tue Jul 06 12:13:21 2004 (beaume) .idle.animations[5].next3 weight = 20 +Fri Sep 24 17:34:14 2004 (beaume) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1h_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1h_s.animation_set new file mode 100644 index 0000000..1747fc5 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1h_s.animation_set @@ -0,0 +1,562 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:44:54 2002 (puzin) Form Parents = +Thu Aug 29 16:09:13 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_AB_demitour_go.anim +Thu Aug 29 16:09:13 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_AB_demitour_go.anim +Thu Aug 29 16:09:13 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_AB_demitour_dr.anim +Thu Aug 29 16:09:13 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_AB_demitour_dr.anim +Thu Aug 29 16:09:13 2002 (beaume) .backward.animations[0].filename = FY_HOM_AB_marche_arriere.anim +Thu Aug 29 16:09:13 2002 (beaume) .idle.animations[1].filename = FY_HOM_AB_idle_attente1.anim +Thu Aug 29 16:09:13 2002 (beaume) .idle.animations[2].filename = FY_HOM_AB_idle_attente2.anim +Thu Aug 29 16:09:13 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_AB_tourne_gauche.anim +Thu Aug 29 16:09:13 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_AB_tourne_gauche.anim +Thu Aug 29 16:09:13 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_AB_tourne_droite.anim +Thu Aug 29 16:09:13 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_AB_tourne_droite.anim +Thu Aug 29 16:09:13 2002 (beaume) formName Resized = 1 +Fri Dec 20 11:20:30 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 18:16:42 2003 (beaume) .idle.animations[2].filename = FY_HOM_AB_idle_attente3.anim +Mon Jan 06 18:16:42 2003 (beaume) .idle.animations[3].filename = FY_HOM_AB_idle_attente4.anim +Mon Jan 06 18:16:42 2003 (beaume) .idle.animations[4].filename = FY_HOM_AB_idle_attente2.anim +Mon Jan 06 18:16:42 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_AB_demitour_go.anim +Mon Jan 06 18:16:42 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_AB_demitour_go.anim +Mon Jan 06 18:16:42 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_AB_demitour_go.anim +Mon Jan 06 18:16:42 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_AB_demitour_dr.anim +Mon Jan 06 18:16:42 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_AB_demitour_dr.anim +Mon Jan 06 18:16:42 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_AB_demitour_dr.anim +Mon Jan 06 18:16:42 2003 (beaume) formName Resized = 2 +Fri Feb 21 14:29:41 2003 (arnaudb) formName Resized = 4 +Wed Mar 19 14:39:31 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_AB_impact.anim +Wed Mar 19 14:39:31 2003 (arnaudb) formName Resized = 1 +Thu Apr 17 11:44:47 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_AB_to_engarde.anim +Thu Apr 17 11:44:47 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_AB_idle_to_walk.anim +Thu Apr 17 11:44:47 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_AB_walk_to_run.anim +Thu Apr 17 11:44:47 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:54:58 2003 (arnaudb) Form Parents = +Tue Jun 10 17:51:46 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_AB_mort.anim +Tue Jun 10 17:51:46 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_AB_mort.anim +Tue Jun 10 17:51:46 2003 (beaume) formName Resized = 1 +Fri Jul 11 11:07:15 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_AB_stun_init.anim +Fri Jul 11 11:07:15 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_AB_stun_end.anim +Fri Jul 11 11:07:15 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_AB_stun_loop.anim +Fri Jul 11 11:07:15 2003 (beaume) formName Resized = 1 +Tue Oct 28 18:11:42 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Tue Oct 28 18:11:42 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 18:11:42 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Tue Oct 28 18:11:42 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Tue Oct 28 18:11:42 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 18:11:42 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Tue Oct 28 18:11:42 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Tue Oct 28 18:11:42 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 18:11:42 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Tue Oct 28 18:11:42 2003 (beaume) Form Parents = +Fri Nov 28 14:34:30 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_AB_idle.anim +Fri Nov 28 14:34:30 2003 (beaume) .use_end.animations[0].filename = FY_HOM_AB_idle.anim +Fri Nov 28 14:34:30 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_AB_idle.anim +Fri Nov 28 14:34:30 2003 (beaume) formName Resized = 1 +Thu Dec 04 15:36:55 2003 (beaume) .use_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Thu Dec 04 15:36:55 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Thu Dec 04 15:36:55 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 15:36:55 2003 (beaume) formName Resized = 1 +Thu Dec 04 15:37:33 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 15:37:33 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 15:37:33 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Tue Jan 20 16:59:16 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Tue Jan 20 16:59:16 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Tue Jan 20 16:59:16 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 16:59:16 2004 (beaume) formName Resized = 0 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[0].next3 = 3 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[1].next3 = 4 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[2].next3 = 4 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[3].next1 = 1 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[3].next2 = 2 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[4].filename = fy_hom_ab_idle_to_idle1.anim +Mon May 10 15:07:19 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[4].next3 = 7 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[4].next4 = 8 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[5].filename = fy_hom_ab_idle1_1_epee.anim +Mon May 10 15:07:19 2004 (beaume) .idle.animations[5].next1 = 6 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[5].next2 = 7 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[5].next3 = 8 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[6].filename = fy_hom_ab_idle1_2.anim +Mon May 10 15:07:19 2004 (beaume) .idle.animations[6].next1 = 5 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[6].next2 = 7 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[6].next3 = 8 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[6].next4 = 9 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[7].filename = fy_hom_ab_idle1_3_epee.anim +Mon May 10 15:07:19 2004 (beaume) .idle.animations[7].next1 = 5 + +Mon May 10 15:07:19 2004 (beaume) .idle.animations[7].next2 = 6 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[7].next3 = 8 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[8].filename = fy_hom_ab_idle1_0.anim +Mon May 10 15:07:19 2004 (beaume) .idle.animations[8].next1 = 5 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[8].next2 = 6 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[8].next3 = 7 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[8].next4 = 9 +Mon May 10 15:07:19 2004 (beaume) .idle.animations[8].reverse = false +Mon May 10 15:07:19 2004 (beaume) .idle.animations[9].filename = fy_hom_ab_idle_to_idle1.anim +Mon May 10 15:07:19 2004 (beaume) .idle.animations[9].reverse = true +Mon May 10 15:07:19 2004 (beaume) formName Resized = 10 +Mon May 10 15:07:45 2004 (beaume) .idle.animations[9].next1 = 1 +Mon May 10 15:07:45 2004 (beaume) .idle.animations[9].next2 = 2 +Mon May 10 15:07:45 2004 (beaume) .idle.animations[9].next3 = 3 +Mon May 10 15:07:45 2004 (beaume) .idle.animations[9].next4 = 0 +Thu Jun 17 14:40:02 2004 (beaume) .idle.animations[0].next1 weight = 50 +Thu Jun 17 14:40:02 2004 (beaume) .idle.animations[0].next2 weight = 15 +Thu Jun 17 14:40:02 2004 (beaume) .idle.animations[0].next3 weight = 10 +Thu Jun 17 14:40:02 2004 (beaume) .idle.animations[1].next1 weight = 10 +Thu Jun 17 14:40:02 2004 (beaume) .idle.animations[1].next2 weight = 10 +Thu Jun 17 14:40:02 2004 (beaume) .idle.animations[1].next3 weight = 30 +Thu Jun 17 14:40:02 2004 (beaume) .idle.animations[2].next1 weight = 15 +Thu Jun 17 14:40:02 2004 (beaume) .idle.animations[2].next2 weight = 10 +Thu Jun 17 14:40:02 2004 (beaume) .idle.animations[2].next3 weight = 30 +Thu Jun 17 14:40:02 2004 (beaume) .idle.animations[3].next1 weight = 10 +Thu Jun 17 14:40:02 2004 (beaume) .idle.animations[3].next2 weight = 5 +Thu Jun 17 14:40:02 2004 (beaume) .idle.animations[3].next3 = 4 +Thu Jun 17 14:40:02 2004 (beaume) .idle.animations[3].next3 weight = 50 +Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[4].next1 weight = 20 +Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[4].next3 weight = 20 +Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[4].next4 weight = 35 +Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[5].filename = FY_HOM_AB_idle1_4.anim +Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[5].next2 weight = 20 +Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[5].next3 weight = 30 +Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[6].next1 weight = 20 +Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[6].next2 weight = 40 +Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[6].next3 weight = 20 +Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[6].next4 weight = 30 +Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[7].filename = FY_HOM_AB_idle1_5.anim +Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[8].next1 weight = 20 +Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[8].next3 weight = 15 +Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[8].next4 weight = 40 +Fri Sep 24 17:34:57 2004 (beaume) Form Parents = +Fri Nov 26 16:54:55 2010 (sywindt) .bow.Display Objects = false +Fri Nov 26 16:54:55 2010 (sywindt) .wave.Display Objects = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1hsw_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1hsw_.animation_set new file mode 100644 index 0000000..58a88e5 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1hsw_.animation_set @@ -0,0 +1,648 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:45:06 2002 (puzin) Form Parents = +Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_A_demitour_go.anim +Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_A_demitour_go.anim +Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_A_demitour_dr.anim +Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_A_demitour_dr.anim +Thu Aug 29 16:02:38 2002 (beaume) .backward.animations[0].filename = FY_HOM_A_marche_arriere.anim +Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[1].filename = FY_HOM_A_idle_attente1.anim +Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente2.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_A_tourne_gauche.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_A_tourne_gauche.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_A_tourne_droite.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_A_tourne_droite.anim +Thu Aug 29 16:02:38 2002 (beaume) formName Resized = 1 +Fri Dec 20 11:20:34 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 12:06:01 2003 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente3.anim +Mon Jan 06 12:06:01 2003 (beaume) .idle.animations[3].filename = FY_HOM_A_idle_attente4.anim +Mon Jan 06 12:06:01 2003 (beaume) .idle.animations[4].filename = FY_HOM_A_idle_attente2.anim +Mon Jan 06 12:06:01 2003 (beaume) formName Resized = 5 +Mon Jan 06 17:55:42 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_AB_demitour_go.anim +Mon Jan 06 17:55:42 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_AB_demitour_go.anim +Mon Jan 06 17:55:42 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_AB_demitour_go.anim +Mon Jan 06 17:55:42 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_AB_demitour_dr.anim +Mon Jan 06 17:55:42 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_AB_demitour_dr.anim +Mon Jan 06 17:55:42 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_AB_demitour_dr.anim +Mon Jan 06 17:55:42 2003 (beaume) formName Resized = 2 +Mon Jan 06 17:58:51 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_A_demitour_go.anim +Mon Jan 06 17:58:51 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_A_demitour_go.anim +Mon Jan 06 17:58:51 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_A_demitour_go.anim +Mon Jan 06 17:58:51 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_A_demitour_dr.anim + +Mon Jan 06 17:58:51 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_A_demitour_dr.anim +Mon Jan 06 17:58:51 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_A_demitour_dr.anim +Fri Feb 21 14:27:43 2003 (arnaudb) formName Resized = 4 +Wed Mar 19 14:37:09 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_A_impact.anim +Wed Mar 19 14:37:09 2003 (arnaudb) formName Resized = 1 +Thu Apr 17 11:33:26 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_A_to_engarde.anim +Thu Apr 17 11:33:26 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_A_idle_to_walk.anim +Thu Apr 17 11:33:26 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_A_walk_to_run.anim +Thu Apr 17 11:33:26 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:54:29 2003 (arnaudb) Form Parents = +Tue Jun 10 17:50:35 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_A_mort.anim +Tue Jun 10 17:50:35 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_A_mort.anim +Tue Jun 10 17:50:35 2003 (beaume) formName Resized = 1 +Fri Jul 11 11:04:18 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_A_stun_init.anim +Fri Jul 11 11:04:18 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_A_stun_end.anim +Fri Jul 11 11:04:18 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_A_stun_loop.anim +Fri Jul 11 11:04:18 2003 (beaume) formName Resized = 1 +Tue Oct 28 16:24:24 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Tue Oct 28 16:24:24 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 16:24:24 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Tue Oct 28 16:24:24 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Tue Oct 28 16:24:24 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 16:24:24 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Tue Oct 28 16:24:24 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Tue Oct 28 16:24:24 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 16:24:24 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Tue Oct 28 16:24:24 2003 (beaume) Form Parents = +Fri Nov 28 14:27:37 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_A_idle.anim +Fri Nov 28 14:27:37 2003 (beaume) .use_end.animations[0].filename = FY_HOM_A_idle.anim +Fri Nov 28 14:27:37 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_A_idle.anim +Fri Nov 28 14:27:37 2003 (beaume) formName Resized = 1 +Thu Dec 04 15:34:38 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 15:34:38 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 15:34:38 2003 (beaume) .use_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Thu Dec 04 15:34:38 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 15:34:38 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Thu Dec 04 15:34:38 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 15:34:38 2003 (beaume) formName Resized = 1 +Thu Dec 18 15:43:12 2003 (beaume) .defaultHeadControl = false +Tue Jan 20 16:43:20 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Tue Jan 20 16:43:20 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Tue Jan 20 16:43:20 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 16:43:20 2004 (beaume) formName Resized = 0 +Wed Feb 18 16:31:45 2004 (beaume) .afk.animations[0].filename = FY_HOM_Emot_A_AFK.anim +Wed Feb 18 16:31:45 2004 (beaume) .angry.animations[0].filename = FY_HOM_Emot_A_Angry.anim +Wed Feb 18 16:31:45 2004 (beaume) .apologize.animations[0].filename = FY_HOM_Emot_A_Sorry.anim +Wed Feb 18 16:31:45 2004 (beaume) .blush.animations[0].filename = FY_HOM_Emot_A_Blush.anim +Wed Feb 18 16:31:45 2004 (beaume) .bow.animations[0].filename = FY_HOM_Emot_A_Bow.anim +Wed Feb 18 16:31:45 2004 (beaume) .bye.animations[0].filename = FY_HOM_Emot_A_BYE.anim +Wed Feb 18 16:31:45 2004 (beaume) .calm.animations[0].filename = FY_HOM_Emot_A_Calm.anim +Wed Feb 18 16:31:45 2004 (beaume) .cheer.animations[0].filename = FY_HOM_Emot_A_Cheer.anim +Wed Feb 18 16:31:45 2004 (beaume) .cry.animations[0].filename = FY_HOM_Emot_A_Cry.anim +Wed Feb 18 16:31:45 2004 (beaume) .dance.animations[0].filename = FY_HOM_Emot_A_dance.anim +Wed Feb 18 16:31:45 2004 (beaume) .follow.animations[0].filename = FY_HOM_Emot_A_follow.anim +Wed Feb 18 16:31:45 2004 (beaume) .gesture.animations[0].filename = FY_HOM_Emot_A_gesture.anim +Wed Feb 18 16:31:45 2004 (beaume) .giggle.animations[0].filename = FY_HOM_Emot_A_Gigle.anim +Wed Feb 18 16:31:45 2004 (beaume) .go_away.animations[0].filename = FY_HOM_Emot_A_laisse_moi.anim +Wed Feb 18 16:31:45 2004 (beaume) .impatient.animations[0].filename = FY_HOM_Emot_A_Impatient.anim +Wed Feb 18 16:31:45 2004 (beaume) .kiss.animations[0].filename = FY_HOM_Emot_A_kiss.anim +Wed Feb 18 16:31:45 2004 (beaume) .kneel.animations[0].filename = FY_HOM_Emot_A_kneel.anim +Wed Feb 18 16:31:45 2004 (beaume) .lol.animations[0].filename = FY_HOM_Emot_A_Rofl.anim +Wed Feb 18 16:31:45 2004 (beaume) .point.animations[0].filename = FY_HOM_Emot_A_Pointer.anim +Wed Feb 18 16:31:45 2004 (beaume) .roar.animations[0].filename = FY_HOM_Emot_A_Roar.anim +Wed Feb 18 16:31:45 2004 (beaume) .smile.animations[0].filename = FY_HOM_Emot_A_Smile.anim +Wed Feb 18 16:31:45 2004 (beaume) .thank.animations[0].filename = FY_HOM_Emot_A_Bow.anim +Wed Feb 18 16:31:45 2004 (beaume) .unhappy.animations[0].filename = FY_HOM_Emot_A_Veto.anim +Wed Feb 18 16:31:45 2004 (beaume) .victory.animations[0].filename = FY_HOM_Emot_A_victory.anim +Wed Feb 18 16:31:45 2004 (beaume) formName Resized = 0 +Wed Feb 18 16:44:24 2004 (beaume) .wave.animations[0].filename = FY_HOM_Emot_Bow.anim +Wed Feb 18 16:44:24 2004 (beaume) formName Resized = 0 +Wed Feb 18 17:40:32 2004 (beaume) .laugh.animations[0].filename = FY_HOM_Emot_A_rire.anim +Wed Feb 18 17:40:32 2004 (beaume) .lol.animations[0].filename = FY_HOM_Emot_A_rire.anim +Wed Feb 18 17:40:32 2004 (beaume) .sad.animations[0].filename = FY_HOM_Emot_A_shootpoussiere.anim +Wed Feb 18 17:40:32 2004 (beaume) formName Resized = 1 +Thu Feb 19 14:40:36 2004 (beaume) Form Parents = +Mon May 10 14:14:45 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[0].next3 = 3 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[1].next3 = 4 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[2].next3 = 4 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[4].filename = fy_hom_a_idle_to_idle1.anim +Mon May 10 14:14:45 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[4].next3 = 7 + +Mon May 10 14:14:45 2004 (beaume) .idle.animations[5].filename = fy_hom_a_idle_idle1_1.anim +Mon May 10 14:14:45 2004 (beaume) .idle.animations[5].next1 = 6 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[5].next2 = 7 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[6].filename = fy_hom_a_idle_idle1_2.anim +Mon May 10 14:14:45 2004 (beaume) .idle.animations[6].next1 = 5 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[6].next2 = 7 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[6].next3 = 8 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[7].filename = fy_hom_a_idle_idle1_3.anim +Mon May 10 14:14:45 2004 (beaume) .idle.animations[7].next1 = 5 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[7].next2 = 6 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[7].next3 = 8 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].filename = fy_hom_a_idle_to_idle1.anim +Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].next1 = 1 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].next2 = 2 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].next3 = 3 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].next4 = 0 +Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].reverse = true +Mon May 10 14:14:45 2004 (beaume) formName Resized = 9 +Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[0].next1 weight = 50 +Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[0].next2 weight = 20 +Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[0].next3 weight = 10 +Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[1].next1 weight = 10 +Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[1].next2 weight = 20 +Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[1].next3 weight = 50 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[2].next1 weight = 10 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[2].next2 weight = 10 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[2].next3 weight = 60 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[4].next1 weight = 20 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[4].next2 weight = 10 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[4].next3 weight = 60 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[5].next1 weight = 30 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[5].next2 weight = 60 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[7].next1 weight = 10 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[7].next2 weight = 20 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[7].next3 = 50 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[8].next1 weight = 30 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[8].next2 weight = 10 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[8].next3 weight = 10 +Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[8].next4 weight = 30 +Thu Jun 17 14:08:53 2004 (beaume) .idle.animations[3].next1 = 4 +Fri Sep 03 18:00:59 2004 (beaume) .idle.animations[4].next2 weight = 1 +Fri Sep 03 18:00:59 2004 (beaume) .idle.animations[5].next1 weight = 5 +Fri Sep 03 18:00:59 2004 (beaume) .idle.animations[7].next2 weight = 2 +Thu Sep 09 18:43:45 2004 (coutelas) .idle.animations[7].next2 weight = 1 +Thu Sep 09 18:43:55 2004 (coutelas) .idle.animations[6].next2 weight = 1 +Thu Feb 05 11:22:26 2009 (kervala) .afk.Display Objects = true +Thu Feb 05 11:22:26 2009 (kervala) .angry.Display Objects = true +Thu Feb 05 11:22:26 2009 (kervala) .apologize.Display Objects = true +Thu Feb 05 11:22:26 2009 (kervala) .blush.Display Objects = true +Thu Feb 05 11:22:26 2009 (kervala) .bow.Display Objects = true +Thu Feb 05 11:22:26 2009 (kervala) .bye.Display Objects = true +Thu Feb 05 11:22:26 2009 (kervala) .calm.Display Objects = true +Thu Feb 05 11:22:26 2009 (kervala) .cheer.Display Objects = true +Thu Feb 05 11:22:26 2009 (kervala) .cry.Display Objects = true +Thu Feb 05 11:22:26 2009 (kervala) .dance.Display Objects = true +Thu Feb 05 11:22:26 2009 (kervala) .follow.Display Objects = true +Thu Feb 05 11:22:26 2009 (kervala) .gesture.Display Objects = true +Thu Feb 05 11:22:26 2009 (kervala) .giggle.Display Objects = true +Thu Feb 05 11:22:26 2009 (kervala) .go_away.Display Objects = true +Thu Feb 05 11:22:26 2009 (kervala) .impatient.Display Objects = true +Thu Feb 05 11:22:26 2009 (kervala) .kiss.Display Objects = true +Thu Feb 05 11:22:26 2009 (kervala) .kneel.Display Objects = true +Thu Feb 05 11:22:26 2009 (kervala) .laugh.Display Objects = true +Thu Feb 05 11:22:26 2009 (kervala) .lol.Display Objects = true +Thu Feb 05 11:22:26 2009 (kervala) .point.Display Objects = true +Thu Feb 05 11:22:26 2009 (kervala) .roar.Display Objects = true +Thu Feb 05 11:22:26 2009 (kervala) .sad.Display Objects = true +Thu Feb 05 11:22:26 2009 (kervala) .smile.Display Objects = true +Thu Feb 05 11:22:26 2009 (kervala) .thank.Display Objects = true +Thu Feb 05 11:22:26 2009 (kervala) .unhappy.Display Objects = true +Thu Feb 05 11:22:26 2009 (kervala) .victory.Display Objects = true +Thu Feb 05 11:33:31 2009 (kervala) .wave.Display Objects = true +Thu Feb 05 11:33:31 2009 (kervala) .wave.animations[0].filename = FY_HOM_Emot_A_Bow.anim +Thu Feb 05 15:04:31 2009 (kervala) .agree.Display Objects = true +Thu Feb 05 15:04:31 2009 (kervala) .agree.animations[0].filename = FY_HOM_Emot_A_oui.anim +Thu Feb 05 15:04:31 2009 (kervala) .disagree.Display Objects = true +Thu Feb 05 15:04:31 2009 (kervala) .disagree.animations[0].filename = FY_HOM_Emot_A_non.anim +Thu Oct 07 12:34:01 2010 (sywindt) .wave.Display Objects = false +Thu Oct 07 12:34:01 2010 (sywindt) .wave.animations[0].filename = FY_HOM_salut.anim +Thu Oct 07 13:33:58 2010 (sywindt) .wave.Display Objects = true + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1hsw_d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1hsw_d.animation_set new file mode 100644 index 0000000..7028d61 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1hsw_d.animation_set @@ -0,0 +1,582 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:45:00 2002 (puzin) Form Parents = +Thu Aug 29 16:05:52 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Ad_demitour_go.anim +Thu Aug 29 16:05:52 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Ad_demitour_go.anim +Thu Aug 29 16:05:52 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Ad_demitour_dr.anim +Thu Aug 29 16:05:52 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Ad_demitour_dr.anim +Thu Aug 29 16:05:52 2002 (beaume) .backward.animations[0].filename = FY_HOM_Ad_marche_arriere.anim +Thu Aug 29 16:05:52 2002 (beaume) .idle.animations[1].filename = FY_HOM_Ad_idle_attente1.anim +Thu Aug 29 16:05:52 2002 (beaume) .idle.animations[2].filename = FY_HOM_Ad_idle_attente2.anim +Thu Aug 29 16:05:52 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Ad_tourne_gauche.anim +Thu Aug 29 16:05:52 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Ad_tourne_gauche.anim +Thu Aug 29 16:05:52 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Ad_tourne_droite.anim +Thu Aug 29 16:05:52 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Ad_tourne_droite.anim +Thu Aug 29 16:05:52 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:25:44 2002 (puzin) formName Deleted = +Fri Dec 20 11:20:32 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 18:05:53 2003 (beaume) .idle.animations[2].filename = FY_HOM_Ad_idle_attente3.anim +Mon Jan 06 18:05:53 2003 (beaume) .idle.animations[3].filename = FY_HOM_Ad_idle_attente4.anim +Mon Jan 06 18:05:53 2003 (beaume) .idle.animations[4].filename = FY_HOM_Ad_idle_attente2.anim +Mon Jan 06 18:05:53 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Ad_demitour_go.anim +Mon Jan 06 18:05:53 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Ad_demitour_go.anim +Mon Jan 06 18:05:53 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Ad_demitour_go.anim +Mon Jan 06 18:05:53 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Ad_demitour_dr.anim +Mon Jan 06 18:05:53 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Ad_demitour_dr.anim +Mon Jan 06 18:05:53 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Ad_demitour_dr.anim +Mon Jan 06 18:05:53 2003 (beaume) formName Resized = 5 +Mon Jan 06 18:07:02 2003 (beaume) .idle.animations[1].filename = FY_HOM_Ad_idle_attente2.anim +Mon Jan 06 18:07:02 2003 (beaume) .idle.animations[4].filename = FY_HOM_Ad_idle_attente1.anim +Fri Feb 21 14:41:59 2003 (arnaudb) formName Resized = 4 +Wed Mar 19 14:39:04 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Ad_idle_Impact.anim +Wed Mar 19 14:39:04 2003 (arnaudb) formName Resized = 1 +Thu Apr 17 11:37:34 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_Ad_to_engarde.anim +Thu Apr 17 11:37:34 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_Ad_idle_to_walk.anim +Thu Apr 17 11:37:34 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_AD_walk_to_run.anim +Thu Apr 17 11:37:34 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:54:45 2003 (arnaudb) Form Parents = +Tue Jun 10 17:51:12 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Ad_mort.anim +Tue Jun 10 17:51:12 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Ad_mort.anim +Tue Jun 10 17:51:12 2003 (beaume) formName Resized = 1 +Fri Jul 11 11:06:07 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Ad_stun_init.anim +Fri Jul 11 11:06:07 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Ad_stun_end.anim +Fri Jul 11 11:06:07 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Ad_stun_loop.anim +Fri Jul 11 11:06:07 2003 (beaume) formName Resized = 0 +Tue Oct 28 17:48:24 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Tue Oct 28 17:48:24 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 17:48:24 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Tue Oct 28 17:48:24 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Tue Oct 28 17:48:24 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 17:48:24 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Tue Oct 28 17:48:24 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Tue Oct 28 17:48:24 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 17:48:24 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Tue Oct 28 17:48:24 2003 (beaume) Form Parents = +Fri Nov 28 14:28:33 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Ad_idle.anim +Fri Nov 28 14:28:33 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Ad_idle.anim +Fri Nov 28 14:28:33 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Ad_idle.anim +Fri Nov 28 14:28:33 2003 (beaume) formName Resized = 1 +Thu Dec 04 15:36:10 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 15:36:10 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 15:36:10 2003 (beaume) .use_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Thu Dec 04 15:36:10 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 15:36:10 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Thu Dec 04 15:36:10 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 15:36:10 2003 (beaume) formName Resized = 1 +Thu Dec 18 15:43:25 2003 (beaume) .defaultHeadControl = false +Tue Jan 20 17:01:07 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Tue Jan 20 17:01:07 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Tue Jan 20 17:01:07 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 17:01:07 2004 (beaume) formName Resized = 0 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[0].next3 = 3 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[1].next3 = 4 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[2].next3 = 4 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[2].next4 = 0 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[3].next1 = 1 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[3].next2 = 2 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[3].next3 = 4 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[3].next4 = 0 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[4].filename = fy_hom_ad_idle_to_idle1.anim +Mon May 10 16:02:56 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[4].next3 = 7 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[5].filename = fy_hom_ad_idle_idle1_1.anim +Mon May 10 16:02:56 2004 (beaume) .idle.animations[5].next1 = 6 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[5].next2 = 7 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[5].next3 = 8 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[6].filename = fy_hom_ad_idle_idle1_2.anim +Mon May 10 16:02:56 2004 (beaume) .idle.animations[6].next1 = 5 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[6].next2 = 7 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[6].next3 = 8 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[7].filename = fy_hom_ad_idle_idle1_3.anim +Mon May 10 16:02:56 2004 (beaume) .idle.animations[7].next1 = 5 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[7].next2 = 6 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[8].filename = fy_hom_ad_idle_to_idle1.anim +Mon May 10 16:02:56 2004 (beaume) .idle.animations[8].next1 = 1 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[8].next2 = 2 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[8].next3 = 3 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[8].next4 = 0 +Mon May 10 16:02:56 2004 (beaume) .idle.animations[8].reverse = true +Mon May 10 16:02:56 2004 (beaume) formName Resized = 9 +Tue Jul 06 14:37:27 2004 (beaume) .idle.animations[4].next1 weight = 30 +Tue Jul 06 14:37:27 2004 (beaume) .idle.animations[4].next3 weight = 30 +Tue Jul 06 14:37:27 2004 (beaume) .idle.animations[5].next2 weight = 30 +Tue Jul 06 14:37:27 2004 (beaume) .idle.animations[5].next3 weight = 10 +Tue Jul 06 14:37:27 2004 (beaume) .idle.animations[6].next1 weight = 30 +Tue Jul 06 14:37:27 2004 (beaume) .idle.animations[6].next2 weight = 30 +Tue Jul 06 14:37:27 2004 (beaume) .idle.animations[6].next3 weight = 10 +Tue Jul 06 14:37:27 2004 (beaume) .idle.animations[7].next1 weight = 30 +Tue Jul 06 14:37:27 2004 (beaume) .idle.animations[8].next1 weight = 50 +Tue Jul 06 14:37:27 2004 (beaume) .idle.animations[8].next2 weight = 20 +Tue Jul 06 14:37:27 2004 (beaume) .idle.animations[8].next3 weight = 30 +Tue Jul 06 14:37:27 2004 (beaume) .idle.animations[8].next4 weight = 50 +Fri Sep 24 17:35:31 2004 (beaume) Form Parents = +Tue Jan 23 18:48:59 2007 (nouveau) .idle.animations[0].head controlable = true +Thu Jan 25 14:32:28 2007 (nouveau) .idle.animations[8].filename = fy_hom_ad_idle_to_idle1.anim +Thu Jan 25 14:32:28 2007 (nouveau) .idle.animations[8].reverse = true +Thu Jan 25 14:32:28 2007 (nouveau) formName Resized = 9 +Thu Jan 25 14:34:33 2007 (nouveau) .idle.animations[0].next1 weight = 10 +Thu Jan 25 14:34:33 2007 (nouveau) .idle.animations[0].next5 weight = 2 +Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[1].next2 = +Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[1].next2 weight = +Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[2].next1 weight = 10 +Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[2].next2 = 3 +Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[3].next1 weight = 10 +Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[3].next2 = 2 +Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[4].next1 weight = 2 +Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[4].next3 = 7 +Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[4].next3 weight = 2 +Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[5].next3 = 8 +Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[5].next3 weight = 5 +Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[6].next2 weight = 1 +Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[6].next3 = 8 +Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[6].next3 weight = 5 +Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[7].next1 = 5 +Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[7].next1 weight = 2 +Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[7].next2 = 6 +Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[7].next3 = 8 +Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[7].next3 weight = 5 +Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[8].next1 = 0 +Thu Oct 07 13:33:51 2010 (sywindt) .bow.Display Objects = false +Thu Oct 07 13:33:51 2010 (sywindt) .wave.Display Objects = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1hsw_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1hsw_s.animation_set new file mode 100644 index 0000000..7278692 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1hsw_s.animation_set @@ -0,0 +1,536 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:44:54 2002 (puzin) Form Parents = +Thu Aug 29 16:09:13 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_AB_demitour_go.anim +Thu Aug 29 16:09:13 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_AB_demitour_go.anim +Thu Aug 29 16:09:13 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_AB_demitour_dr.anim +Thu Aug 29 16:09:13 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_AB_demitour_dr.anim +Thu Aug 29 16:09:13 2002 (beaume) .backward.animations[0].filename = FY_HOM_AB_marche_arriere.anim +Thu Aug 29 16:09:13 2002 (beaume) .idle.animations[1].filename = FY_HOM_AB_idle_attente1.anim +Thu Aug 29 16:09:13 2002 (beaume) .idle.animations[2].filename = FY_HOM_AB_idle_attente2.anim +Thu Aug 29 16:09:13 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_AB_tourne_gauche.anim +Thu Aug 29 16:09:13 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_AB_tourne_gauche.anim +Thu Aug 29 16:09:13 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_AB_tourne_droite.anim +Thu Aug 29 16:09:13 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_AB_tourne_droite.anim +Thu Aug 29 16:09:13 2002 (beaume) formName Resized = 1 +Fri Dec 20 11:20:30 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 18:16:42 2003 (beaume) .idle.animations[2].filename = FY_HOM_AB_idle_attente3.anim +Mon Jan 06 18:16:42 2003 (beaume) .idle.animations[3].filename = FY_HOM_AB_idle_attente4.anim +Mon Jan 06 18:16:42 2003 (beaume) .idle.animations[4].filename = FY_HOM_AB_idle_attente2.anim +Mon Jan 06 18:16:42 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_AB_demitour_go.anim +Mon Jan 06 18:16:42 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_AB_demitour_go.anim +Mon Jan 06 18:16:42 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_AB_demitour_go.anim +Mon Jan 06 18:16:42 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_AB_demitour_dr.anim +Mon Jan 06 18:16:42 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_AB_demitour_dr.anim +Mon Jan 06 18:16:42 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_AB_demitour_dr.anim +Mon Jan 06 18:16:42 2003 (beaume) formName Resized = 2 +Fri Feb 21 14:29:41 2003 (arnaudb) formName Resized = 4 +Wed Mar 19 14:39:31 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_AB_impact.anim +Wed Mar 19 14:39:31 2003 (arnaudb) formName Resized = 1 +Thu Apr 17 11:44:47 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_AB_to_engarde.anim +Thu Apr 17 11:44:47 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_AB_idle_to_walk.anim +Thu Apr 17 11:44:47 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_AB_walk_to_run.anim +Thu Apr 17 11:44:47 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:54:58 2003 (arnaudb) Form Parents = +Tue Jun 10 17:51:46 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_AB_mort.anim +Tue Jun 10 17:51:46 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_AB_mort.anim +Tue Jun 10 17:51:46 2003 (beaume) formName Resized = 1 +Fri Jul 11 11:07:15 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_AB_stun_init.anim +Fri Jul 11 11:07:15 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_AB_stun_end.anim +Fri Jul 11 11:07:15 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_AB_stun_loop.anim +Fri Jul 11 11:07:15 2003 (beaume) formName Resized = 1 +Tue Oct 28 18:11:42 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Tue Oct 28 18:11:42 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 18:11:42 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Tue Oct 28 18:11:42 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Tue Oct 28 18:11:42 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 18:11:42 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Tue Oct 28 18:11:42 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Tue Oct 28 18:11:42 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 18:11:42 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Tue Oct 28 18:11:42 2003 (beaume) Form Parents = +Fri Nov 28 14:34:30 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_AB_idle.anim +Fri Nov 28 14:34:30 2003 (beaume) .use_end.animations[0].filename = FY_HOM_AB_idle.anim +Fri Nov 28 14:34:30 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_AB_idle.anim +Fri Nov 28 14:34:30 2003 (beaume) formName Resized = 1 +Thu Dec 04 15:36:55 2003 (beaume) .use_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Thu Dec 04 15:36:55 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Thu Dec 04 15:36:55 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 15:36:55 2003 (beaume) formName Resized = 1 +Thu Dec 04 15:37:33 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 15:37:33 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 15:37:33 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Tue Jan 20 17:02:46 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Tue Jan 20 17:02:46 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Tue Jan 20 17:02:46 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 17:02:46 2004 (beaume) formName Resized = 0 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[0].next3 = 3 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[1].next3 = 4 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[2].next3 = 4 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[2].next4 = 0 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[3].next1 = 1 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[3].next2 = 2 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[3].next3 = 4 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[3].next4 = 0 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[4].filename = fy_hom_ab_idle_to_idle1.anim +Mon May 10 16:07:46 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[4].next3 = 7 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[4].next4 = 8 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[5].filename = fy_hom_ab_idle1_1_epee.anim +Mon May 10 16:07:46 2004 (beaume) .idle.animations[5].next1 = 6 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[5].next2 = 7 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[5].next3 = 8 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[5].next4 = 9 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[6].filename = fy_hom_ab_idle1_2.anim +Mon May 10 16:07:46 2004 (beaume) .idle.animations[6].next1 = 5 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[6].next2 = 7 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[6].next3 = 8 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[6].next4 = 9 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[7].filename = fy_hom_ab_idle1_3_epee.anim +Mon May 10 16:07:46 2004 (beaume) .idle.animations[7].next1 = 5 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[7].next2 = 6 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[7].next3 = 8 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[7].next4 = 9 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[8].filename = fy_hom_ab_idle1_0.anim +Mon May 10 16:07:46 2004 (beaume) .idle.animations[8].next1 = 5 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[8].next2 = 6 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[8].next3 = 7 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[9].filename = fy_hom_ab_idle_to_idle1.anim +Mon May 10 16:07:46 2004 (beaume) .idle.animations[9].next1 = 1 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[9].next2 = 2 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[9].next3 = 3 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[9].next4 = 0 +Mon May 10 16:07:46 2004 (beaume) .idle.animations[9].reverse = true +Mon May 10 16:07:46 2004 (beaume) formName Resized = 10 +Fri Sep 24 17:37:47 2004 (beaume) Form Parents = +Thu Oct 07 16:05:15 2010 (sywindt) .bow.Display Objects = false +Thu Oct 07 16:05:15 2010 (sywindt) .wave.Display Objects = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_2h_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_2h_.animation_set new file mode 100644 index 0000000..dfe66cd --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_2h_.animation_set @@ -0,0 +1,554 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:45:06 2002 (puzin) Form Parents = +Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_A_demitour_go.anim +Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_A_demitour_go.anim +Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_A_demitour_dr.anim +Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_A_demitour_dr.anim +Thu Aug 29 16:02:38 2002 (beaume) .backward.animations[0].filename = FY_HOM_A_marche_arriere.anim +Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[1].filename = FY_HOM_A_idle_attente1.anim +Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente2.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_A_tourne_gauche.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_A_tourne_gauche.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_A_tourne_droite.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_A_tourne_droite.anim +Thu Aug 29 16:02:38 2002 (beaume) formName Resized = 1 +Fri Dec 20 11:20:34 2002 (miller) .idle.animations[0].head controlable = true +Fri Jan 03 18:45:14 2003 (beaume) .attack1.animations[0].filename = FY_HOM_Co_L2m_coup1.anim +Fri Jan 03 18:45:14 2003 (beaume) .attack2.animations[0].filename = FY_HOM_Co_L2m_coup2.anim +Fri Jan 03 18:45:14 2003 (beaume) .death.animations[0].filename = FY_HOM_L2m_Mort.anim +Fri Jan 03 18:45:14 2003 (beaume) .death_idle.animations[0].filename = FY_HOM_L2m_mort_idle.anim +Fri Jan 03 18:45:14 2003 (beaume) .idle.animations[0].filename = FY_HOM_L2m_idle.anim +Fri Jan 03 18:45:14 2003 (beaume) .idle.animations[1].filename = FY_HOM_L2m_idle_attente_ecoutes.anim +Fri Jan 03 18:45:14 2003 (beaume) .idle.animations[3].filename = FY_HOM_L2m_idle_attente.anim +Fri Jan 03 18:45:14 2003 (beaume) .run.animations[0].filename = FY_HOM_L2m_course.anim +Fri Jan 03 18:45:14 2003 (beaume) .strafe_left.animations[0].filename = FY_HOM_L2m_strafegauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .strafe_right.animations[0].filename = FY_HOM_L2m_strafedroit.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_left.animations[0].filename = FY_HOM_L2m_tournegauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_L2m_demitourgauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_L2m_tournegauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_L2m_demitourgauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_L2m_tournegauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_L2m_demitourgauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_right.animations[0].filename = FY_HOM_L2m_tournedroite.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_L2m_demitourdroit.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_L2m_demitourgauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_L2m_demitourdroit.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_L2m_tournedroite.anim + +Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_L2m_demitourdroit.anim +Fri Jan 03 18:45:14 2003 (beaume) .walk.animations[0].filename = FY_HOM_L2m_marche.anim +Fri Jan 03 18:45:14 2003 (beaume) formName Resized = 2 +Fri Feb 21 14:38:25 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_L2m_idle_regardeD.anim +Fri Feb 21 14:38:25 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_L2m_idle_regardeG.anim +Fri Feb 21 14:38:25 2003 (arnaudb) formName Resized = 3 +Wed Mar 19 14:54:11 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_L2m_impact.anim +Wed Mar 19 14:54:11 2003 (arnaudb) formName Resized = 1 +Thu Apr 17 12:12:15 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_L2m_to_engarde.anim +Thu Apr 17 12:12:15 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_L2m_idle_to_walk.anim +Thu Apr 17 12:12:15 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_L2m_walk_to_run.anim +Thu Apr 17 12:12:15 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:57:27 2003 (arnaudb) Form Parents = +Tue Jun 10 17:59:49 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_L2m_Mort.anim +Tue Jun 10 17:59:49 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_L2m_Mort.anim +Tue Jun 10 17:59:49 2003 (beaume) formName Resized = 1 +Fri Jul 11 11:38:25 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_L2m_stun_init.anim +Fri Jul 11 11:38:25 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_L2m_stun_end.anim +Fri Jul 11 11:38:25 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_L2m_stun_loop.anim +Fri Jul 11 11:38:25 2003 (beaume) formName Resized = 1 +Wed Oct 29 11:02:11 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim +Wed Oct 29 11:02:11 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Wed Oct 29 11:02:11 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim +Wed Oct 29 11:02:11 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim +Wed Oct 29 11:02:11 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Wed Oct 29 11:02:11 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim +Wed Oct 29 11:02:11 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim +Wed Oct 29 11:02:11 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Wed Oct 29 11:02:11 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim +Wed Oct 29 11:02:11 2003 (beaume) Form Parents = +Fri Nov 28 14:44:40 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_L2m_idle.anim +Fri Nov 28 14:44:40 2003 (beaume) .use_end.animations[0].filename = FY_HOM_L2m_idle.anim +Fri Nov 28 14:44:40 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_L2m_idle.anim +Fri Nov 28 14:44:40 2003 (beaume) formName Resized = 1 +Thu Dec 04 16:37:24 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 16:37:24 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 16:37:24 2003 (beaume) .use_init.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim +Thu Dec 04 16:37:24 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 16:37:24 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim +Thu Dec 04 16:37:24 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 16:37:24 2003 (beaume) formName Resized = 1 +Fri Dec 05 11:57:25 2003 (beaume) .backward.animations[0].filename = FY_HOM_L2m_marche_arriere.anim +Fri Dec 05 11:57:25 2003 (beaume) formName Resized = 1 +Tue Jan 20 17:17:22 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim +Tue Jan 20 17:17:22 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim +Tue Jan 20 17:17:22 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 17:17:22 2004 (beaume) formName Resized = 0 +Thu Feb 19 14:42:35 2004 (beaume) Form Parents = +Mon May 10 16:43:33 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[1].next3 = 0 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[3].filename = fy_hom_l2m_idle_to_idle1.anim +Mon May 10 16:43:33 2004 (beaume) .idle.animations[3].next1 = 4 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[3].next2 = 5 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[3].next3 = 6 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[4].filename = fy_hom_l2m_idle1_1.anim +Mon May 10 16:43:33 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[4].next3 = 7 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[5].filename = fy_hom_l2m_idle1_2.anim +Mon May 10 16:43:33 2004 (beaume) .idle.animations[5].next1 = 4 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[5].next2 = 6 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[5].next3 = 7 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[6].filename = fy_hom_l2m_idle1_3.anim +Mon May 10 16:43:33 2004 (beaume) .idle.animations[6].next1 = 4 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[6].next2 = 5 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[7].filename = fy_hom_l2m_idle_to_idle1.anim +Mon May 10 16:43:33 2004 (beaume) .idle.animations[7].next1 = 1 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[7].next2 = 2 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[7].next3 = 0 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[7].reverse = true +Mon May 10 16:43:33 2004 (beaume) formName Resized = 8 +Mon May 17 11:44:21 2004 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_A2mAM_mort.anim +Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[0].next1 weight = 30 +Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[0].next2 weight = 10 +Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[0].next3 weight = 10 +Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[1].next1 weight = 15 +Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[1].next2 weight = 40 +Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[1].next3 weight = 5 +Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[2].next1 weight = 20 +Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[2].next2 weight = 40 +Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[3].next1 weight = 50 +Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[3].next2 weight = 20 +Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[3].next3 weight = 20 +Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[4].next1 weight = 20 +Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[4].next2 weight = 5 +Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[4].next3 weight = 35 +Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[5].next1 weight = 5 +Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[5].next2 weight = 20 +Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[5].next3 weight = 40 +Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[6].next1 weight = 20 +Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[6].next2 weight = 10 +Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[7].next1 weight = 20 +Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[7].next2 weight = 5 +Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[7].next3 weight = 10 +Thu Oct 07 14:54:23 2010 (sywindt) .bow.Display Objects = false +Thu Oct 07 14:54:23 2010 (sywindt) .wave.Display Objects = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_2hsw_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_2hsw_.animation_set new file mode 100644 index 0000000..f7e25c8 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_2hsw_.animation_set @@ -0,0 +1,653 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:44:46 2002 (puzin) Form Parents = +Thu Aug 29 16:12:03 2002 (beaume) .backward.animations[0].filename = FY_HOM_A_marche_arriere.anim +Thu Aug 29 16:12:03 2002 (beaume) .idle.animations[1].filename = FY_HOM_A_idle_attente1.anim +Thu Aug 29 16:12:03 2002 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente2.anim +Thu Aug 29 16:12:03 2002 (beaume) formName Resized = 1 +Thu Aug 29 16:25:59 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_A_demitour_go.anim +Thu Aug 29 16:25:59 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_A_demitour_go.anim +Thu Aug 29 16:25:59 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_A_demitour_dr.anim +Thu Aug 29 16:25:59 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_A_demitour_dr.anim +Thu Aug 29 16:25:59 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_A_tourne_gauche.anim +Thu Aug 29 16:25:59 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_A_tourne_gauche.anim +Thu Aug 29 16:25:59 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_A_tourne_droite.anim +Thu Aug 29 16:25:59 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_A_tourne_droite.anim +Thu Aug 29 16:25:59 2002 (beaume) formName Resized = 1 +Fri Dec 20 11:20:28 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 18:22:21 2003 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente3.anim +Mon Jan 06 18:22:21 2003 (beaume) .idle.animations[3].filename = FY_HOM_A_idle_attente4.anim +Mon Jan 06 18:22:21 2003 (beaume) .idle.animations[4].filename = FY_HOM_A_idle_attente2.anim +Mon Jan 06 18:22:21 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_A_demitour_go.anim +Mon Jan 06 18:22:21 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_A_demitour_go.anim +Mon Jan 06 18:22:21 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_A_demitour_go.anim +Mon Jan 06 18:22:21 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_A_demitour_dr.anim +Mon Jan 06 18:22:21 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_A_demitour_dr.anim + +Mon Jan 06 18:22:21 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_A_demitour_dr.anim +Mon Jan 06 18:22:21 2003 (beaume) formName Resized = 2 +Fri Feb 21 14:30:30 2003 (arnaudb) formName Resized = 4 +Wed Mar 19 14:40:19 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_A_impact.anim +Wed Mar 19 14:40:19 2003 (arnaudb) formName Resized = 1 +Thu Apr 17 11:48:40 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_A_idle_to_walk.anim +Thu Apr 17 11:48:40 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_A_walk_to_run.anim +Thu Apr 17 11:48:40 2003 (arnaudb) formName Resized = 1 +Thu Apr 17 13:48:32 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_A_to_engarde_2m.anim +Thu Apr 17 13:48:32 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:55:10 2003 (arnaudb) Form Parents = +Tue Jun 10 17:52:30 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_A_mort.anim +Tue Jun 10 17:52:30 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_A_mort.anim +Tue Jun 10 17:52:30 2003 (beaume) formName Resized = 1 +Fri Jul 11 11:16:40 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_A_stun_init.anim +Fri Jul 11 11:16:40 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_A_stun_end.anim +Fri Jul 11 11:16:40 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_A_stun_loop.anim +Fri Jul 11 11:16:40 2003 (beaume) formName Resized = 1 +Tue Oct 28 18:20:44 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Tue Oct 28 18:20:44 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Tue Oct 28 18:20:44 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Tue Oct 28 18:20:44 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Tue Oct 28 18:20:44 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Tue Oct 28 18:20:44 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Tue Oct 28 18:20:44 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Tue Oct 28 18:20:44 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Tue Oct 28 18:20:44 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Wed Oct 29 10:41:30 2003 (beaume) Form Parents = +Fri Nov 28 14:35:18 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_A_idle.anim +Fri Nov 28 14:35:18 2003 (beaume) .use_end.animations[0].filename = FY_HOM_A_idle.anim +Fri Nov 28 14:35:18 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_A_idle.anim +Fri Nov 28 14:35:18 2003 (beaume) formName Resized = 1 + +Thu Dec 04 15:40:19 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 15:40:19 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 15:40:19 2003 (beaume) .use_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Thu Dec 04 15:40:19 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 15:40:19 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Thu Dec 04 15:40:19 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 15:40:19 2003 (beaume) formName Resized = 1 +Tue Jan 20 17:03:54 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Tue Jan 20 17:03:54 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Tue Jan 20 17:03:54 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 17:03:54 2004 (beaume) formName Resized = 0 +Thu Feb 19 12:10:43 2004 (beaume) .afk.animations[0].filename = FY_HOM_Emot_A_AFK.anim +Thu Feb 19 12:10:43 2004 (beaume) .agree.animations[0].filename = FY_HOM_Emot_A_oui.anim +Thu Feb 19 12:10:43 2004 (beaume) .angry.animations[0].filename = FY_HOM_Emot_A_Angry.anim +Thu Feb 19 12:10:43 2004 (beaume) .apologize.animations[0].filename = FY_HOM_Emot_A_Sorry.anim +Thu Feb 19 12:10:43 2004 (beaume) .blush.animations[0].filename = FY_HOM_Emot_A_Blush.anim +Thu Feb 19 12:10:43 2004 (beaume) .bow.animations[0].filename = FY_HOM_Emot_A_Bow.anim +Thu Feb 19 12:10:43 2004 (beaume) .bye.animations[0].filename = FY_HOM_Emot_A_BYE.anim +Thu Feb 19 12:10:43 2004 (beaume) .calm.animations[0].filename = FY_HOM_Emot_A_Calm.anim +Thu Feb 19 12:10:43 2004 (beaume) .cheer.animations[0].filename = FY_HOM_Emot_A_Cheer.anim +Thu Feb 19 12:10:43 2004 (beaume) .cry.animations[0].filename = FY_HOM_Emot_A_Cry.anim +Thu Feb 19 12:10:43 2004 (beaume) .dance.animations[0].filename = FY_HOM_Emot_A_dance.anim +Thu Feb 19 12:10:43 2004 (beaume) .disagree.animations[0].filename = FY_HOM_Emot_A_non.anim +Thu Feb 19 12:10:43 2004 (beaume) .follow.animations[0].filename = FY_HOM_Emot_A_follow.anim +Thu Feb 19 12:10:43 2004 (beaume) .gesture.animations[0].filename = FY_HOM_Emot_A_gesture.anim +Thu Feb 19 12:10:43 2004 (beaume) .giggle.animations[0].filename = FY_HOM_Emot_A_Gigle.anim +Thu Feb 19 12:10:43 2004 (beaume) .go_away.animations[0].filename = FY_HOM_Emot_A_laisse_moi.anim +Thu Feb 19 12:10:43 2004 (beaume) .impatient.animations[0].filename = FY_HOM_Emot_A_Impatient.anim +Thu Feb 19 12:10:43 2004 (beaume) .kiss.animations[0].filename = FY_HOM_Emot_A_kiss.anim +Thu Feb 19 12:10:43 2004 (beaume) .kneel.animations[0].filename = FY_HOM_Emot_A_kneel.anim +Thu Feb 19 12:10:43 2004 (beaume) .laugh.animations[0].filename = FY_HOM_Emot_A_rire.anim +Thu Feb 19 12:10:43 2004 (beaume) .lol.animations[0].filename = FY_HOM_Emot_A_rire.anim +Thu Feb 19 12:10:43 2004 (beaume) .point.animations[0].filename = FY_HOM_Emot_A_Pointer.anim +Thu Feb 19 12:10:43 2004 (beaume) .roar.animations[0].filename = FY_HOM_Emot_A_Roar.anim +Thu Feb 19 12:10:43 2004 (beaume) .sad.animations[0].filename = FY_HOM_Emot_A_shootpoussiere.anim +Thu Feb 19 12:10:43 2004 (beaume) .smile.animations[0].filename = FY_HOM_Emot_A_Smile.anim +Thu Feb 19 12:10:43 2004 (beaume) .thank.animations[0].filename = FY_HOM_Emot_A_Bow.anim +Thu Feb 19 12:10:43 2004 (beaume) .unhappy.animations[0].filename = FY_HOM_Emot_A_Veto.anim +Thu Feb 19 12:10:43 2004 (beaume) .victory.animations[0].filename = FY_HOM_Emot_A_victory.anim +Thu Feb 19 12:10:43 2004 (beaume) .wave.animations[0].filename = FY_HOM_Emot_A_Bow.anim +Thu Feb 19 12:10:43 2004 (beaume) formName Resized = 1 +Thu Feb 19 14:41:14 2004 (beaume) Form Parents = +Mon May 10 16:19:51 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[0].next3 = 3 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[1].next3 = 4 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[2].next3 = 4 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[2].next4 = 0 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[3].next1 = 1 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[3].next2 = 2 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[3].next3 = 4 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[4].filename = fy_hom_a2m_idle_to_idle1.anim +Mon May 10 16:19:51 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[4].next3 = 7 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[5].filename = fy_hom_a2m_idle1_1.anim +Mon May 10 16:19:51 2004 (beaume) .idle.animations[5].next1 = 6 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[5].next2 = 7 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[5].next3 = 8 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[6].filename = fy_hom_a2m_idle1_2.anim +Mon May 10 16:19:51 2004 (beaume) .idle.animations[6].next1 = 5 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[6].next2 = 7 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[6].next3 = 8 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[7].filename = fy_hom_a2m_idle1_3.anim +Mon May 10 16:19:51 2004 (beaume) .idle.animations[7].next1 = 5 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[7].next2 = 6 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[8].filename = fy_hom_a2m_idle_to_idle1.anim +Mon May 10 16:19:51 2004 (beaume) .idle.animations[8].next1 = 1 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[8].next2 = 2 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[8].next3 = 3 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[8].next4 = 0 +Mon May 10 16:19:51 2004 (beaume) .idle.animations[8].reverse = true +Mon May 10 16:19:51 2004 (beaume) formName Resized = 9 +Thu Jun 17 16:52:50 2004 (beaume) .idle.animations[0].next1 weight = 40 +Thu Jun 17 16:52:50 2004 (beaume) .idle.animations[0].next2 weight = 20 +Thu Jun 17 16:52:50 2004 (beaume) .idle.animations[0].next3 weight = 10 +Thu Jun 17 16:52:50 2004 (beaume) .idle.animations[1].next1 weight = 20 +Thu Jun 17 16:52:50 2004 (beaume) .idle.animations[1].next2 weight = 5 +Thu Jun 17 16:52:50 2004 (beaume) .idle.animations[1].next3 weight = 20 +Thu Jun 17 16:52:50 2004 (beaume) .idle.animations[2].next1 weight = 15 +Thu Jun 17 16:52:50 2004 (beaume) .idle.animations[2].next2 weight = 5 +Thu Jun 17 16:52:50 2004 (beaume) .idle.animations[2].next3 weight = 50 +Thu Jun 17 16:52:50 2004 (beaume) .idle.animations[3].next1 weight = 10 +Thu Jun 17 16:52:50 2004 (beaume) .idle.animations[3].next2 weight = 5 +Thu Jun 17 16:52:50 2004 (beaume) .idle.animations[3].next3 weight = 50 +Thu Jun 17 17:10:58 2004 (beaume) .idle.animations[4].next1 weight = 20 +Thu Jun 17 17:10:58 2004 (beaume) .idle.animations[4].next2 weight = 30 +Thu Jun 17 17:10:58 2004 (beaume) .idle.animations[4].next3 weight = 50 +Thu Jun 17 17:10:58 2004 (beaume) .idle.animations[5].next1 weight = 5 +Thu Jun 17 17:10:58 2004 (beaume) .idle.animations[5].next2 weight = 20 +Thu Jun 17 17:10:58 2004 (beaume) .idle.animations[5].next3 weight = 30 +Thu Jun 17 17:10:58 2004 (beaume) .idle.animations[6].next1 weight = 5 +Thu Jun 17 17:10:58 2004 (beaume) .idle.animations[6].next2 weight = 15 +Thu Jun 17 17:10:58 2004 (beaume) .idle.animations[6].next3 weight = 40 +Thu Jun 17 17:10:58 2004 (beaume) .idle.animations[7].next1 weight = 10 +Thu Jun 17 17:10:58 2004 (beaume) .idle.animations[7].next2 weight = 20 +Thu Jul 08 17:59:37 2004 (coutelas) .idle.animations[0].next1 weight = 1 +Thu Jul 08 17:59:37 2004 (coutelas) .idle.animations[0].next2 weight = 1 +Thu Jul 08 17:59:37 2004 (coutelas) .idle.animations[0].next3 weight = 1 +Thu Jul 08 17:59:37 2004 (coutelas) .idle.animations[0].next4 = 0 +Thu Jul 08 17:59:37 2004 (coutelas) .idle.animations[0].next4 weight = 10 +Thu Jul 08 18:00:56 2004 (coutelas) .idle.animations[1].next1 weight = 1 +Thu Jul 08 18:00:56 2004 (coutelas) .idle.animations[1].next2 weight = 1 +Thu Jul 08 18:00:56 2004 (coutelas) .idle.animations[1].next3 weight = 1 +Thu Jul 08 18:00:56 2004 (coutelas) .idle.animations[1].next4 = 0 +Thu Jul 08 18:01:18 2004 (coutelas) .idle.animations[0].next4 weight = 10 +Thu Jul 08 18:01:59 2004 (coutelas) .idle.animations[1].next1 weight = 4 +Thu Jul 08 18:01:59 2004 (coutelas) .idle.animations[1].next2 weight = 1 +Thu Jul 08 18:01:59 2004 (coutelas) .idle.animations[1].next3 weight = 4 +Thu Jul 08 18:01:59 2004 (coutelas) .idle.animations[1].next4 = 0 +Thu Jul 08 18:01:59 2004 (coutelas) .idle.animations[1].next4 weight = 20 +Thu Jul 08 18:02:24 2004 (coutelas) .idle.animations[1].next4 weight = 10 +Thu Jul 08 18:02:45 2004 (coutelas) .idle.animations[2].next1 weight = 3 +Thu Jul 08 18:02:45 2004 (coutelas) .idle.animations[2].next2 weight = 1 +Thu Jul 08 18:02:45 2004 (coutelas) .idle.animations[2].next3 weight = 10 +Thu Jul 08 18:02:45 2004 (coutelas) .idle.animations[2].next4 weight = 10 +Thu Jul 08 18:03:40 2004 (coutelas) .idle.animations[3].next1 weight = 2 +Thu Jul 08 18:03:40 2004 (coutelas) .idle.animations[3].next2 weight = 1 +Thu Jul 08 18:03:40 2004 (coutelas) .idle.animations[3].next3 weight = 10 +Thu Jul 08 18:03:40 2004 (coutelas) .idle.animations[3].next4 = 0 +Thu Jul 08 18:03:40 2004 (coutelas) .idle.animations[3].next4 weight = 10 +Thu Jul 08 18:04:19 2004 (coutelas) .idle.animations[4].next1 weight = 1 +Thu Jul 08 18:04:19 2004 (coutelas) .idle.animations[4].next2 = -1 +Thu Jul 08 18:04:19 2004 (coutelas) .idle.animations[4].next2 weight = 1 +Thu Jul 08 18:04:19 2004 (coutelas) .idle.animations[4].next3 = -1 +Thu Jul 08 18:04:19 2004 (coutelas) .idle.animations[4].next3 weight = 1 +Thu Jul 08 18:04:58 2004 (coutelas) .idle.animations[5].next1 weight = 1 +Thu Jul 08 18:04:58 2004 (coutelas) .idle.animations[5].next2 weight = 4 +Thu Jul 08 18:04:58 2004 (coutelas) .idle.animations[5].next3 weight = 6 +Thu Jul 08 18:04:58 2004 (coutelas) .idle.animations[5].next4 = 5 +Thu Jul 08 18:04:58 2004 (coutelas) .idle.animations[5].next4 weight = 10 +Thu Jul 08 18:05:16 2004 (coutelas) .idle.animations[6].next1 weight = 1 +Thu Jul 08 18:05:17 2004 (coutelas) .idle.animations[6].next2 weight = 3 +Thu Jul 08 18:05:17 2004 (coutelas) .idle.animations[6].next3 weight = 8 +Thu Jul 08 18:05:35 2004 (coutelas) .idle.animations[7].next1 weight = 2 +Thu Jul 08 18:05:35 2004 (coutelas) .idle.animations[7].next2 weight = 4 +Thu Jul 08 18:06:16 2004 (coutelas) .idle.animations[8].next1 = 0 +Thu Jul 08 18:06:16 2004 (coutelas) .idle.animations[8].next2 = -1 +Thu Jul 08 18:06:16 2004 (coutelas) .idle.animations[8].next3 = -1 +Thu Jul 08 18:06:16 2004 (coutelas) .idle.animations[8].next4 = -1 +Thu Oct 07 12:00:23 2010 (sywindt) .wave.animations[0].filename = FY_HOM_salut.anim +Thu Oct 07 13:34:03 2010 (sywindt) .bow.Display Objects = true +Thu Oct 07 13:34:03 2010 (sywindt) .wave.Display Objects = true + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default__.