khanat-ressources-NeL/leveldesign/DFN/game_elem/_anim/animset_mode.dfn

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2013-07-24 19:45:31 +00:00
<?xml version="1.0"?>
<DFN Revision="$Revision: 1.3 $" State="modified">
<ELEMENT Name="alert" Type="Dfn" Filename="animset_type.dfn"/>
<ELEMENT Name="combat" Type="Dfn" Filename="animset_type.dfn"/>
<ELEMENT Name="death" Type="Dfn" Filename="animset_type.dfn"/>
<ELEMENT Name="default" Type="Dfn" Filename="animset_type.dfn"/>
<ELEMENT Name="eat" Type="Dfn" Filename="animset_type.dfn"/>
<ELEMENT Name="hungry" Type="Dfn" Filename="animset_type.dfn"/>
<ELEMENT Name="mount_default" Type="Dfn" Filename="animset_type.dfn"/>
<ELEMENT Name="mount_swim" Type="Dfn" Filename="animset_type.dfn"/>
<ELEMENT Name="rest" Type="Dfn" Filename="animset_type.dfn"/>
<ELEMENT Name="sit" Type="Dfn" Filename="animset_type.dfn"/>
<ELEMENT Name="swim" Type="Dfn" Filename="animset_type.dfn"/>
<ELEMENT Name="swim_death" Type="Dfn" Filename="animset_type.dfn"/>
<LOG>Wed Dec 11 11:29:57 2002 (puzin)
Thu Dec 09 14:18:23 2004 (fleury) Dfn Structure = </LOG>
</DFN>