// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#ifndef CL_GROUP_SCROLLTEXT_H
#define CL_GROUP_SCROLLTEXT_H
#include "nel/misc/types_nl.h"
#include "interface_group.h"
class CGroupList;
class CCtrlScroll;
class CCtrlBaseButton;
// Can be used to build a chat window or anything that displays sequences of strings
/**
* Widget to have a resizable scrolltext and its scrollbar
* \author Nicolas Vizerie
* \author Nevrax France
* \date 2002
*/
class CGroupScrollText : public CInterfaceGroup
{
public:
/// Constructor
CGroupScrollText(const TCtorParam ¶m);
~CGroupScrollText();
/// CInterfaceGroup Interface
virtual bool parse (xmlNodePtr cur, CInterfaceGroup *parentGroup);
virtual void updateCoords ();
virtual void checkCoords ();
virtual void draw ();
virtual void clearViews ();
virtual bool handleEvent (const NLGUI::CEventDescriptor &eventDesc);
// get the list associated to this group
CGroupList *getList() const { return _List; }
// Get the scroll bar
CCtrlScroll *getScrollBar() const { return _ScrollBar; }
// from CCtrlBase
virtual void elementCaptured(CCtrlBase *capturedElement);
REFLECT_EXPORT_START(CGroupScrollText, CInterfaceGroup)
REFLECT_EXPORT_END
private:
CGroupList *_List;
CCtrlScroll *_ScrollBar;
CCtrlBaseButton *_ButtonAdd;
CCtrlBaseButton *_ButtonSub;
bool _Settuped;
bool _InvertScrollBar;
sint32 _ListHeight;
protected:
void setup();
void updateScrollBar();
public:
// private use for action handlers
sint32 _StartHeight;
sint64 _EllapsedTime;
};
#endif