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default__.animation_set new file mode 100644 index 0000000..13d8ed6 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default__.animation_set @@ -0,0 +1,506 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default__d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default__d.animation_set new file mode 100644 index 0000000..34a2e1f --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default__d.animation_set @@ -0,0 +1,525 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:20 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Apr 17 11:52:20 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_idle_to_walk.anim +Thu Apr 17 11:52:20 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_walk_to_run.anim +Thu Apr 17 11:52:20 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:55:39 2003 (arnaudb) Form Parents = +Tue Jun 10 17:53:50 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_mort_devant.anim +Tue Jun 10 17:53:50 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_mort_devant.anim +Tue Jun 10 17:53:50 2003 (beaume) formName Resized = 1 +Fri Jul 11 11:19:24 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_stun_init.anim +Fri Jul 11 11:19:24 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_stun_end.anim +Fri Jul 11 11:19:24 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_stun_loop.anim +Fri Jul 11 11:19:24 2003 (beaume) formName Resized = 1 +Wed Oct 29 10:48:06 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Wed Oct 29 10:48:06 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Wed Oct 29 10:48:06 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Wed Oct 29 10:48:06 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Wed Oct 29 10:48:06 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Wed Oct 29 10:48:06 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Wed Oct 29 10:48:06 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Wed Oct 29 10:48:06 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Wed Oct 29 10:48:06 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Fri Nov 28 14:38:43 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_idle.anim +Fri Nov 28 14:38:43 2003 (beaume) .use_end.animations[0].filename = FY_HOM_idle.anim +Fri Nov 28 14:38:43 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_idle.anim +Fri Nov 28 14:38:43 2003 (beaume) formName Resized = 1 +Thu Dec 04 16:20:17 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 16:20:17 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 16:20:17 2003 (beaume) .use_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Thu Dec 04 16:20:17 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 16:20:17 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Thu Dec 04 16:20:17 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 16:20:17 2003 (beaume) formName Resized = 1 +Tue Jan 20 17:06:57 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Tue Jan 20 17:06:57 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Tue Jan 20 17:06:57 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 17:06:57 2004 (beaume) formName Resized = 0 +Fri Sep 03 17:52:14 2004 (beaume) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default__s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default__s.animation_set new file mode 100644 index 0000000..31eed27 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default__s.animation_set @@ -0,0 +1,551 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:37 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Apr 17 11:53:27 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_idle_to_walk.anim +Thu Apr 17 11:53:27 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_walk_to_run.anim +Thu Apr 17 11:53:27 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:55:53 2003 (arnaudb) Form Parents = +Tue Jun 10 17:54:56 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_mort_devant.anim +Tue Jun 10 17:54:56 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_mort_devant.anim +Tue Jun 10 17:54:56 2003 (beaume) formName Resized = 1 +Fri Jul 11 11:22:18 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_stun_init.anim +Fri Jul 11 11:22:18 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_stun_end.anim +Fri Jul 11 11:22:18 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_stun_loop.anim +Fri Jul 11 11:22:18 2003 (beaume) formName Resized = 1 +Wed Oct 29 10:50:03 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Wed Oct 29 10:50:03 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Wed Oct 29 10:50:03 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Wed Oct 29 10:50:03 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Wed Oct 29 10:50:03 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Wed Oct 29 10:50:03 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Wed Oct 29 10:50:03 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Wed Oct 29 10:50:03 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Wed Oct 29 10:50:03 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Wed Oct 29 10:50:03 2003 (beaume) Form Parents = +Fri Nov 28 14:40:34 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_idle.anim +Fri Nov 28 14:40:34 2003 (beaume) .use_end.animations[0].filename = FY_HOM_idle.anim +Fri Nov 28 14:40:34 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_idle.anim +Fri Nov 28 14:40:34 2003 (beaume) formName Resized = 1 +Thu Dec 04 16:21:55 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 16:21:55 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 16:21:55 2003 (beaume) .use_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Thu Dec 04 16:21:55 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 16:21:55 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Thu Dec 04 16:21:55 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 16:21:55 2003 (beaume) formName Resized = 1 +Tue Jan 20 17:07:51 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Tue Jan 20 17:07:51 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Tue Jan 20 17:07:51 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 17:07:51 2004 (beaume) formName Resized = 0 +Fri Sep 03 17:52:55 2004 (beaume) Form Parents = +Wed Sep 22 16:10:45 2004 (beaume) .strafe_left.animations[0].filename = fy_hom_strafe_gauche.anim +Wed Sep 22 16:10:45 2004 (beaume) .strafe_right.animations[0].filename = fy_hom_strafe_droite.anim +Wed Sep 22 16:10:45 2004 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_br_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_br_.animation_set new file mode 100644 index 0000000..5b88239 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_br_.animation_set @@ -0,0 +1,558 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 30 23:44:24 2002 (puzin) Form Parents = +Thu Aug 29 17:04:01 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_fu_demitour_go.anim +Thu Aug 29 17:04:01 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_fu_demitour_go.anim +Thu Aug 29 17:04:01 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_fu_demitour_dr.anim +Thu Aug 29 17:04:01 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_fu_demitour_dr.anim +Thu Aug 29 17:04:01 2002 (beaume) .idle.animations[1].filename = FY_HOM_fu_idle_attente.anim +Thu Aug 29 17:04:01 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_fu_tourne_gauche.anim +Thu Aug 29 17:04:01 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_fu_tourne_gauche.anim +Thu Aug 29 17:04:01 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_fu_tourne_droite.anim +Thu Aug 29 17:04:01 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_fu_tourne_droite.anim +Thu Aug 29 17:04:01 2002 (beaume) formName Resized = 1 +Fri Dec 20 11:20:20 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 18:39:22 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_fu_demitour_go.anim +Mon Jan 06 18:39:22 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_fu_demitour_go.anim +Mon Jan 06 18:39:22 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_fu_demitour_go.anim +Mon Jan 06 18:39:22 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_fu_demitour_dr.anim +Mon Jan 06 18:39:22 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_fu_demitour_dr.anim +Mon Jan 06 18:39:22 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_fu_demitour_dr.anim +Mon Jan 06 18:39:22 2003 (beaume) formName Resized = 2 +Tue Jan 07 10:37:39 2003 (beaume) .attack1.animations[0].filename = FY_HOM_Co_fus_tir.anim +Tue Jan 07 10:37:39 2003 (beaume) .backward.animations[0].filename = FY_HOM_fus_marche_arriere.anim +Tue Jan 07 10:37:39 2003 (beaume) .death.animations[0].filename = FY_HOM_fus_mort.anim + +Tue Jan 07 10:37:39 2003 (beaume) .death_idle.animations[0].filename = FY_HOM_fus_mort_idle.anim +Tue Jan 07 10:37:39 2003 (beaume) .idle.animations[0].filename = FY_HOM_fus_idle.anim +Tue Jan 07 10:37:39 2003 (beaume) .idle.animations[1].filename = FY_HOM_fus_idle_attente.anim +Tue Jan 07 10:37:39 2003 (beaume) .run.animations[0].filename = FY_HOM_fus_course.anim +Tue Jan 07 10:37:39 2003 (beaume) .strafe_left.animations[0].filename = FY_HOM_fus_strafe_gauche.anim +Tue Jan 07 10:37:39 2003 (beaume) .strafe_right.animations[0].filename = FY_HOM_fus_strafe_droite.anim +Tue Jan 07 10:37:39 2003 (beaume) .turn_left.animations[0].filename = FY_HOM_fus_tourne_gauche.anim +Tue Jan 07 10:37:39 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_fus_demitour_gauche.anim +Tue Jan 07 10:37:39 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_fus_tourne_gauche.anim +Tue Jan 07 10:37:39 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_fus_demitour_gauche.anim +Tue Jan 07 10:37:39 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_fus_tourne_gauche.anim +Tue Jan 07 10:37:39 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_fus_demitour_gauche.anim +Tue Jan 07 10:37:39 2003 (beaume) .turn_right.animations[0].filename = FY_HOM_fus_tourne_droite.anim +Tue Jan 07 10:37:39 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_fus_demitour_droit.anim +Tue Jan 07 10:37:39 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_fus_tourne_droite.anim +Tue Jan 07 10:37:39 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_fus_demitour_droit.anim +Tue Jan 07 10:37:39 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_fus_tourne_droite.anim +Tue Jan 07 10:37:39 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_fus_demitour_droit.anim +Tue Jan 07 10:37:39 2003 (beaume) .walk.animations[0].filename = FY_HOM_fus_marche.anim +Tue Jan 07 10:37:39 2003 (beaume) formName Resized = 1 +Fri Feb 21 14:34:16 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_fus_idle_attente3.anim +Fri Feb 21 14:34:16 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_fus_idle_attente4.anim +Fri Feb 21 14:34:16 2003 (arnaudb) formName Resized = 3 +Wed Feb 26 12:13:57 2003 (arnaudb) .death_idle.animations[0].filename = FY_HOM_fus_idle_mort.anim +Wed Mar 19 14:49:23 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_fus_impact.anim +Wed Mar 19 14:49:23 2003 (arnaudb) formName Resized = 1 +Thu Apr 17 11:55:35 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_Fus_to_engarde.anim +Thu Apr 17 11:55:35 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_Fus_idle_to_walk.anim +Thu Apr 17 11:55:35 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_Fus_walk_to_run.anim +Thu Apr 17 11:55:35 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:56:06 2003 (arnaudb) Form Parents = +Tue Jun 10 17:55:31 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_fus_mort.anim +Tue Jun 10 17:55:31 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_fus_mort.anim +Tue Jun 10 17:55:31 2003 (beaume) formName Resized = 1 +Fri Jul 11 11:23:41 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_fus_stun_init.anim +Fri Jul 11 11:23:41 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_fus_stun_end.anim +Fri Jul 11 11:23:41 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_fus_stun_loop.anim +Fri Jul 11 11:23:41 2003 (beaume) formName Resized = 1 +Wed Oct 29 10:54:06 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_fus_maoff_preinit.anim +Wed Oct 29 10:54:06 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Wed Oct 29 10:54:06 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_fus_maoff_preinit.anim +Wed Oct 29 10:54:06 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_fus_maoff_preinit.anim +Wed Oct 29 10:54:06 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Wed Oct 29 10:54:06 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_fus_maoff_preinit.anim +Wed Oct 29 10:54:06 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_fus_maoff_preinit.anim +Wed Oct 29 10:54:06 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Wed Oct 29 10:54:06 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_fus_maoff_preinit.anim +Wed Oct 29 10:54:06 2003 (beaume) Form Parents = +Fri Nov 28 12:05:25 2003 (beaume) .idle.animations[0].filename = FY_HOM_fus_idle.anim +Fri Nov 28 14:41:12 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_fus_idle.anim +Fri Nov 28 14:41:12 2003 (beaume) .use_end.animations[0].filename = FY_HOM_fus_idle.anim +Fri Nov 28 14:41:12 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_fus_idle.anim +Fri Nov 28 14:41:12 2003 (beaume) formName Resized = 1 +Thu Dec 04 16:24:59 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 16:24:59 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 16:24:59 2003 (beaume) .use_init.animations[0].filename = FY_HOM_fus_maoff_preinit.anim +Thu Dec 04 16:24:59 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 16:24:59 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_fus_maoff_preinit.anim +Thu Dec 04 16:24:59 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 16:24:59 2003 (beaume) formName Resized = 1 +Tue Jan 20 17:08:59 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_fus_maoff_preinit.anim +Tue Jan 20 17:08:59 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_fus_maoff_preinit.anim +Tue Jan 20 17:08:59 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 17:08:59 2004 (beaume) formName Resized = 0 +Thu Feb 19 14:41:45 2004 (beaume) Form Parents = +Mon May 10 16:25:52 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 16:25:52 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 16:25:52 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 16:25:52 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 16:25:52 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 16:25:52 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 16:25:52 2004 (beaume) .idle.animations[2].next3 = 0 +Mon May 10 16:25:52 2004 (beaume) .idle.animations[3].filename = fy_hom_fus_idle_to_idle1.anim +Mon May 10 16:25:52 2004 (beaume) .idle.animations[3].next1 = 4 +Mon May 10 16:25:52 2004 (beaume) .idle.animations[3].next2 = 5 +Mon May 10 16:25:52 2004 (beaume) .idle.animations[3].next3 = 6 +Mon May 10 16:25:52 2004 (beaume) .idle.animations[4].filename = fy_hom_fu_idle1_1.anim +Mon May 10 16:25:52 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 16:25:52 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 16:25:52 2004 (beaume) .idle.animations[4].next3 = 7 +Mon May 10 16:25:52 2004 (beaume) .idle.animations[5].filename = fy_hom_fu_idle1_2.anim +Mon May 10 16:25:52 2004 (beaume) .idle.animations[5].next1 = 4 +Mon May 10 16:25:52 2004 (beaume) .idle.animations[5].next2 = 6 +Mon May 10 16:25:52 2004 (beaume) .idle.animations[5].next3 = 7 +Mon May 10 16:25:52 2004 (beaume) .idle.animations[6].filename = fy_hom_fu_idle1_3.anim +Mon May 10 16:25:52 2004 (beaume) .idle.animations[6].next1 = 4 +Mon May 10 16:25:52 2004 (beaume) .idle.animations[6].next2 = 5 +Mon May 10 16:25:52 2004 (beaume) .idle.animations[7].filename = fy_hom_fus_idle_to_idle1.anim +Mon May 10 16:25:52 2004 (beaume) .idle.animations[7].next1 = 1 +Mon May 10 16:25:52 2004 (beaume) .idle.animations[7].next2 = 2 +Mon May 10 16:25:52 2004 (beaume) .idle.animations[7].next3 = 0 +Mon May 10 16:25:52 2004 (beaume) .idle.animations[7].reverse = true +Mon May 10 16:25:52 2004 (beaume) formName Resized = 8 +Wed Jun 16 16:45:31 2004 (beaume) .idle.animations[4].filename = fy_hom_fus_idle1_1.anim +Wed Jun 16 16:45:31 2004 (beaume) .idle.animations[5].filename = fy_hom_fus_idle1_2.anim +Wed Jun 16 16:45:31 2004 (beaume) .idle.animations[6].filename = fy_hom_fus_idle1_3.anim +Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[0].next1 weight = 30 +Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[0].next2 weight = 20 +Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[1].next1 weight = 10 +Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[1].next2 weight = 40 +Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[2].next1 weight = 5 +Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[2].next2 weight = 30 +Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[3].next1 weight = 30 +Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[3].next2 weight = 10 +Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[3].next3 weight = 40 +Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[4].next1 weight = 20 +Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[4].next2 weight = 5 +Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[4].next3 weight = 30 +Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[5].next1 weight = 10 +Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[5].next2 weight = 50 +Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[5].next3 weight = 40 +Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[6].next1 weight = 20 +Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[6].next2 weight = 5 +Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[7].next1 weight = 10 +Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[7].next2 weight = 15 +Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[7].next3 = 30 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_bu_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_bu_.animation_set new file mode 100644 index 0000000..e83e235 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_bu_.animation_set @@ -0,0 +1,233 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim +Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim +Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 +Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim +Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Bijoutier_Init.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Bijoutier_End.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Bijoutier_Loop.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Bijoutier_occupation.anim +Thu Mar 27 18:59:10 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 19:01:24 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Cuisine_Init.anim +Thu Mar 27 19:01:24 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Cuisine_end.anim +Thu Mar 27 19:01:24 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Cuisine_loop.anim +Thu Mar 27 19:01:24 2003 (arnaudb) formName Resized = 1 +Thu Mar 27 19:03:23 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Marteau_Init.anim +Thu Mar 27 19:03:23 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Marteau_end.anim +Thu Mar 27 19:07:20 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Marteau_end.anim +Thu Mar 27 19:07:20 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Marteau_loop.anim +Fri Mar 28 17:35:41 2003 (arnaudb) Form Parents = +Fri Nov 28 11:21:03 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_co_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_co_.animation_set new file mode 100644 index 0000000..bb61646 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_co_.animation_set @@ -0,0 +1,229 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim +Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim +Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 +Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim +Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Bijoutier_Init.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Bijoutier_End.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Bijoutier_Loop.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Bijoutier_occupation.anim +Thu Mar 27 18:59:10 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 19:01:24 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Cuisine_Init.anim +Thu Mar 27 19:01:24 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Cuisine_end.anim +Thu Mar 27 19:01:24 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Cuisine_loop.anim +Thu Mar 27 19:01:24 2003 (arnaudb) formName Resized = 1 +Fri Mar 28 17:36:12 2003 (arnaudb) Form Parents = +Fri Nov 28 11:22:04 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_cu1_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_cu1_.animation_set new file mode 100644 index 0000000..743b3a0 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_cu1_.animation_set @@ -0,0 +1,220 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim +Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim +Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 +Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim +Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim +Fri Mar 28 17:36:26 2003 (arnaudb) Form Parents = +Fri Nov 28 11:22:27 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_cu2_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_cu2_.animation_set new file mode 100644 index 0000000..6b6f072 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_cu2_.animation_set @@ -0,0 +1,229 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = + +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim +Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim +Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 +Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim +Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Bijoutier_Init.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Bijoutier_End.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Bijoutier_Loop.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Bijoutier_occupation.anim +Thu Mar 27 18:59:10 2003 (arnaudb) formName Resized = 2 +Fri Mar 28 17:36:40 2003 (arnaudb) Form Parents = +Fri Nov 28 11:22:56 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_d_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_d_.animation_set new file mode 100644 index 0000000..3e9eae4 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_d_.animation_set @@ -0,0 +1,649 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:44:40 2002 (puzin) Form Parents = +Thu Aug 29 16:48:48 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_A_demitour_go.anim +Thu Aug 29 16:48:48 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_A_demitour_go.anim +Thu Aug 29 16:48:48 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_A_demitour_dr.anim +Thu Aug 29 16:48:48 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_A_demitour_dr.anim +Thu Aug 29 16:48:48 2002 (beaume) .backward.animations[0].filename = FY_HOM_A_marche_arriere.anim +Thu Aug 29 16:48:48 2002 (beaume) .idle.animations[1].filename = FY_HOM_A_idle_attente1.anim +Thu Aug 29 16:48:48 2002 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente2.anim +Thu Aug 29 16:48:48 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_A_tourne_gauche.anim +Thu Aug 29 16:48:48 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_A_tourne_gauche.anim +Thu Aug 29 16:48:48 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_A_tourne_droite.anim +Thu Aug 29 16:48:48 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_A_tourne_droite.anim +Thu Aug 29 16:48:48 2002 (beaume) formName Resized = 1 +Fri Dec 20 11:20:26 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 18:32:17 2003 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente3.anim +Mon Jan 06 18:32:17 2003 (beaume) .idle.animations[3].filename = FY_HOM_A_idle_attente4.anim +Mon Jan 06 18:32:17 2003 (beaume) .idle.animations[4].filename = FY_HOM_A_idle_attente2.anim +Mon Jan 06 18:32:17 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_A_demitour_go.anim +Mon Jan 06 18:32:17 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_A_demitour_go.anim +Mon Jan 06 18:32:17 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_A_demitour_go.anim +Mon Jan 06 18:32:17 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_A_demitour_dr.anim +Mon Jan 06 18:32:17 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_A_demitour_dr.anim +Mon Jan 06 18:32:17 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_A_demitour_dr.anim +Mon Jan 06 18:32:17 2003 (beaume) formName Resized = 5 +Fri Feb 21 14:34:47 2003 (arnaudb) formName Resized = 4 +Wed Mar 19 14:50:09 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_A_impact.anim +Wed Mar 19 14:50:09 2003 (arnaudb) formName Resized = 1 +Thu Apr 17 11:57:05 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_A_to_engarde.anim +Thu Apr 17 11:57:05 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_A_idle_to_walk.anim +Thu Apr 17 11:57:05 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_A_walk_to_run.anim +Thu Apr 17 11:57:05 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:56:25 2003 (arnaudb) Form Parents = +Tue Jun 10 17:56:48 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_A_mort.anim +Tue Jun 10 17:56:48 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_A_mort.anim +Tue Jun 10 17:56:48 2003 (beaume) formName Resized = 1 +Fri Jul 11 11:25:13 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_A_stun_init.anim +Fri Jul 11 11:25:13 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_A_stun_end.anim +Fri Jul 11 11:25:13 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_A_stun_loop.anim +Fri Jul 11 11:25:13 2003 (beaume) formName Resized = 1 +Wed Oct 29 10:56:27 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Wed Oct 29 10:56:27 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Wed Oct 29 10:56:27 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Wed Oct 29 10:56:27 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Wed Oct 29 10:56:27 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Wed Oct 29 10:56:27 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Wed Oct 29 10:56:27 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Wed Oct 29 10:56:27 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Wed Oct 29 10:56:27 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Fri Nov 28 14:41:51 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_A_idle.anim +Fri Nov 28 14:41:51 2003 (beaume) .use_end.animations[0].filename = FY_HOM_A_idle.anim +Fri Nov 28 14:41:51 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_A_idle.anim +Fri Nov 28 14:41:51 2003 (beaume) formName Resized = 1 +Thu Dec 04 16:28:38 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 16:28:38 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 16:28:38 2003 (beaume) .use_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Thu Dec 04 16:28:38 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 16:28:38 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Thu Dec 04 16:28:38 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 16:28:38 2003 (beaume) formName Resized = 1 +Tue Jan 20 17:10:37 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Tue Jan 20 17:10:37 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim +Tue Jan 20 17:10:37 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 17:10:37 2004 (beaume) formName Resized = 0 +Thu Feb 19 14:42:02 2004 (beaume) Form Parents = +Mon May 10 16:30:05 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[0].next3 = 3 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[1].next3 = 4 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[2].next3 = 4 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[2].next4 = 0 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[3].next1 = 1 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[3].next2 = 2 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[3].next3 = 4 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[4].filename = fy_hom_a_idle_to_idle1.anim +Mon May 10 16:30:05 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[4].next3 = 7 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[5].filename = fy_hom_a_idle_idle1_1.anim +Mon May 10 16:30:05 2004 (beaume) .idle.animations[5].next1 = 6 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[5].next2 = 7 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[5].next3 = 8 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[6].filename = fy_hom_a_idle_idle1_2.anim +Mon May 10 16:30:05 2004 (beaume) .idle.animations[6].next1 = 5 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[6].next2 = 7 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[6].next3 = 8 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[7].filename = fy_hom_a_idle_idle1_3.anim +Mon May 10 16:30:05 2004 (beaume) .idle.animations[7].next1 = 5 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[7].next2 = 6 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[8].filename = fy_hom_a_idle_to_idle1.anim +Mon May 10 16:30:05 2004 (beaume) .idle.animations[8].next1 = 1 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[8].next2 = 2 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[8].next3 = 3 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[8].next4 = 0 +Mon May 10 16:30:05 2004 (beaume) .idle.animations[8].reverse = true +Mon May 10 16:30:05 2004 (beaume) formName Resized = 9 +Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[0].next1 weight = 30 +Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[0].next3 weight = 10 +Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[1].next1 weight = 10 +Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[1].next2 weight = 20 +Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[1].next3 weight = 50 +Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[2].next1 weight = 10 +Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[2].next2 weight = 10 +Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[2].next3 weight = 30 +Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[3].next1 weight = 10 +Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[3].next2 weight = 15 +Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[3].next3 weight = 30 +Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[4].next1 weight = 40 +Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[4].next2 weight = 5 +Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[4].next3 weight = 20 +Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[5].next1 weight = 5 +Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[5].next2 weight = 20 +Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[5].next3 weight = 40 +Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[6].next1 weight = 20 +Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[6].next2 weight = 20 +Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[6].next3 weight = 40 +Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[7].next1 weight = 30 +Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[7].next2 weight = 5 +Fri Jul 09 11:02:27 2004 (coutelas) .idle.animations[0].next1 weight = 1 +Fri Jul 09 11:02:27 2004 (coutelas) .idle.animations[0].next2 weight = 1 +Fri Jul 09 11:02:27 2004 (coutelas) .idle.animations[0].next3 weight = 1 +Fri Jul 09 11:02:27 2004 (coutelas) .idle.animations[0].next4 = 4 +Fri Jul 09 11:02:27 2004 (coutelas) .idle.animations[0].next4 weight = 2 +Fri Jul 09 11:02:27 2004 (coutelas) .idle.animations[0].next5 = 0 +Fri Jul 09 11:02:27 2004 (coutelas) .idle.animations[0].next5 weight = 10 +Fri Jul 09 11:03:21 2004 (coutelas) .idle.animations[1].next1 weight = 1 +Fri Jul 09 11:03:21 2004 (coutelas) .idle.animations[1].next2 weight = 1 +Fri Jul 09 11:03:21 2004 (coutelas) .idle.animations[1].next3 weight = 2 +Fri Jul 09 11:03:21 2004 (coutelas) .idle.animations[1].next4 = 0 +Fri Jul 09 11:03:21 2004 (coutelas) .idle.animations[1].next4 weight = 5 +Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[2].next1 weight = 1 +Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[2].next2 weight = 1 +Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[2].next3 weight = 2 +Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[2].next4 weight = 5 +Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[3].next1 weight = 1 +Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[3].next2 weight = 1 +Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[3].next3 weight = 2 +Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[3].next4 = 0 +Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[3].next4 weight = 5 +Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[4].next1 weight = 1 +Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[4].next2 = -1 +Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[4].next2 weight = 1 +Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[4].next3 = -1 +Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[4].next3 weight = 1 +Fri Jul 09 11:05:40 2004 (coutelas) .idle.animations[6].next1 weight = 5 +Fri Jul 09 11:05:40 2004 (coutelas) .idle.animations[6].next2 weight = 1 +Fri Jul 09 11:05:40 2004 (coutelas) .idle.animations[6].next3 weight = 2 +Fri Jul 09 11:05:40 2004 (coutelas) .idle.animations[7].next1 weight = 5 +Fri Jul 09 11:05:40 2004 (coutelas) .idle.animations[7].next2 weight = 1 +Fri Jul 09 11:05:40 2004 (coutelas) .idle.animations[7].next3 = 8 +Fri Jul 09 11:05:40 2004 (coutelas) .idle.animations[7].next3 weight = 2 +Fri Jul 09 11:05:40 2004 (coutelas) .idle.animations[8].next1 = 0 +Fri Jul 09 11:05:40 2004 (coutelas) .idle.animations[8].next2 = -1 +Fri Jul 09 11:05:40 2004 (coutelas) .idle.animations[8].next3 = -1 +Fri Jul 09 11:05:40 2004 (coutelas) .idle.animations[8].next4 = -1 +Fri Jul 09 11:27:36 2004 (coutelas) .idle.animations[4].next1 weight = +Fri Jul 09 11:27:36 2004 (coutelas) .idle.animations[4].next2 = +Fri Jul 09 11:27:36 2004 (coutelas) .idle.animations[4].next2 weight = +Fri Jul 09 11:27:36 2004 (coutelas) .idle.animations[4].next3 = +Fri Jul 09 11:27:36 2004 (coutelas) .idle.animations[4].next3 weight = +Fri Jul 09 11:27:36 2004 (coutelas) .idle.animations[6].next2 weight = +Fri Jul 09 11:27:36 2004 (coutelas) .idle.animations[7].next2 weight = +Fri Jul 09 11:27:36 2004 (coutelas) .idle.animations[8].next2 = +Fri Jul 09 11:27:36 2004 (coutelas) .idle.animations[8].next3 = +Fri Jul 09 11:27:36 2004 (coutelas) .idle.animations[8].next4 = +Fri Jul 09 12:08:38 2004 (coutelas) .idle.animations[5].next1 weight = 1 +Fri Jul 09 12:08:38 2004 (coutelas) .idle.animations[5].next2 weight = 1 +Fri Jul 09 12:08:38 2004 (coutelas) .idle.animations[5].next3 weight = 1 +Fri Jul 09 12:08:38 2004 (coutelas) .idle.animations[5].next4 = 5 +Fri Jul 09 12:08:38 2004 (coutelas) .idle.animations[5].next4 weight = 5 +Fri Sep 10 19:00:29 2004 (beaume) .idle.animations[5].next2 weight = 50 +Fri Sep 10 19:00:29 2004 (beaume) .idle.animations[5].next3 weight = 25 +Fri Sep 10 19:00:29 2004 (beaume) .idle.animations[7].next1 weight = 50 +Fri Sep 10 19:00:29 2004 (beaume) .idle.animations[7].next3 weight = 50 +Thu Feb 05 11:31:33 2009 (kervala) .afk.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .agree.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .angry.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .apologize.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .blush.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .bow.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .bye.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .calm.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .cheer.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .cry.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .dance.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .disagree.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .follow.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .gesture.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .giggle.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .go_away.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .impatient.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .kiss.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .kneel.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .laugh.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .lol.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .point.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .roar.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .sad.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .smile.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .thank.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .unhappy.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .victory.Display Objects = true +Thu Feb 05 11:31:33 2009 (kervala) .wave.Display Objects = true +Thu Feb 05 12:41:29 2009 (kervala) .afk.animations[0].filename = FY_HOM_Emot_A_AFK.anim +Thu Feb 05 12:41:29 2009 (kervala) .agree.animations[0].filename = FY_HOM_Emot_A_oui.anim +Thu Feb 05 12:41:29 2009 (kervala) .angry.animations[0].filename = FY_HOM_Emot_A_Angry.anim +Thu Feb 05 12:41:29 2009 (kervala) .apologize.animations[0].filename = FY_HOM_Emot_A_Sorry.anim +Thu Feb 05 12:41:29 2009 (kervala) .blush.animations[0].filename = FY_HOM_Emot_A_Blush.anim +Thu Feb 05 12:41:29 2009 (kervala) .bow.animations[0].filename = FY_HOM_Emot_A_Bow.anim +Thu Feb 05 12:41:29 2009 (kervala) .bye.animations[0].filename = FY_HOM_Emot_A_BYE.anim +Thu Feb 05 12:41:29 2009 (kervala) .calm.animations[0].filename = FY_HOM_Emot_A_Calm.anim +Thu Feb 05 12:41:29 2009 (kervala) .cheer.animations[0].filename = FY_HOM_Emot_A_Cheer.anim +Thu Feb 05 12:41:29 2009 (kervala) .cry.animations[0].filename = FY_HOM_Emot_A_Cry.anim +Thu Feb 05 12:41:29 2009 (kervala) .dance.animations[0].filename = FY_HOM_Emot_A_dance.anim +Thu Feb 05 12:41:29 2009 (kervala) .disagree.animations[0].filename = FY_HOM_Emot_A_non.anim +Thu Feb 05 12:41:29 2009 (kervala) .follow.animations[0].filename = FY_HOM_Emot_A_follow.anim +Thu Feb 05 12:41:29 2009 (kervala) .gesture.animations[0].filename = FY_HOM_Emot_A_gesture.anim +Thu Feb 05 12:41:29 2009 (kervala) .giggle.animations[0].filename = FY_HOM_Emot_A_Gigle.anim +Thu Feb 05 12:41:29 2009 (kervala) .go_away.animations[0].filename = FY_HOM_Emot_A_laisse_moi.anim +Thu Feb 05 12:41:29 2009 (kervala) .impatient.animations[0].filename = FY_HOM_Emot_A_Impatient.anim +Thu Feb 05 12:41:29 2009 (kervala) .kiss.animations[0].filename = FY_HOM_Emot_A_kiss.anim +Thu Feb 05 12:41:29 2009 (kervala) .kneel.animations[0].filename = FY_HOM_Emot_A_kneel.anim +Thu Feb 05 12:41:29 2009 (kervala) .laugh.animations[0].filename = FY_HOM_Emot_A_rire.anim +Thu Feb 05 12:41:29 2009 (kervala) .lol.animations[0].filename = FY_HOM_Emot_A_rire.anim +Thu Feb 05 12:41:29 2009 (kervala) .point.animations[0].filename = FY_HOM_Emot_A_Pointer.anim +Thu Feb 05 12:41:29 2009 (kervala) .roar.animations[0].filename = FY_HOM_Emot_A_Roar.anim +Thu Feb 05 12:41:29 2009 (kervala) .sad.animations[0].filename = FY_HOM_Emot_A_shootpoussiere.anim +Thu Feb 05 12:41:29 2009 (kervala) .smile.animations[0].filename = FY_HOM_Emot_A_Smile.anim +Thu Feb 05 12:41:29 2009 (kervala) .thank.animations[0].filename = FY_HOM_Emot_A_Bow.anim +Thu Feb 05 12:41:29 2009 (kervala) .unhappy.animations[0].filename = FY_HOM_Emot_A_Veto.anim +Thu Feb 05 12:41:29 2009 (kervala) .victory.animations[0].filename = FY_HOM_Emot_A_victory.anim +Thu Feb 05 12:41:29 2009 (kervala) .wave.animations[0].filename = FY_HOM_Emot_A_Bow.anim +Thu Oct 07 12:00:22 2010 (sywindt) .wave.animations[0].filename = FY_HOM_salut.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_d_d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_d_d.animation_set new file mode 100644 index 0000000..7e350ca --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_d_d.animation_set @@ -0,0 +1,530 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:45:00 2002 (puzin) Form Parents = +Thu Aug 29 16:05:52 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Ad_demitour_go.anim +Thu Aug 29 16:05:52 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Ad_demitour_go.anim +Thu Aug 29 16:05:52 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Ad_demitour_dr.anim +Thu Aug 29 16:05:52 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Ad_demitour_dr.anim +Thu Aug 29 16:05:52 2002 (beaume) .backward.animations[0].filename = FY_HOM_Ad_marche_arriere.anim +Thu Aug 29 16:05:52 2002 (beaume) .idle.animations[1].filename = FY_HOM_Ad_idle_attente1.anim +Thu Aug 29 16:05:52 2002 (beaume) .idle.animations[2].filename = FY_HOM_Ad_idle_attente2.anim +Thu Aug 29 16:05:52 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Ad_tourne_gauche.anim +Thu Aug 29 16:05:52 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Ad_tourne_gauche.anim +Thu Aug 29 16:05:52 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Ad_tourne_droite.anim +Thu Aug 29 16:05:52 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Ad_tourne_droite.anim +Thu Aug 29 16:05:52 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:25:44 2002 (puzin) formName Deleted = +Fri Dec 20 11:20:32 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 18:05:53 2003 (beaume) .idle.animations[2].filename = FY_HOM_Ad_idle_attente3.anim +Mon Jan 06 18:05:53 2003 (beaume) .idle.animations[3].filename = FY_HOM_Ad_idle_attente4.anim +Mon Jan 06 18:05:53 2003 (beaume) .idle.animations[4].filename = FY_HOM_Ad_idle_attente2.anim +Mon Jan 06 18:05:53 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Ad_demitour_go.anim +Mon Jan 06 18:05:53 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Ad_demitour_go.anim +Mon Jan 06 18:05:53 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Ad_demitour_go.anim +Mon Jan 06 18:05:53 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Ad_demitour_dr.anim +Mon Jan 06 18:05:53 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Ad_demitour_dr.anim +Mon Jan 06 18:05:53 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Ad_demitour_dr.anim +Mon Jan 06 18:05:53 2003 (beaume) formName Resized = 5 +Mon Jan 06 18:07:02 2003 (beaume) .idle.animations[1].filename = FY_HOM_Ad_idle_attente2.anim +Mon Jan 06 18:07:02 2003 (beaume) .idle.animations[4].filename = FY_HOM_Ad_idle_attente1.anim +Fri Feb 21 14:41:59 2003 (arnaudb) formName Resized = 4 +Wed Mar 19 14:39:04 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Ad_idle_Impact.anim +Wed Mar 19 14:39:04 2003 (arnaudb) formName Resized = 1 +Thu Apr 17 11:37:34 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_Ad_to_engarde.anim +Thu Apr 17 11:37:34 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_Ad_idle_to_walk.anim +Thu Apr 17 11:37:34 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_AD_walk_to_run.anim +Thu Apr 17 11:37:34 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:54:45 2003 (arnaudb) Form Parents = +Tue Jun 10 17:51:12 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Ad_mort.anim +Tue Jun 10 17:51:12 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Ad_mort.anim +Tue Jun 10 17:51:12 2003 (beaume) formName Resized = 1 +Fri Jul 11 11:27:03 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Ad_stun_init.anim +Fri Jul 11 11:27:03 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Ad_stun_end.anim +Fri Jul 11 11:27:03 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Ad_stun_loop.anim +Fri Jul 11 11:27:03 2003 (beaume) formName Resized = 1 +Wed Oct 29 10:57:54 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Wed Oct 29 10:57:54 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Wed Oct 29 10:57:54 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Wed Oct 29 10:57:54 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Wed Oct 29 10:57:54 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Wed Oct 29 10:57:54 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Wed Oct 29 10:57:54 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Wed Oct 29 10:57:54 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Wed Oct 29 10:57:54 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Wed Oct 29 10:57:54 2003 (beaume) Form Parents = +Fri Nov 28 14:42:26 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Ad_idle.anim +Fri Nov 28 14:42:26 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Ad_idle.anim +Fri Nov 28 14:42:26 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Ad_idle.anim +Fri Nov 28 14:42:26 2003 (beaume) formName Resized = 1 +Thu Dec 04 16:30:43 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 16:30:43 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 16:30:43 2003 (beaume) .use_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Thu Dec 04 16:30:43 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 16:30:43 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Thu Dec 04 16:30:43 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 16:30:43 2003 (beaume) formName Resized = 1 +Tue Jan 20 17:11:30 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Tue Jan 20 17:11:30 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim +Tue Jan 20 17:11:30 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 17:11:30 2004 (beaume) formName Resized = 0 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[0].next3 = 3 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[1].next3 = 4 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[1].next4 = 0 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[2].next3 = 4 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[3].next1 = 1 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[3].next2 = 2 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[3].next3 = 4 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[4].filename = fy_hom_ad_idle_to_idle1.anim +Mon May 10 18:17:56 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[4].next3 = 7 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[5].filename = fy_hom_ad_idle_idle1_1.anim +Mon May 10 18:17:56 2004 (beaume) .idle.animations[5].next1 = 6 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[5].next2 = 7 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[5].next3 = 8 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[6].filename = fy_hom_ad_idle_idle1_2.anim +Mon May 10 18:17:56 2004 (beaume) .idle.animations[6].next1 = 5 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[6].next2 = 7 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[6].next3 = 8 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[7].filename = fy_hom_ad_idle_idle1_3.anim +Mon May 10 18:17:56 2004 (beaume) .idle.animations[7].next1 = 5 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[7].next2 = 6 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[8].filename = fy_hom_ad_idle_to_idle1.anim +Mon May 10 18:17:56 2004 (beaume) .idle.animations[8].next1 = 1 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[8].next2 = 2 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[8].next3 = 3 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[8].next4 = 0 +Mon May 10 18:17:56 2004 (beaume) .idle.animations[8].reverse = true +Mon May 10 18:17:56 2004 (beaume) formName Resized = 9 +Fri Sep 24 18:35:56 2004 (beaume) Form Parents = +Wed Jan 24 11:09:36 2007 (nouveau) .idle.animations[0].head controlable = true + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_d_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_d_s.animation_set new file mode 100644 index 0000000..624a8fb --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_d_s.animation_set @@ -0,0 +1,548 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:44:54 2002 (puzin) Form Parents = +Thu Aug 29 16:09:13 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_AB_demitour_go.anim +Thu Aug 29 16:09:13 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_AB_demitour_go.anim +Thu Aug 29 16:09:13 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_AB_demitour_dr.anim +Thu Aug 29 16:09:13 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_AB_demitour_dr.anim +Thu Aug 29 16:09:13 2002 (beaume) .backward.animations[0].filename = FY_HOM_AB_marche_arriere.anim +Thu Aug 29 16:09:13 2002 (beaume) .idle.animations[1].filename = FY_HOM_AB_idle_attente1.anim +Thu Aug 29 16:09:13 2002 (beaume) .idle.animations[2].filename = FY_HOM_AB_idle_attente2.anim +Thu Aug 29 16:09:13 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_AB_tourne_gauche.anim +Thu Aug 29 16:09:13 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_AB_tourne_gauche.anim +Thu Aug 29 16:09:13 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_AB_tourne_droite.anim +Thu Aug 29 16:09:13 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_AB_tourne_droite.anim +Thu Aug 29 16:09:13 2002 (beaume) formName Resized = 1 +Fri Dec 20 11:20:30 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 18:16:42 2003 (beaume) .idle.animations[2].filename = FY_HOM_AB_idle_attente3.anim +Mon Jan 06 18:16:42 2003 (beaume) .idle.animations[3].filename = FY_HOM_AB_idle_attente4.anim +Mon Jan 06 18:16:42 2003 (beaume) .idle.animations[4].filename = FY_HOM_AB_idle_attente2.anim +Mon Jan 06 18:16:42 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_AB_demitour_go.anim +Mon Jan 06 18:16:42 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_AB_demitour_go.anim +Mon Jan 06 18:16:42 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_AB_demitour_go.anim +Mon Jan 06 18:16:42 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_AB_demitour_dr.anim +Mon Jan 06 18:16:42 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_AB_demitour_dr.anim +Mon Jan 06 18:16:42 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_AB_demitour_dr.anim +Mon Jan 06 18:16:42 2003 (beaume) formName Resized = 2 +Fri Feb 21 14:29:41 2003 (arnaudb) formName Resized = 4 +Wed Mar 19 14:39:31 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_AB_impact.anim +Wed Mar 19 14:39:31 2003 (arnaudb) formName Resized = 1 +Thu Apr 17 11:44:47 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_AB_to_engarde.anim +Thu Apr 17 11:44:47 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_AB_idle_to_walk.anim +Thu Apr 17 11:44:47 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_AB_walk_to_run.anim +Thu Apr 17 11:44:47 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:54:58 2003 (arnaudb) Form Parents = +Tue Jun 10 17:51:46 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_AB_mort.anim +Tue Jun 10 17:51:46 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_AB_mort.anim +Tue Jun 10 17:51:46 2003 (beaume) formName Resized = 1 +Fri Jul 11 11:28:29 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_AB_stun_init.anim +Fri Jul 11 11:28:29 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_AB_stun_end.anim +Fri Jul 11 11:28:29 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_AB_stun_loop.anim +Fri Jul 11 11:28:29 2003 (beaume) formName Resized = 1 +Wed Oct 29 10:58:59 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Wed Oct 29 10:58:59 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Wed Oct 29 10:58:59 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Wed Oct 29 10:58:59 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Wed Oct 29 10:58:59 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Wed Oct 29 10:58:59 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Wed Oct 29 10:58:59 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Wed Oct 29 10:58:59 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Wed Oct 29 10:58:59 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Wed Oct 29 10:58:59 2003 (beaume) Form Parents = +Fri Nov 28 14:43:05 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_AB_idle.anim +Fri Nov 28 14:43:05 2003 (beaume) .use_end.animations[0].filename = FY_HOM_AB_idle.anim +Fri Nov 28 14:43:05 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_AB_idle.anim +Fri Nov 28 14:43:05 2003 (beaume) formName Resized = 1 +Thu Dec 04 16:32:15 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 16:32:15 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 16:32:15 2003 (beaume) .use_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Thu Dec 04 16:32:15 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 16:32:15 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Thu Dec 04 16:32:15 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 16:32:15 2003 (beaume) formName Resized = 1 +Tue Jan 20 17:12:33 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Tue Jan 20 17:12:33 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim +Tue Jan 20 17:12:33 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 17:12:33 2004 (beaume) formName Resized = 0 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[0].next3 = 3 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[1].next3 = 4 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[2].next3 = 4 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[2].next4 = 0 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[3].next1 = 1 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[3].next2 = 2 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[3].next3 = 4 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[4].filename = fy_hom_ab_idle_to_idle1.anim +Mon May 10 16:34:26 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[4].next3 = 7 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[4].next4 = 8 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[5].filename = fy_hom_ab_idle1_1_dague.anim +Mon May 10 16:34:26 2004 (beaume) .idle.animations[5].next1 = 6 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[5].next2 = 7 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[5].next3 = 8 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[5].next4 = 9 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[6].filename = fy_hom_ab_idle1_2.anim +Mon May 10 16:34:26 2004 (beaume) .idle.animations[6].next1 = 5 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[6].next2 = 7 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[6].next3 = 8 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[6].next4 = 9 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[7].filename = fy_hom_ab_idle1_3_dague.anim +Mon May 10 16:34:26 2004 (beaume) .idle.animations[7].next1 = 5 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[7].next2 = 6 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[7].next3 = 8 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[7].next4 = 9 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[8].filename = fy_hom_ab_idle1_0.anim +Mon May 10 16:34:26 2004 (beaume) .idle.animations[8].next1 = 5 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[8].next2 = 6 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[8].next3 = 7 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[9].filename = fy_hom_ab_idle_to_idle1.anim +Mon May 10 16:34:26 2004 (beaume) .idle.animations[9].next1 = 1 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[9].next2 = 2 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[9].next3 = 3 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[9].next4 = 0 +Mon May 10 16:34:26 2004 (beaume) .idle.animations[9].reverse = true +Mon May 10 16:34:26 2004 (beaume) formName Resized = 10 +Mon Sep 13 18:00:41 2004 (coutelas) .idle.animations[0].next4 = 4 +Mon Sep 13 18:00:41 2004 (coutelas) .idle.animations[0].next5 = 0 +Mon Sep 13 18:00:41 2004 (coutelas) .idle.animations[0].next5 weight = 10 +Mon Sep 13 18:01:20 2004 (coutelas) .idle.animations[1].next4 = 0 +Mon Sep 13 18:01:20 2004 (coutelas) .idle.animations[1].next4 weight = 2 +Mon Sep 13 18:01:47 2004 (coutelas) .idle.animations[2].next4 weight = 2 +Mon Sep 13 18:02:05 2004 (coutelas) .idle.animations[3].next4 = 0 +Mon Sep 13 18:02:05 2004 (coutelas) .idle.animations[3].next4 weight = 2 +Mon Sep 13 18:03:22 2004 (coutelas) .idle.animations[4].next4 weight = 10 +Mon Sep 13 18:03:36 2004 (coutelas) .idle.animations[8].next4 = 8 +Mon Sep 13 18:03:36 2004 (coutelas) .idle.animations[8].next4 weight = 10 +Mon Sep 13 18:03:50 2004 (coutelas) .idle.animations[5].next3 weight = 2 +Mon Sep 13 18:04:11 2004 (coutelas) .idle.animations[6].next3 weight = 2 +Mon Sep 13 18:04:43 2004 (coutelas) .idle.animations[7].next3 weight = 2 +Mon Sep 13 18:04:43 2004 (coutelas) .idle.animations[9].next4 weight = 10 +Mon Sep 13 18:33:10 2004 (coutelas) .idle.animations[8].next5 = 9 +Mon Sep 13 18:33:10 2004 (coutelas) .idle.animations[8].next5 weight = 2 +Mon Sep 13 18:33:43 2004 (coutelas) .idle.animations[8].next2 weight = 2 +Mon Sep 13 18:33:43 2004 (coutelas) .idle.animations[8].next3 weight = 2 +Mon Sep 13 18:33:43 2004 (coutelas) .idle.animations[8].next5 weight = 3 +Mon Sep 13 18:36:41 2004 (coutelas) .idle.animations[1].next4 weight = 3 +Mon Sep 13 18:36:41 2004 (coutelas) .idle.animations[2].next4 weight = 3 +Mon Sep 13 18:36:41 2004 (coutelas) .idle.animations[3].next4 weight = 3 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_dig_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_dig_.animation_set new file mode 100644 index 0000000..1319f5a --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_dig_.animation_set @@ -0,0 +1,260 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:41:33 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end.anim +Thu Mar 27 18:41:33 2003 (arnaudb) formName Resized = 0 +Fri Mar 28 17:36:58 2003 (arnaudb) Form Parents = +Fri Nov 28 11:23:18 2003 (beaume) formName Resized = 1 +Tue Dec 16 15:34:14 2003 (gatto) .use_loop.animations[0].fx_set.FX0.PSName = FOR_forage.ps +Tue Dec 16 15:34:14 2003 (gatto) .use_loop.animations[0].fx_set.FX0.StickMode.StickMode = UserBone +Tue Dec 16 15:34:14 2003 (gatto) .use_loop.animations[0].fx_set.FX0.StickMode.UserBone = box_arme +Tue Dec 16 15:45:06 2003 (gatto) .use_loop.animations[0].fx_set.FX0.ScaleFX = true +Wed Dec 17 15:52:15 2003 (gatto) .use_loop.animations[0].fx_set.FX0.RepeatMode = RespwanAndCut +Wed Dec 17 16:17:18 2003 (gatto) .use_loop.animations[0].fx_set.FX0.RepeatMode = Respawn +Wed Dec 17 16:26:57 2003 (gatto) .use_loop.animations[0].fx_set.FX0.PSName = FOR_forage.ps +Wed Dec 17 16:38:54 2003 (gatto) .use_loop.animations[0].fx_set.FX0.RepeatMode = Loop +Wed Dec 17 17:15:22 2003 (gatto) .use_loop.animations[0].head controlable = false +Wed Dec 17 17:16:25 2003 (gatto) .use_loop.animations[0].fx_set.FX0.ScaleFX = true +Wed Dec 17 17:16:43 2003 (gatto) .use_loop.animations[0].fx_set.FX0.RepeatMode = Respawn +Wed Dec 17 17:35:31 2003 (beaume) .defaultHeadControl = false +Wed Feb 18 14:04:53 2004 (beaume) .harmful_ext_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Wed Feb 18 14:04:53 2004 (beaume) .harmful_ext_end.animations[0].filename = FY_HOM_Pioche_end.anim +Wed Feb 18 14:04:53 2004 (beaume) .harmful_ext_loop.animations[0].filename = FY_HOM_Pioche_loop_hard.anim +Wed Feb 18 14:04:53 2004 (beaume) formName Resized = 1 +Thu Oct 07 13:33:56 2010 (sywindt) .wave.Display Objects = true + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_dis_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_dis_.animation_set new file mode 100644 index 0000000..77ef325 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_dis_.animation_set @@ -0,0 +1,199 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Fri Mar 28 17:37:09 2003 (arnaudb) Form Parents = +Fri Nov 28 11:26:37 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_fi_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_fi_.animation_set new file mode 100644 index 0000000..91acc58 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_fi_.animation_set @@ -0,0 +1,210 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim +Thu Mar 27 18:55:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Peche_occupation.anim +Thu Mar 27 18:55:42 2003 (arnaudb) formName Resized = 2 +Fri Mar 28 17:37:24 2003 (arnaudb) Form Parents = +Fri Nov 28 11:27:00 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_g_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_g_.animation_set new file mode 100644 index 0000000..7f1b56e --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_g_.animation_set @@ -0,0 +1,621 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Mon Jul 01 15:13:35 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_p_tir.anim +Mon Jul 01 15:13:35 2002 (beaume) formName Resized = 0 +Tue Jul 30 23:44:31 2002 (puzin) Form Parents = +Thu Aug 29 16:57:52 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_A_demitour_go.anim +Thu Aug 29 16:57:52 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_A_demitour_go.anim +Thu Aug 29 16:57:52 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_A_demitour_dr.anim +Thu Aug 29 16:57:52 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_A_demitour_dr.anim +Thu Aug 29 16:57:52 2002 (beaume) .backward.animations[0].filename = FY_HOM_A_marche_arriere.anim +Thu Aug 29 16:57:52 2002 (beaume) .idle.animations[1].filename = FY_HOM_A_idle_attente1.anim +Thu Aug 29 16:57:52 2002 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente2.anim +Thu Aug 29 16:57:52 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_A_tourne_gauche.anim +Thu Aug 29 16:57:52 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_A_tourne_gauche.anim +Thu Aug 29 16:57:52 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_A_tourne_droite.anim +Thu Aug 29 16:57:52 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_A_tourne_droite.anim +Thu Aug 29 16:57:52 2002 (beaume) formName Resized = 1 +Fri Dec 20 11:20:24 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 18:35:04 2003 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente3.anim +Mon Jan 06 18:35:04 2003 (beaume) .idle.animations[3].filename = FY_HOM_A_idle_attente4.anim +Mon Jan 06 18:35:04 2003 (beaume) .idle.animations[4].filename = FY_HOM_A_idle_attente2.anim +Mon Jan 06 18:35:04 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_A_demitour_go.anim +Mon Jan 06 18:35:04 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_A_demitour_go.anim +Mon Jan 06 18:35:04 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_A_demitour_go.anim +Mon Jan 06 18:35:04 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_A_demitour_dr.anim +Mon Jan 06 18:35:04 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_A_demitour_dr.anim +Mon Jan 06 18:35:04 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_A_demitour_dr.anim +Mon Jan 06 18:35:04 2003 (beaume) formName Resized = 2 +Fri Feb 21 14:35:02 2003 (arnaudb) formName Resized = 4 +Mon Mar 03 18:56:20 2003 (arnaudb) .death.animations[0].filename = FY_HOM_Pa_mort.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .death_idle.animations[0].filename = FY_HOM_Pa_mort_idle.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pa_idle.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_Pa_idle_attente1.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_Pa_idle_attente3.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_Pa_idle_attente4.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .strafe_left.animations[0].filename = FY_HOM_Pa_strafe_gauche.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .strafe_right.animations[0].filename = FY_HOM_Pa_strafe_droite.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left.animations[0].filename = FY_HOM_Pa_tourne_gauche.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left.animations[1].filename = FY_HOM_Pa_demitour_go.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = FY_HOM_Pa_tourne_gauche.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = FY_HOM_Pa_demitour_go.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = FY_HOM_Pa_tourne_gauche.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = FY_HOM_Pa_demitour_go.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right.animations[0].filename = FY_HOM_Pa_tourne_droite.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right.animations[1].filename = FY_HOM_Pa_demitour_dr.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = FY_HOM_Pa_tourne_droite.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = FY_HOM_Pa_demitour_dr.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = FY_HOM_Pa_tourne_droite.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = FY_HOM_Pa_demitour_dr.anim +Tue Mar 04 10:59:31 2003 (arnaudb) .backward.animations[0].filename = FY_HOM_Pa_marche_arriere.anim +Tue Mar 04 10:59:31 2003 (arnaudb) .run.animations[0].filename = FY_HOM_Pa_course.anim +Tue Mar 04 10:59:31 2003 (arnaudb) .walk.animations[0].filename = FY_HOM_Pa_marche.anim +Wed Mar 19 15:10:15 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Pa_impact.anim +Wed Mar 19 15:10:15 2003 (arnaudb) formName Resized = 1 +Thu Apr 17 11:58:46 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_Pa_to_engarde.anim +Thu Apr 17 11:58:46 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_Pa_idle_to_walk.anim +Thu Apr 17 11:58:46 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_Pa_walk_to_run.anim +Thu Apr 17 11:58:46 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:56:51 2003 (arnaudb) Form Parents = +Tue Jun 10 17:57:53 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Pa_mort.anim +Tue Jun 10 17:57:53 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Pa_mort.anim +Tue Jun 10 17:57:53 2003 (beaume) formName Resized = 1 +Fri Jul 11 11:30:19 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Pa_stun_init.anim +Fri Jul 11 11:30:19 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Pa_stun_end.anim +Fri Jul 11 11:30:19 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Pa_stun_loop.anim +Fri Jul 11 11:30:19 2003 (beaume) formName Resized = 1 +Wed Oct 29 11:00:39 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim +Wed Oct 29 11:00:39 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Wed Oct 29 11:00:39 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim +Wed Oct 29 11:00:39 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim +Wed Oct 29 11:00:39 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim +Wed Oct 29 11:00:39 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim +Wed Oct 29 11:00:39 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Wed Oct 29 11:00:39 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim +Wed Oct 29 11:00:39 2003 (beaume) Form Parents = +Fri Nov 28 14:43:58 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Pa_idle.anim +Fri Nov 28 14:43:58 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Pa_idle.anim +Fri Nov 28 14:43:58 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Pa_idle.anim +Fri Nov 28 14:43:58 2003 (beaume) formName Resized = 1 +Thu Dec 04 16:34:16 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 16:34:16 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 16:34:16 2003 (beaume) .use_init.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim +Thu Dec 04 16:34:16 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 16:34:16 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim +Thu Dec 04 16:34:16 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 16:34:16 2003 (beaume) formName Resized = 1 +Tue Jan 20 17:16:26 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim + +Tue Jan 20 17:16:26 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim +Tue Jan 20 17:16:26 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 17:16:26 2004 (beaume) formName Resized = 0 +Thu Feb 19 14:42:18 2004 (beaume) Form Parents = +Mon May 10 16:39:18 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[0].next3 = 3 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[1].next3 = 4 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[2].next3 = 4 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[2].next4 = 0 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[3].next1 = 1 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[3].next2 = 2 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[3].next3 = 4 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[4].filename = fy_hom_pa_idle_idle1.anim +Mon May 10 16:39:18 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[4].next3 = 7 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[5].filename = fy_hom_pa_idle_idle1_1.anim +Mon May 10 16:39:18 2004 (beaume) .idle.animations[5].next1 = 6 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[5].next2 = 7 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[5].next3 = 8 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[6].filename = fy_hom_pa_idle_idle1_2.anim +Mon May 10 16:39:18 2004 (beaume) .idle.animations[6].next1 = 5 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[6].next2 = 7 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[6].next3 = 8 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[7].filename = fy_hom_pa_idle_idle1_3.anim +Mon May 10 16:39:18 2004 (beaume) .idle.animations[7].next1 = 5 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[7].next2 = 6 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[8].filename = fy_hom_pa_idle_idle1.anim +Mon May 10 16:39:18 2004 (beaume) .idle.animations[8].next1 = 1 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[8].next2 = 2 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[8].next3 = 3 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[8].next4 = 0 +Mon May 10 16:39:18 2004 (beaume) .idle.animations[8].reverse = true +Mon May 10 16:39:18 2004 (beaume) formName Resized = 9 +Fri Jun 18 11:44:10 2004 (beaume) .idle.animations[0].next1 weight = 30 +Fri Jun 18 11:44:10 2004 (beaume) .idle.animations[0].next2 weight = 15 +Fri Jun 18 11:44:10 2004 (beaume) .idle.animations[0].next3 weight = 5 +Fri Jun 18 11:44:10 2004 (beaume) .idle.animations[1].next1 weight = 20 +Fri Jun 18 11:44:10 2004 (beaume) .idle.animations[1].next2 weight = 15 +Fri Jun 18 11:44:10 2004 (beaume) .idle.animations[1].next3 weight = 30 +Fri Jun 18 11:44:10 2004 (beaume) .idle.animations[2].next1 weight = 15 +Fri Jun 18 11:44:10 2004 (beaume) .idle.animations[2].next2 weight = 5 +Fri Jun 18 11:44:10 2004 (beaume) .idle.animations[2].next3 weight = 30 +Fri Jun 18 11:44:10 2004 (beaume) .idle.animations[3].next1 weight = 5 +Fri Jun 18 11:44:10 2004 (beaume) .idle.animations[3].next2 weight = 10 +Fri Jun 18 11:44:10 2004 (beaume) .idle.animations[3].next3 weight = 30 +Fri Aug 20 15:33:01 2004 (beaume) .idle.animations[7].filename = fy_hom_pa_idle_idle1_5.anim +Fri Sep 10 12:07:52 2004 (coutelas) .idle.animations[0].next1 weight = 2 +Fri Sep 10 12:07:52 2004 (coutelas) .idle.animations[0].next2 weight = 1 +Fri Sep 10 12:07:52 2004 (coutelas) .idle.animations[0].next3 weight = 1 +Fri Sep 10 12:07:52 2004 (coutelas) .idle.animations[0].next4 = 0 +Fri Sep 10 12:07:52 2004 (coutelas) .idle.animations[0].next4 weight = 10 +Fri Sep 10 12:09:20 2004 (coutelas) .idle.animations[0].next4 weight = 10 +Fri Sep 10 12:09:49 2004 (coutelas) .idle.animations[1].next1 weight = 2 +Fri Sep 10 12:09:49 2004 (coutelas) .idle.animations[1].next2 weight = 1 +Fri Sep 10 12:09:49 2004 (coutelas) .idle.animations[1].next3 weight = 3 +Fri Sep 10 12:09:49 2004 (coutelas) .idle.animations[1].next4 = 0 +Fri Sep 10 12:09:49 2004 (coutelas) .idle.animations[1].next4 weight = 10 +Fri Sep 10 12:10:40 2004 (coutelas) .idle.animations[2].next1 weight = 1 +Fri Sep 10 12:10:40 2004 (coutelas) .idle.animations[2].next2 weight = 1 +Fri Sep 10 12:10:40 2004 (coutelas) .idle.animations[2].next3 weight = 2 +Fri Sep 10 12:10:40 2004 (coutelas) .idle.animations[2].next4 weight = 10 +Fri Sep 10 12:11:13 2004 (coutelas) .idle.animations[3].next1 weight = 1 +Fri Sep 10 12:11:13 2004 (coutelas) .idle.animations[3].next2 weight = 1 +Fri Sep 10 12:11:13 2004 (coutelas) .idle.animations[3].next3 weight = 2 +Fri Sep 10 12:11:13 2004 (coutelas) .idle.animations[3].next4 = 0 +Fri Sep 10 12:11:13 2004 (coutelas) .idle.animations[3].next4 weight = 10 +Fri Sep 10 12:12:20 2004 (coutelas) .idle.animations[0].next5 = 4 +Fri Sep 10 12:13:00 2004 (coutelas) .idle.animations[4].next1 weight = 5 +Fri Sep 10 12:13:37 2004 (coutelas) .idle.animations[5].next4 = 5 +Fri Sep 10 12:13:37 2004 (coutelas) .idle.animations[5].next4 weight = 10 +Fri Sep 10 12:14:32 2004 (coutelas) .idle.animations[6].next1 weight = 5 +Fri Sep 10 12:15:46 2004 (coutelas) .idle.animations[7].next1 weight = 5 +Fri Sep 10 12:20:02 2004 (coutelas) .idle.animations[4].next1 weight = 3 +Fri Sep 10 12:20:02 2004 (coutelas) .idle.animations[4].next2 weight = 2 +Fri Sep 10 12:23:31 2004 (coutelas) .idle.animations[5].next1 weight = 3 +Fri Sep 10 12:23:31 2004 (coutelas) .idle.animations[5].next2 weight = 2 +Fri Sep 10 12:23:31 2004 (coutelas) .idle.animations[5].next3 weight = 2 +Fri Sep 10 12:23:31 2004 (coutelas) .idle.animations[8].next4 weight = 10 +Fri Sep 10 12:24:37 2004 (coutelas) .idle.animations[8].next1 weight = 2 +Fri Sep 10 14:41:36 2004 (coutelas) .idle.animations[5].next1 weight = 1 +Fri Sep 10 14:41:36 2004 (coutelas) .idle.animations[5].next4 weight = 15 +Fri Sep 10 14:45:51 2004 (coutelas) .idle.animations[7].next2 = 8 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_ga_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_ga_.animation_set new file mode 100644 index 0000000..a313d67 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_ga_.animation_set @@ -0,0 +1,202 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim +Fri Mar 28 17:37:43 2003 (arnaudb) Form Parents = +Fri Nov 28 11:27:28 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_gr_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_gr_.animation_set new file mode 100644 index 0000000..710a2aa --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_gr_.animation_set @@ -0,0 +1,360 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:45:06 2002 (puzin) Form Parents = +Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_A_demitour_go.anim +Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_A_demitour_go.anim +Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_A_demitour_dr.anim +Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_A_demitour_dr.anim +Thu Aug 29 16:02:38 2002 (beaume) .backward.animations[0].filename = FY_HOM_A_marche_arriere.anim +Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[1].filename = FY_HOM_A_idle_attente1.anim +Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente2.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_A_tourne_gauche.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_A_tourne_gauche.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_A_tourne_droite.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_A_tourne_droite.anim +Thu Aug 29 16:02:38 2002 (beaume) formName Resized = 1 +Fri Dec 20 11:20:34 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 12:06:01 2003 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente3.anim +Mon Jan 06 12:06:01 2003 (beaume) .idle.animations[3].filename = FY_HOM_A_idle_attente4.anim +Mon Jan 06 12:06:01 2003 (beaume) .idle.animations[4].filename = FY_HOM_A_idle_attente2.anim +Mon Jan 06 12:06:01 2003 (beaume) formName Resized = 5 +Mon Jan 06 17:55:42 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_AB_demitour_go.anim +Mon Jan 06 17:55:42 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_AB_demitour_go.anim +Mon Jan 06 17:55:42 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_AB_demitour_go.anim +Mon Jan 06 17:55:42 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_AB_demitour_dr.anim +Mon Jan 06 17:55:42 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_AB_demitour_dr.anim +Mon Jan 06 17:55:42 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_AB_demitour_dr.anim +Mon Jan 06 17:55:42 2003 (beaume) formName Resized = 2 +Mon Jan 06 17:58:51 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_A_demitour_go.anim +Mon Jan 06 17:58:51 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_A_demitour_go.anim +Mon Jan 06 17:58:51 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_A_demitour_go.anim +Mon Jan 06 17:58:51 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_A_demitour_dr.anim +Mon Jan 06 17:58:51 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_A_demitour_dr.anim +Mon Jan 06 17:58:51 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_A_demitour_dr.anim +Mon Jan 06 18:02:28 2003 (beaume) .attack1.animations[0].filename = FY_HOM_Co_Gr_lancegrenade.anim +Mon Jan 06 18:02:28 2003 (beaume) formName Resized = 0 +Fri Feb 21 14:35:34 2003 (arnaudb) formName Resized = 4 +Wed Mar 19 14:51:17 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_A_impact.anim +Wed Mar 19 14:51:17 2003 (arnaudb) formName Resized = 1 +Thu Apr 17 12:00:32 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_A_to_engarde.anim +Thu Apr 17 12:00:32 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_A_idle_to_walk.anim +Thu Apr 17 12:00:32 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_A_walk_to_run.anim +Thu Apr 17 12:00:32 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:57:02 2003 (arnaudb) Form Parents = +Tue Jun 10 17:58:21 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_A_mort.anim +Tue Jun 10 17:58:21 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_A_mort.anim +Tue Jun 10 17:58:21 2003 (beaume) formName Resized = 1 +Fri Jul 11 11:31:46 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_A_stun_init.anim +Fri Jul 11 11:31:46 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_A_stun_end.anim +Fri Jul 11 11:31:46 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_A_stun_loop.anim +Fri Jul 11 11:31:46 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_gr_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_gr_s.animation_set new file mode 100644 index 0000000..dc2e45b --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_gr_s.animation_set @@ -0,0 +1,353 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:44:54 2002 (puzin) Form Parents = +Thu Aug 29 16:09:13 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_AB_demitour_go.anim +Thu Aug 29 16:09:13 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_AB_demitour_go.anim +Thu Aug 29 16:09:13 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_AB_demitour_dr.anim +Thu Aug 29 16:09:13 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_AB_demitour_dr.anim +Thu Aug 29 16:09:13 2002 (beaume) .backward.animations[0].filename = FY_HOM_AB_marche_arriere.anim +Thu Aug 29 16:09:13 2002 (beaume) .idle.animations[1].filename = FY_HOM_AB_idle_attente1.anim +Thu Aug 29 16:09:13 2002 (beaume) .idle.animations[2].filename = FY_HOM_AB_idle_attente2.anim +Thu Aug 29 16:09:13 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_AB_tourne_gauche.anim +Thu Aug 29 16:09:13 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_AB_tourne_gauche.anim +Thu Aug 29 16:09:13 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_AB_tourne_droite.anim +Thu Aug 29 16:09:13 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_AB_tourne_droite.anim +Thu Aug 29 16:09:13 2002 (beaume) formName Resized = 1 +Fri Dec 20 11:20:30 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 18:16:42 2003 (beaume) .idle.animations[2].filename = FY_HOM_AB_idle_attente3.anim +Mon Jan 06 18:16:42 2003 (beaume) .idle.animations[3].filename = FY_HOM_AB_idle_attente4.anim +Mon Jan 06 18:16:42 2003 (beaume) .idle.animations[4].filename = FY_HOM_AB_idle_attente2.anim +Mon Jan 06 18:16:42 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_AB_demitour_go.anim +Mon Jan 06 18:16:42 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_AB_demitour_go.anim +Mon Jan 06 18:16:42 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_AB_demitour_go.anim +Mon Jan 06 18:16:42 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_AB_demitour_dr.anim +Mon Jan 06 18:16:42 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_AB_demitour_dr.anim +Mon Jan 06 18:16:42 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_AB_demitour_dr.anim +Mon Jan 06 18:16:42 2003 (beaume) formName Resized = 2 +Mon Jan 06 18:17:39 2003 (beaume) .attack1.animations[0].filename = FY_HOM_Co_GrS_lancegrenade.anim +Mon Jan 06 18:17:39 2003 (beaume) formName Resized = 0 +Fri Feb 21 14:36:53 2003 (arnaudb) formName Resized = 4 +Wed Mar 19 14:52:26 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_AB_impact.anim +Wed Mar 19 14:52:26 2003 (arnaudb) formName Resized = 1 +Thu Apr 17 12:11:00 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_AB_to_engarde.anim +Thu Apr 17 12:11:00 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_AB_idle_to_walk.anim +Thu Apr 17 12:11:00 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_AB_walk_to_run.anim +Thu Apr 17 12:11:00 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:57:16 2003 (arnaudb) Form Parents = +Tue Jun 10 17:58:56 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_AB_mort.anim +Tue Jun 10 17:58:56 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_AB_mort.anim +Tue Jun 10 17:58:56 2003 (beaume) formName Resized = 1 +Fri Jul 11 11:36:53 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_AB_stun_init.anim +Fri Jul 11 11:36:53 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_AB_stun_end.anim +Fri Jul 11 11:36:53 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_AB_stun_loop.anim +Fri Jul 11 11:36:53 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_ho_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_ho_.animation_set new file mode 100644 index 0000000..1274e33 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_ho_.animation_set @@ -0,0 +1,215 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim + +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim +Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim +Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 +Fri Mar 28 17:38:45 2003 (arnaudb) Form Parents = +Fri Nov 28 11:27:58 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_l2m_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_l2m_.animation_set new file mode 100644 index 0000000..04f2786 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_l2m_.animation_set @@ -0,0 +1,597 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Tue Jul 30 23:45:06 2002 (puzin) Form Parents = +Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_A_demitour_go.anim +Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_A_demitour_go.anim +Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_A_demitour_dr.anim +Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_A_demitour_dr.anim +Thu Aug 29 16:02:38 2002 (beaume) .backward.animations[0].filename = FY_HOM_A_marche_arriere.anim +Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[1].filename = FY_HOM_A_idle_attente1.anim +Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente2.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_A_tourne_gauche.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_A_tourne_gauche.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_A_tourne_droite.anim +Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_A_tourne_droite.anim +Thu Aug 29 16:02:38 2002 (beaume) formName Resized = 1 +Fri Dec 20 11:20:34 2002 (miller) .idle.animations[0].head controlable = true +Fri Jan 03 18:45:14 2003 (beaume) .attack1.animations[0].filename = FY_HOM_Co_L2m_coup1.anim +Fri Jan 03 18:45:14 2003 (beaume) .attack2.animations[0].filename = FY_HOM_Co_L2m_coup2.anim +Fri Jan 03 18:45:14 2003 (beaume) .death.animations[0].filename = FY_HOM_L2m_Mort.anim +Fri Jan 03 18:45:14 2003 (beaume) .death_idle.animations[0].filename = FY_HOM_L2m_mort_idle.anim +Fri Jan 03 18:45:14 2003 (beaume) .idle.animations[0].filename = FY_HOM_L2m_idle.anim +Fri Jan 03 18:45:14 2003 (beaume) .idle.animations[1].filename = FY_HOM_L2m_idle_attente_ecoutes.anim +Fri Jan 03 18:45:14 2003 (beaume) .idle.animations[3].filename = FY_HOM_L2m_idle_attente.anim +Fri Jan 03 18:45:14 2003 (beaume) .run.animations[0].filename = FY_HOM_L2m_course.anim +Fri Jan 03 18:45:14 2003 (beaume) .strafe_left.animations[0].filename = FY_HOM_L2m_strafegauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .strafe_right.animations[0].filename = FY_HOM_L2m_strafedroit.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_left.animations[0].filename = FY_HOM_L2m_tournegauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_L2m_demitourgauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_L2m_tournegauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_L2m_demitourgauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_L2m_tournegauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_L2m_demitourgauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_right.animations[0].filename = FY_HOM_L2m_tournedroite.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_L2m_demitourdroit.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_L2m_demitourgauche.