khanat-ressources-NeL/workspace/ecosystems/jungle/directories.py

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2013-07-24 19:45:31 +00:00
#!/usr/bin/python
#
# #################################################################
# ## WARNING : this is a generated file, don't change it !
# #################################################################
#
# \file directories.py
# \brief Directories configuration
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# \date 2014-02-07-16-00-GMT
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# \author Jan Boon (Kaetemi)
# \date 2001-2005
# \author Nevrax
# Python port of game data build pipeline.
# Directories configuration for 'jungle' ecosystem.
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2010 Winch Gate Property Limited
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# *** ECOSYSTEM AND CONTINENT NAMES ***
EcosystemName = "jungle"
EcosystemPath = "ecosystems/" + EcosystemName
CommonName = EcosystemName
CommonPath = EcosystemPath
DatabaseRootName = "jungle"
DatabaseRootPath = "stuff/" + DatabaseRootName
# *** SOURCE DIRECTORIES IN THE DATABASE ***
# Shape directories
ShapeSourceDirectories = [ ]
ShapeSourceDirectories += [ DatabaseRootPath + "/decors/vegetations" ]
ShapeSourceDirectories += [ "landscape/ligo/" + EcosystemName + "/max" ]
# Maps directories
MapSourceDirectories = [ ]
MapSourceDirectories += [ DatabaseRootPath + "/decors/_textures" ]
MapSourceDirectories += [ DatabaseRootPath + "/decors/_textures/vegetations" ]
MapSourceDirectories += [ "landscape/microveget/" + EcosystemName + "" ]
MapSourceDirectories += [ "landscape/water/meshes/" + EcosystemName + "" ]
MapUncompressedSourceDirectories = [ ]
# Tiles directories
TilesSourceDirectories = [ ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/10-crevassejungle" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/11-paroisjungle" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/12-vasejungle" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/1-junglemousse" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/2-junglefeuilles" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/3-jungleherbesseche" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/4-jungleherbevieille" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/5-jungleterreaux" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/6-junglegoo" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/7-sciurejungle" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/8-terrejungle" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/9-falaisejungle" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/Transitions" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/10-crevassejungle" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/11-paroisjungle" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/12-vasejungle" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/1-junglemousse" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/2-junglefeuilles" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/3-jungleherbesseche" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/4-jungleherbevieille" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/5-jungleterreaux" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/6-junglegoo" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/7-sciurejungle" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/8-terrejungle" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/9-falaisejungle" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/Transitions" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/10-crevassejungle" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/11-paroisjungle" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/12-vasejungle" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/1-junglemousse" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/2-junglefeuilles" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/3-jungleherbesseche" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/4-jungleherbevieille" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/5-jungleterreaux" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/6-junglegoo" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/7-sciurejungle" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/8-terrejungle" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/9-falaisejungle" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/Transitions" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/10-crevassejungle" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/11-paroisjungle" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/12-vasejungle" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/1-junglemousse" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/2-junglefeuilles" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/3-jungleherbesseche" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/4-jungleherbevieille" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/5-jungleterreaux" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/6-junglegoo" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/7-sciurejungle" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/8-terrejungle" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/9-falaisejungle" ]
TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/Transitions" ]
# Tiles root directory
TileRootSourceDirectory = "landscape/_texture_tiles/" + EcosystemName
