// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#ifndef NL_DBGROUP_COMBO_BOX_H
#define NL_DBGROUP_COMBO_BOX_H
#include "nel/misc/types_nl.h"
#include "interface_group.h"
// ***************************************************************************
class CViewText;
class CCtrlBaseButton;
class CGroupMenu;
// ***************************************************************************
#define WIN_COMBO_BOX_SELECT_MENU "ui:interface:combo_box_select_menu"
#define WIN_COMBO_BOX_MEASURE_MENU "ui:interface:combo_box_measure_menu"
#define WIN_COMBO_BOX_SELECT_MENU_OUTGAME "ui:outgame:combo_box_select_menu"
#define WIN_COMBO_BOX_SELECT_MENU_LOGIN "ui:login:combo_box_select_menu"
#define WIN_COMBO_BOX_MEASURE_MENU_LOGIN "ui:login:combo_box_measure_menu"
// ***************************************************************************
/**
* Widget: ComboBox of text
* \author Lionel Berenguier
* \author Nevrax France
* \date 2002
*/
class CDBGroupComboBox : public CInterfaceGroup
{
public:
/// Constructor
CDBGroupComboBox(const TCtorParam ¶m);
~CDBGroupComboBox();
/// CInterfaceGroup Interface
virtual bool parse (xmlNodePtr cur, CInterfaceGroup *parentGroup);
virtual void updateCoords ();
virtual void checkCoords ();
// Combo Texts
void resetTexts();
void addText(const ucstring &text);
void setText(uint i, const ucstring &text);
void insertText(uint i, const ucstring &text);
const ucstring &getText(uint i) const;
const ucstring &getTexture(uint i) const;
void removeText(uint i);
uint getNumTexts() const {return (uint)_Texts.size();}
// selection
void setSelection(sint32 val);
void setSelectionNoTrigger(sint32 val);
sint32 getSelection() const;
// selection number
void setSelectionNb(sint32 /* val */){}
sint32 getSelectionNb() const {return (sint32)_Texts.size();}
// selection text
void setSelectionText(const std::string & val);
std::string getSelectionText() const;
// view text
void setViewText(const ucstring & text);
ucstring getViewText() const;
void setTexture(uint i, const ucstring &texture);
sint32 evalContentWidth() const;
int luaAddText(CLuaState &ls);
int luaRemoveSelection(CLuaState &ls);
int luaRemoveText(CLuaState &ls);
int luaRemoveTextByIndex(CLuaState &ls);
int luaResetTexts(CLuaState &ls);
int luaSetText(CLuaState &ls);
int luaInsertText(CLuaState &ls);
int luaGetText(CLuaState &ls);
int luaGetNumTexts(CLuaState &ls);
int luaSetTexture(CLuaState &ls);
REFLECT_EXPORT_START(CDBGroupComboBox, CInterfaceGroup)
REFLECT_SINT32("selection", getSelection, setSelection)
REFLECT_LUA_METHOD("addText", luaAddText)
REFLECT_LUA_METHOD("setText", luaSetText)
REFLECT_LUA_METHOD("insertText", luaInsertText)
REFLECT_LUA_METHOD("setTexture", luaSetTexture)
REFLECT_LUA_METHOD("getText", luaGetText)
REFLECT_LUA_METHOD("getNumTexts", luaGetNumTexts)
REFLECT_LUA_METHOD("removeSelection", luaRemoveSelection)
REFLECT_LUA_METHOD("removeText", luaRemoveText)
REFLECT_LUA_METHOD("removeTextByIndex", luaRemoveTextByIndex)
REFLECT_LUA_METHOD("resetTexts", luaResetTexts)
REFLECT_SINT32 ("selectionNb", getSelectionNb, setSelectionNb)
REFLECT_STRING ("selection_text", getSelectionText, setSelectionText)
REFLECT_UCSTRING ("view_text", getViewText, setViewText)
REFLECT_EXPORT_END
protected:
friend class CHandlerComboBoxSelectStart;
bool _LinkedToDB; // if not linked to db, then _NotLinkedToDBSelection is used instead
bool _Setuped;
bool _DirtySelection;
sint32 _CacheSelection;
// sint32
CInterfaceProperty _Selection;
sint32 _NotLinkedToDBSelection;
std::vector _Texts;
std::vector _Textures;
// Action Handler called on combo click
std::string _AHOnSelectStart;
// Action handler called when the content is changed
std::string _AHOnChange;
std::string _AHOnChangeParams;
bool _CallingOnChangeActionHandler; // avoid infinite loop here
// Children
CViewText *_ViewText;
CCtrlBaseButton *_SelectButton;
bool _IsExternViewText;
ucstring _ExternViewText;
private:
void setup();
void dirt();
public:
// private : fill a menu with current content
void fillMenu(CGroupMenu *groupMenu) const;
};
#endif // NL_DBGROUP_COMBO_BOX_H
/* End of dbgroup_combo_box.h */