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_L2m_demitourdroit.anim +Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_L2m_tournedroite.anim + +Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_L2m_demitourdroit.anim +Fri Jan 03 18:45:14 2003 (beaume) .walk.animations[0].filename = FY_HOM_L2m_marche.anim +Fri Jan 03 18:45:14 2003 (beaume) formName Resized = 2 +Fri Feb 21 14:38:25 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_L2m_idle_regardeD.anim +Fri Feb 21 14:38:25 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_L2m_idle_regardeG.anim +Fri Feb 21 14:38:25 2003 (arnaudb) formName Resized = 3 +Wed Mar 19 14:54:11 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_L2m_impact.anim +Wed Mar 19 14:54:11 2003 (arnaudb) formName Resized = 1 +Thu Apr 17 12:12:15 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_L2m_to_engarde.anim +Thu Apr 17 12:12:15 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_L2m_idle_to_walk.anim +Thu Apr 17 12:12:15 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_L2m_walk_to_run.anim +Thu Apr 17 12:12:15 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:57:27 2003 (arnaudb) Form Parents = +Tue Jun 10 17:59:49 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_L2m_Mort.anim +Tue Jun 10 17:59:49 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_L2m_Mort.anim +Tue Jun 10 17:59:49 2003 (beaume) formName Resized = 1 +Fri Jul 11 11:38:25 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_L2m_stun_init.anim +Fri Jul 11 11:38:25 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_L2m_stun_end.anim +Fri Jul 11 11:38:25 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_L2m_stun_loop.anim +Fri Jul 11 11:38:25 2003 (beaume) formName Resized = 1 +Wed Oct 29 11:02:11 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim +Wed Oct 29 11:02:11 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Wed Oct 29 11:02:11 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim +Wed Oct 29 11:02:11 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim +Wed Oct 29 11:02:11 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Wed Oct 29 11:02:11 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim +Wed Oct 29 11:02:11 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim +Wed Oct 29 11:02:11 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Wed Oct 29 11:02:11 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim +Wed Oct 29 11:02:11 2003 (beaume) Form Parents = +Fri Nov 28 14:44:40 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_L2m_idle.anim +Fri Nov 28 14:44:40 2003 (beaume) .use_end.animations[0].filename = FY_HOM_L2m_idle.anim +Fri Nov 28 14:44:40 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_L2m_idle.anim +Fri Nov 28 14:44:40 2003 (beaume) formName Resized = 1 +Thu Dec 04 16:37:24 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 16:37:24 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 16:37:24 2003 (beaume) .use_init.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim +Thu Dec 04 16:37:24 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 16:37:24 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim +Thu Dec 04 16:37:24 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 16:37:24 2003 (beaume) formName Resized = 1 +Fri Dec 05 11:57:25 2003 (beaume) .backward.animations[0].filename = FY_HOM_L2m_marche_arriere.anim +Fri Dec 05 11:57:25 2003 (beaume) formName Resized = 1 +Tue Jan 20 17:17:22 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim +Tue Jan 20 17:17:22 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim +Tue Jan 20 17:17:22 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 17:17:22 2004 (beaume) formName Resized = 0 +Thu Feb 19 14:42:35 2004 (beaume) Form Parents = +Mon May 10 16:43:33 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[1].next3 = 0 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[3].filename = fy_hom_l2m_idle_to_idle1.anim +Mon May 10 16:43:33 2004 (beaume) .idle.animations[3].next1 = 4 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[3].next2 = 5 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[3].next3 = 6 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[4].filename = fy_hom_l2m_idle1_1.anim +Mon May 10 16:43:33 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[4].next3 = 7 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[5].filename = fy_hom_l2m_idle1_2.anim +Mon May 10 16:43:33 2004 (beaume) .idle.animations[5].next1 = 4 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[5].next2 = 6 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[5].next3 = 7 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[6].filename = fy_hom_l2m_idle1_3.anim +Mon May 10 16:43:33 2004 (beaume) .idle.animations[6].next1 = 4 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[6].next2 = 5 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[7].filename = fy_hom_l2m_idle_to_idle1.anim +Mon May 10 16:43:33 2004 (beaume) .idle.animations[7].next1 = 1 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[7].next2 = 2 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[7].next3 = 0 +Mon May 10 16:43:33 2004 (beaume) .idle.animations[7].reverse = true +Mon May 10 16:43:33 2004 (beaume) formName Resized = 8 +Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[0].next1 weight = 30 +Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[1].next1 weight = 15 +Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[1].next2 weight = 40 +Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[1].next3 weight = 5 +Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[2].next1 weight = 10 +Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[2].next2 weight = 40 +Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[3].next1 weight = 10 +Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[3].next2 weight = 20 +Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[3].next3 weight = 40 +Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[4].next1 weight = 10 +Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[4].next2 weight = 20 +Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[4].next3 weight = 40 +Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[5].next1 weight = 10 +Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[5].next2 weight = 10 +Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[5].next3 weight = 30 +Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[6].next1 weight = 10 +Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[6].next2 weight = 30 +Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[7].next1 weight = 10 +Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[7].next2 weight = 5 +Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[7].next3 weight = 30 +Fri Sep 10 18:10:47 2004 (coutelas) .idle.animations[0].next1 weight = 1 +Fri Sep 10 18:10:47 2004 (coutelas) .idle.animations[0].next2 weight = 1 +Fri Sep 10 18:10:47 2004 (coutelas) .idle.animations[0].next3 = 3 +Fri Sep 10 18:10:47 2004 (coutelas) .idle.animations[0].next4 = 0 +Fri Sep 10 18:10:47 2004 (coutelas) .idle.animations[0].next4 weight = 10 +Fri Sep 10 18:10:47 2004 (coutelas) .idle.animations[1].next1 weight = 2 +Fri Sep 10 18:10:47 2004 (coutelas) .idle.animations[1].next2 weight = 1 +Fri Sep 10 18:10:47 2004 (coutelas) .idle.animations[1].next3 weight = 7 +Fri Sep 10 18:11:04 2004 (coutelas) .idle.animations[2].next1 weight = 2 +Fri Sep 10 18:11:04 2004 (coutelas) .idle.animations[2].next2 weight = 1 +Fri Sep 10 18:11:04 2004 (coutelas) .idle.animations[2].next3 = 0 +Fri Sep 10 18:11:04 2004 (coutelas) .idle.animations[2].next3 weight = 7 +Fri Sep 10 18:11:50 2004 (coutelas) .idle.animations[3].next1 weight = 5 +Fri Sep 10 18:11:50 2004 (coutelas) .idle.animations[3].next2 weight = 1 +Fri Sep 10 18:11:50 2004 (coutelas) .idle.animations[3].next3 weight = 1 +Fri Sep 10 18:12:29 2004 (coutelas) .idle.animations[4].next1 weight = 2 +Fri Sep 10 18:12:29 2004 (coutelas) .idle.animations[4].next2 weight = 1 +Fri Sep 10 18:12:29 2004 (coutelas) .idle.animations[4].next3 weight = 1 +Fri Sep 10 18:12:29 2004 (coutelas) .idle.animations[4].next4 = 4 +Fri Sep 10 18:12:29 2004 (coutelas) .idle.animations[4].next4 weight = 10 +Fri Sep 10 18:13:45 2004 (coutelas) .idle.animations[5].next2 weight = 2 +Fri Sep 10 18:13:45 2004 (coutelas) .idle.animations[5].next3 weight = 1 +Fri Sep 10 18:13:45 2004 (coutelas) .idle.animations[6].next2 weight = 2 +Fri Sep 10 18:13:45 2004 (coutelas) .idle.animations[6].next3 = 7 +Fri Sep 10 18:13:45 2004 (coutelas) .idle.animations[7].next1 weight = 1 +Fri Sep 10 18:13:45 2004 (coutelas) .idle.animations[7].next2 weight = 1 +Fri Sep 10 18:13:45 2004 (coutelas) .idle.animations[7].next3 weight = 10 +Fri Sep 10 18:40:10 2004 (coutelas) .idle.animations[5].next2 weight = 1 +Fri Sep 10 18:40:10 2004 (coutelas) .idle.animations[6].next2 weight = 1 +Thu Oct 07 12:40:02 2010 (sywindt) .bow.Display Objects = false +Thu Oct 07 12:40:02 2010 (sywindt) .bow.Essential = true +Thu Oct 07 12:40:02 2010 (sywindt) .wave.Display Objects = false +Thu Oct 07 12:40:02 2010 (sywindt) .wave.Essential = true +Thu Oct 07 12:58:06 2010 (sywindt) .bow.animations[0].filename = fy_hom_salut_incline.anim +Thu Oct 07 12:58:39 2010 (sywindt) .wave.animations[0].filename = FY_HOM_salut.anim + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_mclo_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_mclo_.animation_set new file mode 100644 index 0000000..413cb13 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_mclo_.animation_set @@ -0,0 +1,227 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim +Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim +Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 +Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim +Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim +Fri Mar 28 17:36:26 2003 (arnaudb) Form Parents = +Mon Apr 07 15:00:45 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_couture_init.anim +Mon Apr 07 15:00:45 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_couture_End.anim +Mon Apr 07 15:00:45 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_couture_Loop.anim +Fri Nov 28 11:28:22 2003 (beaume) formName Resized = 1 +Thu Oct 07 13:33:52 2010 (sywindt) .wave.Display Objects = true + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_mix_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_mix_.animation_set new file mode 100644 index 0000000..e8d5513 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_mix_.animation_set @@ -0,0 +1,239 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim +Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim +Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 +Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim +Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Bijoutier_Init.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Bijoutier_End.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Bijoutier_Loop.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Bijoutier_occupation.anim +Thu Mar 27 18:59:10 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 19:01:24 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Cuisine_Init.anim +Thu Mar 27 19:01:24 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Cuisine_end.anim +Thu Mar 27 19:01:24 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Cuisine_loop.anim +Thu Mar 27 19:01:24 2003 (arnaudb) formName Resized = 1 +Thu Mar 27 19:03:23 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Marteau_Init.anim +Thu Mar 27 19:03:23 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Marteau_end.anim +Thu Mar 27 19:06:15 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pilon_Init.anim +Thu Mar 27 19:06:15 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pilon_end.anim +Thu Mar 27 19:06:15 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pilon_Loop.anim +Thu Mar 27 19:06:15 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pilon_occupation.anim +Thu Mar 27 19:06:15 2003 (arnaudb) formName Resized = 2 +Fri Mar 28 17:38:27 2003 (arnaudb) Form Parents = +Fri Nov 28 11:28:53 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_mtoo_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_mtoo_.animation_set new file mode 100644 index 0000000..cb61af2 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_mtoo_.animation_set @@ -0,0 +1,226 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim +Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim +Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 +Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim +Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim +Fri Mar 28 17:36:26 2003 (arnaudb) Form Parents = +Mon Apr 07 15:00:45 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_couture_init.anim +Mon Apr 07 15:00:45 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_couture_End.anim +Mon Apr 07 15:00:45 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_couture_Loop.anim +Mon Apr 07 15:02:18 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_meca_init.anim +Mon Apr 07 15:02:18 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_meca_end.anim +Mon Apr 07 15:02:18 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_meca_loop.anim +Fri Nov 28 11:29:17 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_pa_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_pa_.animation_set new file mode 100644 index 0000000..1978988 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_pa_.animation_set @@ -0,0 +1,434 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (corvazier) File converted from old format +Mon Jul 01 15:13:35 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_p_tir.anim +Mon Jul 01 15:13:35 2002 (beaume) formName Resized = 0 +Tue Jul 30 23:44:31 2002 (puzin) Form Parents = +Thu Aug 29 16:57:52 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_A_demitour_go.anim +Thu Aug 29 16:57:52 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_A_demitour_go.anim +Thu Aug 29 16:57:52 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_A_demitour_dr.anim +Thu Aug 29 16:57:52 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_A_demitour_dr.anim +Thu Aug 29 16:57:52 2002 (beaume) .backward.animations[0].filename = FY_HOM_A_marche_arriere.anim +Thu Aug 29 16:57:52 2002 (beaume) .idle.animations[1].filename = FY_HOM_A_idle_attente1.anim +Thu Aug 29 16:57:52 2002 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente2.anim +Thu Aug 29 16:57:52 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_A_tourne_gauche.anim +Thu Aug 29 16:57:52 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_A_tourne_gauche.anim +Thu Aug 29 16:57:52 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_A_tourne_droite.anim +Thu Aug 29 16:57:52 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_A_tourne_droite.anim +Thu Aug 29 16:57:52 2002 (beaume) formName Resized = 1 +Fri Dec 20 11:20:24 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 18:35:04 2003 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente3.anim +Mon Jan 06 18:35:04 2003 (beaume) .idle.animations[3].filename = FY_HOM_A_idle_attente4.anim +Mon Jan 06 18:35:04 2003 (beaume) .idle.animations[4].filename = FY_HOM_A_idle_attente2.anim +Mon Jan 06 18:35:04 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_A_demitour_go.anim +Mon Jan 06 18:35:04 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_A_demitour_go.anim +Mon Jan 06 18:35:04 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_A_demitour_go.anim +Mon Jan 06 18:35:04 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_A_demitour_dr.anim +Mon Jan 06 18:35:04 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_A_demitour_dr.anim +Mon Jan 06 18:35:04 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_A_demitour_dr.anim +Mon Jan 06 18:35:04 2003 (beaume) formName Resized = 2 +Fri Feb 21 14:35:02 2003 (arnaudb) formName Resized = 4 +Mon Mar 03 18:56:20 2003 (arnaudb) .death.animations[0].filename = FY_HOM_Pa_mort.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .death_idle.animations[0].filename = FY_HOM_Pa_mort_idle.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pa_idle.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_Pa_idle_attente1.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_Pa_idle_attente3.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_Pa_idle_attente4.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .strafe_left.animations[0].filename = FY_HOM_Pa_strafe_gauche.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .strafe_right.animations[0].filename = FY_HOM_Pa_strafe_droite.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left.animations[0].filename = FY_HOM_Pa_tourne_gauche.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left.animations[1].filename = FY_HOM_Pa_demitour_go.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = FY_HOM_Pa_tourne_gauche.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = FY_HOM_Pa_demitour_go.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = FY_HOM_Pa_tourne_gauche.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = FY_HOM_Pa_demitour_go.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right.animations[0].filename = FY_HOM_Pa_tourne_droite.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right.animations[1].filename = FY_HOM_Pa_demitour_dr.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = FY_HOM_Pa_tourne_droite.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = FY_HOM_Pa_demitour_dr.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = FY_HOM_Pa_tourne_droite.anim +Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = FY_HOM_Pa_demitour_dr.anim +Tue Mar 04 10:59:31 2003 (arnaudb) .backward.animations[0].filename = FY_HOM_Pa_marche_arriere.anim +Tue Mar 04 10:59:31 2003 (arnaudb) .run.animations[0].filename = FY_HOM_Pa_course.anim +Tue Mar 04 10:59:31 2003 (arnaudb) .walk.animations[0].filename = FY_HOM_Pa_marche.anim +Wed Mar 19 15:10:15 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Pa_impact.anim +Wed Mar 19 15:10:15 2003 (arnaudb) formName Resized = 1 +Thu Apr 17 11:58:46 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_Pa_to_engarde.anim +Thu Apr 17 11:58:46 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_Pa_idle_to_walk.anim +Thu Apr 17 11:58:46 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_Pa_walk_to_run.anim +Thu Apr 17 11:58:46 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:56:51 2003 (arnaudb) Form Parents = +Tue Jun 10 17:57:53 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Pa_mort.anim +Tue Jun 10 17:57:53 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Pa_mort.anim +Tue Jun 10 17:57:53 2003 (beaume) formName Resized = 1 +Tue Jun 10 18:06:59 2003 (beaume) formName Resized = 0 +Wed Oct 29 11:07:02 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim +Wed Oct 29 11:07:02 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Wed Oct 29 11:07:02 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim +Wed Oct 29 11:07:02 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim +Wed Oct 29 11:07:02 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Wed Oct 29 11:07:02 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim +Wed Oct 29 11:07:02 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim +Wed Oct 29 11:07:02 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Wed Oct 29 11:07:02 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim +Wed Oct 29 11:07:02 2003 (beaume) Form Parents = +Fri Nov 28 14:45:30 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Pa_idle.anim +Fri Nov 28 14:45:30 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Pa_idle.anim +Fri Nov 28 14:45:30 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Pa_idle.anim +Fri Nov 28 14:45:30 2003 (beaume) formName Resized = 1 +Thu Feb 19 14:42:47 2004 (beaume) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_sg_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_sg_.animation_set new file mode 100644 index 0000000..a5c0090 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_sg_.animation_set @@ -0,0 +1,567 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 30 23:44:24 2002 (puzin) Form Parents = +Thu Aug 29 17:04:01 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_fu_demitour_go.anim +Thu Aug 29 17:04:01 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_fu_demitour_go.anim +Thu Aug 29 17:04:01 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_fu_demitour_dr.anim +Thu Aug 29 17:04:01 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_fu_demitour_dr.anim +Thu Aug 29 17:04:01 2002 (beaume) .idle.animations[1].filename = FY_HOM_fu_idle_attente.anim +Thu Aug 29 17:04:01 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_fu_tourne_gauche.anim +Thu Aug 29 17:04:01 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_fu_tourne_gauche.anim +Thu Aug 29 17:04:01 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_fu_tourne_droite.anim +Thu Aug 29 17:04:01 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_fu_tourne_droite.anim +Thu Aug 29 17:04:01 2002 (beaume) formName Resized = 1 +Fri Dec 20 11:20:20 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 18:39:22 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_fu_demitour_go.anim +Mon Jan 06 18:39:22 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_fu_demitour_go.anim +Mon Jan 06 18:39:22 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_fu_demitour_go.anim +Mon Jan 06 18:39:22 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_fu_demitour_dr.anim +Mon Jan 06 18:39:22 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_fu_demitour_dr.anim +Mon Jan 06 18:39:22 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_fu_demitour_dr.anim +Mon Jan 06 18:39:22 2003 (beaume) formName Resized = 2 +Fri Feb 21 14:39:28 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_fu_idle_attente3.anim +Fri Feb 21 14:39:28 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_fu_idle_attente4.anim +Fri Feb 21 14:39:28 2003 (arnaudb) formName Resized = 3 +Wed Mar 19 14:54:42 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_fu_impact.anim +Wed Mar 19 14:54:42 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:57:46 2003 (arnaudb) Form Parents = +Tue Jun 10 18:00:26 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_fu_mort.anim +Tue Jun 10 18:00:26 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_fu_mort.anim +Tue Jun 10 18:00:26 2003 (beaume) formName Resized = 1 +Fri Jul 11 11:39:40 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_fu_stun_init.anim +Fri Jul 11 11:39:40 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_fu_stun_end.anim +Fri Jul 11 11:39:40 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_fu_stun_loop.anim +Fri Jul 11 11:39:40 2003 (beaume) formName Resized = 1 +Wed Oct 29 11:08:54 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_fu_maoff_preinit.anim +Wed Oct 29 11:08:54 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Wed Oct 29 11:08:54 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_fu_maoff_preinit.anim +Wed Oct 29 11:08:54 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_fu_maoff_preinit.anim +Wed Oct 29 11:08:54 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Wed Oct 29 11:08:54 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_fu_maoff_preinit.anim +Wed Oct 29 11:08:54 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_fu_maoff_preinit.anim +Wed Oct 29 11:08:54 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Wed Oct 29 11:08:54 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_fu_maoff_preinit.anim +Wed Oct 29 11:08:54 2003 (beaume) Form Parents = +Fri Nov 28 11:11:39 2003 (beaume) .backward.animations[0].filename = FY_HOM_fu_marche_arriere.anim +Fri Nov 28 11:11:39 2003 (beaume) formName Resized = 1 +Fri Nov 28 12:05:50 2003 (beaume) .idle.animations[0].filename = FY_HOM_fu_idle.anim +Fri Nov 28 14:45:59 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_fu_idle.anim +Fri Nov 28 14:45:59 2003 (beaume) .use_end.animations[0].filename = FY_HOM_fu_idle.anim +Fri Nov 28 14:45:59 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_fu_idle.anim +Fri Nov 28 14:45:59 2003 (beaume) formName Resized = 1 +Thu Dec 04 16:39:56 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 16:39:56 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 16:39:56 2003 (beaume) .use_init.animations[0].filename = FY_HOM_fu_maoff_preinit.anim +Thu Dec 04 16:39:56 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 16:39:56 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_fu_maoff_preinit.anim +Thu Dec 04 16:39:56 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 16:39:56 2003 (beaume) formName Resized = 1 +Tue Jan 20 17:18:21 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_fu_maoff_preinit.anim +Tue Jan 20 17:18:21 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_fu_maoff_preinit.anim +Tue Jan 20 17:18:21 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 17:18:21 2004 (beaume) formName Resized = 0 +Thu Feb 19 14:43:03 2004 (beaume) Form Parents = +Mon May 10 16:47:29 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[1].next3 = 0 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[3].filename = fy_hom_fu_idle_to_idle1.anim +Mon May 10 16:47:29 2004 (beaume) .idle.animations[3].next1 = 4 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[3].next2 = 5 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[3].next3 = 6 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[4].filename = fy_hom_fu_idle1_1.anim +Mon May 10 16:47:29 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[4].next3 = 7 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[5].filename = fy_hom_fu_idle1_2.anim +Mon May 10 16:47:29 2004 (beaume) .idle.animations[5].next1 = 4 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[5].next2 = 6 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[5].next3 = 7 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[6].filename = fy_hom_fu_idle1_3.anim +Mon May 10 16:47:29 2004 (beaume) .idle.animations[6].next1 = 4 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[6].next2 = 5 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[7].filename = fy_hom_fu_idle_to_idle1.anim +Mon May 10 16:47:29 2004 (beaume) .idle.animations[7].next1 = 1 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[7].next2 = 2 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[7].next3 = 0 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[7].reverse = true +Mon May 10 16:47:29 2004 (beaume) formName Resized = 8 +Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[0].filename = FY_HOM_fu_idle.anim +Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[0].next1 weight = 30 +Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[1].next1 weight = 10 +Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[1].next2 weight = 30 +Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[1].next3 weight = 10 +Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[2].next1 weight = 5 +Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[2].next2 weight = 30 +Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[3].next1 weight = 20 +Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[3].next2 weight = 5 +Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[3].next3 weight = 20 +Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[4].next1 weight = 51 +Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[4].next2 weight = 15 +Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[4].next3 weight = 45 +Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[5].next1 weight = 10 +Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[5].next2 weight = 20 +Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[5].next3 weight = 50 +Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[6].next1 weight = 20 +Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[6].next2 weight = 5 +Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[7].next1 weight = 30 +Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[7].next2 weight = 5 +Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[7].next3 weight = 15 +Fri Jun 18 15:39:30 2004 (beaume) .idle.animations[4].next1 weight = 50 +Fri Jun 18 15:39:30 2004 (beaume) .idle.animations[4].next3 weight = 40 +Fri Sep 10 14:57:03 2004 (coutelas) .idle.animations[0].next1 weight = 1 +Fri Sep 10 14:57:03 2004 (coutelas) .idle.animations[0].next2 weight = 1 +Fri Sep 10 14:57:03 2004 (coutelas) .idle.animations[0].next3 = 3 +Fri Sep 10 14:57:03 2004 (coutelas) .idle.animations[0].next4 = 0 +Fri Sep 10 14:57:03 2004 (coutelas) .idle.animations[0].next4 weight = 10 +Fri Sep 10 15:08:37 2004 (coutelas) .idle.animations[1].next1 weight = 1 +Fri Sep 10 15:08:37 2004 (coutelas) .idle.animations[1].next2 weight = 1 +Fri Sep 10 15:09:15 2004 (coutelas) .idle.animations[2].next1 weight = 1 +Fri Sep 10 15:09:15 2004 (coutelas) .idle.animations[2].next2 weight = 1 +Fri Sep 10 15:09:15 2004 (coutelas) .idle.animations[2].next3 = 0 +Fri Sep 10 15:09:15 2004 (coutelas) .idle.animations[2].next3 weight = 10 +Fri Sep 10 15:12:25 2004 (coutelas) .idle.animations[3].next1 weight = 1 +Fri Sep 10 15:12:25 2004 (coutelas) .idle.animations[3].next2 weight = 1 +Fri Sep 10 15:12:25 2004 (coutelas) .idle.animations[3].next3 weight = 1 +Fri Sep 10 15:13:56 2004 (coutelas) .idle.animations[4].next1 weight = 2 +Fri Sep 10 15:13:56 2004 (coutelas) .idle.animations[4].next2 weight = 1 +Fri Sep 10 15:13:56 2004 (coutelas) .idle.animations[4].next3 weight = 3 +Fri Sep 10 15:14:36 2004 (coutelas) .idle.animations[5].next1 weight = 1 +Fri Sep 10 15:14:36 2004 (coutelas) .idle.animations[5].next2 weight = 2 +Fri Sep 10 15:14:36 2004 (coutelas) .idle.animations[5].next3 weight = 5 +Fri Sep 10 15:15:16 2004 (coutelas) .idle.animations[6].next1 weight = 1 +Fri Sep 10 15:15:16 2004 (coutelas) .idle.animations[6].next2 weight = 1 +Fri Sep 10 15:15:16 2004 (coutelas) .idle.animations[6].next3 = 7 +Fri Sep 10 15:15:16 2004 (coutelas) .idle.animations[6].next3 weight = 2 +Fri Sep 10 15:15:51 2004 (coutelas) .idle.animations[7].next1 weight = 1 +Fri Sep 10 15:15:51 2004 (coutelas) .idle.animations[7].next2 weight = 1 +Fri Sep 10 15:15:51 2004 (coutelas) .idle.animations[7].next3 weight = 10 +Fri Sep 10 15:35:20 2004 (coutelas) .idle.animations[0].next3 = 0 +Fri Sep 10 15:35:20 2004 (coutelas) .idle.animations[0].next3 weight = 10 +Fri Sep 10 15:35:20 2004 (coutelas) .idle.animations[0].next4 = -1 +Fri Sep 10 15:35:20 2004 (coutelas) .idle.animations[0].next4 weight = 1 +Fri Sep 10 15:51:18 2004 (coutelas) .idle.animations[1].next1 weight = 2 +Fri Sep 10 15:51:27 2004 (coutelas) .idle.animations[2].next1 weight = 2 +Fri Sep 10 15:51:49 2004 (coutelas) .idle.animations[0].next4 = 3 +Fri Sep 10 17:04:35 2004 (coutelas) .idle.animations[1].next1 weight = 3 +Fri Sep 10 17:04:43 2004 (coutelas) .idle.animations[2].next1 weight = 3 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_sgga_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_sgga_.animation_set new file mode 100644 index 0000000..461bbce --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_sgga_.animation_set @@ -0,0 +1,530 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 30 23:44:24 2002 (puzin) Form Parents = +Thu Aug 29 17:04:01 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_fu_demitour_go.anim +Thu Aug 29 17:04:01 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_fu_demitour_go.anim +Thu Aug 29 17:04:01 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_fu_demitour_dr.anim +Thu Aug 29 17:04:01 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_fu_demitour_dr.anim +Thu Aug 29 17:04:01 2002 (beaume) .idle.animations[1].filename = FY_HOM_fu_idle_attente.anim +Thu Aug 29 17:04:01 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_fu_tourne_gauche.anim +Thu Aug 29 17:04:01 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_fu_tourne_gauche.anim +Thu Aug 29 17:04:01 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_fu_tourne_droite.anim +Thu Aug 29 17:04:01 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_fu_tourne_droite.anim +Thu Aug 29 17:04:01 2002 (beaume) formName Resized = 1 +Fri Dec 20 11:20:20 2002 (miller) .idle.animations[0].head controlable = true +Mon Jan 06 18:39:22 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_fu_demitour_go.anim +Mon Jan 06 18:39:22 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_fu_demitour_go.anim +Mon Jan 06 18:39:22 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_fu_demitour_go.anim +Mon Jan 06 18:39:22 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_fu_demitour_dr.anim +Mon Jan 06 18:39:22 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_fu_demitour_dr.anim +Mon Jan 06 18:39:22 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_fu_demitour_dr.anim +Mon Jan 06 18:39:22 2003 (beaume) formName Resized = 2 +Fri Feb 21 14:39:28 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_fu_idle_attente3.anim +Fri Feb 21 14:39:28 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_fu_idle_attente4.anim +Fri Feb 21 14:39:28 2003 (arnaudb) formName Resized = 3 +Wed Mar 19 14:54:42 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_fu_impact.anim +Wed Mar 19 14:54:42 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 18:57:46 2003 (arnaudb) Form Parents = +Tue Jun 10 18:00:26 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_fu_mort.anim +Tue Jun 10 18:00:26 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_fu_mort.anim +Tue Jun 10 18:00:26 2003 (beaume) formName Resized = 1 +Fri Jul 11 11:39:40 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_fu_stun_init.anim +Fri Jul 11 11:39:40 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_fu_stun_end.anim +Fri Jul 11 11:39:40 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_fu_stun_loop.anim +Fri Jul 11 11:39:40 2003 (beaume) formName Resized = 1 +Wed Oct 29 11:08:54 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_fu_maoff_preinit.anim +Wed Oct 29 11:08:54 2003 (beaume) .curative_cast_end.animations[0].reverse = true +Wed Oct 29 11:08:54 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_fu_maoff_preinit.anim +Wed Oct 29 11:08:54 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_fu_maoff_preinit.anim +Wed Oct 29 11:08:54 2003 (beaume) .mixed_cast_end.animations[0].reverse = true +Wed Oct 29 11:08:54 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_fu_maoff_preinit.anim +Wed Oct 29 11:08:54 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_fu_maoff_preinit.anim +Wed Oct 29 11:08:54 2003 (beaume) .offensive_cast_end.animations[0].reverse = true +Wed Oct 29 11:08:54 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_fu_maoff_preinit.anim +Wed Oct 29 11:08:54 2003 (beaume) Form Parents = +Fri Nov 28 11:11:39 2003 (beaume) .backward.animations[0].filename = FY_HOM_fu_marche_arriere.anim +Fri Nov 28 11:11:39 2003 (beaume) formName Resized = 1 +Fri Nov 28 12:05:50 2003 (beaume) .idle.animations[0].filename = FY_HOM_fu_idle.anim +Fri Nov 28 14:45:59 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_fu_idle.anim +Fri Nov 28 14:45:59 2003 (beaume) .use_end.animations[0].filename = FY_HOM_fu_idle.anim +Fri Nov 28 14:45:59 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_fu_idle.anim +Fri Nov 28 14:45:59 2003 (beaume) formName Resized = 1 +Thu Dec 04 16:39:56 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 16:39:56 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 16:39:56 2003 (beaume) .use_init.animations[0].filename = FY_HOM_fu_maoff_preinit.anim +Thu Dec 04 16:39:56 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 16:39:56 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_fu_maoff_preinit.anim +Thu Dec 04 16:39:56 2003 (beaume) .use_post_end.animations[0].reverse = true +Thu Dec 04 16:39:56 2003 (beaume) formName Resized = 1 +Tue Jan 20 17:18:21 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_fu_maoff_preinit.anim +Tue Jan 20 17:18:21 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_fu_maoff_preinit.anim +Tue Jan 20 17:18:21 2004 (beaume) .loot_post_end.animations[0].reverse = true +Tue Jan 20 17:18:21 2004 (beaume) formName Resized = 0 +Thu Feb 19 14:43:03 2004 (beaume) Form Parents = +Mon May 10 16:47:29 2004 (beaume) .idle.animations[0].next1 = 1 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[0].next2 = 2 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[1].next1 = 2 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[1].next2 = 3 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[1].next3 = 0 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[2].next1 = 1 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[2].next2 = 3 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[3].filename = fy_hom_fu_idle_to_idle1.anim +Mon May 10 16:47:29 2004 (beaume) .idle.animations[3].next1 = 4 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[3].next2 = 5 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[3].next3 = 6 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[4].filename = fy_hom_fu_idle1_1.anim +Mon May 10 16:47:29 2004 (beaume) .idle.animations[4].next1 = 5 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[4].next2 = 6 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[4].next3 = 7 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[5].filename = fy_hom_fu_idle1_2.anim +Mon May 10 16:47:29 2004 (beaume) .idle.animations[5].next1 = 4 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[5].next2 = 6 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[5].next3 = 7 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[6].filename = fy_hom_fu_idle1_3.anim +Mon May 10 16:47:29 2004 (beaume) .idle.animations[6].next1 = 4 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[6].next2 = 5 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[7].filename = fy_hom_fu_idle_to_idle1.anim +Mon May 10 16:47:29 2004 (beaume) .idle.animations[7].next1 = 1 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[7].next2 = 2 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[7].next3 = 0 +Mon May 10 16:47:29 2004 (beaume) .idle.animations[7].reverse = true +Mon May 10 16:47:29 2004 (beaume) formName Resized = 8 +Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[0].next1 weight = 30 +Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[0].next2 weight = 10 +Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[1].next1 weight = 10 +Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[1].next2 weight = 30 +Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[1].next3 = 10 +Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[2].next1 weight = 5 +Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[2].next2 weight = 30 +Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[3].next1 weight = 20 +Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[3].next2 weight = 5 +Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[3].next3 weight = 20 +Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[4].next1 weight = 50 +Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[4].next2 weight = 15 +Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[4].next3 weight = 40 +Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[5].next1 weight = 10 +Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[5].next2 weight = 20 +Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[5].next3 weight = 50 +Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[6].next1 weight = 20 +Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[6].next2 weight = 5 +Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[7].next1 weight = 30 +Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[7].next2 weight = 5 +Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[7].next3 weight = 15 +Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[0].next1 weight = 1 +Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[0].next2 weight = 1 +Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[0].next3 = 0 +Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[0].next3 weight = 10 +Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[0].next4 = 3 +Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[1].next1 weight = 2 +Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[1].next2 weight = 1 +Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[1].next3 = 0 +Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[1].next3 weight = 10 +Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[2].next1 weight = 2 +Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[2].next2 weight = 1 +Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[2].next3 = 0 +Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[2].next3 weight = 10 +Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[3].next1 weight = 1 +Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[3].next2 weight = 1 +Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[3].next3 weight = 1 +Fri Sep 10 16:06:27 2004 (coutelas) .idle.animations[4].next1 weight = 2 +Fri Sep 10 16:06:27 2004 (coutelas) .idle.animations[4].next2 weight = 1 +Fri Sep 10 16:06:27 2004 (coutelas) .idle.animations[4].next3 weight = 3 +Fri Sep 10 16:06:47 2004 (coutelas) .idle.animations[5].next1 weight = 1 +Fri Sep 10 16:06:47 2004 (coutelas) .idle.animations[5].next2 weight = 2 +Fri Sep 10 16:06:47 2004 (coutelas) .idle.animations[5].next3 weight = 5 +Fri Sep 10 16:07:16 2004 (coutelas) .idle.animations[6].next1 weight = 1 +Fri Sep 10 16:07:16 2004 (coutelas) .idle.animations[6].next2 weight = 1 +Fri Sep 10 16:07:16 2004 (coutelas) .idle.animations[6].next3 = 7 +Fri Sep 10 16:07:16 2004 (coutelas) .idle.animations[6].next3 weight = 2 +Fri Sep 10 16:07:36 2004 (coutelas) .idle.animations[7].next1 weight = 1 +Fri Sep 10 16:07:36 2004 (coutelas) .idle.animations[7].next2 weight = 1 +Fri Sep 10 16:07:36 2004 (coutelas) .idle.animations[7].next3 weight = 10 +Fri Sep 10 17:04:21 2004 (coutelas) .idle.animations[1].next1 weight = 3 +Fri Sep 10 17:04:29 2004 (coutelas) .idle.animations[2].next1 weight = 3 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_sh_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_sh_.animation_set new file mode 100644 index 0000000..e6520d6 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_sh_.animation_set @@ -0,0 +1,213 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim +Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 +Fri Mar 28 17:39:09 2003 (arnaudb) Form Parents = +Fri Nov 28 11:29:43 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_tr_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_tr_.animation_set new file mode 100644 index 0000000..657f99e --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_tr_.animation_set @@ -0,0 +1,235 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim +Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim +Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 +Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim +Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Bijoutier_Init.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Bijoutier_End.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Bijoutier_Loop.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Bijoutier_occupation.anim +Thu Mar 27 18:59:10 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 19:01:24 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Cuisine_Init.anim +Thu Mar 27 19:01:24 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Cuisine_end.anim +Thu Mar 27 19:01:24 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Cuisine_loop.anim +Thu Mar 27 19:01:24 2003 (arnaudb) formName Resized = 1 +Thu Mar 27 19:08:56 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Dressage_init.anim +Thu Mar 27 19:08:56 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Dressage_end.anim +Thu Mar 27 19:08:56 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Dressage_Loop.anim +Fri Mar 28 17:39:25 2003 (arnaudb) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_trstr_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_trstr_.animation_set new file mode 100644 index 0000000..464610d --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_trstr_.animation_set @@ -0,0 +1,241 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = +Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = +Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = +Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim +Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim +Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 +Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = +Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim + +Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim +Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim +Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim +Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim +Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 +Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim +Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 +Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim +Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim +Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim + +Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim +Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim +Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 +Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim +Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim +Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim +Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim +Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim +Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim +Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 +Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim +Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim +Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim +Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Bijoutier_Init.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Bijoutier_End.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Bijoutier_Loop.anim +Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Bijoutier_occupation.anim +Thu Mar 27 18:59:10 2003 (arnaudb) formName Resized = 2 +Thu Mar 27 19:01:24 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Cuisine_Init.anim +Thu Mar 27 19:01:24 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Cuisine_end.anim +Thu Mar 27 19:01:24 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Cuisine_loop.anim +Thu Mar 27 19:01:24 2003 (arnaudb) formName Resized = 1 +Thu Mar 27 19:08:56 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Dressage_init.anim +Thu Mar 27 19:08:56 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Dressage_end.anim +Thu Mar 27 19:08:56 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Dressage_Loop.anim +Thu Mar 27 19:11:03 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_init_alt貥.anim +Thu Mar 27 19:11:03 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_end_alt貥.anim +Thu Mar 27 19:11:03 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_loop_alt貥.anim +Fri Mar 28 17:39:37 2003 (arnaudb) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_mount_death__.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_mount_death__.animation_set new file mode 100644 index 0000000..7446223 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_mount_death__.animation_set @@ -0,0 +1,216 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Thu Nov 21 18:33:56 2002 (puzin) .idle.animations[0].filename = FY_HOM_marche_in0_monture.anim +Thu Nov 21 18:33:56 2002 (puzin) formName Deleted = +Thu Nov 21 19:29:17 2002 (puzin) .idle.animations[0].filename = FY_HOM_idle_in0_monture.anim +Mon Nov 25 16:44:20 2002 (puzin) .run.animations[0].filename = FY_HOM_course_in0_monture.anim +Mon Nov 25 16:44:20 2002 (puzin) .walk.animations[0].filename = FY_HOM_marche_in0_monture.anim +Mon Nov 25 19:35:08 2002 (puzin) .turn_left.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim +Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim +Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim +Mon Nov 25 19:35:36 2002 (puzin) .turn_right.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim +Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim +Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere_in0_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_tournegauche_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_tournedroite_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_gauche_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_gauche_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_gauche_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_droite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_droite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_droite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) formName Resized = 2 +Fri Dec 20 11:20:22 2002 (miller) .idle.animations[0].head controlable = true +Fri Apr 18 18:58:09 2003 (arnaudb) Form Parents = +Wed Mar 03 17:45:17 2004 (beaume) .idle.animations[1].filename = FY_HOM_idle3_in0_monture.anim + +Wed Mar 03 17:45:17 2004 (beaume) .idle.animations[2].filename = FY_HOM_idle2_in0_monture.anim +Wed Mar 03 17:45:17 2004 (beaume) .idle.animations[3].filename = FY_HOM_idle4_in0_monture.anim +Wed Mar 03 17:45:17 2004 (beaume) formName Resized = 4 +Wed Mar 03 18:01:26 2004 (beaume) .idle.animations[0].filename = FY_HOM_mort_idle_in0_monture.anim +Wed Mar 03 18:01:26 2004 (beaume) formName Resized = 0 +Thu Sep 30 16:27:51 2004 (beaume) .idle.Display Objects = false +Mon Jan 10 18:54:46 2005 (nouveau) .backward.Display Objects = false +Mon Jan 10 18:54:46 2005 (nouveau) .idle_to_backward.Display Objects = false +Mon Jan 10 18:54:46 2005 (nouveau) .idle_to_walk.Display Objects = false +Mon Jan 10 18:54:46 2005 (nouveau) .impact.Display Objects = false +Mon Jan 10 18:54:46 2005 (nouveau) .run.Display Objects = false +Mon Jan 10 18:54:46 2005 (nouveau) .strafe_left.Display Objects = false +Mon Jan 10 18:54:46 2005 (nouveau) .strafe_right.Display Objects = false +Mon Jan 10 18:54:46 2005 (nouveau) .turn_left.Display Objects = false +Mon Jan 10 18:54:46 2005 (nouveau) .turn_left_to_backward.Display Objects = false +Mon Jan 10 18:54:46 2005 (nouveau) .turn_left_to_walk.Display Objects = false +Mon Jan 10 18:54:46 2005 (nouveau) .turn_right.Display Objects = false +Mon Jan 10 18:54:46 2005 (nouveau) .turn_right_to_backward.Display Objects = false +Mon Jan 10 18:54:46 2005 (nouveau) .turn_right_to_walk.Display Objects = false +Mon Jan 10 18:54:46 2005 (nouveau) .walk.Display Objects = false +Mon Jan 10 18:54:46 2005 (nouveau) .walk_to_run.Display Objects = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_mount_default__.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_mount_default__.animation_set new file mode 100644 index 0000000..6949c9b --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_mount_default__.animation_set @@ -0,0 +1,331 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Thu Nov 21 18:33:56 2002 (puzin) .idle.animations[0].filename = FY_HOM_marche_in0_monture.anim +Thu Nov 21 18:33:56 2002 (puzin) formName Deleted = +Thu Nov 21 19:29:17 2002 (puzin) .idle.animations[0].filename = FY_HOM_idle_in0_monture.anim +Mon Nov 25 16:44:20 2002 (puzin) .run.animations[0].filename = FY_HOM_course_in0_monture.anim +Mon Nov 25 16:44:20 2002 (puzin) .walk.animations[0].filename = FY_HOM_marche_in0_monture.anim +Mon Nov 25 19:35:08 2002 (puzin) .turn_left.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim +Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim +Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim +Mon Nov 25 19:35:36 2002 (puzin) .turn_right.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim +Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim +Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere_in0_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_tournegauche_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_tournedroite_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_gauche_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_gauche_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_gauche_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_droite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_droite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_droite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) formName Resized = 2 +Fri Dec 20 11:20:22 2002 (miller) .idle.animations[0].head controlable = true +Fri Apr 18 18:58:09 2003 (arnaudb) Form Parents = +Wed Mar 03 17:45:17 2004 (beaume) .idle.animations[1].filename = FY_HOM_idle3_in0_monture.anim +Wed Mar 03 17:45:17 2004 (beaume) .idle.animations[2].filename = FY_HOM_idle2_in0_monture.anim +Wed Mar 03 17:45:17 2004 (beaume) .idle.animations[3].filename = FY_HOM_idle4_in0_monture.anim +Wed Mar 03 17:45:17 2004 (beaume) formName Resized = 4 +Wed Mar 03 18:02:26 2004 (beaume) .death_mode.animations[0].filename = FY_HOM_mort_in0_monture.anim +Wed Mar 03 18:02:26 2004 (beaume) formName Resized = 1 +Wed Mar 03 18:35:00 2004 (beaume) .stun_begin.animations[0].filename = FY_HOM_stun_init_in0_monture.anim +Wed Mar 03 18:35:00 2004 (beaume) .stun_end.animations[0].filename = FY_HOM_stun_end_in0_monture.anim +Wed Mar 03 18:35:00 2004 (beaume) .stun_loop.animations[0].filename = FY_HOM_stun_loop_in0_monture.anim +Wed Mar 03 18:35:00 2004 (beaume) formName Resized = 1 +Thu Sep 30 16:31:57 2004 (beaume) .backward.Display Objects = false +Thu Sep 30 16:31:57 2004 (beaume) .death_mode.Display Objects = false +Thu Sep 30 16:31:57 2004 (beaume) .idle.Display Objects = false +Thu Sep 30 16:31:57 2004 (beaume) .run.Display Objects = false +Thu Sep 30 16:31:57 2004 (beaume) .sit_mode.Display Objects = false +Thu Sep 30 16:31:57 2004 (beaume) .stun_begin.Display Objects = false +Thu Sep 30 16:31:57 2004 (beaume) .stun_end.Display Objects = false +Thu Sep 30 16:31:57 2004 (beaume) .stun_loop.Display Objects = false +Thu Sep 30 16:31:57 2004 (beaume) .turn_left.Display Objects = false +Thu Sep 30 16:31:57 2004 (beaume) .turn_left_to_backward.Display Objects = false +Thu Sep 30 16:31:57 2004 (beaume) .turn_left_to_walk.Display Objects = false +Thu Sep 30 16:31:57 2004 (beaume) .turn_right.Display Objects = false +Thu Sep 30 16:31:57 2004 (beaume) .turn_right_to_backward.Display Objects = false +Thu Sep 30 16:31:57 2004 (beaume) .turn_right_to_walk.Display Objects = false +Thu Sep 30 16:31:57 2004 (beaume) .walk.Display Objects = false +Mon Jan 10 18:55:42 2005 (nouveau) .idle_to_backward.Display Objects = false +Mon Jan 10 18:55:42 2005 (nouveau) .idle_to_walk.Display Objects = false +Mon Jan 10 18:55:42 2005 (nouveau) .impact.Display Objects = false +Mon Jan 10 18:55:42 2005 (nouveau) .strafe_left.Display Objects = false +Mon Jan 10 18:55:42 2005 (nouveau) .strafe_right.Display Objects = false +Mon Jan 10 18:55:42 2005 (nouveau) .walk_to_run.Display Objects = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_mount_swim__.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_mount_swim__.animation_set new file mode 100644 index 0000000..e239476 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_mount_swim__.animation_set @@ -0,0 +1,343 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Thu Nov 21 18:33:56 2002 (puzin) .idle.animations[0].filename = FY_HOM_marche_in0_monture.anim +Thu Nov 21 18:33:56 2002 (puzin) formName Deleted = +Thu Nov 21 19:29:17 2002 (puzin) .idle.animations[0].filename = FY_HOM_idle_in0_monture.anim +Mon Nov 25 16:44:20 2002 (puzin) .run.animations[0].filename = FY_HOM_course_in0_monture.anim +Mon Nov 25 16:44:20 2002 (puzin) .walk.animations[0].filename = FY_HOM_marche_in0_monture.anim +Mon Nov 25 19:35:08 2002 (puzin) .turn_left.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim +Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim +Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim +Mon Nov 25 19:35:36 2002 (puzin) .turn_right.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim +Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim +Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere_in0_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_tournegauche_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_tournedroite_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_gauche_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_gauche_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_gauche_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_droite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_droite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_droite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) formName Resized = 2 +Fri Dec 20 11:20:22 2002 (miller) .idle.animations[0].head controlable = true +Fri Apr 18 18:58:09 2003 (arnaudb) Form Parents = +Wed Mar 03 17:45:17 2004 (beaume) .idle.animations[1].filename = FY_HOM_idle3_in0_monture.anim +Wed Mar 03 17:45:17 2004 (beaume) .idle.animations[2].filename = FY_HOM_idle2_in0_monture.anim +Wed Mar 03 17:45:17 2004 (beaume) .idle.animations[3].filename = FY_HOM_idle4_in0_monture.anim +Wed Mar 03 17:45:17 2004 (beaume) formName Resized = 4 +Wed Mar 03 18:02:26 2004 (beaume) .death_mode.animations[0].filename = FY_HOM_mort_in0_monture.anim +Wed Mar 03 18:02:26 2004 (beaume) formName Resized = 1 +Wed Mar 03 18:35:00 2004 (beaume) .stun_begin.animations[0].filename = FY_HOM_stun_init_in0_monture.anim +Wed Mar 03 18:35:00 2004 (beaume) .stun_end.animations[0].filename = FY_HOM_stun_end_in0_monture.anim +Wed Mar 03 18:35:00 2004 (beaume) .stun_loop.animations[0].filename = FY_HOM_stun_loop_in0_monture.anim +Wed Mar 03 18:35:00 2004 (beaume) formName Resized = 1 +Thu Mar 04 13:57:54 2004 (beaume) .death_mode.animations[0].filename = FY_HOM_nage_mort_in0_monture.anim +Thu Mar 04 13:57:54 2004 (beaume) formName Resized = 1 +Thu Mar 04 14:18:18 2004 (beaume) .idle.animations[0].filename = FY_HOM_nage_idle_in0_monture.anim +Thu Mar 04 14:18:18 2004 (beaume) .impact.animations[0].filename = FY_HOM_nage_impact_in0_monture.anim +Thu Mar 04 14:18:18 2004 (beaume) .stun_begin.animations[0].filename = FY_HOM_nage_stun_init_in0_monture.anim +Thu Mar 04 14:18:18 2004 (beaume) .stun_end.animations[0].filename = FY_HOM_nage_stun_end_in0_monture.anim +Thu Mar 04 14:18:18 2004 (beaume) .stun_loop.animations[0].filename = FY_HOM_nage_stun_loop_in0_monture.anim +Thu Mar 04 14:18:18 2004 (beaume) .turn_left.animations[0].filename = FY_HOM_nage_tournegauche_in0_monture.anim +Thu Mar 04 14:18:18 2004 (beaume) .turn_left.animations[1].filename = FY_HOM_nage_tournegauche_in0_monture.anim +Thu Mar 04 14:18:18 2004 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_nage_tournegauche_in0_monture.anim +Thu Mar 04 14:18:18 2004 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_nage_tournegauche_in0_monture.anim +Thu Mar 04 14:18:18 2004 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_nage_tournegauche_in0_monture.anim +Thu Mar 04 14:18:18 2004 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_nage_tournegauche_in0_monture.anim +Thu Mar 04 14:18:18 2004 (beaume) .turn_right.animations[0].filename = FY_HOM_nage_tournedroite_in0_monture.anim +Thu Mar 04 14:18:18 2004 (beaume) .turn_right.animations[1].filename = FY_HOM_nage_tournedroite_in0_monture.anim +Thu Mar 04 14:18:18 2004 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_nage_tournedroite_in0_monture.anim +Thu Mar 04 14:18:18 2004 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_nage_tournedroite_in0_monture.anim +Thu Mar 04 14:18:18 2004 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_nage_tournedroite_in0_monture.anim +Thu Mar 04 14:18:18 2004 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_nage_tournedroite_in0_monture.anim +Thu Mar 04 14:18:18 2004 (beaume) .walk.animations[0].filename = FY_HOM_nage_nage_in0_monture.anim +Thu Sep 30 16:35:55 2004 (beaume) .death_mode.Display Objects = false +Thu Sep 30 16:35:55 2004 (beaume) .idle.Display Objects = false +Thu Sep 30 16:35:55 2004 (beaume) .impact.Display Objects = false +Thu Sep 30 16:35:55 2004 (beaume) .stun_begin.Display Objects = false +Thu Sep 30 16:35:55 2004 (beaume) .stun_end.Display Objects = false +Thu Sep 30 16:35:55 2004 (beaume) .stun_loop.Display Objects = false +Thu Sep 30 16:35:55 2004 (beaume) .turn_left.Display Objects = false +Thu Sep 30 16:35:55 2004 (beaume) .turn_left_to_backward.Display Objects = false +Thu Sep 30 16:35:55 2004 (beaume) .turn_left_to_walk.Display Objects = false +Thu Sep 30 16:35:55 2004 (beaume) .turn_right.Display Objects = false +Thu Sep 30 16:35:55 2004 (beaume) .turn_right_to_backward.Display Objects = false +Thu Sep 30 16:35:55 2004 (beaume) .turn_right_to_walk.Display Objects = false +Thu Sep 30 16:35:55 2004 (beaume) .walk.Display Objects = false +Fri Dec 10 18:24:19 2004 (nouveau) .run.animations[0].filename = FY_HOM_nage_nage_in0_monture.anim +Fri Dec 10 18:24:19 2004 (nouveau) formName Resized = 1 +Fri Dec 10 18:25:17 2004 (nouveau) .run.LodCharacterAnimation = FY_HOM_A_marche.anim +Mon Jan 10 18:53:41 2005 (nouveau) .backward.Display Objects = false +Mon Jan 10 18:53:41 2005 (nouveau) .idle_to_backward.Display Objects = false +Mon Jan 10 18:53:41 2005 (nouveau) .idle_to_walk.Display Objects = false +Mon Jan 10 18:53:41 2005 (nouveau) .run.Display Objects = false +Mon Jan 10 18:53:41 2005 (nouveau) .strafe_left.Display Objects = false +Mon Jan 10 18:53:41 2005 (nouveau) .strafe_right.Display Objects = false +Mon Jan 10 18:53:41 2005 (nouveau) .walk.Display Objects = false +Mon Jan 10 18:53:41 2005 (nouveau) .walk_to_run.Display Objects = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_mount_swim_death__.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_mount_swim_death__.animation_set new file mode 100644 index 0000000..ba00379 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_mount_swim_death__.animation_set @@ -0,0 +1,216 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:36 2002 (corvazier) File converted from old format +Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim +Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim +Tue Jul 30 23:44:12 2002 (puzin) Form Parents = +Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = +Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim +Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim +Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim +Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 +Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = +Thu Nov 21 18:33:56 2002 (puzin) .idle.animations[0].filename = FY_HOM_marche_in0_monture.anim +Thu Nov 21 18:33:56 2002 (puzin) formName Deleted = +Thu Nov 21 19:29:17 2002 (puzin) .idle.animations[0].filename = FY_HOM_idle_in0_monture.anim +Mon Nov 25 16:44:20 2002 (puzin) .run.animations[0].filename = FY_HOM_course_in0_monture.anim +Mon Nov 25 16:44:20 2002 (puzin) .walk.animations[0].filename = FY_HOM_marche_in0_monture.anim +Mon Nov 25 19:35:08 2002 (puzin) .turn_left.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim +Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim +Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim +Mon Nov 25 19:35:36 2002 (puzin) .turn_right.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim +Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim +Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere_in0_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_tournegauche_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_tournedroite_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_monture.anim +Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_gauche_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_gauche_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_gauche_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_droite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_droite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_droite_monture.anim +Fri Nov 29 16:32:22 2002 (beaume) formName Resized = 2 +Fri Dec 20 11:20:22 2002 (miller) .idle.animations[0].head controlable = true +Fri Apr 18 18:58:09 2003 (arnaudb) Form Parents = +Wed Mar 03 17:45:17 2004 (beaume) .idle.animations[1].filename = FY_HOM_idle3_in0_monture.anim +Wed Mar 03 17:45:17 2004 (beaume) .idle.animations[2].filename = FY_HOM_idle2_in0_monture.anim +Wed Mar 03 17:45:17 2004 (beaume) .idle.animations[3].filename = FY_HOM_idle4_in0_monture.anim +Wed Mar 03 17:45:17 2004 (beaume) formName Resized = 4 +Wed Mar 03 18:01:26 2004 (beaume) .idle.animations[0].filename = FY_HOM_mort_idle_in0_monture.anim +Wed Mar 03 18:01:26 2004 (beaume) formName Resized = 0 +Thu Mar 04 13:56:18 2004 (beaume) .idle.animations[0].filename = FY_HOM_nage_mort_idle_in0_monture.anim +Thu Sep 30 16:32:25 2004 (beaume) .idle.Display Objects = false +Mon Jan 10 18:52:56 2005 (nouveau) .backward.Display Objects = false +Mon Jan 10 18:52:56 2005 (nouveau) .idle_to_backward.Display Objects = false +Mon Jan 10 18:52:56 2005 (nouveau) .idle_to_walk.Display Objects = false +Mon Jan 10 18:52:56 2005 (nouveau) .impact.Display Objects = false +Mon Jan 10 18:52:56 2005 (nouveau) .run.Display Objects = false +Mon Jan 10 18:52:56 2005 (nouveau) .strafe_left.Display Objects = false +Mon Jan 10 18:52:56 2005 (nouveau) .strafe_right.Display Objects = false +Mon Jan 10 18:52:56 2005 (nouveau) .turn_left.Display Objects = false +Mon Jan 10 18:52:56 2005 (nouveau) .turn_left_to_backward.Display Objects = false +Mon Jan 10 18:52:56 2005 (nouveau) .turn_left_to_walk.Display Objects = false +Mon Jan 10 18:52:56 2005 (nouveau) .turn_right.Display Objects = false +Mon Jan 10 18:52:56 2005 (nouveau) .turn_right_to_backward.Display Objects = false +Mon Jan 10 18:52:56 2005 (nouveau) .turn_right_to_walk.Display Objects = false +Mon Jan 10 18:52:56 2005 (nouveau) .walk.Display Objects = false +Mon Jan 10 18:52:56 2005 (nouveau) .walk_to_run.Display Objects = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_rest__.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_rest__.animation_set new file mode 100644 index 0000000..60b76ef --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_rest__.animation_set @@ -0,0 +1,34 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Mon Feb 14 12:15:41 2005 (besson) .default_mode.animations[0].filename = fy_hom_emot_afk.anim +Mon Feb 14 12:15:41 2005 (besson) .idle.animations[0].filename = fy_hom_emot_afk_loop.anim +Mon Feb 14 17:02:20 2005 (besson) .idle.animations[0].filename = fy_hom_emot_afk_loop.ANIM +Tue Feb 15 11:55:09 2005 (besson) .rest_mode.Display Objects = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1h_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1h_.animation_set new file mode 100644 index 0000000..89de23a --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1h_.animation_set @@ -0,0 +1,55 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1h_d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1h_d.animation_set new file mode 100644 index 0000000..89de23a --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1h_d.animation_set @@ -0,0 +1,55 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1h_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1h_s.animation_set new file mode 100644 index 0000000..89de23a --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1h_s.animation_set @@ -0,0 +1,55 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1hsw_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1hsw_.animation_set new file mode 100644 index 0000000..2ca6f94 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1hsw_.animation_set @@ -0,0 +1,52 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1hsw_d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1hsw_d.animation_set new file mode 100644 index 0000000..2ca6f94 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1hsw_d.animation_set @@ -0,0 +1,52 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1hsw_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1hsw_s.animation_set new file mode 100644 index 0000000..2ca6f94 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1hsw_s.animation_set @@ -0,0 +1,52 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_2h_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_2h_.animation_set new file mode 100644 index 0000000..89de23a --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_2h_.animation_set @@ -0,0 +1,55 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit__.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit__.animation_set new file mode 100644 index 0000000..89de23a --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit__.animation_set @@ -0,0 +1,55 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit__d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit__d.animation_set new file mode 100644 index 0000000..89de23a --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit__d.animation_set @@ -0,0 +1,55 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit__s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit__s.animation_set new file mode 100644 index 0000000..89de23a --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit__s.animation_set @@ -0,0 +1,55 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_d_.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_d_.animation_set new file mode 100644 index 0000000..89de23a --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_d_.animation_set @@ -0,0 +1,55 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_d_d.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_d_d.animation_set new file mode 100644 index 0000000..89de23a --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_d_d.animation_set @@ -0,0 +1,55 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_d_s.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_d_s.animation_set new file mode 100644 index 0000000..89de23a --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_d_s.animation_set @@ -0,0 +1,55 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_swim__.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_swim__.animation_set new file mode 100644 index 0000000..b918ee9 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_swim__.animation_set @@ -0,0 +1,408 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Wed Aug 13 12:00:00 2003 (puzin) +Wed Aug 20 17:15:47 2003 (beaume) .sit_mode.animations[0].filename = FY_HOF_sit_init.anim +Wed Aug 20 17:15:47 2003 (beaume) formName Resized = 1 +Tue Sep 16 14:20:10 2003 (beaume) .strafe_left.animations[0].filename = FY_HOF_strafgauche.anim +Tue Sep 16 14:20:10 2003 (beaume) .strafe_right.animations[0].filename = FY_HOF_strafdroite.anim +Tue Sep 16 14:20:10 2003 (beaume) formName Resized = 1 +Fri Feb 27 15:02:22 2004 (beaume) formName Resized = 0 +Mon Mar 08 15:30:35 2004 (beaume) .death_mode.animations[0].filename = FY_HOM_Swim_idle_death.anim +Mon Mar 08 15:30:35 2004 (beaume) formName Resized = 0 +Mon Mar 08 15:32:22 2004 (beaume) .impact.animations[0].filename = FY_HOM_Swim_idle_impactD.anim +Mon Mar 08 15:32:22 2004 (beaume) .impact.animations[1].filename = FY_HOM_Swim_idle_impactG.anim +Mon Mar 08 15:32:22 2004 (beaume) formName Resized = 2 +Tue Mar 09 19:23:59 2004 (beaume) .stun_begin.animations[0].filename = FY_HOM_Swim_stun_init.anim +Tue Mar 09 19:23:59 2004 (beaume) .stun_end.animations[0].filename = FY_HOM_Swim_stun_end.anim +Tue Mar 09 19:23:59 2004 (beaume) .stun_loop.animations[0].filename = FY_HOM_Swim_stun_loop.anim +Tue Mar 09 19:23:59 2004 (beaume) formName Resized = 1 +Wed Jun 30 11:40:01 2004 (beaume) .idle.LodCharacterAnimation = fy_hom_swim_idle.anim +Wed Jun 30 11:40:01 2004 (beaume) .run.LodCharacterAnimation = fy_hom_swim_front_speed.anim +Wed Jun 30 11:40:01 2004 (beaume) .walk.LodCharacterAnimation = fy_hom_swim_front.anim +Wed Jun 30 11:59:31 2004 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Swim_idle_death.anim +Thu Sep 30 16:41:05 2004 (beaume) .backward.Display Objects = false +Thu Sep 30 16:41:05 2004 (beaume) .death_mode.Display Objects = false +Thu Sep 30 16:41:05 2004 (beaume) .idle.Display Objects = false +Thu Sep 30 16:41:05 2004 (beaume) .idle_to_backward.Display Objects = false +Thu Sep 30 16:41:05 2004 (beaume) .idle_to_walk.Display Objects = false +Thu Sep 30 16:41:05 2004 (beaume) .impact.Display Objects = false +Thu Sep 30 16:41:05 2004 (beaume) .run.Display Objects = false +Thu Sep 30 16:41:05 2004 (beaume) .stun_begin.Display Objects = false +Thu Sep 30 16:41:05 2004 (beaume) .stun_end.Display Objects = false +Thu Sep 30 16:41:05 2004 (beaume) .stun_loop.Display Objects = false +Thu Sep 30 16:41:05 2004 (beaume) .turn_left.Display Objects = false +Thu Sep 30 16:41:05 2004 (beaume) .turn_left_to_backward.Display Objects = false +Thu Sep 30 16:41:05 2004 (beaume) .turn_left_to_walk.Display Objects = false +Thu Sep 30 16:41:05 2004 (beaume) .turn_right.Display Objects = false +Thu Sep 30 16:41:05 2004 (beaume) .turn_right_to_backward.Display Objects = false +Thu Sep 30 16:41:05 2004 (beaume) .turn_right_to_walk.Display Objects = false +Thu Sep 30 16:41:05 2004 (beaume) .walk.Display Objects = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_swim_death__.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_swim_death__.animation_set new file mode 100644 index 0000000..b49b1ac --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_swim_death__.animation_set @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:24:35 2002 (puzin) +Mon Mar 08 15:32:45 2004 (beaume) .idle.animations[0].filename = FY_HOM_Swim_FloatingDead.anim +Wed Jun 30 11:59:45 2004 (beaume) .idle.LodCharacterAnimation = FY_HOM_Swim_FloatingDead.anim +Thu Aug 12 23:43:59 2004 (puzin) .defaultHeadControl = false +Thu Sep 30 16:41:18 2004 (beaume) .idle.Display Objects = false + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom_emots_a__.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom_emots_a__.animation_set new file mode 100644 index 0000000..09a06d3 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom_emots_a__.animation_set @@ -0,0 +1,23 @@ + +
+ + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/anim/anim_set/homin/fy_hom_lod__.animation_set b/leveldesign/game_element/anim/anim_set/homin/fy_hom_lod__.animation_set new file mode 100644 index 0000000..f2e1a50 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/homin/fy_hom_lod__.animation_set @@ -0,0 +1,958 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Dec 19 10:24:18 2002 (beaume) formName Resized = 0 +Thu Dec 19 10:32:24 2002 (beaume) .backward.animations[0].filename = CA_HOF_marche_arriere.anim +Thu Dec 19 10:32:24 2002 (beaume) .death.animations[0].filename = CA_HOF_mort.anim +Thu Dec 19 10:32:24 2002 (beaume) .death_idle.animations[0].filename = CA_HOF_mort_idle.anim +Thu Dec 19 10:32:24 2002 (beaume) .idle.animations[0].filename = CA_HOF_idle.anim +Thu Dec 19 10:32:24 2002 (beaume) .idle.animations[1].filename = CA_HOF_idle_regarde_dr.anim +Thu Dec 19 10:32:24 2002 (beaume) .idle.animations[2].filename = CA_HOF_idle_regarde_go.anim +Thu Dec 19 10:32:24 2002 (beaume) .run.animations[0].filename = CA_HOF_course.anim +Thu Dec 19 10:32:24 2002 (beaume) .turn_left.animations[0].filename = CA_HOF_tourne_go.anim +Thu Dec 19 10:32:24 2002 (beaume) .turn_left.animations[1].filename = CA_HOF_demitour_go.anim +Thu Dec 19 10:32:24 2002 (beaume) .turn_left_to_backward.animations[0].filename = CA_HOF_tourne_go.anim +Thu Dec 19 10:32:24 2002 (beaume) .turn_left_to_backward.animations[1].filename = CA_HOF_demitour_go.anim +Thu Dec 19 10:32:24 2002 (beaume) .turn_left_to_walk.animations[0].filename = CA_HOF_tourne_go.anim +Thu Dec 19 10:32:24 2002 (beaume) .turn_left_to_walk.animations[1].filename = CA_HOF_demitour_go.anim +Thu Dec 19 10:32:24 2002 (beaume) .turn_right.animations[0].filename = CA_HOF_tourne_dr.anim +Thu Dec 19 10:32:24 2002 (beaume) .turn_right.animations[1].filename = CA_HOF_demitour_dr.anim +Thu Dec 19 10:32:24 2002 (beaume) .turn_right_to_backward.animations[0].filename = CA_HOF_tourne_dr.anim +Thu Dec 19 10:32:24 2002 (beaume) .turn_right_to_backward.animations[1].filename = CA_HOF_demitour_dr.anim +Thu Dec 19 10:32:24 2002 (beaume) .turn_right_to_walk.animations[0].filename = CA_HOF_tourne_dr.anim +Thu Dec 19 10:32:24 2002 (beaume) .turn_right_to_walk.animations[1].filename = CA_HOF_demitour_dr.anim +Thu Dec 19 10:32:24 2002 (beaume) .walk.animations[0].filename = CA_HOF_marche.anim +Thu Dec 19 10:32:24 2002 (beaume) formName Resized = 1 +Fri Apr 18 18:18:17 2003 (arnaudb) formName Resized = 0 +Fri Apr 18 18:24:32 2003 (arnaudb) .death.LodCharacterAnimation = FY_HOF_A_mort.anim +Fri Apr 18 18:24:32 2003 (arnaudb) .death_idle.LodCharacterAnimation = FY_HOF_A_mort_idle.anim +Fri Apr 18 18:24:32 2003 (arnaudb) .idle.LodCharacterAnimation = FY_HOF_A_idle.anim +Fri Apr 18 18:24:32 2003 (arnaudb) .run.LodCharacterAnimation = FY_HOF_A_course.anim +Fri Apr 18 18:24:32 2003 (arnaudb) .walk.LodCharacterAnimation = FY_HOF_A_marche.anim +Fri Apr 18 18:45:09 2003 (arnaudb) .death.LodCharacterAnimation = FY_HOM_A_mort.anim +Fri Apr 18 18:45:09 2003 (arnaudb) .death_idle.LodCharacterAnimation = FY_HOM_A_mort_idle.anim +Fri Apr 18 18:45:09 2003 (arnaudb) .idle.LodCharacterAnimation = FY_HOM_A_idle.anim + +Fri Apr 18 18:45:09 2003 (arnaudb) .run.LodCharacterAnimation = FY_HOM_A_course.anim +Fri Apr 18 18:45:09 2003 (arnaudb) .walk.LodCharacterAnimation = FY_HOM_A_marche.anim +Fri Apr 18 20:00:16 2003 (berenguier) .walk_to_run.LodCharacterAnimation = FY_HOM_A_marche.anim +Wed May 21 16:07:18 2003 (puzin) .stun_begin.LodCharacterAnimation = +Wed May 21 16:07:18 2003 (puzin) .stun_begin.animations[0].filename = fy_hom_co_mn_stun_init.anim +Wed May 21 16:07:18 2003 (puzin) .stun_end.LodCharacterAnimation = +Wed May 21 16:07:18 2003 (puzin) .stun_end.animations[0].filename = fy_hom_co_mn_stun_end.anim +Wed May 21 16:07:18 2003 (puzin) .stun_loop.LodCharacterAnimation = +Wed May 21 16:07:18 2003 (puzin) .stun_loop.animations[0].filename = fy_hom_co_mn_stun_loop.anim +Wed May 21 16:07:18 2003 (puzin) formName Resized = 1 +Thu Jul 10 14:05:39 2003 (beaume) formName Resized = 0 +Mon Sep 15 14:41:03 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Offensive_Init.anim +Mon Sep 15 14:41:03 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Offensive_End_Echec.anim +Mon Sep 15 14:41:03 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Offensive_End_Fumble.anim +Mon Sep 15 14:41:03 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Offensive_End_Ok_link.anim +Mon Sep 15 14:41:03 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Offensive_Loop.anim +Mon Sep 15 14:41:03 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Offensive_End_Ok.anim +Mon Sep 15 14:41:03 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_Offensive_Init.anim +Mon Sep 15 14:41:03 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_Offensive_End_Echec.anim +Mon Sep 15 14:41:03 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_Offensive_End_Fumble.anim +Mon Sep 15 14:41:03 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_Offensive_End_Ok_link.anim +Mon Sep 15 14:41:03 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_Offensive_Loop.anim +Mon Sep 15 14:41:03 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_Offensive_End_Ok.anim +Mon Sep 15 14:41:03 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_Offensive_Init.anim +Mon Sep 15 14:41:03 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_Offensive_End_Echec.anim +Mon Sep 15 14:41:03 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_Offensive_End_Fumble.anim +Mon Sep 15 14:41:03 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_Offensive_End_Ok_link.anim +Mon Sep 15 14:41:03 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_Offensive_Loop.anim +Mon Sep 15 14:41:03 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_Offensive_End_Ok.anim +Mon Sep 15 14:41:03 2003 (beaume) formName Resized = 1 +Wed Sep 24 17:42:28 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_cur_Init.anim +Wed Sep 24 17:42:28 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_cur_End_Echec.anim +Wed Sep 24 17:42:28 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_cur_End_Fumble.anim +Wed Sep 24 17:42:28 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_cur_End_ok_Link.anim +Wed Sep 24 17:42:28 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_cur_loop.anim +Wed Sep 24 17:42:28 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_cur_End_OK.anim +Wed Sep 24 17:47:21 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mix_Init.anim +Wed Sep 24 17:47:21 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_mix_End_Echec.anim +Wed Sep 24 17:47:21 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_mix_End_Fumble.anim +Wed Sep 24 17:47:21 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_mix_end_ok_link.anim +Wed Sep 24 17:47:21 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mix_Loop.anim +Wed Sep 24 17:47:21 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mix_End_Ok.anim +Mon Oct 27 16:05:51 2003 (beaume) formName Resized = 1 +Tue Oct 28 16:15:29 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim +Tue Oct 28 16:15:29 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim +Tue Oct 28 16:15:29 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim +Tue Oct 28 16:15:29 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim +Tue Oct 28 16:15:29 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim +Tue Oct 28 16:15:29 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim +Tue Oct 28 16:15:29 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim +Tue Oct 28 16:15:29 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim +Tue Oct 28 16:15:29 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim +Thu Dec 04 14:07:25 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim +Thu Dec 04 14:07:25 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim +Thu Dec 04 14:07:25 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Thu Dec 04 14:07:25 2003 (beaume) formName Resized = 1 +Thu Dec 18 15:43:33 2003 (beaume) .defaultHeadControl = false +Wed Dec 31 14:05:06 2003 (beaume) .care_begin.animations[0].filename = FY_HOM_Pioche_Init.anim +Wed Dec 31 14:05:06 2003 (beaume) .care_end.animations[0].filename = FY_HOM_Pioche_end.anim +Wed Dec 31 14:05:06 2003 (beaume) .care_loop.animations[0].filename = FY_HOM_Pioche_Soins_loop.anim +Wed Dec 31 14:05:06 2003 (beaume) .prospecting_begin.animations[0].filename = FY_HOM_Pioche_Prospection_Init.anim +Wed Dec 31 14:05:06 2003 (beaume) .prospecting_end.animations[0].filename = FY_HOM_Pioche_Prospection_End.anim +Wed Dec 31 14:05:06 2003 (beaume) .prospecting_loop.animations[0].filename = FY_HOM_Pioche_Prospection_Loop.anim +Wed Dec 31 14:05:06 2003 (beaume) formName Resized = 1 +Wed Dec 31 14:25:42 2003 (gatto) .care_loop.animations[0].fx_set.FX0.PSName = FOR_cure.ps +Wed Dec 31 14:25:42 2003 (gatto) .care_loop.animations[0].fx_set.FX0.StickMode.StickMode = UserBone +Wed Dec 31 14:25:42 2003 (gatto) .care_loop.animations[0].fx_set.FX0.StickMode.UserBone = box_arme +Wed Jan 07 17:39:37 2004 (vizerie) .offensive_cast_fail.animations[0].filename = fy_hom_offensive_end_echec.anim +Wed Jan 07 17:39:37 2004 (vizerie) formName Resized = 1 +Wed Jan 07 17:40:08 2004 (vizerie) .curative_cast_fail.animations[0].filename = fy_hom_cur_end_echec.anim +Wed Jan 07 17:40:08 2004 (vizerie) formName Resized = 1 +Wed Jan 07 17:40:38 2004 (vizerie) .mixed_cast_fail.animations[0].filename = fy_hom_cur_end_echec.anim +Wed Jan 07 17:40:38 2004 (vizerie) formName Resized = 1 +Thu Jan 08 17:42:44 2004 (gatto) .curative_cast_fail.animations[0].filename = FY_HOM_maoff_end.anim +Thu Jan 08 17:44:15 2004 (gatto) .offensive_cast_fail.animations[0].filename = FY_HOM_maoff_end.anim +Mon Jan 12 17:03:21 2004 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_macur_fail.anim +Mon Jan 12 17:03:21 2004 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_maoff_fail.anim +Mon Jan 19 14:50:12 2004 (beaume) formName Resized = 1 +Mon Jan 19 14:50:53 2004 (beaume) .loot_begin.animations[0].filename = FY_HOM_quartering_init.anim +Mon Jan 19 14:50:53 2004 (beaume) .loot_end.animations[0].filename = FY_HOM_quartering_end.anim + +Mon Jan 19 14:50:53 2004 (beaume) .loot_loop.animations[0].filename = FY_HOM_quartering_loop.anim +Mon Jan 19 14:51:05 2004 (beaume) formName Resized = 0 +Fri Feb 20 15:12:25 2004 (gatto) .prospecting_begin.animations[0].fx_set.FX0.PSName = for_prospection_init.ps +Fri Feb 20 15:12:25 2004 (gatto) .prospecting_begin.animations[0].fx_set.FX0.StickMode.StickMode = UserBone +Fri Feb 20 15:12:25 2004 (gatto) .prospecting_begin.animations[0].fx_set.FX0.StickMode.UserBone = Bip01 L Hand +Fri Feb 20 15:12:35 2004 (gatto) .prospecting_begin.animations[0].fx_set.FX1.PSName = for_prospection_level.ps +Fri Feb 20 15:12:35 2004 (gatto) formName Pasted = +Fri Feb 20 15:12:59 2004 (gatto) .prospecting_loop.animations[0].fx_set.FX0.PSName = for_prospection_loop.ps +Fri Feb 20 15:12:59 2004 (gatto) .prospecting_loop.animations[0].fx_set.FX0.StickMode.UserBone = Bip01 L Hand +Fri Feb 20 15:13:02 2004 (gatto) .prospecting_loop.animations[0].fx_set.FX0.StickMode.StickMode = UserBone +Fri Feb 20 15:13:19 2004 (gatto) .prospecting_end.animations[0].fx_set.FX0.PSName = for_prospection_end.ps +Fri Feb 20 15:13:19 2004 (gatto) .prospecting_end.animations[0].fx_set.FX0.StickMode.StickMode = UserBone + +Fri Feb 20 15:13:19 2004 (gatto) .prospecting_end.animations[0].fx_set.FX0.StickMode.UserBone = Bip01 L Hand +Fri Feb 20 15:17:08 2004 (gatto) .prospecting_begin.animations[0].fx_set.FX0.RepeatMode = Respawn +Fri Feb 20 15:17:08 2004 (gatto) .prospecting_begin.animations[0].fx_set.FX1.RepeatMode = Respawn +Fri Feb 20 15:17:08 2004 (gatto) .prospecting_end.animations[0].fx_set.FX0.RepeatMode = Respawn +Fri Feb 20 15:17:08 2004 (gatto) .prospecting_loop.animations[0].fx_set.FX0.RepeatMode = Respawn +Tue Mar 02 11:00:21 2004 (beaume) .sit_mode.animations[0].filename = TR_HOM_assi_init.anim +Tue Mar 02 11:00:21 2004 (beaume) formName Resized = 1 +Mon Jul 19 14:25:10 2004 (beaume) .cast_acid_end.animations[0].filename = FY_HOM_dam_acid_end.anim +Mon Jul 19 14:25:10 2004 (beaume) .cast_acid_init.animations[0].filename = FY_HOM_dam_acid_init.anim +Mon Jul 19 14:25:10 2004 (beaume) .cast_acid_loop.animations[0].filename = FY_HOM_dam_acid_loop.anim +Mon Jul 19 14:25:10 2004 (beaume) formName Resized = 1 +Mon Jul 19 14:36:23 2004 (beaume) .cast_blind_end.animations[0].filename = FY_HOM_deb_blind_end.anim +Mon Jul 19 14:36:23 2004 (beaume) .cast_blind_init.animations[0].filename = FY_HOM_deb_blind_init.anim +Mon Jul 19 14:36:23 2004 (beaume) .cast_blind_loop.animations[0].filename = FY_HOM_deb_blind_Loop.anim +Mon Jul 19 14:36:23 2004 (beaume) .cast_cold_end.animations[0].filename = FY_HOM_Dam_Cold_End.anim +Mon Jul 19 14:36:23 2004 (beaume) .cast_cold_init.animations[0].filename = FY_HOM_Dam_Cold_init.anim +Mon Jul 19 14:36:23 2004 (beaume) .cast_cold_loop.animations[0].filename = FY_HOM_Dam_Cold_Loop.anim +Mon Jul 19 14:36:23 2004 (beaume) .cast_elec_end.animations[0].filename = FY_HOM_dam_elec_end.anim +Mon Jul 19 14:36:23 2004 (beaume) .cast_elec_init.animations[0].filename = FY_HOM_dam_elec_init.anim +Mon Jul 19 14:36:23 2004 (beaume) .cast_elec_loop.animations[0].filename = FY_HOM_dam_elec_loop.anim +Mon Jul 19 14:36:23 2004 (beaume) formName Resized = 1 +Mon Jul 19 14:42:29 2004 (beaume) .cast_fear_end.animations[0].filename = FY_HOM_inc_fear_end.anim +Mon Jul 19 14:42:29 2004 (beaume) .cast_fear_init.animations[0].filename = FY_HOM_inc_fear_init.anim +Mon Jul 19 14:42:29 2004 (beaume) .cast_fear_loop.animations[0].filename = FY_HOM_inc_fear_loop.anim +Mon Jul 19 14:42:29 2004 (beaume) .cast_fire_end.animations[0].filename = FY_HOM_inc_Fire_end.anim +Mon Jul 19 14:42:29 2004 (beaume) .cast_fire_init.animations[0].filename = FY_HOM_inc_Fire_init.anim +Mon Jul 19 14:42:29 2004 (beaume) .cast_fire_loop.animations[0].filename = FY_HOM_inc_Fire_loop.anim +Mon Jul 19 14:42:29 2004 (beaume) .cast_healhp_end.animations[0].filename = FY_HOM_cur_heal_hp_end.anim +Mon Jul 19 14:42:29 2004 (beaume) .cast_healhp_init.animations[0].filename = FY_HOM_cur_heal_hp_init.anim +Mon Jul 19 14:42:29 2004 (beaume) .cast_healhp_loop.animations[0].filename = FY_HOM_cur_heal_hp_loop.anim +Mon Jul 19 14:42:29 2004 (beaume) formName Resized = 1 +Mon Jul 19 14:46:46 2004 (beaume) .cast_mad_end.animations[0].filename = FY_HOM_deb_mad_end.anim +Mon Jul 19 14:46:46 2004 (beaume) .cast_mad_init.animations[0].filename = FY_HOM_deb_mad_init.anim +Mon Jul 19 14:46:46 2004 (beaume) .cast_mad_loop.animations[0].filename = FY_HOM_deb_mad_loop.anim +Mon Jul 19 14:46:46 2004 (beaume) .cast_root_end.animations[0].filename = FY_HOM_deb_root_end.anim +Mon Jul 19 14:46:46 2004 (beaume) .cast_root_init.animations[0].filename = FY_HOM_deb_root_init.anim +Mon Jul 19 14:46:46 2004 (beaume) .cast_root_loop.animations[0].filename = FY_HOM_deb_root_loop.anim +Mon Jul 19 14:46:46 2004 (beaume) formName Resized = 1 +Mon Jul 19 14:48:10 2004 (beaume) .cast_rot_end.animations[0].filename = FY_HOM_dam_rot_end.anim +Mon Jul 19 14:48:10 2004 (beaume) .cast_rot_init.animations[0].filename = FY_HOM_dam_rot_init.anim +Mon Jul 19 14:48:10 2004 (beaume) .cast_rot_loop.animations[0].filename = FY_HOM_dam_rot_loop.anim + +Mon Jul 19 14:48:10 2004 (beaume) formName Resized = 1 +Mon Jul 19 14:59:15 2004 (beaume) .cast_shock_end.animations[0].filename = FY_HOM_DAM_shok_end.anim +Mon Jul 19 14:59:15 2004 (beaume) .cast_shock_init.animations[0].filename = FY_HOM_DAM_shok_init.anim +Mon Jul 19 14:59:15 2004 (beaume) .cast_shock_loop.animations[0].filename = FY_HOM_DAM_shok_loop.anim +Mon Jul 19 14:59:15 2004 (beaume) .cast_sleep_end.animations[0].filename = FY_HOM_inc_sleep_end.anim +Mon Jul 19 14:59:15 2004 (beaume) .cast_sleep_init.animations[0].filename = FY_HOM_inc_sleep_init.anim +Mon Jul 19 14:59:15 2004 (beaume) .cast_sleep_loop.animations[0].filename = FY_HOM_inc_sleep_loop.anim +Mon Jul 19 14:59:15 2004 (beaume) .cast_slow_init.animations[0].filename = FY_HOM_deb_slow_init.anim +Mon Jul 19 14:59:15 2004 (beaume) .cast_slow_loop.animations[0].filename = FY_HOM_deb_slow_loop.anim +Mon Jul 19 14:59:15 2004 (beaume) formName Resized = 1 +Mon Jul 19 14:59:31 2004 (beaume) .cast_slow_end.animations[0].filename = FY_HOM_deb_slow_end.anim +Mon Jul 19 15:00:46 2004 (beaume) .cast_stun_end.animations[0].filename = FY_HOM_inc_stun_End.anim +Mon Jul 19 15:00:46 2004 (beaume) .cast_stun_init.animations[0].filename = FY_HOM_inc_stun_init.anim +Mon Jul 19 15:00:46 2004 (beaume) .cast_stun_loop.animations[0].filename = FY_HOM_inc_stun_Loop.anim +Mon Jul 19 15:00:46 2004 (beaume) formName Resized = 1 +Mon Jul 19 18:07:37 2004 (beaume) .cast_poison_end.animations[0].filename = FY_HOM_dam_poison_end.anim +Mon Jul 19 18:07:37 2004 (beaume) .cast_poison_init.animations[0].filename = FY_HOM_dam_poison_init.anim +Mon Jul 19 18:07:38 2004 (beaume) .cast_poison_loop.animations[0].filename = FY_HOM_dam_poison_loop.anim +Mon Jul 19 18:07:38 2004 (beaume) formName Resized = 1 +Tue Jul 27 14:43:34 2004 (beaume) .cast_acid_fail.animations[0].filename = fy_hom_dam_acid_fizz.anim +Tue Jul 27 14:43:34 2004 (beaume) .cast_blind_fail.animations[0].filename = fy_hom_deb_blind_fizz.anim +Tue Jul 27 14:43:34 2004 (beaume) .cast_cold_fail.animations[0].filename = fy_hom_dam_cold_fizz.anim +Tue Jul 27 14:43:34 2004 (beaume) .cast_elec_fail.animations[0].filename = fy_hom_dam_elec_fizz.anim +Tue Jul 27 14:43:34 2004 (beaume) .cast_fear_fail.animations[0].filename = fy_hom_inc_fear_fizz.anim +Tue Jul 27 14:43:34 2004 (beaume) .cast_fire_fail.animations[0].filename = FY_HOM_inc_Fire_Fizz.anim +Tue Jul 27 14:43:34 2004 (beaume) .cast_healhp_fail.animations[0].filename = fy_hom_cur_heal_hp_fizz.anim +Tue Jul 27 14:43:34 2004 (beaume) .cast_mad_fail.animations[0].filename = fy_hom_deb_mad_fizz.anim +Tue Jul 27 14:43:34 2004 (beaume) .cast_poison_fail.animations[0].filename = fy_hom_dam_poison_fizz.anim +Tue Jul 27 14:43:34 2004 (beaume) .cast_root_fail.animations[0].filename = fy_hom_deb_root_fizz.anim +Tue Jul 27 14:43:34 2004 (beaume) .cast_rot_fail.animations[0].filename = fy_hom_dam_rot_fizz.anim +Tue Jul 27 14:43:34 2004 (beaume) .cast_shock_fail.animations[0].filename = fy_hom_dam_shok_fizz.anim +Tue Jul 27 14:43:34 2004 (beaume) .cast_sleep_fail.animations[0].filename = fy_hom_inc_sleep_fizz.anim +Tue Jul 27 14:43:34 2004 (beaume) .cast_slow_fail.animations[0].filename = fy_hom_deb_slow_fizz.anim +Tue Jul 27 14:43:34 2004 (beaume) .cast_stun_fail.animations[0].filename = fy_hom_inc_stun_fizz.anim +Tue Jul 27 14:43:34 2004 (beaume) formName Resized = 1 +Fri Oct 01 12:31:34 2004 (coutelas) .sit_mode.Display Objects = false +Fri Oct 01 12:31:40 2004 (coutelas) .sit_end.Display Objects = false +Fri Oct 01 17:46:57 2004 (coutelas) .default_mode.Display Objects = false +Mon Oct 04 16:04:28 2004 (beaume) .prospecting_begin.Display Objects = false +Mon Oct 04 16:04:28 2004 (beaume) .prospecting_end.Display Objects = false +Mon Oct 04 16:04:28 2004 (beaume) .prospecting_loop.Display Objects = false +Tue Oct 05 17:04:03 2004 (beaume) .loot_begin.Display Objects = false +Tue Oct 05 17:04:03 2004 (beaume) .loot_end.Display Objects = false +Tue Oct 05 17:04:03 2004 (beaume) .loot_loop.Display Objects = false +Tue Oct 05 17:05:30 2004 (beaume) .loot_init.Display Objects = false +Tue Oct 05 17:05:42 2004 (beaume) .loot_post_end.Display Objects = false +Mon Feb 14 12:16:49 2005 (besson) .rest_mode.animations[0].filename = fy_hom_emot_afk.anim +Mon Feb 14 12:16:49 2005 (besson) formName Resized = 1 +Thu Dec 07 15:59:09 2006 (nouveau) .rest_mode.animations[0].head controlable = false + diff --git a/leveldesign/game_element/anim/anim_set/objects/objects.animset_mode b/leveldesign/game_element/anim/anim_set/objects/objects.animset_mode new file mode 100644 index 0000000..ad43145 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/objects/objects.animset_mode @@ -0,0 +1,10 @@ + +
+ + + + + + + Tue Jul 08 13:35:26 2003 (puzin) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/pet/_pet.animset_mode b/leveldesign/game_element/anim/anim_set/pet/_pet.animset_mode new file mode 100644 index 0000000..26f63c0 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/pet/_pet.animset_mode @@ -0,0 +1,10 @@ + +
+ + + + + + + Tue Jul 08 13:36:34 2003 (puzin) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/pet/dag/dag.animset_mode b/leveldesign/game_element/anim/anim_set/pet/dag/dag.animset_mode new file mode 100644 index 0000000..339d277 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/pet/dag/dag.animset_mode @@ -0,0 +1,10 @@ + +
+ + + + + + + Tue Jul 08 11:10:37 2003 (puzin) Form Parents = + diff --git a/leveldesign/game_element/anim/anim_set/pet/dag/dag_alert__.animation_set b/leveldesign/game_element/anim/anim_set/pet/dag/dag_alert__.animation_set new file mode 100644 index 0000000..ec19826 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/pet/dag/dag_alert__.animation_set @@ -0,0 +1,218 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Thu Dec 12 16:14:11 2002 (puzin) +Mon Dec 16 14:55:33 2002 (beaume) .death.LodCharacterAnimation = TR_MO_Chien_mort.anim +Mon Dec 16 14:55:33 2002 (beaume) .death_idle.LodCharacterAnimation = TR_MO_Chien_mort_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .idle.LodCharacterAnimation = TR_MO_Chien_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .run.LodCharacterAnimation = TR_MO_Chien_course.anim +Mon Dec 16 14:55:33 2002 (beaume) .walk.LodCharacterAnimation = TR_MO_Chien_marche.anim +Fri Mar 21 10:29:44 2003 (arnaudb) .impact.animations[0].filename = TR_MO_Chien_idle_impact.anim +Fri Mar 21 10:29:44 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:12 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_recule.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.LodCharacterAnimation = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.LodCharacterAnimation = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_idle1.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle2.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[3].filename = TR_MO_dag_idle_aboie.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[4].filename = TR_MO_dag_levelapatte.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle_to_walk.animations[0].filename = TR_MO_dag_idle_to_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.LodCharacterAnimation = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.LodCharacterAnimation = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk_to_run.animations[0].filename = TR_MO_dag_marche_to_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:42 2003 (arnaudb) .rest_mode.animations[0].filename = TR_MO_dag_dormir_init.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_sentir_danger.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_crainte.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle.anim +Fri Apr 18 12:06:12 2003 (arnaudb) formName Resized = 3 +Fri Jun 06 16:54:13 2003 (beaume) .death_mode.animations[0].filename = TR_MO_dag_mort.anim +Fri Jun 06 16:54:13 2003 (beaume) formName Resized = 1 +Mon Dec 01 14:24:23 2003 (beaume) .stun_begin.animations[0].filename = TR_MO_dag_stun_init.anim +Mon Dec 01 14:24:23 2003 (beaume) .stun_end.animations[0].filename = TR_MO_dag_stun_end.anim +Mon Dec 01 14:24:23 2003 (beaume) .stun_loop.animations[0].filename = TR_MO_dag_stun_loop.anim +Mon Dec 01 14:24:23 2003 (beaume) formName Resized = 1 +Mon Jun 07 17:34:51 2004 (beaume) .idle.animations[3].filename = TR_MO_dag_faire_beau.anim +Mon Jun 07 17:34:51 2004 (beaume) formName Resized = 4 + diff --git a/leveldesign/game_element/anim/anim_set/pet/dag/dag_combat__.animation_set b/leveldesign/game_element/anim/anim_set/pet/dag/dag_combat__.animation_set new file mode 100644 index 0000000..aa07b8d --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/pet/dag/dag_combat__.animation_set @@ -0,0 +1,293 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Thu Dec 12 16:14:11 2002 (puzin) +Mon Dec 16 14:55:33 2002 (beaume) .death.LodCharacterAnimation = TR_MO_Chien_mort.anim +Mon Dec 16 14:55:33 2002 (beaume) .death_idle.LodCharacterAnimation = TR_MO_Chien_mort_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .idle.LodCharacterAnimation = TR_MO_Chien_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .run.LodCharacterAnimation = TR_MO_Chien_course.anim +Mon Dec 16 14:55:33 2002 (beaume) .walk.LodCharacterAnimation = TR_MO_Chien_marche.anim +Fri Mar 21 10:29:44 2003 (arnaudb) .impact.animations[0].filename = TR_MO_Chien_idle_impact.anim +Fri Mar 21 10:29:44 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:12 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_recule.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.LodCharacterAnimation = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.LodCharacterAnimation = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_idle1.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle2.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[3].filename = TR_MO_dag_idle_aboie.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[4].filename = TR_MO_dag_levelapatte.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle_to_walk.animations[0].filename = TR_MO_dag_idle_to_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.LodCharacterAnimation = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.LodCharacterAnimation = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk_to_run.animations[0].filename = TR_MO_dag_marche_to_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:42 2003 (arnaudb) .rest_mode.animations[0].filename = TR_MO_dag_dormir_init.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .attack1.animations[0].filename = TR_MO_dag_morsure_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .attack2.animations[0].filename = TR_MO_dag_coupdepatte_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .backward atk.animations[0].filename = TR_MO_dag_reculer_mosure_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_reculer_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_idle_mort_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .run atk.animations[0].filename = TR_MO_dag_course_morsure_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .strafe_left.animations[0].filename = TR_MO_dag_straff_gauche_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .strafe_right.animations[0].filename = TR_MO_dag_straff_droit_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitourgauche_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitourgauche_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitourgauche_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitourdroite_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitourdroite_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitourdroite_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .walk atk.animations[0].filename = TR_MO_dag_marche_morsure_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 14:51:32 2003 (arnaudb) .alert_mode.animations[0].filename = TR_MO_dag_engarde_to_idle.anim +Fri Apr 18 14:51:32 2003 (arnaudb) .default_mode.animations[0].filename = TR_MO_dag_engarde_to_idle.anim +Fri Apr 18 14:51:32 2003 (arnaudb) .eat_mode.animations[0].filename = TR_MO_dag_engarde_to_idle.anim +Fri Apr 18 14:51:32 2003 (arnaudb) formName Resized = 1 +Fri Jun 06 16:53:33 2003 (beaume) .death_mode.animations[0].filename = TR_MO_dag_mort_attack.anim +Fri Jun 06 16:53:33 2003 (beaume) formName Resized = 1 +Mon Dec 01 14:25:46 2003 (beaume) .stun_begin.animations[0].filename = TR_MO_dag_attack_stun_init.anim +Mon Dec 01 14:25:46 2003 (beaume) .stun_end.animations[0].filename = TR_MO_dag_attack_stun_end.anim +Mon Dec 01 14:25:46 2003 (beaume) .stun_loop.animations[0].filename = TR_MO_dag_attack_stun_loop.anim +Mon Dec 01 14:25:46 2003 (beaume) formName Resized = 1 +Fri May 28 16:34:33 2004 (beaume) .attack1.animations[1].filename = TR_MO_dag_coupdepatte_attack.anim +Fri May 28 16:34:33 2004 (beaume) formName Resized = 2 + diff --git a/leveldesign/game_element/anim/anim_set/pet/dag/dag_death__.animation_set b/leveldesign/game_element/anim/anim_set/pet/dag/dag_death__.animation_set new file mode 100644 index 0000000..930d4c8 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/pet/dag/dag_death__.animation_set @@ -0,0 +1,85 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Thu Dec 12 16:14:11 2002 (puzin) +Mon Dec 16 14:55:33 2002 (beaume) .death.LodCharacterAnimation = TR_MO_Chien_mort.anim +Mon Dec 16 14:55:33 2002 (beaume) .death_idle.LodCharacterAnimation = TR_MO_Chien_mort_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .idle.LodCharacterAnimation = TR_MO_Chien_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .run.LodCharacterAnimation = TR_MO_Chien_course.anim +Mon Dec 16 14:55:33 2002 (beaume) .walk.LodCharacterAnimation = TR_MO_Chien_marche.anim +Fri Mar 21 10:29:44 2003 (arnaudb) .impact.animations[0].filename = TR_MO_Chien_idle_impact.anim +Fri Mar 21 10:29:44 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:12 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_recule.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.LodCharacterAnimation = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.LodCharacterAnimation = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_idle1.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle2.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[3].filename = TR_MO_dag_idle_aboie.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[4].filename = TR_MO_dag_levelapatte.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle_to_walk.animations[0].filename = TR_MO_dag_idle_to_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.LodCharacterAnimation = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.LodCharacterAnimation = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk_to_run.animations[0].filename = TR_MO_dag_marche_to_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:42 2003 (arnaudb) .rest_mode.animations[0].filename = TR_MO_dag_dormir_init.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_sentir_danger.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_crainte.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle.anim +Fri Apr 18 12:06:12 2003 (arnaudb) formName Resized = 3 +Fri Apr 18 12:07:24 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_manger.anim +Fri Apr 18 12:07:24 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_renifle.anim +Fri Apr 18 12:11:20 2003 (arnaudb) .alert_mode.animations[0].filename = TR_MO_dag_dormir_end.anim +Fri Apr 18 12:11:20 2003 (arnaudb) .combat_mode.animations[0].filename = TR_MO_dag_dormir_end_to_attack.anim +Fri Apr 18 12:11:20 2003 (arnaudb) .default_mode.animations[0].filename = TR_MO_dag_dormir_end.anim +Fri Apr 18 12:11:20 2003 (arnaudb) .eat_mode.animations[0].filename = TR_MO_dag_dormir_end.anim +Fri Apr 18 12:11:20 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_dormir_loop.anim +Fri Apr 18 12:11:20 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_dormir_loop.anim +Fri Apr 18 12:11:20 2003 (arnaudb) formName Resized = 1 +Fri Jun 06 16:39:17 2003 (beaume) .idle.animations[0].filename = TR_MO_dag_mort_idle.anim +Fri Jun 06 16:39:17 2003 (beaume) formName Resized = 0 + diff --git a/leveldesign/game_element/anim/anim_set/pet/dag/dag_default__.animation_set b/leveldesign/game_element/anim/anim_set/pet/dag/dag_default__.animation_set new file mode 100644 index 0000000..3734fa7 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/pet/dag/dag_default__.animation_set @@ -0,0 +1,231 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Thu Dec 12 16:14:11 2002 (puzin) +Mon Dec 16 14:55:33 2002 (beaume) .death.LodCharacterAnimation = TR_MO_Chien_mort.anim +Mon Dec 16 14:55:33 2002 (beaume) .death_idle.LodCharacterAnimation = TR_MO_Chien_mort_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .idle.LodCharacterAnimation = TR_MO_Chien_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .run.LodCharacterAnimation = TR_MO_Chien_course.anim +Mon Dec 16 14:55:33 2002 (beaume) .walk.LodCharacterAnimation = TR_MO_Chien_marche.anim +Fri Mar 21 10:29:44 2003 (arnaudb) .impact.animations[0].filename = TR_MO_Chien_idle_impact.anim +Fri Mar 21 10:29:44 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:12 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_recule.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.LodCharacterAnimation = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.LodCharacterAnimation = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_idle1.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle2.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[3].filename = TR_MO_dag_idle_aboie.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[4].filename = TR_MO_dag_levelapatte.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle_to_walk.animations[0].filename = TR_MO_dag_idle_to_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.LodCharacterAnimation = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.LodCharacterAnimation = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk_to_run.animations[0].filename = TR_MO_dag_marche_to_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:42 2003 (arnaudb) .rest_mode.animations[0].filename = TR_MO_dag_dormir_init.anim +Fri Apr 18 14:52:04 2003 (arnaudb) .combat_mode.animations[0].filename = TR_MO_dag_idle_to_engarde.anim +Fri Apr 18 14:52:04 2003 (arnaudb) formName Resized = 1 +Fri Jun 06 16:54:35 2003 (beaume) .death_mode.animations[0].filename = TR_MO_dag_mort.anim +Fri Jun 06 16:54:35 2003 (beaume) formName Resized = 1 +Mon Dec 01 14:26:41 2003 (beaume) .stun_begin.animations[0].filename = TR_MO_dag_stun_init.anim +Mon Dec 01 14:26:41 2003 (beaume) .stun_end.animations[0].filename = TR_MO_dag_stun_end.anim +Mon Dec 01 14:26:41 2003 (beaume) .stun_loop.animations[0].filename = TR_MO_dag_stun_loop.anim +Mon Dec 01 14:26:41 2003 (beaume) formName Resized = 1 +Fri Jun 04 11:46:36 2004 (beaume) .idle.animations[5].filename = TR_MO_dag_idle_gratte.anim +Fri Jun 04 11:46:36 2004 (beaume) .idle.animations[6].filename = TR_MO_dag_faire_beau.anim +Fri Jun 04 11:46:36 2004 (beaume) formName Resized = 7 +Mon Jun 07 17:34:07 2004 (beaume) formName Resized = 6 + diff --git a/leveldesign/game_element/anim/anim_set/pet/dag/dag_eat__.animation_set b/leveldesign/game_element/anim/anim_set/pet/dag/dag_eat__.animation_set new file mode 100644 index 0000000..e699d14 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/pet/dag/dag_eat__.animation_set @@ -0,0 +1,214 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Thu Dec 12 16:14:11 2002 (puzin) +Mon Dec 16 14:55:33 2002 (beaume) .death.LodCharacterAnimation = TR_MO_Chien_mort.anim +Mon Dec 16 14:55:33 2002 (beaume) .death_idle.LodCharacterAnimation = TR_MO_Chien_mort_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .idle.LodCharacterAnimation = TR_MO_Chien_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .run.LodCharacterAnimation = TR_MO_Chien_course.anim +Mon Dec 16 14:55:33 2002 (beaume) .walk.LodCharacterAnimation = TR_MO_Chien_marche.anim +Fri Mar 21 10:29:44 2003 (arnaudb) .impact.animations[0].filename = TR_MO_Chien_idle_impact.anim +Fri Mar 21 10:29:44 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:12 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_recule.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.LodCharacterAnimation = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.LodCharacterAnimation = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_idle1.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle2.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[3].filename = TR_MO_dag_idle_aboie.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[4].filename = TR_MO_dag_levelapatte.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle_to_walk.animations[0].filename = TR_MO_dag_idle_to_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.LodCharacterAnimation = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.LodCharacterAnimation = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk_to_run.animations[0].filename = TR_MO_dag_marche_to_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:42 2003 (arnaudb) .rest_mode.animations[0].filename = TR_MO_dag_dormir_init.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_sentir_danger.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_crainte.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle.anim +Fri Apr 18 12:06:12 2003 (arnaudb) formName Resized = 3 +Fri Apr 18 12:07:24 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_manger.anim +Fri Apr 18 12:07:24 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_renifle.anim +Fri Jun 06 16:54:57 2003 (beaume) .death_mode.animations[0].filename = TR_MO_dag_mort.anim +Fri Jun 06 16:54:57 2003 (beaume) formName Resized = 1 +Tue Jun 24 15:09:58 2003 (beaume) .idle.animations[1].filename = TR_MO_dag_idle.anim +Tue Jun 24 15:09:58 2003 (beaume) formName Resized = 2 +Mon Dec 01 14:27:54 2003 (beaume) .stun_begin.animations[0].filename = TR_MO_dag_stun_init.anim +Mon Dec 01 14:27:54 2003 (beaume) .stun_end.animations[0].filename = TR_MO_dag_stun_end.anim +Mon Dec 01 14:27:54 2003 (beaume) .stun_loop.animations[0].filename = TR_MO_dag_stun_loop.anim +Mon Dec 01 14:27:54 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/pet/dag/dag_hungry__.animation_set b/leveldesign/game_element/anim/anim_set/pet/dag/dag_hungry__.animation_set new file mode 100644 index 0000000..74bea85 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/pet/dag/dag_hungry__.animation_set @@ -0,0 +1,215 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Thu Dec 12 16:14:11 2002 (puzin) +Mon Dec 16 14:55:33 2002 (beaume) .death.LodCharacterAnimation = TR_MO_Chien_mort.anim +Mon Dec 16 14:55:33 2002 (beaume) .death_idle.LodCharacterAnimation = TR_MO_Chien_mort_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .idle.LodCharacterAnimation = TR_MO_Chien_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .run.LodCharacterAnimation = TR_MO_Chien_course.anim +Mon Dec 16 14:55:33 2002 (beaume) .walk.LodCharacterAnimation = TR_MO_Chien_marche.anim +Fri Mar 21 10:29:44 2003 (arnaudb) .impact.animations[0].filename = TR_MO_Chien_idle_impact.anim +Fri Mar 21 10:29:44 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:12 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_recule.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.LodCharacterAnimation = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.LodCharacterAnimation = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_idle1.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle2.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[3].filename = TR_MO_dag_idle_aboie.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[4].filename = TR_MO_dag_levelapatte.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle_to_walk.animations[0].filename = TR_MO_dag_idle_to_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.LodCharacterAnimation = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.LodCharacterAnimation = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk_to_run.animations[0].filename = TR_MO_dag_marche_to_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:42 2003 (arnaudb) .rest_mode.animations[0].filename = TR_MO_dag_dormir_init.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_sentir_danger.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_crainte.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle.anim +Fri Apr 18 12:06:12 2003 (arnaudb) formName Resized = 3 +Fri Apr 18 12:07:24 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_manger.anim +Fri Apr 18 12:07:24 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_renifle.anim +Fri Jun 06 16:54:57 2003 (beaume) .death_mode.animations[0].filename = TR_MO_dag_mort.anim +Fri Jun 06 16:54:57 2003 (beaume) formName Resized = 1 +Tue Jun 24 15:08:25 2003 (beaume) .idle.animations[0].filename = TR_MO_dag_renifle.anim +Tue Jun 24 15:08:25 2003 (beaume) .idle.animations[1].filename = TR_MO_dag_idle.anim +Tue Jun 24 15:08:25 2003 (beaume) formName Resized = 2 +Mon Dec 01 14:28:38 2003 (beaume) .stun_begin.animations[0].filename = TR_MO_dag_stun_init.anim +Mon Dec 01 14:28:38 2003 (beaume) .stun_end.animations[0].filename = TR_MO_dag_stun_end.anim +Mon Dec 01 14:28:38 2003 (beaume) .stun_loop.animations[0].filename = TR_MO_dag_stun_loop.anim +Mon Dec 01 14:28:38 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/pet/dag/dag_rest__.animation_set b/leveldesign/game_element/anim/anim_set/pet/dag/dag_rest__.animation_set new file mode 100644 index 0000000..f208d00 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/pet/dag/dag_rest__.animation_set @@ -0,0 +1,130 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Thu Dec 12 16:14:11 2002 (puzin) +Mon Dec 16 14:55:33 2002 (beaume) .death.LodCharacterAnimation = TR_MO_Chien_mort.anim +Mon Dec 16 14:55:33 2002 (beaume) .death_idle.LodCharacterAnimation = TR_MO_Chien_mort_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .idle.LodCharacterAnimation = TR_MO_Chien_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .run.LodCharacterAnimation = TR_MO_Chien_course.anim +Mon Dec 16 14:55:33 2002 (beaume) .walk.LodCharacterAnimation = TR_MO_Chien_marche.anim +Fri Mar 21 10:29:44 2003 (arnaudb) .impact.animations[0].filename = TR_MO_Chien_idle_impact.anim +Fri Mar 21 10:29:44 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:12 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_recule.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.LodCharacterAnimation = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.LodCharacterAnimation = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_idle1.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle2.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[3].filename = TR_MO_dag_idle_aboie.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[4].filename = TR_MO_dag_levelapatte.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle_to_walk.animations[0].filename = TR_MO_dag_idle_to_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.LodCharacterAnimation = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.LodCharacterAnimation = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk_to_run.animations[0].filename = TR_MO_dag_marche_to_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:42 2003 (arnaudb) .rest_mode.animations[0].filename = TR_MO_dag_dormir_init.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_sentir_danger.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_crainte.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle.anim +Fri Apr 18 12:06:12 2003 (arnaudb) formName Resized = 3 +Fri Apr 18 12:07:24 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_manger.anim +Fri Apr 18 12:07:24 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_renifle.anim +Fri Apr 18 12:11:20 2003 (arnaudb) .alert_mode.animations[0].filename = TR_MO_dag_dormir_end.anim +Fri Apr 18 12:11:20 2003 (arnaudb) .combat_mode.animations[0].filename = TR_MO_dag_dormir_end_to_attack.anim +Fri Apr 18 12:11:20 2003 (arnaudb) .default_mode.animations[0].filename = TR_MO_dag_dormir_end.anim +Fri Apr 18 12:11:20 2003 (arnaudb) .eat_mode.animations[0].filename = TR_MO_dag_dormir_end.anim +Fri Apr 18 12:11:20 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_dormir_loop.anim +Fri Apr 18 12:11:20 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_dormir_loop.anim +Fri Apr 18 12:11:20 2003 (arnaudb) formName Resized = 1 +Fri Jun 06 16:55:16 2003 (beaume) .death_mode.animations[0].filename = TR_MO_dag_mort.anim +Fri Jun 06 16:55:16 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/automaton/_alert.automaton b/leveldesign/game_element/anim/automaton/_alert.automaton new file mode 100644 index 0000000..9f1c4a1 --- /dev/null +++ b/leveldesign/game_element/anim/automaton/_alert.automaton @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + Thu Aug 21 11:23:16 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/_combat.automaton b/leveldesign/game_element/anim/automaton/_combat.automaton new file mode 100644 index 0000000..5e5c3a7 --- /dev/null +++ b/leveldesign/game_element/anim/automaton/_combat.automaton @@ -0,0 +1,59 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Aug 21 11:23:16 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/_combat_float.automaton b/leveldesign/game_element/anim/automaton/_combat_float.automaton new file mode 100644 index 0000000..fcf1623 --- /dev/null +++ b/leveldesign/game_element/anim/automaton/_combat_float.automaton @@ -0,0 +1,12 @@ + +
+ + + + + + + + + Tue Aug 19 19:13:43 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/_creature.automaton b/leveldesign/game_element/anim/automaton/_creature.automaton new file mode 100644 index 0000000..a1cb717 --- /dev/null +++ b/leveldesign/game_element/anim/automaton/_creature.automaton @@ -0,0 +1,336 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Aug 19 19:13:43 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/_death.automaton b/leveldesign/game_element/anim/automaton/_death.automaton new file mode 100644 index 0000000..aaa4147 --- /dev/null +++ b/leveldesign/game_element/anim/automaton/_death.automaton @@ -0,0 +1,53 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Aug 21 11:23:16 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/_eat.automaton b/leveldesign/game_element/anim/automaton/_eat.automaton new file mode 100644 index 0000000..fd54603 --- /dev/null +++ b/leveldesign/game_element/anim/automaton/_eat.automaton @@ -0,0 +1,19 @@ + +
+ + + + + + + + + + + + + + + + Thu Aug 21 11:23:16 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/_homin.automaton b/leveldesign/game_element/anim/automaton/_homin.automaton new file mode 100644 index 0000000..c1bf39c --- /dev/null +++ b/leveldesign/game_element/anim/automaton/_homin.automaton @@ -0,0 +1,396 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Aug 19 19:13:43 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/_hungry.automaton b/leveldesign/game_element/anim/automaton/_hungry.automaton new file mode 100644 index 0000000..251ebe2 --- /dev/null +++ b/leveldesign/game_element/anim/automaton/_hungry.automaton @@ -0,0 +1,19 @@ + +
+ + + + + + + + + + + + + + + + Thu Aug 21 11:23:16 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/_mount_normal.automaton b/leveldesign/game_element/anim/automaton/_mount_normal.automaton new file mode 100644 index 0000000..ac6fa8e --- /dev/null +++ b/leveldesign/game_element/anim/automaton/_mount_normal.automaton @@ -0,0 +1,45 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Aug 21 11:23:16 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/_mount_swim.automaton b/leveldesign/game_element/anim/automaton/_mount_swim.automaton new file mode 100644 index 0000000..b0780a5 --- /dev/null +++ b/leveldesign/game_element/anim/automaton/_mount_swim.automaton @@ -0,0 +1,47 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Aug 21 11:23:16 2003 (puzin) +Thu Dec 09 12:18:52 2004 (fleury) .mode = mount_swim +Thu Dec 09 12:19:56 2004 (fleury) Form Parents = + diff --git a/leveldesign/game_element/anim/automaton/_normal.automaton b/leveldesign/game_element/anim/automaton/_normal.automaton new file mode 100644 index 0000000..cae58bb --- /dev/null +++ b/leveldesign/game_element/anim/automaton/_normal.automaton @@ -0,0 +1,12 @@ + +
+ + + + + + + + + Thu Aug 21 11:23:16 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/_parent.automaton b/leveldesign/game_element/anim/automaton/_parent.automaton new file mode 100644 index 0000000..4f4a5d9 --- /dev/null +++ b/leveldesign/game_element/anim/automaton/_parent.automaton @@ -0,0 +1,1084 @@ + +
+ + move dist: +If the value is <0, the value used is auto-computed, else the value is this one. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Fri May 30 18:01:03 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/_rest.automaton b/leveldesign/game_element/anim/automaton/_rest.automaton new file mode 100644 index 0000000..cc71a86 --- /dev/null +++ b/leveldesign/game_element/anim/automaton/_rest.automaton @@ -0,0 +1,54 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Aug 21 11:23:16 2003 (puzin) +Tue Dec 05 15:16:41 2006 (nouveau) .mode states.rest_mode.default next = rest_mode + diff --git a/leveldesign/game_element/anim/automaton/_sit.automaton b/leveldesign/game_element/anim/automaton/_sit.automaton new file mode 100644 index 0000000..0d247af --- /dev/null +++ b/leveldesign/game_element/anim/automaton/_sit.automaton @@ -0,0 +1,74 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Aug 21 11:23:16 2003 (puzin) +Fri Oct 01 12:04:09 2004 (coutelas) .other states.sit_end.next automaton = normal + diff --git a/leveldesign/game_element/anim/automaton/_swim.automaton b/leveldesign/game_element/anim/automaton/_swim.automaton new file mode 100644 index 0000000..f41ae3d --- /dev/null +++ b/leveldesign/game_element/anim/automaton/_swim.automaton @@ -0,0 +1,12 @@ + +
+ + + + + + + + + Thu Aug 21 11:23:16 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/automaton.automaton_list b/leveldesign/game_element/anim/automaton/automaton.automaton_list new file mode 100644 index 0000000..fb2005b --- /dev/null +++ b/leveldesign/game_element/anim/automaton/automaton.automaton_list @@ -0,0 +1,14 @@ + +
+ + + + + + + + + + + + diff --git a/leveldesign/game_element/anim/automaton/creature_alert.automaton b/leveldesign/game_element/anim/automaton/creature_alert.automaton new file mode 100644 index 0000000..7cd8df7 --- /dev/null +++ b/leveldesign/game_element/anim/automaton/creature_alert.automaton @@ -0,0 +1,12 @@ + +
+ + + + + + + + Tue Aug 19 19:13:43 2003 (puzin) +Wed Feb 18 15:27:25 2004 (puzin) Form Parents = + diff --git a/leveldesign/game_element/anim/automaton/creature_combat.automaton b/leveldesign/game_element/anim/automaton/creature_combat.automaton new file mode 100644 index 0000000..4ea6771 --- /dev/null +++ b/leveldesign/game_element/anim/automaton/creature_combat.automaton @@ -0,0 +1,11 @@ + +
+ + + + + + + + Tue Aug 19 19:13:43 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/creature_combat_float.automaton b/leveldesign/game_element/anim/automaton/creature_combat_float.automaton new file mode 100644 index 0000000..7737014 --- /dev/null +++ b/leveldesign/game_element/anim/automaton/creature_combat_float.automaton @@ -0,0 +1,11 @@ + +
+ + + + + + + + Tue Aug 19 19:13:43 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/creature_death.automaton b/leveldesign/game_element/anim/automaton/creature_death.automaton new file mode 100644 index 0000000..eefd8fe --- /dev/null +++ b/leveldesign/game_element/anim/automaton/creature_death.automaton @@ -0,0 +1,11 @@ + +
+ + + + + + + + Tue Aug 19 19:13:43 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/creature_eat.automaton b/leveldesign/game_element/anim/automaton/creature_eat.automaton new file mode 100644 index 0000000..f5a6941 --- /dev/null +++ b/leveldesign/game_element/anim/automaton/creature_eat.automaton @@ -0,0 +1,11 @@ + +
+ + + + + + + + Tue Aug 19 19:13:43 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/creature_hungry.automaton b/leveldesign/game_element/anim/automaton/creature_hungry.automaton new file mode 100644 index 0000000..af07368 --- /dev/null +++ b/leveldesign/game_element/anim/automaton/creature_hungry.automaton @@ -0,0 +1,11 @@ + +
+ + + + + + + + Tue Aug 19 19:13:43 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/creature_mount_normal.automaton b/leveldesign/game_element/anim/automaton/creature_mount_normal.automaton new file mode 100644 index 0000000..f950af7 --- /dev/null +++ b/leveldesign/game_element/anim/automaton/creature_mount_normal.automaton @@ -0,0 +1,11 @@ + +
+ + + + + + + + Tue Aug 19 19:13:43 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/creature_mount_swim.automaton b/leveldesign/game_element/anim/automaton/creature_mount_swim.automaton new file mode 100644 index 0000000..70a828f --- /dev/null +++ b/leveldesign/game_element/anim/automaton/creature_mount_swim.automaton @@ -0,0 +1,13 @@ + +
+ + + + + + + + Tue Aug 19 19:13:43 2003 (puzin) +Thu Dec 09 12:21:26 2004 (fleury) Form Parents = +Thu Dec 09 12:21:41 2004 (fleury) Form Parents = + diff --git a/leveldesign/game_element/anim/automaton/creature_normal.automaton b/leveldesign/game_element/anim/automaton/creature_normal.automaton new file mode 100644 index 0000000..3e20c4a --- /dev/null +++ b/leveldesign/game_element/anim/automaton/creature_normal.automaton @@ -0,0 +1,11 @@ + +
+ + + + + + + + Tue Aug 19 19:13:43 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/creature_rest.automaton b/leveldesign/game_element/anim/automaton/creature_rest.automaton new file mode 100644 index 0000000..27155ea --- /dev/null +++ b/leveldesign/game_element/anim/automaton/creature_rest.automaton @@ -0,0 +1,11 @@ + +
+ + + + + + + + Tue Aug 19 19:13:43 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/creature_sit.automaton b/leveldesign/game_element/anim/automaton/creature_sit.automaton new file mode 100644 index 0000000..92284b6 --- /dev/null +++ b/leveldesign/game_element/anim/automaton/creature_sit.automaton @@ -0,0 +1,11 @@ + +
+ + + + + + + + Tue Aug 19 19:13:43 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/creature_swim.automaton b/leveldesign/game_element/anim/automaton/creature_swim.automaton new file mode 100644 index 0000000..5501f3a --- /dev/null +++ b/leveldesign/game_element/anim/automaton/creature_swim.automaton @@ -0,0 +1,10 @@ + +
+ + + + + + + Tue Aug 19 19:13:43 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/homin_alert.automaton b/leveldesign/game_element/anim/automaton/homin_alert.automaton new file mode 100644 index 0000000..f35d3be --- /dev/null +++ b/leveldesign/game_element/anim/automaton/homin_alert.automaton @@ -0,0 +1,11 @@ + +
+ + + + + + + + Tue Aug 19 19:13:43 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/homin_combat.automaton b/leveldesign/game_element/anim/automaton/homin_combat.automaton new file mode 100644 index 0000000..f8147d4 --- /dev/null +++ b/leveldesign/game_element/anim/automaton/homin_combat.automaton @@ -0,0 +1,125 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Aug 19 19:13:43 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/homin_combat_float.automaton b/leveldesign/game_element/anim/automaton/homin_combat_float.automaton new file mode 100644 index 0000000..9929778 --- /dev/null +++ b/leveldesign/game_element/anim/automaton/homin_combat_float.automaton @@ -0,0 +1,125 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Aug 19 19:13:43 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/homin_death.automaton b/leveldesign/game_element/anim/automaton/homin_death.automaton new file mode 100644 index 0000000..a27b097 --- /dev/null +++ b/leveldesign/game_element/anim/automaton/homin_death.automaton @@ -0,0 +1,15 @@ + +
+ + + + + + + + + + + + Tue Aug 19 19:13:43 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/homin_eat.automaton b/leveldesign/game_element/anim/automaton/homin_eat.automaton new file mode 100644 index 0000000..c4b448b --- /dev/null +++ b/leveldesign/game_element/anim/automaton/homin_eat.automaton @@ -0,0 +1,11 @@ + +
+ + + + + + + + Tue Aug 19 19:13:43 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/homin_hungry.automaton b/leveldesign/game_element/anim/automaton/homin_hungry.automaton new file mode 100644 index 0000000..3faa552 --- /dev/null +++ b/leveldesign/game_element/anim/automaton/homin_hungry.automaton @@ -0,0 +1,11 @@ + +
+ + + + + + + + Tue Aug 19 19:13:43 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/homin_mount_normal.automaton b/leveldesign/game_element/anim/automaton/homin_mount_normal.automaton new file mode 100644 index 0000000..e1a85dd --- /dev/null +++ b/leveldesign/game_element/anim/automaton/homin_mount_normal.automaton @@ -0,0 +1,11 @@ + +
+ + + + + + + + Tue Aug 19 19:13:43 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/homin_mount_swim.automaton b/leveldesign/game_element/anim/automaton/homin_mount_swim.automaton new file mode 100644 index 0000000..307031b --- /dev/null +++ b/leveldesign/game_element/anim/automaton/homin_mount_swim.automaton @@ -0,0 +1,12 @@ + +
+ + + + + + + + Tue Aug 19 19:13:43 2003 (puzin) +Thu Dec 09 12:21:00 2004 (fleury) Form Parents = + diff --git a/leveldesign/game_element/anim/automaton/homin_normal.automaton b/leveldesign/game_element/anim/automaton/homin_normal.automaton new file mode 100644 index 0000000..91183dc --- /dev/null +++ b/leveldesign/game_element/anim/automaton/homin_normal.automaton @@ -0,0 +1,143 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Aug 19 19:13:43 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/homin_rest.automaton b/leveldesign/game_element/anim/automaton/homin_rest.automaton new file mode 100644 index 0000000..97f4292 --- /dev/null +++ b/leveldesign/game_element/anim/automaton/homin_rest.automaton @@ -0,0 +1,11 @@ + +
+ + + + + + + + Tue Aug 19 19:13:43 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/homin_sit.automaton b/leveldesign/game_element/anim/automaton/homin_sit.automaton new file mode 100644 index 0000000..42f3474 --- /dev/null +++ b/leveldesign/game_element/anim/automaton/homin_sit.automaton @@ -0,0 +1,11 @@ + +
+ + + + + + + + Tue Aug 19 19:13:43 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/homin_swim.automaton b/leveldesign/game_element/anim/automaton/homin_swim.automaton new file mode 100644 index 0000000..6ef93d2 --- /dev/null +++ b/leveldesign/game_element/anim/automaton/homin_swim.automaton @@ -0,0 +1,45 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Aug 19 19:13:43 2003 (puzin) + diff --git a/leveldesign/game_element/anim/automaton/homin_swim_death.automaton b/leveldesign/game_element/anim/automaton/homin_swim_death.automaton new file mode 100644 index 0000000..db617ef --- /dev/null +++ b/leveldesign/game_element/anim/automaton/homin_swim_death.automaton @@ -0,0 +1,17 @@ + +
+ + + + + + + + + + + + + Tue Aug 19 19:13:43 2003 (puzin) +Thu Aug 12 23:40:40 2004 (puzin) .mode = swim_death + diff --git a/leveldesign/game_element/anim/fx/auras.id_to_string_array b/leveldesign/game_element/anim/fx/auras.id_to_string_array new file mode 100644 index 0000000..f1639ce --- /dev/null +++ b/leveldesign/game_element/anim/fx/auras.id_to_string_array @@ -0,0 +1,9 @@ + +
+ + + + + + + diff --git a/leveldesign/game_element/anim/fx/auras/_aura.animation_fx b/leveldesign/game_element/anim/fx/auras/_aura.animation_fx new file mode 100644 index 0000000..a509e12 --- /dev/null +++ b/leveldesign/game_element/anim/fx/auras/_aura.animation_fx @@ -0,0 +1,13 @@ + +
+ + + + + + + + + + + diff --git a/leveldesign/game_element/anim/fx/combat/attack_damage_shield/damage_shield.attack_list b/leveldesign/game_element/anim/fx/combat/attack_damage_shield/damage_shield.attack_list new file mode 100644 index 0000000..ab547e7 --- /dev/null +++ b/leveldesign/game_element/anim/fx/combat/attack_damage_shield/damage_shield.attack_list @@ -0,0 +1,12 @@ + +
+ + + + + + + + + + diff --git a/leveldesign/game_element/anim/fx/combat/attack_magic/homin/magic_cur_homin.attack_list b/leveldesign/game_element/anim/fx/combat/attack_magic/homin/magic_cur_homin.attack_list new file mode 100644 index 0000000..e12e37a --- /dev/null +++ b/leveldesign/game_element/anim/fx/combat/attack_magic/homin/magic_cur_homin.attack_list @@ -0,0 +1,34 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/anim/fx/combat/attack_magic/homin/magic_off_homin.attack_list b/leveldesign/game_element/anim/fx/combat/attack_magic/homin/magic_off_homin.attack_list new file mode 100644 index 0000000..0d328d7 --- /dev/null +++ b/leveldesign/game_element/anim/fx/combat/attack_magic/homin/magic_off_homin.attack_list @@ -0,0 +1,33 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/anim/fx/combat/attack_melee/melee.attack_list b/leveldesign/game_element/anim/fx/combat/attack_melee/melee.attack_list new file mode 100644 index 0000000..0e1bca9 --- /dev/null +++ b/leveldesign/game_element/anim/fx/combat/attack_melee/melee.attack_list @@ -0,0 +1,41 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/anim/fx/combat/attack_range/range.attack_list b/leveldesign/game_element/anim/fx/combat/attack_range/range.attack_list new file mode 100644 index 0000000..303af5e --- /dev/null +++ b/leveldesign/game_element/anim/fx/combat/attack_range/range.attack_list @@ -0,0 +1,12 @@ + +
+ + + + + + + + + + diff --git a/leveldesign/game_element/anim/fx/combat/fx_cast/_cast_base.animation_fx_set b/leveldesign/game_element/anim/fx/combat/fx_cast/_cast_base.animation_fx_set new file mode 100644 index 0000000..9cfb9cb --- /dev/null +++ b/leveldesign/game_element/anim/fx/combat/fx_cast/_cast_base.animation_fx_set @@ -0,0 +1,9 @@ + +
+ + + + + + + diff --git a/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_cur_healhp_begin.animation_fx_set b/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_cur_healhp_begin.animation_fx_set new file mode 100644 index 0000000..714ff93 --- /dev/null +++ b/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_cur_healhp_begin.animation_fx_set @@ -0,0 +1,33 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + Thu Feb 05 19:15:32 2004 (vizerie) .FX0.PSName = fdsfdsf +Wed Jul 21 10:24:15 2004 (gatto) .FX0.RepeatMode = Respawn +Wed Jul 21 10:45:42 2004 (gatto) .FX0.ScaleFX = true +Wed Jul 21 10:45:42 2004 (gatto) .FX1.RepeatMode = Respawn +Wed Jul 21 10:45:42 2004 (gatto) .FX1.ScaleFX = true + diff --git a/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_cur_healhp_end.animation_fx_set b/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_cur_healhp_end.animation_fx_set new file mode 100644 index 0000000..b032a83 --- /dev/null +++ b/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_cur_healhp_end.animation_fx_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Thu Feb 05 19:15:32 2004 (vizerie) .FX0.PSName = fdsfdsf +Wed Jul 21 10:24:23 2004 (gatto) .FX0.RepeatMode = Respawn +Wed Jul 21 10:45:31 2004 (gatto) .FX0.ScaleFX = true + diff --git a/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_cur_healhp_fail.animation_fx_set b/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_cur_healhp_fail.animation_fx_set new file mode 100644 index 0000000..d72c0a0 --- /dev/null +++ b/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_cur_healhp_fail.animation_fx_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Thu Feb 05 19:15:32 2004 (vizerie) .FX0.PSName = fdsfdsf +Wed Jul 21 10:24:07 2004 (gatto) .FX0.RepeatMode = Respawn +Wed Jul 21 10:45:20 2004 (gatto) .FX0.ScaleFX = true + diff --git a/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_cur_healhp_loop.animation_fx_set b/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_cur_healhp_loop.animation_fx_set new file mode 100644 index 0000000..aecddc3 --- /dev/null +++ b/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_cur_healhp_loop.animation_fx_set @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + + + + + + Thu Feb 05 19:15:32 2004 (vizerie) .FX0.PSName = fdsfdsf +Wed Jul 21 10:23:47 2004 (gatto) .FX0.RepeatMode = Respawn +Wed Jul 21 10:45:12 2004 (gatto) .FX0.ScaleFX = true +Wed Jul 21 10:45:12 2004 (gatto) .FX1.ScaleFX = true + diff --git a/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_off_acid_begin.animation_fx_set b/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_off_acid_begin.animation_fx_set new file mode 100644 index 0000000..c8323d2 --- /dev/null +++ b/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_off_acid_begin.animation_fx_set @@ -0,0 +1,33 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + Thu Feb 05 19:15:32 2004 (vizerie) .FX0.PSName = fdsfdsf +Wed Jul 21 10:25:38 2004 (gatto) .FX0.RepeatMode = Respawn +Wed Jul 21 10:43:23 2004 (gatto) .FX0.ScaleFX = true +Wed Jul 21 10:43:23 2004 (gatto) .FX1.RepeatMode = Respawn +Wed Jul 21 10:43:23 2004 (gatto) .FX1.ScaleFX = true + diff --git a/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_off_acid_end.animation_fx_set b/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_off_acid_end.animation_fx_set new file mode 100644 index 0000000..c07d410 --- /dev/null +++ b/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_off_acid_end.animation_fx_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Thu Feb 05 19:15:32 2004 (vizerie) .FX0.PSName = fdsfdsf +Wed Jul 21 10:32:01 2004 (gatto) .FX0.RepeatMode = Respawn +Wed Jul 21 10:43:10 2004 (gatto) .FX0.ScaleFX = true + diff --git a/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_off_acid_fail.animation_fx_set b/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_off_acid_fail.animation_fx_set new file mode 100644 index 0000000..19d8e8e --- /dev/null +++ b/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_off_acid_fail.animation_fx_set @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Thu Feb 05 19:15:32 2004 (vizerie) .FX0.PSName = fdsfdsf +Wed Jul 21 10:31:50 2004 (gatto) .FX0.RepeatMode = Respawn +Wed Jul 21 10:43:03 2004 (gatto) .FX0.ScaleFX = true + diff --git a/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_off_acid_loop.animation_fx_set b/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_off_acid_loop.animation_fx_set new file mode 100644 index 0000000..af4ac7c --- /dev/null +++ b/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_off_acid_loop.animation_fx_set @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + + + + + + Thu Feb 05 19:15:32 2004 (vizerie) .FX0.PSName = fdsfdsf +Wed Jul 21 10:30:11 2004 (gatto) .FX0.RepeatMode = Respawn +Wed Jul 21 10:42:56 2004 (gatto) .FX0.ScaleFX = true +Wed Jul 21 10:42:56 2004 (gatto) .FX1.ScaleFX = true + diff --git a/leveldesign/game_element/anim/fx/combat/fx_magic_impact/acid_impact.animation_fx_set b/leveldesign/game_element/anim/fx/combat/fx_magic_impact/acid_impact.animation_fx_set new file mode 100644 index 0000000..041374f --- /dev/null +++ b/leveldesign/game_element/anim/fx/combat/fx_magic_impact/acid_impact.animation_fx_set @@ -0,0 +1,13 @@ + +
+ + + + + + + + + + + diff --git a/leveldesign/game_element/anim/fx/combat/fx_magic_impact/healhp_impact.animation_fx_set b/leveldesign/game_element/anim/fx/combat/fx_magic_impact/healhp_impact.animation_fx_set new file mode 100644 index 0000000..2dad4d3 --- /dev/null +++ b/leveldesign/game_element/anim/fx/combat/fx_magic_impact/healhp_impact.animation_fx_set @@ -0,0 +1,13 @@ + +
+ + + + + + + + + + + diff --git a/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/base/_magic_projectile_cur_chain.animation_fx_set b/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/base/_magic_projectile_cur_chain.animation_fx_set new file mode 100644 index 0000000..2d6e50e --- /dev/null +++ b/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/base/_magic_projectile_cur_chain.animation_fx_set @@ -0,0 +1,17 @@ + +
+ + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/base/_magic_projectile_off_chain.animation_fx_set b/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/base/_magic_projectile_off_chain.animation_fx_set new file mode 100644 index 0000000..0a1bf25 --- /dev/null +++ b/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/base/_magic_projectile_off_chain.animation_fx_set @@ -0,0 +1,24 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/base_per_spell/_magic_projectile_acid.animation_fx_set b/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/base_per_spell/_magic_projectile_acid.animation_fx_set new file mode 100644 index 0000000..0b2dbd5 --- /dev/null +++ b/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/base_per_spell/_magic_projectile_acid.animation_fx_set @@ -0,0 +1,13 @@ + +
+ + + + + + + + + + + diff --git a/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/base_per_spell/_magic_projectile_healhp.animation_fx_set b/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/base_per_spell/_magic_projectile_healhp.animation_fx_set new file mode 100644 index 0000000..126a0af --- /dev/null +++ b/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/base_per_spell/_magic_projectile_healhp.animation_fx_set @@ -0,0 +1,13 @@ + +
+ + + + + + + + + + + diff --git a/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/magic_projectile_acid_chain.animation_fx_set b/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/magic_projectile_acid_chain.animation_fx_set new file mode 100644 index 0000000..d503829 --- /dev/null +++ b/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/magic_projectile_acid_chain.animation_fx_set @@ -0,0 +1,10 @@ + +
+ + + + + + + + diff --git a/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/magic_projectile_healhp_chain.animation_fx_set b/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/magic_projectile_healhp_chain.animation_fx_set new file mode 100644 index 0000000..40bb6c5 --- /dev/null +++ b/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/magic_projectile_healhp_chain.animation_fx_set @@ -0,0 +1,10 @@ + +
+ + + + + + + + diff --git a/leveldesign/game_element/anim/fx/combat/fx_range_impact/range_impact_generic.animation_fx_set b/leveldesign/game_element/anim/fx/combat/fx_range_impact/range_impact_generic.animation_fx_set new file mode 100644 index 0000000..45de25f --- /dev/null +++ b/leveldesign/game_element/anim/fx/combat/fx_range_impact/range_impact_generic.animation_fx_set @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/anim/fx/combat/fx_range_projectile/range_projectile_missile.animation_fx_set b/leveldesign/game_element/anim/fx/combat/fx_range_projectile/range_projectile_missile.animation_fx_set new file mode 100644 index 0000000..4a54c42 --- /dev/null +++ b/leveldesign/game_element/anim/fx/combat/fx_range_projectile/range_projectile_missile.animation_fx_set @@ -0,0 +1,17 @@ + +
+ + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/anim/fx/links.id_to_string_array b/leveldesign/game_element/anim/fx/links.id_to_string_array new file mode 100644 index 0000000..f1639ce --- /dev/null +++ b/leveldesign/game_element/anim/fx/links.id_to_string_array @@ -0,0 +1,9 @@ + +
+ + + + + + + diff --git a/leveldesign/game_element/anim/fx/links/_link.animation_fx b/leveldesign/game_element/anim/fx/links/_link.animation_fx new file mode 100644 index 0000000..d47ad13 --- /dev/null +++ b/leveldesign/game_element/anim/fx/links/_link.animation_fx @@ -0,0 +1,13 @@ + +
+ + + + + + + + + + + diff --git a/leveldesign/game_element/anim/fx/misc/_range_impact_generic_base.animation_fx b/leveldesign/game_element/anim/fx/misc/_range_impact_generic_base.animation_fx new file mode 100644 index 0000000..068b23f --- /dev/null +++ b/leveldesign/game_element/anim/fx/misc/_range_impact_generic_base.animation_fx @@ -0,0 +1,12 @@ + +
+ + + + + + + + + + diff --git a/leveldesign/game_element/anim/fx/misc/anim_fx_misc.id_to_string_array b/leveldesign/game_element/anim/fx/misc/anim_fx_misc.id_to_string_array new file mode 100644 index 0000000..f1639ce --- /dev/null +++ b/leveldesign/game_element/anim/fx/misc/anim_fx_misc.id_to_string_array @@ -0,0 +1,9 @@ + +
+ + + + + + + diff --git a/leveldesign/game_element/anim/fx/static/object_street_lamp.animation_fx b/leveldesign/game_element/anim/fx/static/object_street_lamp.animation_fx new file mode 100644 index 0000000..30b9169 --- /dev/null +++ b/leveldesign/game_element/anim/fx/static/object_street_lamp.animation_fx @@ -0,0 +1,13 @@ + +
+ + + + + + + + + + + diff --git a/leveldesign/game_element/anim/mode2animset.string_array b/leveldesign/game_element/anim/mode2animset.string_array new file mode 100644 index 0000000..b4600ce --- /dev/null +++ b/leveldesign/game_element/anim/mode2animset.string_array @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/emotes/list.emot b/leveldesign/game_element/emotes/list.emot new file mode 100644 index 0000000..5088d4a --- /dev/null +++ b/leveldesign/game_element/emotes/list.emot @@ -0,0 +1,13 @@ + +
+ + + + + + + + + + + diff --git a/leveldesign/game_element/emotes/list.text_emotes b/leveldesign/game_element/emotes/list.text_emotes new file mode 100644 index 0000000..8dc793b --- /dev/null +++ b/leveldesign/game_element/emotes/list.text_emotes @@ -0,0 +1,13 @@ + +
+ + + + + + + + + + + diff --git a/leveldesign/game_element/encyclopedia/album_00.encyclo_album b/leveldesign/game_element/encyclopedia/album_00.encyclo_album new file mode 100644 index 0000000..39640be --- /dev/null +++ b/leveldesign/game_element/encyclopedia/album_00.encyclo_album @@ -0,0 +1,17 @@ + +
+ + + + + + + + + + + Tue Nov 16 11:01:51 2004 (besson) .Title = ENCY_ALB_00 +Tue Nov 16 18:43:44 2004 (besson) formName Resized = 2 +Fri Nov 19 10:17:40 2004 (besson) .Themas[0] = thema_00_01.encyclo_thema +Fri Nov 19 10:17:40 2004 (besson) formName Resized = 1 + diff --git a/leveldesign/game_element/encyclopedia/thema_00_01.encyclo_thema b/leveldesign/game_element/encyclopedia/thema_00_01.encyclo_thema new file mode 100644 index 0000000..c448219 --- /dev/null +++ b/leveldesign/game_element/encyclopedia/thema_00_01.encyclo_thema @@ -0,0 +1,9 @@ + +
+ + + + + + +
diff --git a/leveldesign/game_element/forage_source/0_0.forage_source b/leveldesign/game_element/forage_source/0_0.forage_source new file mode 100644 index 0000000..7f17235 --- /dev/null +++ b/leveldesign/game_element/forage_source/0_0.forage_source @@ -0,0 +1,6 @@ + +
+ + + + diff --git a/leveldesign/game_element/forage_source/_fx0.forage_source b/leveldesign/game_element/forage_source/_fx0.forage_source new file mode 100644 index 0000000..43393bc --- /dev/null +++ b/leveldesign/game_element/forage_source/_fx0.forage_source @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/fx/toxic_cloud_0.fx b/leveldesign/game_element/fx/toxic_cloud_0.fx new file mode 100644 index 0000000..c5917c2 --- /dev/null +++ b/leveldesign/game_element/fx/toxic_cloud_0.fx @@ -0,0 +1,19 @@ + +
+ + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/fx/toxic_cloud_1.fx b/leveldesign/game_element/fx/toxic_cloud_1.fx new file mode 100644 index 0000000..bb84bf3 --- /dev/null +++ b/leveldesign/game_element/fx/toxic_cloud_1.fx @@ -0,0 +1,19 @@ + +
+ + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/fx/toxic_cloud_2.fx b/leveldesign/game_element/fx/toxic_cloud_2.fx new file mode 100644 index 0000000..d506fb5 --- /dev/null +++ b/leveldesign/game_element/fx/toxic_cloud_2.fx @@ -0,0 +1,19 @@ + +
+ + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/outpost/building/empty.outpost_building b/leveldesign/game_element/outpost/building/empty.outpost_building new file mode 100644 index 0000000..59acb95 --- /dev/null +++ b/leveldesign/game_element/outpost/building/empty.outpost_building @@ -0,0 +1,14 @@ + +
+ + + + + + + + + + + + diff --git a/leveldesign/game_element/outpost/outpost/_outpost.outpost b/leveldesign/game_element/outpost/outpost/_outpost.outpost new file mode 100644 index 0000000..297c4c4 --- /dev/null +++ b/leveldesign/game_element/outpost/outpost/_outpost.outpost @@ -0,0 +1,13 @@ + +
+ + + + + + + + + + + diff --git a/leveldesign/game_element/outpost/outpost/example_outpost_01.outpost b/leveldesign/game_element/outpost/outpost/example_outpost_01.outpost new file mode 100644 index 0000000..674a882 --- /dev/null +++ b/leveldesign/game_element/outpost/outpost/example_outpost_01.outpost @@ -0,0 +1,10 @@ + +
+ + + + + + + + diff --git a/leveldesign/game_element/outpost/squad/_free_squad_parent.outpost_squad b/leveldesign/game_element/outpost/squad/_free_squad_parent.outpost_squad new file mode 100644 index 0000000..391d5da --- /dev/null +++ b/leveldesign/game_element/outpost/squad/_free_squad_parent.outpost_squad @@ -0,0 +1,12 @@ + +
+ + + + + + + + + + diff --git a/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_b.outpost_squad b/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_b.outpost_squad new file mode 100644 index 0000000..14fa58a --- /dev/null +++ b/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_b.outpost_squad @@ -0,0 +1,10 @@ + +
+ + + + + + + + diff --git a/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_c.outpost_squad b/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_c.outpost_squad new file mode 100644 index 0000000..14fa58a --- /dev/null +++ b/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_c.outpost_squad @@ -0,0 +1,10 @@ + +
+ + + + + + + + diff --git a/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_d.outpost_squad b/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_d.outpost_squad new file mode 100644 index 0000000..14fa58a --- /dev/null +++ b/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_d.outpost_squad @@ -0,0 +1,10 @@ + +
+ + + + + + + + diff --git a/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_e.outpost_squad b/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_e.outpost_squad new file mode 100644 index 0000000..14fa58a --- /dev/null +++ b/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_e.outpost_squad @@ -0,0 +1,10 @@ + +
+ + + + + + + + diff --git a/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_f.outpost_squad b/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_f.outpost_squad new file mode 100644 index 0000000..14fa58a --- /dev/null +++ b/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_f.outpost_squad @@ -0,0 +1,10 @@ + +
+ + + + + + + + diff --git a/leveldesign/game_element/sbrick/craft/credit/recommended/bczaca01.sbrick b/leveldesign/game_element/sbrick/craft/credit/recommended/bczaca01.sbrick new file mode 100644 index 0000000..fd4e6fd --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/credit/recommended/bczaca01.sbrick @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/craft/effect/ammo/fyros/bcfpea17.sbrick b/leveldesign/game_element/sbrick/craft/effect/ammo/fyros/bcfpea17.sbrick new file mode 100644 index 0000000..10184a7 --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/ammo/fyros/bcfpea17.sbrick @@ -0,0 +1,45 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Sep 09 10:36:32 2004 (peloille) .faber.Create.Nb built items = 40 +Thu Sep 09 10:36:32 2004 (peloille) .faber.Create.Quantity 1 = 2 +Thu Sep 09 10:36:32 2004 (peloille) .faber.Create.Quantity 2 = 1 +Thu Sep 09 10:36:32 2004 (peloille) .faber.Create.Quantity 3 = 1 + diff --git a/leveldesign/game_element/sbrick/craft/effect/ammo/matis/bcmpea17.sbrick b/leveldesign/game_element/sbrick/craft/effect/ammo/matis/bcmpea17.sbrick new file mode 100644 index 0000000..8b4dfea --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/ammo/matis/bcmpea17.sbrick @@ -0,0 +1,45 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Sep 09 10:37:18 2004 (peloille) .faber.Create.Nb built items = 40 +Thu Sep 09 10:37:18 2004 (peloille) .faber.Create.Quantity 1 = 2 +Thu Sep 09 10:37:18 2004 (peloille) .faber.Create.Quantity 2 = 1 +Thu Sep 09 10:37:18 2004 (peloille) .faber.Create.Quantity 3 = 1 + diff --git a/leveldesign/game_element/sbrick/craft/effect/ammo/tryker/bctpea17.sbrick b/leveldesign/game_element/sbrick/craft/effect/ammo/tryker/bctpea17.sbrick new file mode 100644 index 0000000..a4fa82c --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/ammo/tryker/bctpea17.sbrick @@ -0,0 +1,45 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Sep 09 10:37:57 2004 (peloille) .faber.Create.Nb built items = 40 +Thu Sep 09 10:37:57 2004 (peloille) .faber.Create.Quantity 1 = 2 +Thu Sep 09 10:37:57 2004 (peloille) .faber.Create.Quantity 2 = 1 +Thu Sep 09 10:37:57 2004 (peloille) .faber.Create.Quantity 3 = 1 + diff --git a/leveldesign/game_element/sbrick/craft/effect/ammo/zorai/bczpea17.sbrick b/leveldesign/game_element/sbrick/craft/effect/ammo/zorai/bczpea17.sbrick new file mode 100644 index 0000000..21bd8bf --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/ammo/zorai/bczpea17.sbrick @@ -0,0 +1,45 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Sep 09 10:38:34 2004 (peloille) .faber.Create.Nb built items = 40 +Thu Sep 09 10:38:34 2004 (peloille) .faber.Create.Quantity 1 = 2 +Thu Sep 09 10:38:34 2004 (peloille) .faber.Create.Quantity 2 = 1 +Thu Sep 09 10:38:34 2004 (peloille) .faber.Create.Quantity 3 = 1 + diff --git a/leveldesign/game_element/sbrick/craft/effect/armor/common/heavy_armor/bccaea07.sbrick b/leveldesign/game_element/sbrick/craft/effect/armor/common/heavy_armor/bccaea07.sbrick new file mode 100644 index 0000000..c0401db --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/armor/common/heavy_armor/bccaea07.sbrick @@ -0,0 +1,45 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Mon Oct 13 14:43:05 2003 (coutelas) .faber.Tool type = Needle +Wed May 12 15:55:25 2004 (coutelas) .faber.Create.MP 1 = Raw Material for Clothes +Wed Apr 27 18:30:12 2005 (nouveau) .Basics.IndexInFamily = $filename + diff --git a/leveldesign/game_element/sbrick/craft/effect/armor/fyros/light_armor/bcfaea07.sbrick b/leveldesign/game_element/sbrick/craft/effect/armor/fyros/light_armor/bcfaea07.sbrick new file mode 100644 index 0000000..02e49a1 --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/armor/fyros/light_armor/bcfaea07.sbrick @@ -0,0 +1,45 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Mon Oct 13 14:43:05 2003 (coutelas) .faber.Tool type = Needle +Wed May 12 15:55:25 2004 (coutelas) .faber.Create.MP 1 = Raw Material for Clothes + diff --git a/leveldesign/game_element/sbrick/craft/effect/armor/matis/light_armor/bcmaea07.sbrick b/leveldesign/game_element/sbrick/craft/effect/armor/matis/light_armor/bcmaea07.sbrick new file mode 100644 index 0000000..4730a7c --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/armor/matis/light_armor/bcmaea07.sbrick @@ -0,0 +1,44 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Nov 27 14:06:57 2003 (saffray) .Basics.Action Nature = CRAFT + diff --git a/leveldesign/game_element/sbrick/craft/effect/armor/refugee/bcraea01.sbrick b/leveldesign/game_element/sbrick/craft/effect/armor/refugee/bcraea01.sbrick new file mode 100644 index 0000000..7f358ea --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/armor/refugee/bcraea01.sbrick @@ -0,0 +1,40 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/craft/effect/armor/refugee/bcraea02.sbrick b/leveldesign/game_element/sbrick/craft/effect/armor/refugee/bcraea02.sbrick new file mode 100644 index 0000000..bb245cb --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/armor/refugee/bcraea02.sbrick @@ -0,0 +1,40 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/craft/effect/armor/refugee/bcraea03.sbrick b/leveldesign/game_element/sbrick/craft/effect/armor/refugee/bcraea03.sbrick new file mode 100644 index 0000000..2e6f118 --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/armor/refugee/bcraea03.sbrick @@ -0,0 +1,40 @@ + +