# Displace directory
DisplaceSourceDirectory = "landscape/_texture_tiles/" + EcosystemName + "/displace"
# Do not use, needs to be removed and fixed in processes
DisplaceSourceDirectories = [ ]
DisplaceSourceDirectories += [ DisplaceSourceDirectory ]
# Bank directory
BankSourceDirectory = "landscape/_texture_tiles/" + EcosystemName
# Vegetable set directories
VegetSetSourceDirectories = [ ]
VegetSetSourceDirectories += [ "landscape/microveget/" + EcosystemName ]
# Veget directories
VegetSourceDirectories = [ ]
VegetSourceDirectories += [ "landscape/microveget/" + EcosystemName ]
# Ligo directories
LigoBaseSourceDirectory = "landscape/ligo/" + EcosystemName
LigoMaxSourceDirectory = LigoBaseSourceDirectory + "/max"
# Zone directories
ZoneSourceDirectory = [ "landscape/zones/" + EcosystemName ] # For old snowballs style landscape when not using ligo
# Ig landscape directories
IgLandSourceDirectory = "_invalid"
# Ig other directories
IgOtherSourceDirectory = "_invalid"
# PACS primitives directories
PacsPrimSourceDirectories = [ ]
PacsPrimSourceDirectories += [ DatabaseRootPath + "/decors/vegetations" ]
# *** LOOKUP DIRECTORIES WITHIN THE BUILD PIPELINE *** (TODO: use these instead of search_pathes in properties(_base).cfg)
# Ig lookup directories used by rbank
IgLookupDirectories = [ ]
# Shape lookup directories used by rbank
ShapeLookupDirectories = [ ]
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ShapeLookupDirectories += [ EcosystemPath + "/shape_optimized" ]
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ShapeLookupDirectories += [ EcosystemPath + "/shape_with_coarse_mesh" ]
# Map lookup directories not yet used
MapLookupDirectories = [ ]
MapLookupDirectories += [ EcosystemPath + "/map_export" ]
MapLookupDirectories += [ EcosystemPath + "/map_uncompressed" ]
# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE ***
# Map directories
MapExportDirectory = CommonPath + "/map_export"
MapUncompressedExportDirectory = CommonPath + "/map_uncompressed"
# Shape directories
ShapeTagExportDirectory = CommonPath + "/shape_tag"
ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized"
ShapeWithCoarseMeshExportDirectory = CommonPath + "/shape_with_coarse_mesh"
ShapeLightmapNotOptimizedExportDirectory = CommonPath + "/shape_lightmap_not_optimized"
ShapeAnimExportDirectory = CommonPath + "/shape_anim"
# Smallbank directories
SmallbankExportDirectory = CommonPath + "/smallbank"
# Tiles directories
TilesExportDirectory = CommonPath + "/tiles"
# Tiles directories
DisplaceExportDirectory = CommonPath + "/diplace"
# Veget directories
VegetExportDirectory = CommonPath + "/veget"
VegetTagExportDirectory = CommonPath + "/veget_tag"
# Veget Set directories
VegetSetExportDirectory = CommonPath + "/veget_set"
# Ligo directories
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LigoEcosystemExportDirectory = CommonPath + "/ligo_es"
LigoEcosystemIgExportDirectory = LigoEcosystemExportDirectory + "/igs"
LigoEcosystemZoneExportDirectory = LigoEcosystemExportDirectory + "/zones"
LigoEcosystemZoneLigoExportDirectory = LigoEcosystemExportDirectory + "/zoneligos"
LigoEcosystemCmbExportDirectory = LigoEcosystemExportDirectory + "/cmb"
LigoEcosystemTagExportDirectory = CommonPath + "/ligo_es_tag"
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# Zone directories
ZoneExportDirectory = CommonPath + "/zone"
# PACS primitives directories
PacsPrimExportDirectory = CommonPath + "/pacs_prim"
PacsPrimTagExportDirectory = CommonPath + "/pacs_prim_tag"
# *** BUILD DIRECTORIES FOR THE BUILD PIPELINE ***
# Map directories
MapBuildDirectory = CommonPath + "/map"
MapPanoplyBuildDirectory = CommonPath + "/map_panoply"
MapPanoplyHlsInfoBuildDirectory = CommonPath + "/map_panoply_hls_info"
MapPanoplyHlsBankBuildDirectory = CommonPath + "/map_panoply_hls_bank"
MapPanoplyCacheBuildDirectory = CommonPath + "/map_panoply_cache"
MapTagBuildDirectory = CommonPath + "/map_tag"
# Shape directories
ShapeClodtexBuildDirectory = CommonPath + "/shape_clodtex_build"
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ShapeOptimizedBuildDirectory = CommonPath + "/shape_optimized"
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ShapeWithCoarseMeshBuildDirectory = CommonPath + "/shape_with_coarse_mesh_builded"
ShapeLightmapBuildDirectory = CommonPath + "/shape_lightmap"
ShapeLightmap16BitsBuildDirectory = CommonPath + "/shape_lightmap_16_bits"
# Farbank directories
FarbankBuildDirectory = CommonPath + "/farbank"
# Ig directories ************** TODO CONFIRM IN IG BUILD PROCESS ************ FIX RBANK IF NEEDED ***********
IgLandBuildDirectory = "_invalid"
IgOtherBuildDirectory = "_invalid"
# Rbank directories
RbankOutputBuildDirectory = "_invalid"
# Ligo directories
# *** INSTALL DIRECTORIES IN THE CLIENT DATA ***
# Map directory
MapInstallDirectory = CommonName + "_maps"
BitmapInstallDirectory = MapInstallDirectory
# Shape directory
ShapeInstallDirectory = CommonName + "_shapes"
# Lightmap directory
LightmapInstallDirectory = CommonName + "_lightmaps"
# Tile directory
TilesInstallDirectory = CommonName + "_tiles"
# Displace directory
DisplaceInstallDirectory = CommonName + "_displaces"
# Bank directory
BankInstallDirectory = CommonName + "_bank"
# Vegetable set directory
VegetSetInstallDirectory = CommonName + "_vegetable_sets"
# Vegetable shape directory
VegetInstallDirectory = CommonName + "_vegetables"
# PACS primitives directories
PacsPrimInstallDirectory = CommonName + "_pacs_prim"