// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef CL_GROUP_SCROLLTEXT_H #define CL_GROUP_SCROLLTEXT_H #include "nel/misc/types_nl.h" #include "interface_group.h" class CGroupList; class CCtrlScroll; class CCtrlBaseButton; // Can be used to build a chat window or anything that displays sequences of strings /** * Widget to have a resizable scrolltext and its scrollbar * \author Nicolas Vizerie * \author Nevrax France * \date 2002 */ class CGroupScrollText : public CInterfaceGroup { public: /// Constructor CGroupScrollText(const TCtorParam ¶m); ~CGroupScrollText(); /// CInterfaceGroup Interface virtual bool parse (xmlNodePtr cur, CInterfaceGroup *parentGroup); virtual void updateCoords (); virtual void checkCoords (); virtual void draw (); virtual void clearViews (); virtual bool handleEvent (const NLGUI::CEventDescriptor &eventDesc); // get the list associated to this group CGroupList *getList() const { return _List; } // Get the scroll bar CCtrlScroll *getScrollBar() const { return _ScrollBar; } // from CCtrlBase virtual void elementCaptured(CCtrlBase *capturedElement); REFLECT_EXPORT_START(CGroupScrollText, CInterfaceGroup) REFLECT_EXPORT_END private: CGroupList *_List; CCtrlScroll *_ScrollBar; CCtrlBaseButton *_ButtonAdd; CCtrlBaseButton *_ButtonSub; bool _Settuped; bool _InvertScrollBar; sint32 _ListHeight; protected: void setup(); void updateScrollBar(); public: // private use for action handlers sint32 _StartHeight; sint64 _EllapsedTime; }; #endif