168 lines
5.1 KiB
C++
168 lines
5.1 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_DBGROUP_COMBO_BOX_H
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#define NL_DBGROUP_COMBO_BOX_H
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#include "nel/misc/types_nl.h"
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#include "interface_group.h"
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// ***************************************************************************
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class CViewText;
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class CCtrlBaseButton;
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class CGroupMenu;
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// ***************************************************************************
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#define WIN_COMBO_BOX_SELECT_MENU "ui:interface:combo_box_select_menu"
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#define WIN_COMBO_BOX_MEASURE_MENU "ui:interface:combo_box_measure_menu"
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#define WIN_COMBO_BOX_SELECT_MENU_OUTGAME "ui:outgame:combo_box_select_menu"
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#define WIN_COMBO_BOX_SELECT_MENU_LOGIN "ui:login:combo_box_select_menu"
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#define WIN_COMBO_BOX_MEASURE_MENU_LOGIN "ui:login:combo_box_measure_menu"
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// ***************************************************************************
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/**
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* Widget: ComboBox of text
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* \author Lionel Berenguier
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* \author Nevrax France
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* \date 2002
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*/
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class CDBGroupComboBox : public CInterfaceGroup
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{
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public:
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/// Constructor
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CDBGroupComboBox(const TCtorParam ¶m);
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~CDBGroupComboBox();
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/// CInterfaceGroup Interface
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virtual bool parse (xmlNodePtr cur, CInterfaceGroup *parentGroup);
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virtual void updateCoords ();
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virtual void checkCoords ();
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// Combo Texts
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void resetTexts();
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void addText(const ucstring &text);
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void setText(uint i, const ucstring &text);
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void insertText(uint i, const ucstring &text);
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const ucstring &getText(uint i) const;
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const ucstring &getTexture(uint i) const;
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void removeText(uint i);
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uint getNumTexts() const {return (uint)_Texts.size();}
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// selection
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void setSelection(sint32 val);
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void setSelectionNoTrigger(sint32 val);
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sint32 getSelection() const;
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// selection number
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void setSelectionNb(sint32 /* val */){}
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sint32 getSelectionNb() const {return (sint32)_Texts.size();}
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// selection text
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void setSelectionText(const std::string & val);
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std::string getSelectionText() const;
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// view text
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void setViewText(const ucstring & text);
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ucstring getViewText() const;
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void setTexture(uint i, const ucstring &texture);
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sint32 evalContentWidth() const;
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int luaAddText(CLuaState &ls);
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int luaRemoveSelection(CLuaState &ls);
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int luaRemoveText(CLuaState &ls);
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int luaRemoveTextByIndex(CLuaState &ls);
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int luaResetTexts(CLuaState &ls);
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int luaSetText(CLuaState &ls);
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int luaInsertText(CLuaState &ls);
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int luaGetText(CLuaState &ls);
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int luaGetNumTexts(CLuaState &ls);
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int luaSetTexture(CLuaState &ls);
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REFLECT_EXPORT_START(CDBGroupComboBox, CInterfaceGroup)
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REFLECT_SINT32("selection", getSelection, setSelection)
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REFLECT_LUA_METHOD("addText", luaAddText)
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REFLECT_LUA_METHOD("setText", luaSetText)
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REFLECT_LUA_METHOD("insertText", luaInsertText)
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REFLECT_LUA_METHOD("setTexture", luaSetTexture)
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REFLECT_LUA_METHOD("getText", luaGetText)
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REFLECT_LUA_METHOD("getNumTexts", luaGetNumTexts)
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REFLECT_LUA_METHOD("removeSelection", luaRemoveSelection)
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REFLECT_LUA_METHOD("removeText", luaRemoveText)
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REFLECT_LUA_METHOD("removeTextByIndex", luaRemoveTextByIndex)
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REFLECT_LUA_METHOD("resetTexts", luaResetTexts)
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REFLECT_SINT32 ("selectionNb", getSelectionNb, setSelectionNb)
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REFLECT_STRING ("selection_text", getSelectionText, setSelectionText)
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REFLECT_UCSTRING ("view_text", getViewText, setViewText)
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REFLECT_EXPORT_END
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protected:
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friend class CHandlerComboBoxSelectStart;
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bool _LinkedToDB; // if not linked to db, then _NotLinkedToDBSelection is used instead
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bool _Setuped;
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bool _DirtySelection;
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sint32 _CacheSelection;
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// sint32
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CInterfaceProperty _Selection;
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sint32 _NotLinkedToDBSelection;
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std::vector<ucstring> _Texts;
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std::vector<ucstring> _Textures;
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// Action Handler called on combo click
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std::string _AHOnSelectStart;
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// Action handler called when the content is changed
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std::string _AHOnChange;
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std::string _AHOnChangeParams;
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bool _CallingOnChangeActionHandler; // avoid infinite loop here
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// Children
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CViewText *_ViewText;
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CCtrlBaseButton *_SelectButton;
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bool _IsExternViewText;
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ucstring _ExternViewText;
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private:
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void setup();
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void dirt();
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public:
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// private : fill a menu with current content
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void fillMenu(CGroupMenu *groupMenu) const;
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};
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#endif // NL_DBGROUP_COMBO_BOX_H
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/* End of dbgroup_combo_box.h */
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