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+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/craft/effect/armor/refugee/bcraea37.sbrick b/leveldesign/game_element/sbrick/craft/effect/armor/refugee/bcraea37.sbrick new file mode 100644 index 0000000..ccecb37 --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/armor/refugee/bcraea37.sbrick @@ -0,0 +1,40 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/craft/effect/armor/refugee/bcraea38.sbrick b/leveldesign/game_element/sbrick/craft/effect/armor/refugee/bcraea38.sbrick new file mode 100644 index 0000000..5ba563f --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/armor/refugee/bcraea38.sbrick @@ -0,0 +1,40 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/craft/effect/armor/refugee/bcraea39.sbrick b/leveldesign/game_element/sbrick/craft/effect/armor/refugee/bcraea39.sbrick new file mode 100644 index 0000000..f2f1621 --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/armor/refugee/bcraea39.sbrick @@ -0,0 +1,40 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/craft/effect/armor/refugee/bcraea40.sbrick b/leveldesign/game_element/sbrick/craft/effect/armor/refugee/bcraea40.sbrick new file mode 100644 index 0000000..66dff27 --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/armor/refugee/bcraea40.sbrick @@ -0,0 +1,40 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/craft/effect/armor/tryker/light_armor/bctaea07.sbrick b/leveldesign/game_element/sbrick/craft/effect/armor/tryker/light_armor/bctaea07.sbrick new file mode 100644 index 0000000..8168f7d --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/armor/tryker/light_armor/bctaea07.sbrick @@ -0,0 +1,43 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/craft/effect/armor/zorai/light_armor/bczaea07.sbrick b/leveldesign/game_element/sbrick/craft/effect/armor/zorai/light_armor/bczaea07.sbrick new file mode 100644 index 0000000..06689d0 --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/armor/zorai/light_armor/bczaea07.sbrick @@ -0,0 +1,43 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/craft/effect/jewel/fyros/bcfjea04.sbrick b/leveldesign/game_element/sbrick/craft/effect/jewel/fyros/bcfjea04.sbrick new file mode 100644 index 0000000..db0f050 --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/jewel/fyros/bcfjea04.sbrick @@ -0,0 +1,55 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Sep 06 15:28:02 2005 (peloille) .Basics.IndexInFamily = 10 + diff --git a/leveldesign/game_element/sbrick/craft/effect/jewel/matis/bcmjea04.sbrick b/leveldesign/game_element/sbrick/craft/effect/jewel/matis/bcmjea04.sbrick new file mode 100644 index 0000000..2c7a0cf --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/jewel/matis/bcmjea04.sbrick @@ -0,0 +1,56 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Jan 13 17:43:55 2004 (coutelas) .faber.Create.Nb built items = 1 +Tue Sep 06 15:31:52 2005 (peloille) .Basics.IndexInFamily = 10 + diff --git a/leveldesign/game_element/sbrick/craft/effect/jewel/tryker/bctjea04.sbrick b/leveldesign/game_element/sbrick/craft/effect/jewel/tryker/bctjea04.sbrick new file mode 100644 index 0000000..042b619 --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/jewel/tryker/bctjea04.sbrick @@ -0,0 +1,55 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Sep 06 15:33:44 2005 (peloille) .Basics.IndexInFamily = 10 + diff --git a/leveldesign/game_element/sbrick/craft/effect/jewel/zorai/bczjea04.sbrick b/leveldesign/game_element/sbrick/craft/effect/jewel/zorai/bczjea04.sbrick new file mode 100644 index 0000000..22bc12d --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/jewel/zorai/bczjea04.sbrick @@ -0,0 +1,55 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Sep 06 15:35:36 2005 (peloille) .Basics.IndexInFamily = 10 + diff --git a/leveldesign/game_element/sbrick/craft/effect/melee_weapon/fyros/bcfmea06.sbrick b/leveldesign/game_element/sbrick/craft/effect/melee_weapon/fyros/bcfmea06.sbrick new file mode 100644 index 0000000..e389b45 --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/melee_weapon/fyros/bcfmea06.sbrick @@ -0,0 +1,45 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Oct 21 16:11:25 2003 (coutelas) .faber.Create.MP 1 Group = Wood +Tue Aug 17 21:38:37 2004 (puzin) .faber.Create.Quantity 3 = 1 + diff --git a/leveldesign/game_element/sbrick/craft/effect/melee_weapon/matis/bcmmea06.sbrick b/leveldesign/game_element/sbrick/craft/effect/melee_weapon/matis/bcmmea06.sbrick new file mode 100644 index 0000000..c23c598 --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/melee_weapon/matis/bcmmea06.sbrick @@ -0,0 +1,45 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Oct 21 16:10:13 2003 (coutelas) .faber.Create.MP 1 Group = Plant +Tue Aug 17 21:39:06 2004 (puzin) .faber.Create.Quantity 3 = 1 + diff --git a/leveldesign/game_element/sbrick/craft/effect/melee_weapon/refugee/bcrmea06.sbrick b/leveldesign/game_element/sbrick/craft/effect/melee_weapon/refugee/bcrmea06.sbrick new file mode 100644 index 0000000..287c7e5 --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/melee_weapon/refugee/bcrmea06.sbrick @@ -0,0 +1,48 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Aug 17 21:38:20 2004 (puzin) .faber.Create.Quantity 3 = 1 +Fri Sep 03 10:09:00 2004 (coutelas) .Basics.CivRestriction = common +Fri Sep 03 10:09:28 2004 (coutelas) .faber.Create.Crafted Item = icrm1pd.sitem +Mon Sep 06 13:06:24 2004 (coutelas) .Basics.IndexInFamily = 106 +Mon Sep 06 13:06:37 2004 (coutelas) .Basics.IndexInFamily = 16 + diff --git a/leveldesign/game_element/sbrick/craft/effect/melee_weapon/refugee/bcrmea15.sbrick b/leveldesign/game_element/sbrick/craft/effect/melee_weapon/refugee/bcrmea15.sbrick new file mode 100644 index 0000000..afa27f3 --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/melee_weapon/refugee/bcrmea15.sbrick @@ -0,0 +1,50 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Fri Jun 18 11:24:51 2004 (coutelas) .faber.Create.MP 3 = Raw Material for Magic Focus +Fri Jun 18 11:24:51 2004 (coutelas) .faber.Create.Quantity 3 = 2 +Wed Jun 30 17:21:22 2004 (coutelas) .Basics.Skill = SCM2 +Tue Aug 17 18:54:21 2004 (puzin) .faber.Create.Quantity 2 = 2 +Tue Aug 17 18:54:21 2004 (puzin) .faber.Create.Quantity 3 = 10 +Tue Sep 07 16:32:43 2004 (coutelas) .Basics.IndexInFamily = 60 +Tue Sep 07 16:33:07 2004 (coutelas) .faber.Create.Crafted Item = icrm2ms.sitem + diff --git a/leveldesign/game_element/sbrick/craft/effect/melee_weapon/tryker/bctmea06.sbrick b/leveldesign/game_element/sbrick/craft/effect/melee_weapon/tryker/bctmea06.sbrick new file mode 100644 index 0000000..ff47a19 --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/melee_weapon/tryker/bctmea06.sbrick @@ -0,0 +1,44 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Aug 17 21:39:49 2004 (puzin) .faber.Create.Quantity 3 = 1 + diff --git a/leveldesign/game_element/sbrick/craft/effect/melee_weapon/zorai/bczmea01_3.sbrick b/leveldesign/game_element/sbrick/craft/effect/melee_weapon/zorai/bczmea01_3.sbrick new file mode 100644 index 0000000..9c15a1d --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/melee_weapon/zorai/bczmea01_3.sbrick @@ -0,0 +1,47 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Aug 17 19:32:31 2004 (puzin) .faber.Create.Quantity 1 = 8 +Tue Aug 17 19:32:31 2004 (puzin) .faber.Create.Quantity 2 = 4 +Tue Aug 17 19:32:31 2004 (puzin) .faber.Create.Quantity 3 = 4 +Tue Aug 17 19:32:31 2004 (puzin) .faber.Create.Quantity 4 = 4 + diff --git a/leveldesign/game_element/sbrick/craft/effect/melee_weapon/zorai/bczmea06.sbrick b/leveldesign/game_element/sbrick/craft/effect/melee_weapon/zorai/bczmea06.sbrick new file mode 100644 index 0000000..7ccee1b --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/melee_weapon/zorai/bczmea06.sbrick @@ -0,0 +1,44 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Aug 17 21:40:10 2004 (puzin) .faber.Create.Quantity 3 = 1 + diff --git a/leveldesign/game_element/sbrick/craft/effect/range_weapon/bcfrea04.sbrick b/leveldesign/game_element/sbrick/craft/effect/range_weapon/bcfrea04.sbrick new file mode 100644 index 0000000..1af60a8 --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/range_weapon/bcfrea04.sbrick @@ -0,0 +1,42 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/craft/effect/range_weapon/bcmrea04.sbrick b/leveldesign/game_element/sbrick/craft/effect/range_weapon/bcmrea04.sbrick new file mode 100644 index 0000000..b3a4631 --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/range_weapon/bcmrea04.sbrick @@ -0,0 +1,42 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/craft/effect/range_weapon/bctrea04.sbrick b/leveldesign/game_element/sbrick/craft/effect/range_weapon/bctrea04.sbrick new file mode 100644 index 0000000..d0bb649 --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/range_weapon/bctrea04.sbrick @@ -0,0 +1,42 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/craft/effect/range_weapon/bczrea04.sbrick b/leveldesign/game_element/sbrick/craft/effect/range_weapon/bczrea04.sbrick new file mode 100644 index 0000000..25d0787 --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/range_weapon/bczrea04.sbrick @@ -0,0 +1,42 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/craft/effect/shield/fyros/bcfsea01.sbrick b/leveldesign/game_element/sbrick/craft/effect/shield/fyros/bcfsea01.sbrick new file mode 100644 index 0000000..a440980 --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/shield/fyros/bcfsea01.sbrick @@ -0,0 +1,44 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 08 17:02:38 2003 (coutelas) .faber.Tool type = Blacksmith tools +Fri Jan 07 10:38:11 2005 (peloille) .faber.Create.Quantity 1 = 4 +Fri Jan 07 10:38:11 2005 (peloille) .faber.Create.Quantity 2 = 3 + diff --git a/leveldesign/game_element/sbrick/craft/effect/shield/matis/bcmsea01.sbrick b/leveldesign/game_element/sbrick/craft/effect/shield/matis/bcmsea01.sbrick new file mode 100644 index 0000000..b23f89b --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/shield/matis/bcmsea01.sbrick @@ -0,0 +1,42 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 08 17:02:59 2003 (coutelas) .faber.Tool type = Blacksmith tools + diff --git a/leveldesign/game_element/sbrick/craft/effect/shield/tryker/bctsea01.sbrick b/leveldesign/game_element/sbrick/craft/effect/shield/tryker/bctsea01.sbrick new file mode 100644 index 0000000..4b9e87b --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/shield/tryker/bctsea01.sbrick @@ -0,0 +1,42 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 08 17:03:07 2003 (coutelas) .faber.Tool type = Blacksmith tools + diff --git a/leveldesign/game_element/sbrick/craft/effect/shield/zorai/bczsea01.sbrick b/leveldesign/game_element/sbrick/craft/effect/shield/zorai/bczsea01.sbrick new file mode 100644 index 0000000..6fae8fc --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/effect/shield/zorai/bczsea01.sbrick @@ -0,0 +1,42 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Oct 08 17:03:16 2003 (coutelas) .faber.Tool type = Blacksmith tools + diff --git a/leveldesign/game_element/sbrick/craft/recommended/bcmaca01.sbrick b/leveldesign/game_element/sbrick/craft/recommended/bcmaca01.sbrick new file mode 100644 index 0000000..b8d05fa --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/recommended/bcmaca01.sbrick @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/craft/root/bcpa01.sbrick b/leveldesign/game_element/sbrick/craft/root/bcpa01.sbrick new file mode 100644 index 0000000..5cc9393 --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/root/bcpa01.sbrick @@ -0,0 +1,40 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Dec 08 11:41:39 2004 (peloille) .Basics.Property 1 = FPLAN: BCCMEA +Tue Dec 14 15:55:25 2004 (peloille) .Basics.Property 0 = FPLAN: BCFMEA BCCMEA +Tue Dec 14 15:55:25 2004 (peloille) .Basics.Property 1 = +Thu Mar 24 11:06:13 2005 (peloille) .Basics.Property 0 = FPLAN: BCFMEA BCCMEA BCBMEA +Wed Oct 05 10:36:26 2005 (peloille) .Basics.Property 0 = FPLAN: BCFMEA BCCMEA BCBMEA BCOKAMM01 BCOKAMM02 BCOKARM01 BCOKARM02 +Wed Oct 05 10:37:07 2005 (peloille) .Basics.Property 0 = FPLAN: BCFMEA BCCMEA BCBMEA BCOKAMM01 BCOKAMM02 BCOKARM01 BCOKARM02 + diff --git a/leveldesign/game_element/sbrick/craft/root/bcpa10.sbrick b/leveldesign/game_element/sbrick/craft/root/bcpa10.sbrick new file mode 100644 index 0000000..3130234 --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/root/bcpa10.sbrick @@ -0,0 +1,35 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Mar 18 17:23:31 2009 (kervala) .Basics.Property 0 = FPLAN: BCMAEA BCMAEB BCMAEC BCMAED BCCAEA BCCAEB BCCAEC BCCAED BCRAEA + diff --git a/leveldesign/game_element/sbrick/craft/root/bcpa22.sbrick b/leveldesign/game_element/sbrick/craft/root/bcpa22.sbrick new file mode 100644 index 0000000..1ac2552 --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/root/bcpa22.sbrick @@ -0,0 +1,35 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Mar 18 17:24:09 2009 (kervala) .Basics.Property 0 = FPLAN: BCZAEA BCZAEB BCZAEC BCZAED BCCAEA BCCAEB BCCAEC BCCAED BCRAEA + diff --git a/leveldesign/game_element/sbrick/craft/root/bcpa25.sbrick b/leveldesign/game_element/sbrick/craft/root/bcpa25.sbrick new file mode 100644 index 0000000..4a36074 --- /dev/null +++ b/leveldesign/game_element/sbrick/craft/root/bcpa25.sbrick @@ -0,0 +1,34 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/enchantment/bepa01.sbrick b/leveldesign/game_element/sbrick/enchantment/bepa01.sbrick new file mode 100644 index 0000000..3ad8b29 --- /dev/null +++ b/leveldesign/game_element/sbrick/enchantment/bepa01.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + Mon Jan 19 17:44:31 2004 (nouveau) .Basics.FamilyId = BEPA +Mon Jan 19 17:46:22 2004 (nouveau) .Client.Icon = ICO_Use_Enchantement.tga + diff --git a/leveldesign/game_element/sbrick/fight/credit/bfca01.sbrick b/leveldesign/game_element/sbrick/fight/credit/bfca01.sbrick new file mode 100644 index 0000000..094efb0 --- /dev/null +++ b/leveldesign/game_element/sbrick/fight/credit/bfca01.sbrick @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/fight/credit/bfca02.sbrick b/leveldesign/game_element/sbrick/fight/credit/bfca02.sbrick new file mode 100644 index 0000000..a9ac593 --- /dev/null +++ b/leveldesign/game_element/sbrick/fight/credit/bfca02.sbrick @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/fight/modifier/bfma01.sbrick b/leveldesign/game_element/sbrick/fight/modifier/bfma01.sbrick new file mode 100644 index 0000000..2f3dc8b --- /dev/null +++ b/leveldesign/game_element/sbrick/fight/modifier/bfma01.sbrick @@ -0,0 +1,27 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + Thu Dec 04 15:18:01 2003 (fleury) .Basics.Property 0 = INC_DMG:1.0:2.0 +Thu Dec 04 20:20:27 2003 (fleury) .Client.Icon = ICO_Power.tga +Thu Dec 18 10:56:54 2003 (fleury) .Basics.Property 1 = SET_BEHAVIOUR:POWERFUL_ATTACK + diff --git a/leveldesign/game_element/sbrick/fight/modifier/bfmc01.sbrick b/leveldesign/game_element/sbrick/fight/modifier/bfmc01.sbrick new file mode 100644 index 0000000..1948d49 --- /dev/null +++ b/leveldesign/game_element/sbrick/fight/modifier/bfmc01.sbrick @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Wed Sep 22 11:58:03 2004 (peloille) .Basics.SabrinaCost = 5 +Wed Nov 24 10:24:29 2004 (peloille) .Basics.LearnRequiresOneOfSkills = SF 5 +Wed Nov 24 10:24:29 2004 (peloille) .Basics.PowerValue = 15 + diff --git a/leveldesign/game_element/sbrick/fight/optional/bfoa01.sbrick b/leveldesign/game_element/sbrick/fight/optional/bfoa01.sbrick new file mode 100644 index 0000000..da3a30d --- /dev/null +++ b/leveldesign/game_element/sbrick/fight/optional/bfoa01.sbrick @@ -0,0 +1,29 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + Thu Dec 04 20:36:17 2003 (fleury) .Client.Icon = ICO_Power.tga +Thu Dec 18 17:42:12 2003 (fleury) .Basics.Level = 0 +Mon Jan 05 12:17:29 2004 (fleury) .Basics.Property 0 = SPECIAL_HIT + diff --git a/leveldesign/game_element/sbrick/fight/optional/bfoa03.sbrick b/leveldesign/game_element/sbrick/fight/optional/bfoa03.sbrick new file mode 100644 index 0000000..da33e1b --- /dev/null +++ b/leveldesign/game_element/sbrick/fight/optional/bfoa03.sbrick @@ -0,0 +1,27 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + Fri Dec 05 16:19:17 2003 (fleury) .Basics.Skill = SFM +Thu Dec 18 17:41:59 2003 (fleury) .Basics.Level = 0 + diff --git a/leveldesign/game_element/sbrick/fight/root/bfpa01.sbrick b/leveldesign/game_element/sbrick/fight/root/bfpa01.sbrick new file mode 100644 index 0000000..a014676 --- /dev/null +++ b/leveldesign/game_element/sbrick/fight/root/bfpa01.sbrick @@ -0,0 +1,39 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Nov 27 14:01:47 2003 (saffray) .Basics.Action Nature = FIGHT +Thu May 06 16:26:51 2004 (fleury) .Credit.f5 = BFCF +Thu May 06 16:26:51 2004 (fleury) .Credit.f6 = BFCG + diff --git a/leveldesign/game_element/sbrick/forage/extraction/bhfeca01.sbrick b/leveldesign/game_element/sbrick/forage/extraction/bhfeca01.sbrick new file mode 100644 index 0000000..8a3ff1a --- /dev/null +++ b/leveldesign/game_element/sbrick/forage/extraction/bhfeca01.sbrick @@ -0,0 +1,23 @@ + +
+ + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/forage/extraction/bhfeea01.sbrick b/leveldesign/game_element/sbrick/forage/extraction/bhfeea01.sbrick new file mode 100644 index 0000000..e60dc01 --- /dev/null +++ b/leveldesign/game_element/sbrick/forage/extraction/bhfeea01.sbrick @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/forage/extraction/bhfeeb01.sbrick b/leveldesign/game_element/sbrick/forage/extraction/bhfeeb01.sbrick new file mode 100644 index 0000000..f11b7dc --- /dev/null +++ b/leveldesign/game_element/sbrick/forage/extraction/bhfeeb01.sbrick @@ -0,0 +1,24 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/forage/extraction/bhfeec01.sbrick b/leveldesign/game_element/sbrick/forage/extraction/bhfeec01.sbrick new file mode 100644 index 0000000..e478a57 --- /dev/null +++ b/leveldesign/game_element/sbrick/forage/extraction/bhfeec01.sbrick @@ -0,0 +1,24 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/forage/extraction/bhfepa01.sbrick b/leveldesign/game_element/sbrick/forage/extraction/bhfepa01.sbrick new file mode 100644 index 0000000..9e2e218 --- /dev/null +++ b/leveldesign/game_element/sbrick/forage/extraction/bhfepa01.sbrick @@ -0,0 +1,34 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Mon Jun 21 11:39:36 2004 (coutelas) .Basics.LearnRequiresOneOfSkills = SH 0 + diff --git a/leveldesign/game_element/sbrick/harvest/bhq01.sbrick b/leveldesign/game_element/sbrick/harvest/bhq01.sbrick new file mode 100644 index 0000000..d20f783 --- /dev/null +++ b/leveldesign/game_element/sbrick/harvest/bhq01.sbrick @@ -0,0 +1,95 @@ + +
+ + + + + + + + + + + + + + + + + + + + Mon Aug 04 14:44:58 2003 (fleury) .Basics.FamilyId = root combat +Mon Aug 04 14:44:58 2003 (fleury) .Basics.IndexInFamily = 1 +Mon Aug 04 14:44:58 2003 (fleury) .Basics.SabrinaCost = 10 +Mon Aug 04 14:44:58 2003 (fleury) .Client.BrickName = Test Default Attack +Mon Aug 04 14:44:58 2003 (fleury) .Client.InGameDescription = +Mon Aug 04 14:45:13 2003 (fleury) .Alias = tda +Mon Aug 04 14:45:52 2003 (fleury) .Basics.Property 0 = STA:5 +Fri Aug 08 11:32:58 2003 (fleury) .Basics.IndexInFamily = 2 +Fri Aug 08 11:32:58 2003 (fleury) .Basics.Property 0 = DMG_MOD:6 +Fri Aug 08 11:32:58 2003 (fleury) .Client.BrickName = Coup Puissant 1 +Fri Aug 08 11:33:19 2003 (fleury) .Alias = dmg_mod1 +Fri Aug 08 11:38:34 2003 (fleury) .Basics.FamilyId = root combat +Fri Aug 08 11:38:34 2003 (fleury) .Basics.IndexInFamily = 3 +Fri Aug 08 11:38:34 2003 (fleury) .Basics.Property 0 = LATENCY_MODIFIER:2 +Fri Aug 08 11:38:34 2003 (fleury) .Basics.SabrinaCost = -20 +Fri Aug 08 11:39:01 2003 (fleury) .Basics.IndexInFamily = 4 +Fri Aug 08 11:39:01 2003 (fleury) .Basics.Property 0 = LATENCY_MODIFIER:1 +Fri Aug 08 11:39:01 2003 (fleury) .Basics.SabrinaCost = +15 +Fri Aug 08 11:42:08 2003 (fleury) .Alias = red_lat1 +Fri Aug 08 12:12:16 2003 (fleury) .Basics.SabrinaCost = 15 +Fri Aug 08 14:24:33 2003 (fleury) .Basics.IndexInFamily = 1 +Fri Aug 08 14:24:33 2003 (fleury) .Basics.Property 0 = +Fri Aug 08 14:24:33 2003 (fleury) .Basics.SabrinaCost = 5 +Thu Aug 14 15:54:28 2003 (fleury) .Basics.FamilyId = CMPowerStrike +Mon Aug 18 10:50:41 2003 (fleury) .Alias = inc_aggro1 +Mon Aug 18 10:52:11 2003 (fleury) .Basics.FamilyId = CMIncreaseAggro +Mon Aug 18 10:52:11 2003 (fleury) .Basics.Property 0 = aggro_mul:1.2 +Mon Aug 18 10:52:11 2003 (fleury) .Basics.SabrinaCost = 8 +Mon Aug 18 10:52:21 2003 (fleury) .Client.BrickName = Increase Aggro 1 +Mon Aug 18 10:53:56 2003 (fleury) .Alias = dec_aggro1 +Mon Aug 18 10:53:56 2003 (fleury) .Basics.FamilyId = CMDecreaseAggro +Mon Aug 18 10:53:56 2003 (fleury) .Basics.Property 0 = aggro_mul:0.8 +Mon Aug 18 10:53:56 2003 (fleury) .Client.BrickName = Decrease Aggro 1 +Mon Aug 18 10:55:53 2003 (fleury) .Alias = precise_attack1 +Mon Aug 18 10:55:53 2003 (fleury) .Basics.FamilyId = CMPreciseAttack +Mon Aug 18 10:55:53 2003 (fleury) .Basics.Property 0 = att_skill_mod:10 +Mon Aug 18 10:55:53 2003 (fleury) .Client.BrickName = Precise attack 1 +Mon Aug 18 11:01:42 2003 (fleury) .Basics.FamilyId = CMCrReUseTime +Mon Aug 18 11:01:42 2003 (fleury) .Basics.Property 0 = re_use_delay:5 +Mon Aug 18 11:01:42 2003 (fleury) .Basics.SabrinaCost = -10 +Mon Aug 18 11:01:42 2003 (fleury) .Client.BrickName = Re use delay 1 +Mon Aug 18 11:01:50 2003 (fleury) .Alias = re_use_delay1 +Mon Aug 18 11:02:55 2003 (fleury) .Client.BrickName = Re-use delay 1 +Mon Aug 18 11:06:33 2003 (fleury) .Alias = sap_loss1 +Mon Aug 18 11:06:33 2003 (fleury) .Basics.FamilyId = CMSapLoss +Mon Aug 18 11:06:33 2003 (fleury) .Basics.Property 0 = sap_loss:0.2:0 +Mon Aug 18 11:06:33 2003 (fleury) .Basics.SabrinaCost = 10 +Mon Aug 18 11:06:33 2003 (fleury) .Client.BrickName = Sap loss 1 +Mon Aug 18 11:07:12 2003 (fleury) .Alias = sta_loss1 +Mon Aug 18 11:07:12 2003 (fleury) .Basics.FamilyId = CMBreathlessStrike +Mon Aug 18 11:07:12 2003 (fleury) .Basics.Property 0 = sta_loss:0.2:0 +Mon Aug 18 11:07:12 2003 (fleury) .Client.BrickName = Stamina loss 1 +Mon Aug 18 11:07:28 2003 (fleury) .Client.BrickName = Breathless strike 1 +Mon Aug 18 11:08:41 2003 (fleury) .Basics.FamilyId = CMCrPreparationTime +Mon Aug 18 11:08:41 2003 (fleury) .Basics.Property 0 = execution_length:1 +Mon Aug 18 11:08:41 2003 (fleury) .Basics.SabrinaCost = -10 +Mon Aug 18 11:08:41 2003 (fleury) .Client.BrickName = Preparation time 1 +Mon Aug 18 11:08:48 2003 (fleury) .Alias = prep_time1 +Mon Aug 18 11:32:56 2003 (fleury) .Basics.FamilyId = CMSlowCast +Mon Aug 18 11:32:56 2003 (fleury) .Basics.Property 0 = slow_cast:1 +Mon Aug 18 11:32:56 2003 (fleury) .Basics.SabrinaCost = 10 +Mon Aug 18 11:33:11 2003 (fleury) .Alias = slow_cast_1 +Mon Aug 18 11:33:11 2003 (fleury) .Client.BrickName = Slow cast 1 +Tue Sep 16 11:10:31 2003 (fleury) .Basics.FamilyId = RootHarvest +Tue Sep 16 11:10:31 2003 (fleury) .Basics.Property 0 = +Tue Sep 16 11:10:31 2003 (fleury) .Basics.SabrinaCost = 0 +Tue Sep 16 11:10:42 2003 (fleury) .Basics.Action Nature = NEUTRAL +Wed Sep 17 15:43:35 2003 (fleury) .Alias = harvest +Fri Sep 26 18:47:14 2003 (fleury) .Basics.IndexInFamily = 2 +Fri Sep 26 18:48:04 2003 (fleury) .Basics.IndexInFamily = 1 +Fri Sep 26 18:48:20 2003 (fleury) .Basics.IndexInFamily = 2 +Fri Sep 26 19:27:57 2003 (fleury) .Client.Icon = BK_Quartering.tga +Tue Oct 28 21:34:46 2003 (fleury) .Basics.Skill = SH + diff --git a/leveldesign/game_element/sbrick/magic/credit/range/bmcr00001.sbrick b/leveldesign/game_element/sbrick/magic/credit/range/bmcr00001.sbrick new file mode 100644 index 0000000..7b3720e --- /dev/null +++ b/leveldesign/game_element/sbrick/magic/credit/range/bmcr00001.sbrick @@ -0,0 +1,23 @@ + +
+ + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/magic/credit/sap/bmca00002.sbrick b/leveldesign/game_element/sbrick/magic/credit/sap/bmca00002.sbrick new file mode 100644 index 0000000..21c39b8 --- /dev/null +++ b/leveldesign/game_element/sbrick/magic/credit/sap/bmca00002.sbrick @@ -0,0 +1,23 @@ + +
+ + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/magic/effect/offensive/bmoetea01.sbrick b/leveldesign/game_element/sbrick/magic/effect/offensive/bmoetea01.sbrick new file mode 100644 index 0000000..2132695 --- /dev/null +++ b/leveldesign/game_element/sbrick/magic/effect/offensive/bmoetea01.sbrick @@ -0,0 +1,24 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/magic/modifier/offensive/direct_damage/special/bmoetma00003.sbrick b/leveldesign/game_element/sbrick/magic/modifier/offensive/direct_damage/special/bmoetma00003.sbrick new file mode 100644 index 0000000..8701514 --- /dev/null +++ b/leveldesign/game_element/sbrick/magic/modifier/offensive/direct_damage/special/bmoetma00003.sbrick @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/magic/root/bmpa01.sbrick b/leveldesign/game_element/sbrick/magic/root/bmpa01.sbrick new file mode 100644 index 0000000..e633aa1 --- /dev/null +++ b/leveldesign/game_element/sbrick/magic/root/bmpa01.sbrick @@ -0,0 +1,39 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Jun 17 15:52:43 2004 (coutelas) .Basics.MinCastTime = 20 +Tue Jul 13 15:53:17 2004 (coutelas) .Basics.MinCastTime = 27 +Tue Jul 13 15:53:59 2004 (coutelas) .Basics.MinCastTime = 28 + diff --git a/leveldesign/game_element/sbrick/timed_action/bapa01.sbrick b/leveldesign/game_element/sbrick/timed_action/bapa01.sbrick new file mode 100644 index 0000000..3d04e29 --- /dev/null +++ b/leveldesign/game_element/sbrick/timed_action/bapa01.sbrick @@ -0,0 +1,23 @@ + +
+ + + + + + + + + + + + + + + + + Fri Oct 01 17:46:09 2004 (fleury) .Client.Icon = TP_caravane.tga +Fri Oct 01 17:46:09 2004 (fleury) .Client.IconBack = +Mon Apr 04 14:49:17 2005 (fleury) .Basics.Level = 0 +Mon Apr 04 14:49:31 2005 (fleury) .Client.IconBack = BK_generic.tga + diff --git a/leveldesign/game_element/sbrick/timed_action/bapa02.sbrick b/leveldesign/game_element/sbrick/timed_action/bapa02.sbrick new file mode 100644 index 0000000..c10d0be --- /dev/null +++ b/leveldesign/game_element/sbrick/timed_action/bapa02.sbrick @@ -0,0 +1,23 @@ + +
+ + + + + + + + + + + + + + + + + Fri Oct 01 17:46:09 2004 (fleury) .Client.Icon = TP_caravane.tga +Fri Oct 01 17:46:09 2004 (fleury) .Client.IconBack = +Mon Apr 04 14:48:11 2005 (fleury) .Basics.Level = 0 +Mon Apr 04 14:49:27 2005 (fleury) .Client.IconBack = BK_generic.tga + diff --git a/leveldesign/game_element/sbrick/timed_action/bapa03.sbrick b/leveldesign/game_element/sbrick/timed_action/bapa03.sbrick new file mode 100644 index 0000000..d583cd2 --- /dev/null +++ b/leveldesign/game_element/sbrick/timed_action/bapa03.sbrick @@ -0,0 +1,24 @@ + +
+ + + + + + + + + + + + + + + + + Fri Oct 01 17:46:09 2004 (fleury) .Client.Icon = TP_caravane.tga +Fri Oct 01 17:46:09 2004 (fleury) .Client.IconBack = +Tue Dec 07 16:23:33 2004 (fleury) .Client.Icon = mektoub_steed.tga +Tue Dec 07 16:23:33 2004 (fleury) .Client.IconBack = BK_generic.tga +Mon Apr 04 14:49:06 2005 (fleury) .Basics.Level = 0 + diff --git a/leveldesign/game_element/sbrick/timed_action/bapa04.sbrick b/leveldesign/game_element/sbrick/timed_action/bapa04.sbrick new file mode 100644 index 0000000..a431a5c --- /dev/null +++ b/leveldesign/game_element/sbrick/timed_action/bapa04.sbrick @@ -0,0 +1,24 @@ + +
+ + + + + + + + + + + + + + + + + Fri Oct 01 17:46:09 2004 (fleury) .Client.Icon = TP_caravane.tga +Fri Oct 01 17:46:09 2004 (fleury) .Client.IconBack = +Tue Dec 07 16:23:33 2004 (fleury) .Client.Icon = mektoub_steed.tga +Tue Dec 07 16:23:33 2004 (fleury) .Client.IconBack = BK_generic.tga +Mon Apr 04 14:48:51 2005 (fleury) .Basics.Level = 0 + diff --git a/leveldesign/game_element/sbrick/timed_action/bapa05.sbrick b/leveldesign/game_element/sbrick/timed_action/bapa05.sbrick new file mode 100644 index 0000000..725adc1 --- /dev/null +++ b/leveldesign/game_element/sbrick/timed_action/bapa05.sbrick @@ -0,0 +1,24 @@ + +
+ + + + + + + + + + + + + + + + + Fri Oct 01 17:46:09 2004 (fleury) .Client.Icon = TP_caravane.tga +Fri Oct 01 17:46:09 2004 (fleury) .Client.IconBack = +Tue Dec 07 16:23:33 2004 (fleury) .Client.Icon = mektoub_steed.tga +Tue Dec 07 16:23:33 2004 (fleury) .Client.IconBack = BK_generic.tga +Mon Apr 04 14:48:27 2005 (fleury) .Basics.Level = 0 + diff --git a/leveldesign/game_element/sitem/armor/_parent/_c_al.sitem b/leveldesign/game_element/sitem/armor/_parent/_c_al.sitem new file mode 100644 index 0000000..afde83a --- /dev/null +++ b/leveldesign/game_element/sitem/armor/_parent/_c_al.sitem @@ -0,0 +1,68 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Jul 30 15:27:43 2002 (receveur) .basics.family = armor +Tue Jul 30 15:27:43 2002 (receveur) .basics.name = light armor +Tue Jul 30 15:27:43 2002 (receveur) .basics.quality level = $filename +Tue Jul 30 15:28:55 2002 (receveur) .armor.protection type[0] = Piercing +Tue Jul 30 15:28:55 2002 (receveur) .armor.protection type[0] Renamed = piercing +Tue Jul 30 15:28:55 2002 (receveur) formName Resized = 1 +Tue Jul 30 15:30:35 2002 (receveur) .armor.Armor category = light +Tue Jul 30 15:30:35 2002 (receveur) .armor.max protection = light +Tue Jul 30 15:30:35 2002 (receveur) .armor.protection = light +Tue Jul 30 15:30:35 2002 (receveur) .armor.skill = light armour wear +Tue Aug 27 12:07:07 2002 (wuibout) .3d.icon overlay = PW_light.tga +Fri Feb 21 13:58:13 2003 (favre) .faber.Career = faber +Wed Feb 26 17:30:59 2003 (favre) .faber.Tool type = Needle +Wed Feb 26 17:31:02 2003 (favre) .crafting tool.type = Needle +Thu Feb 27 15:16:37 2003 (receveur) .faber.Create.Quantity 1 = 1 +Thu Feb 27 15:24:43 2003 (receveur) .faber.Create.MP 1 = desert_fiber.item +Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 1 = Raw Material for Armor shell +Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 2 = Raw Material for Armor interior coating +Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 2 Property = Supple +Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 3 = Raw Material for Armor interior stuffing +Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 4 = Raw Material for Armor clip +Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 4 Property = Stiff +Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.Quantity 2 = 1 +Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.Quantity 3 = 1 +Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.Quantity 4 = 1 +Wed Sep 17 15:56:01 2003 (coutelas) .faber.Skill = +Thu Sep 18 10:46:16 2003 (coutelas) .faber.Create.MP 3 Property = Cushion +Thu Sep 18 18:48:06 2003 (coutelas) .AsBrick.Basics.FamilyId = RootFaber +Fri Sep 19 11:38:33 2003 (coutelas) .AsBrick.Client.IconOver = item_plan_over.tga +Fri Jan 30 11:05:39 2004 (coutelas) .basics.Bulk = 7 +Fri Feb 06 17:26:16 2004 (coutelas) .basics.Time to Equip In Ticks = 5 +Thu Apr 21 14:28:08 2005 (peloille) .basics.RequiredCharacQualityFactor = 0.5 +Thu Apr 21 14:35:24 2005 (peloille) .basics.RequiredCharac = Constitution +Thu Jul 21 15:02:49 2005 (peloille) .basics.RequiredSkill = none +Thu Jul 21 15:02:49 2005 (peloille) .basics.RequiredSkillQualityFactor = 1 +Thu Jul 21 15:02:49 2005 (peloille) .basics.RequiredSkillQualityOffset = -25 +Fri Jul 22 15:48:12 2005 (peloille) .basics.RequiredCharac = +Fri Jul 22 15:48:12 2005 (peloille) .basics.RequiredCharacQualityFactor = 0.0 + diff --git a/leveldesign/game_element/sitem/armor/_parent/_c_ar.sitem b/leveldesign/game_element/sitem/armor/_parent/_c_ar.sitem new file mode 100644 index 0000000..e634edc --- /dev/null +++ b/leveldesign/game_element/sitem/armor/_parent/_c_ar.sitem @@ -0,0 +1,68 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + Tue Jul 30 15:27:43 2002 (receveur) .basics.family = armor +Tue Jul 30 15:27:43 2002 (receveur) .basics.name = light armor +Tue Jul 30 15:27:43 2002 (receveur) .basics.quality level = $filename +Tue Jul 30 15:28:55 2002 (receveur) .armor.protection type[0] = Piercing +Tue Jul 30 15:28:55 2002 (receveur) .armor.protection type[0] Renamed = piercing +Tue Jul 30 15:28:55 2002 (receveur) formName Resized = 1 +Tue Jul 30 15:30:35 2002 (receveur) .armor.Armor category = light +Tue Jul 30 15:30:35 2002 (receveur) .armor.max protection = light +Tue Jul 30 15:30:35 2002 (receveur) .armor.protection = light +Tue Jul 30 15:30:35 2002 (receveur) .armor.skill = light armour wear +Tue Aug 27 12:07:07 2002 (wuibout) .3d.icon overlay = PW_light.tga +Fri Feb 21 13:58:13 2003 (favre) .faber.Career = faber +Wed Feb 26 17:30:59 2003 (favre) .faber.Tool type = Needle +Wed Feb 26 17:31:02 2003 (favre) .crafting tool.type = Needle +Thu Feb 27 15:16:37 2003 (receveur) .faber.Create.Quantity 1 = 1 +Thu Feb 27 15:24:43 2003 (receveur) .faber.Create.MP 1 = desert_fiber.item +Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 1 = Raw Material for Armor shell +Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 2 = Raw Material for Armor interior coating +Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 2 Property = Supple +Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 3 = Raw Material for Armor interior stuffing +Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 4 = Raw Material for Armor clip +Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 4 Property = Stiff +Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.Quantity 2 = 1 +Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.Quantity 3 = 1 +Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.Quantity 4 = 1 +Wed Sep 17 15:56:01 2003 (coutelas) .faber.Skill = +Thu Sep 18 10:46:16 2003 (coutelas) .faber.Create.MP 3 Property = Cushion +Thu Sep 18 18:48:06 2003 (coutelas) .AsBrick.Basics.FamilyId = RootFaber +Fri Sep 19 11:38:33 2003 (coutelas) .AsBrick.Client.IconOver = item_plan_over.tga +Tue Sep 23 16:06:52 2003 (coutelas) .basics.name = refugee cloth +Tue Sep 23 16:11:40 2003 (coutelas) .faber.Create.MP 2 = Raw Material for Armor clip +Tue Sep 23 16:11:40 2003 (coutelas) .faber.Create.MP 3 = +Tue Sep 23 16:11:40 2003 (coutelas) .faber.Create.MP 3 Property = +Tue Sep 23 16:11:40 2003 (coutelas) .faber.Create.MP 4 = +Tue Sep 23 16:11:40 2003 (coutelas) .faber.Create.MP 4 Property = +Tue Sep 23 16:11:40 2003 (coutelas) .faber.Create.Quantity 3 = 0 +Tue Sep 23 16:11:40 2003 (coutelas) .faber.Create.Quantity 4 = 0 +Wed Sep 24 12:13:08 2003 (coutelas) .basics.origin = refugee +Fri Jan 30 11:05:12 2004 (coutelas) .basics.Bulk = 7 +Fri Feb 06 17:25:57 2004 (coutelas) .basics.Time to Equip In Ticks = 5 +Wed Sep 01 11:17:19 2004 (peloille) .basics.Drop or Sell = false + diff --git a/leveldesign/game_element/sitem/armor/_parent/common/_gca_l.sitem b/leveldesign/game_element/sitem/armor/_parent/common/_gca_l.sitem new file mode 100644 index 0000000..563c46c --- /dev/null +++ b/leveldesign/game_element/sitem/armor/_parent/common/_gca_l.sitem @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + Fri Feb 11 15:36:06 2005 (besson) Form Parents = +Tue Feb 03 11:15:59 2009 (kervala) .3d.icon background = BK_generic.tga +Tue Feb 03 11:15:59 2009 (kervala) .basics.Saleable = false + diff --git a/leveldesign/game_element/sitem/armor/_parent/fyros/_gfa_l.sitem b/leveldesign/game_element/sitem/armor/_parent/fyros/_gfa_l.sitem new file mode 100644 index 0000000..c414dc1 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/_parent/fyros/_gfa_l.sitem @@ -0,0 +1,33 @@ + +
+ + + + + + + + + + + + + + + + + + Tue Aug 06 12:08:42 2002 (mauduit) .3d.map_variant = Low Quality +Tue Aug 06 16:36:36 2002 (mauduit) Form Parents = +Thu Jun 05 17:17:11 2003 (receveur) Form Parents = +Wed Sep 17 16:25:38 2003 (coutelas) .armor.Skill = fyros light armor craft +Wed Sep 17 16:25:38 2003 (coutelas) .basics.ItemType = +Wed Sep 17 16:25:38 2003 (coutelas) .basics.origin = fyros +Wed Sep 17 16:26:24 2003 (coutelas) .armor.Skill = light armor wear fyros +Wed Sep 17 16:26:24 2003 (coutelas) .faber.Skill = fyros light armor craft +Wed Sep 17 16:26:42 2003 (coutelas) .faber.Create.MP 1 Family = Wood +Thu Sep 18 10:39:03 2003 (coutelas) .faber.Create.MP 3 Property = Cushion +Fri Sep 19 12:03:40 2003 (coutelas) .AsBrick.Client.IconBack = BK_fyros_brick.tga +Tue Sep 23 12:13:11 2003 (coutelas) .basics.name = fyros light armor +Wed May 26 16:42:03 2004 (fleury) .armor.Skill = SDALFAE + diff --git a/leveldesign/game_element/sitem/armor/_parent/matis/_gma_l.sitem b/leveldesign/game_element/sitem/armor/_parent/matis/_gma_l.sitem new file mode 100644 index 0000000..4ff0402 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/_parent/matis/_gma_l.sitem @@ -0,0 +1,38 @@ + +
+ + + + + + + + + + + + + + + + + + Tue Aug 06 12:08:42 2002 (mauduit) .3d.map_variant = Low Quality +Tue Aug 06 16:35:47 2002 (mauduit) Form Parents = +Wed Feb 12 11:30:27 2003 (receveur) formName Pasted = +Wed Feb 26 13:40:34 2003 (favre) .faber.Race = Matis +Wed Feb 26 13:40:34 2003 (favre) .faber.Skill = make floral pattern living clothes +Thu Feb 27 15:25:38 2003 (receveur) .faber.Create.MP 1 = forest_fiber.item +Fri Mar 07 14:53:11 2003 (receveur) formName Pasted = +Thu Jun 05 17:14:12 2003 (receveur) Form Parents = +Wed Sep 17 16:50:17 2003 (coutelas) .armor.Skill = light armor wear matis +Wed Sep 17 16:50:17 2003 (coutelas) .basics.origin = matis +Wed Sep 17 16:50:17 2003 (coutelas) .faber.Create.MP 1 = Raw Material for Armor shell +Wed Sep 17 16:50:17 2003 (coutelas) .faber.Create.MP 1 Family = Plant +Wed Sep 17 16:50:17 2003 (coutelas) .faber.Skill = matis light armor craft +Thu Sep 18 10:13:12 2003 (coutelas) .faber.Create.MP 3 Property = Cushion +Fri Sep 19 12:11:53 2003 (coutelas) .AsBrick.Client.IconBack = BK_matis_brick.tga +Tue Sep 23 12:12:55 2003 (coutelas) .basics.name = matis light armor +Tue Feb 10 15:13:36 2004 (fleury) .armor.Skill = SDALMAE +Tue Feb 10 15:17:18 2004 (fleury) .armor.Skill = SDALFAE + diff --git a/leveldesign/game_element/sitem/armor/_parent/tryker/_gta_l.sitem b/leveldesign/game_element/sitem/armor/_parent/tryker/_gta_l.sitem new file mode 100644 index 0000000..3d54ffc --- /dev/null +++ b/leveldesign/game_element/sitem/armor/_parent/tryker/_gta_l.sitem @@ -0,0 +1,34 @@ + +
+ + + + + + + + + + + + + + + + + + Tue Aug 06 12:08:42 2002 (mauduit) .3d.map_variant = Low Quality +Tue Aug 06 16:36:03 2002 (mauduit) Form Parents = +Thu Feb 27 15:29:01 2003 (receveur) .faber.Create.MP 1 = lake_fiber.item +Thu Jun 05 17:11:01 2003 (receveur) Form Parents = +Thu Sep 18 10:03:17 2003 (coutelas) .armor.Skill = light armor wear tryker +Thu Sep 18 10:03:17 2003 (coutelas) .basics.origin = tryker +Thu Sep 18 10:03:17 2003 (coutelas) .faber.Create.MP 1 Family = Shell +Thu Sep 18 10:03:17 2003 (coutelas) .faber.Skill = tryker light armor craft +Thu Sep 18 10:12:20 2003 (coutelas) .faber.Create.MP 3 Property = Cushion +Fri Sep 19 14:06:35 2003 (coutelas) .AsBrick.Client.IconBack = BK_tryker_brick.tga +Tue Sep 23 12:12:34 2003 (coutelas) .basics.name = tryker light armor +Thu Oct 02 15:00:40 2003 (coutelas) .faber.Create.MP 1 = Raw Material for Armor shell +Thu Oct 02 15:02:13 2003 (coutelas) .faber.Create.MP 1 = +Tue Feb 10 15:18:42 2004 (fleury) .armor.Skill = SDALTAE + diff --git a/leveldesign/game_element/sitem/armor/_parent/zorai/_gza_l.sitem b/leveldesign/game_element/sitem/armor/_parent/zorai/_gza_l.sitem new file mode 100644 index 0000000..c6d6630 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/_parent/zorai/_gza_l.sitem @@ -0,0 +1,37 @@ + +
+ + + + + + + + + + + + + + + + + + Tue Aug 06 12:08:42 2002 (mauduit) .3d.map_variant = Low Quality +Tue Aug 06 16:37:01 2002 (mauduit) Form Parents = +Wed Feb 12 14:59:14 2003 (receveur) formName Pasted = +Wed Feb 26 13:44:01 2003 (favre) .faber.Race = Zorai +Wed Feb 26 13:44:01 2003 (favre) .faber.Skill = make kamic clothes +Thu Feb 27 15:30:42 2003 (receveur) .faber.Create.MP 1 = jungle_fiber.item +Fri Mar 07 14:54:12 2003 (receveur) formName Pasted = +Thu Jun 05 17:08:26 2003 (receveur) Form Parents = +Thu Sep 18 10:28:33 2003 (coutelas) .armor.Skill = light armor wear zorai +Thu Sep 18 10:28:33 2003 (coutelas) .basics.name = zorai light armor +Thu Sep 18 10:28:33 2003 (coutelas) .basics.origin = zorai +Thu Sep 18 10:28:33 2003 (coutelas) .faber.Skill = zorai light armor craft +Thu Sep 18 10:31:10 2003 (coutelas) .faber.Create.MP 1 Family = Resin +Thu Sep 18 10:31:10 2003 (coutelas) .faber.Create.MP 3 Property = Cushion +Fri Sep 19 14:18:14 2003 (coutelas) .AsBrick.Client.IconBack = BK_zorai_brick.tga +Thu Oct 02 15:01:37 2003 (coutelas) .faber.Create.MP 1 = +Tue Feb 10 15:19:27 2004 (fleury) .armor.Skill = SDALZAE + diff --git a/leveldesign/game_element/sitem/armor/common/light_armor/iccalb.sitem b/leveldesign/game_element/sitem/armor/common/light_armor/iccalb.sitem new file mode 100644 index 0000000..f9e665c --- /dev/null +++ b/leveldesign/game_element/sitem/armor/common/light_armor/iccalb.sitem @@ -0,0 +1,41 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + Mon Nov 22 16:00:32 2004 (coutelas) .basics.Saleable = false +Mon Nov 22 16:02:12 2004 (coutelas) .basics.origin = tribe +Tue Nov 23 18:20:10 2004 (gatto) .3d.shape = GE_HOM_armor04_bottes.shape +Tue Nov 23 18:20:10 2004 (gatto) .3d.shape_female = GE_HOF_armor04_bottes.shape +Tue Nov 23 18:21:51 2004 (gatto) .3d.shape_female = GE_HOF_armor04_botte.shape +Fri Dec 10 15:38:05 2004 (peloille) .basics.Bulk = 20 +Fri Dec 10 15:38:05 2004 (peloille) .basics.EquipmentInfo.WearEquipmentMalus = 0.16 +Mon Feb 14 16:52:01 2005 (tran) .3d.shape = GE_HOM_armor02_bottes.shape +Mon Feb 14 16:52:01 2005 (tran) .3d.shape_female = GE_HOF_armor02_bottes.shape +Sun Dec 21 21:49:22 2008 (kervala) .basics.ItemType = Light boots +Tue Feb 03 11:40:11 2009 (kervala) .basics.Bulk = +Tue Feb 03 11:40:11 2009 (kervala) .basics.EquipmentInfo.WearEquipmentMalus = +Tue Feb 03 11:40:11 2009 (kervala) .basics.Saleable = +Tue Feb 03 11:40:11 2009 (kervala) .basics.name = tribe boss light boots +Tue Feb 03 11:42:46 2009 (kervala) .3d.map_variant = + diff --git a/leveldesign/game_element/sitem/armor/fyros/light_armor/icfalb.sitem b/leveldesign/game_element/sitem/armor/fyros/light_armor/icfalb.sitem new file mode 100644 index 0000000..d363001 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/fyros/light_armor/icfalb.sitem @@ -0,0 +1,40 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Aug 06 18:41:49 2002 (mauduit) Form Parents = +Fri Sep 27 10:52:37 2002 (favre) .basics.name = fyros light boots +Wed Oct 02 17:05:31 2002 (favre) .basics.hit points = very low +Wed Oct 02 17:05:31 2002 (favre) .basics.weight = middle +Wed Sep 17 16:33:59 2003 (coutelas) .faber.Skill = fyros light boots craft +Thu Sep 18 19:14:39 2003 (coutelas) .basics.family = armor +Fri Sep 19 11:49:21 2003 (coutelas) .AsBrick.Client.Icon = AR_botte.tga +Fri Sep 19 11:49:21 2003 (coutelas) .AsBrick.Client.IconBack = BK_fyros_brick.tga +Tue Sep 23 12:18:06 2003 (coutelas) .basics.ItemType = Light boots + diff --git a/leveldesign/game_element/sitem/armor/matis/light_armor/icmalb.sitem b/leveldesign/game_element/sitem/armor/matis/light_armor/icmalb.sitem new file mode 100644 index 0000000..3d5941a --- /dev/null +++ b/leveldesign/game_element/sitem/armor/matis/light_armor/icmalb.sitem @@ -0,0 +1,37 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Aug 06 14:20:53 2002 (mauduit) Form Parents = +Fri Sep 27 11:31:44 2002 (favre) .basics.name = matis light boots +Wed Oct 02 17:48:55 2002 (favre) .basics.hit points = very low +Wed Oct 02 17:48:55 2002 (favre) .basics.weight = middle +Wed Sep 17 17:37:22 2003 (coutelas) .basics.ItemType = Light boots +Wed Sep 17 17:37:22 2003 (coutelas) .faber.Skill = matis light boots craft +Wed Sep 17 17:39:21 2003 (coutelas) .AsBrick.Client.Icon = AR_botte.tga + diff --git a/leveldesign/game_element/sitem/armor/refugee/icraba.sitem b/leveldesign/game_element/sitem/armor/refugee/icraba.sitem new file mode 100644 index 0000000..7c3f14c --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icraba.sitem @@ -0,0 +1,46 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:56:04 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:50 2002 (favre) .basics.name = zorai light boots +Wed Oct 02 17:47:39 2002 (favre) .basics.hit points = very low +Wed Oct 02 17:47:39 2002 (favre) .basics.weight = middle +Thu Sep 18 10:33:31 2003 (coutelas) .AsBrick.Client.Icon = AR_botte.tga +Thu Sep 18 10:33:31 2003 (coutelas) .basics.ItemType = Light boots +Thu Sep 18 10:33:31 2003 (coutelas) .faber.Skill = zorai light boots craft +Tue Sep 23 16:47:07 2003 (coutelas) .basics.name = zorai refugee boots +Wed Sep 24 11:44:58 2003 (coutelas) .basics.name = refugee boots +Wed Sep 24 11:44:58 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:32 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:32 2003 (coutelas) .basics.name = refugee red boots +Wed Sep 24 12:22:10 2003 (coutelas) .basics.origin = +Fri Sep 26 17:44:15 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Feet +Fri Sep 26 17:44:15 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icrabe.sitem b/leveldesign/game_element/sitem/armor/refugee/icrabe.sitem new file mode 100644 index 0000000..3870b7b --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icrabe.sitem @@ -0,0 +1,48 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:56:04 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:50 2002 (favre) .basics.name = zorai light boots +Wed Oct 02 17:47:39 2002 (favre) .basics.hit points = very low +Wed Oct 02 17:47:39 2002 (favre) .basics.weight = middle +Thu Sep 18 10:33:31 2003 (coutelas) .AsBrick.Client.Icon = AR_botte.tga +Thu Sep 18 10:33:31 2003 (coutelas) .basics.ItemType = Light boots +Thu Sep 18 10:33:31 2003 (coutelas) .faber.Skill = zorai light boots craft +Tue Sep 23 16:47:07 2003 (coutelas) .basics.name = zorai refugee boots +Wed Sep 24 11:44:58 2003 (coutelas) .basics.name = refugee boots +Wed Sep 24 11:44:58 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:50:56 2003 (coutelas) .3d.color = Beige +Wed Sep 24 12:20:26 2003 (coutelas) .basics.origin = +Fri Sep 26 17:28:25 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Feet +Fri Sep 26 17:28:25 2003 (saffray) formName Resized = 1 +Fri Sep 26 17:28:49 2003 (saffray) formName Resized = 0 +Fri Sep 26 17:44:27 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Feet +Fri Sep 26 17:44:27 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icrabg.sitem b/leveldesign/game_element/sitem/armor/refugee/icrabg.sitem new file mode 100644 index 0000000..3eaa0aa --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icrabg.sitem @@ -0,0 +1,46 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:56:04 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:50 2002 (favre) .basics.name = zorai light boots +Wed Oct 02 17:47:39 2002 (favre) .basics.hit points = very low +Wed Oct 02 17:47:39 2002 (favre) .basics.weight = middle +Thu Sep 18 10:33:31 2003 (coutelas) .AsBrick.Client.Icon = AR_botte.tga +Thu Sep 18 10:33:31 2003 (coutelas) .basics.ItemType = Light boots +Thu Sep 18 10:33:31 2003 (coutelas) .faber.Skill = zorai light boots craft +Tue Sep 23 16:47:07 2003 (coutelas) .basics.name = zorai refugee boots +Wed Sep 24 11:44:58 2003 (coutelas) .basics.name = refugee boots +Wed Sep 24 11:44:58 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:32 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:32 2003 (coutelas) .basics.name = refugee red boots +Wed Sep 24 12:22:00 2003 (coutelas) .basics.origin = +Fri Sep 26 17:43:53 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Feet +Fri Sep 26 17:43:53 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icrabr.sitem b/leveldesign/game_element/sitem/armor/refugee/icrabr.sitem new file mode 100644 index 0000000..b5b5149 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icrabr.sitem @@ -0,0 +1,46 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:56:04 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:50 2002 (favre) .basics.name = zorai light boots +Wed Oct 02 17:47:39 2002 (favre) .basics.hit points = very low +Wed Oct 02 17:47:39 2002 (favre) .basics.weight = middle +Thu Sep 18 10:33:31 2003 (coutelas) .AsBrick.Client.Icon = AR_botte.tga +Thu Sep 18 10:33:31 2003 (coutelas) .basics.ItemType = Light boots +Thu Sep 18 10:33:31 2003 (coutelas) .faber.Skill = zorai light boots craft +Tue Sep 23 16:47:07 2003 (coutelas) .basics.name = zorai refugee boots +Wed Sep 24 11:44:58 2003 (coutelas) .basics.name = refugee boots +Wed Sep 24 11:44:58 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:32 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:32 2003 (coutelas) .basics.name = refugee red boots +Wed Sep 24 12:21:52 2003 (coutelas) .basics.origin = +Fri Sep 26 17:43:45 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Feet +Fri Sep 26 17:43:45 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icrabt.sitem b/leveldesign/game_element/sitem/armor/refugee/icrabt.sitem new file mode 100644 index 0000000..468a584 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icrabt.sitem @@ -0,0 +1,46 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:56:04 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:50 2002 (favre) .basics.name = zorai light boots +Wed Oct 02 17:47:39 2002 (favre) .basics.hit points = very low +Wed Oct 02 17:47:39 2002 (favre) .basics.weight = middle +Thu Sep 18 10:33:31 2003 (coutelas) .AsBrick.Client.Icon = AR_botte.tga +Thu Sep 18 10:33:31 2003 (coutelas) .basics.ItemType = Light boots +Thu Sep 18 10:33:31 2003 (coutelas) .faber.Skill = zorai light boots craft +Tue Sep 23 16:47:07 2003 (coutelas) .basics.name = zorai refugee boots +Wed Sep 24 11:44:58 2003 (coutelas) .basics.name = refugee boots +Wed Sep 24 11:44:58 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:32 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:32 2003 (coutelas) .basics.name = refugee red boots +Wed Sep 24 12:21:45 2003 (coutelas) .basics.origin = +Fri Sep 26 17:43:38 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Feet +Fri Sep 26 17:43:38 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icrabu.sitem b/leveldesign/game_element/sitem/armor/refugee/icrabu.sitem new file mode 100644 index 0000000..611f2c1 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icrabu.sitem @@ -0,0 +1,46 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:56:04 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:50 2002 (favre) .basics.name = zorai light boots +Wed Oct 02 17:47:39 2002 (favre) .basics.hit points = very low +Wed Oct 02 17:47:39 2002 (favre) .basics.weight = middle +Thu Sep 18 10:33:31 2003 (coutelas) .AsBrick.Client.Icon = AR_botte.tga +Thu Sep 18 10:33:31 2003 (coutelas) .basics.ItemType = Light boots +Thu Sep 18 10:33:31 2003 (coutelas) .faber.Skill = zorai light boots craft +Tue Sep 23 16:47:07 2003 (coutelas) .basics.name = zorai refugee boots +Wed Sep 24 11:44:58 2003 (coutelas) .basics.name = refugee boots +Wed Sep 24 11:44:58 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:32 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:32 2003 (coutelas) .basics.name = refugee red boots +Wed Sep 24 12:22:06 2003 (coutelas) .basics.origin = +Fri Sep 26 17:44:05 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Feet +Fri Sep 26 17:44:05 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icrabv.sitem b/leveldesign/game_element/sitem/armor/refugee/icrabv.sitem new file mode 100644 index 0000000..81c465c --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icrabv.sitem @@ -0,0 +1,46 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:56:04 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:50 2002 (favre) .basics.name = zorai light boots +Wed Oct 02 17:47:39 2002 (favre) .basics.hit points = very low +Wed Oct 02 17:47:39 2002 (favre) .basics.weight = middle +Thu Sep 18 10:33:31 2003 (coutelas) .AsBrick.Client.Icon = AR_botte.tga +Thu Sep 18 10:33:31 2003 (coutelas) .basics.ItemType = Light boots +Thu Sep 18 10:33:31 2003 (coutelas) .faber.Skill = zorai light boots craft +Tue Sep 23 16:47:07 2003 (coutelas) .basics.name = zorai refugee boots +Wed Sep 24 11:44:58 2003 (coutelas) .basics.name = refugee boots +Wed Sep 24 11:44:58 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:32 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:32 2003 (coutelas) .basics.name = refugee red boots +Wed Sep 24 12:21:40 2003 (coutelas) .basics.origin = +Fri Sep 26 17:43:26 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Feet +Fri Sep 26 17:43:26 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icrabw.sitem b/leveldesign/game_element/sitem/armor/refugee/icrabw.sitem new file mode 100644 index 0000000..e0f05cb --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icrabw.sitem @@ -0,0 +1,46 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:56:04 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:50 2002 (favre) .basics.name = zorai light boots +Wed Oct 02 17:47:39 2002 (favre) .basics.hit points = very low +Wed Oct 02 17:47:39 2002 (favre) .basics.weight = middle +Thu Sep 18 10:33:31 2003 (coutelas) .AsBrick.Client.Icon = AR_botte.tga +Thu Sep 18 10:33:31 2003 (coutelas) .basics.ItemType = Light boots +Thu Sep 18 10:33:31 2003 (coutelas) .faber.Skill = zorai light boots craft +Tue Sep 23 16:47:07 2003 (coutelas) .basics.name = zorai refugee boots +Wed Sep 24 11:44:58 2003 (coutelas) .basics.name = refugee boots +Wed Sep 24 11:44:58 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:32 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:32 2003 (coutelas) .basics.name = refugee red boots +Wed Sep 24 12:21:35 2003 (coutelas) .basics.origin = +Fri Sep 26 17:43:15 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Feet +Fri Sep 26 17:43:15 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icraga.sitem b/leveldesign/game_element/sitem/armor/refugee/icraga.sitem new file mode 100644 index 0000000..ee380d3 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icraga.sitem @@ -0,0 +1,50 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:55:51 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:43 2002 (favre) .basics.name = zorai light gloves +Wed Oct 02 17:53:00 2002 (favre) .basics.hit points = very low +Wed Oct 02 17:53:00 2002 (favre) .basics.weight = very light +Wed Feb 26 21:47:34 2003 (receveur) .3d.icon = AR_hand.tga +Wed Feb 26 21:47:34 2003 (receveur) .3d.icon background = BK_zorai.tga +Tue Apr 01 14:06:30 2003 (mauduit) Form Parents = +Thu Jul 03 14:56:25 2003 (receveur) .basics.origin = zorai +Thu Sep 18 10:34:46 2003 (coutelas) .AsBrick.Client.Icon = AR_hand.tga +Thu Sep 18 10:34:46 2003 (coutelas) .basics.ItemType = Light gloves +Thu Sep 18 10:34:46 2003 (coutelas) .faber.Skill = zorai light gloves craft +Tue Sep 23 16:47:18 2003 (coutelas) .basics.name = zorai refugee gloves +Wed Sep 24 11:45:20 2003 (coutelas) .basics.name = refugee gloves +Wed Sep 24 11:45:20 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:43 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:43 2003 (coutelas) .basics.name = refugee red gloves +Wed Sep 24 12:21:24 2003 (coutelas) .basics.origin = +Fri Sep 26 17:42:37 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Hands +Fri Sep 26 17:42:37 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icrage.sitem b/leveldesign/game_element/sitem/armor/refugee/icrage.sitem new file mode 100644 index 0000000..01fca72 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icrage.sitem @@ -0,0 +1,49 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:55:51 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:43 2002 (favre) .basics.name = zorai light gloves +Wed Oct 02 17:53:00 2002 (favre) .basics.hit points = very low +Wed Oct 02 17:53:00 2002 (favre) .basics.weight = very light +Wed Feb 26 21:47:34 2003 (receveur) .3d.icon = AR_hand.tga +Wed Feb 26 21:47:34 2003 (receveur) .3d.icon background = BK_zorai.tga +Tue Apr 01 14:06:30 2003 (mauduit) Form Parents = +Thu Jul 03 14:56:25 2003 (receveur) .basics.origin = zorai +Thu Sep 18 10:34:46 2003 (coutelas) .AsBrick.Client.Icon = AR_hand.tga +Thu Sep 18 10:34:46 2003 (coutelas) .basics.ItemType = Light gloves +Thu Sep 18 10:34:46 2003 (coutelas) .faber.Skill = zorai light gloves craft +Tue Sep 23 16:47:18 2003 (coutelas) .basics.name = zorai refugee gloves +Wed Sep 24 11:45:20 2003 (coutelas) .basics.name = refugee gloves +Wed Sep 24 11:45:20 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:51:11 2003 (coutelas) .3d.color = Beige +Wed Sep 24 12:21:30 2003 (coutelas) .basics.origin = +Fri Sep 26 17:42:44 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Hands +Fri Sep 26 17:42:44 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icragg.sitem b/leveldesign/game_element/sitem/armor/refugee/icragg.sitem new file mode 100644 index 0000000..f2f1fa2 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icragg.sitem @@ -0,0 +1,50 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:55:51 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:43 2002 (favre) .basics.name = zorai light gloves +Wed Oct 02 17:53:00 2002 (favre) .basics.hit points = very low +Wed Oct 02 17:53:00 2002 (favre) .basics.weight = very light +Wed Feb 26 21:47:34 2003 (receveur) .3d.icon = AR_hand.tga +Wed Feb 26 21:47:34 2003 (receveur) .3d.icon background = BK_zorai.tga +Tue Apr 01 14:06:30 2003 (mauduit) Form Parents = +Thu Jul 03 14:56:25 2003 (receveur) .basics.origin = zorai +Thu Sep 18 10:34:46 2003 (coutelas) .AsBrick.Client.Icon = AR_hand.tga +Thu Sep 18 10:34:46 2003 (coutelas) .basics.ItemType = Light gloves +Thu Sep 18 10:34:46 2003 (coutelas) .faber.Skill = zorai light gloves craft +Tue Sep 23 16:47:18 2003 (coutelas) .basics.name = zorai refugee gloves +Wed Sep 24 11:45:20 2003 (coutelas) .basics.name = refugee gloves +Wed Sep 24 11:45:20 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:43 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:43 2003 (coutelas) .basics.name = refugee red gloves +Wed Sep 24 12:21:15 2003 (coutelas) .basics.origin = +Fri Sep 26 17:42:16 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Hands +Fri Sep 26 17:42:16 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icragr.sitem b/leveldesign/game_element/sitem/armor/refugee/icragr.sitem new file mode 100644 index 0000000..8511df2 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icragr.sitem @@ -0,0 +1,51 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:55:51 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:43 2002 (favre) .basics.name = zorai light gloves +Wed Oct 02 17:53:00 2002 (favre) .basics.hit points = very low +Wed Oct 02 17:53:00 2002 (favre) .basics.weight = very light +Wed Feb 26 21:47:34 2003 (receveur) .3d.icon = AR_hand.tga +Wed Feb 26 21:47:34 2003 (receveur) .3d.icon background = BK_zorai.tga +Tue Apr 01 14:06:30 2003 (mauduit) Form Parents = +Thu Jul 03 14:56:25 2003 (receveur) .basics.origin = zorai +Thu Sep 18 10:34:46 2003 (coutelas) .AsBrick.Client.Icon = AR_hand.tga +Thu Sep 18 10:34:46 2003 (coutelas) .basics.ItemType = Light gloves +Thu Sep 18 10:34:46 2003 (coutelas) .faber.Skill = zorai light gloves craft +Tue Sep 23 16:47:18 2003 (coutelas) .basics.name = zorai refugee gloves +Wed Sep 24 11:45:20 2003 (coutelas) .basics.name = refugee gloves +Wed Sep 24 11:45:20 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:43 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:43 2003 (coutelas) .basics.name = refugee red gloves +Wed Sep 24 12:21:10 2003 (coutelas) .basics.origin = +Fri Sep 26 17:41:18 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Hands +Fri Sep 26 17:41:18 2003 (saffray) formName Resized = 1 +Fri Sep 26 17:47:07 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Feet + diff --git a/leveldesign/game_element/sitem/armor/refugee/icragt.sitem b/leveldesign/game_element/sitem/armor/refugee/icragt.sitem new file mode 100644 index 0000000..706912d --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icragt.sitem @@ -0,0 +1,51 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:55:51 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:43 2002 (favre) .basics.name = zorai light gloves +Wed Oct 02 17:53:00 2002 (favre) .basics.hit points = very low +Wed Oct 02 17:53:00 2002 (favre) .basics.weight = very light +Wed Feb 26 21:47:34 2003 (receveur) .3d.icon = AR_hand.tga +Wed Feb 26 21:47:34 2003 (receveur) .3d.icon background = BK_zorai.tga +Tue Apr 01 14:06:30 2003 (mauduit) Form Parents = +Thu Jul 03 14:56:25 2003 (receveur) .basics.origin = zorai +Thu Sep 18 10:34:46 2003 (coutelas) .AsBrick.Client.Icon = AR_hand.tga +Thu Sep 18 10:34:46 2003 (coutelas) .basics.ItemType = Light gloves +Thu Sep 18 10:34:46 2003 (coutelas) .faber.Skill = zorai light gloves craft +Tue Sep 23 16:47:18 2003 (coutelas) .basics.name = zorai refugee gloves +Wed Sep 24 11:45:20 2003 (coutelas) .basics.name = refugee gloves +Wed Sep 24 11:45:20 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:43 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:43 2003 (coutelas) .basics.name = refugee red gloves + +Wed Sep 24 12:21:06 2003 (coutelas) .basics.origin = +Fri Sep 26 17:41:08 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Hands +Fri Sep 26 17:41:08 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icragu.sitem b/leveldesign/game_element/sitem/armor/refugee/icragu.sitem new file mode 100644 index 0000000..0966a35 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icragu.sitem @@ -0,0 +1,50 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:55:51 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:43 2002 (favre) .basics.name = zorai light gloves +Wed Oct 02 17:53:00 2002 (favre) .basics.hit points = very low +Wed Oct 02 17:53:00 2002 (favre) .basics.weight = very light +Wed Feb 26 21:47:34 2003 (receveur) .3d.icon = AR_hand.tga +Wed Feb 26 21:47:34 2003 (receveur) .3d.icon background = BK_zorai.tga +Tue Apr 01 14:06:30 2003 (mauduit) Form Parents = +Thu Jul 03 14:56:25 2003 (receveur) .basics.origin = zorai +Thu Sep 18 10:34:46 2003 (coutelas) .AsBrick.Client.Icon = AR_hand.tga +Thu Sep 18 10:34:46 2003 (coutelas) .basics.ItemType = Light gloves +Thu Sep 18 10:34:46 2003 (coutelas) .faber.Skill = zorai light gloves craft +Tue Sep 23 16:47:18 2003 (coutelas) .basics.name = zorai refugee gloves +Wed Sep 24 11:45:20 2003 (coutelas) .basics.name = refugee gloves +Wed Sep 24 11:45:20 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:43 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:43 2003 (coutelas) .basics.name = refugee red gloves +Wed Sep 24 12:21:19 2003 (coutelas) .basics.origin = +Fri Sep 26 17:42:25 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Hands +Fri Sep 26 17:42:25 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icragv.sitem b/leveldesign/game_element/sitem/armor/refugee/icragv.sitem new file mode 100644 index 0000000..9f37d6e --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icragv.sitem @@ -0,0 +1,50 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:55:51 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:43 2002 (favre) .basics.name = zorai light gloves +Wed Oct 02 17:53:00 2002 (favre) .basics.hit points = very low +Wed Oct 02 17:53:00 2002 (favre) .basics.weight = very light +Wed Feb 26 21:47:34 2003 (receveur) .3d.icon = AR_hand.tga +Wed Feb 26 21:47:34 2003 (receveur) .3d.icon background = BK_zorai.tga +Tue Apr 01 14:06:30 2003 (mauduit) Form Parents = +Thu Jul 03 14:56:25 2003 (receveur) .basics.origin = zorai +Thu Sep 18 10:34:46 2003 (coutelas) .AsBrick.Client.Icon = AR_hand.tga +Thu Sep 18 10:34:46 2003 (coutelas) .basics.ItemType = Light gloves +Thu Sep 18 10:34:46 2003 (coutelas) .faber.Skill = zorai light gloves craft +Tue Sep 23 16:47:18 2003 (coutelas) .basics.name = zorai refugee gloves +Wed Sep 24 11:45:20 2003 (coutelas) .basics.name = refugee gloves +Wed Sep 24 11:45:20 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:43 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:43 2003 (coutelas) .basics.name = refugee red gloves +Wed Sep 24 12:21:01 2003 (coutelas) .basics.origin = +Fri Sep 26 17:40:57 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Hands +Fri Sep 26 17:40:57 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icragw.sitem b/leveldesign/game_element/sitem/armor/refugee/icragw.sitem new file mode 100644 index 0000000..22cc2ed --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icragw.sitem @@ -0,0 +1,50 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:55:51 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:43 2002 (favre) .basics.name = zorai light gloves +Wed Oct 02 17:53:00 2002 (favre) .basics.hit points = very low +Wed Oct 02 17:53:00 2002 (favre) .basics.weight = very light +Wed Feb 26 21:47:34 2003 (receveur) .3d.icon = AR_hand.tga +Wed Feb 26 21:47:34 2003 (receveur) .3d.icon background = BK_zorai.tga +Tue Apr 01 14:06:30 2003 (mauduit) Form Parents = +Thu Jul 03 14:56:25 2003 (receveur) .basics.origin = zorai +Thu Sep 18 10:34:46 2003 (coutelas) .AsBrick.Client.Icon = AR_hand.tga +Thu Sep 18 10:34:46 2003 (coutelas) .basics.ItemType = Light gloves +Thu Sep 18 10:34:46 2003 (coutelas) .faber.Skill = zorai light gloves craft +Tue Sep 23 16:47:18 2003 (coutelas) .basics.name = zorai refugee gloves +Wed Sep 24 11:45:20 2003 (coutelas) .basics.name = refugee gloves +Wed Sep 24 11:45:20 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:43 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:43 2003 (coutelas) .basics.name = refugee red gloves +Wed Sep 24 12:20:55 2003 (coutelas) .basics.origin = +Fri Sep 26 17:40:44 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Hands +Fri Sep 26 17:40:44 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icralb.sitem b/leveldesign/game_element/sitem/armor/refugee/icralb.sitem new file mode 100644 index 0000000..5b9122b --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icralb.sitem @@ -0,0 +1,38 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:56:04 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:50 2002 (favre) .basics.name = zorai light boots +Wed Oct 02 17:47:39 2002 (favre) .basics.hit points = very low +Wed Oct 02 17:47:39 2002 (favre) .basics.weight = middle +Thu Sep 18 10:33:31 2003 (coutelas) .AsBrick.Client.Icon = AR_botte.tga +Thu Sep 18 10:33:31 2003 (coutelas) .basics.ItemType = Light boots + +Thu Sep 18 10:33:31 2003 (coutelas) .faber.Skill = zorai light boots craft +Thu Oct 30 18:34:12 2003 (coutelas) .basics.origin = common +Fri Oct 31 11:36:58 2003 (coutelas) .3d.icon background = BK_generic.tga +Tue Nov 04 11:40:16 2003 (coutelas) .basics.origin = refugee + diff --git a/leveldesign/game_element/sitem/armor/refugee/icralg.sitem b/leveldesign/game_element/sitem/armor/refugee/icralg.sitem new file mode 100644 index 0000000..1a22858 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icralg.sitem @@ -0,0 +1,40 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:55:51 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:43 2002 (favre) .basics.name = zorai light gloves +Wed Oct 02 17:53:00 2002 (favre) .basics.hit points = very low +Wed Oct 02 17:53:00 2002 (favre) .basics.weight = very light +Wed Feb 26 21:47:34 2003 (receveur) .3d.icon = AR_hand.tga +Wed Feb 26 21:47:34 2003 (receveur) .3d.icon background = BK_zorai.tga +Tue Apr 01 14:06:30 2003 (mauduit) Form Parents = +Thu Jul 03 14:56:25 2003 (receveur) .basics.origin = zorai +Thu Sep 18 10:34:46 2003 (coutelas) .AsBrick.Client.Icon = AR_hand.tga +Thu Sep 18 10:34:46 2003 (coutelas) .basics.ItemType = Light gloves +Thu Sep 18 10:34:46 2003 (coutelas) .faber.Skill = zorai light gloves craft +Thu Oct 30 18:34:20 2003 (coutelas) .basics.origin = common +Fri Oct 31 11:37:10 2003 (coutelas) .3d.icon background = BK_generic.tga + diff --git a/leveldesign/game_element/sitem/armor/refugee/icrals.sitem b/leveldesign/game_element/sitem/armor/refugee/icrals.sitem new file mode 100644 index 0000000..7d0156f --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icrals.sitem @@ -0,0 +1,36 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:55:14 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:31 2002 (favre) .basics.name = zorai light sleeves +Wed Oct 02 17:58:05 2002 (favre) .basics.hit points = low +Wed Oct 02 17:58:05 2002 (favre) .basics.weight = light +Thu Sep 18 10:36:52 2003 (coutelas) .AsBrick.Client.Icon = AR_armpad.tga +Thu Sep 18 10:36:52 2003 (coutelas) .basics.ItemType = Light Sleeves +Thu Sep 18 10:36:52 2003 (coutelas) .faber.Skill = zorai light sleeves craft +Thu Oct 30 18:34:05 2003 (coutelas) .basics.origin = common +Fri Oct 31 11:36:45 2003 (coutelas) .3d.icon background = BK_generic.tga + diff --git a/leveldesign/game_element/sitem/armor/refugee/icrapa.sitem b/leveldesign/game_element/sitem/armor/refugee/icrapa.sitem new file mode 100644 index 0000000..3d32050 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icrapa.sitem @@ -0,0 +1,45 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:55:32 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:37 2002 (favre) .basics.name = zorai light pants +Wed Oct 02 17:55:48 2002 (favre) .basics.hit points = low +Wed Oct 02 17:55:48 2002 (favre) .basics.weight = middle +Thu Sep 18 10:35:50 2003 (coutelas) .AsBrick.Client.Icon = AR_pantabotte.tga +Thu Sep 18 10:35:50 2003 (coutelas) .basics.ItemType = Light pants +Thu Sep 18 10:35:50 2003 (coutelas) .faber.Skill = zorai light pants craft +Tue Sep 23 16:46:58 2003 (coutelas) .basics.name = zorai refugee pants +Wed Sep 24 11:45:09 2003 (coutelas) .basics.name = refugee pants +Wed Sep 24 11:45:09 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:59 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:59 2003 (coutelas) .basics.name = refugee red pants +Wed Sep 24 12:20:42 2003 (coutelas) .basics.origin = +Fri Sep 26 17:40:06 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Legs +Fri Sep 26 17:40:06 2003 (saffray) formName Resized = 1 +Wed Dec 03 17:05:04 2003 (tran) .3d.shape = TR_HOM_refugee_pantabottes.shape +Wed Dec 03 17:05:04 2003 (tran) .3d.shape_female = TR_HOF_refugee_pantabottes.shape + diff --git a/leveldesign/game_element/sitem/armor/refugee/icrape.sitem b/leveldesign/game_element/sitem/armor/refugee/icrape.sitem new file mode 100644 index 0000000..634333b --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icrape.sitem @@ -0,0 +1,45 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:55:32 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:37 2002 (favre) .basics.name = zorai light pants +Wed Oct 02 17:55:48 2002 (favre) .basics.hit points = low +Wed Oct 02 17:55:48 2002 (favre) .basics.weight = middle +Thu Sep 18 10:35:50 2003 (coutelas) .AsBrick.Client.Icon = AR_pantabotte.tga +Thu Sep 18 10:35:50 2003 (coutelas) .basics.ItemType = Light pants +Thu Sep 18 10:35:50 2003 (coutelas) .faber.Skill = zorai light pants craft +Tue Sep 23 16:46:58 2003 (coutelas) .basics.name = zorai refugee pants +Wed Sep 24 11:45:09 2003 (coutelas) .basics.name = refugee pants +Wed Sep 24 11:45:09 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:51:02 2003 (coutelas) .3d.color = Beige +Wed Sep 24 12:20:50 2003 (coutelas) .basics.origin = +Fri Sep 26 17:40:28 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Legs +Fri Sep 26 17:40:28 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icrapg.sitem b/leveldesign/game_element/sitem/armor/refugee/icrapg.sitem new file mode 100644 index 0000000..b4fbe2c --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icrapg.sitem @@ -0,0 +1,46 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:55:32 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:37 2002 (favre) .basics.name = zorai light pants +Wed Oct 02 17:55:48 2002 (favre) .basics.hit points = low +Wed Oct 02 17:55:48 2002 (favre) .basics.weight = middle +Thu Sep 18 10:35:50 2003 (coutelas) .AsBrick.Client.Icon = AR_pantabotte.tga +Thu Sep 18 10:35:50 2003 (coutelas) .basics.ItemType = Light pants +Thu Sep 18 10:35:50 2003 (coutelas) .faber.Skill = zorai light pants craft +Tue Sep 23 16:46:58 2003 (coutelas) .basics.name = zorai refugee pants +Wed Sep 24 11:45:09 2003 (coutelas) .basics.name = refugee pants +Wed Sep 24 11:45:09 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:59 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:59 2003 (coutelas) .basics.name = refugee red pants +Wed Sep 24 12:20:31 2003 (coutelas) .basics.origin = +Fri Sep 26 17:39:38 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Legs +Fri Sep 26 17:39:38 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icrapr.sitem b/leveldesign/game_element/sitem/armor/refugee/icrapr.sitem new file mode 100644 index 0000000..e00f8f5 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icrapr.sitem @@ -0,0 +1,46 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:55:32 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:37 2002 (favre) .basics.name = zorai light pants +Wed Oct 02 17:55:48 2002 (favre) .basics.hit points = low +Wed Oct 02 17:55:48 2002 (favre) .basics.weight = middle +Thu Sep 18 10:35:50 2003 (coutelas) .AsBrick.Client.Icon = AR_pantabotte.tga +Thu Sep 18 10:35:50 2003 (coutelas) .basics.ItemType = Light pants +Thu Sep 18 10:35:50 2003 (coutelas) .faber.Skill = zorai light pants craft +Tue Sep 23 16:46:58 2003 (coutelas) .basics.name = zorai refugee pants +Wed Sep 24 11:45:09 2003 (coutelas) .basics.name = refugee pants +Wed Sep 24 11:45:09 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:59 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:59 2003 (coutelas) .basics.name = refugee red pants +Wed Sep 24 12:22:15 2003 (coutelas) .basics.origin = +Fri Sep 26 17:39:04 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Legs +Fri Sep 26 17:39:04 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icrapt.sitem b/leveldesign/game_element/sitem/armor/refugee/icrapt.sitem new file mode 100644 index 0000000..28d97e0 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icrapt.sitem @@ -0,0 +1,46 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:55:32 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:37 2002 (favre) .basics.name = zorai light pants +Wed Oct 02 17:55:48 2002 (favre) .basics.hit points = low +Wed Oct 02 17:55:48 2002 (favre) .basics.weight = middle +Thu Sep 18 10:35:50 2003 (coutelas) .AsBrick.Client.Icon = AR_pantabotte.tga +Thu Sep 18 10:35:50 2003 (coutelas) .basics.ItemType = Light pants +Thu Sep 18 10:35:50 2003 (coutelas) .faber.Skill = zorai light pants craft +Tue Sep 23 16:46:58 2003 (coutelas) .basics.name = zorai refugee pants +Wed Sep 24 11:45:09 2003 (coutelas) .basics.name = refugee pants +Wed Sep 24 11:45:09 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:59 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:59 2003 (coutelas) .basics.name = refugee red pants +Wed Sep 24 12:20:19 2003 (coutelas) .basics.origin = +Fri Sep 26 17:38:13 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Legs +Fri Sep 26 17:38:13 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icrapu.sitem b/leveldesign/game_element/sitem/armor/refugee/icrapu.sitem new file mode 100644 index 0000000..d8cf6ea --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icrapu.sitem @@ -0,0 +1,46 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:55:32 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:37 2002 (favre) .basics.name = zorai light pants +Wed Oct 02 17:55:48 2002 (favre) .basics.hit points = low +Wed Oct 02 17:55:48 2002 (favre) .basics.weight = middle +Thu Sep 18 10:35:50 2003 (coutelas) .AsBrick.Client.Icon = AR_pantabotte.tga +Thu Sep 18 10:35:50 2003 (coutelas) .basics.ItemType = Light pants +Thu Sep 18 10:35:50 2003 (coutelas) .faber.Skill = zorai light pants craft +Tue Sep 23 16:46:58 2003 (coutelas) .basics.name = zorai refugee pants +Wed Sep 24 11:45:09 2003 (coutelas) .basics.name = refugee pants +Wed Sep 24 11:45:09 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:59 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:59 2003 (coutelas) .basics.name = refugee red pants +Wed Sep 24 12:20:36 2003 (coutelas) .basics.origin = +Fri Sep 26 17:39:56 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Legs +Fri Sep 26 17:39:56 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icrapv.sitem b/leveldesign/game_element/sitem/armor/refugee/icrapv.sitem new file mode 100644 index 0000000..f130ea2 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icrapv.sitem @@ -0,0 +1,46 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:55:32 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:37 2002 (favre) .basics.name = zorai light pants +Wed Oct 02 17:55:48 2002 (favre) .basics.hit points = low +Wed Oct 02 17:55:48 2002 (favre) .basics.weight = middle +Thu Sep 18 10:35:50 2003 (coutelas) .AsBrick.Client.Icon = AR_pantabotte.tga +Thu Sep 18 10:35:50 2003 (coutelas) .basics.ItemType = Light pants +Thu Sep 18 10:35:50 2003 (coutelas) .faber.Skill = zorai light pants craft +Tue Sep 23 16:46:58 2003 (coutelas) .basics.name = zorai refugee pants +Wed Sep 24 11:45:09 2003 (coutelas) .basics.name = refugee pants +Wed Sep 24 11:45:09 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:59 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:59 2003 (coutelas) .basics.name = refugee red pants +Wed Sep 24 12:20:14 2003 (coutelas) .basics.origin = +Fri Sep 26 17:38:04 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Legs +Fri Sep 26 17:38:04 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icrapw.sitem b/leveldesign/game_element/sitem/armor/refugee/icrapw.sitem new file mode 100644 index 0000000..43220dc --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icrapw.sitem @@ -0,0 +1,46 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:55:32 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:37 2002 (favre) .basics.name = zorai light pants +Wed Oct 02 17:55:48 2002 (favre) .basics.hit points = low +Wed Oct 02 17:55:48 2002 (favre) .basics.weight = middle +Thu Sep 18 10:35:50 2003 (coutelas) .AsBrick.Client.Icon = AR_pantabotte.tga +Thu Sep 18 10:35:50 2003 (coutelas) .basics.ItemType = Light pants +Thu Sep 18 10:35:50 2003 (coutelas) .faber.Skill = zorai light pants craft +Tue Sep 23 16:46:58 2003 (coutelas) .basics.name = zorai refugee pants +Wed Sep 24 11:45:09 2003 (coutelas) .basics.name = refugee pants +Wed Sep 24 11:45:09 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:59 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:59 2003 (coutelas) .basics.name = refugee red pants +Wed Sep 24 12:20:09 2003 (coutelas) .basics.origin = +Fri Sep 26 17:37:54 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Legs +Fri Sep 26 17:37:54 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icrasa.sitem b/leveldesign/game_element/sitem/armor/refugee/icrasa.sitem new file mode 100644 index 0000000..c463c56 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icrasa.sitem @@ -0,0 +1,47 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:55:14 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:31 2002 (favre) .basics.name = zorai light sleeves +Wed Oct 02 17:58:05 2002 (favre) .basics.hit points = low +Wed Oct 02 17:58:05 2002 (favre) .basics.weight = light +Thu Sep 18 10:36:52 2003 (coutelas) .AsBrick.Client.Icon = AR_armpad.tga +Thu Sep 18 10:36:52 2003 (coutelas) .basics.ItemType = Light Sleeves +Thu Sep 18 10:36:52 2003 (coutelas) .faber.Skill = zorai light sleeves craft +Tue Sep 23 16:46:48 2003 (coutelas) .basics.name = zorai refugee sleeves +Wed Sep 24 11:45:36 2003 (coutelas) .basics.name = refugee sleeves +Wed Sep 24 11:45:36 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:45:57 2003 (coutelas) .3d.color = +Wed Sep 24 11:53:21 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:21 2003 (coutelas) .basics.name = refugee red sleeves +Wed Sep 24 12:19:58 2003 (coutelas) .basics.origin = +Fri Sep 26 17:36:51 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Arms +Fri Sep 26 17:36:51 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icrase.sitem b/leveldesign/game_element/sitem/armor/refugee/icrase.sitem new file mode 100644 index 0000000..b61be93 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icrase.sitem @@ -0,0 +1,46 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:55:14 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:31 2002 (favre) .basics.name = zorai light sleeves +Wed Oct 02 17:58:05 2002 (favre) .basics.hit points = low +Wed Oct 02 17:58:05 2002 (favre) .basics.weight = light +Thu Sep 18 10:36:52 2003 (coutelas) .AsBrick.Client.Icon = AR_armpad.tga +Thu Sep 18 10:36:52 2003 (coutelas) .basics.ItemType = Light Sleeves +Thu Sep 18 10:36:52 2003 (coutelas) .faber.Skill = zorai light sleeves craft +Tue Sep 23 16:46:48 2003 (coutelas) .basics.name = zorai refugee sleeves +Wed Sep 24 11:45:36 2003 (coutelas) .basics.name = refugee sleeves +Wed Sep 24 11:45:36 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:45:57 2003 (coutelas) .3d.color = +Wed Sep 24 11:50:50 2003 (coutelas) .3d.color = Beige +Wed Sep 24 12:20:04 2003 (coutelas) .basics.origin = +Fri Sep 26 17:37:32 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Arms +Fri Sep 26 17:37:32 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icrasg.sitem b/leveldesign/game_element/sitem/armor/refugee/icrasg.sitem new file mode 100644 index 0000000..29b6073 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icrasg.sitem @@ -0,0 +1,47 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:55:14 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:31 2002 (favre) .basics.name = zorai light sleeves +Wed Oct 02 17:58:05 2002 (favre) .basics.hit points = low +Wed Oct 02 17:58:05 2002 (favre) .basics.weight = light +Thu Sep 18 10:36:52 2003 (coutelas) .AsBrick.Client.Icon = AR_armpad.tga +Thu Sep 18 10:36:52 2003 (coutelas) .basics.ItemType = Light Sleeves +Thu Sep 18 10:36:52 2003 (coutelas) .faber.Skill = zorai light sleeves craft +Tue Sep 23 16:46:48 2003 (coutelas) .basics.name = zorai refugee sleeves +Wed Sep 24 11:45:36 2003 (coutelas) .basics.name = refugee sleeves +Wed Sep 24 11:45:36 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:45:57 2003 (coutelas) .3d.color = +Wed Sep 24 11:53:21 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:21 2003 (coutelas) .basics.name = refugee red sleeves +Wed Sep 24 12:19:47 2003 (coutelas) .basics.origin = +Fri Sep 26 17:36:31 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Arms +Fri Sep 26 17:36:31 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icrasr.sitem b/leveldesign/game_element/sitem/armor/refugee/icrasr.sitem new file mode 100644 index 0000000..1256c60 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icrasr.sitem @@ -0,0 +1,47 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:55:14 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:31 2002 (favre) .basics.name = zorai light sleeves +Wed Oct 02 17:58:05 2002 (favre) .basics.hit points = low +Wed Oct 02 17:58:05 2002 (favre) .basics.weight = light +Thu Sep 18 10:36:52 2003 (coutelas) .AsBrick.Client.Icon = AR_armpad.tga +Thu Sep 18 10:36:52 2003 (coutelas) .basics.ItemType = Light Sleeves +Thu Sep 18 10:36:52 2003 (coutelas) .faber.Skill = zorai light sleeves craft +Tue Sep 23 16:46:48 2003 (coutelas) .basics.name = zorai refugee sleeves +Wed Sep 24 11:45:36 2003 (coutelas) .basics.name = refugee sleeves +Wed Sep 24 11:45:36 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:45:57 2003 (coutelas) .3d.color = +Wed Sep 24 11:53:21 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:21 2003 (coutelas) .basics.name = refugee red sleeves +Wed Sep 24 12:19:41 2003 (coutelas) .basics.origin = +Fri Sep 26 17:36:18 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Arms +Fri Sep 26 17:36:18 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icrast.sitem b/leveldesign/game_element/sitem/armor/refugee/icrast.sitem new file mode 100644 index 0000000..599c52a --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icrast.sitem @@ -0,0 +1,47 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:55:14 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:31 2002 (favre) .basics.name = zorai light sleeves +Wed Oct 02 17:58:05 2002 (favre) .basics.hit points = low +Wed Oct 02 17:58:05 2002 (favre) .basics.weight = light +Thu Sep 18 10:36:52 2003 (coutelas) .AsBrick.Client.Icon = AR_armpad.tga +Thu Sep 18 10:36:52 2003 (coutelas) .basics.ItemType = Light Sleeves +Thu Sep 18 10:36:52 2003 (coutelas) .faber.Skill = zorai light sleeves craft +Tue Sep 23 16:46:48 2003 (coutelas) .basics.name = zorai refugee sleeves +Wed Sep 24 11:45:36 2003 (coutelas) .basics.name = refugee sleeves +Wed Sep 24 11:45:36 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:45:57 2003 (coutelas) .3d.color = +Wed Sep 24 11:53:21 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:21 2003 (coutelas) .basics.name = refugee red sleeves +Wed Sep 24 12:19:34 2003 (coutelas) .basics.origin = +Fri Sep 26 17:36:08 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Arms +Fri Sep 26 17:36:08 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icrasu.sitem b/leveldesign/game_element/sitem/armor/refugee/icrasu.sitem new file mode 100644 index 0000000..23a73c4 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icrasu.sitem @@ -0,0 +1,47 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:55:14 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:31 2002 (favre) .basics.name = zorai light sleeves +Wed Oct 02 17:58:05 2002 (favre) .basics.hit points = low +Wed Oct 02 17:58:05 2002 (favre) .basics.weight = light +Thu Sep 18 10:36:52 2003 (coutelas) .AsBrick.Client.Icon = AR_armpad.tga +Thu Sep 18 10:36:52 2003 (coutelas) .basics.ItemType = Light Sleeves +Thu Sep 18 10:36:52 2003 (coutelas) .faber.Skill = zorai light sleeves craft +Tue Sep 23 16:46:48 2003 (coutelas) .basics.name = zorai refugee sleeves +Wed Sep 24 11:45:36 2003 (coutelas) .basics.name = refugee sleeves +Wed Sep 24 11:45:36 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:45:57 2003 (coutelas) .3d.color = +Wed Sep 24 11:53:21 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:21 2003 (coutelas) .basics.name = refugee red sleeves +Wed Sep 24 12:19:53 2003 (coutelas) .basics.origin = +Fri Sep 26 17:36:41 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Arms +Fri Sep 26 17:36:41 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icrasv.sitem b/leveldesign/game_element/sitem/armor/refugee/icrasv.sitem new file mode 100644 index 0000000..664eeca --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icrasv.sitem @@ -0,0 +1,47 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:55:14 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:31 2002 (favre) .basics.name = zorai light sleeves +Wed Oct 02 17:58:05 2002 (favre) .basics.hit points = low +Wed Oct 02 17:58:05 2002 (favre) .basics.weight = light +Thu Sep 18 10:36:52 2003 (coutelas) .AsBrick.Client.Icon = AR_armpad.tga +Thu Sep 18 10:36:52 2003 (coutelas) .basics.ItemType = Light Sleeves +Thu Sep 18 10:36:52 2003 (coutelas) .faber.Skill = zorai light sleeves craft +Tue Sep 23 16:46:48 2003 (coutelas) .basics.name = zorai refugee sleeves +Wed Sep 24 11:45:36 2003 (coutelas) .basics.name = refugee sleeves +Wed Sep 24 11:45:36 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:45:57 2003 (coutelas) .3d.color = +Wed Sep 24 11:53:21 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:21 2003 (coutelas) .basics.name = refugee red sleeves +Wed Sep 24 12:19:27 2003 (coutelas) .basics.origin = +Fri Sep 26 17:35:08 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Arms +Fri Sep 26 17:35:08 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icrasw.sitem b/leveldesign/game_element/sitem/armor/refugee/icrasw.sitem new file mode 100644 index 0000000..bdad93a --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icrasw.sitem @@ -0,0 +1,47 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:55:14 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:31 2002 (favre) .basics.name = zorai light sleeves +Wed Oct 02 17:58:05 2002 (favre) .basics.hit points = low +Wed Oct 02 17:58:05 2002 (favre) .basics.weight = light +Thu Sep 18 10:36:52 2003 (coutelas) .AsBrick.Client.Icon = AR_armpad.tga +Thu Sep 18 10:36:52 2003 (coutelas) .basics.ItemType = Light Sleeves +Thu Sep 18 10:36:52 2003 (coutelas) .faber.Skill = zorai light sleeves craft +Tue Sep 23 16:46:48 2003 (coutelas) .basics.name = zorai refugee sleeves +Wed Sep 24 11:45:36 2003 (coutelas) .basics.name = refugee sleeves +Wed Sep 24 11:45:36 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:45:57 2003 (coutelas) .3d.color = +Wed Sep 24 11:53:21 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:21 2003 (coutelas) .basics.name = refugee red sleeves +Wed Sep 24 12:19:22 2003 (coutelas) .basics.origin = +Fri Sep 26 17:35:00 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Arms +Fri Sep 26 17:35:00 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icrava.sitem b/leveldesign/game_element/sitem/armor/refugee/icrava.sitem new file mode 100644 index 0000000..b02f487 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icrava.sitem @@ -0,0 +1,46 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:54:58 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:25 2002 (favre) .basics.name = zorai light vest +Wed Oct 02 18:00:15 2002 (favre) .basics.weight = heavy +Thu Sep 18 10:37:50 2003 (coutelas) .AsBrick.Client.Icon = AR_gilet.tga +Thu Sep 18 10:37:50 2003 (coutelas) .basics.ItemType = Light vest +Thu Sep 18 10:37:50 2003 (coutelas) .faber.Skill = zorai light vest craft +Tue Sep 23 16:46:37 2003 (coutelas) .basics.name = zorai refugee vest +Wed Sep 24 11:43:21 2003 (coutelas) .basics.name = refugee vest +Wed Sep 24 11:43:21 2003 (coutelas) .basics.origin = +Wed Sep 24 11:44:46 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:07 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:07 2003 (coutelas) .basics.name = refugee red vest +Wed Sep 24 12:19:11 2003 (coutelas) .basics.origin = +Fri Sep 26 17:34:18 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Chest +Fri Sep 26 17:34:18 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icrave.sitem b/leveldesign/game_element/sitem/armor/refugee/icrave.sitem new file mode 100644 index 0000000..6db9fd5 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icrave.sitem @@ -0,0 +1,45 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:54:58 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:25 2002 (favre) .basics.name = zorai light vest +Wed Oct 02 18:00:15 2002 (favre) .basics.weight = heavy +Thu Sep 18 10:37:50 2003 (coutelas) .AsBrick.Client.Icon = AR_gilet.tga +Thu Sep 18 10:37:50 2003 (coutelas) .basics.ItemType = Light vest +Thu Sep 18 10:37:50 2003 (coutelas) .faber.Skill = zorai light vest craft +Tue Sep 23 16:46:37 2003 (coutelas) .basics.name = zorai refugee vest +Wed Sep 24 11:43:21 2003 (coutelas) .basics.name = refugee vest +Wed Sep 24 11:43:21 2003 (coutelas) .basics.origin = +Wed Sep 24 11:44:46 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:51:22 2003 (coutelas) .3d.color = Beige +Wed Sep 24 12:19:16 2003 (coutelas) .basics.origin = +Fri Sep 26 17:34:27 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Chest +Fri Sep 26 17:34:27 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icravg.sitem b/leveldesign/game_element/sitem/armor/refugee/icravg.sitem new file mode 100644 index 0000000..191a464 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icravg.sitem @@ -0,0 +1,46 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:54:58 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:25 2002 (favre) .basics.name = zorai light vest +Wed Oct 02 18:00:15 2002 (favre) .basics.weight = heavy +Thu Sep 18 10:37:50 2003 (coutelas) .AsBrick.Client.Icon = AR_gilet.tga +Thu Sep 18 10:37:50 2003 (coutelas) .basics.ItemType = Light vest +Thu Sep 18 10:37:50 2003 (coutelas) .faber.Skill = zorai light vest craft +Tue Sep 23 16:46:37 2003 (coutelas) .basics.name = zorai refugee vest +Wed Sep 24 11:43:21 2003 (coutelas) .basics.name = refugee vest +Wed Sep 24 11:43:21 2003 (coutelas) .basics.origin = +Wed Sep 24 11:44:46 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:07 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:07 2003 (coutelas) .basics.name = refugee red vest +Wed Sep 24 12:18:58 2003 (coutelas) .basics.origin = +Fri Sep 26 17:33:56 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Chest +Fri Sep 26 17:33:56 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icravr.sitem b/leveldesign/game_element/sitem/armor/refugee/icravr.sitem new file mode 100644 index 0000000..9cbce80 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icravr.sitem @@ -0,0 +1,46 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:54:58 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:25 2002 (favre) .basics.name = zorai light vest +Wed Oct 02 18:00:15 2002 (favre) .basics.weight = heavy +Thu Sep 18 10:37:50 2003 (coutelas) .AsBrick.Client.Icon = AR_gilet.tga +Thu Sep 18 10:37:50 2003 (coutelas) .basics.ItemType = Light vest +Thu Sep 18 10:37:50 2003 (coutelas) .faber.Skill = zorai light vest craft +Tue Sep 23 16:46:37 2003 (coutelas) .basics.name = zorai refugee vest +Wed Sep 24 11:43:21 2003 (coutelas) .basics.name = refugee vest +Wed Sep 24 11:43:21 2003 (coutelas) .basics.origin = +Wed Sep 24 11:44:46 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:07 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:07 2003 (coutelas) .basics.name = refugee red vest +Wed Sep 24 12:18:53 2003 (coutelas) .basics.origin = +Fri Sep 26 17:33:45 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Chest +Fri Sep 26 17:33:45 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icravt.sitem b/leveldesign/game_element/sitem/armor/refugee/icravt.sitem new file mode 100644 index 0000000..ab8ba8d --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icravt.sitem @@ -0,0 +1,46 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:54:58 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:25 2002 (favre) .basics.name = zorai light vest +Wed Oct 02 18:00:15 2002 (favre) .basics.weight = heavy +Thu Sep 18 10:37:50 2003 (coutelas) .AsBrick.Client.Icon = AR_gilet.tga +Thu Sep 18 10:37:50 2003 (coutelas) .basics.ItemType = Light vest +Thu Sep 18 10:37:50 2003 (coutelas) .faber.Skill = zorai light vest craft +Tue Sep 23 16:46:37 2003 (coutelas) .basics.name = zorai refugee vest +Wed Sep 24 11:43:21 2003 (coutelas) .basics.name = refugee vest +Wed Sep 24 11:43:21 2003 (coutelas) .basics.origin = +Wed Sep 24 11:44:46 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:07 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:07 2003 (coutelas) .basics.name = refugee red vest +Wed Sep 24 12:18:48 2003 (coutelas) .basics.origin = +Fri Sep 26 17:33:34 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Chest +Fri Sep 26 17:33:34 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icravu.sitem b/leveldesign/game_element/sitem/armor/refugee/icravu.sitem new file mode 100644 index 0000000..e7ece39 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icravu.sitem @@ -0,0 +1,46 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:54:58 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:25 2002 (favre) .basics.name = zorai light vest +Wed Oct 02 18:00:15 2002 (favre) .basics.weight = heavy +Thu Sep 18 10:37:50 2003 (coutelas) .AsBrick.Client.Icon = AR_gilet.tga +Thu Sep 18 10:37:50 2003 (coutelas) .basics.ItemType = Light vest +Thu Sep 18 10:37:50 2003 (coutelas) .faber.Skill = zorai light vest craft +Tue Sep 23 16:46:37 2003 (coutelas) .basics.name = zorai refugee vest +Wed Sep 24 11:43:21 2003 (coutelas) .basics.name = refugee vest +Wed Sep 24 11:43:21 2003 (coutelas) .basics.origin = +Wed Sep 24 11:44:46 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:07 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:07 2003 (coutelas) .basics.name = refugee red vest +Wed Sep 24 12:19:03 2003 (coutelas) .basics.origin = +Fri Sep 26 17:34:06 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Chest +Fri Sep 26 17:34:06 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icravv.sitem b/leveldesign/game_element/sitem/armor/refugee/icravv.sitem new file mode 100644 index 0000000..a725e22 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icravv.sitem @@ -0,0 +1,46 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:54:58 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:25 2002 (favre) .basics.name = zorai light vest +Wed Oct 02 18:00:15 2002 (favre) .basics.weight = heavy +Thu Sep 18 10:37:50 2003 (coutelas) .AsBrick.Client.Icon = AR_gilet.tga +Thu Sep 18 10:37:50 2003 (coutelas) .basics.ItemType = Light vest +Thu Sep 18 10:37:50 2003 (coutelas) .faber.Skill = zorai light vest craft +Tue Sep 23 16:46:37 2003 (coutelas) .basics.name = zorai refugee vest +Wed Sep 24 11:43:21 2003 (coutelas) .basics.name = refugee vest +Wed Sep 24 11:43:21 2003 (coutelas) .basics.origin = +Wed Sep 24 11:44:46 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:07 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:07 2003 (coutelas) .basics.name = refugee red vest +Wed Sep 24 12:18:42 2003 (coutelas) .basics.origin = +Fri Sep 26 17:32:18 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Chest +Fri Sep 26 17:32:18 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/refugee/icravw.sitem b/leveldesign/game_element/sitem/armor/refugee/icravw.sitem new file mode 100644 index 0000000..4a330b3 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/refugee/icravw.sitem @@ -0,0 +1,47 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:54:58 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:25 2002 (favre) .basics.name = zorai light vest +Wed Oct 02 18:00:15 2002 (favre) .basics.weight = heavy +Thu Sep 18 10:37:50 2003 (coutelas) .AsBrick.Client.Icon = AR_gilet.tga +Thu Sep 18 10:37:50 2003 (coutelas) .basics.ItemType = Light vest +Thu Sep 18 10:37:50 2003 (coutelas) .faber.Skill = zorai light vest craft +Tue Sep 23 16:46:37 2003 (coutelas) .basics.name = zorai refugee vest +Wed Sep 24 11:43:21 2003 (coutelas) .basics.name = refugee vest +Wed Sep 24 11:43:21 2003 (coutelas) .basics.origin = +Wed Sep 24 11:44:46 2003 (coutelas) .basics.origin = refugee +Wed Sep 24 11:53:07 2003 (coutelas) .3d.color = Red +Wed Sep 24 11:53:07 2003 (coutelas) .basics.name = refugee red vest +Wed Sep 24 12:18:14 2003 (coutelas) .basics.origin = +Wed Sep 24 12:18:37 2003 (coutelas) .basics.origin = +Fri Sep 26 17:32:07 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Chest +Fri Sep 26 17:32:07 2003 (saffray) formName Resized = 1 + diff --git a/leveldesign/game_element/sitem/armor/tryker/light_armor/ictalb.sitem b/leveldesign/game_element/sitem/armor/tryker/light_armor/ictalb.sitem new file mode 100644 index 0000000..6f396ee --- /dev/null +++ b/leveldesign/game_element/sitem/armor/tryker/light_armor/ictalb.sitem @@ -0,0 +1,37 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Aug 06 17:10:38 2002 (mauduit) Form Parents = +Fri Sep 27 11:58:45 2002 (favre) .basics.name = tryker light boots +Wed Oct 02 17:48:19 2002 (favre) .basics.hit points = very low +Wed Oct 02 17:48:19 2002 (favre) .basics.weight = middle +Thu Sep 18 10:18:40 2003 (coutelas) .AsBrick.Client.Icon = AR_botte.tga +Thu Sep 18 10:18:40 2003 (coutelas) .basics.ItemType = Light boots +Thu Sep 18 10:18:40 2003 (coutelas) .faber.Skill = tryker light boots craft + diff --git a/leveldesign/game_element/sitem/armor/underwear/igfau.sitem b/leveldesign/game_element/sitem/armor/underwear/igfau.sitem new file mode 100644 index 0000000..6b84294 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/underwear/igfau.sitem @@ -0,0 +1,42 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:37 2002 (mauduit) .3d.shape = TR_HOM_underwear_armpad.shape +Tue Jul 09 14:05:36 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_armpad.shape +Tue Jul 09 14:05:36 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Arms +Tue Jul 09 14:05:36 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:05:36 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:05:36 2002 (mauduit) formName Resized = 1 +Mon Jul 15 14:10:14 2002 (mauduit) .3d.color = UserColor +Thu Jul 25 17:03:14 2002 (mauduit) .3d.shape = fy_HOM_underwear_armpad.shape +Thu Jul 25 17:03:14 2002 (mauduit) .3d.shape_female = fy_HOF_underwear_armpad.shape +Thu Jul 25 17:03:14 2002 (mauduit) .basics.origin = fyros +Tue Aug 27 12:05:17 2002 (wuibout) .3d.icon = AR_armpad.tga +Tue Aug 27 12:05:17 2002 (wuibout) .3d.icon background = BK_fyros.tga +Tue Aug 27 12:19:22 2002 (wuibout) .3d.icon = +Tue Aug 27 12:19:22 2002 (wuibout) .3d.icon background = +Wed Oct 02 17:25:03 2002 (mauduit) .3d.shape = tr_HOM_underwear_armpad.shape +Wed Oct 02 17:25:03 2002 (mauduit) .3d.shape_female = tr_HOF_underwear_armpad.shape +Fri Oct 04 17:00:05 2002 (mauduit) .3d.color = None +Mon Feb 23 20:06:19 2004 (puzin) .basics.Saleable = false + diff --git a/leveldesign/game_element/sitem/armor/underwear/igfbu.sitem b/leveldesign/game_element/sitem/armor/underwear/igfbu.sitem new file mode 100644 index 0000000..de7d347 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/underwear/igfbu.sitem @@ -0,0 +1,42 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:50 2002 (mauduit) .3d.shape = TR_HOM_underwear_bottes.shape +Tue Jul 09 14:07:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Feet +Tue Jul 09 14:07:14 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:07:14 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:07:14 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:07:24 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_bottes.shape +Mon Jul 15 14:10:38 2002 (mauduit) .3d.color = UserColor +Thu Jul 25 17:03:04 2002 (mauduit) .3d.shape = fy_HOM_underwear_bottes.shape +Thu Jul 25 17:03:04 2002 (mauduit) .3d.shape_female = fy_HOF_underwear_bottes.shape +Thu Jul 25 17:03:04 2002 (mauduit) .basics.origin = fyros +Tue Aug 27 12:05:08 2002 (wuibout) .3d.icon = AR_botte.tga +Tue Aug 27 12:05:08 2002 (wuibout) .3d.icon background = BK_fyros.tga +Tue Aug 27 12:19:16 2002 (wuibout) .3d.icon = +Tue Aug 27 12:19:16 2002 (wuibout) .3d.icon background = +Fri Oct 04 17:00:19 2002 (mauduit) .3d.color = None +Tue Jan 28 11:34:10 2003 (mauduit) .3d.shape = tr_HOM_underwear_bottes.shape +Tue Jan 28 11:34:10 2003 (mauduit) .3d.shape_female = tr_HOF_underwear_bottes.shape +Mon Feb 23 20:06:23 2004 (puzin) .basics.Saleable = false + diff --git a/leveldesign/game_element/sitem/armor/underwear/igfgu.sitem b/leveldesign/game_element/sitem/armor/underwear/igfgu.sitem new file mode 100644 index 0000000..ebb0c07 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/underwear/igfgu.sitem @@ -0,0 +1,46 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:16:10 2002 (mauduit) .3d.shape = TR_HOM_underwear_hand.shape +Tue Jul 09 14:06:14 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_hand.shape +Tue Jul 09 14:06:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Hands +Tue Jul 09 14:06:14 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:06:27 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:06:27 2002 (mauduit) .basics.origin = tryker +Mon Jul 15 14:10:26 2002 (mauduit) .3d.color = UserColor +Thu Jul 25 17:02:45 2002 (mauduit) .3d.shape = fy_HOM_underwear_hand.shape +Thu Jul 25 17:02:45 2002 (mauduit) .3d.shape_female = fy_HOF_underwear_hand.shape +Thu Jul 25 17:02:45 2002 (mauduit) .basics.origin = fyros +Thu Jul 25 17:12:49 2002 (mauduit) .3d.shape = tr_HOM_underwear_hand.shape +Thu Jul 25 17:12:49 2002 (mauduit) .3d.shape_female = tr_HOF_underwear_hand.shape +Tue Aug 27 12:04:47 2002 (wuibout) .3d.icon = AR_hand.tga +Tue Aug 27 12:04:47 2002 (wuibout) .3d.icon background = BK_fyros.tga +Tue Aug 27 12:19:01 2002 (wuibout) .3d.icon = +Tue Aug 27 12:19:01 2002 (wuibout) .3d.icon background = +Wed Oct 02 16:31:29 2002 (favre) .basics.hit points = very low +Wed Oct 02 16:31:29 2002 (favre) .basics.weight = very light +Wed Oct 02 16:47:17 2002 (favre) .basics.hit points = +Wed Oct 02 16:47:17 2002 (favre) .basics.weight = +Fri Oct 04 17:04:33 2002 (mauduit) .3d.color = None +Mon Feb 23 20:06:14 2004 (puzin) .basics.Saleable = false + diff --git a/leveldesign/game_element/sitem/armor/underwear/igfpu.sitem b/leveldesign/game_element/sitem/armor/underwear/igfpu.sitem new file mode 100644 index 0000000..cf0b5bd --- /dev/null +++ b/leveldesign/game_element/sitem/armor/underwear/igfpu.sitem @@ -0,0 +1,43 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:50 2002 (mauduit) .3d.shape = TR_HOM_underwear_bottes.shape +Tue Jul 09 14:07:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Feet +Tue Jul 09 14:07:14 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:07:14 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:07:14 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:07:24 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_bottes.shape +Tue Jul 09 17:20:28 2002 (mauduit) .3d.shape = TR_HOF_underwear_pantabottes.shape +Tue Jul 09 17:20:28 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_pantabottes.shape +Tue Jul 09 17:20:28 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Legs +Tue Jul 09 17:48:46 2002 (mauduit) .3d.shape = TR_HOM_underwear_pantabottes.shape +Mon Jul 15 14:10:21 2002 (mauduit) .3d.color = UserColor +Thu Jul 25 17:02:30 2002 (mauduit) .3d.shape = fy_HOM_underwear_pantabottes.shape +Thu Jul 25 17:02:30 2002 (mauduit) .3d.shape_female = fy_HOF_underwear_pantabottes.shape +Thu Jul 25 17:02:30 2002 (mauduit) .basics.origin = fyros +Tue Aug 27 12:04:35 2002 (wuibout) .3d.icon = AR_pantabotte.tga +Tue Aug 27 12:04:35 2002 (wuibout) .3d.icon background = BK_fyros.tga +Tue Aug 27 12:18:54 2002 (wuibout) .3d.icon = +Tue Aug 27 12:18:54 2002 (wuibout) .3d.icon background = +Mon Feb 23 20:06:08 2004 (puzin) .basics.Saleable = false + diff --git a/leveldesign/game_element/sitem/armor/underwear/igfvu.sitem b/leveldesign/game_element/sitem/armor/underwear/igfvu.sitem new file mode 100644 index 0000000..c2da880 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/underwear/igfvu.sitem @@ -0,0 +1,40 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:16:01 2002 (mauduit) .3d.shape = TR_HOM_underwear_gilet.shape +Tue Jul 09 14:07:43 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Chest +Tue Jul 09 14:07:43 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:07:43 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:07:43 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:07:54 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_gilet.shape +Mon Jul 15 14:10:32 2002 (mauduit) .3d.color = UserColor +Thu Jul 25 17:02:54 2002 (mauduit) .3d.shape = fy_HOM_underwear_gilet.shape +Thu Jul 25 17:02:54 2002 (mauduit) .3d.shape_female = fy_HOF_underwear_gilet.shape +Thu Jul 25 17:02:54 2002 (mauduit) .basics.origin = fyros +Tue Aug 27 12:04:58 2002 (wuibout) .3d.icon = AR_gilet.tga +Tue Aug 27 12:04:58 2002 (wuibout) .3d.icon background = BK_fyros.tga +Tue Aug 27 12:19:09 2002 (wuibout) .3d.icon = +Tue Aug 27 12:19:09 2002 (wuibout) .3d.icon background = +Wed Jul 09 09:58:10 2003 (mauduit) .3d.shape = tr_HOM_underwear_gilet.shape +Mon Feb 23 20:06:03 2004 (puzin) .basics.Saleable = false + diff --git a/leveldesign/game_element/sitem/armor/underwear/igmau.sitem b/leveldesign/game_element/sitem/armor/underwear/igmau.sitem new file mode 100644 index 0000000..d10e4ee --- /dev/null +++ b/leveldesign/game_element/sitem/armor/underwear/igmau.sitem @@ -0,0 +1,42 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:37 2002 (mauduit) .3d.shape = TR_HOM_underwear_armpad.shape +Tue Jul 09 14:05:36 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_armpad.shape +Tue Jul 09 14:05:36 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Arms +Tue Jul 09 14:05:36 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:05:36 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:05:36 2002 (mauduit) formName Resized = 1 +Fri Jul 12 09:33:10 2002 (mauduit) .basics.origin = matis +Fri Jul 12 09:33:47 2002 (mauduit) .3d.shape = MA_HOM_underwear_armpad.shape +Fri Jul 12 09:33:47 2002 (mauduit) .3d.shape_female = MA_HOF_underwear_armpad.shape +Mon Jul 15 14:12:35 2002 (mauduit) .3d.color = UserColor +Thu Jul 25 16:02:02 2002 (mauduit) .3d.shape = tr_HOM_underwear_armpad.shape +Thu Jul 25 16:02:02 2002 (mauduit) .3d.shape_female = tr_HOF_underwear_armpad.shape +Tue Aug 27 12:15:26 2002 (wuibout) .3d.icon = AR_armpad.tga +Tue Aug 27 12:15:26 2002 (wuibout) .3d.icon background = BK_matis.tga +Tue Aug 27 12:18:33 2002 (wuibout) .3d.icon = +Tue Aug 27 12:18:33 2002 (wuibout) .3d.icon background = +Fri Oct 04 17:00:50 2002 (mauduit) .3d.color = None +Mon Feb 23 20:05:58 2004 (puzin) .basics.Saleable = false + diff --git a/leveldesign/game_element/sitem/armor/underwear/igmbu.sitem b/leveldesign/game_element/sitem/armor/underwear/igmbu.sitem new file mode 100644 index 0000000..253c5cc --- /dev/null +++ b/leveldesign/game_element/sitem/armor/underwear/igmbu.sitem @@ -0,0 +1,42 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:50 2002 (mauduit) .3d.shape = TR_HOM_underwear_bottes.shape +Tue Jul 09 14:07:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Feet +Tue Jul 09 14:07:14 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:07:14 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:07:14 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:07:24 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_bottes.shape +Fri Jul 12 09:33:28 2002 (mauduit) .basics.origin = matis +Fri Jul 12 09:34:07 2002 (mauduit) .3d.shape = MA_HOM_underwear_bottes.shape +Fri Jul 12 09:34:07 2002 (mauduit) .3d.shape_female = MA_HOF_underwear_bottes.shape +Mon Jul 15 14:12:29 2002 (mauduit) .3d.color = UserColor +Thu Jul 25 16:02:49 2002 (mauduit) .3d.shape = tr_HOM_underwear_bottes.shape +Thu Jul 25 16:02:49 2002 (mauduit) .3d.shape_female = tr_HOF_underwear_bottes.shape +Tue Aug 27 12:15:17 2002 (wuibout) .3d.icon = AR_botte.tga +Tue Aug 27 12:15:17 2002 (wuibout) .3d.icon background = BK_matis.tga +Tue Aug 27 12:18:27 2002 (wuibout) .3d.icon = +Tue Aug 27 12:18:27 2002 (wuibout) .3d.icon background = +Fri Oct 04 17:01:08 2002 (mauduit) .3d.color = None +Mon Feb 23 20:05:52 2004 (puzin) .basics.Saleable = false + diff --git a/leveldesign/game_element/sitem/armor/underwear/igmgu.sitem b/leveldesign/game_element/sitem/armor/underwear/igmgu.sitem new file mode 100644 index 0000000..c610415 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/underwear/igmgu.sitem @@ -0,0 +1,44 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:16:10 2002 (mauduit) .3d.shape = TR_HOM_underwear_hand.shape +Tue Jul 09 14:06:14 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_hand.shape +Tue Jul 09 14:06:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Hands +Tue Jul 09 14:06:14 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:06:27 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:06:27 2002 (mauduit) .basics.origin = tryker +Fri Jul 12 09:33:19 2002 (mauduit) .basics.origin = matis +Fri Jul 12 09:34:42 2002 (mauduit) .3d.shape = MA_HOM_underwear_hand.shape +Fri Jul 12 09:34:42 2002 (mauduit) .3d.shape_female = MA_HOF_underwear_hand.shape +Mon Jul 15 14:12:46 2002 (mauduit) .3d.color = UserColor +Thu Jul 25 16:02:28 2002 (mauduit) .3d.shape = tr_HOM_underwear_hand.shape +Thu Jul 25 16:02:28 2002 (mauduit) .3d.shape_female = tr_HOF_underwear_hand.shape +Wed Jul 31 10:19:09 2002 (mauduit) .3d.map_variant = Low Quality +Tue Aug 27 12:14:52 2002 (wuibout) .3d.icon = AR_hand.tga +Tue Aug 27 12:14:52 2002 (wuibout) .3d.icon background = BK_matis.tga +Tue Aug 27 12:18:09 2002 (wuibout) .3d.icon = +Tue Aug 27 12:18:09 2002 (wuibout) .3d.icon background = +Fri Oct 04 17:00:58 2002 (mauduit) .3d.color = None +Mon Feb 23 20:05:47 2004 (puzin) .basics.Saleable = false + diff --git a/leveldesign/game_element/sitem/armor/underwear/igmpu.sitem b/leveldesign/game_element/sitem/armor/underwear/igmpu.sitem new file mode 100644 index 0000000..ad8d63e --- /dev/null +++ b/leveldesign/game_element/sitem/armor/underwear/igmpu.sitem @@ -0,0 +1,43 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:50 2002 (mauduit) .3d.shape = TR_HOM_underwear_bottes.shape +Tue Jul 09 14:07:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Feet +Tue Jul 09 14:07:14 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:07:14 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:07:14 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:07:24 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_bottes.shape +Tue Jul 09 17:20:28 2002 (mauduit) .3d.shape = TR_HOF_underwear_pantabottes.shape +Tue Jul 09 17:20:28 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_pantabottes.shape +Tue Jul 09 17:20:28 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Legs +Tue Jul 09 17:48:46 2002 (mauduit) .3d.shape = TR_HOM_underwear_pantabottes.shape +Fri Jul 12 09:33:15 2002 (mauduit) .basics.origin = matis +Fri Jul 12 09:34:59 2002 (mauduit) .3d.shape = MA_HOM_underwear_pantabottes.shape +Fri Jul 12 09:34:59 2002 (mauduit) .3d.shape_female = MA_HOF_underwear_pantabottes.shape +Mon Jul 15 14:12:41 2002 (mauduit) .3d.color = UserColor +Tue Aug 27 12:14:40 2002 (wuibout) .3d.icon = AR_pantabotte.tga +Tue Aug 27 12:14:40 2002 (wuibout) .3d.icon background = BK_matis.tga +Tue Aug 27 12:17:59 2002 (wuibout) .3d.icon = +Tue Aug 27 12:17:59 2002 (wuibout) .3d.icon background = +Mon Feb 23 20:05:42 2004 (puzin) .basics.Saleable = false + diff --git a/leveldesign/game_element/sitem/armor/underwear/igmvu.sitem b/leveldesign/game_element/sitem/armor/underwear/igmvu.sitem new file mode 100644 index 0000000..dec2a87 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/underwear/igmvu.sitem @@ -0,0 +1,44 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:16:01 2002 (mauduit) .3d.shape = TR_HOM_underwear_gilet.shape +Tue Jul 09 14:07:43 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Chest +Tue Jul 09 14:07:43 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:07:43 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:07:43 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:07:54 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_gilet.shape +Fri Jul 12 09:33:23 2002 (mauduit) .basics.origin = matis +Fri Jul 12 09:34:26 2002 (mauduit) .3d.shape = MA_HOM_underwear_gilet.shape +Fri Jul 12 09:34:26 2002 (mauduit) .3d.shape_female = MA_HOF_underwear_gilet.shape +Mon Jul 15 14:12:51 2002 (mauduit) .3d.color = UserColor +Thu Jul 25 16:19:07 2002 (mauduit) .3d.shape = TR_HOM_underwear_gilet.shape +Thu Jul 25 16:19:07 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_gilet.shape +Tue Aug 06 12:15:23 2002 (mauduit) .3d.shape = MA_HOM_underwear_gilet.shape +Tue Aug 06 12:15:23 2002 (mauduit) .3d.shape_female = MA_HOF_underwear_gilet.shape +Tue Aug 27 12:15:08 2002 (wuibout) .3d.icon = AR_gilet.tga +Tue Aug 27 12:15:08 2002 (wuibout) .3d.icon background = BK_matis.tga +Tue Aug 27 12:18:20 2002 (wuibout) .3d.icon = +Tue Aug 27 12:18:20 2002 (wuibout) .3d.icon background = +Wed Jul 09 09:58:16 2003 (mauduit) .3d.shape = tr_HOM_underwear_gilet.shape +Mon Feb 23 20:05:34 2004 (puzin) .basics.Saleable = false + diff --git a/leveldesign/game_element/sitem/armor/underwear/igtau.sitem b/leveldesign/game_element/sitem/armor/underwear/igtau.sitem new file mode 100644 index 0000000..2728e45 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/underwear/igtau.sitem @@ -0,0 +1,33 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:37 2002 (mauduit) .3d.shape = TR_HOM_underwear_armpad.shape +Tue Jul 09 14:05:36 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_armpad.shape +Tue Jul 09 14:05:36 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Arms +Tue Jul 09 14:05:36 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:05:36 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:05:36 2002 (mauduit) formName Resized = 1 +Mon Jul 15 14:10:14 2002 (mauduit) .3d.color = UserColor +Fri Oct 04 17:01:27 2002 (mauduit) .3d.color = None +Mon Feb 23 20:05:29 2004 (puzin) .basics.Saleable = false + diff --git a/leveldesign/game_element/sitem/armor/underwear/igtbu.sitem b/leveldesign/game_element/sitem/armor/underwear/igtbu.sitem new file mode 100644 index 0000000..d8f1c1a --- /dev/null +++ b/leveldesign/game_element/sitem/armor/underwear/igtbu.sitem @@ -0,0 +1,33 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:50 2002 (mauduit) .3d.shape = TR_HOM_underwear_bottes.shape +Tue Jul 09 14:07:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Feet +Tue Jul 09 14:07:14 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:07:14 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:07:14 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:07:24 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_bottes.shape +Mon Jul 15 14:10:38 2002 (mauduit) .3d.color = UserColor +Fri Oct 04 17:01:42 2002 (mauduit) .3d.color = None +Mon Feb 23 20:05:25 2004 (puzin) .basics.Saleable = false + diff --git a/leveldesign/game_element/sitem/armor/underwear/igtgu.sitem b/leveldesign/game_element/sitem/armor/underwear/igtgu.sitem new file mode 100644 index 0000000..604a4bb --- /dev/null +++ b/leveldesign/game_element/sitem/armor/underwear/igtgu.sitem @@ -0,0 +1,35 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:16:10 2002 (mauduit) .3d.shape = TR_HOM_underwear_hand.shape +Tue Jul 09 14:06:14 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_hand.shape +Tue Jul 09 14:06:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Hands +Tue Jul 09 14:06:14 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:06:27 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:06:27 2002 (mauduit) .basics.origin = tryker +Mon Jul 15 14:10:26 2002 (mauduit) .3d.color = UserColor +Wed Jul 31 10:18:57 2002 (mauduit) .3d.map_variant = Low Quality +Fri Oct 04 17:01:34 2002 (mauduit) .3d.color = None +Mon Feb 23 20:05:20 2004 (puzin) .basics.Saleable = false + diff --git a/leveldesign/game_element/sitem/armor/underwear/igtpu.sitem b/leveldesign/game_element/sitem/armor/underwear/igtpu.sitem new file mode 100644 index 0000000..c19827f --- /dev/null +++ b/leveldesign/game_element/sitem/armor/underwear/igtpu.sitem @@ -0,0 +1,36 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:50 2002 (mauduit) .3d.shape = TR_HOM_underwear_bottes.shape +Tue Jul 09 14:07:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Feet +Tue Jul 09 14:07:14 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:07:14 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:07:14 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:07:24 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_bottes.shape +Tue Jul 09 17:20:28 2002 (mauduit) .3d.shape = TR_HOF_underwear_pantabottes.shape +Tue Jul 09 17:20:28 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_pantabottes.shape +Tue Jul 09 17:20:28 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Legs +Tue Jul 09 17:48:46 2002 (mauduit) .3d.shape = TR_HOM_underwear_pantabottes.shape +Mon Jul 15 14:10:21 2002 (mauduit) .3d.color = UserColor +Mon Feb 23 20:05:14 2004 (puzin) .basics.Saleable = false + diff --git a/leveldesign/game_element/sitem/armor/underwear/igtvu.sitem b/leveldesign/game_element/sitem/armor/underwear/igtvu.sitem new file mode 100644 index 0000000..3c59bf8 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/underwear/igtvu.sitem @@ -0,0 +1,32 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:16:01 2002 (mauduit) .3d.shape = TR_HOM_underwear_gilet.shape +Tue Jul 09 14:07:43 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Chest +Tue Jul 09 14:07:43 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:07:43 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:07:43 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:07:54 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_gilet.shape +Mon Jul 15 14:10:32 2002 (mauduit) .3d.color = UserColor +Mon Feb 23 20:00:32 2004 (puzin) .basics.Saleable = false + diff --git a/leveldesign/game_element/sitem/armor/underwear/igzau.sitem b/leveldesign/game_element/sitem/armor/underwear/igzau.sitem new file mode 100644 index 0000000..94a42f4 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/underwear/igzau.sitem @@ -0,0 +1,38 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:37 2002 (mauduit) .3d.shape = TR_HOM_underwear_armpad.shape +Tue Jul 09 14:05:36 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_armpad.shape +Tue Jul 09 14:05:36 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Arms +Tue Jul 09 14:05:36 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:05:36 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:05:36 2002 (mauduit) formName Resized = 1 +Mon Jul 15 14:10:14 2002 (mauduit) .3d.color = UserColor +Wed Aug 07 09:23:32 2002 (mauduit) .3d.shape = ZO_HOM_underwear_armpad.shape +Wed Aug 07 09:23:32 2002 (mauduit) .3d.shape_female = ZO_HOF_underwear_armpad.shape +Mon Aug 26 17:15:13 2002 (receveur) .basics.origin = zorai +Wed Sep 18 10:59:04 2002 (mauduit) .3d.shape = TR_HOM_underwear_armpad.shape +Wed Sep 18 10:59:04 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_armpad.shape +Fri Oct 04 16:40:54 2002 (mauduit) .3d.color = None +Mon Feb 23 20:00:27 2004 (puzin) .basics.Saleable = false + diff --git a/leveldesign/game_element/sitem/armor/underwear/igzbu.sitem b/leveldesign/game_element/sitem/armor/underwear/igzbu.sitem new file mode 100644 index 0000000..ae8503a --- /dev/null +++ b/leveldesign/game_element/sitem/armor/underwear/igzbu.sitem @@ -0,0 +1,38 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:50 2002 (mauduit) .3d.shape = TR_HOM_underwear_bottes.shape +Tue Jul 09 14:07:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Feet +Tue Jul 09 14:07:14 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:07:14 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:07:14 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:07:24 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_bottes.shape +Mon Jul 15 14:10:38 2002 (mauduit) .3d.color = UserColor +Wed Aug 07 09:24:18 2002 (mauduit) .3d.shape = ZO_HOM_underwear_bottes.shape +Wed Aug 07 09:24:18 2002 (mauduit) .3d.shape_female = ZO_HOF_underwear_bottes.shape +Mon Aug 26 17:15:07 2002 (receveur) .basics.origin = zorai +Wed Sep 18 10:58:17 2002 (mauduit) .3d.shape = TR_HOM_underwear_bottes.shape +Wed Sep 18 10:58:17 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_bottes.shape +Fri Oct 04 17:02:17 2002 (mauduit) .3d.color = None +Mon Feb 23 20:00:21 2004 (puzin) .basics.Saleable = false + diff --git a/leveldesign/game_element/sitem/armor/underwear/igzgu.sitem b/leveldesign/game_element/sitem/armor/underwear/igzgu.sitem new file mode 100644 index 0000000..8d11cf7 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/underwear/igzgu.sitem @@ -0,0 +1,40 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:16:10 2002 (mauduit) .3d.shape = TR_HOM_underwear_hand.shape +Tue Jul 09 14:06:14 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_hand.shape +Tue Jul 09 14:06:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Hands +Tue Jul 09 14:06:14 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:06:27 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:06:27 2002 (mauduit) .basics.origin = tryker +Mon Jul 15 14:10:26 2002 (mauduit) .3d.color = UserColor +Wed Jul 31 10:18:57 2002 (mauduit) .3d.map_variant = Low Quality +Wed Aug 07 09:23:57 2002 (mauduit) .3d.shape = ZO_HOM_underwear_hand.shape +Wed Aug 07 09:23:57 2002 (mauduit) .3d.shape_female = ZO_HOF_underwear_hand.shape +Mon Aug 26 17:14:49 2002 (receveur) .basics.origin = zorai +Mon Sep 09 15:56:45 2002 (mauduit) .3d.shape = TR_HOM_underwear_hand.shape +Mon Sep 09 15:56:45 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_hand.shape +Fri Oct 04 17:02:10 2002 (mauduit) .3d.color = None +Mon Feb 23 19:59:57 2004 (puzin) .basics.Saleable = false + diff --git a/leveldesign/game_element/sitem/armor/underwear/igzpu.sitem b/leveldesign/game_element/sitem/armor/underwear/igzpu.sitem new file mode 100644 index 0000000..6d6f811 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/underwear/igzpu.sitem @@ -0,0 +1,43 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:50 2002 (mauduit) .3d.shape = TR_HOM_underwear_bottes.shape +Tue Jul 09 14:07:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Feet +Tue Jul 09 14:07:14 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:07:14 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:07:14 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:07:24 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_bottes.shape +Tue Jul 09 17:20:28 2002 (mauduit) .3d.shape = TR_HOF_underwear_pantabottes.shape +Tue Jul 09 17:20:28 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_pantabottes.shape +Tue Jul 09 17:20:28 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Legs +Tue Jul 09 17:48:46 2002 (mauduit) .3d.shape = TR_HOM_underwear_pantabottes.shape +Mon Jul 15 14:10:21 2002 (mauduit) .3d.color = UserColor +Wed Aug 07 09:23:47 2002 (mauduit) .3d.shape = ZO_HOM_underwear_pantabottes.shape +Wed Aug 07 09:23:47 2002 (mauduit) .3d.shape_female = ZO_HOF_underwear_pantabottes.shape +Mon Aug 26 17:14:43 2002 (receveur) .basics.origin = zorai +Wed Sep 18 10:58:03 2002 (mauduit) .3d.shape = TR_HOM_underwear_pantabottes.shape +Wed Sep 18 10:58:03 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_pantabottes.shape +Wed Sep 18 11:22:59 2002 (mauduit) .3d.shape = ZO_HOM_underwear_pantabottes.shape +Wed Sep 18 11:22:59 2002 (mauduit) .3d.shape_female = ZO_HOF_underwear_pantabottes.shape +Mon Feb 23 19:59:50 2004 (puzin) .basics.Saleable = false + diff --git a/leveldesign/game_element/sitem/armor/underwear/igzvu.sitem b/leveldesign/game_element/sitem/armor/underwear/igzvu.sitem new file mode 100644 index 0000000..9a1bd03 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/underwear/igzvu.sitem @@ -0,0 +1,40 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:16:01 2002 (mauduit) .3d.shape = TR_HOM_underwear_gilet.shape +Tue Jul 09 14:07:43 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Chest +Tue Jul 09 14:07:43 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:07:43 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:07:43 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:07:54 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_gilet.shape +Mon Jul 15 14:10:32 2002 (mauduit) .3d.color = UserColor +Wed Aug 07 09:24:08 2002 (mauduit) .3d.shape = ZO_HOM_underwear_gilet.shape +Wed Aug 07 09:24:08 2002 (mauduit) .3d.shape_female = ZO_HOF_underwear_gilet.shape +Mon Aug 26 17:14:55 2002 (receveur) .basics.origin = zorai +Wed Sep 18 11:22:42 2002 (mauduit) .3d.shape = TR_HOM_underwear_gilet.shape +Wed Sep 18 11:22:42 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_gilet.shape +Fri Oct 04 11:46:04 2002 (mauduit) .3d.shape = ZO_HOM_underwear_gilet.shape +Fri Oct 04 11:46:04 2002 (mauduit) .3d.shape_female = ZO_HOF_underwear_gilet.shape +Fri Oct 04 12:14:14 2002 (mauduit) .3d.shape = TR_HOM_underwear_gilet.shape +Mon Feb 23 19:59:43 2004 (puzin) .basics.Saleable = false + diff --git a/leveldesign/game_element/sitem/armor/zorai/light_armor/iczalb.sitem b/leveldesign/game_element/sitem/armor/zorai/light_armor/iczalb.sitem new file mode 100644 index 0000000..b70b6d6 --- /dev/null +++ b/leveldesign/game_element/sitem/armor/zorai/light_armor/iczalb.sitem @@ -0,0 +1,38 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + Wed Aug 07 10:56:04 2002 (mauduit) Form Parents = +Fri Sep 27 14:21:50 2002 (favre) .basics.name = zorai light boots +Wed Oct 02 17:47:39 2002 (favre) .basics.hit points = very low +Wed Oct 02 17:47:39 2002 (favre) .basics.weight = middle +Thu Sep 18 10:33:31 2003 (coutelas) .AsBrick.Client.Icon = AR_botte.tga +Thu Sep 18 10:33:31 2003 (coutelas) .basics.ItemType = Light boots + +Thu Sep 18 10:33:31 2003 (coutelas) .faber.Skill = zorai light boots craft + diff --git a/leveldesign/game_element/sitem/crafting_tool/itrtar.sitem b/leveldesign/game_element/sitem/crafting_tool/itrtar.sitem new file mode 100644 index 0000000..9a5db76 --- /dev/null +++ b/leveldesign/game_element/sitem/crafting_tool/itrtar.sitem @@ -0,0 +1,102 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Oct 01 17:00:14 2002 (favre) .basics.family = crafting tool +Tue Oct 01 17:00:14 2002 (favre) .basics.name = blacksmith tools +Tue Oct 01 17:00:14 2002 (favre) .basics.quality level = $filename +Tue Oct 01 17:00:36 2002 (favre) .crafting tool.skill = Blacksmithing +Wed Oct 02 15:35:47 2002 (favre) .basics.weight = very heavy +Tue Oct 15 10:52:05 2002 (wuibout) .3d.icon = TO_blacksmith.tga +Tue Oct 15 10:52:05 2002 (wuibout) .3d.icon background = BK_generic.tga +Wed Oct 16 20:08:26 2002 (fleury) .crafting tool.skill = Blacksmithing +Tue Dec 10 11:53:50 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Right Hand +Tue Dec 10 11:53:50 2002 (receveur) formName Resized = 1 +Thu Dec 12 11:31:09 2002 (favre) formName Pasted = +Fri Jan 03 16:20:12 2003 (receveur) .crafting tool.skill = black smithing +Fri Feb 21 14:05:23 2003 (favre) .faber.Career = faber +Tue Feb 25 12:00:22 2003 (receveur) .faber.Create.MP 1 = wood.item +Tue Feb 25 12:00:22 2003 (receveur) .faber.Create.MP 2 = fodder.item +Tue Feb 25 12:00:22 2003 (receveur) .faber.Create.Quantity 1 = 3 +Tue Feb 25 12:00:22 2003 (receveur) .faber.Create.Quantity 2 = 3 +Wed Feb 26 12:08:12 2003 (favre) .faber.Skill = make tools +Wed Feb 26 15:48:27 2003 (favre) .faber.Tool Skill = black smithing +Wed Feb 26 17:48:47 2003 (favre) .faber.Tool type = Wrench +Wed Feb 26 17:48:51 2003 (favre) .crafting tool.type = Wrench +Thu Feb 27 12:11:18 2003 (favre) .crafting tool.type = Blacksmith tools +Thu Feb 27 12:51:25 2003 (favre) .faber.Component.Cost weight = 1.1 +Thu Feb 27 12:51:25 2003 (favre) .faber.Component.Difficulty weight = 1.1 +Thu Feb 27 12:51:25 2003 (favre) .faber.Create.Cost weight = 1.1 +Thu Feb 27 12:51:25 2003 (favre) .faber.Create.Difficulty weight = 1.1 +Thu Feb 27 12:51:28 2003 (favre) .faber.Component.Execution length = 3 +Thu Feb 27 12:51:32 2003 (favre) .faber.Create.Execution length = 5 +Thu Feb 27 12:52:02 2003 (favre) .faber.Component.Cost = (STA Default/4)*("basics.quality level")*0.6 +Thu Feb 27 12:52:02 2003 (favre) .faber.Component.Difficulty = ("basics.quality level")*10*0.6 +Thu Feb 27 12:52:02 2003 (favre) .faber.Create.Cost = (STA Default/4)*("basics.quality level"-4)*0.8 +Thu Feb 27 12:52:02 2003 (favre) .faber.Create.Difficulty = ("basics.quality level"-4)+(1)*10*0.7 +Thu Feb 27 14:15:55 2003 (favre) .faber.Create.Cost = (Item STA Default/4)*("basics.quality level"-4)*0.8 +Thu Feb 27 14:24:39 2003 (favre) .faber.Component.Cost = ("Item STA Default"/4)*("basics.quality level")*0.6 +Thu Feb 27 14:24:39 2003 (favre) .faber.Create.Cost = "Item STA Default"/4*("basics.quality level"-4)*0.8 +Thu Feb 27 14:28:19 2003 (favre) .faber.Component.Cost = "Item STA Default"/4*("basics.quality level")*0.6 +Thu Feb 27 15:52:26 2003 (favre) .faber.Component.Cost = int ("Item STA Default"*0.6) +Thu Feb 27 15:52:26 2003 (favre) .faber.Create.Cost = int (("Item STA High"*0.6)/3) +Thu Feb 27 15:52:26 2003 (favre) .faber.Create.Difficulty = +Thu Feb 27 15:52:26 2003 (favre) .faber.Create.Execution length = 10 +Thu Feb 27 15:55:33 2003 (favre) .faber.Create.Cost weight = 1.2 +Thu Feb 27 15:55:33 2003 (favre) .faber.Create.Difficulty weight = 1.2 +Thu Feb 27 18:03:52 2003 (favre) .faber.Create.Difficulty = "basics.quality level"*10*(0.9-0.1*("#faber.Create.MP 1"+"#faber.Create.MP 2"+"#faber.Create.MP 3"+"#faber.Create.MP 4"+"#faber.Create.MP 5")) +Thu Feb 27 18:05:53 2003 (favre) .faber.Create.Difficulty = ("basics.quality level"-4)*10*(0.9-0.1*("#faber.Create.MP 1"+"#faber.Create.MP 2"+"#faber.Create.MP 3"+"#faber.Create.MP 4"+"#faber.Create.MP 5")) +Wed Mar 12 15:36:19 2003 (receveur) .3d.icon = TO_blacksmith_tools.tga +Fri Mar 21 19:04:08 2003 (fleury) .faber.Component.Cost = int ("Item STA Default"*0.15) +Fri Mar 28 11:27:37 2003 (tran) .3d.anim_set = Cut +Fri Mar 28 11:27:37 2003 (tran) .3d.shape = GE_Kbij_Marteau_A.shape +Fri Mar 28 11:27:37 2003 (tran) .3d.shape_female = GE_Kbij_Marteau_A.shape +Fri Mar 28 11:38:22 2003 (tran) .3d.anim_set = Paint +Fri Mar 28 11:38:22 2003 (tran) .3d.shape = GE_Acc_Pinceau.shape +Fri Mar 28 11:38:22 2003 (tran) .3d.shape_female = GE_Acc_Pinceau.shape +Thu Oct 02 19:48:13 2003 (saffray) .basics.ItemType = Blacksmthtools +Fri Oct 03 15:36:31 2003 (coutelas) .3d.icon = TO_Armor.tga +Fri Oct 03 15:55:39 2003 (coutelas) .3d.anim_set = Make Clothes +Wed Dec 03 17:02:34 2003 (tran) .3d.anim_set = Make Clothes +Wed Dec 03 17:02:34 2003 (tran) .3d.shape = GE_Kcou_aiguille_A.shape +Wed Dec 03 17:02:34 2003 (tran) .3d.shape_female = GE_Kcou_aiguille_A.shape +Fri Jan 30 11:07:51 2004 (coutelas) .basics.Bulk = 10 +Fri Feb 06 17:27:03 2004 (coutelas) .basics.Time to Equip In Ticks = 2 +Fri Aug 13 19:06:46 2004 (puzin) .basics.Price = 1000 +Thu Sep 02 13:45:36 2004 (coutelas) .basics.Drop or Sell = false +Fri Sep 03 10:12:45 2004 (coutelas) .basics.Drop or Sell = true +Fri Sep 03 10:50:06 2004 (coutelas) .basics.Drop or Sell = false +Fri Sep 03 10:50:06 2004 (coutelas) .basics.Saleable = false +Fri Sep 03 10:50:06 2004 (coutelas) .basics.origin = refugee +Tue May 24 14:38:33 2005 (saffray) .basics.Saleable = true +Tue May 24 15:18:23 2005 (saffray) .basics.Saleable = + diff --git a/leveldesign/game_element/sitem/guild_option/guild_main_building.sitem b/leveldesign/game_element/sitem/guild_option/guild_main_building.sitem new file mode 100644 index 0000000..123c33d --- /dev/null +++ b/leveldesign/game_element/sitem/guild_option/guild_main_building.sitem @@ -0,0 +1,35 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Mon Mar 15 17:08:49 2004 (nouveau) .basics.family = guild option +Mon Mar 15 17:08:49 2004 (nouveau) .guild option.Money cost = 10 +Mon Mar 15 17:08:49 2004 (nouveau) .guild option.Type = Main Building +Mon Mar 15 17:57:46 2004 (nouveau) .guild option.Money cost = 10 +Mon Mar 15 18:00:40 2004 (nouveau) .guild option.Money Cost = 10 +Thu Aug 05 14:20:15 2004 (puzin) .3d.icon = construction.tga +Wed Aug 18 19:27:36 2004 (puzin) .guild option.Money Cost = 1000000 +Wed Aug 18 19:32:00 2004 (puzin) .guild option.Money Cost = 10000000 +Fri Aug 20 22:15:31 2004 (puzin) .bag.bulk_max = 5000.0 +Fri Aug 20 22:15:31 2004 (puzin) .bag.weight_max = 1000000.0 +Fri Aug 20 22:16:01 2004 (puzin) .bag.weight_max = 100000.0 +Fri Aug 20 22:16:09 2004 (puzin) .bag.weight_max = 1000000.0 + diff --git a/leveldesign/game_element/sitem/guild_option/player_building.sitem b/leveldesign/game_element/sitem/guild_option/player_building.sitem new file mode 100644 index 0000000..bbc5152 --- /dev/null +++ b/leveldesign/game_element/sitem/guild_option/player_building.sitem @@ -0,0 +1,34 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Mon Mar 15 17:08:49 2004 (nouveau) .basics.family = guild option +Mon Mar 15 17:08:49 2004 (nouveau) .guild option.Money cost = 10 +Mon Mar 15 17:08:49 2004 (nouveau) .guild option.Type = Main Building +Mon Mar 15 17:57:46 2004 (nouveau) .guild option.Money cost = 10 +Mon Mar 15 18:00:40 2004 (nouveau) .guild option.Money Cost = 10 +Thu May 06 16:48:35 2004 (nouveau) .guild option.Type = Player Room +Thu Aug 05 14:20:11 2004 (puzin) .3d.icon = construction.tga +Wed Aug 18 20:10:37 2004 (puzin) .guild option.Money Cost = 1000000 +Fri Aug 20 22:14:17 2004 (puzin) .bag.bulk_max = 500.0 +Fri Aug 20 22:14:17 2004 (puzin) .bag.weight_max = 100000.0 +Fri Aug 20 22:16:14 2004 (puzin) .bag.weight_max = 1000000.0 + diff --git a/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_long01.sitem b/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_long01.sitem new file mode 100644 index 0000000..2cd410e --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_long01.sitem @@ -0,0 +1,36 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor +Thu Jul 25 17:01:44 2002 (mauduit) .3d.shape = fy_HOM_cheveux_shave01.shape +Thu Jul 25 17:01:44 2002 (mauduit) .3d.shape_female = fy_HOF_cheveux_shave01.shape +Thu Jul 25 17:01:44 2002 (mauduit) .basics.origin = fyros +Wed Sep 04 10:16:58 2002 (besson) .basics.family = undefined +Wed Jan 29 15:04:04 2003 (mauduit) .3d.shape = fy_HOM_cheveux_long01.shape +Wed Jan 29 15:04:04 2003 (mauduit) .3d.shape_female = fy_HOF_cheveux_long01.shape + diff --git a/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_medium01.sitem b/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_medium01.sitem new file mode 100644 index 0000000..36344d5 --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_medium01.sitem @@ -0,0 +1,38 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape +Mon Jul 15 14:09:44 2002 (mauduit) .3d.color = UserColor +Thu Jul 25 17:01:09 2002 (mauduit) .3d.shape = fy_HOM_cheveux_medium01.shape +Thu Jul 25 17:01:09 2002 (mauduit) .3d.shape_female = fy_HOF_cheveux_medium01.shape +Thu Jul 25 17:01:09 2002 (mauduit) .basics.origin = fyros +Wed Sep 04 10:16:51 2002 (besson) .basics.family = undefined + diff --git a/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_medium02.sitem b/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_medium02.sitem new file mode 100644 index 0000000..09d68ad --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_medium02.sitem @@ -0,0 +1,44 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape +Mon Jul 15 14:09:44 2002 (mauduit) .3d.color = UserColor +Thu Jul 25 17:01:09 2002 (mauduit) .3d.shape = fy_HOM_cheveux_medium01.shape +Thu Jul 25 17:01:09 2002 (mauduit) .3d.shape_female = fy_HOF_cheveux_medium01.shape +Thu Jul 25 17:01:09 2002 (mauduit) .basics.origin = fyros +Wed Sep 04 10:16:51 2002 (besson) .basics.family = undefined +Thu Oct 02 17:47:19 2003 (tran) .3d.shape = fy_HOM_cheveux_medium02.shape +Thu Oct 02 17:47:19 2003 (tran) .3d.shape_female = fy_HOF_cheveux_medium02.shape +Thu Oct 02 17:54:02 2003 (tran) .3d.shape = fy_HOM_cheveux_short02.shape +Thu Oct 02 17:54:02 2003 (tran) .3d.shape_female = fy_HOF_cheveux_medium02.shape +Thu Oct 02 17:55:46 2003 (tran) .3d.shape = fy_HOM_cheveux_medium02.shape +Thu Oct 02 17:55:46 2003 (tran) .3d.shape_female = fy_HOF_cheveux_medium03.shape + diff --git a/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_medium03.sitem b/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_medium03.sitem new file mode 100644 index 0000000..e940524 --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_medium03.sitem @@ -0,0 +1,46 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape +Mon Jul 15 14:09:44 2002 (mauduit) .3d.color = UserColor +Thu Jul 25 17:01:09 2002 (mauduit) .3d.shape = fy_HOM_cheveux_medium01.shape +Thu Jul 25 17:01:09 2002 (mauduit) .3d.shape_female = fy_HOF_cheveux_medium01.shape +Thu Jul 25 17:01:09 2002 (mauduit) .basics.origin = fyros +Wed Sep 04 10:16:51 2002 (besson) .basics.family = undefined +Thu Oct 02 17:47:19 2003 (tran) .3d.shape = fy_HOM_cheveux_medium02.shape +Thu Oct 02 17:47:19 2003 (tran) .3d.shape_female = fy_HOF_cheveux_medium02.shape +Thu Oct 02 17:54:02 2003 (tran) .3d.shape = fy_HOM_cheveux_short02.shape +Thu Oct 02 17:54:02 2003 (tran) .3d.shape_female = fy_HOF_cheveux_medium02.shape +Thu Oct 02 17:55:46 2003 (tran) .3d.shape = fy_HOM_cheveux_medium02.shape +Thu Oct 02 17:55:46 2003 (tran) .3d.shape_female = fy_HOF_cheveux_medium03.shape +Thu Oct 02 17:56:28 2003 (tran) .3d.shape = fy_HOM_cheveux_long02.shape +Thu Oct 02 17:56:28 2003 (tran) .3d.shape_female = fy_HOF_cheveux_medium04.shape + diff --git a/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_shave01.sitem b/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_shave01.sitem new file mode 100644 index 0000000..bc9d10f --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_shave01.sitem @@ -0,0 +1,34 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor +Thu Jul 25 17:01:44 2002 (mauduit) .3d.shape = fy_HOM_cheveux_shave01.shape +Thu Jul 25 17:01:44 2002 (mauduit) .3d.shape_female = fy_HOF_cheveux_shave01.shape +Thu Jul 25 17:01:44 2002 (mauduit) .basics.origin = fyros +Wed Sep 04 10:16:58 2002 (besson) .basics.family = undefined + diff --git a/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_short01.sitem b/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_short01.sitem new file mode 100644 index 0000000..52e64e0 --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_short01.sitem @@ -0,0 +1,36 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor +Thu Jul 25 17:01:44 2002 (mauduit) .3d.shape = fy_HOM_cheveux_shave01.shape +Thu Jul 25 17:01:44 2002 (mauduit) .3d.shape_female = fy_HOF_cheveux_shave01.shape +Thu Jul 25 17:01:44 2002 (mauduit) .basics.origin = fyros +Wed Sep 04 10:16:58 2002 (besson) .basics.family = undefined +Wed Jan 29 15:57:46 2003 (mauduit) .3d.shape = fy_HOM_cheveux_short01.shape +Wed Jan 29 15:57:46 2003 (mauduit) .3d.shape_female = fy_HOF_cheveux_short01.shape + diff --git a/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_short02.sitem b/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_short02.sitem new file mode 100644 index 0000000..92a1573 --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_short02.sitem @@ -0,0 +1,42 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape +Mon Jul 15 14:09:44 2002 (mauduit) .3d.color = UserColor +Thu Jul 25 17:01:09 2002 (mauduit) .3d.shape = fy_HOM_cheveux_medium01.shape +Thu Jul 25 17:01:09 2002 (mauduit) .3d.shape_female = fy_HOF_cheveux_medium01.shape +Thu Jul 25 17:01:09 2002 (mauduit) .basics.origin = fyros +Wed Sep 04 10:16:51 2002 (besson) .basics.family = undefined +Thu Oct 02 17:47:19 2003 (tran) .3d.shape = fy_HOM_cheveux_medium02.shape +Thu Oct 02 17:47:19 2003 (tran) .3d.shape_female = fy_HOF_cheveux_medium02.shape +Thu Oct 02 17:54:02 2003 (tran) .3d.shape = fy_HOM_cheveux_short02.shape +Thu Oct 02 17:54:02 2003 (tran) .3d.shape_female = fy_HOF_cheveux_medium02.shape + diff --git a/leveldesign/game_element/sitem/hair_and_face/fy_visage.sitem b/leveldesign/game_element/sitem/hair_and_face/fy_visage.sitem new file mode 100644 index 0000000..6852685 --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/fy_visage.sitem @@ -0,0 +1,35 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:18 2002 (mauduit) .3d.shape = TR_HOM_VISAGE.shape +Tue Jul 09 14:09:29 2002 (mauduit) .3d.shape_female = TR_HOF_VISAGE.shape +Tue Jul 09 14:09:29 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:09:29 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:11:40 2002 (mauduit) formName Resized = Face +Tue Jul 09 14:11:46 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Face +Mon Jul 15 14:09:52 2002 (mauduit) .3d.color = UserColor +Thu Jul 25 17:01:23 2002 (mauduit) .3d.shape = fy_HOM_VISAGE.shape +Thu Jul 25 17:01:23 2002 (mauduit) .3d.shape_female = fy_HOF_VISAGE.shape +Thu Jul 25 17:01:23 2002 (mauduit) .basics.origin = fyros +Wed Sep 04 10:17:09 2002 (besson) .basics.family = undefined +Fri Oct 04 16:59:51 2002 (mauduit) .3d.color = None + diff --git a/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_long01.sitem b/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_long01.sitem new file mode 100644 index 0000000..31b44c3 --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_long01.sitem @@ -0,0 +1,42 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape +Fri Jul 12 09:31:24 2002 (mauduit) .3d.shape = MA_HOM_cheveux01.shape +Fri Jul 12 09:31:24 2002 (mauduit) .3d.shape_female = MA_HOF_cheveux01.shape +Fri Jul 12 09:31:24 2002 (mauduit) .basics.origin = matis +Mon Jul 15 14:12:07 2002 (mauduit) .3d.color = UserColor +Thu Jul 25 15:21:40 2002 (mauduit) .3d.shape = MA_HOM_cheveux_short01.shape +Thu Jul 25 15:21:40 2002 (mauduit) .3d.shape_female = MA_HOF_cheveux_short01.shape +Wed Sep 04 10:17:30 2002 (besson) .basics.family = undefined +Wed Jan 29 16:00:48 2003 (mauduit) .3d.shape = MA_HOM_cheveux_long01.shape +Wed Jan 29 16:00:48 2003 (mauduit) .3d.shape_female = MA_HOF_cheveux_long01.shape + diff --git a/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_long02.sitem b/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_long02.sitem new file mode 100644 index 0000000..92e7950 --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_long02.sitem @@ -0,0 +1,46 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape +Fri Jul 12 09:31:24 2002 (mauduit) .3d.shape = MA_HOM_cheveux01.shape +Fri Jul 12 09:31:24 2002 (mauduit) .3d.shape_female = MA_HOF_cheveux01.shape +Fri Jul 12 09:31:24 2002 (mauduit) .basics.origin = matis +Mon Jul 15 14:12:07 2002 (mauduit) .3d.color = UserColor +Thu Jul 25 15:21:40 2002 (mauduit) .3d.shape = MA_HOM_cheveux_short01.shape +Thu Jul 25 15:21:40 2002 (mauduit) .3d.shape_female = MA_HOF_cheveux_short01.shape +Wed Sep 04 10:17:30 2002 (besson) .basics.family = undefined +Thu Oct 02 18:05:36 2003 (tran) .3d.shape = MA_HOM_cheveux_medium02.shape +Thu Oct 02 18:05:36 2003 (tran) .3d.shape_female = MA_HOF_cheveux_short02.shape +Thu Oct 02 18:06:24 2003 (tran) .3d.shape = MA_HOM_cheveux_medium03.shape +Thu Oct 02 18:06:24 2003 (tran) .3d.shape_female = MA_HOF_cheveux_medium02.shape +Thu Oct 02 18:07:14 2003 (tran) .3d.shape = MA_HOM_cheveux_long02.shape +Thu Oct 02 18:07:14 2003 (tran) .3d.shape_female = MA_HOF_cheveux_long02.shape + diff --git a/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_medium01.sitem b/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_medium01.sitem new file mode 100644 index 0000000..ea5c47f --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_medium01.sitem @@ -0,0 +1,42 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape +Fri Jul 12 09:31:24 2002 (mauduit) .3d.shape = MA_HOM_cheveux01.shape +Fri Jul 12 09:31:24 2002 (mauduit) .3d.shape_female = MA_HOF_cheveux01.shape +Fri Jul 12 09:31:24 2002 (mauduit) .basics.origin = matis +Mon Jul 15 14:12:07 2002 (mauduit) .3d.color = UserColor +Thu Jul 25 15:21:40 2002 (mauduit) .3d.shape = MA_HOM_cheveux_short01.shape +Thu Jul 25 15:21:40 2002 (mauduit) .3d.shape_female = MA_HOF_cheveux_short01.shape +Wed Sep 04 10:17:30 2002 (besson) .basics.family = undefined +Wed Jan 29 16:00:35 2003 (mauduit) .3d.shape = MA_HOM_cheveux_medium01.shape +Wed Jan 29 16:00:35 2003 (mauduit) .3d.shape_female = MA_HOF_cheveux_medium01.shape + diff --git a/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_medium02.sitem b/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_medium02.sitem new file mode 100644 index 0000000..f383495 --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_medium02.sitem @@ -0,0 +1,44 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape +Fri Jul 12 09:31:24 2002 (mauduit) .3d.shape = MA_HOM_cheveux01.shape +Fri Jul 12 09:31:24 2002 (mauduit) .3d.shape_female = MA_HOF_cheveux01.shape +Fri Jul 12 09:31:24 2002 (mauduit) .basics.origin = matis +Mon Jul 15 14:12:07 2002 (mauduit) .3d.color = UserColor +Thu Jul 25 15:21:40 2002 (mauduit) .3d.shape = MA_HOM_cheveux_short01.shape +Thu Jul 25 15:21:40 2002 (mauduit) .3d.shape_female = MA_HOF_cheveux_short01.shape +Wed Sep 04 10:17:30 2002 (besson) .basics.family = undefined +Thu Oct 02 18:05:36 2003 (tran) .3d.shape = MA_HOM_cheveux_medium02.shape +Thu Oct 02 18:05:36 2003 (tran) .3d.shape_female = MA_HOF_cheveux_short02.shape +Thu Oct 02 18:06:24 2003 (tran) .3d.shape = MA_HOM_cheveux_medium03.shape +Thu Oct 02 18:06:24 2003 (tran) .3d.shape_female = MA_HOF_cheveux_medium02.shape + diff --git a/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_shave01.sitem b/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_shave01.sitem new file mode 100644 index 0000000..ebec7a9 --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_shave01.sitem @@ -0,0 +1,36 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Fri Jul 12 09:31:51 2002 (mauduit) .3d.shape = MA_HOM_cheveux02.shape +Fri Jul 12 09:31:51 2002 (mauduit) .3d.shape_female = MA_HOF_cheveux02.shape +Fri Jul 12 09:31:51 2002 (mauduit) .basics.origin = matis +Mon Jul 15 14:12:01 2002 (mauduit) .3d.color = UserColor +Wed Sep 04 10:17:37 2002 (besson) .basics.family = undefined +Wed Sep 04 11:56:41 2002 (besson) .3d.shape = MA_HOM_cheveux_shave01.shape +Wed Sep 04 11:56:41 2002 (besson) .3d.shape_female = MA_HOF_cheveux_shave01.shape + diff --git a/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_short01.sitem b/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_short01.sitem new file mode 100644 index 0000000..a76d745 --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_short01.sitem @@ -0,0 +1,40 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape +Fri Jul 12 09:31:24 2002 (mauduit) .3d.shape = MA_HOM_cheveux01.shape +Fri Jul 12 09:31:24 2002 (mauduit) .3d.shape_female = MA_HOF_cheveux01.shape +Fri Jul 12 09:31:24 2002 (mauduit) .basics.origin = matis +Mon Jul 15 14:12:07 2002 (mauduit) .3d.color = UserColor +Thu Jul 25 15:21:40 2002 (mauduit) .3d.shape = MA_HOM_cheveux_short01.shape +Thu Jul 25 15:21:40 2002 (mauduit) .3d.shape_female = MA_HOF_cheveux_short01.shape +Wed Sep 04 10:17:30 2002 (besson) .basics.family = undefined + diff --git a/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_short02.sitem b/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_short02.sitem new file mode 100644 index 0000000..3bf33aa --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_short02.sitem @@ -0,0 +1,42 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape +Fri Jul 12 09:31:24 2002 (mauduit) .3d.shape = MA_HOM_cheveux01.shape +Fri Jul 12 09:31:24 2002 (mauduit) .3d.shape_female = MA_HOF_cheveux01.shape +Fri Jul 12 09:31:24 2002 (mauduit) .basics.origin = matis +Mon Jul 15 14:12:07 2002 (mauduit) .3d.color = UserColor +Thu Jul 25 15:21:40 2002 (mauduit) .3d.shape = MA_HOM_cheveux_short01.shape +Thu Jul 25 15:21:40 2002 (mauduit) .3d.shape_female = MA_HOF_cheveux_short01.shape +Wed Sep 04 10:17:30 2002 (besson) .basics.family = undefined +Thu Oct 02 18:05:36 2003 (tran) .3d.shape = MA_HOM_cheveux_medium02.shape +Thu Oct 02 18:05:36 2003 (tran) .3d.shape_female = MA_HOF_cheveux_short02.shape + diff --git a/leveldesign/game_element/sitem/hair_and_face/ma_visage.sitem b/leveldesign/game_element/sitem/hair_and_face/ma_visage.sitem new file mode 100644 index 0000000..e2b7475 --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/ma_visage.sitem @@ -0,0 +1,35 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:18 2002 (mauduit) .3d.shape = TR_HOM_VISAGE.shape +Tue Jul 09 14:09:29 2002 (mauduit) .3d.shape_female = TR_HOF_VISAGE.shape +Tue Jul 09 14:09:29 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:09:29 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:11:40 2002 (mauduit) formName Resized = Face +Tue Jul 09 14:11:46 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Face +Fri Jul 12 09:30:19 2002 (mauduit) .3d.shape = MA_HOM_visage.shape +Fri Jul 12 09:30:19 2002 (mauduit) .3d.shape_female = MA_HOF_visage.shape +Fri Jul 12 09:30:19 2002 (mauduit) .basics.origin = matis +Mon Jul 15 14:12:15 2002 (mauduit) .3d.color = UserColor +Wed Sep 04 10:17:45 2002 (besson) .basics.family = undefined +Fri Oct 04 17:00:41 2002 (mauduit) .3d.color = None + diff --git a/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_long01.sitem b/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_long01.sitem new file mode 100644 index 0000000..172472f --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_long01.sitem @@ -0,0 +1,33 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor +Wed Sep 04 16:18:05 2002 (besson) .basics.family = undefined +Wed Jan 29 15:59:47 2003 (mauduit) .3d.shape = TR_HOM_cheveux_long01.shape +Wed Jan 29 15:59:47 2003 (mauduit) .3d.shape_female = TR_HOF_cheveux_long01.shape + diff --git a/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_medium01.sitem b/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_medium01.sitem new file mode 100644 index 0000000..79aaad0 --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_medium01.sitem @@ -0,0 +1,35 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape +Mon Jul 15 14:09:44 2002 (mauduit) .3d.color = UserColor +Wed Sep 04 16:17:56 2002 (besson) .basics.family = undefined + diff --git a/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_medium02.sitem b/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_medium02.sitem new file mode 100644 index 0000000..b2c070a --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_medium02.sitem @@ -0,0 +1,39 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor +Wed Sep 04 16:18:05 2002 (besson) .basics.family = undefined +Wed Jan 29 15:58:30 2003 (mauduit) .3d.shape = TR_HOM_cheveux_short01.shape +Wed Jan 29 15:58:30 2003 (mauduit) .3d.shape_female = TR_HOF_cheveux_short01.shape +Thu Oct 02 18:20:46 2003 (tran) .3d.shape = TR_HOM_cheveux_medium02.shape +Thu Oct 02 18:20:46 2003 (tran) .3d.shape_female = TR_HOF_cheveux_short02.shape +Thu Oct 02 18:21:08 2003 (tran) .3d.shape = TR_HOM_cheveux_medium03.shape +Thu Oct 02 18:21:08 2003 (tran) .3d.shape_female = TR_HOF_cheveux_short03.shape +Thu Oct 02 18:23:14 2003 (tran) .3d.shape = TR_HOM_cheveux_medium04.shape +Thu Oct 02 18:23:14 2003 (tran) .3d.shape_female = TR_HOF_cheveux_medium02.shape + diff --git a/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_shave01.sitem b/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_shave01.sitem new file mode 100644 index 0000000..4e0fc88 --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_shave01.sitem @@ -0,0 +1,31 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor +Wed Sep 04 16:18:05 2002 (besson) .basics.family = undefined + diff --git a/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_short01.sitem b/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_short01.sitem new file mode 100644 index 0000000..dce1de3 --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_short01.sitem @@ -0,0 +1,33 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor +Wed Sep 04 16:18:05 2002 (besson) .basics.family = undefined +Wed Jan 29 15:58:30 2003 (mauduit) .3d.shape = TR_HOM_cheveux_short01.shape +Wed Jan 29 15:58:30 2003 (mauduit) .3d.shape_female = TR_HOF_cheveux_short01.shape + diff --git a/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_short02.sitem b/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_short02.sitem new file mode 100644 index 0000000..49b98d8 --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_short02.sitem @@ -0,0 +1,35 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor +Wed Sep 04 16:18:05 2002 (besson) .basics.family = undefined +Wed Jan 29 15:58:30 2003 (mauduit) .3d.shape = TR_HOM_cheveux_short01.shape +Wed Jan 29 15:58:30 2003 (mauduit) .3d.shape_female = TR_HOF_cheveux_short01.shape +Thu Oct 02 18:20:46 2003 (tran) .3d.shape = TR_HOM_cheveux_medium02.shape +Thu Oct 02 18:20:46 2003 (tran) .3d.shape_female = TR_HOF_cheveux_short02.shape + diff --git a/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_short03.sitem b/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_short03.sitem new file mode 100644 index 0000000..f7622c4 --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_short03.sitem @@ -0,0 +1,37 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor +Wed Sep 04 16:18:05 2002 (besson) .basics.family = undefined +Wed Jan 29 15:58:30 2003 (mauduit) .3d.shape = TR_HOM_cheveux_short01.shape +Wed Jan 29 15:58:30 2003 (mauduit) .3d.shape_female = TR_HOF_cheveux_short01.shape +Thu Oct 02 18:20:46 2003 (tran) .3d.shape = TR_HOM_cheveux_medium02.shape +Thu Oct 02 18:20:46 2003 (tran) .3d.shape_female = TR_HOF_cheveux_short02.shape +Thu Oct 02 18:21:08 2003 (tran) .3d.shape = TR_HOM_cheveux_medium03.shape +Thu Oct 02 18:21:08 2003 (tran) .3d.shape_female = TR_HOF_cheveux_short03.shape + diff --git a/leveldesign/game_element/sitem/hair_and_face/tr_visage.sitem b/leveldesign/game_element/sitem/hair_and_face/tr_visage.sitem new file mode 100644 index 0000000..88e97bb --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/tr_visage.sitem @@ -0,0 +1,32 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:18 2002 (mauduit) .3d.shape = TR_HOM_VISAGE.shape +Tue Jul 09 14:09:29 2002 (mauduit) .3d.shape_female = TR_HOF_VISAGE.shape +Tue Jul 09 14:09:29 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:09:29 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:11:40 2002 (mauduit) formName Resized = Face +Tue Jul 09 14:11:46 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Face +Mon Jul 15 14:09:52 2002 (mauduit) .3d.color = UserColor +Wed Sep 04 16:18:20 2002 (besson) .basics.family = undefined +Fri Oct 04 17:01:20 2002 (mauduit) .3d.color = None + diff --git a/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_long01.sitem b/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_long01.sitem new file mode 100644 index 0000000..cf7b555 --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_long01.sitem @@ -0,0 +1,36 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor +Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape = ZO_HOM_cheveux_shave01.shape +Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape_female = ZO_HOF_cheveux_shave01.shape +Mon Aug 26 17:14:00 2002 (receveur) .basics.origin = zorai +Wed Sep 04 16:18:55 2002 (besson) .basics.family = undefined +Wed Jan 29 16:01:40 2003 (mauduit) .3d.shape = ZO_HOM_cheveux_long01.shape +Wed Jan 29 16:01:40 2003 (mauduit) .3d.shape_female = ZO_HOF_cheveux_long01.shape + diff --git a/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_long02.sitem b/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_long02.sitem new file mode 100644 index 0000000..00c78d8 --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_long02.sitem @@ -0,0 +1,44 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape +Mon Jul 15 14:09:44 2002 (mauduit) .3d.color = UserColor +Wed Aug 07 09:22:07 2002 (mauduit) .3d.shape = ZO_HOM_cheveux_medium01.shape +Wed Aug 07 09:22:07 2002 (mauduit) .3d.shape_female = ZO_HOF_cheveux_medium01.shape +Mon Aug 26 17:13:38 2002 (receveur) .basics.origin = zorai +Wed Sep 04 16:18:47 2002 (besson) .basics.family = undefined +Thu Oct 02 17:59:30 2003 (tran) .3d.shape = ZO_HOM_cheveux_medium02.shape +Thu Oct 02 17:59:30 2003 (tran) .3d.shape_female = ZO_HOF_cheveux_short02.shape +Thu Oct 02 18:01:15 2003 (tran) .3d.shape = ZO_HOM_cheveux_long02.shape +Thu Oct 02 18:01:15 2003 (tran) .3d.shape_female = ZO_HOF_cheveux_medium02.shape +Thu Oct 02 18:01:57 2003 (tran) .3d.shape = ZO_HOM_cheveux_long03.shape +Thu Oct 02 18:01:57 2003 (tran) .3d.shape_female = ZO_HOF_cheveux_long02.shape + diff --git a/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_medium01.sitem b/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_medium01.sitem new file mode 100644 index 0000000..0ef0f69 --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_medium01.sitem @@ -0,0 +1,38 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape +Mon Jul 15 14:09:44 2002 (mauduit) .3d.color = UserColor +Wed Aug 07 09:22:07 2002 (mauduit) .3d.shape = ZO_HOM_cheveux_medium01.shape +Wed Aug 07 09:22:07 2002 (mauduit) .3d.shape_female = ZO_HOF_cheveux_medium01.shape +Mon Aug 26 17:13:38 2002 (receveur) .basics.origin = zorai +Wed Sep 04 16:18:47 2002 (besson) .basics.family = undefined + diff --git a/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_medium02.sitem b/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_medium02.sitem new file mode 100644 index 0000000..39227e2 --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_medium02.sitem @@ -0,0 +1,40 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape +Mon Jul 15 14:09:44 2002 (mauduit) .3d.color = UserColor +Wed Aug 07 09:22:07 2002 (mauduit) .3d.shape = ZO_HOM_cheveux_medium01.shape +Wed Aug 07 09:22:07 2002 (mauduit) .3d.shape_female = ZO_HOF_cheveux_medium01.shape +Mon Aug 26 17:13:38 2002 (receveur) .basics.origin = zorai +Wed Sep 04 16:18:47 2002 (besson) .basics.family = undefined +Thu Oct 02 17:59:30 2003 (tran) .3d.shape = ZO_HOM_cheveux_medium02.shape +Thu Oct 02 17:59:30 2003 (tran) .3d.shape_female = ZO_HOF_cheveux_short02.shape + diff --git a/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_medium03.sitem b/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_medium03.sitem new file mode 100644 index 0000000..3c1f753 --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_medium03.sitem @@ -0,0 +1,42 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape +Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape +Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape +Mon Jul 15 14:09:44 2002 (mauduit) .3d.color = UserColor +Wed Aug 07 09:22:07 2002 (mauduit) .3d.shape = ZO_HOM_cheveux_medium01.shape +Wed Aug 07 09:22:07 2002 (mauduit) .3d.shape_female = ZO_HOF_cheveux_medium01.shape +Mon Aug 26 17:13:38 2002 (receveur) .basics.origin = zorai +Wed Sep 04 16:18:47 2002 (besson) .basics.family = undefined +Thu Oct 02 17:59:30 2003 (tran) .3d.shape = ZO_HOM_cheveux_medium02.shape +Thu Oct 02 17:59:30 2003 (tran) .3d.shape_female = ZO_HOF_cheveux_short02.shape +Thu Oct 02 18:01:15 2003 (tran) .3d.shape = ZO_HOM_cheveux_long02.shape +Thu Oct 02 18:01:15 2003 (tran) .3d.shape_female = ZO_HOF_cheveux_medium02.shape + diff --git a/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_shave01.sitem b/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_shave01.sitem new file mode 100644 index 0000000..fbb8c10 --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_shave01.sitem @@ -0,0 +1,34 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor +Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape = ZO_HOM_cheveux_shave01.shape +Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape_female = ZO_HOF_cheveux_shave01.shape +Mon Aug 26 17:14:00 2002 (receveur) .basics.origin = zorai +Wed Sep 04 16:18:55 2002 (besson) .basics.family = undefined + diff --git a/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_short01.sitem b/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_short01.sitem new file mode 100644 index 0000000..c50a3e5 --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_short01.sitem @@ -0,0 +1,36 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor +Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape = ZO_HOM_cheveux_shave01.shape +Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape_female = ZO_HOF_cheveux_shave01.shape +Mon Aug 26 17:14:00 2002 (receveur) .basics.origin = zorai +Wed Sep 04 16:18:55 2002 (besson) .basics.family = undefined +Wed Jan 29 16:01:19 2003 (mauduit) .3d.shape = ZO_HOM_cheveux_short01.shape +Wed Jan 29 16:01:19 2003 (mauduit) .3d.shape_female = ZO_HOF_cheveux_short01.shape + diff --git a/leveldesign/game_element/sitem/hair_and_face/zo_visage.sitem b/leveldesign/game_element/sitem/hair_and_face/zo_visage.sitem new file mode 100644 index 0000000..c5c12ad --- /dev/null +++ b/leveldesign/game_element/sitem/hair_and_face/zo_visage.sitem @@ -0,0 +1,36 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:18 2002 (mauduit) .3d.shape = TR_HOM_VISAGE.shape +Tue Jul 09 14:09:29 2002 (mauduit) .3d.shape_female = TR_HOF_VISAGE.shape +Tue Jul 09 14:09:29 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:09:29 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:11:40 2002 (mauduit) formName Resized = Face +Tue Jul 09 14:11:46 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Face +Mon Jul 15 14:09:52 2002 (mauduit) .3d.color = UserColor +Wed Aug 07 09:21:44 2002 (mauduit) .3d.shape = ZO_HOM_VISAGE.shape +Wed Aug 07 09:21:44 2002 (mauduit) .3d.shape_female = ZO_HOF_VISAGE.shape +Mon Aug 26 17:13:47 2002 (receveur) .basics.origin = matis +Wed Sep 04 16:19:04 2002 (besson) .basics.family = undefined +Fri Oct 04 12:16:57 2002 (mauduit) .basics.origin = zorai +Fri Oct 04 17:01:57 2002 (mauduit) .3d.color = None + diff --git a/leveldesign/game_element/sitem/harvesting_tool/itrtfo.sitem b/leveldesign/game_element/sitem/harvesting_tool/itrtfo.sitem new file mode 100644 index 0000000..9ebd683 --- /dev/null +++ b/leveldesign/game_element/sitem/harvesting_tool/itrtfo.sitem @@ -0,0 +1,114 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Oct 01 17:00:14 2002 (favre) .basics.family = crafting tool +Tue Oct 01 17:00:14 2002 (favre) .basics.name = blacksmith tools +Tue Oct 01 17:00:14 2002 (favre) .basics.quality level = $filename +Tue Oct 01 17:00:36 2002 (favre) .crafting tool.skill = Blacksmithing +Wed Oct 02 15:35:47 2002 (favre) .basics.weight = very heavy +Tue Oct 15 10:52:05 2002 (wuibout) .3d.icon = TO_blacksmith.tga +Tue Oct 15 10:52:05 2002 (wuibout) .3d.icon background = BK_generic.tga +Wed Oct 16 20:08:26 2002 (fleury) .crafting tool.skill = Blacksmithing +Tue Dec 10 11:53:50 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Right Hand +Tue Dec 10 11:53:50 2002 (receveur) formName Resized = 1 +Thu Dec 12 11:31:09 2002 (favre) formName Pasted = +Fri Jan 03 16:20:12 2003 (receveur) .crafting tool.skill = black smithing +Fri Feb 21 14:05:23 2003 (favre) .faber.Career = faber +Tue Feb 25 12:00:22 2003 (receveur) .faber.Create.MP 1 = wood.item +Tue Feb 25 12:00:22 2003 (receveur) .faber.Create.MP 2 = fodder.item +Tue Feb 25 12:00:22 2003 (receveur) .faber.Create.Quantity 1 = 3 +Tue Feb 25 12:00:22 2003 (receveur) .faber.Create.Quantity 2 = 3 +Wed Feb 26 12:08:12 2003 (favre) .faber.Skill = make tools +Wed Feb 26 15:48:27 2003 (favre) .faber.Tool Skill = black smithing +Wed Feb 26 17:48:47 2003 (favre) .faber.Tool type = Wrench +Wed Feb 26 17:48:51 2003 (favre) .crafting tool.type = Wrench +Thu Feb 27 12:11:18 2003 (favre) .crafting tool.type = Blacksmith tools +Thu Feb 27 12:51:25 2003 (favre) .faber.Component.Cost weight = 1.1 +Thu Feb 27 12:51:25 2003 (favre) .faber.Component.Difficulty weight = 1.1 +Thu Feb 27 12:51:25 2003 (favre) .faber.Create.Cost weight = 1.1 +Thu Feb 27 12:51:25 2003 (favre) .faber.Create.Difficulty weight = 1.1 +Thu Feb 27 12:51:28 2003 (favre) .faber.Component.Execution length = 3 +Thu Feb 27 12:51:32 2003 (favre) .faber.Create.Execution length = 5 +Thu Feb 27 12:52:02 2003 (favre) .faber.Component.Cost = (STA Default/4)*("basics.quality level")*0.6 +Thu Feb 27 12:52:02 2003 (favre) .faber.Component.Difficulty = ("basics.quality level")*10*0.6 +Thu Feb 27 12:52:02 2003 (favre) .faber.Create.Cost = (STA Default/4)*("basics.quality level"-4)*0.8 +Thu Feb 27 12:52:02 2003 (favre) .faber.Create.Difficulty = ("basics.quality level"-4)+(1)*10*0.7 +Thu Feb 27 14:15:55 2003 (favre) .faber.Create.Cost = (Item STA Default/4)*("basics.quality level"-4)*0.8 +Thu Feb 27 14:24:39 2003 (favre) .faber.Component.Cost = ("Item STA Default"/4)*("basics.quality level")*0.6 +Thu Feb 27 14:24:39 2003 (favre) .faber.Create.Cost = "Item STA Default"/4*("basics.quality level"-4)*0.8 +Thu Feb 27 14:28:19 2003 (favre) .faber.Component.Cost = "Item STA Default"/4*("basics.quality level")*0.6 +Thu Feb 27 15:52:26 2003 (favre) .faber.Component.Cost = int ("Item STA Default"*0.6) +Thu Feb 27 15:52:26 2003 (favre) .faber.Create.Cost = int (("Item STA High"*0.6)/3) +Thu Feb 27 15:52:26 2003 (favre) .faber.Create.Difficulty = +Thu Feb 27 15:52:26 2003 (favre) .faber.Create.Execution length = 10 +Thu Feb 27 15:55:33 2003 (favre) .faber.Create.Cost weight = 1.2 +Thu Feb 27 15:55:33 2003 (favre) .faber.Create.Difficulty weight = 1.2 +Thu Feb 27 18:03:52 2003 (favre) .faber.Create.Difficulty = "basics.quality level"*10*(0.9-0.1*("#faber.Create.MP 1"+"#faber.Create.MP 2"+"#faber.Create.MP 3"+"#faber.Create.MP 4"+"#faber.Create.MP 5")) +Thu Feb 27 18:05:53 2003 (favre) .faber.Create.Difficulty = ("basics.quality level"-4)*10*(0.9-0.1*("#faber.Create.MP 1"+"#faber.Create.MP 2"+"#faber.Create.MP 3"+"#faber.Create.MP 4"+"#faber.Create.MP 5")) +Wed Mar 12 15:36:19 2003 (receveur) .3d.icon = TO_blacksmith_tools.tga +Fri Mar 21 19:04:08 2003 (fleury) .faber.Component.Cost = int ("Item STA Default"*0.15) +Fri Mar 28 11:27:37 2003 (tran) .3d.anim_set = Cut +Fri Mar 28 11:27:37 2003 (tran) .3d.shape = GE_Kbij_Marteau_A.shape +Fri Mar 28 11:27:37 2003 (tran) .3d.shape_female = GE_Kbij_Marteau_A.shape +Fri Mar 28 11:38:22 2003 (tran) .3d.anim_set = Paint +Fri Mar 28 11:38:22 2003 (tran) .3d.shape = GE_Acc_Pinceau.shape +Fri Mar 28 11:38:22 2003 (tran) .3d.shape_female = GE_Acc_Pinceau.shape +Thu Oct 02 19:48:13 2003 (saffray) .basics.ItemType = Blacksmthtools +Fri Oct 03 15:36:31 2003 (coutelas) .3d.icon = TO_Armor.tga +Fri Oct 03 15:55:39 2003 (coutelas) .3d.anim_set = Make Clothes +Tue Oct 28 20:00:47 2003 (fleury) .basics.ItemType = Shears +Tue Oct 28 20:00:47 2003 (fleury) .basics.family = harvest tool +Tue Oct 28 20:00:47 2003 (fleury) .basics.name = Forage Tool +Tue Oct 28 20:02:11 2003 (fleury) .crafting tool.type = +Tue Oct 28 20:02:11 2003 (fleury) .harvest tool.skill = +Tue Oct 28 20:35:13 2003 (fleury) .harvest tool.skill = shield +Tue Oct 28 20:43:00 2003 (fleury) .harvest tool.skill = SH +Tue Oct 28 20:46:59 2003 (fleury) .taming tool.command range = 0 +Wed Dec 03 16:58:53 2003 (tran) .3d.anim_set = Pickaxe +Wed Dec 03 16:58:53 2003 (tran) .3d.shape = GE_Kmec_stick_A.shape +Wed Dec 03 16:58:53 2003 (tran) .3d.shape_female = GE_Kmec_stick_A.shape +Wed Dec 03 17:01:57 2003 (tran) .3d.shape = GE_Acc_Pick_A.shape +Wed Dec 03 17:01:57 2003 (tran) .3d.shape_female = GE_Acc_Pick_A.shape +Fri Jan 30 11:08:24 2004 (coutelas) .basics.Bulk = 10 +Fri Feb 06 17:27:19 2004 (coutelas) .basics.Time to Equip In Ticks = 2 +Tue Feb 17 12:20:10 2004 (gatto) .3d.fx.Trail = GE_Acc_Pick_A_trail_00.shape +Fri Aug 13 19:05:36 2004 (puzin) .basics.Price = 1000 +Tue Sep 07 15:45:12 2004 (coutelas) .basics.Drop or Sell = false +Tue Sep 07 15:45:12 2004 (coutelas) .basics.Saleable = false + diff --git a/leveldesign/game_element/sitem/inventory/bag.sitem b/leveldesign/game_element/sitem/inventory/bag.sitem new file mode 100644 index 0000000..ed55d46 --- /dev/null +++ b/leveldesign/game_element/sitem/inventory/bag.sitem @@ -0,0 +1,30 @@ + +
+ + + + + + + + + + + + + + + + + + + + Tue Nov 12 14:29:45 2002 (mauduit) .3d.shape = FY_Acc_Skull_A_1.shape +Tue Jan 21 14:18:47 2003 (saffray) .bag.slot_count = 32 +Tue Jan 21 14:19:15 2003 (saffray) .bag.slot_count = 8 +Tue Mar 25 13:48:37 2003 (tran) .3d.shape = FY_Acc_GrosPot_A_01.shape +Tue Jun 10 14:28:19 2003 (saffray) .3d.shape = FY_Acc_GrosPot_A_1.shape +Fri Feb 06 16:34:52 2004 (saffray) .bag.bulk_max = 999999999999999 +Fri Feb 06 16:34:52 2004 (saffray) .bag.weight_max = 999999999999999 +Fri Feb 06 16:34:52 2004 (saffray) .basics.Drop or Sell = true + diff --git a/leveldesign/game_element/sitem/melee_weapon/_parent/_c_m1pd.sitem b/leveldesign/game_element/sitem/melee_weapon/_parent/_c_m1pd.sitem new file mode 100644 index 0000000..51792ef --- /dev/null +++ b/leveldesign/game_element/sitem/melee_weapon/_parent/_c_m1pd.sitem @@ -0,0 +1,97 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Jul 30 12:41:31 2002 (receveur) .basics.family = melee weapon +Tue Jul 30 12:41:31 2002 (receveur) .basics.name = daguer +Tue Jul 30 12:41:31 2002 (receveur) formName Pasted = +Tue Jul 30 12:43:37 2002 (receveur) .basics.quality level = &amp;quot;Basics.Level&amp;quot;*10 +Tue Jul 30 12:43:37 2002 (receveur) .basics.weight = 0 +Tue Jul 30 12:43:37 2002 (receveur) .melee weapon.category = light +Tue Jul 30 12:43:37 2002 (receveur) .melee weapon.latency = 6 +Tue Jul 30 12:43:37 2002 (receveur) .melee weapon.rate of fire = 2 +Tue Jul 30 12:43:37 2002 (receveur) .melee weapon.skill = Dagger +Tue Jul 30 12:43:43 2002 (receveur) .melee weapon.damage type = Piercing +Tue Jul 30 14:26:21 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = right hand +Tue Jul 30 14:27:48 2002 (receveur) .basics.sack_type = 1 +Tue Jul 30 14:39:17 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = right_hand +Tue Jul 30 15:16:19 2002 (receveur) .basics.quality level = $filename +Tue Jul 30 15:32:22 2002 (receveur) .basics.name = dagger +Tue Aug 27 14:55:35 2002 (wuibout) .3d.icon = MW_dagger.tga +Thu Oct 03 15:18:42 2002 (receveur) .basics.hit points = low +Thu Oct 03 15:18:42 2002 (receveur) .basics.weight = middle +Thu Dec 12 11:56:18 2002 (favre) .basics.EquipmentInfo.EquipmentSlots[0] = Right or left hand +Thu Dec 12 11:56:18 2002 (favre) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = right_or_left_hand +Fri Jan 03 15:54:58 2003 (receveur) .melee weapon.skill = dagger +Wed Jan 08 14:48:13 2003 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Right Hand +Wed Jan 08 14:48:13 2003 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = right_hand +Wed Jan 08 14:48:13 2003 (receveur) .basics.EquipmentInfo.EquipmentSlots[1] = Left Hand +Wed Jan 08 14:48:13 2003 (receveur) .basics.EquipmentInfo.EquipmentSlots[1] Renamed = left_hand +Wed Jan 08 14:48:13 2003 (receveur) formName Resized = 2 +Thu Feb 20 18:00:38 2003 (favre) .faber.Career = faber +Thu Feb 20 18:00:38 2003 (favre) .faber.Skill = make melee weapons +Thu Feb 20 18:00:38 2003 (favre) .faber.Specialization = make dagger +Wed Feb 26 17:38:05 2003 (favre) .faber.Tool type = Sharpener +Wed Feb 26 17:38:09 2003 (favre) .crafting tool.type = Sharpener +Thu Feb 27 17:17:41 2003 (receveur) .faber.Create.MP 1 = poisonous_roots.item +Mon Mar 03 15:28:50 2003 (receveur) .melee weapon.latency = +Mon Mar 03 15:28:50 2003 (receveur) .melee weapon.rate of fire = +Tue Sep 16 19:28:21 2003 (coutelas) .basics.ItemType = Dagger +Tue Sep 16 19:28:21 2003 (coutelas) .faber.Create.MP 1 = Raw Material for Blade +Tue Sep 16 19:28:21 2003 (coutelas) .faber.Create.MP 2 = Raw Material for Shaft +Tue Sep 16 19:28:21 2003 (coutelas) .faber.Create.MP 2 Property = Stiff +Tue Sep 16 19:28:21 2003 (coutelas) .faber.Create.MP 3 = Raw Material for Grip +Tue Sep 16 19:28:21 2003 (coutelas) .faber.Create.MP 3 Property = Grip +Tue Sep 16 19:28:21 2003 (coutelas) .faber.Create.MP 4 = Raw Material for Counterweight +Tue Sep 16 19:28:21 2003 (coutelas) .faber.Create.MP 4 Property = Dense +Tue Sep 16 19:28:21 2003 (coutelas) .faber.Create.Quantity 2 = 1 +Tue Sep 16 19:28:21 2003 (coutelas) .faber.Create.Quantity 3 = 1 +Tue Sep 16 19:28:21 2003 (coutelas) .faber.Create.Quantity 4 = 1 +Tue Sep 16 19:31:18 2003 (coutelas) .AsBrick.Client.Icon = MW_dagger.tga +Thu Sep 18 18:57:38 2003 (coutelas) .AsBrick.Basics.FamilyId = RootFaber +Fri Sep 19 11:39:33 2003 (coutelas) .AsBrick.Client.IconOver = item_plan_over.tga +Tue Sep 23 17:18:33 2003 (coutelas) .faber.Skill = craft +Thu Sep 25 11:14:38 2003 (coutelas) .3d.anim_set = Dagger +Fri Jan 30 11:10:58 2004 (coutelas) .basics.Bulk = 10 +Fri Feb 06 17:29:42 2004 (coutelas) .basics.Time to Equip In Ticks = 20 +Fri Feb 06 17:29:45 2004 (coutelas) .basics.Time to Equip In Ticks = 10 +Mon May 10 17:23:40 2004 (coutelas) .melee weapon.melee range = 0 +Thu Apr 21 14:33:14 2005 (peloille) .basics.RequiredCharac = Strength +Thu Apr 21 14:33:14 2005 (peloille) .basics.RequiredCharacQualityFactor = 1 +Thu Apr 21 14:33:14 2005 (peloille) .basics.RequiredCharacQualityOffset = -10 + diff --git a/leveldesign/game_element/sitem/melee_weapon/_parent/_c_m2ms.sitem b/leveldesign/game_element/sitem/melee_weapon/_parent/_c_m2ms.sitem new file mode 100644 index 0000000..0a2fedc --- /dev/null +++ b/leveldesign/game_element/sitem/melee_weapon/_parent/_c_m2ms.sitem @@ -0,0 +1,94 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Aug 22 19:09:44 2002 (receveur) .basics.family = melee weapon +Thu Aug 22 19:09:44 2002 (receveur) .basics.name = staff +Thu Aug 22 19:09:44 2002 (receveur) .basics.quality level = $filename +Thu Aug 22 19:56:36 2002 (receveur) .melee weapon.damage type = Blunt +Thu Aug 22 19:56:36 2002 (receveur) .melee weapon.latency = 6 + +Thu Aug 22 19:56:36 2002 (receveur) .melee weapon.rate of fire = 2 +Thu Aug 22 19:57:03 2002 (receveur) .melee weapon.category = light +Thu Aug 22 19:59:30 2002 (receveur) .melee weapon.skill = Stick +Tue Aug 27 14:55:05 2002 (wuibout) .3d.icon = MW_staff.tga +Thu Oct 03 15:15:09 2002 (receveur) .basics.weight = light +Thu Oct 03 15:15:39 2002 (receveur) .basics.hit points = very low +Tue Dec 10 11:22:28 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Right Hand +Tue Dec 10 11:22:28 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = right hand +Tue Dec 10 11:22:28 2002 (receveur) formName Pasted = +Tue Dec 10 11:22:28 2002 (receveur) formName Resized = 1 +Fri Jan 03 15:54:10 2003 (receveur) .melee weapon.skill = stick +Thu Feb 20 18:02:56 2003 (favre) .faber.Career = faber +Thu Feb 20 18:02:56 2003 (favre) .faber.Skill = make melee weapons +Thu Feb 20 18:02:56 2003 (favre) .faber.Specialization = make lance +Wed Feb 26 17:37:08 2003 (favre) .faber.Tool type = Sharpener +Wed Feb 26 17:37:16 2003 (favre) .crafting tool.type = Sharpener +Thu Feb 27 17:15:00 2003 (receveur) .faber.Create.MP 1 = bones.item +Mon Mar 03 15:28:15 2003 (receveur) .melee weapon.latency = +Mon Mar 03 15:28:15 2003 (receveur) .melee weapon.rate of fire = +Thu Sep 18 11:41:19 2003 (coutelas) .AsBrick.Client.Icon = MW_staff.tga +Thu Sep 18 11:41:19 2003 (coutelas) .basics.ItemType = Staff +Thu Sep 18 11:41:19 2003 (coutelas) .faber.Create.MP 1 = Raw Material for Shaft +Thu Sep 18 11:41:19 2003 (coutelas) .faber.Create.MP 1 Property = Stiff +Thu Sep 18 11:41:19 2003 (coutelas) .faber.Create.MP 2 = Raw Material for Grip +Thu Sep 18 11:41:19 2003 (coutelas) .faber.Create.MP 2 Property = Grip +Thu Sep 18 11:41:19 2003 (coutelas) .faber.Create.Quantity 2 = 1 +Thu Sep 18 11:41:19 2003 (coutelas) .melee weapon.skill = staff +Thu Sep 18 18:57:22 2003 (coutelas) .AsBrick.Basics.FamilyId = RootFaber +Fri Sep 19 11:39:15 2003 (coutelas) .AsBrick.Client.IconOver = item_plan_over.tga +Tue Sep 23 17:18:10 2003 (coutelas) .faber.Skill = craft +Fri Jan 30 11:11:04 2004 (coutelas) .basics.Bulk = 20 +Fri Feb 06 17:29:55 2004 (coutelas) .basics.Time to Equip In Ticks = 20 +Wed Jun 16 15:40:36 2004 (coutelas) .basics.EquipmentInfo.EquipmentSlots[0] = Two Hands +Wed Jun 16 15:40:36 2004 (coutelas) .basics.name = magic staff +Wed Jun 16 15:41:13 2004 (coutelas) .melee weapon.skill = SFM2 +Wed Jun 16 15:41:37 2004 (coutelas) .3d.anim_set = 2HLance +Fri Jun 18 11:04:42 2004 (fleury) .basics.ItemType = Magician Staff +Fri Jun 18 15:52:00 2004 (coutelas) .basics.EquipmentInfo.EquipmentSlots[0] = Two Hands +Fri Jun 18 15:55:15 2004 (coutelas) .3d.anim_set = 1H +Mon Jun 21 17:09:31 2004 (coutelas) .basics.EquipmentInfo.WearEquipmentMalus = 0.0 +Wed Aug 25 10:21:37 2004 (coutelas) .3d.icon = MG_Glove.tga +Mon Aug 30 14:58:50 2004 (coutelas) .3d.anim_set = +Mon Aug 30 17:31:48 2004 (coutelas) .3d.shape = GE_HOF_Acc_Gauntlet.shape +Mon Aug 30 17:31:48 2004 (coutelas) .3d.shape_female = GE_HOM_Acc_Gauntlet.shape +Thu Sep 23 16:24:21 2004 (coutelas) .3d.never hide when equiped = true +Thu Apr 21 14:32:10 2005 (peloille) .basics.RequiredCharac = Strength +Thu Apr 21 14:32:10 2005 (peloille) .basics.RequiredCharacQualityFactor = 1 +Thu Apr 21 14:32:10 2005 (peloille) .basics.RequiredCharacQualityOffset = -10 +Thu Apr 21 14:45:55 2005 (peloille) .basics.RequiredCharac = Intelligence + diff --git a/leveldesign/game_element/sitem/melee_weapon/refugee/icrm1pd.sitem b/leveldesign/game_element/sitem/melee_weapon/refugee/icrm1pd.sitem new file mode 100644 index 0000000..b36b7b6 --- /dev/null +++ b/leveldesign/game_element/sitem/melee_weapon/refugee/icrm1pd.sitem @@ -0,0 +1,42 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + Thu Aug 08 09:26:59 2002 (mauduit) .3d.map_variant = Low Quality +Tue Sep 16 22:09:39 2003 (coutelas) .basics.origin = zorai +Tue Sep 16 22:09:39 2003 (coutelas) .faber.Create.MP 1 Family = Resin +Tue Sep 16 22:09:39 2003 (coutelas) .faber.Skill = zorai dagger craft +Tue Sep 16 22:09:39 2003 (coutelas) .melee weapon.skill = dagger zorai +Fri Sep 19 14:29:32 2003 (coutelas) .AsBrick.Client.IconBack = BK_zorai_brick.tga +Fri Sep 19 14:29:32 2003 (coutelas) .basics.name = zorai dagger +Mon Dec 22 11:08:53 2003 (gatto) .3d.fx.Trail = Zo_Wea_Dague_trail_00.shape +Mon Mar 15 16:19:21 2004 (tran) .3d.shape = GE_Wea_Dague.shape +Mon Mar 15 16:19:21 2004 (tran) .3d.shape_female = GE_Wea_Dague.shape +Mon Mar 15 16:22:26 2004 (tran) .3d.fx.Trail = GE_Wea_Dague_trail_00.shape +Fri Sep 03 10:05:11 2004 (coutelas) .basics.CraftPlan = bcrmea06.sbrick +Fri Sep 03 10:05:11 2004 (coutelas) .basics.name = refugee dagger +Fri Sep 03 10:05:11 2004 (coutelas) .basics.origin = refugee +Tue Sep 07 15:43:06 2004 (coutelas) .basics.Drop or Sell = false +Tue Sep 07 15:43:06 2004 (coutelas) .basics.Saleable = false + diff --git a/leveldesign/game_element/sitem/melee_weapon/refugee/icrm2ms.sitem b/leveldesign/game_element/sitem/melee_weapon/refugee/icrm2ms.sitem new file mode 100644 index 0000000..f545119 --- /dev/null +++ b/leveldesign/game_element/sitem/melee_weapon/refugee/icrm2ms.sitem @@ -0,0 +1,46 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Thu Aug 08 09:25:43 2002 (mauduit) .3d.map_variant = Low Quality +Fri Sep 27 15:19:00 2002 (favre) .basics.name = zorai staff +Thu Sep 18 11:42:54 2003 (coutelas) .basics.ItemType = Staff +Thu Sep 18 11:42:54 2003 (coutelas) .basics.origin = zorai +Thu Sep 18 11:42:54 2003 (coutelas) .faber.Skill = zorai staff craft +Thu Sep 18 11:42:54 2003 (coutelas) .melee weapon.skill = staff zorai +Thu Sep 18 11:46:10 2003 (coutelas) .faber.Skill = zorai staff craft +Thu Sep 18 11:46:35 2003 (coutelas) .faber.Skill = electrical staff craft +Fri Sep 19 14:29:01 2003 (coutelas) .AsBrick.Client.IconBack = BK_zorai_brick.tga +Mon Dec 22 11:08:26 2003 (gatto) .3d.fx.Trail = Zo_Wea_Baton_trail_00.shape +Mon Mar 15 16:18:57 2004 (tran) .3d.shape = GE_Wea_Baton.shape +Mon Mar 15 16:18:57 2004 (tran) .3d.shape_female = GE_Wea_Baton.shape +Mon Mar 15 16:22:09 2004 (tran) .3d.fx.Trail = GE_Wea_Baton_trail_00.shape +Mon Aug 30 17:33:29 2004 (coutelas) .3d.shape = +Mon Aug 30 17:33:29 2004 (coutelas) .3d.shape_female = +Wed Sep 01 10:37:27 2004 (coutelas) .3d.fx.Trail = +Tue Sep 07 16:29:25 2004 (coutelas) .basics.origin = refugee +Tue Sep 07 16:29:43 2004 (coutelas) .basics.CraftPlan = bcrmea15.sbrick +Tue Sep 07 16:29:43 2004 (coutelas) .basics.Drop or Sell = false +Tue Sep 07 16:29:43 2004 (coutelas) .basics.Saleable = false +Tue Sep 07 16:30:03 2004 (coutelas) .3d.icon background = BK_refugee.tga +Wed Sep 08 16:02:00 2004 (coutelas) .3d.shape = GE_HOM_Acc_Gauntlet_gen.shape +Wed Sep 08 16:02:00 2004 (coutelas) .3d.shape_female = GE_HOF_Acc_Gauntlet_gen.shape + diff --git a/leveldesign/game_element/sitem/raw_material/_parent/_m0001.sitem b/leveldesign/game_element/sitem/raw_material/_parent/_m0001.sitem new file mode 100644 index 0000000..8ae30e0 --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/_parent/_m0001.sitem @@ -0,0 +1,21 @@ + +
+ + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/raw_material/_parent/_m0692.sitem b/leveldesign/game_element/sitem/raw_material/_parent/_m0692.sitem new file mode 100644 index 0000000..1109e85 --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/_parent/_m0692.sitem @@ -0,0 +1,20 @@ + +
+ + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/raw_material/_parent/_mc.sitem b/leveldesign/game_element/sitem/raw_material/_parent/_mc.sitem new file mode 100644 index 0000000..12e1b41 --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/_parent/_mc.sitem @@ -0,0 +1,21 @@ + +
+ + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/raw_material/_parent/_mchd.sitem b/leveldesign/game_element/sitem/raw_material/_parent/_mchd.sitem new file mode 100644 index 0000000..c13e7b3 --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/_parent/_mchd.sitem @@ -0,0 +1,12 @@ + +
+ + + + + + + + + + diff --git a/leveldesign/game_element/sitem/raw_material/_parent/_mf.sitem b/leveldesign/game_element/sitem/raw_material/_parent/_mf.sitem new file mode 100644 index 0000000..d82c146 --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/_parent/_mf.sitem @@ -0,0 +1,21 @@ + +
+ + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/raw_material/common/m0001dxacb01.sitem b/leveldesign/game_element/sitem/raw_material/common/m0001dxacb01.sitem new file mode 100644 index 0000000..b11e6e0 --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/common/m0001dxacb01.sitem @@ -0,0 +1,45 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/raw_material/common/m0692chdca01.sitem b/leveldesign/game_element/sitem/raw_material/common/m0692chdca01.sitem new file mode 100644 index 0000000..fb46360 --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/common/m0692chdca01.sitem @@ -0,0 +1,37 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/raw_material/system_mp.sitem b/leveldesign/game_element/sitem/raw_material/system_mp.sitem new file mode 100644 index 0000000..5eba1d7 --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/system_mp.sitem @@ -0,0 +1,852 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Fri Jun 18 15:00:49 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Durability = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DMG = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxBluntProtection = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxPiercingProtection = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxSlashingProtection = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ProtectionFactor = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Range = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Speed = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50.0 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionPowerFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalPowerFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealPowerFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionPowerFactor = 50 +Fri Jun 18 15:10:06 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).CraftEstimatedQuality = Slightly +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DMG = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 +Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = +Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false + diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_basic.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_basic.sitem new file mode 100644 index 0000000..2353149 --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/system_mp_basic.sitem @@ -0,0 +1,1237 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Fri Jun 18 15:00:49 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Durability = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DMG = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxBluntProtection = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxPiercingProtection = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxSlashingProtection = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ProtectionFactor = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Range = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Speed = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50.0 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionPowerFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalPowerFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealPowerFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionPowerFactor = 50 +Fri Jun 18 15:10:06 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).CraftEstimatedQuality = Slightly +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DMG = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 +Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = +Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).DMG = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 100 +Wed Nov 17 17:27:03 2004 (peloille) formName Pasted = +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).DMG = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 20 +Wed Nov 17 17:29:29 2004 (peloille) formName Pasted = +Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 0 +Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 0 +Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 20 +Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 +Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 +Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 +Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 +Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 +Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 +Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 +Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 0 +Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 0 +Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 +Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 0 +Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Thu Nov 18 11:03:01 2004 (peloille) formName Pasted = +Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 20 +Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 20 +Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 20 +Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 20 +Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 20 +Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 20 +Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 20 +Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 20 +Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 20 +Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 20 +Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 20 +Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 20 +Thu Nov 18 11:09:09 2004 (peloille) formName Pasted = +Thu Jul 28 19:42:44 2005 (puzin) .mp.MpParam.A MpL (Blade).AcidProtection = 20 +Thu Jul 28 19:42:44 2005 (puzin) .mp.MpParam.A MpL (Blade).ColdProtection = 20 +Thu Jul 28 19:42:44 2005 (puzin) .mp.MpParam.A MpL (Blade).ElectricityProtection = 20 +Thu Jul 28 19:42:44 2005 (puzin) .mp.MpParam.A MpL (Blade).FireProtection = 20 +Thu Jul 28 19:42:44 2005 (puzin) .mp.MpParam.A MpL (Blade).PoisonProtection = 20 +Thu Jul 28 19:42:44 2005 (puzin) .mp.MpParam.A MpL (Blade).RotProtection = 20 +Thu Jul 28 19:42:44 2005 (puzin) .mp.MpParam.A MpL (Blade).ShockWaveProtection = 20 +Thu Jul 28 19:43:09 2005 (puzin) formName Pasted = +Thu Aug 04 19:31:52 2005 (puzin) .mp.MpParam.A MpL (Blade).DesertResistance = 20 +Thu Aug 04 19:31:52 2005 (puzin) .mp.MpParam.A MpL (Blade).ForestResistance = 20 +Thu Aug 04 19:31:52 2005 (puzin) .mp.MpParam.A MpL (Blade).JungleResistance = 20 +Thu Aug 04 19:31:52 2005 (puzin) .mp.MpParam.A MpL (Blade).LacustreResistance = 20 +Thu Aug 04 19:31:52 2005 (puzin) .mp.MpParam.A MpL (Blade).PrimaryRootResistance = 20 +Thu Aug 04 19:31:52 2005 (puzin) formName Pasted = + diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_choice.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_choice.sitem new file mode 100644 index 0000000..a2f4889 --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/system_mp_choice.sitem @@ -0,0 +1,1211 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Fri Jun 18 15:00:49 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Durability = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DMG = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxBluntProtection = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxPiercingProtection = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxSlashingProtection = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ProtectionFactor = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Range = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Speed = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50.0 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionPowerFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalPowerFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealPowerFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionPowerFactor = 50 +Fri Jun 18 15:10:06 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).CraftEstimatedQuality = Slightly +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DMG = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 +Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = +Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).DMG = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 50 +Wed Nov 17 17:24:57 2004 (peloille) formName Pasted = +Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 0 +Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 0 +Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 +Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 +Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 +Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 +Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 +Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 +Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 +Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 0 +Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 0 +Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 +Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 0 +Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Thu Nov 18 11:04:28 2004 (peloille) formName Pasted = +Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 50 + + +Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 50 +Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 50 +Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 50 +Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 50 +Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 50 +Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 50 +Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 50 +Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 50 +Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 50 +Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 50 +Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 50 +Thu Nov 18 11:10:45 2004 (peloille) formName Pasted = +Thu Jul 28 19:43:36 2005 (puzin) .mp.MpParam.A MpL (Blade).AcidProtection = 50 +Thu Jul 28 19:43:36 2005 (puzin) .mp.MpParam.A MpL (Blade).ColdProtection = 50 +Thu Jul 28 19:43:36 2005 (puzin) .mp.MpParam.A MpL (Blade).ElectricityProtection = 50 +Thu Jul 28 19:43:36 2005 (puzin) .mp.MpParam.A MpL (Blade).FireProtection = 50 +Thu Jul 28 19:43:36 2005 (puzin) .mp.MpParam.A MpL (Blade).PoisonProtection = 50 +Thu Jul 28 19:43:36 2005 (puzin) .mp.MpParam.A MpL (Blade).RotProtection = 50 +Thu Jul 28 19:43:36 2005 (puzin) .mp.MpParam.A MpL (Blade).ShockWaveProtection = 50 +Thu Jul 28 19:43:55 2005 (puzin) formName Pasted = +Thu Aug 04 19:32:16 2005 (puzin) .mp.MpParam.A MpL (Blade).DesertResistance = 50 +Thu Aug 04 19:32:16 2005 (puzin) .mp.MpParam.A MpL (Blade).ForestResistance = 50 +Thu Aug 04 19:32:16 2005 (puzin) .mp.MpParam.A MpL (Blade).JungleResistance = 50 +Thu Aug 04 19:32:16 2005 (puzin) .mp.MpParam.A MpL (Blade).LacustreResistance = 50 +Thu Aug 04 19:32:16 2005 (puzin) .mp.MpParam.A MpL (Blade).PrimaryRootResistance = 50 +Thu Aug 04 19:32:35 2005 (puzin) formName Pasted = + diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_choice_black.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_choice_black.sitem new file mode 100644 index 0000000..649aea5 --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/system_mp_choice_black.sitem @@ -0,0 +1,13 @@ + +
+ + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_choice_blue.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_choice_blue.sitem new file mode 100644 index 0000000..dc3e426 --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/system_mp_choice_blue.sitem @@ -0,0 +1,13 @@ + +
+ + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_choice_green.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_choice_green.sitem new file mode 100644 index 0000000..786e417 --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/system_mp_choice_green.sitem @@ -0,0 +1,13 @@ + +
+ + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_choice_purple.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_choice_purple.sitem new file mode 100644 index 0000000..caa14c6 --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/system_mp_choice_purple.sitem @@ -0,0 +1,13 @@ + +
+ + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_choice_red.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_choice_red.sitem new file mode 100644 index 0000000..09b281e --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/system_mp_choice_red.sitem @@ -0,0 +1,13 @@ + +
+ + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_choice_turquoise.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_choice_turquoise.sitem new file mode 100644 index 0000000..9f063b3 --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/system_mp_choice_turquoise.sitem @@ -0,0 +1,13 @@ + +
+ + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_choice_white.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_choice_white.sitem new file mode 100644 index 0000000..42ee31f --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/system_mp_choice_white.sitem @@ -0,0 +1,13 @@ + +
+ + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_excellent.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_excellent.sitem new file mode 100644 index 0000000..c8c8fcd --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/system_mp_excellent.sitem @@ -0,0 +1,1184 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Fri Jun 18 15:00:49 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Durability = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DMG = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxBluntProtection = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxPiercingProtection = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxSlashingProtection = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ProtectionFactor = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Range = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Speed = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50.0 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionPowerFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalPowerFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealPowerFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionPowerFactor = 50 +Fri Jun 18 15:10:06 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).CraftEstimatedQuality = Slightly +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DMG = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 +Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = +Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).DMG = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 65 +Wed Nov 17 17:26:01 2004 (peloille) formName Pasted = +Thu Nov 18 11:09:43 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Thu Nov 18 11:09:43 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Thu Nov 18 11:09:43 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 0 +Thu Nov 18 11:09:43 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Thu Nov 18 11:09:43 2004 (peloille) formName Pasted = +Thu Jul 28 19:44:33 2005 (puzin) .mp.MpParam.A MpL (Blade).AcidProtection = 65 +Thu Jul 28 19:44:33 2005 (puzin) .mp.MpParam.A MpL (Blade).ColdProtection = 65 +Thu Jul 28 19:44:33 2005 (puzin) .mp.MpParam.A MpL (Blade).ElectricityProtection = 65 +Thu Jul 28 19:44:33 2005 (puzin) .mp.MpParam.A MpL (Blade).FireProtection = 65 +Thu Jul 28 19:44:33 2005 (puzin) .mp.MpParam.A MpL (Blade).PoisonProtection = 65 +Thu Jul 28 19:44:33 2005 (puzin) .mp.MpParam.A MpL (Blade).RotProtection = 65 +Thu Jul 28 19:44:33 2005 (puzin) .mp.MpParam.A MpL (Blade).ShockWaveProtection = 65 +Thu Jul 28 19:44:54 2005 (puzin) formName Pasted = +Thu Aug 04 19:33:06 2005 (puzin) .mp.MpParam.A MpL (Blade).DesertResistance = 65 +Thu Aug 04 19:33:06 2005 (puzin) .mp.MpParam.A MpL (Blade).ForestResistance = 65 +Thu Aug 04 19:33:06 2005 (puzin) .mp.MpParam.A MpL (Blade).JungleResistance = 65 +Thu Aug 04 19:33:06 2005 (puzin) .mp.MpParam.A MpL (Blade).LacustreResistance = 65 +Thu Aug 04 19:33:06 2005 (puzin) .mp.MpParam.A MpL (Blade).PrimaryRootResistance = 65 +Thu Aug 04 19:33:24 2005 (puzin) formName Pasted = + diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_extra.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_extra.sitem new file mode 100644 index 0000000..cbe6656 --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/system_mp_extra.sitem @@ -0,0 +1,1187 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Fri Jun 18 15:00:49 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Durability = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DMG = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxBluntProtection = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxPiercingProtection = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxSlashingProtection = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ProtectionFactor = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Range = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Speed = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50.0 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionPowerFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalPowerFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealPowerFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionPowerFactor = 50 +Fri Jun 18 15:10:06 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).CraftEstimatedQuality = Slightly + +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DMG = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 +Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = +Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).DMG = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 100 + +Wed Nov 17 17:27:03 2004 (peloille) formName Pasted = +Thu Nov 18 11:12:24 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Thu Nov 18 11:12:24 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Thu Nov 18 11:12:24 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 0 +Thu Nov 18 11:12:24 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Thu Nov 18 11:12:24 2004 (peloille) formName Pasted = +Thu Jul 28 19:45:18 2005 (puzin) .mp.MpParam.A MpL (Blade).AcidProtection = 100 +Thu Jul 28 19:45:18 2005 (puzin) .mp.MpParam.A MpL (Blade).ColdProtection = 100 +Thu Jul 28 19:45:18 2005 (puzin) .mp.MpParam.A MpL (Blade).ElectricityProtection = 100 +Thu Jul 28 19:45:18 2005 (puzin) .mp.MpParam.A MpL (Blade).FireProtection = 100 +Thu Jul 28 19:45:18 2005 (puzin) .mp.MpParam.A MpL (Blade).PoisonProtection = 100 +Thu Jul 28 19:45:18 2005 (puzin) .mp.MpParam.A MpL (Blade).RotProtection = 100 +Thu Jul 28 19:45:18 2005 (puzin) .mp.MpParam.A MpL (Blade).ShockWaveProtection = 100 +Thu Jul 28 19:45:37 2005 (puzin) formName Pasted = +Thu Aug 04 19:33:52 2005 (puzin) .mp.MpParam.A MpL (Blade).DesertResistance = 100 +Thu Aug 04 19:33:52 2005 (puzin) .mp.MpParam.A MpL (Blade).ForestResistance = 100 +Thu Aug 04 19:33:52 2005 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Thu Aug 04 19:33:52 2005 (puzin) .mp.MpParam.A MpL (Blade).JungleResistance = 100 +Thu Aug 04 19:33:52 2005 (puzin) .mp.MpParam.A MpL (Blade).LacustreResistance = 100 +Thu Aug 04 19:33:52 2005 (puzin) .mp.MpParam.A MpL (Blade).PrimaryRootResistance = 100 +Thu Aug 04 19:34:11 2005 (puzin) formName Pasted = + diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_extra_black.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_extra_black.sitem new file mode 100644 index 0000000..3ae6e75 --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/system_mp_extra_black.sitem @@ -0,0 +1,21 @@ + +
+ + + + + + + + + + + + + + + + Tue Apr 13 02:39:03 2010 (ulukyn) .3d.IconBackColor = 0,0,0 +Tue Apr 13 02:39:03 2010 (ulukyn) .3d.IconColor = 97,97,97 +Tue Apr 13 02:39:03 2010 (ulukyn) .3d.icon = mp_generic_colorize.tga + diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_extra_blue.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_extra_blue.sitem new file mode 100644 index 0000000..a34df91 --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/system_mp_extra_blue.sitem @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + Tue Apr 13 02:38:14 2010 (ulukyn) .3d.IconBackColor = 34,100,255 +Tue Apr 13 02:38:14 2010 (ulukyn) .3d.icon = MP_generic_colorize.tga +Tue Apr 13 02:38:26 2010 (ulukyn) .3d.IconBackColor = 0,0,0 +Tue Apr 13 02:38:26 2010 (ulukyn) .3d.IconColor = 0,128,255 + diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_extra_green.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_extra_green.sitem new file mode 100644 index 0000000..470dda2 --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/system_mp_extra_green.sitem @@ -0,0 +1,21 @@ + +
+ + + + + + + + + + + + + + + + Tue Apr 13 02:37:46 2010 (ulukyn) .3d.IconBackColor = 0,0,0 +Tue Apr 13 02:37:46 2010 (ulukyn) .3d.IconColor = 17,234,28 +Tue Apr 13 02:37:46 2010 (ulukyn) .3d.icon = MP_generic_colorize.tga + diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_extra_purple.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_extra_purple.sitem new file mode 100644 index 0000000..ec1c1a8 --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/system_mp_extra_purple.sitem @@ -0,0 +1,21 @@ + +
+ + + + + + + + + + + + + + + + Tue Apr 13 02:37:26 2010 (ulukyn) .3d.IconBackColor = 0,0,0 +Tue Apr 13 02:37:26 2010 (ulukyn) .3d.IconColor = 197,24,239 +Tue Apr 13 02:37:26 2010 (ulukyn) .3d.icon = MP_generic_colorize.tga + diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_extra_red.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_extra_red.sitem new file mode 100644 index 0000000..9e6bbab --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/system_mp_extra_red.sitem @@ -0,0 +1,21 @@ + +
+ + + + + + + + + + + + + + + + Tue Apr 13 02:36:59 2010 (ulukyn) .3d.IconBackColor = 0,0,0 +Tue Apr 13 02:36:59 2010 (ulukyn) .3d.IconColor = 255,34,34 +Tue Apr 13 02:36:59 2010 (ulukyn) .3d.icon = MP_generic_colorize.tga + diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_extra_turquoise.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_extra_turquoise.sitem new file mode 100644 index 0000000..34338aa --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/system_mp_extra_turquoise.sitem @@ -0,0 +1,21 @@ + +
+ + + + + + + + + + + + + + + + Tue Apr 13 02:36:06 2010 (ulukyn) .3d.IconBackColor = 0,0,0 +Tue Apr 13 02:36:06 2010 (ulukyn) .3d.IconColor = 36,225,197 +Tue Apr 13 02:36:06 2010 (ulukyn) .3d.icon = MP_generic_colorize.tga + diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_extra_white.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_extra_white.sitem new file mode 100644 index 0000000..d944b71 --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/system_mp_extra_white.sitem @@ -0,0 +1,21 @@ + +
+ + + + + + + + + + + + + + + + Tue Apr 13 02:35:20 2010 (ulukyn) .3d.IconBackColor = 0,0,0 +Tue Apr 13 02:35:20 2010 (ulukyn) .3d.IconColor = 255,255,255 +Tue Apr 13 02:35:20 2010 (ulukyn) .3d.icon = mP_generic_colorize.tga + diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_fine.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_fine.sitem new file mode 100644 index 0000000..680e4b3 --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/system_mp_fine.sitem @@ -0,0 +1,1733 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Fri Jun 18 15:00:49 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Durability = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DMG = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxBluntProtection = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxPiercingProtection = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxSlashingProtection = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ProtectionFactor = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Range = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Speed = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50.0 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionPowerFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalPowerFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealPowerFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionPowerFactor = 50 +Fri Jun 18 15:10:06 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).CraftEstimatedQuality = Slightly +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DMG = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 +Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = +Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).DMG = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).AdversaryDodgeModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).AdversaryParryModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).DMG = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).DodgeModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Durability = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ElementalPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).HealCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).HealPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).MaxBluntProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).MaxPiercingProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).MaxSlashingProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ParryModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ProtectionFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Range = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).SapLoad = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Speed = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Weight = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).AdversaryDodgeModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).AdversaryParryModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).DMG = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).DodgeModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Durability = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ElementalPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).HealCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).HealPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).MaxBluntProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).MaxPiercingProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).MaxSlashingProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ParryModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ProtectionFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Range = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).SapLoad = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Speed = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Weight = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).AdversaryDodgeModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).AdversaryParryModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).DMG = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).DodgeModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Durability = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ElementalPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).HealCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).HealPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).MaxBluntProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).MaxPiercingProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).MaxSlashingProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ParryModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ProtectionFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Range = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).SapLoad = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Speed = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Weight = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).AdversaryDodgeModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).AdversaryParryModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).DMG = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).DodgeModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Durability = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ElementalPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).HealCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).HealPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).MaxBluntProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).MaxPiercingProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).MaxSlashingProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ParryModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ProtectionFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Range = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).SapLoad = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Speed = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Weight = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).AdversaryDodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).AdversaryParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).DMG = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).DodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Durability = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ElementalPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).HealCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).HealPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).MaxBluntProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).MaxPiercingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).MaxSlashingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ProtectionFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Range = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).SapLoad = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Speed = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Weight = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).AdversaryDodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).AdversaryParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).DMG = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).DodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Durability = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ElementalPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).HealCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).HealPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).MaxBluntProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).MaxPiercingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).MaxSlashingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ProtectionFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Range = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).SapLoad = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Speed = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Weight = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).AdversaryDodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).AdversaryParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).DMG = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).DodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Durability = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ElementalPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).HealCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).HealPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).MaxBluntProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).MaxPiercingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).MaxSlashingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ProtectionFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Range = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).SapLoad = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Speed = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Weight = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).AdversaryDodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).AdversaryParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).DMG = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).DodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Durability = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ElementalPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).HealCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).HealPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).MaxBluntProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).MaxPiercingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).MaxSlashingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ProtectionFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Range = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).SapLoad = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Speed = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Weight = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).AdversaryDodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).AdversaryParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).DMG = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).DodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Durability = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ElementalPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).HealCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).HealPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).MaxBluntProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).MaxPiercingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).MaxSlashingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ProtectionFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Range = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).SapLoad = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Speed = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Weight = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).AdversaryDodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).AdversaryParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).DMG = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).DodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Durability = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ElementalPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).HealCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).HealPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).MaxBluntProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).MaxPiercingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).MaxSlashingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ProtectionFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Range = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).SapLoad = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Speed = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Weight = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).AdversaryDodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).AdversaryParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).DMG = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).DodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Durability = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ElementalPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).HealCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).HealPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).MaxBluntProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).MaxPiercingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).MaxSlashingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ProtectionFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Range = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).SapLoad = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Speed = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Weight = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).AdversaryDodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).AdversaryParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).DMG = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).DodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Durability = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ElementalPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).HealCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).HealPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).MaxBluntProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).MaxPiercingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).MaxSlashingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ProtectionFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Range = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).SapLoad = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Speed = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Weight = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).AdversaryDodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).AdversaryParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).DMG = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).DodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Durability = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ElementalPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).HealCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).HealPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).MaxBluntProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).MaxPiercingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).MaxSlashingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ProtectionFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Range = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).SapLoad = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Speed = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Weight = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).AdversaryDodgeModifier = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).AdversaryParryModifier = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).DMG = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).DodgeModifier = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Durability = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ElementalPowerFactor = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).FocusBuff = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).HealCastingTimeFactor = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).HealPowerFactor = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).HpBuff = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).MaxBluntProtection = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).MaxPiercingProtection = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).MaxSlashingProtection = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ParryModifier = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ProtectionFactor = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Range = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).SapBuff = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).SapLoad = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Speed = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).StaBuff = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Weight = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).AdversaryDodgeModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).AdversaryParryModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).DMG = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).DodgeModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Durability = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ElementalPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).HealCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).HealPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).MaxBluntProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).MaxPiercingProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).MaxSlashingProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ParryModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ProtectionFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Range = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).SapLoad = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Speed = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Weight = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).AdversaryDodgeModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).AdversaryParryModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).DMG = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).DodgeModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Durability = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ElementalPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).HealCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).HealPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).MaxBluntProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).MaxPiercingProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).MaxSlashingProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ParryModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ProtectionFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Range = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).SapLoad = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Speed = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Weight = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).AdversaryDodgeModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).AdversaryParryModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).DMG = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).DodgeModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Durability = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ElementalPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).HealCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).HealPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).MaxBluntProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).MaxPiercingProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).MaxSlashingProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ParryModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ProtectionFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Range = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).SapLoad = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Speed = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Weight = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).AdversaryDodgeModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).AdversaryParryModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).DMG = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).DodgeModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Durability = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ElementalPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).HealCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).HealPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).MaxBluntProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).MaxPiercingProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).MaxSlashingProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ParryModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ProtectionFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Range = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).SapLoad = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Speed = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Weight = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).AdversaryDodgeModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).AdversaryParryModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).DMG = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).DodgeModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Durability = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ElementalPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).HealCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).HealPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).MaxBluntProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).MaxPiercingProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).MaxSlashingProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ParryModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ProtectionFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Range = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).SapLoad = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Speed = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Weight = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).AdversaryDodgeModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).AdversaryParryModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).DMG = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).DodgeModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Durability = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ElementalPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).HealCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).HealPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).MaxBluntProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).MaxPiercingProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).MaxSlashingProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ParryModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ProtectionFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Range = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).SapLoad = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Speed = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Weight = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).AdversaryDodgeModifier = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).AdversaryParryModifier = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).DMG = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).DodgeModifier = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Durability = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ElementalPowerFactor = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).FocusBuff = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).HealCastingTimeFactor = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).HealPowerFactor = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).HpBuff = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).MaxBluntProtection = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).MaxPiercingProtection = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).MaxSlashingProtection = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ParryModifier = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ProtectionFactor = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Range = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).SapBuff = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).SapLoad = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Speed = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).StaBuff = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Weight = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.W MpJH (Jewelry hammer).Durability = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.W MpJH (Jewelry hammer).SapLoad = 350 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.W MpJH (Jewelry hammer).Weight = 35 +Wed Nov 17 17:23:53 2004 (peloille) formName Pasted = +Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 0 +Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Thu Nov 18 11:13:06 2004 (peloille) formName Pasted = +Thu Jul 28 19:46:04 2005 (puzin) .mp.MpParam.A MpL (Blade).AcidProtection = 35 +Thu Jul 28 19:46:04 2005 (puzin) .mp.MpParam.A MpL (Blade).ColdProtection = 35 +Thu Jul 28 19:46:04 2005 (puzin) .mp.MpParam.A MpL (Blade).ElectricityProtection = 35 +Thu Jul 28 19:46:04 2005 (puzin) .mp.MpParam.A MpL (Blade).FireProtection = 35 +Thu Jul 28 19:46:04 2005 (puzin) .mp.MpParam.A MpL (Blade).PoisonProtection = 35 +Thu Jul 28 19:46:04 2005 (puzin) .mp.MpParam.A MpL (Blade).RotProtection = 35 +Thu Jul 28 19:46:04 2005 (puzin) .mp.MpParam.A MpL (Blade).ShockWaveProtection = 35 +Thu Jul 28 19:46:11 2005 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 35 +Thu Jul 28 19:46:43 2005 (puzin) formName Pasted = +Thu Aug 04 19:34:31 2005 (puzin) .mp.MpParam.A MpL (Blade).DesertResistance = 35 +Thu Aug 04 19:34:31 2005 (puzin) .mp.MpParam.A MpL (Blade).ForestResistance = 35 +Thu Aug 04 19:34:31 2005 (puzin) .mp.MpParam.A MpL (Blade).JungleResistance = 35 +Thu Aug 04 19:34:31 2005 (puzin) .mp.MpParam.A MpL (Blade).LacustreResistance = 35 +Thu Aug 04 19:34:31 2005 (puzin) .mp.MpParam.A MpL (Blade).PrimaryRootResistance = 35 +Thu Aug 04 19:34:47 2005 (puzin) formName Pasted = + diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_supreme.