83 lines
2.4 KiB
C++
83 lines
2.4 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef CL_GROUP_SCROLLTEXT_H
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#define CL_GROUP_SCROLLTEXT_H
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#include "nel/misc/types_nl.h"
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#include "interface_group.h"
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class CGroupList;
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class CCtrlScroll;
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class CCtrlBaseButton;
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// Can be used to build a chat window or anything that displays sequences of strings
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/**
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* Widget to have a resizable scrolltext and its scrollbar
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* \author Nicolas Vizerie
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* \author Nevrax France
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* \date 2002
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*/
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class CGroupScrollText : public CInterfaceGroup
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{
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public:
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/// Constructor
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CGroupScrollText(const TCtorParam ¶m);
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~CGroupScrollText();
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/// CInterfaceGroup Interface
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virtual bool parse (xmlNodePtr cur, CInterfaceGroup *parentGroup);
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virtual void updateCoords ();
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virtual void checkCoords ();
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virtual void draw ();
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virtual void clearViews ();
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virtual bool handleEvent (const NLGUI::CEventDescriptor &eventDesc);
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// get the list associated to this group
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CGroupList *getList() const { return _List; }
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// Get the scroll bar
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CCtrlScroll *getScrollBar() const { return _ScrollBar; }
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// from CCtrlBase
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virtual void elementCaptured(CCtrlBase *capturedElement);
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REFLECT_EXPORT_START(CGroupScrollText, CInterfaceGroup)
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REFLECT_EXPORT_END
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private:
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CGroupList *_List;
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CCtrlScroll *_ScrollBar;
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CCtrlBaseButton *_ButtonAdd;
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CCtrlBaseButton *_ButtonSub;
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bool _Settuped;
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bool _InvertScrollBar;
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sint32 _ListHeight;
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protected:
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void setup();
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void updateScrollBar();
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public:
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// private use for action handlers
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sint32 _StartHeight;
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sint64 _EllapsedTime;
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};
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#endif
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