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_supreme.sitem new file mode 100644 index 0000000..cd7af21 --- /dev/null +++ b/leveldesign/game_element/sitem/raw_material/system_mp_supreme.sitem @@ -0,0 +1,1755 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Fri Jun 18 15:00:49 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Durability = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DMG = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxBluntProtection = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxPiercingProtection = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxSlashingProtection = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ProtectionFactor = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Range = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Speed = 50 +Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50.0 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionPowerFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalPowerFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealPowerFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionCastingTimeFactor = 50 +Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionPowerFactor = 50 +Fri Jun 18 15:10:06 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).CraftEstimatedQuality = Slightly +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DMG = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 +Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = +Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).DMG = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).AdversaryDodgeModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).AdversaryParryModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).DMG = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).DodgeModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Durability = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ElementalPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).HealCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).HealPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).MaxBluntProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).MaxPiercingProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).MaxSlashingProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ParryModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ProtectionFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Range = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).SapLoad = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Speed = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Weight = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).AdversaryDodgeModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).AdversaryParryModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).DMG = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).DodgeModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Durability = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ElementalPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).HealCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).HealPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).MaxBluntProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).MaxPiercingProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).MaxSlashingProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ParryModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ProtectionFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Range = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).SapLoad = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Speed = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Weight = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).AdversaryDodgeModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).AdversaryParryModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).DMG = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).DodgeModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Durability = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ElementalPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).HealCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).HealPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).MaxBluntProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).MaxPiercingProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).MaxSlashingProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ParryModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ProtectionFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Range = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).SapLoad = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Speed = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Weight = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).AdversaryDodgeModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).AdversaryParryModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).DMG = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).DodgeModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Durability = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ElementalPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).HealCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).HealPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).MaxBluntProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).MaxPiercingProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).MaxSlashingProtection = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ParryModifier = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ProtectionFactor = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Range = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).SapLoad = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Speed = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Weight = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).AdversaryDodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).AdversaryParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).DMG = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).DodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Durability = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ElementalPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).HealCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).HealPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).MaxBluntProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).MaxPiercingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).MaxSlashingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ProtectionFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Range = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).SapLoad = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Speed = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Weight = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).AdversaryDodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).AdversaryParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).DMG = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).DodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Durability = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ElementalPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).HealCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).HealPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).MaxBluntProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).MaxPiercingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).MaxSlashingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ProtectionFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Range = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).SapLoad = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Speed = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Weight = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).AdversaryDodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).AdversaryParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).DMG = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).DodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Durability = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ElementalPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).HealCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).HealPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).MaxBluntProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).MaxPiercingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).MaxSlashingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ProtectionFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Range = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).SapLoad = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Speed = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Weight = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).AdversaryDodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).AdversaryParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).DMG = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).DodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Durability = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ElementalPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).HealCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).HealPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).MaxBluntProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).MaxPiercingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).MaxSlashingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ProtectionFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Range = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).SapLoad = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Speed = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Weight = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).AdversaryDodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).AdversaryParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).DMG = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).DodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Durability = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ElementalPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).HealCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).HealPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).MaxBluntProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).MaxPiercingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).MaxSlashingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ProtectionFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Range = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).SapLoad = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Speed = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Weight = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).AdversaryDodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).AdversaryParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).DMG = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).DodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Durability = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ElementalPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).HealCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).HealPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).MaxBluntProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).MaxPiercingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).MaxSlashingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ProtectionFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Range = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).SapLoad = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Speed = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Weight = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).AdversaryDodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).AdversaryParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).DMG = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).DodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Durability = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ElementalPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).HealCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).HealPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).MaxBluntProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).MaxPiercingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).MaxSlashingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ProtectionFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Range = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).SapLoad = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Speed = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Weight = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).AdversaryDodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).AdversaryParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).DMG = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).DodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Durability = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ElementalPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).HealCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).HealPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).MaxBluntProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).MaxPiercingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).MaxSlashingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ProtectionFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Range = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).SapLoad = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Speed = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Weight = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).AdversaryDodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).AdversaryParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).DMG = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).DodgeModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Durability = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ElementalPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).HealCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).HealPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).MaxBluntProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).MaxPiercingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).MaxSlashingProtection = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ParryModifier = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ProtectionFactor = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Range = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).SapLoad = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Speed = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Weight = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).AdversaryDodgeModifier = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).AdversaryParryModifier = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).DMG = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).DodgeModifier = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Durability = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ElementalPowerFactor = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).FocusBuff = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).HealCastingTimeFactor = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).HealPowerFactor = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).HpBuff = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).MaxBluntProtection = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).MaxPiercingProtection = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).MaxSlashingProtection = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ParryModifier = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ProtectionFactor = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Range = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).SapBuff = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).SapLoad = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Speed = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).StaBuff = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Weight = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).AdversaryDodgeModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).AdversaryParryModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).DMG = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).DodgeModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Durability = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ElementalPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).HealCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).HealPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).MaxBluntProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).MaxPiercingProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).MaxSlashingProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ParryModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ProtectionFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Range = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).SapLoad = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Speed = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Weight = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).AdversaryDodgeModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).AdversaryParryModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).DMG = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).DodgeModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Durability = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ElementalPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).HealCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).HealPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).MaxBluntProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).MaxPiercingProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).MaxSlashingProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ParryModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ProtectionFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Range = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).SapLoad = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Speed = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Weight = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).AdversaryDodgeModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).AdversaryParryModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).DMG = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).DodgeModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Durability = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ElementalPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).HealCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).HealPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).MaxBluntProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).MaxPiercingProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).MaxSlashingProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ParryModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ProtectionFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Range = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).SapLoad = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Speed = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Weight = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).AdversaryDodgeModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).AdversaryParryModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).DMG = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).DodgeModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Durability = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ElementalPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).HealCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).HealPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).MaxBluntProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).MaxPiercingProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).MaxSlashingProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ParryModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ProtectionFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Range = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).SapLoad = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Speed = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Weight = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).AdversaryDodgeModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).AdversaryParryModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).DMG = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).DodgeModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Durability = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ElementalPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).HealCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).HealPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).MaxBluntProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).MaxPiercingProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).MaxSlashingProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ParryModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ProtectionFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Range = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).SapLoad = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Speed = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Weight = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).AdversaryDodgeModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).AdversaryParryModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).DMG = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).DodgeModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Durability = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ElementalPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).HealCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).HealPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).MaxBluntProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).MaxPiercingProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).MaxSlashingProtection = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ParryModifier = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ProtectionFactor = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Range = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).SapLoad = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Speed = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Weight = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).AdversaryDodgeModifier = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).AdversaryParryModifier = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).DMG = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).DefensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).DefensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).DodgeModifier = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Durability = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ElementalCastingTimeFactor = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ElementalPowerFactor = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).FocusBuff = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).HealCastingTimeFactor = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).HealPowerFactor = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).HpBuff = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).MaxBluntProtection = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).MaxPiercingProtection = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).MaxSlashingProtection = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).OffensiveAfflictionCastingTimeFactor = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).OffensiveAfflictionPowerFactor = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ParryModifier = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ProtectionFactor = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Range = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).SapBuff = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).SapLoad = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Speed = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).StaBuff = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Weight = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.W MpJH (Jewelry hammer).Durability = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.W MpJH (Jewelry hammer).SapLoad = 350 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.W MpJH (Jewelry hammer).Weight = 35 +Wed Nov 17 17:23:53 2004 (peloille) formName Pasted = +Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 0 +Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Thu Nov 18 11:13:06 2004 (peloille) formName Pasted = +Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 80 +Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 80 +Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).DMG = 80 +Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 80 +Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 80 +Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 80 +Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 80 +Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 80 +Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 80 +Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 80 +Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 80 +Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 80 +Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 80 +Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 80 +Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 80 +Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 80 +Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 80 +Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 80 +Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 80 +Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 80 +Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 80 +Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 80 +Thu Nov 18 11:19:50 2004 (peloille) formName Pasted = +Thu Jul 28 19:47:05 2005 (puzin) .mp.MpParam.A MpL (Blade).AcidProtection = 80 +Thu Jul 28 19:47:05 2005 (puzin) .mp.MpParam.A MpL (Blade).ColdProtection = 80 +Thu Jul 28 19:47:05 2005 (puzin) .mp.MpParam.A MpL (Blade).ElectricityProtection = 80 +Thu Jul 28 19:47:05 2005 (puzin) .mp.MpParam.A MpL (Blade).FireProtection = 80 +Thu Jul 28 19:47:05 2005 (puzin) .mp.MpParam.A MpL (Blade).PoisonProtection = 80 +Thu Jul 28 19:47:05 2005 (puzin) .mp.MpParam.A MpL (Blade).RotProtection = 80 +Thu Jul 28 19:47:05 2005 (puzin) .mp.MpParam.A MpL (Blade).ShockWaveProtection = 80 +Thu Jul 28 19:47:27 2005 (puzin) formName Pasted = +Thu Aug 04 19:35:04 2005 (puzin) .mp.MpParam.A MpL (Blade).DesertResistance = 80 +Thu Aug 04 19:35:04 2005 (puzin) .mp.MpParam.A MpL (Blade).ForestResistance = 80 +Thu Aug 04 19:35:04 2005 (puzin) .mp.MpParam.A MpL (Blade).JungleResistance = 80 +Thu Aug 04 19:35:04 2005 (puzin) .mp.MpParam.A MpL (Blade).LacustreResistance = 80 +Thu Aug 04 19:35:04 2005 (puzin) .mp.MpParam.A MpL (Blade).PrimaryRootResistance = 80 +Thu Aug 04 19:35:23 2005 (puzin) formName Pasted = + diff --git a/leveldesign/game_element/sphrase/craft/ammo/abcfpea17.sphrase b/leveldesign/game_element/sphrase/craft/ammo/abcfpea17.sphrase new file mode 100644 index 0000000..c6fa01a --- /dev/null +++ b/leveldesign/game_element/sphrase/craft/ammo/abcfpea17.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/sphrase/craft/ammo/abcmpea17.sphrase b/leveldesign/game_element/sphrase/craft/ammo/abcmpea17.sphrase new file mode 100644 index 0000000..6f61c20 --- /dev/null +++ b/leveldesign/game_element/sphrase/craft/ammo/abcmpea17.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/sphrase/craft/ammo/abctpea17.sphrase b/leveldesign/game_element/sphrase/craft/ammo/abctpea17.sphrase new file mode 100644 index 0000000..4151fbe --- /dev/null +++ b/leveldesign/game_element/sphrase/craft/ammo/abctpea17.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/sphrase/craft/ammo/abczpea17.sphrase b/leveldesign/game_element/sphrase/craft/ammo/abczpea17.sphrase new file mode 100644 index 0000000..adea7e6 --- /dev/null +++ b/leveldesign/game_element/sphrase/craft/ammo/abczpea17.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/sphrase/craft/armor/abcfaea07.sphrase b/leveldesign/game_element/sphrase/craft/armor/abcfaea07.sphrase new file mode 100644 index 0000000..bda95a9 --- /dev/null +++ b/leveldesign/game_element/sphrase/craft/armor/abcfaea07.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/sphrase/craft/armor/abcmaea07.sphrase b/leveldesign/game_element/sphrase/craft/armor/abcmaea07.sphrase new file mode 100644 index 0000000..3ceab1e --- /dev/null +++ b/leveldesign/game_element/sphrase/craft/armor/abcmaea07.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/sphrase/craft/armor/abctaea07.sphrase b/leveldesign/game_element/sphrase/craft/armor/abctaea07.sphrase new file mode 100644 index 0000000..28b56d3 --- /dev/null +++ b/leveldesign/game_element/sphrase/craft/armor/abctaea07.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/sphrase/craft/armor/abczaea07.sphrase b/leveldesign/game_element/sphrase/craft/armor/abczaea07.sphrase new file mode 100644 index 0000000..6c6c6ca --- /dev/null +++ b/leveldesign/game_element/sphrase/craft/armor/abczaea07.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/sphrase/craft/jewel/abcfjea04.sphrase b/leveldesign/game_element/sphrase/craft/jewel/abcfjea04.sphrase new file mode 100644 index 0000000..18153f3 --- /dev/null +++ b/leveldesign/game_element/sphrase/craft/jewel/abcfjea04.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/sphrase/craft/jewel/abcmjea04.sphrase b/leveldesign/game_element/sphrase/craft/jewel/abcmjea04.sphrase new file mode 100644 index 0000000..5ebc527 --- /dev/null +++ b/leveldesign/game_element/sphrase/craft/jewel/abcmjea04.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/sphrase/craft/jewel/abctjea04.sphrase b/leveldesign/game_element/sphrase/craft/jewel/abctjea04.sphrase new file mode 100644 index 0000000..6cc3ed4 --- /dev/null +++ b/leveldesign/game_element/sphrase/craft/jewel/abctjea04.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/sphrase/craft/jewel/abczjea04.sphrase b/leveldesign/game_element/sphrase/craft/jewel/abczjea04.sphrase new file mode 100644 index 0000000..fc190ed --- /dev/null +++ b/leveldesign/game_element/sphrase/craft/jewel/abczjea04.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/sphrase/craft/melee_weapon/abcfmea06.sphrase b/leveldesign/game_element/sphrase/craft/melee_weapon/abcfmea06.sphrase new file mode 100644 index 0000000..eaf06bb --- /dev/null +++ b/leveldesign/game_element/sphrase/craft/melee_weapon/abcfmea06.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/sphrase/craft/melee_weapon/abcmmea06.sphrase b/leveldesign/game_element/sphrase/craft/melee_weapon/abcmmea06.sphrase new file mode 100644 index 0000000..b420fa7 --- /dev/null +++ b/leveldesign/game_element/sphrase/craft/melee_weapon/abcmmea06.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/sphrase/craft/melee_weapon/abctmea06.sphrase b/leveldesign/game_element/sphrase/craft/melee_weapon/abctmea06.sphrase new file mode 100644 index 0000000..ea88532 --- /dev/null +++ b/leveldesign/game_element/sphrase/craft/melee_weapon/abctmea06.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/sphrase/craft/melee_weapon/abczmea06.sphrase b/leveldesign/game_element/sphrase/craft/melee_weapon/abczmea06.sphrase new file mode 100644 index 0000000..b05e473 --- /dev/null +++ b/leveldesign/game_element/sphrase/craft/melee_weapon/abczmea06.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/sphrase/craft/range_weapon/abcfrea04.sphrase b/leveldesign/game_element/sphrase/craft/range_weapon/abcfrea04.sphrase new file mode 100644 index 0000000..1bf522f --- /dev/null +++ b/leveldesign/game_element/sphrase/craft/range_weapon/abcfrea04.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/sphrase/craft/range_weapon/abcmrea04.sphrase b/leveldesign/game_element/sphrase/craft/range_weapon/abcmrea04.sphrase new file mode 100644 index 0000000..1e3795b --- /dev/null +++ b/leveldesign/game_element/sphrase/craft/range_weapon/abcmrea04.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/sphrase/craft/range_weapon/abctrea04.sphrase b/leveldesign/game_element/sphrase/craft/range_weapon/abctrea04.sphrase new file mode 100644 index 0000000..8633c15 --- /dev/null +++ b/leveldesign/game_element/sphrase/craft/range_weapon/abctrea04.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/sphrase/craft/range_weapon/abczrea04.sphrase b/leveldesign/game_element/sphrase/craft/range_weapon/abczrea04.sphrase new file mode 100644 index 0000000..91f1101 --- /dev/null +++ b/leveldesign/game_element/sphrase/craft/range_weapon/abczrea04.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/sphrase/craft/recommended/abcfaca01.sphrase b/leveldesign/game_element/sphrase/craft/recommended/abcfaca01.sphrase new file mode 100644 index 0000000..398a12d --- /dev/null +++ b/leveldesign/game_element/sphrase/craft/recommended/abcfaca01.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/sphrase/craft/recommended/abcmaca01.sphrase b/leveldesign/game_element/sphrase/craft/recommended/abcmaca01.sphrase new file mode 100644 index 0000000..fdad2b4 --- /dev/null +++ b/leveldesign/game_element/sphrase/craft/recommended/abcmaca01.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/sphrase/craft/recommended/abczaca01.sphrase b/leveldesign/game_element/sphrase/craft/recommended/abczaca01.sphrase new file mode 100644 index 0000000..21ca2d1 --- /dev/null +++ b/leveldesign/game_element/sphrase/craft/recommended/abczaca01.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/sphrase/craft/shield/abcfsea01.sphrase b/leveldesign/game_element/sphrase/craft/shield/abcfsea01.sphrase new file mode 100644 index 0000000..ec3fdf2 --- /dev/null +++ b/leveldesign/game_element/sphrase/craft/shield/abcfsea01.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/sphrase/craft/shield/abcmsea01.sphrase b/leveldesign/game_element/sphrase/craft/shield/abcmsea01.sphrase new file mode 100644 index 0000000..b22b7bf --- /dev/null +++ b/leveldesign/game_element/sphrase/craft/shield/abcmsea01.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/sphrase/craft/shield/abctsea01.sphrase b/leveldesign/game_element/sphrase/craft/shield/abctsea01.sphrase new file mode 100644 index 0000000..fd2b5cf --- /dev/null +++ b/leveldesign/game_element/sphrase/craft/shield/abctsea01.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/sphrase/craft/shield/abczsea01.sphrase b/leveldesign/game_element/sphrase/craft/shield/abczsea01.sphrase new file mode 100644 index 0000000..341fbb4 --- /dev/null +++ b/leveldesign/game_element/sphrase/craft/shield/abczsea01.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/sphrase/enchantment/abe_use_item_power.sphrase b/leveldesign/game_element/sphrase/enchantment/abe_use_item_power.sphrase new file mode 100644 index 0000000..7a58b3a --- /dev/null +++ b/leveldesign/game_element/sphrase/enchantment/abe_use_item_power.sphrase @@ -0,0 +1,11 @@ + +
+ + + + + + + + Tue Jan 20 17:38:49 2004 (nouveau) .brick 0 = bepa01.sbrick + diff --git a/leveldesign/game_element/sphrase/fight/abf01.sphrase b/leveldesign/game_element/sphrase/fight/abf01.sphrase new file mode 100644 index 0000000..eee6e2c --- /dev/null +++ b/leveldesign/game_element/sphrase/fight/abf01.sphrase @@ -0,0 +1,23 @@ + +
+ + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sphrase/fight/abfma01.sphrase b/leveldesign/game_element/sphrase/fight/abfma01.sphrase new file mode 100644 index 0000000..b9bbf4b --- /dev/null +++ b/leveldesign/game_element/sphrase/fight/abfma01.sphrase @@ -0,0 +1,23 @@ + +
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Each file must have a +// unique and temporaly constant number associated to it. Update the following +// last used number each time you add a primitive. +// + +Files = { + + "botobjects_newbieland.primitive", "762", + "fauna_newbieland.primitive", "763", + "region_newbieland.primitive", "764", + "urban_newbieland.primitive", "765", + "deposit_newbieland.primitive", "766", + "deposit_ecotype_newbie.primitive", "767", + +}; diff --git a/primitives/global_world_map.primitive b/primitives/global_world_map.primitive new file mode 100644 index 0000000..e339799 --- /dev/null +++ b/primitives/global_world_map.primitive @@ -0,0 +1,306 @@ + + + + + + name + global_world_map + + + + + + + + + + + + + + + + class + region + + + name + continent_fyros + + + + + class + alias + + + name + alias + + + + + + + + + + + + + + + + + + + + + class + region + + + name + continent_matis + + + + + class + alias + + + name + alias + + + + + + + + + + + + + + + + + + + + + class + region + + + name + continent_tryker + + + + + class + alias + + + name + alias + + + + + + + + + + + + + + + + + + + + + class + region + + + name + continent_zorai + + + + + class + alias + + + name + alias + + + + + + + + + + + + + + class + region + + + name + continent_bagne + + + + + class + alias + + + name + alias + + + + + + + + + + + + + + + + + + + + + + + class + region + + + name + continent_route_gouffre + + + + + class + alias + + + name + alias + + + + + + + + + + + + + class + region + + + name + continent_sources + + + + + class + alias + + + name + alias + + + + + + + + + + + + + + + class + region + + + name + continent_terre + + + + + class + alias + + + name + alias + + + + + + + + + + + + + + + class + region + + + name + continent_nexus + + + + + class + alias + + + name + alias + + + + + diff --git a/primitives/mission_validation.cfg b/primitives/mission_validation.cfg new file mode 100644 index 0000000..045e357 --- /dev/null +++ b/primitives/mission_validation.cfg @@ -0,0 +1,1673 @@ +// AuthorizedStates contains the list of authorized states. EGS mission +// manager can accept any number of states. Default state is the first one. +AuthorizedStates = { + "disabled", + "daily", + "ATS", + "valid", +}; + +// MissionStatesFields contains the number of fields in MissionStates, for +// future compatibility purpose. +MissionStatesFields = 3; + +// MissionStates contains a list of mission with for each the state of the +// mission and its hash key. The tool will add new missions with the default +// state. It will flag missions with a modified hash key with default state to +// prevent untested modified missions to be published. +// :NOTE: You can add a field to this structure without the need to modify EGS +// code. Simply update MissionStatesFields. +MissionStates = { + "AVALAE_CITY_WELCOMER_1", "disabled", "0x4D5C0F03", + "AVENDALE_CITY_WELCOMER_1", "disabled", "0x4BBB3233", + "CRYSTABELL_CITY_WELCOMER_1", "disabled", "0x999D03F2", + "DAVAE_CITY_WELCOMER_1", "disabled", "0x0EFAE223", + "DYRON_CITY_WELCOMER_1", "disabled", "0x689DFAD4", + "EP2_FYROS_CRAFT_KAMI_1", "disabled", "0x2FD0FB46", + "EP2_FYROS_CRAFT_KAMI_2", "disabled", "0x7778EC9D", + "EP2_FYROS_CRAFT_KAMI_3", "disabled", "0x4D2E7469", + "EP2_FYROS_CRAFT_KAMI_ITEM_1_1_ACTE_1", "disabled", "0x0BF811E5", + "EP2_FYROS_CRAFT_KAMI_ITEM_1_1_ACTE_2", "disabled", "0xC57B37AB", + "EP2_FYROS_CRAFT_KAMI_ITEM_1_1_ACTE_3", "disabled", "0xAE1F9486", + "EP2_FYROS_CRAFT_KAMI_ITEM_1_2_ACTE_1", "disabled", "0xA68A8661", + "EP2_FYROS_CRAFT_KAMI_ITEM_1_2_ACTE_2", "disabled", "0xC7D19CE6", + "EP2_FYROS_CRAFT_KAMI_ITEM_1_2_ACTE_3", "disabled", "0x8DE7D40E", + "EP2_FYROS_CRAFT_KAMI_ITEM_1_3_ACTE_1", "disabled", "0x2C173D70", + 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"EP2_ZORAI_HARVEST_KARAVAN_MP_SPE_4_2_ACTE_3", "disabled", "0x5F58BF29", + "EPISODE2_TP_KAMI_ACTE1_FAIRHAVEN", "disabled", "0xA49EBBBA", + "EPISODE2_TP_KAMI_ACTE1_PYR", "disabled", "0x1A2456C9", + "EPISODE2_TP_KAMI_ACTE1_YRKANIS", "disabled", "0x644BEFC1", + "EPISODE2_TP_KAMI_ACTE1_ZORA", "disabled", "0xB6862CDB", + "EPISODE2_TP_KAMI_ACTE2_FAIRHAVEN", "disabled", "0x1927B159", + "EPISODE2_TP_KAMI_ACTE2_PYR", "disabled", "0x14789070", + "EPISODE2_TP_KAMI_ACTE2_YRKANIS", "disabled", "0xD5A887A3", + "EPISODE2_TP_KAMI_ACTE2_ZORA", "disabled", "0x39B4DA3E", + "EPISODE2_TP_KAMI_ACTE3_FAIRHAVEN", "disabled", "0xDA659259", + "EPISODE2_TP_KAMI_ACTE3_PYR", "disabled", "0xC2BC2E01", + "EPISODE2_TP_KAMI_ACTE3_YRKANIS", "disabled", "0x70609FA0", + "EPISODE2_TP_KAMI_ACTE3_ZORA", "disabled", "0xA0812007", + "EPISODE2_TP_KARAVAN_ACTE1_FAIRHAVEN", "disabled", "0x4D1DE7A1", + "EPISODE2_TP_KARAVAN_ACTE1_PYR", "disabled", "0x4EC997C9", + "EPISODE2_TP_KARAVAN_ACTE1_YRKANIS", "disabled", "0x5E32352D", + "EPISODE2_TP_KARAVAN_ACTE1_ZORA", "disabled", "0xCE9B60AE", + "EPISODE2_TP_KARAVAN_ACTE2_FAIRHAVEN", "disabled", "0xD610F1A0", + "EPISODE2_TP_KARAVAN_ACTE2_PYR", "disabled", "0x69E55DAB", + "EPISODE2_TP_KARAVAN_ACTE2_YRKANIS", "disabled", "0x0EF65ACA", + "EPISODE2_TP_KARAVAN_ACTE2_ZORA", "disabled", "0x39FA3D85", + "EPISODE2_TP_KARAVAN_ACTE3_FAIRHAVEN", "disabled", "0x46499611", + "EPISODE2_TP_KARAVAN_ACTE3_PYR", "disabled", "0xBD285460", + "EPISODE2_TP_KARAVAN_ACTE3_YRKANIS", "disabled", "0x368F8BCD", + "EPISODE2_TP_KARAVAN_ACTE3_ZORA", "disabled", "0xDF476F86", + "FAIRHAVEN_CITY_WELCOMER_1", "disabled", "0x140E91AD", + "FAIRHEAVEN_CITY_WELCOMER_2", "disabled", "0x866C7C1A", + "FYROS_ACTE1_KAMI_TP", "disabled", "0x43F69D5D", + "FYROS_ACTE1_KARAVAN_TP", "disabled", "0x53874E5D", + "FYROS_ACTE2_KAMI_TP", "disabled", "0x8A37DBF9", + "FYROS_ACTE2_KARAVAN_TP", "disabled", "0x4EE0AEE7", + "FYROS_ACTE3_KAMI_TP", "disabled", "0xF4A6D3A5", + "FYROS_ACTE3_KARAVAN_TP", "disabled", "0x0E99FFFD", + "FYROS_ENDING_KAMI_TP", "disabled", "0x89CC3F91", + "FYROS_ENDING_KARAVAN_TP", "disabled", "0x4C82CA5C", + "FYROS_ISLAND_KAMI_FURETEUR", "disabled", "0x49262702", + "FYROS_ISLAND_KARAVAN_ECLAIREUR", "disabled", "0xEEA5EA1E", + "FYROS_KAMI_BONZE", "disabled", "0x2996DD0D", + "FYROS_KAMI_HIGH_PREACHER_LORD", "disabled", "0xC314B9D0", + "FYROS_KAMI_PREACHER_LORD", "disabled", "0x222FF637", + "FYROS_KAMI_REPRESENTANT_ACTEI", "disabled", "0x4B8E57CB", + "FYROS_KAMI_REPRESENTANT_ACTEII", "disabled", "0x45DA2A23", + "FYROS_KAMI_REPRESENTANT_ACTEIII", "disabled", "0x40F2DB5B", + "FYROS_KAMI_REPRESENTANT_PROLOGUE", "disabled", "0xE1217FD6", + "FYROS_KARAVAN_EMISSARY_ACTEI", "disabled", "0x1FBE1030", + "FYROS_KARAVAN_EMISSARY_ACTEII", "disabled", "0x37E476F5", + "FYROS_KARAVAN_EMISSARY_ACTEIII", "disabled", "0x901D92FC", + "FYROS_KARAVAN_EMISSARY_PROLOGUE", "disabled", "0xDEC3BEF9", + "FYROS_KARAVAN_GUIDE", "disabled", "0xCB36361B", + "FYROS_KARAVAN_HIGH_GUIDE", "disabled", "0x75658BF0", + "FYROS_KARAVAN_PRETRE", "disabled", "0x6C9E4E52", + "HOI_CHO_CITY_WELCOMER_1", "disabled", "0x47F15A7D", + "JEN_LAI_CITY_WELCOMER_1", "disabled", "0xFAAF7C6D", + "MATIS_ACTE1_KAMI_TP", "disabled", "0x92E96D95", + "MATIS_ACTE1_KARAVAN_TP", "disabled", "0xB7199E41", + "MATIS_ACTE2_KAMI_TP", "disabled", "0x9218A5AF", + "MATIS_ACTE2_KARAVAN_TP", "disabled", "0x8B66461F", + "MATIS_ACTE3_KAMI_TP", "disabled", "0x8794B99A", + "MATIS_ACTE3_KARAVAN_TP", "disabled", "0xF832EEB7", + "MATIS_ENDING_KAMI_TP", "disabled", "0x19F4D43A", + "MATIS_ENDING_KARAVAN_TP", "disabled", "0xAEE70EDD", + "MATIS_ISLAND_KAMI_FURETEUR", "disabled", "0x41BC2C4E", + "MATIS_ISLAND_KARAVAN_ECLAIREUR", "disabled", "0x55E35C09", + "MATIS_KAMI_BONZE", "disabled", "0xAB80CD71", + "MATIS_KAMI_HIGH_PREACHER_LORD", "disabled", "0x7BD8037F", + "MATIS_KAMI_PREACHER_LORD", "disabled", "0x39C1E4B0", + "MATIS_KAMI_REPRESENTANT_ACTEI", "disabled", "0x5878735D", + "MATIS_KAMI_REPRESENTANT_ACTEII", "disabled", "0x636E07D6", + "MATIS_KAMI_REPRESENTANT_ACTEIII", "disabled", "0xF44266B6", + "MATIS_KAMI_REPRESENTANT_PROLOGUE", "disabled", "0xE6A547C4", + "MATIS_KARAVAN_EMISSARY_ACTEI", "disabled", "0xF52B2A31", + "MATIS_KARAVAN_EMISSARY_ACTEII", "disabled", "0xE6168FA5", + "MATIS_KARAVAN_EMISSARY_ACTEIII", "disabled", "0x23F85D6F", + "MATIS_KARAVAN_EMISSARY_PROLOGUE", "disabled", "0xECB4313E", + "MATIS_KARAVAN_GUIDE", "disabled", "0xC43189DA", + "MATIS_KARAVAN_HIGH_GUIDE", "disabled", "0x4FAB6037", + "MATIS_KARAVAN_PRETRE", "disabled", "0x8D0F2983", + "MIN_CHO_CITY_WELCOMER_1", "disabled", "0xC6777AFF", + "NATAE_CITY_WELCOMER_1", "disabled", "0x0BC9FEA2", + "PYR_CITY_WELCOMER_1", "disabled", "0x4C3A8769", + "PYR_CITY_WELCOMER_2", "disabled", "0x67658778", + "R_01_06", "valid", "0x4B0AD06D", + "R_01_06_UNLOCK", "valid", "0xF424BB98", + "R_01_07", "disabled", "0x0BA7BFA5", + "R_01_07_UNLOCK", "disabled", "0x847C58D7", + "R_01_13", "valid", "0x9D08888D", + "R_01_13_UNLOCK", "valid", "0x306DCCA1", + "R_01_19", "disabled", "0xF9BC5763", + "R_01_19_UNLOCK", "disabled", "0xC5F729F0", + "R_01_27", "disabled", "0x667BFCF1", + "R_01_27_UNLOCK", "disabled", "0xDE6F7137", + "R_01_28", "valid", "0x712B6935", + "R_01_28_UNLOCK", "valid", "0xC4EE4122", + "R_02_01", "valid", "0xCE547774", + "R_02_01_UNLOCK", "valid", "0x66C3D573", + "R_02_02", "valid", "0x9E8146E7", + "R_02_02_UNLOCK", "valid", "0xBE65A9DA", + "R_02_03", "valid", "0xC840E6CF", + "R_02_03_UNLOCK", "valid", "0x89BBAAFD", + "R_02_04", "valid", "0x2A9B4DEB", + "R_02_04_UNLOCK", "valid", "0x28F224FF", + "R_02_05", "disabled", "0x7EF00F2A", + "R_02_05_UNLOCK", "disabled", "0x935DE55E", + "R_02_08", "disabled", "0x2EE869C6", + "R_02_08_UNLOCK", "disabled", "0xF45938A5", + "R_02_12", "disabled", "0x09EA6C06", + "R_02_12_UNLOCK", "disabled", "0x13C422A7", + "R_04_06", "disabled", "0x806233EB", + "R_04_06_UNLOCK", "disabled", "0x9991E693", + "R_04_10", "disabled", "0xFF5E7DC7", + "R_04_10_UNLOCK", "disabled", "0x00707E62", + "R_04_12", "valid", "0x346B4A3B", + "R_04_12_UNLOCK", "valid", "0xF0525435", + "R_04_20", "valid", "0x381BD50D", + "R_04_20_UNLOCK", "valid", "0x5C04420D", + "R_04_22", "valid", "0xF7898E1B", + "R_04_22_UNLOCK", "valid", "0x33645067", + "R_05_01", "disabled", "0x61204579", + "R_05_01_UNLOCK", "disabled", "0x301D42DC", + "R_05_02", "disabled", "0x5CB039EA", + "R_05_02_UNLOCK", "disabled", "0xF8CC97EF", + "R_05_12", "valid", "0x97DAB468", + "R_05_12_UNLOCK", "valid", "0xEBA02007", + "R_05_21", "disabled", "0x5B260DDA", + "R_05_21_UNLOCK", "disabled", "0xBFB9284A", + "R_05_24", "disabled", "0x89F2D20E", + "R_05_24_UNLOCK", "disabled", "0x2319F523", + "R_05_29", "disabled", "0x5444BCA4", + "R_05_29_UNLOCK", "disabled", "0x1C86020C", + "R_05_34", "disabled", "0x6E6F9668", + "R_05_34_UNLOCK", "disabled", "0x5DB7D11A", + "R_05_36", "disabled", "0x16C93A80", + "R_05_36_UNLOCK", "disabled", "0xBC2185AD", + "R_05_44", "disabled", "0x4B484962", + "R_05_44_UNLOCK", "disabled", "0x54821891", + "R_06_06", "disabled", "0xF81B0AEC", + "R_06_06_UNLOCK", "disabled", "0x7FAF83B1", + "R_06_08", "disabled", "0xE55D1F0A", + "R_06_08_UNLOCK", "disabled", "0x3ECCEBA1", + "R_06_13", "disabled", "0x310979C4", + "R_06_13_UNLOCK", "disabled", "0x3DB7B5C4", + "R_06_14", "disabled", "0x31DCDE0B", + "R_06_14_UNLOCK", "disabled", "0x870D5D87", + "R_06_18", "disabled", "0x88F47C61", + "R_06_18_UNLOCK", "disabled", "0x120352E0", + "R_07_04", "disabled", "0x16A0B486", + "R_07_04_LOOT", "disabled", "0x119B5CE5", + "R_07_04_UNLOCK", "disabled", "0x43AAAAA8", + "R_07_05", "disabled", "0x498C5D8F", + "R_07_05_UNLOCK", "disabled", "0xB368EA1F", + "R_08_16", "disabled", "0x359C45EA", + "R_08_16_UNLOCK", "disabled", "0x1A84EFC8", + "R_09_19", "disabled", "0xC7A8D2D4", + "R_09_19_UNLOCK", "disabled", "0x18356F90", + "R_10_10", "disabled", "0x947C40EA", + "R_10_10_UNLOCK", "disabled", "0x8A65CAAF", + "R_10_11", "disabled", "0x7F48FA05", + "R_10_11_UNLOCK", "disabled", "0x613D4F1F", + "R_11_10", "disabled", "0x1935C0D3", + "R_11_10_UNLOCK", "disabled", "0xFBBDAEA8", + "R_11_17", "valid", "0x26C501F9", + "R_11_17_UNLOCK", "valid", "0x6DCE62F5", + "R_11_18", "disabled", "0x2BD675F3", + "THESOS_CITY_WELCOMER_1", "disabled", "0x0C3A99A6", + "TRYKER_ACTE1_KAMI_TP", "disabled", "0xFB2F7D11", + "TRYKER_ACTE1_KARAVAN_TP", "disabled", "0x815B6895", + "TRYKER_ACTE2_KAMI_TP", "disabled", "0x835EE33B", + "TRYKER_ACTE2_KARAVAN_TP", "disabled", "0xB11FC994", + "TRYKER_ACTE3_KAMI_TP", "disabled", "0x3B1D26B6", + "TRYKER_ACTE3_KARAVAN_TP", "disabled", "0xFB412BD2", + "TRYKER_ENDING_KAMI_TP", "disabled", "0x70D9A916", + "TRYKER_ENDING_KARAVAN_TP", "disabled", "0x4F1948DB", + "TRYKER_ISLAND_KAMI_FURETEUR", "disabled", "0xF69ECFA6", + "TRYKER_ISLAND_KARAVAN_ECLAIREUR", "disabled", "0xB79AC16A", + "TRYKER_KAMI_BONZE", "disabled", "0x6792ABFE", + "TRYKER_KAMI_HIGH_PREACHER_LORD", "disabled", "0x8FDB3AB3", + "TRYKER_KAMI_PREACHER_LORD", "disabled", "0x881ED143", + "TRYKER_KAMI_REPRESENTANT_ACTEI", "disabled", "0x5E6D6E37", + "TRYKER_KAMI_REPRESENTANT_ACTEII", "disabled", "0x72B1F86C", + "TRYKER_KAMI_REPRESENTANT_ACTEIII", "disabled", "0x76EA070E", + "TRYKER_KAMI_REPRESENTANT_PROLOGUE", "disabled", "0x77A974F2", + "TRYKER_KARAVAN_EMISSARY_ACTEI", "disabled", "0xB4A3C7CC", + "TRYKER_KARAVAN_EMISSARY_ACTEII", "disabled", "0x3B89AFBB", + "TRYKER_KARAVAN_EMISSARY_ACTEIII", "disabled", "0xEDB5FBE8", + "TRYKER_KARAVAN_EMISSARY_PROLOGUE", "disabled", "0xDA59FB01", + "TRYKER_KARAVAN_GUIDE", "disabled", "0x4851FA22", + "TRYKER_KARAVAN_HIGH_GUIDE", "disabled", "0x48CFF7D6", + "TRYKER_KARAVAN_PRETRE", "disabled", "0x70D6D8A8", + "WINDERMEER_CITY_WELCOMER_1", "disabled", "0xA6969622", + "YRKANIS_CITY_WELCOMER_1", "disabled", "0x1F4F6A84", + "YRKANIS_CITY_WELCOMER_2", "disabled", "0x91ED158D", + "ZORAI_ACTE1_KAMI_TP", "disabled", "0x8D271934", + "ZORAI_ACTE1_KARAVAN_TP", "disabled", "0x3C87602D", + "ZORAI_ACTE2_KAMI_TP", "disabled", "0x1C7E89D1", + "ZORAI_ACTE2_KARAVAN_TP", "disabled", "0xCA7B522A", + "ZORAI_ACTE3_KAMI_TP", "disabled", "0xE8B546B9", + "ZORAI_ACTE3_KARAVAN_TP", "disabled", "0x0F451422", + "ZORAI_ENDING_KAMI_TP", "disabled", "0x2CB8D259", + "ZORAI_ENDING_KARAVAN_TP", "disabled", "0xB9ABD786", + "ZORAI_KAMI_BONZE", "disabled", "0x9E0B2C03", + "ZORAI_KAMI_HIGH_PREACHER_LORD", "disabled", "0x209C96FB", + "ZORAI_KAMI_PREACHER_LORD", "disabled", "0x8B1E7B92", + "ZORAI_KAMI_REPRESENTANT_ACTEI", "disabled", "0xC21795AC", + "ZORAI_KAMI_REPRESENTANT_ACTEII", "disabled", "0xE5ABF1D4", + "ZORAI_KAMI_REPRESENTANT_ACTEIII", "disabled", "0xB81408BF", + "ZORAI_KAMI_REPRESENTANT_PROLOGUE", "disabled", "0x9897C3AC", + "ZORAI_KARAVAN_EMISSARY_ACTEI", "disabled", "0xF2A6FA77", + "ZORAI_KARAVAN_EMISSARY_ACTEII", "disabled", "0xF06E42BD", + "ZORAI_KARAVAN_EMISSARY_ACTEIII", "disabled", "0x191D82FA", + "ZORAI_KARAVAN_EMISSARY_PROLOGUE", "disabled", "0xDAAA7B78", + "ZORAI_KARAVAN_GUIDE", "disabled", "0x4CF52296", + "ZORAI_KARAVAN_HIGH_GUIDE", "disabled", "0x6D9ACFED", + "ZORAI_KARAVAN_PRETRE", "disabled", "0x928726FE", + "ZORA_CITY_WELCOMER_1", "disabled", "0xA9F30DD4", + "ZORA_CITY_WELCOMER_2", "disabled", "0xB80A32B8", + "fyros_kami_fight_acte_1", "disabled", "0xFABD7645", + "fyros_kami_fight_acte_2", "disabled", "0x99AE6D2E", + "fyros_kami_fight_acte_3", "disabled", "0x8D444001", + "fyros_kami_npc_t10_t13_craft_main", "disabled", "0xB3695849", + "fyros_kami_npc_t10_t13_harvest_main", "disabled", "0xB7B0C326", + "fyros_kami_npc_t2_t7_craft_main", "disabled", "0x8A49549C", + "fyros_kami_npc_t2_t7_harvest_main", "disabled", "0x6B9913A3", + "fyros_kami_npc_t7_t10_craft_main", "disabled", "0xA64D0236", + "fyros_kami_npc_t7_t10_harvest_main", "disabled", "0xC577854C", + "fyros_karavan_fight_acte_1", "disabled", "0xF5B1FC7B", + "fyros_karavan_fight_acte_2", "disabled", "0x2AC7AC45", + "fyros_karavan_fight_acte_3", "disabled", "0xCC48E2F8", + "fyros_karavan_npc_t10_t13_craft_main", "disabled", "0x5EBDA9E7", + "fyros_karavan_npc_t10_t13_harvest_main", "disabled", "0x9DC7F83C", + "fyros_karavan_npc_t2_t7_craft_main", "disabled", "0x76C95121", + "fyros_karavan_npc_t2_t7_harvest_main", "disabled", "0x0C287861", + "fyros_karavan_npc_t7_t10_craft_main", "disabled", "0x683A1809", + "fyros_karavan_npc_t7_t10_harvest_main", "disabled", "0x479C6114", + "matis_kami_fight_acte_1", "disabled", "0x0E9C73C9", + "matis_kami_fight_acte_2", "disabled", "0x63377C2E", + "matis_kami_fight_acte_3", "disabled", "0xD6D7DBDD", + "matis_kami_npc_t10_t13_craft_main", "disabled", "0x0D5A7A73", + "matis_kami_npc_t10_t13_harvest_main", "disabled", "0x81156972", + "matis_kami_npc_t2_t7_craft_main", "disabled", "0xB28A2EF9", + "matis_kami_npc_t2_t7_harvest_main", "disabled", "0xACBAC3F5", + "matis_kami_npc_t7_t10_craft_main", "disabled", "0x5E219652", + "matis_kami_npc_t7_t10_harvest_main", "disabled", "0x26A58C58", + "matis_karavan_fight_acte_1", "disabled", "0x70471E73", + "matis_karavan_fight_acte_2", "disabled", "0xB7F79E48", + "matis_karavan_fight_acte_3", "disabled", "0xB8B8C088", + "matis_karavan_npc_t10_t13_craft_main", "disabled", "0xB4C3AAFC", + "matis_karavan_npc_t10_t13_harvest_main", "disabled", "0x371BD3E0", + "matis_karavan_npc_t2_t7_craft_main", "disabled", "0x1574010D", + "matis_karavan_npc_t2_t7_harvest_main", "disabled", "0xF4D92E20", + "matis_karavan_npc_t7_t10_craft_main", "disabled", "0x290E76C8", + "matis_karavan_npc_t7_t10_harvest_main", "disabled", "0x8DFDCB66", + "tryker_kami_fight_acte_1", "disabled", "0x688C56B0", + "tryker_kami_fight_acte_2", "disabled", "0xF60B926F", + "tryker_kami_fight_acte_3", "disabled", "0xF96B5D26", + "tryker_kami_npc_t10_t13_craft_main", "disabled", "0xEBF363BF", + "tryker_kami_npc_t10_t13_harvest_main", "disabled", "0xFD9A2F74", + "tryker_kami_npc_t2_t7_craft_main", "disabled", "0x0BD80061", + "tryker_kami_npc_t2_t7_harvest_main", "disabled", "0xF145429E", + "tryker_kami_npc_t7_t10_craft_main", "disabled", "0xBCA4B76B", + "tryker_kami_npc_t7_t10_harvest_main", "disabled", "0x9C4323E8", + "tryker_karavan_fight_acte_1", "disabled", "0x7A5EB5C7", + "tryker_karavan_fight_acte_2", "disabled", "0xB42C2B5F", + "tryker_karavan_fight_acte_3", "disabled", "0x65831DFF", + "tryker_karavan_npc_t10_t13_craft_main", "disabled", "0xB295C507", + "tryker_karavan_npc_t10_t13_harvest_main", "disabled", "0xBA403B87", + "tryker_karavan_npc_t2_t7_craft_main", "disabled", "0x6B33F905", + "tryker_karavan_npc_t2_t7_harvest_main", "disabled", "0x1814023F", + "tryker_karavan_npc_t7_t10_craft_main", "disabled", "0xA7F11772", + "tryker_karavan_npc_t7_t10_harvest_main", "disabled", "0x030F1D6B", + "zorai_kami_fight_acte_1", "disabled", "0xB7B227F9", + "zorai_kami_fight_acte_2", "disabled", "0x9258DE8A", + "zorai_kami_fight_acte_3", "disabled", "0xC1CF800B", + "zorai_kami_npc_t10_t13_craft_main", "disabled", "0x975B6B32", + "zorai_kami_npc_t10_t13_harvest_main", "disabled", "0xF563FF82", + "zorai_kami_npc_t2_t7_craft_main", "disabled", "0x7CFB8601", + "zorai_kami_npc_t2_t7_harvest_main", "disabled", "0x1EC0C0FE", + "zorai_kami_npc_t7_t10_craft_main", "disabled", "0xC51E0427", + "zorai_kami_npc_t7_t10_harvest_main", "disabled", "0xB4B7A3C3", + "zorai_karavan_fight_acte_1", "disabled", "0xAEFB1EBF", + "zorai_karavan_fight_acte_2", "disabled", "0xE546A5D9", + "zorai_karavan_fight_acte_3", "disabled", "0x55C93B8F", + "zorai_karavan_npc_t10_t13_craft_main", "disabled", "0xC6B54310", + "zorai_karavan_npc_t10_t13_harvest_main", "disabled", "0x68A0ED38", + "zorai_karavan_npc_t2_t7_craft_main", "disabled", "0xC7874C30", + "zorai_karavan_npc_t2_t7_harvest_main", "disabled", "0x8793B9B9", + "zorai_karavan_npc_t7_t10_craft_main", "disabled", "0xFEB75256", + "zorai_karavan_npc_t7_t10_harvest_main", "disabled", "0x33089ED1", +}; + diff --git a/primitives/newbieland/botobjects_newbieland.primitive b/primitives/newbieland/botobjects_newbieland.primitive new file mode 100644 index 0000000..4e5aec0 --- /dev/null +++ b/primitives/newbieland/botobjects_newbieland.primitive @@ -0,0 +1,106 @@ + + + + + + + class + npc_manager + + + name + camp_starting_city + + + + + class + alias + + + name + alias + + + + + class + npc_zone + + + name + camp + + + + + class + alias + + + name + alias + + + + + class + npc_group + + + name + camp_objects + + + + class + npc_group_parameters + + + name + parameters + + + + + + class + alias + + + name + alias + + + + + + + class + npc_bot + + + name + watchtower + + + sheet_client + object_watch_tower + + + + + class + alias + + + name + alias + + + + + + + + diff --git a/primitives/newbieland/deposit_ecotype_newbie.primitive b/primitives/newbieland/deposit_ecotype_newbie.primitive new file mode 100644 index 0000000..6d720cd --- /dev/null +++ b/primitives/newbieland/deposit_ecotype_newbie.primitive @@ -0,0 +1,49 @@ + + + + + + name + + + + + class + ecotypezone_list + + + name + ecotypezone_list_1 + + + + + + + + class + ecotypezone + + + ecotype + forest + + + name + newbieland_ecotype + + + + + class + alias + + + name + alias + + + + + + diff --git a/primitives/newbieland/deposit_newbieland.primitive b/primitives/newbieland/deposit_newbieland.primitive new file mode 100644 index 0000000..2b3b5b8 --- /dev/null +++ b/primitives/newbieland/deposit_newbieland.primitive @@ -0,0 +1,83 @@ + + + + + + name + + + + + class + depositzone_list + + + name + starting_city + + + + + + + + + + + + + + + + + + + + + + + + + + auto_spawn_sources + true + + + can_have_depletion_risk + false + + + class + depositzone + + + deposit_max_quality_250 + 10 + + + deposit_statquality_max + 20 + + + exact_mp_item + m0001dxacb01 + + + name + depositzone_1 + + + + + class + alias + + + name + alias + + + + + + diff --git a/primitives/newbieland/fauna_newbieland.primitive b/primitives/newbieland/fauna_newbieland.primitive new file mode 100644 index 0000000..925a2d9 --- /dev/null +++ b/primitives/newbieland/fauna_newbieland.primitive @@ -0,0 +1,493 @@ + + + + + + + class + dynamic_system + + + continent_name + matis + + + name + dyn_fauna_starting_city + + + + + class + alias + + + name + alias + + + + + class + dynamic_region + + + name + starting_zone + + + + class + group_descriptions + + + name + group descriptions + + + + + class + alias + + + name + alias + + + + + class + fauna_dyn_comp + + + energy_0_25 + 1.2 + + + energy_25_50 + 1.2 + + + energy_50_75 + 1.2 + + + energy_75_100 + 1.2 + + + food + activity_food_herb + + + name + fauna_herbivore + + + rest + activity_rest_herb + + + + + class + alias + + + name + alias + + + + + class + group_template_fauna + + + count + 0 + + + count_multiplied_by_sheet + true + + + creature_code + chdfa1 + + + name + yubo + + + total_energy_value + 0.03 + + + weight_0_25 + 2 + + + weight_25_50 + 1 + + + weight_50_75 + 1 + + + weight_75_100 + 1 + + + + + class + alias + + + name + alias + + + + + class + people + + + count + 10 + + + creature_code + chdfa1 + + + name + yubo + + + + + + + + class + cell_zones + + + name + cell zones + + + + + class + alias + + + name + alias + + + + + class + cell_zone + + + name + cell_zone + + + + + class + alias + + + name + alias + + + + + + + + + + + + class + cell + + + name + cell + + + + class + geom_items + + + name + geom items + + + + + class + alias + + + name + alias + + + + + + class + dyn_fauna_zone + + + name + dyn_fauna_zone + + + properties + activity_food_herb + activity_rest_herb + + + radius + 60 + + + + + class + alias + + + name + alias + + + + + + + + class + alias + + + name + alias + + + + + + + + + class + alias + + + name + alias + + + + + + + class + fauna + + + name + fauna_starting_city + + + + + class + alias + + + name + alias + + + + + class + group_fauna + + + fauna_type + HERBIVORE + + + name + yubos_static + + + solidarity + disabled + + + spawn_times + 120 30 120 + + + times + 30 30 + + + + + + class + rest + + + name + rest + + + radius + 30 + + + + + class + alias + + + name + alias + + + + + + + + class + food + + + name + food + + + radius + 30 + + + + + class + alias + + + name + alias + + + + + + + + class + spawn + + + name + spawn + + + radius + 30 + + + + + class + alias + + + name + alias + + + + + + + class + alias + + + name + alias + + + + + class + population + + + name + yubos + + + spawn_type + always + + + + + class + alias + + + name + alias + + + + + class + people + + + count + 10 + + + creature_code + chdfa1 + + + name + yubos + + + + + + + diff --git a/primitives/newbieland/guild_missions.primitive b/primitives/newbieland/guild_missions.primitive new file mode 100644 index 0000000..568d893 --- /dev/null +++ b/primitives/newbieland/guild_missions.primitive @@ -0,0 +1,448 @@ + + + + + + + class + missions_editor + + + name + guild_missions + + + + audience + guild + + + auto_remove_from_journal + false + + + automatic + false + + + class + mission_tree + + + fail_if_inventory_is_full + false + + + giver_primitive + urban_newbieland.primitive + + + mission_category + Killing + + + mission_description + GUILD_MISSION_DESC + + + mission_giver + $givervar@fullname$ + + + mission_title + GUILD_MISSION_TITLE + + + mono_instance + false + + + name + GUILD_MISSION + + + need_validation + false + + + non_abandonnable + false + + + not_in_journal + false + + + not_proposed + false + + + replayable + true + + + run_only_once + false + + + + class + variables + + + name + variables + + + + class + var_npc + + + npc_function + fct_ranger_leader + + + npc_name + chiang_the_strong + + + var_name + givervar + + + + + + class + pre_requisite + + + name + pre_requisite + + + require_guild_grade + Leader + + + require_guild_membership + true + + + + + + class + alias + + + name + alias + + + + + class + step + + + name + step + + + + class + actions + + + name + pre_actions + + + + class + spawn_mission + + + giver_name + chiang_the_strong + + + guild + true + + + mission_name + SOLO_GUILD_MISSION + + + + + + class + mission_objectives + + + name + objectives + + + + class + do_mission + + + mission_names + SOLO_GUILD_MISSION 2 + + + overload_objective + MIS_DO_MISSION + + + + + class + kill + + + fauna/quantity + chdfa1 2 + + + name + kill chdfa1 2 + + + + + + class + actions + + + name + post_actions + + + + amount + 100 + + + class + recv_money + + + guild + true + + + name + recv_money 100 guild + + + + + amount + 50 + + + class + recv_money + + + + + + + + audience + solo + + + auto_remove_from_journal + false + + + automatic + false + + + class + mission_tree + + + fail_if_inventory_is_full + false + + + giver_primitive + urban_newbieland.primitive + + + mission_category + Killing + + + mission_description + SOLO_GUILD_MISSION_DESC + + + mission_giver + $givervar@fullname$ + + + mission_title + SOLO_GUILD_MISSION_TITLE + + + mono_instance + false + + + name + SOLO_GUILD_MISSION + + + need_validation + false + + + non_abandonnable + false + + + not_in_journal + false + + + not_proposed + true + + + replayable + true + + + run_only_once + false + + + + class + variables + + + name + variables + + + + class + var_npc + + + npc_function + fct_ranger_leader + + + npc_name + chiang_the_strong + + + var_name + givervar + + + + + + class + pre_requisite + + + name + pre_requisite + + + + + + class + alias + + + name + alias + + + + + class + step + + + name + step + + + + class + actions + + + name + pre_actions + + + + + class + mission_objectives + + + name + objectives + + + + class + kill + + + fauna/quantity + chdfa1 1 + + + name + kill chdfa1 1 + + + + + + class + actions + + + name + post_actions + + + + amount + 20 + + + class + recv_money + + + + + + + + diff --git a/primitives/newbieland/region_newbieland.primitive b/primitives/newbieland/region_newbieland.primitive new file mode 100644 index 0000000..3110cf8 --- /dev/null +++ b/primitives/newbieland/region_newbieland.primitive @@ -0,0 +1,488 @@ + + + + + + + + + + + class + continent + + + id + newbieland + + + name + newbieland + + + sheet + newbieland + + + + class + start_villages + + + name + start_villages + + + + class + start_village + + + name + starting_city + + + + class + start_point + + + mission + NEWBIELAND_START + + + name + starting_city_start_point + + + spawn_zone + newbie_start_point + + + welcomer + chiang_the_strong + + + + + + + + class + alias + + + name + alias + + + + + class + safe_zones + + + name + safe_zones_10 + + + + + class + safe_zone + + + name + safe_zone_kami_shining_lake + + + radius + 30 + + + + + class + alias + + + name + alias + + + + + + + class + safe_zone + + + name + safe_zone_karavan_shattered_ruins + + + radius + 20 + + + + + class + alias + + + name + alias + + + + + + + + + + + + + + + + + + + + + class + place + + + main place + false + + + name + region_newbieland_the_shattered_ruins + + + + + class + alias + + + name + alias + + + + + + + class + teleport_spawn_zone + + + name + karavan_respawn_shattered_ruins + + + type + karavan + + + + + + + + + + + + + + + + + + + + + + + + + class + place + + + name + place_starting_zone_starting_city + + + place_type + Capital + + + + + class + alias + + + name + alias + + + + + + + class + teleport_spawn_zone + + + name + kami_respawn_starting_city + + + radius + 6.687500 + + + type + kami + + + + + + + class + teleport_spawn_zone + + + name + karavan_respawn_starting_city + + + radius + 6.937500 + + + type + karavan + + + + + + + class + teleport_spawn_zone + + + name + newbie_start_point + + + radius + 5 + + + type + normal + + + + + + + + + + + + + + + + + + + + + + + + class + place + + + name + place_starting_zone_arena + + + + + class + alias + + + name + alias + + + + + + + + + + + + + + + + + + + + + + class + pvp_zone + + + name + newbieland_pvp_arena + + + + + class + alias + + + name + alias + + + + + + + + + + + + + + + + + + class + place + + + main place + false + + + name + region_newbieland_shining_lake + + + + + class + alias + + + name + alias + + + + + + class + teleport_spawn_zone + + + name + kami_respawn_shining_lake + + + type + kami + + + + + + + + + + + + class + region + + + name + region_newbieland + + + newbie_region + true + + + + + class + alias + + + name + alias + + + + + + + + + + + class + goo_border + + + name + goo_border_newbieland + + + + + class + alias + + + name + alias + + + + + + + diff --git a/primitives/newbieland/urban_newbieland.primitive b/primitives/newbieland/urban_newbieland.primitive new file mode 100644 index 0000000..0aa00b3 --- /dev/null +++ b/primitives/newbieland/urban_newbieland.primitive @@ -0,0 +1,602 @@ + + + + + + + class + npc_manager + + + name + rangers_starting_city + + + + + class + alias + + + name + alias + + + + + class + npc_zone + + + name + important_npcs + + + + + class + alias + + + name + alias + + + + + class + npc_group + + + name + ranger_leader + + + + class + npc_group_parameters + + + name + parameters + + + + + + class + alias + + + name + alias + + + + + + + chat_parameters + menu: MENU_WHOAMI CHIANG_WELCOME + + + class + npc_bot + + + equipment + CHANDS : 1 + CBODY : 3 + CLEGS : 3 + CFEETS : 3 + CARMS : 1 + + + name + chiang_the_strong$fct_ranger_leader$ + + + sheet_client + company_of_the_drill_loge_master_z_h_b1 + + + + + class + alias + + + name + alias + + + + + class + mission + + + name + WELCOME_RYZOM_CORE + + + script + # script generated from 'urban_newbieland.primitive' + + #mission tags and pre-requisites + replayable + solo + + #Variables declaration + decl : bot : giver + decl : bot : player + decl : bot : chiang_the_strong + + #pre-requisites + + #script + mission_title : WELCOME_RYZOM_CORE_TITLE + mission_desc : WELCOME_RYZOM_CORE_DESC + # step_4 + kill_fauna : chdfa1 3 + recv_money : 10000 + + + + + + class + alias + + + name + alias + + + + + + + class + npc_group_event_handler + + + event + timer_t0_triggered + + + + + class + alias + + + name + alias + + + + + action + multi_actions + + + class + npc_event_handler_action + + + + action + set_timer_t0 + + + class + npc_event_handler_action + + + parameters + 1500 + + + + + action + random_select + + + class + npc_event_handler_action + + + + action + say + + + class + npc_event_handler_action + + + name + say_CHIANG_1 + + + parameters + say: CHIANG_1 + + + + + action + say + + + class + npc_event_handler_action + + + name + say_CHIANG_2 + + + parameters + say: CHIANG_2 + + + + + action + say + + + class + npc_event_handler_action + + + name + say_CHIANG_3 + + + parameters + say: CHIANG_3 + + + + + action + say + + + class + npc_event_handler_action + + + name + say_CHIANG_4 + + + parameters + say: CHIANG_4 + + + + + + + + class + npc_group_event_handler + + + event + start_of_state + + + + + class + alias + + + name + alias + + + + + action + set_timer_t0 + + + class + npc_event_handler_action + + + parameters + 1000 + + + + + + + class + npc_group + + + name + nb_marchands + + + + class + npc_group_parameters + + + name + parameters + + + + + + class + alias + + + name + alias + + + + + + + chat_parameters + shop : RM_ITEM_PART_SOLD:RM_NEWBIELAND_LEVEL + + + class + npc_bot + + + equipment + CHANDS : 1 + CBODY : 3 + CLEGS : 3 + CFEETS : 3 + CARMS : 1 + + + is_stuck + true + + + name + bland_marchand_rm$fct_rm_merchant$ + + + sheet_client + company_of_the_drill_loge_master_z_h_b1 + + + + + class + alias + + + name + alias + + + + + + + + chat_parameters + shop : NEWBIELAND_LARMOR_ALL + item : icmalb.sitem 10 + item : icmalb.sitem 20 + item : icmalb.sitem 50 + item : icfalb.sitem 10 + item : icfalb.sitem 20 + item : icfalb.sitem 50 + item : ictalb.sitem 10 + item : ictalb.sitem 20 + item : ictalb.sitem 50 + item : iczalb.sitem 10 + item : iczalb.sitem 20 + item : iczalb.sitem 50 + + + class + npc_bot + + + equipment + CHANDS : 1 + CBODY : 3 + CLEGS : 3 + CFEETS : 3 + CARMS : 1 + + + name + nbland_marchand_larmor$fct_larmor_merchant$ + + + sheet_client + company_of_the_drill_loge_master_z_h_b1 + + + + + class + alias + + + name + alias + + + + + + + + + class + missions_editor + + + name + missions_editor + + + + class + mission_tree + + + giver_primitive + urban_newbieland.primitive + + + mission_description + WELCOME_RYZOM_CORE_DESC + + + mission_giver + $givervar@fullname$ + + + mission_title + WELCOME_RYZOM_CORE_TITLE + + + name + WELCOME_RYZOM_CORE + + + need_validation + false + + + replayable + true + + + + class + variables + + + name + variables + + + + class + var_npc + + + npc_function + fct_ranger_leader + + + npc_name + chiang_the_strong + + + var_name + givervar + + + + + + class + pre_requisite + + + name + pre_requisite + + + + + + class + alias + + + name + alias + + + + + class + step + + + name + step_4 + + + + class + actions + + + name + pre_actions + + + + + class + mission_objectives + + + name + objectives + + + + class + kill + + + fauna/quantity + chdfa1 3 + + + + + + class + actions + + + name + post_actions + + + + amount + 10000 + + + class + recv_money + + + + + + + + diff --git a/primitives/primitives.cfg b/primitives/primitives.cfg new file mode 100644 index 0000000..e765fe9 --- /dev/null +++ b/primitives/primitives.cfg @@ -0,0 +1,23 @@ +PrimitiveFiles = { + +// "MAP common_map", +// "FILE squad_templates.primitive", +// "MAPEND", + + //////////////////////// + // NEWBIE LAND + //////////////////////// + "CONTINENT newbieland", + "MAP newbieland", + "MAP newbieland_all", +// "include common_map", + "FILE botobjects_newbieland.primitive", + "FILE fauna_newbieland.primitive", + "FILE region_newbieland.primitive", + "FILE urban_newbieland.primitive", + "FILE deposit_newbieland.primitive", + "FILE deposit_ecotype_newbie.primitive", + "MAPEND", + "MAPEND", + +}; diff --git a/shard/__read_me.txt b/shard/__read_me.txt new file mode 100644 index 0000000..dcba378 --- /dev/null +++ b/shard/__read_me.txt @@ -0,0 +1,3 @@ +Ce repertoire ne doit contenir *que* des fichiers qui sont identiques s'il y a plusieurs instance de shard. +C'est le cas par exemple des fichiers packet_sheet, presque tout quoi. + diff --git a/shard/brick_sheets/combat_strategies.brick_level_adjustment_table b/shard/brick_sheets/combat_strategies.brick_level_adjustment_table new file mode 100644 index 0000000..31dd481 --- /dev/null +++ b/shard/brick_sheets/combat_strategies.brick_level_adjustment_table @@ -0,0 +1,45 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:17:25 2002 (corvazier) File converted from old format +
diff --git a/shard/client_commands_privileges.txt b/shard/client_commands_privileges.txt new file mode 100644 index 0000000..3e7db4c --- /dev/null +++ b/shard/client_commands_privileges.txt @@ -0,0 +1,181 @@ +// List of required privileges for client commands +// If present, the second column may contain a service name between [] to forward the command +// Warning: leaving the second column blank means that everyone can use the command + +// R2 Commands +dssTarget :: // ask DSS to perform a GM action on the player's target + +// Commands +// +addGuildMember :DEV:SGM:GM:EM: // Add a new member to a guild: +addGuildXp :DEV:SGM:GM:EM: // Add xp to a guild: +addPetAnimal :DEV:SGM:GM:EM: // Add pet animal to character: +addPosFlag :DEV:SGM:GM:EM: // Add a new position flag: +addSkillPoints :DEV:SGM:GM:EM: // Add skill points of given type (Fight=0, Magic=1, Craft=2, Harvest=3): +addXPToSkill :DEV:SGM:GM:EM: // Gain experience in the given skill: [] +broadcast :DEV:SGM:GM:EM:VG: // Broadcast a message: [repeat= or during=